├── .gitignore ├── LICENSE ├── Pic └── pic.png ├── README.md └── TMProFontCustomizedCreater ├── Assets ├── Demo.meta ├── Demo │ ├── Demo.unity │ ├── Demo.unity.meta │ ├── Fonts & Materials.meta │ ├── Fonts & Materials │ │ ├── MFYANSONG SDF BOLD.asset │ │ ├── MFYANSONG SDF BOLD.asset.meta │ │ ├── MFYANSONG SDF.asset │ │ └── MFYANSONG SDF.asset.meta │ ├── Fonts.meta │ ├── Fonts │ │ ├── FZYaSong-B.TTF │ │ ├── FZYaSong-B.TTF.meta │ │ ├── MFYANSONG.OTF │ │ ├── MFYANSONG.OTF.meta │ │ ├── SYHT.OTF │ │ └── SYHT.OTF.meta │ ├── chinese_3500.txt │ └── chinese_3500.txt.meta ├── TMProFontCustomizedCreater.meta ├── TMProFontCustomizedCreater │ ├── Editor.meta │ └── Editor │ │ ├── TMProFontCustomizedCreater.cs │ │ ├── TMProFontCustomizedCreater.cs.meta │ │ ├── TMProFontCustomizedCreaterWindow.cs │ │ └── TMProFontCustomizedCreaterWindow.cs.meta ├── TextMesh Pro.meta └── TextMesh Pro │ ├── Editor Resources.meta │ ├── Editor Resources │ ├── Gizmos.meta │ ├── Gizmos │ │ ├── TMP - Dropdown Icon.psd │ │ ├── TMP - Dropdown Icon.psd.meta │ │ ├── TMP - Font Asset Icon.psd │ │ ├── TMP - Font Asset Icon.psd.meta │ │ ├── TMP - Input Field Icon.psd │ │ ├── TMP - Input Field Icon.psd.meta │ │ ├── TMP - Text Component Icon.psd │ │ ├── TMP - Text Component Icon.psd.meta │ │ ├── TextMeshPro Inline Graphics icon.psd │ │ └── TextMeshPro Inline Graphics icon.psd.meta │ ├── TMPro_DarkSkin.guiskin │ ├── TMPro_DarkSkin.guiskin.meta │ ├── TMPro_LightSkin.guiskin │ ├── TMPro_LightSkin.guiskin.meta │ ├── Textures.meta │ └── Textures │ │ ├── Box Area 85 Dark.psd │ │ ├── Box Area 85 Dark.psd.meta │ │ ├── Box Area Dark (LEFT).psd │ │ ├── Box Area Dark (LEFT).psd.meta │ │ ├── Box Area Dark.psd │ │ ├── Box Area Dark.psd.meta │ │ ├── Box Area Light (LEFT).psd │ │ ├── Box Area Light (LEFT).psd.meta │ │ ├── Box Area Light.psd │ │ ├── Box Area Light.psd.meta │ │ ├── Box Area Medium (LEFT).psd │ │ ├── Box Area Medium (LEFT).psd.meta │ │ ├── Box Area Medium.psd │ │ ├── Box Area Medium.psd.meta │ │ ├── Square Box Area (40 Grey).psd │ │ ├── Square Box Area (40 Grey).psd.meta │ │ ├── Square Box Area (85 Grey).psd │ │ ├── Square Box Area (85 Grey).psd.meta │ │ ├── btn_AlignBaseLine.psd │ │ ├── btn_AlignBaseLine.psd.meta │ │ ├── btn_AlignBaseLine_Light.psd │ │ ├── btn_AlignBaseLine_Light.psd.meta │ │ ├── btn_AlignBottom.psd │ │ ├── btn_AlignBottom.psd.meta │ │ ├── btn_AlignBottom_Light.psd │ │ ├── btn_AlignBottom_Light.psd.meta │ │ ├── btn_AlignCapLine.psd │ │ ├── btn_AlignCapLine.psd.meta │ │ ├── btn_AlignCapLine_Light.psd │ │ ├── btn_AlignCapLine_Light.psd.meta │ │ ├── btn_AlignCenter.psd │ │ ├── btn_AlignCenter.psd.meta │ │ ├── btn_AlignCenterGeo.psd │ │ ├── btn_AlignCenterGeo.psd.meta │ │ ├── btn_AlignCenterGeo_Light.psd │ │ ├── btn_AlignCenterGeo_Light.psd.meta │ │ ├── btn_AlignCenter_Light.psd │ │ ├── btn_AlignCenter_Light.psd.meta │ │ ├── btn_AlignFlush.psd │ │ ├── btn_AlignFlush.psd.meta │ │ ├── btn_AlignFlush_Light.psd │ │ ├── btn_AlignFlush_Light.psd.meta │ │ ├── btn_AlignJustified.psd │ │ ├── btn_AlignJustified.psd.meta │ │ ├── btn_AlignJustified_Light.psd │ │ ├── btn_AlignJustified_Light.psd.meta │ │ ├── btn_AlignLeft.psd │ │ ├── btn_AlignLeft.psd.meta │ │ ├── btn_AlignLeft_Light.psd │ │ ├── btn_AlignLeft_Light.psd.meta │ │ ├── btn_AlignMidLine.psd │ │ ├── btn_AlignMidLine.psd.meta │ │ ├── btn_AlignMiddle.psd │ │ ├── btn_AlignMiddle.psd.meta │ │ ├── btn_AlignMiddle_Light.psd │ │ ├── btn_AlignMiddle_Light.psd.meta │ │ ├── btn_AlignMidline_Light.psd │ │ ├── btn_AlignMidline_Light.psd.meta │ │ ├── btn_AlignRight.psd │ │ ├── btn_AlignRight.psd.meta │ │ ├── btn_AlignRight_Light.psd │ │ ├── btn_AlignRight_Light.psd.meta │ │ ├── btn_AlignTop.psd │ │ ├── btn_AlignTop.psd.meta │ │ ├── btn_AlignTop_Light.psd │ │ └── btn_AlignTop_Light.psd.meta │ ├── Plugins.meta │ ├── Plugins │ ├── 32 Bit Plugins.meta │ ├── 32 Bit Plugins │ │ ├── TMPro_Plugin.bundle │ │ ├── TMPro_Plugin.bundle.meta │ │ ├── TMPro_Plugin.dll │ │ └── TMPro_Plugin.dll.meta │ ├── 64 Bit Plugins.meta │ ├── 64 Bit Plugins │ │ ├── TMPro_Plugin.bundle │ │ ├── TMPro_Plugin.bundle.meta │ │ ├── TMPro_Plugin.dll │ │ └── TMPro_Plugin.dll.meta │ ├── Editor DLL.meta │ ├── Editor DLL │ │ ├── TextMeshPro-5.6-Editor.dll │ │ ├── TextMeshPro-5.6-Editor.dll.meta │ │ ├── TextMeshPro-5.6-Runtime.dll │ │ └── TextMeshPro-5.6-Runtime.dll.meta │ ├── Runtime DLL.meta │ ├── Runtime DLL │ │ ├── TextMeshPro-5.6-Runtime.dll │ │ └── TextMeshPro-5.6-Runtime.dll.meta │ ├── vcomp120.dll │ └── vcomp120.dll.meta │ ├── Resources.meta │ ├── Resources │ ├── Fonts & Materials.meta │ ├── Fonts & Materials │ │ ├── LiberationSans SDF.asset │ │ └── LiberationSans SDF.asset.meta │ ├── LineBreaking Following Characters.txt │ ├── LineBreaking Following Characters.txt.meta │ ├── LineBreaking Leading Characters.txt │ ├── LineBreaking Leading Characters.txt.meta │ ├── Shaders.meta │ ├── Shaders │ │ ├── TMP_Bitmap-Mobile.shader │ │ ├── TMP_Bitmap-Mobile.shader.meta │ │ ├── TMP_Bitmap.shader │ │ ├── TMP_Bitmap.shader.meta │ │ ├── TMP_SDF Overlay.shader │ │ ├── TMP_SDF Overlay.shader.meta │ │ ├── TMP_SDF-Mobile Masking.shader │ │ ├── TMP_SDF-Mobile Masking.shader.meta │ │ ├── TMP_SDF-Mobile Overlay.shader │ │ ├── TMP_SDF-Mobile Overlay.shader.meta │ │ ├── TMP_SDF-Mobile.shader │ │ ├── TMP_SDF-Mobile.shader.meta │ │ ├── TMP_SDF-Surface-Mobile.shader │ │ ├── TMP_SDF-Surface-Mobile.shader.meta │ │ ├── TMP_SDF-Surface.shader │ │ ├── TMP_SDF-Surface.shader.meta │ │ ├── TMP_SDF.shader │ │ ├── TMP_SDF.shader.meta │ │ ├── TMP_Sprite.shader │ │ ├── TMP_Sprite.shader.meta │ │ ├── TMPro.cginc │ │ ├── TMPro.cginc.meta │ │ ├── TMPro_Properties.cginc │ │ ├── TMPro_Properties.cginc.meta │ │ ├── TMPro_Surface.cginc │ │ └── TMPro_Surface.cginc.meta │ ├── Sprite Assets.meta │ ├── Sprite Assets │ │ ├── EmojiOne.asset │ │ └── EmojiOne.asset.meta │ ├── Style Sheets.meta │ ├── Style Sheets │ │ ├── Default Style Sheet.asset │ │ └── Default Style Sheet.asset.meta │ ├── TMP Settings.asset │ └── TMP Settings.asset.meta │ ├── Sprites.meta │ ├── Sprites │ ├── EmojiOne Attribution.txt │ ├── EmojiOne Attribution.txt.meta │ ├── EmojiOne.json │ ├── EmojiOne.json.meta │ ├── EmojiOne.png │ └── EmojiOne.png.meta │ ├── User Guide.meta │ └── User Guide │ ├── TextMesh Pro User Guide 2016.pdf │ └── TextMesh Pro User Guide 2016.pdf.meta └── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── Physics2DSettings.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset └── UnityConnectSettings.asset /.gitignore: -------------------------------------------------------------------------------- 1 | [Ll]ibrary/ 2 | [Tt]emp/ 3 | [Oo]bj/ 4 | [Bb]uild/ 5 | [Bb]uilds/ 6 | Assets/AssetStoreTools* 7 | 8 | # Visual Studio cache directory 9 | .vs/ 10 | 11 | # Autogenerated VS/MD/Consulo solution and project files 12 | ExportedObj/ 13 | .consulo/ 14 | *.csproj 15 | *.unityproj 16 | *.sln 17 | *.suo 18 | *.tmp 19 | *.user 20 | *.userprefs 21 | *.pidb 22 | *.booproj 23 | *.svd 24 | *.pdb 25 | *.opendb 26 | 27 | # Unity3D generated meta files 28 | *.pidb.meta 29 | *.pdb.meta 30 | 31 | # Unity3D Generated File On Crash Reports 32 | sysinfo.txt 33 | 34 | # Builds 35 | *.apk 36 | *.unitypackage 37 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2018 WuHuan 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /Pic/pic.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/Pic/pic.png -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Unity TextMeshPro Font Customized Creater 2 | 3 | ## 原因 4 | Unity 推荐使用 TextMesh Pro 来代替内置的现有文本组件如 Text Mesh 及 UI Text,因为 TextMesh Pro 可以渲染出非常清晰的文本。在使用过程中发现,发现有以下问题: 5 | 6 | 1. TextMesh Pro 需要先生成一张静态字体图集,每当静态文字增加时,都需要打开自带的生成工具,一个参数一个参数的设置,非常麻烦,也不便于其他人员使用。 7 | 8 | 1. 每一个字体资产都会生成一个图集,这对于相同字体,但是不同样式的字体资产就会冗余字体图集。 9 | 10 | 11 | 1. 一个字体里通常不会包含所有的字符,当遇到缺失字符时,就会空缺显示,如果采用回调字体方式,又会增加 Draw Call,最好是可以采用备用字体生成在同一个图集里。 12 | 13 | 14 | 1. 某些字符在首位字体里并不美观,需要可以指定使用某个备用字体来渲染。 15 | 16 | 17 | ## 目标 18 | 19 | 这个工具要解决这些问题,达成以下目标: 20 | 21 | 1. 一键式生成预设字体图集 22 | 23 | 1. 相同字体复用同一个图集 24 | 25 | 1. 字符缺失的采用备用字体 26 | 27 | 1. 指定字符只采用某个字体 28 | 29 | ## 示意图 30 | 31 | ![](https://github.com/akof1314/UnityTMProFontCustomizedCreater/raw/master/Pic/pic.png) 32 | 33 | ## 说明 34 | 如果使用 Unity 2018,代码在分支 [https://github.com/akof1314/UnityTMProFontCustomizedCreater/tree/2018.3](https://github.com/akof1314/UnityTMProFontCustomizedCreater/tree/2018.3) -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/Demo.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ee4eab5ea49552b4ba4007b7f2cd3aa5 3 | folderAsset: yes 4 | timeCreated: 1541904173 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/Demo/Demo.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: be2e009c2895c5348834561054aa7edd 3 | timeCreated: 1542003399 4 | licenseType: Pro 5 | DefaultImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/Demo/Fonts & Materials.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a55ac96d2c52e3748ac8648f308121a3 3 | folderAsset: yes 4 | timeCreated: 1541904173 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/Demo/Fonts & Materials/MFYANSONG SDF BOLD.asset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c545c41bbc7912b4791e8e39b91cc58d 3 | timeCreated: 1542003282 4 | licenseType: Pro 5 | NativeFormatImporter: 6 | mainObjectFileID: 11400000 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/Demo/Fonts & Materials/MFYANSONG SDF.asset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c6b093ce65941284aa267901566853a9 3 | timeCreated: 1542003210 4 | licenseType: Pro 5 | NativeFormatImporter: 6 | mainObjectFileID: 11400000 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/Demo/Fonts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: dcabd55f433af4241ae04dcd6a89bfcc 3 | folderAsset: yes 4 | timeCreated: 1541904173 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/Demo/Fonts/FZYaSong-B.TTF: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/Demo/Fonts/FZYaSong-B.TTF -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/Demo/Fonts/FZYaSong-B.TTF.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ab823e6fe414cb54086df78d49492890 3 | timeCreated: 1541904174 4 | licenseType: Pro 5 | TrueTypeFontImporter: 6 | serializedVersion: 4 7 | fontSize: 16 8 | forceTextureCase: -2 9 | characterSpacing: 0 10 | characterPadding: 1 11 | includeFontData: 1 12 | fontName: FZYaSong-B-GBK 13 | fontNames: 14 | - FZYaSong-B-GBK 15 | fallbackFontReferences: [] 16 | customCharacters: 17 | fontRenderingMode: 0 18 | ascentCalculationMode: 1 19 | useLegacyBoundsCalculation: 0 20 | userData: 21 | assetBundleName: 22 | assetBundleVariant: 23 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/Demo/Fonts/MFYANSONG.OTF: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/Demo/Fonts/MFYANSONG.OTF -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/Demo/Fonts/MFYANSONG.OTF.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9b5111a574ba4d84b8c602d11580af18 3 | timeCreated: 1541904174 4 | licenseType: Pro 5 | TrueTypeFontImporter: 6 | serializedVersion: 4 7 | fontSize: 16 8 | forceTextureCase: -2 9 | characterSpacing: 0 10 | characterPadding: 1 11 | includeFontData: 1 12 | fontName: MF YanSong (Noncommercial) 13 | fontNames: 14 | - MF YanSong (Noncommercial) 15 | fallbackFontReferences: [] 16 | customCharacters: 17 | fontRenderingMode: 0 18 | ascentCalculationMode: 1 19 | useLegacyBoundsCalculation: 0 20 | userData: 21 | assetBundleName: 22 | assetBundleVariant: 23 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/Demo/Fonts/SYHT.OTF: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/Demo/Fonts/SYHT.OTF -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/Demo/Fonts/SYHT.OTF.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4f4e5f8dc2a2f9041b805e10df32bc36 3 | timeCreated: 1541904173 4 | licenseType: Pro 5 | TrueTypeFontImporter: 6 | serializedVersion: 4 7 | fontSize: 16 8 | forceTextureCase: -2 9 | characterSpacing: 0 10 | characterPadding: 1 11 | includeFontData: 1 12 | fontName: Source Han Sans CN 13 | fontNames: 14 | - Source Han Sans CN 15 | fallbackFontReferences: [] 16 | customCharacters: 17 | fontRenderingMode: 0 18 | ascentCalculationMode: 1 19 | useLegacyBoundsCalculation: 0 20 | userData: 21 | assetBundleName: 22 | assetBundleVariant: 23 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/Demo/chinese_3500.txt: -------------------------------------------------------------------------------- 1 | 噎蛎(。・∀・)ノ゙咦嘞·燦铠 -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/Demo/chinese_3500.txt.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c160cd9658a5152458938a3e7d05f753 3 | timeCreated: 1541924562 4 | licenseType: Pro 5 | TextScriptImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TMProFontCustomizedCreater.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 80cd3c288b4777446ac25967f1c956db 3 | folderAsset: yes 4 | timeCreated: 1540816813 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TMProFontCustomizedCreater/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 66cb988fc86982448a192feefb4893fb 3 | folderAsset: yes 4 | timeCreated: 1541907585 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TMProFontCustomizedCreater/Editor/TMProFontCustomizedCreater.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using TMPro; 3 | using TMPro.EditorUtilities; 4 | using UnityEditor; 5 | using UnityEngine; 6 | 7 | public class TMProFontCustomizedCreater 8 | { 9 | [MenuItem("界面工具/TextMeshPro工具/TextMeshPro 字库生成工具")] 10 | static void Open() 11 | { 12 | EditorWindow.GetWindow(); 13 | } 14 | 15 | public static CustomizedCreaterSettings GetCustomizedCreaterSettings() 16 | { 17 | var settings = new CustomizedCreaterSettings 18 | { 19 | fontFolderPath = "Assets/Demo/Fonts", 20 | fontMaterialsFolderPath = "Assets/Demo/Fonts & Materials", 21 | fontBackupPaths = new[] { "Assets/Demo/Fonts/FZYaSong-B.TTF", "Assets/Demo/Fonts/SYHT.OTF" }, 22 | pointSizeSamplingMode = 1, 23 | pointSize = 22, 24 | padding = 5, 25 | packingMode = 0, // Fast 26 | atlasWidth = 2048, 27 | atlasHeight = 2048, 28 | characterSetSelectionMode = 8, // Character List from File 29 | characterSequenceFile = "Assets/Demo/chinese_3500.txt", 30 | fontStyle = (int)FaceStyles.Normal, 31 | fontStyleModifier = 2, 32 | renderMode = (int)RenderModes.DistanceField16, 33 | includeFontFeatures = false, 34 | characterUseFontBackup = new []{new []{""}, new []{"+-"}} 35 | }; 36 | return settings; 37 | } 38 | 39 | public struct CustomizedCreaterSettings 40 | { 41 | /// 42 | /// 字体的目录 43 | /// 44 | public string fontFolderPath; 45 | 46 | /// 47 | /// 字体材质的目录 48 | /// 49 | public string fontMaterialsFolderPath; 50 | 51 | /// 52 | /// 备用字体路径 53 | /// 54 | public string[] fontBackupPaths; 55 | 56 | /// 57 | /// 字体大小模式(0表示自动大小,1表示自定义大小) 58 | /// 59 | public int pointSizeSamplingMode; 60 | 61 | /// 62 | /// 字体大小 63 | /// 64 | public int pointSize; 65 | 66 | /// 67 | /// 间距 68 | /// 69 | public int padding; 70 | 71 | public int packingMode; 72 | public int atlasWidth; 73 | public int atlasHeight; 74 | public int characterSetSelectionMode; 75 | public string characterSequenceFile; 76 | public int fontStyle; 77 | public float fontStyleModifier; 78 | public int renderMode; 79 | public bool includeFontFeatures; 80 | 81 | /// 82 | /// 某些字符指定使用备用字体,根据字体顺序 83 | /// 84 | public string[][] characterUseFontBackup; 85 | } 86 | 87 | /// 88 | /// 因为图集复用,所以不能用原本的接口,这里根据每个项目不同的命名规则来查找材质 89 | /// 90 | /// 91 | /// 92 | public static Material[] FindMaterialReferences(TMP_FontAsset fontAsset) 93 | { 94 | List materialList = new List(); 95 | Material material1 = fontAsset.material; 96 | materialList.Add(material1); 97 | string str1 = "t:Material "; 98 | string str2 = fontAsset.name; 99 | string str3 = "_"; 100 | foreach (string asset in AssetDatabase.FindAssets(str1 + str2 + str3)) 101 | { 102 | Material material2 = AssetDatabase.LoadAssetAtPath(AssetDatabase.GUIDToAssetPath(asset)); 103 | if (material2.HasProperty(ShaderUtilities.ID_MainTex) && 104 | material2.GetTexture(ShaderUtilities.ID_MainTex) != null && 105 | (material1.GetTexture(ShaderUtilities.ID_MainTex) != null && 106 | material2.GetTexture(ShaderUtilities.ID_MainTex).GetInstanceID() == 107 | material1.GetTexture(ShaderUtilities.ID_MainTex).GetInstanceID()) && !materialList.Contains(material2)) 108 | materialList.Add(material2); 109 | } 110 | return materialList.ToArray(); 111 | } 112 | } 113 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TMProFontCustomizedCreater/Editor/TMProFontCustomizedCreater.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a0e79a7faf690bf46ae8e339ec34b376 3 | timeCreated: 1540816878 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TMProFontCustomizedCreater/Editor/TMProFontCustomizedCreaterWindow.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 98c36f8b5f903b047ae65fa0cd559d53 3 | timeCreated: 1541907614 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 21752cd22f584184eabe15c4b1965a4a 3 | folderAsset: yes 4 | timeCreated: 1540813670 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cbf93dc9270513c4dacd74d4308b4b21 3 | folderAsset: yes 4 | timeCreated: 1436068007 5 | licenseType: Store 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Gizmos.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3e662f7a768ede648a4252fb1c0fc77c 3 | folderAsset: yes 4 | timeCreated: 1436068007 5 | licenseType: Store 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Gizmos/TMP - Dropdown Icon.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Gizmos/TMP - Dropdown Icon.psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Gizmos/TMP - Dropdown Icon.psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 55f8e7db943fe154ea3b3289fc82f8fa 3 | timeCreated: 1464846400 4 | licenseType: Store 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 0 11 | linearTexture: 1 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -2 30 | maxTextureSize: 128 31 | textureSettings: 32 | filterMode: -1 33 | aniso: 1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 0 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | textureType: 2 50 | buildTargetSettings: [] 51 | spriteSheet: 52 | serializedVersion: 2 53 | sprites: [] 54 | outline: [] 55 | spritePackingTag: 56 | userData: 57 | assetBundleName: 58 | assetBundleVariant: 59 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Gizmos/TMP - Font Asset Icon.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Gizmos/TMP - Font Asset Icon.psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Gizmos/TMP - Font Asset Icon.psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7b024bd8880037b4bb6bcd92fa3620e4 3 | timeCreated: 1463559213 4 | licenseType: Store 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 0 11 | linearTexture: 1 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -3 30 | maxTextureSize: 128 31 | textureSettings: 32 | filterMode: -1 33 | aniso: 1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 0 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | textureType: 2 50 | buildTargetSettings: [] 51 | spriteSheet: 52 | sprites: [] 53 | outline: [] 54 | spritePackingTag: 55 | userData: 56 | assetBundleName: 57 | assetBundleVariant: 58 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Gizmos/TMP - Input Field Icon.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Gizmos/TMP - Input Field Icon.psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Gizmos/TMP - Input Field Icon.psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b0033ea3f5cebf942a8f9a11d98a0944 3 | timeCreated: 1457860876 4 | licenseType: Store 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 0 11 | linearTexture: 1 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 8 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -3 30 | maxTextureSize: 128 31 | textureSettings: 32 | filterMode: -1 33 | aniso: 1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 0 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | textureType: 2 50 | buildTargetSettings: [] 51 | spriteSheet: 52 | sprites: [] 53 | outline: [] 54 | spritePackingTag: 55 | userData: 56 | assetBundleName: 57 | assetBundleVariant: 58 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Gizmos/TMP - Text Component Icon.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Gizmos/TMP - Text Component Icon.psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Gizmos/TMP - Text Component Icon.psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8e098d8d28c5182419f7a1c8b91ca722 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | serializedVersion: 2 6 | mipmaps: 7 | mipMapMode: 0 8 | enableMipMap: 0 9 | linearTexture: 1 10 | correctGamma: 0 11 | fadeOut: 0 12 | borderMipMap: 0 13 | mipMapFadeDistanceStart: 1 14 | mipMapFadeDistanceEnd: 3 15 | bumpmap: 16 | convertToNormalMap: 0 17 | externalNormalMap: 0 18 | heightScale: .25 19 | normalMapFilter: 0 20 | isReadable: 0 21 | grayScaleToAlpha: 0 22 | generateCubemap: 0 23 | cubemapConvolution: 0 24 | cubemapConvolutionSteps: 8 25 | cubemapConvolutionExponent: 1.5 26 | seamlessCubemap: 0 27 | textureFormat: -3 28 | maxTextureSize: 128 29 | textureSettings: 30 | filterMode: -1 31 | aniso: 1 32 | mipBias: -1 33 | wrapMode: 1 34 | nPOTScale: 0 35 | lightmap: 0 36 | rGBM: 0 37 | compressionQuality: 50 38 | spriteMode: 0 39 | spriteExtrude: 1 40 | spriteMeshType: 1 41 | alignment: 0 42 | spritePivot: {x: .5, y: .5} 43 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 44 | spritePixelsToUnits: 100 45 | alphaIsTransparency: 1 46 | textureType: 2 47 | buildTargetSettings: [] 48 | spriteSheet: 49 | sprites: [] 50 | spritePackingTag: 51 | userData: 52 | assetBundleName: 53 | assetBundleVariant: 54 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Gizmos/TextMeshPro Inline Graphics icon.