├── .gitignore
├── CONTRIBUTING.md
├── LICENSE
├── README.md
├── app
├── build.gradle
└── src
│ └── main
│ ├── AndroidManifest.xml
│ ├── assets
│ └── texture.png
│ ├── cpp
│ ├── CMakeLists.txt
│ ├── hellovk.h
│ └── vk_main.cpp
│ ├── java
│ └── com
│ │ └── android
│ │ └── hellovk
│ │ └── VulkanActivity.kt
│ ├── res
│ ├── mipmap-hdpi
│ │ └── ic_launcher.png
│ ├── mipmap-mdpi
│ │ └── ic_launcher.png
│ ├── mipmap-xhdpi
│ │ └── ic_launcher.png
│ ├── mipmap-xxhdpi
│ │ └── ic_launcher.png
│ └── values
│ │ ├── strings.xml
│ │ └── themes.xml
│ └── shaders
│ ├── shader.frag
│ └── shader.vert
├── build.gradle
├── documentation-assets
└── example-triangle.png
├── gradle.properties
├── gradle
└── wrapper
│ ├── gradle-wrapper.jar
│ └── gradle-wrapper.properties
├── gradlew
├── gradlew.bat
├── settings.gradle
└── third_party
├── glm
├── CMakeLists.txt
└── glm
│ ├── .appveyor.yml
│ ├── .gitignore
│ ├── .travis.yml
│ ├── CMakeLists.txt
│ ├── cmake
│ └── cmake_uninstall.cmake.in
│ ├── copying.txt
│ ├── doc
│ ├── api
│ │ ├── a00001_source.html
│ │ ├── a00002_source.html
│ │ ├── a00003_source.html
│ │ ├── a00004_source.html
│ │ ├── a00005_source.html
│ │ ├── a00006_source.html
│ │ ├── a00007.html
│ │ ├── a00007_source.html
│ │ ├── a00008.html
│ │ ├── a00008_source.html
│ │ ├── a00009.html
│ │ ├── a00009_source.html
│ │ ├── a00010.html
│ │ ├── a00010_source.html
│ │ ├── a00011.html
│ │ ├── a00011_source.html
│ │ ├── a00012.html
│ │ ├── a00012_source.html
│ │ ├── a00013.html
│ │ ├── a00013_source.html
│ │ ├── a00014.html
│ │ ├── a00014_source.html
│ │ ├── a00015.html
│ │ ├── a00015_source.html
│ │ ├── a00016.html
│ │ ├── a00016_source.html
│ │ ├── a00017.html
│ │ ├── a00017_source.html
│ │ ├── a00018.html
│ │ ├── a00018_source.html
│ │ ├── a00019_source.html
│ │ ├── a00020_source.html
│ │ ├── a00021.html
│ │ ├── a00021_source.html
│ │ ├── a00022.html
│ │ ├── a00022_source.html
│ │ ├── a00023.html
│ │ ├── a00023_source.html
│ │ ├── a00024.html
│ │ ├── a00024_source.html
│ │ ├── a00025.html
│ │ ├── a00025_source.html
│ │ ├── a00026.html
│ │ ├── a00026_source.html
│ │ ├── a00027.html
│ │ ├── a00027_source.html
│ │ ├── a00028.html
│ │ ├── a00028_source.html
│ │ ├── a00029.html
│ │ ├── a00029_source.html
│ │ ├── a00030.html
│ │ ├── a00030_source.html
│ │ ├── a00031.html
│ │ ├── a00031_source.html
│ │ ├── a00032.html
│ │ ├── a00032_source.html
│ │ ├── a00033.html
│ │ ├── a00033_source.html
│ │ ├── a00034.html
│ │ ├── a00034_source.html
│ │ ├── a00035_source.html
│ │ ├── a00036.html
│ │ ├── a00036_source.html
│ │ ├── a00037.html
│ │ ├── a00037_source.html
│ │ ├── a00038.html
│ │ ├── a00038_source.html
│ │ ├── a00039.html
│ │ ├── a00039_source.html
│ │ ├── a00040.html
│ │ ├── a00040_source.html
│ │ ├── a00041.html
│ │ ├── a00041_source.html
│ │ ├── a00042.html
│ │ ├── a00042_source.html
│ │ ├── a00043.html
│ │ ├── a00043_source.html
│ │ ├── a00044.html
│ │ ├── a00044_source.html
│ │ ├── a00045.html
│ │ ├── a00045_source.html
│ │ ├── a00046.html
│ │ ├── a00046_source.html
│ │ ├── a00047_source.html
│ │ ├── a00048.html
│ │ ├── a00048_source.html
│ │ ├── a00049.html
│ │ ├── a00049_source.html
│ │ ├── a00050.html
│ │ ├── a00050_source.html
│ │ ├── a00051.html
│ │ ├── a00051_source.html
│ │ ├── a00052.html
│ │ ├── a00052_source.html
│ │ ├── a00053.html
│ │ ├── a00053_source.html
│ │ ├── a00054.html
│ │ ├── a00054_source.html
│ │ ├── a00055.html
│ │ ├── a00055_source.html
│ │ ├── a00056.html
│ │ ├── a00056_source.html
│ │ ├── a00057.html
│ │ ├── a00057_source.html
│ │ ├── a00058.html
│ │ ├── a00058_source.html
│ │ ├── a00059.html
│ │ ├── a00059_source.html
│ │ ├── a00060.html
│ │ ├── a00060_source.html
│ │ ├── a00061.html
│ │ ├── a00061_source.html
│ │ ├── a00062.html
│ │ ├── a00062_source.html
│ │ ├── a00063.html
│ │ ├── a00063_source.html
│ │ ├── a00064.html
│ │ ├── a00064_source.html
│ │ ├── a00065.html
│ │ ├── a00065_source.html
│ │ ├── a00066.html
│ │ ├── a00066_source.html
│ │ ├── a00067.html
│ │ ├── a00067_source.html
│ │ ├── a00068.html
│ │ ├── a00068_source.html
│ │ ├── a00069.html
│ │ ├── a00069_source.html
│ │ ├── a00070.html
│ │ ├── a00070_source.html
│ │ ├── a00071.html
│ │ ├── a00071_source.html
│ │ ├── a00072.html
│ │ ├── a00072_source.html
│ │ ├── a00073.html
│ │ ├── a00073_source.html
│ │ ├── a00074.html
│ │ ├── a00074_source.html
│ │ ├── a00075.html
│ │ ├── a00075_source.html
│ │ ├── a00076.html
│ │ ├── a00076_source.html
│ │ ├── a00077.html
│ │ ├── a00077_source.html
│ │ ├── a00078.html
│ │ ├── a00078_source.html
│ │ ├── a00079.html
│ │ ├── a00079_source.html
│ │ ├── a00080.html
│ │ ├── a00080_source.html
│ │ ├── a00081.html
│ │ ├── a00081_source.html
│ │ ├── a00082.html
│ │ ├── a00082_source.html
│ │ ├── a00083.html
│ │ ├── a00083_source.html
│ │ ├── a00084.html
│ │ ├── a00084_source.html
│ │ ├── a00085.html
│ │ ├── a00085_source.html
│ │ ├── a00086.html
│ │ ├── a00086_source.html
│ │ ├── a00087.html
│ │ ├── a00087_source.html
│ │ ├── a00088.html
│ │ ├── a00088_source.html
│ │ ├── a00089.html
│ │ ├── a00089_source.html
│ │ ├── a00090.html
│ │ ├── a00090_source.html
│ │ ├── a00091.html
│ │ ├── a00091_source.html
│ │ ├── a00092.html
│ │ ├── a00092_source.html
│ │ ├── a00093.html
│ │ ├── a00093_source.html
│ │ ├── a00094.html
│ │ ├── a00094_source.html
│ │ ├── a00095_source.html
│ │ ├── a00096.html
│ │ ├── a00096_source.html
│ │ ├── a00097.html
│ │ ├── a00097_source.html
│ │ ├── a00098.html
│ │ ├── a00098_source.html
│ │ ├── a00099.html
│ │ ├── a00099_source.html
│ │ ├── a00100.html
│ │ ├── a00100_source.html
│ │ ├── a00101.html
│ │ ├── a00101_source.html
│ │ ├── a00102.html
│ │ ├── a00102_source.html
│ │ ├── a00103.html
│ │ ├── a00103_source.html
│ │ ├── a00104.html
│ │ ├── a00104_source.html
│ │ ├── a00105.html
│ │ ├── a00105_source.html
│ │ ├── a00106.html
│ │ ├── a00106_source.html
│ │ ├── a00107.html
│ │ ├── a00107_source.html
│ │ ├── a00108.html
│ │ ├── a00108_source.html
│ │ ├── a00109.html
│ │ ├── a00109_source.html
│ │ ├── a00110.html
│ │ ├── a00110_source.html
│ │ ├── a00111.html
│ │ ├── a00111_source.html
│ │ ├── a00112.html
│ │ ├── a00112_source.html
│ │ ├── a00113.html
│ │ ├── a00113_source.html
│ │ ├── a00114.html
│ │ ├── a00114_source.html
│ │ ├── a00115.html
│ │ ├── a00115_source.html
│ │ ├── a00116.html
│ │ ├── a00116_source.html
│ │ ├── a00117.html
│ │ ├── a00117_source.html
│ │ ├── a00118.html
│ │ ├── a00118_source.html
│ │ ├── a00119.html
│ │ ├── a00119_source.html
│ │ ├── a00120.html
│ │ ├── a00120_source.html
│ │ ├── a00121.html
│ │ ├── a00121_source.html
│ │ ├── a00122.html
│ │ ├── a00122_source.html
│ │ ├── a00123.html
│ │ ├── a00123_source.html
│ │ ├── a00124_source.html
│ │ ├── a00125.html
│ │ ├── a00125_source.html
│ │ ├── a00126.html
│ │ ├── a00126_source.html
│ │ ├── a00127.html
│ │ ├── a00127_source.html
│ │ ├── a00128.html
│ │ ├── a00128_source.html
│ │ ├── a00129.html
│ │ ├── a00129_source.html
│ │ ├── a00130.html
│ │ ├── a00130_source.html
│ │ ├── a00131.html
│ │ ├── a00131_source.html
│ │ ├── a00132.html
│ │ ├── a00132_source.html
│ │ ├── a00133.html
│ │ ├── a00133_source.html
│ │ ├── a00134.html
│ │ ├── a00134_source.html
│ │ ├── a00135.html
│ │ ├── a00135_source.html
│ │ ├── a00136.html
│ │ ├── a00136_source.html
│ │ ├── a00137.html
│ │ ├── a00137_source.html
│ │ ├── a00138.html
│ │ ├── a00138_source.html
│ │ ├── a00139.html
│ │ ├── a00139_source.html
│ │ ├── a00140.html
│ │ ├── a00140_source.html
│ │ ├── a00141.html
│ │ ├── a00141_source.html
│ │ ├── a00142.html
│ │ ├── a00142_source.html
│ │ ├── a00143.html
│ │ ├── a00143_source.html
│ │ ├── a00144.html
│ │ ├── a00144_source.html
│ │ ├── a00145.html
│ │ ├── a00145_source.html
│ │ ├── a00146.html
│ │ ├── a00146_source.html
│ │ ├── a00147.html
│ │ ├── a00147_source.html
│ │ ├── a00148.html
│ │ ├── a00148_source.html
│ │ ├── a00149.html
│ │ ├── a00149_source.html
│ │ ├── a00150.html
│ │ ├── a00150_source.html
│ │ ├── a00151.html
│ │ ├── a00151_source.html
│ │ ├── a00152.html
│ │ ├── a00152_source.html
│ │ ├── a00153_source.html
│ │ ├── a00154.html
│ │ ├── a00154_source.html
│ │ ├── a00155.html
│ │ ├── a00155_source.html
│ │ ├── a00156.html
│ │ ├── a00156_source.html
│ │ ├── a00157.html
│ │ ├── a00157_source.html
│ │ ├── a00158.html
│ │ ├── a00158_source.html
│ │ ├── a00159.html
│ │ ├── a00159_source.html
│ │ ├── a00160.html
│ │ ├── a00160_source.html
│ │ ├── a00161.html
│ │ ├── a00161_source.html
│ │ ├── a00162.html
│ │ ├── a00162_source.html
│ │ ├── a00163_source.html
│ │ ├── a00164_source.html
│ │ ├── a00165.html
│ │ ├── a00165_source.html
│ │ ├── a00166.html
│ │ ├── a00166_source.html
│ │ ├── a00167.html
│ │ ├── a00167_source.html
│ │ ├── a00168.html
│ │ ├── a00168_source.html
│ │ ├── a00169.html
│ │ ├── a00169_source.html
│ │ ├── a00170.html
│ │ ├── a00170_source.html
│ │ ├── a00171.html
│ │ ├── a00171_source.html
│ │ ├── a00172.html
│ │ ├── a00172_source.html
│ │ ├── a00173.html
│ │ ├── a00173_source.html
│ │ ├── a00174.html
│ │ ├── a00174_source.html
│ │ ├── a00175.html
│ │ ├── a00175_source.html
│ │ ├── a00176.html
│ │ ├── a00176_source.html
│ │ ├── a00177.html
│ │ ├── a00177_source.html
│ │ ├── a00178.html
│ │ ├── a00178_source.html
│ │ ├── a00179.html
│ │ ├── a00179_source.html
│ │ ├── a00180.html
│ │ ├── a00180_source.html
│ │ ├── a00181.html
│ │ ├── a00181_source.html
│ │ ├── a00182.html
│ │ ├── a00182_source.html
│ │ ├── a00183.html
│ │ ├── a00183_source.html
│ │ ├── a00184.html
│ │ ├── a00184_source.html
│ │ ├── a00185.html
│ │ ├── a00185_source.html
│ │ ├── a00186.html
│ │ ├── a00186_source.html
│ │ ├── a00187.html
│ │ ├── a00187_source.html
│ │ ├── a00188.html
│ │ ├── a00188_source.html
│ │ ├── a00189.html
│ │ ├── a00189_source.html
│ │ ├── a00190.html
│ │ ├── a00190_source.html
│ │ ├── a00191.html
│ │ ├── a00191_source.html
│ │ ├── a00192.html
│ │ ├── a00192_source.html
│ │ ├── a00193.html
│ │ ├── a00193_source.html
│ │ ├── a00194.html
│ │ ├── a00194_source.html
│ │ ├── a00195.html
│ │ ├── a00195_source.html
│ │ ├── a00196.html
│ │ ├── a00196_source.html
│ │ ├── a00197.html
│ │ ├── a00197_source.html
│ │ ├── a00198.html
│ │ ├── a00198_source.html
│ │ ├── a00199.html
│ │ ├── a00199_source.html
│ │ ├── a00200.html
│ │ ├── a00200_source.html
│ │ ├── a00201.html
│ │ ├── a00201_source.html
│ │ ├── a00202.html
│ │ ├── a00202_source.html
│ │ ├── a00203.html
│ │ ├── a00203_source.html
│ │ ├── a00204.html
│ │ ├── a00204_source.html
│ │ ├── a00205.html
│ │ ├── a00205_source.html
│ │ ├── a00206.html
│ │ ├── a00206_source.html
│ │ ├── a00207.html
│ │ ├── a00207_source.html
│ │ ├── a00208.html
│ │ ├── a00208_source.html
│ │ ├── a00209.html
│ │ ├── a00209_source.html
│ │ ├── a00210.html
│ │ ├── a00210_source.html
│ │ ├── a00211.html
│ │ ├── a00211_source.html
│ │ ├── a00212.html
│ │ ├── a00212_source.html
│ │ ├── a00213.html
│ │ ├── a00213_source.html
│ │ ├── a00214.html
│ │ ├── a00214_source.html
│ │ ├── a00215.html
│ │ ├── a00215_source.html
│ │ ├── a00216.html
│ │ ├── a00216_source.html
│ │ ├── a00217.html
│ │ ├── a00217_source.html
│ │ ├── a00218.html
│ │ ├── a00218_source.html
│ │ ├── a00219.html
│ │ ├── a00219_source.html
│ │ ├── a00220.html
│ │ ├── a00220_source.html
│ │ ├── a00221.html
│ │ ├── a00221_source.html
│ │ ├── a00222.html
│ │ ├── a00222_source.html
│ │ ├── a00223.html
│ │ ├── a00223_source.html
│ │ ├── a00224.html
│ │ ├── a00224_source.html
│ │ ├── a00225.html
│ │ ├── a00225_source.html
│ │ ├── a00226.html
│ │ ├── a00226_source.html
│ │ ├── a00227.html
│ │ ├── a00227_source.html
│ │ ├── a00228.html
│ │ ├── a00228_source.html
│ │ ├── a00229.html
│ │ ├── a00229_source.html
│ │ ├── a00230.html
│ │ ├── a00230_source.html
│ │ ├── a00231.html
│ │ ├── a00231_source.html
│ │ ├── a00232.html
│ │ ├── a00232_source.html
│ │ ├── a00233.html
│ │ ├── a00233_source.html
│ │ ├── a00234.html
│ │ ├── a00234_source.html
│ │ ├── a00235.html
│ │ ├── a00235_source.html
│ │ ├── a00241.html
│ │ ├── a00242.html
│ │ ├── a00243.html
│ │ ├── a00244.html
│ │ ├── a00245.html
│ │ ├── a00246.html
│ │ ├── a00247.html
│ │ ├── a00248.html
│ │ ├── a00249.html
│ │ ├── a00250.html
│ │ ├── a00251.html
│ │ ├── a00252.html
│ │ ├── a00253.html
│ │ ├── a00254.html
│ │ ├── a00255.html
│ │ ├── a00256.html
│ │ ├── a00257.html
│ │ ├── a00258.html
│ │ ├── a00259.html
│ │ ├── a00260.html
│ │ ├── a00261.html
│ │ ├── a00262.html
│ │ ├── a00263.html
│ │ ├── a00264.html
│ │ ├── a00265.html
│ │ ├── a00266.html
│ │ ├── a00267.html
│ │ ├── a00268.html
│ │ ├── a00269.html
│ │ ├── a00270.html
│ │ ├── a00271.html
│ │ ├── a00272.html
│ │ ├── a00273.html
│ │ ├── a00274.html
│ │ ├── a00275.html
│ │ ├── a00276.html
│ │ ├── a00277.html
│ │ ├── a00278.html
│ │ ├── a00279.html
│ │ ├── a00280.html
│ │ ├── a00281.html
│ │ ├── a00282.html
│ │ ├── a00283.html
│ │ ├── a00284.html
│ │ ├── a00285.html
│ │ ├── a00286.html
│ │ ├── a00287.html
│ │ ├── a00288.html
│ │ ├── a00289.html
│ │ ├── a00290.html
│ │ ├── a00291.html
│ │ ├── a00292.html
│ │ ├── a00293.html
│ │ ├── a00294.html
│ │ ├── a00295.html
│ │ ├── a00296.html
│ │ ├── a00297.html
│ │ ├── a00298.html
│ │ ├── a00299.html
│ │ ├── a00300.html
│ │ ├── a00301.html
│ │ ├── a00302.html
│ │ ├── a00303.html
│ │ ├── a00304.html
│ │ ├── a00305.html
│ │ ├── a00306.html
│ │ ├── a00307.html
│ │ ├── a00308.html
│ │ ├── a00309.html
│ │ ├── a00310.html
│ │ ├── a00311.html
│ │ ├── a00312.html
│ │ ├── a00313.html
│ │ ├── a00314.html
│ │ ├── a00315.html
│ │ ├── a00316.html
│ │ ├── a00317.html
│ │ ├── a00318.html
│ │ ├── a00319.html
│ │ ├── a00320.html
│ │ ├── a00321.html
│ │ ├── a00322.html
│ │ ├── a00323.html
│ │ ├── a00324.html
│ │ ├── a00325.html
│ │ ├── a00326.html
│ │ ├── a00327.html
│ │ ├── a00328.html
│ │ ├── a00329.html
│ │ ├── a00330.html
│ │ ├── a00331.html
│ │ ├── a00332.html
│ │ ├── a00333.html
│ │ ├── a00334.html
│ │ ├── a00335.html
│ │ ├── a00336.html
│ │ ├── a00337.html
│ │ ├── a00338.html
│ │ ├── a00339.html
│ │ ├── a00340.html
│ │ ├── a00341.html
│ │ ├── a00342.html
│ │ ├── a00343.html
│ │ ├── a00344.html
│ │ ├── a00345.html
│ │ ├── a00346.html
│ │ ├── a00347.html
│ │ ├── a00348.html
│ │ ├── a00349.html
│ │ ├── a00350.html
│ │ ├── a00351.html
│ │ ├── a00352.html
│ │ ├── a00353.html
│ │ ├── a00354.html
│ │ ├── a00355.html
│ │ ├── a00356.html
│ │ ├── a00357.html
│ │ ├── a00358.html
│ │ ├── a00359.html
│ │ ├── a00360.html
│ │ ├── a00361.html
│ │ ├── a00362.html
│ │ ├── a00363.html
│ │ ├── a00364.html
│ │ ├── a00365.html
│ │ ├── a00366.html
│ │ ├── a00367.html
│ │ ├── a00368.html
│ │ ├── a00369.html
│ │ ├── a00370.html
│ │ ├── a00371.html
│ │ ├── a00372.html
│ │ ├── a00373.html
│ │ ├── a00374.html
│ │ ├── arrowdown.png
│ │ ├── arrowright.png
│ │ ├── bc_s.png
│ │ ├── bdwn.png
│ │ ├── closed.png
│ │ ├── dir_033f5edb0915b828d2c46ed4804e5503.html
│ │ ├── dir_3a581ba30d25676e4b797b1f96d53b45.html
│ │ ├── dir_44e5e654415abd9ca6fdeaddaff8565e.html
│ │ ├── dir_4c6bd29c73fa4e5a2509e1c15f846751.html
│ │ ├── dir_5189610d3ba09ec39b766fb99b34cd93.html
│ │ ├── dir_6b66465792d005310484819a0eb0b0d3.html
│ │ ├── dir_9e5fe034a00e89334fd5186c3e7db156.html
│ │ ├── dir_a8bee7be44182a33f3820393ae0b105d.html
│ │ ├── dir_cef2d71d502cb69a9252bca2297d9549.html
│ │ ├── dir_d9496f0844b48bc7e53b5af8c99b9ab2.html
│ │ ├── dir_f35778ec600a1b9bbc4524e62e226aa2.html
│ │ ├── doc.png
│ │ ├── doxygen.css
│ │ ├── doxygen.png
│ │ ├── dynsections.js
│ │ ├── files.html
│ │ ├── folderclosed.png
│ │ ├── folderopen.png
│ │ ├── index.html
│ │ ├── jquery.js
│ │ ├── logo-mini.png
│ │ ├── modules.html
│ │ ├── nav_f.png
│ │ ├── nav_g.png
│ │ ├── nav_h.png
│ │ ├── open.png
│ │ ├── search
│ │ │ ├── all_0.html
│ │ │ ├── all_0.js
│ │ │ ├── all_1.html
│ │ │ ├── all_1.js
│ │ │ ├── all_10.html
│ │ │ ├── all_10.js
│ │ │ ├── all_11.html
│ │ │ ├── all_11.js
│ │ │ ├── all_12.html
│ │ │ ├── all_12.js
│ │ │ ├── all_13.html
│ │ │ ├── all_13.js
│ │ │ ├── all_14.html
│ │ │ ├── all_14.js
│ │ │ ├── all_15.html
│ │ │ ├── all_15.js
│ │ │ ├── all_16.html
│ │ │ ├── all_16.js
│ │ │ ├── all_2.html
│ │ │ ├── all_2.js
│ │ │ ├── all_3.html
│ │ │ ├── all_3.js
│ │ │ ├── all_4.html
│ │ │ ├── all_4.js
│ │ │ ├── all_5.html
│ │ │ ├── all_5.js
│ │ │ ├── all_6.html
│ │ │ ├── all_6.js
│ │ │ ├── all_7.html
│ │ │ ├── all_7.js
│ │ │ ├── all_8.html
│ │ │ ├── all_8.js
│ │ │ ├── all_9.html
│ │ │ ├── all_9.js
│ │ │ ├── all_a.html
│ │ │ ├── all_a.js
│ │ │ ├── all_b.html
│ │ │ ├── all_b.js
│ │ │ ├── all_c.html
│ │ │ ├── all_c.js
│ │ │ ├── all_d.html
│ │ │ ├── all_d.js
│ │ │ ├── all_e.html
│ │ │ ├── all_e.js
│ │ │ ├── all_f.html
│ │ │ ├── all_f.js
│ │ │ ├── close.png
│ │ │ ├── files_0.html
│ │ │ ├── files_0.js
│ │ │ ├── files_1.html
│ │ │ ├── files_1.js
│ │ │ ├── files_10.html
│ │ │ ├── files_10.js
│ │ │ ├── files_11.html
│ │ │ ├── files_11.js
│ │ │ ├── files_12.html
│ │ │ ├── files_12.js
│ │ │ ├── files_13.html
│ │ │ ├── files_13.js
│ │ │ ├── files_14.html
│ │ │ ├── files_14.js
│ │ │ ├── files_2.html
│ │ │ ├── files_2.js
│ │ │ ├── files_3.html
│ │ │ ├── files_3.js
│ │ │ ├── files_4.html
│ │ │ ├── files_4.js
│ │ │ ├── files_5.html
│ │ │ ├── files_5.js
│ │ │ ├── files_6.html
│ │ │ ├── files_6.js
│ │ │ ├── files_7.html
│ │ │ ├── files_7.js
│ │ │ ├── files_8.html
│ │ │ ├── files_8.js
│ │ │ ├── files_9.html
│ │ │ ├── files_9.js
│ │ │ ├── files_a.html
│ │ │ ├── files_a.js
│ │ │ ├── files_b.html
