├── LICENSE ├── Mathematics.md ├── README.md └── what-should-i-code.md /LICENSE: -------------------------------------------------------------------------------- 1 | Mozilla Public License Version 2.0 2 | ================================== 3 | 4 | 1. Definitions 5 | -------------- 6 | 7 | 1.1. "Contributor" 8 | means each individual or legal entity that creates, contributes to 9 | the creation of, or owns Covered Software. 10 | 11 | 1.2. "Contributor Version" 12 | means the combination of the Contributions of others (if any) used 13 | by a Contributor and that particular Contributor's Contribution. 14 | 15 | 1.3. "Contribution" 16 | means Covered Software of a particular Contributor. 17 | 18 | 1.4. "Covered Software" 19 | means Source Code Form to which the initial Contributor has attached 20 | the notice in Exhibit A, the Executable Form of such Source Code 21 | Form, and Modifications of such Source Code Form, in each case 22 | including portions thereof. 23 | 24 | 1.5. "Incompatible With Secondary Licenses" 25 | means 26 | 27 | (a) that the initial Contributor has attached the notice described 28 | in Exhibit B to the Covered Software; or 29 | 30 | (b) that the Covered Software was made available under the terms of 31 | version 1.1 or earlier of the License, but not also under the 32 | terms of a Secondary License. 33 | 34 | 1.6. "Executable Form" 35 | means any form of the work other than Source Code Form. 36 | 37 | 1.7. "Larger Work" 38 | means a work that combines Covered Software with other material, in 39 | a separate file or files, that is not Covered Software. 40 | 41 | 1.8. "License" 42 | means this document. 43 | 44 | 1.9. "Licensable" 45 | means having the right to grant, to the maximum extent possible, 46 | whether at the time of the initial grant or subsequently, any and 47 | all of the rights conveyed by this License. 48 | 49 | 1.10. "Modifications" 50 | means any of the following: 51 | 52 | (a) any file in Source Code Form that results from an addition to, 53 | deletion from, or modification of the contents of Covered 54 | Software; or 55 | 56 | (b) any new file in Source Code Form that contains any Covered 57 | Software. 58 | 59 | 1.11. "Patent Claims" of a Contributor 60 | means any patent claim(s), including without limitation, method, 61 | process, and apparatus claims, in any patent Licensable by such 62 | Contributor that would be infringed, but for the grant of the 63 | License, by the making, using, selling, offering for sale, having 64 | made, import, or transfer of either its Contributions or its 65 | Contributor Version. 66 | 67 | 1.12. "Secondary License" 68 | means either the GNU General Public License, Version 2.0, the GNU 69 | Lesser General Public License, Version 2.1, the GNU Affero General 70 | Public License, Version 3.0, or any later versions of those 71 | licenses. 72 | 73 | 1.13. "Source Code Form" 74 | means the form of the work preferred for making modifications. 75 | 76 | 1.14. "You" (or "Your") 77 | means an individual or a legal entity exercising rights under this 78 | License. For legal entities, "You" includes any entity that 79 | controls, is controlled by, or is under common control with You. For 80 | purposes of this definition, "control" means (a) the power, direct 81 | or indirect, to cause the direction or management of such entity, 82 | whether by contract or otherwise, or (b) ownership of more than 83 | fifty percent (50%) of the outstanding shares or beneficial 84 | ownership of such entity. 85 | 86 | 2. License Grants and Conditions 87 | -------------------------------- 88 | 89 | 2.1. Grants 90 | 91 | Each Contributor hereby grants You a world-wide, royalty-free, 92 | non-exclusive license: 93 | 94 | (a) under intellectual property rights (other than patent or trademark) 95 | Licensable by such Contributor to use, reproduce, make available, 96 | modify, display, perform, distribute, and otherwise exploit its 97 | Contributions, either on an unmodified basis, with Modifications, or 98 | as part of a Larger Work; and 99 | 100 | (b) under Patent Claims of such Contributor to make, use, sell, offer 101 | for sale, have made, import, and otherwise transfer either its 102 | Contributions or its Contributor Version. 103 | 104 | 2.2. Effective Date 105 | 106 | The licenses granted in Section 2.1 with respect to any Contribution 107 | become effective for each Contribution on the date the Contributor first 108 | distributes such Contribution. 109 | 110 | 2.3. Limitations on Grant Scope 111 | 112 | The licenses granted in this Section 2 are the only rights granted under 113 | this License. No additional rights or licenses will be implied from the 114 | distribution or licensing of Covered Software under this License. 115 | Notwithstanding Section 2.1(b) above, no patent license is granted by a 116 | Contributor: 117 | 118 | (a) for any code that a Contributor has removed from Covered Software; 119 | or 120 | 121 | (b) for infringements caused by: (i) Your and any other third party's 122 | modifications of Covered Software, or (ii) the combination of its 123 | Contributions with other software (except as part of its Contributor 124 | Version); or 125 | 126 | (c) under Patent Claims infringed by Covered Software in the absence of 127 | its Contributions. 128 | 129 | This License does not grant any rights in the trademarks, service marks, 130 | or logos of any Contributor (except as may be necessary to comply with 131 | the notice requirements in Section 3.4). 132 | 133 | 2.4. Subsequent Licenses 134 | 135 | No Contributor makes additional grants as a result of Your choice to 136 | distribute the Covered Software under a subsequent version of this 137 | License (see Section 10.2) or under the terms of a Secondary License (if 138 | permitted under the terms of Section 3.3). 