├── README.md ├── .editorconfig ├── Lib └── Dalamud │ ├── Dalamud.dll │ └── Dalamud.pdb ├── SkipCutscene ├── SkipCutscene.yaml ├── Config.cs ├── SkipCutscene.csproj ├── Properties │ └── AssemblyInfo.cs └── SkipCutscene.cs ├── LICENSE ├── SkipCutscene.sln ├── .github └── workflows │ └── main.yml └── .gitignore /README.md: -------------------------------------------------------------------------------- 1 | # Dalamud.SkipCutscene -------------------------------------------------------------------------------- /.editorconfig: -------------------------------------------------------------------------------- 1 | [*.cs] 2 | 3 | # CA1416: 验证平台兼容性 4 | dotnet_diagnostic.CA1416.severity = silent 5 | -------------------------------------------------------------------------------- /Lib/Dalamud/Dalamud.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/a08381/Dalamud.SkipCutscene/HEAD/Lib/Dalamud/Dalamud.dll -------------------------------------------------------------------------------- /Lib/Dalamud/Dalamud.pdb: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/a08381/Dalamud.SkipCutscene/HEAD/Lib/Dalamud/Dalamud.pdb -------------------------------------------------------------------------------- /SkipCutscene/SkipCutscene.yaml: -------------------------------------------------------------------------------- 1 | name: SkipCutscene 2 | author: Windmourn 3 | description: "A plugin which could help you skip cutscene from Duty Roulette: Main Scenario." 4 | repo_url: https://github.com/a08381/Dalamud.SkipCutscene 5 | punchline: "Help you skip cutscene from Duty Roulette: Main Scenario." 6 | -------------------------------------------------------------------------------- /SkipCutscene/Config.cs: -------------------------------------------------------------------------------- 1 | using System.ComponentModel; 2 | using Dalamud.Configuration; 3 | 4 | namespace Plugins.a08381.SkipCutscene 5 | { 6 | public class Config : IPluginConfiguration 7 | { 8 | 9 | public int Version { get; set; } 10 | 11 | [DefaultValue(true)] 12 | public bool IsEnabled { get; set; } 13 | } 14 | } 15 | -------------------------------------------------------------------------------- /SkipCutscene/SkipCutscene.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | net9.0-windows 4 | Library 5 | x64 6 | x64;AnyCPU 7 | false 8 | 9 | 10 | 11 | 12 | 13 | 14 | ..\Lib\Dalamud\Dalamud.dll 15 | False 16 | 17 | 18 | 19 | 20 | 21 | -------------------------------------------------------------------------------- /SkipCutscene/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.InteropServices; 3 | 4 | // 有关程序集的一般信息由以下 5 | // 控制。更改这些特性值可修改 6 | // 与程序集关联的信息。 7 | [assembly: AssemblyTitle("SkipCutscene")] 8 | [assembly: AssemblyDescription("")] 9 | [assembly: AssemblyConfiguration("")] 10 | [assembly: AssemblyCompany("")] 11 | [assembly: AssemblyProduct("SkipCutscene")] 12 | [assembly: AssemblyCopyright("Copyright © 2021")] 13 | [assembly: AssemblyTrademark("")] 14 | [assembly: AssemblyCulture("")] 15 | 16 | // 将 ComVisible 设置为 false 会使此程序集中的类型 17 | //对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型 18 | //请将此类型的 ComVisible 特性设置为 true。 19 | [assembly: ComVisible(false)] 20 | 21 | // 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID 22 | [assembly: Guid("f8dc279f-8ea0-4b3b-aefb-93701c9f61f5")] 23 | 24 | // 程序集的版本信息由下列四个值组成: 25 | // 26 | // 主版本 27 | // 次版本 28 | // 生成号 29 | // 修订号 30 | // 31 | //可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值 32 | //通过使用 "*",如下所示: 33 | // [assembly: AssemblyVersion("1.0.