│ │ │ ├── files_b.js
│ │ │ ├── files_c.html
│ │ │ ├── files_c.js
│ │ │ ├── files_d.html
│ │ │ ├── files_d.js
│ │ │ ├── files_e.html
│ │ │ ├── files_e.js
│ │ │ ├── files_f.html
│ │ │ ├── files_f.js
│ │ │ ├── functions_0.html
│ │ │ ├── functions_0.js
│ │ │ ├── functions_1.html
│ │ │ ├── functions_1.js
│ │ │ ├── functions_10.html
│ │ │ ├── functions_10.js
│ │ │ ├── functions_11.html
│ │ │ ├── functions_11.js
│ │ │ ├── functions_12.html
│ │ │ ├── functions_12.js
│ │ │ ├── functions_13.html
│ │ │ ├── functions_13.js
│ │ │ ├── functions_14.html
│ │ │ ├── functions_14.js
│ │ │ ├── functions_15.html
│ │ │ ├── functions_15.js
│ │ │ ├── functions_16.html
│ │ │ ├── functions_16.js
│ │ │ ├── functions_2.html
│ │ │ ├── functions_2.js
│ │ │ ├── functions_3.html
│ │ │ ├── functions_3.js
│ │ │ ├── functions_4.html
│ │ │ ├── functions_4.js
│ │ │ ├── functions_5.html
│ │ │ ├── functions_5.js
│ │ │ ├── functions_6.html
│ │ │ ├── functions_6.js
│ │ │ ├── functions_7.html
│ │ │ ├── functions_7.js
│ │ │ ├── functions_8.html
│ │ │ ├── functions_8.js
│ │ │ ├── functions_9.html
│ │ │ ├── functions_9.js
│ │ │ ├── functions_a.html
│ │ │ ├── functions_a.js
│ │ │ ├── functions_b.html
│ │ │ ├── functions_b.js
│ │ │ ├── functions_c.html
│ │ │ ├── functions_c.js
│ │ │ ├── functions_d.html
│ │ │ ├── functions_d.js
│ │ │ ├── functions_e.html
│ │ │ ├── functions_e.js
│ │ │ ├── functions_f.html
│ │ │ ├── functions_f.js
│ │ │ ├── groups_0.html
│ │ │ ├── groups_0.js
│ │ │ ├── groups_1.html
│ │ │ ├── groups_1.js
│ │ │ ├── groups_2.html
│ │ │ ├── groups_2.js
│ │ │ ├── groups_3.html
│ │ │ ├── groups_3.js
│ │ │ ├── groups_4.html
│ │ │ ├── groups_4.js
│ │ │ ├── groups_5.html
│ │ │ ├── groups_5.js
│ │ │ ├── groups_6.html
│ │ │ ├── groups_6.js
│ │ │ ├── groups_7.html
│ │ │ ├── groups_7.js
│ │ │ ├── groups_8.html
│ │ │ ├── groups_8.js
│ │ │ ├── groups_9.html
│ │ │ ├── groups_9.js
│ │ │ ├── mag_sel.png
│ │ │ ├── nomatches.html
│ │ │ ├── pages_0.html
│ │ │ ├── pages_0.js
│ │ │ ├── search.css
│ │ │ ├── search.js
│ │ │ ├── search_l.png
│ │ │ ├── search_m.png
│ │ │ ├── search_r.png
│ │ │ ├── searchdata.js
│ │ │ ├── typedefs_0.html
│ │ │ ├── typedefs_0.js
│ │ │ ├── typedefs_1.html
│ │ │ ├── typedefs_1.js
│ │ │ ├── typedefs_2.html
│ │ │ ├── typedefs_2.js
│ │ │ ├── typedefs_3.html
│ │ │ ├── typedefs_3.js
│ │ │ ├── typedefs_4.html
│ │ │ ├── typedefs_4.js
│ │ │ ├── typedefs_5.html
│ │ │ ├── typedefs_5.js
│ │ │ ├── typedefs_6.html
│ │ │ ├── typedefs_6.js
│ │ │ ├── typedefs_7.html
│ │ │ ├── typedefs_7.js
│ │ │ ├── typedefs_8.html
│ │ │ ├── typedefs_8.js
│ │ │ ├── typedefs_9.html
│ │ │ ├── typedefs_9.js
│ │ │ ├── typedefs_a.html
│ │ │ ├── typedefs_a.js
│ │ │ ├── typedefs_b.html
│ │ │ ├── typedefs_b.js
│ │ │ ├── typedefs_c.html
│ │ │ ├── typedefs_c.js
│ │ │ ├── typedefs_d.html
│ │ │ └── typedefs_d.js
│ │ ├── splitbar.png
│ │ ├── sync_off.png
│ │ ├── sync_on.png
│ │ ├── tab_a.png
│ │ ├── tab_b.png
│ │ ├── tab_h.png
│ │ ├── tab_s.png
│ │ └── tabs.css
│ ├── man.doxy
│ ├── manual.pdf
│ ├── manual
│ │ ├── frontpage1.png
│ │ ├── frontpage2.png
│ │ ├── g-truc.png
│ │ ├── logo-mini.png
│ │ ├── noise-perlin1.jpg
│ │ ├── noise-perlin2.jpg
│ │ ├── noise-perlin3.jpg
│ │ ├── noise-perlin4.png
│ │ ├── noise-perlin5.png
│ │ ├── noise-perlin6.png
│ │ ├── noise-simplex1.jpg
│ │ ├── noise-simplex2.jpg
│ │ ├── noise-simplex3.jpg
│ │ ├── random-ballrand.png
│ │ ├── random-circularrand.png
│ │ ├── random-diskrand.png
│ │ ├── random-gaussrand.png
│ │ ├── random-linearrand.png
│ │ ├── random-sphericalrand.png
│ │ ├── references-cinder.png
│ │ ├── references-glsl4book.jpg
│ │ ├── references-leosfortune.jpeg
│ │ ├── references-leosfortune2.jpg
│ │ ├── references-opencloth1.png
│ │ ├── references-opencloth3.png
│ │ ├── references-outerra1.jpg
│ │ ├── references-outerra2.jpg
│ │ ├── references-outerra3.jpg
│ │ └── references-outerra4.jpg
│ └── theme
│ │ ├── bc_s.png
│ │ ├── bdwn.png
│ │ ├── closed.png
│ │ ├── doc.png
│ │ ├── doxygen.css
│ │ ├── doxygen.png
│ │ ├── folderclosed.png
│ │ ├── folderopen.png
│ │ ├── logo-mini.png
│ │ ├── nav_f.png
│ │ ├── nav_g.png
│ │ ├── nav_h.png
│ │ ├── open.png
│ │ ├── splitbar.png
│ │ ├── sync_off.png
│ │ ├── sync_on.png
│ │ ├── tab_a.png
│ │ ├── tab_b.png
│ │ ├── tab_h.png
│ │ └── tab_s.png
│ ├── glm
│ ├── CMakeLists.txt
│ ├── common.hpp
│ ├── detail
│ │ ├── _features.hpp
│ │ ├── _fixes.hpp
│ │ ├── _noise.hpp
│ │ ├── _swizzle.hpp
│ │ ├── _swizzle_func.hpp
│ │ ├── _vectorize.hpp
│ │ ├── compute_common.hpp
│ │ ├── compute_vector_relational.hpp
│ │ ├── func_common.inl
│ │ ├── func_common_simd.inl
│ │ ├── func_exponential.inl
│ │ ├── func_exponential_simd.inl
│ │ ├── func_geometric.inl
│ │ ├── func_geometric_simd.inl
│ │ ├── func_integer.inl
│ │ ├── func_integer_simd.inl
│ │ ├── func_matrix.inl
│ │ ├── func_matrix_simd.inl
│ │ ├── func_packing.inl
│ │ ├── func_packing_simd.inl
│ │ ├── func_trigonometric.inl
│ │ ├── func_trigonometric_simd.inl
│ │ ├── func_vector_relational.inl
│ │ ├── func_vector_relational_simd.inl
│ │ ├── glm.cpp
│ │ ├── qualifier.hpp
│ │ ├── setup.hpp
│ │ ├── type_float.hpp
│ │ ├── type_half.hpp
│ │ ├── type_half.inl
│ │ ├── type_mat2x2.hpp
│ │ ├── type_mat2x2.inl
│ │ ├── type_mat2x3.hpp
│ │ ├── type_mat2x3.inl
│ │ ├── type_mat2x4.hpp
│ │ ├── type_mat2x4.inl
│ │ ├── type_mat3x2.hpp
│ │ ├── type_mat3x2.inl
│ │ ├── type_mat3x3.hpp
│ │ ├── type_mat3x3.inl
│ │ ├── type_mat3x4.hpp
│ │ ├── type_mat3x4.inl
│ │ ├── type_mat4x2.hpp
│ │ ├── type_mat4x2.inl
│ │ ├── type_mat4x3.hpp
│ │ ├── type_mat4x3.inl
│ │ ├── type_mat4x4.hpp
│ │ ├── type_mat4x4.inl
│ │ ├── type_mat4x4_simd.inl
│ │ ├── type_quat.hpp
│ │ ├── type_quat.inl
│ │ ├── type_quat_simd.inl
│ │ ├── type_vec1.hpp
│ │ ├── type_vec1.inl
│ │ ├── type_vec2.hpp
│ │ ├── type_vec2.inl
│ │ ├── type_vec3.hpp
│ │ ├── type_vec3.inl
│ │ ├── type_vec4.hpp
│ │ ├── type_vec4.inl
│ │ └── type_vec4_simd.inl
│ ├── exponential.hpp
│ ├── ext.hpp
│ ├── ext
│ │ ├── matrix_clip_space.hpp
│ │ ├── matrix_clip_space.inl
│ │ ├── matrix_common.hpp
│ │ ├── matrix_common.inl
│ │ ├── matrix_double2x2.hpp
│ │ ├── matrix_double2x2_precision.hpp
│ │ ├── matrix_double2x3.hpp
│ │ ├── matrix_double2x3_precision.hpp
│ │ ├── matrix_double2x4.hpp
│ │ ├── matrix_double2x4_precision.hpp
│ │ ├── matrix_double3x2.hpp
│ │ ├── matrix_double3x2_precision.hpp
│ │ ├── matrix_double3x3.hpp
│ │ ├── matrix_double3x3_precision.hpp
│ │ ├── matrix_double3x4.hpp
│ │ ├── matrix_double3x4_precision.hpp
│ │ ├── matrix_double4x2.hpp
│ │ ├── matrix_double4x2_precision.hpp
│ │ ├── matrix_double4x3.hpp
│ │ ├── matrix_double4x3_precision.hpp
│ │ ├── matrix_double4x4.hpp
│ │ ├── matrix_double4x4_precision.hpp
│ │ ├── matrix_float2x2.hpp
│ │ ├── matrix_float2x2_precision.hpp
│ │ ├── matrix_float2x3.hpp
│ │ ├── matrix_float2x3_precision.hpp
│ │ ├── matrix_float2x4.hpp
│ │ ├── matrix_float2x4_precision.hpp
│ │ ├── matrix_float3x2.hpp
│ │ ├── matrix_float3x2_precision.hpp
│ │ ├── matrix_float3x3.hpp
│ │ ├── matrix_float3x3_precision.hpp
│ │ ├── matrix_float3x4.hpp
│ │ ├── matrix_float3x4_precision.hpp
│ │ ├── matrix_float4x2.hpp
│ │ ├── matrix_float4x2_precision.hpp
│ │ ├── matrix_float4x3.hpp
│ │ ├── matrix_float4x3_precision.hpp
│ │ ├── matrix_float4x4.hpp
│ │ ├── matrix_float4x4_precision.hpp
│ │ ├── matrix_int2x2.hpp
│ │ ├── matrix_int2x2_sized.hpp
│ │ ├── matrix_int2x3.hpp
│ │ ├── matrix_int2x3_sized.hpp
│ │ ├── matrix_int2x4.hpp
│ │ ├── matrix_int2x4_sized.hpp
│ │ ├── matrix_int3x2.hpp
│ │ ├── matrix_int3x2_sized.hpp
│ │ ├── matrix_int3x3.hpp
│ │ ├── matrix_int3x3_sized.hpp
│ │ ├── matrix_int3x4.hpp
│ │ ├── matrix_int3x4_sized.hpp
│ │ ├── matrix_int4x2.hpp
│ │ ├── matrix_int4x2_sized.hpp
│ │ ├── matrix_int4x3.hpp
│ │ ├── matrix_int4x3_sized.hpp
│ │ ├── matrix_int4x4.hpp
│ │ ├── matrix_int4x4_sized.hpp
│ │ ├── matrix_integer.hpp
│ │ ├── matrix_integer.inl
│ │ ├── matrix_projection.hpp
│ │ ├── matrix_projection.inl
│ │ ├── matrix_relational.hpp
│ │ ├── matrix_relational.inl
│ │ ├── matrix_transform.hpp
│ │ ├── matrix_transform.inl
│ │ ├── matrix_uint2x2.hpp
│ │ ├── matrix_uint2x2_sized.hpp
│ │ ├── matrix_uint2x3.hpp
│ │ ├── matrix_uint2x3_sized.hpp
│ │ ├── matrix_uint2x4.hpp
│ │ ├── matrix_uint2x4_sized.hpp
│ │ ├── matrix_uint3x2.hpp
│ │ ├── matrix_uint3x2_sized.hpp
│ │ ├── matrix_uint3x3.hpp
│ │ ├── matrix_uint3x3_sized.hpp
│ │ ├── matrix_uint3x4.hpp
│ │ ├── matrix_uint3x4_sized.hpp
│ │ ├── matrix_uint4x2.hpp
│ │ ├── matrix_uint4x2_sized.hpp
│ │ ├── matrix_uint4x3.hpp
│ │ ├── matrix_uint4x3_sized.hpp
│ │ ├── matrix_uint4x4.hpp
│ │ ├── matrix_uint4x4_sized.hpp
│ │ ├── quaternion_common.hpp
│ │ ├── quaternion_common.inl
│ │ ├── quaternion_common_simd.inl
│ │ ├── quaternion_double.hpp
│ │ ├── quaternion_double_precision.hpp
│ │ ├── quaternion_exponential.hpp
│ │ ├── quaternion_exponential.inl
│ │ ├── quaternion_float.hpp
│ │ ├── quaternion_float_precision.hpp
│ │ ├── quaternion_geometric.hpp
│ │ ├── quaternion_geometric.inl
│ │ ├── quaternion_relational.hpp
│ │ ├── quaternion_relational.inl
│ │ ├── quaternion_transform.hpp
│ │ ├── quaternion_transform.inl
│ │ ├── quaternion_trigonometric.hpp
│ │ ├── quaternion_trigonometric.inl
│ │ ├── scalar_common.hpp
│ │ ├── scalar_common.inl
│ │ ├── scalar_constants.hpp
│ │ ├── scalar_constants.inl
│ │ ├── scalar_int_sized.hpp
│ │ ├── scalar_integer.hpp
│ │ ├── scalar_integer.inl
│ │ ├── scalar_packing.hpp
│ │ ├── scalar_packing.inl
│ │ ├── scalar_reciprocal.hpp
│ │ ├── scalar_reciprocal.inl
│ │ ├── scalar_relational.hpp
│ │ ├── scalar_relational.inl
│ │ ├── scalar_uint_sized.hpp
│ │ ├── scalar_ulp.hpp
│ │ ├── scalar_ulp.inl
│ │ ├── vector_bool1.hpp
│ │ ├── vector_bool1_precision.hpp
│ │ ├── vector_bool2.hpp
│ │ ├── vector_bool2_precision.hpp
│ │ ├── vector_bool3.hpp
│ │ ├── vector_bool3_precision.hpp
│ │ ├── vector_bool4.hpp
│ │ ├── vector_bool4_precision.hpp
│ │ ├── vector_common.hpp
│ │ ├── vector_common.inl
│ │ ├── vector_double1.hpp
│ │ ├── vector_double1_precision.hpp
│ │ ├── vector_double2.hpp
│ │ ├── vector_double2_precision.hpp
│ │ ├── vector_double3.hpp
│ │ ├── vector_double3_precision.hpp
│ │ ├── vector_double4.hpp
│ │ ├── vector_double4_precision.hpp
│ │ ├── vector_float1.hpp
│ │ ├── vector_float1_precision.hpp
│ │ ├── vector_float2.hpp
│ │ ├── vector_float2_precision.hpp
│ │ ├── vector_float3.hpp
│ │ ├── vector_float3_precision.hpp
│ │ ├── vector_float4.hpp
│ │ ├── vector_float4_precision.hpp
│ │ ├── vector_int1.hpp
│ │ ├── vector_int1_sized.hpp
│ │ ├── vector_int2.hpp
│ │ ├── vector_int2_sized.hpp
│ │ ├── vector_int3.hpp
│ │ ├── vector_int3_sized.hpp
│ │ ├── vector_int4.hpp
│ │ ├── vector_int4_sized.hpp
│ │ ├── vector_integer.hpp
│ │ ├── vector_integer.inl
│ │ ├── vector_packing.hpp
│ │ ├── vector_packing.inl
│ │ ├── vector_reciprocal.hpp
│ │ ├── vector_reciprocal.inl
│ │ ├── vector_relational.hpp
│ │ ├── vector_relational.inl
│ │ ├── vector_uint1.hpp
│ │ ├── vector_uint1_sized.hpp
│ │ ├── vector_uint2.hpp
│ │ ├── vector_uint2_sized.hpp
│ │ ├── vector_uint3.hpp
│ │ ├── vector_uint3_sized.hpp
│ │ ├── vector_uint4.hpp
│ │ ├── vector_uint4_sized.hpp
│ │ ├── vector_ulp.hpp
│ │ └── vector_ulp.inl
│ ├── fwd.hpp
│ ├── geometric.hpp
│ ├── glm.hpp
│ ├── gtc
│ │ ├── bitfield.hpp
│ │ ├── bitfield.inl
│ │ ├── color_space.hpp
│ │ ├── color_space.inl
│ │ ├── constants.hpp
│ │ ├── constants.inl
│ │ ├── epsilon.hpp
│ │ ├── epsilon.inl
│ │ ├── integer.hpp
│ │ ├── integer.inl
│ │ ├── matrix_access.hpp
│ │ ├── matrix_access.inl
│ │ ├── matrix_integer.hpp
│ │ ├── matrix_inverse.hpp
│ │ ├── matrix_inverse.inl
│ │ ├── matrix_transform.hpp
│ │ ├── matrix_transform.inl
│ │ ├── noise.hpp
│ │ ├── noise.inl
│ │ ├── packing.hpp
│ │ ├── packing.inl
│ │ ├── quaternion.hpp
│ │ ├── quaternion.inl
│ │ ├── quaternion_simd.inl
│ │ ├── random.hpp
│ │ ├── random.inl
│ │ ├── reciprocal.hpp
│ │ ├── round.hpp
│ │ ├── round.inl
│ │ ├── type_aligned.hpp
│ │ ├── type_precision.hpp
│ │ ├── type_precision.inl
│ │ ├── type_ptr.hpp
│ │ ├── type_ptr.inl
│ │ ├── ulp.hpp
│ │ ├── ulp.inl
│ │ └── vec1.hpp
│ ├── gtx
│ │ ├── associated_min_max.hpp
│ │ ├── associated_min_max.inl
│ │ ├── bit.hpp
│ │ ├── bit.inl
│ │ ├── closest_point.hpp
│ │ ├── closest_point.inl
│ │ ├── color_encoding.hpp
│ │ ├── color_encoding.inl
│ │ ├── color_space.hpp
│ │ ├── color_space.inl
│ │ ├── color_space_YCoCg.hpp
│ │ ├── color_space_YCoCg.inl
│ │ ├── common.hpp
│ │ ├── common.inl
│ │ ├── compatibility.hpp
│ │ ├── compatibility.inl
│ │ ├── component_wise.hpp
│ │ ├── component_wise.inl
│ │ ├── dual_quaternion.hpp
│ │ ├── dual_quaternion.inl
│ │ ├── easing.hpp
│ │ ├── easing.inl
│ │ ├── euler_angles.hpp
│ │ ├── euler_angles.inl
│ │ ├── extend.hpp
│ │ ├── extend.inl
│ │ ├── extended_min_max.hpp
│ │ ├── extended_min_max.inl
│ │ ├── exterior_product.hpp
│ │ ├── exterior_product.inl
│ │ ├── fast_exponential.hpp
│ │ ├── fast_exponential.inl
│ │ ├── fast_square_root.hpp
│ │ ├── fast_square_root.inl
│ │ ├── fast_trigonometry.hpp
│ │ ├── fast_trigonometry.inl
│ │ ├── float_notmalize.inl
│ │ ├── functions.hpp
│ │ ├── functions.inl
│ │ ├── gradient_paint.hpp
│ │ ├── gradient_paint.inl
│ │ ├── handed_coordinate_space.hpp
│ │ ├── handed_coordinate_space.inl
│ │ ├── hash.hpp
│ │ ├── hash.inl
│ │ ├── integer.hpp
│ │ ├── integer.inl
│ │ ├── intersect.hpp
│ │ ├── intersect.inl
│ │ ├── io.hpp
│ │ ├── io.inl
│ │ ├── log_base.hpp
│ │ ├── log_base.inl
│ │ ├── matrix_cross_product.hpp
│ │ ├── matrix_cross_product.inl
│ │ ├── matrix_decompose.hpp
│ │ ├── matrix_decompose.inl
│ │ ├── matrix_factorisation.hpp
│ │ ├── matrix_factorisation.inl
│ │ ├── matrix_interpolation.hpp
│ │ ├── matrix_interpolation.inl
│ │ ├── matrix_major_storage.hpp
│ │ ├── matrix_major_storage.inl
│ │ ├── matrix_operation.hpp
│ │ ├── matrix_operation.inl
│ │ ├── matrix_query.hpp
│ │ ├── matrix_query.inl
│ │ ├── matrix_transform_2d.hpp
│ │ ├── matrix_transform_2d.inl
│ │ ├── mixed_product.hpp
│ │ ├── mixed_product.inl
│ │ ├── norm.hpp
│ │ ├── norm.inl
│ │ ├── normal.hpp
│ │ ├── normal.inl
│ │ ├── normalize_dot.hpp
│ │ ├── normalize_dot.inl
│ │ ├── number_precision.hpp
│ │ ├── number_precision.inl
│ │ ├── optimum_pow.hpp
│ │ ├── optimum_pow.inl
│ │ ├── orthonormalize.hpp
│ │ ├── orthonormalize.inl
│ │ ├── pca.hpp
│ │ ├── pca.inl
│ │ ├── perpendicular.hpp
│ │ ├── perpendicular.inl
│ │ ├── polar_coordinates.hpp
│ │ ├── polar_coordinates.inl
│ │ ├── projection.hpp
│ │ ├── projection.inl
│ │ ├── quaternion.hpp
│ │ ├── quaternion.inl
│ │ ├── range.hpp
│ │ ├── raw_data.hpp
│ │ ├── raw_data.inl
│ │ ├── rotate_normalized_axis.hpp
│ │ ├── rotate_normalized_axis.inl
│ │ ├── rotate_vector.hpp
│ │ ├── rotate_vector.inl
│ │ ├── scalar_multiplication.hpp
│ │ ├── scalar_relational.hpp
│ │ ├── scalar_relational.inl
│ │ ├── spline.hpp
│ │ ├── spline.inl
│ │ ├── std_based_type.hpp
│ │ ├── std_based_type.inl
│ │ ├── string_cast.hpp
│ │ ├── string_cast.inl
│ │ ├── texture.hpp
│ │ ├── texture.inl
│ │ ├── transform.hpp
│ │ ├── transform.inl
│ │ ├── transform2.hpp
│ │ ├── transform2.inl
│ │ ├── type_aligned.hpp
│ │ ├── type_aligned.inl
│ │ ├── type_trait.hpp
│ │ ├── type_trait.inl
│ │ ├── vec_swizzle.hpp
│ │ ├── vector_angle.hpp
│ │ ├── vector_angle.inl
│ │ ├── vector_query.hpp
│ │ ├── vector_query.inl
│ │ ├── wrap.hpp
│ │ └── wrap.inl
│ ├── integer.hpp
│ ├── mat2x2.hpp
│ ├── mat2x3.hpp
│ ├── mat2x4.hpp
│ ├── mat3x2.hpp
│ ├── mat3x3.hpp
│ ├── mat3x4.hpp
│ ├── mat4x2.hpp
│ ├── mat4x3.hpp
│ ├── mat4x4.hpp
│ ├── matrix.hpp
│ ├── packing.hpp
│ ├── simd
│ │ ├── common.h
│ │ ├── exponential.h
│ │ ├── geometric.h
│ │ ├── integer.h
│ │ ├── matrix.h
│ │ ├── neon.h
│ │ ├── packing.h
│ │ ├── platform.h
│ │ ├── trigonometric.h
│ │ └── vector_relational.h
│ ├── trigonometric.hpp
│ ├── vec2.hpp
│ ├── vec3.hpp
│ ├── vec4.hpp
│ └── vector_relational.hpp
│ ├── manual.md
│ ├── readme.md
│ ├── test
│ ├── CMakeLists.txt
│ ├── bug
│ │ ├── CMakeLists.txt
│ │ └── bug_ms_vec_static.cpp
│ ├── cmake
│ │ ├── CMakeLists.txt
│ │ └── test_find_glm.cpp
│ ├── core
│ │ ├── CMakeLists.txt
│ │ ├── core_cpp_constexpr.cpp
│ │ ├── core_cpp_defaulted_ctor.cpp
│ │ ├── core_force_aligned_gentypes.cpp
│ │ ├── core_force_arch_unknown.cpp
│ │ ├── core_force_compiler_unknown.cpp
│ │ ├── core_force_ctor_init.cpp
│ │ ├── core_force_cxx03.cpp
│ │ ├── core_force_cxx98.cpp
│ │ ├── core_force_cxx_unknown.cpp
│ │ ├── core_force_depth_zero_to_one.cpp
│ │ ├── core_force_explicit_ctor.cpp
│ │ ├── core_force_inline.cpp
│ │ ├── core_force_left_handed.cpp
│ │ ├── core_force_platform_unknown.cpp
│ │ ├── core_force_pure.cpp
│ │ ├── core_force_quat_xyzw.cpp
│ │ ├── core_force_size_t_length.cpp
│ │ ├── core_force_unrestricted_gentype.cpp
│ │ ├── core_force_xyzw_only.cpp
│ │ ├── core_func_common.cpp
│ │ ├── core_func_exponential.cpp
│ │ ├── core_func_geometric.cpp
│ │ ├── core_func_integer.cpp
│ │ ├── core_func_integer_bit_count.cpp
│ │ ├── core_func_integer_find_lsb.cpp
│ │ ├── core_func_integer_find_msb.cpp
│ │ ├── core_func_matrix.cpp
│ │ ├── core_func_noise.cpp
│ │ ├── core_func_packing.cpp
│ │ ├── core_func_swizzle.cpp
│ │ ├── core_func_trigonometric.cpp
│ │ ├── core_func_vector_relational.cpp
│ │ ├── core_setup_force_cxx98.cpp
│ │ ├── core_setup_force_size_t_length.cpp
│ │ ├── core_setup_message.cpp
│ │ ├── core_setup_platform_unknown.cpp
│ │ ├── core_setup_precision.cpp
