├── src ├── pack-user │ ├── static │ │ └── logo.png │ └── pages │ │ └── index.vue ├── static │ ├── styles │ │ ├── var.scss │ │ ├── index.scss │ │ └── theme.scss │ └── js │ │ ├── level │ │ ├── README.md │ │ └── index.js │ │ └── map-el │ │ └── index.js ├── pack-game │ └── pages │ │ ├── components │ │ ├── game-top-bar │ │ │ ├── config │ │ │ │ └── player-status-text.js │ │ │ └── game-top-bar.vue │ │ ├── analog-handle │ │ │ └── analog-handle.vue │ │ ├── game-result │ │ │ └── game-result.vue │ │ └── game-menu │ │ │ └── game-menu.vue │ │ ├── config │ │ └── data.js │ │ ├── utils │ │ └── move.js │ │ └── index.vue ├── utils │ ├── music.js │ ├── index.js │ ├── appback.js │ └── api.js ├── App.vue ├── pack-workshop │ └── pages │ │ ├── config │ │ └── data.js │ │ └── index.vue ├── components │ ├── game-content │ │ ├── config │ │ │ └── render.js │ │ ├── styles │ │ │ └── index.scss │ │ ├── create-content.vue │ │ ├── components │ │ │ └── game-cell.vue │ │ └── game-content.vue │ ├── top-bar.vue │ ├── ar-tabs.vue │ ├── ar-popup.vue │ ├── ar-form.vue │ └── help-info.vue ├── main.js ├── pack-create │ └── pages │ │ ├── config │ │ └── data.js │ │ ├── utils │ │ └── check-map.js │ │ ├── components │ │ └── map-el │ │ │ └── map-el.vue │ │ └── index.vue ├── pages.json ├── store │ └── index.js ├── pages │ └── index │ │ ├── components │ │ ├── choice-level │ │ │ └── choice-level.vue │ │ └── index-top-bar │ │ │ └── index-top-bar.vue │ │ └── index.vue ├── uni.scss └── manifest.json ├── .prettierrc ├── tsconfig.json ├── vue.config.js ├── deploy.sh ├── .gitignore ├── docs ├── map-elements.md └── Demand.md ├── postcss.config.js ├── README.md ├── commitlint.config.js ├── public └── index.html ├── babel.config.js ├── package.json └── LICENSE /src/pack-user/static/logo.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/aring1998/sokoban/HEAD/src/pack-user/static/logo.png -------------------------------------------------------------------------------- /src/static/styles/var.scss: -------------------------------------------------------------------------------- 1 | $main-color: #5ac725; 2 | $main-span-color: #f7f431; 3 | $light-main-color: #5ac7254d; -------------------------------------------------------------------------------- /.prettierrc: -------------------------------------------------------------------------------- 1 | { 2 | "arrowParens": "avoid", 3 | "printWidth": 160, 4 | "tabWidth": 2, 5 | "singleQuote": true, 6 | "semi": false, 7 | "trailingComma": "none" 8 | } 9 | -------------------------------------------------------------------------------- /src/static/js/level/README.md: -------------------------------------------------------------------------------- 1 | # 说明 2 | 0: 墙 3 | 1: 空地 4 | 2: 玩家 5 | 3: 箱子 6 | 4: 终点 7 | 5: 地刺 8 | 6: 火 9 | 7: 冰箱子 10 | 8: 毒蘑菇 11 | 9: 弹簧 12 | 10: 传送门入口 13 | 11: 传送门出口 14 | 12: 啤酒 15 | 13: 解药 -------------------------------------------------------------------------------- /src/pack-game/pages/components/game-top-bar/config/player-status-text.js: -------------------------------------------------------------------------------- 1 | export const playerStatusText = { 2 | poisoning: { 3 | name: '中毒', 4 | desc: '误食毒蘑菇,所有按键都变反了!' 5 | }, 6 | drunk: { 7 | name: '酗酒', 8 | desc: '喝多意识模糊,会不小心多走一两步!' 9 | } 10 | } 11 | -------------------------------------------------------------------------------- /src/pack-game/pages/config/data.js: -------------------------------------------------------------------------------- 1 | import store from '@/store/index' 2 | export const formOptions = [ 3 | { 4 | label: '地图名', 5 | prop: 'mapName' 6 | }, 7 | { 8 | label: '作者', 9 | prop: 'creator', 10 | initValue: store.state.userInfo.username 11 | } 12 | ] 13 | -------------------------------------------------------------------------------- /tsconfig.json: -------------------------------------------------------------------------------- 1 | { 2 | "compilerOptions": { 3 | "baseUrl": "./", 4 | "paths": { 5 | "@/*": ["./src/*"] 6 | }, 7 | "types": [ 8 | "@dcloudio/types", 9 | "miniprogram-api-typings", 10 | "mini-types" 11 | ] 12 | }, 13 | "exclude": ["node_modules", "dist"] 14 | } 15 | -------------------------------------------------------------------------------- /src/utils/music.js: -------------------------------------------------------------------------------- 1 | const bgm = uni.createInnerAudioContext() 2 | bgm.src = 'https://source.aring.cc/assets/project/sokoban/audio/bgm.mp3' 3 | bgm.loop = true 4 | 5 | export const music = { 6 | bgmPlay(isPlay) { 7 | if (!bgm) return 8 | if (isPlay) bgm.play() 9 | else bgm.pause() 10 | } 11 | } 12 | -------------------------------------------------------------------------------- /vue.config.js: -------------------------------------------------------------------------------- 1 | module.exports = { 2 | publicPath: './', 3 | transpileDependencies: ['uview-ui'], 4 | chainWebpack: config => { 5 | config.module 6 | .rule('images') 7 | .use('url-loader') 8 | .loader('url-loader') 9 | .tap(options => Object.assign(options, { limit: 999999 })) 10 | } 11 | } 12 | -------------------------------------------------------------------------------- /deploy.sh: -------------------------------------------------------------------------------- 1 | # 执行部署: Bash -> sh deploy.sh 2 | 3 | rm -rf dist && 4 | yarn build && 5 | cd dist && 6 | cd build && 7 | cd h5 && 8 | git init && 9 | git add . && 10 | git commit -m "webpack" && 11 | git branch -M master && 12 | git remote add origin https://gitee.com/aring1998/sokoban-online.git 13 | git push -f -u origin master && 14 | cd .. 15 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | .DS_Store 2 | node_modules/ 3 | unpackage/ 4 | dist/ 5 | 6 | # local env files 7 | .env.local 8 | .env.*.local 9 | 10 | # Log files 11 | npm-debug.log* 12 | yarn-debug.log* 13 | yarn-error.log* 14 | 15 | # Editor directories and files 16 | .project 17 | .idea 18 | .vscode 19 | *.suo 20 | *.ntvs* 21 | *.njsproj 22 | *.sln 23 | *.sw* 24 | -------------------------------------------------------------------------------- /src/App.vue: -------------------------------------------------------------------------------- 1 | 15 | 16 | 19 | -------------------------------------------------------------------------------- /src/utils/index.js: -------------------------------------------------------------------------------- 1 | // 深拷贝对象数组 2 | export const deepCloneObjArr = data => { 3 | const res = data instanceof Array ? [] : {} 4 | for (let item in data) { 5 | res[item] = typeof data[item] === 'object' ? deepCloneObjArr(data[item]) : data[item] 6 | } 7 | return res 8 | } 9 | 10 | // 复制内容到剪切板 11 | export const copyToClipboard = text => navigator.clipboard.writeText(text) -------------------------------------------------------------------------------- /src/pack-workshop/pages/config/data.js: -------------------------------------------------------------------------------- 1 | export const tabList = [ 2 | { 3 | id: 0, 4 | name: '最新' 5 | }, 6 | { 7 | id: 1, 8 | name: '热门' 9 | }, 10 | { 11 | id: 2, 12 | name: '收藏' 13 | }, 14 | { 15 | id: 3, 16 | name: '自创' 17 | }, 18 | { 19 | id: 4, 20 | name: '本地' 21 | } 22 | ] 23 | 24 | export const formOptions = [ 25 | { 26 | label: '地图名', 27 | prop: 'mapName' 28 | }, 29 | { 30 | label: '作者', 31 | prop: 'creator' 32 | } 33 | ] -------------------------------------------------------------------------------- /src/components/game-content/config/render.js: -------------------------------------------------------------------------------- 1 | export const staticMapRander = { 2 | 0: 'wall', 3 | 4: 'end', 4 | 5: 'spikeweed', 5 | 6: 'fire', 6 | 8: 'toadstool', 7 | 9: 'spring', 8 | 10: 'portal-entry', 9 | 11: 'portal-exit', 10 | 12: 'beer', 11 | 13: 'nectar', 12 | 14: 'slider' 13 | } 14 | 15 | export const acitveMapRander = { 16 | 2: ' player', 17 | 3: ' box', 18 | 7: ' ice-box' 19 | } 20 | 21 | export const direction = { 22 | 0: 'move-up', 23 | 1: 'move-right', 24 | 2: 'move-down', 25 | 3: 'move-left' 26 | } 27 | -------------------------------------------------------------------------------- /src/main.js: -------------------------------------------------------------------------------- 1 | import Vue from 'vue' 2 | import App from './App' 3 | import store from './store' 4 | Vue.config.productionTip = false 5 | 6 | import uView from 'uview-ui' 7 | Vue.use(uView) 8 | 9 | import 'ant-design-icons/dist/anticons.min.css' 10 | 11 | import { api } from './utils/api' 12 | Vue.prototype.$api = api 13 | 14 | import { music } from './utils/music' 15 | Vue.prototype.$music = music 16 | 17 | import './utils/appback' 18 | 19 | App.mpType = 'app' 20 | 21 | const app = new Vue({ 22 | ...App, 23 | store 24 | }) 25 | app.$mount() 26 | -------------------------------------------------------------------------------- /docs/map-elements.md: -------------------------------------------------------------------------------- 1 | # 地图元素设计 2 | 3 | 1. 地刺:(1)人物经过时,扣 1 点生命 **已完成** 4 | 2. 火:(1)人物经过时,扣 1 点生命;(2)当普通箱子触碰时,会损毁 **已完成** 5 | 3. 冰箱子:(1)抵达终点不记入抵达终点箱子数;(2)触碰火焰时,会变为普通箱子,并灭火 **已完成** 6 | 4. 毒蘑菇: (1)触碰时消失:(2)触碰后,整局按键皆为反向 **已完成** 7 | 5. 弹簧: (1)触碰时无视面前第一格障碍物移动到目标方向两格位置;(2)若目标点为障碍物,则不触发 **已完成** 8 | 6. 单向传送门入口: (1)与传送门出口联调;(2)随机前往传送门出口位置 **已完成** 9 | 7. 单向传送门出口: (1)与传送门入口联调;(2)触碰时不会传送 **已完成** 10 | 8. 啤酒:(1)触碰时消失;(2)触碰后,每次移动的步数在3步中随机 **已完成** 11 | 9. 甘露: (1)触碰时消失;(2)触碰后,清除所有人物状态 **已完成** 12 | 10. 滑块: (1)触碰后朝目标方向一直移动,直到撞到障碍物为止;(2)途中碰触的地图元素皆会触发 **已完成** 13 | 11. 双向传送门: (1)触碰后传送到对应颜色的传送门;(2)可重复触碰 14 | *. 守卫: (1)可设定其要求,包括生命值、达标箱子个数;(2)不满足要求时不可通行,并在触碰后提示要求信息;(3)达要求时,触碰后消失 -------------------------------------------------------------------------------- /src/pack-create/pages/config/data.js: -------------------------------------------------------------------------------- 1 | export const advancedFormOptions = [ 2 | { 3 | type: 'digit', 4 | label: '人物生命', 5 | prop: 'life' 6 | }, 7 | { 8 | type: 'radio', 9 | label: '禁用撤回', 10 | prop: 'regretDisabled', 11 | initValue: 0, 12 | options: [ 13 | { 14 | label: '是', 15 | name: 1 16 | }, 17 | { 18 | label: '否', 19 | name: 0 20 | } 21 | ] 22 | }, 23 | { 24 | type: 'radio', 25 | label: '黑夜模式', 26 | prop: 'nightMode', 27 | initValue: 0, 28 | options: [ 29 | { 30 | label: '是', 31 | name: 1 32 | }, 33 | { 34 | label: '否', 35 | name: 0 36 | } 37 | ] 38 | } 39 | ] -------------------------------------------------------------------------------- /postcss.config.js: -------------------------------------------------------------------------------- 1 | const path = require('path') 2 | module.exports = { 3 | parser: require('postcss-comment'), 4 | plugins: [ 5 | require('postcss-import')({ 6 | resolve (id, basedir, importOptions) { 7 | if (id.startsWith('~@/')) { 8 | return path.resolve(process.env.UNI_INPUT_DIR, id.substr(3)) 9 | } else if (id.startsWith('@/')) { 10 | return path.resolve(process.env.UNI_INPUT_DIR, id.substr(2)) 11 | } else if (id.startsWith('/') && !id.startsWith('//')) { 12 | return path.resolve(process.env.UNI_INPUT_DIR, id.substr(1)) 13 | } 14 | return id 15 | } 16 | }), 17 | require('autoprefixer')({ 18 | remove: process.env.UNI_PLATFORM !== 'h5' 19 | }), 20 | require('@dcloudio/vue-cli-plugin-uni/packages/postcss') 21 | ] 22 | } 23 | -------------------------------------------------------------------------------- /src/utils/appback.js: -------------------------------------------------------------------------------- 1 | // 处理hbuilder打包app之后点击手机返回键直接退出app的问题 2 | // #ifndef MP 3 | let first = null 4 | document.addEventListener('plusready', function () { 5 | const webview = plus.webview.currentWebview() 6 | plus.key.addEventListener('backbutton', function () { 7 | // 获取当前路由 8 | const routes = getCurrentPages() 9 | const currentPath = routes[routes.length - 1].route 10 | if (currentPath === '/' || currentPath === 'pages/index/index') { 11 | // 首页返回键处理,1秒内,连续两次按返回键,则退出应用 12 | if (!first) { 13 | first = new Date().getTime() 14 | uni.showToast({ title: '😫再按一次退出游戏', icon: 'none' }) 15 | setTimeout(function () { 16 | first = null 17 | }, 1000) 18 | } else { 19 | if (new Date().getTime() - first < 1500) { 20 | plus.runtime.quit() 21 | } 22 | } 23 | } else webview.back() 24 | }) 25 | }) 26 | // #endif -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # 🎃魔改推箱子 2 | 3 | ## [在线试玩 (PC端请切换手机调试模式)](https://aring.cc/sokoban) 4 | 5 | ## 📖介绍 6 | 基于**uni-app**框架开发的三端(H5, APP, 小程序)通配应用,由推箱子的游戏玩法拓展 7 | * 带来RPG式体验的生命系统 8 | * 更多独具匠心的地图元素 9 | * 允许玩家天马行空的创意工坊 10 | ``` 11 | 如您觉得该项目有趣,烦请右上角"Star"一下,感激不尽! 12 | ``` 13 | 14 | ## 🔨应用框架 15 | 1. uni-app 16 | 2. uView 17 | 18 | ## 📦常用操作 19 | 1. 安装依赖 `yarn install` 20 | 2. 运行项目至浏览器 `yarn dev` 21 | 3. 运行项目至微信开发者工具 `yarn dev-wx` 22 | 4. 打包项目 `yarn build` 23 | 24 | ## 🧨注意事项 25 | 1. 需求概述可查阅[Demand](/docs/Demand.md) 26 | 2. git提交日志请务必遵守[commitlint.config](/commitlint.config.js)内约定 27 | 3. 了解接口及服务请访问[后台仓库](https://gitee.com/funzeros/box-man) 28 | 4. 目前master分支为uni的开发版本,Vue2版本请切换至[version-vue2分支](https://gitee.com/aring1998/sokoban/tree/version-vue2/) 29 | 30 | ## ✨游戏版本 31 | - [在线试玩Uni版本 (PC端请切换手机调试模式)](https://aring.cc/sokoban) 32 | 33 | - [点击下载Uni版本 (APP)](https://source.aring.cc/assets/sokoban.apk) 34 | 35 | - [游戏已上架!点击了解详情](https://www.taptap.com/app/224432/) 36 | -------------------------------------------------------------------------------- /src/components/game-content/styles/index.scss: -------------------------------------------------------------------------------- 1 | .game-container { 2 | text-align: center; 3 | margin: 0 auto; 4 | overflow: auto; 5 | max-height: 734rpx; 6 | max-width: 734rpx; 7 | white-space: nowrap; 8 | &::-webkit-scrollbar { 9 | width: 0 !important; 10 | } 11 | .game-table { 12 | position: relative; 13 | background-size: 60rpx 60rpx; 14 | background-repeat: repeat; 15 | background-image: url('https://source.aring.cc/assets/project/sokoban/imgs/game-content/forest/floor.png'); 16 | display: inline-block; 17 | text-align: center; 18 | border: 4rpx #e8eaeda6 solid; 19 | .game-row { 20 | display: flex; 21 | .game-cell { 22 | height: 60rpx; 23 | width: 60rpx; 24 | background-size: 100% 100%; 25 | background-repeat: no-repeat; 26 | } 27 | } 28 | .night { 29 | position: absolute; 30 | height: 100%; 31 | width: 100%; 32 | } 33 | } 34 | } 35 | -------------------------------------------------------------------------------- /commitlint.config.js: -------------------------------------------------------------------------------- 1 | /** 2 | * git提交规范: 3 | * 4 | * build:主要目的是修改项目构建系统(例如 glup,webpack,rollup 的配置等)的提交 5 | * ci:主要目的是修改项目继续集成流程(例如 Travis,Jenkins,GitLab CI,Circle等)的提交 6 | * docs:文档更新 7 | * feat:新增功能 8 | * fix:bug 修复 9 | * perf:性能优化 10 | * refactor:重构代码(既没有新增功能,也没有修复 bug) 11 | * style:不影响程序逻辑的代码修改(修改空白字符,补全缺失的分号等) 12 | * test:新增测试用例或是更新现有测试 13 | * revert:回滚某个更早之前的提交 14 | * chore:不属于以上类型的其他类型 15 | * wip:移除文件或者代码 16 | */ 17 | 18 | module.exports = { 19 | extends: ['@commitlint/config-conventional'], 20 | rules: { 21 | 'type-enum': [ 22 | 2, 23 | 'always', 24 | [ 25 | 'init', 26 | 'build', 27 | 'ci', 28 | 'docs', 29 | 'fix', 30 | 'perf', 31 | 'feat', 32 | 'style', 33 | 'refactor', 34 | 'test', 35 | 'revert', 36 | 'chore', 37 | 'wip' 38 | ] 39 | ], 40 | 'subject-full-stop': [0, 'never'], 41 | 'subject-case': [0, 'never'] 42 | } 43 | } 44 | -------------------------------------------------------------------------------- /src/pack-create/pages/utils/check-map.js: -------------------------------------------------------------------------------- 1 | export const checkMap = (gameMap, form) => { 2 | let player = 0, box = 0,end = 0, portalEntry = 0, portalExit = 0 3 | const attackEvent = () => { 4 | if (form.life < 1) { 5 | return '有攻击性元素时,人物生命值不得为零!' 