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Gizmos/TextMeshPro Inline Graphics icon.psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Gizmos/TextMeshPro Inline Graphics icon.psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 05706b7e8626d0640963a40382e6358a 3 | timeCreated: 1427494109 4 | licenseType: Store 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 0 11 | linearTexture: 1 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: .25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 8 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -3 30 | maxTextureSize: 128 31 | textureSettings: 32 | filterMode: -1 33 | aniso: 1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | spriteMode: 0 41 | spriteExtrude: 1 42 | spriteMeshType: 1 43 | alignment: 0 44 | spritePivot: {x: .5, y: .5} 45 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 46 | spritePixelsToUnits: 100 47 | alphaIsTransparency: 1 48 | textureType: 2 49 | buildTargetSettings: [] 50 | spriteSheet: 51 | sprites: [] 52 | spritePackingTag: 53 | userData: 54 | assetBundleName: 55 | assetBundleVariant: 56 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/TMPro_DarkSkin.guiskin.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: eea6ec55e77d406479dac17d76595b27 3 | NativeFormatImporter: 4 | userData: 5 | assetBundleName: 6 | assetBundleVariant: 7 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/TMPro_LightSkin.guiskin.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6c695beab55cb6448ad18f8bf064c2e1 3 | NativeFormatImporter: 4 | userData: 5 | assetBundleName: 6 | assetBundleVariant: 7 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ad24c9f4386b55e4d84d0daa2a200058 3 | folderAsset: yes 4 | timeCreated: 1436068007 5 | licenseType: Store 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/Box Area 85 Dark.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/Box Area 85 Dark.psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/Box Area 85 Dark.psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b0d8d060130619d4094328fa33fccdee 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | serializedVersion: 2 6 | mipmaps: 7 | mipMapMode: 0 8 | enableMipMap: 0 9 | linearTexture: 1 10 | correctGamma: 0 11 | fadeOut: 0 12 | borderMipMap: 0 13 | mipMapFadeDistanceStart: 1 14 | mipMapFadeDistanceEnd: 3 15 | bumpmap: 16 | convertToNormalMap: 0 17 | externalNormalMap: 0 18 | heightScale: .25 19 | normalMapFilter: 0 20 | isReadable: 0 21 | grayScaleToAlpha: 0 22 | generateCubemap: 0 23 | cubemapConvolution: 0 24 | cubemapConvolutionSteps: 8 25 | cubemapConvolutionExponent: 1.5 26 | seamlessCubemap: 0 27 | textureFormat: -3 28 | maxTextureSize: 32 29 | textureSettings: 30 | filterMode: 1 31 | aniso: 1 32 | mipBias: -1 33 | wrapMode: 1 34 | nPOTScale: 0 35 | lightmap: 0 36 | rGBM: 0 37 | compressionQuality: 50 38 | spriteMode: 0 39 | spriteExtrude: 1 40 | spriteMeshType: 1 41 | alignment: 0 42 | spritePivot: {x: .5, y: .5} 43 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 44 | spritePixelsToUnits: 100 45 | alphaIsTransparency: 1 46 | textureType: 2 47 | buildTargetSettings: [] 48 | spriteSheet: 49 | sprites: [] 50 | spritePackingTag: 51 | userData: 52 | assetBundleName: 53 | assetBundleVariant: 54 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/Box Area Dark (LEFT).psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/Box Area Dark (LEFT).psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/Box Area Dark (LEFT).psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9d98c183d7ac6cd428fd132cb4d58634 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | serializedVersion: 2 6 | mipmaps: 7 | mipMapMode: 0 8 | enableMipMap: 0 9 | linearTexture: 1 10 | correctGamma: 0 11 | fadeOut: 0 12 | borderMipMap: 0 13 | mipMapFadeDistanceStart: 1 14 | mipMapFadeDistanceEnd: 3 15 | bumpmap: 16 | convertToNormalMap: 0 17 | externalNormalMap: 0 18 | heightScale: .25 19 | normalMapFilter: 0 20 | isReadable: 0 21 | grayScaleToAlpha: 0 22 | generateCubemap: 0 23 | cubemapConvolution: 0 24 | cubemapConvolutionSteps: 8 25 | cubemapConvolutionExponent: 1.5 26 | seamlessCubemap: 0 27 | textureFormat: -3 28 | maxTextureSize: 32 29 | textureSettings: 30 | filterMode: 1 31 | aniso: 1 32 | mipBias: -1 33 | wrapMode: 1 34 | nPOTScale: 0 35 | lightmap: 0 36 | rGBM: 0 37 | compressionQuality: 50 38 | spriteMode: 0 39 | spriteExtrude: 1 40 | spriteMeshType: 1 41 | alignment: 0 42 | spritePivot: {x: .5, y: .5} 43 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 44 | spritePixelsToUnits: 100 45 | alphaIsTransparency: 1 46 | textureType: 2 47 | buildTargetSettings: [] 48 | spriteSheet: 49 | sprites: [] 50 | spritePackingTag: 51 | userData: 52 | assetBundleName: 53 | assetBundleVariant: 54 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/Box Area Dark.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/Box Area Dark.psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/Box Area Dark.psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: bc6736bb43aae2f48a0f45fd83e9a970 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | serializedVersion: 2 6 | mipmaps: 7 | mipMapMode: 0 8 | enableMipMap: 0 9 | linearTexture: 1 10 | correctGamma: 0 11 | fadeOut: 0 12 | borderMipMap: 0 13 | mipMapFadeDistanceStart: 1 14 | mipMapFadeDistanceEnd: 3 15 | bumpmap: 16 | convertToNormalMap: 0 17 | externalNormalMap: 0 18 | heightScale: .25 19 | normalMapFilter: 0 20 | isReadable: 0 21 | grayScaleToAlpha: 0 22 | generateCubemap: 0 23 | cubemapConvolution: 0 24 | cubemapConvolutionSteps: 8 25 | cubemapConvolutionExponent: 1.5 26 | seamlessCubemap: 0 27 | textureFormat: -3 28 | maxTextureSize: 32 29 | textureSettings: 30 | filterMode: 1 31 | aniso: 1 32 | mipBias: -1 33 | wrapMode: 1 34 | nPOTScale: 0 35 | lightmap: 0 36 | rGBM: 0 37 | compressionQuality: 50 38 | spriteMode: 0 39 | spriteExtrude: 1 40 | spriteMeshType: 1 41 | alignment: 0 42 | spritePivot: {x: .5, y: .5} 43 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 44 | spritePixelsToUnits: 100 45 | alphaIsTransparency: 1 46 | textureType: 2 47 | buildTargetSettings: [] 48 | spriteSheet: 49 | sprites: [] 50 | spritePackingTag: 51 | userData: 52 | assetBundleName: 53 | assetBundleVariant: 54 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/Box Area Light (LEFT).psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/Box Area Light (LEFT).psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/Box Area Light (LEFT).psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f4e0554a576a5f54c89e170019341d9d 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | serializedVersion: 2 6 | mipmaps: 7 | mipMapMode: 0 8 | enableMipMap: 0 9 | linearTexture: 1 10 | correctGamma: 0 11 | fadeOut: 0 12 | borderMipMap: 0 13 | mipMapFadeDistanceStart: 1 14 | mipMapFadeDistanceEnd: 3 15 | bumpmap: 16 | convertToNormalMap: 0 17 | externalNormalMap: 0 18 | heightScale: .25 19 | normalMapFilter: 0 20 | isReadable: 0 21 | grayScaleToAlpha: 0 22 | generateCubemap: 0 23 | cubemapConvolution: 0 24 | cubemapConvolutionSteps: 8 25 | cubemapConvolutionExponent: 1.5 26 | seamlessCubemap: 0 27 | textureFormat: -3 28 | maxTextureSize: 32 29 | textureSettings: 30 | filterMode: 1 31 | aniso: 1 32 | mipBias: -1 33 | wrapMode: 1 34 | nPOTScale: 0 35 | lightmap: 0 36 | rGBM: 0 37 | compressionQuality: 50 38 | spriteMode: 0 39 | spriteExtrude: 1 40 | spriteMeshType: 1 41 | alignment: 0 42 | spritePivot: {x: .5, y: .5} 43 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 44 | spritePixelsToUnits: 100 45 | alphaIsTransparency: 1 46 | textureType: 2 47 | buildTargetSettings: [] 48 | spriteSheet: 49 | sprites: [] 50 | spritePackingTag: 51 | userData: 52 | assetBundleName: 53 | assetBundleVariant: 54 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/Box Area Light.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/Box Area Light.psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/Box Area Light.psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8b7a4989baf39dc4f9b5e1253ae6db6c 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | serializedVersion: 2 6 | mipmaps: 7 | mipMapMode: 0 8 | enableMipMap: 0 9 | linearTexture: 1 10 | correctGamma: 0 11 | fadeOut: 0 12 | borderMipMap: 0 13 | mipMapFadeDistanceStart: 1 14 | mipMapFadeDistanceEnd: 3 15 | bumpmap: 16 | convertToNormalMap: 0 17 | externalNormalMap: 0 18 | heightScale: .25 19 | normalMapFilter: 0 20 | isReadable: 0 21 | grayScaleToAlpha: 0 22 | generateCubemap: 0 23 | cubemapConvolution: 0 24 | cubemapConvolutionSteps: 8 25 | cubemapConvolutionExponent: 1.5 26 | seamlessCubemap: 0 27 | textureFormat: -3 28 | maxTextureSize: 32 29 | textureSettings: 30 | filterMode: 1 31 | aniso: 1 32 | mipBias: -1 33 | wrapMode: 1 34 | nPOTScale: 0 35 | lightmap: 0 36 | rGBM: 0 37 | compressionQuality: 50 38 | spriteMode: 0 39 | spriteExtrude: 1 40 | spriteMeshType: 1 41 | alignment: 0 42 | spritePivot: {x: .5, y: .5} 43 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 44 | spritePixelsToUnits: 100 45 | alphaIsTransparency: 1 46 | textureType: 2 47 | buildTargetSettings: [] 48 | spriteSheet: 49 | sprites: [] 50 | spritePackingTag: 51 | userData: 52 | assetBundleName: 53 | assetBundleVariant: 54 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/Box Area Medium (LEFT).psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/Box Area Medium (LEFT).psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/Box Area Medium (LEFT).psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b61c7ad3a5b3af342beb85f136ec22fc 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | serializedVersion: 2 6 | mipmaps: 7 | mipMapMode: 0 8 | enableMipMap: 0 9 | linearTexture: 1 10 | correctGamma: 0 11 | fadeOut: 0 12 | borderMipMap: 0 13 | mipMapFadeDistanceStart: 1 14 | mipMapFadeDistanceEnd: 3 15 | bumpmap: 16 | convertToNormalMap: 0 17 | externalNormalMap: 0 18 | heightScale: .25 19 | normalMapFilter: 0 20 | isReadable: 0 21 | grayScaleToAlpha: 0 22 | generateCubemap: 0 23 | cubemapConvolution: 0 24 | cubemapConvolutionSteps: 8 25 | cubemapConvolutionExponent: 1.5 26 | seamlessCubemap: 0 27 | textureFormat: -3 28 | maxTextureSize: 32 29 | textureSettings: 30 | filterMode: 1 31 | aniso: 1 32 | mipBias: -1 33 | wrapMode: 1 34 | nPOTScale: 0 35 | lightmap: 0 36 | rGBM: 0 37 | compressionQuality: 50 38 | spriteMode: 0 39 | spriteExtrude: 1 40 | spriteMeshType: 1 41 | alignment: 0 42 | spritePivot: {x: .5, y: .5} 43 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 44 | spritePixelsToUnits: 100 45 | alphaIsTransparency: 1 46 | textureType: 2 47 | buildTargetSettings: [] 48 | spriteSheet: 49 | sprites: [] 50 | spritePackingTag: 51 | userData: 52 | assetBundleName: 53 | assetBundleVariant: 54 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/Box Area Medium.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/Box Area Medium.psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/Box Area Medium.psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: bac851ff4dce74a4db5d26d327d5b08f 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | serializedVersion: 2 6 | mipmaps: 7 | mipMapMode: 0 8 | enableMipMap: 0 9 | linearTexture: 1 10 | correctGamma: 0 11 | fadeOut: 0 12 | borderMipMap: 0 13 | mipMapFadeDistanceStart: 1 14 | mipMapFadeDistanceEnd: 3 15 | bumpmap: 16 | convertToNormalMap: 0 17 | externalNormalMap: 0 18 | heightScale: .25 19 | normalMapFilter: 0 20 | isReadable: 0 21 | grayScaleToAlpha: 0 22 | generateCubemap: 0 23 | cubemapConvolution: 0 24 | cubemapConvolutionSteps: 8 25 | cubemapConvolutionExponent: 1.5 26 | seamlessCubemap: 0 27 | textureFormat: -3 28 | maxTextureSize: 32 29 | textureSettings: 30 | filterMode: 1 31 | aniso: 1 32 | mipBias: -1 33 | wrapMode: 1 34 | nPOTScale: 0 35 | lightmap: 0 36 | rGBM: 0 37 | compressionQuality: 50 38 | spriteMode: 0 39 | spriteExtrude: 1 40 | spriteMeshType: 1 41 | alignment: 0 42 | spritePivot: {x: .5, y: .5} 43 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 44 | spritePixelsToUnits: 100 45 | alphaIsTransparency: 1 46 | textureType: 2 47 | buildTargetSettings: [] 48 | spriteSheet: 49 | sprites: [] 50 | spritePackingTag: 51 | userData: 52 | assetBundleName: 53 | assetBundleVariant: 54 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/Square Box Area (40 Grey).psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/Square Box Area (40 Grey).psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/Square Box Area (40 Grey).psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 13464f658db7c594ea176875157bc3e7 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | serializedVersion: 2 6 | mipmaps: 7 | mipMapMode: 0 8 | enableMipMap: 0 9 | linearTexture: 1 10 | correctGamma: 0 11 | fadeOut: 0 12 | borderMipMap: 0 13 | mipMapFadeDistanceStart: 1 14 | mipMapFadeDistanceEnd: 3 15 | bumpmap: 16 | convertToNormalMap: 0 17 | externalNormalMap: 0 18 | heightScale: .25 19 | normalMapFilter: 0 20 | isReadable: 0 21 | grayScaleToAlpha: 0 22 | generateCubemap: 0 23 | cubemapConvolution: 0 24 | cubemapConvolutionSteps: 8 25 | cubemapConvolutionExponent: 1.5 26 | seamlessCubemap: 0 27 | textureFormat: -3 28 | maxTextureSize: 32 29 | textureSettings: 30 | filterMode: -1 31 | aniso: 1 32 | mipBias: -1 33 | wrapMode: 1 34 | nPOTScale: 0 35 | lightmap: 0 36 | rGBM: 0 37 | compressionQuality: 50 38 | spriteMode: 0 39 | spriteExtrude: 1 40 | spriteMeshType: 1 41 | alignment: 0 42 | spritePivot: {x: .5, y: .5} 43 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 44 | spritePixelsToUnits: 100 45 | alphaIsTransparency: 1 46 | textureType: 2 47 | buildTargetSettings: [] 48 | spriteSheet: 49 | sprites: [] 50 | spritePackingTag: 51 | userData: 52 | assetBundleName: 53 | assetBundleVariant: 54 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/Square Box Area (85 Grey).psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/Square Box Area (85 Grey).psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/Square Box Area (85 Grey).psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c9d259bea4bc21140b426beca59bbfc2 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | serializedVersion: 2 6 | mipmaps: 7 | mipMapMode: 0 8 | enableMipMap: 0 9 | linearTexture: 1 10 | correctGamma: 0 11 | fadeOut: 0 12 | borderMipMap: 0 13 | mipMapFadeDistanceStart: 1 14 | mipMapFadeDistanceEnd: 3 15 | bumpmap: 16 | convertToNormalMap: 0 17 | externalNormalMap: 0 18 | heightScale: .25 19 | normalMapFilter: 0 20 | isReadable: 0 21 | grayScaleToAlpha: 0 22 | generateCubemap: 0 23 | cubemapConvolution: 0 24 | cubemapConvolutionSteps: 8 25 | cubemapConvolutionExponent: 1.5 26 | seamlessCubemap: 0 27 | textureFormat: -3 28 | maxTextureSize: 32 29 | textureSettings: 30 | filterMode: -1 31 | aniso: 1 32 | mipBias: -1 33 | wrapMode: 1 34 | nPOTScale: 0 35 | lightmap: 0 36 | rGBM: 0 37 | compressionQuality: 50 38 | spriteMode: 0 39 | spriteExtrude: 1 40 | spriteMeshType: 1 41 | alignment: 0 42 | spritePivot: {x: .5, y: .5} 43 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 44 | spritePixelsToUnits: 100 45 | alphaIsTransparency: 1 46 | textureType: 2 47 | buildTargetSettings: [] 48 | spriteSheet: 49 | sprites: [] 50 | spritePackingTag: 51 | userData: 52 | assetBundleName: 53 | assetBundleVariant: 54 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignBaseLine.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignBaseLine.psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignBaseLine.psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 19bc332ef6249e54b80e461f96ae8e01 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | serializedVersion: 2 6 | mipmaps: 7 | mipMapMode: 0 8 | enableMipMap: 0 9 | linearTexture: 1 10 | correctGamma: 0 11 | fadeOut: 0 12 | borderMipMap: 0 13 | mipMapFadeDistanceStart: 1 14 | mipMapFadeDistanceEnd: 3 15 | bumpmap: 16 | convertToNormalMap: 0 17 | externalNormalMap: 0 18 | heightScale: .25 19 | normalMapFilter: 0 20 | isReadable: 0 21 | grayScaleToAlpha: 0 22 | generateCubemap: 0 23 | cubemapConvolution: 0 24 | cubemapConvolutionSteps: 8 25 | cubemapConvolutionExponent: 1.5 26 | seamlessCubemap: 0 27 | textureFormat: -3 28 | maxTextureSize: 32 29 | textureSettings: 30 | filterMode: -1 31 | aniso: 1 32 | mipBias: -1 33 | wrapMode: 1 34 | nPOTScale: 0 35 | lightmap: 0 36 | rGBM: 0 37 | compressionQuality: 50 38 | spriteMode: 0 39 | spriteExtrude: 1 40 | spriteMeshType: 1 41 | alignment: 0 42 | spritePivot: {x: .5, y: .5} 43 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 44 | spritePixelsToUnits: 100 45 | alphaIsTransparency: 1 46 | textureType: 2 47 | buildTargetSettings: [] 48 | spriteSheet: 49 | sprites: [] 50 | spritePackingTag: 51 | userData: 52 | assetBundleName: 53 | assetBundleVariant: 54 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignBaseLine_Light.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignBaseLine_Light.psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignBaseLine_Light.psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cc28a6f137f87dc4d802e5a400158f8f 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | serializedVersion: 2 6 | mipmaps: 7 | mipMapMode: 0 8 | enableMipMap: 0 9 | linearTexture: 1 10 | correctGamma: 0 11 | fadeOut: 0 12 | borderMipMap: 0 13 | mipMapFadeDistanceStart: 1 14 | mipMapFadeDistanceEnd: 3 15 | bumpmap: 16 | convertToNormalMap: 0 17 | externalNormalMap: 0 18 | heightScale: .25 19 | normalMapFilter: 0 20 | isReadable: 0 21 | grayScaleToAlpha: 0 22 | generateCubemap: 0 23 | cubemapConvolution: 0 24 | cubemapConvolutionSteps: 8 25 | cubemapConvolutionExponent: 1.5 26 | seamlessCubemap: 0 27 | textureFormat: -3 28 | maxTextureSize: 32 29 | textureSettings: 30 | filterMode: 1 31 | aniso: 1 32 | mipBias: -1 33 | wrapMode: 1 34 | nPOTScale: 0 35 | lightmap: 0 36 | rGBM: 0 37 | compressionQuality: 50 38 | spriteMode: 0 39 | spriteExtrude: 1 40 | spriteMeshType: 1 41 | alignment: 0 42 | spritePivot: {x: .5, y: .5} 43 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 44 | spritePixelsToUnits: 100 45 | alphaIsTransparency: 1 46 | textureType: 2 47 | buildTargetSettings: [] 48 | spriteSheet: 49 | sprites: [] 50 | spritePackingTag: 51 | userData: 52 | assetBundleName: 53 | assetBundleVariant: 54 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignBottom.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignBottom.psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignBottom.psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3b46890fc6cb63b45833aa19597bc452 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | serializedVersion: 2 6 | mipmaps: 7 | mipMapMode: 0 8 | enableMipMap: 0 9 | linearTexture: 1 10 | correctGamma: 0 11 | fadeOut: 0 12 | borderMipMap: 0 13 | mipMapFadeDistanceStart: 1 14 | mipMapFadeDistanceEnd: 3 15 | bumpmap: 16 | convertToNormalMap: 0 17 | externalNormalMap: 0 18 | heightScale: .25 19 | normalMapFilter: 0 20 | isReadable: 0 21 | grayScaleToAlpha: 0 22 | generateCubemap: 0 23 | cubemapConvolution: 0 24 | cubemapConvolutionSteps: 8 25 | cubemapConvolutionExponent: 1.5 26 | seamlessCubemap: 0 27 | textureFormat: -3 28 | maxTextureSize: 32 29 | textureSettings: 30 | filterMode: 1 31 | aniso: 1 32 | mipBias: -1 33 | wrapMode: 1 34 | nPOTScale: 0 35 | lightmap: 0 36 | rGBM: 0 37 | compressionQuality: 50 38 | spriteMode: 0 39 | spriteExtrude: 1 40 | spriteMeshType: 1 41 | alignment: 0 42 | spritePivot: {x: .5, y: .5} 43 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 44 | spritePixelsToUnits: 100 45 | alphaIsTransparency: 1 46 | textureType: 2 47 | buildTargetSettings: [] 48 | spriteSheet: 49 | sprites: [] 50 | spritePackingTag: 51 | userData: 52 | assetBundleName: 53 | assetBundleVariant: 54 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignBottom_Light.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignBottom_Light.psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignBottom_Light.psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2fe9d0d84ac5655408d862f04584e37d 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | serializedVersion: 2 6 | mipmaps: 7 | mipMapMode: 0 8 | enableMipMap: 0 9 | linearTexture: 1 10 | correctGamma: 0 11 | fadeOut: 0 12 | borderMipMap: 0 13 | mipMapFadeDistanceStart: 1 14 | mipMapFadeDistanceEnd: 3 15 | bumpmap: 16 | convertToNormalMap: 0 17 | externalNormalMap: 0 18 | heightScale: .25 19 | normalMapFilter: 0 20 | isReadable: 0 21 | grayScaleToAlpha: 0 22 | generateCubemap: 0 23 | cubemapConvolution: 0 24 | cubemapConvolutionSteps: 8 25 | cubemapConvolutionExponent: 1.5 26 | seamlessCubemap: 0 27 | textureFormat: -3 28 | maxTextureSize: 32 29 | textureSettings: 30 | filterMode: 1 31 | aniso: 1 32 | mipBias: -1 33 | wrapMode: 1 34 | nPOTScale: 0 35 | lightmap: 0 36 | rGBM: 0 37 | compressionQuality: 50 38 | spriteMode: 0 39 | spriteExtrude: 1 40 | spriteMeshType: 1 41 | alignment: 0 42 | spritePivot: {x: .5, y: .5} 43 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 44 | spritePixelsToUnits: 100 45 | alphaIsTransparency: 1 46 | textureType: 2 47 | buildTargetSettings: [] 48 | spriteSheet: 49 | sprites: [] 50 | spritePackingTag: 51 | userData: 52 | assetBundleName: 53 | assetBundleVariant: 54 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignCapLine.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignCapLine.psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignCapLine.psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 990d10cd1264cdd4f91b7525972a60ab 3 | timeCreated: 1467964791 4 | licenseType: Store 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 0 11 | linearTexture: 1 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -3 30 | maxTextureSize: 32 31 | textureSettings: 32 | filterMode: -1 33 | aniso: 1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 0 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | textureType: 2 50 | buildTargetSettings: [] 51 | spriteSheet: 52 | serializedVersion: 2 53 | sprites: [] 54 | outline: [] 55 | spritePackingTag: 56 | userData: 57 | assetBundleName: 58 | assetBundleVariant: 59 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignCapLine_Light.