├── .gitattributes ├── .gitignore ├── GraphPaperMaker.sln ├── GraphPaperMaker ├── App.config ├── GraphPaperMaker.csproj ├── Program.cs └── Properties │ ├── AssemblyInfo.cs │ ├── Resources.Designer.cs │ ├── Resources.resx │ ├── Settings.Designer.cs │ └── Settings.settings ├── LICENSE └── README.md /.gitattributes: -------------------------------------------------------------------------------- 1 | ############################################################################### 2 | # Set default behavior to automatically normalize line endings. 3 | ############################################################################### 4 | * text=auto 5 | 6 | ############################################################################### 7 | # Set default behavior for command prompt diff. 8 | # 9 | # This is need for earlier builds of msysgit that does not have it on by 10 | # default for csharp files. 11 | # Note: This is only used by command line 12 | ############################################################################### 13 | #*.cs diff=csharp 14 | 15 | ############################################################################### 16 | # Set the merge driver for project and solution files 17 | # 18 | # Merging from the command prompt will add diff markers to the files if there 19 | # are conflicts (Merging from VS is not affected by the settings below, in VS 20 | # the diff markers are never inserted). Diff markers may cause the following 21 | # file extensions to fail to load in VS. An alternative would be to treat 22 | # these files as binary and thus will always conflict and require user 23 | # intervention with every merge. To do so, just uncomment the entries below 24 | ############################################################################### 25 | #*.sln merge=binary 26 | #*.csproj merge=binary 27 | #*.vbproj merge=binary 28 | #*.vcxproj merge=binary 29 | #*.vcproj merge=binary 30 | #*.dbproj merge=binary 31 | #*.fsproj merge=binary 32 | #*.lsproj merge=binary 33 | #*.wixproj merge=binary 34 | #*.modelproj merge=binary 35 | #*.sqlproj merge=binary 36 | #*.wwaproj merge=binary 37 | 38 | ############################################################################### 39 | # behavior for image files 40 | # 41 | # image files are treated as binary by default. 42 | ############################################################################### 43 | #*.jpg binary 44 | #*.png binary 45 | #*.gif binary 46 | 47 | ############################################################################### 48 | # diff behavior for common document formats 49 | # 50 | # Convert binary document formats to text before diffing them. This feature 51 | # is only available from the command line. Turn it on by uncommenting the 52 | # entries below. 53 | ############################################################################### 54 | #*.doc diff=astextplain 55 | #*.DOC diff=astextplain 56 | #*.docx diff=astextplain 57 | #*.DOCX diff=astextplain 58 | #*.dot diff=astextplain 59 | #*.DOT diff=astextplain 60 | #*.pdf diff=astextplain 61 | #*.PDF diff=astextplain 62 | #*.rtf diff=astextplain 63 | #*.RTF diff=astextplain 64 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | 4 | # User-specific files 5 | *.suo 6 | *.user 7 | *.userosscache 8 | *.sln.docstates 9 | 10 | # User-specific files (MonoDevelop/Xamarin Studio) 11 | *.userprefs 12 | 13 | # Build results 14 | [Dd]ebug/ 15 | [Dd]ebugPublic/ 16 | [Rr]elease/ 17 | [Rr]eleases/ 18 | x64/ 19 | x86/ 20 | bld/ 21 | [Bb]in/ 22 | [Oo]bj/ 23 | [Ll]og/ 24 | 25 | # Visual Studio 2015 cache/options directory 26 | .vs/ 27 | # Uncomment if you have tasks that create the project's static files in wwwroot 28 | #wwwroot/ 29 | 30 | # MSTest test Results 31 | [Tt]est[Rr]esult*/ 32 | [Bb]uild[Ll]og.