6 | } 7 | } 8 | const event = { 9 | 2: () => { 10 | player++ 11 | if (player > 1) return '人物不能超过一个' 12 | }, 13 | 3: () => { box++ }, 14 | 7: () => { box++ }, 15 | 4: () => { end++ }, 16 | 5: () => attackEvent(), 17 | 6: () => attackEvent(), 18 | 10: () => { portalEntry++ }, 19 | 11: () => { portalExit++ } 20 | } 21 | 22 | for (let y in gameMap) { 23 | for (let x in gameMap[y]) { 24 | if (event[gameMap[y][x]]) { 25 | const flag = event[gameMap[y][x]]() 26 | if (flag) return flag 27 | } 28 | } 29 | } 30 | if (!player) return '不能没有人物!' 31 | if (end < box) return '终点数量不应小于箱子数量!' 32 | if ((portalEntry > 0 && portalExit === 0) || (portalEntry === 0 && portalExit > 0)) { 33 | return '传送门入口和传送门出口必须同时存在!' 34 | } 35 | } -------------------------------------------------------------------------------- /src/components/game-content/create-content.vue: -------------------------------------------------------------------------------- 1 | 17 | 18 | 34 | 35 | 38 | -------------------------------------------------------------------------------- /src/pages.json: -------------------------------------------------------------------------------- 1 | { 2 | "easycom": { 3 | "^u-(.*)": "uview-ui/components/u-$1/u-$1.vue" 4 | }, 5 | "pages": [ 6 | { 7 | "path": "pages/index/index" 8 | } 9 | ], 10 | "subpackages": [ 11 | { 12 | "root": "pack-game", 13 | "pages": [ 14 | { 15 | "path": "pages/index" 16 | } 17 | ], 18 | "independent": false 19 | }, 20 | { 21 | "root": "pack-create", 22 | "pages": [ 23 | { 24 | "path": "pages/index" 25 | } 26 | ], 27 | "independent": false 28 | }, 29 | { 30 | "root": "pack-workshop", 31 | "pages": [ 32 | { 33 | "path": "pages/index" 34 | } 35 | ], 36 | "independent": false 37 | }, 38 | { 39 | "root": "pack-user", 40 | "pages": [ 41 | { 42 | "path": "pages/index" 43 | } 44 | ], 45 | "independent": false 46 | } 47 | ], 48 | "globalStyle": { 49 | "app-plus": { 50 | "titleNView": false, 51 | "navigationBarTitleText": "魔改推箱子" 52 | }, 53 | "backgroundColor": "#F8F8F8" 54 | } 55 | } 56 | -------------------------------------------------------------------------------- /src/static/styles/index.scss: -------------------------------------------------------------------------------- 1 | @import './theme.scss'; 2 | 3 | html { 4 | color: #333; 5 | } 6 | 7 | :not(not) { 8 | margin: 0; 9 | padding: 0; 10 | box-sizing: border-box; 11 | background-repeat: no-repeat; 12 | background-size: 100% 100%; 13 | font-family: 'Segoe WPC,Segoe UI,Microsoft YaHei,sans-serif'; 14 | } 15 | 16 | .common-btn { 17 | height: 80rpx; 18 | padding: 10rpx; 19 | background-image: url('https://source.aring.cc/assets/project/sokoban/imgs/common/common-btn.png'); 20 | display: flex; 21 | align-items: center; 22 | font-weight: bold; 23 | font-size: 48rpx; 24 | img { 25 | height: 50rpx; 26 | margin-right: 8rpx; 27 | } 28 | } 29 | 30 | .common-bottom-form { 31 | border-top: 4rpx #e8eaed solid; 32 | padding-top: 40rpx; 33 | display: flex; 34 | justify-content: space-around; 35 | .common-bottom-form-item { 36 | display: flex; 37 | flex-flow: column nowrap; 38 | i { 39 | margin-bottom: 4rpx; 40 | font-size: 50rpx; 41 | } 42 | span { 43 | font-size: 32rpx; 44 | } 45 | } 46 | } 47 | 48 | .u-icon__icon { 49 | span { 50 | font-family: uicon-iconfont !important; 51 | } 52 | } 53 | -------------------------------------------------------------------------------- /src/store/index.js: -------------------------------------------------------------------------------- 1 | import Vue from 'vue' 2 | import Vuex from 'vuex' 3 | Vue.use(Vuex) 4 | import { api } from '@/utils/api' 5 | 6 | const store = new Vuex.Store({ 7 | state: { 8 | userInfo: { 9 | id: '', 10 | name: '', 11 | email: '', 12 | coin: '', 13 | nickname: '' 14 | }, 15 | token: uni.getStorageSync('token'), 16 | bgmPlay: JSON.parse(uni.getStorageSync('bgmPlay') || true) 17 | }, 18 | mutations: { 19 | setUserInfo(_, res) { 20 | if (res.code === 0) { 21 | this.state.userInfo = res.data 22 | uni.showToast({ title: `欢迎回来,${res.data.username}` }) 23 | } else uni.removeStorageSync('token') 24 | } 25 | }, 26 | getters: { 27 | checkLogin(state) { 28 | if (!state.userInfo.username) { 29 | uni.showToast({ title: '您需要先登录', icon: 'none' }) 30 | return false 31 | } 32 | return true 33 | } 34 | }, 35 | actions: { 36 | async token() { 37 | const res = await api.post('user/token') 38 | if (res.code === 0) { 39 | this.commit('setUserInfo', res) 40 | } else { 41 | uni.removeStorageSync('token') 42 | for (let key in store.state.userInfo) { 43 | store.state.userInfo[key] = '' 44 | } 45 | } 46 | } 47 | }, 48 | mudules: {} 49 | }) 50 | 51 | export default store 52 | -------------------------------------------------------------------------------- /src/components/top-bar.vue: -------------------------------------------------------------------------------- 1 | 10 | 11 | 29 | 30 | 55 | -------------------------------------------------------------------------------- /src/pack-create/pages/components/map-el/map-el.vue: -------------------------------------------------------------------------------- 1 | 9 | 10 | 27 | 28 | 56 | -------------------------------------------------------------------------------- /src/components/ar-tabs.vue: -------------------------------------------------------------------------------- 1 | 16 | 17 | 39 | 40 | 65 | -------------------------------------------------------------------------------- /public/index.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | <%= htmlWebpackPlugin.options.title %> 7 | 18 | 27 | 28 | 29 | 30 | 31 | 34 |
35 | 36 | 37 | 38 | -------------------------------------------------------------------------------- /babel.config.js: -------------------------------------------------------------------------------- 1 | const plugins = [] 2 | 3 | if (process.env.UNI_OPT_TREESHAKINGNG) { 4 | plugins.push(require('@dcloudio/vue-cli-plugin-uni-optimize/packages/babel-plugin-uni-api/index.js')) 5 | } 6 | 7 | if ( 8 | ( 9 | process.env.UNI_PLATFORM === 'app-plus' && 10 | process.env.UNI_USING_V8 11 | ) || 12 | ( 13 | process.env.UNI_PLATFORM === 'h5' && 14 | process.env.UNI_H5_BROWSER === 'builtin' 15 | ) 16 | ) { 17 | const path = require('path') 18 | 19 | const isWin = /^win/.test(process.platform) 20 | 21 | const normalizePath = path => (isWin ? path.replace(/\\/g, '/') : path) 22 | 23 | const input = normalizePath(process.env.UNI_INPUT_DIR) 24 | try { 25 | plugins.push([ 26 | require('@dcloudio/vue-cli-plugin-hbuilderx/packages/babel-plugin-console'), 27 | { 28 | file (file) { 29 | file = normalizePath(file) 30 | if (file.indexOf(input) === 0) { 31 | return path.relative(input, file) 32 | } 33 | return false 34 | } 35 | } 36 | ]) 37 | } catch (e) {} 38 | } 39 | 40 | process.UNI_LIBRARIES = process.UNI_LIBRARIES || ['@dcloudio/uni-ui'] 41 | process.UNI_LIBRARIES.forEach(libraryName => { 42 | plugins.push([ 43 | 'import', 44 | { 45 | 'libraryName': libraryName, 46 | 'customName': (name) => { 47 | return `${libraryName}/lib/${name}/${name}` 48 | } 49 | } 50 | ]) 51 | }) 52 | module.exports = { 53 | presets: [ 54 | [ 55 | '@vue/app', 56 | { 57 | modules: 'commonjs', 58 | useBuiltIns: process.env.UNI_PLATFORM === 'h5' ? 'usage' : 'entry' 59 | } 60 | ] 61 | ], 62 | plugins 63 | } 64 | -------------------------------------------------------------------------------- /docs/Demand.md: -------------------------------------------------------------------------------- 1 | # 需求概述 2 | 3 | ## All 4 | 1. 切换主题 **已完成** 5 | 2. *用户登录 **已完成** 6 | 3. *开发后台管理项目,审核上传的地图数据,操纵玩家数据等 7 | 4. 菜单功能(返回主菜单,选关) **已完成** 8 | 5. 官方关卡中新元素应有对应的教学关卡 9 | 6. 金币功能,每日登录,创建地图奖励 10 | 7. 切关Loading组件 11 | 8. 关卡控制,未通过关卡不能进入下一关 12 | 9. 上传地图功能需登录 **已完成** 13 | 10. 同一单元格有多个元素时展示对应多个元素 14 | 15 | ## Index.vue 16 | 1. 首页添加说明(游戏规则,地图元素手册,关于项目) **已完成** 17 | 18 | ## Game.vue 19 | 1. 添加地刺、火等地图元素, 详见[地图元素设计](./MapElements.md) 20 | 2. 人物生命值 **已完成** 21 | 3. 地图重置 **已完成** 22 | 4. 撤回一步功能 **已完成** 23 | 5. *跟踪视角功能(拓展大图制作) **已完成** 24 | 6. 虚拟手柄长按时,间隔一秒再次触发点击事件 **已完成** 25 | 7. 测试地图记录通关操作,传数组(数字0123代表上下左右) **已完成** 26 | 8. 游戏页面增加提示功能 **已完成** 27 | 9. 游戏页面过关提交步数,若高于最优步数,则提交至服务器 **已完成** 28 | 10. 新增状态栏,显示人物当前状态(如中毒) **已完成** 29 | 11. 新增跳关功能 30 | 12. 人物移动动画 **已完成** 31 | 13. 记录过关时间 32 | 14. *黑夜模式,玩家有可见区域,可见区域外全为黑 **已完成** 33 | 15. *重构GameContent.vue,阻止每次更新数据导致所有单元格触发randerClass **已完成** 34 | 35 | ## Create.vue 36 | 1. 创建地图高级选项,包括:设定人物生命值;设定地图大小 **已完成** 37 | 2. 添加地图数据存储本地功能 **已完成** 38 | 3. 新增高级状态,100起头,例:100: 人物在终点上 39 | 4. 本地地图上传云端功能 **已完成** 40 | 5. 新增暂存地图功能,后续可打开继续编辑 41 | 42 | ## Workshop.vue 43 | 1. 创意工坊缩略图(以2px渲染地图数据)**已完成** 44 | 2. 创意工坊列表分页 **已完成** 45 | 3. 创意工坊搜索功能 **已完成** 46 | 4. 新增分享、点赞,收藏功能 **已完成** 47 | 5. 创意工坊做tab分页,排序(最新,最热门,我的收藏,本地地图) **已完成** 48 | 6. 创意工坊列表记录最优步数 **已完成** 49 | 7. 新增本地地图列表 **已完成** 50 | 8. 本地地图删除功能 **已完成** 51 | 52 | ## Back-End 53 | 1. 创意工坊列表新增点赞数量字段 **已完成** 54 | 2. 创意工坊列表排序 **已完成** 55 | 3. *用户登录 **已完成** 56 | 4. 地图数据新增生命值字段,最优步数,提示解法(数字0123代表上下左右) **已完成** 57 | 5. 修改密码功能 **已完成** 58 | 6. 用户表新增用户昵称、金币、邮箱、是否禁用字段 **已完成** 59 | 7. 修改昵称功能 **已完成** 60 | 8. 版本检测功能 **已完成** 61 | 9. 删除地图功能指定token,仅指定token可调用 **已完成** 62 | 10. 增加/减少金币接口 **已完成** 63 | 11. 创意工坊列表新增我创建的地图选项 64 | 12. 创意工坊列表新增当日最热门、本周最热门、本月最热门排序 65 | 13. 新增忘记密码功能 66 | 14. 地图表新增作者id字段 **已完成** -------------------------------------------------------------------------------- /src/utils/api.js: -------------------------------------------------------------------------------- 1 | import axios from 'axios' 2 | import axiosAdapterUniapp from 'axios-adapter-uniapp' 3 | import store from '../store' 4 | // 创建axios实例 5 | const instance = axios.create({ 6 | // baseURL: 'http://localhost:3006/api', 7 | baseURL: 'https://api.aring.cc/sokoban/api', 8 | timeout: 30000, 9 | // 允许返回所有状态码,不会遇到错误就停止 10 | validateStatus: status => status >= 200 && status <= 600, 11 | adapter: axiosAdapterUniapp 12 | }) 13 | 14 | // 请求拦截 15 | instance.interceptors.request.use(config => { 16 | uni.showLoading({ title: '加载中...' }) 17 | config.headers.token = store.state.token 18 | return config 19 | }), 20 | err => { 21 | console.log(err) 22 | } 23 | // 响应拦截 24 | instance.interceptors.response.use(res => { 25 | uni.hideLoading() 26 | if (res.status < 200 || res.status > 400) return uni.showToast({ title: '网络请求错误', icon: 'none' }) 27 | if (res.data.code !== 0) uni.showToast({ title: res.data.message || '网络请求错误', icon: 'none' }) 28 | return res.data // 配置只返回data 29 | }), 30 | err => { 31 | console.log(err) 32 | } 33 | 34 | // 封装get/post方法 35 | export const api = { 36 | async get(url, params) { 37 | try { 38 | const res = await instance.get(url, { params }) 39 | return new Promise(resolve => { 40 | resolve(res) 41 | }) 42 | } catch (err) { 43 | uni.showToast({ title: '网络请求错误', icon: 'none' }) 44 | console.log(err) 45 | } 46 | }, 47 | async post(url, data) { 48 | try { 49 | const res = await instance.post(url, data) 50 | return new Promise(resolve => { 51 | resolve(res) 52 | }) 53 | } catch (err) { 54 | uni.showToast({ title: '网络请求错误', icon: 'none' }) 55 | console.log(err) 56 | } 57 | } 58 | } 59 | -------------------------------------------------------------------------------- /src/pages/index/components/choice-level/choice-level.vue: -------------------------------------------------------------------------------- 1 | 11 | 12 | 47 | 48 | 72 | -------------------------------------------------------------------------------- /src/pages/index/index.vue: -------------------------------------------------------------------------------- 1 | 15 | 16 | 31 | 32 | 64 | -------------------------------------------------------------------------------- /src/uni.scss: -------------------------------------------------------------------------------- 1 | /** 2 | * 这里是uni-app内置的常用样式变量 3 | * 4 | * uni-app 官方扩展插件及插件市场(https://ext.dcloud.net.cn)上很多三方插件均使用了这些样式变量 5 | * 如果你是插件开发者,建议你使用scss预处理,并在插件代码中直接使用这些变量(无需 import 这个文件),方便用户通过搭积木的方式开发整体风格一致的App 6 | * 7 | */ 8 | 9 | /** 10 | * 如果你是App开发者(插件使用者),你可以通过修改这些变量来定制自己的插件主题,实现自定义主题功能 11 | * 12 | * 如果你的项目同样使用了scss预处理,你也可以直接在你的 scss 代码中使用如下变量,同时无需 import 这个文件 13 | */ 14 | 15 | /* 颜色变量 */ 16 | @import 'uview-ui/theme.scss'; 17 | @import './static/styles/var.scss'; 18 | 19 | /* 行为相关颜色 */ 20 | $uni-color-primary: #007aff; 21 | $uni-color-success: #4cd964; 22 | $uni-color-warning: #f0ad4e; 23 | $uni-color-error: #dd524d; 24 | 25 | /* 文字基本颜色 */ 26 | $uni-text-color:#333;//基本色 27 | $uni-text-color-inverse:#fff;//反色 28 | $uni-text-color-grey:#999;//辅助灰色,如加载更多的提示信息 29 | $uni-text-color-placeholder: #808080; 30 | $uni-text-color-disable:#c0c0c0; 31 | 32 | /* 背景颜色 */ 33 | $uni-bg-color:#ffffff; 34 | $uni-bg-color-grey:#f8f8f8; 35 | $uni-bg-color-hover:#f1f1f1;//点击状态颜色 36 | $uni-bg-color-mask:rgba(0, 0, 0, 0.4);//遮罩颜色 37 | 38 | /* 边框颜色 */ 39 | $uni-border-color:#c8c7cc; 40 | 41 | /* 尺寸变量 */ 42 | 43 | /* 文字尺寸 */ 44 | $uni-font-size-sm:24rpx; 45 | $uni-font-size-base:28rpx; 46 | $uni-font-size-lg:32rpx; 47 | 48 | /* 图片尺寸 */ 49 | $uni-img-size-sm:40rpx; 50 | $uni-img-size-base:52rpx; 51 | $uni-img-size-lg:80rpx; 52 | 53 | /* Border Radius */ 54 | $uni-border-radius-sm: 4rpx; 55 | $uni-border-radius-base: 6rpx; 56 | $uni-border-radius-lg: 12rpx; 57 | $uni-border-radius-circle: 50%; 58 | 59 | /* 水平间距 */ 60 | $uni-spacing-row-sm: 10px; 61 | $uni-spacing-row-base: 20rpx; 62 | $uni-spacing-row-lg: 30rpx; 63 | 64 | /* 垂直间距 */ 65 | $uni-spacing-col-sm: 8rpx; 66 | $uni-spacing-col-base: 16rpx; 67 | $uni-spacing-col-lg: 24rpx; 68 | 69 | /* 透明度 */ 70 | $uni-opacity-disabled: 0.3; // 组件禁用态的透明度 71 | 72 | /* 文章场景相关 */ 73 | $uni-color-title: #2C405A; // 文章标题颜色 74 | $uni-font-size-title:40rpx; 75 | $uni-color-subtitle: #555555; // 二级标题颜色 76 | $uni-font-size-subtitle:36rpx; 77 | $uni-color-paragraph: #3F536E; // 文章段落颜色 78 | $uni-font-size-paragraph:30rpx; -------------------------------------------------------------------------------- /src/pack-game/pages/components/analog-handle/analog-handle.vue: -------------------------------------------------------------------------------- 1 | 15 | 16 | 46 | 47 | 80 | -------------------------------------------------------------------------------- /src/static/js/map-el/index.js: -------------------------------------------------------------------------------- 1 | // 地图元素 2 | export const mapEl = [ 3 | { 4 | name: '墙', 5 | value: 0, 6 | class: 'wall', 7 | intro: ['顾名思义,此路不通'] 8 | }, 9 | { 10 | name: '空地', 11 | value: 1, 12 | class: 'floor', 13 | intro: ['您脚下的大地母亲'] 14 | }, 15 | { 16 | name: '人物', 17 | value: 2, 18 | class: 'player', 19 | intro: ['您', '可通过虚拟手柄操纵移动'] 20 | }, 21 | { 22 | name: '箱子', 23 | value: 3, 24 | class: 'box', 25 | intro: ['碰撞后会朝对应碰撞方向移动', '全部推入终点即可获得胜利'] 26 | }, 27 | { 28 | name: '终点', 29 | value: 4, 30 | class: 'end', 31 | intro: ['所有箱子的目标点', '填满后即可获得胜利'] 32 | }, 33 | { 34 | name: '地刺', 35 | value: 5, 36 | class: 'spikeweed', 37 | intro: ['人物经过时,扣1点生命'] 38 | }, 39 | { 40 | name: '火', 41 | value: 6, 42 | class: 'fire', 43 | intro: ['人物经过时,扣1点生命', '当普通箱子触碰时,会损毁'] 44 | }, 45 | { 46 | name: '冰箱子', 47 | value: 7, 48 | class: 'ice-box', 49 | intro: ['抵达终点不记入抵达终点箱子数', '触碰火焰时,会变为普通箱子,并灭火'] 50 | }, 51 | { 52 | name: '毒蘑菇', 53 | value: 8, 54 | class: 'toadstool', 55 | intro: ['触碰时消失', '触碰后,进入中毒状态', '中毒状态下,移动按键为反向'] 56 | }, 57 | { 58 | name: '弹簧', 59 | value: 9, 60 | class: 'spring', 61 | intro: ['触碰时无视面前第一格障碍物移动到目标方向两格位置', '若目标点为障碍物,则不触发'] 62 | }, 63 | { 64 | name: '传送门入口', 65 | value: 10, 66 | class: 'portal-entry', 67 | intro: ['与单向传送门出口联调', '触碰后随机前往传送门出口位置'] 68 | }, 69 | { 70 | name: '传送门出口', 71 | value: 11, 72 | class: 'portal-exit', 73 | intro: ['与单向传送门入口联调', '触碰时不会传送'] 74 | }, 75 | { 76 | name: '啤酒', 77 | value: 12, 78 | class: 'beer', 79 | intro: ['触碰时消失', '触碰后,进入醉酒状态', '醉酒状态下,每次移动随机移动1~3步'] 80 | }, 81 | { 82 | name: '解药', 83 | value: 13, 84 | class: 'nectar', 85 | intro: ['触碰时消失', '触碰后,清除所有异常状态'] 86 | }, 87 | { 88 | name: '滑块', 89 | value: 14, 90 | class: 'slider', 91 | intro: ['触碰后朝移动方向一直移动,直到撞到障碍物为止', '途中碰触的地图元素皆会触发'] 92 | } 93 | ] 94 | 95 | export const mapElClass = (value) => { 96 | for (let i of mapEl) { 97 | if (i.value === value) return i.class 98 | } 99 | } -------------------------------------------------------------------------------- /src/pack-game/pages/components/game-result/game-result.vue: -------------------------------------------------------------------------------- 1 | 32 | 33 | 58 | 59 | 74 | -------------------------------------------------------------------------------- /src/components/game-content/components/game-cell.vue: -------------------------------------------------------------------------------- 1 | 4 | 5 | 40 | 41 | -------------------------------------------------------------------------------- /src/components/game-content/game-content.vue: -------------------------------------------------------------------------------- 1 | 17 | 18 | 74 | 75 | 78 | -------------------------------------------------------------------------------- /src/pack-game/pages/components/game-menu/game-menu.vue: -------------------------------------------------------------------------------- 1 | 30 | 31 | 64 | 65 | 82 | -------------------------------------------------------------------------------- /src/static/styles/theme.scss: -------------------------------------------------------------------------------- 1 | .game-container .game-table { 2 | background-image: url('https://source.aring.cc/assets/project/sokoban/imgs/game-content/forest/floor.png'); 3 | } 4 | 5 | page { 6 | .floor { 7 | background-image: url('https://source.aring.cc/assets/project/sokoban/imgs/game-content/forest/floor.png'); 8 | } 9 | .spikeweed { 10 | background-image: url('https://source.aring.cc/assets/project/sokoban/imgs/game-content/forest/spikeweed.png'); 11 | } 12 | .wall { 13 | background-image: url('https://source.aring.cc/assets/project/sokoban/imgs/game-content/forest/wall.png'); 14 | } 15 | .end { 16 | background-image: url('https://source.aring.cc/assets/project/sokoban/imgs/game-content/forest/end.png'); 17 | } 18 | .fire { 19 | background-image: url('https://source.aring.cc/assets/project/sokoban/imgs/game-content/forest/fire.png'); 20 | } 21 | .toadstool { 22 | background-image: url('https://source.aring.cc/assets/project/sokoban/imgs/game-content/forest/toadstool.png'); 23 | } 24 | .spring { 25 | background-image: url('https://source.aring.cc/assets/project/sokoban/imgs/game-content/forest/spring.png'); 26 | } 27 | .portal-entry { 28 | background-image: url('https://source.aring.cc/assets/project/sokoban/imgs/game-content/forest/portal-entry.png'); 29 | } 30 | .portal-exit { 31 | background-image: url('https://source.aring.cc/assets/project/sokoban/imgs/game-content/forest/portal-exit.png'); 32 | } 33 | .beer { 34 | background-image: url('https://source.aring.cc/assets/project/sokoban/imgs/game-content/forest/beer.png'); 35 | } 36 | .nectar { 37 | background-image: url('https://source.aring.cc/assets/project/sokoban/imgs/game-content/forest/nectar.png'); 38 | } 39 | .slider { 40 | background-image: url('https://source.aring.cc/assets/project/sokoban/imgs/game-content/forest/slider.png'); 41 | } 42 | .player { 43 | background-image: url('https://source.aring.cc/assets/project/sokoban/imgs/game-content/forest/player.png'); 44 | } 45 | .box { 46 | background-image: url('https://source.aring.cc/assets/project/sokoban/imgs/game-content/forest/box.png'); 47 | } 48 | .ice-box { 49 | background-image: url('https://source.aring.cc/assets/project/sokoban/imgs/game-content/forest/ice-box.png'); 50 | } 51 | .box.end { 52 | background-image: url('https://source.aring.cc/assets/project/sokoban/imgs/game-content/forest/end-box.png'); 53 | } 54 | } 55 | -------------------------------------------------------------------------------- /src/manifest.json: -------------------------------------------------------------------------------- 1 | { 2 | "name": "魔改推箱子", 3 | "appid": "__UNI__23AD07D", 4 | "description": "", 5 | "versionName": "1.0.0", 6 | "versionCode": "100", 7 | "transformPx": false, 8 | "app-plus": { 9 | "usingComponents": true, 10 | "splashscreen": { 11 | "alwaysShowBeforeRender": true, 12 | "waiting": true, 13 | "autoclose": true, 14 | "delay": 0 15 | }, 16 | "modules": {}, 17 | "distribute": { 18 | "android": { 19 | "permissions": [] 20 | }, 21 | "ios": {}, 22 | "sdkConfigs": { 23 | "ad": {} 24 | }, 25 | "icons": { 26 | "android": { 27 | "hdpi": "unpackage/res/icons/72x72.png", 28 | "xhdpi": "unpackage/res/icons/96x96.png", 29 | "xxhdpi": "unpackage/res/icons/144x144.png", 30 | "xxxhdpi": "unpackage/res/icons/192x192.png" 31 | }, 32 | "ios": { 33 | "appstore": "unpackage/res/icons/1024x1024.png", 34 | "ipad": { 35 | "app": "unpackage/res/icons/76x76.png", 36 | "app@2x": "unpackage/res/icons/152x152.png", 37 | "notification": "unpackage/res/icons/20x20.png", 38 | "notification@2x": "unpackage/res/icons/40x40.png", 39 | "proapp@2x": "unpackage/res/icons/167x167.png", 40 | "settings": "unpackage/res/icons/29x29.png", 41 | "settings@2x": "unpackage/res/icons/58x58.png", 42 | "spotlight": "unpackage/res/icons/40x40.png", 43 | "spotlight@2x": "unpackage/res/icons/80x80.png" 44 | }, 45 | "iphone": { 46 | "app@2x": "unpackage/res/icons/120x120.png", 47 | "app@3x": "unpackage/res/icons/180x180.png", 48 | "notification@2x": "unpackage/res/icons/40x40.png", 49 | "notification@3x": "unpackage/res/icons/60x60.png", 50 | "settings@2x": "unpackage/res/icons/58x58.png", 51 | "settings@3x": "unpackage/res/icons/87x87.png", 52 | "spotlight@2x": "unpackage/res/icons/80x80.png", 53 | "spotlight@3x": "unpackage/res/icons/120x120.png" 54 | } 55 | } 56 | } 57 | } 58 | }, 59 | "quickapp": {}, 60 | "mp-weixin": { 61 | "appid": "wx4218d5a9414eb0b2", 62 | "setting": { 63 | "urlCheck": false 64 | }, 65 | "usingComponents": true 66 | }, 67 | "mp-alipay": { 68 | "usingComponents": true 69 | }, 70 | "mp-baidu": { 71 | "usingComponents": true 72 | }, 73 | "mp-toutiao": { 74 | "usingComponents": true 75 | }, 76 | "mp-qq": { 77 | "usingComponents": true 78 | }, 79 | "h5": { 80 | "router": { 81 | "base": "./", 82 | "mode": "hash" 83 | } 84 | } 85 | } 86 | -------------------------------------------------------------------------------- /src/components/ar-popup.vue: -------------------------------------------------------------------------------- 1 | 2 | 12 | 13 | 45 | 46 | 116 | -------------------------------------------------------------------------------- /src/pages/index/components/index-top-bar/index-top-bar.vue: -------------------------------------------------------------------------------- 1 | 25 | 26 | 52 | 53 | 102 | -------------------------------------------------------------------------------- /src/components/ar-form.vue: -------------------------------------------------------------------------------- 1 | 34 | 35 | 74 | 75 | 120 | -------------------------------------------------------------------------------- /src/components/help-info.vue: -------------------------------------------------------------------------------- 1 | 54 | 55 | 86 | 87 | 111 | -------------------------------------------------------------------------------- /src/pack-create/pages/index.vue: -------------------------------------------------------------------------------- 1 | 48 | 49 | 152 | 153 | 176 | -------------------------------------------------------------------------------- /src/pack-game/pages/components/game-top-bar/game-top-bar.vue: -------------------------------------------------------------------------------- 1 | 38 | 39 | 116 | 117 | 217 | -------------------------------------------------------------------------------- /src/pack-user/pages/index.vue: -------------------------------------------------------------------------------- 1 | 53 | 54 | 131 | 132 | 210 | -------------------------------------------------------------------------------- /package.json: -------------------------------------------------------------------------------- 1 | { 2 | "name": "sokoban", 3 | "version": "0.1.0", 4 | "private": true, 5 | "scripts": { 6 | "dev": "npm run dev:h5", 7 | "dev-wx": "npm run dev:mp-weixin", 8 | "build": "npm run build:h5", 9 | "build:app-plus": "cross-env NODE_ENV=production UNI_PLATFORM=app-plus vue-cli-service uni-build", 10 | "build:custom": "cross-env NODE_ENV=production uniapp-cli custom", 11 | "build:h5": "cross-env NODE_ENV=production UNI_PLATFORM=h5 vue-cli-service uni-build", 12 | "build:mp-360": "cross-env NODE_ENV=production UNI_PLATFORM=mp-360 vue-cli-service uni-build", 13 | "build:mp-alipay": "cross-env NODE_ENV=production UNI_PLATFORM=mp-alipay vue-cli-service uni-build", 14 | "build:mp-baidu": "cross-env NODE_ENV=production UNI_PLATFORM=mp-baidu vue-cli-service uni-build", 15 | "build:mp-kuaishou": "cross-env NODE_ENV=production UNI_PLATFORM=mp-kuaishou vue-cli-service uni-build", 16 | "build:mp-lark": "cross-env NODE_ENV=production UNI_PLATFORM=mp-lark vue-cli-service uni-build", 17 | "build:mp-qq": "cross-env NODE_ENV=production UNI_PLATFORM=mp-qq vue-cli-service uni-build", 18 | "build:mp-toutiao": "cross-env NODE_ENV=production UNI_PLATFORM=mp-toutiao vue-cli-service uni-build", 19 | "build:mp-weixin": "cross-env NODE_ENV=production UNI_PLATFORM=mp-weixin vue-cli-service uni-build", 20 | "build:quickapp-native": "cross-env NODE_ENV=production UNI_PLATFORM=quickapp-native vue-cli-service uni-build", 21 | "build:quickapp-webview": "cross-env NODE_ENV=production UNI_PLATFORM=quickapp-webview vue-cli-service uni-build", 22 | "build:quickapp-webview-huawei": "cross-env NODE_ENV=production UNI_PLATFORM=quickapp-webview-huawei vue-cli-service uni-build", 23 | "build:quickapp-webview-union": "cross-env NODE_ENV=production UNI_PLATFORM=quickapp-webview-union vue-cli-service uni-build", 24 | "dev:app-plus": "cross-env NODE_ENV=development UNI_PLATFORM=app-plus vue-cli-service uni-build --watch", 25 | "dev:custom": "cross-env NODE_ENV=development uniapp-cli custom", 26 | "dev:h5": "cross-env NODE_ENV=development UNI_PLATFORM=h5 vue-cli-service uni-serve", 27 | "dev:mp-360": "cross-env NODE_ENV=development UNI_PLATFORM=mp-360 vue-cli-service uni-build --watch", 28 | "dev:mp-alipay": "cross-env NODE_ENV=development UNI_PLATFORM=mp-alipay vue-cli-service uni-build --watch", 29 | "dev:mp-baidu": "cross-env NODE_ENV=development UNI_PLATFORM=mp-baidu vue-cli-service uni-build --watch", 30 | "dev:mp-kuaishou": "cross-env NODE_ENV=development UNI_PLATFORM=mp-kuaishou vue-cli-service uni-build --watch", 31 | "dev:mp-lark": "cross-env NODE_ENV=development UNI_PLATFORM=mp-lark vue-cli-service uni-build --watch", 32 | "dev:mp-qq": "cross-env NODE_ENV=development UNI_PLATFORM=mp-qq vue-cli-service uni-build --watch", 33 | "dev:mp-toutiao": "cross-env NODE_ENV=development UNI_PLATFORM=mp-toutiao vue-cli-service uni-build --watch", 34 | "dev:mp-weixin": "cross-env NODE_ENV=development UNI_PLATFORM=mp-weixin vue-cli-service uni-build --watch --minimize", 35 | "dev:quickapp-native": "cross-env NODE_ENV=development UNI_PLATFORM=quickapp-native vue-cli-service uni-build --watch", 36 | "dev:quickapp-webview": "cross-env NODE_ENV=development UNI_PLATFORM=quickapp-webview vue-cli-service uni-build --watch", 37 | "dev:quickapp-webview-huawei": "cross-env NODE_ENV=development UNI_PLATFORM=quickapp-webview-huawei vue-cli-service uni-build --watch", 38 | "dev:quickapp-webview-union": "cross-env NODE_ENV=development UNI_PLATFORM=quickapp-webview-union vue-cli-service uni-build --watch", 39 | "info": "node node_modules/@dcloudio/vue-cli-plugin-uni/commands/info.js", 40 | "serve:quickapp-native": "node node_modules/@dcloudio/uni-quickapp-native/bin/serve.js", 41 | "test:android": "cross-env UNI_PLATFORM=app-plus UNI_OS_NAME=android jest -i", 42 | "test:h5": "cross-env UNI_PLATFORM=h5 jest -i", 43 | "test:ios": "cross-env UNI_PLATFORM=app-plus UNI_OS_NAME=ios jest -i", 44 | "test:mp-baidu": "cross-env UNI_PLATFORM=mp-baidu jest -i", 45 | "test:mp-weixin": "cross-env UNI_PLATFORM=mp-weixin jest -i" 46 | }, 47 | "dependencies": { 48 | "@dcloudio/uni-app-plus": "^2.0.1-32920211122003", 49 | "@dcloudio/uni-h5": "^2.0.1-32920211122003", 50 | "@dcloudio/uni-helper-json": "*", 51 | "@dcloudio/uni-i18n": "^2.0.1-32920211122003", 52 | "@dcloudio/uni-mp-360": "^2.0.1-32920211122003", 53 | "@dcloudio/uni-mp-alipay": "^2.0.1-32920211122003", 54 | "@dcloudio/uni-mp-baidu": "^2.0.1-32920211122003", 55 | "@dcloudio/uni-mp-kuaishou": "^2.0.1-32920211122003", 56 | "@dcloudio/uni-mp-lark": "^2.0.1-32920211122003", 57 | "@dcloudio/uni-mp-qq": "^2.0.1-32920211122003", 58 | "@dcloudio/uni-mp-toutiao": "^2.0.1-32920211122003", 59 | "@dcloudio/uni-mp-vue": "^2.0.1-32920211122003", 60 | "@dcloudio/uni-mp-weixin": "^2.0.1-32920211122003", 61 | "@dcloudio/uni-quickapp-native": "^2.0.1-32920211122003", 62 | "@dcloudio/uni-quickapp-webview": "^2.0.1-32920211122003", 63 | "@dcloudio/uni-stat": "^2.0.1-32920211122003", 64 | "@vue/shared": "^3.0.0", 65 | "ant-design-icons": "^1.3.3", 66 | "axios": "^0.24.0", 67 | "axios-adapter-uniapp": "^0.1.3", 68 | "core-js": "^3.6.5", 