├── .gitignore ├── LICENSE ├── README.md ├── media └── cover.png └── stopmagic ├── __init__.py ├── functions ├── __init__.py ├── addon_version.py ├── frame_handler.py ├── future_object.py ├── get_object_key_values.py ├── get_object_keyframes.py ├── get_preferences.py ├── handle_onion_constraints.py ├── handle_onion_skin.py ├── insert_mesh_keyframe.py ├── is_candidate_object.py ├── key_config.py ├── new_object_id.py ├── past_object.py └── update_stopmagic.py ├── icons.py ├── icons ├── github.png ├── kofi.png └── paypal.png ├── operators ├── __init__.py ├── add_mesh_keyframe.py ├── contributions.py ├── initialize_handler.py ├── keyed_frame_next.py ├── keyed_frame_previous.py ├── purge_unused_data.py ├── skip_frame_backward.py ├── skip_frame_forward.py └── upgrade_addon.py ├── panel.py └── preferences.py /.gitignore: -------------------------------------------------------------------------------- 1 | **/__pycache__ 2 | tests/ -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | 635 | Copyright (C) 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | ![wakatime](https://wakatime.com/badge/user/af510812-c60b-4a16-bb6e-fada8313362b/project/baf381b8-0fea-4eaa-bdf2-b64380ac51f1.svg) 2 | 3 | ![](./media/cover.png) 4 | 5 | [![](https://img.shields.io/badge/DOWNLOAD-2D8CFF?style=for-the-badge)](https://blendermarket.com/products/stopmagic) 6 | [![](https://img.shields.io/badge/OFFICIAL%20WIKI-palegreen?style=for-the-badge)](https://github.com/aldrinsartfactory/stopmagic/wiki) 7 | [![](https://img.shields.io/badge/INSTALLATION%20INSTRUCTIONS-FFDD99?style=for-the-badge)](https://github.com/aldrinsartfactory/stopmagic/wiki/Installing-the-Addon) 8 | 9 | Stopmagic gives you the power of creating amazing Stop Motion animations faster and easier than ever before. This project is maintained by Aldrin Mathew. 10 | 11 | This is a revival of the Keymesh addon developed by Pablo Dobarro, and the Animation Testing for Keymesh was done by Daniel Martinez Lara. 12 | 13 | ## Features 14 | 15 | ### Shortcuts for faster workflows 16 | 17 | - `Ctrl Shift A` adds a Keyframe to the current active mesh and frame. 18 | - `Ctrl Shift Z` skips frames backward, and adds keyframe if chosen 19 | - `Ctrl Shift X` skips frames forward, and adds keyframe if chosen 20 | - `Ctrl Shift C` finds the previous frame with a keyed mesh, if any 21 | - `Ctrl Shift V` finds the next frame with a keyed mesh, if any 22 | 23 | All of these shortcuts can be customized if required. 24 | 25 | ### Frame Skipping 26 | 27 | Artists can now seamlessly skip frames forwards or backwards and add a keyframe to do stop motion poses easily. You can change the number of frames to be skipped and also disable adding keyframe automatically, if required. 28 | 29 | ### Onion Skins (Experimental) 30 | 31 | You can now provide a frame range and see the past and future onion skins of the active object. Keep in mind that this feature is experimental and also creates new objects and meshes in your scene. This could also be buggy. You can also change the color of the past and future objects of the onion skin 32 | 33 | ### Finding Keyed Frame 34 | 35 | This feature allows you to jump to the next or previous frame that has a keyed mesh in it. This is very useful when you want to work faster and doesn't want to navigate through the timeline a lot 36 | 37 | ### Upgrade Addon 38 | 39 | If network is available, this checks whether a new version of the addon is available. If so, it will show a button that directly navigates the user to the download link for the latest version. If there is no network, this button will navigate the user to the releases page of the addon 40 | 41 | ### Initializing Frame Handler 42 | 43 | Whenever the addon stops working, use this button to initialize the frame handler. 44 | 45 | ### Purge Unused Data 46 | 47 | Unused mesh data can be purged to save space and remove clutter 48 | 49 | ## Documentation 50 | 51 | The documentation of the addon is available [here](https://github.com/aldrinsartfactory/stopmagic/wiki) 52 | -------------------------------------------------------------------------------- /media/cover.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/aldrinmathew/stopmagic/e3e1a6c7f9943ef5e2a70cdc5cfecff5ac4f118e/media/cover.png -------------------------------------------------------------------------------- /stopmagic/__init__.py: -------------------------------------------------------------------------------- 1 | import sys 2 | 3 | sys.path.append("./") 4 | if "bpy" in locals(): 5 | import importlib 6 | 7 | importlib.reload(preferences) 8 | importlib.reload(operators) 9 | importlib.reload(functions) 10 | importlib.reload(panel) 11 | importlib.reload(icons) 12 | else: 13 | from stopmagic import preferences 14 | from stopmagic import operators 15 | from stopmagic import functions 16 | from stopmagic import panel 17 | from stopmagic import icons 18 | 19 | from typing import List, Tuple 20 | import bpy 21 | import threading 22 | import re 23 | import os.path 24 | 25 | 26 | __package__ = "stopmagic" 27 | 28 | 29 | bl_info = { 30 | "name": "Stopmagic", 31 | "author": "Aldrin Mathew", 32 | "version": (0, 3, 3), 33 | "blender": (2, 91, 0), 34 | "location": "Sidebar > Stopmagic", 35 | "warning": "beta", 36 | "category": "Animation", 37 | "description": "Improve your Stop motion workflow. Use shortcuts 'Ctrl Shift X' & 'Ctrl Shift Z' for faster workflows.", 38 | "doc_url": "https://github.com/aldrinsartfactory/stopmagic/wiki", 39 | } 40 | 41 | 42 | addon_keymaps: List[Tuple[bpy.types.KeyMap, bpy.types.KeyMapItem]] = [] 43 | 44 | 45 | @bpy.app.handlers.persistent 46 | def periodic_handler(_): 47 | functions.frame_handler(None) 48 | threading.Timer( 49 | interval=180, 50 | function=functions.frame_handler, 51 | args=[None], 52 | kwargs=None, 53 | ) 54 | 55 | 56 | def register() -> None: 57 | global addon_keymaps 58 | icons.register() 59 | preferences.register() 60 | panel.StopmagicPanel.bl_info = bl_info 61 | panel.register() 62 | operators.add_mesh_keyframe.register() 63 | operators.skip_frame_forward.register() 64 | operators.skip_frame_backward.register() 65 | operators.purge_unused_data.register() 66 | operators.initialize_handler.register() 67 | operators.keyed_frame_next.register() 68 | operators.keyed_frame_previous.register() 69 | operators.upgrade_addon.register() 70 | operators.contributions.register() 71 | bpy.app.handlers.load_post.append(periodic_handler) 72 | bpy.app.handlers.frame_change_post.clear() 73 | bpy.app.handlers.frame_change_post.append(functions.update_stopmagic) 74 | bpy.app.handlers.frame_change_pre.clear() 75 | bpy.app.handlers.frame_change_pre.append(functions.handle_onion_skin) 76 | addon_keymaps = functions.key_config() 77 | 78 | 79 | def unregister() -> None: 80 | preferences.unregister() 81 | operators.add_mesh_keyframe.unregister() 82 | operators.skip_frame_backward.unregister() 83 | operators.skip_frame_forward.unregister() 84 | operators.purge_unused_data.unregister() 85 | operators.initialize_handler.unregister() 86 | operators.keyed_frame_next.unregister() 87 | operators.keyed_frame_previous.unregister() 88 | operators.upgrade_addon.unregister() 89 | operators.contributions.unregister() 90 | panel.unregister() 91 | bpy.app.handlers.load_post.clear() 92 | bpy.app.handlers.load_post.clear() 93 | bpy.app.handlers.frame_change_post.clear() 94 | bpy.app.handlers.frame_change_pre.clear() 95 | icons.unregister() 96 | addon_keymaps.clear() 97 | 98 | 99 | if __name__ == "__main__": 100 | register() 101 | -------------------------------------------------------------------------------- /stopmagic/functions/__init__.py: -------------------------------------------------------------------------------- 1 | from .addon_version import * 2 | from .frame_handler import * 3 | from .insert_mesh_keyframe import * 4 | from .new_object_id import * 5 | from .update_stopmagic import * 6 | from .key_config import * 7 | from .get_preferences import * 8 | from .past_object import * 9 | from .future_object import * 10 | from .get_object_keyframes import * 11 | from .get_object_key_values import * 12 | from .handle_onion_constraints import * 13 | from .is_candidate_object import * 14 | -------------------------------------------------------------------------------- /stopmagic/functions/addon_version.py: -------------------------------------------------------------------------------- 1 | from typing import Any 2 | 3 | 4 | def addon_version(info: "dict[str, Any]") -> str: 5 | """Gets the string form of the addon version""" 6 | 7 | result = "" 8 | i = 0 9 | length = len(info["version"]) 10 | while i < length: 11 | result += str(info["version"][i]) 12 | if i + 1 != length: 13 | result += "." 