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignCapLine_Light.psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignCapLine_Light.psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6de078d4371e9554e92a6e108662dc18 3 | timeCreated: 1467964413 4 | licenseType: Store 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 0 11 | linearTexture: 1 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -3 30 | maxTextureSize: 32 31 | textureSettings: 32 | filterMode: -1 33 | aniso: 1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 0 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | textureType: 2 50 | buildTargetSettings: [] 51 | spriteSheet: 52 | serializedVersion: 2 53 | sprites: [] 54 | outline: [] 55 | spritePackingTag: 56 | userData: 57 | assetBundleName: 58 | assetBundleVariant: 59 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignCenter.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignCenter.psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignCenter.psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2bcd52f0cbb57c345aedeff851d08af2 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | serializedVersion: 2 6 | mipmaps: 7 | mipMapMode: 0 8 | enableMipMap: 0 9 | linearTexture: 1 10 | correctGamma: 0 11 | fadeOut: 0 12 | borderMipMap: 0 13 | mipMapFadeDistanceStart: 1 14 | mipMapFadeDistanceEnd: 3 15 | bumpmap: 16 | convertToNormalMap: 0 17 | externalNormalMap: 0 18 | heightScale: .25 19 | normalMapFilter: 0 20 | isReadable: 0 21 | grayScaleToAlpha: 0 22 | generateCubemap: 0 23 | cubemapConvolution: 0 24 | cubemapConvolutionSteps: 8 25 | cubemapConvolutionExponent: 1.5 26 | seamlessCubemap: 0 27 | textureFormat: -3 28 | maxTextureSize: 32 29 | textureSettings: 30 | filterMode: 1 31 | aniso: 1 32 | mipBias: -1 33 | wrapMode: 1 34 | nPOTScale: 0 35 | lightmap: 0 36 | rGBM: 0 37 | compressionQuality: 50 38 | spriteMode: 0 39 | spriteExtrude: 1 40 | spriteMeshType: 1 41 | alignment: 0 42 | spritePivot: {x: .5, y: .5} 43 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 44 | spritePixelsToUnits: 100 45 | alphaIsTransparency: 1 46 | textureType: 2 47 | buildTargetSettings: [] 48 | spriteSheet: 49 | sprites: [] 50 | spritePackingTag: 51 | userData: 52 | assetBundleName: 53 | assetBundleVariant: 54 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignCenterGeo.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignCenterGeo.psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignCenterGeo.psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2b5d364d79c7c864096edce0a212b969 3 | timeCreated: 1484171296 4 | licenseType: Store 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 0 11 | linearTexture: 1 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: .25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 8 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -3 30 | maxTextureSize: 32 31 | textureSettings: 32 | filterMode: -1 33 | aniso: 1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 0 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: .5, y: .5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | textureType: 2 50 | buildTargetSettings: [] 51 | spriteSheet: 52 | sprites: [] 53 | spritePackingTag: 54 | userData: 55 | assetBundleName: 56 | assetBundleVariant: 57 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignCenterGeo_Light.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignCenterGeo_Light.psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignCenterGeo_Light.psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7cff6f0a345713149915d633676ed728 3 | timeCreated: 1484171296 4 | licenseType: Store 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 0 11 | linearTexture: 1 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: .25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 8 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -3 30 | maxTextureSize: 32 31 | textureSettings: 32 | filterMode: -1 33 | aniso: 1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 0 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: .5, y: .5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | textureType: 2 50 | buildTargetSettings: [] 51 | spriteSheet: 52 | sprites: [] 53 | spritePackingTag: 54 | userData: 55 | assetBundleName: 56 | assetBundleVariant: 57 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignCenter_Light.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignCenter_Light.psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignCenter_Light.psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 04829b908a2fb3341b435307c6a6df62 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | serializedVersion: 2 6 | mipmaps: 7 | mipMapMode: 0 8 | enableMipMap: 0 9 | linearTexture: 1 10 | correctGamma: 0 11 | fadeOut: 0 12 | borderMipMap: 0 13 | mipMapFadeDistanceStart: 1 14 | mipMapFadeDistanceEnd: 3 15 | bumpmap: 16 | convertToNormalMap: 0 17 | externalNormalMap: 0 18 | heightScale: .25 19 | normalMapFilter: 0 20 | isReadable: 0 21 | grayScaleToAlpha: 0 22 | generateCubemap: 0 23 | cubemapConvolution: 0 24 | cubemapConvolutionSteps: 8 25 | cubemapConvolutionExponent: 1.5 26 | seamlessCubemap: 0 27 | textureFormat: -3 28 | maxTextureSize: 32 29 | textureSettings: 30 | filterMode: 1 31 | aniso: 1 32 | mipBias: -1 33 | wrapMode: 1 34 | nPOTScale: 0 35 | lightmap: 0 36 | rGBM: 0 37 | compressionQuality: 50 38 | spriteMode: 0 39 | spriteExtrude: 1 40 | spriteMeshType: 1 41 | alignment: 0 42 | spritePivot: {x: .5, y: .5} 43 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 44 | spritePixelsToUnits: 100 45 | alphaIsTransparency: 1 46 | textureType: 2 47 | buildTargetSettings: [] 48 | spriteSheet: 49 | sprites: [] 50 | spritePackingTag: 51 | userData: 52 | assetBundleName: 53 | assetBundleVariant: 54 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignFlush.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignFlush.psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignFlush.psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0887b76417db6144eb32094cfecb988c 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | serializedVersion: 2 6 | mipmaps: 7 | mipMapMode: 0 8 | enableMipMap: 0 9 | linearTexture: 1 10 | correctGamma: 0 11 | fadeOut: 0 12 | borderMipMap: 0 13 | mipMapFadeDistanceStart: 1 14 | mipMapFadeDistanceEnd: 3 15 | bumpmap: 16 | convertToNormalMap: 0 17 | externalNormalMap: 0 18 | heightScale: .25 19 | normalMapFilter: 0 20 | isReadable: 0 21 | grayScaleToAlpha: 0 22 | generateCubemap: 0 23 | cubemapConvolution: 0 24 | cubemapConvolutionSteps: 8 25 | cubemapConvolutionExponent: 1.5 26 | seamlessCubemap: 0 27 | textureFormat: -3 28 | maxTextureSize: 32 29 | textureSettings: 30 | filterMode: 1 31 | aniso: 1 32 | mipBias: -1 33 | wrapMode: 1 34 | nPOTScale: 0 35 | lightmap: 0 36 | rGBM: 0 37 | compressionQuality: 50 38 | spriteMode: 0 39 | spriteExtrude: 1 40 | spriteMeshType: 1 41 | alignment: 0 42 | spritePivot: {x: .5, y: .5} 43 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 44 | spritePixelsToUnits: 100 45 | alphaIsTransparency: 1 46 | textureType: 2 47 | buildTargetSettings: [] 48 | spriteSheet: 49 | sprites: [] 50 | spritePackingTag: 51 | userData: 52 | assetBundleName: 53 | assetBundleVariant: 54 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignFlush_Light.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignFlush_Light.psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignFlush_Light.psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7b16e1706b970de41b91a5892bb105a1 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | serializedVersion: 2 6 | mipmaps: 7 | mipMapMode: 0 8 | enableMipMap: 0 9 | linearTexture: 1 10 | correctGamma: 0 11 | fadeOut: 0 12 | borderMipMap: 0 13 | mipMapFadeDistanceStart: 1 14 | mipMapFadeDistanceEnd: 3 15 | bumpmap: 16 | convertToNormalMap: 0 17 | externalNormalMap: 0 18 | heightScale: .25 19 | normalMapFilter: 0 20 | isReadable: 0 21 | grayScaleToAlpha: 0 22 | generateCubemap: 0 23 | cubemapConvolution: 0 24 | cubemapConvolutionSteps: 8 25 | cubemapConvolutionExponent: 1.5 26 | seamlessCubemap: 0 27 | textureFormat: -3 28 | maxTextureSize: 32 29 | textureSettings: 30 | filterMode: 1 31 | aniso: 1 32 | mipBias: -1 33 | wrapMode: 1 34 | nPOTScale: 0 35 | lightmap: 0 36 | rGBM: 0 37 | compressionQuality: 50 38 | spriteMode: 0 39 | spriteExtrude: 1 40 | spriteMeshType: 1 41 | alignment: 0 42 | spritePivot: {x: .5, y: .5} 43 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 44 | spritePixelsToUnits: 100 45 | alphaIsTransparency: 1 46 | textureType: 2 47 | buildTargetSettings: [] 48 | spriteSheet: 49 | sprites: [] 50 | spritePackingTag: 51 | userData: 52 | assetBundleName: 53 | assetBundleVariant: 54 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignJustified.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignJustified.psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignJustified.psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6fe54b1d79761194ea59cc1e63a1ae98 3 | timeCreated: 1472535271 4 | licenseType: Store 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 0 11 | linearTexture: 1 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -3 30 | maxTextureSize: 32 31 | textureSettings: 32 | filterMode: -1 33 | aniso: 1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 0 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 2 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignJustified_Light.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignJustified_Light.psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignJustified_Light.psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 15a015e45a814714e8784e944e698c20 3 | timeCreated: 1472535778 4 | licenseType: Store 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 0 11 | linearTexture: 1 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 7 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -3 30 | maxTextureSize: 32 31 | textureSettings: 32 | filterMode: -1 33 | aniso: 1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 0 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | spriteTessellationDetail: -1 50 | textureType: 2 51 | buildTargetSettings: [] 52 | spriteSheet: 53 | serializedVersion: 2 54 | sprites: [] 55 | outline: [] 56 | spritePackingTag: 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignLeft.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignLeft.psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignLeft.psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 024077b7260a2f445b6372bcd1685add 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | serializedVersion: 2 6 | mipmaps: 7 | mipMapMode: 0 8 | enableMipMap: 0 9 | linearTexture: 1 10 | correctGamma: 0 11 | fadeOut: 0 12 | borderMipMap: 0 13 | mipMapFadeDistanceStart: 1 14 | mipMapFadeDistanceEnd: 3 15 | bumpmap: 16 | convertToNormalMap: 0 17 | externalNormalMap: 0 18 | heightScale: .25 19 | normalMapFilter: 0 20 | isReadable: 0 21 | grayScaleToAlpha: 0 22 | generateCubemap: 0 23 | cubemapConvolution: 0 24 | cubemapConvolutionSteps: 8 25 | cubemapConvolutionExponent: 1.5 26 | seamlessCubemap: 0 27 | textureFormat: -3 28 | maxTextureSize: 32 29 | textureSettings: 30 | filterMode: 1 31 | aniso: 1 32 | mipBias: -1 33 | wrapMode: 1 34 | nPOTScale: 0 35 | lightmap: 0 36 | rGBM: 0 37 | compressionQuality: 50 38 | spriteMode: 0 39 | spriteExtrude: 1 40 | spriteMeshType: 1 41 | alignment: 0 42 | spritePivot: {x: .5, y: .5} 43 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 44 | spritePixelsToUnits: 100 45 | alphaIsTransparency: 1 46 | textureType: 2 47 | buildTargetSettings: [] 48 | spriteSheet: 49 | sprites: [] 50 | spritePackingTag: 51 | userData: 52 | assetBundleName: 53 | assetBundleVariant: 54 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignLeft_Light.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignLeft_Light.psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignLeft_Light.psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 12e05a571d6717d4784970ba5e61cbd4 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | serializedVersion: 2 6 | mipmaps: 7 | mipMapMode: 0 8 | enableMipMap: 0 9 | linearTexture: 1 10 | correctGamma: 0 11 | fadeOut: 0 12 | borderMipMap: 0 13 | mipMapFadeDistanceStart: 1 14 | mipMapFadeDistanceEnd: 3 15 | bumpmap: 16 | convertToNormalMap: 0 17 | externalNormalMap: 0 18 | heightScale: .25 19 | normalMapFilter: 0 20 | isReadable: 0 21 | grayScaleToAlpha: 0 22 | generateCubemap: 0 23 | cubemapConvolution: 0 24 | cubemapConvolutionSteps: 8 25 | cubemapConvolutionExponent: 1.5 26 | seamlessCubemap: 0 27 | textureFormat: -3 28 | maxTextureSize: 32 29 | textureSettings: 30 | filterMode: 1 31 | aniso: 1 32 | mipBias: -1 33 | wrapMode: 1 34 | nPOTScale: 0 35 | lightmap: 0 36 | rGBM: 0 37 | compressionQuality: 50 38 | spriteMode: 0 39 | spriteExtrude: 1 40 | spriteMeshType: 1 41 | alignment: 0 42 | spritePivot: {x: .5, y: .5} 43 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 44 | spritePixelsToUnits: 100 45 | alphaIsTransparency: 1 46 | textureType: 2 47 | buildTargetSettings: [] 48 | spriteSheet: 49 | sprites: [] 50 | spritePackingTag: 51 | userData: 52 | assetBundleName: 53 | assetBundleVariant: 54 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignMidLine.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignMidLine.psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignMidLine.psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 413b9be2291f7ad4fb6fa806b7898524 3 | timeCreated: 1426240649 4 | licenseType: Store 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 0 11 | linearTexture: 1 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 8 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -3 30 | maxTextureSize: 32 31 | textureSettings: 32 | filterMode: -1 33 | aniso: 1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 0 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | textureType: 2 50 | buildTargetSettings: [] 51 | spriteSheet: 52 | serializedVersion: 2 53 | sprites: [] 54 | outline: [] 55 | spritePackingTag: 56 | userData: 57 | assetBundleName: 58 | assetBundleVariant: 59 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignMiddle.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignMiddle.psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignMiddle.psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f8acac05771fd0146ba377e42d0d8813 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | serializedVersion: 2 6 | mipmaps: 7 | mipMapMode: 0 8 | enableMipMap: 0 9 | linearTexture: 1 10 | correctGamma: 0 11 | fadeOut: 0 12 | borderMipMap: 0 13 | mipMapFadeDistanceStart: 1 14 | mipMapFadeDistanceEnd: 3 15 | bumpmap: 16 | convertToNormalMap: 0 17 | externalNormalMap: 0 18 | heightScale: .25 19 | normalMapFilter: 0 20 | isReadable: 0 21 | grayScaleToAlpha: 0 22 | generateCubemap: 0 23 | cubemapConvolution: 0 24 | cubemapConvolutionSteps: 8 25 | cubemapConvolutionExponent: 1.5 26 | seamlessCubemap: 0 27 | textureFormat: -3 28 | maxTextureSize: 32 29 | textureSettings: 30 | filterMode: 1 31 | aniso: 1 32 | mipBias: -1 33 | wrapMode: 1 34 | nPOTScale: 0 35 | lightmap: 0 36 | rGBM: 0 37 | compressionQuality: 50 38 | spriteMode: 0 39 | spriteExtrude: 1 40 | spriteMeshType: 1 41 | alignment: 0 42 | spritePivot: {x: .5, y: .5} 43 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 44 | spritePixelsToUnits: 100 45 | alphaIsTransparency: 1 46 | textureType: 2 47 | buildTargetSettings: [] 48 | spriteSheet: 49 | sprites: [] 50 | spritePackingTag: 51 | userData: 52 | assetBundleName: 53 | assetBundleVariant: 54 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignMiddle_Light.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignMiddle_Light.psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignMiddle_Light.psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ae836952f2b1a6b45b8252012cae3bec 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | serializedVersion: 2 6 | mipmaps: 7 | mipMapMode: 0 8 | enableMipMap: 0 9 | linearTexture: 1 10 | correctGamma: 0 11 | fadeOut: 0 12 | borderMipMap: 0 13 | mipMapFadeDistanceStart: 1 14 | mipMapFadeDistanceEnd: 3 15 | bumpmap: 16 | convertToNormalMap: 0 17 | externalNormalMap: 0 18 | heightScale: .25 19 | normalMapFilter: 0 20 | isReadable: 0 21 | grayScaleToAlpha: 0 22 | generateCubemap: 0 23 | cubemapConvolution: 0 24 | cubemapConvolutionSteps: 8 25 | cubemapConvolutionExponent: 1.5 26 | seamlessCubemap: 0 27 | textureFormat: -3 28 | maxTextureSize: 32 29 | textureSettings: 30 | filterMode: 1 31 | aniso: 1 32 | mipBias: -1 33 | wrapMode: 1 34 | nPOTScale: 0 35 | lightmap: 0 36 | rGBM: 0 37 | compressionQuality: 50 38 | spriteMode: 0 39 | spriteExtrude: 1 40 | spriteMeshType: 1 41 | alignment: 0 42 | spritePivot: {x: .5, y: .5} 43 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 44 | spritePixelsToUnits: 100 45 | alphaIsTransparency: 1 46 | textureType: 2 47 | buildTargetSettings: [] 48 | spriteSheet: 49 | sprites: [] 50 | spritePackingTag: 51 | userData: 52 | assetBundleName: 53 | assetBundleVariant: 54 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignMidline_Light.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignMidline_Light.psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignMidline_Light.psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ebd48e965fafc8b468f2de2c36eea7d2 3 | timeCreated: 1426240650 4 | licenseType: Store 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 0 11 | linearTexture: 1 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 8 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -3 30 | maxTextureSize: 32 31 | textureSettings: 32 | filterMode: -1 33 | aniso: 1 34 | mipBias: -1 35 | wrapMode: 1 36 | nPOTScale: 0 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | allowsAlphaSplitting: 0 41 | spriteMode: 0 42 | spriteExtrude: 1 43 | spriteMeshType: 1 44 | alignment: 0 45 | spritePivot: {x: 0.5, y: 0.5} 46 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 47 | spritePixelsToUnits: 100 48 | alphaIsTransparency: 1 49 | textureType: 2 50 | buildTargetSettings: [] 51 | spriteSheet: 52 | serializedVersion: 2 53 | sprites: [] 54 | outline: [] 55 | spritePackingTag: 56 | userData: 57 | assetBundleName: 58 | assetBundleVariant: 59 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignRight.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignRight.psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignRight.psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 632aa73d461cdb44ca55a530301eb5ba 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | serializedVersion: 2 6 | mipmaps: 7 | mipMapMode: 0 8 | enableMipMap: 0 9 | linearTexture: 1 10 | correctGamma: 0 11 | fadeOut: 0 12 | borderMipMap: 0 13 | mipMapFadeDistanceStart: 1 14 | mipMapFadeDistanceEnd: 3 15 | bumpmap: 16 | convertToNormalMap: 0 17 | externalNormalMap: 0 18 | heightScale: .25 19 | normalMapFilter: 0 20 | isReadable: 0 21 | grayScaleToAlpha: 0 22 | generateCubemap: 0 23 | cubemapConvolution: 0 24 | cubemapConvolutionSteps: 8 25 | cubemapConvolutionExponent: 1.5 26 | seamlessCubemap: 0 27 | textureFormat: -3 28 | maxTextureSize: 32 29 | textureSettings: 30 | filterMode: 1 31 | aniso: 1 32 | mipBias: -1 33 | wrapMode: 1 34 | nPOTScale: 0 35 | lightmap: 0 36 | rGBM: 0 37 | compressionQuality: 50 38 | spriteMode: 0 39 | spriteExtrude: 1 40 | spriteMeshType: 1 41 | alignment: 0 42 | spritePivot: {x: .5, y: .5} 43 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 44 | spritePixelsToUnits: 100 45 | alphaIsTransparency: 1 46 | textureType: 2 47 | buildTargetSettings: [] 48 | spriteSheet: 49 | sprites: [] 50 | spritePackingTag: 51 | userData: 52 | assetBundleName: 53 | assetBundleVariant: 54 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignRight_Light.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignRight_Light.psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignRight_Light.psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ac4da9bcc22856a4db7e7b755406debe 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | serializedVersion: 2 6 | mipmaps: 7 | mipMapMode: 0 8 | enableMipMap: 0 9 | linearTexture: 1 10 | correctGamma: 0 11 | fadeOut: 0 12 | borderMipMap: 0 13 | mipMapFadeDistanceStart: 1 14 | mipMapFadeDistanceEnd: 3 15 | bumpmap: 16 | convertToNormalMap: 0 17 | externalNormalMap: 0 18 | heightScale: .25 19 | normalMapFilter: 0 20 | isReadable: 0 21 | grayScaleToAlpha: 0 22 | generateCubemap: 0 23 | cubemapConvolution: 0 24 | cubemapConvolutionSteps: 8 25 | cubemapConvolutionExponent: 1.5 26 | seamlessCubemap: 0 27 | textureFormat: -3 28 | maxTextureSize: 32 29 | textureSettings: 30 | filterMode: 1 31 | aniso: 1 32 | mipBias: -1 33 | wrapMode: 1 34 | nPOTScale: 0 35 | lightmap: 0 36 | rGBM: 0 37 | compressionQuality: 50 38 | spriteMode: 0 39 | spriteExtrude: 1 40 | spriteMeshType: 1 41 | alignment: 0 42 | spritePivot: {x: .5, y: .5} 43 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 44 | spritePixelsToUnits: 100 45 | alphaIsTransparency: 1 46 | textureType: 2 47 | buildTargetSettings: [] 48 | spriteSheet: 49 | sprites: [] 50 | spritePackingTag: 51 | userData: 52 | assetBundleName: 53 | assetBundleVariant: 54 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignTop.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignTop.psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignTop.psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6799783ddcbe7c34eb8746fb8d92ba5b 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | serializedVersion: 2 6 | mipmaps: 7 | mipMapMode: 0 8 | enableMipMap: 0 9 | linearTexture: 1 10 | correctGamma: 0 11 | fadeOut: 0 12 | borderMipMap: 0 13 | mipMapFadeDistanceStart: 1 14 | mipMapFadeDistanceEnd: 3 15 | bumpmap: 16 | convertToNormalMap: 0 17 | externalNormalMap: 0 18 | heightScale: .25 19 | normalMapFilter: 0 20 | isReadable: 0 21 | grayScaleToAlpha: 0 22 | generateCubemap: 0 23 | cubemapConvolution: 0 24 | cubemapConvolutionSteps: 8 25 | cubemapConvolutionExponent: 1.5 26 | seamlessCubemap: 0 27 | textureFormat: -3 28 | maxTextureSize: 32 29 | textureSettings: 30 | filterMode: 1 31 | aniso: 1 32 | mipBias: -1 33 | wrapMode: 1 34 | nPOTScale: 0 35 | lightmap: 0 36 | rGBM: 0 37 | compressionQuality: 50 38 | spriteMode: 0 39 | spriteExtrude: 1 40 | spriteMeshType: 1 41 | alignment: 0 42 | spritePivot: {x: .5, y: .5} 43 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 44 | spritePixelsToUnits: 100 45 | alphaIsTransparency: 1 46 | textureType: 2 47 | buildTargetSettings: [] 48 | spriteSheet: 49 | sprites: [] 50 | spritePackingTag: 51 | userData: 52 | assetBundleName: 53 | assetBundleVariant: 54 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignTop_Light.