* 33 | 34 | # NUNIT 35 | *.VisualState.xml 36 | TestResult.xml 37 | 38 | # Build Results of an ATL Project 39 | [Dd]ebugPS/ 40 | [Rr]eleasePS/ 41 | dlldata.c 42 | 43 | # DNX 44 | project.lock.json 45 | project.fragment.lock.json 46 | artifacts/ 47 | 48 | *_i.c 49 | *_p.c 50 | *_i.h 51 | *.ilk 52 | *.meta 53 | *.obj 54 | *.pch 55 | *.pdb 56 | *.pgc 57 | *.pgd 58 | *.rsp 59 | *.sbr 60 | *.tlb 61 | *.tli 62 | *.tlh 63 | *.tmp 64 | *.tmp_proj 65 | *.log 66 | *.vspscc 67 | *.vssscc 68 | .builds 69 | *.pidb 70 | *.svclog 71 | *.scc 72 | 73 | # Chutzpah Test files 74 | _Chutzpah* 75 | 76 | # Visual C++ cache files 77 | ipch/ 78 | *.aps 79 | *.ncb 80 | *.opendb 81 | *.opensdf 82 | *.sdf 83 | *.cachefile 84 | *.VC.db 85 | *.VC.VC.opendb 86 | 87 | # Visual Studio profiler 88 | *.psess 89 | *.vsp 90 | *.vspx 91 | *.sap 92 | 93 | # TFS 2012 Local Workspace 94 | $tf/ 95 | 96 | # Guidance Automation Toolkit 97 | *.gpState 98 | 99 | # ReSharper is a .NET coding add-in 100 | _ReSharper*/ 101 | *.[Rr]e[Ss]harper 102 | *.DotSettings.user 103 | 104 | # JustCode is a .NET coding add-in 105 | .JustCode 106 | 107 | # TeamCity is a build add-in 108 | _TeamCity* 109 | 110 | # DotCover is a Code Coverage Tool 111 | *.dotCover 112 | 113 | # NCrunch 114 | _NCrunch_* 115 | .*crunch*.local.xml 116 | nCrunchTemp_* 117 | 118 | # MightyMoose 119 | *.mm.* 120 | AutoTest.Net/ 121 | 122 | # Web workbench (sass) 123 | .sass-cache/ 124 | 125 | # Installshield output folder 126 | [Ee]xpress/ 127 | 128 | # DocProject is a documentation generator add-in 129 | DocProject/buildhelp/ 130 | DocProject/Help/*.HxT 131 | DocProject/Help/*.HxC 132 | DocProject/Help/*.hhc 133 | DocProject/Help/*.hhk 134 | DocProject/Help/*.hhp 135 | DocProject/Help/Html2 136 | DocProject/Help/html 137 | 138 | # Click-Once directory 139 | publish/ 140 | 141 | # Publish Web Output 142 | *.[Pp]ublish.xml 143 | *.azurePubxml 144 | # TODO: Comment the next line if you want to checkin your web deploy settings 145 | # but database connection strings (with potential passwords) will be unencrypted 146 | #*.pubxml 147 | *.publishproj 148 | 149 | # Microsoft Azure Web App publish settings. Comment the next line if you want to 150 | # checkin your Azure Web App publish settings, but sensitive information contained 151 | # in these scripts will be unencrypted 152 | PublishScripts/ 153 | 154 | # NuGet Packages 155 | *.nupkg 156 | # The packages folder can be ignored because of Package Restore 157 | **/packages/* 158 | # except build/, which is used as an MSBuild target. 159 | !**/packages/build/ 160 | # Uncomment if necessary however generally it will be regenerated when needed 161 | #!**/packages/repositories.config 162 | # NuGet v3's project.json files produces more ignoreable files 163 | *.nuget.props 164 | *.nuget.targets 165 | 166 | # Microsoft Azure Build Output 167 | csx/ 168 | *.build.csdef 169 | 170 | # Microsoft Azure Emulator 171 | ecf/ 172 | rcf/ 173 | 174 | # Windows Store app package directories and files 175 | AppPackages/ 176 | BundleArtifacts/ 177 | Package.StoreAssociation.xml 178 | _pkginfo.txt 179 | 180 | # Visual Studio cache files 181 | # files ending in .cache can be ignored 182 | *.[Cc]ache 183 | # but keep track of directories ending in .cache 184 | !*.