├── .gitattributes
├── .gitignore
├── GraphPaperMaker.sln
├── GraphPaperMaker
├── App.config
├── GraphPaperMaker.csproj
├── Program.cs
└── Properties
│ ├── AssemblyInfo.cs
│ ├── Resources.Designer.cs
│ ├── Resources.resx
│ ├── Settings.Designer.cs
│ └── Settings.settings
├── LICENSE
└── README.md
/.gitattributes:
--------------------------------------------------------------------------------
1 | ###############################################################################
2 | # Set default behavior to automatically normalize line endings.
3 | ###############################################################################
4 | * text=auto
5 |
6 | ###############################################################################
7 | # Set default behavior for command prompt diff.
8 | #
9 | # This is need for earlier builds of msysgit that does not have it on by
10 | # default for csharp files.
11 | # Note: This is only used by command line
12 | ###############################################################################
13 | #*.cs diff=csharp
14 |
15 | ###############################################################################
16 | # Set the merge driver for project and solution files
17 | #
18 | # Merging from the command prompt will add diff markers to the files if there
19 | # are conflicts (Merging from VS is not affected by the settings below, in VS
20 | # the diff markers are never inserted). Diff markers may cause the following
21 | # file extensions to fail to load in VS. An alternative would be to treat
22 | # these files as binary and thus will always conflict and require user
23 | # intervention with every merge. To do so, just uncomment the entries below
24 | ###############################################################################
25 | #*.sln merge=binary
26 | #*.csproj merge=binary
27 | #*.vbproj merge=binary
28 | #*.vcxproj merge=binary
29 | #*.vcproj merge=binary
30 | #*.dbproj merge=binary
31 | #*.fsproj merge=binary
32 | #*.lsproj merge=binary
33 | #*.wixproj merge=binary
34 | #*.modelproj merge=binary
35 | #*.sqlproj merge=binary
36 | #*.wwaproj merge=binary
37 |
38 | ###############################################################################
39 | # behavior for image files
40 | #
41 | # image files are treated as binary by default.
42 | ###############################################################################
43 | #*.jpg binary
44 | #*.png binary
45 | #*.gif binary
46 |
47 | ###############################################################################
48 | # diff behavior for common document formats
49 | #
50 | # Convert binary document formats to text before diffing them. This feature
51 | # is only available from the command line. Turn it on by uncommenting the
52 | # entries below.
53 | ###############################################################################
54 | #*.doc diff=astextplain
55 | #*.DOC diff=astextplain
56 | #*.docx diff=astextplain
57 | #*.DOCX diff=astextplain
58 | #*.dot diff=astextplain
59 | #*.DOT diff=astextplain
60 | #*.pdf diff=astextplain
61 | #*.PDF diff=astextplain
62 | #*.rtf diff=astextplain
63 | #*.RTF diff=astextplain
64 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | ## Ignore Visual Studio temporary files, build results, and
