├── SpaceMarineCoreFix ├── module.def ├── SpaceMarineCoreFix.vcxproj.filters ├── dllmain.cpp └── SpaceMarineCoreFix.vcxproj ├── .gitmodules ├── DetoursBuild ├── DetoursBuild.vcxproj.filters └── DetoursBuild.vcxproj ├── LICENSE ├── README.md ├── SpaceMarineCoreFix.sln └── .gitignore /SpaceMarineCoreFix/module.def: -------------------------------------------------------------------------------- 1 | LIBRARY DINPUT8 2 | EXPORTS 3 | DirectInput8Create 4 | -------------------------------------------------------------------------------- /.gitmodules: -------------------------------------------------------------------------------- 1 | [submodule "External/Detours"] 2 | path = External/Detours 3 | url = https://github.com/microsoft/Detours.git 4 | -------------------------------------------------------------------------------- /DetoursBuild/DetoursBuild.vcxproj.filters: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | {4FC737F1-C7A5-4376-A066-2A32D752A2FF} 6 | cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx 7 | 8 | 9 | {93995380-89BD-4b04-88EB-625FBE52EBFB} 10 | h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd 11 | 12 | 13 | {67DA6AB6-F800-4c08-8B7A-83BB121AAD01} 14 | rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms 15 | 16 | 17 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2022 Adrian Lebioda 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Space Marine Core Fix 2 | 3 | Project inspired by similar fix for Dawn of War 2 ([maximumgame/DOW2CoreFix](https://github.com/maximumgame/DOW2CoreFix)). 4 | 5 | This one however impersonates DirectInput8 DLL to install detours on Windows API functions for querying number of cores and forwards call to original DLL. 6 | 7 | ## Download 8 | 9 | Download **DINPUT8.dll** from [releases](https://github.com/adrian-lebioda/SpaceMarineCoreFix/releases). 10 | 11 | ## Installation 12 | 13 | 1. Download and install [x86 Visual Studio 2022 Redistributable](https://aka.ms/vs/17/release/vc_redist.x86.exe) 14 | 2. Copy **DINPUT8.dll** to the install directory of Space Marine (next to **SpaceMarine.exe**) 15 | 3. Launch game 16 | 17 | ## Limitations 18 | 19 | - This will work only for standard Windows installation in C:\Windows path. 20 | - Tested only on 64bit Windows altough in theory it should work on 32bit too 21 | - Tested only with Space Marine Aniversary Edition from Steam 22 | 23 | ## Building 24 | 25 | Open SpaceMarineCoreFix.sln in Visual Studio 2022 Community and build Release version. Built DLL should be in Release folder in root project directory. 26 | -------------------------------------------------------------------------------- /SpaceMarineCoreFix/SpaceMarineCoreFix.vcxproj.filters: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | {4FC737F1-C7A5-4376-A066-2A32D752A2FF} 6 | cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx 7 | 8 | 9 | {93995380-89BD-4b04-88EB-625FBE52EBFB} 10 | h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd 11 | 12 | 13 | {67DA6AB6-F800-4c08-8B7A-83BB121AAD01} 14 | rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms 15 | 16 | 17 | 18 | 19 | Source Files 20 | 21 | 22 | 23 | 24 | Source Files 25 | 26 | 27 | -------------------------------------------------------------------------------- /SpaceMarineCoreFix.sln: -------------------------------------------------------------------------------- 1 | 2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio Version 17 4 | VisualStudioVersion = 17.2.32630.192 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SpaceMarineCoreFix", "SpaceMarineCoreFix\SpaceMarineCoreFix.vcxproj", "{494BA35C-823E-4F3D-9AC3-18D1A1CC9480}" 7 | ProjectSection(ProjectDependencies) = postProject 8 | {8B3528B4-2293-413A-8AE3-BBC2F040FF3E} = {8B3528B4-2293-413A-8AE3-BBC2F040FF3E} 9 | EndProjectSection 10 | EndProject 11 | Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DetoursBuild", "DetoursBuild\DetoursBuild.vcxproj", "{8B3528B4-2293-413A-8AE3-BBC2F040FF3E}" 12 | EndProject 13 | Global 14 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 15 | Debug|x86 = Debug|x86 16 | Release|x86 = Release|x86 17 | EndGlobalSection 18 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 19 | {494BA35C-823E-4F3D-9AC3-18D1A1CC9480}.Debug|x86.ActiveCfg = Debug|Win32 20 | {494BA35C-823E-4F3D-9AC3-18D1A1CC9480}.Debug|x86.Build.0 = Debug|Win32 21 | {494BA35C-823E-4F3D-9AC3-18D1A1CC9480}.Release|x86.ActiveCfg = Release|Win32 22 | {494BA35C-823E-4F3D-9AC3-18D1A1CC9480}.Release|x86.Build.0 = Release|Win32 23 | {8B3528B4-2293-413A-8AE3-BBC2F040FF3E}.Debug|x86.ActiveCfg = Debug|Win32 24 | {8B3528B4-2293-413A-8AE3-BBC2F040FF3E}.Debug|x86.Build.0 = Debug|Win32 25 | {8B3528B4-2293-413A-8AE3-BBC2F040FF3E}.Release|x86.ActiveCfg = Release|Win32 26 | {8B3528B4-2293-413A-8AE3-BBC2F040FF3E}.Release|x86.Build.0 = Release|Win32 27 | EndGlobalSection 28 | GlobalSection(SolutionProperties) = preSolution 29 | HideSolutionNode = FALSE 30 | EndGlobalSection 31 | GlobalSection(ExtensibilityGlobals) = postSolution 32 | SolutionGuid = {8F3B8CAD-D372-4A3F-B51D-E0D206CCCAAF} 33 | EndGlobalSection 34 | EndGlobal 35 | -------------------------------------------------------------------------------- /SpaceMarineCoreFix/dllmain.cpp: -------------------------------------------------------------------------------- 1 | #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers 2 | #define NOMINMAX 3 | #include 4 | #include 5 | 6 | #include 7 | 8 | // Detoured WINAPI methods for checking number of cores 9 | static constexpr DWORD MAX_SUPPORTED_CORES = 12; 10 | 11 | static void(WINAPI* RealGetSystemInfo)(LPSYSTEM_INFO lpSystemInfo) = GetSystemInfo; 12 | static BOOL(WINAPI* RealGetLogicalProcessorInformation)(PSYSTEM_LOGICAL_PROCESSOR_INFORMATION Buffer, PDWORD ReturnedLength) = GetLogicalProcessorInformation; 13 | static FARPROC(WINAPI* RealGetProcAddress)(HMODULE hModule, LPCSTR lpProcName) = GetProcAddress; 14 | 15 | void WINAPI GetSystemInfoDetour(LPSYSTEM_INFO info) 16 | { 17 | RealGetSystemInfo(info); 18 | 19 | //Space Marine will crash if greater than 12 cores 20 | if (info->dwNumberOfProcessors > MAX_SUPPORTED_CORES) 21 | info->dwNumberOfProcessors = MAX_SUPPORTED_CORES; 22 | } 23 | 24 | // GetLogicalProcessorInformation is loaded dynamically trough GetProcAddress GetProcAddress however this is added for consistency 25 | BOOL WINAPI GetLogicalProcessorInformationDetour(PSYSTEM_LOGICAL_PROCESSOR_INFORMATION Buffer, PDWORD ReturnedLength) 26 | { 27 | const auto result = RealGetLogicalProcessorInformation(Buffer, ReturnedLength); 28 | if (result == TRUE && *ReturnedLength > MAX_SUPPORTED_CORES) 29 | { 30 | *ReturnedLength = MAX_SUPPORTED_CORES; 31 | } 32 | return result; 33 | } 34 | 35 | FARPROC WINAPI GetProcAddressDetour(HMODULE hModule, LPCSTR lpProcName) 36 | { 37 | using namespace std::literals; 38 | 39 | // Primitive check if one of our interesting functions is being dynamically loaded from dll 40 | if ("GetSystemInfo"sv == lpProcName) 41 | { 42 | return reinterpret_cast(&GetSystemInfoDetour); 43 | } 44 | else if ("GetLogicalProcessorInformation"sv == lpProcName) 45 | { 46 | return reinterpret_cast(&GetLogicalProcessorInformationDetour); 47 | } 48 | else 49 | { 50 | return RealGetProcAddress(hModule, lpProcName); 51 | } 52 | } 53 | 54 | // Detour initialization 55 | BOOL Init(HINSTANCE hModule) 56 | { 57 | DisableThreadLibraryCalls(hModule); 58 | 59 | DetourTransactionBegin(); 60 | DetourUpdateThread(GetCurrentThread()); 61 | DetourAttach(&RealGetSystemInfo, &GetSystemInfoDetour); 62 | DetourAttach(&RealGetLogicalProcessorInformation, &GetLogicalProcessorInformationDetour); 63 | DetourTransactionCommit(); 64 | 65 | return TRUE; 66 | } 67 | 68 | BOOL APIENTRY DllMain(HMODULE hModule, 69 | DWORD ul_reason_for_call, 70 | LPVOID 71 | ) 72 | { 73 | switch (ul_reason_for_call) 74 | { 75 | case DLL_PROCESS_ATTACH: 76 | return Init(hModule); 77 | case DLL_THREAD_ATTACH: 78 | case DLL_THREAD_DETACH: 79 | case DLL_PROCESS_DETACH: 80 | break; 81 | } 82 | return TRUE; 83 | } 84 | 85 | // Export function to impersonate DirectInput8 library 86 | // Original library paths, it will break in case of non standard windows install 87 | #define ORIGINAL_DLL_PATH_64BIT_SYSTEM "C:\\Windows\\SysWOW64\\DINPUT8.dll" 88 | #define ORIGINAL_DLL_PATH_32BIT_SYSTEM "C:\\Windows\\DINPUT8.dll" 89 | 90 | static BOOL Is64BitOS() 91 | { 92 | using IsWow64ProcessFunctionType = BOOL(WINAPI*)(HANDLE, PBOOL); 93 | 94 | const auto isWow64Process = reinterpret_cast(RealGetProcAddress( 95 | GetModuleHandle(TEXT("kernel32")), "IsWow64Process")); 96 | 97 | BOOL is64Bit = FALSE; 98 | if (isWow64Process != NULL) 99 | { 100 | if (!isWow64Process(GetCurrentProcess(), &is64Bit)) 101 | { 102 | // Ignore error, it will be propagated later 103 | } 104 | } 105 | return is64Bit; 106 | } 107 | 108 | static const BOOL IS_64BIT_OS = Is64BitOS(); 109 | 110 | #include "Unknwn.h" 111 | 112 | using DirectInput8CreateFunctionType = HRESULT(WINAPI*)(HINSTANCE, DWORD, REFIID, LPVOID*, LPUNKNOWN); 113 | 114 | extern "C" HRESULT WINAPI DirectInput8Create(HINSTANCE hinst, 115 | DWORD dwVersion, 116 | REFIID riidltf, 117 | LPVOID * ppvOut, 118 | LPUNKNOWN punkOuter) 119 | { 120 | // Load original DINPUT8.dll and then call DirectInput8Create from it 121 | static HMODULE moduleHandle = LoadLibrary( 122 | IS_64BIT_OS ? TEXT(ORIGINAL_DLL_PATH_64BIT_SYSTEM) : TEXT(ORIGINAL_DLL_PATH_32BIT_SYSTEM) 123 | ); 124 | 125 | if (moduleHandle == NULL) 126 | { 127 | if (moduleHandle == NULL) 128 | { 129 | RaiseException(EXCEPTION_INVALID_HANDLE, EXCEPTION_NONCONTINUABLE, 0, NULL); 130 | return E_INVALIDARG; 131 | } 132 | } 133 | 134 | const auto directInput8Create = reinterpret_cast(RealGetProcAddress(moduleHandle, "DirectInput8Create")); 135 | if (directInput8Create == NULL) 136 | { 137 | RaiseException(EXCEPTION_INVALID_HANDLE, EXCEPTION_NONCONTINUABLE, 0, NULL); 138 | return E_INVALIDARG; 139 | } 140 | 141 | return directInput8Create(hinst, dwVersion, riidltf, ppvOut, punkOuter); 142 | } 143 | -------------------------------------------------------------------------------- /DetoursBuild/DetoursBuild.vcxproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | Debug 6 | Win32 7 | 8 | 9 | Release 10 | Win32 11 | 12 | 13 | Debug 14 | x64 15 | 16 | 17 | Release 18 | x64 19 | 20 | 21 | 22 | 17.0 23 | {8B3528B4-2293-413A-8AE3-BBC2F040FF3E} 24 | Win32Proj 25 | DetoursBuild 26 | 27 | 28 | 29 | Makefile 30 | true 31 | v143 32 | 33 | 34 | Makefile 35 | false 36 | v143 37 | 38 | 39 | Makefile 40 | true 41 | v143 42 | 43 | 44 | Makefile 45 | false 46 | v143 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | Detours.exe 68 | WIN32;NDEBUG;$(NMakePreprocessorDefinitions) 69 | $(SolutionDir)\External\Detours\include;$(PublicIncludeDirectories) 70 | SET DETOURS_TARGET_PROCESSOR=$(PlatformTarget) 71 | cd ../External/Detours 72 | nmake 73 | SET DETOURS_TARGET_PROCESSOR=$(PlatformTarget) 74 | cd ../External/Detours 75 | nmake clean 76 | nmake 77 | SET DETOURS_TARGET_PROCESSOR=$(PlatformTarget) 78 | cd ../External/Detours 79 | nmake clean 80 | 81 | 82 | Detours.exe 83 | WIN32;_DEBUG;$(NMakePreprocessorDefinitions) 84 | $(SolutionDir)\External\Detours\include;$(PublicIncludeDirectories) 85 | SET DETOURS_TARGET_PROCESSOR=$(PlatformTarget) 86 | cd ../External/Detours 87 | nmake 88 | SET DETOURS_TARGET_PROCESSOR=$(PlatformTarget) 89 | cd ../External/Detours 90 | nmake clean 91 | nmake 92 | SET DETOURS_TARGET_PROCESSOR=$(PlatformTarget) 93 | cd ../External/Detours 94 | nmake clean 95 | 96 | 97 | Detours.exe 98 | _DEBUG;$(NMakePreprocessorDefinitions) 99 | 100 | 101 | Detours.exe 102 | NDEBUG;$(NMakePreprocessorDefinitions) 103 | 104 | 105 | 106 | 107 | 108 | 109 | 110 | 111 | -------------------------------------------------------------------------------- /SpaceMarineCoreFix/SpaceMarineCoreFix.vcxproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | Debug 6 | Win32 7 | 8 | 9 | Release 10 | Win32 11 | 12 | 13 | Debug 14 | x64 15 | 16 | 17 | Release 18 | x64 19 | 20 | 21 | 22 | 16.0 23 | Win32Proj 24 | {494ba35c-823e-4f3d-9ac3-18d1a1cc9480} 25 | SpaceMarineCoreFix 26 | 10.0 27 | 28 | 29 | 30 | DynamicLibrary 31 | true 32 | v143 33 | Unicode 34 | 35 | 36 | DynamicLibrary 37 | false 38 | v143 39 | true 40 | Unicode 41 | 42 | 43 | DynamicLibrary 44 | true 45 | v143 46 | Unicode 47 | 48 | 49 | DynamicLibrary 50 | false 51 | v143 52 | true 53 | Unicode 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | DINPUT8 75 | $(SolutionDir)\External\Detours\include;$(IncludePath) 76 | $(SolutionDir)\External\Detours\lib.X86;$(LibraryPath) 77 | 78 | 79 | DINPUT8 80 | $(SolutionDir)\External\Detours\include;$(IncludePath) 81 | $(SolutionDir)\External\Detours\lib.X86;$(LibraryPath) 82 | 83 | 84 | 85 | Level3 86 | true 87 | WIN32;_DEBUG;SPACEMARINECOREFIX_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions) 88 | true 89 | NotUsing 90 | pch.h 91 | stdcpp20 92 | 93 | 94 | Windows 95 | true 96 | false 97 | detours.lib;Kernel32.lib;%(AdditionalDependencies) 98 | module.def 99 | 100 | 101 | 102 | 103 | Level3 104 | true 105 | true 106 | true 107 | WIN32;NDEBUG;SPACEMARINECOREFIX_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions) 108 | true 109 | NotUsing 110 | pch.h 111 | stdcpp20 112 | 113 | 114 | Windows 115 | true 116 | true 117 | true 118 | false 119 | detours.lib;Kernel32.lib;%(AdditionalDependencies) 120 | module.def 121 | 122 | 123 | 124 | 125 | Level3 126 | true 127 | _DEBUG;SPACEMARINECOREFIX_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions) 128 | true 129 | Use 130 | pch.h 131 | 132 | 133 | Windows 134 | true 135 | false 136 | module.def 137 | 138 | 139 | 140 | 141 | Level3 142 | true 143 | true 144 | true 145 | NDEBUG;SPACEMARINECOREFIX_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions) 146 | true 147 | Use 148 | pch.h 149 | 150 | 151 | Windows 152 | true 153 | true 154 | true 155 | false 156 | module.def 157 | 158 | 159 | 160 | 161 | 162 | 163 | 164 | 165 | 166 | 167 | 168 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | # Created by https://www.toptal.com/developers/gitignore/api/windows,visualstudio,c++ 2 | # Edit at https://www.toptal.com/developers/gitignore?templates=windows,visualstudio,c++ 3 | 4 | ### C++ ### 5 | # Prerequisites 6 | *.d 7 | 8 | # Compiled Object files 9 | *.slo 10 | *.lo 11 | *.o 12 | *.obj 13 | 14 | # Precompiled Headers 15 | *.gch 16 | *.pch 17 | 18 | # Compiled Dynamic libraries 19 | *.so 20 | *.dylib 21 | *.dll 22 | 23 | # Fortran module files 24 | *.mod 25 | *.smod 26 | 27 | # Compiled Static libraries 28 | *.lai 29 | *.la 30 | *.a 31 | *.lib 32 | 33 | # Executables 34 | *.exe 35 | *.out 36 | *.app 37 | 38 | ### Windows ### 39 | # Windows thumbnail cache files 40 | Thumbs.db 41 | Thumbs.db:encryptable 42 | ehthumbs.db 43 | ehthumbs_vista.db 44 | 45 | # Dump file 46 | *.stackdump 47 | 48 | # Folder config file 49 | [Dd]esktop.ini 50 | 51 | # Recycle Bin used on file shares 52 | $RECYCLE.BIN/ 53 | 54 | # Windows Installer files 55 | *.cab 56 | *.msi 57 | *.msix 58 | *.msm 59 | *.msp 60 | 61 | # Windows shortcuts 62 | *.lnk 63 | 64 | ### VisualStudio ### 65 | ## Ignore Visual Studio temporary files, build results, and 66 | ## files generated by popular Visual Studio add-ons. 67 | ## 68 | ## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore 69 | 70 | # User-specific files 71 | *.rsuser 72 | *.suo 73 | *.user 74 | *.userosscache 75 | *.sln.docstates 76 | 77 | # User-specific files (MonoDevelop/Xamarin Studio) 78 | *.userprefs 79 | 80 | # Mono auto generated files 81 | mono_crash.