139 | 140 | 2.5. Representation 141 | 142 | Each Contributor represents that the Contributor believes its 143 | Contributions are its original creation(s) or it has sufficient rights 144 | to grant the rights to its Contributions conveyed by this License. 145 | 146 | 2.6. Fair Use 147 | 148 | This License is not intended to limit any rights You have under 149 | applicable copyright doctrines of fair use, fair dealing, or other 150 | equivalents. 151 | 152 | 2.7. Conditions 153 | 154 | Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted 155 | in Section 2.1. 156 | 157 | 3. Responsibilities 158 | ------------------- 159 | 160 | 3.1. Distribution of Source Form 161 | 162 | All distribution of Covered Software in Source Code Form, including any 163 | Modifications that You create or to which You contribute, must be under 164 | the terms of this License. You must inform recipients that the Source 165 | Code Form of the Covered Software is governed by the terms of this 166 | License, and how they can obtain a copy of this License. You may not 167 | attempt to alter or restrict the recipients' rights in the Source Code 168 | Form. 169 | 170 | 3.2. Distribution of Executable Form 171 | 172 | If You distribute Covered Software in Executable Form then: 173 | 174 | (a) such Covered Software must also be made available in Source Code 175 | Form, as described in Section 3.1, and You must inform recipients of 176 | the Executable Form how they can obtain a copy of such Source Code 177 | Form by reasonable means in a timely manner, at a charge no more 178 | than the cost of distribution to the recipient; and 179 | 180 | (b) You may distribute such Executable Form under the terms of this 181 | License, or sublicense it under different terms, provided that the 182 | license for the Executable Form does not attempt to limit or alter 183 | the recipients' rights in the Source Code Form under this License. 184 | 185 | 3.3. Distribution of a Larger Work 186 | 187 | You may create and distribute a Larger Work under terms of Your choice, 188 | provided that You also comply with the requirements of this License for 189 | the Covered Software. If the Larger Work is a combination of Covered 190 | Software with a work governed by one or more Secondary Licenses, and the 191 | Covered Software is not Incompatible With Secondary Licenses, this 192 | License permits You to additionally distribute such Covered Software 193 | under the terms of such Secondary License(s), so that the recipient of 194 | the Larger Work may, at their option, further distribute the Covered 195 | Software under the terms of either this License or such Secondary 196 | License(s). 197 | 198 | 3.4. Notices 199 | 200 | You may not remove or alter the substance of any license notices 201 | (including copyright notices, patent notices, disclaimers of warranty, 202 | or limitations of liability) contained within the Source Code Form of 203 | the Covered Software, except that You may alter any license notices to 204 | the extent required to remedy known factual inaccuracies. 205 | 206 | 3.5. Application of Additional Terms 207 | 208 | You may choose to offer, and to charge a fee for, warranty, support, 209 | indemnity or liability obligations to one or more recipients of Covered 210 | Software. However, You may do so only on Your own behalf, and not on 211 | behalf of any Contributor. You must make it absolutely clear that any 212 | such warranty, support, indemnity, or liability obligation is offered by 213 | You alone, and You hereby agree to indemnify every Contributor for any 214 | liability incurred by such Contributor as a result of warranty, support, 215 | indemnity or liability terms You offer. You may include additional 216 | disclaimers of warranty and limitations of liability specific to any 217 | jurisdiction. 218 | 219 | 4. Inability to Comply Due to Statute or Regulation 220 | --------------------------------------------------- 221 | 222 | If it is impossible for You to comply with any of the terms of this 223 | License with respect to some or all of the Covered Software due to 224 | statute, judicial order, or regulation then You must: (a) comply with 225 | the terms of this License to the maximum extent possible; and (b) 226 | describe the limitations and the code they affect. Such description must 227 | be placed in a text file included with all distributions of the Covered 228 | Software under this License. Except to the extent prohibited by statute 229 | or regulation, such description must be sufficiently detailed for a 230 | recipient of ordinary skill to be able to understand it. 231 | 232 | 5. Termination 233 | -------------- 234 | 235 | 5.1. The rights granted under this License will terminate automatically 236 | if You fail to comply with any of its terms. However, if You become 237 | compliant, then the rights granted under this License from a particular 238 | Contributor are reinstated (a) provisionally, unless and until such 239 | Contributor explicitly and finally terminates Your grants, and (b) on an 240 | ongoing basis, if such Contributor fails to notify You of the 241 | non-compliance by some reasonable means prior to 60 days after You have 242 | come back into compliance. Moreover, Your grants from a particular 243 | Contributor are reinstated on an ongoing basis if such Contributor 244 | notifies You of the non-compliance by some reasonable means, this is the 245 | first time You have received notice of non-compliance with this License 246 | from such Contributor, and You become compliant prior to 30 days after 247 | Your receipt of the notice. 