14 | i += 1 15 | if "warning" in info: 16 | result += "-" + info["warning"] 17 | return result 18 | -------------------------------------------------------------------------------- /stopmagic/functions/frame_handler.py: -------------------------------------------------------------------------------- 1 | import bpy 2 | 3 | from stopmagic.functions import handle_onion_skin, update_stopmagic 4 | 5 | 6 | @bpy.app.handlers.persistent 7 | def frame_handler(dummy) -> None: 8 | obs = bpy.context.scene.objects 9 | for o in obs: 10 | if "sm_datablock" and "sm_id" in o: # It's a Stopmagic scene 11 | bpy.app.handlers.frame_change_post.clear() 12 | bpy.app.handlers.frame_change_post.append(update_stopmagic) 13 | bpy.app.handlers.frame_change_pre.clear() 14 | bpy.app.handlers.frame_change_pre.append(handle_onion_skin) 15 | break 16 | -------------------------------------------------------------------------------- /stopmagic/functions/future_object.py: -------------------------------------------------------------------------------- 1 | import bpy 2 | 3 | 4 | def future_object_exists() -> bool: 5 | for item in bpy.context.view_layer.objects: 6 | if item.name == "sm_onion_future": 7 | return True 8 | return False 9 | 10 | 11 | def get_future_object(exists: bool) -> bpy.types.Object: 12 | """Get the future Onion Skin object depending on the provided value. Creates one if it doesn't exists already""" 13 | if not exists: 14 | fcache = bpy.data.meshes.new("sm_onion_future") 15 | fobject = bpy.data.objects.new(name="sm_onion_future", object_data=fcache) 16 | fobject.hide_select = True 17 | fobject.display.show_shadows = True 18 | fobject.hide_render = True 19 | return fobject 20 | else: 21 | return bpy.context.view_layer.objects.get("sm_onion_future") -------------------------------------------------------------------------------- /stopmagic/functions/get_object_key_values.py: -------------------------------------------------------------------------------- 1 | import bpy 2 | from typing import List 3 | 4 | 5 | def get_object_key_values(obj: bpy.types.Object) -> List[int]: 6 | values: List[int] = [] 7 | if obj.get("sm_id") is not None: 8 | for action in bpy.data.actions: 9 | if obj.user_of_id(action.id_data): 10 | fcurves = action.fcurves 11 | if fcurves is not None: 12 | for item in fcurves: 13 | fcurve: bpy.types.FCurve = item 14 | if fcurve.data_path != '["sm_datablock"]': 15 | continue 16 | # 17 | keyframe_points = fcurve.keyframe_points 18 | for item in keyframe_points: 19 | i = 1 20 | while i < len(item.co): 21 | values.append(int(item.co[i])) 22 | i += 2 23 | return values 24 | return values 25 | -------------------------------------------------------------------------------- /stopmagic/functions/get_object_keyframes.py: -------------------------------------------------------------------------------- 1 | from typing import List 2 | import bpy 3 | 4 | 5 | def get_object_keyframes(obj: bpy.types.Object) -> List[int]: 6 | """Get all keyframes that has mesh keyframes, associated with the active object""" 7 | keyframes: List[int] = [] 8 | if obj is None: 9 | obj = bpy.context.view_layer.objects.active 10 | if obj.get("sm_id") is not None: 11 | for action in bpy.data.actions: 12 | if obj.user_of_id(action.id_data): 13 | fcurves = action.fcurves 14 | if fcurves is not None: 15 | for item in fcurves: 16 | fcurve: bpy.types.FCurve = item 17 | if fcurve.data_path != '["sm_datablock"]': 18 | continue 19 | # 20 | keyframe_points = fcurve.keyframe_points 21 | for item in keyframe_points: 22 | i = 0 23 | while i < len(item.co): 24 | keyframes.append(int(item.co[i])) 25 | i += 2 26 | return keyframes 27 | return keyframes 28 | -------------------------------------------------------------------------------- /stopmagic/functions/get_preferences.py: -------------------------------------------------------------------------------- 1 | import bpy 2 | 3 | def get_preferences(package: str) -> bpy.types.AddonPreferences: 4 | return bpy.context.preferences.addons[package].preferences -------------------------------------------------------------------------------- /stopmagic/functions/handle_onion_constraints.py: -------------------------------------------------------------------------------- 1 | from __future__ import annotations 2 | import bpy 3 | from typing import Tuple 4 | 5 | 6 | def handle_onion_constraints( 7 | obj: bpy.types.Object, active: bpy.types.Object 8 | ) -> Tuple[ 9 | bpy.types.CopyLocationConstraint, 10 | bpy.types.CopyRotationConstraint, 11 | bpy.types.CopyScaleConstraint, 12 | bpy.types.CopyTransformsConstraint, 13 | ]: 14 | """Handle finding constraints for the object. This function expects the object to have four constraints attached to it. If not those will be created. For the addon, this function is only called for the Past and Future variants of the Onion Skin""" 15 | loc: bpy.types.CopyLocationConstraint | None = None 16 | rot: bpy.types.CopyRotationConstraint | None = None 17 | scl: bpy.types.CopyScaleConstraint | None = None 18 | tra: bpy.types.CopyTransformsConstraint | None = None 19 | 20 | def check_constraints(): 21 | nonlocal loc 22 | nonlocal rot 23 | nonlocal scl 24 | nonlocal tra 25 | for item in obj.constraints: 26 | if item.type == "COPY_LOCATION": 27 | loc = item 28 | elif item.type == "COPY_ROTATION": 29 | rot = item 30 | elif item.type == "COPY_SCALE": 31 | scl = item 32 | elif item.type == "COPY_TRANSFORMS": 33 | tra = item 34 | 35 | check_constraints() 36 | bpy.context.view_layer.objects.active = obj 37 | if loc is None or rot is None or scl is None or tra is None: 38 | if loc is None: 39 | bpy.ops.object.constraint_add(type="COPY_LOCATION") 40 | if rot is None: 41 | bpy.ops.object.constraint_add(type="COPY_ROTATION") 42 | if scl is None: 43 | bpy.ops.object.constraint_add(type="COPY_SCALE") 44 | if tra is None: 45 | bpy.ops.object.constraint_add(type="COPY_TRANSFORMS") 46 | loc, rot, scl, tra = handle_onion_constraints(obj, active) 47 | loc.target = active 48 | rot.target = active 49 | scl.target = active 50 | tra.target = active 51 | bpy.context.view_layer.objects.active = active 52 | else: 53 | return loc, rot, scl, tra 54 | -------------------------------------------------------------------------------- /stopmagic/functions/handle_onion_skin.py: -------------------------------------------------------------------------------- 1 | from __future__ import annotations 2 | from typing import Any 3 | import bpy 4 | import bmesh 5 | from stopmagic.functions.get_object_key_values import get_object_key_values 6 | from stopmagic.functions.past_object import * 7 | from stopmagic.functions.future_object import * 8 | from stopmagic.functions.handle_onion_constraints import * 9 | from stopmagic.functions.get_object_keyframes import * 10 | 11 | 12 | def handle_collections(past: bpy.types.Object, future: bpy.types.Object) -> None: 13 | if bpy.data.collections.get("Stopmagic"): 14 | sm_collection = bpy.data.collections["Stopmagic"] 15 | else: 16 | sm_collection = bpy.data.collections.new("Stopmagic") 17 | bpy.context.scene.collection.children.link(sm_collection) 18 | sm_collection.objects.link(past) 19 | sm_collection.objects.link(future) 20 | sm_collection.hide_render = True 21 | sm_collection.hide_select = True 22 | 23 | 24 | @bpy.app.handlers.persistent 25 | def handle_onion_skin(dummy): 26 | """Automatically handles Onion Skin objects and populates them with mesh data""" 27 | if bpy.context.view_layer.objects.active is not None: 28 | mode_value: str | int | Any = bpy.context.view_layer.objects.active.mode 29 | mode: str = "" 30 | if type(mode_value) == str: 31 | mode = mode_value 32 | elif type(mode_value) == int: 33 | modes = [ 34 | "OBJECT", 35 | "EDIT", 36 | "POSE", 37 | "SCULPT", 38 | "VERTEX_PAINT", 39 | "WEIGHT_PAINT", 40 | "TEXTURE_PAINT", 41 | "PARTICLE_EDIT", 42 | "EDIT_GPENCIL", 43 | "SCULPT_GPENCIL", 44 | "PAINT_GPENCIL", 45 | "WEIGHT_GPENCIL", 46 | "VERTEX_GPENCIL", 47 | ] 48 | mode: str = modes[mode_value] 49 | else: 50 | mode: str = "OBJECT" 51 | 52 | obj = bpy.context.view_layer.objects.active 53 | if obj.use_dynamic_topology_sculpting is None: 54 | dyntopo = False 55 | else: 56 | dyntopo = obj.use_dynamic_topology_sculpting 57 | if obj.type == "MESH" and bpy.context.scene.stopmagic_onion_skin_enabled: 58 | # 59 | # Creating or retrieving stopmagic onion skin object data 60 | # 61 | past_exists: bool = past_object_exists() 62 | future_exists: bool = future_object_exists() 63 | pobject = get_past_object(past_exists) 64 | fobject = get_future_object(future_exists) 65 | # Past and Future Offset values from the scene 66 | poffset = bpy.context.scene.stopmagic_past_offset 67 | foffset = bpy.context.scene.stopmagic_future_offset 68 | 69 | handle_collections(pobject, fobject) 70 | 71 | # Handle constraints 72 | handle_onion_constraints(pobject, obj) 73 | handle_onion_constraints(fobject, obj) 74 | 75 | # 76 | # Onion Skin objects visibility 77 | # 78 | pobject.color = bpy.context.scene.stopmagic_past_color 79 | fobject.color = bpy.context.scene.stopmagic_future_color 80 | pmaterial = bpy.data.materials.get("stopmagic_material_past") 81 | fmaterial = bpy.data.materials.get("stopmagic_material_future") 82 | if pmaterial is None: 83 | pmaterial = bpy.data.materials.new(name="stopmagic_material_past") 84 | pobject.active_material = pmaterial 85 | pmaterial.use_nodes = True 86 | pmat_output = pmaterial.node_tree.nodes.get("Material Output") 87 | p_principled = pmaterial.node_tree.nodes.get("Principled BSDF") 88 | pmaterial.node_tree.links.new( 89 | pmat_output.inputs[0], p_principled.outputs[0] 90 | ) 91 | p_principled.inputs[ 92 | 0 93 | ].default_value = bpy.context.scene.stopmagic_past_color 94 | opacity = bpy.context.scene.stopmagic_past_color[3] 95 | if opacity > 0 and opacity < 1: 96 | p_principled.inputs[ 97 | 21 98 | ].default_value = bpy.context.scene.stopmagic_past_color[3] 99 | else: 100 | p_principled.inputs[21].default_value = 0.3 101 | pmaterial.diffuse_color = bpy.context.scene.stopmagic_past_color 102 | pmaterial.blend_method = "HASHED" 103 | if fmaterial is None: 104 | fmaterial = bpy.data.materials.new(name="stopmagic_material_future") 105 | fobject.active_material = fmaterial 106 | fmaterial.use_nodes = True 107 | fmat_output = fmaterial.node_tree.nodes.get("Material Output") 108 | f_principled = fmaterial.node_tree.nodes.get("Principled BSDF") 109 | fmaterial.node_tree.links.new( 110 | fmat_output.inputs[0], f_principled.outputs[0] 111 | ) 112 | f_principled.inputs[ 113 | 0 114 | ].default_value = bpy.context.scene.stopmagic_future_color 115 | opacity = bpy.context.scene.stopmagic_future_color[3] 116 | if opacity > 0 and opacity < 1: 117 | f_principled.inputs[ 118 | 21 119 | ].default_value = bpy.context.scene.stopmagic_future_color[3] 120 | else: 121 | f_principled.inputs[21].default_value = 0.3 122 | fmaterial.diffuse_color = bpy.context.scene.stopmagic_future_color 123 | fmaterial.blend_method = "HASHED" 124 | # 125 | # Check and collect meshes within the range specified by the user 126 | # 127 | pmeshes = [] 128 | fmeshes = [] 129 | if obj is not None: 130 | if obj.get("sm_datablock") is not None: 131 | name = obj.name 132 | frame = bpy.context.scene.frame_current 133 | keyframes = get_object_keyframes(obj) 134 | key_values = get_object_key_values(obj) 135 | if len(key_values) > 0: 136 | p_frames = [] 137 | p_key_values = [] 138 | f_frames = [] 139 | f_key_values = [] 140 | index = 0 141 | while index < len(keyframes): 142 | if keyframes[index] < frame: 143 | p_key_values.append(key_values[index]) 144 | p_frames.append(keyframes[index]) 145 | elif keyframes[index] > frame: 146 | f_key_values.append(key_values[index]) 147 | f_frames.append(keyframes[index]) 148 | index += 1 149 | # To make sure that the onion for the previous keyframe doesn't 150 | # overlay the current mesh 151 | if len(p_key_values) > 0 and frame not in keyframes: 152 | p_frames.pop(len(p_key_values) - 1) 153 | p_key_values.pop(len(p_key_values) - 1) 154 | # To make sure that, if there are no previous keyframes then the 155 | # onion for the next keyframe doesn't overlay the current mesh 156 | elif ( 157 | len(p_key_values) == 0 158 | and len(f_key_values) > 0 159 | and frame not in keyframes 160 | ): 161 | f_frames.pop(0) 162 | f_key_values.pop(0) 163 | # 164 | if bpy.context.scene.stopmagic_onion_display_type == "POSE": 165 | p_count = bpy.context.scene.stopmagic_past_count 166 | f_count = bpy.context.scene.stopmagic_future_count 167 | if len(p_key_values) > p_count: 168 | index = 0 169 | bound = len(p_key_values) - p_count 170 | while index < bound: 171 | p_frames.pop(0) 172 | p_key_values.pop(0) 173 | index += 1 174 | if len(f_key_values) > f_count: 175 | index = len(f_key_values) - 1 176 | while index >= f_count: 177 | f_frames.pop(index) 178 | f_key_values.pop(index) 179 | index -= 1 180 | elif bpy.context.scene.stopmagic_onion_display_type == "RANGE": 181 | p_result = [] 182 | f_result = [] 183 | i = 0 184 | while i < len(p_frames): 185 | if p_frames[i] > ( 186 | frame - bpy.context.scene.stopmagic_past_offset 187 | ): 188 | p_result.append(p_key_values[i]) 189 | i += 1 190 | i = 0 191 | while i < len(f_frames): 192 | if f_frames[i] < ( 193 | frame + bpy.context.scene.stopmagic_future_offset 194 | ): 195 | f_result.append(f_key_values[i]) 196 | i += 1 197 | p_key_values = p_result 198 | f_key_values = f_result 199 | # 200 | if len(p_key_values) > 0: 201 | for pkey in p_key_values: 202 | pmeshes.append( 203 | bpy.data.meshes.get(name + "_sm_" + str(pkey)) 204 | ) 205 | if len(f_key_values) > 0: 206 | for fkey in f_key_values: 207 | fmeshes.append( 208 | bpy.data.meshes.get(name + "_sm_" + str(fkey)) 209 | ) 210 | # 211 | # 212 | # Past 213 | bpy.context.view_layer.objects.active = pobject 214 | bpy.ops.object.mode_set(mode="EDIT") 215 | pbmesh: bmesh.types.BMesh = bmesh.from_edit_mesh(pobject.data) 216 | bmesh.ops.delete(pbmesh, geom=pbmesh.verts, context="VERTS") 217 | for mesh in pmeshes: 218 | pbmesh.from_mesh(mesh) 219 | bmesh.update_edit_mesh(pobject.data) 220 | bpy.ops.object.mode_set(mode="OBJECT") 221 | # Future 222 | bpy.context.view_layer.objects.active = fobject 223 | bpy.ops.object.mode_set(mode="EDIT") 224 | fbmesh: bmesh.types.BMesh = bmesh.from_edit_mesh(fobject.data) 225 | bmesh.ops.delete(fbmesh, geom=fbmesh.verts, context="VERTS") 226 | for mesh in fmeshes: 227 | fbmesh.from_mesh(mesh) 228 | bmesh.update_edit_mesh(fobject.data) 229 | bpy.ops.object.mode_set(mode="OBJECT") 230 | # Back to the main control flow 231 | bpy.context.view_layer.objects.active = obj 232 | bpy.ops.object.mode_set(mode=mode, toggle=False) 233 | if mode == "SCULPT": 234 | if ( 235 | bpy.context.view_layer.objects.active.get( 236 | "use_dynamic_topology_sculpting" 237 | ) 238 | != dyntopo 239 | ): 240 | bpy.ops.sculpt.dynamic_topology_toggle() 241 | 242 | 243 | def change_onion_color(past: bool, color: bpy.props.FloatVectorProperty): 244 | past_exists: bool = past_object_exists() 245 | future_exists: bool = future_object_exists() 246 | if past: 247 | pobject = get_past_object(past_exists) 248 | pobject.color = list(color) 249 | pmaterial = bpy.data.materials.get("stopmagic_material_past") 250 | if pmaterial is not None: 251 | pmaterial.diffuse_color = color 252 | if not pmaterial.use_nodes: 253 | pmaterial.use_nodes = True 254 | if pmaterial.node_tree.get("Principled BSDF") is not None: 255 | p_principled = pmaterial.node_tree.get("Principled BSDF") 256 | p_principled.inputs[0] = list(color) 257 | opacity = color[3] 258 | if opacity > 0 and opacity < 1: 259 | p_principled.inputs[21].default_value = color[3] 260 | else: 261 | p_principled.inputs[21].default_value = 0.3 262 | else: 263 | fobject = get_future_object(future_exists) 264 | fobject.color = list(color) 265 | fmaterial = bpy.data.materials.get("stopmagic_material_future") 266 | if fmaterial is not None: 267 | fmaterial.diffuse_color = color 268 | if not fmaterial.use_nodes: 269 | fmaterial.use_nodes = True 270 | if fmaterial.node_tree.get("Principled BSDF") is not None: 271 | f_principled = fmaterial.node_tree.get("Principled BSDF") 272 | f_principled.inputs[0] = list(color) 273 | opacity = color[3] 274 | if opacity > 0 and opacity < 1: 275 | f_principled.inputs[21].default_value = color[3] 276 | else: 277 | f_principled.inputs[21].default_value = 0.3 278 | 279 | 280 | def clear_onion_data(): 281 | collection = bpy.data.collections.get("Stopmagic") 282 | pmaterial = bpy.data.materials.get("stopmagic_material_past") 283 | fmaterial = bpy.data.materials.get("stopmagic_material_future") 284 | if pmaterial is not None: 285 | bpy.data.materials.remove(pmaterial, do_unlink=True) 286 | if fmaterial is not None: 287 | bpy.data.materials.remove(fmaterial, do_unlink=True) 288 | if collection is not None: 289 | if collection.get("objects") is not None: 290 | for obj in collection.objects: 291 | mesh = obj.data 292 | obj.name = "removed" 293 | bpy.context.scene.objects.unlink(obj) 294 | bpy.data.meshes.remove(mesh, do_unlink=True) 295 | bpy.data.objects.remove(obj, do_unlink=True) 296 | bpy.data.collections.remove(collection) 297 | bpy.ops.outliner.orphans_purge( 298 | do_local_ids=True, do_linked_ids=False, do_recursive=False 299 | ) 300 | -------------------------------------------------------------------------------- /stopmagic/functions/insert_mesh_keyframe.py: -------------------------------------------------------------------------------- 1 | from __future__ import annotations 2 | from typing import Any, List 3 | import bpy 4 | 5 | from .handle_onion_skin import * 6 | from .new_object_id import * 7 | from .update_stopmagic import * 8 | 9 | 10 | def insert_mesh_keyframe(obj: bpy.types.Object | Any) -> None: 11 | if obj is not None: 12 | if obj.type == "MESH": 13 | # Gets the data that's not persistent when the Keyframe is added to the mesh 14 | remesh_voxel_size = obj.data.remesh_voxel_size 15 | remesh_voxel_adaptivity = obj.data.remesh_voxel_adaptivity 16 | symmetry_x = obj.data.use_mirror_x 17 | symmetry_y = obj.data.use_mirror_y 18 | symmetry_z = obj.data.use_mirror_z 19 | 20 | is_done = insert_mesh_keyframe_ex(obj) 21 | if is_done: 22 | fcurves = obj.animation_data.action.fcurves 23 | for fcurve in fcurves: 24 | if fcurve.data_path != '["sm_datablock"]': 25 | continue 26 | for kf in fcurve.keyframe_points: 27 | kf.interpolation = "CONSTANT" 28 | # 29 | if obj.type == "MESH": 30 | # Restores the values of the variables that are not persistent, from before the keyframe was added. 31 | obj.data.remesh_voxel_size = remesh_voxel_size 32 | obj.data.remesh_voxel_adaptivity = remesh_voxel_adaptivity 33 | bpy.context.object.data.use_mirror_x = symmetry_x 34 | bpy.context.object.data.use_mirror_y = symmetry_y 35 | bpy.context.object.data.use_mirror_z = symmetry_z 36 | # 37 | bpy.app.handlers.frame_change_post.clear() 38 | bpy.app.handlers.frame_change_post.append(update_stopmagic) 39 | handle_onion_skin(obj) 40 | 41 | 42 | def insert_mesh_keyframe_ex(obj: bpy.types.Object) -> bool: 43 | try: 44 | if obj.get("sm_id") is None: 45 | obj["sm_id"] = new_object_id() 46 | # 47 | object_sm_id = obj["sm_id"] 48 | ob_name_full = obj.name_full 49 | mesh_index = get_next_mesh_index(obj) 50 | mesh_name = ob_name_full + "_sm_" + str(mesh_index) 51 | del_mesh = [] 52 | new_mesh = bpy.data.meshes.new_from_object(obj) 53 | new_mesh.name = mesh_name 54 | new_mesh["sm_id"] = object_sm_id 55 | new_mesh["sm_datablock"] = mesh_index 56 | obj.data = new_mesh 57 | obj.data.use_fake_user = True 58 | obj["sm_datablock"] = mesh_index 59 | obj.keyframe_insert( 60 | data_path='["sm_datablock"]', frame=bpy.context.scene.frame_current 61 | ) 62 | for mesh in del_mesh: 63 | mesh.use_fake_user = False 64 | update_stopmagic(bpy.context.scene) 65 | for mesh in del_mesh: 66 | if mesh.users == 0: 67 | bpy.data.meshes.remove(mesh) 68 | # 69 | return True 70 | except: 71 | return False 72 | 73 | 74 | # Get the appropriate index for the mesh about to be created 75 | def get_next_mesh_index(obj: bpy.types.Object) -> int: 76 | if obj.get("sm_datablock") is not None: 77 | values = get_object_key_values(obj) 78 | if len(values) > 0: 79 | largest = values[0] 80 | for val in values: 81 | largest = val if val > largest else largest 82 | return largest + 1 83 | else: 84 | return 0 85 | else: 86 | return 0 87 | -------------------------------------------------------------------------------- /stopmagic/functions/is_candidate_object.py: -------------------------------------------------------------------------------- 1 | from __future__ import annotations 2 | import bpy 3 | 4 | 5 | def is_candidate_object(context: bpy.types.Context | None) -> bool: 6 | if context is None: 7 | context = bpy.context 8 | if context.view_layer.objects.active is None: 9 | return False 10 | else: 11 | return context.view_layer.objects.active.type == "MESH" 12 | -------------------------------------------------------------------------------- /stopmagic/functions/key_config.py: -------------------------------------------------------------------------------- 1 | from typing import List, Tuple 2 | import bpy 3 | 4 | 5 | def key_config() -> List[Tuple[bpy.types.KeyMap, bpy.types.KeyMapItem]]: 6 | result: List[Tuple[bpy.types.KeyMap, bpy.types.KeyMapItem]] = [] 7 | kc = bpy.context.window_manager.keyconfigs.addon 8 | if kc: 9 | keyMapView = kc.keymaps.new(name="3D View", space_type="VIEW_3D") 10 | keyMapItem = keyMapView.keymap_items.new( 11 | "object.keyframe_mesh", type="A", value="PRESS", shift=True, ctrl=True 12 | ) 13 | result.append((keyMapView, keyMapItem)) 14 | keyMapItem = keyMapView.keymap_items.new( 15 | "object.frame_backward_keyframe_mesh", 16 | type="Z", 17 | value="PRESS", 18 | shift=True, 19 | ctrl=True, 20 | ) 21 | result.append((keyMapView, keyMapItem)) 22 | keyMapItem = keyMapView.keymap_items.new( 23 | "object.frame_forward_keyframe_mesh", 24 | type="X", 25 | value="PRESS", 26 | shift=True, 27 | ctrl=True, 28 | ) 29 | result.append((keyMapView, keyMapItem)) 30 | keyMapItem = keyMapView.keymap_items.new( 31 | "object.keyed_frame_previous", 32 | type="C", 33 | value="PRESS", 34 | shift=True, 35 | ctrl=True, 36 | ) 37 | result.append((keyMapView, keyMapItem)) 38 | keyMapItem = keyMapView.keymap_items.new( 39 | "object.keyed_frame_next", 40 | type="V", 41 | value="PRESS", 42 | shift=True, 43 | ctrl=True, 44 | ) 45 | result.append((keyMapView, keyMapItem)) 46 | return result 47 | -------------------------------------------------------------------------------- /stopmagic/functions/new_object_id.py: -------------------------------------------------------------------------------- 1 | import bpy 2 | 3 | 4 | def new_object_id() -> int: 5 | max_id = 0 6 | for item in bpy.data.objects: 7 | if item.get("sm_id") is None: 8 | continue 9 | object_sm_id = item["sm_id"] 10 | if object_sm_id > max_id: 11 | max_id = object_sm_id 12 | return max_id + 1 -------------------------------------------------------------------------------- /stopmagic/functions/past_object.py: -------------------------------------------------------------------------------- 1 | import bpy 2 | 3 | 4 | def past_object_exists() -> bool: 5 | for item in bpy.context.view_layer.objects: 6 | if item.name == "sm_onion_past": 7 | return True 8 | return False 9 | 10 | 11 | def get_past_object(exists: bool) -> bpy.types.Object: 12 | """Get the past Onion Skin object depending on the provided value. Creates one if it doesn't exists already""" 13 | if not exists: 14 | pcache = bpy.data.meshes.new("sm_onion_past") 15 | pobject = bpy.data.objects.new(name="sm_onion_past", object_data=pcache) 16 | pobject.hide_select = True 17 | pobject.display.show_shadows = False 18 | pobject.hide_render = True 19 | return pobject 20 | else: 21 | return bpy.context.view_layer.objects.get("sm_onion_past") -------------------------------------------------------------------------------- /stopmagic/functions/update_stopmagic.py: -------------------------------------------------------------------------------- 1 | import bpy 2 | 3 | 4 | @bpy.app.handlers.persistent 5 | def update_stopmagic(scene: bpy.types.Scene) -> None: 6 | for object in scene.objects: 7 | if object.get("sm_datablock") is None: 8 | continue 9 | 10 | object_sm_id = object["sm_id"] 11 | object_sm_datablock = object["sm_datablock"] 12 | 13 | final_mesh = None 14 | for mesh in bpy.data.meshes: 15 | 16 | # No stopmagic Datablock 17 | if mesh.get("sm_id") is None: 18 | continue 19 | mesh_sm_id = mesh["sm_id"] 20 | mesh_sm_datablock = mesh["sm_datablock"] 21 | 22 | # No stopmagic data for this object 23 | if mesh_sm_id != object_sm_id: 24 | continue 25 | 26 | # No stopmagic data for this frame 27 | if mesh_sm_datablock != object_sm_datablock: 28 | continue 29 | 30 | final_mesh = mesh 31 | 32 | if not final_mesh: 33 | continue 34 | 35 | object.data = final_mesh -------------------------------------------------------------------------------- /stopmagic/icons.py: -------------------------------------------------------------------------------- 1 | import bpy 2 | import os.path 3 | import bpy.utils.previews 4 | 5 | 6 | addon_icons: bpy.utils.previews.ImagePreviewCollection = None 7 | 8 | 9 | class AddonIcons: 10 | @classmethod 11 | def paypal_color(cls): 12 | global addon_icons 13 | return addon_icons["PAYPAL_COLOR"] 14 | 15 | @classmethod 16 | def kofi_color(cls): 17 | global addon_icons 18 | return addon_icons["KOFI_COLOR"] 19 | 20 | @classmethod 21 | def github_color(cls): 22 | global addon_icons 23 | return addon_icons["GITHUB_COLOR"] 24 | 25 | 26 | def register(): 27 | global addon_icons 28 | addon_icons = bpy.utils.previews.new() 29 | icons_dir = os.path.join(os.path.dirname(__file__), "icons") 30 | addon_icons.load("PAYPAL_COLOR", os.path.join(icons_dir, "paypal.png"), "IMAGE") 31 | addon_icons.load("KOFI_COLOR", os.path.join(icons_dir, "kofi.png"), "IMAGE") 32 | addon_icons.load("GITHUB_COLOR", os.path.join(icons_dir, "github.png"), "IMAGE") 33 | 34 | 35 | def unregister(): 36 | global addon_icons 37 | bpy.utils.previews.remove(addon_icons) 38 | -------------------------------------------------------------------------------- /stopmagic/icons/github.