* 82 | 83 | # Build results 84 | [Dd]ebug/ 85 | [Dd]ebugPublic/ 86 | [Rr]elease/ 87 | [Rr]eleases/ 88 | x64/ 89 | x86/ 90 | [Ww][Ii][Nn]32/ 91 | [Aa][Rr][Mm]/ 92 | [Aa][Rr][Mm]64/ 93 | bld/ 94 | [Bb]in/ 95 | [Oo]bj/ 96 | [Ll]og/ 97 | [Ll]ogs/ 98 | 99 | # Visual Studio 2015/2017 cache/options directory 100 | .vs/ 101 | # Uncomment if you have tasks that create the project's static files in wwwroot 102 | #wwwroot/ 103 | 104 | # Visual Studio 2017 auto generated files 105 | Generated\ Files/ 106 | 107 | # MSTest test Results 108 | [Tt]est[Rr]esult*/ 109 | [Bb]uild[Ll]og.* 110 | 111 | # NUnit 112 | *.VisualState.xml 113 | TestResult.xml 114 | nunit-*.xml 115 | 116 | # Build Results of an ATL Project 117 | [Dd]ebugPS/ 118 | [Rr]eleasePS/ 119 | dlldata.c 120 | 121 | # Benchmark Results 122 | BenchmarkDotNet.Artifacts/ 123 | 124 | # .NET Core 125 | project.lock.json 126 | project.fragment.lock.json 127 | artifacts/ 128 | 129 | # ASP.NET Scaffolding 130 | ScaffoldingReadMe.txt 131 | 132 | # StyleCop 133 | StyleCopReport.xml 134 | 135 | # Files built by Visual Studio 136 | *_i.c 137 | *_p.c 138 | *_h.h 139 | *.ilk 140 | *.meta 141 | *.iobj 142 | *.pdb 143 | *.ipdb 144 | *.pgc 145 | *.pgd 146 | *.rsp 147 | *.sbr 148 | *.tlb 149 | *.tli 150 | *.tlh 151 | *.tmp 152 | *.tmp_proj 153 | *_wpftmp.csproj 154 | *.log 155 | *.tlog 156 | *.vspscc 157 | *.vssscc 158 | .builds 159 | *.pidb 160 | *.svclog 161 | *.scc 162 | 163 | # Chutzpah Test files 164 | _Chutzpah* 165 | 166 | # Visual C++ cache files 167 | ipch/ 168 | *.aps 169 | *.ncb 170 | *.opendb 171 | *.opensdf 172 | *.sdf 173 | *.cachefile 174 | *.VC.db 175 | *.VC.VC.opendb 176 | 177 | # Visual Studio profiler 178 | *.psess 179 | *.vsp 180 | *.vspx 181 | *.sap 182 | 183 | # Visual Studio Trace Files 184 | *.e2e 185 | 186 | # TFS 2012 Local Workspace 187 | $tf/ 188 | 189 | # Guidance Automation Toolkit 190 | *.gpState 191 | 192 | # ReSharper is a .NET coding add-in 193 | _ReSharper*/ 194 | *.[Rr]e[Ss]harper 195 | *.DotSettings.user 196 | 197 | # TeamCity is a build add-in 198 | _TeamCity* 199 | 200 | # DotCover is a Code Coverage Tool 201 | *.dotCover 202 | 203 | # AxoCover is a Code Coverage Tool 204 | .axoCover/* 205 | !.axoCover/settings.json 206 | 207 | # Coverlet is a free, cross platform Code Coverage Tool 208 | coverage*.json 209 | coverage*.xml 210 | coverage*.info 211 | 212 | # Visual Studio code coverage results 213 | *.coverage 214 | *.coveragexml 215 | 216 | # NCrunch 217 | _NCrunch_* 218 | .*crunch*.local.xml 219 | nCrunchTemp_* 220 | 221 | # MightyMoose 222 | *.mm.