2 | ## files generated by popular Visual Studio add-ons.
3 |
4 | # User-specific files
5 | *.suo
6 | *.user
7 | *.userosscache
8 | *.sln.docstates
9 |
10 | # User-specific files (MonoDevelop/Xamarin Studio)
11 | *.userprefs
12 |
13 | # Build results
14 | [Dd]ebug/
15 | [Dd]ebugPublic/
16 | [Rr]elease/
17 | [Rr]eleases/
18 | x64/
19 | x86/
20 | bld/
21 | [Bb]in/
22 | [Oo]bj/
23 | [Ll]og/
24 |
25 | # Visual Studio 2015 cache/options directory
26 | .vs/
27 | # Uncomment if you have tasks that create the project's static files in wwwroot
28 | #wwwroot/
29 |
30 | # MSTest test Results
31 | [Tt]est[Rr]esult*/
32 | [Bb]uild[Ll]og.*
33 |
34 | # NUNIT
35 | *.VisualState.xml
36 | TestResult.xml
37 |
38 | # Build Results of an ATL Project
39 | [Dd]ebugPS/
40 | [Rr]eleasePS/
41 | dlldata.c
42 |
43 | # DNX
44 | project.lock.json
45 | project.fragment.lock.json
46 | artifacts/
47 |
48 | *_i.c
49 | *_p.c
50 | *_i.h
51 | *.ilk
52 | *.meta
53 | *.obj
54 | *.pch
55 | *.pdb
56 | *.pgc
57 | *.pgd
58 | *.rsp
59 | *.sbr
60 | *.tlb
61 | *.tli
62 | *.tlh
63 | *.tmp
64 | *.tmp_proj
65 | *.log
66 | *.vspscc
67 | *.vssscc
68 | .builds
69 | *.pidb
70 | *.svclog
71 | *.scc
72 |
73 | # Chutzpah Test files
74 | _Chutzpah*
75 |
76 | # Visual C++ cache files
77 | ipch/
78 | *.aps
79 | *.ncb
80 | *.opendb
81 | *.opensdf
82 | *.sdf
83 | *.cachefile
84 | *.VC.db
85 | *.VC.VC.opendb
86 |
87 | # Visual Studio profiler
88 | *.psess
89 | *.vsp
90 | *.vspx
91 | *.sap
92 |
93 | # TFS 2012 Local Workspace
94 | $tf/
95 |
96 | # Guidance Automation Toolkit
97 | *.gpState
98 |
99 | # ReSharper is a .NET coding add-in
100 | _ReSharper*/
101 | *.[Rr]e[Ss]harper
102 | *.DotSettings.user
103 |
104 | # JustCode is a .NET coding add-in
105 | .JustCode
106 |
107 | # TeamCity is a build add-in
108 | _TeamCity*
109 |
110 | # DotCover is a Code Coverage Tool
111 | *.dotCover
112 |
113 | # NCrunch
114 | _NCrunch_*
115 | .*crunch*.local.xml
116 | nCrunchTemp_*
117 |
118 | # MightyMoose
119 | *.mm.*
120 | AutoTest.Net/
121 |
122 | # Web workbench (sass)
123 | .sass-cache/
124 |
125 | # Installshield output folder
126 | [Ee]xpress/
127 |
128 | # DocProject is a documentation generator add-in
129 | DocProject/buildhelp/
130 | DocProject/Help/*.HxT
131 | DocProject/Help/*.HxC
132 | DocProject/Help/*.hhc
133 | DocProject/Help/*.hhk
134 | DocProject/Help/*.hhp
135 | DocProject/Help/Html2
136 | DocProject/Help/html
137 |
138 | # Click-Once directory
139 | publish/
140 |
141 | # Publish Web Output
142 | *.[Pp]ublish.xml
143 | *.azurePubxml
144 | # TODO: Comment the next line if you want to checkin your web deploy settings
145 | # but database connection strings (with potential passwords) will be unencrypted
146 | #*.pubxml
147 | *.publishproj
148 |
149 | # Microsoft Azure Web App publish settings. Comment the next line if you want to
150 | # checkin your Azure Web App publish settings, but sensitive information contained
151 | # in these scripts will be unencrypted
152 | PublishScripts/
153 |
154 | # NuGet Packages
155 | *.nupkg
156 | # The packages folder can be ignored because of Package Restore
157 | **/packages/*
158 | # except build/, which is used as an MSBuild target.
