├── .gitmodules
├── CONTRIBUTING
├── LICENSE
├── NOTICE
├── README.md
├── ShaderDSL.js
├── examples
├── LICENSE
├── cube-noglsl.html
├── orion-nebula.jpg
└── texture-noglsl.html
├── gruntfile.js
├── package.json
├── src
├── genglsl.js
├── infermem.js
└── typeinference.js
└── third-party
└── README
/.gitmodules:
--------------------------------------------------------------------------------
1 | [submodule "third-party/rivertrail"]
2 | path = third-party/rivertrail
3 | url = https://github.com/RiverTrail/RiverTrail.git
4 | [submodule "third-party/gladder"]
5 | path = third-party/gladder
6 | url = https://github.com/ttencate/gladder.git
7 |
--------------------------------------------------------------------------------
/CONTRIBUTING:
--------------------------------------------------------------------------------
1 | Contributions to this code are covered by the Adobe contributors
2 | license agreeent. Developers must sign and submit the Adobe CLA in
3 | order to contribute to this project.
4 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
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/NOTICE:
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1 | ShaderDSL.js
2 | Copyright 2013 Adobe Systems Incorporated
3 |
4 | This software is licensed under the Apache License, Version 2.0 (see
5 | LICENSE file).
6 |
7 | This software uses the following third party libraries that may have
8 | licenses differing from that of the software itself. You can find the
9 | libraries and their respective licenses below.
10 |
11 |
12 | RiverTrail, Copyright (c) 2011, Intel Corporation
13 | All rights reserved.
14 |
15 | Redistribution and use in source and binary forms, with or without
16 | modification, are permitted provided that the following conditions are met:
17 |
18 | - Redistributions of source code must retain the above copyright notice,
19 | this list of conditions and the following disclaimer.
20 | - Redistributions in binary form must reproduce the above copyright notice,
21 | this list of conditions and the following disclaimer in the documentation
22 | and/or other materials provided with the distribution.
23 |
24 | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
25 | AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
26 | IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
27 | ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
28 | LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
29 | CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
30 | SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
31 | INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
32 | CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
33 | ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
34 | THE POSSIBILITY OF SUCH DAMAGE.
35 |
36 |
37 |
38 | Gladder, Copyright (c) 2012, Thomas ten Cate
39 | All rights reserved.
40 |
41 | Redistribution and use in source and binary forms, with or without
42 | modification, are permitted provided that the following conditions are
43 | met:
44 |
45 | * Redistributions of source code must retain the above copyright
46 | notice, this list of conditions and the following disclaimer.
47 | * Redistributions in binary form must reproduce the above copyright
48 | notice, this list of conditions and the following disclaimer in the
49 | documentation and/or other materials provided with the distribution.
50 |
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52 | "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
53 | LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
54 | A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
55 | HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
56 | SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
57 | LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
58 | DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
59 | THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
60 | (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
61 | OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
62 |
63 |
64 | glMatrix.js Copyright (c) 2010 Brandon Jones
65 |
66 | This software is provided 'as-is', without any express or implied
67 | warranty. In no event will the authors be held liable for any damages
68 | arising from the use of this software.
69 |
70 | Permission is granted to anyone to use this software for any purpose,
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73 |
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81 |
82 | 3. This notice may not be removed or altered from any source
83 | distribution.
84 |
85 |
86 | Three.js r43 - http://github.com/mrdoob/three.js
87 | The MIT License
88 |
89 | Copyright (c) 2010-2011 three.js Authors. All rights reserved.
90 | Permission is hereby granted, free of charge, to any person obtaining a copy
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--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | ShaderDSL.js
2 | ============
3 |
4 |
5 | A compiler from a subset of JavaScript to GLSL.
6 |
7 | Based on the RiverTrail JIT.
8 | Some examples use the Gladder library.
9 |
10 | FAQ
11 | ===
12 |
13 |
14 | **What is ShaderDSL.js?**
15 |
16 | ShaderDSL.js allows you to write GLSL shaders in plain JavaScript,
17 | instead of the C like (GLSL) language used today.
18 |
19 | **Why ShaderDSL.js?**
20 |
21 | We wanted to experiment with a more approachable way for web
22 | developers to author shaders, hence the use of JavaScript.
23 |
24 | **Do I need to enable special flags or use a specific browser to play with ShaderDSL.js?**
25 |
26 | No, ShaderDSL.js relies only on the portable, pure Javascript part of
27 | RiverTrail, and works in all the browsers with WebGL enabled (Firefox,
28 | Chrome, Safari).
29 |
30 | **What is the status of ShaderDSL.js?**
31 |
32 | The project is an experiment and not intended to be used in
33 | production. If you are interested in contributing, please do, we want
34 | this project to be a playground for new ways of authoring shaders.
35 |
--------------------------------------------------------------------------------
/examples/LICENSE:
--------------------------------------------------------------------------------
1 | The orion-nebula.jpg file is an unmodified file from the gladder library, and subject to the following license
2 |
3 | Copyright (c) 2012, Thomas ten Cate
4 | All rights reserved.
5 |
6 | Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
7 |
8 | * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
9 | * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
10 |
11 | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
12 |
--------------------------------------------------------------------------------
/examples/cube-noglsl.html:
--------------------------------------------------------------------------------
1 |
2 |
3 |
31 |
32 |
33 |
34 | Gladder : Cube example
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 | Gladder : Cube example
43 | Because every OpenGL demo needs a spinning cube, right?
44 |
45 |
46 |
47 |
114 |
115 |
116 |
--------------------------------------------------------------------------------
/examples/orion-nebula.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/adobe-webplatform/shaderdsl/bced56b1491ed5bd0884c6286c49785e03750710/examples/orion-nebula.jpg
--------------------------------------------------------------------------------
/examples/texture-noglsl.html:
--------------------------------------------------------------------------------
1 |
2 |
30 |
31 |
32 |
33 | Gladder : Texture example
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 | Gladder : Texture example
43 | This shows how to load textures and map them to objects.
44 | Note: due to browser security constraints, this might not work if you view it from a file://
URL.
45 |
46 |
47 |
48 |
49 |
137 |
138 |
139 |
140 |
--------------------------------------------------------------------------------
/gruntfile.js:
--------------------------------------------------------------------------------
1 | /**
2 | Copyright (c) 2013 Adobe Systems Incorporated. All rights reserved.
3 |
4 | Licensed under the Apache License, Version 2.0 (the "License");
5 | you may not use this file except in compliance with the License.
6 | You may obtain a copy of the License at
7 |
8 | http://www.apache.org/licenses/LICENSE-2.0
9 |
10 | Unless required by applicable law or agreed to in writing, software
11 | distributed under the License is distributed on an "AS IS" BASIS,
12 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | See the License for the specific language governing permissions and
14 | limitations under the License.
15 | */
16 |
17 | module.exports = function(grunt) {
18 | grunt.initConfig({
19 | pkg: grunt.file.readJSON('package.json'),
20 | concat: {
21 | options: {
22 | stripBanners: false,
23 | separator: ';\n',
24 | banner:
25 | '/**'
26 | + ' \n'
27 | + ' Copyright (c) 2013 Adobe Systems Incorporated. All rights reserved.\n'
28 | + ' Licensed under the Apache License, Version 2.0 (the "License");\n'
29 | + ' you may not use this file except in compliance with the License.\n'
30 | + ' You may obtain a copy of the License at\n'
31 | + '\n'
32 | + ' http://www.apache.org/licenses/LICENSE-2.0\n'
33 | + '\n'
34 | + ' Unless required by applicable law or agreed to in writing, software\n'
35 | + ' distributed under the License is distributed on an "AS IS" BASIS,\n'
36 | + ' WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n'
37 | + ' See the License for the specific language governing permissions and\n'
38 | + ' limitations under the License.\n'
39 | + '*/\n\n\n'
40 | },
41 | dist: {
42 | src: ['third-party/rivertrail/jslib/jit/narcissus/jsdefs.js',
43 | 'third-party/rivertrail/jslib/jit/narcissus/jslex.js',
44 | 'third-party/rivertrail/jslib/jit/narcissus/jsparse.js',
45 | 'third-party/rivertrail/jslib/jit/narcissus/jsdecomp.js',
46 | 'third-party/rivertrail/jslib/jit/compiler/definitions.js',
47 | 'third-party/rivertrail/jslib/jit/compiler/helper.js',
48 | 'src/genglsl.js',
49 | 'src/typeinference.js',
50 | 'src/infermem.js'
51 | ],
52 | dest: '<%= pkg.name %>'
53 | }
54 | },
55 | });
56 | grunt.loadNpmTasks('grunt-contrib-concat');
57 | grunt.registerTask('default', ['concat']);
58 |
59 | }
60 |
--------------------------------------------------------------------------------
/package.json:
--------------------------------------------------------------------------------
1 | {
2 | "name": "ShaderDSL.js",
3 | "version": "0.0.1",
4 | "description": "A Domain Specific Language for GPU shaders based on Javascript",
5 | "main": "index.js",
6 | "scripts": {
7 | "test": "echo \"Error: no test specified\" && exit 1"
8 | },
9 | "repository": {
10 | "type": "git",
11 | "url": "git@git.corp.adobe.com:kpalacz/shaderdsl.git"
12 | },
13 | "author": "Krzysztof Palacz",
14 | "license": "Apache 2.0",
15 | "gitHead": "241a2ea3cdfa3980e45ebb1d9fa385aed6e5cb5f"
16 | }
17 |
--------------------------------------------------------------------------------
/src/genglsl.js:
--------------------------------------------------------------------------------
1 | /**
2 | Copyright (c) 2013 Adobe Systems Incorporated. All rights reserved.
3 |
4 | Licensed under the Apache License, Version 2.0 (the "License");
5 | you may not use this file except in compliance with the License.
6 | You may obtain a copy of the License at
7 |
8 | http://www.apache.org/licenses/LICENSE-2.0
9 |
10 | Unless required by applicable law or agreed to in writing, software
11 | distributed under the License is distributed on an "AS IS" BASIS,
12 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | See the License for the specific language governing permissions and
14 | limitations under the License.
15 |
16 |
17 | * Copyright (c) 2011, Intel Corporation
18 | * All rights reserved.
