├── .gitignore ├── LICENSE.txt ├── README.md ├── __init__.py ├── docs ├── Makefile ├── _static │ ├── appleseed-favicon.ico │ ├── appleseed-favicon.png │ ├── appleseed-logo-256.png │ ├── appleseed-logo.png │ ├── blenderseed-docs-cover.png │ ├── css │ │ └── blockquote_custom1.css │ └── screenshots │ │ ├── blenderseed-addon-installation.png │ │ ├── layers_panel │ │ └── aovs.JPG │ │ ├── material_panels │ │ └── materials.PNG │ │ ├── material_tab.PNG │ │ ├── object_panels │ │ └── obj_options.PNG │ │ ├── render_button.PNG │ │ ├── render_panels │ │ ├── denoiser.JPG │ │ ├── lighting.JPG │ │ ├── lighting_2.JPG │ │ ├── motion_blur.JPG │ │ ├── post_process.JPG │ │ ├── sampling.JPG │ │ ├── sampling_2.JPG │ │ ├── sampling_3.JPG │ │ ├── shading_override.JPG │ │ └── system.JPG │ │ └── world_panel │ │ ├── environment.JPG │ │ ├── sss_sets.JPG │ │ ├── sss_sets_example.png │ │ └── texture_converter.PNG ├── _templates │ └── layout.html ├── about.rst ├── conf.py ├── features.rst ├── general │ └── path_tracing.rst ├── index.rst ├── installation.rst ├── make.bat ├── osl │ ├── osl.rst │ └── osl_metadata.rst ├── panels │ ├── layers │ │ ├── layers_panel.rst │ │ └── render_passes.rst │ ├── material │ │ └── material_panel.rst │ ├── object │ │ ├── object_options.rst │ │ └── object_panel.rst │ ├── render │ │ ├── denoiser.rst │ │ ├── lighting.rst │ │ ├── motion_blur.rst │ │ ├── post_process.rst │ │ ├── render_panel.rst │ │ ├── sampling.rst │ │ └── system.rst │ └── world │ │ ├── environment.rst │ │ ├── sss_sets.rst │ │ ├── texture_converter.rst │ │ └── world_panel.rst ├── reference.rst ├── requirements.txt └── tutorials.rst ├── icons ├── appleseed16.png └── appleseed32.png ├── logger.py ├── mat_preview ├── checker_texture.png ├── material_preview_ground.binarymesh ├── material_preview_lamp.binarymesh └── material_preview_sphere.binarymesh ├── operators ├── __init__.py ├── osl_ops.py └── texture_ops.py ├── preferences.py ├── properties ├── __init__.py ├── camera.py ├── lamps.py ├── materials.py ├── meshes.py ├── nodes.py ├── objects.py ├── scene.py ├── texture.py └── world.py ├── render ├── __init__.py ├── final_tilecallback.py └── renderercontroller.py ├── scripts ├── .gitignore ├── blenderseed.package.configuration.sample.xml ├── blenderseed.package.py ├── runtestsuite │ ├── .gitignore │ ├── detailed_failure_template.html │ ├── footer_template.html │ ├── header_template.html │ ├── png.py │ ├── runtestsuite.py │ └── simple_failure_template.html └── tools │ └── 7z │ ├── 7z.dll │ ├── 7z.exe │ ├── History.txt │ ├── License.txt │ ├── descript.ion │ └── readme.txt ├── tests └── test_scenes │ ├── .gitignore │ ├── archive_assembly │ ├── 01 - basic_archive.blend │ ├── libraries │ │ ├── _geometry │ │ │ └── 84bd9df46673f1c4e42d69c1f08ff33c.binarymesh │ │ ├── _textures │ │ │ └── blkmarbl.tx │ │ └── archive.appleseed │ └── ref │ │ └── 01 - basic_archive0001.png │ ├── cameras │ ├── 01 - basic_dof.blend │ ├── 02 - camera_shift.blend │ └── ref │ │ ├── 01 - basic_dof0001.png │ │ └── 02 - camera_shift0001.png │ ├── duplis │ ├── 01 - dupli verts.blend │ ├── 02 - dupli groups.blend │ ├── 03 - dupli verts xform motion blur.blend │ ├── 04 - particle_emitter.blend │ ├── 05 - particle_emitter_xform_motion_blur.blend │ ├── 06 - dupli_lights.blend │ ├── 07 - dupli_area_lights.blend │ └── ref │ │ ├── 01 - dupli verts0001.png │ │ ├── 02 - dupli groups0001.png │ │ ├── 03 - dupli verts xform motion blur0001.png │ │ ├── 04 - particle_emitter0001.png │ │ ├── 05 - particle_emitter_xform_motion_blur0001.png │ │ ├── 06 - dupli_lights0001.png │ │ └── 07 - dupli_area_lights0001.png │ ├── file linking │ ├── 01 - basic linking.blend │ ├── libraries │ │ ├── skip - group_library.blend │ │ └── skip - library.blend │ └── ref │ │ └── 01 - basic linking0001.png │ ├── file_paths │ ├── 01 - relative_paths.blend │ ├── assets │ │ └── MetalRustRepolished001_ROUGHNESS_3K.jpg │ └── ref │ │ └── 01 - relative_paths0001.png │ ├── lamps │ ├── 01 - area.blend │ ├── 02 - textured_spot.blend │ ├── 03 - sun_lamp.blend │ ├── 04 - sun_environ.blend │ ├── assets │ │ └── leaf.png │ └── ref │ │ ├── 01 - area0001.png │ │ ├── 02 - textured_spot0001.png │ │ ├── 03 - sun_lamp0001.png │ │ └── 04 - sun_environ0001.png │ ├── materials │ ├── 01 - default_material.blend │ ├── 02 - multiple_materials.blend │ ├── 03 - no_node_tree.blend │ ├── 04 - uv_mapping.blend │ ├── 05 - osl_source_shader.blend │ ├── 06 - uv_multiply.blend │ ├── 07 - cycles_rgb_curves_shader.blend │ ├── ref │ │ ├── 01 - default_material0001.png │ │ ├── 02 - multiple_materials0001.png │ │ ├── 03 - no_node_tree0001.png │ │ ├── 04 - uv_mapping0001.png │ │ ├── 05 - osl_source_shader0001.png │ │ ├── 06 - uv_multiply0001.png │ │ └── 07 - cycles_rgb_curves_shader0001.png │ └── textures │ │ ├── American_cherry_pxr128.tx │ │ └── uv_grid.tx │ ├── meshes │ ├── 01 - split normals.blend │ └── ref │ │ └── 01 - split normals0001.png │ ├── motion_blur │ ├── 01 - camera.blend │ ├── 02 - object.blend │ ├── 03 - linked_group.blend │ ├── 04 - mesh.blend │ ├── libraries │ │ └── skip - group.blend │ └── ref │ │ ├── 01 - camera0001.png │ │ ├── 02 - object0001.png │ │ ├── 03 - linked_group0001.png │ │ └── 04 - mesh0001.png │ ├── object_alpha │ ├── 01 - object_alpha.blend │ ├── assets │ │ └── leaf.png │ └── ref │ │ └── 01 - object_alpha0001.png │ ├── post_process │ ├── 01 - color_map.blend │ └── ref │ │ └── 01 - color_map0001.png │ └── visibility_flags │ ├── 01 - basic_visibility.blend │ └── ref │ └── 01 - basic_visibility0001.png ├── translators ├── __init__.py ├── assethandlers.py ├── cameras │ ├── __init__.py │ ├── final.py │ └── interactive.py ├── cycles_shaders.py ├── material.py ├── nodetree.py ├── objects │ ├── __init__.py │ ├── archive_assembly.py │ ├── lamp.py │ └── mesh.py ├── preview.py ├── scene.py ├── textures.py ├── translator.py ├── utilites.py └── world.py ├── ui ├── __init__.py ├── camera.py ├── lamps.py ├── materials.py ├── meshes.py ├── objects.py ├── render.py ├── scene.py ├── textures.py └── world.py └── 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