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignTop_Light.psd -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Editor Resources/Textures/btn_AlignTop_Light.psd.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 58c8f05c7cf52014fbc616d618900e44 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | serializedVersion: 2 6 | mipmaps: 7 | mipMapMode: 0 8 | enableMipMap: 0 9 | linearTexture: 1 10 | correctGamma: 0 11 | fadeOut: 0 12 | borderMipMap: 0 13 | mipMapFadeDistanceStart: 1 14 | mipMapFadeDistanceEnd: 3 15 | bumpmap: 16 | convertToNormalMap: 0 17 | externalNormalMap: 0 18 | heightScale: .25 19 | normalMapFilter: 0 20 | isReadable: 0 21 | grayScaleToAlpha: 0 22 | generateCubemap: 0 23 | cubemapConvolution: 0 24 | cubemapConvolutionSteps: 8 25 | cubemapConvolutionExponent: 1.5 26 | seamlessCubemap: 0 27 | textureFormat: -3 28 | maxTextureSize: 32 29 | textureSettings: 30 | filterMode: 1 31 | aniso: 1 32 | mipBias: -1 33 | wrapMode: 1 34 | nPOTScale: 0 35 | lightmap: 0 36 | rGBM: 0 37 | compressionQuality: 50 38 | spriteMode: 0 39 | spriteExtrude: 1 40 | spriteMeshType: 1 41 | alignment: 0 42 | spritePivot: {x: .5, y: .5} 43 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 44 | spritePixelsToUnits: 100 45 | alphaIsTransparency: 1 46 | textureType: 2 47 | buildTargetSettings: [] 48 | spriteSheet: 49 | sprites: [] 50 | spritePackingTag: 51 | userData: 52 | assetBundleName: 53 | assetBundleVariant: 54 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Plugins.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 56bfd03eee2bcf3428986060bd15295e 3 | folderAsset: yes 4 | timeCreated: 1436068007 5 | licenseType: Store 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Plugins/32 Bit Plugins.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 79b0c46b09ce9d045820687a19b7133f 3 | folderAsset: yes 4 | timeCreated: 1436068007 5 | licenseType: Store 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Plugins/32 Bit Plugins/TMPro_Plugin.bundle: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Plugins/32 Bit Plugins/TMPro_Plugin.bundle -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Plugins/32 Bit Plugins/TMPro_Plugin.bundle.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 04a372cad4401694fa76f513fb3e5c84 3 | folderAsset: yes 4 | timeCreated: 1451123182 5 | licenseType: Store 6 | PluginImporter: 7 | serializedVersion: 1 8 | iconMap: {} 9 | executionOrder: {} 10 | isPreloaded: 0 11 | platformData: 12 | Android: 13 | enabled: 0 14 | settings: 15 | CPU: AnyCPU 16 | Any: 17 | enabled: 0 18 | settings: {} 19 | Editor: 20 | enabled: 1 21 | settings: 22 | CPU: x86 23 | DefaultValueInitialized: true 24 | OS: OSX 25 | Linux: 26 | enabled: 0 27 | settings: 28 | CPU: x86 29 | Linux64: 30 | enabled: 0 31 | settings: 32 | CPU: x86_64 33 | OSXIntel: 34 | enabled: 0 35 | settings: 36 | CPU: AnyCPU 37 | OSXIntel64: 38 | enabled: 0 39 | settings: 40 | CPU: AnyCPU 41 | Win: 42 | enabled: 0 43 | settings: 44 | CPU: AnyCPU 45 | Win64: 46 | enabled: 0 47 | settings: 48 | CPU: AnyCPU 49 | WindowsStoreApps: 50 | enabled: 0 51 | settings: 52 | CPU: AnyCPU 53 | DontProcess: False 54 | PlaceholderPath: 55 | SDK: AnySDK 56 | ScriptingBackend: AnyScriptingBackend 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Plugins/32 Bit Plugins/TMPro_Plugin.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Plugins/32 Bit Plugins/TMPro_Plugin.dll -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Plugins/32 Bit Plugins/TMPro_Plugin.dll.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9ddf8fc9040e92c48bfda9aef65aacf8 3 | timeCreated: 1450988627 4 | licenseType: Store 5 | PluginImporter: 6 | serializedVersion: 1 7 | iconMap: {} 8 | executionOrder: {} 9 | isPreloaded: 0 10 | platformData: 11 | Android: 12 | enabled: 0 13 | settings: 14 | CPU: AnyCPU 15 | Any: 16 | enabled: 0 17 | settings: {} 18 | Editor: 19 | enabled: 1 20 | settings: 21 | CPU: x86 22 | DefaultValueInitialized: true 23 | OS: Windows 24 | Linux: 25 | enabled: 0 26 | settings: 27 | CPU: x86 28 | Linux64: 29 | enabled: 0 30 | settings: 31 | CPU: x86_64 32 | OSXIntel: 33 | enabled: 0 34 | settings: 35 | CPU: AnyCPU 36 | OSXIntel64: 37 | enabled: 0 38 | settings: 39 | CPU: AnyCPU 40 | Win: 41 | enabled: 0 42 | settings: 43 | CPU: AnyCPU 44 | Win64: 45 | enabled: 0 46 | settings: 47 | CPU: AnyCPU 48 | WindowsStoreApps: 49 | enabled: 0 50 | settings: 51 | CPU: AnyCPU 52 | DontProcess: False 53 | PlaceholderPath: 54 | SDK: AnySDK 55 | ScriptingBackend: AnyScriptingBackend 56 | userData: 57 | assetBundleName: 58 | assetBundleVariant: 59 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Plugins/64 Bit Plugins.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 04641eb90bc613a4dabea216d1386357 3 | folderAsset: yes 4 | timeCreated: 1436068007 5 | licenseType: Store 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Plugins/64 Bit Plugins/TMPro_Plugin.bundle: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Plugins/64 Bit Plugins/TMPro_Plugin.bundle -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Plugins/64 Bit Plugins/TMPro_Plugin.bundle.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7e4ff4257229ffb468c2fd38cca376d9 3 | folderAsset: yes 4 | timeCreated: 1451123209 5 | licenseType: Store 6 | PluginImporter: 7 | serializedVersion: 1 8 | iconMap: {} 9 | executionOrder: {} 10 | isPreloaded: 0 11 | platformData: 12 | Android: 13 | enabled: 0 14 | settings: 15 | CPU: AnyCPU 16 | Any: 17 | enabled: 0 18 | settings: {} 19 | Editor: 20 | enabled: 1 21 | settings: 22 | CPU: x86_64 23 | DefaultValueInitialized: true 24 | OS: OSX 25 | Linux: 26 | enabled: 0 27 | settings: 28 | CPU: x86 29 | Linux64: 30 | enabled: 0 31 | settings: 32 | CPU: x86_64 33 | OSXIntel: 34 | enabled: 0 35 | settings: 36 | CPU: AnyCPU 37 | OSXIntel64: 38 | enabled: 0 39 | settings: 40 | CPU: AnyCPU 41 | Win: 42 | enabled: 0 43 | settings: 44 | CPU: AnyCPU 45 | Win64: 46 | enabled: 0 47 | settings: 48 | CPU: AnyCPU 49 | WindowsStoreApps: 50 | enabled: 0 51 | settings: 52 | CPU: AnyCPU 53 | DontProcess: False 54 | PlaceholderPath: 55 | SDK: AnySDK 56 | ScriptingBackend: AnyScriptingBackend 57 | userData: 58 | assetBundleName: 59 | assetBundleVariant: 60 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Plugins/64 Bit Plugins/TMPro_Plugin.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Plugins/64 Bit Plugins/TMPro_Plugin.dll -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Plugins/64 Bit Plugins/TMPro_Plugin.dll.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 343b74f75ac5f264b88992d380d434e2 3 | timeCreated: 1450987494 4 | licenseType: Store 5 | PluginImporter: 6 | serializedVersion: 1 7 | iconMap: {} 8 | executionOrder: {} 9 | isPreloaded: 0 10 | platformData: 11 | Android: 12 | enabled: 0 13 | settings: 14 | CPU: AnyCPU 15 | Any: 16 | enabled: 0 17 | settings: {} 18 | Editor: 19 | enabled: 1 20 | settings: 21 | CPU: x86_64 22 | DefaultValueInitialized: true 23 | OS: Windows 24 | Linux: 25 | enabled: 0 26 | settings: 27 | CPU: x86 28 | Linux64: 29 | enabled: 0 30 | settings: 31 | CPU: x86_64 32 | OSXIntel: 33 | enabled: 0 34 | settings: 35 | CPU: AnyCPU 36 | OSXIntel64: 37 | enabled: 0 38 | settings: 39 | CPU: AnyCPU 40 | Win: 41 | enabled: 0 42 | settings: 43 | CPU: AnyCPU 44 | Win64: 45 | enabled: 0 46 | settings: 47 | CPU: AnyCPU 48 | WindowsStoreApps: 49 | enabled: 0 50 | settings: 51 | CPU: AnyCPU 52 | DontProcess: False 53 | PlaceholderPath: 54 | SDK: AnySDK 55 | ScriptingBackend: AnyScriptingBackend 56 | userData: 57 | assetBundleName: 58 | assetBundleVariant: 59 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Plugins/Editor DLL.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 057d7b6ab0076fa4abb3ffc5b3e5ff7c 3 | folderAsset: yes 4 | timeCreated: 1511832355 5 | licenseType: Store 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Plugins/Editor DLL/TextMeshPro-5.6-Editor.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Plugins/Editor DLL/TextMeshPro-5.6-Editor.dll -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Plugins/Editor DLL/TextMeshPro-5.6-Editor.dll.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c9131c575d2b6464b8d6e7dbd1a25e2a 3 | timeCreated: 1488610081 4 | licenseType: Store 5 | PluginImporter: 6 | serializedVersion: 1 7 | iconMap: {} 8 | executionOrder: {} 9 | isPreloaded: 0 10 | platformData: 11 | Any: 12 | enabled: 0 13 | settings: {} 14 | Editor: 15 | enabled: 1 16 | settings: 17 | DefaultValueInitialized: true 18 | WindowsStoreApps: 19 | enabled: 0 20 | settings: 21 | CPU: AnyCPU 22 | userData: 23 | assetBundleName: 24 | assetBundleVariant: 25 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Plugins/Editor DLL/TextMeshPro-5.6-Runtime.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Plugins/Editor DLL/TextMeshPro-5.6-Runtime.dll -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Plugins/Editor DLL/TextMeshPro-5.6-Runtime.dll.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 89f0137620f6af44b9ba852b4190e64e 3 | timeCreated: 1488610019 4 | licenseType: Store 5 | PluginImporter: 6 | serializedVersion: 2 7 | iconMap: {} 8 | executionOrder: {} 9 | isPreloaded: 0 10 | isOverridable: 0 11 | platformData: 12 | data: 13 | first: 14 | Any: 15 | second: 16 | enabled: 0 17 | settings: {} 18 | data: 19 | first: 20 | Editor: Editor 21 | second: 22 | enabled: 1 23 | settings: 24 | CPU: AnyCPU 25 | DefaultValueInitialized: true 26 | OS: AnyOS 27 | data: 28 | first: 29 | Facebook: Win 30 | second: 31 | enabled: 0 32 | settings: 33 | CPU: AnyCPU 34 | data: 35 | first: 36 | Facebook: Win64 37 | second: 38 | enabled: 0 39 | settings: 40 | CPU: AnyCPU 41 | data: 42 | first: 43 | Standalone: Linux 44 | second: 45 | enabled: 0 46 | settings: 47 | CPU: x86 48 | data: 49 | first: 50 | Standalone: Linux64 51 | second: 52 | enabled: 0 53 | settings: 54 | CPU: x86_64 55 | data: 56 | first: 57 | Standalone: OSXIntel 58 | second: 59 | enabled: 0 60 | settings: 61 | CPU: AnyCPU 62 | data: 63 | first: 64 | Standalone: OSXIntel64 65 | second: 66 | enabled: 0 67 | settings: 68 | CPU: AnyCPU 69 | data: 70 | first: 71 | Standalone: Win 72 | second: 73 | enabled: 0 74 | settings: 75 | CPU: AnyCPU 76 | data: 77 | first: 78 | Standalone: Win64 79 | second: 80 | enabled: 0 81 | settings: 82 | CPU: AnyCPU 83 | data: 84 | first: 85 | Windows Store Apps: WindowsStoreApps 86 | second: 87 | enabled: 0 88 | settings: 89 | CPU: AnyCPU 90 | userData: 91 | assetBundleName: 92 | assetBundleVariant: 93 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Plugins/Runtime DLL.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f5bda74ff7b1e7c469fa1fe1132b7693 3 | folderAsset: yes 4 | timeCreated: 1490835421 5 | licenseType: Store 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Plugins/Runtime DLL/TextMeshPro-5.6-Runtime.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Plugins/Runtime DLL/TextMeshPro-5.6-Runtime.dll -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Plugins/Runtime DLL/TextMeshPro-5.6-Runtime.dll.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b5bd0d848a86e48409fe56688d66ecb5 3 | timeCreated: 1488610019 4 | licenseType: Store 5 | PluginImporter: 6 | serializedVersion: 2 7 | iconMap: {} 8 | executionOrder: {} 9 | isPreloaded: 0 10 | isOverridable: 0 11 | platformData: 12 | data: 13 | first: 14 | '': Any 15 | second: 16 | enabled: 0 17 | settings: 18 | Exclude Android: 0 19 | Exclude Editor: 1 20 | Exclude Linux: 0 21 | Exclude Linux64: 0 22 | Exclude LinuxUniversal: 0 23 | Exclude OSXIntel: 0 24 | Exclude OSXIntel64: 0 25 | Exclude OSXUniversal: 0 26 | Exclude WebGL: 0 27 | Exclude Win: 0 28 | Exclude Win64: 0 29 | Exclude WindowsStoreApps: 0 30 | data: 31 | first: 32 | '': Editor 33 | second: 34 | enabled: 0 35 | settings: 36 | CPU: AnyCPU 37 | OS: AnyOS 38 | data: 39 | first: 40 | Android: Android 41 | second: 42 | enabled: 1 43 | settings: 44 | CPU: ARMv7 45 | data: 46 | first: 47 | Any: 48 | second: 49 | enabled: 1 50 | settings: {} 51 | data: 52 | first: 53 | Editor: Editor 54 | second: 55 | enabled: 0 56 | settings: 57 | CPU: AnyCPU 58 | DefaultValueInitialized: true 59 | OS: AnyOS 60 | data: 61 | first: 62 | Facebook: Win 63 | second: 64 | enabled: 0 65 | settings: 66 | CPU: AnyCPU 67 | data: 68 | first: 69 | Facebook: Win64 70 | second: 71 | enabled: 0 72 | settings: 73 | CPU: AnyCPU 74 | data: 75 | first: 76 | Standalone: Linux 77 | second: 78 | enabled: 1 79 | settings: 80 | CPU: x86 81 | data: 82 | first: 83 | Standalone: Linux64 84 | second: 85 | enabled: 1 86 | settings: 87 | CPU: x86_64 88 | data: 89 | first: 90 | Standalone: LinuxUniversal 91 | second: 92 | enabled: 1 93 | settings: 94 | CPU: AnyCPU 95 | data: 96 | first: 97 | Standalone: OSXIntel 98 | second: 99 | enabled: 1 100 | settings: 101 | CPU: AnyCPU 102 | data: 103 | first: 104 | Standalone: OSXIntel64 105 | second: 106 | enabled: 1 107 | settings: 108 | CPU: AnyCPU 109 | data: 110 | first: 111 | Standalone: OSXUniversal 112 | second: 113 | enabled: 1 114 | settings: 115 | CPU: AnyCPU 116 | data: 117 | first: 118 | Standalone: Win 119 | second: 120 | enabled: 1 121 | settings: 122 | CPU: AnyCPU 123 | data: 124 | first: 125 | Standalone: Win64 126 | second: 127 | enabled: 1 128 | settings: 129 | CPU: AnyCPU 130 | data: 131 | first: 132 | WebGL: WebGL 133 | second: 134 | enabled: 1 135 | settings: {} 136 | data: 137 | first: 138 | Windows Store Apps: WindowsStoreApps 139 | second: 140 | enabled: 1 141 | settings: 142 | CPU: AnyCPU 143 | DontProcess: False 144 | PlaceholderPath: 145 | SDK: AnySDK 146 | ScriptingBackend: AnyScriptingBackend 147 | userData: 148 | assetBundleName: 149 | assetBundleVariant: 150 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Plugins/vcomp120.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Plugins/vcomp120.dll -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Plugins/vcomp120.dll.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7433f8891c5fe3945b3eaf0af1ef340f 3 | PluginImporter: 4 | serializedVersion: 1 5 | iconMap: {} 6 | executionOrder: {} 7 | isPreloaded: 0 8 | platformData: 9 | Android: 10 | enabled: 0 11 | settings: 12 | CPU: AnyCPU 13 | Any: 14 | enabled: 0 15 | settings: {} 16 | Editor: 17 | enabled: 1 18 | settings: 19 | CPU: AnyCPU 20 | DefaultValueInitialized: true 21 | OS: AnyOS 22 | Linux: 23 | enabled: 0 24 | settings: 25 | CPU: x86 26 | Linux64: 27 | enabled: 0 28 | settings: 29 | CPU: x86_64 30 | OSXIntel: 31 | enabled: 0 32 | settings: 33 | CPU: AnyCPU 34 | OSXIntel64: 35 | enabled: 0 36 | settings: 37 | CPU: AnyCPU 38 | WP8: 39 | enabled: 0 40 | settings: 41 | CPU: AnyCPU 42 | DontProcess: False 43 | PlaceholderPath: 44 | Win: 45 | enabled: 0 46 | settings: 47 | CPU: AnyCPU 48 | Win64: 49 | enabled: 0 50 | settings: 51 | CPU: AnyCPU 52 | WindowsStoreApps: 53 | enabled: 0 54 | settings: 55 | CPU: AnyCPU 56 | DontProcess: False 57 | PlaceholderPath: 58 | SDK: AnySDK 59 | iOS: 60 | enabled: 0 61 | settings: 62 | CompileFlags: 63 | FrameworkDependencies: 64 | userData: 65 | assetBundleName: 66 | assetBundleVariant: 67 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2cf3fc68430ed2b49a44fd10bc8f6be7 3 | folderAsset: yes 4 | timeCreated: 1436068007 5 | licenseType: Store 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/Fonts & Materials.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fc4753da6dfd3684895f921f5e8e4502 3 | folderAsset: yes 4 | timeCreated: 1442040525 5 | licenseType: Store 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF.asset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 715b80e429c437e40867928a4e1fc975 3 | timeCreated: 1484171803 4 | licenseType: Store 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/LineBreaking Following Characters.txt: -------------------------------------------------------------------------------- 1 | )]}〕〉》」』】〙〗〟’”⦆»ヽヾーァィゥェォッャュョヮヵヶぁぃぅぇぉっゃゅょゎゕゖㇰㇱㇲㇳㇴㇵㇶㇷㇸㇹㇺㇻㇼㇽㇾㇿ々〻‐゠–〜?!‼⁇⁈⁉・、%,.:;。!?]):;=}¢°"†‡℃〆%,. -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/LineBreaking Following Characters.txt.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 312ba5b9e90627940866e19549a788cf 3 | timeCreated: 1425440388 4 | licenseType: Store 5 | TextScriptImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/LineBreaking Leading Characters.txt: -------------------------------------------------------------------------------- 1 | ([{〔〈《「『【〘〖〝‘“⦅«$—…‥〳〴〵\[({£¥"々〇〉》」$⦆¥₩ # -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/LineBreaking Leading Characters.txt.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8d713940fcbede142ae4a33ea0062b33 3 | timeCreated: 1425440388 4 | licenseType: Store 5 | TextScriptImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/Shaders.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: bfd97b7178e5d914ebe73156a22236a8 3 | folderAsset: yes 4 | timeCreated: 1436068007 5 | licenseType: Store 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/Shaders/TMP_Bitmap-Mobile.shader: -------------------------------------------------------------------------------- 1 | Shader "TextMeshPro/Mobile/Bitmap" { 2 | 3 | Properties { 4 | _MainTex ("Font Atlas", 2D) = "white" {} 5 | _Color ("Text Color", Color) = (1,1,1,1) 6 | _DiffusePower ("Diffuse Power", Range(1.0,4.0)) = 1.0 7 | 8 | _VertexOffsetX("Vertex OffsetX", float) = 0 9 | _VertexOffsetY("Vertex OffsetY", float) = 0 10 | _MaskSoftnessX("Mask SoftnessX", float) = 0 11 | _MaskSoftnessY("Mask SoftnessY", float) = 0 12 | 13 | _ClipRect("Clip Rect", vector) = (-32767, -32767, 32767, 32767) 14 | 15 | _StencilComp("Stencil Comparison", Float) = 8 16 | _Stencil("Stencil ID", Float) = 0 17 | _StencilOp("Stencil Operation", Float) = 0 18 | _StencilWriteMask("Stencil Write Mask", Float) = 255 19 | _StencilReadMask("Stencil Read Mask", Float) = 255 20 | 21 | _ColorMask("Color Mask", Float) = 15 22 | } 23 | 24 | SubShader { 25 | 26 | Tags { "Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent" } 27 | 28 | Stencil 29 | { 30 | Ref[_Stencil] 31 | Comp[_StencilComp] 32 | Pass[_StencilOp] 33 | ReadMask[_StencilReadMask] 34 | WriteMask[_StencilWriteMask] 35 | } 36 | 37 | 38 | Lighting Off 39 | Cull Off 40 | ZTest [unity_GUIZTestMode] 41 | ZWrite Off 42 | Fog { Mode Off } 43 | Blend SrcAlpha OneMinusSrcAlpha 44 | ColorMask[_ColorMask] 45 | 46 | Pass { 47 | CGPROGRAM 48 | #pragma vertex vert 49 | #pragma fragment frag 50 | #pragma fragmentoption ARB_precision_hint_fastest 51 | 52 | #include "UnityCG.cginc" 53 | 54 | struct appdata_t { 55 | float4 vertex : POSITION; 56 | fixed4 color : COLOR; 57 | float2 texcoord0 : TEXCOORD0; 58 | float2 texcoord1 : TEXCOORD1; 59 | }; 60 | 61 | struct v2f { 62 | float4 vertex : POSITION; 63 | fixed4 color : COLOR; 64 | float2 texcoord0 : TEXCOORD0; 65 | float4 mask : TEXCOORD2; 66 | }; 67 | 68 | sampler2D _MainTex; 69 | fixed4 _Color; 70 | float _DiffusePower; 71 | 72 | uniform float _VertexOffsetX; 73 | uniform float _VertexOffsetY; 74 | uniform float4 _ClipRect; 75 | uniform float _MaskSoftnessX; 76 | uniform float _MaskSoftnessY; 77 | 78 | v2f vert (appdata_t v) 79 | { 80 | v2f o; 81 | float4 vert = v.vertex; 82 | vert.x += _VertexOffsetX; 83 | vert.y += _VertexOffsetY; 84 | 85 | vert.xy += (vert.w * 0.5) / _ScreenParams.xy; 86 | 87 | o.vertex = UnityPixelSnap(UnityObjectToClipPos(vert)); 88 | o.color = v.color; 89 | o.color *= _Color; 90 | o.color.rgb *= _DiffusePower; 91 | o.texcoord0 = v.texcoord0; 92 | 93 | float2 pixelSize = o.vertex.w; 94 | //pixelSize /= abs(float2(_ScreenParams.x * UNITY_MATRIX_P[0][0], _ScreenParams.y * UNITY_MATRIX_P[1][1])); 95 | 96 | // Clamp _ClipRect to 16bit. 97 | float4 clampedRect = clamp(_ClipRect, -2e10, 2e10); 98 | o.mask = float4(vert.xy * 2 - clampedRect.xy - clampedRect.zw, 0.25 / (0.25 * half2(_MaskSoftnessX, _MaskSoftnessY) + pixelSize.xy)); 99 | 100 | return o; 101 | } 102 | 103 | fixed4 frag (v2f i) : COLOR 104 | { 105 | fixed4 c = fixed4(i.color.rgb, i.color.a * tex2D(_MainTex, i.texcoord0).a); 106 | 107 | // Alternative implementation to UnityGet2DClipping with support for softness. 108 | half2 m = saturate((_ClipRect.zw - _ClipRect.xy - abs(i.mask.xy)) * i.mask.zw); 109 | c *= m.x * m.y; 110 | 111 | return c; 112 | } 113 | ENDCG 114 | } 115 | } 116 | 117 | SubShader { 118 | Tags { "Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent" } 119 | Lighting Off Cull Off ZTest Always ZWrite Off Fog { Mode Off } 120 | Blend SrcAlpha OneMinusSrcAlpha 121 | BindChannels { 122 | Bind "Color", color 123 | Bind "Vertex", vertex 124 | Bind "TexCoord", texcoord0 125 | } 126 | Pass { 127 | SetTexture [_MainTex] { 128 | constantColor [_Color] combine constant * primary, constant * texture 129 | } 130 | } 131 | } 132 | 133 | CustomEditor "TMPro.EditorUtilities.TMP_BitmapShaderGUI" 134 | } 135 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/Shaders/TMP_Bitmap-Mobile.