├── .github
└── FUNDING.yml
├── .gitignore
├── BundleExporter
├── BundleExporter.csproj
└── Program.cs
├── FileListGenerator
├── FileListGenerator.csproj
└── Program.cs
├── LICENSE
├── LibBundle.sln
├── LibBundle
├── BundleContainer.cs
├── IndexContainer.cs
├── LibBundle.csproj
└── Records
│ ├── BundleRecord.cs
│ ├── DirectoryRecord.cs
│ └── FileRecord.cs
├── README.md
└── VisualBundle
├── App.xaml
├── App.xaml.cs
├── BackgroundWindow.xaml
├── BackgroundWindow.xaml.cs
├── ErrorWindow.xaml
├── ErrorWindow.xaml.cs
├── ItemModel.cs
├── MainWindow.xaml
├── MainWindow.xaml.cs
├── OpenFolderDialog.cs
├── Properties
├── Resources.Designer.cs
└── Resources.resx
├── Resources
├── dir.ico
├── file.ico
└── notexist.ico
└── VisualBundle.csproj
/.github/FUNDING.yml:
--------------------------------------------------------------------------------
1 | # These are supported funding model platforms
2 |
3 | github: # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2]
4 | patreon: # Replace with a single Patreon username
5 | open_collective: # Replace with a single Open Collective username
6 | ko_fi: # Replace with a single Ko-fi username
7 | tidelift: # Replace with a single Tidelift platform-namepackage-name e.g., npmbabel
8 | community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry
9 | liberapay: # Replace with a single Liberapay username
10 | issuehunt: # Replace with a single IssueHunt username
11 | otechie: # Replace with a single Otechie username
12 | custom: [paypal.me/aianlinb]
13 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | ## Ignore Visual Studio temporary files, build results, and
2 | ## files generated by popular Visual Studio add-ons.
3 | ##
4 | ## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
5 |
6 | oo2core_8_win64.dll
7 | *.zip
8 |
9 | # User-specific files
10 | *.rsuser
11 | *.suo
12 | *.user
13 | *.userosscache
14 | *.sln.docstates
15 |
16 | # User-specific files (MonoDevelop/Xamarin Studio)
17 | *.userprefs
18 |
19 | # Build results
20 | [Dd]ebug/
21 | [Dd]ebugPublic/
22 | [Rr]elease/
23 | [Rr]eleases/
24 | x64/
25 | x86/
26 | [Aa][Rr][Mm]/
27 | [Aa][Rr][Mm]64/
28 | bld/
29 | [Bb]in/
30 | [Oo]bj/
31 | [Ll]og/
32 |
33 | # Visual Studio 2015/2017 cache/options directory
34 | .vs/
35 | # Uncomment if you have tasks that create the project's static files in wwwroot
36 | #wwwroot/
37 |
38 | # Visual Studio 2017 auto generated files
39 | Generated\ Files/
40 |
41 | # MSTest test Results
42 | [Tt]est[Rr]esult*/
43 | [Bb]uild[Ll]og.*
44 |
45 | # NUNIT
46 | *.VisualState.xml
47 | TestResult.xml
48 |
49 | # Build Results of an ATL Project
50 | [Dd]ebugPS/
51 | [Rr]eleasePS/
52 | dlldata.c
53 |
54 | # Benchmark Results
55 | BenchmarkDotNet.Artifacts/
56 |
57 | # .NET Core
58 | project.lock.json
59 | project.fragment.lock.json
60 | artifacts/
61 |
62 | # StyleCop
63 | StyleCopReport.xml
64 |
65 | # Files built by Visual Studio
66 | *_i.c
67 | *_p.c
68 | *_h.h
69 | *.ilk
70 | *.meta
71 | *.obj
72 | *.iobj
73 | *.pch
74 | *.pdb
75 | *.ipdb
76 | *.pgc
77 | *.pgd
78 | *.rsp
79 | *.sbr
80 | *.tlb
81 | *.tli
82 | *.tlh
83 | *.tmp
84 | *.tmp_proj
85 | *_wpftmp.csproj
86 | *.log
87 | *.vspscc
88 | *.vssscc
89 | .builds
90 | *.pidb
91 | *.svclog
92 | *.scc
93 |
94 | # Chutzpah Test files
95 | _Chutzpah*
96 |
97 | # Visual C++ cache files
98 | ipch/
99 | *.aps
100 | *.ncb
101 | *.opendb
102 | *.opensdf
103 | *.sdf
104 | *.cachefile
105 | *.VC.db
106 | *.VC.VC.opendb
107 |
108 | # Visual Studio profiler
109 | *.psess
110 | *.vsp
111 | *.vspx
112 | *.sap
113 |
114 | # Visual Studio Trace Files
115 | *.e2e
116 |
117 | # TFS 2012 Local Workspace
118 | $tf/
119 |
120 | # Guidance Automation Toolkit
121 | *.gpState
122 |
123 | # ReSharper is a .NET coding add-in
124 | _ReSharper*/
125 | *.[Rr]e[Ss]harper
126 | *.DotSettings.user
127 |
128 | # JustCode is a .NET coding add-in
129 | .JustCode
130 |
131 | # TeamCity is a build add-in
132 | _TeamCity*
133 |
134 | # DotCover is a Code Coverage Tool
135 | *.dotCover
136 |
137 | # AxoCover is a Code Coverage Tool
138 | .axoCover/*
139 | !.axoCover/settings.json
140 |
141 | # Visual Studio code coverage results
142 | *.coverage
143 | *.coveragexml
144 |
145 | # NCrunch
146 | _NCrunch_*
147 | .*crunch*.local.xml
148 | nCrunchTemp_*
149 |
150 | # MightyMoose
151 | *.mm.*
152 | AutoTest.Net/
153 |
154 | # Web workbench (sass)
155 | .sass-cache/
156 |
157 | # Installshield output folder
158 | [Ee]xpress/
159 |
160 | # DocProject is a documentation generator add-in
161 | DocProject/buildhelp/
162 | DocProject/Help/*.HxT
163 | DocProject/Help/*.HxC
164 | DocProject/Help/*.hhc
165 | DocProject/Help/*.hhk
166 | DocProject/Help/*.hhp
167 | DocProject/Help/Html2
168 | DocProject/Help/html
169 |
170 | # Click-Once directory
171 | publish/
172 |
173 | # Publish Web Output
174 | *.[Pp]ublish.xml
175 | *.azurePubxml
176 | # Note: Comment the next line if you want to checkin your web deploy settings,
177 | # but database connection strings (with potential passwords) will be unencrypted
178 | *.pubxml
179 | *.publishproj
180 |
181 | # Microsoft Azure Web App publish settings. Comment the next line if you want to
182 | # checkin your Azure Web App publish settings, but sensitive information contained
183 | # in these scripts will be unencrypted
184 | PublishScripts/
185 |
186 | # NuGet Packages
187 | *.nupkg
188 | # The packages folder can be ignored because of Package Restore
189 | **/[Pp]ackages/*
190 | # except build/, which is used as an MSBuild target.
191 | !**/[Pp]ackages/build/
192 | # Uncomment if necessary however generally it will be regenerated when needed
193 | #!**/[Pp]ackages/repositories.config
194 | # NuGet v3's project.json files produces more ignorable files
195 | *.nuget.props
196 | *.nuget.targets
197 |
198 | # Microsoft Azure Build Output
199 | csx/
200 | *.build.csdef
201 |
202 | # Microsoft Azure Emulator
203 | ecf/
204 | rcf/
205 |
206 | # Windows Store app package directories and files
207 | AppPackages/
208 | BundleArtifacts/
209 | Package.StoreAssociation.xml
210 | _pkginfo.txt
211 | *.appx
212 |
213 | # Visual Studio cache files
214 | # files ending in .cache can be ignored
215 | *.[Cc]ache
216 | # but keep track of directories ending in .cache
217 | !?*.[Cc]ache/
218 |
219 | # Others
220 | ClientBin/
221 | ~$*
222 | *~
223 | *.dbmdl
224 | *.dbproj.schemaview
225 | *.jfm
226 | *.pfx
227 | *.publishsettings
228 | orleans.codegen.cs
229 |
230 | # Including strong name files can present a security risk
231 | # (https://github.com/github/gitignore/pull/2483#issue-259490424)
232 | #*.snk
233 |
234 | # Since there are multiple workflows, uncomment next line to ignore bower_components
235 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
236 | #bower_components/
237 |
238 | # RIA/Silverlight projects
239 | Generated_Code/
240 |
241 | # Backup & report files from converting an old project file
242 | # to a newer Visual Studio version. Backup files are not needed,
243 | # because we have git ;-)
244 | _UpgradeReport_Files/
245 | Backup*/
246 | UpgradeLog*.XML
247 | UpgradeLog*.htm
248 | ServiceFabricBackup/
249 | *.rptproj.bak
250 |
251 | # SQL Server files
252 | *.mdf
253 | *.ldf
254 | *.ndf
255 |
256 | # Business Intelligence projects
257 | *.rdl.data
258 | *.bim.layout
259 | *.bim_*.settings
260 | *.rptproj.rsuser
261 | *- Backup*.rdl
262 |
263 | # Microsoft Fakes
264 | FakesAssemblies/
265 |
266 | # GhostDoc plugin setting file
267 | *.GhostDoc.xml
268 |
269 | # Node.js Tools for Visual Studio
270 | .ntvs_analysis.dat
271 | node_modules/
272 |
273 | # Visual Studio 6 build log
274 | *.plg
275 |
276 | # Visual Studio 6 workspace options file
277 | *.opt
278 |
279 | # Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
280 | *.vbw
281 |
282 | # Visual Studio LightSwitch build output
283 | **/*.HTMLClient/GeneratedArtifacts
284 | **/*.DesktopClient/GeneratedArtifacts
285 | **/*.DesktopClient/ModelManifest.xml
286 | **/*.Server/GeneratedArtifacts
287 | **/*.Server/ModelManifest.xml
288 | _Pvt_Extensions
289 |
290 | # Paket dependency manager
291 | .paket/paket.exe
292 | paket-files/
293 |
294 | # FAKE - F# Make
295 | .fake/
296 |
297 | # JetBrains Rider
298 | .idea/
299 | *.sln.iml
300 |
301 | # CodeRush personal settings
302 | .cr/personal
303 |
304 | # Python Tools for Visual Studio (PTVS)
305 | __pycache__/
306 | *.pyc
307 |
308 | # Cake - Uncomment if you are using it
309 | # tools/**
310 | # !tools/packages.config
311 |
312 | # Tabs Studio
313 | *.tss
314 |
315 | # Telerik's JustMock configuration file
316 | *.jmconfig
317 |
318 | # BizTalk build output
319 | *.btp.cs
320 | *.btm.cs
321 | *.odx.cs
322 | *.xsd.cs
323 |
324 | # OpenCover UI analysis results
325 | OpenCover/
326 |
327 | # Azure Stream Analytics local run output
328 | ASALocalRun/
329 |
330 | # MSBuild Binary and Structured Log
331 | *.binlog
332 |
333 | # NVidia Nsight GPU debugger configuration file
334 | *.nvuser
335 |
336 | # MFractors (Xamarin productivity tool) working folder
337 | .mfractor/
338 |
339 | # Local History for Visual Studio
340 | .localhistory/
341 |
342 | # BeatPulse healthcheck temp database
343 | healthchecksdb
--------------------------------------------------------------------------------
/BundleExporter/BundleExporter.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Exe
5 | net6.0
6 | aianlinb
7 | Copyright © 2020-2021 aianlinb.