│ │ ├── core_type_aligned.cpp
│ │ ├── core_type_cast.cpp
│ │ ├── core_type_ctor.cpp
│ │ ├── core_type_int.cpp
│ │ ├── core_type_length.cpp
│ │ ├── core_type_mat2x2.cpp
│ │ ├── core_type_mat2x3.cpp
│ │ ├── core_type_mat2x4.cpp
│ │ ├── core_type_mat3x2.cpp
│ │ ├── core_type_mat3x3.cpp
│ │ ├── core_type_mat3x4.cpp
│ │ ├── core_type_mat4x2.cpp
│ │ ├── core_type_mat4x3.cpp
│ │ ├── core_type_mat4x4.cpp
│ │ ├── core_type_vec1.cpp
│ │ ├── core_type_vec2.cpp
│ │ ├── core_type_vec3.cpp
│ │ └── core_type_vec4.cpp
│ ├── ext
│ │ ├── CMakeLists.txt
│ │ ├── ext_matrix_clip_space.cpp
│ │ ├── ext_matrix_common.cpp
│ │ ├── ext_matrix_int2x2_sized.cpp
│ │ ├── ext_matrix_int2x3_sized.cpp
│ │ ├── ext_matrix_int2x4_sized.cpp
│ │ ├── ext_matrix_int3x2_sized.cpp
│ │ ├── ext_matrix_int3x3_sized.cpp
│ │ ├── ext_matrix_int3x4_sized.cpp
│ │ ├── ext_matrix_int4x2_sized.cpp
│ │ ├── ext_matrix_int4x3_sized.cpp
│ │ ├── ext_matrix_int4x4_sized.cpp
│ │ ├── ext_matrix_integer.cpp
│ │ ├── ext_matrix_projection.cpp
│ │ ├── ext_matrix_relational.cpp
│ │ ├── ext_matrix_transform.cpp
│ │ ├── ext_matrix_uint2x2_sized.cpp
│ │ ├── ext_matrix_uint2x3_sized.cpp
│ │ ├── ext_matrix_uint2x4_sized.cpp
│ │ ├── ext_matrix_uint3x2_sized.cpp
│ │ ├── ext_matrix_uint3x3_sized.cpp
│ │ ├── ext_matrix_uint3x4_sized.cpp
│ │ ├── ext_matrix_uint4x2_sized.cpp
│ │ ├── ext_matrix_uint4x3_sized.cpp
│ │ ├── ext_matrix_uint4x4_sized.cpp
│ │ ├── ext_quaternion_common.cpp
│ │ ├── ext_quaternion_exponential.cpp
│ │ ├── ext_quaternion_geometric.cpp
│ │ ├── ext_quaternion_relational.cpp
│ │ ├── ext_quaternion_transform.cpp
│ │ ├── ext_quaternion_trigonometric.cpp
│ │ ├── ext_quaternion_type.cpp
│ │ ├── ext_scalar_common.cpp
│ │ ├── ext_scalar_constants.cpp
│ │ ├── ext_scalar_int_sized.cpp
│ │ ├── ext_scalar_integer.cpp
│ │ ├── ext_scalar_packing.cpp
│ │ ├── ext_scalar_reciprocal.cpp
│ │ ├── ext_scalar_relational.cpp
│ │ ├── ext_scalar_uint_sized.cpp
│ │ ├── ext_scalar_ulp.cpp
│ │ ├── ext_vec1.cpp
│ │ ├── ext_vector_bool1.cpp
│ │ ├── ext_vector_common.cpp
│ │ ├── ext_vector_iec559.cpp
│ │ ├── ext_vector_int1_sized.cpp
│ │ ├── ext_vector_int2_sized.cpp
│ │ ├── ext_vector_int3_sized.cpp
│ │ ├── ext_vector_int4_sized.cpp
│ │ ├── ext_vector_integer.cpp
│ │ ├── ext_vector_integer_sized.cpp
│ │ ├── ext_vector_packing.cpp
│ │ ├── ext_vector_reciprocal.cpp
│ │ ├── ext_vector_relational.cpp
│ │ ├── ext_vector_uint1_sized.cpp
│ │ ├── ext_vector_uint2_sized.cpp
│ │ ├── ext_vector_uint3_sized.cpp
│ │ ├── ext_vector_uint4_sized.cpp
│ │ └── ext_vector_ulp.cpp
│ ├── glm.cppcheck
│ ├── gtc
│ │ ├── CMakeLists.txt
│ │ ├── gtc_bitfield.cpp
│ │ ├── gtc_color_space.cpp
│ │ ├── gtc_constants.cpp
│ │ ├── gtc_epsilon.cpp
│ │ ├── gtc_integer.cpp
│ │ ├── gtc_matrix_access.cpp
│ │ ├── gtc_matrix_integer.cpp
│ │ ├── gtc_matrix_inverse.cpp
│ │ ├── gtc_matrix_transform.cpp
│ │ ├── gtc_noise.cpp
│ │ ├── gtc_packing.cpp
│ │ ├── gtc_quaternion.cpp
│ │ ├── gtc_random.cpp
│ │ ├── gtc_reciprocal.cpp
│ │ ├── gtc_round.cpp
│ │ ├── gtc_type_aligned.cpp
│ │ ├── gtc_type_precision.cpp
│ │ ├── gtc_type_ptr.cpp
│ │ ├── gtc_ulp.cpp
│ │ ├── gtc_user_defined_types.cpp
│ │ └── gtc_vec1.cpp
│ ├── gtx
│ │ ├── CMakeLists.txt
│ │ ├── gtx.cpp
│ │ ├── gtx_associated_min_max.cpp
│ │ ├── gtx_closest_point.cpp
│ │ ├── gtx_color_encoding.cpp
│ │ ├── gtx_color_space.cpp
│ │ ├── gtx_color_space_YCoCg.cpp
│ │ ├── gtx_common.cpp
│ │ ├── gtx_compatibility.cpp
│ │ ├── gtx_component_wise.cpp
│ │ ├── gtx_dual_quaternion.cpp
│ │ ├── gtx_easing.cpp
│ │ ├── gtx_euler_angle.cpp
│ │ ├── gtx_extend.cpp
│ │ ├── gtx_extended_min_max.cpp
│ │ ├── gtx_extented_min_max.cpp
│ │ ├── gtx_exterior_product.cpp
│ │ ├── gtx_fast_exponential.cpp
│ │ ├── gtx_fast_square_root.cpp
│ │ ├── gtx_fast_trigonometry.cpp
│ │ ├── gtx_functions.cpp
│ │ ├── gtx_gradient_paint.cpp
│ │ ├── gtx_handed_coordinate_space.cpp
│ │ ├── gtx_int_10_10_10_2.cpp
│ │ ├── gtx_integer.cpp
│ │ ├── gtx_intersect.cpp
│ │ ├── gtx_io.cpp
│ │ ├── gtx_load.cpp
│ │ ├── gtx_log_base.cpp
│ │ ├── gtx_matrix_cross_product.cpp
│ │ ├── gtx_matrix_decompose.cpp
│ │ ├── gtx_matrix_factorisation.cpp
│ │ ├── gtx_matrix_interpolation.cpp
│ │ ├── gtx_matrix_major_storage.cpp
│ │ ├── gtx_matrix_operation.cpp
│ │ ├── gtx_matrix_query.cpp
│ │ ├── gtx_matrix_transform_2d.cpp
│ │ ├── gtx_mixed_product.cpp
│ │ ├── gtx_norm.cpp
│ │ ├── gtx_normal.cpp
│ │ ├── gtx_normalize_dot.cpp
│ │ ├── gtx_number_precision.cpp
│ │ ├── gtx_optimum_pow.cpp
│ │ ├── gtx_orthonormalize.cpp
│ │ ├── gtx_pca.cpp
│ │ ├── gtx_perpendicular.cpp
│ │ ├── gtx_polar_coordinates.cpp
│ │ ├── gtx_projection.cpp
│ │ ├── gtx_quaternion.cpp
│ │ ├── gtx_random.cpp
│ │ ├── gtx_range.cpp
│ │ ├── gtx_rotate_normalized_axis.cpp
│ │ ├── gtx_rotate_vector.cpp
│ │ ├── gtx_scalar_multiplication.cpp
│ │ ├── gtx_scalar_relational.cpp
│ │ ├── gtx_simd_mat4.cpp
│ │ ├── gtx_simd_vec4.cpp
│ │ ├── gtx_spline.cpp
│ │ ├── gtx_string_cast.cpp
│ │ ├── gtx_texture.cpp
│ │ ├── gtx_type_aligned.cpp
│ │ ├── gtx_type_trait.cpp
│ │ ├── gtx_vec_swizzle.cpp
│ │ ├── gtx_vector_angle.cpp
│ │ ├── gtx_vector_query.cpp
│ │ └── gtx_wrap.cpp
│ └── perf
│ │ ├── CMakeLists.txt
│ │ ├── perf_matrix_div.cpp
│ │ ├── perf_matrix_inverse.cpp
│ │ ├── perf_matrix_mul.cpp
│ │ ├── perf_matrix_mul_vector.cpp
│ │ ├── perf_matrix_transpose.cpp
│ │ └── perf_vector_mul_matrix.cpp
│ └── util
│ ├── autoexp.txt
│ ├── autoexp.vc2010.dat
│ ├── glm.natvis
│ └── usertype.dat
└── stb_image
└── stb_image.h
/.gitignore:
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1 | .google
2 | .gradle
3 | .idea
4 | **/*.iml
5 | local.properties
6 | build
7 | *~
8 | .externalNativeBuild
9 | libwebp
10 | .DS_Store
11 | **/ndkHelperBin
12 | **/.cxx
13 | display-p3/third_party
14 |
15 |
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1 |
2 |
3 |
4 |
7 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
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/app/src/main/res/values/strings.xml:
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1 |
2 |
20 |
21 |
23 |
24 |
25 |
26 | HelloVk
27 |
28 |
29 |
30 |
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/app/src/main/res/values/themes.xml:
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1 |
2 |
3 |
7 |
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/app/src/main/shaders/shader.frag:
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1 | #version 450
2 |
3 | layout(location = 0) in vec2 vTexCoords;
4 |
5 | layout(binding = 1) uniform sampler2D samp;
6 |
7 | // Output colour for the fragment
8 | layout(location = 0) out vec4 outColor;
9 |
10 | void main() {
11 | outColor = texture(samp, vTexCoords);
12 | }
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/app/src/main/shaders/shader.vert:
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1 | #version 450
2 |
3 | // Uniform buffer containing an MVP matrix.
4 | // Currently the vulkan backend only sets the rotation matix
5 | // required to handle device rotation.
6 | layout(binding = 0) uniform UniformBufferObject {
7 | mat4 MVP;
8 | } ubo;
9 |
10 | vec2 positions[3] = vec2[](
11 | vec2(0.0, 0.577),
12 | vec2(-0.5, -0.289),
13 | vec2(0.5, -0.289)
14 | );
15 |
16 | vec2 texCoords[3] = vec2[](
17 | vec2(0.5, 1.0),
18 | vec2(0.0, 0.0),
19 | vec2(1.0, 0.0)
20 | );
21 |
22 | layout(location = 0) out vec2 vTexCoords;
23 |
24 | void main() {
25 | gl_Position = ubo.MVP * vec4(positions[gl_VertexIndex], 0.0, 1.0);
26 | vTexCoords = texCoords[gl_VertexIndex];
27 | }
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/gradle.properties:
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1 | # Project-wide Gradle settings.
2 |
3 | # IDE (e.g. Android Studio) users:
4 | # Gradle settings configured through the IDE *will override*
5 | # any settings specified in this file.
6 |
7 | # For more details on how to configure your build environment visit
8 | # http://www.gradle.org/docs/current/userguide/build_environment.html
9 |
10 | # Specifies the JVM arguments used for the daemon process.
11 | # The setting is particularly useful for tweaking memory settings.
12 | android.defaults.buildfeatures.buildconfig=true
13 | android.enableJetifier=true
14 | android.nonFinalResIds=false
15 | android.nonTransitiveRClass=false
16 | android.useAndroidX=true
17 | org.gradle.jvmargs=-Xmx1536m
18 |
19 | # When configured, Gradle will run in incubating parallel mode.
20 | # This option should only be used with decoupled projects. More details, visit
21 | # http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
22 | # org.gradle.parallel=true
23 |
--------------------------------------------------------------------------------
/gradle/wrapper/gradle-wrapper.jar:
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/gradle/wrapper/gradle-wrapper.properties:
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1 | distributionBase=GRADLE_USER_HOME
2 | distributionPath=wrapper/dists
3 | distributionUrl=https\://services.gradle.org/distributions/gradle-8.0-bin.zip
4 | zipStoreBase=GRADLE_USER_HOME
5 | zipStorePath=wrapper/dists
6 |
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/settings.gradle:
--------------------------------------------------------------------------------
1 | include ':app'
2 |
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/third_party/glm/CMakeLists.txt:
--------------------------------------------------------------------------------
1 | #
2 | # Copyright (C) 2021 The Android Open Source Project
3 | #
4 | # Licensed under the Apache License, Version 2.0 (the "License");
5 | # you may not use this file except in compliance with the License.
6 | # You may obtain a copy of the License at
7 | #
8 | # http://www.apache.org/licenses/LICENSE-2.0
9 | #
10 | # Unless required by applicable law or agreed to in writing, software
11 | # distributed under the License is distributed on an "AS IS" BASIS,
12 | # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | # See the License for the specific language governing permissions and
14 | # limitations under the License.
15 | #
16 |
17 | add_library(glm STATIC
18 | glm/glm/detail/glm.cpp)
19 |
20 | target_include_directories(glm PRIVATE
21 | ${CMAKE_CURRENT_SOURCE_DIR}/glm
22 | )
23 |
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/third_party/glm/glm/.gitignore:
--------------------------------------------------------------------------------
1 | # Compiled Object files
2 | *.slo
3 | *.lo
4 | *.o
5 | *.obj
6 |
7 | # Precompiled Headers
8 | *.gch
9 | *.pch
10 |
11 | # Compiled Dynamic libraries
12 | *.so
13 | *.dylib
14 | *.dll
15 |
16 | # Fortran module files
17 | *.mod
18 |
19 | # Compiled Static libraries
20 | *.lai
21 | *.la
22 | *.a
23 | *.lib
24 |
25 | # Executables
26 | *.exe
27 | *.out
28 | *.app
29 |
30 | # CMake
31 | CMakeCache.txt
32 | CMakeFiles
33 | cmake_install.cmake
34 | install_manifest.txt
35 | *.cmake
36 | !glmConfig.cmake
37 | !glmConfig-version.cmake
38 | # ^ May need to add future .cmake files as exceptions
39 |
40 | # Test logs
41 | Testing/*
42 |
43 | # Test input
44 | test/gtc/*.dds
45 |
46 | # Project Files
47 | Makefile
48 | *.cbp
49 | *.user
50 |
51 | # Misc.
52 | *.log
53 |
54 | # local build(s)
55 | build*
56 |
57 | /.vs
58 | /.vscode
59 | /CMakeSettings.json
60 | .DS_Store
61 | *.swp
62 |
--------------------------------------------------------------------------------
/third_party/glm/glm/cmake/cmake_uninstall.cmake.in:
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1 | if(NOT EXISTS "@CMAKE_BINARY_DIR@/install_manifest.txt")
2 | message(FATAL_ERROR "Cannot find install manifest: @CMAKE_BINARY_DIR@/install_manifest.txt")
3 | endif()
4 |
5 | file(READ "@CMAKE_BINARY_DIR@/install_manifest.txt" files)
6 | string(REGEX REPLACE "\n" ";" files "${files}")
7 | foreach(file ${files})
8 | message(STATUS "Uninstalling $ENV{DESTDIR}${file}")
9 | if(IS_SYMLINK "$ENV{DESTDIR}${file}" OR EXISTS "$ENV{DESTDIR}${file}")
10 | exec_program(
11 | "@CMAKE_COMMAND@" ARGS "-E remove \"$ENV{DESTDIR}${file}\""
12 | OUTPUT_VARIABLE rm_out
13 | RETURN_VALUE rm_retval
14 | )
15 | if(NOT "${rm_retval}" STREQUAL 0)
16 | message(FATAL_ERROR "Problem when removing $ENV{DESTDIR}${file}")
17 | endif()
18 | else(IS_SYMLINK "$ENV{DESTDIR}${file}" OR EXISTS "$ENV{DESTDIR}${file}")
19 | message(STATUS "File $ENV{DESTDIR}${file} does not exist.")
20 | endif()
21 | endforeach()
22 |
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/third_party/glm/glm/glm/detail/_fixes.hpp:
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1 | #include
2 |
3 | //! Workaround for compatibility with other libraries
4 | #ifdef max
5 | #undef max
6 | #endif
7 |
8 | //! Workaround for compatibility with other libraries
9 | #ifdef min
10 | #undef min
11 | #endif
12 |
13 | //! Workaround for Android
14 | #ifdef isnan
15 | #undef isnan
16 | #endif
17 |
18 | //! Workaround for Android
19 | #ifdef isinf
20 | #undef isinf
21 | #endif
22 |
23 | //! Workaround for Chrone Native Client
24 | #ifdef log2
25 | #undef log2
26 | #endif
27 |
28 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/detail/compute_vector_relational.hpp:
--------------------------------------------------------------------------------
1 | #pragma once
2 |
3 | //#include "compute_common.hpp"
4 | #include "setup.hpp"
5 | #include
6 |
7 | namespace glm{
8 | namespace detail
9 | {
10 | template
11 | struct compute_equal
12 | {
13 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR static bool call(T a, T b)
14 | {
15 | return a == b;
16 | }
17 | };
18 | /*
19 | template
20 | struct compute_equal
21 | {
22 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR static bool call(T a, T b)
23 | {
24 | return detail::compute_abs::is_signed>::call(b - a) <= static_cast(0);
25 | //return std::memcmp(&a, &b, sizeof(T)) == 0;
26 | }
27 | };
28 | */
29 | }//namespace detail
30 | }//namespace glm
31 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/detail/func_exponential_simd.inl:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/detail/func_exponential_simd.inl
3 |
4 | #include "../simd/exponential.h"
5 |
6 | #if GLM_ARCH & GLM_ARCH_SSE2_BIT
7 |
8 | namespace glm{
9 | namespace detail
10 | {
11 | template
12 | struct compute_sqrt<4, float, Q, true>
13 | {
14 | GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v)
15 | {
16 | vec<4, float, Q> Result;
17 | Result.data = _mm_sqrt_ps(v.data);
18 | return Result;
19 | }
20 | };
21 |
22 | # if GLM_CONFIG_ALIGNED_GENTYPES == GLM_ENABLE
23 | template<>
24 | struct compute_sqrt<4, float, aligned_lowp, true>
25 | {
26 | GLM_FUNC_QUALIFIER static vec<4, float, aligned_lowp> call(vec<4, float, aligned_lowp> const& v)
27 | {
28 | vec<4, float, aligned_lowp> Result;
29 | Result.data = glm_vec4_sqrt_lowp(v.data);
30 | return Result;
31 | }
32 | };
33 | # endif
34 | }//namespace detail
35 | }//namespace glm
36 |
37 | #endif//GLM_ARCH & GLM_ARCH_SSE2_BIT
38 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/detail/func_packing_simd.inl:
--------------------------------------------------------------------------------
1 | namespace glm{
2 | namespace detail
3 | {
4 |
5 | }//namespace detail
6 | }//namespace glm
7 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/detail/func_trigonometric_simd.inl:
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/third_party/glm/glm/glm/detail/func_vector_relational_simd.inl:
--------------------------------------------------------------------------------
1 | namespace glm{
2 | namespace detail
3 | {
4 |
5 | }//namespace detail
6 | }//namespace glm
7 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/detail/type_half.hpp:
--------------------------------------------------------------------------------
1 | #pragma once
2 |
3 | #include "setup.hpp"
4 |
5 | namespace glm{
6 | namespace detail
7 | {
8 | typedef short hdata;
9 |
10 | GLM_FUNC_DECL float toFloat32(hdata value);
11 | GLM_FUNC_DECL hdata toFloat16(float const& value);
12 |
13 | }//namespace detail
14 | }//namespace glm
15 |
16 | #include "type_half.inl"
17 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/detail/type_mat4x4_simd.inl:
--------------------------------------------------------------------------------
1 | /// @ref core
2 |
3 | namespace glm
4 | {
5 |
6 | }//namespace glm
7 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_common.inl:
--------------------------------------------------------------------------------
1 | #include "../matrix.hpp"
2 |
3 | namespace glm
4 | {
5 | template
6 | GLM_FUNC_QUALIFIER mat mix(mat const& x, mat const& y, U a)
7 | {
8 | return mat(x) * (static_cast(1) - a) + mat(y) * a;
9 | }
10 |
11 | template
12 | GLM_FUNC_QUALIFIER mat mix(mat const& x, mat const& y, mat const& a)
13 | {
14 | return matrixCompMult(mat(x), static_cast(1) - a) + matrixCompMult(mat(y), a);
15 | }
16 | }//namespace glm
17 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_double2x2.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/ext/matrix_double2x2.hpp
3 |
4 | #pragma once
5 | #include "../detail/type_mat2x2.hpp"
6 |
7 | namespace glm
8 | {
9 | /// @addtogroup core_matrix
10 | /// @{
11 |
12 | /// 2 columns of 2 components matrix of double-precision floating-point numbers.