[Cc]ache/ 185 | 186 | # Others 187 | ClientBin/ 188 | ~$* 189 | *~ 190 | *.dbmdl 191 | *.dbproj.schemaview 192 | *.jfm 193 | *.pfx 194 | *.publishsettings 195 | node_modules/ 196 | orleans.codegen.cs 197 | 198 | # Since there are multiple workflows, uncomment next line to ignore bower_components 199 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) 200 | #bower_components/ 201 | 202 | # RIA/Silverlight projects 203 | Generated_Code/ 204 | 205 | # Backup & report files from converting an old project file 206 | # to a newer Visual Studio version. Backup files are not needed, 207 | # because we have git ;-) 208 | _UpgradeReport_Files/ 209 | Backup*/ 210 | UpgradeLog*.XML 211 | UpgradeLog*.htm 212 | 213 | # SQL Server files 214 | *.mdf 215 | *.ldf 216 | 217 | # Business Intelligence projects 218 | *.rdl.data 219 | *.bim.layout 220 | *.bim_*.settings 221 | 222 | # Microsoft Fakes 223 | FakesAssemblies/ 224 | 225 | # GhostDoc plugin setting file 226 | *.GhostDoc.xml 227 | 228 | # Node.js Tools for Visual Studio 229 | .ntvs_analysis.dat 230 | 231 | # Visual Studio 6 build log 232 | *.plg 233 | 234 | # Visual Studio 6 workspace options file 235 | *.opt 236 | 237 | # Visual Studio LightSwitch build output 238 | **/*.HTMLClient/GeneratedArtifacts 239 | **/*.DesktopClient/GeneratedArtifacts 240 | **/*.DesktopClient/ModelManifest.xml 241 | **/*.Server/GeneratedArtifacts 242 | **/*.Server/ModelManifest.xml 243 | _Pvt_Extensions 244 | 245 | # Paket dependency manager 246 | .paket/paket.exe 247 | paket-files/ 248 | 249 | # FAKE - F# Make 250 | .fake/ 251 | 252 | # JetBrains Rider 253 | .idea/ 254 | *.sln.iml 255 | 256 | # CodeRush 257 | .cr/ 258 | 259 | # Python Tools for Visual Studio (PTVS) 260 | __pycache__/ 261 | *.pyc -------------------------------------------------------------------------------- /GraphPaperMaker.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio 15 4 | VisualStudioVersion = 15.0.27703.2000 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GraphPaperMaker", "GraphPaperMaker\GraphPaperMaker.csproj", "{7BC234F2-4BCB-485C-B188-E1A04978EC80}" 7 | EndProject 8 | Global 9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 10 | Debug|Any CPU = Debug|Any CPU 11 | Release|Any CPU = Release|Any CPU 12 | EndGlobalSection 13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 14 | {7BC234F2-4BCB-485C-B188-E1A04978EC80}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 15 | {7BC234F2-4BCB-485C-B188-E1A04978EC80}.Debug|Any CPU.Build.0 = Debug|Any CPU 16 | {7BC234F2-4BCB-485C-B188-E1A04978EC80}.Release|Any CPU.ActiveCfg = Release|Any CPU 17 | {7BC234F2-4BCB-485C-B188-E1A04978EC80}.Release|Any CPU.Build.0 = Release|Any CPU 18 | EndGlobalSection 19 | GlobalSection(SolutionProperties) = preSolution 20 | HideSolutionNode = FALSE 21 | EndGlobalSection 22 | GlobalSection(ExtensibilityGlobals) = postSolution 23 | SolutionGuid = {1EA11BB1-4C78-4604-93D8-A1A80653E8B4} 24 | EndGlobalSection 25 | EndGlobal 26 | -------------------------------------------------------------------------------- /GraphPaperMaker/App.config: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /GraphPaperMaker/GraphPaperMaker.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {7BC234F2-4BCB-485C-B188-E1A04978EC80} 8 | Exe 9 | GraphPaperMaker 10 | GraphPaperMaker 11 | v4.7.1 12 | 512 13 | {60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} 14 | 4 15 | true 16 | 17 | 18 | AnyCPU 19 | true 20 | full 21 | false 22 | bin\Debug\ 23 | DEBUG;TRACE 24 | prompt 25 | 4 26 | 27 | 28 | AnyCPU 29 | pdbonly 30 | true 31 | bin\Release\ 32 | TRACE 33 | prompt 34 | 4 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 4.0 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | Code 60 | 61 | 62 | True 63 | True 64 | Resources.resx 65 | 66 | 67 | True 68 | Settings.settings 69 | True 70 | 71 | 72 | ResXFileCodeGenerator 73 | Resources.Designer.cs 74 | 75 | 76 | SettingsSingleFileGenerator 77 | Settings.Designer.cs 78 | 79 | 80 | 81 | 82 | 83 | 84 | -------------------------------------------------------------------------------- /GraphPaperMaker/Program.