8 | 2.6.0
9 | x64
10 | x64
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
--------------------------------------------------------------------------------
/BundleExporter/Program.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.IO;
3 | using System.Linq;
4 |
5 | namespace BundleExporter
6 | {
7 | class Program
8 | {
9 | static void Main()
10 | {
11 | if (!File.Exists("_.index.bin"))
12 | {
13 | Console.WriteLine("File not found: _.index.bin");
14 | Console.WriteLine("Click enter to exit . . .");
15 | Console.ReadLine();
16 | return;
17 | }
18 | if (!File.Exists("LibBundle.dll"))
19 | {
20 | Console.WriteLine("File not found: oo2core_8_win64.dll");
21 | Console.WriteLine("Click enter to exit . . .");
22 | Console.ReadLine();
23 | return;
24 | }
25 | if (!File.Exists("oo2core_8_win64.dll"))
26 | {
27 | Console.WriteLine("File not found: oo2core_8_win64.dll");
28 | Console.WriteLine("Click enter to exit . . .");
29 | Console.ReadLine();
30 | return;
31 | }
32 |
33 | Console.WriteLine("Loading . . .");
34 | var ic = new LibBundle.IndexContainer("_.index.bin");
35 | Console.WriteLine("Found:");
36 | Console.WriteLine(ic.Bundles.Length.ToString() + " BundleRecords");
37 | Console.WriteLine(ic.Files.Length.ToString() + " FileRecords");
38 | Console.WriteLine(ic.Directorys.Length.ToString() + " DirectoryRecords");
39 | var ExistBundle = ic.Bundles.Where(o => File.Exists(o.Name));
40 | Console.WriteLine(ExistBundle.Count().ToString() + " bundle.bin");
41 | Console.WriteLine();
42 |
43 | int count = 0;
44 | foreach (var b in ExistBundle)
45 | count += b.Files.Count;
46 | Console.Write("Exporting files . . . (");
47 | var str = "/" + count.ToString() + ")";
48 | count = 0;
49 | foreach (var b in ExistBundle)
50 | {
51 | var data = b.Bundle.Read();
52 | foreach (var f in b.Files)
53 | {
54 | count++;
55 | Console.CursorLeft = 23;
56 | Console.Write(count);
57 | Console.Write(str);
58 | try
59 | {
60 | Directory.CreateDirectory(Path.GetDirectoryName(f.path));
61 | var by = new byte[f.Size];
62 | data.Position = f.Offset;
63 | data.Read(by, 0, f.Size);
64 | File.WriteAllBytes(f.path, by);
65 | }
66 | catch (Exception e)
67 | {
68 | Console.Error.WriteLine(e.ToString());
69 | }
70 | }
71 | data.Close();
72 | }
73 | Console.WriteLine(Environment.NewLine);
74 | Console.WriteLine("Click enter to exit . . .");
75 | Console.ReadLine();
76 | }
77 | }
78 | }
--------------------------------------------------------------------------------
/FileListGenerator/FileListGenerator.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Exe
5 | net6.0
6 | aianlinb
7 | Copyright © 2020-2021 aianlinb.
8 | 2.6.0
9 | x64
10 | x64
11 |
12 |
13 |
14 |
15 |
16 |
17 |
--------------------------------------------------------------------------------
/FileListGenerator/Program.cs:
--------------------------------------------------------------------------------
1 | using LibBundle;
2 | using System;
3 | using System.IO;
4 |
5 | namespace FileListGenerator
6 | {
7 | class Program
8 | {
9 | static void Main(string[] args)
10 | {
11 | string path = args.Length > 0 && Path.GetFileName(args[0]) == "_.index.bin" ? args[0] : "_.index.bin";
12 | if (!File.Exists(path))
13 | {
14 | Console.WriteLine("File not found: " + path);
15 | Console.WriteLine("Click enter to exit . . .");
16 | Console.ReadLine();
17 | return;
18 | }
19 |
20 | Console.WriteLine("Loading . . .");
21 | var ic = new IndexContainer(path);
22 | Console.WriteLine("Found:");
23 | Console.WriteLine(ic.Bundles.Length.ToString() + " BundleRecords");
24 | Console.WriteLine(ic.Files.Length.ToString() + " FileRecords");
25 | Console.WriteLine(ic.Directorys.Length.ToString() + " DirectoryRecords");
26 |
27 | Console.WriteLine(Environment.NewLine + "Generating FileList . . .");
28 | var sw = File.CreateText("FileList.yml");
29 | foreach (var b in ic.Bundles)
30 | {
31 | sw.WriteLine(b.Name + ":");
32 | foreach (var f in b.Files)
33 | sw.WriteLine("- " + f.path);
34 | }
35 | sw.Flush();
36 | sw.Close();
37 | Console.WriteLine("Done!");
38 |
39 | Console.WriteLine(Environment.NewLine + "Click enter to exit . . .");
40 | Console.ReadLine();
41 | }
42 | }
43 | }
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | GNU AFFERO GENERAL PUBLIC LICENSE
2 | Version 3, 19 November 2007
3 |
4 | Copyright (C) 2007 Free Software Foundation, Inc.
5 | Everyone is permitted to copy and distribute verbatim copies
6 | of this license document, but changing it is not allowed.
7 |
8 | Preamble
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29 | you this License which gives you legal permission to copy, distribute
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33 | improvements made in alternate versions of the program, if they
34 | receive widespread use, become available for other developers to
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44 | to the community. It requires the operator of a network server to
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217 |
218 | d) If the work has interactive user interfaces, each must display
219 | Appropriate Legal Notices; however, if the Program has interactive
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221 | work need not make them do so.
222 |
223 | A compilation of a covered work with other separate and independent
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226 | in or on a volume of a storage or distribution medium, is called an
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232 |
233 | 6. Conveying Non-Source Forms.
234 |
235 | You may convey a covered work in object code form under the terms
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239 |
240 | a) Convey the object code in, or embodied in, a physical product
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242 | Corresponding Source fixed on a durable physical medium
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245 | b) Convey the object code in, or embodied in, a physical product
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247 | written offer, valid for at least three years and valid for as
248 | long as you offer spare parts or customer support for that product
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250 | copy of the Corresponding Source for all the software in the
251 | product that is covered by this License, on a durable physical
252 | medium customarily used for software interchange, for a price no
253 | more than your reasonable cost of physically performing this
254 | conveying of source, or (2) access to copy the
255 | Corresponding Source from a network server at no charge.
256 |
257 | c) Convey individual copies of the object code with a copy of the
258 | written offer to provide the Corresponding Source. This
259 | alternative is allowed only occasionally and noncommercially, and
260 | only if you received the object code with such an offer, in accord
261 | with subsection 6b.
262 |
263 | d) Convey the object code by offering access from a designated
264 | place (gratis or for a charge), and offer equivalent access to the
265 | Corresponding Source in the same way through the same place at no
266 | further charge. You need not require recipients to copy the
267 | Corresponding Source along with the object code. If the place to
268 | copy the object code is a network server, the Corresponding Source
269 | may be on a different server (operated by you or a third party)
270 | that supports equivalent copying facilities, provided you maintain
271 | clear directions next to the object code saying where to find the
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274 | available for as long as needed to satisfy these requirements.
275 |
276 | e) Convey the object code using peer-to-peer transmission, provided
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278 | Source of the work are being offered to the general public at no
279 | charge under subsection 6d.
280 |
281 | A separable portion of the object code, whose source code is excluded
282 | from the Corresponding Source as a System Library, need not be
283 | included in conveying the object code work.
284 |
285 | A "User Product" is either (1) a "consumer product", which means any
286 | tangible personal property which is normally used for personal, family,
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297 |
298 | "Installation Information" for a User Product means any methods,
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303 | code is in no case prevented or interfered with solely because
304 | modification has been made.
305 |
306 | If you convey an object code work under this section in, or with, or
307 | specifically for use in, a User Product, and the conveying occurs as
308 | part of a transaction in which the right of possession and use of the
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313 | if neither you nor any third party retains the ability to install
314 | modified object code on the User Product (for example, the work has
315 | been installed in ROM).
316 |
317 | The requirement to provide Installation Information does not include a
318 | requirement to continue to provide support service, warranty, or updates
319 | for a work that has been modified or installed by the recipient, or for
320 | the User Product in which it has been modified or installed. Access to a
321 | network may be denied when the modification itself materially and
322 | adversely affects the operation of the network or violates the rules and
323 | protocols for communication across the network.