13 | ///
14 | /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
15 | typedef mat<2, 2, double, defaultp> dmat2x2;
16 |
17 | /// 2 columns of 2 components matrix of double-precision floating-point numbers.
18 | ///
19 | /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
20 | typedef mat<2, 2, double, defaultp> dmat2;
21 |
22 | /// @}
23 | }//namespace glm
24 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_double2x3.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/ext/matrix_double2x3.hpp
3 |
4 | #pragma once
5 | #include "../detail/type_mat2x3.hpp"
6 |
7 | namespace glm
8 | {
9 | /// @addtogroup core_matrix
10 | /// @{
11 |
12 | /// 2 columns of 3 components matrix of double-precision floating-point numbers.
13 | ///
14 | /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
15 | typedef mat<2, 3, double, defaultp> dmat2x3;
16 |
17 | /// @}
18 | }//namespace glm
19 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_double2x4.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/ext/matrix_double2x4.hpp
3 |
4 | #pragma once
5 | #include "../detail/type_mat2x4.hpp"
6 |
7 | namespace glm
8 | {
9 | /// @addtogroup core_matrix
10 | /// @{
11 |
12 | /// 2 columns of 4 components matrix of double-precision floating-point numbers.
13 | ///
14 | /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
15 | typedef mat<2, 4, double, defaultp> dmat2x4;
16 |
17 | /// @}
18 | }//namespace glm
19 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_double3x2.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/ext/matrix_double3x2.hpp
3 |
4 | #pragma once
5 | #include "../detail/type_mat3x2.hpp"
6 |
7 | namespace glm
8 | {
9 | /// @addtogroup core_matrix
10 | /// @{
11 |
12 | /// 3 columns of 2 components matrix of double-precision floating-point numbers.
13 | ///
14 | /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
15 | typedef mat<3, 2, double, defaultp> dmat3x2;
16 |
17 | /// @}
18 | }//namespace glm
19 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_double3x3.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/ext/matrix_double3x3.hpp
3 |
4 | #pragma once
5 | #include "../detail/type_mat3x3.hpp"
6 |
7 | namespace glm
8 | {
9 | /// @addtogroup core_matrix
10 | /// @{
11 |
12 | /// 3 columns of 3 components matrix of double-precision floating-point numbers.
13 | ///
14 | /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
15 | typedef mat<3, 3, double, defaultp> dmat3x3;
16 |
17 | /// 3 columns of 3 components matrix of double-precision floating-point numbers.
18 | ///
19 | /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
20 | typedef mat<3, 3, double, defaultp> dmat3;
21 |
22 | /// @}
23 | }//namespace glm
24 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_double3x4.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/ext/matrix_double3x4.hpp
3 |
4 | #pragma once
5 | #include "../detail/type_mat3x4.hpp"
6 |
7 | namespace glm
8 | {
9 | /// @addtogroup core_matrix
10 | /// @{
11 |
12 | /// 3 columns of 4 components matrix of double-precision floating-point numbers.
13 | ///
14 | /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
15 | typedef mat<3, 4, double, defaultp> dmat3x4;
16 |
17 | /// @}
18 | }//namespace glm
19 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_double4x2.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/ext/matrix_double4x2.hpp
3 |
4 | #pragma once
5 | #include "../detail/type_mat4x2.hpp"
6 |
7 | namespace glm
8 | {
9 | /// @addtogroup core_matrix
10 | /// @{
11 |
12 | /// 4 columns of 2 components matrix of double-precision floating-point numbers.
13 | ///
14 | /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
15 | typedef mat<4, 2, double, defaultp> dmat4x2;
16 |
17 | /// @}
18 | }//namespace glm
19 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_double4x3.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/ext/matrix_double4x3.hpp
3 |
4 | #pragma once
5 | #include "../detail/type_mat4x3.hpp"
6 |
7 | namespace glm
8 | {
9 | /// @addtogroup core_matrix
10 | /// @{
11 |
12 | /// 4 columns of 3 components matrix of double-precision floating-point numbers.
13 | ///
14 | /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
15 | typedef mat<4, 3, double, defaultp> dmat4x3;
16 |
17 | /// @}
18 | }//namespace glm
19 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_double4x4.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/ext/matrix_double4x4.hpp
3 |
4 | #pragma once
5 | #include "../detail/type_mat4x4.hpp"
6 |
7 | namespace glm
8 | {
9 | /// @addtogroup core_matrix
10 | /// @{
11 |
12 | /// 4 columns of 4 components matrix of double-precision floating-point numbers.
13 | ///
14 | /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
15 | typedef mat<4, 4, double, defaultp> dmat4x4;
16 |
17 | /// 4 columns of 4 components matrix of double-precision floating-point numbers.
18 | ///
19 | /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
20 | typedef mat<4, 4, double, defaultp> dmat4;
21 |
22 | /// @}
23 | }//namespace glm
24 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_float2x2.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/ext/matrix_float2x2.hpp
3 |
4 | #pragma once
5 | #include "../detail/type_mat2x2.hpp"
6 |
7 | namespace glm
8 | {
9 | /// @addtogroup core_matrix
10 | /// @{
11 |
12 | /// 2 columns of 2 components matrix of single-precision floating-point numbers.
13 | ///
14 | /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
15 | typedef mat<2, 2, float, defaultp> mat2x2;
16 |
17 | /// 2 columns of 2 components matrix of single-precision floating-point numbers.
18 | ///
19 | /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
20 | typedef mat<2, 2, float, defaultp> mat2;
21 |
22 | /// @}
23 | }//namespace glm
24 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_float2x3.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/ext/matrix_float2x3.hpp
3 |
4 | #pragma once
5 | #include "../detail/type_mat2x3.hpp"
6 |
7 | namespace glm
8 | {
9 | /// @addtogroup core_matrix
10 | /// @{
11 |
12 | /// 2 columns of 3 components matrix of single-precision floating-point numbers.
13 | ///
14 | /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
15 | typedef mat<2, 3, float, defaultp> mat2x3;
16 |
17 | /// @}
18 | }//namespace glm
19 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_float2x4.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/ext/matrix_float2x4.hpp
3 |
4 | #pragma once
5 | #include "../detail/type_mat2x4.hpp"
6 |
7 | namespace glm
8 | {
9 | /// @addtogroup core_matrix
10 | /// @{
11 |
12 | /// 2 columns of 4 components matrix of single-precision floating-point numbers.
13 | ///
14 | /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
15 | typedef mat<2, 4, float, defaultp> mat2x4;
16 |
17 | /// @}
18 | }//namespace glm
19 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_float3x2.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/ext/matrix_float3x2.hpp
3 |
4 | #pragma once
5 | #include "../detail/type_mat3x2.hpp"
6 |
7 | namespace glm
8 | {
9 | /// @addtogroup core
10 | /// @{
11 |
12 | /// 3 columns of 2 components matrix of single-precision floating-point numbers.
13 | ///
14 | /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
15 | typedef mat<3, 2, float, defaultp> mat3x2;
16 |
17 | /// @}
18 | }//namespace glm
19 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_float3x3.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/ext/matrix_float3x3.hpp
3 |
4 | #pragma once
5 | #include "../detail/type_mat3x3.hpp"
6 |
7 | namespace glm
8 | {
9 | /// @addtogroup core_matrix
10 | /// @{
11 |
12 | /// 3 columns of 3 components matrix of single-precision floating-point numbers.
13 | ///
14 | /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
15 | typedef mat<3, 3, float, defaultp> mat3x3;
16 |
17 | /// 3 columns of 3 components matrix of single-precision floating-point numbers.
18 | ///
19 | /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
20 | typedef mat<3, 3, float, defaultp> mat3;
21 |
22 | /// @}
23 | }//namespace glm
24 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_float3x4.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/ext/matrix_float3x4.hpp
3 |
4 | #pragma once
5 | #include "../detail/type_mat3x4.hpp"
6 |
7 | namespace glm
8 | {
9 | /// @addtogroup core_matrix
10 | /// @{
11 |
12 | /// 3 columns of 4 components matrix of single-precision floating-point numbers.
13 | ///
14 | /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
15 | typedef mat<3, 4, float, defaultp> mat3x4;
16 |
17 | /// @}
18 | }//namespace glm
19 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_float4x2.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/ext/matrix_float4x2.hpp
3 |
4 | #pragma once
5 | #include "../detail/type_mat4x2.hpp"
6 |
7 | namespace glm
8 | {
9 | /// @addtogroup core_matrix
10 | /// @{
11 |
12 | /// 4 columns of 2 components matrix of single-precision floating-point numbers.
13 | ///
14 | /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
15 | typedef mat<4, 2, float, defaultp> mat4x2;
16 |
17 | /// @}
18 | }//namespace glm
19 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_float4x3.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/ext/matrix_float4x3.hpp
3 |
4 | #pragma once
5 | #include "../detail/type_mat4x3.hpp"
6 |
7 | namespace glm
8 | {
9 | /// @addtogroup core_matrix
10 | /// @{
11 |
12 | /// 4 columns of 3 components matrix of single-precision floating-point numbers.
13 | ///
14 | /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
15 | typedef mat<4, 3, float, defaultp> mat4x3;
16 |
17 | /// @}
18 | }//namespace glm
19 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_float4x4.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/ext/matrix_float4x4.hpp
3 |
4 | #pragma once
5 | #include "../detail/type_mat4x4.hpp"
6 |
7 | namespace glm
8 | {
9 | /// @ingroup core_matrix
10 | /// @{
11 |
12 | /// 4 columns of 4 components matrix of single-precision floating-point numbers.
13 | ///
14 | /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
15 | typedef mat<4, 4, float, defaultp> mat4x4;
16 |
17 | /// 4 columns of 4 components matrix of single-precision floating-point numbers.
18 | ///
19 | /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
20 | typedef mat<4, 4, float, defaultp> mat4;
21 |
22 | /// @}
23 | }//namespace glm
24 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_int2x2.hpp:
--------------------------------------------------------------------------------
1 | /// @ref ext_matrix_int2x2
2 | /// @file glm/ext/matrix_int2x2.hpp
3 | ///
4 | /// @see core (dependence)
5 | ///
6 | /// @defgroup ext_matrix_int2x2 GLM_EXT_matrix_int2x2
7 | /// @ingroup ext
8 | ///
9 | /// Include to use the features of this extension.
10 | ///
11 | /// Defines a number of matrices with integer types.
12 |
13 | #pragma once
14 |
15 | // Dependency:
16 | #include "../mat2x2.hpp"
17 |
18 | #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
19 | # pragma message("GLM: GLM_EXT_matrix_int2x2 extension included")
20 | #endif
21 |
22 | namespace glm
23 | {
24 | /// @addtogroup ext_matrix_int2x2
25 | /// @{
26 |
27 | /// Signed integer 2x2 matrix.
28 | ///
29 | /// @see ext_matrix_int2x2
30 | typedef mat<2, 2, int, defaultp> imat2x2;
31 |
32 | /// Signed integer 2x2 matrix.
33 | ///
34 | /// @see ext_matrix_int2x2
35 | typedef mat<2, 2, int, defaultp> imat2;
36 |
37 | /// @}
38 | }//namespace glm
39 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_int2x3.hpp:
--------------------------------------------------------------------------------
1 | /// @ref ext_matrix_int2x3
2 | /// @file glm/ext/matrix_int2x3.hpp
3 | ///
4 | /// @see core (dependence)
5 | ///
6 | /// @defgroup ext_matrix_int2x3 GLM_EXT_matrix_int2x3
7 | /// @ingroup ext
8 | ///
9 | /// Include to use the features of this extension.
10 | ///
11 | /// Defines a number of matrices with integer types.
12 |
13 | #pragma once
14 |
15 | // Dependency:
16 | #include "../mat2x3.hpp"
17 |
18 | #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
19 | # pragma message("GLM: GLM_EXT_matrix_int2x3 extension included")
20 | #endif
21 |
22 | namespace glm
23 | {
24 | /// @addtogroup ext_matrix_int2x3
25 | /// @{
26 |
27 | /// Signed integer 2x3 matrix.
28 | ///
29 | /// @see ext_matrix_int2x3
30 | typedef mat<2, 3, int, defaultp> imat2x3;
31 |
32 | /// @}
33 | }//namespace glm
34 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_int2x4.hpp:
--------------------------------------------------------------------------------
1 | /// @ref ext_matrix_int2x4
2 | /// @file glm/ext/matrix_int2x4.hpp
3 | ///
4 | /// @see core (dependence)
5 | ///
6 | /// @defgroup ext_matrix_int2x4 GLM_EXT_matrix_int2x4
7 | /// @ingroup ext
8 | ///
9 | /// Include to use the features of this extension.
10 | ///
11 | /// Defines a number of matrices with integer types.
12 |
13 | #pragma once
14 |
15 | // Dependency:
16 | #include "../mat2x4.hpp"
17 |
18 | #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
19 | # pragma message("GLM: GLM_EXT_matrix_int2x4 extension included")
20 | #endif
21 |
22 | namespace glm
23 | {
24 | /// @addtogroup ext_matrix_int2x4
25 | /// @{
26 |
27 | /// Signed integer 2x4 matrix.
28 | ///
29 | /// @see ext_matrix_int2x4
30 | typedef mat<2, 4, int, defaultp> imat2x4;
31 |
32 | /// @}
33 | }//namespace glm
34 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_int3x2.hpp:
--------------------------------------------------------------------------------
1 | /// @ref ext_matrix_int3x2
2 | /// @file glm/ext/matrix_int3x2.hpp
3 | ///
4 | /// @see core (dependence)
5 | ///
6 | /// @defgroup ext_matrix_int3x2 GLM_EXT_matrix_int3x2
7 | /// @ingroup ext
8 | ///
9 | /// Include to use the features of this extension.
10 | ///
11 | /// Defines a number of matrices with integer types.
12 |
13 | #pragma once
14 |
15 | // Dependency:
16 | #include "../mat3x2.hpp"
17 |
18 | #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
19 | # pragma message("GLM: GLM_EXT_matrix_int3x2 extension included")
20 | #endif
21 |
22 | namespace glm
23 | {
24 | /// @addtogroup ext_matrix_int3x2
25 | /// @{
26 |
27 | /// Signed integer 3x2 matrix.
28 | ///
29 | /// @see ext_matrix_int3x2
30 | typedef mat<3, 2, int, defaultp> imat3x2;
31 |
32 | /// @}
33 | }//namespace glm
34 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_int3x3.hpp:
--------------------------------------------------------------------------------
1 | /// @ref ext_matrix_int3x3
2 | /// @file glm/ext/matrix_int3x3.hpp
3 | ///
4 | /// @see core (dependence)
5 | ///
6 | /// @defgroup ext_matrix_int3x3 GLM_EXT_matrix_int3x3
7 | /// @ingroup ext
8 | ///
9 | /// Include to use the features of this extension.
10 | ///
11 | /// Defines a number of matrices with integer types.
12 |
13 | #pragma once
14 |
15 | // Dependency:
16 | #include "../mat3x3.hpp"
17 |
18 | #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
19 | # pragma message("GLM: GLM_EXT_matrix_int3x3 extension included")
20 | #endif
21 |
22 | namespace glm
23 | {
24 | /// @addtogroup ext_matrix_int3x3
25 | /// @{
26 |
27 | /// Signed integer 3x3 matrix.
28 | ///
29 | /// @see ext_matrix_int3x3
30 | typedef mat<3, 3, int, defaultp> imat3x3;
31 |
32 | /// Signed integer 3x3 matrix.
33 | ///
34 | /// @see ext_matrix_int3x3
35 | typedef mat<3, 3, int, defaultp> imat3;
36 |
37 | /// @}
38 | }//namespace glm
39 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_int3x4.hpp:
--------------------------------------------------------------------------------
1 | /// @ref ext_matrix_int3x4
2 | /// @file glm/ext/matrix_int3x4.hpp
3 | ///
4 | /// @see core (dependence)
5 | ///
6 | /// @defgroup ext_matrix_int3x4 GLM_EXT_matrix_int3x4
7 | /// @ingroup ext
8 | ///
9 | /// Include to use the features of this extension.
10 | ///
11 | /// Defines a number of matrices with integer types.
12 |
13 | #pragma once
14 |
15 | // Dependency:
16 | #include "../mat3x4.hpp"
17 |
18 | #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
19 | # pragma message("GLM: GLM_EXT_matrix_int3x4 extension included")
20 | #endif
21 |
22 | namespace glm
23 | {
24 | /// @addtogroup ext_matrix_int3x4
25 | /// @{
26 |
27 | /// Signed integer 3x4 matrix.
28 | ///
29 | /// @see ext_matrix_int3x4
30 | typedef mat<3, 4, int, defaultp> imat3x4;
31 |
32 | /// @}
33 | }//namespace glm
34 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_int4x2.hpp:
--------------------------------------------------------------------------------
1 | /// @ref ext_matrix_int4x2
2 | /// @file glm/ext/matrix_int4x2.hpp
3 | ///
4 | /// @see core (dependence)
5 | ///
6 | /// @defgroup ext_matrix_int4x2 GLM_EXT_matrix_int4x2
7 | /// @ingroup ext
8 | ///
9 | /// Include to use the features of this extension.
10 | ///
11 | /// Defines a number of matrices with integer types.
12 |
13 | #pragma once
14 |
15 | // Dependency:
16 | #include "../mat4x2.hpp"
17 |
18 | #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
19 | # pragma message("GLM: GLM_EXT_matrix_int4x2 extension included")
20 | #endif
21 |
22 | namespace glm
23 | {
24 | /// @addtogroup ext_matrix_int4x2
25 | /// @{
26 |
27 | /// Signed integer 4x2 matrix.
28 | ///
29 | /// @see ext_matrix_int4x2
30 | typedef mat<4, 2, int, defaultp> imat4x2;
31 |
32 | /// @}
33 | }//namespace glm
34 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_int4x3.hpp:
--------------------------------------------------------------------------------
1 | /// @ref ext_matrix_int4x3
2 | /// @file glm/ext/matrix_int4x3.hpp
3 | ///
4 | /// @see core (dependence)
5 | ///
6 | /// @defgroup ext_matrix_int4x3 GLM_EXT_matrix_int4x3
7 | /// @ingroup ext
8 | ///
9 | /// Include to use the features of this extension.
10 | ///
11 | /// Defines a number of matrices with integer types.
12 |
13 | #pragma once
14 |
15 | // Dependency:
16 | #include "../mat4x3.hpp"
17 |
18 | #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
19 | # pragma message("GLM: GLM_EXT_matrix_int4x3 extension included")
20 | #endif
21 |
22 | namespace glm
23 | {
24 | /// @addtogroup ext_matrix_int4x3
25 | /// @{
26 |
27 | /// Signed integer 4x3 matrix.
28 | ///
29 | /// @see ext_matrix_int4x3
30 | typedef mat<4, 3, int, defaultp> imat4x3;
31 |
32 | /// @}
33 | }//namespace glm
34 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_int4x4.hpp:
--------------------------------------------------------------------------------
1 | /// @ref ext_matrix_int4x4
2 | /// @file glm/ext/matrix_int4x4.hpp
3 | ///
4 | /// @see core (dependence)
5 | ///
6 | /// @defgroup ext_matrix_int4x4 GLM_EXT_matrix_int4x4
7 | /// @ingroup ext
8 | ///
9 | /// Include to use the features of this extension.
10 | ///
11 | /// Defines a number of matrices with integer types.
12 |
13 | #pragma once
14 |
15 | // Dependency:
16 | #include "../mat4x4.hpp"
17 |
18 | #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
19 | # pragma message("GLM: GLM_EXT_matrix_int4x4 extension included")
20 | #endif
21 |
22 | namespace glm
23 | {
24 | /// @addtogroup ext_matrix_int4x4
25 | /// @{
26 |
27 | /// Signed integer 4x4 matrix.
28 | ///
29 | /// @see ext_matrix_int4x4
30 | typedef mat<4, 4, int, defaultp> imat4x4;
31 |
32 | /// Signed integer 4x4 matrix.
33 | ///
34 | /// @see ext_matrix_int4x4
35 | typedef mat<4, 4, int, defaultp> imat4;
36 |
37 | /// @}
38 | }//namespace glm
39 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_uint2x2.hpp:
--------------------------------------------------------------------------------
1 | /// @ref ext_matrix_uint2x2
2 | /// @file glm/ext/matrix_uint2x2.hpp
3 | ///
4 | /// @see core (dependence)
5 | ///
6 | /// @defgroup ext_matrix_uint2x2 GLM_EXT_matrix_uint2x2
7 | /// @ingroup ext
8 | ///
9 | /// Include to use the features of this extension.
10 | ///
11 | /// Defines a number of matrices with integer types.
12 |
13 | #pragma once
14 |
15 | // Dependency:
16 | #include "../mat2x2.hpp"
17 |
18 | #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
19 | # pragma message("GLM: GLM_EXT_matrix_uint2x2 extension included")
20 | #endif
21 |
22 | namespace glm
23 | {
24 | /// @addtogroup ext_matrix_uint2x2
25 | /// @{
26 |
27 | /// Unsigned integer 2x2 matrix.
28 | ///
29 | /// @see ext_matrix_uint2x2
30 | typedef mat<2, 2, uint, defaultp> umat2x2;
31 |
32 | /// Unsigned integer 2x2 matrix.
33 | ///
34 | /// @see ext_matrix_uint2x2
35 | typedef mat<2, 2, uint, defaultp> umat2;
36 |
37 | /// @}
38 | }//namespace glm
39 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_uint2x3.hpp:
--------------------------------------------------------------------------------
1 | /// @ref ext_matrix_uint2x3
2 | /// @file glm/ext/matrix_uint2x3.hpp
3 | ///
4 | /// @see core (dependence)
5 | ///
6 | /// @defgroup ext_matrix_int2x3 GLM_EXT_matrix_uint2x3
7 | /// @ingroup ext
8 | ///
9 | /// Include to use the features of this extension.
10 | ///
11 | /// Defines a number of matrices with integer types.
12 |
13 | #pragma once
14 |
15 | // Dependency:
16 | #include "../mat2x3.hpp"
17 |
18 | #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
19 | # pragma message("GLM: GLM_EXT_matrix_uint2x3 extension included")
20 | #endif
21 |
22 | namespace glm
23 | {
24 | /// @addtogroup ext_matrix_uint2x3
25 | /// @{
26 |
27 | /// Unsigned integer 2x3 matrix.
28 | ///
29 | /// @see ext_matrix_uint2x3
30 | typedef mat<2, 3, uint, defaultp> umat2x3;
31 |
32 | /// @}
33 | }//namespace glm
34 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_uint2x4.hpp:
--------------------------------------------------------------------------------
1 | /// @ref ext_matrix_uint2x4
2 | /// @file glm/ext/matrix_uint2x4.hpp
3 | ///
4 | /// @see core (dependence)
5 | ///
6 | /// @defgroup ext_matrix_uint2x4 GLM_EXT_matrix_int2x4
7 | /// @ingroup ext
8 | ///
9 | /// Include to use the features of this extension.
10 | ///
11 | /// Defines a number of matrices with integer types.
12 |
13 | #pragma once
14 |
15 | // Dependency:
16 | #include "../mat2x4.hpp"
17 |
18 | #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
19 | # pragma message("GLM: GLM_EXT_matrix_uint2x4 extension included")
20 | #endif
21 |
22 | namespace glm
23 | {
24 | /// @addtogroup ext_matrix_uint2x4
25 | /// @{
26 |
27 | /// Unsigned integer 2x4 matrix.
28 | ///
29 | /// @see ext_matrix_uint2x4
30 | typedef mat<2, 4, uint, defaultp> umat2x4;
31 |
32 | /// @}
33 | }//namespace glm
34 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_uint3x2.hpp:
--------------------------------------------------------------------------------
1 | /// @ref ext_matrix_uint3x2
2 | /// @file glm/ext/matrix_uint3x2.hpp
3 | ///
4 | /// @see core (dependence)
5 | ///
6 | /// @defgroup ext_matrix_int3x2 GLM_EXT_matrix_uint3x2
7 | /// @ingroup ext
8 | ///
9 | /// Include to use the features of this extension.
10 | ///
11 | /// Defines a number of matrices with integer types.
12 |
13 | #pragma once
14 |
15 | // Dependency:
16 | #include "../mat3x2.hpp"
17 |
18 | #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
19 | # pragma message("GLM: GLM_EXT_matrix_uint3x2 extension included")
20 | #endif
21 |
22 | namespace glm
23 | {
24 | /// @addtogroup ext_matrix_uint3x2
25 | /// @{
26 |
27 | /// Unsigned integer 3x2 matrix.