69 | "flyio": "^0.6.2", 70 | "md5": "^2.3.0", 71 | "regenerator-runtime": "^0.12.1", 72 | "uview-ui": "^2.0.14", 73 | "vue": "^2.6.11", 74 | "vuex": "^3.2.0" 75 | }, 76 | "devDependencies": { 77 | "@babel/runtime": "~7.12.0", 78 | "@dcloudio/types": "*", 79 | "@dcloudio/uni-automator": "^2.0.1-32920211122003", 80 | "@dcloudio/uni-cli-i18n": "^2.0.1-32920211122003", 81 | "@dcloudio/uni-cli-shared": "^2.0.1-32920211122003", 82 | "@dcloudio/uni-migration": "^2.0.1-32920211122003", 83 | "@dcloudio/uni-template-compiler": "^2.0.1-32920211122003", 84 | "@dcloudio/vue-cli-plugin-hbuilderx": "^2.0.1-32920211122003", 85 | "@dcloudio/vue-cli-plugin-uni": "^2.0.1-32920211122003", 86 | "@dcloudio/vue-cli-plugin-uni-optimize": "^2.0.1-32920211122003", 87 | "@dcloudio/webpack-uni-mp-loader": "^2.0.1-32920211122003", 88 | "@dcloudio/webpack-uni-pages-loader": "^2.0.1-32920211122003", 89 | "@vue/cli-plugin-babel": "~4.5.0", 90 | "@vue/cli-service": "~4.5.0", 91 | "babel-plugin-import": "^1.11.0", 92 | "cross-env": "^7.0.2", 93 | "jest": "^25.4.0", 94 | "mini-types": "*", 95 | "miniprogram-api-typings": "*", 96 | "postcss-comment": "^2.0.0", 97 | "sass": "^1.45.0", 98 | "sass-loader": "^8.0.2", 99 | "vue-template-compiler": "^2.6.11" 100 | }, 101 | "browserslist": [ 102 | "Android >= 4.4", 103 | "ios >= 9" 104 | ], 105 | "uni-app": { 106 | "scripts": {} 107 | } 108 | } 109 | -------------------------------------------------------------------------------- /src/pack-workshop/pages/index.vue: -------------------------------------------------------------------------------- 1 | 38 | 39 | 136 | 137 | 236 | -------------------------------------------------------------------------------- /src/pack-game/pages/utils/move.js: -------------------------------------------------------------------------------- 1 | import Vue from 'vue' 2 | import { deepCloneObjArr } from '@/utils/index' 3 | 4 | export class Move { 5 | gameCore = { 6 | staticMap: [[]], // 静止层地图 7 | activeMap: [[]], // 活动层地图 8 | playerX: 0, // 玩家x轴坐标 9 | playerY: 0, // 玩家y轴坐标 10 | setX: 0, //目标点x轴坐标 11 | setY: 0, // 目标点y轴坐标 12 | setBoxX: 0, // 箱子移动点x轴坐标 13 | setBoxY: 0, // 箱子移动点y轴坐标 14 | staticTarget: 0, // 静止层目标点 15 | activeTarget: 0, // 活动层目标点 16 | staticBoxTarget: 0, // 静止层箱子目标点 17 | activeBoxTarget: 0, // 活动层箱子目标点 18 | life: 0, // 生命值 19 | endCounter: 0, // 终点个数 20 | // 状态 21 | status: { 22 | poisoning: false, 23 | drunk: false 24 | }, 25 | portalExit: [], // 传送门出口坐标 26 | step: 0, // 步数 27 | suc: 0, // 获胜标识 28 | direction: -1, // 方向 29 | moveDirection: -1, // 移动方向(动画用) 30 | processData: [], // 流程记录 31 | disabledHandle: false, // 禁用虚拟手柄 32 | onSlid: false // 滑行状态 33 | } 34 | gameRecord = [] 35 | moveFunc = null 36 | 37 | constructor(gameCore, direction, gameRecord, moveFunc) { 38 | this.gameCore = gameCore 39 | // 超出表格 40 | if ( 41 | this.gameCore.setY < 0 || 42 | this.gameCore.setY >= this.gameCore.staticMap.length || 43 | this.gameCore.setX < 0 || 44 | this.gameCore.setX >= this.gameCore.staticMap[0].length 45 | ) 46 | return 47 | this.getTarget() 48 | this.gameRecord = gameRecord 49 | this.moveFunc = moveFunc 50 | // 静止层人物目标点事件 51 | let staticEventFlag = true 52 | if (staticEvent[this.gameCore.staticTarget]) { 53 | staticEventFlag = staticEvent[this.gameCore.staticTarget](this.gameCore, this.moveFunc, this.gameRecord) 54 | } 55 | if (!staticEventFlag) return 56 | // 活动层人物目标点事件 57 | let activeEventFlag = true 58 | if (activeEvent[this.gameCore.activeTarget]) { 59 | activeEventFlag = activeEvent[this.gameCore.activeTarget](this.gameCore) 60 | } 61 | if (!activeEventFlag) return 62 | this.commonMove() 63 | return true 64 | } 65 | 66 | // 常规移动 67 | commonMove() { 68 | Vue.set(this.gameCore.activeMap[this.gameCore.playerY], this.gameCore.playerX, 1) 69 | Vue.set(this.gameCore.activeMap[this.gameCore.setY], this.gameCore.setX, 2) 70 | this.gameCore.playerX = this.gameCore.setX 71 | this.gameCore.playerY = this.gameCore.setY 72 | this.gameCore.moveDirection = this.gameCore.direction 73 | this.gameCore.step++ 74 | // 记录游戏记录 75 | this.gameRecord.push({ 76 | ...deepCloneObjArr(this.gameCore), 77 | disabledHandle: false, 78 | onSlid: false 79 | }) 80 | this.gameCore.processData.push(this.gameCore.direction) 81 | } 82 | 83 | static moveIndex(gameCore) { 84 | gameCore.setX = gameCore.playerX 85 | gameCore.setY = gameCore.playerY 86 | gameCore.setBoxX = gameCore.setX 87 | gameCore.setBoxY = gameCore.setY 88 | } 89 | getTarget() { 90 | this.gameCore.staticTarget = this.gameCore.staticMap[this.gameCore.setY][this.gameCore.setX] // 获取静止层目标点的值 91 | this.gameCore.activeTarget = this.gameCore.activeMap[this.gameCore.setY][this.gameCore.setX] // 获取活动层目标点的值 92 | if (this.gameCore.setBoxY < 0 || this.gameCore.setBoxY >= this.gameCore.staticMap.length) return 93 | this.gameCore.staticBoxTarget = this.gameCore.staticMap[this.gameCore.setBoxY][this.gameCore.setBoxX] // 获取静止层箱子目标点 94 | this.gameCore.activeBoxTarget = this.gameCore.activeMap[this.gameCore.setBoxY][this.gameCore.setBoxX] // 获取活动层箱子目标点 95 | } 96 | } 97 | 98 | const staticEvent = { 99 | // 墙 100 | 0: () => false, 101 | // 地刺 102 | 5: gameCore => commonUtils.loseLife(gameCore), 103 | // 火 104 | 6: gameCore => commonUtils.loseLife(gameCore), 105 | // 毒蘑菇 106 | 8: gameCore => { 107 | commonUtils.clearSelf(gameCore) 108 | gameCore.status.poisoning = true 109 | return true 110 | }, 111 | // 弹簧 112 | 9: (gameCore, _moveFunc, gameRecord) => { 113 | setTimeout(() => { 114 | if (gameCore.direction === 0) gameCore.setY = gameCore.playerY - 2 115 | else if (gameCore.direction === 1) gameCore.setX = gameCore.playerX + 2 116 | else if (gameCore.direction === 2) gameCore.setY = gameCore.playerY + 2 117 | else if (gameCore.direction === 3) gameCore.setX = gameCore.playerX - 2 118 | gameRecord.splice(gameRecord.length - 1, 1) 119 | gameCore.step-- 120 | new Move(gameCore, gameCore.direction, gameRecord) 121 | }, 0) 122 | return true 123 | }, 124 | // 传送门入口 125 | 10: (gameCore, direction, gameRecord) => { 126 | // 随机指定传送出口 127 | const exit = gameCore.portalExit[Math.floor(Math.random() * gameCore.portalExit.length)] 128 | // 修改目标点 129 | gameCore.setY = Number(exit.y) 130 | gameCore.setX = Number(exit.x) 131 | // 打断滑行 132 | gameCore.onSlid = false 133 | new Move(gameCore, direction, gameRecord) 134 | }, 135 | // 啤酒 136 | 12: gameCore => { 137 | commonUtils.clearSelf(gameCore) 138 | gameCore.status.drunk = true 139 | return true 140 | }, 141 | // 解药 142 | 13: gameCore => { 143 | commonUtils.clearSelf(gameCore) 144 | for (let key in gameCore.status) { 145 | gameCore.status[key] = false 146 | } 147 | return true 148 | }, 149 | // 滑块 150 | 14: (gameCore, moveFunc, gameRecord) => { 151 | gameCore.disabledHandle = true 152 | gameCore.onSlid = true 153 | let gameCoreStep = gameCore.step 154 | const startRecordLength = gameRecord.length 155 | const interval = setInterval(() => { 156 | moveFunc(gameCore.direction, true) 157 | gameCoreStep++ 158 | // 通过上一次移动的步数是否与此次相同以判断移动被阻止 159 | if (gameCoreStep === gameCore.step || !gameCore.onSlid) { 160 | clearInterval(interval) 161 | // 清理滑行移动途中的记录 162 | setTimeout(() => { 163 | const endRecordLength = gameRecord.length 164 | const totalStep = endRecordLength - startRecordLength 165 | gameRecord.splice(startRecordLength, totalStep - 1) 166 | gameCore.disabledHandle = false 167 | gameCore.onSlid = false 168 | }, 50) 169 | } 170 | }, 300) 171 | return true 172 | } 173 | } 174 | 175 | const activeEvent = { 176 | // 普通箱子 177 | 3: gameCore => commonUtils.checkBoxEvent(gameCore), 178 | // 冰箱子 179 | 7: gameCore => commonUtils.checkBoxEvent(gameCore) 180 | } 181 | 182 | const staticBoxEvent = { 183 | // 墙 184 | 0: () => false, 185 | // 终点 186 | 4: gameCore => { 187 | let onEnd = 0 188 | Vue.nextTick(() => { 189 | for (let y in gameCore.activeMap) { 190 | for (let x in gameCore.activeMap[y]) { 191 | if (gameCore.activeMap[y][x] === 3 && gameCore.staticMap[y][x] === 4) { 192 | onEnd++ 193 | } 194 | } 195 | } 196 | if (onEnd !== gameCore.endCounter) return 197 | gameCore.suc = 1 198 | }) 199 | return true 200 | }, 201 | // 火 202 | 6: gameCore => { 203 | if (gameCore.activeTarget === 7) { 204 | gameCore.activeTarget = 3 // 变为普通箱子 205 | Vue.set(gameCore.staticMap[gameCore.setBoxY], gameCore.setBoxX, 1) // 灭火 206 | } else { 207 | gameCore.activeTarget = 1 // 销毁普通箱子 208 | } 209 | return true 210 | }, 211 | // 弹簧 212 | 9: () => false, 213 | // 传送门 214 | 10: () => false, 215 | 11: () => false 216 | } 217 | 218 | const activeBoxEvent = { 219 | 3: () => false, 220 | 7: () => false 221 | } 222 | 223 | const commonUtils = { 224 | loseLife: gameCore => { 225 | gameCore.life-- 226 | return true 227 | }, 228 | checkBoxEvent: gameCore => { 229 | let flag = true 230 | if (staticBoxEvent[gameCore.staticBoxTarget]) { 231 | flag = staticBoxEvent[gameCore.staticBoxTarget](gameCore) 232 | } 233 | if (activeBoxEvent[gameCore.activeBoxTarget]) { 234 | flag = activeBoxEvent[gameCore.activeBoxTarget](gameCore) 235 | } 236 | if (flag) Vue.set(gameCore.activeMap[gameCore.setBoxY], gameCore.setBoxX, gameCore.activeTarget) 237 | return flag 238 | }, 239 | clearSelf: gameCore => { 240 | Vue.set(gameCore.staticMap[gameCore.setY], gameCore.setX, 1) 241 | } 242 | } 243 | -------------------------------------------------------------------------------- /src/pack-game/pages/index.vue: -------------------------------------------------------------------------------- 1 | 56 | 57 | 353 | 354 | 370 | -------------------------------------------------------------------------------- /src/static/js/level/index.js: -------------------------------------------------------------------------------- 1 | // 关卡地图数据 2 | 3 | // 基础关 4 | export const basic = [ 5 | [ 6 | [0, 0, 0, 0, 0, 0, 0], 7 | [0, 1, 1, 1, 1, 1, 0], 8 | [0, 2, 3, 1, 1, 4, 0], 9 | [0, 1, 1, 1, 1, 1, 0], 10 | [0, 0, 0, 0, 0, 0, 0] 11 | ], 12 | [ 13 | [0, 0, 0, 0, 0, 0, 0, 0, 0], 14 | [0, 2, 1, 0, 0, 0, 0, 1, 0], 15 | [0, 0, 3, 1, 1, 1, 1, 1, 0], 16 | [0, 1, 1, 1, 1, 1, 1, 1, 0], 17 | [0, 1, 1, 1, 0, 1, 1, 1, 0], 18 | [0, 0, 1, 1, 0, 1, 1, 4, 0], 19 | [0, 0, 0, 0, 0, 0, 0, 0, 0] 20 | ], 21 | [ 22 | [1, 0, 0, 0, 0, 0, 1], 23 | [1, 0, 1, 4, 1, 0, 1], 24 | [0, 1, 1, 3, 1, 0, 0], 25 | [0, 1, 1, 3, 1, 2, 0], 26 | [0, 0, 1, 4, 1, 0, 0], 27 | [1, 0, 0, 0, 0, 0, 1] 28 | ], 29 | [ 30 | [0, 0, 0, 0, 0, 0], 31 | [0, 1, 1, 1, 1, 0], 32 | [0, 2, 3, 3, 4, 0], 33 | [0, 1, 3, 1, 4, 0], 34 | [0, 1, 1, 4, 1, 0], 35 | [0, 0, 0, 0, 0, 0] 36 | ], 37 | [ 38 | [0, 0, 0, 0, 0, 0], 39 | [0, 4, 4, 2, 1, 0], 40 | [0, 1, 3, 0, 1, 0], 41 | [0, 1, 3, 1, 1, 0], 42 | [0, 1, 1, 1, 1, 0], 43 | [0, 0, 0, 0, 0, 0] 44 | ], 45 | [ 46 | [0, 0, 0, 0, 0, 0], 47 | [0, 1, 1, 1, 4, 0], 48 | [0, 1, 3, 3, 2, 0], 49 | [0, 1, 4, 1, 1, 0], 50 | [0, 0, 0, 0, 0, 0] 51 | ], 52 | [ 53 | [0, 0, 0, 0, 0, 0], 54 | [0, 1, 1, 1, 4, 0], 55 | [0, 1, 3, 3, 1, 0], 56 | [0, 1, 2, 4, 1, 0], 57 | [0, 0, 0, 0, 0, 0] 58 | ], 59 | [ 60 | [0, 0, 0, 0, 0, 0], 61 | [0, 1, 1, 4, 4, 0], 62 | [0, 4, 3, 1, 1, 0], 63 | [0, 1, 0, 3, 3, 0], 64 | [0, 4, 3, 1, 2, 0], 65 | [0, 0, 0, 0, 0, 0] 66 | ], 67 | [ 68 | [0, 0, 0, 0, 1], 69 | [0, 4, 1, 0, 0], 70 | [0, 1, 3, 4, 0], 71 | [0, 1, 3, 2, 0], 72 | [0, 0, 1, 1, 0], 73 | [1, 0, 0, 0, 0] 74 | ], 75 | [ 76 | [0, 0, 0, 0, 0, 1], 77 | [0, 1, 4, 1, 0, 0], 78 | [0, 1, 1, 3, 2, 0], 79 | [0, 1, 1, 3, 4, 0], 80 | [0, 0, 0, 1, 1, 0], 81 | [1, 1, 0, 0, 0, 0] 82 | ], 83 | [ 84 | [0, 0, 0, 0, 0, 0, 0], 85 | [0, 1, 1, 1, 1, 1, 0], 86 | [0, 1, 3, 2, 1, 4, 0], 87 | [0, 1, 0, 3, 1, 4, 0], 88 | [0, 1, 3, 1, 1, 4, 0], 89 | [0, 0, 0, 0, 0, 0, 0] 90 | ], 91 | [ 92 | [1, 0, 0, 0, 0, 0, 0], 93 | [1, 0, 1, 1, 1, 1, 0], 94 | [0, 0, 1, 3, 3, 2, 0], 95 | [0, 0, 1, 0, 1, 0, 0], 96 | [0, 1, 1, 4, 1, 0, 1], 97 | [0, 1, 1, 4, 0, 0, 1], 98 | [0, 0, 1, 1, 0, 1, 1], 99 | [1, 0, 0, 0, 0, 1, 1] 100 | ], 101 | [ 102 | [0, 0, 0, 0, 1, 1, 1], 103 | [0, 1, 1, 0, 0, 0, 0], 104 | [0, 1, 1, 1, 1, 1, 0], 105 | [0, 1, 1, 1, 1, 1, 0], 106 | [0, 0, 0, 3, 0, 0, 0], 107 | [1, 1, 0, 4, 3, 2, 0], 108 | [1, 1, 0, 4, 1, 1, 0], 109 | [1, 1, 0, 0, 0, 0, 0] 110 | ], 111 | [ 112 | [1, 0, 0, 0, 0, 0], 113 | [1, 0, 1, 1, 1, 0], 114 | [1, 0, 3, 3, 2, 0], 115 | [0, 0, 1, 0, 0, 0], 116 | [0, 1, 1, 1, 4, 0], 117 | [0, 1, 1, 1, 1, 0], 118 | [0, 0, 1, 0, 4, 0], 119 | [1, 0, 1, 1, 1, 0], 120 | [1, 0, 0, 0, 0, 0] 121 | ], 122 | [ 123 | [1, 0, 0, 0, 0, 0, 1], 124 | [0, 0, 1, 1, 4, 0, 1], 125 | [0, 1, 3, 0, 4, 0, 1], 126 | [0, 1, 1, 1, 2, 0, 0], 127 | [0, 0, 1, 0, 1, 1, 0], 128 | [1, 0, 3, 1, 1, 1, 0], 129 | [1, 0, 1, 1, 1, 0, 0], 130 | [1, 0, 0, 0, 0, 0, 1] 131 | ], 132 | [ 133 | [1, 1, 0, 0, 0, 0, 0], 134 | [0, 0, 0, 2, 1, 1, 0], 135 | [0, 4, 4, 1, 0, 1, 0], 136 | [0, 1, 3, 1, 0, 1, 0], 137 | [0, 0, 3, 1, 1, 1, 0], 138 | [0, 1, 1, 0, 0, 0, 0], 139 | [0, 1, 1, 0, 1, 1, 1], 140 | [0, 1, 1, 0, 1, 1, 1], 141 | [0, 0, 0, 0, 1, 1, 1] 142 | ], 143 | [ 144 | [1, 1, 1, 0, 0, 0, 0, 0], 145 | [1, 1, 1, 0, 1, 1, 1, 0], 146 | [0, 0, 0, 0, 3, 0, 1, 0], 147 | [0, 1, 1, 1, 1, 1, 1, 0], 148 | [0, 1, 3, 1, 1, 1, 0, 0], 149 | [0, 0, 4, 0, 0, 0, 0, 1], 150 | [1, 0, 4, 1, 0, 1, 1, 1], 151 | [1, 0, 2, 1, 0, 1, 1, 1], 152 | [1, 0, 0, 0, 0, 1, 1, 1] 153 | ], 154 | [ 155 | [0, 0, 0, 0, 0, 1, 1], 156 | [0, 1, 1, 1, 0, 0, 1], 157 | [0, 1, 0, 1, 1, 0, 0], 158 | [0, 4, 1, 0, 3, 1, 0], 159 | [0, 1, 1, 2, 1, 1, 0], 160 | [0, 4, 0, 0, 3, 0, 0], 161 | [0, 1, 1, 1, 1, 0, 1], 162 | [0, 0, 0, 0, 0, 0, 1] 163 | ], 164 | [ 165 | [0, 0, 0, 0, 1, 1, 1, 1, 1], 166 | [0, 1, 4, 0, 1, 0, 0, 0, 0], 167 | [0, 1, 4, 0, 1, 0, 2, 1, 0], 168 | [0, 1, 1, 0, 0, 0, 3, 1, 0], 169 | [0, 1, 1, 1, 4, 4, 3, 1, 0], 170 | [0, 0, 3, 0, 1, 0, 0, 0, 0], 171 | [0, 1, 1, 0, 1, 0, 1, 1, 1], 172 | [0, 1, 3, 0, 1, 0, 1, 1, 1], 173 | [0, 1, 1, 1, 1, 0, 1, 1, 1], 174 | [0, 0, 0, 0, 0, 0, 1, 1, 1] 175 | ], 176 | [ 177 | [1, 0, 0, 0, 0, 1, 1, 1], 178 | [1, 0, 1, 1, 0, 0, 0, 1], 179 | [0, 0, 1, 3, 3, 1, 0, 0], 180 | [0, 1, 1, 1, 0, 2, 1, 0], 181 | [0, 1, 1, 1, 0, 0, 1, 0], 182 | [0, 4, 0, 3, 3, 1, 1, 0], 183 | [0, 4, 0, 1, 0, 1, 0, 0], 184 | [0, 4, 1, 1, 4, 1, 0, 1], 185 | [0, 0, 0, 0, 0, 0, 0, 1] 186 | ], 187 | [ 188 | [1, 0, 0, 0, 0, 1, 1, 1, 1, 1], 189 | [1, 0, 1, 1, 0, 0, 0, 0, 0, 0], 190 | [1, 0, 1, 1, 1, 1, 1, 1, 1, 0], 191 | [1, 0, 1, 0, 0, 0, 0, 1, 1, 0], 192 | [1, 0, 1, 0, 2, 1, 3, 1, 0, 0], 193 | [1, 0, 1, 0, 1, 1, 0, 1, 0, 1], 194 | [0, 0, 1, 0, 1, 3, 0, 1, 0, 1], 195 | [0, 1, 1, 0, 0, 4, 0, 1, 0, 1], 196 | [0, 1, 1, 1, 1, 4, 0, 1, 0, 1], 197 | [0, 0, 0, 0, 1, 1, 1, 1, 0, 1], 198 | [1, 1, 1, 0, 0, 0, 1, 1, 0, 1], 199 | [1, 1, 1, 1, 1, 0, 0, 0, 0, 1] 200 | ], 201 | [ 202 | [0, 0, 0, 0, 0, 0], 203 | [0, 4, 0, 1, 1, 0], 204 | [0, 2, 3, 3, 1, 0], 205 | [0, 4, 4, 3, 1, 0], 206 | [0, 0, 1, 1, 1, 0], 207 | [1, 0, 0, 0, 0, 0] 208 | ], 209 | [ 210 | [0, 0, 0, 0, 0, 1], 211 | [0, 2, 1, 1, 0, 0], 212 | [0, 1, 3, 3, 1, 0], 213 | [0, 0, 3, 1, 4, 0], 214 | [1, 0, 1, 4, 4, 0], 215 | [1, 0, 1, 1, 0, 0], 