19 | *
20 | * Redistribution and use in source and binary forms, with or without
21 | * modification, are permitted provided that the following conditions are met:
22 | *
23 | * - Redistributions of source code must retain the above copyright notice,
24 | * this list of conditions and the following disclaimer.
25 | * - Redistributions in binary form must reproduce the above copyright notice,
26 | * this list of conditions and the following disclaimer in the documentation
27 | * and/or other materials provided with the distribution.
28 | *
29 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
30 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
31 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
32 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
33 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
34 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
35 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
36 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
37 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
38 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
39 | * THE POSSIBILITY OF SUCH DAMAGE.
40 | *
41 | */
42 |
43 |
44 |
45 | (function() {
46 | eval(Narcissus.definitions.consts);
47 | eval(RiverTrail.definitions.consts);
48 |
49 | const tokens = RiverTrail.definitions.tokens;
50 |
51 | var varyingTypes = {};
52 | varyingTypes.__proto__ = null;
53 |
54 | var reportError = RiverTrail.Helper.reportError;
55 | var reportBug = RiverTrail.Helper.reportBug;
56 |
57 | function parseGladderArrayDecl(decl)
58 | {
59 | var match = decl.match(/vec([2-4])\[(\d)+\]/);
60 | if (match) {
61 | return { length: parseInt(match[2]), rank: parseInt(match[1]) };
62 | } else return null;
63 | }
64 |
65 | function isGlMatrixMatSingleton(str)
66 | {
67 | return str === "mat4" || str === "mat3" || str === "mat2";
68 | }
69 |
70 | function isGlMatrixVecSingleton(str)
71 | {
72 | return str === "vec4" || str === "vec3" || str === "vec2";
73 | }
74 |
75 | function isGlMatrixSingleton(str) {
76 | return isGlMatrixVecSingleton(str) || isGlMatrixMatSingleton(str);
77 | }
78 |
79 | function emitAttributeDecls(args)
80 | {
81 | var s = "";
82 | for (var k in args.attributes) {
83 | s += "attribute " + args.attributes[k] + " " + k + ";\n";
84 | }
85 | return s;
86 | }
87 |
88 | function emitUniformDecls(args)
89 | {
90 | var s = "";
91 | for (var k in args.uniforms) { // FIXME sanitize
92 | var decl = args.uniforms[k];
93 | var result = parseGladderArrayDecl(decl);
94 | if (result) {
95 | // FIXME vec?
96 | var vecdec = "uniform vec" + result.rank + " " + k + "[" + result.length + "]";
97 | s += vecdec + ";\n";
98 | } else {
99 | s += "uniform " + decl + " " + k + ";\n";
100 | }
101 | }
102 | return s;
103 | }
104 |
105 | function emitVaryings()
106 | {
107 | var s = "";
108 | for (var key in varyingTypes) {
109 | var type = varyingTypes[key];
110 | s += "varying " + type.slangTypedName(key) + ";\n";
111 | }
112 | return s;
113 | }
114 |
115 |
116 | function genReturn (ast) {
117 | //"use strict"; // seems to trigger a timing-dependent behavior in Chrome
118 | // go over the literal, add varyings
119 | function genArrayRet(name, ast) {
120 | var iVar = varNameGen("ret");
121 | // FIXME we are reevaluating the expression?, make sure this is just an identifier?
122 | //if (ast.value.type != IDENTIFIER) debugger;
123 | var res = glslExpression(ast.value);
124 | // FIXME this is just one depth of array, but that's all that's supported, but what if it's an array of mat?
125 | return "for (int " + iVar + " = 0; " + iVar + " < " + ast.typeInfo.properties.shape[0] + "; " + iVar + " ++) { " + name + "[" + iVar + "] = " + RENAME(res) + "[" + iVar + "];} ";
126 | }
127 |
128 |
129 | if (ast.typeInfo.isSlangArray()) {
130 | return genArrayRet("_retVal", ast);
131 | }
132 |
133 | if (ast.value) {
134 | var s = "" ;
135 | if (ast.value.type == OBJECT_INIT)
136 | {
137 |
138 | for (var i = 0; i < ast.value.children.length; i++)
139 | {
140 | var init = ast.value.children[i];
141 | var name = init.children[0].value;
142 | varyingTypes[name] = init.children[1].typeInfo;
143 | if (varyingTypes[name].isSlangArray()) {
144 | // element-by-element assignmment
145 | s += genArrayRet(name, init.children[1]) + "\n";
146 | } else {
147 | //console.log("inferred type of varyingTypes[" + name + "] is " + init.children[1].typeInfo);
148 | s = s + "(" + name + "= " + glslExpression(init.children[1]) + ");\n"; // no ; because ASSIGN is an expression!
149 | }
150 | }
151 | return s;
152 | } else {
153 | // FIXME is it finished?
154 | s = s + "return " + glslExpression(ast.value);
155 | return s;
156 | }
157 | } else {
158 | return "return FIXME<" + Narcissus.decompiler.pp(ast) + ">";
159 | }
160 | }
161 |
162 | var renameEnv = {};
163 | renameEnv.__proto__ = null;
164 |
165 | // FIXME not unique
166 | var varNameGen = function () {
167 | var counter = 0;
168 |
169 | return function varNameGen(postfix) {
170 | return "v" + (counter++) + "_" + (postfix || "nameless");
171 | };
172 | }();
173 |
174 |
175 | var RENAME = function (s) {
176 | if(renameEnv[s] === undefined) {
177 | // FIXME double check that gl_ is special?
178 | return s.indexOf("gl_") == 0 ? s : RENAME.prefix + s;
179 | } else {
180 | return renameEnv[s];
181 | }
182 | };
183 | RENAME.prefix = "rt_";
184 |
185 |
186 | function stripCasts(ast) {
187 | if (ast.type === CAST) {
188 | return stripCasts(ast.children[0]);
189 | } else {
190 | return ast;
191 | }
192 | }
193 |
194 |
195 | function glslStatement(ast) {
196 | //"use strict"; // seems to trigger a timing-dependent behavior in Chrome
197 |
198 | var s = "";
199 | if (!ast) {
200 | return "";
201 | }
202 | if (!(ast instanceof Object)) {
203 | return ast;
204 | }
205 |
206 | if (ast.parenthesized) {
207 | s += "(";
208 | }
209 |
210 |
211 | // From SEH There is a whole lot of code in here that has not be changed over to the genOCL code but at this point
212 | // it only compiles the default loader program below.
213 | // Using combine for a combinator.
214 | // var pa = new ParallelArray([1,2,3]);
215 | // var foo = function foo(iv) { return this.get(iv); };
216 |
217 | switch (ast.type) {
218 |
219 | case SCRIPT:
220 | s=s+"SCRIPT TBD ";
221 | // retrieve the type environment for local bindings
222 |
223 | // retrieve all the function environments for other function in case we see a call.
224 |
225 | // retrieve the symbols ??
226 |
227 | // add all local variable declarations to environment to shadow old
228 | // ones from previous scopes
229 | // ast.varDecls.forEach(function (name) { doSomething(name); });
230 |
231 | // add all locally declared functions to the environment
232 | // strictly speaking they are not variable bindings yet they can shadow variables and be shadowed
233 | // by variables so we disallow these
234 | // ast.funDecls.forEach(function (f) { doSomething(f)});
235 |
236 | // fallthrough to deal with the implicit SCRIPT block.
237 | case BLOCK:
238 | ast.children.forEach(function (ast) { glslStatement(ast); });
239 | break;
240 |
241 | //
242 | // statements
243 | //
244 | case FUNCTION:
245 | // this is not an applied occurence but the declaration, so we do not do anything here
246 | // functions are picked up from the body node earlier on
247 |
248 | break;
249 | case RETURN:
250 | // FIXME check compatibility of all return values? in typeinferece?
251 | s += genReturn(ast);
252 | break;
253 | case FOR:
254 | var setupExpr = glslExpression(ast.setup);
255 | var loopIndexType = ast.setup.children[0].typeInfo.OpenCLType;
256 | var constInit = ast.setup.children[0].initializer; // FIXME check that it's a literal
257 | // if (constInit.typeInfo instanceof TLiteral) ...
258 | var existingName = ast.setup.children[0].value;
259 | var newName = varNameGen("loop_"); // FIXME non-clashing name?
260 | s += "for ( " + loopIndexType + " " + newName + " = " + glslExpression(constInit) + "; ";
261 | var saved = renameEnv;
262 | try {
263 | renameEnv = {};
264 | renameEnv[existingName] = newName;
265 | renameEnv.__proto__ = saved;
266 |
267 | s += glslExpression(ast.condition) + ";"
268 | + glslExpression(ast.update) + ") ";
269 | s += glslStatements(ast.body, RENAME.prefix + existingName + " = " + newName + ";"); // write back from new var to old var
270 | } finally {
271 | renameEnv = saved;
272 | }
273 | break;
274 | case WHILE:
275 | s += "while ( "+glslExpression(ast.condition)+") ";
276 | s += glslStatements(ast.body);
277 | break;
278 | case DO:
279 | s += "do " + glslStatements(ast.body)+" while ("+glslExpression(ast.condition)+");";
280 | break;
281 | case IF:
282 | s += "if ("+glslExpression(ast.condition)+") {";
283 | s += glslStatements(ast.thenPart) + "} ";
284 | if (ast.elsePart) {
285 | s += "else {"+glslStatements(ast.elsePart) + "}";
286 | }
287 | break;
288 | case SEMICOLON:
289 | if (ast.expression) {
290 | s += glslStatement(ast.expression)+";";
291 | }
292 | break;
293 | case CONST:
294 | break; // const initialziers are handled at declaration time
295 | case VAR:
296 | s = s + ast.children.reduce(function (prev, ast) {
297 | if (ast.initializer) { // CONSTs are handled at initialization
298 | if (ast.initializer.typeInfo.isPseudoType()) {
299 | // we're propagating a pseudotype, codegen will go directly do the appropriate individual vars
300 | // no code
301 | return prev;
302 | }
303 |
304 | switch (ast.type) {
305 | case IDENTIFIER:
306 | // simple case of a = expr
307 | // initialisation assignments are separated by commata (which is valid C) to make them work in for statement initialisers.