159 | !**/packages/build/
160 | # Uncomment if necessary however generally it will be regenerated when needed
161 | #!**/packages/repositories.config
162 | # NuGet v3's project.json files produces more ignoreable files
163 | *.nuget.props
164 | *.nuget.targets
165 |
166 | # Microsoft Azure Build Output
167 | csx/
168 | *.build.csdef
169 |
170 | # Microsoft Azure Emulator
171 | ecf/
172 | rcf/
173 |
174 | # Windows Store app package directories and files
175 | AppPackages/
176 | BundleArtifacts/
177 | Package.StoreAssociation.xml
178 | _pkginfo.txt
179 |
180 | # Visual Studio cache files
181 | # files ending in .cache can be ignored
182 | *.[Cc]ache
183 | # but keep track of directories ending in .cache
184 | !*.[Cc]ache/
185 |
186 | # Others
187 | ClientBin/
188 | ~$*
189 | *~
190 | *.dbmdl
191 | *.dbproj.schemaview
192 | *.jfm
193 | *.pfx
194 | *.publishsettings
195 | node_modules/
196 | orleans.codegen.cs
197 |
198 | # Since there are multiple workflows, uncomment next line to ignore bower_components
199 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
200 | #bower_components/
201 |
202 | # RIA/Silverlight projects
203 | Generated_Code/
204 |
205 | # Backup & report files from converting an old project file
206 | # to a newer Visual Studio version. Backup files are not needed,
207 | # because we have git ;-)
208 | _UpgradeReport_Files/
209 | Backup*/
210 | UpgradeLog*.XML
211 | UpgradeLog*.htm
212 |
213 | # SQL Server files
214 | *.mdf
215 | *.ldf
216 |
217 | # Business Intelligence projects
218 | *.rdl.data
219 | *.bim.layout
220 | *.bim_*.settings
221 |
222 | # Microsoft Fakes
223 | FakesAssemblies/
224 |
225 | # GhostDoc plugin setting file
226 | *.GhostDoc.xml
227 |
228 | # Node.js Tools for Visual Studio
229 | .ntvs_analysis.dat
230 |
231 | # Visual Studio 6 build log
232 | *.plg
233 |
234 | # Visual Studio 6 workspace options file
235 | *.opt
236 |
237 | # Visual Studio LightSwitch build output
238 | **/*.HTMLClient/GeneratedArtifacts
239 | **/*.DesktopClient/GeneratedArtifacts
240 | **/*.DesktopClient/ModelManifest.xml
241 | **/*.Server/GeneratedArtifacts
242 | **/*.Server/ModelManifest.xml
243 | _Pvt_Extensions
244 |
245 | # Paket dependency manager
246 | .paket/paket.exe
247 | paket-files/
248 |
249 | # FAKE - F# Make
250 | .fake/
251 |
252 | # JetBrains Rider
253 | .idea/
254 | *.sln.iml
255 |
256 | # CodeRush
257 | .cr/
258 |
259 | # Python Tools for Visual Studio (PTVS)
260 | __pycache__/
261 | *.pyc
--------------------------------------------------------------------------------
/GraphPaperMaker.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio 15
4 | VisualStudioVersion = 15.0.27703.2000
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GraphPaperMaker", "GraphPaperMaker\GraphPaperMaker.csproj", "{7BC234F2-4BCB-485C-B188-E1A04978EC80}"
7 | EndProject
8 | Global
9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
10 | Debug|Any CPU = Debug|Any CPU
11 | Release|Any CPU = Release|Any CPU
12 | EndGlobalSection
13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
14 | {7BC234F2-4BCB-485C-B188-E1A04978EC80}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
15 | {7BC234F2-4BCB-485C-B188-E1A04978EC80}.Debug|Any CPU.Build.0 = Debug|Any CPU
16 | {7BC234F2-4BCB-485C-B188-E1A04978EC80}.Release|Any CPU.ActiveCfg = Release|Any CPU
17 | {7BC234F2-4BCB-485C-B188-E1A04978EC80}.Release|Any CPU.Build.0 = Release|Any CPU
18 | EndGlobalSection
19 | GlobalSection(SolutionProperties) = preSolution
20 | HideSolutionNode = FALSE
21 | EndGlobalSection
22 | GlobalSection(ExtensibilityGlobals) = postSolution
23 | SolutionGuid = {1EA11BB1-4C78-4604-93D8-A1A80653E8B4}
24 | EndGlobalSection
25 | EndGlobal
26 |
--------------------------------------------------------------------------------
/GraphPaperMaker/App.config:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
--------------------------------------------------------------------------------
/GraphPaperMaker/GraphPaperMaker.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | Debug
6 | AnyCPU
7 | {7BC234F2-4BCB-485C-B188-E1A04978EC80}
8 | Exe
9 | GraphPaperMaker
10 | GraphPaperMaker
11 | v4.7.1
12 | 512
13 | {60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
14 | 4
15 | true
16 |
17 |
18 | AnyCPU
19 | true
20 | full
21 | false
22 | bin\Debug\
23 | DEBUG;TRACE
24 | prompt
25 | 4
26 |
27 |
28 | AnyCPU
29 | pdbonly
30 | true
31 | bin\Release\
32 | TRACE
33 | prompt
34 | 4
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 | 4.0
51 |
52 |
53 |
54 |
55 |
56 |
57 |
58 |
59 | Code
60 |
61 |
62 | True
63 | True
64 | Resources.resx
65 |
66 |
67 | True
68 | Settings.settings
69 | True
70 |
71 |
72 | ResXFileCodeGenerator
73 | Resources.Designer.cs
74 |
75 |
76 | SettingsSingleFileGenerator
77 | Settings.Designer.cs
78 |
79 |
80 |
81 |
82 |
83 |
84 |
--------------------------------------------------------------------------------
/GraphPaperMaker/Program.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Drawing;
4 | using System.Linq;
5 | using System.Text;
6 | using System.Threading.Tasks;
7 |
8 | namespace GraphPaperMaker
9 | {
10 | public static class Program
11 | {
12 | const int width = 1404;
13 | const int height = 1872;
14 | const string outputFolder = @"c:\temp\grids\";
15 | static readonly Color grey = Color.FromArgb(192, 192, 192);
16 | static readonly Color darkGrey = Color.FromArgb(118, 118, 118);
17 | static readonly Color veryDarkGrey = Color.FromArgb(44, 44, 44);
18 |
19 | // These are the pixel lines which are removed when the template is shrunk to fit on the Boox Note screen
20 | // (not full screen). Avoid plotting a graph line which hits one of these.