216 | [1, 0, 0, 0, 0, 1] 217 | ], 218 | [ 219 | [1, 0, 0, 0, 0, 0], 220 | [1, 0, 1, 1, 1, 0], 221 | [1, 0, 1, 0, 1, 0], 222 | [0, 0, 1, 1, 4, 0], 223 | [0, 4, 3, 3, 1, 0], 224 | [0, 2, 3, 4, 1, 0], 225 | [0, 0, 0, 0, 0, 0] 226 | ], 227 | [ 228 | [0, 0, 0, 0, 1, 1], 229 | [0, 1, 1, 0, 0, 1], 230 | [0, 2, 4, 1, 0, 1], 231 | [0, 4, 4, 3, 0, 0], 232 | [0, 1, 3, 3, 1, 0], 233 | [0, 1, 1, 1, 1, 0], 234 | [0, 0, 0, 0, 0, 0] 235 | ], 236 | [ 237 | [1, 0, 0, 0, 0, 1, 1], 238 | [1, 0, 1, 1, 0, 0, 0], 239 | [1, 0, 1, 3, 3, 1, 0], 240 | [0, 0, 4, 4, 4, 1, 0], 241 | [0, 1, 1, 2, 3, 1, 0], 242 | [0, 1, 1, 1, 0, 0, 0], 243 | [0, 0, 0, 0, 0, 1, 1] 244 | ], 245 | [ 246 | [1, 1, 0, 0, 0, 0], 247 | [1, 0, 0, 2, 4, 0], 248 | [1, 0, 1, 3, 4, 0], 249 | [0, 0, 1, 3, 3, 0], 250 | [0, 1, 1, 0, 4, 0], 251 | [0, 1, 1, 1, 1, 0], 252 | [0, 0, 1, 1, 1, 0], 253 | [1, 0, 0, 0, 0, 0] 254 | ], 255 | [ 256 | [1, 1, 1, 1, 0, 0, 0], 257 | [0, 0, 0, 0, 0, 2, 0], 258 | [0, 1, 1, 3, 4, 4, 0], 259 | [0, 1, 0, 3, 3, 4, 0], 260 | [0, 1, 1, 1, 0, 0, 0], 261 | [0, 1, 1, 1, 0, 1, 1], 262 | [0, 1, 1, 1, 0, 1, 1], 263 | [0, 0, 0, 0, 0, 1, 1] 264 | ], 265 | [ 266 | [0, 0, 0, 0, 0, 1, 1], 267 | [0, 4, 1, 4, 0, 0, 0], 268 | [0, 4, 0, 3, 3, 1, 0], 269 | [0, 1, 1, 1, 2, 1, 0], 270 | [0, 1, 3, 0, 1, 1, 0], 271 | [0, 0, 1, 1, 1, 0, 0], 272 | [1, 0, 0, 0, 0, 0, 1] 273 | ], 274 | [ 275 | [1, 0, 0, 0, 0, 0], 276 | [1, 0, 1, 1, 1, 0], 277 | [1, 0, 1, 0, 3, 0], 278 | [0, 0, 1, 3, 4, 0], 279 | [0, 4, 1, 0, 1, 0], 280 | [0, 4, 3, 1, 2, 0], 281 | [0, 1, 1, 1, 1, 0], 282 | [0, 0, 0, 0, 0, 0] 283 | ], 284 | [ 285 | [1, 1, 0, 0, 0, 0, 1], 286 | [1, 1, 0, 1, 4, 0, 1], 287 | [0, 0, 0, 1, 1, 0, 0], 288 | [0, 1, 3, 3, 1, 1, 0], 289 | [0, 1, 1, 1, 1, 1, 0], 290 | [0, 0, 3, 0, 1, 0, 0], 291 | [1, 0, 4, 2, 4, 0, 1], 292 | [1, 0, 0, 0, 0, 0, 1] 293 | ], 294 | [ 295 | [1, 0, 0, 0, 0, 0], 296 | [0, 0, 1, 3, 4, 0], 297 | [0, 1, 1, 3, 2, 0], 298 | [0, 1, 1, 3, 0, 0], 299 | [0, 1, 4, 1, 1, 0], 300 | [0, 1, 4, 0, 1, 0], 301 | [0, 0, 1, 1, 1, 0], 302 | [1, 0, 0, 0, 0, 0] 303 | ], 304 | [ 305 | [1, 1, 0, 0, 0, 0, 0], 306 | [1, 1, 0, 1, 1, 1, 0], 307 | [0, 0, 0, 2, 0, 1, 0], 308 | [0, 1, 1, 3, 4, 4, 0], 309 | [0, 1, 1, 3, 3, 4, 0], 310 | [0, 0, 0, 1, 0, 1, 0], 311 | [1, 1, 0, 1, 1, 1, 0], 312 | [1, 1, 0, 0, 0, 0, 0] 313 | ], 314 | [ 315 | [0, 0, 0, 0, 1, 1], 316 | [0, 1, 1, 0, 1, 1], 317 | [0, 1, 1, 0, 1, 1], 318 | [0, 4, 3, 0, 0, 0], 319 | [0, 4, 3, 2, 1, 0], 320 | [0, 4, 3, 0, 1, 0], 321 | [0, 1, 1, 0, 1, 0], 322 | [0, 1, 1, 1, 1, 0], 323 | [0, 0, 0, 0, 0, 0] 324 | ], 325 | [ 326 | [1, 0, 0, 0, 0, 0, 1], 327 | [1, 0, 1, 1, 4, 0, 1], 328 | [1, 0, 1, 0, 4, 0, 1], 329 | [0, 0, 1, 1, 4, 0, 0], 330 | [0, 1, 3, 3, 1, 1, 0], 331 | [0, 2, 3, 1, 0, 1, 0], 332 | [0, 0, 0, 1, 1, 1, 0], 333 | [1, 1, 0, 0, 0, 0, 0] 334 | ], 335 | [ 336 | [1, 1, 0, 0, 0, 0, 1], 337 | [1, 1, 0, 1, 1, 0, 1], 338 | [0, 0, 0, 1, 3, 0, 0], 339 | [0, 1, 3, 4, 1, 1, 0], 340 | [0, 1, 0, 1, 1, 4, 0], 341 | [0, 2, 3, 4, 0, 1, 0], 342 | [0, 0, 0, 1, 1, 1, 0], 343 | [1, 1, 0, 0, 0, 0, 0] 344 | ], 345 | [ 346 | [0, 0, 0, 0, 0], 347 | [0, 1, 1, 1, 0], 348 | [0, 1, 3, 1, 0], 349 | [0, 1, 1, 4, 0], 350 | [0, 0, 0, 1, 0], 351 | [1, 1, 0, 1, 0], 352 | [0, 0, 0, 1, 0], 353 | [0, 2, 3, 4, 0], 354 | [0, 1, 3, 4, 0], 355 | [0, 1, 1, 1, 0], 356 | [0, 0, 0, 0, 0] 357 | ], 358 | [ 359 | [1, 1, 0, 0, 0, 0, 1, 1], 360 | [1, 1, 0, 1, 1, 0, 0, 0], 361 | [1, 0, 0, 1, 4, 1, 1, 0], 362 | [0, 0, 2, 3, 3, 3, 1, 0], 363 | [0, 1, 4, 1, 4, 1, 0, 0], 364 | [0, 1, 1, 1, 0, 0, 0, 1], 365 | [0, 1, 1, 0, 0, 1, 1, 1], 366 | [0, 0, 0, 0, 1, 1, 1, 1] 367 | ], 368 | [ 369 | [0, 0, 0, 0, 0, 0, 0], 370 | [0, 1, 1, 1, 4, 1, 0], 371 | [0, 1, 0, 3, 0, 1, 0], 372 | [0, 1, 3, 2, 3, 1, 0], 373 | [0, 1, 0, 1, 0, 4, 0], 374 | [0, 1, 4, 1, 1, 1, 0], 375 | [0, 0, 0, 0, 0, 0, 0] 376 | ], 377 | [ 378 | [1, 1, 0, 0, 0, 0, 1], 379 | [0, 0, 0, 1, 1, 0, 1], 380 | [0, 1, 1, 3, 2, 0, 0], 381 | [0, 1, 0, 1, 3, 1, 0], 382 | [0, 1, 3, 1, 0, 1, 0], 383 | [0, 0, 1, 4, 4, 4, 0], 384 | [1, 0, 1, 1, 1, 0, 0], 385 | [1, 0, 0, 0, 0, 0, 1] 386 | ], 387 | [ 388 | [1, 1, 0, 0, 0, 0, 0], 389 | [0, 0, 0, 1, 1, 1, 0], 390 | [0, 1, 1, 1, 0, 1, 0], 391 | [0, 1, 0, 3, 4, 1, 0], 392 | [0, 1, 1, 4, 3, 2, 0], 393 | [0, 0, 0, 3, 4, 0, 0], 394 | [1, 1, 0, 1, 1, 0, 1], 395 | [1, 1, 0, 1, 1, 0, 1], 396 | [1, 1, 0, 0, 0, 0, 1] 397 | ], 398 | [ 399 | [1, 0, 0, 0, 0, 0, 1, 1], 400 | [1, 0, 1, 1, 1, 0, 1, 1], 401 | [0, 0, 3, 0, 1, 0, 0, 0], 402 | [0, 1, 1, 4, 3, 2, 1, 0], 403 | [0, 1, 0, 1, 1, 0, 1, 0], 404 | [0, 1, 0, 4, 4, 3, 1, 0], 405 | [0, 1, 1, 1, 0, 0, 0, 0], 406 | [0, 0, 0, 0, 0, 1, 1, 1] 407 | ], 408 | [ 409 | [1, 1, 1, 0, 0, 0, 0, 1], 410 | [1, 1, 0, 0, 2, 1, 0, 0], 411 | [1, 0, 0, 1, 1, 4, 4, 0], 412 | [0, 0, 1, 3, 0, 3, 0, 0], 413 | [0, 1, 1, 1, 3, 4, 1, 0], 414 | [0, 1, 1, 0, 1, 1, 1, 0], 415 | [0, 1, 1, 1, 1, 0, 0, 0], 416 | [0, 0, 0, 0, 0, 0, 1, 1] 417 | ], 418 | [ 419 | [0, 0, 0, 0, 0, 0, 0, 0], 420 | [0, 1, 2, 4, 0, 1, 1, 0], 421 | [0, 1, 4, 3, 1, 4, 1, 0], 422 | [0, 1, 1, 0, 3, 1, 1, 0], 423 | [0, 1, 1, 3, 1, 1, 0, 0], 424 | [0, 0, 0, 1, 1, 0, 0, 1], 425 | [1, 1, 0, 1, 1, 0, 1, 1], 426 | [1, 1, 0, 0, 0, 0, 1, 1] 427 | ], 428 | [ 429 | [0, 0, 0, 0, 0, 0, 1, 1], 430 | [0, 1, 1, 1, 2, 0, 1, 1], 431 | [0, 1, 0, 4, 3, 0, 0, 0], 432 | [0, 1, 0, 4, 3, 1, 1, 0], 433 | [0, 1, 1, 4, 3, 0, 1, 0], 434 | [0, 1, 0, 0, 1, 0, 1, 0], 435 | [0, 1, 1, 1, 1, 1, 1, 0], 436 | [0, 0, 0, 0, 0, 0, 0, 0] 437 | ], 438 | [ 439 | [0, 0, 0, 0, 0, 0, 1, 1], 440 | [0, 2, 1, 1, 1, 0, 1, 1], 441 | [0, 1, 3, 0, 1, 0, 1, 1], 442 | [0, 1, 3, 1, 1, 0, 1, 1], 443 | [0, 1, 3, 1, 0, 0, 1, 1], 444 | [0, 0, 0, 1, 0, 0, 0, 0], 445 | [1, 0, 1, 1, 0, 1, 1, 0], 446 | [1, 0, 4, 4, 4, 1, 1, 0], 447 | [1, 0, 1, 1, 1, 1, 1, 0], 448 | [1, 0, 0, 0, 0, 0, 0, 0] 449 | ], 450 | [ 451 | [1, 1, 1, 1, 0, 0, 0, 0, 1], 452 | [1, 0, 0, 0, 0, 1, 1, 0, 1], 453 | [0, 0, 1, 3, 1, 1, 1, 0, 1], 454 | [0, 1, 1, 0, 1, 0, 3, 0, 1], 455 | [0, 4, 2, 4, 4, 1, 1, 0, 0], 456 | [0, 0, 1, 0, 1, 0, 1, 1, 0], 457 | [1, 0, 1, 1, 1, 3, 1, 1, 0], 458 | [1, 0, 1, 1, 0, 0, 0, 0, 0], 459 | [1, 0, 0, 0, 0, 1, 1, 1, 1] 460 | ], 461 | [ 462 | [1, 1, 1, 1, 0, 0, 0, 0], 463 | [1, 0, 0, 0, 0, 1, 1, 0], 464 | [1, 0, 1, 1, 1, 1, 1, 0], 465 | [0, 0, 3, 0, 0, 4, 1, 0], 466 | [0, 1, 1, 1, 2, 1, 0, 0], 467 | [0, 1, 1, 0, 0, 4, 0, 0], 468 | [0, 1, 3, 3, 1, 1, 1, 0], 469 | [0, 1, 1, 0, 0, 4, 1, 0], 470 | [0, 0, 0, 0, 0, 1, 1, 0], 471 | [1, 1, 1, 1, 0, 0, 0, 0] 472 | ], 473 | [ 474 | [0, 0, 0, 1, 1, 1, 1, 1], 475 | [0, 2, 0, 1, 1, 1, 1, 1], 476 | [0, 1, 0, 0, 0, 0, 0, 0], 477 | [0, 1, 0, 1, 4, 4, 4, 0], 478 | [0, 1, 1, 1, 1, 1, 0, 0], 479 | [0, 1, 3, 0, 1, 0, 0, 1], 480 | [0, 1, 1, 0, 1, 0, 1, 1], 481 | [0, 0, 3, 0, 1, 0, 1, 1], 482 | [0, 1, 1, 0, 1, 0, 1, 1], 483 | [0, 1, 3, 0, 1, 0, 1, 1], 484 | [0, 1, 1, 1, 1, 0, 1, 1], 485 | [0, 0, 0, 0, 0, 0, 1, 1] 486 | ], 487 | [ 488 | [0, 0, 0, 0, 0, 0, 0, 0], 489 | [0, 1, 1, 1, 4, 1, 2, 0], 490 | [0, 1, 0, 0, 4, 0, 1, 0], 491 | [0, 1, 1, 0, 4, 0, 1, 0], 492 | [0, 1, 3, 1, 1, 0, 1, 0], 493 | [0, 1, 3, 3, 1, 0, 1, 0], 494 | [0, 1, 1, 0, 0, 0, 1, 0], 495 | [0, 0, 1, 1, 1, 1, 1, 0], 496 | [1, 0, 0, 0, 0, 0, 0, 0] 497 | ], 498 | [ 499 | [0, 0, 0, 0, 0, 0, 0, 0], 500 | [0, 1, 1, 1, 1, 1, 1, 0], 501 | [0, 2, 3, 1, 3, 3, 1, 0], 502 | [0, 0, 0, 0, 1, 1, 0, 0], 503 | [0, 1, 1, 0, 0, 1, 1, 0], 504 | [0, 1, 1, 0, 4, 1, 4, 0], 505 | [0, 1, 1, 1, 4, 1, 1, 0], 506 | [0, 0, 1, 1, 1, 1, 0, 0], 507 | [1, 0, 0, 0, 0, 0, 0, 1] 508 | ], 509 | [ 510 | [1, 0, 0, 0, 0, 1, 1, 1, 1], 511 | [1, 0, 1, 1, 0, 1, 1, 1, 1], 512 | [1, 0, 3, 1, 0, 1, 1, 1, 1], 513 | [1, 0, 1, 1, 0, 1, 1, 1, 1], 514 | [1, 0, 3, 4, 0, 1, 1, 1, 1], 515 | [1, 0, 1, 4, 0, 0, 0, 0, 0], 516 | [1, 0, 3, 1, 1, 1, 1, 1, 0], 517 | [1, 0, 1, 4, 0, 0, 1, 1, 0], 518 | [0, 0, 1, 0, 0, 0, 1, 0, 0], 519 | [0, 1, 1, 1, 1, 1, 1, 0, 1], 520 | [0, 1, 2, 1, 0, 1, 1, 0, 1], 521 | [0, 0, 0, 0, 0, 0, 0, 0, 1] 522 | ], 523 | [ 524 | [1, 1, 0, 0, 0, 0, 1, 1], 525 | [1, 1, 0, 1, 1, 0, 0, 0], 526 | [0, 0, 0, 1, 3, 1, 1, 0], 527 | [0, 4, 0, 1, 1, 0, 1, 0], 528 | [0, 4, 0, 0, 1, 0, 1, 0], 529 | [0, 4, 0, 2, 1, 0, 1, 0], 530 | [0, 1, 1, 1, 3, 3, 1, 0], 531 | [0, 1, 0, 1, 1, 0, 1, 0], 532 | [0, 1, 0, 0, 0, 0, 1, 0], 533 | [0, 1, 1, 1, 1, 1, 1, 0], 534 | [0, 0, 0, 0, 0, 0, 0, 0] 535 | ], 536 | [ 537 | [1, 1, 1, 1, 0, 0, 0, 0, 1], 538 | [0, 0, 0, 0, 0, 1, 1, 0, 0], 539 | [0, 1, 1, 1, 1, 1, 1, 1, 0], 540 | [0, 1, 1, 0, 0, 1, 0, 1, 0], 541 | [0, 0, 1, 4, 1, 2, 1, 4, 0], 542 | [1, 0, 1, 0, 0, 1, 1, 0, 0], 543 | [1, 0, 1, 1, 0, 4, 0, 0, 1], 544 | [1, 0, 1, 3, 3, 1, 0, 1, 1], 545 | [1, 0, 1, 1, 3, 0, 0, 1, 1], 546 | [1, 0, 1, 1, 1, 0, 1, 1, 1], 547 | [1, 0, 0, 0, 0, 0, 1, 1, 1] 548 | ], 549 | [ 550 | [1, 1, 1, 0, 0, 0, 0, 0], 551 | [0, 0, 0, 0, 1, 1, 1, 0], 552 | [0, 1, 1, 1, 1, 1, 1, 0], 553 | [0, 1, 1, 0, 0, 4, 0, 0], 554 | [0, 0, 1, 0, 2, 1, 1, 0], 555 | [1, 0, 4, 4, 3, 1, 1, 0], 556 | [0, 0, 1, 0, 3, 0, 0, 0], 557 | [0, 1, 1, 1, 3, 1, 0, 1], 558 | [0, 1, 0, 1, 1, 1, 0, 1], 559 | [0, 1, 1, 1, 0, 0, 0, 1], 560 | [0, 0, 0, 0, 0, 1, 1, 1] 561 | ], 562 | [ 563 | [1, 0, 0, 0, 0, 0, 1], 564 | [1, 0, 4, 1, 1, 0, 1], 565 | [1, 0, 1, 0, 1, 0, 1], 566 | [0, 0, 1, 1, 3, 0, 0], 567 | [0, 1, 3, 1, 3, 1, 0], 568 | [0, 4, 4, 3, 0, 1, 0], 569 | [0, 0, 0, 4, 1, 2, 0], 570 | [1, 1, 0, 0, 0, 0, 0] 571 | ], 572 | [ 573 | [1, 0, 0, 0, 0, 0, 1], 574 | [0, 0, 2, 4, 1, 0, 0], 575 | [0, 1, 1, 3, 1, 1, 0], 576 | [0, 4, 3, 1, 3, 4, 0], 577 | [0, 1, 1, 3, 1, 1, 0], 578 | [0, 0, 1, 4, 1, 0, 0], 579 | [1, 0, 0, 0, 0, 0, 1] 580 | ], 581 | [ 582 | [1, 0, 0, 0, 0, 0, 0], 583 | [0, 0, 1, 1, 1, 4, 0], 584 | [0, 4, 1, 1, 3, 1, 0], 585 | [0, 3, 0, 3, 0, 1, 0], 586 | [0, 2, 1, 1, 3, 1, 0], 587 | [0, 4, 1, 1, 0, 4, 0], 588 | [0, 0, 0, 0, 0, 0, 0] 589 | ], 590 | [ 591 | [0, 0, 0, 0, 0, 1, 1], 592 | [0, 1, 1, 1, 0, 1, 1], 593 | [0, 2, 3, 3, 0, 0, 1], 594 | [0, 4, 0, 1, 1, 0, 0], 595 | [0, 4, 4, 3, 1, 1, 0], 596 | [0, 4, 3, 1, 1, 1, 0], 597 | [0, 0, 0, 0, 1, 1, 0], 598 | [1, 1, 1, 0, 0, 0, 0] 599 | ], 600 | [ 601 | [0, 0, 0, 0, 0, 0, 1], 602 | [0, 4, 1, 4, 4, 0, 1], 603 | [0, 1, 1, 3, 4, 0, 1], 604 | [0, 0, 1, 1, 3, 0, 0], 605 | [1, 0, 1, 1, 3, 1, 0], 606 | [1, 0, 3, 0, 0, 1, 0], 607 | [1, 0, 1, 2, 1, 1, 0], 608 | [1, 0, 0, 0, 0, 0, 0] 609 | ], 610 | [ 611 | [0, 0, 0, 0, 0, 0, 0], 612 | [0, 4, 1, 1, 1, 4, 0], 613 | [0, 0, 1, 3, 3, 1, 0], 614 | [1, 0, 1, 1, 0, 4, 0], 615 | [0, 0, 3, 3, 0, 4, 0], 616 | [0, 1, 1, 1, 0, 0, 0], 617 | [0, 2, 1, 1, 0, 1, 1], 618 | [0, 0, 0, 0, 0, 1, 1] 619 | ], 620 | [ 621 | [1, 1, 0, 0, 0, 0, 1], 622 | [1, 1, 0, 1, 1, 0, 1], 623 | [0, 0, 0, 3, 4, 0, 0], 624 | [0, 1, 1, 3, 4, 1, 0], 625 | [0, 1, 1, 3, 4, 2, 0], 626 | [0, 1, 1, 3, 4, 1, 0], 627 | [0, 0, 0, 1, 1, 0, 0], 628 | [1, 1, 0, 0, 0, 0, 1] 629 | ], 630 | [ 631 | [1, 1, 0, 0, 0, 0, 1], 632 | [0, 0, 0, 1, 1, 0, 1], 633 | [0, 1, 4, 1, 3, 0, 1], 634 | [0, 4, 4, 3, 2, 0, 0], 635 | [0, 1, 1, 3, 1, 1, 0], 636 | [0, 4, 1, 0, 3, 1, 0], 637 | [0, 0, 0, 0, 1, 1, 0], 638 | [1, 1, 1, 0, 0, 0, 0] 639 | ], 640 | [ 641 | [1, 0, 0, 0, 0, 1, 1], 642 | [1, 0, 1, 1, 0, 1, 1], 643 | [0, 0, 4, 3, 0, 0, 0], 644 | [0, 1, 4, 1, 3, 1, 0], 645 | [0, 1, 4, 3, 0, 2, 0], 646 | [0, 1, 4, 1, 3, 1, 0], 647 | [0, 1, 1, 1, 0, 0, 0], 648 | [0, 0, 0, 0, 0, 1, 1] 649 | ], 650 | [ 651 | [1, 0, 0, 0, 0, 1, 1], 652 | [1, 0, 1, 1, 0, 0, 1], 653 | [1, 0, 1, 1, 1, 0, 0], 654 | [0, 0, 3, 4, 4, 1, 0], 655 | [0, 1, 3, 2, 3, 1, 0], 656 | [0, 1, 4, 4, 3, 0, 0], 657 | [0, 0, 1, 1, 1, 0, 1], 658 | [1, 0, 0, 0, 0, 0, 1] 659 | ], 660 | [ 661 | [0, 0, 0, 0, 0, 1], 662 | [0, 4, 1, 4, 0, 1], 663 | [0, 1, 3, 4, 0, 1], 664 | [0, 0, 3, 4, 0, 0], 665 | [1, 0, 1, 1, 1, 0], 666 | [1, 0, 3, 2, 1, 0], 667 | [1, 0, 1, 1, 1, 0], 668 | [1, 0, 3, 1, 0, 0], 669 | [1, 0, 1, 1, 0, 1], 670 | [1, 0, 0, 0, 0, 1] 671 | ], 672 | [ 673 | [0, 0, 0, 0, 0, 1], 674 | [0, 1, 2, 1, 0, 1], 675 | [0, 3, 3, 3, 0, 0], 676 | [0, 1, 3, 1, 1, 0], 677 | [0, 1, 1, 0, 1, 0], 678 | [0, 4, 4, 4, 4, 0], 679 | [0, 1, 1, 1, 1, 0], 680 | [0, 0, 0, 0, 0, 0] 681 | ], 682 | [ 683 | [0, 0, 0, 0, 0, 0, 1], 684 | [0, 1, 1, 1, 1, 0, 1], 685 | [0, 4, 0, 4, 3, 0, 0], 686 | [0, 1, 1, 3, 1, 1, 0], 687 | [0, 1, 3, 2, 4, 1, 0], 688 | [0, 4, 0, 3, 0, 0, 0], 689 | [0, 1, 1, 1, 0, 1, 1], 690 | [0, 0, 0, 0, 0, 1, 1] 691 | ], 692 | [ 693 | [1, 0, 0, 0, 0, 0, 0], 694 | [0, 0, 1, 1, 1, 1, 0], 695 | [0, 4, 3, 3, 1, 1, 0], 696 | [0, 1, 3, 2, 0, 1, 0], 697 | [0, 1, 4, 3, 4, 1, 0], 698 | [0, 0, 4, 1, 0, 0, 0], 699 | [1, 0, 1, 1, 0, 1, 1], 700 | [1, 0, 0, 0, 0, 1, 1] 701 | ], 702 | [ 703 | [1, 1, 0, 0, 0, 0, 1, 1], 704 | [1, 1, 0, 1, 1, 0, 1, 1], 705 | [1, 1, 0, 3, 1, 0, 1, 1], 706 | [0, 0, 0, 1, 1, 0, 0, 0], 707 | [0, 1, 3, 1, 4, 3, 1, 0], 708 | [0, 2, 1, 4, 1, 4, 1, 0], 709 | [0, 0, 0, 3, 4, 0, 0, 0], 710 | [1, 1, 0, 1, 1, 0, 1, 1], 711 | [1, 1, 0, 0, 0, 0, 1, 1] 712 | ], 713 | [ 714 | [1, 0, 0, 0, 0, 1, 1, 1], 715 | [1, 0, 1, 2, 0, 1, 1, 1], 716 | [1, 0, 1, 1, 0, 1, 1, 1], 717 | [1, 0, 3, 4, 0, 1, 1, 1], 718 | [0, 0, 4, 3, 0, 0, 0, 0], 719 | [0, 1, 3, 4, 1, 1, 1, 0], 720 | [0, 1, 4, 3, 1, 1, 1, 0], 721 | [0, 1, 1, 0, 0, 0, 0, 0], 722 | [0, 0, 0, 0, 1, 1, 1, 1] 723 | ], 724 | [ 725 | [1, 1, 0, 0, 0, 0, 1, 1], 726 | [1, 1, 0, 1, 4, 0, 0, 0], 727 | [0, 0, 0, 1, 4, 4, 1, 0], 728 | [0, 1, 1, 3, 1, 1, 4, 0], 729 | [0, 1, 1, 1, 0, 1, 0, 0], 730 | [0, 0, 3, 3, 3, 1, 0, 1], 731 | [1, 0, 1, 2, 0, 0, 0, 1], 732 | [1, 0, 0, 0, 0, 1, 1, 1] 733 | ], 734 | [ 735 | [0, 0, 0, 0, 1, 1], 736 | [0, 2, 4, 0, 0, 0], 737 | [0, 1, 4, 1, 1, 0], 738 | [0, 4, 4, 3, 1, 0], 739 | [0, 3, 0, 3, 0, 0], 740 | [0, 1, 1, 1, 1, 0], 741 | [0, 1, 3, 1, 1, 0], 742 | [0, 1, 1, 0, 0, 0], 743 | [0, 0, 0, 0, 1, 1] 744 | ], 745 | [ 746 | [1, 0, 0, 0, 0, 0], 747 | [0, 0, 1, 1, 1, 0], 748 | [0, 2, 3, 3, 1, 0], 749 | [0, 4, 0, 1, 1, 0], 750 | [0, 4, 1, 1, 0, 0], 751 | [0, 4, 3, 3, 0, 0], 752 | [0, 4, 1, 1, 1, 0], 753 | [0, 0, 1, 1, 1, 0], 754 | [1, 0, 0, 0, 0, 0] 755 | ], 756 | [ 757 | [1, 1, 0, 0, 0, 0, 0], 758 | [0, 0, 0, 1, 1, 1, 0], 759 | [0, 1, 3, 3, 1, 1, 0], 760 | [0, 1, 4, 1, 1, 0, 0], 761 | [0, 0, 4, 0, 4, 0, 0], 762 | [1, 0, 1, 2, 4, 1, 0], 763 | [1, 0, 1, 3, 3, 1, 0], 764 | [1, 0, 1, 1, 0, 0, 0], 765 | [1, 0, 0, 0, 0, 1, 1] 766 | ], 767 | [ 768 | [1, 0, 0, 0, 0, 1, 1], 769 | [1, 0, 1, 1, 0, 1, 1], 770 | [1, 0, 1, 1, 0, 1, 1], 771 | [0, 0, 2, 4, 0, 0, 0], 772 | [0, 1, 3, 3, 1, 1, 0], 773 | [0, 1, 4, 4, 0, 1, 0], 774 | [0, 1, 3, 3, 1, 1, 0], 775 | [0, 0, 4, 1, 0, 0, 0], 776 | [1, 0, 1, 1, 0, 1, 1], 777 | [1, 0, 0, 0, 0, 1, 1] 778 | ], 779 | [ 780 | [1, 0, 0, 0, 0, 1, 1, 1], 781 | [1, 0, 1, 4, 0, 0, 0, 0], 782 | [1, 0, 1, 1, 1, 1, 4, 0], 783 | [1, 0, 3, 3, 3, 3, 2, 0], 784 | [0, 0, 1, 0, 1, 0, 0, 0], 785 | [0, 1, 1, 1, 4, 1, 0, 1], 786 | [0, 1, 4, 1, 1, 1, 0, 1], 787 | [0, 0, 0, 0, 0, 0, 0, 1] 788 | ], 789 | [ 790 | [1, 1, 0, 0, 0, 0, 1], 791 | [0, 0, 0, 4, 1, 0, 1], 792 | [0, 1, 3, 1, 4, 0, 0], 793 | [0, 1, 0, 1, 4, 4, 0], 794 | [0, 1, 2, 1, 0, 1, 0], 795 | [0, 1, 