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d1cf17907700cb647aa3ea423ba38f2e 3 | ShaderImporter: 4 | defaultTextures: [] 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/Shaders/TMP_Bitmap.shader: -------------------------------------------------------------------------------- 1 | Shader "TextMeshPro/Bitmap" { 2 | 3 | Properties { 4 | _MainTex ("Font Atlas", 2D) = "white" {} 5 | _FaceTex ("Font Texture", 2D) = "white" {} 6 | _FaceColor ("Text Color", Color) = (1,1,1,1) 7 | 8 | _VertexOffsetX ("Vertex OffsetX", float) = 0 9 | _VertexOffsetY ("Vertex OffsetY", float) = 0 10 | _MaskSoftnessX ("Mask SoftnessX", float) = 0 11 | _MaskSoftnessY ("Mask SoftnessY", float) = 0 12 | 13 | _ClipRect("Clip Rect", vector) = (-32767, -32767, 32767, 32767) 14 | _Padding ("Padding", float) = 0 15 | 16 | _StencilComp("Stencil Comparison", Float) = 8 17 | _Stencil("Stencil ID", Float) = 0 18 | _StencilOp("Stencil Operation", Float) = 0 19 | _StencilWriteMask("Stencil Write Mask", Float) = 255 20 | _StencilReadMask("Stencil Read Mask", Float) = 255 21 | 22 | _ColorMask("Color Mask", Float) = 15 23 | } 24 | 25 | SubShader{ 26 | 27 | Tags { "Queue" = "Transparent" "IgnoreProjector" = "True" "RenderType" = "Transparent" } 28 | 29 | Stencil 30 | { 31 | Ref[_Stencil] 32 | Comp[_StencilComp] 33 | Pass[_StencilOp] 34 | ReadMask[_StencilReadMask] 35 | WriteMask[_StencilWriteMask] 36 | } 37 | 38 | 39 | Lighting Off 40 | Cull [_CullMode] 41 | ZTest [unity_GUIZTestMode] 42 | ZWrite Off 43 | Fog { Mode Off } 44 | Blend SrcAlpha OneMinusSrcAlpha 45 | ColorMask[_ColorMask] 46 | 47 | Pass { 48 | CGPROGRAM 49 | #pragma vertex vert 50 | #pragma fragment frag 51 | 52 | #include "UnityCG.cginc" 53 | 54 | struct appdata_t { 55 | float4 vertex : POSITION; 56 | fixed4 color : COLOR; 57 | float2 texcoord0 : TEXCOORD0; 58 | float2 texcoord1 : TEXCOORD1; 59 | }; 60 | 61 | struct v2f { 62 | float4 vertex : SV_POSITION; 63 | fixed4 color : COLOR; 64 | float2 texcoord0 : TEXCOORD0; 65 | float2 texcoord1 : TEXCOORD1; 66 | float4 mask : TEXCOORD2; 67 | }; 68 | 69 | uniform sampler2D _MainTex; 70 | uniform sampler2D _FaceTex; 71 | uniform float4 _FaceTex_ST; 72 | uniform fixed4 _FaceColor; 73 | 74 | uniform float _VertexOffsetX; 75 | uniform float _VertexOffsetY; 76 | uniform float4 _ClipRect; 77 | uniform float _MaskSoftnessX; 78 | uniform float _MaskSoftnessY; 79 | 80 | float2 UnpackUV(float uv) 81 | { 82 | float2 output; 83 | output.x = floor(uv / 4096); 84 | output.y = uv - 4096 * output.x; 85 | 86 | return output * 0.001953125; 87 | } 88 | 89 | v2f vert (appdata_t i) 90 | { 91 | float4 vert = i.vertex; 92 | vert.x += _VertexOffsetX; 93 | vert.y += _VertexOffsetY; 94 | 95 | vert.xy += (vert.w * 0.5) / _ScreenParams.xy; 96 | 97 | float4 vPosition = UnityPixelSnap(UnityObjectToClipPos(vert)); 98 | 99 | fixed4 faceColor = i.color; 100 | faceColor *= _FaceColor; 101 | 102 | v2f o; 103 | o.vertex = vPosition; 104 | o.color = faceColor; 105 | o.texcoord0 = i.texcoord0; 106 | o.texcoord1 = TRANSFORM_TEX(UnpackUV(i.texcoord1), _FaceTex); 107 | float2 pixelSize = vPosition.w; 108 | pixelSize /= abs(float2(_ScreenParams.x * UNITY_MATRIX_P[0][0], _ScreenParams.y * UNITY_MATRIX_P[1][1])); 109 | 110 | // Clamp _ClipRect to 16bit. 111 | float4 clampedRect = clamp(_ClipRect, -2e10, 2e10); 112 | o.mask = float4(vert.xy * 2 - clampedRect.xy - clampedRect.zw, 0.25 / (0.25 * half2(_MaskSoftnessX, _MaskSoftnessY) + pixelSize.xy)); 113 | 114 | return o; 115 | } 116 | 117 | fixed4 frag (v2f i) : SV_Target 118 | { 119 | fixed4 c = tex2D(_MainTex, i.texcoord0) * tex2D(_FaceTex, i.texcoord1) * i.color; 120 | 121 | //fixed4 c = tex2D(_MainTex, i.texcoord0); 122 | //c = fixed4 (tex2D(_FaceTex, i.texcoord1).rgb * i.color.rgb, i.color.a * c.a); 123 | 124 | // Alternative implementation to UnityGet2DClipping with support for softness. 125 | half2 m = saturate((_ClipRect.zw - _ClipRect.xy - abs(i.mask.xy)) * i.mask.zw); 126 | c *= m.x * m.y; 127 | 128 | 129 | return c; 130 | } 131 | ENDCG 132 | } 133 | } 134 | 135 | CustomEditor "TMPro.EditorUtilities.TMP_BitmapShaderGUI" 136 | } 137 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/Shaders/TMP_Bitmap.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: edfcf888cd11d9245b91d2883049a57e 3 | ShaderImporter: 4 | defaultTextures: [] 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/Shaders/TMP_SDF Overlay.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4a7755d6b5b67874f89c85f56f95fe97 3 | ShaderImporter: 4 | defaultTextures: [] 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/Shaders/TMP_SDF-Mobile Masking.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: afc255f7c2be52e41973a3d10a2e632d 3 | timeCreated: 1463704911 4 | licenseType: Store 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/Shaders/TMP_SDF-Mobile Overlay.shader: -------------------------------------------------------------------------------- 1 | // Simplified SDF shader: 2 | // - No Shading Option (bevel / bump / env map) 3 | // - No Glow Option 4 | // - Softness is applied on both side of the outline 5 | 6 | Shader "TextMeshPro/Mobile/Distance Field Overlay" { 7 | 8 | Properties { 9 | _FaceColor ("Face Color", Color) = (1,1,1,1) 10 | _FaceDilate ("Face Dilate", Range(-1,1)) = 0 11 | 12 | _OutlineColor ("Outline Color", Color) = (0,0,0,1) 13 | _OutlineWidth ("Outline Thickness", Range(0,1)) = 0 14 | _OutlineSoftness ("Outline Softness", Range(0,1)) = 0 15 | 16 | _UnderlayColor ("Border Color", Color) = (0,0,0,.5) 17 | _UnderlayOffsetX ("Border OffsetX", Range(-1,1)) = 0 18 | _UnderlayOffsetY ("Border OffsetY", Range(-1,1)) = 0 19 | _UnderlayDilate ("Border Dilate", Range(-1,1)) = 0 20 | _UnderlaySoftness ("Border Softness", Range(0,1)) = 0 21 | 22 | _WeightNormal ("Weight Normal", float) = 0 23 | _WeightBold ("Weight Bold", float) = .5 24 | 25 | _ShaderFlags ("Flags", float) = 0 26 | _ScaleRatioA ("Scale RatioA", float) = 1 27 | _ScaleRatioB ("Scale RatioB", float) = 1 28 | _ScaleRatioC ("Scale RatioC", float) = 1 29 | 30 | _MainTex ("Font Atlas", 2D) = "white" {} 31 | _TextureWidth ("Texture Width", float) = 512 32 | _TextureHeight ("Texture Height", float) = 512 33 | _GradientScale ("Gradient Scale", float) = 5 34 | _ScaleX ("Scale X", float) = 1 35 | _ScaleY ("Scale Y", float) = 1 36 | _PerspectiveFilter ("Perspective Correction", Range(0, 1)) = 0.875 37 | 38 | _VertexOffsetX ("Vertex OffsetX", float) = 0 39 | _VertexOffsetY ("Vertex OffsetY", float) = 0 40 | 41 | _ClipRect ("Clip Rect", vector) = (-32767, -32767, 32767, 32767) 42 | _MaskSoftnessX ("Mask SoftnessX", float) = 0 43 | _MaskSoftnessY ("Mask SoftnessY", float) = 0 44 | 45 | _StencilComp ("Stencil Comparison", Float) = 8 46 | _Stencil ("Stencil ID", Float) = 0 47 | _StencilOp ("Stencil Operation", Float) = 0 48 | _StencilWriteMask ("Stencil Write Mask", Float) = 255 49 | _StencilReadMask ("Stencil Read Mask", Float) = 255 50 | 51 | _ColorMask ("Color Mask", Float) = 15 52 | } 53 | 54 | SubShader { 55 | Tags 56 | { 57 | "Queue"="Overlay" 58 | "IgnoreProjector"="True" 59 | "RenderType"="Transparent" 60 | } 61 | 62 | 63 | Stencil 64 | { 65 | Ref [_Stencil] 66 | Comp [_StencilComp] 67 | Pass [_StencilOp] 68 | ReadMask [_StencilReadMask] 69 | WriteMask [_StencilWriteMask] 70 | } 71 | 72 | Cull [_CullMode] 73 | ZWrite Off 74 | Lighting Off 75 | Fog { Mode Off } 76 | ZTest Always 77 | Blend One OneMinusSrcAlpha 78 | ColorMask [_ColorMask] 79 | 80 | Pass { 81 | CGPROGRAM 82 | #pragma vertex VertShader 83 | #pragma fragment PixShader 84 | #pragma shader_feature __ OUTLINE_ON 85 | #pragma shader_feature __ UNDERLAY_ON UNDERLAY_INNER 86 | 87 | #include "UnityCG.cginc" 88 | #include "UnityUI.cginc" 89 | #include "TMPro_Properties.cginc" 90 | 91 | struct vertex_t { 92 | float4 vertex : POSITION; 93 | float3 normal : NORMAL; 94 | fixed4 color : COLOR; 95 | float2 texcoord0 : TEXCOORD0; 96 | float2 texcoord1 : TEXCOORD1; 97 | }; 98 | 99 | struct pixel_t { 100 | float4 vertex : SV_POSITION; 101 | fixed4 faceColor : COLOR; 102 | fixed4 outlineColor : COLOR1; 103 | float4 texcoord0 : TEXCOORD0; // Texture UV, Mask UV 104 | half4 param : TEXCOORD1; // Scale(x), BiasIn(y), BiasOut(z), Bias(w) 105 | half4 mask : TEXCOORD2; // Position in clip space(xy), Softness(zw) 106 | #if (UNDERLAY_ON | UNDERLAY_INNER) 107 | float4 texcoord1 : TEXCOORD3; // Texture UV, alpha, reserved 108 | half2 underlayParam : TEXCOORD4; // Scale(x), Bias(y) 109 | #endif 110 | }; 111 | 112 | 113 | pixel_t VertShader(vertex_t input) 114 | { 115 | float bold = step(input.texcoord1.y, 0); 116 | 117 | float4 vert = input.vertex; 118 | vert.x += _VertexOffsetX; 119 | vert.y += _VertexOffsetY; 120 | float4 vPosition = UnityObjectToClipPos(vert); 121 | 122 | float2 pixelSize = vPosition.w; 123 | pixelSize /= float2(_ScaleX, _ScaleY) * abs(mul((float2x2)UNITY_MATRIX_P, _ScreenParams.xy)); 124 | 125 | float scale = rsqrt(dot(pixelSize, pixelSize)); 126 | scale *= abs(input.texcoord1.y) * _GradientScale * 1.5; 127 | if(UNITY_MATRIX_P[3][3] == 0) scale = lerp(abs(scale) * (1 - _PerspectiveFilter), scale, abs(dot(UnityObjectToWorldNormal(input.normal.xyz), normalize(WorldSpaceViewDir(vert))))); 128 | 129 | float weight = lerp(_WeightNormal, _WeightBold, bold) / 4.0; 130 | weight = (weight + _FaceDilate) * _ScaleRatioA * 0.5; 131 | 132 | float layerScale = scale; 133 | 134 | scale /= 1 + (_OutlineSoftness * _ScaleRatioA * scale); 135 | float bias = (0.5 - weight) * scale - 0.5; 136 | float outline = _OutlineWidth * _ScaleRatioA * 0.5 * scale; 137 | 138 | float opacity = input.color.a; 139 | #if (UNDERLAY_ON | UNDERLAY_INNER) 140 | opacity = 1.0; 141 | #endif 142 | 143 | fixed4 faceColor = fixed4(input.color.rgb, opacity) * _FaceColor; 144 | faceColor.rgb *= faceColor.a; 145 | 146 | fixed4 outlineColor = _OutlineColor; 147 | outlineColor.a *= opacity; 148 | outlineColor.rgb *= outlineColor.a; 149 | outlineColor = lerp(faceColor, outlineColor, sqrt(min(1.0, (outline * 2)))); 150 | 151 | #if (UNDERLAY_ON | UNDERLAY_INNER) 152 | 153 | layerScale /= 1 + ((_UnderlaySoftness * _ScaleRatioC) * layerScale); 154 | float layerBias = (.5 - weight) * layerScale - .5 - ((_UnderlayDilate * _ScaleRatioC) * .5 * layerScale); 155 | 156 | float x = -(_UnderlayOffsetX * _ScaleRatioC) * _GradientScale / _TextureWidth; 157 | float y = -(_UnderlayOffsetY * _ScaleRatioC) * _GradientScale / _TextureHeight; 158 | float2 layerOffset = float2(x, y); 159 | #endif 160 | 161 | // Generate UV for the Masking Texture 162 | float4 clampedRect = clamp(_ClipRect, -2e10, 2e10); 163 | float2 maskUV = (vert.xy - clampedRect.xy) / (clampedRect.zw - clampedRect.xy); 164 | 165 | // Structure for pixel shader 166 | pixel_t output = { 167 | vPosition, 168 | faceColor, 169 | outlineColor, 170 | float4(input.texcoord0.x, input.texcoord0.y, maskUV.x, maskUV.y), 171 | half4(scale, bias - outline, bias + outline, bias), 172 | half4(vert.xy * 2 - clampedRect.xy - clampedRect.zw, 0.25 / (0.25 * half2(_MaskSoftnessX, _MaskSoftnessY) + pixelSize.xy)), 173 | #if (UNDERLAY_ON | UNDERLAY_INNER) 174 | float4(input.texcoord0 + layerOffset, input.color.a, 0), 175 | half2(layerScale, layerBias), 176 | #endif 177 | }; 178 | 179 | return output; 180 | } 181 | 182 | 183 | // PIXEL SHADER 184 | fixed4 PixShader(pixel_t input) : SV_Target 185 | { 186 | half d = tex2D(_MainTex, input.texcoord0.xy).a * input.param.x; 187 | half4 c = input.faceColor * saturate(d - input.param.w); 188 | 189 | #ifdef OUTLINE_ON 190 | c = lerp(input.outlineColor, input.faceColor, saturate(d - input.param.z)); 191 | c *= saturate(d - input.param.y); 192 | #endif 193 | 194 | #if UNDERLAY_ON 195 | d = tex2D(_MainTex, input.texcoord1.xy).a * input.underlayParam.x; 196 | c += float4(_UnderlayColor.rgb * _UnderlayColor.a, _UnderlayColor.a) * saturate(d - input.underlayParam.y) * (1 - c.a); 197 | #endif 198 | 199 | #if UNDERLAY_INNER 200 | half sd = saturate(d - input.param.z); 201 | d = tex2D(_MainTex, input.texcoord1.xy).a * input.underlayParam.x; 202 | c += float4(_UnderlayColor.rgb * _UnderlayColor.a, _UnderlayColor.a) * (1 - saturate(d - input.underlayParam.y)) * sd * (1 - c.a); 203 | #endif 204 | 205 | // Alternative implementation to UnityGet2DClipping with support for softness. 206 | half2 m = saturate((_ClipRect.zw - _ClipRect.xy - abs(input.mask.xy)) * input.mask.zw); 207 | c *= m.x * m.y; 208 | 209 | 210 | #if (UNDERLAY_ON | UNDERLAY_INNER) 211 | c *= input.texcoord1.z; 212 | #endif 213 | 214 | return c; 215 | } 216 | ENDCG 217 | } 218 | } 219 | 220 | CustomEditor "TMPro.EditorUtilities.TMP_SDFShaderGUI" 221 | } 222 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/Shaders/TMP_SDF-Mobile Overlay.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9ecb3fe313cb5f7478141eba4a2d54ed 3 | ShaderImporter: 4 | defaultTextures: [] 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/Shaders/TMP_SDF-Mobile.shader: -------------------------------------------------------------------------------- 1 | // Simplified SDF shader: 2 | // - No Shading Option (bevel / bump / env map) 3 | // - No Glow Option 4 | // - Softness is applied on both side of the outline 5 | 6 | Shader "TextMeshPro/Mobile/Distance Field" { 7 | 8 | Properties { 9 | _FaceColor ("Face Color", Color) = (1,1,1,1) 10 | _FaceDilate ("Face Dilate", Range(-1,1)) = 0 11 | 12 | _OutlineColor ("Outline Color", Color) = (0,0,0,1) 13 | _OutlineWidth ("Outline Thickness", Range(0,1)) = 0 14 | _OutlineSoftness ("Outline Softness", Range(0,1)) = 0 15 | 16 | _UnderlayColor ("Border Color", Color) = (0,0,0,.5) 17 | _UnderlayOffsetX ("Border OffsetX", Range(-1,1)) = 0 18 | _UnderlayOffsetY ("Border OffsetY", Range(-1,1)) = 0 19 | _UnderlayDilate ("Border Dilate", Range(-1,1)) = 0 20 | _UnderlaySoftness ("Border Softness", Range(0,1)) = 0 21 | 22 | _WeightNormal ("Weight Normal", float) = 0 23 | _WeightBold ("Weight Bold", float) = .5 24 | 25 | _ShaderFlags ("Flags", float) = 0 26 | _ScaleRatioA ("Scale RatioA", float) = 1 27 | _ScaleRatioB ("Scale RatioB", float) = 1 28 | _ScaleRatioC ("Scale RatioC", float) = 1 29 | 30 | _MainTex ("Font Atlas", 2D) = "white" {} 31 | _TextureWidth ("Texture Width", float) = 512 32 | _TextureHeight ("Texture Height", float) = 512 33 | _GradientScale ("Gradient Scale", float) = 5 34 | _ScaleX ("Scale X", float) = 1 35 | _ScaleY ("Scale Y", float) = 1 36 | _PerspectiveFilter ("Perspective Correction", Range(0, 1)) = 0.875 37 | 38 | _VertexOffsetX ("Vertex OffsetX", float) = 0 39 | _VertexOffsetY ("Vertex OffsetY", float) = 0 40 | 41 | _ClipRect ("Clip Rect", vector) = (-32767, -32767, 32767, 32767) 42 | _MaskSoftnessX ("Mask SoftnessX", float) = 0 43 | _MaskSoftnessY ("Mask SoftnessY", float) = 0 44 | 45 | _StencilComp ("Stencil Comparison", Float) = 8 46 | _Stencil ("Stencil ID", Float) = 0 47 | _StencilOp ("Stencil Operation", Float) = 0 48 | _StencilWriteMask ("Stencil Write Mask", Float) = 255 49 | _StencilReadMask ("Stencil Read Mask", Float) = 255 50 | 51 | _ColorMask ("Color Mask", Float) = 15 52 | } 53 | 54 | SubShader { 55 | Tags 56 | { 57 | "Queue"="Transparent" 58 | "IgnoreProjector"="True" 59 | "RenderType"="Transparent" 60 | } 61 | 62 | 63 | Stencil 64 | { 65 | Ref [_Stencil] 66 | Comp [_StencilComp] 67 | Pass [_StencilOp] 68 | ReadMask [_StencilReadMask] 69 | WriteMask [_StencilWriteMask] 70 | } 71 | 72 | Cull [_CullMode] 73 | ZWrite Off 74 | Lighting Off 75 | Fog { Mode Off } 76 | ZTest [unity_GUIZTestMode] 77 | Blend One OneMinusSrcAlpha 78 | ColorMask [_ColorMask] 79 | 80 | Pass { 81 | CGPROGRAM 82 | #pragma vertex VertShader 83 | #pragma fragment PixShader 84 | #pragma shader_feature __ OUTLINE_ON 85 | #pragma shader_feature __ UNDERLAY_ON UNDERLAY_INNER 86 | 87 | #include "UnityCG.cginc" 88 | #include "UnityUI.cginc" 89 | #include "TMPro_Properties.cginc" 90 | 91 | struct vertex_t { 92 | float4 vertex : POSITION; 93 | float3 normal : NORMAL; 94 | fixed4 color : COLOR; 95 | float2 texcoord0 : TEXCOORD0; 96 | float2 texcoord1 : TEXCOORD1; 97 | }; 98 | 99 | struct pixel_t { 100 | float4 vertex : SV_POSITION; 101 | fixed4 faceColor : COLOR; 102 | fixed4 outlineColor : COLOR1; 103 | float4 texcoord0 : TEXCOORD0; // Texture UV, Mask UV 104 | half4 param : TEXCOORD1; // Scale(x), BiasIn(y), BiasOut(z), Bias(w) 105 | half4 mask : TEXCOORD2; // Position in clip space(xy), Softness(zw) 106 | #if (UNDERLAY_ON | UNDERLAY_INNER) 107 | float4 texcoord1 : TEXCOORD3; // Texture UV, alpha, reserved 108 | half2 underlayParam : TEXCOORD4; // Scale(x), Bias(y) 109 | #endif 110 | }; 111 | 112 | 113 | pixel_t VertShader(vertex_t input) 114 | { 115 | float bold = step(input.texcoord1.y, 0); 116 | 117 | float4 vert = input.vertex; 118 | vert.x += _VertexOffsetX; 119 | vert.y += _VertexOffsetY; 120 | float4 vPosition = UnityObjectToClipPos(vert); 121 | 122 | float2 pixelSize = vPosition.w; 123 | pixelSize /= float2(_ScaleX, _ScaleY) * abs(mul((float2x2)UNITY_MATRIX_P, _ScreenParams.xy)); 124 | 125 | float scale = rsqrt(dot(pixelSize, pixelSize)); 126 | scale *= abs(input.texcoord1.y) * _GradientScale * 1.5; 127 | if(UNITY_MATRIX_P[3][3] == 0) scale = lerp(abs(scale) * (1 - _PerspectiveFilter), scale, abs(dot(UnityObjectToWorldNormal(input.normal.xyz), normalize(WorldSpaceViewDir(vert))))); 128 | 129 | float weight = lerp(_WeightNormal, _WeightBold, bold) / 4.0; 130 | weight = (weight + _FaceDilate) * _ScaleRatioA * 0.5; 131 | 132 | float layerScale = scale; 133 | 134 | scale /= 1 + (_OutlineSoftness * _ScaleRatioA * scale); 135 | float bias = (0.5 - weight) * scale - 0.5; 136 | float outline = _OutlineWidth * _ScaleRatioA * 0.5 * scale; 137 | 138 | float opacity = input.color.a; 139 | #if (UNDERLAY_ON | UNDERLAY_INNER) 140 | opacity = 1.0; 141 | #endif 142 | 143 | fixed4 faceColor = fixed4(input.color.rgb, opacity) * _FaceColor; 144 | faceColor.rgb *= faceColor.a; 145 | 146 | fixed4 outlineColor = _OutlineColor; 147 | outlineColor.a *= opacity; 148 | outlineColor.rgb *= outlineColor.a; 149 | outlineColor = lerp(faceColor, outlineColor, sqrt(min(1.0, (outline * 2)))); 150 | 151 | #if (UNDERLAY_ON | UNDERLAY_INNER) 152 | 153 | layerScale /= 1 + ((_UnderlaySoftness * _ScaleRatioC) * layerScale); 154 | float layerBias = (.5 - weight) * layerScale - .5 - ((_UnderlayDilate * _ScaleRatioC) * .5 * layerScale); 155 | 156 | float x = -(_UnderlayOffsetX * _ScaleRatioC) * _GradientScale / _TextureWidth; 157 | float y = -(_UnderlayOffsetY * _ScaleRatioC) * _GradientScale / _TextureHeight; 158 | float2 layerOffset = float2(x, y); 159 | #endif 160 | 161 | // Generate UV for the Masking Texture 162 | float4 clampedRect = clamp(_ClipRect, -2e10, 2e10); 163 | float2 maskUV = (vert.xy - clampedRect.xy) / (clampedRect.zw - clampedRect.xy); 164 | 165 | // Structure for pixel shader 166 | pixel_t output = { 167 | vPosition, 168 | faceColor, 169 | outlineColor, 170 | float4(input.texcoord0.x, input.texcoord0.y, maskUV.x, maskUV.y), 171 | half4(scale, bias - outline, bias + outline, bias), 172 | half4(vert.xy * 2 - clampedRect.xy - clampedRect.zw, 0.25 / (0.25 * half2(_MaskSoftnessX, _MaskSoftnessY) + pixelSize.xy)), 173 | #if (UNDERLAY_ON | UNDERLAY_INNER) 174 | float4(input.texcoord0 + layerOffset, input.color.a, 0), 175 | half2(layerScale, layerBias), 176 | #endif 177 | }; 178 | 179 | return output; 180 | } 181 | 182 | 183 | // PIXEL SHADER 184 | fixed4 PixShader(pixel_t input) : SV_Target 185 | { 186 | half d = tex2D(_MainTex, input.texcoord0.xy).a * input.param.x; 187 | half4 c = input.faceColor * saturate(d - input.param.w); 188 | 189 | #ifdef OUTLINE_ON 190 | c = lerp(input.outlineColor, input.faceColor, saturate(d - input.param.z)); 191 | c *= saturate(d - input.param.y); 192 | #endif 193 | 194 | #if UNDERLAY_ON 195 | d = tex2D(_MainTex, input.texcoord1.xy).a * input.underlayParam.x; 196 | c += float4(_UnderlayColor.rgb * _UnderlayColor.a, _UnderlayColor.a) * saturate(d - input.underlayParam.y) * (1 - c.a); 197 | #endif 198 | 199 | #if UNDERLAY_INNER 200 | half sd = saturate(d - input.param.z); 201 | d = tex2D(_MainTex, input.texcoord1.xy).a * input.underlayParam.x; 202 | c += float4(_UnderlayColor.rgb * _UnderlayColor.a, _UnderlayColor.a) * (1 - saturate(d - input.underlayParam.y)) * sd * (1 - c.a); 203 | #endif 204 | 205 | // Alternative implementation to UnityGet2DClipping with support for softness. 206 | half2 m = saturate((_ClipRect.zw - _ClipRect.xy - abs(input.mask.xy)) * input.mask.zw); 207 | c *= m.x * m.y; 208 | 209 | #if (UNDERLAY_ON | UNDERLAY_INNER) 210 | c *= input.texcoord1.z; 211 | #endif 212 | 213 | clip(c.a - 0.001); 214 | 215 | return c; 216 | } 217 | ENDCG 218 | } 219 | } 220 | 221 | CustomEditor "TMPro.EditorUtilities.TMP_SDFShaderGUI" 222 | } 223 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/Shaders/TMP_SDF-Mobile.