324 |
325 | Corresponding Source conveyed, and Installation Information provided,
326 | in accord with this section must be in a format that is publicly
327 | documented (and with an implementation available to the public in
328 | source code form), and must require no special password or key for
329 | unpacking, reading or copying.
330 |
331 | 7. Additional Terms.
332 |
333 | "Additional permissions" are terms that supplement the terms of this
334 | License by making exceptions from one or more of its conditions.
335 | Additional permissions that are applicable to the entire Program shall
336 | be treated as though they were included in this License, to the extent
337 | that they are valid under applicable law. If additional permissions
338 | apply only to part of the Program, that part may be used separately
339 | under those permissions, but the entire Program remains governed by
340 | this License without regard to the additional permissions.
341 |
342 | When you convey a copy of a covered work, you may at your option
343 | remove any additional permissions from that copy, or from any part of
344 | it. (Additional permissions may be written to require their own
345 | removal in certain cases when you modify the work.) You may place
346 | additional permissions on material, added by you to a covered work,
347 | for which you have or can give appropriate copyright permission.
348 |
349 | Notwithstanding any other provision of this License, for material you
350 | add to a covered work, you may (if authorized by the copyright holders of
351 | that material) supplement the terms of this License with terms:
352 |
353 | a) Disclaiming warranty or limiting liability differently from the
354 | terms of sections 15 and 16 of this License; or
355 |
356 | b) Requiring preservation of specified reasonable legal notices or
357 | author attributions in that material or in the Appropriate Legal
358 | Notices displayed by works containing it; or
359 |
360 | c) Prohibiting misrepresentation of the origin of that material, or
361 | requiring that modified versions of such material be marked in
362 | reasonable ways as different from the original version; or
363 |
364 | d) Limiting the use for publicity purposes of names of licensors or
365 | authors of the material; or
366 |
367 | e) Declining to grant rights under trademark law for use of some
368 | trade names, trademarks, or service marks; or
369 |
370 | f) Requiring indemnification of licensors and authors of that
371 | material by anyone who conveys the material (or modified versions of
372 | it) with contractual assumptions of liability to the recipient, for
373 | any liability that these contractual assumptions directly impose on
374 | those licensors and authors.
375 |
376 | All other non-permissive additional terms are considered "further
377 | restrictions" within the meaning of section 10. If the Program as you
378 | received it, or any part of it, contains a notice stating that it is
379 | governed by this License along with a term that is a further
380 | restriction, you may remove that term. If a license document contains
381 | a further restriction but permits relicensing or conveying under this
382 | License, you may add to a covered work material governed by the terms
383 | of that license document, provided that the further restriction does
384 | not survive such relicensing or conveying.
385 |
386 | If you add terms to a covered work in accord with this section, you
387 | must place, in the relevant source files, a statement of the
388 | additional terms that apply to those files, or a notice indicating
389 | where to find the applicable terms.
390 |
391 | Additional terms, permissive or non-permissive, may be stated in the
392 | form of a separately written license, or stated as exceptions;
393 | the above requirements apply either way.
394 |
395 | 8. Termination.
396 |
397 | You may not propagate or modify a covered work except as expressly
398 | provided under this License. Any attempt otherwise to propagate or
399 | modify it is void, and will automatically terminate your rights under
400 | this License (including any patent licenses granted under the third
401 | paragraph of section 11).
402 |
403 | However, if you cease all violation of this License, then your
404 | license from a particular copyright holder is reinstated (a)
405 | provisionally, unless and until the copyright holder explicitly and
406 | finally terminates your license, and (b) permanently, if the copyright
407 | holder fails to notify you of the violation by some reasonable means
408 | prior to 60 days after the cessation.
409 |
410 | Moreover, your license from a particular copyright holder is
411 | reinstated permanently if the copyright holder notifies you of the
412 | violation by some reasonable means, this is the first time you have
413 | received notice of violation of this License (for any work) from that
414 | copyright holder, and you cure the violation prior to 30 days after
415 | your receipt of the notice.
416 |
417 | Termination of your rights under this section does not terminate the
418 | licenses of parties who have received copies or rights from you under
419 | this License. If your rights have been terminated and not permanently
420 | reinstated, you do not qualify to receive new licenses for the same
421 | material under section 10.
422 |
423 | 9. Acceptance Not Required for Having Copies.
424 |
425 | You are not required to accept this License in order to receive or
426 | run a copy of the Program. Ancillary propagation of a covered work
427 | occurring solely as a consequence of using peer-to-peer transmission
428 | to receive a copy likewise does not require acceptance. However,
429 | nothing other than this License grants you permission to propagate or
430 | modify any covered work. These actions infringe copyright if you do
431 | not accept this License. Therefore, by modifying or propagating a
432 | covered work, you indicate your acceptance of this License to do so.
433 |
434 | 10. Automatic Licensing of Downstream Recipients.
435 |
436 | Each time you convey a covered work, the recipient automatically
437 | receives a license from the original licensors, to run, modify and
438 | propagate that work, subject to this License. You are not responsible
439 | for enforcing compliance by third parties with this License.
440 |
441 | An "entity transaction" is a transaction transferring control of an
442 | organization, or substantially all assets of one, or subdividing an
443 | organization, or merging organizations. If propagation of a covered
444 | work results from an entity transaction, each party to that
445 | transaction who receives a copy of the work also receives whatever
446 | licenses to the work the party's predecessor in interest had or could
447 | give under the previous paragraph, plus a right to possession of the
448 | Corresponding Source of the work from the predecessor in interest, if
449 | the predecessor has it or can get it with reasonable efforts.
450 |
451 | You may not impose any further restrictions on the exercise of the
452 | rights granted or affirmed under this License. For example, you may
453 | not impose a license fee, royalty, or other charge for exercise of
454 | rights granted under this License, and you may not initiate litigation
455 | (including a cross-claim or counterclaim in a lawsuit) alleging that
456 | any patent claim is infringed by making, using, selling, offering for
457 | sale, or importing the Program or any portion of it.
458 |
459 | 11. Patents.
460 |
461 | A "contributor" is a copyright holder who authorizes use under this
462 | License of the Program or a work on which the Program is based. The
463 | work thus licensed is called the contributor's "contributor version".
464 |
465 | A contributor's "essential patent claims" are all patent claims
466 | owned or controlled by the contributor, whether already acquired or
467 | hereafter acquired, that would be infringed by some manner, permitted
468 | by this License, of making, using, or selling its contributor version,
469 | but do not include claims that would be infringed only as a
470 | consequence of further modification of the contributor version. For
471 | purposes of this definition, "control" includes the right to grant
472 | patent sublicenses in a manner consistent with the requirements of
473 | this License.
474 |
475 | Each contributor grants you a non-exclusive, worldwide, royalty-free
476 | patent license under the contributor's essential patent claims, to
477 | make, use, sell, offer for sale, import and otherwise run, modify and
478 | propagate the contents of its contributor version.
479 |
480 | In the following three paragraphs, a "patent license" is any express
481 | agreement or commitment, however denominated, not to enforce a patent
482 | (such as an express permission to practice a patent or covenant not to
483 | sue for patent infringement). To "grant" such a patent license to a
484 | party means to make such an agreement or commitment not to enforce a
485 | patent against the party.
486 |
487 | If you convey a covered work, knowingly relying on a patent license,
488 | and the Corresponding Source of the work is not available for anyone
489 | to copy, free of charge and under the terms of this License, through a
490 | publicly available network server or other readily accessible means,
491 | then you must either (1) cause the Corresponding Source to be so
492 | available, or (2) arrange to deprive yourself of the benefit of the
493 | patent license for this particular work, or (3) arrange, in a manner
494 | consistent with the requirements of this License, to extend the patent
495 | license to downstream recipients. "Knowingly relying" means you have
496 | actual knowledge that, but for the patent license, your conveying the
497 | covered work in a country, or your recipient's use of the covered work
498 | in a country, would infringe one or more identifiable patents in that
499 | country that you have reason to believe are valid.
500 |
501 | If, pursuant to or in connection with a single transaction or
502 | arrangement, you convey, or propagate by procuring conveyance of, a
503 | covered work, and grant a patent license to some of the parties
504 | receiving the covered work authorizing them to use, propagate, modify
505 | or convey a specific copy of the covered work, then the patent license
506 | you grant is automatically extended to all recipients of the covered
507 | work and works based on it.
508 |
509 | A patent license is "discriminatory" if it does not include within
510 | the scope of its coverage, prohibits the exercise of, or is
511 | conditioned on the non-exercise of one or more of the rights that are
512 | specifically granted under this License. You may not convey a covered
513 | work if you are a party to an arrangement with a third party that is
514 | in the business of distributing software, under which you make payment
515 | to the third party based on the extent of your activity of conveying
516 | the work, and under which the third party grants, to any of the
517 | parties who would receive the covered work from you, a discriminatory
518 | patent license (a) in connection with copies of the covered work
519 | conveyed by you (or copies made from those copies), or (b) primarily
520 | for and in connection with specific products or compilations that
521 | contain the covered work, unless you entered into that arrangement,
522 | or that patent license was granted, prior to 28 March 2007.
523 |
524 | Nothing in this License shall be construed as excluding or limiting
525 | any implied license or other defenses to infringement that may
526 | otherwise be available to you under applicable patent law.
527 |
528 | 12. No Surrender of Others' Freedom.
529 |
530 | If conditions are imposed on you (whether by court order, agreement or
531 | otherwise) that contradict the conditions of this License, they do not
532 | excuse you from the conditions of this License. If you cannot convey a
533 | covered work so as to satisfy simultaneously your obligations under this
534 | License and any other pertinent obligations, then as a consequence you may
535 | not convey it at all. For example, if you agree to terms that obligate you
536 | to collect a royalty for further conveying from those to whom you convey
537 | the Program, the only way you could satisfy both those terms and this
538 | License would be to refrain entirely from conveying the Program.