28 | ///
29 | /// @see ext_matrix_uint3x2
30 | typedef mat<3, 2, uint, defaultp> umat3x2;
31 |
32 | /// @}
33 | }//namespace glm
34 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_uint3x3.hpp:
--------------------------------------------------------------------------------
1 | /// @ref ext_matrix_uint3x3
2 | /// @file glm/ext/matrix_uint3x3.hpp
3 | ///
4 | /// @see core (dependence)
5 | ///
6 | /// @defgroup ext_matrix_uint3x3 GLM_EXT_matrix_uint3x3
7 | /// @ingroup ext
8 | ///
9 | /// Include to use the features of this extension.
10 | ///
11 | /// Defines a number of matrices with integer types.
12 |
13 | #pragma once
14 |
15 | // Dependency:
16 | #include "../mat3x3.hpp"
17 |
18 | #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
19 | # pragma message("GLM: GLM_EXT_matrix_uint3x3 extension included")
20 | #endif
21 |
22 | namespace glm
23 | {
24 | /// @addtogroup ext_matrix_uint3x3
25 | /// @{
26 |
27 | /// Unsigned integer 3x3 matrix.
28 | ///
29 | /// @see ext_matrix_uint3x3
30 | typedef mat<3, 3, uint, defaultp> umat3x3;
31 |
32 | /// Unsigned integer 3x3 matrix.
33 | ///
34 | /// @see ext_matrix_uint3x3
35 | typedef mat<3, 3, uint, defaultp> umat3;
36 |
37 | /// @}
38 | }//namespace glm
39 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_uint3x4.hpp:
--------------------------------------------------------------------------------
1 | /// @ref ext_matrix_uint3x4
2 | /// @file glm/ext/matrix_uint3x4.hpp
3 | ///
4 | /// @see core (dependence)
5 | ///
6 | /// @defgroup ext_matrix_uint3x4 GLM_EXT_matrix_uint3x4
7 | /// @ingroup ext
8 | ///
9 | /// Include to use the features of this extension.
10 | ///
11 | /// Defines a number of matrices with integer types.
12 |
13 | #pragma once
14 |
15 | // Dependency:
16 | #include "../mat3x4.hpp"
17 |
18 | #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
19 | # pragma message("GLM: GLM_EXT_matrix_uint3x4 extension included")
20 | #endif
21 |
22 | namespace glm
23 | {
24 | /// @addtogroup ext_matrix_uint3x4
25 | /// @{
26 |
27 | /// Signed integer 3x4 matrix.
28 | ///
29 | /// @see ext_matrix_uint3x4
30 | typedef mat<3, 4, uint, defaultp> umat3x4;
31 |
32 | /// @}
33 | }//namespace glm
34 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_uint4x2.hpp:
--------------------------------------------------------------------------------
1 | /// @ref ext_matrix_uint4x2
2 | /// @file glm/ext/matrix_uint4x2.hpp
3 | ///
4 | /// @see core (dependence)
5 | ///
6 | /// @defgroup ext_matrix_uint4x2 GLM_EXT_matrix_uint4x2
7 | /// @ingroup ext
8 | ///
9 | /// Include to use the features of this extension.
10 | ///
11 | /// Defines a number of matrices with integer types.
12 |
13 | #pragma once
14 |
15 | // Dependency:
16 | #include "../mat4x2.hpp"
17 |
18 | #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
19 | # pragma message("GLM: GLM_EXT_matrix_uint4x2 extension included")
20 | #endif
21 |
22 | namespace glm
23 | {
24 | /// @addtogroup ext_matrix_uint4x2
25 | /// @{
26 |
27 | /// Unsigned integer 4x2 matrix.
28 | ///
29 | /// @see ext_matrix_uint4x2
30 | typedef mat<4, 2, uint, defaultp> umat4x2;
31 |
32 | /// @}
33 | }//namespace glm
34 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_uint4x3.hpp:
--------------------------------------------------------------------------------
1 | /// @ref ext_matrix_uint4x3
2 | /// @file glm/ext/matrix_uint4x3.hpp
3 | ///
4 | /// @see core (dependence)
5 | ///
6 | /// @defgroup ext_matrix_uint4x3 GLM_EXT_matrix_uint4x3
7 | /// @ingroup ext
8 | ///
9 | /// Include to use the features of this extension.
10 | ///
11 | /// Defines a number of matrices with integer types.
12 |
13 | #pragma once
14 |
15 | // Dependency:
16 | #include "../mat4x3.hpp"
17 |
18 | #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
19 | # pragma message("GLM: GLM_EXT_matrix_uint4x3 extension included")
20 | #endif
21 |
22 | namespace glm
23 | {
24 | /// @addtogroup ext_matrix_uint4x3
25 | /// @{
26 |
27 | /// Unsigned integer 4x3 matrix.
28 | ///
29 | /// @see ext_matrix_uint4x3
30 | typedef mat<4, 3, uint, defaultp> umat4x3;
31 |
32 | /// @}
33 | }//namespace glm
34 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/matrix_uint4x4.hpp:
--------------------------------------------------------------------------------
1 | /// @ref ext_matrix_uint4x4
2 | /// @file glm/ext/matrix_uint4x4.hpp
3 | ///
4 | /// @see core (dependence)
5 | ///
6 | /// @defgroup ext_matrix_uint4x4 GLM_EXT_matrix_uint4x4
7 | /// @ingroup ext
8 | ///
9 | /// Include to use the features of this extension.
10 | ///
11 | /// Defines a number of matrices with integer types.
12 |
13 | #pragma once
14 |
15 | // Dependency:
16 | #include "../mat4x4.hpp"
17 |
18 | #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
19 | # pragma message("GLM: GLM_EXT_matrix_uint4x4 extension included")
20 | #endif
21 |
22 | namespace glm
23 | {
24 | /// @addtogroup ext_matrix_uint4x4
25 | /// @{
26 |
27 | /// Unsigned integer 4x4 matrix.
28 | ///
29 | /// @see ext_matrix_uint4x4
30 | typedef mat<4, 4, uint, defaultp> umat4x4;
31 |
32 | /// Unsigned integer 4x4 matrix.
33 | ///
34 | /// @see ext_matrix_uint4x4
35 | typedef mat<4, 4, uint, defaultp> umat4;
36 |
37 | /// @}
38 | }//namespace glm
39 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/quaternion_common_simd.inl:
--------------------------------------------------------------------------------
1 | #if GLM_ARCH & GLM_ARCH_SSE2_BIT
2 |
3 | namespace glm{
4 | namespace detail
5 | {
6 | template
7 | struct compute_dot, float, true>
8 | {
9 | static GLM_FUNC_QUALIFIER float call(qua const& x, qua const& y)
10 | {
11 | return _mm_cvtss_f32(glm_vec1_dot(x.data, y.data));
12 | }
13 | };
14 | }//namespace detail
15 | }//namespace glm
16 |
17 | #endif//GLM_ARCH & GLM_ARCH_SSE2_BIT
18 |
19 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/quaternion_transform.inl:
--------------------------------------------------------------------------------
1 | namespace glm
2 | {
3 | template
4 | GLM_FUNC_QUALIFIER qua rotate(qua const& q, T const& angle, vec<3, T, Q> const& v)
5 | {
6 | vec<3, T, Q> Tmp = v;
7 |
8 | // Axis of rotation must be normalised
9 | T len = glm::length(Tmp);
10 | if(abs(len - static_cast(1)) > static_cast(0.001))
11 | {
12 | T oneOverLen = static_cast(1) / len;
13 | Tmp.x *= oneOverLen;
14 | Tmp.y *= oneOverLen;
15 | Tmp.z *= oneOverLen;
16 | }
17 |
18 | T const AngleRad(angle);
19 | T const Sin = sin(AngleRad * static_cast(0.5));
20 |
21 | return q * qua(cos(AngleRad * static_cast(0.5)), Tmp.x * Sin, Tmp.y * Sin, Tmp.z * Sin);
22 | }
23 | }//namespace glm
24 |
25 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/scalar_constants.inl:
--------------------------------------------------------------------------------
1 | #include
2 |
3 | namespace glm
4 | {
5 | template
6 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType epsilon()
7 | {
8 | GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'epsilon' only accepts floating-point inputs");
9 | return std::numeric_limits::epsilon();
10 | }
11 |
12 | template
13 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType pi()
14 | {
15 | GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'pi' only accepts floating-point inputs");
16 | return static_cast(3.14159265358979323846264338327950288);
17 | }
18 |
19 | template
20 | GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType cos_one_over_two()
21 | {
22 | return genType(0.877582561890372716130286068203503191);
23 | }
24 | } //namespace glm
25 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/scalar_packing.hpp:
--------------------------------------------------------------------------------
1 | /// @ref ext_scalar_packing
2 | /// @file glm/ext/scalar_packing.hpp
3 | ///
4 | /// @see core (dependence)
5 | ///
6 | /// @defgroup ext_scalar_packing GLM_EXT_scalar_packing
7 | /// @ingroup ext
8 | ///
9 | /// Include to use the features of this extension.
10 | ///
11 | /// This extension provides a set of function to convert scalar values to packed
12 | /// formats.
13 |
14 | #pragma once
15 |
16 | // Dependency:
17 | #include "../detail/qualifier.hpp"
18 |
19 | #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
20 | # pragma message("GLM: GLM_EXT_scalar_packing extension included")
21 | #endif
22 |
23 | namespace glm
24 | {
25 | /// @addtogroup ext_scalar_packing
26 | /// @{
27 |
28 |
29 | /// @}
30 | }// namespace glm
31 |
32 | #include "scalar_packing.inl"
33 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/scalar_packing.inl:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/android/getting-started-with-vulkan-on-android-codelab/46ca24a428201a748efd54c5acb00bc238667c5b/third_party/glm/glm/glm/ext/scalar_packing.inl
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/third_party/glm/glm/glm/ext/vector_bool1.hpp:
--------------------------------------------------------------------------------
1 | /// @ref ext_vector_bool1
2 | /// @file glm/ext/vector_bool1.hpp
3 | ///
4 | /// @defgroup ext_vector_bool1 GLM_EXT_vector_bool1
5 | /// @ingroup ext
6 | ///
7 | /// Exposes bvec1 vector type.
8 | ///
9 | /// Include to use the features of this extension.
10 | ///
11 | /// @see ext_vector_bool1_precision extension.
12 |
13 | #pragma once
14 |
15 | #include "../detail/type_vec1.hpp"
16 |
17 | #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
18 | # pragma message("GLM: GLM_EXT_vector_bool1 extension included")
19 | #endif
20 |
21 | namespace glm
22 | {
23 | /// @addtogroup ext_vector_bool1
24 | /// @{
25 |
26 | /// 1 components vector of boolean.
27 | typedef vec<1, bool, defaultp> bvec1;
28 |
29 | /// @}
30 | }//namespace glm
31 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/vector_bool1_precision.hpp:
--------------------------------------------------------------------------------
1 | /// @ref ext_vector_bool1_precision
2 | /// @file glm/ext/vector_bool1_precision.hpp
3 | ///
4 | /// @defgroup ext_vector_bool1_precision GLM_EXT_vector_bool1_precision
5 | /// @ingroup ext
6 | ///
7 | /// Exposes highp_bvec1, mediump_bvec1 and lowp_bvec1 types.
8 | ///
9 | /// Include to use the features of this extension.
10 |
11 | #pragma once
12 |
13 | #include "../detail/type_vec1.hpp"
14 |
15 | #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
16 | # pragma message("GLM: GLM_EXT_vector_bool1_precision extension included")
17 | #endif
18 |
19 | namespace glm
20 | {
21 | /// @addtogroup ext_vector_bool1_precision
22 | /// @{
23 |
24 | /// 1 component vector of bool values.
25 | typedef vec<1, bool, highp> highp_bvec1;
26 |
27 | /// 1 component vector of bool values.
28 | typedef vec<1, bool, mediump> mediump_bvec1;
29 |
30 | /// 1 component vector of bool values.
31 | typedef vec<1, bool, lowp> lowp_bvec1;
32 |
33 | /// @}
34 | }//namespace glm
35 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/vector_bool2.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/ext/vector_bool2.hpp
3 |
4 | #pragma once
5 | #include "../detail/type_vec2.hpp"
6 |
7 | namespace glm
8 | {
9 | /// @addtogroup core_vector
10 | /// @{
11 |
12 | /// 2 components vector of boolean.
13 | ///
14 | /// @see GLSL 4.20.8 specification, section 4.1.5 Vectors
15 | typedef vec<2, bool, defaultp> bvec2;
16 |
17 | /// @}
18 | }//namespace glm
19 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/vector_bool3.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/ext/vector_bool3.hpp
3 |
4 | #pragma once
5 | #include "../detail/type_vec3.hpp"
6 |
7 | namespace glm
8 | {
9 | /// @addtogroup core_vector
10 | /// @{
11 |
12 | /// 3 components vector of boolean.
13 | ///
14 | /// @see GLSL 4.20.8 specification, section 4.1.5 Vectors
15 | typedef vec<3, bool, defaultp> bvec3;
16 |
17 | /// @}
18 | }//namespace glm
19 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/vector_bool4.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/ext/vector_bool4.hpp
3 |
4 | #pragma once
5 | #include "../detail/type_vec4.hpp"
6 |
7 | namespace glm
8 | {
9 | /// @addtogroup core_vector
10 | /// @{
11 |
12 | /// 4 components vector of boolean.
13 | ///
14 | /// @see GLSL 4.20.8 specification, section 4.1.5 Vectors
15 | typedef vec<4, bool, defaultp> bvec4;
16 |
17 | /// @}
18 | }//namespace glm
19 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/vector_double1.hpp:
--------------------------------------------------------------------------------
1 | /// @ref ext_vector_double1
2 | /// @file glm/ext/vector_double1.hpp
3 | ///
4 | /// @defgroup ext_vector_double1 GLM_EXT_vector_double1
5 | /// @ingroup ext
6 | ///
7 | /// Exposes double-precision floating point vector type with one component.
8 | ///
9 | /// Include to use the features of this extension.
10 | ///
11 | /// @see ext_vector_double1_precision extension.
12 | /// @see ext_vector_float1 extension.
13 |
14 | #pragma once
15 |
16 | #include "../detail/type_vec1.hpp"
17 |
18 | #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
19 | # pragma message("GLM: GLM_EXT_vector_double1 extension included")
20 | #endif
21 |
22 | namespace glm
23 | {
24 | /// @addtogroup ext_vector_double1
25 | /// @{
26 |
27 | /// 1 components vector of double-precision floating-point numbers.
28 | typedef vec<1, double, defaultp> dvec1;
29 |
30 | /// @}
31 | }//namespace glm
32 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/vector_double2.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/ext/vector_double2.hpp
3 |
4 | #pragma once
5 | #include "../detail/type_vec2.hpp"
6 |
7 | namespace glm
8 | {
9 | /// @addtogroup core_vector
10 | /// @{
11 |
12 | /// 2 components vector of double-precision floating-point numbers.
13 | ///
14 | /// @see GLSL 4.20.8 specification, section 4.1.5 Vectors
15 | typedef vec<2, double, defaultp> dvec2;
16 |
17 | /// @}
18 | }//namespace glm
19 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/vector_double3.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/ext/vector_double3.hpp
3 |
4 | #pragma once
5 | #include "../detail/type_vec3.hpp"
6 |
7 | namespace glm
8 | {
9 | /// @addtogroup core_vector
10 | /// @{
11 |
12 | /// 3 components vector of double-precision floating-point numbers.
13 | ///
14 | /// @see GLSL 4.20.8 specification, section 4.1.5 Vectors
15 | typedef vec<3, double, defaultp> dvec3;
16 |
17 | /// @}
18 | }//namespace glm
19 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/vector_double4.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/ext/vector_double4.hpp
3 |
4 | #pragma once
5 | #include "../detail/type_vec4.hpp"
6 |
7 | namespace glm
8 | {
9 | /// @addtogroup core_vector
10 | /// @{
11 |
12 | /// 4 components vector of double-precision floating-point numbers.
13 | ///
14 | /// @see GLSL 4.20.8 specification, section 4.1.5 Vectors
15 | typedef vec<4, double, defaultp> dvec4;
16 |
17 | /// @}
18 | }//namespace glm
19 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/vector_float1.hpp:
--------------------------------------------------------------------------------
1 | /// @ref ext_vector_float1
2 | /// @file glm/ext/vector_float1.hpp
3 | ///
4 | /// @defgroup ext_vector_float1 GLM_EXT_vector_float1
5 | /// @ingroup ext
6 | ///
7 | /// Exposes single-precision floating point vector type with one component.
8 | ///
9 | /// Include to use the features of this extension.
10 | ///
11 | /// @see ext_vector_float1_precision extension.
12 | /// @see ext_vector_double1 extension.
13 |
14 | #pragma once
15 |
16 | #include "../detail/type_vec1.hpp"
17 |
18 | #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
19 | # pragma message("GLM: GLM_EXT_vector_float1 extension included")
20 | #endif
21 |
22 | namespace glm
23 | {
24 | /// @addtogroup ext_vector_float1
25 | /// @{
26 |
27 | /// 1 components vector of single-precision floating-point numbers.
28 | typedef vec<1, float, defaultp> vec1;
29 |
30 | /// @}
31 | }//namespace glm
32 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/vector_float2.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/ext/vector_float2.hpp
3 |
4 | #pragma once
5 | #include "../detail/type_vec2.hpp"
6 |
7 | namespace glm
8 | {
9 | /// @addtogroup core_vector
10 | /// @{
11 |
12 | /// 2 components vector of single-precision floating-point numbers.
13 | ///
14 | /// @see GLSL 4.20.8 specification, section 4.1.5 Vectors
15 | typedef vec<2, float, defaultp> vec2;
16 |
17 | /// @}
18 | }//namespace glm
19 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/vector_float3.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/ext/vector_float3.hpp
3 |
4 | #pragma once
5 | #include "../detail/type_vec3.hpp"
6 |
7 | namespace glm
8 | {
9 | /// @addtogroup core_vector
10 | /// @{
11 |
12 | /// 3 components vector of single-precision floating-point numbers.
13 | ///
14 | /// @see GLSL 4.20.8 specification, section 4.1.5 Vectors
15 | typedef vec<3, float, defaultp> vec3;
16 |
17 | /// @}
18 | }//namespace glm
19 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/vector_float4.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/ext/vector_float4.hpp
3 |
4 | #pragma once
5 | #include "../detail/type_vec4.hpp"
6 |
7 | namespace glm
8 | {
9 | /// @addtogroup core_vector
10 | /// @{
11 |
12 | /// 4 components vector of single-precision floating-point numbers.
13 | ///
14 | /// @see GLSL 4.20.8 specification, section 4.1.5 Vectors
15 | typedef vec<4, float, defaultp> vec4;
16 |
17 | /// @}
18 | }//namespace glm
19 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/vector_int1.hpp:
--------------------------------------------------------------------------------
1 | /// @ref ext_vector_int1
2 | /// @file glm/ext/vector_int1.hpp
3 | ///
4 | /// @defgroup ext_vector_int1 GLM_EXT_vector_int1
5 | /// @ingroup ext
6 | ///
7 | /// Exposes ivec1 vector type.
8 | ///
9 | /// Include to use the features of this extension.
10 | ///
11 | /// @see ext_vector_uint1 extension.
12 | /// @see ext_vector_int1_precision extension.
13 |
14 | #pragma once
15 |
16 | #include "../detail/type_vec1.hpp"
17 |
18 | #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
19 | # pragma message("GLM: GLM_EXT_vector_int1 extension included")
20 | #endif
21 |
22 | namespace glm
23 | {
24 | /// @addtogroup ext_vector_int1
25 | /// @{
26 |
27 | /// 1 component vector of signed integer numbers.
28 | typedef vec<1, int, defaultp> ivec1;
29 |
30 | /// @}
31 | }//namespace glm
32 |
33 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/vector_int2.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/ext/vector_int2.hpp
3 |
4 | #pragma once
5 | #include "../detail/type_vec2.hpp"
6 |
7 | namespace glm
8 | {
9 | /// @addtogroup core_vector
10 | /// @{
11 |
12 | /// 2 components vector of signed integer numbers.
13 | ///
14 | /// @see GLSL 4.20.8 specification, section 4.1.5 Vectors
15 | typedef vec<2, int, defaultp> ivec2;
16 |
17 | /// @}
18 | }//namespace glm
19 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/vector_int3.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/ext/vector_int3.hpp
3 |
4 | #pragma once
5 | #include "../detail/type_vec3.hpp"
6 |
7 | namespace glm
8 | {
9 | /// @addtogroup core_vector
10 | /// @{
11 |
12 | /// 3 components vector of signed integer numbers.
13 | ///
14 | /// @see GLSL 4.20.8 specification, section 4.1.5 Vectors
15 | typedef vec<3, int, defaultp> ivec3;
16 |
17 | /// @}
18 | }//namespace glm
19 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/vector_int4.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/ext/vector_int4.hpp
3 |
4 | #pragma once
5 | #include "../detail/type_vec4.hpp"
6 |
7 | namespace glm
8 | {
9 | /// @addtogroup core_vector
10 | /// @{
11 |
12 | /// 4 components vector of signed integer numbers.
13 | ///
14 | /// @see GLSL 4.20.8 specification, section 4.1.5 Vectors
15 | typedef vec<4, int, defaultp> ivec4;
16 |
17 | /// @}
18 | }//namespace glm
19 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/vector_packing.hpp:
--------------------------------------------------------------------------------
1 | /// @ref ext_vector_packing
2 | /// @file glm/ext/vector_packing.hpp
3 | ///
4 | /// @see core (dependence)
5 | ///
6 | /// @defgroup ext_vector_packing GLM_EXT_vector_packing
7 | /// @ingroup ext
8 | ///
9 | /// Include to use the features of this extension.
10 | ///
11 | /// This extension provides a set of function to convert vectors to packed
12 | /// formats.
13 |
14 | #pragma once
15 |
16 | // Dependency:
17 | #include "../detail/qualifier.hpp"
18 |
19 | #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
20 | # pragma message("GLM: GLM_EXT_vector_packing extension included")
21 | #endif
22 |
23 | namespace glm
24 | {
25 | /// @addtogroup ext_vector_packing
26 | /// @{
27 |
28 |
29 | /// @}
30 | }// namespace glm
31 |
32 | #include "vector_packing.inl"
33 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/vector_packing.inl:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/android/getting-started-with-vulkan-on-android-codelab/46ca24a428201a748efd54c5acb00bc238667c5b/third_party/glm/glm/glm/ext/vector_packing.inl
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/third_party/glm/glm/glm/ext/vector_uint1.hpp:
--------------------------------------------------------------------------------
1 | /// @ref ext_vector_uint1
2 | /// @file glm/ext/vector_uint1.hpp
3 | ///
4 | /// @defgroup ext_vector_uint1 GLM_EXT_vector_uint1
5 | /// @ingroup ext
6 | ///
7 | /// Exposes uvec1 vector type.
8 | ///
9 | /// Include to use the features of this extension.
10 | ///
11 | /// @see ext_vector_int1 extension.
12 | /// @see ext_vector_uint1_precision extension.
13 |
14 | #pragma once
15 |
16 | #include "../detail/type_vec1.hpp"
17 |
18 | #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
19 | # pragma message("GLM: GLM_EXT_vector_uint1 extension included")
20 | #endif
21 |
22 | namespace glm
23 | {
24 | /// @addtogroup ext_vector_uint1
25 | /// @{
26 |
27 | /// 1 component vector of unsigned integer numbers.
28 | typedef vec<1, unsigned int, defaultp> uvec1;
29 |
30 | /// @}
31 | }//namespace glm
32 |
33 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/vector_uint2.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/ext/vector_uint2.hpp
3 |
4 | #pragma once
5 | #include "../detail/type_vec2.hpp"
6 |
7 | namespace glm
8 | {
9 | /// @addtogroup core_vector
10 | /// @{
11 |
12 | /// 2 components vector of unsigned integer numbers.
13 | ///
14 | /// @see GLSL 4.20.8 specification, section 4.1.5 Vectors
15 | typedef vec<2, unsigned int, defaultp> uvec2;
16 |
17 | /// @}
18 | }//namespace glm
19 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/vector_uint3.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/ext/vector_uint3.hpp
3 |
4 | #pragma once
5 | #include "../detail/type_vec3.hpp"
6 |
7 | namespace glm
8 | {
9 | /// @addtogroup core_vector
10 | /// @{
11 |
12 | /// 3 components vector of unsigned integer numbers.
13 | ///
14 | /// @see GLSL 4.20.8 specification, section 4.1.5 Vectors
15 | typedef vec<3, unsigned int, defaultp> uvec3;
16 |
17 | /// @}
18 | }//namespace glm
19 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/ext/vector_uint4.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/ext/vector_uint4.hpp
3 |
4 | #pragma once
5 | #include "../detail/type_vec4.hpp"
6 |
7 | namespace glm
8 | {
9 | /// @addtogroup core_vector
10 | /// @{
11 |
12 | /// 4 components vector of unsigned integer numbers.