308 | if (prev !== "") {
309 | prev += ", ";
310 | }
311 | ast.initializer.assignedIdentifier = ast.value;
312 | if (ast.initializer.type == ARRAY_INIT) {
313 | prev += glslExpression(ast.initializer);
314 | } else {
315 | if (ast.initializer.typeInfo.isSlangArray()) {
316 | // nope
317 | } else {
318 | prev += RENAME(ast.value) + " = ";
319 | }
320 | prev += glslExpression(ast.initializer);
321 | }
322 |
323 | break;
324 | default:
325 | reportBug("unhandled lhs in var/const");
326 | break;
327 | }
328 | }
329 | return prev;
330 | }, "");
331 | break;
332 | case ASSIGN:
333 | // children[0] is the left hand side, children[1] is the right hand side.
334 | // both can be expressions.
335 | if (ast.children[1].typeInfo.isPseudoType()) {
336 | // we're propagating a pseudotype, codegen will go directly do the appropriate individual vars
337 | // no code
338 |
339 | break;
340 | }
341 | switch (ast.children[0].type) {
342 | case IDENTIFIER:
343 | // simple case of a = expr
344 | if (ast.allocatedMem) {
345 | //throw new Error("a memcopy would be required to compile this code.");
346 | var s_tmp = ""; var s_decl = "";
347 | var sourceShape = ast.children[1].typeInfo.getOpenCLShape();
348 | var sourceType = ast.children[1].typeInfo.OpenCLType;
349 | var maxDepth = sourceShape.length;
350 | var sourceAddressSpace = (ast.children[1].typeInfo.getOpenCLAddressSpace() == "__global" ? "__global": "");
351 | if(!(ast.children[1].typeInfo.isScalarType()) && maxDepth >= 1) {
352 | verboseDebug && console.log("Doing copy assignment to value ", ast.children[0].value, " from shape ", sourceShape);
353 | var source_tmp_name = "tmp_" + ast.memBuffers.list[0];
354 | s_decl += "/* Copying Assignment */ " + sourceAddressSpace + " " + sourceType + " " + source_tmp_name + " = " + glslExpression(ast.children[1]) + ";" ;
355 | s_tmp += "(";
356 | var post_parens = "";
357 | var redu = 1; var rhs = ""; var lhs = ""; post_parens = ")";
358 | for(var i = 0 ; i < maxDepth; i++) {
359 | for(var j = 0; j < sourceShape[i]*redu; j++) {
360 | if(i===maxDepth-1) {
361 | lhs = "(" + getPointerCast(i, maxDepth, ast.typeInfo.OpenCLType) +
362 | ast.memBuffers.list[i] + ")" + "[" + j + "]";
363 | var n = j; var idx = "";
364 | for(var k = maxDepth-1; k >=0; k--) {
365 | idx = "[" + n % sourceShape[k] +"]" + idx;
366 | n = Math.floor(n/sourceShape[k]);
367 | }
368 | rhs = source_tmp_name + idx;
369 | }
370 | else {
371 | lhs = "(" + getPointerCast(i, maxDepth, ast.typeInfo.OpenCLType) +
372 | ast.memBuffers.list[i] + ")" + "[" + j + "]";
373 | rhs = "&((" + getPointerCast(i+1, maxDepth, ast.typeInfo.OpenCLType)
374 | + ast.memBuffers.list[i+1]+ ")" + "[" + j*sourceShape[i+1] + "]" + ")";
375 | }
376 | s_tmp += lhs + " = " + rhs + " ,";
377 | }
378 | redu = redu*sourceShape[i];
379 | }
380 | s_tmp += " (" + sourceType + ")" + ast.memBuffers.list[0] + ")";
381 | s += s_decl + "(" + ast.children[0].value + (ast.assignOp ? tokens[ast.assignOp] : "") + "= " + s_tmp + ")";
382 | }
383 | else if(ast.typeInfo.isScalarType()) {
384 | // Do scalars ever have memory allocated to
385 | // them ?
386 | throw new Error("Compiler bug: Memory allocated for scalar copy");
387 | }
388 |
389 | } else if (ast.children[1].type == ARRAY_INIT) {
390 | ast.children[1].assignedIdentifier = ast.children[0].value;
391 | // do not assign
392 | s = s + "(" + glslExpression(ast.children[1]) + ")"; // no ; because ASSIGN is an expression!
393 | } else if (ast.children[1].typeInfo.isSlangArray()) {
394 | // RHS is an array?
395 | console.log('skip assignment for', Narcissus.decompiler.pp(ast.children[1]));
396 | ast.children[1].assignedIdentifier = ast.children[0].value;
397 | // don't generate the assignment, since call returns void
398 | s = s + "(" + glslExpression(ast.children[1]) + ")"; // no ; because ASSIGN is an expression!
399 | } else {
400 | s = s + "(" + RENAME(ast.children[0].value) + (ast.assignOp ? tokens[ast.assignOp] : "") + "= " + glslExpression(ast.children[1]) + ")"; // no ; because ASSIGN is an expression!
401 | }
402 | break;
403 | case INDEX:
404 | // array update [iv] = expr
405 | // make sure that is in the __private address space. We catch it this late just for
406 | // prototyping convenience. Could go anywhere after TI.
407 | // (findSelectionRoot(ast.children[0]).typeInfo.getOpenCLAddressSpace() !== "__global") || reportError("global arrays are immutable", ast);
408 |
409 | s = s + "((" + glslExpression(ast.children[0]) + ")" + (ast.assignOp ? tokens[ast.assignOp] : "") + "= " + glslExpression(ast.children[1]) + ")";
410 | break;
411 | case DOT:
412 | // object property update.
413 | // a.b = c;
414 | // make sure that address spaces are right!
415 | s = s + "((" + glslExpression(ast.children[0].children[0]) + "->" + ast.children[0].children[1].value + ")" + (ast.assignOp ? tokens[ast.assignOp] : "") + "= " + glslExpression(ast.children[1]) + ")" ;
416 | break;
417 | default:
418 | reportBug("unhandled lhs in assignment");
419 | break;
420 | }
421 | // leave the last type in the accu. Assignments can be expressions :)
422 | break;
423 |
424 | //
425 | // expressions
426 | //
427 | case COMMA:
428 | for (var i=0; i0) {
430 | s += ", ";
431 | }
432 | s += glslExpression(ast.children[i]);
433 | }
434 | break;
435 | case HOOK:
436 | // the hook (?) is badly designed. The first child is the condition, second child
437 | // the then expression, third child the else expression
438 | s += "("+glslExpression(ast.children[0])+"?"
439 | +glslExpression(ast.children[1])+":"
440 | +glslExpression(ast.children[2])+")";
441 | break;
442 |
443 | // binary operations on all literals
444 | case STRICT_EQ:
445 | case STRICT_NE:
446 | // we map these to the no strict case for now
447 | ast.value = ast.value.substring(0,2);
448 | // fallthrough;
449 |
450 | case PLUS:
451 | // we do not support strings yet, so this case is the same as numbers
452 | // fallthrough
453 |
454 | // binary operators on numbers (incl bool)
455 | case BITWISE_OR:
456 | case BITWISE_XOR:
457 | case BITWISE_AND:
458 | case EQ:
459 | case NE:
460 | case LT:
461 | case LE:
462 | case GE:
463 | case GT:
464 | case LSH:
465 | case RSH:
466 | case URSH:
467 | case MINUS:
468 | case MUL:
469 | case DIV:
470 | s = s + "("+glslExpression(ast.children[0]) + ast.value + glslExpression(ast.children[1]) + ")";
471 | break;
472 | case MOD:
473 | s = s + "(" + "fmod(" + "(" + glslExpression(ast.children[0]) + ")" + ", " + "(" + glslExpression(ast.children[1]) + ")" + ")" + ")";
474 | break;
475 |
476 | // binary operators on bool
477 | case OR:
478 | s += "("+glslExpression(ast.children[0])+" || "+glslExpression(ast.children[1])+")";
479 | break;
480 | case AND:
481 | s += "("+glslExpression(ast.children[0])+" && "+glslExpression(ast.children[1])+")";
482 | break;
483 |
484 | // unary functions on all literals
485 | case NOT:
486 | case BITWISE_NOT:
487 | case UNARY_PLUS:
488 | case UNARY_MINUS:
489 | s = s + ast.value + glslExpression(ast.children[0]);
490 | break;
491 | // unary functions on numbers (incl bool)
492 | case INCREMENT:
493 | case DECREMENT:
494 | var incArg = stripCasts(ast.children[0]);
495 | var incType = ast.children[0].typeInfo.OpenCLType;
496 | if (ast.postfix) {
497 | s = s + glslExpression(ast.children[0]) + ast.value;
498 | } else {
499 | s = s + ast.value + glslExpression(ast.children[0]);
500 | }
501 | break;
502 |
503 | // literals
504 | case IDENTIFIER:
505 | s = s + RENAME(ast.value);
506 | break;
507 | case THIS:
508 | s = s + " tempThis "; // This should come from the boilerplate but that cannot be passed around easily
509 | break;
510 | case DOT:
511 | if (ast.children[0].typeInfo.isObjectType("Attributes")) { // KP: FIXME check??
512 | s = ast.children[1].value;
513 | } else if (ast.children[0].typeInfo.isObjectType("Uniforms")) { // KP: FIXME check??
514 | s = ast.children[1].value;
515 | } else if (ast.children[0].typeInfo.isObjectType("Varyings")) { // KP: FIXME check?? only valid for fragment shaders?