*")] 34 | [assembly: AssemblyVersion("1.2.3.0")] 35 | [assembly: AssemblyFileVersion("1.2.3.0")] 36 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2021 a08381 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /SkipCutscene.sln: -------------------------------------------------------------------------------- 1 | 2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio Version 16 4 | VisualStudioVersion = 16.0.31129.286 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SkipCutscene", "SkipCutscene\SkipCutscene.csproj", "{F8DC279F-8EA0-4B3B-AEFB-93701C9F61F5}" 7 | EndProject 8 | Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{0116F546-85BE-4B8B-9A6A-282D9B097AAB}" 9 | ProjectSection(SolutionItems) = preProject 10 | .editorconfig = .editorconfig 11 | .github\workflows\main.yml = .github\workflows\main.yml 12 | EndProjectSection 13 | EndProject 14 | Global 15 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 16 | Debug|Any CPU = Debug|Any CPU 17 | Release|Any CPU = Release|Any CPU 18 | EndGlobalSection 19 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 20 | {F8DC279F-8EA0-4B3B-AEFB-93701C9F61F5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 21 | {F8DC279F-8EA0-4B3B-AEFB-93701C9F61F5}.Debug|Any CPU.Build.0 = Debug|Any CPU 22 | {F8DC279F-8EA0-4B3B-AEFB-93701C9F61F5}.Release|Any CPU.ActiveCfg = Release|Any CPU 23 | {F8DC279F-8EA0-4B3B-AEFB-93701C9F61F5}.Release|Any CPU.Build.0 = Release|Any CPU 24 | EndGlobalSection 25 | GlobalSection(SolutionProperties) = preSolution 26 | HideSolutionNode = FALSE 27 | EndGlobalSection 28 | GlobalSection(ExtensibilityGlobals) = postSolution 29 | SolutionGuid = {8ACBD50E-0330-473C-AFDF-21442A1D9979} 30 | EndGlobalSection 31 | EndGlobal 32 | -------------------------------------------------------------------------------- /.github/workflows/main.yml: -------------------------------------------------------------------------------- 1 | # This is a basic workflow to help you get started with Actions 2 | 3 | name: CI 4 | 5 | # Controls when the action will run. 6 | on: 7 | # Triggers the workflow on push or pull request events but only for the main branch 8 | push: 9 | branches: [ main ] 10 | pull_request: 11 | branches: [ main ] 12 | 13 | # Allows you to run this workflow manually from the Actions tab 14 | workflow_dispatch: 15 | 16 | # A workflow run is made up of one or more jobs that can run sequentially or in parallel 17 | jobs: 18 | # This workflow contains a single job called "build" 19 | build: 20 | runs-on: windows-latest 21 | 22 | # Steps represent a sequence of tasks that will be executed as part of the job 23 | steps: 24 | # Checks-out your repository under $GITHUB_WORKSPACE, so your job can access it 25 | - uses: actions/checkout@v2 26 | 27 | - name: Setup Nuget 28 | uses: nuget/setup-nuget@v1 29 | with: 30 | nuget-version: latest 31 | - name: Restore Nuget Packages 32 | run: nuget restore SkipCutscene.sln 33 | - name: Build 34 | run: | 35 | dotnet build $Env:GITHUB_WORKSPACE\SkipCutscene.sln /p:Configuration=Release /p:DefineConstants=XL_NOAUTOUPDATE 36 | # - name: Protect 37 | # run: | 38 | # cd "$Env:GITHUB_WORKSPACE" 39 | # .\Lib\.NET_Reactor\dotNET_Reactor.Console.exe -file ".\SkipCutscene\bin\Release\net7.0-windows\SkipCutscene.dll" -antitamp 1 -hide_calls 1 -control_flow_obfuscation 1 -flow_level 9 -resourceencryption 1 -exclusion_rules "^Plugins\.a08381\.SkipCutscene::types:^Config$" 40 | # Move-Item -Path .\SkipCutscene\bin\Release\net7.0-windows\SkipCutscene_Secure\* -Destination .\SkipCutscene\bin\Release\net7.0-windows -Force 41 | # Remove-Item -Path .\SkipCutscene\bin\Release\net7.0-windows\SkipCutscene_Secure -Force -Recurse -ErrorAction:Continue 42 | - name: Remove Useless 43 | run: | 44 | cd "$Env:GITHUB_WORKSPACE" 45 | Remove-Item -Path .