13 | ///
14 | /// @see GLSL 4.20.8 specification, section 4.1.5 Vectors
15 | typedef vec<4, unsigned int, defaultp> uvec4;
16 |
17 | /// @}
18 | }//namespace glm
19 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/gtc/matrix_transform.inl:
--------------------------------------------------------------------------------
1 | #include "../geometric.hpp"
2 | #include "../trigonometric.hpp"
3 | #include "../matrix.hpp"
4 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/gtc/quaternion_simd.inl:
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/third_party/glm/glm/glm/gtc/reciprocal.hpp:
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1 | /// @ref gtc_reciprocal
2 | /// @file glm/gtc/reciprocal.hpp
3 | ///
4 | /// @see core (dependence)
5 | ///
6 | /// @defgroup gtc_reciprocal GLM_GTC_reciprocal
7 | /// @ingroup gtc
8 | ///
9 | /// Include to use the features of this extension.
10 | ///
11 | /// Define secant, cosecant and cotangent functions.
12 |
13 | #pragma once
14 |
15 | // Dependencies
16 | #include "../detail/setup.hpp"
17 |
18 | #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
19 | # pragma message("GLM: GLM_GTC_reciprocal extension included")
20 | #endif
21 |
22 | #include "../ext/scalar_reciprocal.hpp"
23 | #include "../ext/vector_reciprocal.hpp"
24 |
25 |
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/third_party/glm/glm/glm/gtc/type_precision.inl:
--------------------------------------------------------------------------------
1 | /// @ref gtc_precision
2 |
3 | namespace glm
4 | {
5 |
6 | }
7 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/gtc/vec1.hpp:
--------------------------------------------------------------------------------
1 | /// @ref gtc_vec1
2 | /// @file glm/gtc/vec1.hpp
3 | ///
4 | /// @see core (dependence)
5 | ///
6 | /// @defgroup gtc_vec1 GLM_GTC_vec1
7 | /// @ingroup gtc
8 | ///
9 | /// Include to use the features of this extension.
10 | ///
11 | /// Add vec1, ivec1, uvec1 and bvec1 types.
12 |
13 | #pragma once
14 |
15 | // Dependency:
16 | #include "../ext/vector_bool1.hpp"
17 | #include "../ext/vector_bool1_precision.hpp"
18 | #include "../ext/vector_float1.hpp"
19 | #include "../ext/vector_float1_precision.hpp"
20 | #include "../ext/vector_double1.hpp"
21 | #include "../ext/vector_double1_precision.hpp"
22 | #include "../ext/vector_int1.hpp"
23 | #include "../ext/vector_int1_sized.hpp"
24 | #include "../ext/vector_uint1.hpp"
25 | #include "../ext/vector_uint1_sized.hpp"
26 |
27 | #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
28 | # pragma message("GLM: GLM_GTC_vec1 extension included")
29 | #endif
30 |
31 |
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/third_party/glm/glm/glm/gtx/extend.inl:
--------------------------------------------------------------------------------
1 | /// @ref gtx_extend
2 |
3 | namespace glm
4 | {
5 | template
6 | GLM_FUNC_QUALIFIER genType extend
7 | (
8 | genType const& Origin,
9 | genType const& Source,
10 | genType const& Distance
11 | )
12 | {
13 | return Origin + (Source - Origin) * Distance;
14 | }
15 |
16 | template
17 | GLM_FUNC_QUALIFIER vec<2, T, Q> extend
18 | (
19 | vec<2, T, Q> const& Origin,
20 | vec<2, T, Q> const& Source,
21 | T const& Distance
22 | )
23 | {
24 | return Origin + (Source - Origin) * Distance;
25 | }
26 |
27 | template
28 | GLM_FUNC_QUALIFIER vec<3, T, Q> extend
29 | (
30 | vec<3, T, Q> const& Origin,
31 | vec<3, T, Q> const& Source,
32 | T const& Distance
33 | )
34 | {
35 | return Origin + (Source - Origin) * Distance;
36 | }
37 |
38 | template
39 | GLM_FUNC_QUALIFIER vec<4, T, Q> extend
40 | (
41 | vec<4, T, Q> const& Origin,
42 | vec<4, T, Q> const& Source,
43 | T const& Distance
44 | )
45 | {
46 | return Origin + (Source - Origin) * Distance;
47 | }
48 | }//namespace glm
49 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/gtx/exterior_product.inl:
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1 | /// @ref gtx_exterior_product
2 |
3 | #include
4 |
5 | namespace glm {
6 | namespace detail
7 | {
8 | template
9 | struct compute_cross_vec2
10 | {
11 | GLM_FUNC_QUALIFIER static T call(vec<2, T, Q> const& v, vec<2, T, Q> const& u)
12 | {
13 | GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'cross' accepts only floating-point inputs");
14 |
15 | return v.x * u.y - u.x * v.y;
16 | }
17 | };
18 | }//namespace detail
19 |
20 | template
21 | GLM_FUNC_QUALIFIER T cross(vec<2, T, Q> const& x, vec<2, T, Q> const& y)
22 | {
23 | return detail::compute_cross_vec2::value>::call(x, y);
24 | }
25 | }//namespace glm
26 |
27 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/gtx/float_notmalize.inl:
--------------------------------------------------------------------------------
1 | /// @ref gtx_float_normalize
2 |
3 | #include
4 |
5 | namespace glm
6 | {
7 | template
8 | GLM_FUNC_QUALIFIER vec floatNormalize(vec const& v)
9 | {
10 | return vec(v) / static_cast(std::numeric_limits::max());
11 | }
12 |
13 | }//namespace glm
14 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/gtx/functions.inl:
--------------------------------------------------------------------------------
1 | /// @ref gtx_functions
2 |
3 | #include "../exponential.hpp"
4 |
5 | namespace glm
6 | {
7 | template
8 | GLM_FUNC_QUALIFIER T gauss
9 | (
10 | T x,
11 | T ExpectedValue,
12 | T StandardDeviation
13 | )
14 | {
15 | return exp(-((x - ExpectedValue) * (x - ExpectedValue)) / (static_cast(2) * StandardDeviation * StandardDeviation)) / (StandardDeviation * sqrt(static_cast(6.28318530717958647692528676655900576)));
16 | }
17 |
18 | template
19 | GLM_FUNC_QUALIFIER T gauss
20 | (
21 | vec<2, T, Q> const& Coord,
22 | vec<2, T, Q> const& ExpectedValue,
23 | vec<2, T, Q> const& StandardDeviation
24 | )
25 | {
26 | vec<2, T, Q> const Squared = ((Coord - ExpectedValue) * (Coord - ExpectedValue)) / (static_cast(2) * StandardDeviation * StandardDeviation);
27 | return exp(-(Squared.x + Squared.y));
28 | }
29 | }//namespace glm
30 |
31 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/gtx/gradient_paint.inl:
--------------------------------------------------------------------------------
1 | /// @ref gtx_gradient_paint
2 |
3 | namespace glm
4 | {
5 | template
6 | GLM_FUNC_QUALIFIER T radialGradient
7 | (
8 | vec<2, T, Q> const& Center,
9 | T const& Radius,
10 | vec<2, T, Q> const& Focal,
11 | vec<2, T, Q> const& Position
12 | )
13 | {
14 | vec<2, T, Q> F = Focal - Center;
15 | vec<2, T, Q> D = Position - Focal;
16 | T Radius2 = pow2(Radius);
17 | T Fx2 = pow2(F.x);
18 | T Fy2 = pow2(F.y);
19 |
20 | T Numerator = (D.x * F.x + D.y * F.y) + sqrt(Radius2 * (pow2(D.x) + pow2(D.y)) - pow2(D.x * F.y - D.y * F.x));
21 | T Denominator = Radius2 - (Fx2 + Fy2);
22 | return Numerator / Denominator;
23 | }
24 |
25 | template
26 | GLM_FUNC_QUALIFIER T linearGradient
27 | (
28 | vec<2, T, Q> const& Point0,
29 | vec<2, T, Q> const& Point1,
30 | vec<2, T, Q> const& Position
31 | )
32 | {
33 | vec<2, T, Q> Dist = Point1 - Point0;
34 | return (Dist.x * (Position.x - Point0.x) + Dist.y * (Position.y - Point0.y)) / glm::dot(Dist, Dist);
35 | }
36 | }//namespace glm
37 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/gtx/handed_coordinate_space.inl:
--------------------------------------------------------------------------------
1 | /// @ref gtx_handed_coordinate_space
2 |
3 | namespace glm
4 | {
5 | template
6 | GLM_FUNC_QUALIFIER bool rightHanded
7 | (
8 | vec<3, T, Q> const& tangent,
9 | vec<3, T, Q> const& binormal,
10 | vec<3, T, Q> const& normal
11 | )
12 | {
13 | return dot(cross(normal, tangent), binormal) > T(0);
14 | }
15 |
16 | template
17 | GLM_FUNC_QUALIFIER bool leftHanded
18 | (
19 | vec<3, T, Q> const& tangent,
20 | vec<3, T, Q> const& binormal,
21 | vec<3, T, Q> const& normal
22 | )
23 | {
24 | return dot(cross(normal, tangent), binormal) < T(0);
25 | }
26 | }//namespace glm
27 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/gtx/log_base.inl:
--------------------------------------------------------------------------------
1 | /// @ref gtx_log_base
2 |
3 | namespace glm
4 | {
5 | template
6 | GLM_FUNC_QUALIFIER genType log(genType const& x, genType const& base)
7 | {
8 | return glm::log(x) / glm::log(base);
9 | }
10 |
11 | template
12 | GLM_FUNC_QUALIFIER vec log(vec const& x, vec const& base)
13 | {
14 | return glm::log(x) / glm::log(base);
15 | }
16 | }//namespace glm
17 |
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/third_party/glm/glm/glm/gtx/matrix_cross_product.inl:
--------------------------------------------------------------------------------
1 | /// @ref gtx_matrix_cross_product
2 |
3 | namespace glm
4 | {
5 | template
6 | GLM_FUNC_QUALIFIER mat<3, 3, T, Q> matrixCross3
7 | (
8 | vec<3, T, Q> const& x
9 | )
10 | {
11 | mat<3, 3, T, Q> Result(T(0));
12 | Result[0][1] = x.z;
13 | Result[1][0] = -x.z;
14 | Result[0][2] = -x.y;
15 | Result[2][0] = x.y;
16 | Result[1][2] = x.x;
17 | Result[2][1] = -x.x;
18 | return Result;
19 | }
20 |
21 | template
22 | GLM_FUNC_QUALIFIER mat<4, 4, T, Q> matrixCross4
23 | (
24 | vec<3, T, Q> const& x
25 | )
26 | {
27 | mat<4, 4, T, Q> Result(T(0));
28 | Result[0][1] = x.z;
29 | Result[1][0] = -x.z;
30 | Result[0][2] = -x.y;
31 | Result[2][0] = x.y;
32 | Result[1][2] = x.x;
33 | Result[2][1] = -x.x;
34 | return Result;
35 | }
36 |
37 | }//namespace glm
38 |
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/third_party/glm/glm/glm/gtx/matrix_factorisation.inl:
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/third_party/glm/glm/glm/gtx/mixed_product.inl:
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1 | /// @ref gtx_mixed_product
2 |
3 | namespace glm
4 | {
5 | template
6 | GLM_FUNC_QUALIFIER T mixedProduct
7 | (
8 | vec<3, T, Q> const& v1,
9 | vec<3, T, Q> const& v2,
10 | vec<3, T, Q> const& v3
11 | )
12 | {
13 | return dot(cross(v1, v2), v3);
14 | }
15 | }//namespace glm
16 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/gtx/normal.inl:
--------------------------------------------------------------------------------
1 | /// @ref gtx_normal
2 |
3 | namespace glm
4 | {
5 | template
6 | GLM_FUNC_QUALIFIER vec<3, T, Q> triangleNormal
7 | (
8 | vec<3, T, Q> const& p1,
9 | vec<3, T, Q> const& p2,
10 | vec<3, T, Q> const& p3
11 | )
12 | {
13 | return normalize(cross(p1 - p2, p1 - p3));
14 | }
15 | }//namespace glm
16 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/gtx/normalize_dot.inl:
--------------------------------------------------------------------------------
1 | /// @ref gtx_normalize_dot
2 |
3 | namespace glm
4 | {
5 | template
6 | GLM_FUNC_QUALIFIER T normalizeDot(vec const& x, vec const& y)
7 | {
8 | return glm::dot(x, y) * glm::inversesqrt(glm::dot(x, x) * glm::dot(y, y));
9 | }
10 |
11 | template
12 | GLM_FUNC_QUALIFIER T fastNormalizeDot(vec const& x, vec const& y)
13 | {
14 | return glm::dot(x, y) * glm::fastInverseSqrt(glm::dot(x, x) * glm::dot(y, y));
15 | }
16 | }//namespace glm
17 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/gtx/number_precision.inl:
--------------------------------------------------------------------------------
1 | /// @ref gtx_number_precision
2 |
3 | namespace glm
4 | {
5 |
6 | }
7 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/gtx/optimum_pow.inl:
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1 | /// @ref gtx_optimum_pow
2 |
3 | namespace glm
4 | {
5 | template
6 | GLM_FUNC_QUALIFIER genType pow2(genType const& x)
7 | {
8 | return x * x;
9 | }
10 |
11 | template
12 | GLM_FUNC_QUALIFIER genType pow3(genType const& x)
13 | {
14 | return x * x * x;
15 | }
16 |
17 | template
18 | GLM_FUNC_QUALIFIER genType pow4(genType const& x)
19 | {
20 | return (x * x) * (x * x);
21 | }
22 | }//namespace glm
23 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/gtx/orthonormalize.inl:
--------------------------------------------------------------------------------
1 | /// @ref gtx_orthonormalize
2 |
3 | namespace glm
4 | {
5 | template
6 | GLM_FUNC_QUALIFIER mat<3, 3, T, Q> orthonormalize(mat<3, 3, T, Q> const& m)
7 | {
8 | mat<3, 3, T, Q> r = m;
9 |
10 | r[0] = normalize(r[0]);
11 |
12 | T d0 = dot(r[0], r[1]);
13 | r[1] -= r[0] * d0;
14 | r[1] = normalize(r[1]);
15 |
16 | T d1 = dot(r[1], r[2]);
17 | d0 = dot(r[0], r[2]);
18 | r[2] -= r[0] * d0 + r[1] * d1;
19 | r[2] = normalize(r[2]);
20 |
21 | return r;
22 | }
23 |
24 | template
25 | GLM_FUNC_QUALIFIER vec<3, T, Q> orthonormalize(vec<3, T, Q> const& x, vec<3, T, Q> const& y)
26 | {
27 | return normalize(x - y * dot(y, x));
28 | }
29 | }//namespace glm
30 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/gtx/perpendicular.inl:
--------------------------------------------------------------------------------
1 | /// @ref gtx_perpendicular
2 |
3 | namespace glm
4 | {
5 | template
6 | GLM_FUNC_QUALIFIER genType perp(genType const& x, genType const& Normal)
7 | {
8 | return x - proj(x, Normal);
9 | }
10 | }//namespace glm
11 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/gtx/polar_coordinates.inl:
--------------------------------------------------------------------------------
1 | /// @ref gtx_polar_coordinates
2 |
3 | namespace glm
4 | {
5 | template
6 | GLM_FUNC_QUALIFIER vec<3, T, Q> polar
7 | (
8 | vec<3, T, Q> const& euclidean
9 | )
10 | {
11 | T const Length(length(euclidean));
12 | vec<3, T, Q> const tmp(euclidean / Length);
13 | T const xz_dist(sqrt(tmp.x * tmp.x + tmp.z * tmp.z));
14 |
15 | return vec<3, T, Q>(
16 | asin(tmp.y), // latitude
17 | atan(tmp.x, tmp.z), // longitude
18 | xz_dist); // xz distance
19 | }
20 |
21 | template
22 | GLM_FUNC_QUALIFIER vec<3, T, Q> euclidean
23 | (
24 | vec<2, T, Q> const& polar
25 | )
26 | {
27 | T const latitude(polar.x);
28 | T const longitude(polar.y);
29 |
30 | return vec<3, T, Q>(
31 | cos(latitude) * sin(longitude),
32 | sin(latitude),
33 | cos(latitude) * cos(longitude));
34 | }
35 |
36 | }//namespace glm
37 |
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/third_party/glm/glm/glm/gtx/projection.inl:
--------------------------------------------------------------------------------
1 | /// @ref gtx_projection
2 |
3 | namespace glm
4 | {
5 | template
6 | GLM_FUNC_QUALIFIER genType proj(genType const& x, genType const& Normal)
7 | {
8 | return glm::dot(x, Normal) / glm::dot(Normal, Normal) * Normal;
9 | }
10 | }//namespace glm
11 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/gtx/raw_data.inl:
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1 | /// @ref gtx_raw_data
2 |
3 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/gtx/scalar_relational.hpp:
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1 | /// @ref gtx_scalar_relational
2 | /// @file glm/gtx/scalar_relational.hpp
3 | ///
4 | /// @see core (dependence)
5 | ///
6 | /// @defgroup gtx_scalar_relational GLM_GTX_scalar_relational
7 | /// @ingroup gtx
8 | ///
9 | /// Include to use the features of this extension.
10 | ///
11 | /// Extend a position from a source to a position at a defined length.
12 |
13 | #pragma once
14 |
15 | // Dependency:
16 | #include "../glm.hpp"
17 |
18 | #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
19 | # ifndef GLM_ENABLE_EXPERIMENTAL
20 | # pragma message("GLM: GLM_GTX_extend is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it.")
21 | # else
22 | # pragma message("GLM: GLM_GTX_extend extension included")
23 | # endif
24 | #endif
25 |
26 | namespace glm
27 | {
28 | /// @addtogroup gtx_scalar_relational
29 | /// @{
30 |
31 |
32 |
33 | /// @}
34 | }//namespace glm
35 |
36 | #include "scalar_relational.inl"
37 |
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/third_party/glm/glm/glm/gtx/std_based_type.inl:
--------------------------------------------------------------------------------
1 | /// @ref gtx_std_based_type
2 |
3 | namespace glm
4 | {
5 |
6 | }
7 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/gtx/texture.inl:
--------------------------------------------------------------------------------
1 | /// @ref gtx_texture
2 |
3 | namespace glm
4 | {
5 | template
6 | inline T levels(vec const& Extent)
7 | {
8 | return glm::log2(compMax(Extent)) + static_cast(1);
9 | }
10 |
11 | template
12 | inline T levels(T Extent)
13 | {
14 | return vec<1, T, defaultp>(Extent).x;
15 | }
16 | }//namespace glm
17 |
18 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/gtx/transform.inl:
--------------------------------------------------------------------------------
1 | /// @ref gtx_transform
2 |
3 | namespace glm
4 | {
5 | template
6 | GLM_FUNC_QUALIFIER mat<4, 4, T, Q> translate(vec<3, T, Q> const& v)
7 | {
8 | return translate(mat<4, 4, T, Q>(static_cast(1)), v);
9 | }
10 |
11 | template
12 | GLM_FUNC_QUALIFIER mat<4, 4, T, Q> rotate(T angle, vec<3, T, Q> const& v)
13 | {
14 | return rotate(mat<4, 4, T, Q>(static_cast(1)), angle, v);
15 | }
16 |
17 | template
18 | GLM_FUNC_QUALIFIER mat<4, 4, T, Q> scale(vec<3, T, Q> const& v)
19 | {
20 | return scale(mat<4, 4, T, Q>(static_cast(1)), v);
21 | }
22 |
23 | }//namespace glm
24 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/gtx/type_aligned.inl:
--------------------------------------------------------------------------------
1 | /// @ref gtc_type_aligned
2 |
3 | namespace glm
4 | {
5 |
6 | }
7 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/gtx/wrap.hpp:
--------------------------------------------------------------------------------
1 | /// @ref gtx_wrap
2 | /// @file glm/gtx/wrap.hpp
3 | ///
4 | /// @see core (dependence)
5 | ///
6 | /// @defgroup gtx_wrap GLM_GTX_wrap
7 | /// @ingroup gtx
8 | ///
9 | /// Include to use the features of this extension.
10 | ///
11 | /// Wrapping mode of texture coordinates.
12 |
13 | #pragma once
14 |
15 | // Dependency:
16 | #include "../glm.hpp"
17 | #include "../ext/scalar_common.hpp"
18 | #include "../ext/vector_common.hpp"
19 | #include "../gtc/vec1.hpp"
20 |
21 | #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
22 | # ifndef GLM_ENABLE_EXPERIMENTAL
23 | # pragma message("GLM: GLM_GTX_wrap is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it.")
24 | # else
25 | # pragma message("GLM: GLM_GTX_wrap extension included")
26 | # endif
27 | #endif
28 |
29 | namespace glm
30 | {
31 | /// @addtogroup gtx_wrap
32 | /// @{
33 |
34 | /// @}
35 | }// namespace glm
36 |
37 | #include "wrap.inl"
38 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/gtx/wrap.inl:
--------------------------------------------------------------------------------
1 | /// @ref gtx_wrap
2 |
3 | namespace glm
4 | {
5 |
6 | }//namespace glm
7 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/mat2x2.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/mat2x2.hpp
3 |
4 | #pragma once
5 | #include "./ext/matrix_double2x2.hpp"
6 | #include "./ext/matrix_double2x2_precision.hpp"
7 | #include "./ext/matrix_float2x2.hpp"
8 | #include "./ext/matrix_float2x2_precision.hpp"
9 |
10 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/mat2x3.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/mat2x3.hpp
3 |
4 | #pragma once
5 | #include "./ext/matrix_double2x3.hpp"
6 | #include "./ext/matrix_double2x3_precision.hpp"
7 | #include "./ext/matrix_float2x3.hpp"
8 | #include "./ext/matrix_float2x3_precision.hpp"
9 |
10 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/mat2x4.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/mat2x4.hpp
3 |
4 | #pragma once
5 | #include "./ext/matrix_double2x4.hpp"
6 | #include "./ext/matrix_double2x4_precision.hpp"
7 | #include "./ext/matrix_float2x4.hpp"
8 | #include "./ext/matrix_float2x4_precision.hpp"
9 |
10 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/mat3x2.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/mat3x2.hpp
3 |
4 | #pragma once
5 | #include "./ext/matrix_double3x2.hpp"
6 | #include "./ext/matrix_double3x2_precision.hpp"
7 | #include "./ext/matrix_float3x2.hpp"
8 | #include "./ext/matrix_float3x2_precision.hpp"
9 |
10 |
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/third_party/glm/glm/glm/mat3x3.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/mat3x3.hpp
3 |
4 | #pragma once
5 | #include "./ext/matrix_double3x3.hpp"
6 | #include "./ext/matrix_double3x3_precision.hpp"
7 | #include "./ext/matrix_float3x3.hpp"
8 | #include "./ext/matrix_float3x3_precision.hpp"
9 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/mat3x4.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/mat3x4.hpp
3 |
4 | #pragma once
5 | #include "./ext/matrix_double3x4.hpp"
6 | #include "./ext/matrix_double3x4_precision.hpp"
7 | #include "./ext/matrix_float3x4.hpp"
8 | #include "./ext/matrix_float3x4_precision.hpp"
9 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/mat4x2.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/mat4x2.hpp
3 |
4 | #pragma once
5 | #include "./ext/matrix_double4x2.hpp"
6 | #include "./ext/matrix_double4x2_precision.hpp"
7 | #include "./ext/matrix_float4x2.hpp"
8 | #include "./ext/matrix_float4x2_precision.hpp"
9 |
10 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/mat4x3.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/mat4x3.hpp
3 |
4 | #pragma once
5 | #include "./ext/matrix_double4x3.hpp"
6 | #include "./ext/matrix_double4x3_precision.hpp"
7 | #include "./ext/matrix_float4x3.hpp"
8 | #include "./ext/matrix_float4x3_precision.hpp"
9 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/mat4x4.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/mat4x4.hpp
3 |
4 | #pragma once
5 | #include "./ext/matrix_double4x4.hpp"
6 | #include "./ext/matrix_double4x4_precision.hpp"
7 | #include "./ext/matrix_float4x4.hpp"
8 | #include "./ext/matrix_float4x4_precision.hpp"
9 |
10 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/simd/exponential.h:
--------------------------------------------------------------------------------
1 | /// @ref simd
2 | /// @file glm/simd/experimental.h
3 |
4 | #pragma once
5 |
6 | #include "platform.h"
7 |
8 | #if GLM_ARCH & GLM_ARCH_SSE2_BIT
9 |
10 | GLM_FUNC_QUALIFIER glm_f32vec4 glm_vec1_sqrt_lowp(glm_f32vec4 x)
11 | {
12 | return _mm_mul_ss(_mm_rsqrt_ss(x), x);
13 | }
14 |
15 | GLM_FUNC_QUALIFIER glm_f32vec4 glm_vec4_sqrt_lowp(glm_f32vec4 x)
16 | {
17 | return _mm_mul_ps(_mm_rsqrt_ps(x), x);
18 | }
19 |
20 | #endif//GLM_ARCH & GLM_ARCH_SSE2_BIT
21 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/simd/packing.h:
--------------------------------------------------------------------------------
1 | /// @ref simd
2 | /// @file glm/simd/packing.h
3 |
4 | #pragma once
5 |
6 | #if GLM_ARCH & GLM_ARCH_SSE2_BIT
7 |
8 | #endif//GLM_ARCH & GLM_ARCH_SSE2_BIT
9 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/simd/trigonometric.h:
--------------------------------------------------------------------------------
1 | /// @ref simd
2 | /// @file glm/simd/trigonometric.h
3 |
4 | #pragma once
5 |
6 | #if GLM_ARCH & GLM_ARCH_SSE2_BIT
7 |
8 | #endif//GLM_ARCH & GLM_ARCH_SSE2_BIT
9 |
10 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/simd/vector_relational.h:
--------------------------------------------------------------------------------
1 | /// @ref simd
2 | /// @file glm/simd/vector_relational.h
3 |
4 | #pragma once
5 |
6 | #if GLM_ARCH & GLM_ARCH_SSE2_BIT
7 |
8 | #endif//GLM_ARCH & GLM_ARCH_SSE2_BIT
9 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/vec2.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/vec2.hpp
3 |
4 | #pragma once
5 | #include "./ext/vector_bool2.hpp"
6 | #include "./ext/vector_bool2_precision.hpp"
7 | #include "./ext/vector_float2.hpp"
8 | #include "./ext/vector_float2_precision.hpp"
9 | #include "./ext/vector_double2.hpp"
10 | #include "./ext/vector_double2_precision.hpp"
11 | #include "./ext/vector_int2.hpp"
12 | #include "./ext/vector_int2_sized.hpp"
13 | #include "./ext/vector_uint2.hpp"
14 | #include "./ext/vector_uint2_sized.hpp"
15 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/vec3.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/vec3.hpp
3 |
4 | #pragma once
5 | #include "./ext/vector_bool3.hpp"
6 | #include "./ext/vector_bool3_precision.hpp"
7 | #include "./ext/vector_float3.hpp"
8 | #include "./ext/vector_float3_precision.hpp"
9 | #include "./ext/vector_double3.hpp"
10 | #include "./ext/vector_double3_precision.hpp"
11 | #include "./ext/vector_int3.hpp"
12 | #include "./ext/vector_int3_sized.hpp"
13 | #include "./ext/vector_uint3.hpp"
14 | #include "./ext/vector_uint3_sized.hpp"
15 |
--------------------------------------------------------------------------------
/third_party/glm/glm/glm/vec4.hpp:
--------------------------------------------------------------------------------
1 | /// @ref core
2 | /// @file glm/vec4.hpp
3 |
4 | #pragma once
5 | #include "./ext/vector_bool4.hpp"
6 | #include "./ext/vector_bool4_precision.hpp"
7 | #include "./ext/vector_float4.hpp"
8 | #include "./ext/vector_float4_precision.hpp"
9 | #include "./ext/vector_double4.hpp"
10 | #include "./ext/vector_double4_precision.hpp"
11 | #include "./ext/vector_int4.hpp"
12 | #include "./ext/vector_int4_sized.hpp"
13 | #include "./ext/vector_uint4.hpp"
14 | #include "./ext/vector_uint4_sized.hpp"
15 |
16 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/bug/CMakeLists.txt:
--------------------------------------------------------------------------------
1 | glmCreateTestGTC(bug_ms_vec_static)
2 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/bug/bug_ms_vec_static.cpp:
--------------------------------------------------------------------------------
1 | #include
2 |
3 | #if GLM_CONFIG_ANONYMOUS_STRUCT == GLM_ENABLE
4 | struct vec2;
5 |
6 | struct _swizzle
7 | {
8 | char _buffer[1];
9 | };
10 |
11 | struct vec2
12 | {
13 | GLM_CONSTEXPR vec2() :
14 | x(0), y(0)
15 | {}
16 |
17 | union
18 | {
19 | struct { float x, y; };
20 | struct { _swizzle xx; };
21 | };
22 | };
23 | #endif
24 |
25 | // Visual C++ has a bug generating the error: fatal error C1001: An internal error has occurred in the compiler.