248 | 249 | 5.2. If You initiate litigation against any entity by asserting a patent 250 | infringement claim (excluding declaratory judgment actions, 251 | counter-claims, and cross-claims) alleging that a Contributor Version 252 | directly or indirectly infringes any patent, then the rights granted to 253 | You by any and all Contributors for the Covered Software under Section 254 | 2.1 of this License shall terminate. 255 | 256 | 5.3. In the event of termination under Sections 5.1 or 5.2 above, all 257 | end user license agreements (excluding distributors and resellers) which 258 | have been validly granted by You or Your distributors under this License 259 | prior to termination shall survive termination. 260 | 261 | ************************************************************************ 262 | * * 263 | * 6. Disclaimer of Warranty * 264 | * ------------------------- * 265 | * * 266 | * Covered Software is provided under this License on an "as is" * 267 | * basis, without warranty of any kind, either expressed, implied, or * 268 | * statutory, including, without limitation, warranties that the * 269 | * Covered Software is free of defects, merchantable, fit for a * 270 | * particular purpose or non-infringing. The entire risk as to the * 271 | * quality and performance of the Covered Software is with You. * 272 | * Should any Covered Software prove defective in any respect, You * 273 | * (not any Contributor) assume the cost of any necessary servicing, * 274 | * repair, or correction. This disclaimer of warranty constitutes an * 275 | * essential part of this License. No use of any Covered Software is * 276 | * authorized under this License except under this disclaimer. * 277 | * * 278 | ************************************************************************ 279 | 280 | ************************************************************************ 281 | * * 282 | * 7. Limitation of Liability * 283 | * -------------------------- * 284 | * * 285 | * Under no circumstances and under no legal theory, whether tort * 286 | * (including negligence), contract, or otherwise, shall any * 287 | * Contributor, or anyone who distributes Covered Software as * 288 | * permitted above, be liable to You for any direct, indirect, * 289 | * special, incidental, or consequential damages of any character * 290 | * including, without limitation, damages for lost profits, loss of * 291 | * goodwill, work stoppage, computer failure or malfunction, or any * 292 | * and all other commercial damages or losses, even if such party * 293 | * shall have been informed of the possibility of such damages. This * 294 | * limitation of liability shall not apply to liability for death or * 295 | * personal injury resulting from such party's negligence to the * 296 | * extent applicable law prohibits such limitation. Some * 297 | * jurisdictions do not allow the exclusion or limitation of * 298 | * incidental or consequential damages, so this exclusion and * 299 | * limitation may not apply to You. * 300 | * * 301 | ************************************************************************ 302 | 303 | 8. Litigation 304 | ------------- 305 | 306 | Any litigation relating to this License may be brought only in the 307 | courts of a jurisdiction where the defendant maintains its principal 308 | place of business and such litigation shall be governed by laws of that 309 | jurisdiction, without reference to its conflict-of-law provisions. 310 | Nothing in this Section shall prevent a party's ability to bring 311 | cross-claims or counter-claims. 312 | 313 | 9. Miscellaneous 314 | ---------------- 315 | 316 | This License represents the complete agreement concerning the subject 317 | matter hereof. If any provision of this License is held to be 318 | unenforceable, such provision shall be reformed only to the extent 319 | necessary to make it enforceable. Any law or regulation which provides 320 | that the language of a contract shall be construed against the drafter 321 | shall not be used to construe this License against a Contributor. 322 | 323 | 10. Versions of the License 324 | --------------------------- 325 | 326 | 10.1. New Versions 327 | 328 | Mozilla Foundation is the license steward. Except as provided in Section 329 | 10.3, no one other than the license steward has the right to modify or 330 | publish new versions of this License. Each version will be given a 331 | distinguishing version number. 332 | 333 | 10.2. Effect of New Versions 334 | 335 | You may distribute the Covered Software under the terms of the version 336 | of the License under which You originally received the Covered Software, 337 | or under the terms of any subsequent version published by the license 338 | steward. 339 | 340 | 10.3. Modified Versions 341 | 342 | If you create software not governed by this License, and you want to 343 | create a new license for such software, you may create and use a 344 | modified version of this License if you rename the license and remove 345 | any references to the name of the license steward (except to note that 346 | such modified license differs from this License). 347 | 348 | 10.4. Distributing Source Code Form that is Incompatible With Secondary 349 | Licenses 350 | 351 | If You choose to distribute Source Code Form that is Incompatible With 352 | Secondary Licenses under the terms of this version of the License, the 353 | notice described in Exhibit B of this License must be attached. 354 | 355 | Exhibit A - Source Code Form License Notice 356 | ------------------------------------------- 357 | 358 | This Source Code Form is subject to the terms of the Mozilla Public 359 | License, v. 2.0. If a copy of the MPL was not distributed with this 360 | file, You can obtain one at http://mozilla.org/MPL/2.0/. 361 | 362 | If it is not possible or desirable to put the notice in a particular 363 | file, then You may include the notice in a location (such as a LICENSE 364 | file in a relevant directory) where a recipient would be likely to look 365 | for such a notice. 