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Drawing; 4 | using System.Linq; 5 | using System.Text; 6 | using System.Threading.Tasks; 7 | 8 | namespace GraphPaperMaker 9 | { 10 | public static class Program 11 | { 12 | const int width = 1404; 13 | const int height = 1872; 14 | const string outputFolder = @"c:\temp\grids\"; 15 | static readonly Color grey = Color.FromArgb(192, 192, 192); 16 | static readonly Color darkGrey = Color.FromArgb(118, 118, 118); 17 | static readonly Color veryDarkGrey = Color.FromArgb(44, 44, 44); 18 | 19 | // These are the pixel lines which are removed when the template is shrunk to fit on the Boox Note screen 20 | // (not full screen). Avoid plotting a graph line which hits one of these. 21 | static readonly List wolfX = new List() 22 | { 23 | 10, 25, 41, 58, 75, 91, 108, 125, 142, 158, 175, 192, 208, 225, 242, 259, 275, 292, 309, 325, 342, 24 | 359, 376, 392, 409, 426, 442, 459, 476, 493, 509, 526, 543, 559, 576, 593, 610, 626, 643, 660, 676, 25 | 693, 710, 727, 743, 760, 777, 793, 810, 827, 844, 860, 877, 894, 910, 927, 944, 961, 977, 994, 1011, 26 | 1027, 1044, 1061, 1078, 1094, 1111, 1128, 1144, 1161, 1178, 1195, 1211, 1228, 1245, 1261, 1278, 1295, 27 | 1312, 1328, 1345, 1362, 1378, 1395, 28 | }; 29 | 30 | static readonly List wolfY = new List() 31 | { 32 | 8 , 25, 42, 59, 75, 92, 109, 126, 143, 160, 177, 193, 210, 227, 244, 261, 278, 295, 311, 328, 345, 33 | 362, 379, 396, 413, 430, 446, 463, 480, 497, 514, 531, 548, 564, 581, 598, 615, 632, 649, 666, 683, 34 | 699, 716, 733, 750, 767, 784, 801, 817, 834, 851, 868, 885, 902, 919, 935, 952, 969, 986, 1003, 1020, 35 | 1037, 1054, 1070, 1087, 1104, 1121, 1138, 1155, 1172, 1188, 1205, 1222, 1239, 1256, 1273, 1290, 1307, 36 | 1323, 1340, 1357, 1374, 1391, 1408, 1425, 1441, 1458, 1475, 1492, 1509, 1526, 1543, 1559, 1576, 1593, 37 | 1610, 1627, 1644, 1661, 1678, 1694, 1711, 1728, 1745, 1762, 1779, 1796, 1812, 1829, 1846, 1863, 1880 38 | }; 39 | 40 | public static void Main() 41 | { 42 | drawGraphPaper(); 43 | drawFeintWithMargin(); 44 | drawFeint(); 45 | drawMediumWithMargin(); 46 | drawMedium(); 47 | } 48 | 49 | private static void drawGraphPaper() 50 | { 51 | var bitmap = new Bitmap(width, height); 52 | 53 | using (var g = Graphics.FromImage(bitmap)) 54 | { 55 | 56 | drawVerticalLines(g, 16f, 0.0f, grey); 57 | drawHorizontalLines(g, 16f, 0.0f, grey); 58 | 59 | drawVerticalLines(g, 80f, 16.0f, darkGrey); 60 | drawHorizontalLines(g, 80f, 16.0f, darkGrey); 61 | 62 | drawVerticalLines(g, 160f, 96.0f, veryDarkGrey); 63 | drawHorizontalLines(g, 160f, 96.0f, veryDarkGrey); 64 | } 65 | 66 | bitmap.Save($"{outputFolder}GraphPaper.png"); 67 | } 68 | 69 | 70 | private static void drawFeintWithMargin() 71 | { 72 | var bitmap = new Bitmap(width, height); 73 | 74 | using (var g = Graphics.FromImage(bitmap)) 75 | { 76 | var grey = Color.FromArgb(118, 118, 118); 77 | 78 | drawHorizontalLines(g, 64f, 208.0f, darkGrey); 79 | 80 | drawVerticalLines(g, 9999f, 170f, veryDarkGrey); 81 | } 82 | 83 | bitmap.Save($"{outputFolder}FeintWithMargin.png"); 84 | } 85 | 86 | private static void drawFeint() 87 | { 88 | var bitmap = new Bitmap(width, height); 89 | 90 | using (var g = Graphics.FromImage(bitmap)) 91 | { 92 | var grey = Color.FromArgb(118, 118, 118); 93 | 94 | drawHorizontalLines(g, 64f, 208.0f, darkGrey); 95 | } 96 | 97 | bitmap.Save($"{outputFolder}Feint.png"); 98 | } 99 | 100 | 101 | private static void drawMediumWithMargin() 102 | { 103 | var bitmap = new Bitmap(width, height); 104 | 105 | using (var g = Graphics.FromImage(bitmap)) 106 | { 107 | drawHorizontalLines(g, 80f, 208.0f, darkGrey); 108 | 109 | drawVerticalLines(g, 9999f, 170f, veryDarkGrey); 110 | } 111 | 112 | bitmap.Save($"{outputFolder}MediumWithMargin.png"); 113 | } 114 | 115 | private static void drawMedium() 116 | { 117 | var bitmap = new Bitmap(width, height); 118 | 119 | using (var g = Graphics.FromImage(bitmap)) 120 | { 121 | var grey = Color.FromArgb(118, 118, 118); 122 | 123 | drawHorizontalLines(g, 80f, 208.0f, darkGrey); 124 | } 125 | 126 | bitmap.Save($"{outputFolder}Medium.png"); 127 | } 128 | 129 | private static void drawHorizontalLines(Graphics g, float spacing, float offsetY, Color color) 130 | { 131 | var pen = new Pen(color); 132 | 133 | for (float y = offsetY; y < height; y += spacing) 134 | { 135 | int fudgedY = (int)Math.Round(y); 136 | if (wolfY.Contains(fudgedY)) 137 | { 138 | if (y > fudgedY) 139 | fudgedY++; 140 | else 141 | fudgedY--; 142 | } 143 | 144 | g.DrawLine(pen, 0, fudgedY, width, fudgedY); 145 | } 146 | } 147 | 148 | private static void drawVerticalLines(Graphics g, float spacing, float offsetX, Color color) 149 | { 150 | var pen = new Pen(color); 151 | 152 | for (float x = offsetX; x < height; x += spacing) 153 | { 154 | int fudgedX = (int)Math.Round(x); 155 | if (wolfX.Contains(fudgedX)) 156 | { 157 | if (x > fudgedX) 158 | fudgedX++; 159 | else 160 | fudgedX--; 161 | } 162 | 163 | g.DrawLine(pen, fudgedX, 0, fudgedX, height); 164 | } 165 | } 166 | 167 | private static void drawTroubleshooterX() 168 | { 169 | var bitmap = new Bitmap(width, height); 170 | var pen = new Pen(Color.FromArgb(166, 166, 166)); 171 | 172 | using (var g = Graphics.FromImage(bitmap)) 173 | { 174 | 175 | for (int x = 0; x < width; x += 16) 176 | { 177 | for (int offs = 0; offs < 16; offs++) 178 | { 179 | int y1 = offs * 100; 180 | int y2 = y1 + 100; 181 | 182 | g.DrawLine(pen, x + offs, y1, x + offs, y2); 183 | } 184 | } 185 | 186 | } 187 | 188 | bitmap.Save($"{outputFolder}troubleshooterX.png"); 189 | } 190 | 191 | private static void drawTroubleshooterY() 192 | { 193 | var bitmap = new Bitmap(width, height); 194 | var pen = new Pen(Color.FromArgb(166, 166, 166)); 195 | 196 | using (var g = Graphics.FromImage(bitmap)) 197 | { 198 | 199 | for (int y = 0; y < height; y += 16) 200 | { 201 | for (int offs = 0; offs < 16; offs++) 202 | { 203 | int x1 = offs * 85; 204 | int x2 = x1 + 85; 205 | 206 | //g.DrawLine(pen, x + offs, y1, x + offs, y2); 207 | g.DrawLine(pen, x1, y + offs, x2, y + offs); 208 | } 209 | } 210 | 211 | } 212 | 213 | bitmap.Save($"{outputFolder}troubleshooterY.png"); 214 | } 215 | 216 | 217 | private static void drawTroubleshooterQ() 218 | { 219 | var bitmap = new Bitmap(width, height); 220 | var pen = new Pen(Color.FromArgb(166, 166, 166)); 221 | 222 | using (var g = Graphics.FromImage(bitmap)) 223 | { 224 | foreach(var x in wolfX) 225 | { 226 | g.DrawLine(pen, x, 0, x, height); 227 | } 228 | } 229 | 230 | bitmap.Save($"{outputFolder}troubleshooterQ.png"); 231 | } 232 | 233 | 234 | private static void drawTroubleshooterP() 235 | { 236 | var bitmap = new Bitmap(width, height); 237 | var pen = new Pen(Color.FromArgb(166, 166, 166)); 238 | 239 | 240 | using (var g = Graphics.FromImage(bitmap)) 241 | { 242 | foreach (var y in wolfY) 243 | { 244 | g.DrawLine(pen, 0, y, width, y); 245 | } 246 | } 247 | 248 | bitmap.Save($"{outputFolder}troubleshooterP.png"); 249 | } 250 | } 251 | } 252 | -------------------------------------------------------------------------------- /GraphPaperMaker/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Resources; 3 | using System.Runtime.CompilerServices; 4 | using System.Runtime.InteropServices; 5 | using System.Windows; 6 | 7 | // General Information about an assembly is controlled through the following 8 | // set of attributes. Change these attribute values to modify the information 9 | // associated with an assembly. 