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/aldrinmathew/stopmagic/e3e1a6c7f9943ef5e2a70cdc5cfecff5ac4f118e/stopmagic/icons/github.png -------------------------------------------------------------------------------- /stopmagic/icons/kofi.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/aldrinmathew/stopmagic/e3e1a6c7f9943ef5e2a70cdc5cfecff5ac4f118e/stopmagic/icons/kofi.png -------------------------------------------------------------------------------- /stopmagic/icons/paypal.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/aldrinmathew/stopmagic/e3e1a6c7f9943ef5e2a70cdc5cfecff5ac4f118e/stopmagic/icons/paypal.png -------------------------------------------------------------------------------- /stopmagic/operators/__init__.py: -------------------------------------------------------------------------------- 1 | from . import add_mesh_keyframe 2 | from . import initialize_handler 3 | from . import purge_unused_data 4 | from . import skip_frame_backward 5 | from . import skip_frame_forward 6 | from . import keyed_frame_next 7 | from . import keyed_frame_previous 8 | from . import upgrade_addon 9 | from . import contributions 10 | 11 | from .add_mesh_keyframe import AddMeshKeyframe 12 | from .initialize_handler import InitializeHandler 13 | from .purge_unused_data import PurgeUnusedData 14 | from .skip_frame_backward import SkipFrameBackward 15 | from .skip_frame_forward import SkipFrameForward 16 | from .keyed_frame_next import KeyedFrameNext 17 | from .keyed_frame_previous import KeyedFramePrevious 18 | from .upgrade_addon import UpgradeAddon -------------------------------------------------------------------------------- /stopmagic/operators/add_mesh_keyframe.py: -------------------------------------------------------------------------------- 1 | import bpy 2 | from stopmagic.functions import insert_mesh_keyframe, is_candidate_object 3 | 4 | 5 | class AddMeshKeyframe(bpy.types.Operator): 6 | """Adds a Keyframe to the currently selected Mesh, after which you can edit the mesh to keep the changes""" 7 | 8 | bl_idname = "object.keyframe_mesh" 9 | bl_label = "Keyframe Mesh" 10 | bl_options = {"REGISTER", "UNDO"} 11 | 12 | @classmethod 13 | def poll(cls, context): 14 | return is_candidate_object(context) 15 | 16 | def execute(self, context: bpy.types.Context): 17 | if bpy.context.view_layer.objects.active is not None: 18 | ob = context.view_layer.objects.active 19 | insert_mesh_keyframe(ob) 20 | return {"FINISHED"} 21 | 22 | 23 | def register(): 24 | bpy.utils.register_class(AddMeshKeyframe) 25 | 26 | 27 | def unregister(): 28 | bpy.utils.unregister_class(AddMeshKeyframe) 29 | -------------------------------------------------------------------------------- /stopmagic/operators/contributions.py: -------------------------------------------------------------------------------- 1 | from __future__ import annotations 2 | from typing import Set 3 | import webbrowser 4 | import bpy 5 | 6 | 7 | class AddonContributionPayPal(bpy.types.Operator): 8 | bl_idname = "stopmagic.contribution_paypal" 9 | bl_label = "Donate via Paypal" 10 | bl_description = "Support the addon by donating via PayPal" 11 | 12 | @classmethod 13 | def poll(cls, context: bpy.types.Context) -> bool: 14 | return True 15 | 16 | def execute(self, context: bpy.types.Context) -> Set[int] | Set[str]: 17 | webbrowser.open_new_tab("https://paypal.me/aldrinsartfactory") 18 | return {"FINISHED"} 19 | 20 | 21 | class AddonContributionKofi(bpy.types.Operator): 22 | bl_idname = "stopmagic.contribution_kofi" 23 | bl_label = "Donate via Kofi" 24 | bl_description = "Support the addon by donating via ko-fi" 25 | 26 | @classmethod 27 | def poll(cls, context: bpy.types.Context) -> bool: 28 | return True 29 | 30 | def execute(self, context: bpy.types.Context) -> Set[int] | Set[str]: 31 | webbrowser.open_new_tab("https://ko-fi.com/aldrinmathew") 32 | return {"FINISHED"} 33 | 34 | 35 | class AddonContributionGithub(bpy.types.Operator): 36 | bl_idname = "stopmagic.contribution_github" 37 | bl_label = "Contribute via Github" 38 | bl_description = "Support the addon by making contributions to Github" 39 | 40 | @classmethod 41 | def poll(cls, context: bpy.types.Context) -> bool: 42 | return True 43 | 44 | def execute(self, context: bpy.types.Context) -> Set[int] | Set[str]: 45 | webbrowser.open_new_tab("https://github.com/aldrinsartfactory/stopmagic") 46 | return {"FINISHED"} 47 | 48 | 49 | def register() -> None: 50 | bpy.utils.register_class(AddonContributionPayPal) 51 | bpy.utils.register_class(AddonContributionKofi) 52 | bpy.utils.register_class(AddonContributionGithub) 53 | 54 | 55 | def unregister() -> None: 56 | bpy.utils.unregister_class(AddonContributionPayPal) 57 | bpy.utils.unregister_class(AddonContributionKofi) 58 | bpy.utils.unregister_class(AddonContributionGithub) 59 | -------------------------------------------------------------------------------- /stopmagic/operators/initialize_handler.py: -------------------------------------------------------------------------------- 1 | import bpy 2 | 3 | from ..functions.handle_onion_skin import handle_onion_skin 4 | from ..functions.update_stopmagic import update_stopmagic 5 | 6 | 7 | class InitializeHandler(bpy.types.Operator): 8 | """If Stopmagic stops working try using this function to re-initialize it's frame handler""" 9 | 10 | bl_idname = "object.initialize_handler" 11 | bl_label = "Initialize Handler" 12 | bl_options = {"REGISTER"} 13 | 14 | @classmethod 15 | def poll(cls, context): 16 | return True 17 | 18 | def execute(self, context): 19 | bpy.app.handlers.frame_change_post.clear() 20 | bpy.app.handlers.frame_change_post.append(update_stopmagic) 21 | bpy.app.handlers.frame_change_pre.clear() 22 | bpy.app.handlers.frame_change_pre.append(handle_onion_skin) 23 | return {"FINISHED"} 24 | 25 | 26 | def register(): 27 | bpy.utils.register_class(InitializeHandler) 28 | 29 | 30 | def unregister(): 31 | bpy.utils.unregister_class(InitializeHandler) 32 | -------------------------------------------------------------------------------- /stopmagic/operators/keyed_frame_next.py: -------------------------------------------------------------------------------- 1 | from __future__ import annotations 2 | from typing import List, Set 3 | import bpy 4 | 5 | from stopmagic.functions import get_object_keyframes, is_candidate_object 6 | 7 | 8 | class KeyedFrameNext(bpy.types.Operator): 9 | """Find and jump to the next frame that has a mesh keyframe for the current object""" 10 | 11 | bl_idname = "object.keyed_frame_next" 12 | bl_label = "Jump Next" 13 | bl_options = {"REGISTER", "UNDO"} 14 | 15 | @classmethod 16 | def poll(cls, context: bpy.types.Context) -> bool: 17 | return is_candidate_object(context) 18 | 19 | def execute(self, context: bpy.types.Context) -> Set[int] | Set[str]: 20 | if context.view_layer.objects.active is not None: 21 | keyframes = get_object_keyframes(context.view_layer.objects.active) 22 | if len(keyframes) > 0: 23 | keyframes = [ 24 | k for k in keyframes if k > bpy.context.scene.frame_current 25 | ] 26 | if len(keyframes) > 0: 27 | lowest = keyframes[0] 28 | for num in keyframes: 29 | if num < lowest: 30 | lowest = num 31 | context.scene.frame_current = lowest 32 | return {"FINISHED"} 33 | 34 | 35 | def register() -> None: 36 | bpy.utils.register_class(KeyedFrameNext) 37 | 38 | 39 | def unregister() -> None: 40 | bpy.utils.unregister_class(KeyedFrameNext) 41 | -------------------------------------------------------------------------------- /stopmagic/operators/keyed_frame_previous.py: -------------------------------------------------------------------------------- 1 | from __future__ import annotations 2 | from typing import List, Set 3 | import bpy 4 | 5 | from stopmagic.functions import get_object_keyframes, is_candidate_object 6 | 7 | 8 | class KeyedFramePrevious(bpy.types.Operator): 