366 | 367 | You may add additional accurate notices of copyright ownership. 368 | 369 | Exhibit B - "Incompatible With Secondary Licenses" Notice 370 | --------------------------------------------------------- 371 | 372 | This Source Code Form is "Incompatible With Secondary Licenses", as 373 | defined by the Mozilla Public License, v. 2.0. 374 | -------------------------------------------------------------------------------- /Mathematics.md: -------------------------------------------------------------------------------- 1 | #### Mathematics is divided in 3 parts 2 | - [Mathematics 1](#mathematics-1) : For General programming 3 | - [Mathematics 2](#mathematics-2) : For Machine Learning. 4 | - [Mathematics 3](#mathematics-3) : For graphics. 5 | 6 | 7 | ### [Mathematics 1](http://ncert.nic.in/textbook/textbook.htm?kemh1=ps-16) 8 | 9 | - [ ] **Algebra** 10 | - Permutations and Combinations 11 | - Binomial Series 12 | - Sequence and Series 13 | - Infinite Series 14 | - Binomial Theorem for any Index 15 | - Exponential Series 16 | - Logarithmic Series 17 | 18 | - [ ] Mean, Median and Mode 19 | 20 | - [ ] **Sets and Logic** 21 | - Sets and Relations 22 | - **Functions** 23 | - Reasoning and Logic 24 | - Knowledge representation 25 | 26 | - [**Discrete Mathematics**](http://home.iitk.ac.in/~arlal/book/mth202.pdf) 27 | 28 | - [ ] **Matrices** 29 | - Matrix 30 | - Types of Matrices 31 | - Operations on Matrices 32 | - Transpose of a Matrix 33 | - Symmetric and Skew Symmetric Matrices 34 | - Elementary Operation (Transformation) of a Matrix 35 | - Invertible Matrices 36 | 37 | - [ ] **Determinants** 38 | - Determinant 39 | - Properties of Determinants 40 | - Area of a Triangle 41 | - Minors and Cofactors 42 | - Adjoint and Inverse of a Matrix 43 | - Applications of Determinants and Matrices 44 | 45 | ### [Mathematics 2]() 46 | 47 | - [ ] **Probability** 48 | - Events and Random Experiments 49 | - Conditional Probability 50 | - Multiplication Theorem on Probability 51 | - Bayes' Theorem 52 | - Bernoulli Trials 53 | - Poission and Binomial Distributions 54 | 55 | - [ ] **Statistics** 56 | - Mean, Median and Mode 57 | - Range, Dispersion, Deviation 58 | - Variance and Standard Deviation 59 | - T test, F test, Z test, CHI square test 60 | 61 | - [ ] **Calculus** 62 | - [ ] **Limits** 63 | - [ ] **Continuity** 64 | - [ ] **Differentiability** 65 | - Exponential and Logarithmic Functions 66 | - Logarithmic Differentiation 67 | - Derivatives of Functions in Parametric Forms 68 | - Second Order Derivative 69 | - Mean Value Theorem 70 | - [ ] **Differentiation** 71 | - Rate of Change of Quantities 72 | - Increasing and Decreasing Functions 73 | - Tangents and Normals 74 | - Approximations 75 | - Maxima and Minima 76 | - [ ] **Integration** 77 | - Integration as an Inverse Process of Differentiation 78 | - Methods of Integration 79 | - Integrals of some Particular Functions 80 | - Integration by Partial Fractions 81 | - Integration by Parts 82 | - Definite Integral 83 | - Fundamental Theorem of Calculus 84 | - Evaluation of Definite Integrals by Substitution 85 | - Area under Simple Curves 86 | - Area between Two Curves 87 | - [ ] **Differential equations** 88 | - Basic Concepts 89 | - General and Particular Solutions of a Differential Equation 90 | - Formation of a Differential Equation whose General Solution is given 91 | - Methods of Solving First order, First Degree Differential Equations 92 | 93 | ### [Mathematics 3]() 94 | 95 | - [ ] **Functions and Equations** 96 | - Quadratic and Cubic equations 97 | - Complex Numbers 98 | - Trigonometry 99 | - Inverse Trigonometric Functions 100 | 101 | - [ ] **Coordinate Geometry** 102 | - **Lines** 103 | - General Equation of a Line 104 | - Slope 105 | - Distance of a Point From a Line 106 | - **Conic Sections** 107 | - Sections of a Cone 108 | - Parabola 109 | - Ellipse 110 | - **Vector Algebra** 111 | - Types of Vectors 112 | - Addition of Vectors 113 | - Multiplication of a Vector by a Scalar 114 | - Product of Two Vectors 115 | - **Three Dimensional Geometry** 116 | - Coordinate Axes and Coordinate Planes in Three Dimensional Space 117 | - Section Formula 118 | - Direction Cosines and Direction Ratios of a Line 119 | - Equation of a Line in Space 120 | - Angle between Two Lines 121 | - Shortest Distance between Two Lines 122 | - Plane and co-planarity 123 | - Angle between Two Planes 124 | - Distance of a Point from a Plane 125 | - Angle between a Line and a Plane 126 | 127 | 128 | ## LICENSE 129 | 130 | [Mozilla-Public-License](./LICENSE.txt) 131 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Computer Science and Engineering Roadmap and Checklist 2 | 3 | > This is the complete syllabus of _Computer Science and Engineering UG_. 4 | 5 | #### Computer Science is divided in 4 parts 6 | - [Computer Science 1](#computer-science---1) : Hardware and Engineering part. 7 | - [Computer Science 2](#computer-science---2) : Everything that is required to write Programs. 8 | - [Computer Science 3](#computer-science---3) : Daily Computer Science. 9 | - [Computer Science 4](#computer-science---4) : Real Life Applications of CS. 10 | 11 | [**Discrete Mathematics**](http://home.iitk.ac.in/~arlal/book/mth202.pdf)PDF is necessary for understanding Graphs. 