21 | static readonly List wolfX = new List()
22 | {
23 | 10, 25, 41, 58, 75, 91, 108, 125, 142, 158, 175, 192, 208, 225, 242, 259, 275, 292, 309, 325, 342,
24 | 359, 376, 392, 409, 426, 442, 459, 476, 493, 509, 526, 543, 559, 576, 593, 610, 626, 643, 660, 676,
25 | 693, 710, 727, 743, 760, 777, 793, 810, 827, 844, 860, 877, 894, 910, 927, 944, 961, 977, 994, 1011,
26 | 1027, 1044, 1061, 1078, 1094, 1111, 1128, 1144, 1161, 1178, 1195, 1211, 1228, 1245, 1261, 1278, 1295,
27 | 1312, 1328, 1345, 1362, 1378, 1395,
28 | };
29 |
30 | static readonly List wolfY = new List()
31 | {
32 | 8 , 25, 42, 59, 75, 92, 109, 126, 143, 160, 177, 193, 210, 227, 244, 261, 278, 295, 311, 328, 345,
33 | 362, 379, 396, 413, 430, 446, 463, 480, 497, 514, 531, 548, 564, 581, 598, 615, 632, 649, 666, 683,
34 | 699, 716, 733, 750, 767, 784, 801, 817, 834, 851, 868, 885, 902, 919, 935, 952, 969, 986, 1003, 1020,
35 | 1037, 1054, 1070, 1087, 1104, 1121, 1138, 1155, 1172, 1188, 1205, 1222, 1239, 1256, 1273, 1290, 1307,
36 | 1323, 1340, 1357, 1374, 1391, 1408, 1425, 1441, 1458, 1475, 1492, 1509, 1526, 1543, 1559, 1576, 1593,
37 | 1610, 1627, 1644, 1661, 1678, 1694, 1711, 1728, 1745, 1762, 1779, 1796, 1812, 1829, 1846, 1863, 1880
38 | };
39 |
40 | public static void Main()
41 | {
42 | drawGraphPaper();
43 | drawFeintWithMargin();
44 | drawFeint();
45 | drawMediumWithMargin();
46 | drawMedium();
47 | }
48 |
49 | private static void drawGraphPaper()
50 | {
51 | var bitmap = new Bitmap(width, height);
52 |
53 | using (var g = Graphics.FromImage(bitmap))
54 | {
55 |
56 | drawVerticalLines(g, 16f, 0.0f, grey);
57 | drawHorizontalLines(g, 16f, 0.0f, grey);
58 |
59 | drawVerticalLines(g, 80f, 16.0f, darkGrey);
60 | drawHorizontalLines(g, 80f, 16.0f, darkGrey);
61 |
62 | drawVerticalLines(g, 160f, 96.0f, veryDarkGrey);
63 | drawHorizontalLines(g, 160f, 96.0f, veryDarkGrey);
64 | }
65 |
66 | bitmap.Save($"{outputFolder}GraphPaper.png");
67 | }
68 |
69 |
70 | private static void drawFeintWithMargin()
71 | {
72 | var bitmap = new Bitmap(width, height);
73 |
74 | using (var g = Graphics.FromImage(bitmap))
75 | {
76 | var grey = Color.FromArgb(118, 118, 118);
77 |
78 | drawHorizontalLines(g, 64f, 208.0f, darkGrey);
79 |
80 | drawVerticalLines(g, 9999f, 170f, veryDarkGrey);
81 | }
82 |
83 | bitmap.Save($"{outputFolder}FeintWithMargin.png");
84 | }
85 |
86 | private static void drawFeint()
87 | {
88 | var bitmap = new Bitmap(width, height);
89 |
90 | using (var g = Graphics.FromImage(bitmap))
91 | {
92 | var grey = Color.FromArgb(118, 118, 118);
93 |
94 | drawHorizontalLines(g, 64f, 208.0f, darkGrey);
95 | }
96 |
97 | bitmap.Save($"{outputFolder}Feint.png");
98 | }
99 |
100 |
101 | private static void drawMediumWithMargin()
102 | {
103 | var bitmap = new Bitmap(width, height);
104 |
105 | using (var g = Graphics.FromImage(bitmap))
106 | {
107 | drawHorizontalLines(g, 80f, 208.0f, darkGrey);
108 |
109 | drawVerticalLines(g, 9999f, 170f, veryDarkGrey);
110 | }
111 |
112 | bitmap.Save($"{outputFolder}MediumWithMargin.png");
113 | }
114 |