26 | // vec2 Bar;
27 |
28 | int main()
29 | {
30 | return 0;
31 | }
32 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/cmake/CMakeLists.txt:
--------------------------------------------------------------------------------
1 | cmake_minimum_required(VERSION 3.2 FATAL_ERROR)
2 | project(test_find_glm)
3 |
4 | find_package(glm REQUIRED)
5 |
6 | add_executable(test_find_glm test_find_glm.cpp)
7 | target_link_libraries(test_find_glm glm::glm)
8 |
9 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/cmake/test_find_glm.cpp:
--------------------------------------------------------------------------------
1 | #include
2 | #include
3 | #include
4 |
5 | glm::mat4 camera(float Translate, glm::vec2 const& Rotate)
6 | {
7 | glm::mat4 Projection = glm::perspective(glm::pi() * 0.25f, 4.0f / 3.0f, 0.1f, 100.f);
8 | glm::mat4 View = glm::translate(glm::mat4(1.0f), glm::vec3(0.0f, 0.0f, -Translate));
9 | View = glm::rotate(View, Rotate.y, glm::vec3(-1.0f, 0.0f, 0.0f));
10 | View = glm::rotate(View, Rotate.x, glm::vec3(0.0f, 1.0f, 0.0f));
11 | glm::mat4 Model = glm::scale(glm::mat4(1.0f), glm::vec3(0.5f));
12 | return Projection * View * Model;
13 | }
14 |
15 | int main()
16 | {
17 | const glm::mat4 m = camera(1.f, glm::vec2(1.f, 0.5f));
18 | std::cout << "matrix diagonal: " << m[0][0] << ", "
19 | << m[1][1] << ", " << m[2][2] << ", " << m[3][3] << "\n";
20 | return 0;
21 | }
22 |
23 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/core/core_force_aligned_gentypes.cpp:
--------------------------------------------------------------------------------
1 | #include
2 | #include
3 |
4 | int main()
5 | {
6 | int Error = 0;
7 |
8 | return Error;
9 | }
10 |
11 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/core/core_force_arch_unknown.cpp:
--------------------------------------------------------------------------------
1 | #ifndef GLM_FORCE_ARCH_UNKNOWN
2 | # define GLM_FORCE_ARCH_UNKNOWN
3 | #endif
4 |
5 | #include
6 | #include
7 |
8 | int main()
9 | {
10 | int Error = 0;
11 |
12 | return Error;
13 | }
14 |
15 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/core/core_force_compiler_unknown.cpp:
--------------------------------------------------------------------------------
1 | #ifndef GLM_FORCE_COMPILER_UNKNOWN
2 | # define GLM_FORCE_COMPILER_UNKNOWN
3 | #endif
4 |
5 | #include
6 | #include
7 |
8 | int main()
9 | {
10 | int Error = 0;
11 |
12 | return Error;
13 | }
14 |
15 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/core/core_force_cxx03.cpp:
--------------------------------------------------------------------------------
1 | #ifndef GLM_FORCE_CXX03
2 | # define GLM_FORCE_CXX03
3 | #endif
4 |
5 | #include
6 | #include
7 |
8 | int main()
9 | {
10 | int Error = 0;
11 |
12 | return Error;
13 | }
14 |
15 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/core/core_force_cxx98.cpp:
--------------------------------------------------------------------------------
1 | #ifndef GLM_FORCE_CXX98
2 | # define GLM_FORCE_CXX98
3 | #endif
4 |
5 | #include
6 | #include
7 |
8 | int main()
9 | {
10 | int Error = 0;
11 |
12 | return Error;
13 | }
14 |
15 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/core/core_force_cxx_unknown.cpp:
--------------------------------------------------------------------------------
1 | #ifndef GLM_FORCE_CXX_UNKNOWN
2 | # define GLM_FORCE_CXX_UNKNOWN
3 | #endif
4 |
5 | #include
6 | #include
7 |
8 | int main()
9 | {
10 | int Error = 0;
11 |
12 | return Error;
13 | }
14 |
15 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/core/core_force_depth_zero_to_one.cpp:
--------------------------------------------------------------------------------
1 | #define GLM_FORCE_DEPTH_ZERO_TO_ONE
2 |
3 | #include
4 | #include
5 |
6 | int main()
7 | {
8 | int Error = 0;
9 |
10 | return Error;
11 | }
12 |
13 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/core/core_force_explicit_ctor.cpp:
--------------------------------------------------------------------------------
1 | #define GLM_FORCE_EXPLICIT_CTOR
2 |
3 | #include
4 | #include
5 |
6 | int main()
7 | {
8 | int Error = 0;
9 |
10 | glm::ivec4 B(1);
11 | Error += B == glm::ivec4(1) ? 0 : 1;
12 |
13 | //glm::vec4 A = B;
14 |
15 | return Error;
16 | }
17 |
18 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/core/core_force_inline.cpp:
--------------------------------------------------------------------------------
1 | #define GLM_FORCE_INLINE
2 |
3 | #include
4 | #include
5 |
6 | int main()
7 | {
8 | int Error = 0;
9 |
10 | return Error;
11 | }
12 |
13 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/core/core_force_left_handed.cpp:
--------------------------------------------------------------------------------
1 | #define GLM_FORCE_LEFT_HANDED
2 |
3 | #include
4 | #include
5 |
6 | int main()
7 | {
8 | int Error = 0;
9 |
10 | return Error;
11 | }
12 |
13 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/core/core_force_platform_unknown.cpp:
--------------------------------------------------------------------------------
1 | #ifndef GLM_FORCE_PLATFORM_UNKNOWN
2 | # define GLM_FORCE_PLATFORM_UNKNOWN
3 | #endif
4 |
5 | #include
6 | #include
7 |
8 | int main()
9 | {
10 | int Error = 0;
11 |
12 | return Error;
13 | }
14 |
15 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/core/core_force_quat_xyzw.cpp:
--------------------------------------------------------------------------------
1 | #define GLM_FORCE_QUAT_DATA_XYZW
2 | #define GLM_FORCE_INLINE
3 |
4 | #include
5 | #include
6 |
7 | int main()
8 | {
9 | int Error = 0;
10 |
11 | return Error;
12 | }
13 |
14 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/core/core_force_size_t_length.cpp:
--------------------------------------------------------------------------------
1 | #define GLM_FORCE_SIZE_T_LENGTH
2 |
3 | #include
4 | #include
5 |
6 | int main()
7 | {
8 | int Error = 0;
9 |
10 | return Error;
11 | }
12 |
13 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/core/core_force_unrestricted_gentype.cpp:
--------------------------------------------------------------------------------
1 | #define GLM_FORCE_UNRESTRICTED_GENTYPE
2 |
3 | #include
4 | #include
5 |
6 | int main()
7 | {
8 | int Error = 0;
9 |
10 | return Error;
11 | }
12 |
13 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/core/core_func_noise.cpp:
--------------------------------------------------------------------------------
1 | int main()
2 | {
3 | int Error = 0;
4 |
5 | return Error;
6 | }
7 |
8 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/core/core_func_trigonometric.cpp:
--------------------------------------------------------------------------------
1 | #include
2 |
3 | int main()
4 | {
5 | int Error = 0;
6 |
7 |
8 | return Error;
9 | }
10 |
11 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/core/core_setup_force_cxx98.cpp:
--------------------------------------------------------------------------------
1 | #ifndef GLM_FORCE_CXX98
2 | # define GLM_FORCE_CXX98
3 | #endif
4 | #include
5 | #include
6 |
7 | int main()
8 | {
9 | int Error = 0;
10 |
11 | return Error;
12 | }
13 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/core/core_setup_force_size_t_length.cpp:
--------------------------------------------------------------------------------
1 | #define GLM_FORCE_SIZE_T_LENGTH
2 | #include
3 | #include
4 |
5 | template
6 | genType add(genType const& a, genType const& b)
7 | {
8 | genType result(0);
9 | for(glm::length_t i = 0; i < a.length(); ++i)
10 | result[i] = a[i] + b[i];
11 | return result;
12 | }
13 |
14 | int main()
15 | {
16 | int Error = 0;
17 |
18 | glm::ivec4 v(1);
19 | Error += add(v, v) == glm::ivec4(2) ? 0 : 1;
20 |
21 | return Error;
22 | }
23 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/core/core_setup_platform_unknown.cpp:
--------------------------------------------------------------------------------
1 | #ifndef GLM_FORCE_PLATFORM_UNKNOWN
2 | # define GLM_FORCE_PLATFORM_UNKNOWN
3 | #endif
4 | #ifndef GLM_FORCE_COMPILER_UNKNOWN
5 | # define GLM_FORCE_COMPILER_UNKNOWN
6 | #endif
7 | #ifndef GLM_FORCE_ARCH_UNKNOWN
8 | # define GLM_FORCE_ARCH_UNKNOWN
9 | #endif
10 | #ifndef GLM_FORCE_CXX_UNKNOWN
11 | # define GLM_FORCE_CXX_UNKNOWN
12 | #endif
13 | #include
14 | #include
15 |
16 | int main()
17 | {
18 | int Error = 0;
19 |
20 | return Error;
21 | }
22 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/core/core_type_int.cpp:
--------------------------------------------------------------------------------
1 | #include
2 | #include
3 |
4 | static int test_bit_operator()
5 | {
6 | int Error = 0;
7 |
8 | glm::ivec4 const a(1);
9 | glm::ivec4 const b = ~a;
10 | Error += glm::all(glm::equal(b, glm::ivec4(-2))) ? 0 : 1;
11 |
12 | glm::int32 const c(1);
13 | glm::int32 const d = ~c;
14 | Error += d == -2 ? 0 : 1;
15 |
16 | return Error;
17 | }
18 |
19 | int main()
20 | {
21 | int Error = 0;
22 |
23 | Error += test_bit_operator();
24 |
25 | return Error;
26 | }
27 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/ext/ext_matrix_clip_space.cpp:
--------------------------------------------------------------------------------
1 | #include
2 | #include
3 | #include
4 | #include
5 | #include
6 | #include
7 |
8 | int main()
9 | {
10 | int Error = 0;
11 |
12 | return Error;
13 | }
14 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/ext/ext_matrix_int2x2_sized.cpp:
--------------------------------------------------------------------------------
1 | #include
2 |
3 | #if GLM_HAS_STATIC_ASSERT
4 | static_assert(sizeof(glm::i8mat2x2) == 4, "int8 size isn't 1 byte on this platform");
5 | static_assert(sizeof(glm::i16mat2x2) == 8, "int16 size isn't 2 bytes on this platform");
6 | static_assert(sizeof(glm::i32mat2x2) == 16, "int32 size isn't 4 bytes on this platform");
7 | static_assert(sizeof(glm::i64mat2x2) == 32, "int64 size isn't 8 bytes on this platform");
8 | #endif
9 |
10 | static int test_comp()
11 | {
12 | int Error = 0;
13 |
14 | Error += sizeof(glm::i8mat2x2) < sizeof(glm::i16mat2x2) ? 0 : 1;
15 | Error += sizeof(glm::i16mat2x2) < sizeof(glm::i32mat2x2) ? 0 : 1;
16 | Error += sizeof(glm::i32mat2x2) < sizeof(glm::i64mat2x2) ? 0 : 1;
17 |
18 | return Error;
19 | }
20 |
21 | int main()
22 | {
23 | int Error = 0;
24 |
25 | Error += test_comp();
26 |
27 | return Error;
28 | }
29 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/ext/ext_matrix_int2x3_sized.cpp:
--------------------------------------------------------------------------------
1 | #include
2 |
3 | #if GLM_HAS_STATIC_ASSERT
4 | static_assert(sizeof(glm::i8mat2x3) == 6, "int8 size isn't 1 byte on this platform");
5 | static_assert(sizeof(glm::i16mat2x3) == 12, "int16 size isn't 2 bytes on this platform");
6 | static_assert(sizeof(glm::i32mat2x3) == 24, "int32 size isn't 4 bytes on this platform");
7 | static_assert(sizeof(glm::i64mat2x3) == 48, "int64 size isn't 8 bytes on this platform");
8 | #endif
9 |
10 | static int test_comp()
11 | {
12 | int Error = 0;
13 |
14 | Error += sizeof(glm::i8mat2x3) < sizeof(glm::i16mat2x3) ? 0 : 1;
15 | Error += sizeof(glm::i16mat2x3) < sizeof(glm::i32mat2x3) ? 0 : 1;
16 | Error += sizeof(glm::i32mat2x3) < sizeof(glm::i64mat2x3) ? 0 : 1;
17 |
18 | return Error;
19 | }
20 |
21 | int main()
22 | {
23 | int Error = 0;
24 |
25 | Error += test_comp();
26 |
27 | return Error;
28 | }
29 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/ext/ext_matrix_int2x4_sized.cpp:
--------------------------------------------------------------------------------
1 | #include
2 |
3 | #if GLM_HAS_STATIC_ASSERT
4 | static_assert(sizeof(glm::i8mat2x4) == 8, "int8 size isn't 1 byte on this platform");
5 | static_assert(sizeof(glm::i16mat2x4) == 16, "int16 size isn't 2 bytes on this platform");
6 | static_assert(sizeof(glm::i32mat2x4) == 32, "int32 size isn't 4 bytes on this platform");
7 | static_assert(sizeof(glm::i64mat2x4) == 64, "int64 size isn't 8 bytes on this platform");
8 | #endif
9 |
10 | static int test_comp()
11 | {
12 | int Error = 0;
13 |
14 | Error += sizeof(glm::i8mat2x4) < sizeof(glm::i16mat2x4) ? 0 : 1;
15 | Error += sizeof(glm::i16mat2x4) < sizeof(glm::i32mat2x4) ? 0 : 1;
16 | Error += sizeof(glm::i32mat2x4) < sizeof(glm::i64mat2x4) ? 0 : 1;
17 |
18 | return Error;
19 | }
20 |
21 | int main()
22 | {
23 | int Error = 0;
24 |
25 | Error += test_comp();
26 |
27 | return Error;
28 | }
29 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/ext/ext_matrix_int3x2_sized.cpp:
--------------------------------------------------------------------------------
1 | #include
2 |
3 | #if GLM_HAS_STATIC_ASSERT
4 | static_assert(sizeof(glm::i8mat3x2) == 6, "int8 size isn't 1 byte on this platform");
5 | static_assert(sizeof(glm::i16mat3x2) == 12, "int16 size isn't 2 bytes on this platform");
6 | static_assert(sizeof(glm::i32mat3x2) == 24, "int32 size isn't 4 bytes on this platform");
7 | static_assert(sizeof(glm::i64mat3x2) == 48, "int64 size isn't 8 bytes on this platform");
8 | #endif
9 |
10 | static int test_comp()
11 | {
12 | int Error = 0;
13 |
14 | Error += sizeof(glm::i8mat3x2) < sizeof(glm::i16mat3x2) ? 0 : 1;
15 | Error += sizeof(glm::i16mat3x2) < sizeof(glm::i32mat3x2) ? 0 : 1;
16 | Error += sizeof(glm::i32mat3x2) < sizeof(glm::i64mat3x2) ? 0 : 1;
17 |
18 | return Error;
19 | }
20 |
21 | int main()
22 | {
23 | int Error = 0;
24 |
25 | Error += test_comp();
26 |
27 | return Error;
28 | }
29 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/ext/ext_matrix_int3x3_sized.cpp:
--------------------------------------------------------------------------------
1 | #include
2 |
3 | #if GLM_HAS_STATIC_ASSERT
4 | static_assert(sizeof(glm::i8mat3x3) == 9, "int8 size isn't 1 byte on this platform");
5 | static_assert(sizeof(glm::i16mat3x3) == 18, "int16 size isn't 2 bytes on this platform");
6 | static_assert(sizeof(glm::i32mat3x3) == 36, "int32 size isn't 4 bytes on this platform");
7 | static_assert(sizeof(glm::i64mat3x3) == 72, "int64 size isn't 8 bytes on this platform");
8 | #endif
9 |
10 | static int test_comp()
11 | {
12 | int Error = 0;
13 |
14 | Error += sizeof(glm::i8mat3x3) < sizeof(glm::i16mat3x3) ? 0 : 1;
15 | Error += sizeof(glm::i16mat3x3) < sizeof(glm::i32mat3x3) ? 0 : 1;
16 | Error += sizeof(glm::i32mat3x3) < sizeof(glm::i64mat3x3) ? 0 : 1;
17 |
18 | return Error;
19 | }
20 |
21 | int main()
22 | {
23 | int Error = 0;
24 |
25 | Error += test_comp();
26 |
27 | return Error;
28 | }
29 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/ext/ext_matrix_int3x4_sized.cpp:
--------------------------------------------------------------------------------
1 | #include
2 |
3 | #if GLM_HAS_STATIC_ASSERT
4 | static_assert(sizeof(glm::i8mat3x4) == 12, "int8 size isn't 1 byte on this platform");
5 | static_assert(sizeof(glm::i16mat3x4) == 24, "int16 size isn't 2 bytes on this platform");
6 | static_assert(sizeof(glm::i32mat3x4) == 48, "int32 size isn't 4 bytes on this platform");
7 | static_assert(sizeof(glm::i64mat3x4) == 96, "int64 size isn't 8 bytes on this platform");
8 | #endif
9 |
10 | static int test_comp()
11 | {
12 | int Error = 0;
13 |
14 | Error += sizeof(glm::i8mat3x4) < sizeof(glm::i16mat3x4) ? 0 : 1;
15 | Error += sizeof(glm::i16mat3x4) < sizeof(glm::i32mat3x4) ? 0 : 1;
16 | Error += sizeof(glm::i32mat3x4) < sizeof(glm::i64mat3x4) ? 0 : 1;
17 |
18 | return Error;
19 | }
20 |
21 | int main()
22 | {
23 | int Error = 0;
24 |
25 | Error += test_comp();
26 |
27 | return Error;
28 | }
29 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/ext/ext_matrix_int4x2_sized.cpp:
--------------------------------------------------------------------------------
1 | #include
2 |
3 | #if GLM_HAS_STATIC_ASSERT
4 | static_assert(sizeof(glm::i8mat4x2) == 8, "int8 size isn't 1 byte on this platform");
5 | static_assert(sizeof(glm::i16mat4x2) == 16, "int16 size isn't 2 bytes on this platform");
6 | static_assert(sizeof(glm::i32mat4x2) == 32, "int32 size isn't 4 bytes on this platform");
7 | static_assert(sizeof(glm::i64mat4x2) == 64, "int64 size isn't 8 bytes on this platform");
8 | #endif
9 |
10 | static int test_comp()
11 | {
12 | int Error = 0;
13 |
14 | Error += sizeof(glm::i8mat4x2) < sizeof(glm::i16mat4x2) ? 0 : 1;
15 | Error += sizeof(glm::i16mat4x2) < sizeof(glm::i32mat4x2) ? 0 : 1;
16 | Error += sizeof(glm::i32mat4x2) < sizeof(glm::i64mat4x2) ? 0 : 1;
17 |
18 | return Error;
19 | }
20 |
21 | int main()
22 | {
23 | int Error = 0;
24 |
25 | Error += test_comp();
26 |
27 | return Error;
28 | }
29 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/ext/ext_matrix_int4x3_sized.cpp:
--------------------------------------------------------------------------------
1 | #include
2 |
3 | #if GLM_HAS_STATIC_ASSERT
4 | static_assert(sizeof(glm::i8mat4x3) == 12, "int8 size isn't 1 byte on this platform");
5 | static_assert(sizeof(glm::i16mat4x3) == 24, "int16 size isn't 2 bytes on this platform");
6 | static_assert(sizeof(glm::i32mat4x3) == 48, "int32 size isn't 4 bytes on this platform");
7 | static_assert(sizeof(glm::i64mat4x3) == 96, "int64 size isn't 8 bytes on this platform");
8 | #endif
9 |
10 | static int test_comp()
11 | {
12 | int Error = 0;
13 |
14 | Error += sizeof(glm::i8mat4x3) < sizeof(glm::i16mat4x3) ? 0 : 1;
15 | Error += sizeof(glm::i16mat4x3) < sizeof(glm::i32mat4x3) ? 0 : 1;
16 | Error += sizeof(glm::i32mat4x3) < sizeof(glm::i64mat4x3) ? 0 : 1;
17 |
18 | return Error;
19 | }
20 |
21 | int main()
22 | {
23 | int Error = 0;
24 |
25 | Error += test_comp();
26 |
27 | return Error;
28 | }
29 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/ext/ext_matrix_int4x4_sized.cpp:
--------------------------------------------------------------------------------
1 | #include
2 |
3 | #if GLM_HAS_STATIC_ASSERT
4 | static_assert(sizeof(glm::i8mat4x4) == 16, "int8 size isn't 1 byte on this platform");
5 | static_assert(sizeof(glm::i16mat4x4) == 32, "int16 size isn't 2 bytes on this platform");
6 | static_assert(sizeof(glm::i32mat4x4) == 64, "int32 size isn't 4 bytes on this platform");
7 | static_assert(sizeof(glm::i64mat4x4) == 128, "int64 size isn't 8 bytes on this platform");
8 | #endif
9 |
10 | static int test_comp()
11 | {
12 | int Error = 0;
13 |
14 | Error += sizeof(glm::i8mat4x4) < sizeof(glm::i16mat4x4) ? 0 : 1;
15 | Error += sizeof(glm::i16mat4x4) < sizeof(glm::i32mat4x4) ? 0 : 1;
16 | Error += sizeof(glm::i32mat4x4) < sizeof(glm::i64mat4x4) ? 0 : 1;
17 |
18 | return Error;
19 | }
20 |
21 | int main()
22 | {
23 | int Error = 0;
24 |
25 | Error += test_comp();
26 |
27 | return Error;
28 | }
29 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/ext/ext_matrix_projection.cpp:
--------------------------------------------------------------------------------
1 | #include
2 | #include
3 | #include
4 | #include
5 | #include
6 | #include
7 |
8 | int main()
9 | {
10 | int Error = 0;
11 |
12 | return Error;
13 | }
14 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/ext/ext_matrix_uint2x2_sized.cpp:
--------------------------------------------------------------------------------
1 | #include
2 |
3 | #if GLM_HAS_STATIC_ASSERT
4 | static_assert(sizeof(glm::u8mat2x2) == 4, "uint8 size isn't 1 byte on this platform");
5 | static_assert(sizeof(glm::u16mat2x2) == 8, "uint16 size isn't 2 bytes on this platform");
6 | static_assert(sizeof(glm::u32mat2x2) == 16, "uint32 size isn't 4 bytes on this platform");