\SkipCutscene\bin\Release\net9.0-windows\SkipCutscene -Force -Recurse -ErrorAction:Continue 46 | Remove-Item -Path .\SkipCutscene\bin\Release\net9.0-windows\SkipCutscene.deps.json -Force -Recurse -ErrorAction:Continue 47 | Remove-Item -Path .\SkipCutscene\bin\Release\net9.0-windows\ref -Force -Recurse -ErrorAction:Continue 48 | mkdir -Path .\SkipCutscene\bin\Package\ 49 | - name: Package 50 | uses: vimtor/action-zip@v1 51 | with: 52 | files: SkipCutscene\bin\Release\net9.0-windows\SkipCutscene.dll SkipCutscene\bin\Release\net9.0-windows\SkipCutscene.json SkipCutscene\bin\Release\net9.0-windows\SkipCutscene.pdb 53 | dest: SkipCutscene\bin\Package\latest.zip 54 | - name: Package 55 | run: | 56 | cd "$Env:GITHUB_WORKSPACE" 57 | Copy-Item -Path .\SkipCutscene\bin\Release\net9.0-windows\SkipCutscene.json -Destination .\SkipCutscene\bin\Package\ 58 | - name: Upload artifact 59 | uses: actions/upload-artifact@v4 60 | with: 61 | name: SkipCutscene 62 | path: ${{ github.workspace }}\SkipCutscene\bin\Release\net9.0-windows 63 | - name: Upload artifact 64 | uses: actions/upload-artifact@v4 65 | with: 66 | name: Package 67 | path: ${{ github.workspace }}\SkipCutscene\bin\Package\ 68 | - name: Checkout dist 69 | uses: actions/checkout@v2 70 | with: 71 | ref: dist 72 | path: dist 73 | - name: Upload dist 74 | continue-on-error: false 75 | run: | 76 | cd "$Env:GITHUB_WORKSPACE" 77 | $content = Get-Content ".\dist\repo.json" 78 | $repo = $content | ConvertFrom-Json 79 | $version = '"AssemblyVersion": "9.9.9.9"' 80 | $plugin = Get-Content ".\SkipCutscene\bin\Package\SkipCutscene.json" | ConvertFrom-Json 81 | $old_version = $version -replace '9.9.9.9',$repo.AssemblyVersion 82 | $new_version = $version -replace '9.9.9.9',$plugin.AssemblyVersion 83 | $content = $content -replace $old_version,$new_version 84 | $api_level = '"DalamudApiLevel": 9999' 85 | $old_api_level = $api_level -replace '9999',$repo.DalamudApiLevel 86 | $new_api_level = $api_level -replace '9999',$plugin.DalamudApiLevel 87 | $content = $content -replace $old_api_level,$new_api_level 88 | Set-Content -Path ".\dist\repo.json" -Value $content 89 | Copy-Item -Path .\SkipCutscene\bin\Package\latest.zip -Destination .\dist\ -Force 90 | cd dist 91 | git config --local user.email "action@github.com" 92 | git config --local user.name "GitHub Action" 93 | git add . 94 | git commit -m "Regenerate PluginMaster" 95 | - name: Push dist 96 | continue-on-error: false 97 | uses: ad-m/github-push-action@master 98 | with: 99 | github_token: ${{ secrets.GITHUB_TOKEN }} 100 | branch: dist 101 | directory: dist 102 | -------------------------------------------------------------------------------- /SkipCutscene/SkipCutscene.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Diagnostics; 3 | using System.Diagnostics.CodeAnalysis; 4 | using System.Net; 5 | using System.Security.Cryptography; 6 | using Dalamud; 7 | using Dalamud.Game; 8 | using Dalamud.Game.Command; 9 | using Dalamud.Game.Gui; 10 | using Dalamud.IoC; 11 | using Dalamud.Logging; 12 | using Dalamud.Plugin; 13 | using Dalamud.Plugin.Services; 14 | 15 | namespace Plugins.a08381.SkipCutscene 16 | { 17 | public class SkipCutscene : IDalamudPlugin 18 | { 19 | 20 | private readonly Config _config; 21 | private readonly RandomNumberGenerator _csp; 22 | 23 | private readonly decimal _base = uint.MaxValue; 24 | 25 | 26 | public SkipCutscene() 27 | { 28 | if (Interface.GetPluginConfig() is not Config configuration || configuration.Version == 0) 29 | configuration = new Config { IsEnabled = true, Version = 1 }; 30 | 31 | _config = configuration; 32 | 33 | Address = new CutsceneAddressResolver(); 34 | 35 | Address.Setup(SigScanner); 36 | 37 | if (Address.Valid) 38 | { 39 | PluginLog.Information("Cutscene Offset Found."); 40 | if (_config.IsEnabled) 41 | SetEnabled(true); 42 | } 43 | else 44 | { 45 | PluginLog.Error("Cutscene Offset Not Found."); 46 | PluginLog.Warning("Plugin Disabling..."); 47 | Dispose(); 48 | return; 49 | } 50 | _csp = RandomNumberGenerator.Create(); 51 | 52 | CommandManager.AddHandler("/sc", new CommandInfo(OnCommand) 53 | { 54 | HelpMessage = "/sc: Roll your sanity check dice." 55 | }); 56 | } 57 | 58 | public void Dispose() 59 | { 60 | SetEnabled(false); 61 | GC.SuppressFinalize(this); 62 | } 63 | 64 | public string Name => "SkipCutscene"; 65 | 66 | [PluginService] public static IDalamudPluginInterface Interface { get; private set; } 67 | 68 | [PluginService] public static ISigScanner SigScanner { get; private set; } 69 | 70 | [PluginService] public static ICommandManager CommandManager { get; private set; } 71 | 72 | [PluginService] public static IChatGui ChatGui { get; private set; } 73 | 74 | [PluginService] public static IPluginLog PluginLog { get; private set; } 75 | 76 | public CutsceneAddressResolver Address { get; } 77 | 78 | public void SetEnabled(bool isEnable) 79 | { 80 | if (!Address.Valid) return; 81 | if (isEnable) 82 | { 83 | SafeMemory.Write(Address.Offset1, -28528); 84 | SafeMemory.Write(Address.Offset2, -28528); 85 | } 86 | else 87 | { 88 | SafeMemory.Write(Address.Offset1, Address.MagicNumber1); 89 | SafeMemory.Write(Address.Offset2, Address.MagicNumber2); 90 | } 91 | } 92 | 93 | private void OnCommand(string command, string arguments) 94 | { 95 | if (command.ToLower() != "/sc") return; 96 | byte[] rndSeries = new byte[4]; 97 | _csp.GetBytes(rndSeries); 98 | int rnd = (int)Math.Abs(BitConverter.ToUInt32(rndSeries, 0) / _base * 50 + 1); 99 | ChatGui.Print(_config.IsEnabled 100 | ? $"sancheck: 1d100={rnd + 50}, Failed" 101 | : $"sancheck: 1d100={rnd}, Passed"); 102 | _config.IsEnabled = !_config.IsEnabled; 103 | SetEnabled(_config.IsEnabled); 104 | Interface.SavePluginConfig(_config); 105 | } 106 | } 107 | 108 | public class CutsceneAddressResolver : BaseAddressResolver 109 | { 110 | 111 | public bool Valid => Offset1 != IntPtr.Zero && Offset2 != IntPtr.Zero; 112 | 113 | public IntPtr Offset1 { get; private set; } 114 | public IntPtr Offset2 { get; private set; } 115 | 116 | public short MagicNumber1 => _magicNumber1; 117 | private short _magicNumber1; 118 | 119 | public short MagicNumber2 => _magicNumber2; 120 | private short _magicNumber2; 121 | 122 | protected override void Setup64Bit(ISigScanner sig) 123 | { 124 | Offset1 = sig.ScanText("75 ?? 48 8B 0D ?? ?? ?? ?? BA ?? 00 00 00 48 83 C1 10 E8 ?? ?? ?? ?? 83 78 ?? ?? 74"); 125 | Offset2 = sig.ScanText("74 18 8B D7 48 8D 0D"); 126 | SkipCutscene.PluginLog.Information( 127 | "Offset1: [\"ffxiv_dx11.exe\"+{0}]", 128 | (Offset1.ToInt64() - Process.GetCurrentProcess().MainModule!.BaseAddress.ToInt64()).ToString("X") 129 | ); 130 | SkipCutscene.PluginLog.Information( 131 | "Offset2: [\"ffxiv_dx11.exe\"+{0}]", 132 | (Offset2.ToInt64() - Process.GetCurrentProcess().MainModule!.BaseAddress.ToInt64()).ToString("X") 133 | ); 134 | if ( Offset1 != IntPtr.Zero && Offset2 != IntPtr.Zero ) 135 | { 136 | ReadMagicNumbers(); 137 | SkipCutscene.PluginLog.Information("MagicNumber1: {0}", MagicNumber1); 138 | SkipCutscene.PluginLog.Information("MagicNumber2: {0}", MagicNumber2); 139 | } 140 | } 141 | 142 | private void ReadMagicNumbers() 143 | { 144 | SafeMemory.Read(Offset1, out _magicNumber1); 145 | SafeMemory.Read(Offset2, out _magicNumber2); 146 | } 147 | } 148 | } 149 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | ## 4 | ## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore 5 | 6 | # User-specific files 7 | *.rsuser 8 | *.suo 9 | *.user 10 | *.userosscache 11 | *.sln.docstates 12 | 13 | # User-specific files (MonoDevelop/Xamarin Studio) 14 | *.userprefs 15 | 16 | # Mono auto generated files 17 | mono_crash.