├── .gitattributes ├── .gitignore ├── Effects ├── Effect.gd ├── EnemyDeathEffect.png ├── EnemyDeathEffect.png.import ├── EnemyDeathEffect.tscn ├── GrassEffect.png ├── GrassEffect.png.import ├── GrassEffect.tscn ├── HitEffect.png ├── HitEffect.png.import └── HitEffect.tscn ├── Enemies ├── Bat.gd ├── Bat.png ├── Bat.png.import ├── Bat.tscn ├── PlayerDetectionZone.gd ├── PlayerDetectionZone.tscn ├── WanderController.gd └── WanderController.tscn ├── Music and Sounds ├── EnemyDie.wav ├── EnemyDie.wav.import ├── Evade.wav ├── Evade.wav.import ├── Hit.wav ├── Hit.wav.import ├── Hurt.wav ├── Hurt.wav.import ├── Menu Move.wav ├── Menu Move.wav.import ├── Menu Select.wav ├── Menu Select.wav.import ├── Pause.wav ├── Pause.wav.import ├── Swipe.wav ├── Swipe.wav.import ├── Unpause.wav └── Unpause.wav.import ├── Overlap ├── Hitbox.gd ├── Hitbox.tscn ├── Hurtbox.gd ├── Hurtbox.tscn ├── SoftCollision.gd └── SoftCollision.tscn ├── Player ├── Player.gd ├── Player.png ├── Player.png.import ├── Player.tscn ├── PlayerStats.tscn └── SwordHitbox.gd ├── README.md ├── Shadows ├── LargeShadow.png ├── LargeShadow.png.import ├── MediumShadow.png ├── MediumShadow.png.import ├── SmallShadow.png └── SmallShadow.png.import ├── Stats.gd ├── Stats.tscn ├── UI ├── HealthUI.gd ├── HealthUI.tscn ├── HeartUIEmpty.png ├── HeartUIEmpty.png.import ├── HeartUIFull.png └── HeartUIFull.png.import ├── World.tscn ├── World ├── Bush.png ├── Bush.png.import ├── Bush.tscn ├── CliffTileset.png ├── CliffTileset.png.import ├── DirtTileset.png ├── DirtTileset.png.import ├── Grass.gd ├── Grass.png ├── Grass.png.import ├── Grass.tscn ├── GrassBackground.png ├── GrassBackground.png.import ├── Tree.png ├── Tree.png.import └── Tree.tscn ├── default_env.tres ├── icon.png ├── icon.png.import └── project.godot /.gitattributes: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/acbarker19/Godot-Action-RPG/HEAD/.gitattributes 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