516 | s = ast.children[1].value;
517 | } else if (ast.children[0].typeInfo.isObjectType("InlineObject")) {
518 | // TypeInference would have checked if this property selection
519 | // is valid
520 | s = s + " " + RENAME(ast.children[0].value) + "->" + ast.children[1].value;
521 | } else if ((ast.children[0].typeInfo.isArrayishType()) &&
522 | (ast.children[1].value === "length")) {
523 | // length property -> substitute the value
524 | s = s + ast.children[0].typeInfo.getOpenCLShape()[0];
525 | } else {
526 | reportBug("unsupported property selection in back end", ast);
527 | }
528 | break;
529 |
530 | case CAST:
531 | case FLATTEN:
532 | case NUMBER:
533 | s += glslExpression(ast);
534 | break;
535 | case TRUE:
536 | s += "true";
537 | break;
538 | case FALSE:
539 | s += "false";
540 | break;
541 |
542 | // array operations
543 | case INDEX:
544 | var lhs = ast.children[0].typeInfo;
545 | if (lhs.isObjectType("ParallelArray")) {
546 | if (lhs.properties.shape.length == 1) {
547 | var rank = lhs.properties.shape[0];
548 | var index = Number(ast.children[1].value);
549 | var succ = false;
550 | switch (index) {
551 | case 0:
552 | if (rank >= 0) {
553 | s += glslExpression(ast.children[0]) + ".x";
554 | succ = true;
555 | }
556 | break;
557 | case 1:
558 | if (rank >= 1) {
559 | s += glslExpression(ast.children[0]) + ".y";
560 | succ = true;
561 | }
562 | break;
563 | case 2:
564 | if (rank >= 2) {
565 | s += glslExpression(ast.children[0]) + ".z";
566 | succ = true;
567 | }
568 | break;
569 | case 3:
570 | if (rank >= 3) {
571 | s += glslExpression(ast.children[0]) + ".w";
572 | succ = true;
573 | }
574 | break;
575 | }
576 | if (!succ) {
577 | s += "FIXME(failed to index ParallelArray with shape " + lhs.properties.shape + " on " + ast.children[1].value + ")";
578 | }
579 |
580 | } else {
581 | s += "FIXME(some kind of ParallelArray)";
582 | }
583 |
584 | } else {
585 | s += compileSelectionOperation(ast, ast.children[0], ast.children[1], true);
586 | }
587 | break;
588 |
589 | case ARRAY_INIT:
590 | if (!ast.assignedIdentifier)
591 | reportError("array literals supported only in variable initializers");
592 | s = s + "(";
593 | for (var i=0;i0) {
595 | s += ", ";
596 | }
597 | s += /*ast.allocatedMem*/ RENAME(ast.assignedIdentifier) + "[" + i + "] = " + glslExpression(ast.children[i]);
598 | }
599 | /*
600 | if (i>0) {
601 | s += ", ";
602 | }
603 | s = s + ast.allocatedMem + ")";
604 | */
605 | s = s + ")";
606 | //}
607 | break;
608 |
609 | // function application
610 | case CALL:
611 | s += glslCallExpression(ast);
612 | break;
613 | // Below is the typ
614 |
615 | // argument lists
616 | case LIST:
617 | for (var i=0; i0) {
619 | s += ", ";
620 | }
621 | s += glslExpression(ast.children[i]);
622 | }
623 | break;
624 |
625 | //
626 | // unsupported stuff here
627 | //
628 | case GETTER:
629 | case SETTER:
630 | reportError("setters/getters not yet implemented", ast);
631 | break;
632 | case TRY:
633 | case THROW:
634 | reportError("try/throw/catch/finally not yet implemented", ast);
635 | break;
636 | case BREAK:
637 | //s += " break; ";
638 | //break;
639 | case CONTINUE:
640 | //s += " continue; ";
641 | //break;
642 | case LABEL:
643 | reportError("break/continure/labels not yet implemented", ast);
644 | break;
645 | case YIELD:
646 | case GENERATOR:
647 | reportError("generators/yield not yet implemented", ast);
648 | break;
649 | case FOR_IN:
650 | reportError("for .. in loops not yet implemented", ast);
651 | break;
652 | case ARRAY_COMP:
653 | case COMP_TAIL:
654 | reportError("array comprehensions not yet implemented", ast);
655 | break;
656 | case NEW:
657 | reportError("general object construction not yet implemented", ast);
658 | break;
659 | case NEW_WITH_ARGS:
660 | case OBJECT_INIT:
661 | reportError("general object construction not yet implemented", ast);
662 | break;
663 | case WITH:
664 | reportError("general objects not yet implemented", ast);
665 | break;
666 | case LET:
667 | case LET_BLOCK:
668 | reportError("let not yet implemented", ast);
669 | break;
670 | case SWITCH:
671 | reportError("switch not yet implemented", ast);
672 | break;
673 |
674 | // unsupported binary functions
675 | case INSTANCEOF:
676 | reportError("instanceof not yet implemented", ast);
677 | break;
678 | case EQ:
679 | case NE:
680 | reportError("non-strict equality not yet implemented", ast);
681 | break;
682 | case IN:
683 | reportError("in not yet implemented", ast);
684 | break;
685 |
686 | // unsupported literals
687 | case NULL:
688 | reportError("null not yet implemented", ast);
689 | break;
690 | case REGEXP:
691 | reportError("regular expressions not yet implemented", ast);
692 | break;
693 | case STRING:
694 | reportError("strings not yet implemented", ast);
695 | break;
696 |
697 | case TOINT32:
698 | if (ast.typeInfo.isNumberType()) {
699 | // we have a scalar number, so we just emit the
700 | // conversion code
701 | s = s + "((int)" + glslExpression(ast.children[0]) + ")";
702 | } else {
703 | // this is some form of array or vector. We do not
704 | // have allocation of local temps, yet, so fail
705 | throw "TOINT32 applied to non scalar data structure";
706 | }
707 | break;
708 | case DEBUGGER: // whatever this is...
709 | default:
710 | throw "unhandled node type in analysis: " + tokens[ast.type];
711 | }
712 | if (ast.parenthesized) {
713 | s += ")";
714 | }
715 |
716 | return s;
717 |
718 | }
719 |
720 | var checkBounds = false; // ??
721 | var checkall = false;
722 |
723 | var newError = function newError(msg) {
724 | return msg;
725 | /*
726 | if (verboseErrors) {
727 | errorMsgs[errorMsgs.length] = "AT " + (calledScope.inCalledScope() || "") + ": " + msg;
728 | }
729 | return errorMsgs.length; // this is one after the index on purpose!
730 | */
731 | };
732 |
733 |
734 | // Creates a potentially checked array index.
735 | // If the index is statically known to be correct, this
736 | // just returns the index itself (expr).
737 | // Otherwise an expression is created that checks whether
738 | // the index is in bounds and, if the index turns out to be
739 | // out of bounds, returns 0. If the index is in bounds,
740 | // the value of expr is returned.
741 | //
742 | // The emmited code relies on a global variable
743 | // int _sel_idx_tmp
744 | // to store the intermediate result of evaluation expr.
745 | // This variable should be declared at the top-level of the
746 | // function.
747 | //
748 | // As a side effect, the global variable _FAIL is set to > 0
749 | // if a bounds check failed.
750 | function wrapIntoCheck(range, bound, expr, ast) {
751 | var postfix = "";
752 | var result = "";
753 | var dynCheck = false;
754 |
755 | if (bound === 0) {
756 | // we have an empty array => you cannot select from those
757 | // (yeah, yeah, I know, a real corner case :=D)
758 | throw new Error("selection from empty array encountered!");
759 | }
760 |
761 | if (checkBounds &&
762 | (checkall ||
763 | (range === undefined) ||
764 | (range.lb === undefined) ||
765 | (range.lb < 0))) {
766 | // emit lower bound check
767 | result += "(_sel_idx_tmp < 0 ? (_FAIL ? 0 : (_FAIL = " + newError("index " + expr + " smaller than zero in " + RiverTrail.Helper.wrappedPP(ast)) + ", 0)) : ";
768 | postfix = ")" + postfix;
769 | dynCheck = true;
770 | }
771 |
772 | if (checkBounds &&
773 | (checkall ||
774 | (range === undefined) ||
775 | (range.ub === undefined) ||
776 | (range.ub >= bound))) {
777 | // emit upper bound check
778 | result += "(_sel_idx_tmp >= " + bound + " ? (_FAIL ? 0: (_FAIL = " + newError("index " + expr + " greater than upper bound " + bound + " in " + RiverTrail.Helper.wrappedPP(ast)) + ", 0)) : ";
779 | postfix = ")" + postfix;
780 | dynCheck = true;
781 | }
782 |
783 | if (dynCheck) {
784 | result = "int(_sel_idx_tmp = " + expr + ", " + result + "_sel_idx_tmp" + postfix + ")";
785 | } else {
786 | result = "int(" + expr + ")";
787 | }
788 |
789 | return result;
790 | }
791 |
792 |
793 | //
794 | // Given we have a source and an arrayOfIndices. If the result is
795 | // a primitive type we return it. If it is an array then we generate a
796 | // pointer to the start of that array.
797 | //
798 |
799 | var compileSelectionOperation = function (ast, source, arrayOfIndices) {
800 | "use strict";
801 |
802 | var s = "";
803 | var i;
804 | var elemSize;
805 | var stride;
806 | var indexLen;
807 | var dynamicSel;
808 | var rangeInfo;
809 | // If arrayOfIndices has an inferredType of an array (dimSize > 0) then it is get([x, y...]);
810 | // If that is the case then elemRank will be the sourceRank - the length of the argument.
811 | var sourceType = source.typeInfo;
812 | var sourceShape = sourceType.getOpenCLShape();
813 | var sourceRank = sourceShape.length;
814 | var elemRank = ast.typeInfo.getOpenCLShape().length;
815 | if (sourceType.isObjectType("JSArray")) {
816 | // special treatment for JavaScript encoded arrays
817 | rangeInfo = arrayOfIndices.rangeInfo;
818 |
819 | s = s + glslExpression(source) ;
820 | s = s + "[" + wrapIntoCheck(rangeInfo, sourceShape[0], glslExpression(arrayOfIndices), ast) + "]";
821 |
822 |
823 | /*
824 | if (elemRank === 0) {
825 | // scalar case
826 | s = s + "__JS_array_sel_S(" + glslExpression(source) + ", " + wrapIntoCheck(rangeInfo, sourceShape[0], glslExpression(arrayOfIndices), ast) + ")";
827 | } else {
828 | s = s + "__JS_array_sel_A(" + glslExpression(source) + ", " + wrapIntoCheck(rangeInfo, sourceShape[0], glslExpression(arrayOfIndices), ast) + ", " + sourceShape[1] + ", &_FAIL)";
829 | }
830 | */
831 | } else {
832 | // C style arrays
833 | var isParallelArray = sourceType.isObjectType("ParallelArray");
834 | var isGlobal = (sourceType.getOpenCLAddressSpace() === "__global");
835 | if (elemRank !== 0) {
836 | if(isParallelArray || isGlobal) {
837 | // The result is a pointer to a sub dimension.
