├── LICENSE
├── README
├── basic
├── Makefile
├── README
├── client.c
└── server.c
├── bittorent
└── README
├── chat
├── Makefile
├── README
├── chatclient.c
└── chatserver.c
└── p2p
└── README
/LICENSE:
--------------------------------------------------------------------------------
1 | GNU GENERAL PUBLIC LICENSE
2 | Version 2, June 1991
3 |
4 | Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
5 | 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
6 | Everyone is permitted to copy and distribute verbatim copies
7 | of this license document, but changing it is not allowed.
8 |
9 | Preamble
10 |
11 | The licenses for most software are designed to take away your
12 | freedom to share and change it. By contrast, the GNU General Public
13 | License is intended to guarantee your freedom to share and change free
14 | software--to make sure the software is free for all its users. This
15 | General Public License applies to most of the Free Software
16 | Foundation's software and to any other program whose authors commit to
17 | using it. (Some other Free Software Foundation software is covered by
18 | the GNU Lesser General Public License instead.) You can apply it to
19 | your programs, too.
20 |
21 | When we speak of free software, we are referring to freedom, not
22 | price. Our General Public Licenses are designed to make sure that you
23 | have the freedom to distribute copies of free software (and charge for
24 | this service if you wish), that you receive source code or can get it
25 | if you want it, that you can change the software or use pieces of it
26 | in new free programs; and that you know you can do these things.
27 |
28 | To protect your rights, we need to make restrictions that forbid
29 | anyone to deny you these rights or to ask you to surrender the rights.
30 | These restrictions translate to certain responsibilities for you if you
31 | distribute copies of the software, or if you modify it.
32 |
33 | For example, if you distribute copies of such a program, whether
34 | gratis or for a fee, you must give the recipients all the rights that
35 | you have. You must make sure that they, too, receive or can get the
36 | source code. And you must show them these terms so they know their
37 | rights.
38 |
39 | We protect your rights with two steps: (1) copyright the software, and
40 | (2) offer you this license which gives you legal permission to copy,
41 | distribute and/or modify the software.
42 |
43 | Also, for each author's protection and ours, we want to make certain
44 | that everyone understands that there is no warranty for this free
45 | software. If the software is modified by someone else and passed on, we
46 | want its recipients to know that what they have is not the original, so
47 | that any problems introduced by others will not reflect on the original
48 | authors' reputations.
49 |
50 | Finally, any free program is threatened constantly by software
51 | patents. We wish to avoid the danger that redistributors of a free
52 | program will individually obtain patent licenses, in effect making the
53 | program proprietary. To prevent this, we have made it clear that any
54 | patent must be licensed for everyone's free use or not licensed at all.
55 |
56 | The precise terms and conditions for copying, distribution and
57 | modification follow.
58 |
59 | GNU GENERAL PUBLIC LICENSE
60 | TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
61 |
62 | 0. This License applies to any program or other work which contains
63 | a notice placed by the copyright holder saying it may be distributed
64 | under the terms of this General Public License. The "Program", below,
65 | refers to any such program or work, and a "work based on the Program"
66 | means either the Program or any derivative work under copyright law:
67 | that is to say, a work containing the Program or a portion of it,
68 | either verbatim or with modifications and/or translated into another
69 | language. (Hereinafter, translation is included without limitation in
70 | the term "modification".) Each licensee is addressed as "you".
71 |
72 | Activities other than copying, distribution and modification are not
73 | covered by this License; they are outside its scope. The act of
74 | running the Program is not restricted, and the output from the Program
75 | is covered only if its contents constitute a work based on the
76 | Program (independent of having been made by running the Program).
77 | Whether that is true depends on what the Program does.
78 |
79 | 1. You may copy and distribute verbatim copies of the Program's
80 | source code as you receive it, in any medium, provided that you
81 | conspicuously and appropriately publish on each copy an appropriate
82 | copyright notice and disclaimer of warranty; keep intact all the
83 | notices that refer to this License and to the absence of any warranty;
84 | and give any other recipients of the Program a copy of this License
85 | along with the Program.
86 |
87 | You may charge a fee for the physical act of transferring a copy, and
88 | you may at your option offer warranty protection in exchange for a fee.
