├── .editorconfig ├── .gitignore ├── LICENSE ├── Procfile ├── README.MD ├── brunch-config.js ├── main.js ├── package.json ├── server.js ├── src ├── assets │ ├── Resources │ │ ├── Audio │ │ │ ├── BGM │ │ │ │ ├── 021-Field04.ogg │ │ │ │ ├── begin.ogg │ │ │ │ ├── route.ogg │ │ │ │ └── title_origin.ogg │ │ │ └── BGS │ │ │ │ ├── Battle Open.ogg │ │ │ │ ├── Choose.ogg │ │ │ │ ├── Door.ogg │ │ │ │ ├── Flee.ogg │ │ │ │ ├── Open Pokeball.ogg │ │ │ │ └── Select.ogg │ │ ├── Fonts │ │ │ ├── pkmndp-demo.html │ │ │ ├── pkmndp-webfont.woff │ │ │ ├── pkmndp-webfont.woff2 │ │ │ ├── pkmndpb-demo.html │ │ │ ├── pkmndpb-webfont.woff │ │ │ ├── pkmndpb-webfont.woff2 │ │ │ ├── pkmnem-demo.html │ │ │ ├── pkmnem-webfont.woff │ │ │ ├── pkmnem-webfont.woff2 │ │ │ ├── pkmnemn-demo.html │ │ │ ├── pkmnemn-webfont.woff │ │ │ ├── pkmnemn-webfont.woff2 │ │ │ ├── pkmnems-demo.html │ │ │ ├── pkmnems-webfont.woff │ │ │ ├── pkmnems-webfont.woff2 │ │ │ ├── pkmnfl-demo.html │ │ │ ├── pkmnfl-webfont.woff │ │ │ ├── pkmnfl-webfont.woff2 │ │ │ ├── pkmnrs-demo.html │ │ │ ├── pkmnrs-webfont.woff │ │ │ ├── pkmnrs-webfont.woff2 │ │ │ ├── pkmnrsi-demo.html │ │ │ ├── pkmnrsi-webfont.woff │ │ │ ├── pkmnrsi-webfont.woff2 │ │ │ └── stylesheet.css │ │ ├── Graphics │ │ │ ├── Animations │ │ │ │ └── DustandGrass.png │ │ │ ├── Autotiles │ │ │ │ ├── Flowers1.png │ │ │ │ ├── Flowers2.png │ │ │ │ ├── Water current east.png │ │ │ │ ├── Water current north.png │ │ │ │ ├── Water current south.png │ │ │ │ └── Water current west.png │ │ │ ├── Battlebacks │ │ │ │ ├── Animation │ │ │ │ │ ├── eff1City.png │ │ │ │ │ ├── eff1Field.png │ │ │ │ │ ├── eff1IndoorA.png │ │ │ │ │ ├── eff1Water.png │ │ │ │ │ ├── eff2City.png │ │ │ │ │ ├── eff2Field.png │ │ │ │ │ ├── eff2IndoorA.png │ │ │ │ │ ├── eff2Water.png │ │ │ │ │ ├── eff3City.png │ │ │ │ │ ├── eff3Field.png │ │ │ │ │ ├── eff3IndoorA.png │ │ │ │ │ └── eff3Water.png │ │ │ │ ├── battlebgCave.png │ │ │ │ ├── battlebgCaveDark.png │ │ │ │ ├── battlebgCity.png │ │ │ │ ├── battlebgField.png │ │ │ │ ├── battlebgForest.png │ │ │ │ ├── battlebgIndoorA.png │ │ │ │ ├── battlebgIndoorC.png │ │ │ │ ├── battlebgMountain.png │ │ │ │ ├── battlebgWater.png │ │ │ │ ├── bg-meadow.jpg │ │ │ │ ├── enemybaseCave.png │ │ │ │ ├── enemybaseCity.png │ │ │ │ ├── enemybaseCityConcrete.png │ │ │ │ ├── enemybaseCityDirt.png │ │ │ │ ├── enemybaseCityGrass.png │ │ │ │ ├── enemybaseCitySand.png │ │ │ │ ├── enemybaseCityWater.png │ │ │ │ ├── enemybaseField.png │ │ │ │ ├── enemybaseFieldConcrete.png │ │ │ │ ├── enemybaseFieldDirt.png │ │ │ │ ├── enemybaseFieldGrass.png │ │ │ │ ├── enemybaseFieldSand.png │ │ │ │ ├── enemybaseFieldWater.png │ │ │ │ ├── enemybaseForest.png │ │ │ │ ├── enemybaseForestGrass.png │ │ │ │ ├── enemybaseIndoorA.png │ │ │ │ ├── enemybaseIndoorC.png │ │ │ │ ├── enemybaseWater.png │ │ │ │ ├── playerbaseCave.png │ │ │ │ ├── playerbaseCity.png │ │ │ │ ├── playerbaseCityConcrete.png │ │ │ │ ├── playerbaseCityDirt.png │ │ │ │ ├── playerbaseCityGrass.png │ │ │ │ ├── playerbaseCitySand.png │ │ │ │ ├── playerbaseCityWater.png │ │ │ │ ├── playerbaseField.png │ │ │ │ ├── playerbaseFieldConcrete.png │ │ │ │ ├── playerbaseFieldDirt.png │ │ │ │ ├── playerbaseFieldGrass.png │ │ │ │ ├── playerbaseFieldSand.png │ │ │ │ ├── playerbaseFieldWater.png │ │ │ │ ├── playerbaseForest.png │ │ │ │ ├── playerbaseForestGrass.png │ │ │ │ ├── playerbaseIndoorA.png │ │ │ │ ├── playerbaseIndoorC.png │ │ │ │ └── playerbaseWater.png │ │ │ ├── Battlers │ │ │ │ ├── 383.png │ │ │ │ ├── 460_1.png │ │ │ │ ├── 460b_1.png │ │ │ │ ├── 504.png │ │ │ │ ├── 727.png │ │ │ │ └── pikachu.png │ │ │ ├── Characters │ │ │ │ ├── boy_run.png │ │ │ │ ├── doors5.png │ │ │ │ ├── girl_run.png │ │ │ │ ├── trchar000.png │ │ │ │ └── trchar001.png │ │ │ ├── Pictures │ │ │ │ ├── battle │ │ │ │ │ ├── cmd_buttons.png │ │ │ │ │ ├── command_menu.png │ │ │ │ │ ├── exp_bar.png │ │ │ │ │ ├── exp_bar_bg.png │ │ │ │ │ ├── foe_hp_bar.png │ │ │ │ │ ├── foe_hp_bar_bg.png │ │ │ │ │ ├── hp_bar.png │ │ │ │ │ ├── hp_bar_bg.png │ │ │ │ │ ├── partyBar.png │ │ │ │ │ └── partyIndicators.png │ │ │ │ ├── bg.png │ │ │ │ ├── bg1.png │ │ │ │ ├── category.png │ │ │ │ ├── gender_symbol.png │ │ │ │ ├── introBoy.png │ │ │ │ ├── introGirl.png │ │ │ │ ├── introOak.png │ │ │ │ ├── introProf.png │ │ │ │ ├── introbase.png │ │ │ │ ├── introbg.png │ │ │ │ ├── load_button.png │ │ │ │ ├── loadbg.png │ │ │ │ ├── loading.png │ │ │ │ ├── moving_bg.png │ │ │ │ ├── newBattleMessageBox.png │ │ │ │ ├── selarrow.png │ │ │ │ ├── shadeFull.png │ │ │ │ ├── statuses.PNG │ │ │ │ └── white_bg.png │ │ │ ├── Tilesets │ │ │ │ ├── Interior_general.png │ │ │ │ ├── Outside.png │ │ │ │ └── movement_permissions.png │ │ │ ├── Titles │ │ │ │ ├── custom_background.png │ │ │ │ ├── custom_bars.png │ │ │ │ ├── custom_bars_shine.png │ │ │ │ ├── custom_clouds_1.png │ │ │ │ ├── custom_clouds_2.png │ │ │ │ ├── custom_effect.png │ │ │ │ ├── custom_plane.png │ │ │ │ ├── custom_pokelogo.png │ │ │ │ ├── custom_pokelogo_shine.png │ │ │ │ ├── gen_5_bg.png │ │ │ │ ├── gen_6_effect2.png │ │ │ │ ├── gen_6_particle.png │ │ │ │ ├── gen_6_particle2.png │ │ │ │ ├── gen_6_shine.png │ │ │ │ ├── pokelogo.png │ │ │ │ ├── pokemonjs.png │ │ │ │ └── pokestart.png │ │ │ └── Windowskins │ │ │ │ ├── 001-Blue01.png │ │ │ │ ├── SignShow2To.png │ │ │ │ ├── SpeechShow.png │ │ │ │ ├── Window.png │ │ │ │ ├── Windowskin.PNG │ │ │ │ ├── choice 1.png │ │ │ │ ├── choice 10.png │ │ │ │ ├── choice 11.png │ │ │ │ ├── choice 12.png │ │ │ │ ├── choice 13.png │ │ │ │ ├── choice 14.png │ │ │ │ ├── choice 15.png │ │ │ │ ├── choice 16.png │ │ │ │ ├── choice 17.png │ │ │ │ ├── choice 18.png │ │ │ │ ├── choice 19.png │ │ │ │ ├── choice 2.png │ │ │ │ ├── choice 20.png │ │ │ │ ├── choice 21.png │ │ │ │ ├── choice 22.png │ │ │ │ ├── choice 23.png │ │ │ │ ├── choice 24.png │ │ │ │ ├── choice 25.png │ │ │ │ ├── choice 26.png │ │ │ │ ├── choice 27.png │ │ │ │ ├── choice 28.png │ │ │ │ ├── choice 3.png │ │ │ │ ├── choice 4.png │ │ │ │ ├── choice 5.png │ │ │ │ ├── choice 6.png │ │ │ │ ├── choice 7.png │ │ │ │ ├── choice 8.png │ │ │ │ ├── choice 9.png │ │ │ │ ├── choice dp.png │ │ │ │ ├── choice ug.png │ │ │ │ ├── goldskin.png │ │ │ │ ├── sign hgss 1.png │ │ │ │ ├── sign hgss 2.png │ │ │ │ ├── signskin.png │ │ │ │ ├── speech dp 1.png │ │ │ │ ├── speech dp 10.png │ │ │ │ ├── speech dp 11.png │ │ │ │ ├── speech dp 12.png │ │ │ │ ├── speech dp 13.png │ │ │ │ ├── speech dp 14.png │ │ │ │ ├── speech dp 15.png │ │ │ │ ├── speech dp 16.png │ │ │ │ ├── speech dp 17.png │ │ │ │ ├── speech dp 18.png │ │ │ │ ├── speech dp 19.png │ │ │ │ ├── speech dp 2.png │ │ │ │ ├── speech dp 20.png │ │ │ │ ├── speech dp 3.png │ │ │ │ ├── speech dp 4.png │ │ │ │ ├── speech dp 5.png │ │ │ │ ├── speech dp 6.png │ │ │ │ ├── speech dp 7.png │ │ │ │ ├── speech dp 8.png │ │ │ │ ├── speech dp 9.png │ │ │ │ ├── speech em.png │ │ │ │ ├── speech frlg.png │ │ │ │ ├── speech hgss 1.png │ │ │ │ ├── speech hgss 10.png │ │ │ │ ├── speech hgss 11.png │ │ │ │ ├── speech hgss 12.png │ │ │ │ ├── speech hgss 13.png │ │ │ │ ├── speech hgss 14.png │ │ │ │ ├── speech hgss 15.png │ │ │ │ ├── speech hgss 16.png │ │ │ │ ├── speech hgss 17.png │ │ │ │ ├── speech hgss 18.png │ │ │ │ ├── speech hgss 19.png │ │ │ │ ├── speech hgss 2.png │ │ │ │ ├── speech hgss 20.png │ │ │ │ ├── speech hgss 3.png │ │ │ │ ├── speech hgss 4.png │ │ │ │ ├── speech hgss 5.png │ │ │ │ ├── speech hgss 6.png │ │ │ │ ├── speech hgss 7.png │ │ │ │ ├── speech hgss 8.png │ │ │ │ ├── speech hgss 9.png │ │ │ │ ├── speech pl 1.png │ │ │ │ ├── speech pl 10.png │ │ │ │ ├── speech pl 11.png │ │ │ │ ├── speech pl 12.png │ │ │ │ ├── speech pl 13.png │ │ │ │ ├── speech pl 14.png │ │ │ │ ├── speech pl 15.png │ │ │ │ ├── speech pl 16.png │ │ │ │ ├── speech pl 17.png │ │ │ │ ├── speech pl 18.png │ │ │ │ ├── speech pl 19.png │ │ │ │ ├── speech pl 2.png │ │ │ │ ├── speech pl 20.png │ │ │ │ ├── speech pl 3.png │ │ │ │ ├── speech pl 4.png │ │ │ │ ├── speech pl 5.png │ │ │ │ ├── speech pl 6.png │ │ │ │ ├── speech pl 7.png │ │ │ │ ├── speech pl 8.png │ │ │ │ ├── speech pl 9.png │ │ │ │ ├── speech rs.png │ │ │ │ ├── speech ug 1.png │ │ │ │ └── speech ug 2.png │ │ └── Maps │ │ │ ├── Pallet_Town │ │ │ ├── pallet_town_01.json │ │ │ ├── pallet_town_02.json │ │ │ └── rules.txt │ │ │ ├── Route_1 │ │ │ ├── route_1.json │ │ │ └── rules.txt │ │ │ ├── rules.tmx │ │ │ └── rules.txt │ ├── index.html │ └── style.css └── core │ ├── Data.js │ ├── DebugGUI.js │ ├── Events.js │ ├── Game.js │ ├── GameObjects │ ├── BattleMenu.js │ ├── Choice.js │ ├── Menu.js │ ├── Message.js │ ├── NPC.js │ ├── NameScreen.js │ └── Player.js │ ├── Pkmn.js │ ├── States │ ├── Battle.js │ ├── Bootstrap.js │ ├── Intro.js │ ├── Load.js │ ├── Overworld.js │ ├── Preload.js │ └── Title.js │ ├── config.js │ ├── main.js │ └── utils.js └── vendor └── libs ├── HealthBar.standalone.js ├── nine-patch-phaser-plugin.min.js └── phaser-input.min.js /.editorconfig: -------------------------------------------------------------------------------- 1 | # editorconfig.org 2 | 3 | root = true 4 | 5 | [*] 6 | charset = utf-8 7 | end_of_line = lf 8 | indent_size = 2 9 | indent_style = space 10 | insert_final_newline = true 11 | trim_trailing_whitespace = true 12 | 13 | [*.md] 14 | trim_trailing_whitespace = false 15 | 16 | [*.py] 17 | indent_size = 4 18 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | # Numerous always-ignore extensions 2 | *.diff 3 | *.err 4 | *.orig 5 | *.log 6 | *.rej 7 | *.swo 8 | *.swp 9 | *.vi 10 | *~ 11 | *.sass-cache 12 | 13 | # OS or Editor folders 14 | .DS_Store 15 | .cache 16 | .project 17 | .settings 18 | .tmproj 19 | nbproject 20 | Thumbs.db 21 | 22 | # NPM packages folder. 23 | node_modules/ 24 | 25 | # Brunch folder for temporary files. 26 | tmp/ 27 | 28 | # Brunch output folder. 29 | build/ 30 | 31 | # Bower stuff. 