838 | s = s + "( &";
839 | }
840 | else {
841 | s = s + "(";
842 | }
843 | }
844 | elemSize = ast.typeInfo.getOpenCLShape().reduce( function (p,n) { return p*n;}, 1);
845 | if(isParallelArray || isGlobal) {
846 | s = s + " ( " + glslExpression(source) + "[0 ";
847 | }
848 | else {
849 | s = s + glslExpression(source) ;
850 | }
851 |
852 | stride = elemSize;
853 |
854 | if (arrayOfIndices.type !== LIST) {
855 | // we have a single scalar index from an INDEX op
856 | rangeInfo = arrayOfIndices.rangeInfo;
857 | if(isParallelArray || isGlobal) {
858 | s = s + " + " + stride + " * ("+wrapIntoCheck(rangeInfo, sourceShape[0], glslExpression(arrayOfIndices), ast) + ")";
859 | }
860 | else {
861 | s = s + "[" + wrapIntoCheck(rangeInfo, sourceShape[0], glslExpression(arrayOfIndices), ast) + "]";
862 | }
863 | } else {
864 | // this is a get
865 | if (arrayOfIndices.children[0] && (arrayOfIndices.children[0].type === ARRAY_INIT)) {
866 | // We might have get([0,0]); instead of get(0,0);
867 | arrayOfIndices = arrayOfIndices.children[0];
868 | }
869 | rangeInfo = arrayOfIndices.rangeInfo;
870 | // the first argument could be an index vector, in which case we have to produce dynamic
871 | // selection code
872 | dynamicSel = arrayOfIndices.children[0].typeInfo.getOpenCLShape().length !== 0;
873 | for (i = sourceRank - elemRank - 1; i >= 0; i--) { // Ususally only 2 or 3 dimensions so ignore complexity
874 | s = s + " + " + stride + " * ("
875 | if (dynamicSel) {
876 | s = s + wrapIntoCheck((rangeInfo ? rangeInfo.get(0).get(i) : undefined), sourceShape[i], glslExpression(arrayOfIndices.children[0], ast) + "[" + i + "]") + ")";
877 | } else {
878 | s = s + wrapIntoCheck((rangeInfo ? rangeInfo.get(i) : undefined), sourceShape[i], glslExpression(arrayOfIndices.children[i]), ast) + ")";
879 | }
880 | stride = stride * sourceType.getOpenCLShape()[i];
881 | }
882 | }
883 | if(isParallelArray || isGlobal) {
884 | s = s + "])";
885 | }
886 |
887 | if (elemRank !== 0) {
888 | // The result is a pointer to a sub dimension.
889 | s = s + " )";
890 | }
891 | }
892 |
893 | return s;
894 | }
895 |
896 |
897 | function emitDeclarations(env, renamer) {
898 | s = "";
899 | for (var name in env.bindings) {
900 | var type = env.bindings[name].type;
901 | // only declare variables that are actually used (and thus have a type)
902 | if (type && !type.isPseudoType()) {
903 | s = s + " ";
904 | if (env.bindings[name].constinit) {
905 | s += "const "; // FIXME restrict const expression initializers to allow reordering? currently they may use variables whose
906 | // value computation might have been reordered, due to the fact that const initializers are emitted in GLSL at
907 | // declaration location, while regular variables are not.
908 | s += type.slangTypedName((renamer ? renamer(name) : name))
909 | + " = " + glslExpression(env.bindings[name].constinit) + ";\n";
910 | } else {
911 | s += type.slangTypedName((renamer ? renamer(name) : name)) + ";\n";
912 | }
913 | }
914 | }
915 | return s;
916 | };
917 |
918 |
919 | function glslStatements(statements, extra) {
920 | //"use strict"; // seems to trigger a timing-dependent behavior in Chrome
921 | var i;
922 | var x;
923 | var s = "";
924 | if ((statements.type === BLOCK) || (statements.type === SCRIPT)) {
925 | if (statements.symbols) {
926 | s = s + emitDeclarations(statements.symbols, RENAME);
927 | }
928 | if (statements.memVars) {
929 | s = s + statements.memVars.declare();
930 | }
931 |
932 | for (i=0; i" + idx + "=" +
1148 | "(" + propType.OpenCLType + ")" + ast.memBuffers[idx][0] + ",";
1149 | */
1150 | }
1151 | //s = s + RENAME(ast.children[0].dispatch) + "(" (actuals !== "" ? ", " : "") + actuals;
1152 | // s += ", (" + ast.typeInfo.OpenCLType + ")" + rootBuffer + "))";
1153 | }
1154 | else if(!(ast.typeInfo.isScalarType()) && ast.typeInfo.getOpenCLShape().length > 1) {
1155 | // Create structure if this call is going to return a nested
1156 | // array
1157 | console.log(ast.children[0], ast.children[1]);
1158 | s += "("; // + "/*(initNestedArrayStructure(ast, false)*/)"
1159 | post_parens = ")";
1160 | // NOTE: use renamed dispatch name here!
1161 | s = s + RENAME(ast.children[0].dispatch) + "(" + actuals;
1162 |
1163 | s = s + ", " + RENAME(ast.assignedIdentifier);
1164 | //s = s + ", (" + ast.typeInfo.OpenCLType + ") " + ast.allocatedMem;
1165 | s = s + ")";
1166 | s = s + post_parens; // Close the comma list.
1167 | }
1168 | else {
1169 | if (ast.children[0].value === "Number") {
1170 | // the only builtin function handled.
1171 | s = s + "float(" + actuals;
1172 | // FIXME make sure redefining Number (and other intrinsics) is a no-no
1173 | } else {
1174 | // NOTE: use renamed dispatch name here!
1175 | s = s + RENAME(ast.children[0].dispatch) + "(" + actuals;
1176 | }
1177 | /*
1178 | if (!(ast.typeInfo.isScalarType())) {
1179 | s = s + ", (" + ast.typeInfo.OpenCLType + ") " + ast.allocatedMem;
1180 | }
1181 | */
1182 | s = s + ")";
1183 | s = s + post_parens;
1184 | }
1185 | }
1186 | return s;
1187 | };
1188 |
1189 |
1190 | function glslExpression(ast) {
1191 | //"use strict"; // seems to trigger a timing-dependent behavior in Chrome
1192 | var s = " ";
1193 | var i, ii;
1194 | var arrayOfIndices;
1195 | var stride;
1196 | var elemSize;
1197 | var elemRank;
1198 | var sourceRank;
1199 | var indexLen;
1200 | if (ast.type === CAST) { // deals with adding things like (float *)mumble) to generated code.
1201 | if (!ast.typeInfo.isScalarType()) {
1202 | reportError("non-scalar cast encountered", ast);
1203 | }
1204 | s = "((" + ast.typeInfo.OpenCLType + ")"
1205 | + glslExpression(ast.children[0]) + ")";
1206 | //}
1207 | } else if (ast.type === FLATTEN) {
1208 | if (ast.typeInfo.getOpenCLShape().length > 1) {
1209 | reportError("flattening of nested arrays not yet implemented.", ast.children[0]);
1210 | }
1211 | s = s + glslExpression(ast.children[0]);
1212 | } else if (ast.type === NUMBER) {
1213 | s = s + toCNumber(ast.value, ast.typeInfo);
1214 |
1215 | } else if (ast.type === THIS) {
1216 | s = s + " tempThis "; // SAH: this should come from the boilerplate but that cannot be passed around easily
1217 |
1218 | } else if (ast.type === CALL) {
1219 | return glslCallExpression(ast);
1220 | // Deal with some intrinsics if found, otherwise just make the call.
1221 | } else {
1222 | // Everything else can be dealt with according to the more straight forward translation.
1223 | s = glslStatement(ast);
1224 | }
1225 | return s;
1226 | }
1227 |
1228 |
1229 | // If you are working inside the top level of actual kernel function then scope is empty.
1230 | // If you generating code for a called function then this will be true.
1231 | var calledScope = function () {
1232 | "use strict";
1233 | // state is private.
1234 | var state = false;
1235 | var enter = function enter(name) {
1236 | state = name || true;
1237 | };
1238 | var exit = function exit(previous) {
1239 | state = previous;
1240 | }
1241 | var inCalledScope = function () {
1242 | return state;
1243 | };
1244 | return {"enter": enter, "exit": exit, "inCalledScope": inCalledScope};
1245 | } ();
1246 |
1247 |
1248 | function genFormalParams(formalsAst, construct) {
1249 | "use strict";
1250 | if (calledScope.inCalledScope()) {
1251 | return genNonKernelFormalParams(formalsAst);
1252 | } else {
1253 | return genKernelFormalParams(formalsAst, construct);
1254 | }
1255 | }
1256 | // This is for called functions, not the top level kernel function.
1257 | function genNonKernelFormalParams(formalsAst) {
1258 | "use strict";
1259 | var i;
1260 | var s = "";
1261 | var formalsNames = formalsAst.params;
1262 | var formalsTypes = formalsAst.typeInfo.parameters;
1263 |
1264 | for (i = 0; i < formalsTypes.length; i++) {
1265 | if (s !== "" ) {
1266 | s = s + ", "; // leave out the , before the first parameter
1267 | }
1268 |
1269 | /*
1270 | if (formalsTypes[i].isArrayishType()) {
1271 | // array argument, so needs address space qualifier
1272 | s = s + formalsTypes[i].getOpenCLAddressSpace() + " ";
1273 | }
1274 | */
1275 | s = s + formalsTypes[i].slangTypedName(RENAME(formalsNames[i]));
1276 | }
1277 | return s;
1278 | };
1279 |
1280 | function genKernelFormalParams(formalsAst, construct) {
1281 | "use strict";
1282 | var i;
1283 | var s = "";
1284 | var formalsNames = formalsAst.params;
1285 | var formalsTypes = formalsAst.typeInfo.parameters;
1286 | if (construct === "combine") {
1287 | // Skip the extra type for this and ignore the first argument.
1288 | // the extras do not include |this| and the first formal since that is the index generated in the body.
1289 |
1290 | formalsNames = formalsNames.slice(1); // This skips the index argument
1291 | formalsTypes = formalsTypes.slice(2); // This skips this and the index argument
1292 | } else if ((construct === "comprehension") || (construct === "comprehensionScalar")) {
1293 | // ignore the first argument, the index
1294 | formalsTypes = formalsTypes.slice(1);
1295 | formalsNames = formalsNames.slice(1);
1296 | } else if (construct === "map") {
1297 | // Skip the extra type for this
1298 | // Skip the extra type for this and ignore the first argument, which is the value and is set
1299 | // explicitly based on this and the id.