539 |
540 | 13. Remote Network Interaction; Use with the GNU General Public License.
541 |
542 | Notwithstanding any other provision of this License, if you modify the
543 | Program, your modified version must prominently offer all users
544 | interacting with it remotely through a computer network (if your version
545 | supports such interaction) an opportunity to receive the Corresponding
546 | Source of your version by providing access to the Corresponding Source
547 | from a network server at no charge, through some standard or customary
548 | means of facilitating copying of software. This Corresponding Source
549 | shall include the Corresponding Source for any work covered by version 3
550 | of the GNU General Public License that is incorporated pursuant to the
551 | following paragraph.
552 |
553 | Notwithstanding any other provision of this License, you have
554 | permission to link or combine any covered work with a work licensed
555 | under version 3 of the GNU General Public License into a single
556 | combined work, and to convey the resulting work. The terms of this
557 | License will continue to apply to the part which is the covered work,
558 | but the work with which it is combined will remain governed by version
559 | 3 of the GNU General Public License.
560 |
561 | 14. Revised Versions of this License.
562 |
563 | The Free Software Foundation may publish revised and/or new versions of
564 | the GNU Affero General Public License from time to time. Such new versions
565 | will be similar in spirit to the present version, but may differ in detail to
566 | address new problems or concerns.
567 |
568 | Each version is given a distinguishing version number. If the
569 | Program specifies that a certain numbered version of the GNU Affero General
570 | Public License "or any later version" applies to it, you have the
571 | option of following the terms and conditions either of that numbered
572 | version or of any later version published by the Free Software
573 | Foundation. If the Program does not specify a version number of the
574 | GNU Affero General Public License, you may choose any version ever published
575 | by the Free Software Foundation.
576 |
577 | If the Program specifies that a proxy can decide which future
578 | versions of the GNU Affero General Public License can be used, that proxy's
579 | public statement of acceptance of a version permanently authorizes you
580 | to choose that version for the Program.
581 |
582 | Later license versions may give you additional or different
583 | permissions. However, no additional obligations are imposed on any
584 | author or copyright holder as a result of your choosing to follow a
585 | later version.
586 |
587 | 15. Disclaimer of Warranty.
588 |
589 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
590 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
591 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
592 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
593 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
594 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
595 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
596 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
597 |
598 | 16. Limitation of Liability.
599 |
600 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
601 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
602 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
603 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
604 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
605 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
606 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
607 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
608 | SUCH DAMAGES.
609 |
610 | 17. Interpretation of Sections 15 and 16.
611 |
612 | If the disclaimer of warranty and limitation of liability provided
613 | above cannot be given local legal effect according to their terms,
614 | reviewing courts shall apply local law that most closely approximates
615 | an absolute waiver of all civil liability in connection with the
616 | Program, unless a warranty or assumption of liability accompanies a
617 | copy of the Program in return for a fee.
618 |
619 | END OF TERMS AND CONDITIONS
620 |
621 | How to Apply These Terms to Your New Programs
622 |
623 | If you develop a new program, and you want it to be of the greatest
624 | possible use to the public, the best way to achieve this is to make it
625 | free software which everyone can redistribute and change under these terms.
626 |
627 | To do so, attach the following notices to the program. It is safest
628 | to attach them to the start of each source file to most effectively
629 | state the exclusion of warranty; and each file should have at least
630 | the "copyright" line and a pointer to where the full notice is found.
631 |
632 |
633 | Copyright (C)
634 |
635 | This program is free software: you can redistribute it and/or modify
636 | it under the terms of the GNU Affero General Public License as published
637 | by the Free Software Foundation, either version 3 of the License, or
638 | (at your option) any later version.
639 |
640 | This program is distributed in the hope that it will be useful,
641 | but WITHOUT ANY WARRANTY; without even the implied warranty of
642 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
643 | GNU Affero General Public License for more details.
644 |
645 | You should have received a copy of the GNU Affero General Public License
646 | along with this program. If not, see .
647 |
648 | Also add information on how to contact you by electronic and paper mail.
649 |
650 | If your software can interact with users remotely through a computer
651 | network, you should also make sure that it provides a way for users to
652 | get its source. For example, if your program is a web application, its
653 | interface could display a "Source" link that leads users to an archive
654 | of the code. There are many ways you could offer source, and different
655 | solutions will be better for different programs; see section 13 for the
656 | specific requirements.
657 |
658 | You should also get your employer (if you work as a programmer) or school,
659 | if any, to sign a "copyright disclaimer" for the program, if necessary.
660 | For more information on this, and how to apply and follow the GNU AGPL, see
661 | .
662 |
--------------------------------------------------------------------------------
/LibBundle.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio Version 16
4 | VisualStudioVersion = 16.0.30503.244
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "LibBundle", "LibBundle\LibBundle.csproj", "{9B9CD245-6053-4F42-8256-0C4B413D82C8}"
7 | EndProject
8 | Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "BundleExporter", "BundleExporter\BundleExporter.csproj", "{EC9F6B3B-0B47-4DF2-9272-7372312ECDAF}"
9 | EndProject
10 | Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "VisualBundle", "VisualBundle\VisualBundle.csproj", "{FBDFA120-5123-4A64-B378-B6C252C5D978}"
11 | EndProject
12 | Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "FileListGenerator", "FileListGenerator\FileListGenerator.csproj", "{25E83531-FD68-4483-A133-C1A40EC762D7}"
13 | EndProject
14 | Global
15 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
16 | Debug|x64 = Debug|x64
17 | Release|x64 = Release|x64
18 | EndGlobalSection
19 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
20 | {9B9CD245-6053-4F42-8256-0C4B413D82C8}.Debug|x64.ActiveCfg = Debug|x64
21 | {9B9CD245-6053-4F42-8256-0C4B413D82C8}.Debug|x64.Build.0 = Debug|x64
22 | {9B9CD245-6053-4F42-8256-0C4B413D82C8}.Release|x64.ActiveCfg = Release|x64
23 | {9B9CD245-6053-4F42-8256-0C4B413D82C8}.Release|x64.Build.0 = Release|x64
24 | {EC9F6B3B-0B47-4DF2-9272-7372312ECDAF}.Debug|x64.ActiveCfg = Debug|x64
25 | {EC9F6B3B-0B47-4DF2-9272-7372312ECDAF}.Debug|x64.Build.0 = Debug|x64
26 | {EC9F6B3B-0B47-4DF2-9272-7372312ECDAF}.Release|x64.ActiveCfg = Release|x64
27 | {EC9F6B3B-0B47-4DF2-9272-7372312ECDAF}.Release|x64.Build.0 = Release|x64
28 | {FBDFA120-5123-4A64-B378-B6C252C5D978}.Debug|x64.ActiveCfg = Debug|x64
29 | {FBDFA120-5123-4A64-B378-B6C252C5D978}.Debug|x64.Build.0 = Debug|x64
30 | {FBDFA120-5123-4A64-B378-B6C252C5D978}.Release|x64.ActiveCfg = Release|x64
31 | {FBDFA120-5123-4A64-B378-B6C252C5D978}.Release|x64.Build.0 = Release|x64
32 | {25E83531-FD68-4483-A133-C1A40EC762D7}.Debug|x64.ActiveCfg = Debug|x64
33 | {25E83531-FD68-4483-A133-C1A40EC762D7}.Debug|x64.Build.0 = Debug|x64
34 | {25E83531-FD68-4483-A133-C1A40EC762D7}.Release|x64.ActiveCfg = Release|x64
35 | {25E83531-FD68-4483-A133-C1A40EC762D7}.Release|x64.Build.0 = Release|x64