89 |
90 | 2. You may modify your copy or copies of the Program or any portion
91 | of it, thus forming a work based on the Program, and copy and
92 | distribute such modifications or work under the terms of Section 1
93 | above, provided that you also meet all of these conditions:
94 |
95 | a) You must cause the modified files to carry prominent notices
96 | stating that you changed the files and the date of any change.
97 |
98 | b) You must cause any work that you distribute or publish, that in
99 | whole or in part contains or is derived from the Program or any
100 | part thereof, to be licensed as a whole at no charge to all third
101 | parties under the terms of this License.
102 |
103 | c) If the modified program normally reads commands interactively
104 | when run, you must cause it, when started running for such
105 | interactive use in the most ordinary way, to print or display an
106 | announcement including an appropriate copyright notice and a
107 | notice that there is no warranty (or else, saying that you provide
108 | a warranty) and that users may redistribute the program under
109 | these conditions, and telling the user how to view a copy of this
110 | License. (Exception: if the Program itself is interactive but
111 | does not normally print such an announcement, your work based on
112 | the Program is not required to print an announcement.)
113 |
114 | These requirements apply to the modified work as a whole. If
115 | identifiable sections of that work are not derived from the Program,
116 | and can be reasonably considered independent and separate works in
117 | themselves, then this License, and its terms, do not apply to those
118 | sections when you distribute them as separate works. But when you
119 | distribute the same sections as part of a whole which is a work based
120 | on the Program, the distribution of the whole must be on the terms of
121 | this License, whose permissions for other licensees extend to the
122 | entire whole, and thus to each and every part regardless of who wrote it.
123 |
124 | Thus, it is not the intent of this section to claim rights or contest
125 | your rights to work written entirely by you; rather, the intent is to
126 | exercise the right to control the distribution of derivative or
127 | collective works based on the Program.
128 |
129 | In addition, mere aggregation of another work not based on the Program
130 | with the Program (or with a work based on the Program) on a volume of
131 | a storage or distribution medium does not bring the other work under
132 | the scope of this License.
133 |
134 | 3. You may copy and distribute the Program (or a work based on it,
135 | under Section 2) in object code or executable form under the terms of
136 | Sections 1 and 2 above provided that you also do one of the following:
137 |
138 | a) Accompany it with the complete corresponding machine-readable
139 | source code, which must be distributed under the terms of Sections
140 | 1 and 2 above on a medium customarily used for software interchange; or,
141 |
142 | b) Accompany it with a written offer, valid for at least three
143 | years, to give any third party, for a charge no more than your
144 | cost of physically performing source distribution, a complete
145 | machine-readable copy of the corresponding source code, to be
146 | distributed under the terms of Sections 1 and 2 above on a medium
147 | customarily used for software interchange; or,
148 |
149 | c) Accompany it with the information you received as to the offer
150 | to distribute corresponding source code. (This alternative is
151 | allowed only for noncommercial distribution and only if you
152 | received the program in object code or executable form with such
153 | an offer, in accord with Subsection b above.)
154 |
155 | The source code for a work means the preferred form of the work for
156 | making modifications to it. For an executable work, complete source
157 | code means all the source code for all modules it contains, plus any
158 | associated interface definition files, plus the scripts used to
159 | control compilation and installation of the executable. However, as a
160 | special exception, the source code distributed need not include
161 | anything that is normally distributed (in either source or binary
162 | form) with the major components (compiler, kernel, and so on) of the
163 | operating system on which the executable runs, unless that component
164 | itself accompanies the executable.
165 |
166 | If distribution of executable or object code is made by offering
167 | access to copy from a designated place, then offering equivalent
168 | access to copy the source code from the same place counts as
169 | distribution of the source code, even though third parties are not
170 | compelled to copy the source along with the object code.
171 |
172 | 4. You may not copy, modify, sublicense, or distribute the Program
173 | except as expressly provided under this License. Any attempt
174 | otherwise to copy, modify, sublicense or distribute the Program is
175 | void, and will automatically terminate your rights under this License.
176 | However, parties who have received copies, or rights, from you under
177 | this License will not have their licenses terminated so long as such
178 | parties remain in full compliance.