1300 | // the extras do not include |this| and the first formal since that is the value generated in the body.
1301 | formalsTypes = formalsTypes.slice(2); // Skip this and the val argument.
1302 | formalsNames = formalsNames.slice(1); // Skip the val argument
1303 | }
1304 |
1305 | for (i = 0; i < formalsTypes.length; i++) {
1306 | if (s !== "" ) {
1307 | s = s + ", "; // leave out the , before the first parameter
1308 | }
1309 |
1310 | s = s + formalsTypes[i].slangTypedName(RENAME(formalsNames[i]));
1311 | }
1312 | return s;
1313 | }
1314 |
1315 | //
1316 | // This generates code for a function that is presmable called from the kernel function.
1317 | //
1318 | //
1319 | function genCalledFunctionHeader(ast) {
1320 | "use strict";
1321 | var s = "";
1322 | var formals = "";
1323 |
1324 | if (ast.value != "function") {
1325 | throw "expecting function found " + ast.value;
1326 | }
1327 |
1328 | var previousCalledScope = calledScope.inCalledScope();
1329 | calledScope.enter(ast.name);
1330 | var arrayReturn = ast.typeInfo.result.isSlangArray();
1331 | // Need code here to deal with array values being returned.
1332 | // NOTE: use dispatched function name here
1333 |
1334 | s = s + " " + (arrayReturn ? "void" : ast.typeInfo.result.OpenCLType) + " " + RENAME(ast.dispatch);
1335 | s = s + "("; // start param list.
1336 | // add extra parameter for failure propagation
1337 | formals = genFormalParams(ast, "ignore");
1338 | if (formals !== "") {
1339 | s = s + formals;
1340 | } // else there are no formals to output.
1341 |
1342 | var returnType = ast.typeInfo.result.OpenCLType;
1343 |
1344 | if (arrayReturn) { // This assumes it is an array.
1345 | // If the return type of the result is an Array then a pointer to it is passed in.
1346 | //s = s + ", " + returnType + " retVal";
1347 | s += ", " + ast.typeInfo.result.slangTypedName("_retVal"); // FIXME renaming
1348 | }
1349 |
1350 | s = s + " )";
1351 |
1352 | calledScope.exit(previousCalledScope);
1353 |
1354 | return s;
1355 | }
1356 |
1357 | function genCalledFunction(ast) {
1358 | "use strict";
1359 | var s = "";
1360 |
1361 | var previousCalledScope = calledScope.inCalledScope();
1362 | calledScope.enter(ast.name);
1363 | if (ast.value != "function") {
1364 | throw "expecting function found " + ast.value;
1365 | }
1366 | var returnType = ast.typeInfo.result.OpenCLType;
1367 | s = s + genCalledFunctionHeader(ast);
1368 | //s = s + " { ";// function body
1369 | //s = s + returnType + " " + "tempResult" + ";"; // tmp var for parking result
1370 | s = s + glslStatements(ast.body); // Generate the statements;
1371 | // s = s + " }";
1372 | s = s + "\n";
1373 |
1374 | calledScope.exit(previousCalledScope);
1375 | return s;
1376 | }
1377 |
1378 | function declareLocalFunctions(decls) {
1379 | var s = "";
1380 |
1381 | if (!decls)
1382 | return s;
1383 |
1384 | for (var cnt = 0; cnt < decls.length; cnt ++) {
1385 | if (decls[cnt].isBuiltin) {
1386 | continue;
1387 | }
1388 | s = s + declareLocalFunctions(decls[cnt].body.funDecls);
1389 | s = s + genCalledFunctionHeader(decls[cnt]) + ";\n";
1390 | }
1391 |
1392 | return s;
1393 | }
1394 |
1395 | function generateLocalFunctions(decls) {
1396 | var s = "";
1397 |
1398 | if (!decls)
1399 | return s;
1400 |
1401 | for (var cnt = 0; cnt < decls.length; cnt ++) {
1402 | if (decls[cnt].isBuiltin) {
1403 | continue;
1404 | }
1405 | s = s + generateLocalFunctions(decls[cnt].body.funDecls);
1406 | s = s + genCalledFunction(decls[cnt]);
1407 | }
1408 |
1409 | return s;
1410 | }
1411 |
1412 | function compileVertexShader(args) {
1413 | //var src = document.getElementById(func.glslElement).innerHTML;
1414 | //console.log('/*orig*/ ' + src);
1415 | var comp = "precision mediump float;\n";
1416 | var ast = RiverTrail.Helper.parseFunction(args.vertexShader);
1417 | var paSource = undefined;
1418 | var construct = undefined;
1419 | var rank = undefined;
1420 | var lowPrecision = undefined;
1421 |
1422 | ShaderDSL.Typeinference.analyze(ast, paSource, construct, args.attributes, args.uniforms, undefined, lowPrecision);
1423 | ShaderDSL.InferMem.infer(ast);
1424 |
1425 | var body = glslStatements(ast.body);
1426 |
1427 | comp += emitUniformDecls(args);
1428 | comp += emitAttributeDecls(args);
1429 | comp += emitVaryings();
1430 |
1431 | comp += declareLocalFunctions(ast.body.funDecls);
1432 | comp += generateLocalFunctions(ast.body.funDecls);
1433 |
1434 | comp += "void main()\n" + body;
1435 | console.log('/*xltd*/ ' + comp);
1436 | return comp;
1437 | }
1438 |
1439 | function compileFragmentShader(args) {
1440 | //var src = document.getElementById(func.glslElement).innerHTML;
1441 | //console.log('/*orig*/ ' + src);
1442 | var ast = RiverTrail.Helper.parseFunction(args.fragmentShader)
1443 | var paSource = undefined;
1444 | var construct = undefined;
1445 | var rank = undefined;
1446 | var lowPrecision = undefined;
1447 |
1448 | ShaderDSL.Typeinference.analyze(ast, paSource, construct, undefined, args.uniforms, varyingTypes, lowPrecision);
1449 | ShaderDSL.InferMem.infer(ast);
1450 |
1451 | var body = glslStatements(ast.body);
1452 |
1453 | var comp = "precision mediump float;\n";
1454 | comp += emitUniformDecls(args); // FIXME same uniforms as vertex shader? or only referenced uniforms? or?
1455 | comp += emitVaryings();
1456 |
1457 | comp += declareLocalFunctions(ast.body.funDecls);
1458 | comp += generateLocalFunctions(ast.body.funDecls);
1459 |
1460 | comp += "void main()\n" + body;
1461 | console.log('/*xltd*/ ' + comp);
1462 | return comp;
1463 | }
1464 |
1465 | function compileGladderProgram(args) {
1466 | function stripArrays(decls) {
1467 | // probably wrong to make gladder believe that arrays are scalars.
1468 | var result = {};
1469 | for (var k in decls) {
1470 | if (!decls.hasOwnProperty(k)) continue;
1471 | if ((k.indexOf("vec") == 0 || k.indexOf("mat") == 0) && k.indexOf("[") >= 0) {
1472 | // FIXME that's a simplification
1473 | k = k.substring(0, 4);
1474 | }
1475 | result[k] = decls[k];
1476 | }
1477 | return result;
1478 | }
1479 | return {
1480 | vertexShader: ShaderDSL.compileVertexShader(args),
1481 | fragmentShader: ShaderDSL.compileFragmentShader(args),
1482 | attributes: stripArrays(args.attributes),
1483 | uniforms: stripArrays(args.uniforms)
1484 | };
1485 | }
1486 |
1487 | window.ShaderDSL = {
1488 | compileVertexShader: compileVertexShader,
1489 | compileFragmentShader: compileFragmentShader,
1490 | compileGladderProgram: compileGladderProgram,
1491 | parseGladderArrayDecl: parseGladderArrayDecl,
1492 | isGlMatrixSingleton: isGlMatrixSingleton,
1493 | isGlMatrixMatSingleton : isGlMatrixMatSingleton
1494 | };
1495 |
1496 | })();
--------------------------------------------------------------------------------
/src/infermem.js:
--------------------------------------------------------------------------------
1 | /*
2 | Copyright (c) 2013 Adobe Systems Incorporated. All rights reserved.
3 |
4 | Licensed under the Apache License, Version 2.0 (the "License");
5 | you may not use this file except in compliance with the License.
6 | You may obtain a copy of the License at
7 |
8 | http://www.apache.org/licenses/LICENSE-2.0
9 |
10 | Unless required by applicable law or agreed to in writing, software
11 | distributed under the License is distributed on an "AS IS" BASIS,
12 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | See the License for the specific language governing permissions and
14 | limitations under the License.
15 |
16 |
17 | * Copyright (c) 2011, Intel Corporation
18 | * All rights reserved.
19 | *
20 | * Redistribution and use in source and binary forms, with or without
21 | * modification, are permitted provided that the following conditions are met:
22 | *
23 | * - Redistributions of source code must retain the above copyright notice,
24 | * this list of conditions and the following disclaimer.
25 | * - Redistributions in binary form must reproduce the above copyright notice,
26 | * this list of conditions and the following disclaimer in the documentation
27 | * and/or other materials provided with the distribution.
28 | *
29 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
30 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
31 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
32 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
33 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
34 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
35 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
36 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
37 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
38 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
39 | * THE POSSIBILITY OF SUCH DAMAGE.
40 | *
41 | */
42 |
43 | if (ShaderDSL === undefined) {
44 | var ShaderDSL = {};
45 | }
46 |
47 | ShaderDSL.InferMem = function () {
48 | var definitions = Narcissus.definitions;
49 | eval(definitions.consts);
50 | eval(RiverTrail.definitions.consts);
51 |
52 | var isGlMatrixSingleton = ShaderDSL.isGlMatrixSingleton;
53 |
54 | const debug = false;
55 |
56 | // A MemSet models a set of memory variables for a given size. Optinally,
57 | // each memory name might be associated with a set of aliases that may
58 | // refer to the same memory. Such aliases are created when two memory sets
59 | // are overlayed, e.g., because they correspond to two independent control
60 | // flow paths.