36 | EndGlobalSection
37 | GlobalSection(SolutionProperties) = preSolution
38 | HideSolutionNode = FALSE
39 | EndGlobalSection
40 | GlobalSection(ExtensibilityGlobals) = postSolution
41 | SolutionGuid = {5C9AC6A7-086D-4814-A8AE-ACB5B5378C28}
42 | EndGlobalSection
43 | EndGlobal
44 |
--------------------------------------------------------------------------------
/LibBundle/BundleContainer.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.IO;
3 | using System.Linq;
4 | using System.Runtime.InteropServices;
5 |
6 | namespace LibBundle {
7 | public class BundleContainer {
8 | [DllImport("oo2core_9_win64.dll")]
9 | public static extern int OodleLZ_Decompress(byte[] buffer, int bufferSize, byte[] result, long outputBufferSize, int a, int b, int c, IntPtr d, long e, IntPtr f, IntPtr g, IntPtr h, long i, int ThreadModule);
10 | [DllImport("oo2core_9_win64.dll")]
11 | public static extern int OodleLZ_Compress(ENCODE_TYPES format, byte[] buffer, long bufferSize, byte[] outputBuffer, COMPRESSTION_LEVEL level, IntPtr opts, long offs, long unused, IntPtr scratch, long scratch_size);
12 | public enum ENCODE_TYPES {
13 | LZH = 0,
14 | LZHLW = 1,
15 | LZNIB = 2,
16 | NONE = 3,
17 | LZB16 = 4,
18 | LZBLW = 5,
19 | LZA = 6,
20 | LZNA = 7,
21 | KRAKEN = 8,
22 | MERMAID = 9,
23 | BITKNIT = 10,
24 | SELKIE = 11,
25 | HYDRA = 12,
26 | LEVIATHAN = 13
27 | }
28 | public enum COMPRESSTION_LEVEL {
29 | None,
30 | SuperFast,
31 | VeryFast,
32 | Fast,
33 | Normal,
34 | Optimal1,
35 | Optimal2,
36 | Optimal3,
37 | Optimal4,
38 | Optimal5
39 | }
40 |
41 | public string path;
42 | public long offset;
43 | public COMPRESSTION_LEVEL Compression_Level = COMPRESSTION_LEVEL.Normal;
44 |
45 | public int uncompressed_size;
46 | public int compressed_size;
47 | public int head_size; // entry_count * 4 + 48
48 | public ENCODE_TYPES encoder; // 13
49 | public int unknown; // 1
50 | public long size_decompressed; // uncompressed_size
51 | public long size_compressed; // compressed_size
52 | public int entry_count;
53 | public int chunk_size; // 256KB == 262144
54 | public int unknown3; // 0
55 | public int unknown4; // 0
56 | public int unknown5; // 0
57 | public int unknown6; // 0
58 |
59 | // For UnPacking
60 | public BundleContainer(string path) {
61 | this.path = path;
62 | var br = new BinaryReader(File.Open(path, FileMode.Open, FileAccess.Read, FileShare.ReadWrite));
63 | Initialize(br);
64 | br.Close();
65 | }
66 | // For UnPacking
67 | public BundleContainer(BinaryReader br) {
68 | Initialize(br);
69 | }
70 | protected virtual void Initialize(BinaryReader br) {
71 | offset = br.BaseStream.Position;
72 | uncompressed_size = br.ReadInt32();
73 | compressed_size = br.ReadInt32();
74 | head_size = br.ReadInt32();
75 | encoder = (ENCODE_TYPES)br.ReadInt32();
76 | unknown = br.ReadInt32();
77 | size_decompressed = (int)br.ReadInt64();
78 | size_compressed = br.ReadInt64();
79 | entry_count = br.ReadInt32();
80 | chunk_size = br.ReadInt32();
81 | unknown3 = br.ReadInt32();
82 | unknown4 = br.ReadInt32();
83 | unknown5 = br.ReadInt32();
84 | unknown6 = br.ReadInt32();
85 | }
86 |
87 | // For Packing
88 | public BundleContainer() {
89 | offset = 0;
90 | encoder = ENCODE_TYPES.LEVIATHAN;
91 | chunk_size = 262144;
92 | unknown = 1;
93 | unknown3 = unknown4 = unknown5 = unknown6 = 0;
94 | }
95 |
96 | // UnPacking
97 | public virtual MemoryStream Read(string path = null) {
98 | offset = 0;
99 | var br = new BinaryReader(File.OpenRead(path ?? this.path));
100 | var ms = Read(br);
101 | br.Close();
102 | return ms;
103 | }
104 | // UnPacking
105 | public virtual MemoryStream Read(BinaryReader br) {
106 | if (br == null) return Read();
107 | br.BaseStream.Seek(offset + 60, SeekOrigin.Begin);
108 |
109 | var chunks = new int[entry_count];
110 | for (var i = 0; i < entry_count; i++)
111 | chunks[i] = br.ReadInt32();
112 |
113 | var data = new MemoryStream(uncompressed_size);
114 | for (var i = 0; i < entry_count; i++) {
115 | var b = br.ReadBytes(chunks[i]);
116 | var size = (i + 1 == entry_count) ? uncompressed_size - (chunk_size * (entry_count - 1)) : chunk_size; // isLast ?
117 | var toSave = new byte[size + 64];
118 | _ = OodleLZ_Decompress(b, b.Length, toSave, size, 0, 0, 0, IntPtr.Zero, 0, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, 0, 3);
119 | data.Write(toSave, 0, size);
120 | }
121 |
122 | return data;
123 | }
124 |
125 | public virtual byte[] AppendAndSave(Stream newData, string originalPath = null) {
126 | offset = 0;
127 | return AppendAndSave(newData, File.Open(originalPath ?? path, FileMode.Open, FileAccess.Read, FileShare.ReadWrite));
128 | }
129 |
130 | public virtual byte[] AppendAndSave(Stream newData, Stream originalData) {
131 | originalData.Seek(offset + 60, SeekOrigin.Begin);
132 | var OldChunkCompressedSizes = new byte[(entry_count - 1) * 4];
133 | originalData.Read(OldChunkCompressedSizes, 0, OldChunkCompressedSizes.Length);
134 |
135 | var lastCunkCompressedSize = originalData.ReadByte() | originalData.ReadByte() << 8 | originalData.ReadByte() << 16 | originalData.ReadByte() << 24; //ReadInt32
136 |
137 | var lastCunkDecompressedSize = uncompressed_size - (chunk_size * (entry_count - 1));
138 |
139 | uncompressed_size = (int)(size_decompressed += newData.Length);
140 | entry_count = uncompressed_size / chunk_size;
141 | if (uncompressed_size % chunk_size != 0) entry_count++;
142 | head_size = entry_count * 4 + 48;
143 |
144 | var msToSave = new MemoryStream();
145 | var bw = new BinaryWriter(msToSave);
146 |
147 | msToSave.Seek(60 + (entry_count * 4), SeekOrigin.Begin);
148 | var o = new byte[compressed_size - lastCunkCompressedSize];
149 | originalData.Read(o, 0, o.Length);
150 | bw.Write(o);
151 |
152 | var lastChunkCompressedData = new byte[lastCunkCompressedSize];
153 | originalData.Read(lastChunkCompressedData, 0, lastCunkCompressedSize);
154 | var lastCunkDecompressedData = new byte[lastCunkDecompressedSize + 64];
155 | _ = OodleLZ_Decompress(lastChunkCompressedData, lastCunkCompressedSize, lastCunkDecompressedData, lastCunkDecompressedSize, 0, 0, 0, IntPtr.Zero, 0, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, 0, 3);
156 |
157 | newData.Seek(0, SeekOrigin.Begin);
158 | compressed_size -= lastCunkCompressedSize;
159 | var NewChunkCompressedSizes = new int[entry_count - (OldChunkCompressedSizes.Length / 4)];
160 |
161 | var FirstNewDataChunk = new byte[Math.Min(chunk_size - lastCunkDecompressedSize, newData.Length)];
162 | newData.Read(FirstNewDataChunk, 0, FirstNewDataChunk.Length);
163 | FirstNewDataChunk = lastCunkDecompressedData.Take(lastCunkDecompressedSize).Concat(FirstNewDataChunk).ToArray();
164 | var CompressedChunk = new byte[FirstNewDataChunk.Length + 548];
165 | var CompressedLength = OodleLZ_Compress(encoder, FirstNewDataChunk, FirstNewDataChunk.Length, CompressedChunk, Compression_Level, IntPtr.Zero, 0, 0, IntPtr.Zero, 0);
166 | compressed_size += NewChunkCompressedSizes[0] = CompressedLength;
167 | bw.Write(CompressedChunk, 0, CompressedLength);
168 | for (var i = 1; i < NewChunkCompressedSizes.Length; i++) {
169 | var size = (i + 1 == NewChunkCompressedSizes.Length) ? uncompressed_size - (chunk_size * (entry_count - 1)) : chunk_size;
170 | var b = new byte[size];
171 | newData.Read(b, 0, size);
172 | var by = new byte[b.Length + 548];
173 | var l = OodleLZ_Compress(encoder, b, size, by, Compression_Level, IntPtr.Zero, 0, 0, IntPtr.Zero, 0);
174 | compressed_size += NewChunkCompressedSizes[i] = l;
175 | bw.Write(by, 0, l);
176 | }
177 | size_compressed = compressed_size;
178 |
179 | msToSave.Seek(60, SeekOrigin.Begin);
180 | bw.Write(OldChunkCompressedSizes);
181 | for (var i = 0; i < NewChunkCompressedSizes.Length; i++)
182 | bw.Write(NewChunkCompressedSizes[i]);
183 |
184 | msToSave.Seek(0, SeekOrigin.Begin);
185 | bw.Write(uncompressed_size);
186 | bw.Write(compressed_size);
187 | bw.Write(head_size);
188 | bw.Write((uint)encoder);
189 | bw.Write(unknown);
190 | bw.Write(size_decompressed);
191 | bw.Write(size_compressed);
192 | bw.Write(entry_count);
193 | bw.Write(chunk_size);
194 | bw.Write(unknown3);
195 | bw.Write(unknown4);
196 | bw.Write(unknown5);
197 | bw.Write(unknown6);
198 |
199 | bw.Flush();
200 | var result = msToSave.ToArray();
201 | bw.Close();
202 | return result;
203 | }
204 |
205 | // Packing
206 | public virtual void Save(Stream newData, string savePath) {
207 | var bw = new BinaryWriter(File.OpenWrite(savePath ?? path));
208 |
209 | uncompressed_size = (int)(size_decompressed = newData.Length);
210 | entry_count = uncompressed_size / chunk_size;
211 | if (uncompressed_size % chunk_size != 0) entry_count++;
212 | head_size = entry_count * 4 + 48;
213 |
214 | bw.BaseStream.Seek(60 + entry_count * 4, SeekOrigin.Begin);