12 | 13 | - [Mathematics Syllabus can be found here](https://github.com/apeman/awesome_computer_science/blob/master/Mathematics.md) 14 | - Cloud computing can be a subject in itself. The basics are listed under Computer Networks 15 | 16 | ## Table of Contents 17 | 18 | #### [Computer Science 1](#computer-science---1) 19 | - [Digital Electronics](#digital-electronics) 20 | - [Computer Organization and Architecture](#computer-organization-and-architecture) 21 | - [Theory of Computation and Automata](#theory-of-computation-and-automata) 22 | #### [Computer Science 2](#computer-science---2) 23 | - [Compiler Design](#compiler-design) 24 | - [Programming](#programming) 25 | - [Data Structures](#data-structures) 26 | - [Algorithms](#algorithms) 27 | - [Artificial Intelligence](#artificial-intelligence) 28 | #### [Computer Science 3](#computer-science---3) 29 | - [Design and Analysis of Algorithms](https://ocw.mit.edu/courses/6-046j-design-and-analysis-of-algorithms-spring-2015/video_galleries/lecture-videos/)Opens in new Tab 30 | - [Operating Systems](#operating-systems) 31 | - [Computer Networks](#computer-networks) 32 | - [DBMS and SQL](#dbms-and-sql) 33 | - [Software Engineering](#software-engineering-after-learning-the-above) 34 | #### [Computer Science 4](#computer-science---4) 35 | - [Cryptography](#cryptography) 36 | - [Machine Learning](#machine-learning) 37 | - [Computer Graphics](#computer-graphics) 38 | - [Web Dev](#web-dev) 39 | 40 | ## Computer Science - 1 41 | 42 | ## Digital Electronics 43 | 44 | - [ ] **[Boolean Algebra](http://www.uop.edu.pk/ocontents/ELEC-DIGE-S3%20Boolean%20Algebra%20Laws%20.pdf)** 45 | - Number System 46 | - Addition, Subtraction 47 | - Multiplication, Division 48 | - 1's, 2's compliments 49 | - k-maps 50 | 51 | - [ ] **Hardware** 52 | - Logic Gates 53 | - Flip-Flops and Latches 54 | - Adder - Subtractor 55 | - Encoder - Decoder 56 | - Multiplexer - Demultiplexer 57 | - Integrated Circuits 58 | - [Printed Circuit Boards](https://www.youtube.com/watch?v=ljOoGyCso8s) 59 | 60 | ## Computer Organization and Architecture 61 | 62 | - [ ] **Computer Organization** 63 | - Address Bus, Data Bus 64 | - ROM, EPROM, RAM 65 | - Memory Hierarchy, Cache Memory, Virtual Memory 66 | - Secondary Storage 67 | - Programmable Logic Devices and Controllers 68 | - Input - Output Devices 69 | 70 | - [ ] **Computer Architecture** 71 | - Stack 72 | - Registers 73 | - Endianness (Big, Little) 74 | - Floating Point Numbers 75 | - Addressing Modes 76 | - Pipelining 77 | - Interrupts 78 | - RISC - CISC 79 | - aarch64, Intel_x86 / AMD64, MIPS / RISC-V (learn the differences) 80 | - [Assembly Language](https://stackoverflow.com/questions/1933801/x86-assembly-reference-sheet) (basic instructions) 81 | 82 | ## Theory of Computation and Automata 83 | 84 | - [ ] **Automata and Languages** 85 | - [NFA](https://www.javatpoint.com/non-deterministic-finite-automata) - [DFA](https://www.javatpoint.com/deterministic-finite-automata) 86 | - [Regular Expressions](https://www.javatpoint.com/examples-of-regular-expression) 87 | - [Context-Free Languages and Grammers](https://www.javatpoint.com/automata-context-free-grammar) 88 | - [Pushdown Automata](https://www.javatpoint.com/pushdown-automata) 89 | - [Turing Machines](https://www.javatpoint.com/automata-basic-model-of-turing-machine) 90 | - [Decidability of Languages](https://www.javatpoint.com/introduction-to-undecidability) 91 | - [Reducibility of Languages](http://www2.lawrence.edu/fast/GREGGJ/CMSC515/chapt05/Reducibility.html#:~:text=We%20say%20that%20a%20language,that%20B%20must%20be%20undecidable.)Ignore if too complex 92 | - [Complexity Theory : P vs NP](https://stackoverflow.com/questions/111307/whats-p-np-and-why-is-it-such-a-famous-question) 93 | 94 | ## Computer Science - 2 95 | 96 | ## Compiler Design 97 | 98 | - [ ] **Compiler Design** 99 | - Lexical analysis 100 | - Syntax analysis 101 | - Type Checking 102 | - Intermediate code generation 103 | - Machine code generation 104 | - Assembly and linking 105 | - Analysis and optimisation 106 | - Memory management 107 | - Interpreters 108 | - [Golang reference specifications](https://go.dev/ref/spec)If you want to read an easy specification 109 | 110 | ## Programming 111 | 112 | - [ ] **[Learn C](https://codescracker.com/c/)** 113 | > The language almost every computer knows 114 | - [Character constants, escape sequences, string constants](https://www.cs.fsu.edu/~myers/c++/notes/basics1.html) 115 | - [Data types and Type conversion](https://www.cs.fsu.edu/~myers/c++/notes/basics2.html) 116 | - [Precedence and associativity](https://learn.microsoft.com/en-us/cpp/cpp/cpp-built-in-operators-precedence-and-associativity?source=apeman) of [Operators](https://learn.microsoft.com/en-us/cpp/cpp/cpp-built-in-operators-precedence-and-associativity?source=apeman) 117 | - [Functions](https://www.cs.fsu.edu/~myers/c++/notes/functions1.html) 118 | - [storage class](https://learn.microsoft.com/en-us/cpp/cpp/storage-classes-cpp?source=apeman) and [variable scope](https://learn.microsoft.com/en-us/cpp/cpp/scope-visual-cpp?source=apeman) 119 | - [if, for, while, switch_case](https://www.cs.fsu.edu/~myers/c++/notes/control1.html) 120 | - [break, continue, goto](https://codescracker.com/c/c-jump-statements.htm?source=apeman) 121 | - [Arrays](https://www.cs.fsu.edu/~myers/c++/notes/arrays.html), [Strings](https://www.cs.fsu.edu/~myers/c++/notes/strings.html), [Pointers](https://www.cs.fsu.edu/~myers/c++/notes/pointers1.html) 122 | - [Structs](https://www.cs.fsu.edu/~myers/c++/notes/structs1.html), [Union, enum, typedef](http://www.cs.cornell.edu/courses/cs2022/2009fa/lectures/lec06.pdf) 123 | - [Header files, #MACROS](https://learn.microsoft.com/en-us/cpp/cpp/header-files-cpp?source=apeman) 124 | - [malloc, calloc, realloc](https://www.cs.cmu.edu/~ab/15-123S09/lectures/Lecture%2008%20-%20%20Dealing%20with%20Dynamic%20Memory.pdf) | [2](https://manpages.ubuntu.com/manpages/xenial/man3/malloc.3.html), [new](https://www.cs.fsu.edu/~myers/c++/notes/dma.html), [argc argv](https://learn.microsoft.com/en-us/cpp/cpp/main-function-command-line-args?source=apeman) 125 | - [input/output](https://www.cs.fsu.edu/~myers/c++/notes/c_io.html), [file io](https://www.cs.fsu.edu/~myers/c++/notes/fileio.html), [streams](https://www.cs.fsu.edu/~myers/c++/notes/formatting.html) 126 | - [](https://pubs.opengroup.org/onlinepubs/009695399/basedefs/math.h.html) 127 | 128 | 129 | - [ ] **[C++](https://www.cs.nmsu.edu/~jcook/tags/c/c++/)** (You can try **[Python](https://docs.python.org/3/tutorial/index.html)** for same topics) 130 | > Used in almost everything from Games to Browsers to Machine learning and beyond 131 | - [Everything mentioned in C](https://google.github.io/styleguide/cppguide.html) 132 | - [namespaces](https://learn.microsoft.com/en-us/cpp/cpp/namespaces-cpp?source=apeman) 133 | - [Classes](https://learn.microsoft.com/en-us/cpp/cpp/class-cpp?source=apeman) and [Objects](https://en.cppreference.com/w/cpp/language/object) 134 | - [Access Controls : Public, Private, Protected](https://learn.microsoft.com/en-us/cpp/cpp/member-access-control-cpp?source=apeman) 135 | - [Member Functions](https://learn.microsoft.com/en-us/cpp/cpp/overview-of-member-functions?source=apeman) and [Friend Functions](https://learn.microsoft.com/en-us/cpp/cpp/friend-cpp?source=apeman) 136 | - [Function Overloading](https://learn.microsoft.com/en-us/cpp/cpp/function-overloading?source=apeman) 137 | - [Constructor](https://learn.microsoft.com/en-us/cpp/cpp/constructors-cpp?source=apeman) and [Destructors](https://learn.microsoft.com/en-us/cpp/cpp/destructors-cpp?source=apeman) 138 | - [Inheritence](https://learn.microsoft.com/en-us/cpp/cpp/inheritance-cpp?source=apeman), [Polymorphism](https://www.cs.nmsu.edu/~jcook/posts/cpp-polymorphism/) 139 | - [Templates](https://learn.microsoft.com/en-us/cpp/cpp/templates-cpp?source=apeman) 140 | 141 | ## Data Structures 142 | 143 | - **[Arrays](https://www.digitalocean.com/community/tutorials/how-to-work-with-arrays-in-ruby)** 144 | - **[Linked Lists](https://www.cs.cmu.edu/~adamchik/15-121/lectures/Linked%20Lists/linked%20lists.html)** 145 | - **[Skip Lists](https://www.cs.cmu.edu/~ckingsf/bioinfo-lectures/skiplists.pdf)**PDF 146 | - [Skip-Lists done right](http://ticki.github.io/blog/skip-lists-done-right/)Suggested Reading 147 | - **[Hash Tables](https://www.cs.cornell.edu/courses/cs3110/2014fa/lectures/13/lec13.html), [2](https://www.eecs.umich.edu/courses/eecs380/ALG/hash_tables.html)** 148 | - **stack** and **queue** and **set** 149 | - [ ] **[Trees](http://math.hws.edu/eck/cs225/s03/binary_trees/)** and **Tries** 150 | - [ ] Self Balancing Trees (BST, AVL, Splay) 151 | - [ ] Red-Black Trees 152 | - [ ] Segment Trees 153 | - [ ] **[Graphs](https://www.softwaretestinghelp.com/graph-implementation-cpp/) , [Some Code](http://www-h.eng.cam.ac.uk/help/tpl/talks/C++graphs.html)** 154 | - [ ] Adjacency matrix vs Adjacency list 155 | 156 | ## [Algorithms](https://xlinux.nist.gov/dads/) 157 | 158 | - [ ] **Searching** 159 | - [ ] Binary Search 160 | - [ ] Priority Queues 161 | - [ ] **[Sorting](https://en.wikipedia.org/wiki/Sorting_algorithm)** 162 | - [ ] Merge Sort 163 | - [ ] Quick Sort 164 | - [ ] Insertion Sort 165 | - [ ] Selection Sort 166 | - [ ] **Graph Traversal** 167 | - [ ] Breadth First Search 168 | - [ ] Depth First Search 169 | - [ ] Dijkstra's Algorithm 170 | - [ ] Bellman Ford (Cycle detection & Negative edges) 171 | - [ ] Shortest Paths 172 | - [ ] Minimum Spanning Trees 173 | - [ ] **space-time Complexity** 174 | 175 | 176 | ## [Design and Analysis of Algorithms](https://ocw.mit.edu/courses/6-046j-design-and-analysis-of-algorithms-spring-2015/video_galleries/lecture-videos/) 177 | - [ ] Book Recommendations: 178 | - **The Algorithm Design Manual** by Steven Skiena 179 | - **Algorithms** by Jeff Erickson 180 | 181 | ## Artificial Intelligence 182 | 183 | - [ ] **Knowledge Representation** and **Reasoning** 184 | - [ ] **First Order Logic** 185 | - Predicate Logic 186 | - Forward Chaining and backward chaining 187 | - [ ] **State Space** 188 | - [State Space Search](https://formal.kastel.kit.edu/~beckert/teaching/Einfuehrung-KI-WS0304/04ProblemSolving.pdf) 189 | - [ ] **Search** 190 | - [Simulated annealing](https://en.wikipedia.org/wiki/Simulated_annealing) 191 | - [Hill Climbing](https://www.javatpoint.com/hill-climbing-algorithm-in-ai)Must know 192 | - [A*](https://www.ics.uci.edu/~kkask/Fall-2016%20CS271/slides/03-InformedHeuristicSearch.pdf)Must know 193 | - [MinMax](http://web.mit.edu/sp.268/www/gamesearch.pdf) 194 | - [ ] Bayes' Theorem of Probability 195 | - [ ] **[Neural Networks](https://stackoverflow.com/questions/2019056/getting-a-simple-neural-network-to-work-from-scratch-in-c)** 196 | - Weights and Layers (Neural Networks) 197 | - Gradient Descent 198 | - Convolutional neural networks(https://towardsdatascience.com/convolutional-neural-networks-from-the-ground-up-c67bb41454e1) 199 | - [ ] [Backpropagation](http://galaxy.agh.edu.pl/~vlsi/AI/backp_t_en/backprop.html) 200 | - [ ] [Game Dev Basics](https://sheepolution.com/learn/book/contents) 201 | 202 | ## Computer Science - 3 203 | 204 | ## DBMS and SQL 205 | [FCC quick commands](https://www.freecodecamp.org/news/basic-sql-commands/) | [Graphical view](https://www.guru99.com/sql-commands-dbms-query.html) | [ALL SQL Commands](https://www.postgresql.org/docs/17/sql-commands.html) 206 | - [ ] **[SQL](https://www.javatpoint.com/sql-tutorial)** 207 | - [ ] **Data Definition Language** 208 | - [CREATE](https://www.1keydata.com/sql/sqlcreate.html) 209 | - [DROP](https://www.1keydata.com/sql/drop-table.html) 210 | - [ALTER](https://www.1keydata.com/sql/sql-alter-table.html) 211 | - [TRUNCATE](https://www.1keydata.com/sql/sqltruncate.html) 212 | - [ ] **Data Query Language** 213 | - [SELECT](https://www.1keydata.com/sql/sqlselect.html) 214 | - [ ] **Data Manipulation Language** 215 | - [INSERT](https://www.1keydata.com/sql/sqlinsert.html) 216 | - [UPDATE](https://www.1keydata.com/sql/update.html) 217 | - [DELETE](https://www.1keydata.com/sql/sqldelete.html) 218 | - [ ] **Data Control Language** 219 | - [GRANT](https://www.1keydata.com/sql/sql-grant.html) 