61 | var MemSet = function () {
62 | var unique = {value : 0};
63 | return function () {
64 | this._store = {};
65 | this._store.__proto__ = null;
66 | this._unique = unique;
67 | return this;
68 | };
69 | }();
70 | var MSP = MemSet.prototype = {};
71 | MSP.create = function create (name) {
72 | var memName = "_tmp_" + name + "_" + this._unique.value++;
73 | this.add(memName);
74 | return memName;
75 | }
76 | MSP.add = function add (name) {
77 | this._store[name] = null;
78 | }
79 | MSP.union = function union (other) {
80 | for (var mem in other._store) {
81 | if (other._store[mem] !== null) {
82 | // this entry has a set of aliases attached to it, so copy
83 | this._store[mem] = new MemSet();
84 | this._store[mem].union(other._store[mem]);
85 | } else {
86 | this.add(mem);
87 | }
88 | }
89 | };
90 | MSP.overlay = function overlap (other) {
91 | var keys = Object.keys(this._store);
92 | var keyPos = 0;
93 | for (var mem in other._store) {
94 | var ms;
95 | if (keyPos < keys.length) {
96 | if (this._store[keys[keyPos]] === null) {
97 | this._store[keys[keyPos]] = new MemSet();
98 | }
99 | ms = this._store[keys[keyPos]];
100 | ms.add(mem);
101 | } else {
102 | this.add(mem);
103 | ms = this._store[mem] = new MemSet();
104 | }
105 | if (other._store[mem] !== null) {
106 | for (var alias in other._store[mem]._store) {
107 | ms.add(alias);
108 | }
109 | }
110 | keyPos++;
111 | }
112 | };
113 | MSP.declare = function declare (kind) {
114 | var result = "";
115 | for (var name in this._store) {
116 | result += kind + " " + name + ";"; // FIXME this is not proper decl for arrays
117 | if (this._store[name] !== null) {
118 | result += this._store[name].declareAlias(name);
119 | }
120 | };
121 | return result;
122 | };
123 | MSP.declareAlias = function declareAlias (alias) {
124 | result = "";
125 | for (var name in this._store) {
126 | result += "char *" + name + " = " + alias + ";";
127 | }
128 | return result;
129 | }
130 |
131 | // A memory list models a mapping from memory sizes to memory variables.
132 | // I sort them by sizes so that I can more easily overlay different
133 | // memory lists.
134 | var MemList = function () {
135 | this._store = [];
136 | return this;
137 | };
138 | var MLP = MemList.prototype = {};
139 | MLP.allocate = function allocate (type, name) {
140 | !(type instanceof ShaderDSL.Typeinference.TObject) && reportError("Wrong type " + type);
141 | var kind = type.OpenCLType;
142 | if (this._store[kind] === undefined) {
143 | this._store[kind] = new MemSet();
144 | }
145 | return this._store[kind].create(name);
146 | };
147 | MLP.join = function join (other) {
148 | for (var kind in other._store) {
149 | if (!other._store.hasOwnProperty(kind)) continue;
150 | if (this._store[kind] === undefined) {
151 | this._store[kind] = new MemSet();
152 | }
153 | this._store[kind].union(other._store[kind]);
154 | }
155 | };
156 | MLP.overlay = function overlay (other) {
157 | for (var kind in other._store) {
158 | if (!other._store.hasOwnProperty(kind)) continue;
159 | if (this._store[kind] === undefined) {
160 | this._store[kind] = new MemSet();
161 | }
162 | this._store[kind].overlay(other._store[kind]);
163 | }
164 | };
165 | MLP.declare = function declare () {
166 | var result = "";
167 | for (var kind in this._store) {
168 | if (!this._store.hasOwnProperty(kind)) continue;
169 | result += this._store[kind].declare(kind);
170 | }
171 | return result;
172 | };
173 |
174 | //
175 | // error reporting
176 | //
177 | function reportError(msg, t) {
178 | throw "Error: " + msg + " <" + (t ? RiverTrail.Helper.wrappedPP(t) : "no context") + ">"; // could be more elaborate
179 | }
180 | function reportBug(msg, t) {
181 | throw "Bug: " + msg; // could be more elaborate
182 | }
183 |
184 | var isArrayLiteral = RiverTrail.Helper.isArrayLiteral;
185 |
186 | // The code below creates a single buffer for each
187 | // dimension of the nested array. These buffers are
188 | // attached to the AST node and the backend emits code
189 | // for initializing the pointers in each of these
190 | // buffers.
191 | function allocateArrayMem(ast, prefix, memVars) {
192 | var shape = ast.typeInfo.getOpenCLShape();
193 | var shape_len = shape.length;
194 | if(shape_len === 1) {
195 | ast.allocatedMem = memVars.allocate(ast.typeInfo, prefix);
196 | }
197 | else {
198 | ast.memBuffers = {size:0, list:[]};
199 | /*
200 | var redu = 1;
201 | for(var i = 0; i < shape_len; i++) {
202 | //var type_size = getTypeSize(i, shape, ast.typeInfo.OpenCLType);
203 | var type_size = RiverTrail.Helper.getOpenCLSize(ast.typeInfo.OpenCLType);
204 | var allocation_size = type_size*shape[i]*redu;
205 | //debug && console.log("Allocating " + allocation_size + " bytes in " + "CALL_"
206 | // + i + " for i = " + i);
207 | var memBufferName = memVars.allocate(allocation_size, "CALL_" + i);
208 | ast.memBuffers.size +=1;
209 | ast.memBuffers.list.push(memBufferName);
210 |
211 | redu = redu*shape[i];
212 | }
213 | */
214 | var memBufferName = memVars.allocate(ast.typeInfo, "CALL_" + ast.typeInfo.OpenCLType + i);
215 | ast.memBuffers.size +=1;
216 | ast.memBuffers.list.push(memBufferName);
217 |
218 | // Set the primary memory buffer for this node to be the
219 | // top-level buffer
220 | ast.allocatedMem = ast.memBuffers.list[0];
221 | //debug && console.log("Total AST allocations: ", ast.memBuffers.size, ast.memBuffers.list.length);
222 | }
223 | }
224 |
225 |
226 | // We allocate memory for the fields of the object
227 | // and for the object itself (pointer to the fields)
228 | function allocateObjMem(ast, memVars) {
229 | var fields = ast.typeInfo.properties.fields;
230 | var objSize = 0;
231 | ast.memBuffers = {__size:0, __root:null};
232 | for(var idx in fields) {
233 | ast.memBuffers[idx] = [];
234 | if(fields[idx].isScalarType()) {
235 | var allocation_size = RiverTrail.Helper.getOpenCLSize(fields[idx].OpenCLType);
236 | objSize += allocation_size;
237 | }
238 | else if (fields[idx].name === "InlineObject") {
239 | reportError("InlineObject type properties not implemented yet");
240 | }
241 | else if(fields[idx].name === "Array") {
242 | var shape = fields[idx].getOpenCLShape();
243 | var shape_len = shape.length;
244 |
245 | objSize += RiverTrail.Helper.getOpenCLSize(fields[idx].OpenCLType);
246 | var redu = 1;
247 | for(var i = 0; i < shape_len; i++) {
248 | //var type_size = getTypeSize(i, shape, ast.typeInfo.OpenCLType);
249 | var type_size = RiverTrail.Helper.getOpenCLSize(fields[idx].OpenCLType);
250 | var allocation_size = type_size*shape[i]*redu;
251 | debug && console.log("Allocating " + allocation_size + " bytes in " + "FLD_" + i + " for i = " + i);
252 | var memBufferName = memVars.allocate(fields[idx], "FLD_" + i); // FIXME?
253 | ast.memBuffers.__size +=1;
254 | ast.memBuffers[idx].push(memBufferName);
255 | redu = redu*shape[i];
256 | }
257 | }
258 | else {
259 | reportError("Unknown field type");
260 | }
261 | }
262 | // Allocate space for the fields of the object
263 | var obj_memBufferName = memVars.allocate(objSize, "OBJ");
264 | ast.memBuffers.size += 1;
265 | ast.memBuffers.__root = obj_memBufferName;
266 | ast.allocatedMem = obj_memBufferName;
267 | }
268 |
269 | function lvaluep(acc) {
270 | return acc && (acc.type == IDENTIFIER || acc.type == INDEX);
271 | }
272 |
273 | function infer(ast, memVars, ins, outs) {
274 | //"use strict"; // seems to trigger a timing-dependent behavior in Chrome
275 |
276 | switch (ast.type) {
277 | case SCRIPT:
278 | ast.funDecls.forEach(function (f) {infer(f.body);});
279 | ast.memVars = new MemList();
280 | ast.children.forEach(function (child) { infer(child, ast.memVars, null, null); });
281 | break;
282 |
283 | case BLOCK:
284 | ast.children.forEach(function (child) { infer(child, memVars, ins, outs); });
285 | break;
286 |
287 | //
288 | // statements
289 | //
290 | case FUNCTION:
291 | // this is not an applied occurence but the declaration, so we do not do anything here
292 | break;
293 | case RETURN:
294 | // special case: if the value is an ARRAY_INIT that only contains allocation free
295 | // expressions, we do not allocate space for the frame as it is directly written
296 | if (!isArrayLiteral(ast.value)) {
297 | infer(ast.value, memVars, ins, outs);
298 | }
299 | break;
300 | //
301 | // loops
302 | //
303 | case DO:
304 | // fallthrough;
305 | case FOR:
306 | // setup is run once
307 | if (ast.setup) {
308 | infer(ast.setup, memVars, ins, outs);
309 | }
310 | // fallthrough;
311 | case WHILE:
312 | infer(ast.condition, memVars, ins, outs);
313 | infer(ast.body, memVars, ast.ins, ast.outs);
314 | if (ast.update) {
315 | infer(ast.update, memVars, ast.ins, ast.outs);
316 | }
317 | break;
318 | case IF:
319 | infer(ast.condition, memVars, ins, outs);
320 | var thenMem = new MemList();
321 | infer(ast.thenPart, thenMem, ins, outs);
322 | if (ast.elsePart) {
323 | var elseMem = new MemList();
324 | infer(ast.elsePart, elseMem, ins, outs);
325 | thenMem.overlay(elseMem);
326 | }
327 | memVars.join(thenMem);
328 | break;
329 | case SEMICOLON:
330 | if (ast.expression) {
331 | infer(ast.expression, memVars, ins, outs);
332 | }
333 | break;
334 | case CONST:
335 | case VAR:
336 | ast.children.forEach(function (ast) {
337 | if (ast.initializer) {
338 | infer(ast.initializer, memVars, ins, outs);
339 | }
340 | });
341 | break;
342 | case ASSIGN:
343 | // children[0] is the left hand side, children[1] is the right hand side.