179 |
180 | 5. You are not required to accept this License, since you have not
181 | signed it. However, nothing else grants you permission to modify or
182 | distribute the Program or its derivative works. These actions are
183 | prohibited by law if you do not accept this License. Therefore, by
184 | modifying or distributing the Program (or any work based on the
185 | Program), you indicate your acceptance of this License to do so, and
186 | all its terms and conditions for copying, distributing or modifying
187 | the Program or works based on it.
188 |
189 | 6. Each time you redistribute the Program (or any work based on the
190 | Program), the recipient automatically receives a license from the
191 | original licensor to copy, distribute or modify the Program subject to
192 | these terms and conditions. You may not impose any further
193 | restrictions on the recipients' exercise of the rights granted herein.
194 | You are not responsible for enforcing compliance by third parties to
195 | this License.
196 |
197 | 7. If, as a consequence of a court judgment or allegation of patent
198 | infringement or for any other reason (not limited to patent issues),
199 | conditions are imposed on you (whether by court order, agreement or
200 | otherwise) that contradict the conditions of this License, they do not
201 | excuse you from the conditions of this License. If you cannot
202 | distribute so as to satisfy simultaneously your obligations under this
203 | License and any other pertinent obligations, then as a consequence you
204 | may not distribute the Program at all. For example, if a patent
205 | license would not permit royalty-free redistribution of the Program by
206 | all those who receive copies directly or indirectly through you, then
207 | the only way you could satisfy both it and this License would be to
208 | refrain entirely from distribution of the Program.
209 |
210 | If any portion of this section is held invalid or unenforceable under
211 | any particular circumstance, the balance of the section is intended to
212 | apply and the section as a whole is intended to apply in other
213 | circumstances.
214 |
215 | It is not the purpose of this section to induce you to infringe any
216 | patents or other property right claims or to contest validity of any
217 | such claims; this section has the sole purpose of protecting the
218 | integrity of the free software distribution system, which is
219 | implemented by public license practices. Many people have made
220 | generous contributions to the wide range of software distributed
221 | through that system in reliance on consistent application of that
222 | system; it is up to the author/donor to decide if he or she is willing
223 | to distribute software through any other system and a licensee cannot
224 | impose that choice.
225 |
226 | This section is intended to make thoroughly clear what is believed to
227 | be a consequence of the rest of this License.
228 |
229 | 8. If the distribution and/or use of the Program is restricted in
230 | certain countries either by patents or by copyrighted interfaces, the
231 | original copyright holder who places the Program under this License
232 | may add an explicit geographical distribution limitation excluding
233 | those countries, so that distribution is permitted only in or among
234 | countries not thus excluded. In such case, this License incorporates
235 | the limitation as if written in the body of this License.
236 |
237 | 9. The Free Software Foundation may publish revised and/or new versions
238 | of the General Public License from time to time. Such new versions will
239 | be similar in spirit to the present version, but may differ in detail to
240 | address new problems or concerns.
241 |
242 | Each version is given a distinguishing version number. If the Program
243 | specifies a version number of this License which applies to it and "any
244 | later version", you have the option of following the terms and conditions
245 | either of that version or of any later version published by the Free
246 | Software Foundation. If the Program does not specify a version number of
247 | this License, you may choose any version ever published by the Free Software
248 | Foundation.
249 |
250 | 10. If you wish to incorporate parts of the Program into other free
251 | programs whose distribution conditions are different, write to the author
252 | to ask for permission. For software which is copyrighted by the Free
253 | Software Foundation, write to the Free Software Foundation; we sometimes
254 | make exceptions for this. Our decision will be guided by the two goals
255 | of preserving the free status of all derivatives of our free software and
256 | of promoting the sharing and reuse of software generally.
257 |
258 | NO WARRANTY
259 |
260 | 11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
261 | FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
262 | OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
263 | PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
264 | OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
265 | MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
266 | TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
267 | PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
268 | REPAIR OR CORRECTION.
269 |
270 | 12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
271 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
272 | REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
273 | INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
274 | OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
275 | TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
276 | YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
277 | PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
278 | POSSIBILITY OF SUCH DAMAGES.