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cafd18099dfc0114896e0a8b277b81b6 3 | ShaderImporter: 4 | defaultTextures: [] 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/Shaders/TMP_SDF-Surface-Mobile.shader: -------------------------------------------------------------------------------- 1 | // Simplified version of the SDF Surface shader : 2 | // - No support for Bevel, Bump or envmap 3 | // - Diffuse only lighting 4 | // - Fully supports only 1 directional light. Other lights can affect it, but it will be per-vertex/SH. 5 | 6 | Shader "TextMeshPro/Mobile/Distance Field (Surface)" { 7 | 8 | Properties { 9 | _FaceTex ("Fill Texture", 2D) = "white" {} 10 | _FaceColor ("Fill Color", Color) = (1,1,1,1) 11 | _FaceDilate ("Face Dilate", Range(-1,1)) = 0 12 | 13 | _OutlineColor ("Outline Color", Color) = (0,0,0,1) 14 | _OutlineTex ("Outline Texture", 2D) = "white" {} 15 | _OutlineWidth ("Outline Thickness", Range(0, 1)) = 0 16 | _OutlineSoftness ("Outline Softness", Range(0,1)) = 0 17 | 18 | _GlowColor ("Color", Color) = (0, 1, 0, 0.5) 19 | _GlowOffset ("Offset", Range(-1,1)) = 0 20 | _GlowInner ("Inner", Range(0,1)) = 0.05 21 | _GlowOuter ("Outer", Range(0,1)) = 0.05 22 | _GlowPower ("Falloff", Range(1, 0)) = 0.75 23 | 24 | _WeightNormal ("Weight Normal", float) = 0 25 | _WeightBold ("Weight Bold", float) = 0.5 26 | 27 | // Should not be directly exposed to the user 28 | _ShaderFlags ("Flags", float) = 0 29 | _ScaleRatioA ("Scale RatioA", float) = 1 30 | _ScaleRatioB ("Scale RatioB", float) = 1 31 | _ScaleRatioC ("Scale RatioC", float) = 1 32 | 33 | _MainTex ("Font Atlas", 2D) = "white" {} 34 | _TextureWidth ("Texture Width", float) = 512 35 | _TextureHeight ("Texture Height", float) = 512 36 | _GradientScale ("Gradient Scale", float) = 5.0 37 | _ScaleX ("Scale X", float) = 1.0 38 | _ScaleY ("Scale Y", float) = 1.0 39 | _PerspectiveFilter ("Perspective Correction", Range(0, 1)) = 0.875 40 | 41 | _VertexOffsetX ("Vertex OffsetX", float) = 0 42 | _VertexOffsetY ("Vertex OffsetY", float) = 0 43 | 44 | //_MaskCoord ("Mask Coords", vector) = (0,0,0,0) 45 | //_MaskSoftness ("Mask Softness", float) = 0 46 | } 47 | 48 | SubShader { 49 | 50 | Tags { 51 | "Queue"="Transparent" 52 | "IgnoreProjector"="True" 53 | "RenderType"="Transparent" 54 | } 55 | 56 | LOD 300 57 | Cull [_CullMode] 58 | 59 | CGPROGRAM 60 | #pragma surface PixShader Lambert alpha:blend vertex:VertShader noforwardadd nolightmap nodirlightmap 61 | #pragma target 3.0 62 | #pragma shader_feature __ GLOW_ON 63 | 64 | #include "TMPro_Properties.cginc" 65 | #include "TMPro.cginc" 66 | 67 | half _FaceShininess; 68 | half _OutlineShininess; 69 | 70 | struct Input 71 | { 72 | fixed4 color : COLOR; 73 | float2 uv_MainTex; 74 | float2 uv2_FaceTex; 75 | float2 uv2_OutlineTex; 76 | float2 param; // Weight, Scale 77 | float3 viewDirEnv; 78 | }; 79 | 80 | #include "TMPro_Surface.cginc" 81 | 82 | ENDCG 83 | 84 | // Pass to render object as a shadow caster 85 | Pass 86 | { 87 | Name "Caster" 88 | Tags { "LightMode" = "ShadowCaster" } 89 | Offset 1, 1 90 | 91 | Fog {Mode Off} 92 | ZWrite On ZTest LEqual Cull Off 93 | 94 | CGPROGRAM 95 | #pragma vertex vert 96 | #pragma fragment frag 97 | #pragma multi_compile_shadowcaster 98 | #include "UnityCG.cginc" 99 | 100 | struct v2f { 101 | V2F_SHADOW_CASTER; 102 | float2 uv : TEXCOORD1; 103 | float2 uv2 : TEXCOORD3; 104 | float alphaClip : TEXCOORD2; 105 | }; 106 | 107 | uniform float4 _MainTex_ST; 108 | uniform float4 _OutlineTex_ST; 109 | float _OutlineWidth; 110 | float _FaceDilate; 111 | float _ScaleRatioA; 112 | 113 | v2f vert( appdata_base v ) 114 | { 115 | v2f o; 116 | TRANSFER_SHADOW_CASTER(o) 117 | o.uv = TRANSFORM_TEX(v.texcoord, _MainTex); 118 | o.uv2 = TRANSFORM_TEX(v.texcoord, _OutlineTex); 119 | o.alphaClip = o.alphaClip = (1.0 - _OutlineWidth * _ScaleRatioA - _FaceDilate * _ScaleRatioA) / 2; 120 | return o; 121 | } 122 | 123 | uniform sampler2D _MainTex; 124 | 125 | float4 frag(v2f i) : COLOR 126 | { 127 | fixed4 texcol = tex2D(_MainTex, i.uv).a; 128 | clip(texcol.a - i.alphaClip); 129 | SHADOW_CASTER_FRAGMENT(i) 130 | } 131 | ENDCG 132 | } 133 | } 134 | 135 | CustomEditor "TMPro.EditorUtilities.TMP_SDFShaderGUI" 136 | } 137 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/Shaders/TMP_SDF-Surface-Mobile.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3c2ea7753c1425145a74d106ec1cd852 3 | ShaderImporter: 4 | defaultTextures: [] 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/Shaders/TMP_SDF-Surface.shader: -------------------------------------------------------------------------------- 1 | Shader "TextMeshPro/Distance Field (Surface)" { 2 | 3 | Properties { 4 | _FaceTex ("Fill Texture", 2D) = "white" {} 5 | _FaceUVSpeedX ("Face UV Speed X", Range(-5, 5)) = 0.0 6 | _FaceUVSpeedY ("Face UV Speed Y", Range(-5, 5)) = 0.0 7 | _FaceColor ("Fill Color", Color) = (1,1,1,1) 8 | _FaceDilate ("Face Dilate", Range(-1,1)) = 0 9 | 10 | _OutlineColor ("Outline Color", Color) = (0,0,0,1) 11 | _OutlineTex ("Outline Texture", 2D) = "white" {} 12 | _OutlineUVSpeedX ("Outline UV Speed X", Range(-5, 5)) = 0.0 13 | _OutlineUVSpeedY ("Outline UV Speed Y", Range(-5, 5)) = 0.0 14 | _OutlineWidth ("Outline Thickness", Range(0, 1)) = 0 15 | _OutlineSoftness ("Outline Softness", Range(0,1)) = 0 16 | 17 | _Bevel ("Bevel", Range(0,1)) = 0.5 18 | _BevelOffset ("Bevel Offset", Range(-0.5,0.5)) = 0 19 | _BevelWidth ("Bevel Width", Range(-.5,0.5)) = 0 20 | _BevelClamp ("Bevel Clamp", Range(0,1)) = 0 21 | _BevelRoundness ("Bevel Roundness", Range(0,1)) = 0 22 | 23 | _BumpMap ("Normalmap", 2D) = "bump" {} 24 | _BumpOutline ("Bump Outline", Range(0,1)) = 0.5 25 | _BumpFace ("Bump Face", Range(0,1)) = 0.5 26 | 27 | _ReflectFaceColor ("Face Color", Color) = (0,0,0,1) 28 | _ReflectOutlineColor ("Outline Color", Color) = (0,0,0,1) 29 | _Cube ("Reflection Cubemap", Cube) = "black" { /* TexGen CubeReflect */ } 30 | _EnvMatrixRotation ("Texture Rotation", vector) = (0, 0, 0, 0) 31 | _SpecColor ("Specular Color", Color) = (0,0,0,1) 32 | 33 | _FaceShininess ("Face Shininess", Range(0,1)) = 0 34 | _OutlineShininess ("Outline Shininess", Range(0,1)) = 0 35 | 36 | _GlowColor ("Color", Color) = (0, 1, 0, 0.5) 37 | _GlowOffset ("Offset", Range(-1,1)) = 0 38 | _GlowInner ("Inner", Range(0,1)) = 0.05 39 | _GlowOuter ("Outer", Range(0,1)) = 0.05 40 | _GlowPower ("Falloff", Range(1, 0)) = 0.75 41 | 42 | _WeightNormal ("Weight Normal", float) = 0 43 | _WeightBold ("Weight Bold", float) = 0.5 44 | 45 | // Should not be directly exposed to the user 46 | _ShaderFlags ("Flags", float) = 0 47 | _ScaleRatioA ("Scale RatioA", float) = 1 48 | _ScaleRatioB ("Scale RatioB", float) = 1 49 | _ScaleRatioC ("Scale RatioC", float) = 1 50 | 51 | _MainTex ("Font Atlas", 2D) = "white" {} 52 | _TextureWidth ("Texture Width", float) = 512 53 | _TextureHeight ("Texture Height", float) = 512 54 | _GradientScale ("Gradient Scale", float) = 5.0 55 | _ScaleX ("Scale X", float) = 1.0 56 | _ScaleY ("Scale Y", float) = 1.0 57 | _PerspectiveFilter ("Perspective Correction", Range(0, 1)) = 0.875 58 | 59 | _VertexOffsetX ("Vertex OffsetX", float) = 0 60 | _VertexOffsetY ("Vertex OffsetY", float) = 0 61 | //_MaskCoord ("Mask Coords", vector) = (0,0,0,0) 62 | //_MaskSoftness ("Mask Softness", float) = 0 63 | } 64 | 65 | SubShader { 66 | 67 | Tags { "Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent" } 68 | 69 | LOD 300 70 | Cull [_CullMode] 71 | 72 | CGPROGRAM 73 | #pragma surface PixShader BlinnPhong alpha:blend vertex:VertShader nolightmap nodirlightmap 74 | #pragma target 3.0 75 | #pragma shader_feature __ GLOW_ON 76 | #pragma glsl 77 | 78 | #include "TMPro_Properties.cginc" 79 | #include "TMPro.cginc" 80 | 81 | half _FaceShininess; 82 | half _OutlineShininess; 83 | 84 | struct Input 85 | { 86 | fixed4 color : COLOR; 87 | float2 uv_MainTex; 88 | float2 uv2_FaceTex; 89 | float2 uv2_OutlineTex; 90 | float2 param; // Weight, Scale 91 | float3 viewDirEnv; 92 | }; 93 | 94 | 95 | #define BEVEL_ON 1 96 | #include "TMPro_Surface.cginc" 97 | 98 | ENDCG 99 | 100 | // Pass to render object as a shadow caster 101 | Pass 102 | { 103 | Name "Caster" 104 | Tags { "LightMode" = "ShadowCaster" } 105 | Offset 1, 1 106 | 107 | Fog {Mode Off} 108 | ZWrite On 109 | ZTest LEqual 110 | Cull Off 111 | 112 | CGPROGRAM 113 | #pragma vertex vert 114 | #pragma fragment frag 115 | #pragma multi_compile_shadowcaster 116 | #include "UnityCG.cginc" 117 | 118 | struct v2f { 119 | V2F_SHADOW_CASTER; 120 | float2 uv : TEXCOORD1; 121 | float2 uv2 : TEXCOORD3; 122 | float alphaClip : TEXCOORD2; 123 | }; 124 | 125 | uniform float4 _MainTex_ST; 126 | uniform float4 _OutlineTex_ST; 127 | float _OutlineWidth; 128 | float _FaceDilate; 129 | float _ScaleRatioA; 130 | 131 | v2f vert( appdata_base v ) 132 | { 133 | v2f o; 134 | TRANSFER_SHADOW_CASTER(o) 135 | o.uv = TRANSFORM_TEX(v.texcoord, _MainTex); 136 | o.uv2 = TRANSFORM_TEX(v.texcoord, _OutlineTex); 137 | o.alphaClip = (1.0 - _OutlineWidth * _ScaleRatioA - _FaceDilate * _ScaleRatioA) / 2; 138 | return o; 139 | } 140 | 141 | uniform sampler2D _MainTex; 142 | 143 | float4 frag(v2f i) : COLOR 144 | { 145 | fixed4 texcol = tex2D(_MainTex, i.uv).a; 146 | clip(texcol.a - i.alphaClip); 147 | SHADOW_CASTER_FRAGMENT(i) 148 | } 149 | ENDCG 150 | } 151 | } 152 | 153 | CustomEditor "TMPro.EditorUtilities.TMP_SDFShaderGUI" 154 | } 155 | 156 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/Shaders/TMP_SDF-Surface.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8e6b9842dbb1a5a4887378afab854e63 3 | ShaderImporter: 4 | defaultTextures: [] 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/Shaders/TMP_SDF.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: dca26082f9cb439469295791d9f76fe5 3 | ShaderImporter: 4 | defaultTextures: [] 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/Shaders/TMP_Sprite.shader: -------------------------------------------------------------------------------- 1 | Shader "TextMeshPro/Sprite" 2 | { 3 | Properties 4 | { 5 | _MainTex ("Sprite Texture", 2D) = "white" {} 6 | _Color ("Tint", Color) = (1,1,1,1) 7 | 8 | _StencilComp ("Stencil Comparison", Float) = 8 9 | _Stencil ("Stencil ID", Float) = 0 10 | _StencilOp ("Stencil Operation", Float) = 0 11 | _StencilWriteMask ("Stencil Write Mask", Float) = 255 12 | _StencilReadMask ("Stencil Read Mask", Float) = 255 13 | 14 | _ColorMask ("Color Mask", Float) = 15 15 | _ClipRect ("Clip Rect", vector) = (-32767, -32767, 32767, 32767) 16 | 17 | [Toggle(UNITY_UI_ALPHACLIP)] _UseUIAlphaClip ("Use Alpha Clip", Float) = 0 18 | } 19 | 20 | SubShader 21 | { 22 | Tags 23 | { 24 | "Queue"="Transparent" 25 | "IgnoreProjector"="True" 26 | "RenderType"="Transparent" 27 | "PreviewType"="Plane" 28 | "CanUseSpriteAtlas"="True" 29 | } 30 | 31 | Stencil 32 | { 33 | Ref [_Stencil] 34 | Comp [_StencilComp] 35 | Pass [_StencilOp] 36 | ReadMask [_StencilReadMask] 37 | WriteMask [_StencilWriteMask] 38 | } 39 | 40 | Cull Off 41 | Lighting Off 42 | ZWrite Off 43 | ZTest [unity_GUIZTestMode] 44 | Blend SrcAlpha OneMinusSrcAlpha 45 | ColorMask [_ColorMask] 46 | 47 | Pass 48 | { 49 | CGPROGRAM 50 | #pragma vertex vert 51 | #pragma fragment frag 52 | 53 | #include "UnityCG.cginc" 54 | #include "UnityUI.cginc" 55 | 56 | #pragma multi_compile __ UNITY_UI_ALPHACLIP 57 | 58 | struct appdata_t 59 | { 60 | float4 vertex : POSITION; 61 | float4 color : COLOR; 62 | float2 texcoord : TEXCOORD0; 63 | }; 64 | 65 | struct v2f 66 | { 67 | float4 vertex : SV_POSITION; 68 | fixed4 color : COLOR; 69 | half2 texcoord : TEXCOORD0; 70 | float4 worldPosition : TEXCOORD1; 71 | }; 72 | 73 | fixed4 _Color; 74 | fixed4 _TextureSampleAdd; 75 | float4 _ClipRect; 76 | 77 | v2f vert(appdata_t IN) 78 | { 79 | v2f OUT; 80 | OUT.worldPosition = IN.vertex; 81 | OUT.vertex = UnityObjectToClipPos(OUT.worldPosition); 82 | 83 | OUT.texcoord = IN.texcoord; 84 | 85 | #ifdef UNITY_HALF_TEXEL_OFFSET 86 | OUT.vertex.xy += (_ScreenParams.zw-1.0)*float2(-1,1); 87 | #endif 88 | 89 | OUT.color = IN.color * _Color; 90 | return OUT; 91 | } 92 | 93 | sampler2D _MainTex; 94 | 95 | fixed4 frag(v2f IN) : SV_Target 96 | { 97 | half4 color = (tex2D(_MainTex, IN.texcoord) + _TextureSampleAdd) * IN.color; 98 | 99 | color.a *= UnityGet2DClipping(IN.worldPosition.xy, _ClipRect); 100 | 101 | #ifdef UNITY_UI_ALPHACLIP 102 | clip (color.a - 0.001); 103 | #endif 104 | 105 | return color; 106 | } 107 | ENDCG 108 | } 109 | } 110 | } 111 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/Shaders/TMP_Sprite.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3a1c68c8292caf046bd21158886c5e40 3 | timeCreated: 1450517184 4 | licenseType: Store 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/Shaders/TMPro.cginc: -------------------------------------------------------------------------------- 1 | float2 UnpackUV(float uv) 2 | { 3 | float2 output; 4 | output.x = floor(uv / 4096); 5 | output.y = uv - 4096 * output.x; 6 | 7 | return output * 0.001953125; 8 | } 9 | 10 | fixed4 GetColor(half d, fixed4 faceColor, fixed4 outlineColor, half outline, half softness) 11 | { 12 | half faceAlpha = 1-saturate((d - outline * 0.5 + softness * 0.5) / (1.0 + softness)); 13 | half outlineAlpha = saturate((d + outline * 0.5)) * sqrt(min(1.0, outline)); 14 | 15 | faceColor.rgb *= faceColor.a; 16 | outlineColor.rgb *= outlineColor.a; 17 | 18 | faceColor = lerp(faceColor, outlineColor, outlineAlpha); 19 | 20 | faceColor *= faceAlpha; 21 | 22 | return faceColor; 23 | } 24 | 25 | float3 GetSurfaceNormal(float4 h, float bias) 26 | { 27 | bool raisedBevel = step(1, fmod(_ShaderFlags, 2)); 28 | 29 | h += bias+_BevelOffset; 30 | 31 | float bevelWidth = max(.01, _OutlineWidth+_BevelWidth); 32 | 33 | // Track outline 34 | h -= .5; 35 | h /= bevelWidth; 36 | h = saturate(h+.5); 37 | 38 | if(raisedBevel) h = 1 - abs(h*2.0 - 1.0); 39 | h = lerp(h, sin(h*3.141592/2.0), _BevelRoundness); 40 | h = min(h, 1.0-_BevelClamp); 41 | h *= _Bevel * bevelWidth * _GradientScale * -2.0; 42 | 43 | float3 va = normalize(float3(1.0, 0.0, h.y - h.x)); 44 | float3 vb = normalize(float3(0.0, -1.0, h.w - h.z)); 45 | 46 | return cross(va, vb); 47 | } 48 | 49 | float3 GetSurfaceNormal(float2 uv, float bias, float3 delta) 50 | { 51 | // Read "height field" 52 | float4 h = {tex2D(_MainTex, uv - delta.xz).a, 53 | tex2D(_MainTex, uv + delta.xz).a, 54 | tex2D(_MainTex, uv - delta.zy).a, 55 | tex2D(_MainTex, uv + delta.zy).a}; 56 | 57 | return GetSurfaceNormal(h, bias); 58 | } 59 | 60 | float3 GetSpecular(float3 n, float3 l) 61 | { 62 | float spec = pow(max(0.0, dot(n, l)), _Reflectivity); 63 | return _SpecularColor.rgb * spec * _SpecularPower; 64 | } 65 | 66 | float4 GetGlowColor(float d, float scale) 67 | { 68 | float glow = d - (_GlowOffset*_ScaleRatioB) * 0.5 * scale; 69 | float t = lerp(_GlowInner, (_GlowOuter * _ScaleRatioB), step(0.0, glow)) * 0.5 * scale; 70 | glow = saturate(abs(glow/(1.0 + t))); 71 | glow = 1.0-pow(glow, _GlowPower); 72 | glow *= sqrt(min(1.0, t)); // Fade off glow thinner than 1 screen pixel 73 | return float4(_GlowColor.rgb, saturate(_GlowColor.a * glow * 2)); 74 | } 75 | 76 | float4 BlendARGB(float4 overlying, float4 underlying) 77 | { 78 | overlying.rgb *= overlying.a; 79 | underlying.rgb *= underlying.a; 80 | float3 blended = overlying.rgb + ((1-overlying.a)*underlying.rgb); 81 | float alpha = underlying.a + (1-underlying.a)*overlying.a; 82 | return float4(blended, alpha); 83 | } 84 | 85 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/Shaders/TMPro.cginc.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 438defe6a2827704f90bdf852732bc11 3 | ShaderImporter: 4 | defaultTextures: [] 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/Shaders/TMPro_Properties.cginc: -------------------------------------------------------------------------------- 1 | // UI Editable properties 2 | uniform sampler2D _FaceTex; // Alpha : Signed Distance 3 | uniform float _FaceUVSpeedX; 4 | uniform float _FaceUVSpeedY; 5 | uniform fixed4 _FaceColor; // RGBA : Color + Opacity 6 | uniform float _FaceDilate; // v[ 0, 1] 7 | uniform float _OutlineSoftness; // v[ 0, 1] 8 | 9 | uniform sampler2D _OutlineTex; // RGBA : Color + Opacity 10 | uniform float _OutlineUVSpeedX; 11 | uniform float _OutlineUVSpeedY; 12 | uniform fixed4 _OutlineColor; // RGBA : Color + Opacity 13 | uniform float _OutlineWidth; // v[ 0, 1] 14 | 15 | uniform float _Bevel; // v[ 0, 1] 16 | uniform float _BevelOffset; // v[-1, 1] 17 | uniform float _BevelWidth; // v[-1, 1] 18 | uniform float _BevelClamp; // v[ 0, 1] 19 | uniform float _BevelRoundness; // v[ 0, 1] 20 | 21 | uniform sampler2D _BumpMap; // Normal map 22 | uniform float _BumpOutline; // v[ 0, 1] 23 | uniform float _BumpFace; // v[ 0, 1] 24 | 25 | uniform samplerCUBE _Cube; // Cube / sphere map 26 | uniform fixed4 _ReflectFaceColor; // RGB intensity 27 | uniform fixed4 _ReflectOutlineColor; 28 | //uniform float _EnvTiltX; // v[-1, 1] 29 | //uniform float _EnvTiltY; // v[-1, 1] 30 | uniform float3 _EnvMatrixRotation; 31 | uniform float4x4 _EnvMatrix; 32 | 33 | uniform fixed4 _SpecularColor; // RGB intensity 34 | uniform float _LightAngle; // v[ 0,Tau] 35 | uniform float _SpecularPower; // v[ 0, 1] 36 | uniform float _Reflectivity; // v[ 5, 15] 37 | uniform float _Diffuse; // v[ 0, 1] 38 | uniform float _Ambient; // v[ 0, 1] 39 | 40 | uniform fixed4 _UnderlayColor; // RGBA : Color + Opacity 41 | uniform float _UnderlayOffsetX; // v[-1, 1] 42 | uniform float _UnderlayOffsetY; // v[-1, 1] 43 | uniform float _UnderlayDilate; // v[-1, 1] 44 | uniform float _UnderlaySoftness; // v[ 0, 1] 45 | 46 | uniform fixed4 _GlowColor; // RGBA : Color + Intesity 47 | uniform float _GlowOffset; // v[-1, 1] 48 | uniform float _GlowOuter; // v[ 0, 1] 49 | uniform float _GlowInner; // v[ 0, 1] 50 | uniform float _GlowPower; // v[ 1, 1/(1+4*4)] 51 | 52 | // API Editable properties 53 | uniform float _ShaderFlags; 54 | uniform float _WeightNormal; 55 | uniform float _WeightBold; 56 | 57 | uniform float _ScaleRatioA; 58 | uniform float _ScaleRatioB; 59 | uniform float _ScaleRatioC; 60 | 61 | uniform float _VertexOffsetX; 62 | uniform float _VertexOffsetY; 63 | 64 | //uniform float _UseClipRect; 65 | uniform float _MaskID; 66 | uniform sampler2D _MaskTex; 67 | uniform float4 _MaskCoord; 68 | uniform float4 _ClipRect; // bottom left(x,y) : top right(z,w) 69 | //uniform float _MaskWipeControl; 70 | //uniform float _MaskEdgeSoftness; 71 | //uniform fixed4 _MaskEdgeColor; 72 | //uniform bool _MaskInverse; 73 | 74 | uniform float _MaskSoftnessX; 75 | uniform float _MaskSoftnessY; 76 | 77 | // Font Atlas properties 78 | uniform sampler2D _MainTex; 79 | uniform float _TextureWidth; 80 | uniform float _TextureHeight; 81 | uniform float _GradientScale; 82 | uniform float _ScaleX; 83 | uniform float _ScaleY; 84 | uniform float _PerspectiveFilter; 85 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/Shaders/TMPro_Properties.cginc.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: bc2d34f37efcbdf429ed46cb34aa2ad5 3 | ShaderImporter: 4 | defaultTextures: [] 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/Shaders/TMPro_Surface.cginc: -------------------------------------------------------------------------------- 1 | void VertShader(inout appdata_full v, out Input data) 2 | { 3 | v.vertex.x += _VertexOffsetX; 4 | v.vertex.y += _VertexOffsetY; 5 | 6 | UNITY_INITIALIZE_OUTPUT(Input, data); 7 | 8 | float bold = step(v.texcoord1.y, 0); 9 | 10 | // Generate normal for backface 11 | float3 view = ObjSpaceViewDir(v.vertex); 12 | v.normal *= sign(dot(v.normal, view)); 13 | 14 | #if USE_DERIVATIVE 15 | data.param.y = 1; 16 | #else 17 | float4 vert = v.vertex; 18 | float4 vPosition = UnityObjectToClipPos(vert); 19 | float2 pixelSize = vPosition.w; 20 | 21 | pixelSize /= float2(_ScaleX, _ScaleY) * mul((float2x2)UNITY_MATRIX_P, _ScreenParams.xy); 22 | float scale = rsqrt(dot(pixelSize, pixelSize)); 23 | scale *= abs(v.texcoord1.y) * _GradientScale * 1.5; 24 | scale = lerp(scale * (1 - _PerspectiveFilter), scale, abs(dot(UnityObjectToWorldNormal(v.normal.xyz), normalize(WorldSpaceViewDir(vert))))); 25 | data.param.y = scale; 26 | #endif 27 | 28 | //float opacity = v.color.a; 29 | 30 | data.param.x = (lerp(_WeightNormal, _WeightBold, bold) / 4.0 + _FaceDilate) * _ScaleRatioA * 0.5; // 31 | 32 | v.texcoord1.xy = UnpackUV(v.texcoord1.x); 33 | data.viewDirEnv = mul((float3x3)_EnvMatrix, WorldSpaceViewDir(v.vertex)); 34 | } 35 | 36 | void PixShader(Input input, inout SurfaceOutput o) 37 | { 38 | 39 | #if USE_DERIVATIVE | BEVEL_ON 40 | float3 delta = float3(1.0 / _TextureWidth, 1.0 / _TextureHeight, 0.0); 41 | 42 | float4 smp4x = { tex2D(_MainTex, input.uv_MainTex - delta.xz).a, 43 | tex2D(_MainTex, input.uv_MainTex + delta.xz).a, 44 | tex2D(_MainTex, input.uv_MainTex - delta.zy).a, 45 | tex2D(_MainTex, input.uv_MainTex + delta.zy).a }; 46 | #endif 47 | 48 | #if USE_DERIVATIVE 49 | // Screen space scaling reciprocal with anisotropic correction 50 | float2 edgeNormal = Normalize(float2(smp4x.x - smp4x.y, smp4x.z - smp4x.w)); 51 | float2 res = float2(_TextureWidth * input.param.y, _TextureHeight); 52 | float2 tdx = ddx(input.uv_MainTex)*res; 53 | float2 tdy = ddy(input.uv_MainTex)*res; 54 | float lx = length(tdx); 55 | float ly = length(tdy); 56 | float s = sqrt(min(lx, ly) / max(lx, ly)); 57 | s = lerp(1, s, abs(dot(normalize(tdx + tdy), edgeNormal))); 58 | float scale = rsqrt(abs(tdx.x * tdy.y - tdx.y * tdy.x)) * (_GradientScale * 2) * s; 59 | #else 60 | float scale = input.param.y; 61 | #endif 62 | 63 | // Signed distance 64 | float c = tex2D(_MainTex, input.uv_MainTex).a; 65 | float sd = (.5 - c - input.param.x) * scale + .5; 66 | float outline = _OutlineWidth*_ScaleRatioA * scale; 67 | float softness = _OutlineSoftness*_ScaleRatioA * scale; 68 | 69 | // Color & Alpha 70 | float4 faceColor = _FaceColor; 71 | float4 outlineColor = _OutlineColor; 72 | faceColor *= input.color; 73 | outlineColor.a *= input.color.a; 74 | faceColor *= tex2D(_FaceTex, float2(input.uv2_FaceTex.x + _FaceUVSpeedX * _Time.y, input.uv2_FaceTex.y + _FaceUVSpeedY * _Time.y)); 75 | outlineColor *= tex2D(_OutlineTex, float2(input.uv2_OutlineTex.x + _OutlineUVSpeedX * _Time.y, input.uv2_OutlineTex.y + _OutlineUVSpeedY * _Time.y)); 76 | faceColor = GetColor(sd, faceColor, outlineColor, outline, softness); 77 | faceColor.rgb /= max(faceColor.a, 0.0001); 78 | 79 | 80 | #if BEVEL_ON 81 | // Face Normal 82 | float3 n = GetSurfaceNormal(smp4x, input.param.x); 83 | 84 | // Bumpmap 85 | float3 bump = UnpackNormal(tex2D(_BumpMap, input.uv2_FaceTex.xy)).xyz; 86 | bump *= lerp(_BumpFace, _BumpOutline, saturate(sd + outline * 0.5)); 87 | bump = lerp(float3(0, 0, 1), bump, faceColor.a); 88 | n = normalize(n - bump); 89 | 90 | // Cubemap reflection 91 | fixed4 reflcol = texCUBE(_Cube, reflect(input.viewDirEnv, mul((float3x3)unity_ObjectToWorld, n))); 92 | float3 emission = reflcol.rgb * lerp(_ReflectFaceColor.rgb, _ReflectOutlineColor.rgb, saturate(sd + outline * 0.5)) * faceColor.a; 93 | #else 94 | float3 n = float3(0, 0, -1); 95 | float3 emission = float3(0, 0, 0); 96 | #endif 97 | 98 | 99 | 100 | #if GLOW_ON 101 | float4 glowColor = GetGlowColor(sd, scale); 102 | glowColor.a *= input.color.a; 103 | emission += glowColor.rgb*glowColor.a; 104 | faceColor = BlendARGB(glowColor, faceColor); 105 | faceColor.rgb /= max(faceColor.a, 0.0001); 106 | #endif 107 | 108 | // Set Standard output structure 109 | o.Albedo = faceColor.rgb; 110 | o.Normal = -n; 111 | o.Emission = emission; 112 | o.Specular = lerp(_FaceShininess, _OutlineShininess, saturate(sd + outline * 0.5)); 113 | o.Gloss = 1; 114 | o.Alpha = faceColor.a; 115 | } 116 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/Shaders/TMPro_Surface.cginc.