├── .gitignore ├── README.md ├── az_advanced ├── CHANGELOG.md ├── README.md ├── az_advanced_cloth_alpha_alt_shader.md ├── az_advanced_cloth_alpha_shader.md ├── az_advanced_cloth_cutout_shader.md ├── az_advanced_extra_style_shader.md ├── az_advanced_eye_shader.md ├── az_advanced_eye_w_shader.md ├── az_advanced_hair_shader.md ├── az_advanced_item_alpha_alt_shader.md ├── az_advanced_item_alpha_shader.md ├── az_advanced_item_cutout_shader.md ├── az_advanced_lite_alpha_alt_shader.md ├── az_advanced_lite_alpha_shader.md ├── az_advanced_lite_cutout_shader.md ├── az_advanced_skin_shader.md ├── az_advanced_subpart_shader.md ├── color_mask_properties.md ├── detail_properties.md ├── dither_properties.md ├── extra_pbr_properties.md ├── lighting_properties.md ├── liquid_properties.md ├── main_pbr_properties.md ├── mesh_properties.md └── stocking_properties.md ├── az_anisotropic ├── CHANGELOG.md ├── README.md ├── az_anisotropic_cloth_alpha_alt_shader.md ├── az_anisotropic_cloth_alpha_shader.md ├── az_anisotropic_cloth_cutout_shader.md ├── az_anisotropic_hair_shader.md ├── az_anisotropic_item_alpha_alt_shader.md ├── az_anisotropic_item_alpha_shader.md ├── az_anisotropic_item_cutout_shader.md ├── color_mask_properties.md ├── detail_properties.md ├── dither_properties.md ├── extra_pbr_properties.md ├── lighting_properties.md ├── liquid_properties.md ├── main_pbr_properties.md ├── mesh_properties.md └── stocking_properties.md ├── az_blur ├── CHANGELOG.md ├── README.md ├── az_blur_and_fast_shader.md ├── az_blur_circular_motion_shader.md ├── az_blur_linear_motion_shader.md └── az_blur_zoom_motion_shader.md ├── az_debug ├── CHANGELOG.md └── README.md ├── az_fur ├── CHANGELOG.md └── README.md ├── az_matcap ├── CHANGELOG.md ├── README.md ├── az_matcap_alpha.md ├── az_matcap_cutout.md ├── az_matcap_raw_alpha.md ├── az_matcap_raw_cutout.md ├── detail_properties.md ├── lighting_properties.md ├── matcap_basic_properties.md ├── matcap_mask_and_fresnel_properties.md ├── matcap_texture_edit_properties.md ├── mesh_properties.md └── pbr_specular_setup_properties.md ├── az_planar_reflection ├── CHANGELOG.md └── README.md ├── az_standard ├── CHANGELOG.md ├── README.md ├── az_standard_cloth_alpha_shader.md ├── az_standard_cloth_cutout_shader.md ├── az_standard_extra_style_shader.md ├── az_standard_eye_shader.md ├── az_standard_eye_w_shader.md ├── az_standard_hair_shader.md ├── az_standard_item_alpha_shader.md ├── az_standard_item_cutout_shader.md ├── az_standard_lite_alpha_shader.md ├── az_standard_lite_cutout_shader.md ├── az_standard_skin_shader.md ├── az_standard_subpart_shader.md ├── color_mask_properties.md ├── compared_to_kkuss_shaders.md ├── compared_to_unity_standard_shader.md ├── detail_properties.md ├── drawn_map_properties.md ├── editor_stub │ ├── Az.StandardClothAlpha.shader │ ├── Az.StandardClothCutout.shader │ ├── Az.StandardExtraStyle.shader │ ├── Az.StandardEye.shader │ ├── Az.StandardEyeW.shader │ ├── Az.StandardHair.shader │ ├── Az.StandardItemAlpha.shader │ ├── Az.StandardItemCutout.shader │ ├── Az.StandardLiteAlpha.shader │ ├── Az.StandardLiteCutout.shader │ ├── Az.StandardSkin.shader │ ├── Az.StandardSubpart.shader │ └── README.md ├── lighting_properties.md ├── liquid_properties.md ├── main_pbr_properties.md └── mesh_properties.md ├── az_subsurface ├── CHANGELOG.md ├── README.md ├── az_subsurface_cloth_cutout_shader.md ├── az_subsurface_item_cutout_shader.md ├── az_subsurface_skin_shader.md ├── az_subsurface_subpart_shader.md ├── color_mask_properties.md ├── detail_properties.md ├── dither_properties.md ├── extra_pbr_properties.md ├── lighting_properties.md ├── liquid_properties.md ├── main_pbr_properties.md ├── mesh_properties.md ├── stocking_properties.md └── subsurface_scattering_properties.md ├── az_unlit ├── CHANGELOG.md ├── README.md ├── az_emission_animation_cutout_alpha_shader.md ├── az_shadow_caster_shader.md ├── az_unlit_cutout_alpha_shader.md └── az_unlit_triplanar_cutout_alpha_shader.md ├── 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