* 223 | AutoTest.Net/ 224 | 225 | # Web workbench (sass) 226 | .sass-cache/ 227 | 228 | # Installshield output folder 229 | [Ee]xpress/ 230 | 231 | # DocProject is a documentation generator add-in 232 | DocProject/buildhelp/ 233 | DocProject/Help/*.HxT 234 | DocProject/Help/*.HxC 235 | DocProject/Help/*.hhc 236 | DocProject/Help/*.hhk 237 | DocProject/Help/*.hhp 238 | DocProject/Help/Html2 239 | DocProject/Help/html 240 | 241 | # Click-Once directory 242 | publish/ 243 | 244 | # Publish Web Output 245 | *.[Pp]ublish.xml 246 | *.azurePubxml 247 | # Note: Comment the next line if you want to checkin your web deploy settings, 248 | # but database connection strings (with potential passwords) will be unencrypted 249 | *.pubxml 250 | *.publishproj 251 | 252 | # Microsoft Azure Web App publish settings. Comment the next line if you want to 253 | # checkin your Azure Web App publish settings, but sensitive information contained 254 | # in these scripts will be unencrypted 255 | PublishScripts/ 256 | 257 | # NuGet Packages 258 | *.nupkg 259 | # NuGet Symbol Packages 260 | *.snupkg 261 | # The packages folder can be ignored because of Package Restore 262 | **/[Pp]ackages/* 263 | # except build/, which is used as an MSBuild target. 264 | !**/[Pp]ackages/build/ 265 | # Uncomment if necessary however generally it will be regenerated when needed 266 | #!**/[Pp]ackages/repositories.config 267 | # NuGet v3's project.json files produces more ignorable files 268 | *.nuget.props 269 | *.nuget.targets 270 | 271 | # Microsoft Azure Build Output 272 | csx/ 273 | *.build.csdef 274 | 275 | # Microsoft Azure Emulator 276 | ecf/ 277 | rcf/ 278 | 279 | # Windows Store app package directories and files 280 | AppPackages/ 281 | BundleArtifacts/ 282 | Package.StoreAssociation.xml 283 | _pkginfo.txt 284 | *.appx 285 | *.appxbundle 286 | *.appxupload 287 | 288 | # Visual Studio cache files 289 | # files ending in .cache can be ignored 290 | *.[Cc]ache 291 | # but keep track of directories ending in .cache 292 | !?*.[Cc]ache/ 293 | 294 | # Others 295 | ClientBin/ 296 | ~$* 297 | *~ 298 | *.dbmdl 299 | *.dbproj.schemaview 300 | *.jfm 301 | *.pfx 302 | *.publishsettings 303 | orleans.codegen.cs 304 | 305 | # Including strong name files can present a security risk 306 | # (https://github.com/github/gitignore/pull/2483#issue-259490424) 307 | #*.snk 308 | 309 | # Since there are multiple workflows, uncomment next line to ignore bower_components 310 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) 311 | #bower_components/ 312 | 313 | # RIA/Silverlight projects 314 | Generated_Code/ 315 | 316 | # Backup & report files from converting an old project file 317 | # to a newer Visual Studio version. Backup files are not needed, 318 | # because we have git ;-) 319 | _UpgradeReport_Files/ 320 | Backup*/ 321 | UpgradeLog*.XML 322 | UpgradeLog*.htm 323 | ServiceFabricBackup/ 324 | *.rptproj.bak 325 | 326 | # SQL Server files 327 | *.mdf 328 | *.ldf 329 | *.ndf 330 | 331 | # Business Intelligence projects 332 | *.rdl.data 333 | *.bim.layout 334 | *.bim_*.settings 335 | *.rptproj.rsuser 336 | *- [Bb]ackup.rdl 337 | *- [Bb]ackup ([0-9]).rdl 338 | *- [Bb]ackup ([0-9][0-9]).rdl 339 | 340 | # Microsoft Fakes 341 | FakesAssemblies/ 342 | 343 | # GhostDoc plugin setting file 344 | *.GhostDoc.xml 345 | 346 | # Node.js Tools for Visual Studio 347 | .ntvs_analysis.dat 348 | node_modules/ 349 | 350 | # Visual Studio 6 build log 351 | *.plg 352 | 353 | # Visual Studio 6 workspace options file 354 | *.opt 355 | 356 | # Visual Studio 6 auto-generated workspace file (contains which files were open etc.) 357 | *.vbw 358 | 359 | # Visual Studio 6 auto-generated project file (contains which files were open etc.) 360 | *.vbp 361 | 362 | # Visual Studio 6 workspace and project file (working project files containing files to include in project) 363 | *.dsw 364 | *.dsp 365 | 366 | # Visual Studio 6 technical files 367 | 368 | # Visual Studio LightSwitch build output 369 | **/*.HTMLClient/GeneratedArtifacts 370 | **/*.DesktopClient/GeneratedArtifacts 371 | **/*.DesktopClient/ModelManifest.xml 372 | **/*.Server/GeneratedArtifacts 373 | **/*.Server/ModelManifest.xml 374 | _Pvt_Extensions 375 | 376 | # Paket dependency manager 377 | .paket/paket.exe 378 | paket-files/ 379 | 380 | # FAKE - F# Make 381 | .fake/ 382 | 383 | # CodeRush personal settings 384 | .cr/personal 385 | 386 | # Python Tools for Visual Studio (PTVS) 387 | __pycache__/ 388 | *.pyc 389 | 390 | # Cake - Uncomment if you are using it 391 | # tools/** 392 | # !tools/packages.config 393 | 394 | # Tabs Studio 395 | *.tss 396 | 397 | # Telerik's JustMock configuration file 398 | *.jmconfig 399 | 400 | # BizTalk build output 401 | *.btp.cs 402 | *.btm.cs 403 | *.odx.cs 404 | *.xsd.cs 405 | 406 | # OpenCover UI analysis results 407 | OpenCover/ 408 | 409 | # Azure Stream Analytics local run output 410 | ASALocalRun/ 411 | 412 | # MSBuild Binary and Structured Log 413 | *.binlog 414 | 415 | # NVidia Nsight GPU debugger configuration file 416 | *.nvuser 417 | 418 | # MFractors (Xamarin productivity tool) working folder 419 | .mfractor/ 420 | 421 | # Local History for Visual Studio 422 | .localhistory/ 423 | 424 | # Visual Studio History (VSHistory) files 425 | .vshistory/ 426 | 427 | # BeatPulse healthcheck temp database 428 | healthchecksdb 429 | 430 | # Backup folder for Package Reference Convert tool in Visual Studio 2017 431 | MigrationBackup/ 432 | 433 | # Ionide (cross platform F# VS Code tools) working folder 434 | .ionide/ 435 | 436 | # Fody - auto-generated XML schema 437 | FodyWeavers.xsd 438 | 439 | # VS Code files for those working on multiple tools 440 | .vscode/* 441 | !.vscode/settings.json 442 | !.vscode/tasks.json 443 | !.vscode/launch.json 444 | !.vscode/extensions.json 445 | *.code-workspace 446 | 447 | # Local History for Visual Studio Code 448 | .history/ 449 | 450 | # Windows Installer files from build outputs 451 | 452 | # JetBrains Rider 453 | *.sln.iml 454 | 455 | ### VisualStudio Patch ### 456 | # Additional files built by Visual Studio 457 | 458 | # End of https://www.toptal.com/developers/gitignore/api/windows,visualstudio,c++ 459 | --------------------------------------------------------------------------------