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d37b1512245a86f4fa830a2e6488a787 3 | ShaderImporter: 4 | defaultTextures: [] 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/Sprite Assets.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ce7b3ef6569c1cd4ebb8cbb1d378803f 3 | folderAsset: yes 4 | timeCreated: 1441876896 5 | licenseType: Store 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/Sprite Assets/EmojiOne.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2103686 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 1 7 | m_PrefabParentObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: TextMeshPro/Sprite 10 | m_Shader: {fileID: 4800000, guid: 3a1c68c8292caf046bd21158886c5e40, type: 3} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 5 13 | m_CustomRenderQueue: -1 14 | stringTagMap: {} 15 | m_SavedProperties: 16 | serializedVersion: 2 17 | m_TexEnvs: 18 | - first: 19 | name: _MainTex 20 | second: 21 | m_Texture: {fileID: 2800000, guid: 6ec706981a919c3489f0b061a40054e2, type: 3} 22 | m_Scale: {x: 1, y: 1} 23 | m_Offset: {x: 0, y: 0} 24 | m_Floats: 25 | - first: 26 | name: _ColorMask 27 | second: 15 28 | - first: 29 | name: _Stencil 30 | second: 0 31 | - first: 32 | name: _StencilComp 33 | second: 8 34 | - first: 35 | name: _StencilOp 36 | second: 0 37 | - first: 38 | name: _StencilReadMask 39 | second: 255 40 | - first: 41 | name: _StencilWriteMask 42 | second: 255 43 | - first: 44 | name: _UseUIAlphaClip 45 | second: 0 46 | m_Colors: 47 | - first: 48 | name: _ClipRect 49 | second: {r: -32767, g: -32767, b: 32767, a: 32767} 50 | - first: 51 | name: _Color 52 | second: {r: 1, g: 1, b: 1, a: 1} 53 | --- !u!114 &11400000 54 | MonoBehaviour: 55 | m_ObjectHideFlags: 0 56 | m_PrefabParentObject: {fileID: 0} 57 | m_PrefabInternal: {fileID: 0} 58 | m_GameObject: {fileID: 0} 59 | m_Enabled: 1 60 | m_EditorHideFlags: 0 61 | m_Script: {fileID: 2019389346, guid: 89f0137620f6af44b9ba852b4190e64e, type: 3} 62 | m_Name: EmojiOne 63 | m_EditorClassIdentifier: 64 | hashCode: -1836805472 65 | material: {fileID: 2103686} 66 | materialHashCode: 0 67 | spriteSheet: {fileID: 2800000, guid: 6ec706981a919c3489f0b061a40054e2, type: 3} 68 | spriteInfoList: 69 | - id: 0 70 | x: 0 71 | y: 384 72 | width: 128 73 | height: 128 74 | xOffset: 0 75 | yOffset: 115.6 76 | xAdvance: 128 77 | scale: 1 78 | name: 1f60a 79 | hashCode: 57188336 80 | unicode: 128522 81 | pivot: {x: 0.5, y: 0.5} 82 | sprite: {fileID: 0} 83 | - id: 1 84 | x: 128 85 | y: 384 86 | width: 128 87 | height: 128 88 | xOffset: 0 89 | yOffset: 115.6 90 | xAdvance: 128 91 | scale: 1 92 | name: 1f60b 93 | hashCode: 57188339 94 | unicode: 128523 95 | pivot: {x: 0.5, y: 0.5} 96 | sprite: {fileID: 0} 97 | - id: 2 98 | x: 256 99 | y: 384 100 | width: 128 101 | height: 128 102 | xOffset: 0 103 | yOffset: 115.6 104 | xAdvance: 128 105 | scale: 1 106 | name: 1f60d 107 | hashCode: 57188341 108 | unicode: 128525 109 | pivot: {x: 0.5, y: 0.5} 110 | sprite: {fileID: 0} 111 | - id: 3 112 | x: 384 113 | y: 384 114 | width: 128 115 | height: 128 116 | xOffset: 0 117 | yOffset: 115.6 118 | xAdvance: 128 119 | scale: 1 120 | name: 1f60e 121 | hashCode: 57188340 122 | unicode: 128526 123 | pivot: {x: 0.5, y: 0.5} 124 | sprite: {fileID: 0} 125 | - id: 4 126 | x: 0 127 | y: 256 128 | width: 128 129 | height: 128 130 | xOffset: 0 131 | yOffset: 115.6 132 | xAdvance: 128 133 | scale: 1 134 | name: 1f600 135 | hashCode: 57188257 136 | unicode: 128512 137 | pivot: {x: 0.5, y: 0.5} 138 | sprite: {fileID: 0} 139 | - id: 5 140 | x: 128 141 | y: 256 142 | width: 128 143 | height: 128 144 | xOffset: 0 145 | yOffset: 115.6 146 | xAdvance: 128 147 | scale: 1 148 | name: 1f601 149 | hashCode: 57188256 150 | unicode: 128513 151 | pivot: {x: 0.5, y: 0.5} 152 | sprite: {fileID: 0} 153 | - id: 6 154 | x: 256 155 | y: 256 156 | width: 128 157 | height: 128 158 | xOffset: 0 159 | yOffset: 115.6 160 | xAdvance: 128 161 | scale: 1 162 | name: 1f602 163 | hashCode: 57188259 164 | unicode: 128514 165 | pivot: {x: 0.5, y: 0.5} 166 | sprite: {fileID: 0} 167 | - id: 7 168 | x: 384 169 | y: 256 170 | width: 128 171 | height: 128 172 | xOffset: 0 173 | yOffset: 115.6 174 | xAdvance: 128 175 | scale: 1 176 | name: 1f603 177 | hashCode: 57188258 178 | unicode: 128515 179 | pivot: {x: 0.5, y: 0.5} 180 | sprite: {fileID: 0} 181 | - id: 8 182 | x: 0 183 | y: 128 184 | width: 128 185 | height: 128 186 | xOffset: 0 187 | yOffset: 115.6 188 | xAdvance: 128 189 | scale: 1 190 | name: 1f604 191 | hashCode: 57188261 192 | unicode: 128516 193 | pivot: {x: 0.5, y: 0.5} 194 | sprite: {fileID: 0} 195 | - id: 9 196 | x: 128 197 | y: 128 198 | width: 128 199 | height: 128 200 | xOffset: 0 201 | yOffset: 115.6 202 | xAdvance: 128 203 | scale: 1 204 | name: 1f605 205 | hashCode: 57188260 206 | unicode: 128517 207 | pivot: {x: 0.5, y: 0.5} 208 | sprite: {fileID: 0} 209 | - id: 10 210 | x: 256 211 | y: 128 212 | width: 128 213 | height: 128 214 | xOffset: 0 215 | yOffset: 115.6 216 | xAdvance: 128 217 | scale: 1 218 | name: 1f606 219 | hashCode: 57188263 220 | unicode: 128518 221 | pivot: {x: 0.5, y: 0.5} 222 | sprite: {fileID: 0} 223 | - id: 11 224 | x: 384 225 | y: 128 226 | width: 128 227 | height: 128 228 | xOffset: 0 229 | yOffset: 115.6 230 | xAdvance: 128 231 | scale: 1 232 | name: 1f609 233 | hashCode: 57188264 234 | unicode: 128521 235 | pivot: {x: 0.5, y: 0.5} 236 | sprite: {fileID: 0} 237 | - id: 12 238 | x: 0 239 | y: 0 240 | width: 128 241 | height: 128 242 | xOffset: 0 243 | yOffset: 115.6 244 | xAdvance: 128 245 | scale: 1 246 | name: 1f618 247 | hashCode: 57188168 248 | unicode: 128536 249 | pivot: {x: 0.5, y: 0.5} 250 | sprite: {fileID: 0} 251 | - id: 13 252 | x: 128 253 | y: 0 254 | width: 128 255 | height: 128 256 | xOffset: 0 257 | yOffset: 115.6 258 | xAdvance: 128 259 | scale: 1 260 | name: 1f923 261 | hashCode: 57200239 262 | unicode: 129315 263 | pivot: {x: 0.5, y: 0.5} 264 | sprite: {fileID: 0} 265 | - id: 14 266 | x: 256 267 | y: 0 268 | width: 128 269 | height: 128 270 | xOffset: 0 271 | yOffset: 115.6 272 | xAdvance: 128 273 | scale: 1 274 | name: 263a 275 | hashCode: 1748406 276 | unicode: 9786 277 | pivot: {x: 0.5, y: 0.5} 278 | sprite: {fileID: 0} 279 | - id: 15 280 | x: 384 281 | y: 0 282 | width: 128 283 | height: 128 284 | xOffset: 0 285 | yOffset: 115.6 286 | xAdvance: 128 287 | scale: 1 288 | name: 2639 289 | hashCode: 1748462 290 | unicode: 9785 291 | pivot: {x: 0.5, y: 0.5} 292 | sprite: {fileID: 0} 293 | fallbackSpriteAssets: [] 294 | --- !u!21 &1369835458 295 | Material: 296 | serializedVersion: 6 297 | m_ObjectHideFlags: 1 298 | m_PrefabParentObject: {fileID: 0} 299 | m_PrefabInternal: {fileID: 0} 300 | m_Name: TextMeshPro/Sprite 301 | m_Shader: {fileID: 4800000, guid: 3a1c68c8292caf046bd21158886c5e40, type: 3} 302 | m_ShaderKeywords: 303 | m_LightmapFlags: 5 304 | m_CustomRenderQueue: -1 305 | stringTagMap: {} 306 | m_SavedProperties: 307 | serializedVersion: 2 308 | m_TexEnvs: [] 309 | m_Floats: [] 310 | m_Colors: [] 311 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/Sprite Assets/EmojiOne.asset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9a952e2781ef26940ae089f1053ef4ef 3 | timeCreated: 1480316912 4 | licenseType: Store 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/Style Sheets.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8b71c098faa2cd44c92acf2ea26de983 3 | folderAsset: yes 4 | timeCreated: 1441876950 5 | licenseType: Store 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/Style Sheets/Default Style Sheet.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &11400000 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 0 6 | m_PrefabParentObject: {fileID: 0} 7 | m_PrefabInternal: {fileID: 0} 8 | m_GameObject: {fileID: 0} 9 | m_Enabled: 1 10 | m_EditorHideFlags: 0 11 | m_Script: {fileID: -1936749209, guid: 89f0137620f6af44b9ba852b4190e64e, type: 3} 12 | m_Name: Default Style Sheet 13 | m_EditorClassIdentifier: 14 | m_StyleList: 15 | - m_Name: H1 16 | m_HashCode: 2425 17 | m_OpeningDefinition: <#40ff80>* 18 | m_ClosingDefinition: '*' 19 | m_OpeningTagArray: 3c00000073000000690000007a000000650000003d00000032000000650000006d0000003e0000003c000000620000003e0000003c000000230000003400000030000000660000006600000038000000300000003e0000002a000000 20 | m_ClosingTagArray: 2a0000003c0000002f00000073000000690000007a000000650000003e0000003c0000002f000000620000003e0000003c0000002f000000630000006f0000006c0000006f000000720000003e000000 21 | - m_Name: Quote 22 | m_HashCode: 92254330 23 | m_OpeningDefinition: 24 | m_ClosingDefinition: 25 | m_OpeningTagArray: 3c000000690000003e0000003c00000073000000690000007a000000650000003d0000003700000035000000250000003e0000003c0000006d000000610000007200000067000000690000006e0000003d0000003100000030000000250000003e000000 26 | m_ClosingTagArray: 3c0000002f000000690000003e0000003c0000002f00000073000000690000007a000000650000003e0000003c0000002f00000077000000690000006400000074000000680000003e0000003c0000002f0000006d000000610000007200000067000000690000006e0000003e000000 27 | - m_Name: Link 28 | m_HashCode: 2687968 29 | m_OpeningDefinition: <#40a0ff> 30 | m_ClosingDefinition: 31 | m_OpeningTagArray: 3c000000750000003e0000003c000000230000003400000030000000610000003000000066000000660000003e0000003c0000006c000000690000006e0000006b0000003d0000002200000049000000440000005f00000030000000310000003e000000 32 | m_ClosingTagArray: 3c0000002f000000750000003e0000003c0000002f000000630000006f0000006c0000006f000000720000003e0000003c0000002f0000006c000000690000006e0000006b0000003e000000 33 | - m_Name: Title 34 | m_HashCode: 98732960 35 | m_OpeningDefinition: 36 | m_ClosingDefinition: 37 | m_OpeningTagArray: 3c00000073000000690000007a000000650000003d000000310000003200000035000000250000003e0000003c000000620000003e0000003c000000610000006c00000069000000670000006e0000003d00000063000000650000006e0000007400000065000000720000003e000000 38 | m_ClosingTagArray: 3c0000002f00000073000000690000007a000000650000003e0000003c0000002f000000620000003e0000003c0000002f000000610000006c00000069000000670000006e0000003e000000 39 | - m_Name: H2 40 | m_HashCode: 2426 41 | m_OpeningDefinition: <#4080FF> 42 | m_ClosingDefinition: 43 | m_OpeningTagArray: 3c00000073000000690000007a000000650000003d000000310000002e00000035000000650000006d0000003e0000003c000000620000003e0000003c000000230000003400000030000000380000003000000046000000460000003e000000 44 | m_ClosingTagArray: 3c0000002f00000073000000690000007a000000650000003e0000003c0000002f000000620000003e0000003c0000002f000000630000006f0000006c0000006f000000720000003e000000 45 | - m_Name: H3 46 | m_HashCode: 2427 47 | m_OpeningDefinition: <#FF8040> 48 | m_ClosingDefinition: 49 | m_OpeningTagArray: 3c00000073000000690000007a000000650000003d000000310000002e0000003100000037000000650000006d0000003e0000003c000000620000003e0000003c000000230000004600000046000000380000003000000034000000300000003e000000 50 | m_ClosingTagArray: 3c0000002f00000073000000690000007a000000650000003e0000003c0000002f000000620000003e0000003c0000002f000000630000006f0000006c0000006f000000720000003e000000 51 | - m_Name: C1 52 | m_HashCode: 2194 53 | m_OpeningDefinition: 54 | m_ClosingDefinition: 55 | m_OpeningTagArray: 3c000000630000006f0000006c0000006f000000720000003d000000230000006600000066000000660000006600000034000000300000003e000000 56 | m_ClosingTagArray: 3c0000002f000000630000006f0000006c0000006f000000720000003e000000 57 | - m_Name: C2 58 | m_HashCode: 2193 59 | m_OpeningDefinition: 60 | m_ClosingDefinition: 61 | m_OpeningTagArray: 3c000000630000006f0000006c0000006f000000720000003d000000230000006600000066000000340000003000000046000000460000003e0000003c00000073000000690000007a000000650000003d000000310000003200000035000000250000003e000000 62 | m_ClosingTagArray: 3c0000002f000000630000006f0000006c0000006f000000720000003e0000003c0000002f00000073000000690000007a000000650000003e000000 63 | - m_Name: C3 64 | m_HashCode: 2192 65 | m_OpeningDefinition: 66 | m_ClosingDefinition: 67 | m_OpeningTagArray: 3c000000630000006f0000006c0000006f000000720000003d000000230000003800000030000000410000003000000046000000460000003e0000003c000000620000003e000000 68 | m_ClosingTagArray: 3c0000002f000000630000006f0000006c0000006f000000720000003e0000003c0000002f000000620000003e000000 69 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/Style Sheets/Default Style Sheet.asset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 54d1085f9a2fdea4587fcfc7dddcd4bc 3 | timeCreated: 1432805430 4 | licenseType: Store 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/TMP Settings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &11400000 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 0 6 | m_PrefabParentObject: {fileID: 0} 7 | m_PrefabInternal: {fileID: 0} 8 | m_GameObject: {fileID: 0} 9 | m_Enabled: 1 10 | m_EditorHideFlags: 0 11 | m_Script: {fileID: -395462249, guid: 89f0137620f6af44b9ba852b4190e64e, type: 3} 12 | m_Name: TMP Settings 13 | m_EditorClassIdentifier: 14 | m_version: 1.0.56.0b1 15 | m_enableWordWrapping: 1 16 | m_enableKerning: 1 17 | m_enableExtraPadding: 0 18 | m_enableTintAllSprites: 0 19 | m_enableParseEscapeCharacters: 1 20 | m_missingGlyphCharacter: 0 21 | m_warningsDisabled: 0 22 | m_defaultFontAsset: {fileID: 11400000, guid: 715b80e429c437e40867928a4e1fc975, type: 2} 23 | m_defaultFontAssetPath: Fonts & Materials/ 24 | m_defaultFontSize: 36 25 | m_defaultAutoSizeMinRatio: 0.5 26 | m_defaultAutoSizeMaxRatio: 2 27 | m_defaultTextMeshProTextContainerSize: {x: 20, y: 5} 28 | m_defaultTextMeshProUITextContainerSize: {x: 200, y: 50} 29 | m_autoSizeTextContainer: 0 30 | m_fallbackFontAssets: [] 31 | m_matchMaterialPreset: 1 32 | m_defaultSpriteAsset: {fileID: 11400000, guid: 9a952e2781ef26940ae089f1053ef4ef, 33 | type: 2} 34 | m_defaultSpriteAssetPath: Sprite Assets/ 35 | m_defaultColorGradientPresetsPath: Color Gradient Presets/ 36 | m_enableEmojiSupport: 1 37 | m_defaultStyleSheet: {fileID: 11400000, guid: 54d1085f9a2fdea4587fcfc7dddcd4bc, 38 | type: 2} 39 | m_leadingCharacters: {fileID: 4900000, guid: 8d713940fcbede142ae4a33ea0062b33, type: 3} 40 | m_followingCharacters: {fileID: 4900000, guid: 312ba5b9e90627940866e19549a788cf, 41 | type: 3} 42 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Resources/TMP Settings.asset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 69ed5bac41eebaa4c97e9d2a4168c54f 3 | timeCreated: 1436653997 4 | licenseType: Store 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Sprites.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c336e756999cb3042a6289c4ca4f4e9d 3 | folderAsset: yes 4 | timeCreated: 1465377353 5 | licenseType: Store 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Sprites/EmojiOne Attribution.txt: -------------------------------------------------------------------------------- 1 | This sample of beautiful emojis are provided by EmojiOne https://www.emojione.com/ 2 | 3 | Please visit their website to view the complete set of their emojis and review their licensing terms. -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Sprites/EmojiOne Attribution.txt.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 381dcb09d5029d14897e55f98031fca5 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Sprites/EmojiOne.json: -------------------------------------------------------------------------------- 1 | {"frames": [ 2 | 3 | { 4 | "filename": "1f60a.png", 5 | "frame": {"x":0,"y":0,"w":128,"h":128}, 6 | "rotated": false, 7 | "trimmed": false, 8 | "spriteSourceSize": {"x":0,"y":0,"w":128,"h":128}, 9 | "sourceSize": {"w":128,"h":128}, 10 | "pivot": {"x":0.5,"y":0.5} 11 | }, 12 | { 13 | "filename": "1f60b.png", 14 | "frame": {"x":128,"y":0,"w":128,"h":128}, 15 | "rotated": false, 16 | "trimmed": false, 17 | "spriteSourceSize": {"x":0,"y":0,"w":128,"h":128}, 18 | "sourceSize": {"w":128,"h":128}, 19 | "pivot": {"x":0.5,"y":0.5} 20 | }, 21 | { 22 | "filename": "1f60d.png", 23 | "frame": {"x":256,"y":0,"w":128,"h":128}, 24 | "rotated": false, 25 | "trimmed": false, 26 | "spriteSourceSize": {"x":0,"y":0,"w":128,"h":128}, 27 | "sourceSize": {"w":128,"h":128}, 28 | "pivot": {"x":0.5,"y":0.5} 29 | }, 30 | { 31 | "filename": "1f60e.png", 32 | "frame": {"x":384,"y":0,"w":128,"h":128}, 33 | "rotated": false, 34 | "trimmed": false, 35 | "spriteSourceSize": {"x":0,"y":0,"w":128,"h":128}, 36 | "sourceSize": {"w":128,"h":128}, 37 | "pivot": {"x":0.5,"y":0.5} 38 | }, 39 | { 40 | "filename": "1f600.png", 41 | "frame": {"x":0,"y":128,"w":128,"h":128}, 42 | "rotated": false, 43 | "trimmed": false, 44 | "spriteSourceSize": {"x":0,"y":0,"w":128,"h":128}, 45 | "sourceSize": {"w":128,"h":128}, 46 | "pivot": {"x":0.5,"y":0.5} 47 | }, 48 | { 49 | "filename": "1f601.png", 50 | "frame": {"x":128,"y":128,"w":128,"h":128}, 51 | "rotated": false, 52 | "trimmed": false, 53 | "spriteSourceSize": {"x":0,"y":0,"w":128,"h":128}, 54 | "sourceSize": {"w":128,"h":128}, 55 | "pivot": {"x":0.5,"y":0.5} 56 | }, 57 | { 58 | "filename": "1f602.png", 59 | "frame": {"x":256,"y":128,"w":128,"h":128}, 60 | "rotated": false, 61 | "trimmed": false, 62 | "spriteSourceSize": {"x":0,"y":0,"w":128,"h":128}, 63 | "sourceSize": {"w":128,"h":128}, 64 | "pivot": {"x":0.5,"y":0.5} 65 | }, 66 | { 67 | "filename": "1f603.png", 68 | "frame": {"x":384,"y":128,"w":128,"h":128}, 69 | "rotated": false, 70 | "trimmed": false, 71 | "spriteSourceSize": {"x":0,"y":0,"w":128,"h":128}, 72 | "sourceSize": {"w":128,"h":128}, 73 | "pivot": {"x":0.5,"y":0.5} 74 | }, 75 | { 76 | "filename": "1f604.png", 77 | "frame": {"x":0,"y":256,"w":128,"h":128}, 78 | "rotated": false, 79 | "trimmed": false, 80 | "spriteSourceSize": {"x":0,"y":0,"w":128,"h":128}, 81 | "sourceSize": {"w":128,"h":128}, 82 | "pivot": {"x":0.5,"y":0.5} 83 | }, 84 | { 85 | "filename": "1f605.png", 86 | "frame": {"x":128,"y":256,"w":128,"h":128}, 87 | "rotated": false, 88 | "trimmed": false, 89 | "spriteSourceSize": {"x":0,"y":0,"w":128,"h":128}, 90 | "sourceSize": {"w":128,"h":128}, 91 | "pivot": {"x":0.5,"y":0.5} 92 | }, 93 | { 94 | "filename": "1f606.png", 95 | "frame": {"x":256,"y":256,"w":128,"h":128}, 96 | "rotated": false, 97 | "trimmed": false, 98 | "spriteSourceSize": {"x":0,"y":0,"w":128,"h":128}, 99 | "sourceSize": {"w":128,"h":128}, 100 | "pivot": {"x":0.5,"y":0.5} 101 | }, 102 | { 103 | "filename": "1f609.png", 104 | "frame": {"x":384,"y":256,"w":128,"h":128}, 105 | "rotated": false, 106 | "trimmed": false, 107 | "spriteSourceSize": {"x":0,"y":0,"w":128,"h":128}, 108 | "sourceSize": {"w":128,"h":128}, 109 | "pivot": {"x":0.5,"y":0.5} 110 | }, 111 | { 112 | "filename": "1f618.png", 113 | "frame": {"x":0,"y":384,"w":128,"h":128}, 114 | "rotated": false, 115 | "trimmed": false, 116 | "spriteSourceSize": {"x":0,"y":0,"w":128,"h":128}, 117 | "sourceSize": {"w":128,"h":128}, 118 | "pivot": {"x":0.5,"y":0.5} 119 | }, 120 | { 121 | "filename": "1f923.png", 122 | "frame": {"x":128,"y":384,"w":128,"h":128}, 123 | "rotated": false, 124 | "trimmed": false, 125 | "spriteSourceSize": {"x":0,"y":0,"w":128,"h":128}, 126 | "sourceSize": {"w":128,"h":128}, 127 | "pivot": {"x":0.5,"y":0.5} 128 | }, 129 | { 130 | "filename": "263a.png", 131 | "frame": {"x":256,"y":384,"w":128,"h":128}, 132 | "rotated": false, 133 | "trimmed": false, 134 | "spriteSourceSize": {"x":0,"y":0,"w":128,"h":128}, 135 | "sourceSize": {"w":128,"h":128}, 136 | "pivot": {"x":0.5,"y":0.5} 137 | }, 138 | { 139 | "filename": "2639.png", 140 | "frame": {"x":384,"y":384,"w":128,"h":128}, 141 | "rotated": false, 142 | "trimmed": false, 143 | "spriteSourceSize": {"x":0,"y":0,"w":128,"h":128}, 144 | "sourceSize": {"w":128,"h":128}, 145 | "pivot": {"x":0.5,"y":0.5} 146 | }], 147 | "meta": { 148 | "app": "http://www.codeandweb.com/texturepacker", 149 | "version": "1.0", 150 | "image": "EmojiOne.png", 151 | "format": "RGBA8888", 152 | "size": {"w":512,"h":512}, 153 | "scale": "1", 154 | "smartupdate": "$TexturePacker:SmartUpdate:196a26a2e149d875b91ffc8fa3581e76:fc928c7e275404b7e0649307410475cb:424723c3774975ddb2053fd5c4b85f6e$" 155 | } 156 | } 157 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Sprites/EmojiOne.json.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 748cdb94b0f517549be55e992f81c46c 3 | timeCreated: 1480316860 4 | licenseType: Store 5 | TextScriptImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Sprites/EmojiOne.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/Sprites/EmojiOne.png -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/Sprites/EmojiOne.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6ec706981a919c3489f0b061a40054e2 3 | timeCreated: 1480316860 4 | licenseType: Store 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 4 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | sRGBTexture: 1 12 | linearTexture: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: 0.25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 6 25 | cubemapConvolution: 0 26 | seamlessCubemap: 0 27 | textureFormat: -1 28 | maxTextureSize: 2048 29 | textureSettings: 30 | filterMode: -1 31 | aniso: 16 32 | mipBias: -1 33 | wrapMode: 1 34 | nPOTScale: 0 35 | lightmap: 0 36 | compressionQuality: 50 37 | spriteMode: 1 38 | spriteExtrude: 1 39 | spriteMeshType: 1 40 | alignment: 0 41 | spritePivot: {x: 0.5, y: 0.5} 42 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 43 | spritePixelsToUnits: 100 44 | alphaUsage: 1 45 | alphaIsTransparency: 1 46 | spriteTessellationDetail: -1 47 | textureType: 0 48 | textureShape: 1 49 | maxTextureSizeSet: 0 50 | compressionQualitySet: 0 51 | textureFormatSet: 0 52 | platformSettings: 53 | - buildTarget: DefaultTexturePlatform 54 | maxTextureSize: 2048 55 | textureFormat: -1 56 | textureCompression: 1 57 | compressionQuality: 50 58 | crunchedCompression: 0 59 | allowsAlphaSplitting: 0 60 | overridden: 0 61 | - buildTarget: Standalone 62 | maxTextureSize: 2048 63 | textureFormat: -1 64 | textureCompression: 1 65 | compressionQuality: 50 66 | crunchedCompression: 0 67 | allowsAlphaSplitting: 0 68 | overridden: 0 69 | - buildTarget: Android 70 | maxTextureSize: 2048 71 | textureFormat: -1 72 | textureCompression: 1 73 | compressionQuality: 50 74 | crunchedCompression: 0 75 | allowsAlphaSplitting: 0 76 | overridden: 0 77 | - buildTarget: Windows Store Apps 78 | maxTextureSize: 2048 79 | textureFormat: -1 80 | textureCompression: 1 81 | compressionQuality: 50 82 | crunchedCompression: 0 83 | allowsAlphaSplitting: 0 84 | overridden: 0 85 | - buildTarget: WebGL 86 | maxTextureSize: 2048 87 | textureFormat: -1 88 | textureCompression: 1 89 | compressionQuality: 50 90 | crunchedCompression: 0 91 | allowsAlphaSplitting: 0 92 | overridden: 0 93 | spriteSheet: 94 | serializedVersion: 2 95 | sprites: [] 96 | outline: [] 97 | spritePackingTag: 98 | userData: 99 | assetBundleName: 100 | assetBundleVariant: 101 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/User Guide.