* 18 | 19 | # Build results 20 | [Dd]ebug/ 21 | [Dd]ebugPublic/ 22 | [Rr]elease/ 23 | [Rr]eleases/ 24 | x64/ 25 | x86/ 26 | [Aa][Rr][Mm]/ 27 | [Aa][Rr][Mm]64/ 28 | bld/ 29 | [Bb]in/ 30 | [Oo]bj/ 31 | [Ll]og/ 32 | [Ll]ogs/ 33 | 34 | # Visual Studio 2015/2017 cache/options directory 35 | .vs/ 36 | # Uncomment if you have tasks that create the project's static files in wwwroot 37 | #wwwroot/ 38 | 39 | # Visual Studio 2017 auto generated files 40 | Generated\ Files/ 41 | 42 | # MSTest test Results 43 | [Tt]est[Rr]esult*/ 44 | [Bb]uild[Ll]og.* 45 | 46 | # NUnit 47 | *.VisualState.xml 48 | TestResult.xml 49 | nunit-*.xml 50 | 51 | # Build Results of an ATL Project 52 | [Dd]ebugPS/ 53 | [Rr]eleasePS/ 54 | dlldata.c 55 | 56 | # Benchmark Results 57 | BenchmarkDotNet.Artifacts/ 58 | 59 | # .NET Core 60 | project.lock.json 61 | project.fragment.lock.json 62 | artifacts/ 63 | 64 | # StyleCop 65 | StyleCopReport.xml 66 | 67 | # Files built by Visual Studio 68 | *_i.c 69 | *_p.c 70 | *_h.h 71 | *.ilk 72 | *.meta 73 | *.obj 74 | *.iobj 75 | *.pch 76 | *.pdb 77 | *.ipdb 78 | *.pgc 79 | *.pgd 80 | *.rsp 81 | *.sbr 82 | *.tlb 83 | *.tli 84 | *.tlh 85 | *.tmp 86 | *.tmp_proj 87 | *_wpftmp.csproj 88 | *.log 89 | *.vspscc 90 | *.vssscc 91 | .builds 92 | *.pidb 93 | *.svclog 94 | *.scc 95 | 96 | # Chutzpah Test files 97 | _Chutzpah* 98 | 99 | # Visual C++ cache files 100 | ipch/ 101 | *.aps 102 | *.ncb 103 | *.opendb 104 | *.opensdf 105 | *.sdf 106 | *.cachefile 107 | *.VC.db 108 | *.VC.VC.opendb 109 | 110 | # Visual Studio profiler 111 | *.psess 112 | *.vsp 113 | *.vspx 114 | *.sap 115 | 116 | # Visual Studio Trace Files 117 | *.e2e 118 | 119 | # TFS 2012 Local Workspace 120 | $tf/ 121 | 122 | # Guidance Automation Toolkit 123 | *.gpState 124 | 125 | # ReSharper is a .NET coding add-in 126 | _ReSharper*/ 127 | *.[Rr]e[Ss]harper 128 | *.DotSettings.user 129 | 130 | # TeamCity is a build add-in 131 | _TeamCity* 132 | 133 | # DotCover is a Code Coverage Tool 134 | *.dotCover 135 | 136 | # AxoCover is a Code Coverage Tool 137 | .axoCover/* 138 | !.axoCover/settings.json 139 | 140 | # Visual Studio code coverage results 141 | *.coverage 142 | *.coveragexml 143 | 144 | # NCrunch 145 | _NCrunch_* 146 | .*crunch*.local.xml 147 | nCrunchTemp_* 148 | 149 | # MightyMoose 150 | *.mm.* 151 | AutoTest.Net/ 152 | 153 | # Web workbench (sass) 154 | .sass-cache/ 155 | 156 | # Installshield output folder 157 | [Ee]xpress/ 158 | 159 | # DocProject is a documentation generator add-in 160 | DocProject/buildhelp/ 161 | DocProject/Help/*.HxT 162 | DocProject/Help/*.HxC 163 | DocProject/Help/*.hhc 164 | DocProject/Help/*.hhk 165 | DocProject/Help/*.hhp 166 | DocProject/Help/Html2 167 | DocProject/Help/html 168 | 169 | # Click-Once directory 170 | publish/ 171 | 172 | # Publish Web Output 173 | *.[Pp]ublish.xml 174 | *.azurePubxml 175 | # Note: Comment the next line if you want to checkin your web deploy settings, 176 | # but database connection strings (with potential passwords) will be unencrypted 177 | *.pubxml 178 | *.publishproj 179 | 180 | # Microsoft Azure Web App publish settings. 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