215 | newData.Seek(0, SeekOrigin.Begin);
216 | compressed_size = 0;
217 | var chunks = new int[entry_count];
218 | for (var i = 0; i < entry_count; i++) {
219 | var b = new byte[i + 1 == entry_count ? uncompressed_size - (entry_count - 1) * chunk_size : chunk_size];
220 | newData.Read(b, 0, b.Length);
221 | var by = new byte[b.Length + 548];
222 | var l = OodleLZ_Compress(encoder, b, b.Length, by, Compression_Level, IntPtr.Zero, 0, 0, IntPtr.Zero, 0);
223 | compressed_size += chunks[i] = l;
224 | bw.Write(by, 0, l);
225 | }
226 | size_compressed = compressed_size;
227 |
228 | bw.BaseStream.Seek(60, SeekOrigin.Begin);
229 | foreach (var c in chunks) bw.Write(c);
230 |
231 | bw.BaseStream.Seek(0, SeekOrigin.Begin);
232 | bw.Write(uncompressed_size);
233 | bw.Write(compressed_size);
234 | bw.Write(head_size);
235 | bw.Write((uint)encoder);
236 | bw.Write(unknown);
237 | bw.Write(size_decompressed);
238 | bw.Write(size_compressed);
239 | bw.Write(entry_count);
240 | bw.Write(chunk_size);
241 | bw.Write(unknown3);
242 | bw.Write(unknown4);
243 | bw.Write(unknown5);
244 | bw.Write(unknown6);
245 |
246 | bw.Flush();
247 | bw.Close();
248 | }
249 | // Packing
250 | public virtual byte[] Save(Stream newData) {
251 | var msToSave = new MemoryStream();
252 | var bw = new BinaryWriter(msToSave);
253 |
254 | uncompressed_size = (int)(size_decompressed = newData.Length);
255 | entry_count = uncompressed_size / chunk_size;
256 | if (uncompressed_size % chunk_size != 0) entry_count++;
257 | head_size = entry_count * 4 + 48;
258 |
259 | msToSave.Seek(60 + (entry_count * 4), SeekOrigin.Begin);
260 | newData.Seek(0, SeekOrigin.Begin);
261 | compressed_size = 0;
262 | var chunks = new int[entry_count];
263 | for (var i = 0; i < entry_count; i++) {
264 | var b = new byte[i + 1 == entry_count ? uncompressed_size - (entry_count - 1) * chunk_size : chunk_size];
265 | newData.Read(b, 0, b.Length);
266 | var by = new byte[b.Length + 548];
267 | var l = OodleLZ_Compress(encoder, b, b.Length, by, Compression_Level, IntPtr.Zero, 0, 0, IntPtr.Zero, 0);
268 | compressed_size += chunks[i] = l;
269 | bw.Write(by, 0, l);
270 | }
271 | size_compressed = compressed_size;
272 |
273 | msToSave.Seek(60, SeekOrigin.Begin);
274 | for (var i = 0; i < entry_count; i++)
275 | bw.Write(chunks[i]);
276 |
277 | msToSave.Seek(0, SeekOrigin.Begin);
278 | bw.Write(uncompressed_size);
279 | bw.Write(compressed_size);
280 | bw.Write(head_size);
281 | bw.Write((uint)encoder);
282 | bw.Write(unknown);
283 | bw.Write(size_decompressed);
284 | bw.Write(size_compressed);
285 | bw.Write(entry_count);
286 | bw.Write(chunk_size);
287 | bw.Write(unknown3);
288 | bw.Write(unknown4);
289 | bw.Write(unknown5);
290 | bw.Write(unknown6);
291 |
292 | bw.Flush();
293 | var result = msToSave.ToArray();
294 | bw.Close();
295 | return result;
296 | }
297 | }
298 | }
--------------------------------------------------------------------------------
/LibBundle/IndexContainer.cs:
--------------------------------------------------------------------------------
1 | using LibBundle.Records;
2 | using System.Collections.Generic;
3 | using System.IO;
4 | using System.Text;
5 |
6 | namespace LibBundle
7 | {
8 | public class IndexContainer
9 | {
10 | public readonly BundleContainer BundleContainer;
11 | public readonly BundleRecord[] Bundles;
12 | public readonly FileRecord[] Files;
13 | public readonly DirectoryRecord[] Directorys;
14 | public readonly Dictionary FindFiles = new();
15 | public readonly HashSet Paths = new();
16 | public readonly byte[] directoryBundleData;
17 |
18 | protected static BinaryReader tmp;
19 | public IndexContainer(string path) : this(tmp = new BinaryReader(File.OpenRead(path)))
20 | {
21 | tmp.Close();
22 | tmp = null;
23 | }
24 | public IndexContainer(BinaryReader br)
25 | {
26 | BundleContainer = new BundleContainer(br);
27 | var data = BundleContainer.Read(br);
28 | data.Seek(0, SeekOrigin.Begin);
29 | var databr = new BinaryReader(data);
30 |
31 | var bundleCount = databr.ReadInt32();
32 | Bundles = new BundleRecord[bundleCount];
33 | for (var i = 0; i < bundleCount; i++)
34 | Bundles[i] = new BundleRecord(databr) { bundleIndex = i };
35 |
36 | var fileCount = databr.ReadInt32();
37 | Files = new FileRecord[fileCount];
38 | for (var i = 0; i < fileCount; i++)
39 | {
40 | var f = new FileRecord(databr);
41 | Files[i] = f;
42 | FindFiles[f.NameHash] = f;
43 | var b = Bundles[f.BundleIndex];
44 | f.bundleRecord = b;
45 | b.Files.Add(f);
46 | if (f.Offset >= b.validSize) b.validSize = f.Offset + f.Size;
47 | }
48 |
49 | var directoryCount = databr.ReadInt32();
50 | Directorys = new DirectoryRecord[directoryCount];
51 | for (var i = 0; i < directoryCount; i++)
52 | Directorys[i] = new DirectoryRecord(databr);
53 |
54 | var tmp = databr.BaseStream.Position;
55 | directoryBundleData = databr.ReadBytes((int)(databr.BaseStream.Length - tmp));
56 | databr.BaseStream.Seek(tmp, SeekOrigin.Begin);
57 |
58 | var directoryBundle = new BundleContainer(databr);
59 | var br2 = new BinaryReader(directoryBundle.Read(databr), Encoding.UTF8);
60 | // Array.Sort(Directorys, new Comparison((dr1, dr2) => { return dr1.Offset > dr2.Offset ? 1 : -1; }));
61 | foreach (var d in Directorys)
62 | {
63 | var temp = new List();
64 | var Base = false;
65 | br2.BaseStream.Seek(d.Offset, SeekOrigin.Begin);
66 | while (br2.BaseStream.Position - d.Offset <= d.Size - 4)
67 | {
68 | var index = br2.ReadInt32();
69 | if (index == 0)
70 | {
71 | Base = !Base;
72 | if (Base) temp.Clear();
73 | }
74 | else
75 | {
76 | index -= 1;
77 | var sb = new StringBuilder();
78 | char c;
79 | while ((c = br2.ReadChar()) != 0) sb.Append(c);
80 | var str = sb.ToString();
81 | if (index < temp.Count) str = temp[index] + str;
82 | if (Base)
83 | temp.Add(str);
84 | else
85 | {
86 | Paths.Add(str);
87 | var f = FindFiles[FNV1a64Hash(str)];
88 | f.path = str;
89 | d.children.Add(f);
90 | f.parent = d;
91 | }
92 | }
93 | }
94 | }
95 | br2.Close();
96 | }
97 |
98 | public virtual void Save(string path)
99 | {
100 | var bw = new BinaryWriter(new MemoryStream());
101 | bw.Write(Bundles.Length);
102 | foreach (var b in Bundles)
103 | {
104 | bw.Write(b.NameLength);
105 | bw.Write(Encoding.UTF8.GetBytes(b.Name), 0, b.NameLength);
106 | bw.Write(b.UncompressedSize);
107 | }
108 |
109 | bw.Write(Files.Length);
110 | foreach (var f in Files)
111 | {
112 | bw.Write(f.NameHash);
113 | bw.Write(f.BundleIndex);
114 | bw.Write(f.Offset);
115 | bw.Write(f.Size);
116 | }
117 |
118 | bw.Write(Directorys.Length);
119 | foreach (var d in Directorys)
120 | {
121 | bw.Write(d.NameHash);
122 | bw.Write(d.Offset);
123 | bw.Write(d.Size);
124 | bw.Write(d.RecursiveSize);
125 | }
126 |
127 | bw.Write(directoryBundleData);
128 | bw.Flush();
129 |
130 | BundleContainer.Save(bw.BaseStream, path);
131 | bw.Close();
132 | }
133 | public virtual byte[] Save()
134 | {
135 | using var bw = new BinaryWriter(new MemoryStream());
136 | bw.Write(Bundles.Length);
137 | foreach (var b in Bundles)
138 | {
139 | bw.Write(b.NameLength);
140 | bw.Write(Encoding.UTF8.GetBytes(b.Name), 0, b.NameLength);
141 | bw.Write(b.UncompressedSize);
142 | }
143 |
144 | bw.Write(Files.Length);
145 | foreach (var f in Files)
146 | {
147 | bw.Write(f.NameHash);
148 | bw.Write(f.BundleIndex);
149 | bw.Write(f.Offset);
150 | bw.Write(f.Size);
151 | }
152 |
153 | bw.Write(Directorys.Length);
154 | foreach (var d in Directorys)
155 | {
156 | bw.Write(d.NameHash);
157 | bw.Write(d.Offset);
158 | bw.Write(d.Size);
159 | bw.Write(d.RecursiveSize);
160 | }
161 |
162 | bw.Write(directoryBundleData);
163 | bw.Flush();
164 |
165 | return BundleContainer.Save(bw.BaseStream);
166 | }
167 |
168 | public virtual BundleRecord GetSmallestBundle(IList Bundles = null)
169 | {
170 | Bundles ??= this.Bundles;
171 | if (Bundles.Count == 0)
172 | return null;
173 | var result = Bundles[0];
174 | var l = Bundles[0].UncompressedSize;
175 | foreach (var b in Bundles)
176 | if (b.UncompressedSize < l)
177 | {
178 | l = b.UncompressedSize;
179 | result = b;
180 | }
181 | return result;
182 | }
183 |
184 | public static ulong FNV1a64Hash(string str)
185 | {
186 | if (str.EndsWith('/'))
187 | str = str.TrimEnd('/') + "++";
188 | else
189 | str = str.ToLower() + "++";
190 |
191 | var bs = Encoding.UTF8.GetBytes(str);
192 | var hash = 0xCBF29CE484222325UL;
193 | foreach (var by in bs)
194 | hash = (hash ^ by) * 0x100000001B3UL;
195 | // Equals to: bs.Aggregate(0xCBF29CE484222325UL, (current, by) => (current ^ by) * 0x100000001B3);
196 | return hash;
197 | }
198 | }
199 | }
--------------------------------------------------------------------------------
/LibBundle/LibBundle.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | net6.0
5 | aianlinb
6 | Copyright © 2020-2022 aianlinb.