115 | private static void drawMedium()
116 | {
117 | var bitmap = new Bitmap(width, height);
118 |
119 | using (var g = Graphics.FromImage(bitmap))
120 | {
121 | var grey = Color.FromArgb(118, 118, 118);
122 |
123 | drawHorizontalLines(g, 80f, 208.0f, darkGrey);
124 | }
125 |
126 | bitmap.Save($"{outputFolder}Medium.png");
127 | }
128 |
129 | private static void drawHorizontalLines(Graphics g, float spacing, float offsetY, Color color)
130 | {
131 | var pen = new Pen(color);
132 |
133 | for (float y = offsetY; y < height; y += spacing)
134 | {
135 | int fudgedY = (int)Math.Round(y);
136 | if (wolfY.Contains(fudgedY))
137 | {
138 | if (y > fudgedY)
139 | fudgedY++;
140 | else
141 | fudgedY--;
142 | }
143 |
144 | g.DrawLine(pen, 0, fudgedY, width, fudgedY);
145 | }
146 | }
147 |
148 | private static void drawVerticalLines(Graphics g, float spacing, float offsetX, Color color)
149 | {
150 | var pen = new Pen(color);
151 |
152 | for (float x = offsetX; x < height; x += spacing)
153 | {
154 | int fudgedX = (int)Math.Round(x);
155 | if (wolfX.Contains(fudgedX))
156 | {
157 | if (x > fudgedX)
158 | fudgedX++;
159 | else
160 | fudgedX--;
161 | }
162 |
163 | g.DrawLine(pen, fudgedX, 0, fudgedX, height);
164 | }
165 | }
166 |
167 | private static void drawTroubleshooterX()
168 | {
169 | var bitmap = new Bitmap(width, height);
170 | var pen = new Pen(Color.FromArgb(166, 166, 166));
171 |
172 | using (var g = Graphics.FromImage(bitmap))
173 | {
174 |
175 | for (int x = 0; x < width; x += 16)
176 | {
177 | for (int offs = 0; offs < 16; offs++)
178 | {
179 | int y1 = offs * 100;
180 | int y2 = y1 + 100;
181 |
182 | g.DrawLine(pen, x + offs, y1, x + offs, y2);
183 | }
184 | }
185 |
186 | }
187 |
188 | bitmap.Save($"{outputFolder}troubleshooterX.png");
189 | }
190 |
191 | private static void drawTroubleshooterY()
192 | {
193 | var bitmap = new Bitmap(width, height);
194 | var pen = new Pen(Color.FromArgb(166, 166, 166));
195 |
196 | using (var g = Graphics.FromImage(bitmap))
197 | {
198 |
199 | for (int y = 0; y < height; y += 16)
200 | {
201 | for (int offs = 0; offs < 16; offs++)
202 | {
203 | int x1 = offs * 85;
204 | int x2 = x1 + 85;
205 |
206 | //g.DrawLine(pen, x + offs, y1, x + offs, y2);
207 | g.DrawLine(pen, x1, y + offs, x2, y + offs);
208 | }
209 | }
210 |
211 | }
212 |
213 | bitmap.Save($"{outputFolder}troubleshooterY.png");
214 | }
215 |
216 |
217 | private static void drawTroubleshooterQ()
218 | {
219 | var bitmap = new Bitmap(width, height);
220 | var pen = new Pen(Color.FromArgb(166, 166, 166));
221 |
222 | using (var g = Graphics.FromImage(bitmap))
223 | {
224 | foreach(var x in wolfX)
225 | {
226 | g.DrawLine(pen, x, 0, x, height);
227 | }
228 | }
229 |
230 | bitmap.Save($"{outputFolder}troubleshooterQ.png");
231 | }
232 |
233 |
234 | private static void drawTroubleshooterP()
235 | {
236 | var bitmap = new Bitmap(width, height);
237 | var pen = new Pen(Color.FromArgb(166, 166, 166));
238 |
239 |
240 | using (var g = Graphics.FromImage(bitmap))
241 | {
242 | foreach (var y in wolfY)
243 | {
244 | g.DrawLine(pen, 0, y, width, y);
