├── .gitignore ├── .vscode ├── extensions.json ├── launch.json └── settings.json ├── .vsconfig ├── Assets ├── AE_Animation_Playable.meta ├── AE_Animation_Playable │ ├── AEAnimController.cs │ ├── AEAnimController.cs.meta │ ├── Base.meta │ ├── Base │ │ ├── AnimAdpter.cs │ │ ├── AnimAdpter.cs.meta │ │ ├── AnimBehaviour.cs │ │ ├── AnimBehaviour.cs.meta │ │ ├── AnimHelper.cs │ │ └── AnimHelper.cs.meta │ ├── Component.meta │ ├── Component │ │ ├── AnimMixAnimator.cs │ │ ├── AnimMixAnimator.cs.meta │ │ ├── AnimSelector.cs │ │ ├── AnimSelector.cs.meta │ │ ├── AnimSequences.cs │ │ ├── AnimSequences.cs.meta │ │ ├── AnimUnit.cs │ │ ├── AnimUnit.cs.meta │ │ ├── BlendTree1D.cs │ │ ├── BlendTree1D.cs.meta │ │ ├── BlendTree2D.cs │ │ ├── BlendTree2D.cs.meta │ │ ├── Mixer.cs │ │ ├── Mixer.cs.meta │ │ ├── RandomSelector.cs │ │ ├── RandomSelector.cs.meta │ │ ├── Root.cs │ │ └── Root.cs.meta │ ├── Resources.meta │ ├── Resources │ │ ├── Compute.meta │ │ └── Compute │ │ │ ├── BlendTree2D.compute │ │ │ └── BlendTree2D.compute.meta │ ├── ScriptableObject.meta │ ├── ScriptableObject │ │ ├── AnimSO.cs │ │ ├── AnimSO.cs.meta │ │ ├── BlendTree1DSO.cs │ │ ├── BlendTree1DSO.cs.meta │ │ ├── BlendTree2DSO.cs │ │ ├── BlendTree2DSO.cs.meta │ │ ├── CustomAnimBehaviourSO.cs │ │ ├── CustomAnimBehaviourSO.cs.meta │ │ ├── SingleAnimClipSO.cs │ │ └── SingleAnimClipSO.cs.meta │ ├── Test.meta │ └── Test │ │ ├── AnimMixAnimatorTest.cs │ │ ├── AnimMixAnimatorTest.cs.meta │ │ ├── AnimSequencesTest.cs │ │ ├── AnimSequencesTest.cs.meta │ │ ├── AnimUniTest.cs │ │ ├── AnimUniTest.cs.meta │ │ ├── BlendTree1DTest.cs │ │ ├── BlendTree1DTest.cs.meta │ │ ├── BlendTree2DTest.cs │ │ ├── BlendTree2DTest.cs.meta │ │ ├── MixerTest.cs │ │ ├── MixerTest.cs.meta │ │ ├── RandomSelectorTest.cs │ │ └── RandomSelectorTest.cs.meta ├── AE_FSM.meta ├── AE_FSM │ ├── Editor.meta │ ├── Editor │ │ ├── AE_FSMMenu.cs │ │ ├── AE_FSMMenu.cs.meta │ │ ├── Assets.meta │ │ ├── Assets │ │ │ ├── IMGUIContainer.uss │ │ │ ├── IMGUIContainer.uss.meta │ │ │ ├── Test_AE_FSMConrolllerWindow.cs │ │ │ ├── Test_AE_FSMConrolllerWindow.cs.meta │ │ │ ├── Test_AE_FSMConrolllerWindow.uss │ │ │ ├── Test_AE_FSMConrolllerWindow.uss.meta │ │ │ ├── Test_AE_FSMConrolllerWindow.uxml │ │ │ └── Test_AE_FSMConrolllerWindow.uxml.meta │ │ ├── Const.meta │ │ ├── Const │ │ │ ├── ColorConst.cs │ │ │ └── ColorConst.cs.meta │ │ ├── Creator.meta │ │ ├── Creator │ │ │ ├── RunTimeFSMControllerCreator.cs │ │ │ └── RunTimeFSMControllerCreator.cs.meta │ │ ├── Factory.meta │ │ ├── Factory │ │ │ ├── FSMConditionNodeFactory.cs │ │ │ ├── FSMConditionNodeFactory.cs.meta │ │ │ ├── FSMParamterFactory.cs │ │ │ ├── FSMParamterFactory.cs.meta │ │ │ ├── FSMStateNodeFactory.cs │ │ │ ├── FSMStateNodeFactory.cs.meta │ │ │ ├── FSMTranslationFactory.cs │ │ │ └── FSMTranslationFactory.cs.meta │ │ ├── GUI.meta │ │ ├── GUI │ │ │ ├── Components.meta │ │ │ ├── Components │ │ │ │ ├── ButtonBase.cs │ │ │ │ ├── ButtonBase.cs.meta │ │ │ │ ├── DragButton.cs │ │ │ │ ├── DragButton.cs.meta │ │ │ │ ├── ElementBase.cs │ │ │ │ ├── ElementBase.cs.meta │ │ │ │ ├── ElementLayerIMGUI.cs │ │ │ │ ├── ElementLayerIMGUI.cs.meta │ │ │ │ ├── ExtendVisualElement.cs │ │ │ │ └── ExtendVisualElement.cs.meta │ │ │ ├── Context.cs │ │ │ ├── Context.cs.meta │ │ │ ├── Layers.meta │ │ │ ├── Layers │ │ │ │ ├── BackgraoundLayer.cs │ │ │ │ ├── BackgraoundLayer.cs.meta │ │ │ │ ├── GraphLayers.cs │ │ │ │ ├── GraphLayers.cs.meta │ │ │ │ ├── ParamterLayer.cs │ │ │ │ ├── ParamterLayer.cs.meta │ │ │ │ ├── StateNodeLayer.cs │ │ │ │ ├── StateNodeLayer.cs.meta │ │ │ │ ├── TranslationLayer.cs │ │ │ │ └── TranslationLayer.cs.meta │ │ │ ├── Window.meta │ │ │ └── Window │ │ │ │ ├── FSMEditorWindow.cs │ │ │ │ └── FSMEditorWindow.cs.meta │ │ ├── Inspactor.meta │ │ ├── Inspactor │ │ │ ├── Condition.meta │ │ │ ├── Condition │ │ │ │ ├── FSMConditionBoolInspector.cs │ │ │ │ ├── FSMConditionBoolInspector.cs.meta │ │ │ │ ├── FSMConditionFloatInspector.cs │ │ │ │ ├── FSMConditionFloatInspector.cs.meta │ │ │ │ ├── FSMConditionInspector.cs │ │ │ │ ├── FSMConditionInspector.cs.meta │ │ │ │ ├── FSMConditionIntInspector.cs │ │ │ │ └── FSMConditionIntInspector.cs.meta │ │ │ ├── Paramters.meta │ │ │ ├── Paramters │ │ │ │ ├── FSMParamterTree.cs │ │ │ │ ├── FSMParamterTree.cs.meta │ │ │ │ ├── FSMParamtersPopWindow.cs │ │ │ │ └── FSMParamtersPopWindow.cs.meta │ │ │ ├── ScriptableObjectSingleton.cs │ │ │ ├── ScriptableObjectSingleton.cs.meta │ │ │ ├── State.meta │ │ │ ├── State │ │ │ │ ├── FSMStateInspector.cs │ │ │ │ ├── FSMStateInspector.cs.meta │ │ │ │ ├── FSMStateInspectorHelper.cs │ │ │ │ └── FSMStateInspectorHelper.cs.meta │ │ │ ├── Transition.meta │ │ │ └── Transition │ │ │ │ ├── FSMTranslationInspector.cs │ │ │ │ ├── FSMTranslationInspector.cs.meta │ │ │ │ ├── FSMTranslationInspectorHelper.cs │ │ │ │ └── FSMTranslationInspectorHelper.cs.meta │ │ ├── Style.meta │ │ ├── Style │ │ │ ├── StateStyle.cs │ │ │ └── StateStyle.cs.meta │ │ ├── Utilty.meta │ │ └── Utilty │ │ │ ├── DebugHelper.cs │ │ │ ├── DebugHelper.cs.meta │ │ │ ├── EventUtility.cs │ │ │ └── EventUtility.cs.meta │ ├── ImgAssets.meta │ ├── ImgAssets │ │ ├── image-20240103152442399.png │ │ ├── image-20240103152442399.png.meta │ │ ├── image-20240103152636870.png │ │ ├── image-20240103152636870.png.meta │ │ ├── image-20240103152803086.png │ │ └── image-20240103152803086.png.meta │ ├── README.md │ ├── README.md.meta │ ├── RunTime.meta │ └── RunTime │ │ ├── Const.meta │ │ ├── Const │ │ ├── FSMConst.cs │ │ └── FSMConst.cs.meta │ │ ├── FSMController.cs │ │ ├── FSMController.cs.meta │ │ ├── FSMStateNdoe.cs │ │ ├── FSMStateNdoe.cs.meta │ │ ├── FSMTransition.cs │ │ ├── FSMTransition.cs.meta │ │ ├── Interface.meta │ │ ├── Interface │ │ ├── DefualtIExcuteState.cs │ │ ├── DefualtIExcuteState.cs.meta │ │ ├── IExcuteState.cs │ │ ├── IExcuteState.cs.meta │ │ ├── IFSMState.cs │ │ ├── IFSMState.cs.meta │ │ ├── IParamterCompare.cs │ │ └── IParamterCompare.cs.meta │ │ ├── Scriptable.meta │ │ └── Scriptable │ │ ├── FSMCondition.cs │ │ ├── FSMCondition.cs.meta │ │ ├── FSMConditionData.cs │ │ ├── FSMConditionData.cs.meta │ │ ├── FSMParameterData.cs │ │ ├── FSMParameterData.cs.meta │ │ ├── FSMStateNodeData.cs │ │ ├── FSMStateNodeData.cs.meta │ │ ├── FSMTranslationData.cs │ │ ├── FSMTranslationData.cs.meta │ │ ├── RunTimeFSMController.cs │ │ └── RunTimeFSMController.cs.meta ├── AE_Motion.meta ├── AE_Motion │ ├── PlayerAnim.cs │ ├── PlayerAnim.cs.meta │ ├── PlayerInputAction.cs │ ├── PlayerInputAction.cs.meta │ ├── PlayerInputAction.inputactions │ ├── PlayerInputAction.inputactions.meta │ ├── PlayerMotion.cs │ ├── PlayerMotion.cs.meta │ ├── PlayerMotor.cs │ ├── PlayerMotor.cs.meta │ ├── PlayerParam.cs │ ├── PlayerParam.cs.meta │ ├── PlayerSensor.cs │ └── PlayerSensor.cs.meta ├── Animator.meta ├── Animator │ ├── PlayerController.controller │ └── PlayerController.controller.meta ├── Arts.meta ├── Arts │ ├── Animation.meta │ ├── Animation │ │ ├── Idle_Wait_A.anim │ │ ├── Idle_Wait_A.anim.meta │ │ ├── Idle_Wait_B.anim │ │ ├── Idle_Wait_B.anim.meta │ │ ├── Idle_Wait_C.anim │ │ ├── Idle_Wait_C.anim.meta │ │ ├── Looking_Around_Holding_Object_Idle.anim │ │ ├── Looking_Around_Holding_Object_Idle.anim.meta │ │ ├── Looking_Around_Idle_02.anim │ │ ├── Looking_Around_Idle_02.anim.meta │ │ ├── Mvm_BoostEnd_Root.anim │ │ ├── Mvm_BoostEnd_Root.anim.meta │ │ ├── Mvm_Boost_Arc_90_Left_Root.anim │ │ ├── Mvm_Boost_Arc_90_Left_Root.anim.meta │ │ ├── Mvm_Boost_Arc_90_Right_Root.anim │ │ ├── Mvm_Boost_Arc_90_Right_Root.anim.meta │ │ ├── Mvm_Boost_Root.anim │ │ ├── Mvm_Boost_Root.anim.meta │ │ ├── Mvm_Boost_TurnL_180_Left_Root 1.anim │ │ ├── Mvm_Boost_TurnL_180_Left_Root 1.anim.meta │ │ ├── Mvm_Boost_TurnL_180_Left_Root.anim │ │ ├── Mvm_Boost_TurnL_180_Left_Root.anim.meta │ │ ├── Mvm_Boost_TurnR_180_Right_Root.anim │ │ ├── Mvm_Boost_TurnR_180_Right_Root.anim.meta │ │ ├── Mvm_DashEnd_R_Root.anim │ │ ├── Mvm_DashEnd_R_Root.anim.meta │ │ ├── Mvm_Dash_TurnL_180_Left_Root.anim │ │ ├── Mvm_Dash_TurnL_180_Left_Root.anim.meta │ │ ├── Mvm_PowerDash_Front_Root.anim │ │ ├── Mvm_PowerDash_Front_Root.anim.meta │ │ ├── Mvm_WalkEnd_R_Root.anim │ │ ├── Mvm_WalkEnd_R_Root.anim.meta │ │ ├── Mvm_Walk_Arc_180_Left_Root.anim │ │ ├── Mvm_Walk_Arc_180_Left_Root.anim.meta │ │ ├── Mvm_Walk_Arc_180_Right_Root.anim │ │ ├── Mvm_Walk_Arc_180_Right_Root.anim.meta │ │ ├── Mvm_Walk_Root.anim │ │ ├── Mvm_Walk_Root.anim.meta │ │ ├── Mvm_Walk_TurnL_180_Left_Root.anim │ │ ├── Mvm_Walk_TurnL_180_Left_Root.anim.meta │ │ ├── Mvm_Walk_TurnR_180_Right_Root.anim │ │ ├── Mvm_Walk_TurnR_180_Right_Root.anim.meta │ │ ├── New Animator Controller.controller │ │ ├── New Animator Controller.controller.meta │ │ ├── Running Turn 180.anim │ │ ├── Running Turn 180.anim.meta │ │ ├── Y Bot@Running Turn 180.fbx │ │ ├── Y Bot@Running Turn 180.fbx.meta │ │ ├── Y Bot@Walking Turn 180.fbx │ │ └── Y Bot@Walking Turn 180.fbx.meta │ ├── CLazyRunnerActionAnimPack.meta │ ├── CLazyRunnerActionAnimPack │ │ ├── Animations.meta │ │ ├── Materials.meta │ │ ├── Materials │ │ │ ├── CLazyBody_Gray.mat │ │ │ ├── CLazyBody_Gray.mat.meta │ │ │ ├── CLazyBody_White.mat │ │ │ └── CLazyBody_White.mat.meta │ │ ├── Models.meta │ │ ├── Models │ │ │ ├── ClazyRunner.FBX │ │ │ ├── ClazyRunner.FBX.meta │ │ │ ├── ClazyRunner.fbm.meta │ │ │ ├── ClazyRunner.fbm │ │ │ │ ├── CLazyBody_Gray.png │ │ │ │ ├── CLazyBody_Gray.png.meta │ │ │ │ ├── ClazyBody_White.png │ │ │ │ └── ClazyBody_White.png.meta │ │ │ ├── ClazyWeapon.FBX │ │ │ ├── ClazyWeapon.FBX.meta │ │ │ ├── ClazyWeapon.fbm.meta │ │ │ └── ClazyWeapon.fbm │ │ │ │ ├── CLazyBody_Gray.png │ │ │ │ ├── CLazyBody_Gray.png.meta │ │ │ │ ├── ClazyBody_White.png │ │ │ │ └── ClazyBody_White.png.meta │ │ ├── Scenes.meta │ │ ├── Scenes │ │ │ ├── Scene1_ClazyMovement.unity │ │ │ ├── Scene1_ClazyMovement.unity.meta │ │ │ ├── Scene2_ClazyEscape.unity │ │ │ ├── Scene2_ClazyEscape.unity.meta │ │ │ ├── Scene3_ClazyJump.unity │ │ │ ├── Scene3_ClazyJump.unity.meta │ │ │ ├── Scene4_ClazyAttack.unity │ │ │ ├── Scene4_ClazyAttack.unity.meta │ │ │ ├── Scene5_ClazyCollision.unity │ │ │ ├── Scene5_ClazyCollision.unity.meta │ │ │ ├── Scene6_ClazyWallRun.unity │ │ │ └── Scene6_ClazyWallRun.unity.meta │ │ ├── Textures.meta │ │ └── Textures │ │ │ ├── CLazyBody_Gray.png │ │ │ ├── CLazyBody_Gray.png.meta │ │ │ ├── ClazyBody_White.png │ │ │ └── ClazyBody_White.png.meta │ ├── Gridbox Prototype Materials.meta │ ├── Gridbox Prototype Materials │ │ ├── Demo.meta │ │ ├── Demo │ │ │ ├── Prototype Materials Demo.meta │ │ │ ├── Prototype Materials Demo.unity │ │ │ ├── Prototype Materials Demo.unity.meta │ │ │ └── Prototype Materials Demo │ │ │ │ ├── Demo Lightmap Parameters.giparams │ │ │ │ ├── Demo Lightmap Parameters.giparams.meta │ │ │ │ ├── GI Blocker.mat │ │ │ │ ├── GI Blocker.mat.meta │ │ │ │ ├── Neon Light.mat │ │ │ │ └── Neon Light.mat.meta │ │ ├── Materials.meta │ │ ├── Materials │ │ │ ├── Standard.meta │ │ │ └── Standard │ │ │ │ ├── Prototype_512x512_Blue1.mat │ │ │ │ ├── Prototype_512x512_Blue1.mat.meta │ │ │ │ ├── Prototype_512x512_Blue2.mat │ │ │ │ ├── Prototype_512x512_Blue2.mat.meta │ │ │ │ ├── Prototype_512x512_Blue3.mat │ │ │ │ ├── Prototype_512x512_Blue3.mat.meta │ │ │ │ ├── Prototype_512x512_Brown.mat │ │ │ │ ├── Prototype_512x512_Brown.mat.meta │ │ │ │ ├── Prototype_512x512_Cyan.mat │ │ │ │ ├── Prototype_512x512_Cyan.mat.meta │ │ │ │ ├── Prototype_512x512_Green1.mat │ │ │ │ ├── Prototype_512x512_Green1.mat.meta │ │ │ │ ├── Prototype_512x512_Green2.mat │ │ │ │ ├── Prototype_512x512_Green2.mat.meta │ │ │ │ ├── Prototype_512x512_Green3.mat │ │ │ │ ├── Prototype_512x512_Green3.mat.meta │ │ │ │ ├── Prototype_512x512_Grey1.mat │ │ │ │ ├── Prototype_512x512_Grey1.mat.meta │ │ │ │ ├── Prototype_512x512_Grey2.mat │ │ │ │ ├── Prototype_512x512_Grey2.mat.meta │ │ │ │ ├── Prototype_512x512_Grey3.mat │ │ │ │ ├── Prototype_512x512_Grey3.mat.meta │ │ │ │ ├── Prototype_512x512_Grey4.mat │ │ │ │ ├── Prototype_512x512_Grey4.mat.meta │ │ │ │ ├── Prototype_512x512_Magenta.mat │ │ │ │ ├── Prototype_512x512_Magenta.mat.meta │ │ │ │ ├── Prototype_512x512_Olive.mat │ │ │ │ ├── Prototype_512x512_Olive.mat.meta │ │ │ │ ├── Prototype_512x512_Orange.mat │ │ │ │ ├── Prototype_512x512_Orange.mat.meta │ │ │ │ ├── Prototype_512x512_Pink.mat │ │ │ │ ├── Prototype_512x512_Pink.mat.meta │ │ │ │ ├── Prototype_512x512_Purple.mat │ │ │ │ ├── Prototype_512x512_Purple.mat.meta │ │ │ │ ├── Prototype_512x512_Red.mat │ │ │ │ ├── Prototype_512x512_Red.mat.meta │ │ │ │ ├── Prototype_512x512_White.mat │ │ │ │ ├── Prototype_512x512_White.mat.meta │ │ │ │ ├── Prototype_512x512_Yellow.mat │ │ │ │ └── Prototype_512x512_Yellow.mat.meta │ │ ├── Template.meta │ │ ├── Template │ │ │ ├── prototype_texture_512x512.psd │ │ │ └── prototype_texture_512x512.psd.meta │ │ ├── Textures.meta │ │ └── Textures │ │ │ ├── prototype_512x512_blue1.png │ │ │ ├── prototype_512x512_blue1.png.meta │ │ │ ├── prototype_512x512_blue2.png │ │ │ ├── prototype_512x512_blue2.png.meta │ │ │ ├── prototype_512x512_blue3.png │ │ │ ├── prototype_512x512_blue3.png.meta │ │ │ ├── prototype_512x512_brown.png │ │ │ ├── prototype_512x512_brown.png.meta │ │ │ ├── prototype_512x512_cyan.png │ │ │ ├── prototype_512x512_cyan.png.meta │ │ │ ├── prototype_512x512_green1.png │ │ │ ├── prototype_512x512_green1.png.meta │ │ │ ├── prototype_512x512_green2.png │ │ │ ├── prototype_512x512_green2.png.meta │ │ │ ├── prototype_512x512_green3.png │ │ │ ├── prototype_512x512_green3.png.meta │ │ │ ├── prototype_512x512_grey1.png │ │ │ ├── prototype_512x512_grey1.png.meta │ │ │ ├── prototype_512x512_grey2.png │ │ │ ├── prototype_512x512_grey2.png.meta │ │ │ ├── prototype_512x512_grey3.png │ │ │ ├── prototype_512x512_grey3.png.meta │ │ │ ├── prototype_512x512_grey4.png │ │ │ ├── prototype_512x512_grey4.png.meta │ │ │ ├── prototype_512x512_magenta.png │ │ │ ├── prototype_512x512_magenta.png.meta │ │ │ ├── prototype_512x512_normal.png │ │ │ ├── prototype_512x512_normal.png.meta │ │ │ ├── prototype_512x512_olive.png │ │ │ ├── prototype_512x512_olive.png.meta │ │ │ ├── prototype_512x512_orange.png │ │ │ ├── prototype_512x512_orange.png.meta │ │ │ ├── prototype_512x512_pink.png │ │ │ ├── prototype_512x512_pink.png.meta │ │ │ ├── prototype_512x512_purple.png │ │ │ ├── prototype_512x512_purple.png.meta │ │ │ ├── prototype_512x512_red.png │ │ │ ├── prototype_512x512_red.png.meta │ │ │ ├── prototype_512x512_white.png │ │ │ ├── prototype_512x512_white.png.meta │ │ │ ├── prototype_512x512_yellow.png │ │ │ └── prototype_512x512_yellow.png.meta │ ├── Idle MoCap.meta │ ├── Idle MoCap │ │ ├── Animations.meta │ │ ├── Animations │ │ │ ├── Cold_Idle_01_MB_v01.fbx │ │ │ ├── Cold_Idle_01_MB_v01.fbx.meta │ │ │ ├── Cold_Idle_02_MBv01.fbx │ │ │ ├── Cold_Idle_02_MBv01.fbx.meta │ │ │ ├── Cold_Idle_03_MB_v01.fbx │ │ │ ├── Cold_Idle_03_MB_v01.fbx.meta │ │ │ ├── Cold_Idle_04_MB_v02.fbx │ │ │ ├── Cold_Idle_04_MB_v02.fbx.meta │ │ │ ├── Coughing_Idle_MB_v01.fbx │ │ │ ├── Coughing_Idle_MB_v01.fbx.meta │ │ │ ├── Greeting_Stance_MB_v02.fbx │ │ │ ├── Greeting_Stance_MB_v02.fbx.meta │ │ │ ├── Idle_Stance_01_MB_v01.fbx │ │ │ ├── Idle_Stance_01_MB_v01.fbx.meta │ │ │ ├── Idle_Stance_02_MB_v01.fbx │ │ │ ├── Idle_Stance_02_MB_v01.fbx.meta │ │ │ ├── Looking_Around_01_MB_v01.fbx │ │ │ ├── Looking_Around_01_MB_v01.fbx.meta │ │ │ ├── Looking_Around_02_MB_v01.fbx │ │ │ ├── Looking_Around_02_MB_v01.fbx.meta │ │ │ ├── Looking_Around_Holding_Object_MB_v01.fbx │ │ │ └── Looking_Around_Holding_Object_MB_v01.fbx.meta │ │ ├── MorroMan_Idle_MoCap.fbx │ │ ├── MorroMan_Idle_MoCap.fbx.meta │ │ ├── MorroMan_Idle_MoCap.prefab │ │ └── MorroMan_Idle_MoCap.prefab.meta │ ├── Y Bot.meta │ └── Y Bot │ │ ├── Alpha_Body_MAT_Red.mat │ │ ├── Alpha_Body_MAT_Red.mat.meta │ │ ├── Y Bot.fbx │ │ ├── Y Bot.fbx.meta │ │ ├── Y Bot.prefab │ │ └── Y Bot.prefab.meta ├── ProBuilder Data.meta ├── ProBuilder Data │ ├── Default Color Palette.asset │ ├── Default Color Palette.asset.meta │ ├── Default Material Palette.asset │ └── Default Material Palette.asset.meta ├── Scenes.meta ├── Scenes │ ├── SampleScene.unity │ └── SampleScene.unity.meta ├── ScriptableObject.meta ├── ScriptableObject │ ├── Anim.meta │ ├── Anim │ │ ├── Idle.asset │ │ ├── Idle.asset.meta │ │ ├── MoveBlendTree.asset │ │ ├── MoveBlendTree.asset.meta │ │ ├── RunStop.asset │ │ ├── RunStop.asset.meta │ │ ├── RunTurn180_0.asset │ │ ├── RunTurn180_0.asset.meta │ │ ├── RunTurn180_1.asset │ │ └── RunTurn180_1.asset.meta │ ├── FSM.meta │ ├── FSM │ │ ├── PlayerFSM.asset │ │ └── PlayerFSM.asset.meta │ ├── InputSystem.meta │ └── InputSystem │ │ ├── InputSystem.inputsettings.asset │ │ └── InputSystem.inputsettings.asset.meta ├── Scripts.meta ├── Scripts │ ├── Anim.meta │ ├── Anim │ │ ├── IdleAnim.cs │ │ ├── IdleAnim.cs.meta │ │ ├── IdleAnimSO.cs │ │ └── IdleAnimSO.cs.meta │ ├── GameLoop.cs │ ├── GameLoop.cs.meta │ ├── States.meta │ └── States │ │ ├── BaseState.cs │ │ ├── BaseState.cs.meta │ │ ├── IdleState.cs │ │ ├── IdleState.cs.meta │ │ ├── JumpState.cs │ │ ├── JumpState.cs.meta │ │ ├── MoveState.cs │ │ └── MoveState.cs.meta ├── ThreadPack.meta └── ThreadPack │ ├── graph-visualizer-2.2.meta │ └── graph-visualizer-2.2 │ ├── Clients.meta │ ├── Clients │ ├── GraphVisualizerClient.cs │ └── GraphVisualizerClient.cs.meta │ ├── Editor.meta │ ├── Editor │ ├── Graph.meta │ ├── Graph │ │ ├── Graph.cs │ │ ├── Graph.cs.meta │ │ ├── Layouts.meta │ │ ├── Layouts │ │ │ ├── IGraphLayout.cs │ │ │ ├── IGraphLayout.cs.meta │ │ │ ├── ReingoldTilford.cs │ │ │ └── ReingoldTilford.cs.meta │ │ ├── Node.cs │ │ ├── Node.cs.meta │ │ ├── Renderer.meta │ │ └── Renderer │ │ │ ├── DefaultGraphRenderer.cs │ │ │ ├── DefaultGraphRenderer.cs.meta │ │ │ ├── IGraphRenderer.cs │ │ │ └── IGraphRenderer.cs.meta │ ├── PlayableGraphVisualizer.cs │ ├── PlayableGraphVisualizer.cs.meta │ ├── PlayableGraphVisualizerWindow.cs │ ├── PlayableGraphVisualizerWindow.cs.meta │ ├── PlayableNodes.meta │ ├── PlayableNodes │ │ ├── AnimationClipPlayableNode.cs │ │ ├── AnimationClipPlayableNode.cs.meta │ │ ├── AnimationLayerMixerPlayableNode.cs │ │ ├── AnimationLayerMixerPlayableNode.cs.meta │ │ ├── PlayableNode.cs │ │ ├── PlayableNode.cs.meta │ │ ├── PlayableOutputNode.cs │ │ ├── PlayableOutputNode.cs.meta │ │ ├── SharedPlayableNode.cs │ │ └── SharedPlayableNode.cs.meta │ ├── Resources.meta │ └── Resources │ │ ├── Node.png │ │ └── Node.png.meta │ ├── LICENSE │ ├── LICENSE.meta │ ├── README.md │ └── README.md.meta ├── Packages ├── manifest.json └── packages-lock.json └── ProjectSettings ├── AudioManager.asset ├── AutoStreamingSettings.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── MemorySettings.asset ├── NavMeshAreas.asset ├── PackageManagerSettings.asset ├── Packages ├── com.unity.probuilder │ └── Settings.json └── com.unity.testtools.codecoverage │ └── Settings.json ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── SceneTemplateSettings.json ├── TagManager.asset ├── TimeManager.asset ├── UnityConnectSettings.asset ├── VFXManager.asset ├── VersionControlSettings.asset ├── XRSettings.asset └── boot.config /.gitignore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/ancientElement/AE_Animation_Playable/HEAD/.gitignore -------------------------------------------------------------------------------- /.vscode/extensions.json: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/ancientElement/AE_Animation_Playable/HEAD/.vscode/extensions.json -------------------------------------------------------------------------------- /.vscode/launch.json: -------------------------------------------------------------------------------- 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