7 | 2.6.0
8 | x64
9 | x64
10 | true
11 |
12 |
13 |
--------------------------------------------------------------------------------
/LibBundle/Records/BundleRecord.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.IO;
4 | using System.Text;
5 |
6 | namespace LibBundle.Records
7 | {
8 | public class BundleRecord
9 | {
10 | public int NameLength;
11 | public string Name;
12 | public int UncompressedSize;
13 |
14 | public int bundleIndex;
15 | public int validSize;
16 | public readonly List Files = new();
17 | internal readonly Dictionary FileToAdd = new();
18 | protected BundleContainer _bundle;
19 | private bool bundleNull;
20 |
21 | public BundleContainer Bundle
22 | {
23 | get
24 | {
25 | if (bundleNull)
26 | return null;
27 | Read();
28 | return _bundle;
29 | }
30 | }
31 |
32 | public BundleRecord(BinaryReader br)
33 | {
34 | NameLength = br.ReadInt32();
35 | Name = Encoding.UTF8.GetString(br.ReadBytes(NameLength)) + ".bundle.bin";
36 | UncompressedSize = br.ReadInt32();
37 | }
38 |
39 | public virtual void Read(BinaryReader br = null, long? Offset = null) {
40 | if (_bundle != null) return;
41 | if (Offset.HasValue) {
42 | br.BaseStream.Seek(Offset.Value, SeekOrigin.Begin);
43 | _bundle = new BundleContainer(br);
44 | } else if (br == null)
45 | _bundle = new BundleContainer(Name);
46 |
47 | // This will result in reading from the wrong place when bundle.bin is not found
48 | /*
49 | else
50 | _bundle = new BundleContainer(br);
51 | */
52 |
53 | else
54 | bundleNull = true;
55 | }
56 |
57 | public virtual void Save(string newPath = null, string originalPath = null)
58 | {
59 | if (newPath == null && originalPath == null && Bundle.path == null)
60 | #pragma warning disable CA2208 // 正確地將引數例外狀況具現化
61 | throw new ArgumentNullException();
62 | var data = new MemoryStream();
63 | foreach (var d in FileToAdd)
64 | {
65 | d.Key.Offset = (int)data.Position + Bundle.uncompressed_size;
66 | data.Write(d.Value, 0, d.Key.Size);
67 | }
68 | UncompressedSize = validSize = (int)data.Length + Bundle.uncompressed_size;
69 | FileToAdd.Clear();
70 | if (newPath != null)
71 | File.WriteAllBytes(newPath, Bundle.AppendAndSave(data, originalPath));
72 | else if (originalPath != null)
73 | File.WriteAllBytes(originalPath, Bundle.AppendAndSave(data, originalPath));
74 | else
75 | File.WriteAllBytes(Bundle.path, Bundle.AppendAndSave(data, originalPath));
76 | }
77 |
78 | public virtual byte[] Save(BinaryReader br, long? Offset = null)
79 | {
80 | Read(br, Offset);
81 | var data = new MemoryStream();
82 | foreach (var (f, b) in FileToAdd)
83 | {
84 | f.Offset = (int)data.Position + Bundle.uncompressed_size;
85 | data.Write(b, 0, f.Size);
86 | }
87 | byte[] result;
88 | if (data.Length == 0)
89 | {
90 | if (br == null) {
91 | result = File.ReadAllBytes(Bundle.path);
92 | } else {
93 | br.BaseStream.Seek(Bundle.offset, SeekOrigin.Begin);
94 | result = br.ReadBytes(Bundle.head_size + Bundle.compressed_size + 12);
95 | }
96 | }
97 | else
98 | {
99 | UncompressedSize = validSize =(int)data.Length + Bundle.uncompressed_size;
100 | result = Bundle.AppendAndSave(data, br?.BaseStream ?? Bundle.Read());
101 | }
102 | FileToAdd.Clear();
103 | data.Close();
104 | return result;
105 | }
106 |
107 | public virtual void SaveWithRecompression(string newPath = null, string originalPath = null) {
108 | if (newPath == null && originalPath == null && Bundle.path == null)
109 | throw new ArgumentNullException();
110 | var data = Bundle.Read(originalPath);
111 | data.SetLength(validSize);
112 | data.Position = validSize;
113 | foreach (var d in FileToAdd) {
114 | d.Key.Offset = (int)data.Position;
115 | data.Write(d.Value, 0, d.Key.Size);
116 | }
117 | UncompressedSize = validSize = (int)data.Length;
118 | FileToAdd.Clear();
119 | Bundle.Save(data, newPath ?? originalPath);
120 | }
121 |
122 | public virtual byte[] SaveWithRecompression(BinaryReader br, long? Offset = null) {
123 | Read(br, Offset);
124 | var data = Bundle.Read(br);
125 | data.SetLength(validSize);
126 | data.Position = validSize;
127 | foreach (var (f, b) in FileToAdd) {
128 | f.Offset = (int)data.Position;
129 | data.Write(b, 0, f.Size);
130 | }
131 | UncompressedSize = validSize = (int)data.Length;
132 | var result = Bundle.Save(data);
133 | FileToAdd.Clear();
134 | data.Close();
135 | return result;
136 | }
137 | }
138 | }
--------------------------------------------------------------------------------
/LibBundle/Records/DirectoryRecord.cs:
--------------------------------------------------------------------------------
1 | using System.Collections.Generic;
2 | using System.IO;
3 |
4 | namespace LibBundle.Records
5 | {
6 | public class DirectoryRecord
7 | {
8 | public List children = new(); // Files only
9 |
10 | public ulong NameHash;
11 | public int Offset;
12 | public int Size;
13 | public int RecursiveSize;
14 |
15 | public DirectoryRecord(BinaryReader br)
16 | {
17 | NameHash = br.ReadUInt64();
18 | Offset = br.ReadInt32();
19 | Size = br.ReadInt32();
20 | RecursiveSize = br.ReadInt32();
21 | }
22 | }
23 | }
--------------------------------------------------------------------------------
/LibBundle/Records/FileRecord.cs:
--------------------------------------------------------------------------------
1 | using System.IO;
2 |
3 | namespace LibBundle.Records
4 | {
5 | public class FileRecord
6 | {
7 | public BundleRecord bundleRecord;
8 | public DirectoryRecord parent;
9 | public string path;
10 |
11 | public ulong NameHash;
12 | public int BundleIndex;
13 | public int Offset;
14 | public int Size;
15 |
16 | public FileRecord(BinaryReader br)
17 | {
18 | NameHash = br.ReadUInt64();
19 | BundleIndex = br.ReadInt32();
20 | Offset = br.ReadInt32();
21 | Size = br.ReadInt32();
22 | }
23 |
24 | public virtual byte[] Read(Stream stream = null)
25 | {
26 | if (bundleRecord.FileToAdd.TryGetValue(this, out var b)) return b;
27 | b = new byte[Size];
28 | var data = stream ?? bundleRecord.Bundle.Read();
29 | data.Seek(Offset, SeekOrigin.Begin);
30 | data.Read(b, 0, Size);
31 | return b;
32 | }
33 |
34 | public virtual void Move(BundleRecord target)
35 | {
36 | if (bundleRecord.FileToAdd.TryGetValue(this, out var data))
37 | bundleRecord.FileToAdd.Remove(this);
38 | else
39 | data = Read();
40 | bundleRecord.Files.Remove(this);
41 | target.Files.Add(this);
42 | target.FileToAdd[this] = data;
43 | bundleRecord = target;
44 | BundleIndex = target.bundleIndex;
45 | }
46 |
47 | public virtual void Write(byte[] data)
48 | {
49 | Size = data.Length;
50 | bundleRecord.FileToAdd[this] = data;
51 | }
52 | }
53 | }
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/README.md:
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1 | # This repository is deprecated
2 | See https://github.com/aianlinb/LibGGPK2
3 | # LibBundle
4 | Library for handling *.bundle.bin in GGPK of game PathOfExile after version 3.11.2
5 | # VisualBundle
6 | The visual program for editing *.bundle.bin
7 |
8 | Usage:
9 | 1. Use VisualGGPK to extract all *.bundle.bin you wanna load. (Must contain _.index.bin)
10 | 2. Run the program and select _.index.bin.
11 |
12 | Function of the buttons:
13 | - Export: Export the selected files or directories.
14 | - Replace: Replace the selected file with a new file
15 | - Import: Select a directory on your disk, and all the files in it will be written to the smallest bundle of loaded bundles. Note that only files defined by _.index.bin can be imported.
16 | - Open: Export the file to a temporary folder and open it.
17 | - Save: Apply the above actions.
18 | # FileListGenerator
19 | Generate a FileList.yml that shows all file paths that all *.bundle.bin contain.
20 |
21 | Usage:
22 | 1. Put the _.index.bin and the program in the same folder.
23 | 2. Run the program.
24 | # BundleExporter
25 | Console program for export files in .bundle.bin
26 |
27 | Usage:
28 | 1. Use VisualGGPK to extract all *.bundle.bin you wanna load. (Must contain _.index.bin)
29 | 2. Put BundleExporter.exe into Bundles2 folder (where _.index.bin is).
30 | 3. Run the program.