10 | [assembly: AssemblyTitle("GraphPaperMaker")] 11 | [assembly: AssemblyDescription("")] 12 | [assembly: AssemblyConfiguration("")] 13 | [assembly: AssemblyCompany("")] 14 | [assembly: AssemblyProduct("GraphPaperMaker")] 15 | [assembly: AssemblyCopyright("Copyright © 2018")] 16 | [assembly: AssemblyTrademark("")] 17 | [assembly: AssemblyCulture("")] 18 | 19 | // Setting ComVisible to false makes the types in this assembly not visible 20 | // to COM components. If you need to access a type in this assembly from 21 | // COM, set the ComVisible attribute to true on that type. 22 | [assembly: ComVisible(false)] 23 | 24 | //In order to begin building localizable applications, set 25 | //CultureYouAreCodingWith in your .csproj file 26 | //inside a . For example, if you are using US english 27 | //in your source files, set the to en-US. Then uncomment 28 | //the NeutralResourceLanguage attribute below. Update the "en-US" in 29 | //the line below to match the UICulture setting in the project file. 30 | 31 | //[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)] 32 | 33 | 34 | [assembly: ThemeInfo( 35 | ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located 36 | //(used if a resource is not found in the page, 37 | // or application resource dictionaries) 38 | ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located 39 | //(used if a resource is not found in the page, 40 | // app, or any theme specific resource dictionaries) 41 | )] 42 | 43 | 44 | // Version information for an assembly consists of the following four values: 45 | // 46 | // Major Version 47 | // Minor Version 48 | // Build Number 49 | // Revision 50 | // 51 | // You can specify all the values or you can default the Build and Revision Numbers 52 | // by using the '*' as shown below: 53 | // [assembly: AssemblyVersion("1.0.*")] 54 | [assembly: AssemblyVersion("1.0.0.0")] 55 | [assembly: AssemblyFileVersion("1.0.0.0")] 56 | -------------------------------------------------------------------------------- /GraphPaperMaker/Properties/Resources.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.42000 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace GraphPaperMaker.Properties 12 | { 13 | 14 | 15 | /// 16 | /// A strongly-typed resource class, for looking up localized strings, etc. 17 | /// 18 | // This class was auto-generated by the StronglyTypedResourceBuilder 19 | // class via a tool like ResGen or Visual Studio. 20 | // To add or remove a member, edit your .ResX file then rerun ResGen 21 | // with the /str option, or rebuild your VS project. 22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] 23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 25 | internal class Resources 26 | { 27 | 28 | private static global::System.Resources.ResourceManager resourceMan; 29 | 30 | private static global::System.Globalization.CultureInfo resourceCulture; 31 | 32 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] 33 | internal Resources() 34 | { 35 | } 36 | 37 | /// 38 | /// Returns the cached ResourceManager instance used by this class. 39 | /// 40 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 41 | internal static global::System.Resources.ResourceManager ResourceManager 42 | { 43 | get 44 | { 45 | if ((resourceMan == null)) 46 | { 47 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("GraphPaperMaker.Properties.Resources", typeof(Resources).Assembly); 48 | resourceMan = temp; 49 | } 50 | return resourceMan; 51 | } 52 | } 53 | 54 | /// 55 | /// Overrides the current thread's CurrentUICulture property for all 56 | /// resource lookups using this strongly typed resource class. 