344 | // both can be expressions.
345 | infer(ast.children[0], memVars, ins, outs);
346 | infer(ast.children[1], memVars, ins, outs);
347 | switch (ast.children[0].type) {
348 | case IDENTIFIER:
349 | // a = expr
350 | //
351 | // case 1:
352 | // If is in the __private address space, then if is an in and out var we have to copy,
353 | // as the memory we have allocated for could potentially be reused in the next iteration
354 | // of the loop before has been read.
355 | //
356 | // case 2:
357 | // If is in a different address space than , we have to copy, too.
358 | var aVar = ast.children[0];
359 | if (((ast.children[1].typeInfo.getOpenCLAddressSpace() === "__private") && // case 1
360 | (ins && ins.contains(aVar.value) && outs && outs.contains(aVar.value))) ||
361 | (aVar.typeInfo.getOpenCLAddressSpace() != ast.children[1].typeInfo.getOpenCLAddressSpace())) { // case 2
362 | if(!ast.typeInfo.isScalarType()) {
363 | var shape = ast.typeInfo.getOpenCLShape();
364 | var shape_len = shape.length;
365 | debug && console.log("Creating memory for " + ast.children[0].value + " with shape: ", shape);
366 | ast.memBuffers = {size:0, list:[]};
367 | var redu = 1;
368 | for(var i = 0; i < shape_len; i++) {
369 | //var type_size = getTypeSize(i, shape, ast.typeInfo.OpenCLType);
370 | var type_size = RiverTrail.Helper.getOpenCLSize(ast.typeInfo.OpenCLType);
371 | var allocation_size = type_size*shape[i]*redu;
372 | debug && console.log("Allocating " + allocation_size + " bytes in " + ast.children[0].value
373 | + "_" + i + " for i = " + i);
374 | var memBufferName = memVars.allocate(allocation_size, ast.children[0].value + "_" + i);
375 | ast.memBuffers.size +=1;
376 | ast.memBuffers.list.push(memBufferName);
377 |
378 | redu = redu*shape[i];
379 | }
380 | // Set the primary memory buffer for this node to be the
381 | // top-level buffer
382 | ast.allocatedMem = ast.memBuffers.list[0];
383 | debug && console.log("Total AST allocations: ", ast.memBuffers.size, ast.memBuffers.list.length);
384 | }
385 | }
386 | break;
387 | case INDEX:
388 | // case of a[iv] = expr.
389 | break;
390 | case DOT:
391 | // Support for updates on object properties.
392 | infer(ast.children[0], memVars, ins, outs);
393 | infer(ast.children[1], memVars, ins, outs);
394 | break;
395 | default:
396 | reportBug("unhandled lhs in assignment");
397 | break;
398 | }
399 | break;
400 |
401 | //
402 | // expressions
403 | //
404 |
405 | case HOOK:
406 | // the hook (?) is badly designed. The first child is the condition, second child
407 | // the then expression, third child the else expression
408 | infer(ast.children[0], memVars, ins, outs);
409 | var thenMem = new MemList();
410 | infer(ast.children[1], thenMem, ins, outs);
411 | var elseMem = new MemList();
412 | infer(ast.children[2], elseMem, ins, outs);
413 | thenMem.overlay(elseMem);
414 | memVars.join(thenMem);
415 | break;
416 |
417 | // literals
418 | case IDENTIFIER:
419 | case THIS:
420 | case NUMBER:
421 | case TRUE:
422 | case FALSE:
423 | // nothing to do here
424 | break;
425 |
426 | case ARRAY_INIT: // FIMXE need allocation?
427 | // fallthru
428 | // stuff where we just look at the children
429 | case COMMA:
430 | case INCREMENT:
431 | case PLUS:
432 | case DECREMENT:
433 | case MINUS:
434 | case MUL:
435 | case EQ:
436 | case NE:
437 | case STRICT_EQ:
438 | case STRICT_NE:
439 | case LT:
440 | case LE:
441 | case GE:
442 | case GT:
443 | case BITWISE_OR:
444 | case BITWISE_XOR:
445 | case BITWISE_AND:
446 | case LSH:
447 | case RSH:
448 | case URSH:
449 | case DIV:
450 | case MOD:
451 | case AND:
452 | case OR:
453 | case NOT:
454 | case UNARY_PLUS:
455 | case UNARY_MINUS:
456 | case BITWISE_NOT:
457 | case DOT:
458 | case INDEX:
459 | case LIST:
460 | case CAST:
461 | case FLATTEN:
462 | case TOINT32:
463 | if (ast.children) {
464 | ast.children.forEach( function (child) { infer(child, memVars, ins, outs); });
465 | }
466 | break;
467 | case CALL:
468 | if (ast.children) {
469 | if(ast.children[0].type === DOT && ast.children[0].children[0].value === "RiverTrailUtils") {
470 | switch (ast.children[0].children[1].value) {
471 | case "createArray":
472 | allocateArrayMem(ast, "createArray", memVars);
473 | break;
474 | default:
475 | reportError("Invalid method " + ast.children[0].children[1].value + " on RiverTrailUtils", ast);
476 | }
477 | }
478 | else {
479 | ast.children.forEach( function (child) { infer(child, memVars, ins, outs); });
480 | }
481 | }
482 |
483 | if(ast.typeInfo.name === "InlineObject") {
484 | allocateObjMem(ast, memVars);
485 | }
486 | // If I am returning an Array space needs to be allocated for it in the caller and
487 | // the name of the space should be left in the CALL nodes allocatedMem field so that when
488 | // I generate the call it is available. However, if this method does return a pointer
489 | // to some existing data, like |get| on ParallelArray, the type inference will have
490 | // left an isShared annotation and no memory needs to be allocated.
491 | else if (!ast.typeInfo.isScalarType()) {
492 | // This call returns a nested array. The caller needs to allocate enough
493 | // memory for this array and initialize the pointers in
494 | // the allocated buffer to create a structure that the
495 | // callee can simply fill the leaves of.
496 |
497 | var receiver = ast.children[0].children[0];
498 | if (receiver === undefined || !isGlMatrixSingleton(receiver.value)) {
499 | // don't bother
500 | break;
501 | }
502 | var callName = ast.children[0].children[1].value;
503 | // Recognizes calls to methods with accumulator of the form:
504 | // mat4.multiply(a, b, expr); // expr is not a lvalue
505 | // these can't be translated to expr = a * b;
506 | // so a temporary is allocated: float tmp = expr; tmp = a * b;
507 | // which could be collapsed to tmp = a * b, if it weren't for side effects in expr.
508 |
509 | switch (callName) {
510 | case "negate":
511 | case "multiply":
512 | case "subtract":
513 | case "divide":
514 | case "add": {
515 | var args = ast.children[1].children;
516 | var acc = args[args.length - 1];
517 | if (!lvaluep(acc)) {
518 | console.log("allocateArrayMem", Narcissus.decompiler.pp(ast), memVars.declare());
519 | allocateArrayMem(ast, callName, memVars);
520 | }
521 | }
522 | break;
523 | default:
524 |
525 | }
526 | }
527 | break;
528 |
529 | //
530 | // unsupported stuff here
531 | //
532 | case GETTER:
533 | case SETTER:
534 | reportError("setters/getters not yet implemented", ast);
535 | break;
536 | case TRY:
537 | case THROW:
538 | reportError("try/throw/catch/finally not yet implemented", ast);
539 | break;
540 | case BREAK:
541 | case CONTINUE:
542 | case LABEL:
543 | reportError("break/continure/labels not yet implemented", ast);
544 | break;
545 | case YIELD:
546 | case GENERATOR:
547 | reportError("generators/yield not yet implemented", ast);
548 | break;
549 | case FOR_IN:
550 | reportError("for .. in loops not yet implemented", ast);
551 | break;
552 | case ARRAY_COMP:
553 | case COMP_TAIL:
554 | reportError("array comprehensions not yet implemented", ast);
555 | break;
556 | case NEW:
557 | for(var idx = 0; idx < ast.children.length; idx++) {
558 | infer(ast.children[idx].children[1], memVars, ins, outs);
559 | }
560 | break;
561 | case NEW_WITH_ARGS:
562 | case OBJECT_INIT:
563 | for(var idx = 0; idx < ast.children.length; idx++) {
564 | infer(ast.children[idx].children[1], memVars, ins, outs);
565 | }
566 | break;
567 | case WITH:
568 | reportError("general objects not yet implemented", ast);
569 | break;
570 | case LET:
571 | case LET_BLOCK:
572 | reportError("let not yet implemented", ast);
573 | break;
574 | case SWITCH:
575 | reportError("switch not yet implemented", ast);
576 | break;
577 |
578 | // unsupported binary functions
579 | case INSTANCEOF:
580 | reportError("instanceof not yet implemented", ast);
581 | break;
582 | case EQ:
583 | case NE:
584 | reportError("non-strict equality not yet implemented", ast);
585 | break;
586 | case IN:
587 | reportError("in not yet implemented", ast);
588 | break;
589 |
590 | // unsupported literals
591 | case NULL:
592 | reportError("null not yet implemented", ast);
593 | break;
594 | case REGEXP:
595 | reportError("regular expressions not yet implemented", ast);
596 | break;
597 | case STRING:
598 | reportError("strings not yet implemented", ast);
599 | break;
600 |
601 | case DEBUGGER: // whatever this is...
602 | default:
603 | throw "unhandled node type in analysis: " + ast.type;
604 | }
605 |
606 | };
607 |
608 | function doInfer (ast) {
609 | if (ast.type !== FUNCTION) {
610 | reportBug("you probaly wanted to call the inference on a function node!");
611 | } else {
612 | infer(ast.body);
613 | }
614 | };
615 |
616 | return {
617 | "infer" : doInfer
618 | };
619 | }();
620 |
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