3, 3, 3, 1, 0], 796 | [0, 0, 1, 1, 1, 0, 0], 797 | [1, 0, 1, 1, 0, 0, 1], 798 | [1, 0, 0, 0, 0, 1, 1] 799 | ], 800 | [ 801 | [1, 1, 1, 0, 0, 0, 0, 0], 802 | [1, 1, 1, 0, 2, 1, 1, 0], 803 | [1, 0, 0, 0, 1, 3, 1, 0], 804 | [1, 0, 1, 1, 3, 3, 1, 0], 805 | [1, 0, 1, 0, 3, 1, 0, 0], 806 | [1, 0, 4, 1, 1, 1, 0, 1], 807 | [0, 0, 4, 0, 1, 0, 0, 1], 808 | [0, 4, 4, 1, 1, 0, 1, 1], 809 | [0, 0, 0, 0, 0, 0, 1, 1] 810 | ], 811 | [ 812 | [0, 0, 0, 0, 0, 0, 1], 813 | [0, 1, 1, 4, 1, 0, 0], 814 | [0, 1, 0, 1, 1, 4, 0], 815 | [0, 1, 0, 3, 1, 0, 0], 816 | [0, 1, 4, 3, 4, 1, 0], 817 | [0, 1, 1, 3, 3, 1, 0], 818 | [0, 0, 1, 1, 2, 1, 0], 819 | [1, 0, 0, 0, 0, 0, 0] 820 | ], 821 | [ 822 | [1, 0, 0, 0, 0, 0, 0], 823 | [0, 0, 1, 2, 4, 1, 0], 824 | [0, 1, 1, 3, 0, 1, 0], 825 | [0, 4, 3, 4, 3, 1, 0], 826 | [0, 0, 1, 1, 1, 0, 0], 827 | [0, 1, 1, 0, 4, 0, 1], 828 | [0, 1, 3, 1, 1, 0, 1], 829 | [0, 1, 1, 0, 0, 0, 1], 830 | [0, 0, 0, 0, 1, 1, 1] 831 | ], 832 | [ 833 | [1, 0, 0, 0, 0, 0, 0], 834 | [0, 0, 1, 2, 4, 1, 0], 835 | [0, 1, 1, 3, 0, 1, 0], 836 | [0, 4, 3, 4, 3, 1, 0], 837 | [0, 0, 1, 1, 1, 0, 0], 838 | [0, 1, 1, 0, 4, 0, 1], 839 | [0, 1, 3, 1, 1, 0, 1], 840 | [0, 1, 1, 0, 0, 0, 1], 841 | [0, 0, 0, 0, 1, 1, 1] 842 | ], 843 | [ 844 | [0, 0, 0, 0, 0, 0, 0, 0], 845 | [0, 1, 1, 0, 1, 1, 1, 0], 846 | [0, 4, 3, 1, 3, 1, 1, 0], 847 | [0, 4, 2, 0, 1, 0, 0, 0], 848 | [0, 4, 1, 3, 3, 1, 0, 1], 849 | [0, 4, 1, 0, 1, 1, 0, 1], 850 | [0, 0, 0, 0, 1, 1, 0, 1], 851 | [1, 1, 1, 0, 0, 0, 0, 1] 852 | ], 853 | [ 854 | [0, 0, 0, 0, 0, 0, 0], 855 | [0, 4, 1, 1, 1, 4, 0], 856 | [0, 1, 0, 1, 3, 1, 0], 857 | [0, 1, 0, 1, 0, 1, 0], 858 | [0, 1, 3, 2, 3, 1, 0], 859 | [0, 1, 0, 3, 0, 1, 0], 860 | [0, 4, 1, 1, 1, 4, 0], 861 | [0, 0, 0, 0, 0, 0, 0] 862 | ], 863 | [ 864 | [0, 0, 0, 0, 1, 1, 1], 865 | [0, 2, 1, 0, 1, 1, 1], 866 | [0, 1, 1, 0, 0, 0, 0], 867 | [0, 1, 1, 1, 4, 1, 0], 868 | [0, 4, 0, 3, 0, 1, 0], 869 | [0, 1, 3, 1, 1, 1, 0], 870 | [0, 3, 0, 3, 0, 4, 0], 871 | [0, 1, 4, 1, 1, 1, 0], 872 | [0, 0, 0, 0, 0, 0, 0] 873 | ], 874 | [ 875 | [1, 1, 0, 0, 0, 0, 0], 876 | [1, 1, 0, 1, 1, 1, 0], 877 | [0, 0, 0, 3, 0, 4, 0], 878 | [0, 1, 1, 3, 0, 1, 0], 879 | [0, 1, 4, 3, 4, 4, 0], 880 | [0, 0, 1, 3, 0, 1, 0], 881 | [1, 0, 1, 2, 1, 1, 0], 882 | [1, 0, 0, 0, 0, 0, 0] 883 | ], 884 | [ 885 | [1, 1, 1, 0, 0, 0, 0], 886 | [0, 0, 0, 0, 1, 1, 0], 887 | [0, 4, 3, 1, 3, 1, 0], 888 | [0, 1, 0, 0, 1, 4, 0], 889 | [0, 2, 1, 1, 1, 1, 0], 890 | [0, 1, 0, 0, 1, 4, 0], 891 | [0, 4, 3, 1, 3, 1, 0], 892 | [0, 0, 0, 0, 1, 1, 0], 893 | [1, 1, 1, 0, 0, 0, 0] 894 | ], 895 | [ 896 | [1, 0, 0, 0, 0, 1, 1, 1], 897 | [1, 0, 1, 1, 0, 0, 0, 1], 898 | [1, 0, 1, 1, 3, 1, 0, 1], 899 | [0, 0, 1, 0, 3, 2, 0, 0], 900 | [0, 1, 1, 1, 3, 3, 1, 0], 901 | [0, 1, 1, 4, 0, 1, 1, 0], 902 | [0, 1, 4, 4, 4, 1, 0, 0], 903 | [0, 0, 0, 0, 0, 0, 0, 1] 904 | ], 905 | [ 906 | [1, 1, 0, 0, 0, 0, 0, 1], 907 | [0, 0, 0, 1, 1, 1, 0, 0], 908 | [0, 1, 1, 4, 3, 4, 1, 0], 909 | [0, 1, 4, 3, 4, 0, 2, 0], 910 | [0, 0, 1, 0, 1, 3, 1, 0], 911 | [1, 0, 1, 3, 1, 0, 1, 0], 912 | [1, 0, 0, 0, 1, 1, 1, 0], 913 | [1, 1, 1, 0, 0, 0, 0, 0] 914 | ], 915 | [ 916 | [1, 1, 0, 0, 0, 0, 0, 1], 917 | [1, 1, 0, 1, 1, 1, 0, 1], 918 | [1, 0, 0, 4, 0, 3, 0, 0], 919 | [0, 0, 1, 4, 3, 1, 1, 0], 920 | [0, 1, 1, 4, 1, 3, 1, 0], 921 | [0, 1, 0, 4, 3, 0, 1, 0], 922 | [0, 1, 1, 1, 1, 1, 2, 0], 923 | [0, 0, 0, 0, 0, 0, 0, 0] 924 | ], 925 | [ 926 | [1, 1, 0, 0, 0, 0, 0, 1], 927 | [1, 1, 0, 1, 1, 1, 0, 1], 928 | [0, 0, 0, 1, 0, 3, 0, 0], 929 | [0, 2, 1, 4, 4, 1, 1, 0], 930 | [0, 1, 3, 0, 0, 3, 1, 0], 931 | [0, 1, 1, 4, 4, 1, 1, 0], 932 | [0, 0, 1, 0, 3, 0, 0, 0], 933 | [1, 0, 1, 1, 1, 0, 1, 1], 934 | [1, 0, 0, 0, 0, 0, 1, 1] 935 | ], 936 | [ 937 | [1, 1, 0, 0, 0, 0, 1, 1], 938 | [1, 1, 0, 1, 1, 0, 1, 1], 939 | [0, 0, 0, 1, 4, 0, 0, 0], 940 | [0, 1, 3, 2, 3, 1, 1, 0], 941 | [0, 1, 0, 4, 4, 0, 1, 0], 942 | [0, 1, 1, 3, 3, 1, 1, 0], 943 | [0, 0, 0, 4, 1, 0, 0, 0], 944 | [1, 1, 0, 1, 1, 0, 1, 1], 945 | [1, 1, 0, 1, 1, 0, 1, 1], 946 | [1, 1, 0, 0, 0, 0, 1, 1] 947 | ], 948 | [ 949 | [0, 0, 0, 0, 0, 0, 1], 950 | [0, 1, 1, 1, 1, 0, 1], 951 | [0, 1, 0, 0, 1, 0, 1], 952 | [0, 1, 3, 2, 3, 0, 1], 953 | [0, 1, 4, 3, 1, 0, 0], 954 | [0, 1, 4, 4, 1, 1, 0], 955 | [0, 1, 1, 4, 3, 1, 0], 956 | [0, 1, 1, 0, 0, 0, 0], 957 | [0, 0, 0, 0, 1, 1, 1] 958 | ], 959 | [ 960 | [1, 1, 0, 0, 0, 0, 0], 961 | [1, 1, 0, 1, 1, 1, 0], 962 | [0, 0, 0, 1, 0, 1, 0], 963 | [0, 4, 1, 1, 1, 4, 0], 964 | [0, 1, 0, 3, 0, 1, 0], 965 | [0, 1, 3, 2, 3, 1, 0], 966 | [0, 1, 0, 3, 0, 1, 0], 967 | [0, 4, 1, 1, 1, 4, 0], 968 | [0, 0, 0, 0, 0, 0, 0] 969 | ], 970 | [ 971 | [0, 0, 0, 0, 0, 0, 0], 972 | [0, 1, 1, 1, 1, 1, 0], 973 | [0, 1, 4, 3, 4, 1, 0], 974 | [0, 1, 3, 2, 3, 1, 0], 975 | [0, 1, 4, 3, 4, 1, 0], 976 | [0, 1, 1, 1, 1, 1, 0], 977 | [0, 0, 0, 0, 1, 1, 0], 978 | [1, 1, 1, 0, 0, 0, 0] 979 | ], 980 | [ 981 | [1, 1, 1, 1, 0, 0, 0, 0, 1], 982 | [1, 1, 1, 1, 0, 1, 1, 0, 1], 983 | [1, 1, 1, 1, 0, 2, 3, 0, 1], 984 | [0, 0, 0, 0, 0, 1, 1, 0, 0], 985 | [0, 1, 1, 1, 0, 0, 1, 1, 0], 986 | [0, 1, 3, 3, 4, 4, 4, 4, 0], 987 | [0, 1, 1, 3, 1, 0, 0, 0, 0], 988 | [0, 1, 1, 1, 0, 0, 1, 1, 1], 989 | [0, 0, 1, 1, 0, 1, 1, 1, 1], 990 | [1, 0, 0, 0, 0, 1, 1, 1, 1] 991 | ], 992 | [ 993 | [0, 0, 0, 0, 0, 1], 994 | [0, 1, 1, 1, 0, 0], 995 | [0, 1, 1, 3, 1, 0], 996 | [0, 1, 3, 1, 2, 0], 997 | [0, 0, 0, 4, 1, 0], 998 | [1, 1, 0, 4, 0, 0], 999 | [1, 1, 0, 4, 1, 0], 1000 | [0, 0, 0, 4, 1, 0], 1001 | [0, 1, 1, 3, 1, 0], 1002 | [0, 1, 3, 1, 1, 0], 1003 | [0, 0, 1, 1, 0, 0], 1004 | [1, 0, 0, 0, 0, 1] 1005 | ], 1006 | [ 1007 | [1, 0, 0, 0, 0, 1, 1], 1008 | [1, 0, 1, 1, 0, 1, 1], 1009 | [0, 0, 1, 1, 0, 0, 0], 1010 | [0, 1, 3, 1, 3, 1, 0], 1011 | [0, 1, 1, 4, 1, 4, 0], 1012 | [0, 0, 0, 2, 0, 1, 0], 1013 | [0, 1, 1, 4, 1, 4, 0], 1014 | [0, 1, 3, 1, 3, 1, 0], 1015 | [0, 0, 1, 1, 0, 0, 0], 1016 | [1, 0, 0, 0, 0, 1, 1] 1017 | ], 1018 | [ 1019 | [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], 1020 | [1, 0, 1, 1, 0, 0, 1, 1, 1, 0, 1], 1021 | [1, 0, 1, 1, 1, 3, 1, 1, 1, 0, 1], 1022 | [1, 0, 3, 1, 0, 0, 0, 1, 3, 0, 1], 1023 | [1, 0, 1, 0, 4, 4, 4, 0, 1, 0, 1], 1024 | [0, 0, 1, 0, 4, 4, 4, 0, 1, 0, 0], 1025 | [0, 1, 3, 1, 1, 3, 1, 1, 3, 1, 0], 1026 | [0, 1, 1, 1, 1, 1, 0, 1, 1, 2, 0], 1027 | [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 1028 | ], 1029 | [ 1030 | [1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1], 1031 | [1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1], 1032 | [0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0], 1033 | [0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0], 1034 | [1, 0, 1, 1, 1, 2, 1, 1, 1, 0, 1], 1035 | [1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1], 1036 | [1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1], 1037 | [1, 1, 1, 1, 0, 1, 0, 1, 1, 1, 1], 1038 | [1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1] 1039 | ] 1040 | ] 1041 | 1042 | // 拓展关 1043 | export const expand = [ 1044 | { 1045 | life: 4, 1046 | gameMap: [ 1047 | [0, 0, 0, 0, 0, 0, 0, 0], 1048 | [0, 2, 5, 5, 5, 3, 4, 0], 1049 | [0, 0, 0, 0, 0, 0, 0, 0] 1050 | ] 1051 | }, 1052 | { 1053 | life: 1, 1054 | gameMap: [ 1055 | [0, 0, 0, 0, 0, 0, 0], 1056 | [0, 1, 1, 1, 1, 1, 0], 1057 | [0, 2, 5, 1, 3, 4, 0], 1058 | [0, 1, 1, 1, 1, 1, 0], 1059 | [0, 0, 0, 0, 0, 0, 0] 1060 | ] 1061 | }, 1062 | { 1063 | life: 1, 1064 | gameMap: [ 1065 | [1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0], 1066 | [1, 0, 4, 0, 0, 0, 1, 1, 1, 1, 0], 1067 | [1, 0, 1, 0, 0, 5, 1, 1, 3, 1, 0], 1068 | [1, 0, 1, 0, 0, 1, 1, 3, 0, 0, 0], 1069 | [1, 0, 1, 0, 1, 1, 3, 4, 1, 0, 1], 1070 | [1, 0, 1, 1, 1, 3, 0, 5, 1, 0, 1], 1071 | [0, 0, 1, 1, 3, 1, 1, 4, 1, 0, 1], 1072 | [0, 1, 5, 1, 1, 1, 1, 0, 0, 0, 1], 1073 | [0, 2, 1, 5, 1, 1, 5, 1, 0, 1, 1], 1074 | [0, 0, 4, 1, 1, 1, 1, 4, 0, 1, 1], 1075 | [1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1] 1076 | ] 1077 | }, 1078 | { 1079 | life: 1, 1080 | gameMap: [ 1081 | [0, 0, 0, 0, 0, 0, 0], 1082 | [0, 1, 1, 1, 1, 1, 0], 1083 | [0, 2, 7, 6, 1, 4, 0], 1084 | [0, 1, 1, 1, 1, 1, 0], 1085 | [0, 0, 0, 0, 0, 0, 0] 1086 | ] 1087 | }, 1088 | { 1089 | life: 2, 1090 | gameMap: [ 1091 | [0, 0, 0, 0, 0, 0, 0, 0, 0], 1092 | [0, 6, 4, 1, 1, 1, 4, 1, 0], 1093 | [0, 1, 6, 1, 1, 1, 6, 1, 0], 1094 | [0, 1, 1, 1, 7, 6, 1, 1, 0], 1095 | [0, 1, 1, 7, 2, 7, 6, 1, 0], 1096 | [0, 1, 1, 1, 7, 6, 1, 1, 0], 1097 | [0, 1, 6, 1, 1, 1, 6, 1, 0], 1098 | [0, 6, 4, 1, 1, 1, 4, 6, 0], 1099 | [0, 0, 0, 0, 0, 0, 0, 0, 0] 1100 | ] 1101 | }, 1102 | { 1103 | life: 0, 1104 | gameMap: [ 1105 | [0, 0, 0, 0, 0, 0, 0, 0], 1106 | [0, 1, 1, 0, 1, 1, 1, 0], 1107 | [0, 2, 9, 0, 1, 3, 4, 0], 1108 | [0, 1, 1, 0, 1, 1, 1, 0], 1109 | [0, 0, 0, 0, 0, 0, 0, 0] 1110 | ] 1111 | }, 1112 | { 1113 | life: 1, 1114 | gameMap: [ 1115 | [0, 0, 0, 0, 0, 0, 0, 0], 1116 | [0, 1, 1, 0, 1, 1, 11, 0], 1117 | [0, 2, 10, 0, 1, 3, 4, 0], 1118 | [0, 1, 1, 0, 1, 1, 11, 0], 1119 | [0, 0, 0, 0, 0, 0, 0, 0] 1120 | ] 1121 | }, 1122 | { 1123 | life: 0, 1124 | gameMap: [ 1125 | [0, 0, 0, 0, 0, 0, 0, 0], 1126 | [0, 2, 12, 0, 1, 1, 1, 0], 1127 | [0, 0, 1, 0, 1, 3, 4, 0], 1128 | [0, 1, 1, 1, 1, 1, 1, 0], 1129 | [0, 1, 1, 0, 1, 1, 1, 0], 1130 | [0, 0, 0, 0, 0, 0, 0, 0] 1131 | ] 1132 | }, 1133 | { 1134 | life: 1, 1135 | gameMap: [ 1136 | [0, 0, 0, 0, 0, 0, 0, 0], 1137 | [0, 2, 12, 0, 5, 1, 1, 0], 1138 | [0, 0, 1, 0, 1, 3, 4, 0], 1139 | [0, 1, 1, 1, 1, 5, 1, 0], 1140 | [0, 13, 1, 0, 1, 1, 1, 0], 1141 | [0, 0, 0, 0, 0, 0, 0, 0] 1142 | ] 1143 | }, 1144 | { 1145 | life: 1, 1146 | gameMap: [ 1147 | [0, 0, 0, 0, 0, 0, 0, 0, 0], 1148 | [0, 1, 1, 1, 1, 0, 5, 11, 0], 1149 | [0, 2, 1, 1, 3, 10, 1, 3, 0], 1150 | [0, 1, 8, 1, 1, 3, 1, 4, 0], 1151 | [0, 0, 0, 0, 1, 1, 1, 4, 0], 1152 | [0, 0, 4, 0, 1, 7, 1, 4, 0], 1153 | [0, 12, 3, 0, 1, 6, 1, 4, 0], 1154 | [0, 10, 11, 0, 0, 0, 0, 0, 0], 1155 | [0, 0, 0, 0, 1, 1, 1, 1, 1] 1156 | ] 1157 | } 1158 | ] 1159 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. By contrast, 15 | the GNU General Public License is intended to guarantee your freedom to 16 | share and change all versions of a program--to make sure it remains free 17 | software for all its users. We, the Free Software Foundation, use the 18 | GNU General Public License for most of our software; it applies also to 19 | any other work released this way by its authors. You can apply it to 20 | your programs, too. 21 | 22 | When we speak of free software, we are referring to freedom, not 23 | price. Our General Public Licenses are designed to make sure that you 24 | have the freedom to distribute copies of free software (and charge for 25 | them if you wish), that you receive source code or can get it if you 26 | want it, that you can change the software or use pieces of it in new 27 | free programs, and that you know you can do these things. 28 | 29 | To protect your rights, we need to prevent others from denying you 30 | these rights or asking you to surrender the rights. Therefore, you have 31 | certain responsibilities if you distribute copies of the software, or if 32 | you modify it: responsibilities to respect the freedom of others. 33 | 34 | For example, if you distribute copies of such a program, whether 35 | gratis or for a fee, you must pass on to the recipients the same 36 | freedoms that you received. You must make sure that they, too, receive 37 | or can get the source code. And you must show them these terms so they 38 | know their rights. 39 | 40 | Developers that use the GNU GPL protect your rights with two steps: 41 | (1) assert copyright on the software, and (2) offer you this License 42 | giving you legal permission to copy, distribute and/or modify it. 43 | 44 | For the developers' and authors' protection, the GPL clearly explains 45 | that there is no warranty for this free software. For both users' and 46 | authors' sake, the GPL requires that modified versions be marked as 47 | changed, so that their problems will not be attributed erroneously to 48 | authors of previous versions. 49 | 50 | Some devices are designed to deny users access to install or run 51 | modified versions of the software inside them, although the manufacturer 52 | can do so. This is fundamentally incompatible with the aim of 53 | protecting users' freedom to change the software. The systematic 54 | pattern of such abuse occurs in the area of products for individuals to 55 | use, which is precisely where it is most unacceptable. Therefore, we 56 | have designed this version of the GPL to prohibit the practice for those 57 | products. If such problems arise substantially in other domains, we 58 | stand ready to extend this provision to those domains in future versions 59 | of the GPL, as needed to protect the freedom of users. 60 | 61 | Finally, every program is threatened constantly by software patents. 62 | States should not allow patents to restrict development and use of 63 | software on general-purpose computers, but in those that do, we wish to 64 | avoid the special danger that patents applied to a free program could 65 | make it effectively proprietary. To prevent this, the GPL assures that 66 | patents cannot be used to render the program non-free. 67 | 68 | The precise terms and conditions for copying, distribution and 69 | modification follow. 70 | 71 | TERMS AND CONDITIONS 72 | 73 | 0. Definitions. 74 | 75 | "This License" refers to version 3 of the GNU General Public License. 76 | 77 | "Copyright" also means copyright-like laws that apply to other kinds of 78 | works, such as semiconductor masks. 79 | 80 | "The Program" refers to any copyrightable work licensed under this 81 | License. Each licensee is addressed as "you". "Licensees" and 82 | "recipients" may be individuals or organizations. 83 | 84 | To "modify" a work means to copy from or adapt all or part of the work 85 | in a fashion requiring copyright permission, other than the making of an 86 | exact copy. The resulting work is called a "modified version" of the 87 | earlier work or a work "based on" the earlier work. 88 | 89 | A "covered work" means either the unmodified Program or a work based 90 | on the Program. 91 | 92 | To "propagate" a work means to do anything with it that, without 93 | permission, would make you directly or secondarily liable for 94 | infringement under applicable copyright law, except executing it on a 95 | computer or modifying a private copy. Propagation includes copying, 96 | distribution (with or without modification), making available to the 97 | public, and in some countries other activities as well. 98 | 99 | To "convey" a work means any kind of propagation that enables other 100 | parties to make or receive copies. Mere interaction with a user through 101 | a computer network, with no transfer of a copy, is not conveying. 