245 | }
246 | }
247 |
248 | bitmap.Save($"{outputFolder}troubleshooterP.png");
249 | }
250 | }
251 | }
252 |
--------------------------------------------------------------------------------
/GraphPaperMaker/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Resources;
3 | using System.Runtime.CompilerServices;
4 | using System.Runtime.InteropServices;
5 | using System.Windows;
6 |
7 | // General Information about an assembly is controlled through the following
8 | // set of attributes. Change these attribute values to modify the information
9 | // associated with an assembly.
10 | [assembly: AssemblyTitle("GraphPaperMaker")]
11 | [assembly: AssemblyDescription("")]
12 | [assembly: AssemblyConfiguration("")]
13 | [assembly: AssemblyCompany("")]
14 | [assembly: AssemblyProduct("GraphPaperMaker")]
15 | [assembly: AssemblyCopyright("Copyright © 2018")]
16 | [assembly: AssemblyTrademark("")]
17 | [assembly: AssemblyCulture("")]
18 |
19 | // Setting ComVisible to false makes the types in this assembly not visible
20 | // to COM components. If you need to access a type in this assembly from
21 | // COM, set the ComVisible attribute to true on that type.
22 | [assembly: ComVisible(false)]
23 |
24 | //In order to begin building localizable applications, set
25 | //CultureYouAreCodingWith in your .csproj file
26 | //inside a . For example, if you are using US english
27 | //in your source files, set the to en-US. Then uncomment
28 | //the NeutralResourceLanguage attribute below. Update the "en-US" in
29 | //the line below to match the UICulture setting in the project file.
30 |
31 | //[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
32 |
33 |
34 | [assembly: ThemeInfo(
35 | ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
36 | //(used if a resource is not found in the page,
37 | // or application resource dictionaries)
38 | ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
39 | //(used if a resource is not found in the page,
40 | // app, or any theme specific resource dictionaries)
41 | )]
42 |
43 |
44 | // Version information for an assembly consists of the following four values:
45 | //
46 | // Major Version
47 | // Minor Version
48 | // Build Number
49 | // Revision
50 | //
51 | // You can specify all the values or you can default the Build and Revision Numbers
52 | // by using the '*' as shown below:
53 | // [assembly: AssemblyVersion("1.0.*")]
54 | [assembly: AssemblyVersion("1.0.0.0")]
55 | [assembly: AssemblyFileVersion("1.0.0.0")]
56 |
--------------------------------------------------------------------------------
/GraphPaperMaker/Properties/Resources.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // This code was generated by a tool.
4 | // Runtime Version:4.0.30319.42000
5 | //
6 | // Changes to this file may cause incorrect behavior and will be lost if
7 | // the code is regenerated.
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace GraphPaperMaker.Properties
12 | {
13 |
14 |
15 | ///
16 | /// A strongly-typed resource class, for looking up localized strings, etc.
