├── .gitignore ├── .idea └── .idea.AE_SkillEditor_Plus │ └── .idea │ ├── .gitignore │ ├── encodings.xml │ ├── indexLayout.xml │ └── vcs.xml ├── Assets ├── AE_SkillEditor_Plus.meta ├── AE_SkillEditor_Plus │ ├── Editor.meta │ ├── Editor │ │ ├── Driver.meta │ │ ├── Driver │ │ │ ├── AETimelineEditorTick.cs │ │ │ └── AETimelineEditorTick.cs.meta │ │ ├── Event.meta │ │ ├── Event │ │ │ ├── AEUIEventType.cs │ │ │ ├── AEUIEventType.cs.meta │ │ │ ├── EventCenter.cs │ │ │ ├── EventCenter.cs.meta │ │ │ ├── Events.meta │ │ │ └── Events │ │ │ │ ├── BaseEvent.cs │ │ │ │ ├── BaseEvent.cs.meta │ │ │ │ ├── BodyRightClick.cs │ │ │ │ ├── BodyRightClick.cs.meta │ │ │ │ ├── ClipEvent.cs │ │ │ │ ├── ClipEvent.cs.meta │ │ │ │ ├── ControllerEvent.cs │ │ │ │ ├── ControllerEvent.cs.meta │ │ │ │ ├── HeadRightClickEvent.cs │ │ │ │ ├── HeadRightClickEvent.cs.meta │ │ │ │ ├── LeftMouseUpEvent.cs │ │ │ │ ├── LeftMouseUpEvent.cs.meta │ │ │ │ ├── Timeline.cs │ │ │ │ └── Timeline.cs.meta │ │ ├── Factory.meta │ │ ├── Factory │ │ │ ├── AETimelineAssetsCreator.cs │ │ │ ├── AETimelineAssetsCreator.cs.meta │ │ │ ├── AETimelineFactory.cs │ │ │ ├── AETimelineFactory.cs.meta │ │ │ ├── AETimelineSearchWindow.cs │ │ │ └── AETimelineSearchWindow.cs.meta │ │ ├── Inspector.meta │ │ ├── Inspector │ │ │ ├── AETimelineInspector.cs │ │ │ └── AETimelineInspector.cs.meta │ │ ├── Interface.meta │ │ ├── Interface │ │ │ ├── ClipUIAction.cs │ │ │ ├── ClipUIAction.cs.meta │ │ │ ├── IClipStyle.cs │ │ │ └── IClipStyle.cs.meta │ │ ├── UI.meta │ │ ├── UI │ │ │ ├── Controller.meta │ │ │ ├── Controller │ │ │ │ ├── Controller.cs │ │ │ │ ├── Controller.cs.meta │ │ │ │ ├── TimeLine.cs │ │ │ │ └── TimeLine.cs.meta │ │ │ ├── Data.meta │ │ │ ├── Data │ │ │ │ ├── ClipStyleData.cs │ │ │ │ ├── ClipStyleData.cs.meta │ │ │ │ ├── TrackStyleData.cs │ │ │ │ └── TrackStyleData.cs.meta │ │ │ ├── Track.meta │ │ │ └── Track │ │ │ │ ├── TrackBodyStyle.cs │ │ │ │ ├── TrackBodyStyle.cs.meta │ │ │ │ ├── TrackClipStyle.cs │ │ │ │ ├── TrackClipStyle.cs.meta │ │ │ │ ├── TrackHeadStyle.cs │ │ │ │ ├── TrackHeadStyle.cs.meta │ │ │ │ ├── TrackStyle.cs │ │ │ │ └── TrackStyle.cs.meta │ │ ├── Window.meta │ │ └── Window │ │ │ ├── AETimelineEditorWindow.cs │ │ │ └── AETimelineEditorWindow.cs.meta │ ├── Excample.meta │ ├── Excample │ │ ├── AETimelineDirector.cs │ │ ├── AETimelineDirector.cs.meta │ │ ├── BuiltTracks.meta │ │ └── BuiltTracks │ │ │ ├── Aniamtion.meta │ │ │ ├── Aniamtion │ │ │ ├── AEAnimationClip.cs │ │ │ ├── AEAnimationClip.cs.meta │ │ │ ├── AEAnimationEditorBehaviour.cs │ │ │ ├── AEAnimationEditorBehaviour.cs.meta │ │ │ ├── AEAnimationRuntimeBehaviour.cs │ │ │ ├── AEAnimationRuntimeBehaviour.cs.meta │ │ │ ├── AEAnimationTrack.cs │ │ │ ├── AEAnimationTrack.cs.meta │ │ │ ├── Editor.meta │ │ │ └── Editor │ │ │ │ ├── CustomAnimationClip.cs │ │ │ │ └── CustomAnimationClip.cs.meta │ │ │ ├── Audio.meta │ │ │ ├── Audio │ │ │ ├── AEAudioClip.cs │ │ │ ├── AEAudioClip.cs.meta │ │ │ ├── AEAudioEditorBehaviour.cs │ │ │ ├── AEAudioEditorBehaviour.cs.meta │ │ │ ├── AEAudioRuntimeBehaviour.cs │ │ │ ├── AEAudioRuntimeBehaviour.cs.meta │ │ │ ├── AEAudioTrack.cs │ │ │ └── AEAudioTrack.cs.meta │ │ │ ├── Effect.meta │ │ │ └── Effect │ │ │ ├── AEEffectBehaviour.cs │ │ │ ├── AEEffectBehaviour.cs.meta │ │ │ ├── AEEffectClip.cs │ │ │ ├── AEEffectClip.cs.meta │ │ │ ├── AEEffectTrack.cs │ │ │ └── AEEffectTrack.cs.meta │ ├── RunTime.meta │ └── RunTime │ │ ├── Attribute.meta │ │ ├── Attribute │ │ ├── AEBindClipAttribute.cs │ │ ├── AEBindClipAttribute.cs.meta │ │ ├── AEClipStyleAttribute.cs │ │ ├── AEClipStyleAttribute.cs.meta │ │ ├── AETrackColorAttribute.cs │ │ ├── AETrackColorAttribute.cs.meta │ │ ├── AETrackNameAttribute.cs │ │ └── AETrackNameAttribute.cs.meta │ │ ├── BaseData.meta │ │ ├── BaseData │ │ ├── AETimelineAsset.cs │ │ ├── AETimelineAsset.cs.meta │ │ ├── StandardClip.cs │ │ ├── StandardClip.cs.meta │ │ ├── StandardTrack.cs │ │ └── StandardTrack.cs.meta │ │ ├── Driver.meta │ │ └── Driver │ │ ├── AEPlayableBehaviour.cs │ │ ├── AEPlayableBehaviour.cs.meta │ │ ├── AEPlayableStateEnum.cs │ │ ├── AEPlayableStateEnum.cs.meta │ │ ├── AETimelineTick.cs │ │ ├── AETimelineTick.cs.meta │ │ ├── Interface.meta │ │ └── Interface │ │ ├── IEditorBehaviour.cs │ │ ├── IEditorBehaviour.cs.meta │ │ ├── IRuntimeBehaviour.cs │ │ └── IRuntimeBehaviour.cs.meta ├── Scenes.meta ├── Scenes │ ├── AE_SkillEditor_Plus.unity │ ├── AE_SkillEditor_Plus.unity.meta │ ├── SampleScene.unity │ └── SampleScene.unity.meta ├── TempAndTest.meta └── TempAndTest │ ├── Assets.meta │ ├── Assets │ ├── Animation.meta │ ├── Animation │ │ ├── 1段攻击.anim │ │ ├── 1段攻击.anim.meta │ │ ├── 2段攻击.anim │ │ ├── 2段攻击.anim.meta │ │ ├── 3段攻击.anim │ │ ├── 3段攻击.anim.meta │ │ ├── 下落中.anim │ │ ├── 下落中.anim.meta │ │ ├── 回旋踢.anim │ │ ├── 回旋踢.anim.meta │ │ ├── 滑铲.anim │ │ ├── 滑铲.anim.meta │ │ ├── 着陆.anim │ │ ├── 着陆.anim.meta │ │ ├── 站立.anim │ │ ├── 站立.anim.meta │ │ ├── 站立和行走.meta │ │ ├── 站立和行走 │ │ │ ├── Locomotion--Run_N.anim.fbx │ │ │ ├── Locomotion--Run_N.anim.fbx.meta │ │ │ ├── Locomotion--Walk_N.anim.fbx │ │ │ ├── Locomotion--Walk_N.anim.fbx.meta │ │ │ ├── Stand--Idle.anim.fbx │ │ │ └── Stand--Idle.anim.fbx.meta │ │ ├── 行走.anim │ │ ├── 行走.anim.meta │ │ ├── 行走转180.anim │ │ ├── 行走转180.anim.meta │ │ ├── 跳跃.anim │ │ └── 跳跃.anim.meta │ ├── Cube.prefab │ ├── Cube.prefab.meta │ ├── CubeTimeline.playable │ ├── CubeTimeline.playable.meta │ ├── Material.meta │ ├── Material │ │ ├── Alpha_Body_MAT.mat │ │ ├── Alpha_Body_MAT.mat.meta │ │ ├── Alpha_Joints_MAT.mat │ │ └── Alpha_Joints_MAT.mat.meta │ ├── Model.meta │ ├── Model │ │ ├── Materials.meta │ │ ├── Materials │ │ │ ├── Alpha_Body_MAT.mat │ │ │ ├── Alpha_Body_MAT.mat.meta │ │ │ ├── Alpha_Joints_MAT.mat │ │ │ └── Alpha_Joints_MAT.mat.meta │ │ ├── Y Bot.fbx │ │ └── Y Bot.fbx.meta │ ├── New Animation.anim │ ├── New Animation.anim.meta │ ├── New Animator Controller.controller │ ├── New Animator Controller.controller.meta │ ├── Particle System.prefab │ ├── Particle System.prefab.meta │ ├── Sfx.meta │ ├── Sfx │ │ ├── Player_Footstep_01.wav │ │ ├── Player_Footstep_01.wav.meta │ │ ├── Player_Footstep_02.wav │ │ ├── Player_Footstep_02.wav.meta │ │ ├── Player_Footstep_03.wav │ │ ├── Player_Footstep_03.wav.meta │ │ ├── Player_Footstep_04.wav │ │ ├── Player_Footstep_04.wav.meta │ │ ├── Player_Footstep_05.wav │ │ ├── Player_Footstep_05.wav.meta │ │ ├── Player_Footstep_06.wav │ │ ├── Player_Footstep_06.wav.meta │ │ ├── Player_Footstep_07.wav │ │ ├── Player_Footstep_07.wav.meta │ │ ├── Player_Footstep_08.wav │ │ ├── Player_Footstep_08.wav.meta │ │ ├── Player_Footstep_09.wav │ │ ├── Player_Footstep_09.wav.meta │ │ ├── Player_Footstep_10.wav │ │ ├── Player_Footstep_10.wav.meta │ │ ├── Player_Land.wav │ │ └── Player_Land.wav.meta │ ├── Y BotTimeline.playable │ └── Y BotTimeline.playable.meta │ ├── OtherTest.meta │ ├── OtherTest │ ├── Father.cs │ ├── Father.cs.meta │ ├── Son.cs │ ├── Son.cs.meta │ ├── Test.cs │ ├── Test.cs.meta │ ├── TestCustomInspector.cs │ ├── TestCustomInspector.cs.meta │ ├── TestData.cs │ ├── TestData.cs.meta │ ├── TestInspector.cs │ ├── TestInspector.cs.meta │ ├── TestInterface.cs │ ├── TestInterface.cs.meta │ ├── TestOS.cs │ ├── TestOS.cs.meta │ ├── 测试Insert.cs │ └── 测试Insert.cs.meta │ ├── PlayableTest.meta │ ├── PlayableTest │ ├── TestPlayable.cs │ └── TestPlayable.cs.meta │ ├── TestAniamtin.meta │ ├── TestAniamtin │ ├── TestAnimation.cs │ └── TestAnimation.cs.meta │ ├── TestCustomTrack.meta │ ├── TestCustomTrack │ ├── TestClipData.cs │ └── TestClipData.cs.meta │ ├── TestInspector.meta │ ├── TestInspector │ ├── TestSOInspector.cs │ └── TestSOInspector.cs.meta │ ├── TestRunTime.meta │ ├── TestRunTime │ ├── TestRunTime.cs │ └── TestRunTime.cs.meta │ ├── TestSerialize.meta │ ├── TestSerialize │ ├── New AETimelineAsset_1.aetimeline │ ├── New AETimelineAsset_1.aetimeline.meta │ ├── New Test OS.asset │ ├── New Test OS.asset.meta │ ├── TestCopySO.cs │ └── TestCopySO.cs.meta │ ├── TimelineFile.meta │ └── TimelineFile │ ├── New AETimelineAsset_0.asset │ ├── New AETimelineAsset_0.asset.meta │ ├── New AETimelineAsset_2.asset │ └── New AETimelineAsset_2.asset.meta ├── ImagesAssets ├── Pasted image 20240503163832.png ├── Pasted image 20240503164021.png ├── Pasted image 20240503164707.png ├── Pasted image 20240503165232.png ├── Pasted image 20240503165445.png ├── Pasted image 20240503170103.png ├── Pasted image 20240503170310.png ├── Pasted image 20240503170836.png ├── Pasted image 20240503171043.png ├── Pasted image 20240503172205.png ├── Pasted image 20240503172303.png ├── Pasted image 20240503172328.png ├── Pasted image 20240503172433.png ├── Pasted image 20240503172754.png ├── Pasted image 20240503172849.png ├── Pasted image 20240503173002.png ├── Pasted image 20240503173825.png ├── Pasted image 20240503173908.png ├── Pasted image 20240503174100.png ├── Pasted image 20240503174758.png ├── Pasted image 20240503185358.png ├── Pasted image 20240503190400.png ├── Pasted image 20240503190945.png ├── Pasted image 20240503191332.png ├── Pasted image 20240503191938.png ├── Pasted image 20240503192154.png ├── Pasted image 20240503195339.png ├── image-20240420224527442.png └── image-20240420224736929.png ├── Packages ├── manifest.json └── packages-lock.json ├── ProjectSettings ├── AudioManager.asset ├── AutoStreamingSettings.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── MemorySettings.asset ├── NavMeshAreas.asset ├── PackageManagerSettings.asset ├── Packages │ └── com.unity.testtools.codecoverage │ │ └── Settings.json ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── SceneTemplateSettings.json ├── TagManager.asset ├── TimeManager.asset ├── TimelineSettings.asset ├── UnityConnectSettings.asset ├── VFXManager.asset ├── VersionControlSettings.asset ├── XRSettings.asset └── boot.config └── 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