57 | /// 58 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 59 | internal static global::System.Globalization.CultureInfo Culture 60 | { 61 | get 62 | { 63 | return resourceCulture; 64 | } 65 | set 66 | { 67 | resourceCulture = value; 68 | } 69 | } 70 | } 71 | } 72 | -------------------------------------------------------------------------------- /GraphPaperMaker/Properties/Resources.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | text/microsoft-resx 107 | 108 | 109 | 2.0 110 | 111 | 112 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 113 | 114 | 115 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | -------------------------------------------------------------------------------- /GraphPaperMaker/Properties/Settings.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.42000 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace GraphPaperMaker.Properties 12 | { 13 | 14 | 15 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 16 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")] 17 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase 18 | { 19 | 20 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); 21 | 22 | public static Settings Default 23 | { 24 | get 25 | { 26 | return defaultInstance; 27 | } 28 | } 29 | } 30 | } 31 | -------------------------------------------------------------------------------- /GraphPaperMaker/Properties/Settings.settings: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | 7 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2018 alansingfield 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # BooxNoteGraphPaperGenerator 2 | Generates graph paper in specific format for Boox Note eReader 3 | 4 | I thought I would share some of my experiences with creating custom noteTemplate .png files - it's tricker than I first thought. 5 | 6 | I'm after two main styles: 7 | 8 | Graph paper with 2cm outer grid, 1cm inner grid, 2mm tiny grid. 9 | Lined writing paper with margin (like you had in school). 10 | 11 | 12 | First attempt was to find an online PNG graph generator, generate a graph and copy it to noteTemplates. I set the output size to exactly 1404px wide by 1872px high. 13 | 14 | The result was awful! About every 5th or 6th line was missing or narrower than it should be. However, pressing the full-screen button made it look perfect. 15 | 16 | So - I can conclude from this that it does a destructive scaling of the image in the view with the toolbar / menubar, then shows at native resolution when you do full screen. 17 | 18 | Next challenge was to find out WHICH pixel rows and columns get missed out. Time to get out the software development tools 19 | 20 | I created a PNG a little bit like those ones that inkjet printers do to find a blocked nozzle, and loaded that into noteTemplates. 21 | 22 | After a lot of counting and fiddling around with Excel, I found that about every 16th/17th pixel gets missed out. 23 | 24 | So then I could create a graph drawing program that will look at each line it is going to draw, compare to the list of "dead" pixels - if it is a dead one then shift back or forwards by 1px. 25 | 26 | Loaded up into noteTemplate and we have a nice set of clean backgrounds that look good in normal edit or full screen! 27 | 28 | 29 | https://www.mobileread.com/forums/showthread.php?p=3736086#post3736086 30 | 31 | --------------------------------------------------------------------------------