17 | ///
18 | // This class was auto-generated by the StronglyTypedResourceBuilder
19 | // class via a tool like ResGen or Visual Studio.
20 | // To add or remove a member, edit your .ResX file then rerun ResGen
21 | // with the /str option, or rebuild your VS project.
22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25 | internal class Resources
26 | {
27 |
28 | private static global::System.Resources.ResourceManager resourceMan;
29 |
30 | private static global::System.Globalization.CultureInfo resourceCulture;
31 |
32 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
33 | internal Resources()
34 | {
35 | }
36 |
37 | ///
38 | /// Returns the cached ResourceManager instance used by this class.
39 | ///
40 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
41 | internal static global::System.Resources.ResourceManager ResourceManager
42 | {
43 | get
44 | {
45 | if ((resourceMan == null))
46 | {
47 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("GraphPaperMaker.Properties.Resources", typeof(Resources).Assembly);
48 | resourceMan = temp;
49 | }
50 | return resourceMan;
51 | }
52 | }
53 |
54 | ///
55 | /// Overrides the current thread's CurrentUICulture property for all
56 | /// resource lookups using this strongly typed resource class.
57 | ///
58 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
59 | internal static global::System.Globalization.CultureInfo Culture
60 | {
61 | get
62 | {
63 | return resourceCulture;
64 | }
65 | set
66 | {
67 | resourceCulture = value;
68 | }
69 | }
70 | }
71 | }
72 |
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/GraphPaperMaker/Properties/Resources.resx:
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104 |
105 |
106 | text/microsoft-resx
107 |
108 |
109 | 2.0
110 |
111 |
112 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
113 |
114 |
115 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
116 |
117 |
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/GraphPaperMaker/Properties/Settings.Designer.cs:
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1 | //------------------------------------------------------------------------------
2 | //
3 | // This code was generated by a tool.
4 | // Runtime Version:4.0.30319.42000
5 | //
6 | // Changes to this file may cause incorrect behavior and will be lost if
7 | // the code is regenerated.
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace GraphPaperMaker.Properties
12 | {
13 |
14 |
15 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
16 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
17 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
18 | {
19 |
20 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
21 |
22 | public static Settings Default
23 | {
24 | get
25 | {
26 | return defaultInstance;
27 | }
28 | }
29 | }
30 | }
31 |
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/GraphPaperMaker/Properties/Settings.settings:
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/LICENSE:
--------------------------------------------------------------------------------
1 | MIT License
2 |
3 | Copyright (c) 2018 alansingfield
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 | SOFTWARE.
22 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # BooxNoteGraphPaperGenerator
2 | Generates graph paper in specific format for Boox Note eReader
3 |
4 | I thought I would share some of my experiences with creating custom noteTemplate .png files - it's tricker than I first thought.
5 |
6 | I'm after two main styles:
7 |
8 | Graph paper with 2cm outer grid, 1cm inner grid, 2mm tiny grid.
9 | Lined writing paper with margin (like you had in school).
10 |
11 |
12 | First attempt was to find an online PNG graph generator, generate a graph and copy it to noteTemplates. I set the output size to exactly 1404px wide by 1872px high.
13 |
14 | The result was awful! About every 5th or 6th line was missing or narrower than it should be. However, pressing the full-screen button made it look perfect.
15 |
16 | So - I can conclude from this that it does a destructive scaling of the image in the view with the toolbar / menubar, then shows at native resolution when you do full screen.
17 |
18 | Next challenge was to find out WHICH pixel rows and columns get missed out. Time to get out the software development tools
19 |
20 | I created a PNG a little bit like those ones that inkjet printers do to find a blocked nozzle, and loaded that into noteTemplates.
21 |
22 | After a lot of counting and fiddling around with Excel, I found that about every 16th/17th pixel gets missed out.
23 |
24 | So then I could create a graph drawing program that will look at each line it is going to draw, compare to the list of "dead" pixels - if it is a dead one then shift back or forwards by 1px.
25 |
26 | Loaded up into noteTemplate and we have a nice set of clean backgrounds that look good in normal edit or full screen!
27 |
28 |
29 | https://www.mobileread.com/forums/showthread.php?p=3736086#post3736086
30 |
31 |
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