102 | 103 | An interactive user interface displays "Appropriate Legal Notices" 104 | to the extent that it includes a convenient and prominently visible 105 | feature that (1) displays an appropriate copyright notice, and (2) 106 | tells the user that there is no warranty for the work (except to the 107 | extent that warranties are provided), that licensees may convey the 108 | work under this License, and how to view a copy of this License. If 109 | the interface presents a list of user commands or options, such as a 110 | menu, a prominent item in the list meets this criterion. 111 | 112 | 1. Source Code. 113 | 114 | The "source code" for a work means the preferred form of the work 115 | for making modifications to it. "Object code" means any non-source 116 | form of a work. 117 | 118 | A "Standard Interface" means an interface that either is an official 119 | standard defined by a recognized standards body, or, in the case of 120 | interfaces specified for a particular programming language, one that 121 | is widely used among developers working in that language. 122 | 123 | The "System Libraries" of an executable work include anything, other 124 | than the work as a whole, that (a) is included in the normal form of 125 | packaging a Major Component, but which is not part of that Major 126 | Component, and (b) serves only to enable use of the work with that 127 | Major Component, or to implement a Standard Interface for which an 128 | implementation is available to the public in source code form. A 129 | "Major Component", in this context, means a major essential component 130 | (kernel, window system, and so on) of the specific operating system 131 | (if any) on which the executable work runs, or a compiler used to 132 | produce the work, or an object code interpreter used to run it. 133 | 134 | The "Corresponding Source" for a work in object code form means all 135 | the source code needed to generate, install, and (for an executable 136 | work) run the object code and to modify the work, including scripts to 137 | control those activities. However, it does not include the work's 138 | System Libraries, or general-purpose tools or generally available free 139 | programs which are used unmodified in performing those activities but 140 | which are not part of the work. For example, Corresponding Source 141 | includes interface definition files associated with source files for 142 | the work, and the source code for shared libraries and dynamically 143 | linked subprograms that the work is specifically designed to require, 144 | such as by intimate data communication or control flow between those 145 | subprograms and other parts of the work. 146 | 147 | The Corresponding Source need not include anything that users 148 | can regenerate automatically from other parts of the Corresponding 149 | Source. 150 | 151 | The Corresponding Source for a work in source code form is that 152 | same work. 153 | 154 | 2. Basic Permissions. 155 | 156 | All rights granted under this License are granted for the term of 157 | copyright on the Program, and are irrevocable provided the stated 158 | conditions are met. This License explicitly affirms your unlimited 159 | permission to run the unmodified Program. The output from running a 160 | covered work is covered by this License only if the output, given its 161 | content, constitutes a covered work. This License acknowledges your 162 | rights of fair use or other equivalent, as provided by copyright law. 163 | 164 | You may make, run and propagate covered works that you do not 165 | convey, without conditions so long as your license otherwise remains 166 | in force. You may convey covered works to others for the sole purpose 167 | of having them make modifications exclusively for you, or provide you 168 | with facilities for running those works, provided that you comply with 169 | the terms of this License in conveying all material for which you do 170 | not control copyright. Those thus making or running the covered works 171 | for you must do so exclusively on your behalf, under your direction 172 | and control, on terms that prohibit them from making any copies of 173 | your copyrighted material outside their relationship with you. 174 | 175 | Conveying under any other circumstances is permitted solely under 176 | the conditions stated below. Sublicensing is not allowed; section 10 177 | makes it unnecessary. 178 | 179 | 3. Protecting Users' Legal Rights From Anti-Circumvention Law. 180 | 181 | No covered work shall be deemed part of an effective technological 182 | measure under any applicable law fulfilling obligations under article 183 | 11 of the WIPO copyright treaty adopted on 20 December 1996, or 184 | similar laws prohibiting or restricting circumvention of such 185 | measures. 186 | 187 | When you convey a covered work, you waive any legal power to forbid 188 | circumvention of technological measures to the extent such circumvention 189 | is effected by exercising rights under this License with respect to 190 | the covered work, and you disclaim any intention to limit operation or 191 | modification of the work as a means of enforcing, against the work's 192 | users, your or third parties' legal rights to forbid circumvention of 193 | technological measures. 194 | 195 | 4. Conveying Verbatim Copies. 196 | 197 | You may convey verbatim copies of the Program's source code as you 198 | receive it, in any medium, provided that you conspicuously and 199 | appropriately publish on each copy an appropriate copyright notice; 200 | keep intact all notices stating that this License and any 201 | non-permissive terms added in accord with section 7 apply to the code; 202 | keep intact all notices of the absence of any warranty; and give all 203 | recipients a copy of this License along with the Program. 204 | 205 | You may charge any price or no price for each copy that you convey, 206 | and you may offer support or warranty protection for a fee. 207 | 208 | 5. Conveying Modified Source Versions. 209 | 210 | You may convey a work based on the Program, or the modifications to 211 | produce it from the Program, in the form of source code under the 212 | terms of section 4, provided that you also meet all of these conditions: 213 | 214 | a) The work must carry prominent notices stating that you modified 215 | it, and giving a relevant date. 216 | 217 | b) The work must carry prominent notices stating that it is 218 | released under this License and any conditions added under section 219 | 7. This requirement modifies the requirement in section 4 to 220 | "keep intact all notices". 221 | 222 | c) You must license the entire work, as a whole, under this 223 | License to anyone who comes into possession of a copy. This 224 | License will therefore apply, along with any applicable section 7 225 | additional terms, to the whole of the work, and all its parts, 226 | regardless of how they are packaged. This License gives no 227 | permission to license the work in any other way, but it does not 228 | invalidate such permission if you have separately received it. 229 | 230 | d) If the work has interactive user interfaces, each must display 231 | Appropriate Legal Notices; however, if the Program has interactive 232 | interfaces that do not display Appropriate Legal Notices, your 233 | work need not make them do so. 234 | 235 | A compilation of a covered work with other separate and independent 236 | works, which are not by their nature extensions of the covered work, 237 | and which are not combined with it such as to form a larger program, 238 | in or on a volume of a storage or distribution medium, is called an 239 | "aggregate" if the compilation and its resulting copyright are not 240 | used to limit the access or legal rights of the compilation's users 241 | beyond what the individual works permit. Inclusion of a covered work 242 | in an aggregate does not cause this License to apply to the other 243 | parts of the aggregate. 244 | 245 | 6. Conveying Non-Source Forms. 246 | 247 | You may convey a covered work in object code form under the terms 248 | of sections 4 and 5, provided that you also convey the 249 | machine-readable Corresponding Source under the terms of this License, 250 | in one of these ways: 251 | 252 | a) Convey the object code in, or embodied in, a physical product 253 | (including a physical distribution medium), accompanied by the 254 | Corresponding Source fixed on a durable physical medium 255 | customarily used for software interchange. 256 | 257 | b) Convey the object code in, or embodied in, a physical product 258 | (including a physical distribution medium), accompanied by a 259 | written offer, valid for at least three years and valid for as 260 | long as you offer spare parts or customer support for that product 261 | model, to give anyone who possesses the object code either (1) a 262 | copy of the Corresponding Source for all the software in the 263 | product that is covered by this License, on a durable physical 264 | medium customarily used for software interchange, for a price no 265 | more than your reasonable cost of physically performing this 266 | conveying of source, or (2) access to copy the 267 | Corresponding Source from a network server at no charge. 268 | 269 | c) Convey individual copies of the object code with a copy of the 270 | written offer to provide the Corresponding Source. This 271 | alternative is allowed only occasionally and noncommercially, and 272 | only if you received the object code with such an offer, in accord 273 | with subsection 6b. 274 | 275 | d) Convey the object code by offering access from a designated 276 | place (gratis or for a charge), and offer equivalent access to the 277 | Corresponding Source in the same way through the same place at no 278 | further charge. You need not require recipients to copy the 279 | Corresponding Source along with the object code. If the place to 280 | copy the object code is a network server, the Corresponding Source 281 | may be on a different server (operated by you or a third party) 282 | that supports equivalent copying facilities, provided you maintain 283 | clear directions next to the object code saying where to find the 284 | Corresponding Source. Regardless of what server hosts the 285 | Corresponding Source, you remain obligated to ensure that it is 286 | available for as long as needed to satisfy these requirements. 287 | 288 | e) Convey the object code using peer-to-peer transmission, provided 289 | you inform other peers where the object code and Corresponding 290 | Source of the work are being offered to the general public at no 291 | charge under subsection 6d. 292 | 293 | A separable portion of the object code, whose source code is excluded 294 | from the Corresponding Source as a System Library, need not be 295 | included in conveying the object code work. 296 | 297 | A "User Product" is either (1) a "consumer product", which means any 298 | tangible personal property which is normally used for personal, family, 299 | or household purposes, or (2) anything designed or sold for incorporation 300 | into a dwelling. In determining whether a product is a consumer product, 301 | doubtful cases shall be resolved in favor of coverage. For a particular 302 | product received by a particular user, "normally used" refers to a 303 | typical or common use of that class of product, regardless of the status 304 | of the particular user or of the way in which the particular user 305 | actually uses, or expects or is expected to use, the product. A product 306 | is a consumer product regardless of whether the product has substantial 307 | commercial, industrial or non-consumer uses, unless such uses represent 308 | the only significant mode of use of the product. 309 | 310 | "Installation Information" for a User Product means any methods, 311 | procedures, authorization keys, or other information required to install 312 | and execute modified versions of a covered work in that User Product from 313 | a modified version of its Corresponding Source. The information must 314 | suffice to ensure that the continued functioning of the modified object 315 | code is in no case prevented or interfered with solely because 316 | modification has been made. 317 | 318 | If you convey an object code work under this section in, or with, or 319 | specifically for use in, a User Product, and the conveying occurs as 320 | part of a transaction in which the right of possession and use of the 321 | User Product is transferred to the recipient in perpetuity or for a 322 | fixed term (regardless of how the transaction is characterized), the 323 | Corresponding Source conveyed under this section must be accompanied 324 | by the Installation Information. But this requirement does not apply 325 | if neither you nor any third party retains the ability to install 326 | modified object code on the User Product (for example, the work has 327 | been installed in ROM). 328 | 329 | The requirement to provide Installation Information does not include a 330 | requirement to continue to provide support service, warranty, or updates 331 | for a work that has been modified or installed by the recipient, or for 332 | the User Product in which it has been modified or installed. Access to a 333 | network may be denied when the modification itself materially and 334 | adversely affects the operation of the network or violates the rules and 335 | protocols for communication across the network. 336 | 337 | Corresponding Source conveyed, and Installation Information provided, 338 | in accord with this section must be in a format that is publicly 339 | documented (and with an implementation available to the public in 340 | source code form), and must require no special password or key for 341 | unpacking, reading or copying. 342 | 343 | 7. Additional Terms. 344 | 345 | "Additional permissions" are terms that supplement the terms of this 346 | License by making exceptions from one or more of its conditions. 347 | Additional permissions that are applicable to the entire Program shall 348 | be treated as though they were included in this License, to the extent 349 | that they are valid under applicable law. If additional permissions 350 | apply only to part of the Program, that part may be used separately 351 | under those permissions, but the entire Program remains governed by 352 | this License without regard to the additional permissions. 353 | 354 | When you convey a copy of a covered work, you may at your option 355 | remove any additional permissions from that copy, or from any part of 356 | it. (Additional permissions may be written to require their own 357 | removal in certain cases when you modify the work.) You may place 358 | additional permissions on material, added by you to a covered work, 359 | for which you have or can give appropriate copyright permission. 