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 863f62626963a6445b92586f336ae65d 3 | folderAsset: yes 4 | timeCreated: 1436068007 5 | licenseType: Store 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/User Guide/TextMesh Pro User Guide 2016.pdf: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/akof1314/UnityTMProFontCustomizedCreater/be8c2078c45a636d91d7c145605a770a1786c64b/TMProFontCustomizedCreater/Assets/TextMesh Pro/User Guide/TextMesh Pro User Guide 2016.pdf -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/Assets/TextMesh Pro/User Guide/TextMesh Pro User Guide 2016.pdf.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 88d4997d1fa3b604a839c2353d262eb7 3 | timeCreated: 1487147918 4 | licenseType: Store 5 | DefaultImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/ProjectSettings/AudioManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!11 &1 4 | AudioManager: 5 | m_ObjectHideFlags: 0 6 | m_Volume: 1 7 | Rolloff Scale: 1 8 | Doppler Factor: 1 9 | Default Speaker Mode: 2 10 | m_SampleRate: 0 11 | m_DSPBufferSize: 0 12 | m_VirtualVoiceCount: 512 13 | m_RealVoiceCount: 32 14 | m_SpatializerPlugin: 15 | m_DisableAudio: 0 16 | m_VirtualizeEffects: 1 17 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/ProjectSettings/ClusterInputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!236 &1 4 | ClusterInputManager: 5 | m_ObjectHideFlags: 0 6 | m_Inputs: [] 7 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/ProjectSettings/DynamicsManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!55 &1 4 | PhysicsManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 3 7 | m_Gravity: {x: 0, y: -9.81, z: 0} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_BounceThreshold: 2 10 | m_SleepThreshold: 0.005 11 | m_DefaultContactOffset: 0.01 12 | m_DefaultSolverIterations: 6 13 | m_DefaultSolverVelocityIterations: 1 14 | m_QueriesHitBackfaces: 0 15 | m_QueriesHitTriggers: 1 16 | m_EnableAdaptiveForce: 0 17 | m_EnablePCM: 1 18 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 19 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/ProjectSettings/EditorBuildSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1045 &1 4 | EditorBuildSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Scenes: [] 8 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/ProjectSettings/EditorSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!159 &1 4 | EditorSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 3 7 | m_ExternalVersionControlSupport: Visible Meta Files 8 | m_SerializationMode: 2 9 | m_DefaultBehaviorMode: 0 10 | m_SpritePackerMode: 0 11 | m_SpritePackerPaddingPower: 1 12 | m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd 13 | m_ProjectGenerationRootNamespace: 14 | m_UserGeneratedProjectSuffix: 15 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/ProjectSettings/GraphicsSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!30 &1 4 | GraphicsSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 12 7 | m_Deferred: 8 | m_Mode: 1 9 | m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} 10 | m_DeferredReflections: 11 | m_Mode: 1 12 | m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0} 13 | m_ScreenSpaceShadows: 14 | m_Mode: 1 15 | m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0} 16 | m_LegacyDeferred: 17 | m_Mode: 1 18 | m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0} 19 | m_DepthNormals: 20 | m_Mode: 1 21 | m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0} 22 | m_MotionVectors: 23 | m_Mode: 1 24 | m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0} 25 | m_LightHalo: 26 | m_Mode: 1 27 | m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0} 28 | m_LensFlare: 29 | m_Mode: 1 30 | m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0} 31 | m_AlwaysIncludedShaders: 32 | - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} 33 | - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0} 34 | - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0} 35 | - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0} 36 | - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} 37 | - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} 38 | m_PreloadedShaders: [] 39 | m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, 40 | type: 0} 41 | m_CustomRenderPipeline: {fileID: 0} 42 | m_TransparencySortMode: 0 43 | m_TransparencySortAxis: {x: 0, y: 0, z: 1} 44 | m_DefaultRenderingPath: 1 45 | m_DefaultMobileRenderingPath: 1 46 | m_TierSettings: [] 47 | m_LightmapStripping: 0 48 | m_FogStripping: 0 49 | m_InstancingStripping: 0 50 | m_LightmapKeepPlain: 1 51 | m_LightmapKeepDirCombined: 1 52 | m_LightmapKeepDynamicPlain: 1 53 | m_LightmapKeepDynamicDirCombined: 1 54 | m_LightmapKeepShadowMask: 1 55 | m_LightmapKeepSubtractive: 1 56 | m_FogKeepLinear: 1 57 | m_FogKeepExp: 1 58 | m_FogKeepExp2: 1 59 | m_AlbedoSwatchInfos: [] 60 | m_LightsUseLinearIntensity: 0 61 | m_LightsUseColorTemperature: 0 62 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/ProjectSettings/InputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!13 &1 4 | InputManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Axes: 8 | - serializedVersion: 3 9 | m_Name: Horizontal 10 | descriptiveName: 11 | descriptiveNegativeName: 12 | negativeButton: left 13 | positiveButton: right 14 | altNegativeButton: a 15 | altPositiveButton: d 16 | gravity: 3 17 | dead: 0.001 18 | sensitivity: 3 19 | snap: 1 20 | invert: 0 21 | type: 0 22 | axis: 0 23 | joyNum: 0 24 | - serializedVersion: 3 25 | m_Name: Vertical 26 | descriptiveName: 27 | descriptiveNegativeName: 28 | negativeButton: down 29 | positiveButton: up 30 | altNegativeButton: s 31 | altPositiveButton: w 32 | gravity: 3 33 | dead: 0.001 34 | sensitivity: 3 35 | snap: 1 36 | invert: 0 37 | type: 0 38 | axis: 0 39 | joyNum: 0 40 | - serializedVersion: 3 41 | m_Name: Fire1 42 | descriptiveName: 43 | descriptiveNegativeName: 44 | negativeButton: 45 | positiveButton: left ctrl 46 | altNegativeButton: 47 | altPositiveButton: mouse 0 48 | gravity: 1000 49 | dead: 0.001 50 | sensitivity: 1000 51 | snap: 0 52 | invert: 0 53 | type: 0 54 | axis: 0 55 | joyNum: 0 56 | - serializedVersion: 3 57 | m_Name: Fire2 58 | descriptiveName: 59 | descriptiveNegativeName: 60 | negativeButton: 61 | positiveButton: left alt 62 | altNegativeButton: 63 | altPositiveButton: mouse 1 64 | gravity: 1000 65 | dead: 0.001 66 | sensitivity: 1000 67 | snap: 0 68 | invert: 0 69 | type: 0 70 | axis: 0 71 | joyNum: 0 72 | - serializedVersion: 3 73 | m_Name: Fire3 74 | descriptiveName: 75 | descriptiveNegativeName: 76 | negativeButton: 77 | positiveButton: left shift 78 | altNegativeButton: 79 | altPositiveButton: mouse 2 80 | gravity: 1000 81 | dead: 0.001 82 | sensitivity: 1000 83 | snap: 0 84 | invert: 0 85 | type: 0 86 | axis: 0 87 | joyNum: 0 88 | - serializedVersion: 3 89 | m_Name: Jump 90 | descriptiveName: 91 | descriptiveNegativeName: 92 | negativeButton: 93 | positiveButton: space 94 | altNegativeButton: 95 | altPositiveButton: 96 | gravity: 1000 97 | dead: 0.001 98 | sensitivity: 1000 99 | snap: 0 100 | invert: 0 101 | type: 0 102 | axis: 0 103 | joyNum: 0 104 | - serializedVersion: 3 105 | m_Name: Mouse X 106 | descriptiveName: 107 | descriptiveNegativeName: 108 | negativeButton: 109 | positiveButton: 110 | altNegativeButton: 111 | altPositiveButton: 112 | gravity: 0 113 | dead: 0 114 | sensitivity: 0.1 115 | snap: 0 116 | invert: 0 117 | type: 1 118 | axis: 0 119 | joyNum: 0 120 | - serializedVersion: 3 121 | m_Name: Mouse Y 122 | descriptiveName: 123 | descriptiveNegativeName: 124 | negativeButton: 125 | positiveButton: 126 | altNegativeButton: 127 | altPositiveButton: 128 | gravity: 0 129 | dead: 0 130 | sensitivity: 0.1 131 | snap: 0 132 | invert: 0 133 | type: 1 134 | axis: 1 135 | joyNum: 0 136 | - serializedVersion: 3 137 | m_Name: Mouse ScrollWheel 138 | descriptiveName: 139 | descriptiveNegativeName: 140 | negativeButton: 141 | positiveButton: 142 | altNegativeButton: 143 | altPositiveButton: 144 | gravity: 0 145 | dead: 0 146 | sensitivity: 0.1 147 | snap: 0 148 | invert: 0 149 | type: 1 150 | axis: 2 151 | joyNum: 0 152 | - serializedVersion: 3 153 | m_Name: Horizontal 154 | descriptiveName: 155 | descriptiveNegativeName: 156 | negativeButton: 157 | positiveButton: 158 | altNegativeButton: 159 | altPositiveButton: 160 | gravity: 0 161 | dead: 0.19 162 | sensitivity: 1 163 | snap: 0 164 | invert: 0 165 | type: 2 166 | axis: 0 167 | joyNum: 0 168 | - serializedVersion: 3 169 | m_Name: Vertical 170 | descriptiveName: 171 | descriptiveNegativeName: 172 | negativeButton: 173 | positiveButton: 174 | altNegativeButton: 175 | altPositiveButton: 176 | gravity: 0 177 | dead: 0.19 178 | sensitivity: 1 179 | snap: 0 180 | invert: 1 181 | type: 2 182 | axis: 1 183 | joyNum: 0 184 | - serializedVersion: 3 185 | m_Name: Fire1 186 | descriptiveName: 187 | descriptiveNegativeName: 188 | negativeButton: 189 | positiveButton: joystick button 0 190 | altNegativeButton: 191 | altPositiveButton: 192 | gravity: 1000 193 | dead: 0.001 194 | sensitivity: 1000 195 | snap: 0 196 | invert: 0 197 | type: 0 198 | axis: 0 199 | joyNum: 0 200 | - serializedVersion: 3 201 | m_Name: Fire2 202 | descriptiveName: 203 | descriptiveNegativeName: 204 | negativeButton: 205 | positiveButton: joystick button 1 206 | altNegativeButton: 207 | altPositiveButton: 208 | gravity: 1000 209 | dead: 0.001 210 | sensitivity: 1000 211 | snap: 0 212 | invert: 0 213 | type: 0 214 | axis: 0 215 | joyNum: 0 216 | - serializedVersion: 3 217 | m_Name: Fire3 218 | descriptiveName: 219 | descriptiveNegativeName: 220 | negativeButton: 221 | positiveButton: joystick button 2 222 | altNegativeButton: 223 | altPositiveButton: 224 | gravity: 1000 225 | dead: 0.001 226 | sensitivity: 1000 227 | snap: 0 228 | invert: 0 229 | type: 0 230 | axis: 0 231 | joyNum: 0 232 | - serializedVersion: 3 233 | m_Name: Jump 234 | descriptiveName: 235 | descriptiveNegativeName: 236 | negativeButton: 237 | positiveButton: joystick button 3 238 | altNegativeButton: 239 | altPositiveButton: 240 | gravity: 1000 241 | dead: 0.001 242 | sensitivity: 1000 243 | snap: 0 244 | invert: 0 245 | type: 0 246 | axis: 0 247 | joyNum: 0 248 | - serializedVersion: 3 249 | m_Name: Submit 250 | descriptiveName: 251 | descriptiveNegativeName: 252 | negativeButton: 253 | positiveButton: return 254 | altNegativeButton: 255 | altPositiveButton: joystick button 0 256 | gravity: 1000 257 | dead: 0.001 258 | sensitivity: 1000 259 | snap: 0 260 | invert: 0 261 | type: 0 262 | axis: 0 263 | joyNum: 0 264 | - serializedVersion: 3 265 | m_Name: Submit 266 | descriptiveName: 267 | descriptiveNegativeName: 268 | negativeButton: 269 | positiveButton: enter 270 | altNegativeButton: 271 | altPositiveButton: space 272 | gravity: 1000 273 | dead: 0.001 274 | sensitivity: 1000 275 | snap: 0 276 | invert: 0 277 | type: 0 278 | axis: 0 279 | joyNum: 0 280 | - serializedVersion: 3 281 | m_Name: Cancel 282 | descriptiveName: 283 | descriptiveNegativeName: 284 | negativeButton: 285 | positiveButton: escape 286 | altNegativeButton: 287 | altPositiveButton: joystick button 1 288 | gravity: 1000 289 | dead: 0.001 290 | sensitivity: 1000 291 | snap: 0 292 | invert: 0 293 | type: 0 294 | axis: 0 295 | joyNum: 0 296 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/ProjectSettings/NavMeshAreas.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!126 &1 4 | NavMeshProjectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | areas: 8 | - name: Walkable 9 | cost: 1 10 | - name: Not Walkable 11 | cost: 1 12 | - name: Jump 13 | cost: 2 14 | - name: 15 | cost: 1 16 | - name: 17 | cost: 1 18 | - name: 19 | cost: 1 20 | - name: 21 | cost: 1 22 | - name: 23 | cost: 1 24 | - name: 25 | cost: 1 26 | - name: 27 | cost: 1 28 | - name: 29 | cost: 1 30 | - name: 31 | cost: 1 32 | - name: 33 | cost: 1 34 | - name: 35 | cost: 1 36 | - name: 37 | cost: 1 38 | - name: 39 | cost: 1 40 | - name: 41 | cost: 1 42 | - name: 43 | cost: 1 44 | - name: 45 | cost: 1 46 | - name: 47 | cost: 1 48 | - name: 49 | cost: 1 50 | - name: 51 | cost: 1 52 | - name: 53 | cost: 1 54 | - name: 55 | cost: 1 56 | - name: 57 | cost: 1 58 | - name: 59 | cost: 1 60 | - name: 61 | cost: 1 62 | - name: 63 | cost: 1 64 | - name: 65 | cost: 1 66 | - name: 67 | cost: 1 68 | - name: 69 | cost: 1 70 | - name: 71 | cost: 1 72 | m_LastAgentTypeID: -887442657 73 | m_Settings: 74 | - serializedVersion: 2 75 | agentTypeID: 0 76 | agentRadius: 0.5 77 | agentHeight: 2 78 | agentSlope: 45 79 | agentClimb: 0.75 80 | ledgeDropHeight: 0 81 | maxJumpAcrossDistance: 0 82 | minRegionArea: 2 83 | manualCellSize: 0 84 | cellSize: 0.16666667 85 | manualTileSize: 0 86 | tileSize: 256 87 | accuratePlacement: 0 88 | m_SettingNames: 89 | - Humanoid 90 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/ProjectSettings/NetworkManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!149 &1 4 | NetworkManager: 5 | m_ObjectHideFlags: 0 6 | m_DebugLevel: 0 7 | m_Sendrate: 15 8 | m_AssetToPrefab: {} 9 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/ProjectSettings/Physics2DSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!19 &1 4 | Physics2DSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 3 7 | m_Gravity: {x: 0, y: -9.81} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_VelocityIterations: 8 10 | m_PositionIterations: 3 11 | m_VelocityThreshold: 1 12 | m_MaxLinearCorrection: 0.2 13 | m_MaxAngularCorrection: 8 14 | m_MaxTranslationSpeed: 100 15 | m_MaxRotationSpeed: 360 16 | m_BaumgarteScale: 0.2 17 | m_BaumgarteTimeOfImpactScale: 0.75 18 | m_TimeToSleep: 0.5 19 | m_LinearSleepTolerance: 0.01 20 | m_AngularSleepTolerance: 2 21 | m_DefaultContactOffset: 0.01 22 | m_QueriesHitTriggers: 1 23 | m_QueriesStartInColliders: 1 24 | m_ChangeStopsCallbacks: 0 25 | m_CallbacksOnDisable: 1 26 | m_AlwaysShowColliders: 0 27 | m_ShowColliderSleep: 1 28 | m_ShowColliderContacts: 0 29 | m_ShowColliderAABB: 0 30 | m_ContactArrowScale: 0.2 31 | m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412} 32 | m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432} 33 | m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745} 34 | m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804} 35 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 36 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/ProjectSettings/ProjectVersion.txt: -------------------------------------------------------------------------------- 1 | m_EditorVersion: 5.6.6f2 2 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/ProjectSettings/QualitySettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!47 &1 4 | QualitySettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 5 7 | m_CurrentQuality: 5 8 | m_QualitySettings: 9 | - serializedVersion: 2 10 | name: Fastest 11 | pixelLightCount: 0 12 | shadows: 0 13 | shadowResolution: 0 14 | shadowProjection: 1 15 | shadowCascades: 1 16 | shadowDistance: 15 17 | shadowNearPlaneOffset: 3 18 | shadowCascade2Split: 0.33333334 19 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 20 | blendWeights: 1 21 | textureQuality: 1 22 | anisotropicTextures: 0 23 | antiAliasing: 0 24 | softParticles: 0 25 | softVegetation: 0 26 | realtimeReflectionProbes: 0 27 | billboardsFaceCameraPosition: 0 28 | vSyncCount: 0 29 | lodBias: 0.3 30 | maximumLODLevel: 0 31 | particleRaycastBudget: 4 32 | asyncUploadTimeSlice: 2 33 | asyncUploadBufferSize: 4 34 | excludedTargetPlatforms: [] 35 | - serializedVersion: 2 36 | name: Fast 37 | pixelLightCount: 0 38 | shadows: 0 39 | shadowResolution: 0 40 | shadowProjection: 1 41 | shadowCascades: 1 42 | shadowDistance: 20 43 | shadowNearPlaneOffset: 3 44 | shadowCascade2Split: 0.33333334 45 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 46 | blendWeights: 2 47 | textureQuality: 0 48 | anisotropicTextures: 0 49 | antiAliasing: 0 50 | softParticles: 0 51 | softVegetation: 0 52 | realtimeReflectionProbes: 0 53 | billboardsFaceCameraPosition: 0 54 | vSyncCount: 0 55 | lodBias: 0.4 56 | maximumLODLevel: 0 57 | particleRaycastBudget: 16 58 | asyncUploadTimeSlice: 2 59 | asyncUploadBufferSize: 4 60 | excludedTargetPlatforms: [] 61 | - serializedVersion: 2 62 | name: Simple 63 | pixelLightCount: 1 64 | shadows: 1 65 | shadowResolution: 0 66 | shadowProjection: 1 67 | shadowCascades: 1 68 | shadowDistance: 20 69 | shadowNearPlaneOffset: 3 70 | shadowCascade2Split: 0.33333334 71 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 72 | blendWeights: 2 73 | textureQuality: 0 74 | anisotropicTextures: 1 75 | antiAliasing: 0 76 | softParticles: 0 77 | softVegetation: 0 78 | realtimeReflectionProbes: 0 79 | billboardsFaceCameraPosition: 0 80 | vSyncCount: 1 81 | lodBias: 0.7 82 | maximumLODLevel: 0 83 | particleRaycastBudget: 64 84 | asyncUploadTimeSlice: 2 85 | asyncUploadBufferSize: 4 86 | excludedTargetPlatforms: [] 87 | - serializedVersion: 2 88 | name: Good 89 | pixelLightCount: 2 90 | shadows: 2 91 | shadowResolution: 1 92 | shadowProjection: 1 93 | shadowCascades: 2 94 | shadowDistance: 40 95 | shadowNearPlaneOffset: 3 96 | shadowCascade2Split: 0.33333334 97 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 98 | blendWeights: 2 99 | textureQuality: 0 100 | anisotropicTextures: 1 101 | antiAliasing: 0 102 | softParticles: 0 103 | softVegetation: 1 104 | realtimeReflectionProbes: 1 105 | billboardsFaceCameraPosition: 1 106 | vSyncCount: 1 107 | lodBias: 1 108 | maximumLODLevel: 0 109 | particleRaycastBudget: 256 110 | asyncUploadTimeSlice: 2 111 | asyncUploadBufferSize: 4 112 | excludedTargetPlatforms: [] 113 | - serializedVersion: 2 114 | name: Beautiful 115 | pixelLightCount: 3 116 | shadows: 2 117 | shadowResolution: 2 118 | shadowProjection: 1 119 | shadowCascades: 2 120 | shadowDistance: 70 121 | shadowNearPlaneOffset: 3 122 | shadowCascade2Split: 0.33333334 123 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 124 | blendWeights: 4 125 | textureQuality: 0 126 | anisotropicTextures: 2 127 | antiAliasing: 2 128 | softParticles: 1 129 | softVegetation: 1 130 | realtimeReflectionProbes: 1 131 | billboardsFaceCameraPosition: 1 132 | vSyncCount: 1 133 | lodBias: 1.5 134 | maximumLODLevel: 0 135 | particleRaycastBudget: 1024 136 | asyncUploadTimeSlice: 2 137 | asyncUploadBufferSize: 4 138 | excludedTargetPlatforms: [] 139 | - serializedVersion: 2 140 | name: Fantastic 141 | pixelLightCount: 4 142 | shadows: 2 143 | shadowResolution: 2 144 | shadowProjection: 1 145 | shadowCascades: 4 146 | shadowDistance: 150 147 | shadowNearPlaneOffset: 3 148 | shadowCascade2Split: 0.33333334 149 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 150 | blendWeights: 4 151 | textureQuality: 0 152 | anisotropicTextures: 2 153 | antiAliasing: 2 154 | softParticles: 1 155 | softVegetation: 1 156 | realtimeReflectionProbes: 1 157 | billboardsFaceCameraPosition: 1 158 | vSyncCount: 1 159 | lodBias: 2 160 | maximumLODLevel: 0 161 | particleRaycastBudget: 4096 162 | asyncUploadTimeSlice: 2 163 | asyncUploadBufferSize: 4 164 | excludedTargetPlatforms: [] 165 | m_PerPlatformDefaultQuality: 166 | Android: 2 167 | Nintendo 3DS: 5 168 | Nintendo Switch: 5 169 | PS4: 5 170 | PSM: 5 171 | PSP2: 2 172 | Samsung TV: 2 173 | Standalone: 5 174 | Tizen: 2 175 | Web: 5 176 | WebGL: 3 177 | WiiU: 5 178 | Windows Store Apps: 5 179 | XboxOne: 5 180 | iPhone: 2 181 | tvOS: 2 182 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/ProjectSettings/TagManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!78 &1 4 | TagManager: 5 | serializedVersion: 2 6 | tags: [] 7 | layers: 8 | - Default 9 | - TransparentFX 10 | - Ignore Raycast 11 | - 12 | - Water 13 | - UI 14 | - 15 | - 16 | - 17 | - 18 | - 19 | - 20 | - 21 | - 22 | - 23 | - 24 | - 25 | - 26 | - 27 | - 28 | - 29 | - 30 | - 31 | - 32 | - 33 | - 34 | - 35 | - 36 | - 37 | - 38 | - 39 | - 40 | m_SortingLayers: 41 | - name: Default 42 | uniqueID: 0 43 | locked: 0 44 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/ProjectSettings/TimeManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!5 &1 4 | TimeManager: 5 | m_ObjectHideFlags: 0 6 | Fixed Timestep: 0.02 7 | Maximum Allowed Timestep: 0.33333334 8 | m_TimeScale: 1 9 | Maximum Particle Timestep: 0.03 10 | -------------------------------------------------------------------------------- /TMProFontCustomizedCreater/ProjectSettings/UnityConnectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!310 &1 4 | UnityConnectSettings: 5 | m_ObjectHideFlags: 0 6 | m_Enabled: 0 7 | m_TestMode: 0 8 | m_TestEventUrl: 9 | m_TestConfigUrl: 10 | m_TestInitMode: 0 11 | CrashReportingSettings: 12 | m_EventUrl: https://perf-events.cloud.unity3d.com/api/events/crashes 13 | m_Enabled: 0 14 | m_CaptureEditorExceptions: 1 15 | UnityPurchasingSettings: 16 | m_Enabled: 0 17 | m_TestMode: 0 18 | UnityAnalyticsSettings: 19 | m_Enabled: 1 20 | m_InitializeOnStartup: 1 21 | m_TestMode: 0 22 | m_TestEventUrl: 23 | m_TestConfigUrl: 24 | UnityAdsSettings: 25 | m_Enabled: 0 26 | m_InitializeOnStartup: 1 27 | m_TestMode: 0 28 | m_EnabledPlatforms: 4294967295 29 | m_IosGameId: 30 | m_AndroidGameId: 31 | PerformanceReportingSettings: 32 | m_Enabled: 0 33 | --------------------------------------------------------------------------------