31 |
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/VisualBundle/App.xaml:
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/VisualBundle/App.xaml.cs:
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1 | using System.Windows;
2 |
3 | namespace VisualBundle
4 | {
5 | public partial class App : Application
6 | {
7 | }
8 | }
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/VisualBundle/BackgroundWindow.xaml:
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/VisualBundle/BackgroundWindow.xaml.cs:
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1 | using System.Windows;
2 | namespace VisualBundle
3 | {
4 | public partial class BackgroundWindow : Window
5 | {
6 | public BackgroundWindow()
7 | {
8 | InitializeComponent();
9 | Closing += OnClosing;
10 | }
11 |
12 | internal void OnClosing(object sender, System.ComponentModel.CancelEventArgs e)
13 | {
14 | e.Cancel = true;
15 | }
16 | }
17 | }
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/VisualBundle/ErrorWindow.xaml:
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/VisualBundle/ErrorWindow.xaml.cs:
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1 | using System.Diagnostics;
2 | using System.Windows;
3 | namespace VisualBundle
4 | {
5 | public partial class ErrorWindow : Window
6 | {
7 | public ErrorWindow()
8 | {
9 | InitializeComponent();
10 | }
11 |
12 | public void ShowError(object e)
13 | {
14 | var ex = e as System.Exception;
15 | var error = ex.ToString();
16 | Dispatcher.Invoke(new System.Action(() => {
17 | ErrorBox.Text = error;
18 | ButtonCopy.IsEnabled = true;
19 | ButtonResume.IsEnabled = true;
20 | ButtonStop.IsEnabled = true;
21 | }));
22 | }
23 |
24 | private void OnClosing(object sender, System.ComponentModel.CancelEventArgs e)
25 | {
26 | e.Cancel = true;
27 | }
28 |
29 | private void OnCopyClick(object sender, RoutedEventArgs e)
30 | {
31 | Clipboard.SetText(ErrorBox.Text);
32 | }
33 |
34 | private void OnGitHubClick(object sender, RoutedEventArgs e)
35 | {
36 | Process.Start("https://github.com/aianlinb/LibBundle");
37 | }
38 |
39 | private void OnResumeClick(object sender, RoutedEventArgs e)
40 | {
41 | DialogResult = true;
42 | Closing -= OnClosing;
43 | Close();
44 | }
45 |
46 | private void OnStopClick(object sender, RoutedEventArgs e)
47 | {
48 | DialogResult = false;
49 | Closing -= OnClosing;
50 | Close();
51 | }
52 | }
53 | }
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/VisualBundle/ItemModel.cs:
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1 | using System.Collections.Generic;
2 | using System.Linq;
3 | using System.Runtime.InteropServices;
4 | using System.Windows.Media;
5 |
6 | namespace VisualBundle
7 | {
8 | abstract public class ItemModel
9 | {
10 | public ItemModel()
11 | {
12 | ChildItems = new SortedSet(new SortComp());
13 | }
14 | virtual public ImageSource Icon { get; set; }
15 | virtual public string Name { get; set; }
16 | virtual public ItemModel Parent { get; set; }
17 | virtual public SortedSet ChildItems { get; set; }
18 | virtual public object Record { get; set; }
19 | virtual public string Path
20 | {
21 | get
22 | {
23 | if (string.IsNullOrEmpty(Parent?.Name))
24 | return Name;
25 | else
26 | return Parent.Path + "/" + Name;
27 | }
28 | }
29 | virtual public void AddChildItem(ItemModel Item)
30 | {
31 | ChildItems.Add(Item);
32 | Item.Parent = this;
33 | }
34 | virtual public ItemModel GetChildItem(string Name)
35 | {
36 | return ChildItems.FirstOrDefault(ItemCollection => ItemCollection.Name == Name);
37 | }
38 | }
39 | public class FolderModel : ItemModel
40 | {
41 | override public ImageSource Icon
42 | {
43 | get
44 | {
45 | return MainWindow.dir;
46 | }
47 | }
48 | public FolderModel(string name)
49 | {
50 | Name = name;
51 | }
52 | }
53 | public class FileModel : ItemModel
54 | {
55 | override public ImageSource Icon
56 | {
57 | get
58 | {
59 | return MainWindow.file;
60 | }
61 | }
62 | public FileModel(string name)
63 | {
64 | Name = name;
65 | }
66 | }
67 | public class NotExistModel : ItemModel
68 | {
69 | override public ImageSource Icon
70 | {
71 | get
72 | {
73 | return MainWindow.notexist;
74 | }
75 | }
76 | public NotExistModel(string name)
77 | {
78 | Name = name;
79 | }
80 | }
81 | public class SortComp : IComparer
82 | {
83 | [DllImport("shlwapi.dll", CharSet = CharSet.Unicode)]
84 | public static extern int StrCmpLogicalW(string x, string y);
85 | virtual public int Compare(ItemModel x, ItemModel y)
86 | {
87 | if (x is FolderModel)
88 | if (y is FolderModel)
89 | return StrCmpLogicalW(x.Name, y.Name);
90 | else
91 | return -1;
92 | else
93 | if (y is FolderModel)
94 | return 1;
95 | else
96 | return StrCmpLogicalW(x.Name, y.Name);
97 | }
98 | }
99 | }
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/VisualBundle/MainWindow.xaml:
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/VisualBundle/MainWindow.xaml.cs:
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1 | using LibBundle;
2 | using LibBundle.Records;
3 | using Microsoft.Win32;
4 | using System;
5 | using System.Collections.Generic;
6 | using System.Diagnostics;
7 | using System.IO;
8 | using System.Threading;
9 | using System.Windows;
10 | using System.Windows.Controls;
11 | using System.Windows.Interop;
12 | using System.Windows.Media.Imaging;
13 |
14 | namespace VisualBundle
15 | {
16 | public partial class MainWindow : Window
17 | {
18 | public IndexContainer ic;
19 | public readonly HashSet changed = new HashSet();
20 | public List loadedBundles = new List();
21 | public BackgroundWindow CurrentBackground;
22 | public string filtered = "";
23 | public static BitmapFrame file = BitmapFrame.Create(new MemoryStream((byte[])Properties.Resources.ResourceManager.GetObject("file")));
24 | public static BitmapFrame dir = BitmapFrame.Create(new MemoryStream((byte[])Properties.Resources.ResourceManager.GetObject("dir")));
25 | public static BitmapFrame notexist = BitmapFrame.Create(new MemoryStream((byte[])Properties.Resources.ResourceManager.GetObject("notexist")));
26 |
27 | public MainWindow()
28 | {
29 | Application.Current.DispatcherUnhandledException += OnUnhandledException;
30 | InitializeComponent();
31 | }
32 |
33 | public void OnUnhandledException(object sender, System.Windows.Threading.DispatcherUnhandledExceptionEventArgs e)
34 | {
35 | var ew = new ErrorWindow();
36 | var t = new Thread(new ParameterizedThreadStart(ew.ShowError))
37 | {
38 | CurrentCulture = new System.Globalization.CultureInfo("en-US"),
39 | CurrentUICulture = new System.Globalization.CultureInfo("en-US")
40 | };
41 | t.Start(e.Exception);
42 | e.Handled = true;
43 | if (ew.ShowDialog() != true)
44 | {
45 | if (CurrentBackground != null)
46 | {
47 | CurrentBackground.Closing -= CurrentBackground.OnClosing;
48 | CurrentBackground.Close();
49 | }
50 | Close();
51 | }
52 | }
53 |
54 | private void OnLoaded(object sender, RoutedEventArgs e)
55 | {
56 | string indexPath;
57 | if (Environment.GetCommandLineArgs().Length > 1 && Path.GetFileName(Environment.GetCommandLineArgs()[1]) == "_.index.bin")
58 | indexPath = Environment.GetCommandLineArgs()[1];
59 | else
60 | {
61 | var ofd = new OpenFileDialog
62 | {
63 | DefaultExt = "bin",
64 | FileName = "_.index.bin",
65 | Filter = "GGG Bundle index|_.index.bin"
66 | };
67 | if (ofd.ShowDialog() == true)
68 | indexPath = ofd.FileName;
69 | else
70 | {
71 | Close();
72 | return;
73 | }
74 | }
75 | if (Path.GetFileName(indexPath) != "_.index.bin")
76 | {
77 | MessageBox.Show("You must select _.index.bin!", "Error", MessageBoxButton.OK, MessageBoxImage.Error);
78 | Close();
79 | return;
80 | }
81 | Environment.CurrentDirectory = Path.GetDirectoryName(indexPath);
82 | ic = new IndexContainer("_.index.bin");
83 | UpdateBundleList();
84 | }
85 |
86 | public async void UpdateBundleList()
87 | {
88 | var root = new FolderModel("Bundles2");
89 | loadedBundles.Clear();
90 | View2.Items.Clear();
91 | foreach (var b in ic.Bundles)
92 | if (File.Exists(b.Name))
93 | BuildTree(root, b.Name, b);
94 | else if (ShowAll.IsChecked == true)
95 | BuildNotExistTree(root, b.Name, b);
96 | View1.Items.Clear();
97 | View1.Items.Add(root);
98 | ButtonAdd.IsEnabled = true;
99 | await System.Threading.Tasks.Task.Delay(1); //Update UI
100 | View1.ItemContainerGenerator.ContainerFromItem(root)?.SetValue(TreeViewItem.IsExpandedProperty, true);
101 | }
102 |
103 | public ItemModel GetSelectedBundle()
104 | {
105 | return (ItemModel)View1.SelectedItem;
106 | }
107 |
108 | public ItemModel GetSelectedFile()
109 | {
110 | return (ItemModel)View2.SelectedItem;
111 | }
112 |
113 | private void OnView1GotFocus(object sender, RoutedEventArgs e)
114 | {
115 | var v2 = GetSelectedFile();
116 | if (v2 != null)
117 | SetUnselected(v2);
118 | }
119 |
120 | public void SetUnselected(ItemModel item, Stack stack = null)
121 | {
122 | if (stack == null)
123 | stack = new Stack();
124 | if (item.Parent == null)
125 | {
126 | TreeViewItem tvi = (TreeViewItem)View2.ItemContainerGenerator.ContainerFromItem(item); ;
127 | while (stack.Count > 0)
128 | tvi = (TreeViewItem)tvi.ItemContainerGenerator.ContainerFromItem(stack.Pop());
129 | tvi.IsSelected = false;
130 | }
131 | else
132 | {
133 | stack.Push(item);
134 | SetUnselected(item.Parent, stack);
135 | }
136 | }
137 |
138 | private void OnTreeView1SelectedChanged(object sender, RoutedPropertyChangedEventArgs