220 | - [REVOKE](https://www.1keydata.com/sql/sql-revoke.html) 221 | - [ ] **Transction Control Language** 222 | - [COMMIT](https://www.1keydata.com/sql/sql-commit.html) 223 | - [ROLLBACK](https://dev.mysql.com/doc/refman/8.0/en/savepoint.html) 224 | - [SAVEPOINT](https://www.postgresql.org/docs/current/sql-savepoint.html) 225 | - [ ] **AGGREGATE FUNCTIONS** 226 | - [COUNT](https://www.1keydata.com/sql/sqlcount.html) | [SUM](https://www.1keydata.com/sql/sum-function.html) | [AVG](https://www.1keydata.com/sql/sql-average.html) | [MAX](https://www.1keydata.com/sql/max-function.html) | [MIN](https://www.1keydata.com/sql/min-function.html) 227 | - [ ] **JOINS** 228 | - [FULL OUTER JOIN](https://www.ibm.com/docs/en/db2-for-zos/12?topic=jdfmtot-full-outer-join) 229 | - [INNER JOIN](https://www.ibm.com/docs/en/db2-for-zos/12?topic=table-inner-joins) 230 | - [LEFT JOIN](https://stackoverflow.com/questions/5706437/) | [RIGHT JOIN](https://stackoverflow.com/questions/5706437/) 231 | - [NATURAL JOIN](https://docs.oracle.com/javadb/10.6.2.1/ref/rrefsqljnaturaljoin.html) 232 | - [LEFT OUTER JOIN](https://www.1keydata.com/sql/left-outer-join.html) 233 | - [RIGHT OUTER JOIN](https://docs.oracle.com/javadb/10.6.2.1/ref/rrefsqlj57522.html) 234 | - [ ] **SUBQUERIES** 235 | - [Subqueries](https://www.ibm.com/docs/en/qmf/13.1.0?topic=ddfmtuss-creating-subquery-retrieve-data-from-more-than-one-table) 236 | - [ ] **WINDOW FUNCTIONS**(Optional) Advanced SQL 237 | - [Window Functions](https://mode.com/sql-tutorial/sql-window-functions) 238 | 239 | - **[DataBase Management Systems](https://www.javatpoint.com/dbms-tutorial)** 240 | - Entity-Relationship model. 241 | - [ ] **Integrity Constraints** 242 | - Primary Key and Foreign key 243 | - Composite keys 244 | - All other types of keys 245 | - [ ] Normal Forms : 1NF to 4 NF 246 | - [ ] File Organization. 247 | - [ ] Indexing ([B- Trees and B+ Trees](https://www.javatpoint.com/b-tree-vs-bplus-tree)) 248 | - [ ] **Transactions and Concurrency Control** 249 | - Conflict Serializability 250 | - Locking 251 | - ACID | BASE 252 | - Database security 253 | - SQL Injection 254 | - Flat file / document database 255 | - Object / JSON based database 256 | 257 | ## [Operating Systems](http://pages.cs.wisc.edu/~remzi/OSTEP/) 258 | - The Boot Process 259 | - [ ] **Processes and Threads** 260 | - Process Control Block 261 | - Dispatcher and Scheduler 262 | - [ ] **Inter Process Communication** 263 | - Mesage Passing 264 | - Shared Memory 265 | - [ ] **Scheduling Algorithms** 266 | - Round Robin. 267 | - Shortest Remaining Time First. 268 | - Least Recently Used. 269 | - [ ] **Deadlocks** 270 | - MutEx and Locks 271 | - Semaphores 272 | - Banker's Algorithm 273 | - [ ] **Memory Management** 274 | - Paging and Page tables 275 | - Segmentation 276 | - First Fit, Next Fit, Best Fit 277 | - Non-continuous Allocation 278 | - [ ] **Virtual memory** 279 | - Page Faults 280 | - Page Replacement Algorithms 281 | - Belady’s Anomaly 282 | - [ ] **[IO Scheduling](https://en.wikipedia.org/wiki/I/O_scheduling)** 283 | - Shortest Seek Time First 284 | - Disk Scheduling Algorithms 285 | - [ ] **File Systems** 286 | - File Allocation Tables. 287 | - [ ] **OS Security** 288 | - Firewall 289 | - Malware and Antiviruses 290 | - [ ] [Unix commands](http://www.ee.surrey.ac.uk/Teaching/Unix/) 291 | - [ ] Multithreading and Context Passing in Programming languages 292 | 293 | ## Computer Networks 294 | 295 | - [ ] **Layers of TCP and OSI** 296 | - Application. 297 | - Presentation. 298 | - Session. 299 | - Transport. 300 | - Network. 301 | - Data. 302 | - Physical. 303 | 304 | - [ ] **Flow and Congestion Control** 305 | - Flow Control 306 | - Congestion Control 307 | - Error Control 308 | 309 | - [ ] **Routers and Routing Algorithms** 310 | - DHCP and static routing 311 | - DHCP | ICMP 312 | - Bellman Ford 313 | - Round Robin and others 314 | 315 | - [ ] **UDP and Sockets** 316 | 317 | - [ ] **IPv4 | IPv6** 318 | 319 | - [ ] **Autonomous Systems** 320 | - [Border Gateway Protocol](https://www.cloudflare.com/learning/security/glossary/what-is-bgp/) 321 | - OSPF 322 | 323 | - [ ] **Application Layer Protocols** 324 | - HTTP | FTP 325 | - DNS | SMTP 326 | - Email MIME Types | POP | IMAP 327 | 328 | - [ ] **Cloud Computing** 329 | - SAAS | PAAS | IAAS (AAS : As A Service) 330 | - Full and Para Virtualization : KVM/QEMU 331 | - Virtual Machines and Hypervisors ( Bare Metal | Hosted ) 332 | - Clones | Snapshots | Scaling 333 | 334 | ## Software Engineering 335 | 336 | - [ ] **Software development models** 337 | - Waterfall 338 | - Spiral 339 | - Iterative 340 | - Agile 341 | 342 | - [ ] **Software Cost Estimation** 343 | 344 | - [ ] **COCOMO Model** 345 | 346 | - [ ] **Risk Management** 347 | 348 | - [ ] **Software Requirement** 349 | - Software Requirement Specifications 350 | - Data Flow Diagrams 351 | 352 | - [ ] **Software Quality** 353 | - ISO standards 9001, 14001 354 | - SEICMM 355 | - Six Sigma 356 | 357 | - [ ] **Software Design** 358 | - Software Design Principles 359 | - **Coupling and Cohesion** 360 | - Object-Oriented Design 361 | - User Interface Design 362 | 363 | - [ ] **Testing** 364 | 365 | ## Computer Science - 4 366 | _You will need these when you make projects_ 367 | 368 | ## Cryptography and Network Security 369 | 370 | - [ ] **[Encryption Algorithms](https://pdf.sciencedirectassets.com/280203/1-s2.0-S1877050916X00026/1-s2.0-S1877050916001101/main.pdf)** 371 | - DES, AES, Blowfish, Whirlpool, One Time Pad 372 | - Avalanche effect, Entropy 373 | - [ ] **Hashing Algorithms** 374 | - SHA family, MD5 375 | - [ ] **Key Distribution** 376 | - RSA, Kerberos 377 | - [ ] **[Digital Signatures](https://cloud.google.com/kms/docs/digital-signatures#:~:text=A%20digital%20signature%20is%20a,a%20signature%20over%20raw%20data)** 378 | - [Message Digest](https://www.ibm.com/docs/en/ibm-mq/7.5?topic=concepts-message-digests) 379 | - [ ] **Compression** 380 | - [History](https://www.hanshq.net/zip.html#huffman). 