32 | bower_components/ 33 | 34 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | The MIT License (MIT) 2 | 3 | Copyright (c) 2017 Adrian Manjarres 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /Procfile: -------------------------------------------------------------------------------- 1 | web: node server.js 2 | -------------------------------------------------------------------------------- /README.MD: -------------------------------------------------------------------------------- 1 |  2 | 3 | A third generation Pokemon game written in Javascript using [phaser.io](http://phaser.io/) and [Electron](https://electron.atom.io/). Inspired by [Pokemon essentials](http://pokemonessentials.wikia.com/wiki/Pok%C3%A9mon_Essentials_Wiki) and this project aims to be another tool alternive to fans to make pokemon fan games. 4 | 5 | ## Getting Started 6 | 7 | These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. 8 | 9 | ### Prerequisites 10 | 11 | * Node js and npm (download [here](https://nodejs.org/en/download/)) 12 | * Git (download [here](https://git-scm.com/downloads)) 13 | 14 | 15 | ### Installing 16 | 17 | A step by step series of examples that tell you have to get a development env of Pokmeonjs running 18 | 19 | First copy the ropository to your machine. 20 | 21 | ``` 22 | git clone https://github.com/andarms/PokemonJS.git 23 | ``` 24 | 25 | Then enter in the project directory and intall the nmp dependencies 26 | 27 | ``` 28 | cd PokemonJs 29 | npm install 30 | ``` 31 | When all the pakages are installed you can run PokemonJS 32 | 33 | ``` 34 | npm run dev 35 | ``` 36 | 37 | ## Authors 38 | 39 | * **Adrian Manjarres** 40 | 41 | ## License 42 | 43 | This project is licensed under the MIT License - see the [LICENSE](LICENSE) file for details 44 | 45 | ## Acknowledgments 46 | 47 | * [@maruno42](https://twitter.com/maruno42), the the guy in charge of the RMXP mod Pokémon Essentials. Most graphics are taken from the pokemon essentials project. 48 | * [@LukaSJ0](https://twitter.com/LukaSJ0), his work on the Elite Battle Add on has inspired me. 49 | -------------------------------------------------------------------------------- /brunch-config.js: -------------------------------------------------------------------------------- 1 | // See http://brunch.io for documentation. 2 | 3 | module.exports = { 4 | files: { 5 | javascripts: { 6 | joinTo: { 7 | 'game.js': /^src\/core/, 8 | 'modules.js': /(^bower_components|node_modules)\//, 9 | 'vendor.js': /^vendor\/libs/ 10 | } 11 | } 12 | }, 13 | npm: { 14 | static: [ 15 | 'node_modules/dat.gui/build/dat.gui.js', 16 | 'node_modules/phaser-ce/build/phaser.js' 17 | ] 18 | }, 19 | paths: { 20 | public: 'build', 21 | watched: ['src', 'vendor'] 22 | }, 23 | plugins: { 24 | babel: { 25 | ignore: /^(bower_components|node_modules|vendor)/ 26 | } 27 | } 28 | }; 29 | -------------------------------------------------------------------------------- /main.js: -------------------------------------------------------------------------------- 1 | const {app, BrowserWindow} = require('electron') 2 | const path = require('path') 3 | const url = require('url') 4 | 5 | // Keep a global reference of the window object, if you don't, the window will 6 | // be closed automatically when the JavaScript object is garbage collected. 7 | let win 8 | 9 | function createWindow () { 10 | // Create the browser window. 