9 | """Find and jump to the previous frame that has a mesh keyframe for the current object""" 10 | 11 | bl_idname = "object.keyed_frame_previous" 12 | bl_label = "Jump Previous" 13 | bl_options = {"REGISTER", "UNDO"} 14 | 15 | @classmethod 16 | def poll(cls, context: bpy.types.Context) -> bool: 17 | return is_candidate_object(context) 18 | 19 | def execute(self, context: bpy.types.Context) -> Set[int] | Set[str]: 20 | if context.view_layer.objects.active is not None: 21 | keyframes = get_object_keyframes(context.view_layer.objects.active) 22 | if len(keyframes) > 0: 23 | keyframes = [ 24 | k for k in keyframes if k < bpy.context.scene.frame_current 25 | ] 26 | if len(keyframes) > 0: 27 | highest = keyframes[0] 28 | for num in keyframes: 29 | if num > highest: 30 | highest = num 31 | context.scene.frame_current = highest 32 | return {"FINISHED"} 33 | 34 | 35 | def register() -> None: 36 | bpy.utils.register_class(KeyedFramePrevious) 37 | 38 | 39 | def unregister() -> None: 40 | bpy.utils.unregister_class(KeyedFramePrevious) 41 | -------------------------------------------------------------------------------- /stopmagic/operators/purge_unused_data.py: -------------------------------------------------------------------------------- 1 | import bpy 2 | from ..functions.update_stopmagic import * 3 | 4 | 5 | class PurgeUnusedData(bpy.types.Operator): 6 | """Deletes all unushed Mesh data created by the addon""" 7 | 8 | bl_idname = "object.purge_unused_data" 9 | bl_label = "Purge Unused Data" 10 | 11 | @classmethod 12 | def poll(cls, context): 13 | return True 14 | 15 | def execute(self, context): 16 | used_sm_mesh = {} 17 | 18 | for item in bpy.data.objects: 19 | ob: bpy.types.Object = item 20 | if ob.get("sm_id") is None: 21 | continue 22 | 23 | sm_id = ob.get("sm_id") 24 | used_sm_mesh[sm_id] = [] 25 | 26 | fcurves = ob.animation_data.action.fcurves 27 | for item in fcurves: 28 | fcurve: bpy.types.FCurve = item 29 | if fcurve.data_path != '["sm_datablock"]': 30 | continue 31 | # 32 | keyframe_points = fcurve.keyframe_points 33 | for item in keyframe_points: 34 | keyframe: bpy.types.Keyframe = item 35 | used_sm_mesh[sm_id].append(keyframe.co.y) 36 | 37 | delete_mesh = [] 38 | 39 | for mesh in bpy.data.meshes: 40 | if mesh.get("sm_id") is None: 41 | continue 42 | 43 | mesh_sm_id = mesh.get("sm_id") 44 | 45 | if mesh_sm_id not in used_sm_mesh: 46 | delete_mesh.append(mesh) 47 | continue 48 | 49 | mesh_sm_datablock = mesh.get("sm_datablock") 50 | 51 | if mesh_sm_datablock not in used_sm_mesh[mesh_sm_id]: 52 | delete_mesh.append(mesh) 53 | continue 54 | 55 | if len(delete_mesh) == 0: 56 | self.report({'INFO'}, 'No meshes were removed by Stopmagic') 57 | else: 58 | self.report({'INFO'}, str(len(delete_mesh)) + ' meshes were removed by Stopmagic') 59 | for mesh in delete_mesh: 60 | mesh.use_fake_user = False 61 | 62 | update_stopmagic(bpy.context.scene) 63 | 64 | for mesh in delete_mesh: 65 | if mesh.users == 0: 66 | bpy.data.meshes.remove(mesh) 67 | 68 | return {"FINISHED"} 69 | 70 | 71 | def register(): 72 | bpy.utils.register_class(PurgeUnusedData) 73 | 74 | 75 | def unregister(): 76 | bpy.utils.unregister_class(PurgeUnusedData) 77 | -------------------------------------------------------------------------------- /stopmagic/operators/skip_frame_backward.py: -------------------------------------------------------------------------------- 1 | from __future__ import annotations 2 | from typing import Set 3 | import bpy 4 | from stopmagic.functions import insert_mesh_keyframe, is_candidate_object 5 | 6 | 7 | class SkipFrameBackward(bpy.types.Operator): 8 | """Skips frames backward based on the number of frames entered by the user.""" 9 | 10 | bl_idname = "object.frame_backward_keyframe_mesh" 11 | bl_label = "Skip Frame" 12 | bl_options = {"REGISTER", "UNDO"} 13 | 14 | @classmethod 15 | def poll(cls, context: bpy.types.Context) -> bool: 16 | return is_candidate_object(context) 17 | 18 | def execute(self, context: bpy.types.Context) -> Set[int] | Set[str]: 19 | count = 3 20 | try: 21 | count = context.scene.stopmagic_frame_skip_count 22 | except Exception as _: 23 | count = 3 24 | if bpy.context.view_layer.objects.active is not None: 25 | active = context.view_layer.objects.active 26 | if active is not None: 27 | bpy.context.scene.frame_current -= count 28 | if context.scene.stopmagic_insert_frame_after_skip: 29 | insert_mesh_keyframe(active) 30 | return {"FINISHED"} 31 | 32 | 33 | def register(): 34 | bpy.utils.register_class(SkipFrameBackward) 35 | 36 | 37 | def unregister(): 38 | bpy.utils.unregister_class(SkipFrameBackward) 39 | -------------------------------------------------------------------------------- /stopmagic/operators/skip_frame_forward.py: -------------------------------------------------------------------------------- 1 | from __future__ import annotations 2 | import bpy 3 | from stopmagic.functions import insert_mesh_keyframe, is_candidate_object 4 | from typing import Set 5 | 6 | 7 | class SkipFrameForward(bpy.types.Operator): 8 | """Skips frames forward based on the number of frames entered by the user.""" 9 | 10 | bl_idname = "object.frame_forward_keyframe_mesh" 11 | bl_label = "Skip Frame" 12 | bl_options = {"REGISTER", "UNDO"} 13 | 14 | @classmethod 15 | def poll(cls, context: bpy.types.Context) -> bool: 16 | return is_candidate_object(context) 17 | 18 | def execute(self, context: bpy.types.Context) -> Set[int] | Set[str]: 19 | count = 3 20 | try: 21 | count = context.scene.stopmagic_frame_skip_count 22 | except Exception as _: 23 | count = 3 24 | if bpy.context.view_layer.objects.active is not None: 25 | active = context.view_layer.objects.active 26 | if active is not None: 27 | bpy.context.scene.frame_current += count 28 | if context.scene.stopmagic_insert_frame_after_skip: 29 | insert_mesh_keyframe(active) 30 | return {"FINISHED"} 31 | 32 | 33 | def register(): 34 | bpy.utils.register_class(SkipFrameForward) 35 | 36 | 37 | def unregister(): 38 | bpy.utils.unregister_class(SkipFrameForward) 39 | -------------------------------------------------------------------------------- /stopmagic/operators/upgrade_addon.py: -------------------------------------------------------------------------------- 1 | from __future__ import annotations 2 | from typing import Set 3 | import webbrowser 4 | import bpy 5 | 6 | 7 | class UpgradeAddon(bpy.types.Operator): 8 | """Gets you to the page with the latest version of the addon""" 9 | 10 | bl_idname = "stopmagic.upgrade_addon" 11 | bl_label = "Check Updates" 12 | bl_description = "Tries to download the latest version of the addon via the browser. If that's not available, this will open the Releases page of the addon" 13 | 14 | tag_name = None 15 | 16 | @staticmethod 17 | def set_tag_name(value: str) -> None: 18 | UpgradeAddon.tag_name = value 19 | 20 | @classmethod 21 | def poll(cls, context: bpy.types.context) -> bool: 22 | return True 23 | 24 | def execute(self, context: bpy.types.Context) -> Set[int] | Set[str]: 25 | if self.tag_name is None: 26 | webbrowser.open_new_tab( 27 | "https://github.com/aldrinsartfactory/stopmagic/releases" 28 | ) 29 | else: 30 | webbrowser.open_new_tab( 31 | "https://github.com/aldrinsartfactory/stopmagic/releases/download/" 32 | + self.tag_name 33 | + "/stopmagic.zip" 34 | ) 35 | return {"FINISHED"} 36 | 37 | 38 | def register(): 39 | bpy.utils.register_class(UpgradeAddon) 40 | 41 | 42 | def unregister(): 43 | bpy.utils.unregister_class(UpgradeAddon) 44 | -------------------------------------------------------------------------------- /stopmagic/panel.py: -------------------------------------------------------------------------------- 1 | from __future__ import annotations 2 | from typing import Any 3 | import bpy 4 | from stopmagic import functions 5 | import requests 6 | from stopmagic.operators import UpgradeAddon 7 | from stopmagic.icons import AddonIcons 8 | 9 | 10 | addon_info = {} 11 | 12 | 13 | def addon_remote_version() -> str | None: 14 | global addon_info 15 | if addon_info is not None: 16 | if addon_info.get("tag_name") is not None: 17 | return addon_info.get("tag_name") 18 | return None 19 | 20 | 21 | class StopmagicPanel(bpy.types.Panel): 22 | bl_idname = "VIEW3D_PT_stopmagic_panel" 23 | bl_label = "Stopmagic" 24 | bl_category = "Stopmagic" 25 | bl_space_type = "VIEW_3D" 26 | bl_region_type = "UI" 27 | 28 | # For showing version to the user 29 | bl_info: "dict[str, Any]" = {} 30 | expand_find_frame = True 31 | expand_frame_skip = True 32 | expand_onion_skin = True 33 | expand_status_options = False 34 | 35 | @staticmethod 36 | def set_info(info: "dict[str, Any]"): 37 | StopmagicPanel.bl_info = info 38 | 39 | def draw(self, context: bpy.context): 40 | if addon_remote_version() is not None: 41 | if "v" + functions.addon_version(self.bl_info) != addon_remote_version(): 42 | column = self.layout.column() 43 | box = column.box() 44 | box.label( 45 | text="v" 46 | + functions.addon_version(StopmagicPanel.bl_info) 47 | + " to " 48 | + addon_remote_version() 49 | ) 50 | box.operator( 51 | "stopmagic.upgrade_addon", text="Upgrade Addon", icon="URL" 52 | ) 53 | self.layout.separator() 54 | # SECTION :: Keyframe Mesh 55 | if not functions.is_candidate_object(context): 56 | if context.view_layer.objects.active is not None: 57 | self.layout.column().label(text="NO ACTIVE MESH OBJECT!!", icon="ERROR") 58 | else: 59 | self.layout.column().label(text="NO ACTIVE OBJECT!!", icon="ERROR") 60 | column = self.layout.column() 61 | column.scale_y = 1.5 62 | column.operator("object.keyframe_mesh", text="Keyframe Mesh") 63 | self.layout.separator() 64 | # SECTION :: Find Keyed Frame 65 | column = self.layout.column() 66 | box = column.box() 67 | row = box.row() 68 | row.label(text="Find Keyed Frame", icon="ZOOM_PREVIOUS") 69 | row.prop( 70 | context.scene, 71 | "stopmagic_expand_find_frame", 72 | icon="TRIA_UP" 73 | if context.scene.stopmagic_expand_find_frame 74 | else "TRIA_DOWN", 75 | emboss=False, 76 | ) 77 | if context.scene.stopmagic_expand_find_frame: 78 | row = box.row() 79 | row.operator("object.keyed_frame_previous", text="Previous", icon_value=499) 80 | row.operator("object.keyed_frame_next", text="Next", icon_value=500) 81 | self.layout.separator() 82 | # SECTION :: Frame Skip 83 | column = self.layout.column() 84 | box = column.box() 85 | row = box.row() 86 | row.label(text="Frame Skip", icon="TRACKING_FORWARDS") 87 | row.prop( 88 | context.scene, 89 | "stopmagic_expand_frame_skip", 90 | icon="TRIA_UP" 91 | if context.scene.stopmagic_expand_frame_skip 92 | else "TRIA_DOWN", 93 | emboss=False, 94 | ) 95 | if context.scene.stopmagic_expand_frame_skip: 96 | box.prop(context.scene, "stopmagic_insert_frame_after_skip") 97 | box.prop(context.scene, "stopmagic_frame_skip_count") 98 | column = box.column() 99 | column.scale_y = 1.5 100 | row = column.row(align=False) 101 | row.alignment = "EXPAND" 102 | row.operator( 103 | "object.frame_backward_keyframe_mesh", 104 | text=r"Backward", 105 | emboss=True, 106 | depress=False, 107 | icon_value=6, 108 | ) 109 | row.operator( 110 | "object.frame_forward_keyframe_mesh", 111 | text=r"Forward", 112 | emboss=True, 113 | depress=False, 114 | icon_value=4, 115 | ) 116 | self.layout.separator() 117 | # SECTION :: Onion Skin 118 | column = self.layout.column() 119 | box = column.box() 120 | row = box.row() 121 | row.label(text="Onion Skin", icon="GHOST_ENABLED") 122 | row.prop( 123 | context.scene, 124 | "stopmagic_expand_onion_skin", 125 | icon="TRIA_UP" 126 | if context.scene.stopmagic_expand_onion_skin 127 | else "TRIA_DOWN", 128 | emboss=False, 129 | ) 130 | if context.scene.stopmagic_expand_onion_skin: 131 | box.prop(context.scene, "stopmagic_onion_skin_enabled") 132 | if context.scene.stopmagic_onion_skin_enabled: 133 | box.prop(context.scene, "stopmagic_onion_display_type") 134 | row = box.row() 135 | lcolumn = row.column() 136 | lcolumn.label(text="Past") 137 | if context.scene.stopmagic_onion_display_type == "POSE": 138 | lcolumn.prop(context.scene, "stopmagic_past_count") 139 | else: 140 | lcolumn.prop(context.scene, "stopmagic_past_offset") 141 | lcolumn.prop(context.scene, "stopmagic_past_color") 142 | rcolumn = row.column() 143 | rcolumn.label(text="Future") 144 | if context.scene.stopmagic_onion_display_type == "POSE": 145 | rcolumn.prop(context.scene, "stopmagic_future_count") 146 | else: 147 | rcolumn.prop(context.scene, "stopmagic_future_offset") 148 | rcolumn.prop(context.scene, "stopmagic_future_color") 149 | self.layout.separator() 150 | # SECTION :: Contribution 151 | column = self.layout.column() 152 | box = column.box() 153 | row = box.row() 154 | row.label(text="Make a contribution", icon="FUND") 155 | row.prop( 156 | context.scene, 157 | "stopmagic_expand_contributions", 158 | icon="TRIA_UP" 159 | if context.scene.stopmagic_expand_contributions 160 | else "TRIA_DOWN", 161 | emboss=False, 162 | ) 163 | if context.scene.stopmagic_expand_contributions: 164 | row = box.row() 165 | row.operator( 166 | "stopmagic.contribution_paypal", 167 | text="PayPal", 168 | icon_value=AddonIcons.paypal_color().icon_id, 169 | ) 170 | row.operator( 171 | "stopmagic.contribution_kofi", 172 | text="Ko-Fi", 173 | icon_value=AddonIcons.kofi_color().icon_id, 174 | ) 175 | box.operator( 176 | "stopmagic.contribution_github", 177 | text="Github", 178 | icon_value=AddonIcons.github_color().icon_id, 179 | ) 180 | self.layout.separator() 181 | # SECTION :: Status Options 182 | column = self.layout.column() 183 | box = column.box() 184 | row = box.row() 185 | row.label(text="Status Options", icon="TOOL_SETTINGS") 186 | row.prop( 187 | context.scene, 188 | "stopmagic_expand_status_options", 189 | icon="TRIA_UP" 190 | if context.scene.stopmagic_expand_status_options 191 | else "TRIA_DOWN", 192 | emboss=False, 193 | ) 194 | if context.scene.stopmagic_expand_status_options: 195 | box.operator( 196 | "object.purge_unused_data", text="Purge Unused Data", icon="TRASH" 197 | ) 198 | box.operator( 199 | "object.initialize_handler", 200 | text="Initialize Frame Handler", 201 | icon="FILE_REFRESH", 202 | ) 203 | # Fallback upgrade button in case of connectivity issues or invalid responses 204 | if addon_remote_version() is None: 205 | self.layout.separator() 206 | column = self.layout.column() 207 | box = column.box() 208 | box.label(text="v" + functions.addon_version(StopmagicPanel.bl_info)) 209 | box.operator("stopmagic.upgrade_addon", text="Upgrade Addon", icon="URL") 210 | 211 | 212 | def register() -> None: 213 | global addon_info 214 | bpy.utils.register_class(StopmagicPanel) 215 | try: 216 | resp = requests.get( 217 | url="https://api.github.com/repos/aldrinsartfactory/stopmagic/releases/latest", 218 | timeout=5, 219 | ) 220 | if resp.status_code == 200: 221 | addon_info = resp.json() 222 | if addon_remote_version() is not None: 223 | UpgradeAddon.set_tag_name(addon_remote_version()) 224 | except: 225 | print("Exception while fetching addon data") 226 | 227 | 228 | def unregister() -> None: 229 | bpy.utils.unregister_class(StopmagicPanel) 230 | -------------------------------------------------------------------------------- /stopmagic/preferences.py: -------------------------------------------------------------------------------- 1 | import bpy 2 | 3 | from stopmagic.functions import ( 4 | get_preferences, 5 | change_onion_color, 6 | clear_onion_data, 7 | handle_onion_skin, 8 | ) 9 | 10 | 11 | def handle_onion_enable(self, value) -> None: 12 | if bpy.context.scene.stopmagic_onion_skin_enabled: 13 | handle_onion_skin(bpy.context.scene) 14 | else: 15 | clear_onion_data() 16 | 17 | 18 | def handle_past_color(self, value) -> None: 19 | change_onion_color(True, bpy.context.scene.stopmagic_past_color) 20 | 21 | 22 | def handle_future_color(self, value) -> None: 23 | change_onion_color(False, bpy.context.scene.stopmagic_future_color) 24 | 25 | 26 | def handle_display(self, value) -> None: 27 | handle_onion_skin(bpy.context.scene) 28 | 29 | 30 | class StopmagicPreferences(bpy.types.AddonPreferences): 31 | """Preferences for the Stopmagic addon""" 32 | 33 | bl_idname = __package__ 34 | 35 | frame_skip_count: bpy.props.IntProperty( 36 | name="Frame Skip Count", 37 | description="Skip this many frames forwards or backwards", 38 | subtype="NONE", 39 | options=set(), 40 | default=3, 41 | min=1, 42 | max=2**31 - 1, 43 | soft_min=1, 44 | soft_max=100, 45 | step=1, 46 | ) 47 | insert_keyframe_after_skip: bpy.props.BoolProperty( 48 | name="Insert Keyframe after Skip", 49 | description="Whether to insert keyframe after skipping frames", 50 | options=set(), 51 | default=True, 52 | ) 53 | onion_skin_enabled: bpy.props.BoolProperty( 54 | name="Enable Onion Skin", 55 | description="Whether onion skins should be displayed", 56 | options=set(), 57 | default=False, 58 | ) 59 | past_color: bpy.props.FloatVectorProperty( 60 | name="Color", 61 | description="Color to be used for past frames of the Onion Skin", 62 | subtype="COLOR_GAMMA", 63 | size=4, 64 | default=(1.0, 0.0, 0.0, 0.3), 65 | ) 66 | future_color: bpy.props.FloatVectorProperty( 67 | name="Color", 68 | description="Color to be used for future frames of the Onion Skin", 69 | subtype="COLOR_GAMMA", 70 | size=4, 71 | default=(0.0, 0.0, 1.0, 0.3), 72 | ) 73 | onion_display_type: bpy.props.EnumProperty( 74 | items=[ 75 | ( 76 | "POSE", 77 | "Pose", 78 | "Display a specific number of poses before or after the current frame", 79 | "CON_ACTION", 80 | 0, 81 | ), 82 | ( 83 | "RANGE", 84 | "Range", 85 | "Display all poses within a range before or after the current frame", 86 | "ARROW_LEFTRIGHT", 87 | 1, 88 | ), 89 | ], 90 | name="Display Type", 91 | description="Change the type of display for the onion skin", 92 | options=set(), 93 | default="POSE", 94 | ) 95 | past_offset: bpy.props.IntProperty( 96 | name="Offset", 97 | description="Show onion skins for these many frames before the current frame", 98 | subtype="NONE", 99 | options=set(), 100 | default=10, 101 | min=0, 102 | max=200, 103 | soft_min=0, 104 | soft_max=100, 105 | step=1, 106 | ) 107 | past_count: bpy.props.IntProperty( 108 | name="Past Count", 109 | description="Show onion skins for this many mesh poses, before the current frame", 110 | subtype="NONE", 111 | options=set(), 112 | default=1, 113 | min=1, 114 | max=100, 115 | soft_min=1, 116 | soft_max=10, 117 | step=1, 118 | ) 119 | future_offset: bpy.props.IntProperty( 120 | name="Offset", 121 | description="Show onion skins for these many frames after the current frame", 122 | subtype="NONE", 123 | options=set(), 124 | default=10, 125 | min=0, 126 | max=200, 127 | soft_min=0, 128 | soft_max=100, 129 | step=1, 130 | ) 131 | future_count: bpy.props.IntProperty( 132 | name="Future Count", 133 | description="Show onion skins for this many mesh poses, after the current frame", 134 | subtype="NONE", 135 | options=set(), 136 | default=1, 137 | min=1, 138 | max=100, 139 | soft_min=1, 140 | soft_max=10, 141 | step=1, 142 | ) 143 | 144 | def draw(self, context: bpy.types.Context): 145 | self.layout.label(text="These settings will be used when you create a new file") 146 | self.layout.prop(self, "insert_keyframe_after_skip") 147 | row = self.layout.row() 148 | column = row.column() 149 | column.prop(self, "frame_skip_count") 150 | column.separator() 151 | column = self.layout.column() 152 | column.label(text="Onion Skin Options") 153 | column.prop(self, "onion_skin_enabled") 154 | column.prop(self, "onion_display_type") 155 | row = column.row() 156 | lcolumn = row.column() 157 | lcolumn.label(text="Past") 158 | lcolumn.prop(self, "past_count") 159 | lcolumn.prop(self, "past_offset") 160 | lcolumn.prop(self, "past_color") 161 | rcolumn = row.column() 162 | rcolumn.label(text="Future") 163 | rcolumn.prop(self, "future_count") 164 | rcolumn.prop(self, "future_offset") 165 | rcolumn.prop(self, "future_color") 166 | 167 | 168 | def register_properties() -> None: 169 | bpy.types.Scene.stopmagic_frame_skip_count = bpy.props.IntProperty( 170 | name="Frame Count", 171 | description="Skip this many frames forwards or backwards", 172 | subtype="NONE", 173 | options=set(), 174 | default=get_preferences(__package__).frame_skip_count, 175 | min=1, 176 | max=2**31 - 1, 177 | soft_min=1, 178 | soft_max=100, 179 | step=1, 180 | ) 181 | bpy.types.Scene.stopmagic_onion_display_type = bpy.props.EnumProperty( 182 | items=[ 183 | ( 184 | "POSE", 185 | "Pose", 186 | "Display a specific number of poses before or after the current frame", 187 | "CON_ACTION", 188 | 0, 189 | ), 190 | ( 191 | "RANGE", 192 | "Range", 193 | "Display all poses within a range before or after the current frame", 194 | "ARROW_LEFTRIGHT", 195 | 1, 196 | ), 197 | ], 198 | name="Display", 199 | description="Change the type of display for the onion skin", 200 | options=set(), 201 | default=get_preferences(__package__).onion_display_type, 202 | update=handle_display, 203 | ) 204 | bpy.types.Scene.stopmagic_past_count = bpy.props.IntProperty( 205 | name="Poses", 206 | description="Show onion skins for this many mesh poses, before the current frame", 207 | subtype="NONE", 208 | options=set(), 209 | default=get_preferences(__package__).past_count, 210 | min=1, 211 | max=100, 212 | soft_min=1, 213 | soft_max=10, 214 | step=1, 215 | update=handle_display, 216 | ) 217 | bpy.types.Scene.stopmagic_past_offset = bpy.props.IntProperty( 218 | name="Offset", 219 | description="Show keyed meshes in these many frames before the current frame", 220 | subtype="NONE", 221 | options=set(), 222 | default=get_preferences(__package__).past_offset, 223 | min=0, 224 | max=200, 225 | soft_min=0, 226 | soft_max=100, 227 | step=1, 228 | update=handle_display, 229 | ) 230 | bpy.types.Scene.stopmagic_future_count = bpy.props.IntProperty( 231 | name="Poses", 232 | description="Show onion skins for this many mesh poses, after the current frame", 233 | subtype="NONE", 234 | options=set(), 235 | default=get_preferences(__package__).future_count, 236 | min=1, 237 | max=100, 238 | soft_min=1, 239 | soft_max=10, 240 | step=1, 241 | update=handle_display, 242 | ) 243 | bpy.types.Scene.stopmagic_future_offset = bpy.props.IntProperty( 244 | name="Offset", 245 | description="Show keyed meshes in these many frames after the current frame", 246 | subtype="NONE", 247 | options=set(), 248 | default=get_preferences(__package__).future_offset, 249 | min=0, 250 | max=200, 251 | soft_min=0, 252 | soft_max=100, 253 | step=1, 254 | update=handle_display, 255 | ) 256 | bpy.types.Scene.stopmagic_past_color = bpy.props.FloatVectorProperty( 257 | name="", 258 | description="Color for past frames of the Onion Skin", 259 | subtype="COLOR_GAMMA", 260 | size=4, 261 | default=get_preferences(__package__).past_color, 262 | update=handle_past_color, 263 | ) 264 | bpy.types.Scene.stopmagic_future_color = bpy.props.FloatVectorProperty( 265 | name="", 266 | description="Color for future frames of the Onion State", 267 | subtype="COLOR_GAMMA", 268 | size=4, 269 | default=get_preferences(__package__).future_color, 270 | update=handle_future_color, 271 | ) 272 | bpy.types.Scene.stopmagic_onion_skin_enabled = bpy.props.BoolProperty( 273 | name="Enable (Experimental)", 274 | description="Whether Onion Skins should be displayed", 275 | options=set(), 276 | default=get_preferences(__package__).onion_skin_enabled, 277 | update=handle_onion_enable, 278 | ) 279 | bpy.types.Scene.stopmagic_insert_frame_after_skip = bpy.props.BoolProperty( 280 | name="Insert Keyframe", 281 | description="Whether to insert keyframe after skipping frames", 282 | options=set(), 283 | default=get_preferences(__package__).insert_keyframe_after_skip, 284 | ) 285 | bpy.types.Scene.stopmagic_expand_find_frame = bpy.props.BoolProperty( 286 | name="", 287 | description="", 288 | options=set(), 289 | default=True, 290 | ) 291 | bpy.types.Scene.stopmagic_expand_frame_skip = bpy.props.BoolProperty( 292 | name="", 293 | description="", 294 | options=set(), 295 | default=True, 296 | ) 297 | bpy.types.Scene.stopmagic_expand_onion_skin = bpy.props.BoolProperty( 298 | name="", 299 | description="", 300 | options=set(), 301 | default=False, 302 | ) 303 | bpy.types.Scene.stopmagic_expand_contributions = bpy.props.BoolProperty( 304 | name="", 305 | description="", 306 | options=set(), 307 | default=True, 308 | ) 309 | bpy.types.Scene.stopmagic_expand_status_options = bpy.props.BoolProperty( 310 | name="", 311 | description="", 312 | options=set(), 313 | default=False, 314 | ) 315 | 316 | 317 | def unregister_properties() -> None: 318 | del bpy.types.Scene.stopmagic_frame_skip_count 319 | del bpy.types.Scene.stopmagic_insert_frame_after_skip 320 | del bpy.types.Scene.stopmagic_past_offset 321 | del bpy.types.Scene.stopmagic_past_count 322 | del bpy.types.Scene.stopmagic_future_offset 323 | del bpy.types.Scene.stopmagic_future_count 324 | del bpy.types.Scene.stopmagic_past_color 325 | del bpy.types.Scene.stopmagic_future_color 326 | del bpy.types.Scene.stopmagic_onion_skin_enabled 327 | del bpy.types.Scene.stopmagic_expand_find_frame 328 | del bpy.types.Scene.stopmagic_expand_frame_skip 329 | del bpy.types.Scene.stopmagic_expand_onion_skin 330 | del bpy.types.Scene.stopmagic_expand_contributions 331 | del bpy.types.Scene.stopmagic_expand_status_options 332 | 333 | 334 | def register() -> None: 335 | bpy.utils.register_class(StopmagicPreferences) 336 | register_properties() 337 | 338 | 339 | def unregister() -> None: 340 | bpy.utils.unregister_class(StopmagicPreferences) 341 | unregister_properties() 342 | 343 | 344 | if __name__ == "__main__": 345 | register() 346 | --------------------------------------------------------------------------------