381 | - [ ] **Firewalls** 382 | - [ ] **Steganography** 383 | - [ ] **Network Security** 384 | - [Honeypots](https://en.wikipedia.org/wiki/Honeypot_(computing)) 385 | - [Man in the middle attacks](https://owasp.org/www-community/attacks/Manipulator-in-the-middle_attack) 386 | - [DDOS prevention](https://www.researchgate.net/figure/DDoS-Mitigation-Module_fig3_220939734) 387 | - [SSL and TLS](https://www.ibm.com/docs/en/ibm-mq/7.5?topic=mechanisms-cryptographic-security-protocols-tls-ssl) 388 | 389 | 390 | ### Data Science and Machine Learning 391 | 392 | - [ ] **[Bias and Variance](https://svivek.com/teaching/lectures/slides/loss-minimization/bias-variance.pdf)** 393 | 394 | - [ ] **Supervised Learning** 395 | - [ ] [Classification](https://cogitoai.home.blog/2019/08/21/what-is-classification-in-machine-learning/) 396 | - [ ] [Regression](https://www.topcoder.com/thrive/articles/introduction-to-linear-regression) 397 | 398 | - [ ] **Un-supervised Learning** 399 | - [ ] [Clustering](https://scikit-learn.org/stable/modules/clustering.html) 400 | - [ ] [k-Nearest Neighbours](https://web.iitd.ac.in/~bspanda/KNN%20presentation.pdf) 401 | 402 | - [ ] **[Image Processing](https://homepages.inf.ed.ac.uk/rbf/HIPR2/wksheets.htm)**Worth learning 403 | - [Transformation](http://www.it.hiof.no/~borres/j3d/math/twod/p-twod.html) and [Translation](https://homepages.inf.ed.ac.uk/rbf/HIPR2/translte.htm) 404 | 405 | 406 | ## Web Development 407 | > You can study Web Development from [Mozilla Developer Network Website](https://developer.mozilla.org/en-US/docs/Web/Tutorials). 408 | 409 | - [MDN Getting Started Guide](https://developer.mozilla.org/en-US/docs/Learn/Getting_started_with_the_web) 410 | - [ ] **Front-End** 411 | - [HTML5](https://developer.mozilla.org/en-US/docs/Learn/HTML) 412 | - [CSS3](https://developer.mozilla.org/en-US/docs/Learn/CSS) 413 | - [JavaScript](https://developer.mozilla.org/en-US/docs/Learn/JavaScript) 414 | - [Web Forms](https://developer.mozilla.org/en-US/docs/Learn/Forms) 415 | - [Browser APIs](https://developer.mozilla.org/en-US/docs/Web/API) 416 | - [Accessibility](https://developer.mozilla.org/en-US/docs/Learn/Accessibility) 417 | - [Tools and Testing](https://developer.mozilla.org/en-US/docs/Learn/Tools_and_testing) 418 | - [DNS and Domain Names](https://developer.mozilla.org/en-US/docs/Learn/Common_questions/What_is_a_domain_name) 419 | - [JSON and other formats](https://www.zionandzion.com/json-vs-xml-vs-toml-vs-cson-vs-yaml/) and [YAML](https://yaml.org/) 420 | 421 | - [ ] **BackEnd** Choose any language 422 | - [Golang](https://astaxie.gitbooks.io/build-web-application-with-golang/content/en/) OR [Todd Mcleod's Udemy Course](https://www.udemy.com/course/learn-how-to-code/) 423 | - [Python Flask](https://flask.palletsprojects.com/en/stable/) 424 | - [Git internals](https://eagain.net/articles/git-for-computer-scientists/) 425 | - Messaging Queues 426 | 427 | 428 | ## [Computer Graphics](https://www.cs.uic.edu/~jbell/CourseNotes/ComputerGraphics/) 429 | 430 | > Not mandatory, just get the overview 431 | 432 | - [ ] **Concepts and principles** 433 | - [OpenGL basics : lines, planes, vertex and edges](https://learnopengl.com/) 434 | - [Pixels](http://math.hws.edu/graphicsbook/c2/s1.html) 435 | - [Rendering](https://github.com/ssloy/tinyrenderer/wiki) 436 | - [Shading](https://www.cs.uic.edu/~jbell/CourseNotes/ComputerGraphics/LightingAndShading.html) 437 | - [Texturing](https://www.cs.uic.edu/~jbell/CourseNotes/ComputerGraphics/TextureMapping.html) 438 | - [Ray Tracing](https://raytracing.github.io/books/RayTracingInOneWeekend.html) 439 | - [Raycasting](http://web.cs.wpi.edu/~matt/courses/cs563/talks/powwie/p1/ray-cast.htm) 440 | 441 | 442 | After you are done with all this and want to make projects, check out [Projects you can make](https://github.com/apeman/awesome_computer_science/blob/master/what-should-i-code.md) 443 | 444 | ## LICENSE 445 | 446 | [Mozilla-Public-License](./LICENSE.txt) 447 | -------------------------------------------------------------------------------- /what-should-i-code.md: -------------------------------------------------------------------------------- 1 | # Projects you can make after learning programming 2 | 3 |

Even though I have mentioned these under specific languages, you can make anything in any language of your choice.

4 | 5 | ## Assembly 6 | - Bootloader 7 | - OS 8 | - Games 9 | - Malware :) 10 | 11 | ## CXX 12 | - Task scheduler 13 | - Rainmeter-ish tool 14 | - Your own UNIX like short commands 15 | 16 | ## Python 17 | - Your personal website using Flask 18 | - Attendance register 19 | - File Explorer 20 | - Image Viewer 21 | 22 | ## Golang 23 | - Gfycat Clone (file upload, saving files, return files to user) 24 | - TitanPad Clone (TCP or UDP sockets) 25 | - Event management website 26 | - Local place discovery website 27 | - Messaging Queue 28 | 29 | ## CRUD Apps (Create Read Update Delete) 30 | - Wikipedia clone 31 | - News portal / Blog 32 | - Notes taking app 33 | - URL Shortener 34 | - Soundcloud Clone 35 | - Live ticketing website using sockets 36 | 37 | ## Lua 38 | - Games ( Love2D, Solar SDK ) 39 | - GUI utility widgets using LuaIUP 40 | - Operating System (Virtual) 41 | 42 | ## Image Processing 43 | - Make images using mathematical formulas 44 | - Image editor 45 | 46 | ## JavaScript 47 | - Gradient Generator 48 | - Image editor using canvas 49 | - Browser Extensions 50 | 51 | ## Misc 52 | - Google Input Tools OFFLINE replacement 53 | - Visualize classes / functions as a map or 3D space 54 | --------------------------------------------------------------------------------