7 | static_assert(sizeof(glm::u64mat2x2) == 32, "uint64 size isn't 8 bytes on this platform");
8 | #endif
9 |
10 | static int test_comp()
11 | {
12 | int Error = 0;
13 |
14 | Error += sizeof(glm::u8mat2x2) < sizeof(glm::u16mat2x2) ? 0 : 1;
15 | Error += sizeof(glm::u16mat2x2) < sizeof(glm::u32mat2x2) ? 0 : 1;
16 | Error += sizeof(glm::u32mat2x2) < sizeof(glm::u64mat2x2) ? 0 : 1;
17 |
18 | return Error;
19 | }
20 |
21 | int main()
22 | {
23 | int Error = 0;
24 |
25 | Error += test_comp();
26 |
27 | return Error;
28 | }
29 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/ext/ext_matrix_uint2x3_sized.cpp:
--------------------------------------------------------------------------------
1 | #include
2 |
3 | #if GLM_HAS_STATIC_ASSERT
4 | static_assert(sizeof(glm::u8mat2x3) == 6, "uint8 size isn't 1 byte on this platform");
5 | static_assert(sizeof(glm::u16mat2x3) == 12, "uint16 size isn't 2 bytes on this platform");
6 | static_assert(sizeof(glm::u32mat2x3) == 24, "uint32 size isn't 4 bytes on this platform");
7 | static_assert(sizeof(glm::u64mat2x3) == 48, "uint64 size isn't 8 bytes on this platform");
8 | #endif
9 |
10 | static int test_comp()
11 | {
12 | int Error = 0;
13 |
14 | Error += sizeof(glm::u8mat2x3) < sizeof(glm::u16mat2x3) ? 0 : 1;
15 | Error += sizeof(glm::u16mat2x3) < sizeof(glm::u32mat2x3) ? 0 : 1;
16 | Error += sizeof(glm::u32mat2x3) < sizeof(glm::u64mat2x3) ? 0 : 1;
17 |
18 | return Error;
19 | }
20 |
21 | int main()
22 | {
23 | int Error = 0;
24 |
25 | Error += test_comp();
26 |
27 | return Error;
28 | }
29 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/ext/ext_matrix_uint2x4_sized.cpp:
--------------------------------------------------------------------------------
1 | #include
2 |
3 | #if GLM_HAS_STATIC_ASSERT
4 | static_assert(sizeof(glm::u8mat2x4) == 8, "uint8 size isn't 1 byte on this platform");
5 | static_assert(sizeof(glm::u16mat2x4) == 16, "uint16 size isn't 2 bytes on this platform");
6 | static_assert(sizeof(glm::u32mat2x4) == 32, "uint32 size isn't 4 bytes on this platform");
7 | static_assert(sizeof(glm::u64mat2x4) == 64, "uint64 size isn't 8 bytes on this platform");
8 | #endif
9 |
10 | static int test_comp()
11 | {
12 | int Error = 0;
13 |
14 | Error += sizeof(glm::u8mat2x4) < sizeof(glm::u16mat2x4) ? 0 : 1;
15 | Error += sizeof(glm::u16mat2x4) < sizeof(glm::u32mat2x4) ? 0 : 1;
16 | Error += sizeof(glm::u32mat2x4) < sizeof(glm::u64mat2x4) ? 0 : 1;
17 |
18 | return Error;
19 | }
20 |
21 | int main()
22 | {
23 | int Error = 0;
24 |
25 | Error += test_comp();
26 |
27 | return Error;
28 | }
29 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/ext/ext_matrix_uint3x2_sized.cpp:
--------------------------------------------------------------------------------
1 | #include
2 |
3 | #if GLM_HAS_STATIC_ASSERT
4 | static_assert(sizeof(glm::u8mat3x2) == 6, "uint8 size isn't 1 byte on this platform");
5 | static_assert(sizeof(glm::u16mat3x2) == 12, "uint16 size isn't 2 bytes on this platform");
6 | static_assert(sizeof(glm::u32mat3x2) == 24, "uint32 size isn't 4 bytes on this platform");
7 | static_assert(sizeof(glm::u64mat3x2) == 48, "uint64 size isn't 8 bytes on this platform");
8 | #endif
9 |
10 | static int test_comp()
11 | {
12 | int Error = 0;
13 |
14 | Error += sizeof(glm::u8mat3x2) < sizeof(glm::u16mat3x2) ? 0 : 1;
15 | Error += sizeof(glm::u16mat3x2) < sizeof(glm::u32mat3x2) ? 0 : 1;
16 | Error += sizeof(glm::u32mat3x2) < sizeof(glm::u64mat3x2) ? 0 : 1;
17 |
18 | return Error;
19 | }
20 |
21 | int main()
22 | {
23 | int Error = 0;
24 |
25 | Error += test_comp();
26 |
27 | return Error;
28 | }
29 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/ext/ext_matrix_uint3x3_sized.cpp:
--------------------------------------------------------------------------------
1 | #include
2 |
3 | #if GLM_HAS_STATIC_ASSERT
4 | static_assert(sizeof(glm::u8mat3x3) == 9, "uint8 size isn't 1 byte on this platform");
5 | static_assert(sizeof(glm::u16mat3x3) == 18, "uint16 size isn't 2 bytes on this platform");
6 | static_assert(sizeof(glm::u32mat3x3) == 36, "uint32 size isn't 4 bytes on this platform");
7 | static_assert(sizeof(glm::u64mat3x3) == 72, "uint64 size isn't 8 bytes on this platform");
8 | #endif
9 |
10 | static int test_comp()
11 | {
12 | int Error = 0;
13 |
14 | Error += sizeof(glm::u8mat3x3) < sizeof(glm::u16mat3x3) ? 0 : 1;
15 | Error += sizeof(glm::u16mat3x3) < sizeof(glm::u32mat3x3) ? 0 : 1;
16 | Error += sizeof(glm::u32mat3x3) < sizeof(glm::u64mat3x3) ? 0 : 1;
17 |
18 | return Error;
19 | }
20 |
21 | int main()
22 | {
23 | int Error = 0;
24 |
25 | Error += test_comp();
26 |
27 | return Error;
28 | }
29 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/ext/ext_matrix_uint3x4_sized.cpp:
--------------------------------------------------------------------------------
1 | #include
2 |
3 | #if GLM_HAS_STATIC_ASSERT
4 | static_assert(sizeof(glm::u8mat3x4) == 12, "uint8 size isn't 1 byte on this platform");
5 | static_assert(sizeof(glm::u16mat3x4) == 24, "uint16 size isn't 2 bytes on this platform");
6 | static_assert(sizeof(glm::u32mat3x4) == 48, "uint32 size isn't 4 bytes on this platform");
7 | static_assert(sizeof(glm::u64mat3x4) == 96, "uint64 size isn't 8 bytes on this platform");
8 | #endif
9 |
10 | static int test_comp()
11 | {
12 | int Error = 0;
13 |
14 | Error += sizeof(glm::u8mat3x4) < sizeof(glm::u16mat3x4) ? 0 : 1;
15 | Error += sizeof(glm::u16mat3x4) < sizeof(glm::u32mat3x4) ? 0 : 1;
16 | Error += sizeof(glm::u32mat3x4) < sizeof(glm::u64mat3x4) ? 0 : 1;
17 |
18 | return Error;
19 | }
20 |
21 | int main()
22 | {
23 | int Error = 0;
24 |
25 | Error += test_comp();
26 |
27 | return Error;
28 | }
29 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/ext/ext_matrix_uint4x2_sized.cpp:
--------------------------------------------------------------------------------
1 | #include
2 |
3 | #if GLM_HAS_STATIC_ASSERT
4 | static_assert(sizeof(glm::u8mat4x2) == 8, "uint8 size isn't 1 byte on this platform");
5 | static_assert(sizeof(glm::u16mat4x2) == 16, "uint16 size isn't 2 bytes on this platform");
6 | static_assert(sizeof(glm::u32mat4x2) == 32, "uint32 size isn't 4 bytes on this platform");
7 | static_assert(sizeof(glm::u64mat4x2) == 64, "uint64 size isn't 8 bytes on this platform");
8 | #endif
9 |
10 | static int test_comp()
11 | {
12 | int Error = 0;
13 |
14 | Error += sizeof(glm::u8mat4x2) < sizeof(glm::u16mat4x2) ? 0 : 1;
15 | Error += sizeof(glm::u16mat4x2) < sizeof(glm::u32mat4x2) ? 0 : 1;
16 | Error += sizeof(glm::u32mat4x2) < sizeof(glm::u64mat4x2) ? 0 : 1;
17 |
18 | return Error;
19 | }
20 |
21 | int main()
22 | {
23 | int Error = 0;
24 |
25 | Error += test_comp();
26 |
27 | return Error;
28 | }
29 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/ext/ext_matrix_uint4x3_sized.cpp:
--------------------------------------------------------------------------------
1 | #include
2 |
3 | #if GLM_HAS_STATIC_ASSERT
4 | static_assert(sizeof(glm::u8mat4x3) == 12, "uint8 size isn't 1 byte on this platform");
5 | static_assert(sizeof(glm::u16mat4x3) == 24, "uint16 size isn't 2 bytes on this platform");
6 | static_assert(sizeof(glm::u32mat4x3) == 48, "uint32 size isn't 4 bytes on this platform");
7 | static_assert(sizeof(glm::u64mat4x3) == 96, "uint64 size isn't 8 bytes on this platform");
8 | #endif
9 |
10 | static int test_comp()
11 | {
12 | int Error = 0;
13 |
14 | Error += sizeof(glm::u8mat4x3) < sizeof(glm::u16mat4x3) ? 0 : 1;
15 | Error += sizeof(glm::u16mat4x3) < sizeof(glm::u32mat4x3) ? 0 : 1;
16 | Error += sizeof(glm::u32mat4x3) < sizeof(glm::u64mat4x3) ? 0 : 1;
17 |
18 | return Error;
19 | }
20 |
21 | int main()
22 | {
23 | int Error = 0;
24 |
25 | Error += test_comp();
26 |
27 | return Error;
28 | }
29 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/ext/ext_matrix_uint4x4_sized.cpp:
--------------------------------------------------------------------------------
1 | #include
2 |
3 | #if GLM_HAS_STATIC_ASSERT
4 | static_assert(sizeof(glm::u8mat4x4) == 16, "uint8 size isn't 1 byte on this platform");
5 | static_assert(sizeof(glm::u16mat4x4) == 32, "uint16 size isn't 2 bytes on this platform");
6 | static_assert(sizeof(glm::u32mat4x4) == 64, "uint32 size isn't 4 bytes on this platform");
7 | static_assert(sizeof(glm::u64mat4x4) == 128, "uint64 size isn't 8 bytes on this platform");
8 | #endif
9 |
10 | static int test_comp()
11 | {
12 | int Error = 0;
13 |
14 | Error += sizeof(glm::u8mat4x4) < sizeof(glm::u16mat4x4) ? 0 : 1;
15 | Error += sizeof(glm::u16mat4x4) < sizeof(glm::u32mat4x4) ? 0 : 1;
16 | Error += sizeof(glm::u32mat4x4) < sizeof(glm::u64mat4x4) ? 0 : 1;
17 |
18 | return Error;
19 | }
20 |
21 | int main()
22 | {
23 | int Error = 0;
24 |
25 | Error += test_comp();
26 |
27 | return Error;
28 | }
29 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/ext/ext_quaternion_trigonometric.cpp:
--------------------------------------------------------------------------------
1 | #include
2 | #include
3 | #include
4 | #include
5 |
6 | float const Epsilon = 0.001f;
7 |
8 | static int test_angle()
9 | {
10 | int Error = 0;
11 |
12 | {
13 | glm::quat const Q = glm::quat(glm::vec3(1, 0, 0), glm::vec3(0, 1, 0));
14 | float const A = glm::degrees(glm::angle(Q));
15 | Error += glm::equal(A, 90.0f, Epsilon) ? 0 : 1;
16 | }
17 |
18 | {
19 | glm::quat const Q = glm::quat(glm::vec3(0, 1, 0), glm::vec3(1, 0, 0));
20 | float const A = glm::degrees(glm::angle(Q));
21 | Error += glm::equal(A, 90.0f, Epsilon) ? 0 : 1;
22 | }
23 |
24 | {
25 | glm::quat const Q = glm::angleAxis(glm::two_pi() - 1.0f, glm::vec3(1, 0, 0));
26 | float const A = glm::angle(Q);
27 | Error += glm::equal(A, 1.0f, Epsilon) ? 1 : 0;
28 | }
29 |
30 | return Error;
31 | }
32 |
33 | int main()
34 | {
35 | int Error = 0;
36 |
37 | Error += test_angle();
38 |
39 | return Error;
40 | }
41 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/ext/ext_scalar_constants.cpp:
--------------------------------------------------------------------------------
1 | #include
2 |
3 | template
4 | static int test_epsilon()
5 | {
6 | int Error = 0;
7 |
8 | valType const Test = glm::epsilon();
9 | Error += Test > static_cast(0) ? 0 : 1;
10 |
11 | return Error;
12 | }
13 |
14 | template
15 | static int test_pi()
16 | {
17 | int Error = 0;
18 |
19 | valType const Test = glm::pi();
20 | Error += Test > static_cast(3.14) ? 0 : 1;
21 | Error += Test < static_cast(3.15) ? 0 : 1;
22 |
23 | return Error;
24 | }
25 |
26 | int main()
27 | {
28 | int Error = 0;
29 |
30 | Error += test_epsilon();
31 | Error += test_epsilon();
32 | Error += test_pi();
33 | Error += test_pi();
34 |
35 | return Error;
36 | }
37 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/ext/ext_scalar_packing.cpp:
--------------------------------------------------------------------------------
1 | #include
2 | #include
3 |
4 | int test_packUnorm()
5 | {
6 | int Error = 0;
7 |
8 |
9 | return Error;
10 | }
11 |
12 | int test_packSnorm()
13 | {
14 | int Error = 0;
15 |
16 |
17 | return Error;
18 | }
19 |
20 | int main()
21 | {
22 | int Error = 0;
23 |
24 | Error += test_packUnorm();
25 | Error += test_packSnorm();
26 |
27 | return Error;
28 | }
29 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/glm.cppcheck:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/gtc/CMakeLists.txt:
--------------------------------------------------------------------------------
1 | glmCreateTestGTC(gtc_bitfield)
2 | glmCreateTestGTC(gtc_color_space)
3 | glmCreateTestGTC(gtc_constants)
4 | glmCreateTestGTC(gtc_epsilon)
5 | glmCreateTestGTC(gtc_integer)
6 | glmCreateTestGTC(gtc_matrix_access)
7 | glmCreateTestGTC(gtc_matrix_integer)
8 | glmCreateTestGTC(gtc_matrix_inverse)
9 | glmCreateTestGTC(gtc_matrix_transform)
10 | glmCreateTestGTC(gtc_noise)
11 | glmCreateTestGTC(gtc_packing)
12 | glmCreateTestGTC(gtc_quaternion)
13 | glmCreateTestGTC(gtc_random)
14 | glmCreateTestGTC(gtc_round)
15 | glmCreateTestGTC(gtc_reciprocal)
16 | glmCreateTestGTC(gtc_type_aligned)
17 | glmCreateTestGTC(gtc_type_precision)
18 | glmCreateTestGTC(gtc_type_ptr)
19 | glmCreateTestGTC(gtc_ulp)
20 | glmCreateTestGTC(gtc_vec1)
21 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/gtc/gtc_constants.cpp:
--------------------------------------------------------------------------------
1 | #include
2 |
3 | int test_epsilon()
4 | {
5 | int Error = 0;
6 |
7 | {
8 | float Test = glm::epsilon();
9 | Error += Test > 0.0f ? 0 : 1;
10 | }
11 |
12 | {
13 | double Test = glm::epsilon();
14 | Error += Test > 0.0 ? 0 : 1;
15 | }
16 |
17 | return Error;
18 | }
19 |
20 | int main()
21 | {
22 | int Error(0);
23 |
24 | //float MinHalf = 0.0f;
25 | //while (glm::half(MinHalf) == glm::half(0.0f))
26 | // MinHalf += std::numeric_limits::epsilon();
27 | Error += test_epsilon();
28 |
29 | return Error;
30 | }
31 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/gtc/gtc_matrix_integer.cpp:
--------------------------------------------------------------------------------
1 | #include
2 |
3 | int main()
4 | {
5 | int Error = 0;
6 |
7 | return Error;
8 | }
9 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/gtc/gtc_quaternion.cpp:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/android/getting-started-with-vulkan-on-android-codelab/46ca24a428201a748efd54c5acb00bc238667c5b/third_party/glm/glm/test/gtc/gtc_quaternion.cpp
--------------------------------------------------------------------------------
/third_party/glm/glm/test/gtc/gtc_reciprocal.cpp:
--------------------------------------------------------------------------------
1 | #include
2 | #include
3 |
4 | int main()
5 | {
6 | return 0;
7 | }
8 |
9 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/gtc/gtc_user_defined_types.cpp:
--------------------------------------------------------------------------------
1 | ///////////////////////////////////////////////////////////////////////////////////////////////////
2 | // OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
3 | ///////////////////////////////////////////////////////////////////////////////////////////////////
4 | // Created : 2010-09-16
5 | // Updated : 2011-05-27
6 | // Licence : This source is under MIT licence
7 | // File : test/gtc/type_ptr.cpp
8 | ///////////////////////////////////////////////////////////////////////////////////////////////////
9 |
10 | #define GLM_FORCE_RADIANS
11 | #include
12 |
13 | int test_make_pointer_vec()
14 | {
15 | int Error = 0;
16 |
17 | glm::func();
18 | //func();
19 |
20 | return Error;
21 | }
22 |
23 | int main()
24 | {
25 | int Error = 0;
26 |
27 | Error += test_make_pointer_vec();
28 |
29 | return Error;
30 | }
31 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/gtc/gtc_vec1.cpp:
--------------------------------------------------------------------------------
1 | #include
2 |
3 | int main()
4 | {
5 | int Error = 0;
6 |
7 | return Error;
8 | }
9 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/gtx/gtx.cpp:
--------------------------------------------------------------------------------
1 | #include
2 |
3 | int main()
4 | {
5 | int Error = 0;
6 |
7 | return Error;
8 | }
9 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/gtx/gtx_associated_min_max.cpp:
--------------------------------------------------------------------------------
1 | #define GLM_ENABLE_EXPERIMENTAL
2 | #include
3 | #include
4 |
5 | int main()
6 | {
7 | int Error(0);
8 |
9 | return Error;
10 | }
11 |
--------------------------------------------------------------------------------
/third_party/glm/glm/test/gtx/gtx_closest_point.cpp:
--------------------------------------------------------------------------------
1 | #define GLM_ENABLE_EXPERIMENTAL
2 | #include
3 |
4 | int main()
5 | {
6 | int Error(0);
7 |
8 | return Error;
9 | }
10 |
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/third_party/glm/glm/test/gtx/gtx_color_space.cpp:
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1 | #define GLM_ENABLE_EXPERIMENTAL
2 | #include
3 |
4 | int test_saturation()
5 | {
6 | int Error(0);
7 |
8 | glm::vec4 Color = glm::saturation(1.0f, glm::vec4(1.0, 0.5, 0.0, 1.0));
9 |
10 | return Error;
11 | }
12 |
13 | int main()
14 | {
15 | int Error(0);
16 |
17 | Error += test_saturation();
18 |
19 | return Error;
20 | }
21 |
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/third_party/glm/glm/test/gtx/gtx_color_space_YCoCg.cpp:
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1 | #define GLM_ENABLE_EXPERIMENTAL
2 | #include
3 |
4 | int main()
5 | {
6 | int Error(0);
7 |
8 | return Error;
9 | }
10 |
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/third_party/glm/glm/test/gtx/gtx_compatibility.cpp:
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1 | #define GLM_ENABLE_EXPERIMENTAL
2 | #include
3 |
4 | int main()
5 | {
6 | int Error(0);
7 |
8 | Error += glm::isfinite(1.0f) ? 0 : 1;
9 | Error += glm::isfinite(1.0) ? 0 : 1;
10 | Error += glm::isfinite(-1.0f) ? 0 : 1;
11 | Error += glm::isfinite(-1.0) ? 0 : 1;
12 |
13 | Error += glm::all(glm::isfinite(glm::vec4(1.0f))) ? 0 : 1;
14 | Error += glm::all(glm::isfinite(glm::dvec4(1.0))) ? 0 : 1;
15 | Error += glm::all(glm::isfinite(glm::vec4(-1.0f))) ? 0 : 1;
16 | Error += glm::all(glm::isfinite(glm::dvec4(-1.0))) ? 0 : 1;
17 |
18 | return Error;
19 | }
20 |
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/third_party/glm/glm/test/gtx/gtx_extend.cpp:
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1 | #define GLM_ENABLE_EXPERIMENTAL
2 | #include
3 |
4 | int main()
5 | {
6 | int Error(0);
7 |
8 | return Error;
9 | }
10 |
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/third_party/glm/glm/test/gtx/gtx_exterior_product.cpp:
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1 | #include
2 | #include
3 | #include
4 |
5 | int main()
6 | {
7 | int Error = 0;
8 |
9 | float const f = glm::cross(glm::vec2(1.0f, 1.0f), glm::vec2(1.0f, 1.0f));
10 | Error += glm::epsilonEqual(f, 0.0f, 0.001f) ? 0 : 1;
11 |
12 | return Error;
13 | }
14 |
15 |
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/third_party/glm/glm/test/gtx/gtx_fast_exponential.cpp:
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1 | #define GLM_ENABLE_EXPERIMENTAL
2 | #include
3 |
4 | int main()
5 | {
6 | int Error(0);
7 |
8 | return Error;
9 | }
10 |
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/third_party/glm/glm/test/gtx/gtx_functions.cpp:
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1 | #include
2 | #include
3 | #include
4 |
5 | int test_gauss_1d()
6 | {
7 | int Error = 0;
8 |
9 | std::vector Result(20);
10 | for(std::size_t i = 0, n = Result.size(); i < n; ++i)
11 | Result[i] = glm::gauss(static_cast(i) * 0.1f, 0.0f, 1.0f);
12 |
13 | return Error;
14 | }
15 |
16 | int test_gauss_2d()
17 | {
18 | int Error = 0;
19 |
20 | std::vector Result(20);
21 | for(std::size_t i = 0, n = Result.size(); i < n; ++i)
22 | Result[i] = glm::gauss(glm::vec2(static_cast(i)) * 0.1f, glm::vec2(0.0f), glm::vec2(1.0f));
23 |
24 | return Error;
25 | }
26 |
27 | int main()
28 | {
29 | int Error = 0;
30 |
31 | Error += test_gauss_1d();
32 | Error += test_gauss_2d();
33 |
34 | return Error;
35 | }
36 |
37 |
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/third_party/glm/glm/test/gtx/gtx_gradient_paint.cpp:
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1 | #define GLM_ENABLE_EXPERIMENTAL
2 | #include