360 | 361 | Notwithstanding any other provision of this License, for material you 362 | add to a covered work, you may (if authorized by the copyright holders of 363 | that material) supplement the terms of this License with terms: 364 | 365 | a) Disclaiming warranty or limiting liability differently from the 366 | terms of sections 15 and 16 of this License; or 367 | 368 | b) Requiring preservation of specified reasonable legal notices or 369 | author attributions in that material or in the Appropriate Legal 370 | Notices displayed by works containing it; or 371 | 372 | c) Prohibiting misrepresentation of the origin of that material, or 373 | requiring that modified versions of such material be marked in 374 | reasonable ways as different from the original version; or 375 | 376 | d) Limiting the use for publicity purposes of names of licensors or 377 | authors of the material; or 378 | 379 | e) Declining to grant rights under trademark law for use of some 380 | trade names, trademarks, or service marks; or 381 | 382 | f) Requiring indemnification of licensors and authors of that 383 | material by anyone who conveys the material (or modified versions of 384 | it) with contractual assumptions of liability to the recipient, for 385 | any liability that these contractual assumptions directly impose on 386 | those licensors and authors. 387 | 388 | All other non-permissive additional terms are considered "further 389 | restrictions" within the meaning of section 10. If the Program as you 390 | received it, or any part of it, contains a notice stating that it is 391 | governed by this License along with a term that is a further 392 | restriction, you may remove that term. If a license document contains 393 | a further restriction but permits relicensing or conveying under this 394 | License, you may add to a covered work material governed by the terms 395 | of that license document, provided that the further restriction does 396 | not survive such relicensing or conveying. 397 | 398 | If you add terms to a covered work in accord with this section, you 399 | must place, in the relevant source files, a statement of the 400 | additional terms that apply to those files, or a notice indicating 401 | where to find the applicable terms. 402 | 403 | Additional terms, permissive or non-permissive, may be stated in the 404 | form of a separately written license, or stated as exceptions; 405 | the above requirements apply either way. 406 | 407 | 8. Termination. 408 | 409 | You may not propagate or modify a covered work except as expressly 410 | provided under this License. Any attempt otherwise to propagate or 411 | modify it is void, and will automatically terminate your rights under 412 | this License (including any patent licenses granted under the third 413 | paragraph of section 11). 414 | 415 | However, if you cease all violation of this License, then your 416 | license from a particular copyright holder is reinstated (a) 417 | provisionally, unless and until the copyright holder explicitly and 418 | finally terminates your license, and (b) permanently, if the copyright 419 | holder fails to notify you of the violation by some reasonable means 420 | prior to 60 days after the cessation. 421 | 422 | Moreover, your license from a particular copyright holder is 423 | reinstated permanently if the copyright holder notifies you of the 424 | violation by some reasonable means, this is the first time you have 425 | received notice of violation of this License (for any work) from that 426 | copyright holder, and you cure the violation prior to 30 days after 427 | your receipt of the notice. 428 | 429 | Termination of your rights under this section does not terminate the 430 | licenses of parties who have received copies or rights from you under 431 | this License. If your rights have been terminated and not permanently 432 | reinstated, you do not qualify to receive new licenses for the same 433 | material under section 10. 434 | 435 | 9. Acceptance Not Required for Having Copies. 436 | 437 | You are not required to accept this License in order to receive or 438 | run a copy of the Program. Ancillary propagation of a covered work 439 | occurring solely as a consequence of using peer-to-peer transmission 440 | to receive a copy likewise does not require acceptance. However, 441 | nothing other than this License grants you permission to propagate or 442 | modify any covered work. These actions infringe copyright if you do 443 | not accept this License. Therefore, by modifying or propagating a 444 | covered work, you indicate your acceptance of this License to do so. 445 | 446 | 10. Automatic Licensing of Downstream Recipients. 447 | 448 | Each time you convey a covered work, the recipient automatically 449 | receives a license from the original licensors, to run, modify and 450 | propagate that work, subject to this License. You are not responsible 451 | for enforcing compliance by third parties with this License. 452 | 453 | An "entity transaction" is a transaction transferring control of an 454 | organization, or substantially all assets of one, or subdividing an 455 | organization, or merging organizations. If propagation of a covered 456 | work results from an entity transaction, each party to that 457 | transaction who receives a copy of the work also receives whatever 458 | licenses to the work the party's predecessor in interest had or could 459 | give under the previous paragraph, plus a right to possession of the 460 | Corresponding Source of the work from the predecessor in interest, if 461 | the predecessor has it or can get it with reasonable efforts. 462 | 463 | You may not impose any further restrictions on the exercise of the 464 | rights granted or affirmed under this License. For example, you may 465 | not impose a license fee, royalty, or other charge for exercise of 466 | rights granted under this License, and you may not initiate litigation 467 | (including a cross-claim or counterclaim in a lawsuit) alleging that 468 | any patent claim is infringed by making, using, selling, offering for 469 | sale, or importing the Program or any portion of it. 470 | 471 | 11. Patents. 472 | 473 | A "contributor" is a copyright holder who authorizes use under this 474 | License of the Program or a work on which the Program is based. The 475 | work thus licensed is called the contributor's "contributor version". 476 | 477 | A contributor's "essential patent claims" are all patent claims 478 | owned or controlled by the contributor, whether already acquired or 479 | hereafter acquired, that would be infringed by some manner, permitted 480 | by this License, of making, using, or selling its contributor version, 481 | but do not include claims that would be infringed only as a 482 | consequence of further modification of the contributor version. For 483 | purposes of this definition, "control" includes the right to grant 484 | patent sublicenses in a manner consistent with the requirements of 485 | this License. 486 | 487 | Each contributor grants you a non-exclusive, worldwide, royalty-free 488 | patent license under the contributor's essential patent claims, to 489 | make, use, sell, offer for sale, import and otherwise run, modify and 490 | propagate the contents of its contributor version. 491 | 492 | In the following three paragraphs, a "patent license" is any express 493 | agreement or commitment, however denominated, not to enforce a patent 494 | (such as an express permission to practice a patent or covenant not to 495 | sue for patent infringement). To "grant" such a patent license to a 496 | party means to make such an agreement or commitment not to enforce a 497 | patent against the party. 498 | 499 | If you convey a covered work, knowingly relying on a patent license, 500 | and the Corresponding Source of the work is not available for anyone 501 | to copy, free of charge and under the terms of this License, through a 502 | publicly available network server or other readily accessible means, 503 | then you must either (1) cause the Corresponding Source to be so 504 | available, or (2) arrange to deprive yourself of the benefit of the 505 | patent license for this particular work, or (3) arrange, in a manner 506 | consistent with the requirements of this License, to extend the patent 507 | license to downstream recipients. "Knowingly relying" means you have 508 | actual knowledge that, but for the patent license, your conveying the 509 | covered work in a country, or your recipient's use of the covered work 510 | in a country, would infringe one or more identifiable patents in that 511 | country that you have reason to believe are valid. 512 | 513 | If, pursuant to or in connection with a single transaction or 514 | arrangement, you convey, or propagate by procuring conveyance of, a 515 | covered work, and grant a patent license to some of the parties 516 | receiving the covered work authorizing them to use, propagate, modify 517 | or convey a specific copy of the covered work, then the patent license 518 | you grant is automatically extended to all recipients of the covered 519 | work and works based on it. 520 | 521 | A patent license is "discriminatory" if it does not include within 522 | the scope of its coverage, prohibits the exercise of, or is 523 | conditioned on the non-exercise of one or more of the rights that are 524 | specifically granted under this License. You may not convey a covered 525 | work if you are a party to an arrangement with a third party that is 526 | in the business of distributing software, under which you make payment 527 | to the third party based on the extent of your activity of conveying 528 | the work, and under which the third party grants, to any of the 529 | parties who would receive the covered work from you, a discriminatory 530 | patent license (a) in connection with copies of the covered work 531 | conveyed by you (or copies made from those copies), or (b) primarily 532 | for and in connection with specific products or compilations that 533 | contain the covered work, unless you entered into that arrangement, 534 | or that patent license was granted, prior to 28 March 2007. 535 | 536 | Nothing in this License shall be construed as excluding or limiting 537 | any implied license or other defenses to infringement that may 538 | otherwise be available to you under applicable patent law. 539 | 540 | 12. No Surrender of Others' Freedom. 541 | 542 | If conditions are imposed on you (whether by court order, agreement or 543 | otherwise) that contradict the conditions of this License, they do not 544 | excuse you from the conditions of this License. If you cannot convey a 545 | covered work so as to satisfy simultaneously your obligations under this 546 | License and any other pertinent obligations, then as a consequence you may 547 | not convey it at all. For example, if you agree to terms that obligate you 548 | to collect a royalty for further conveying from those to whom you convey 549 | the Program, the only way you could satisfy both those terms and this 550 | License would be to refrain entirely from conveying the Program. 551 | 552 | 13. Use with the GNU Affero General Public License. 553 | 554 | Notwithstanding any other provision of this License, you have 555 | permission to link or combine any covered work with a work licensed 556 | under version 3 of the GNU Affero General Public License into a single 557 | combined work, and to convey the resulting work. The terms of this 558 | License will continue to apply to the part which is the covered work, 559 | but the special requirements of the GNU Affero General Public License, 560 | section 13, concerning interaction through a network will apply to the 561 | combination as such. 562 | 563 | 14. Revised Versions of this License. 564 | 565 | The Free Software Foundation may publish revised and/or new versions of 566 | the GNU General Public License from time to time. Such new versions will 567 | be similar in spirit to the present version, but may differ in detail to 568 | address new problems or concerns. 569 | 570 | Each version is given a distinguishing version number. If the 571 | Program specifies that a certain numbered version of the GNU General 572 | Public License "or any later version" applies to it, you have the 573 | option of following the terms and conditions either of that numbered 574 | version or of any later version published by the Free Software 575 | Foundation. If the Program does not specify a version number of the 576 | GNU General Public License, you may choose any version ever published 577 | by the Free Software Foundation. 578 | 579 | If the Program specifies that a proxy can decide which future 580 | versions of the GNU General Public License can be used, that proxy's 581 | public statement of acceptance of a version permanently authorizes you 582 | to choose that version for the Program. 583 | 584 | Later license versions may give you additional or different 585 | permissions. However, no additional obligations are imposed on any 586 | author or copyright holder as a result of your choosing to follow a 587 | later version. 588 | 589 | 15. Disclaimer of Warranty. 590 | 591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY 592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT 593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY 594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, 595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM 597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF 598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 599 | 600 | 16. Limitation of Liability. 601 | 602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING 603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS 604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY 605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE 606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF 607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD 608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), 609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF 610 | SUCH DAMAGES. 611 | 612 | 17. Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | 623 | How to Apply These Terms to Your New Programs 624 | 625 | If you develop a new program, and you want it to be of the greatest 626 | possible use to the public, the best way to achieve this is to make it 627 | free software which everyone can redistribute and change under these terms. 628 | 629 | To do so, attach the following notices to the program. It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | 635 | Copyright (C) 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | --------------------------------------------------------------------------------