├── main.png ├── teaser.png ├── LICENSE └── README.md /main.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/aim-uofa/SurfaceSplat/HEAD/main.png -------------------------------------------------------------------------------- /teaser.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/aim-uofa/SurfaceSplat/HEAD/teaser.png -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | BSD 2-Clause License 2 | 3 | Copyright (c) 2025, Gaozihui 4 | 5 | Redistribution and use in source and binary forms, with or without 6 | modification, are permitted provided that the following conditions are met: 7 | 8 | 1. Redistributions of source code must retain the above copyright notice, this 9 | list of conditions and the following disclaimer. 10 | 11 | 2. Redistributions in binary form must reproduce the above copyright notice, 12 | this list of conditions and the following disclaimer in the documentation 13 | and/or other materials provided with the distribution. 14 | 15 | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 16 | AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 17 | IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18 | DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE 19 | FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 20 | DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR 21 | SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 22 | CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, 23 | OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 24 | OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 |
2 | 3 | # SurfaceSplat: Connecting Surface Reconstruction and Gaussian Splatting 4 | 5 | Zihui Gao1,3*,   6 | [Jia-Wang Bian](https://scholar.google.com/citations?user=zeGz5JcAAAAJ&hl=en)2*,   7 | [Guosheng Lin](https://scholar.google.com/citations?user=ZudEhvcAAAAJ&hl=en)3,   8 | [Hao Chen](https://stan-haochen.github.io/)1†,   9 | [Chunhua Shen](https://cshen.github.io/)1 10 | 11 | 1[Zhejiang University](https://www.zju.edu.cn/english/),   12 | 2ByteDance Seed,   13 | 3[Nanyang Technological University](https://www.ntu.edu.sg/),   14 | 15 | **ICCV2025** 16 |
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22 | 23 | 24 | 25 | ## 🚀 Overview 26 |
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31 | 32 | 33 | ## 📖 Description 34 | 35 | Surface reconstruction and novel view rendering from sparse-view images are challenging. 36 | Signed Distance Function (SDF)-based methods struggle with fine details, while 3D Gaussian Splatting (3DGS)-based approaches lack global geometry coherence. 37 | We propose a novel hybrid method that combines the strengths of both approaches: SDF captures coarse geometry to enhance 3DGS-based rendering, while newly rendered images from 3DGS refine the details of SDF for accurate surface reconstruction. As a result, our method surpasses state-of-the-art approaches in surface reconstruction and novel view synthesis on the DTU and MobileBrick datasets. 38 | 39 | 40 | 41 | 42 | ## 🚩 Plan 43 | 44 | - [ ] Release the training code. 45 | 46 | 47 | 48 | 49 | ## 🛠️ Getting Started 50 | 51 | 52 | 53 | ## 🎫 License 54 | 55 | For academic usage, this project is licensed under [the 2-clause BSD License](LICENSE). For commercial inquiries, please contact [Chunhua Shen](mailto:chhshen@gmail.com). 56 | 57 | --------------------------------------------------------------------------------