11 | win = new BrowserWindow({width: 512, height: 432, resizable: true}) 12 | 13 | // and load the index.html of the app. 14 | win.loadURL(url.format({ 15 | pathname: path.join(`${__dirname}/build/index.html`), 16 | protocol: 'file:', 17 | slashes: true 18 | })) 19 | 20 | // Emitted when the window is closed. 21 | win.on('closed', () => { 22 | // Dereference the window object, usually you would store windows 23 | // in an array if your app supports multi windows, this is the time 24 | // when you should delete the corresponding element. 25 | win = null 26 | }) 27 | } 28 | 29 | // This method will be called when Electron has finished 30 | // initialization and is ready to create browser windows. 31 | // Some APIs can only be used after this event occurs. 32 | app.on('ready', createWindow) 33 | 34 | // Quit when all windows are closed. 35 | app.on('window-all-closed', () => { 36 | // On macOS it is common for applications and their menu bar 37 | // to stay active until the user quits explicitly with Cmd + Q 38 | if (process.platform !== 'darwin') { 39 | app.quit() 40 | } 41 | }) 42 | 43 | app.on('activate', () => { 44 | // On macOS it's common to re-create a window in the app when the 45 | // dock icon is clicked and there are no other windows open. 46 | if (win === null) { 47 | createWindow() 48 | } 49 | }) 50 | -------------------------------------------------------------------------------- /package.json: -------------------------------------------------------------------------------- 1 | { 2 | "name": "pkmnjs", 3 | "version": "0.0.1", 4 | "description": "Javascript Pokemon Game", 5 | "main": "main.js", 6 | "scripts": { 7 | "dev": "concurrently --kill-others \"brunch watch\" \"electron . \"", 8 | "electron": "electron .", 9 | "watch": "brunch watch", 10 | "postinstall": "brunch build -p" 11 | }, 12 | "dependencies": { 13 | "babel-brunch": "^6.0.6", 14 | "brunch": "^2.0.0", 15 | "dat.gui": "^0.6.1", 16 | "javascript-brunch": "^2.0.0", 17 | "phaser-ce": "^2.7.1", 18 | "statik": "^1.4.6", 19 | "uglify-js-brunch": "^2.0.0" 20 | }, 21 | "devDependencies": { 22 | "auto-reload-brunch": "^2.0.0", 23 | "clean-css-brunch": "^2.0.0", 24 | "concurrently": "^3.4.0", 25 | "css-brunch": "^2.0.0", 26 | "electron": "^1.6.2" 27 | }, 28 | "author": "Adrian Manjarres", 29 | "license": "MIT" 30 | } 31 | -------------------------------------------------------------------------------- /server.js: -------------------------------------------------------------------------------- 1 | var statik = require('statik'); 2 | statik({ 3 | port: process.env.PORT || 3333, 4 | root: './build' 5 | }); 6 | -------------------------------------------------------------------------------- /src/assets/Resources/Audio/BGM/021-Field04.ogg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/andarms/PokemonJS/3e1857f68eaefbc170e9fcda62bb4dae9609d004/src/assets/Resources/Audio/BGM/021-Field04.ogg -------------------------------------------------------------------------------- /src/assets/Resources/Audio/BGM/begin.ogg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/andarms/PokemonJS/3e1857f68eaefbc170e9fcda62bb4dae9609d004/src/assets/Resources/Audio/BGM/begin.ogg -------------------------------------------------------------------------------- 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