├── .gitignore ├── .gitmodules ├── CMakeLists.txt ├── README.md ├── README.tex.md ├── css ├── github-markdown.css └── style.css ├── data ├── test-01.json ├── test-02.json ├── test-03.json ├── test-04.json ├── test-05.json ├── test-06.json ├── test-07.json └── test-08.json ├── file_watcher.cpp ├── glad ├── CMakeLists.txt ├── include │ ├── KHR │ │ └── khrplatform.h │ └── glad │ │ └── glad.h └── src │ └── glad.c ├── images ├── bool-debug.png ├── distance-debug.png ├── earth.gif ├── normal-debug.png ├── position-debug.png ├── test-01.png ├── test-02-wireframe.gif ├── test-02.gif ├── test-03-wireframe.gif ├── test-04.gif ├── test-05.gif ├── test-06.gif ├── test-07.gif └── test-08.gif ├── include ├── REDRUM.h ├── STR.h ├── create_shader_program_from_files.h ├── find_and_replace_all.h ├── get_seconds.h ├── gl.h ├── icosahedron.h ├── json.hpp ├── last_modification_time.h ├── load_shader.h ├── mesh_to_vao.h ├── print_opengl_info.h ├── print_program_info_log.h ├── print_shader_info_log.h ├── read_json.h └── report_gl_error.h ├── main.cpp ├── markdown └── header.md ├── src ├── 5.tcs ├── PI.glsl ├── blinn_phong.glsl ├── blue_and_gray.fs ├── bump.fs ├── bump_height.glsl ├── bump_position.glsl ├── identity.glsl ├── improved_perlin_noise.glsl ├── improved_smooth_step.glsl ├── interpolate.glsl ├── lit.fs ├── model.glsl ├── model_view_projection.vs ├── pass-through.fs ├── pass-through.tcs ├── pass-through.tes ├── pass-through.vs ├── perlin_noise.glsl ├── planet.fs ├── procedural_color.fs ├── random2.glsl ├── random_direction.glsl ├── rotate_about_y.glsl ├── smooth_heaviside.glsl ├── smooth_step.glsl ├── snap_to_sphere.tes ├── tangent.glsl ├── translate.glsl ├── uniform_scale.glsl └── version410.glsl └── tex ├── 02f380174e367c8935a57f86907fc7da.svg ├── 15fe178ff3c20f9ccaf122aa40408229.svg ├── 1926c401973f24b4db4f35dca2eb381d.svg ├── 2ad9d098b937e46f9f58968551adac57.svg ├── 2dbb3b571269b3589a2967f510e6ecbb.svg ├── 3dc6bff3f146e4a70a9167b7adfb75d0.svg ├── 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