279 |
280 | END OF TERMS AND CONDITIONS
281 |
282 | How to Apply These Terms to Your New Programs
283 |
284 | If you develop a new program, and you want it to be of the greatest
285 | possible use to the public, the best way to achieve this is to make it
286 | free software which everyone can redistribute and change under these terms.
287 |
288 | To do so, attach the following notices to the program. It is safest
289 | to attach them to the start of each source file to most effectively
290 | convey the exclusion of warranty; and each file should have at least
291 | the "copyright" line and a pointer to where the full notice is found.
292 |
293 | {description}
294 | Copyright (C) {year} {fullname}
295 |
296 | This program is free software; you can redistribute it and/or modify
297 | it under the terms of the GNU General Public License as published by
298 | the Free Software Foundation; either version 2 of the License, or
299 | (at your option) any later version.
300 |
301 | This program is distributed in the hope that it will be useful,
302 | but WITHOUT ANY WARRANTY; without even the implied warranty of
303 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
304 | GNU General Public License for more details.
305 |
306 | You should have received a copy of the GNU General Public License along
307 | with this program; if not, write to the Free Software Foundation, Inc.,
308 | 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
309 |
310 | Also add information on how to contact you by electronic and paper mail.
311 |
312 | If the program is interactive, make it output a short notice like this
313 | when it starts in an interactive mode:
314 |
315 | Gnomovision version 69, Copyright (C) year name of author
316 | Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
317 | This is free software, and you are welcome to redistribute it
318 | under certain conditions; type `show c' for details.
319 |
320 | The hypothetical commands `show w' and `show c' should show the appropriate
321 | parts of the General Public License. Of course, the commands you use may
322 | be called something other than `show w' and `show c'; they could even be
323 | mouse-clicks or menu items--whatever suits your program.
324 |
325 | You should also get your employer (if you work as a programmer) or your
326 | school, if any, to sign a "copyright disclaimer" for the program, if
327 | necessary. Here is a sample; alter the names:
328 |
329 | Yoyodyne, Inc., hereby disclaims all copyright interest in the program
330 | `Gnomovision' (which makes passes at compilers) written by James Hacker.
331 |
332 | {signature of Ty Coon}, 1 April 1989
333 | Ty Coon, President of Vice
334 |
335 | This General Public License does not permit incorporating your program into
336 | proprietary programs. If your program is a subroutine library, you may
337 | consider it more useful to permit linking proprietary applications with the
338 | library. If this is what you want to do, use the GNU Lesser General
339 | Public License instead of this License.
340 |
341 |
--------------------------------------------------------------------------------
/README:
--------------------------------------------------------------------------------
1 | socketfun
2 | ---------
3 |
4 | socketfun is a collection of well commented socket programming code.
5 | Error checking is not performed for purpose of brevity and readability.
6 |
7 | check README files in each directory for more details.
8 |
9 | status
10 | ------
11 | work in progress
12 |
13 | appreciate
14 | ----------
15 | I really appreciate opening issues, if you see any.
16 |
--------------------------------------------------------------------------------
/basic/Makefile:
--------------------------------------------------------------------------------
1 | CC = gcc
2 |
3 | CFLAGS = -std=c90 -Wall -Wwrite-strings
4 |
5 | SERVER_TARGET = server
6 | CLIENT_TARGET = client
7 |
8 | all: $(SERVER_TARGET) $(CLIENT_TARGET)
9 |
10 | $(SERVER_TARGET): $(SERVER_TARGET).c
11 | $(CC) $(CFLAGS) -o $(SERVER_TARGET) $(SERVER_TARGET).c
12 |
13 | $(CLIENT_TARGET): $(CLIENT_TARGET).c
14 | $(CC) $(CFLAGS) -o $(CLIENT_TARGET) $(CLIENT_TARGET).c
15 |
16 | clean:
17 | rm $(SERVER_TARGET) $(CLIENT_TARGET)
18 |
--------------------------------------------------------------------------------
/basic/README:
--------------------------------------------------------------------------------
1 | socketfun - basic
2 | -----------------
3 |
4 | This accomplishes a rudimentary server and clients that can communicate with the server.
5 | The client is prompted to enter a username.
6 | If "arjun024" is entered as username the server replies "Authentication successful",
7 | else it replies "Authentication failed".
8 | Error checking is not performed for purpose of brevity and readability.
9 |
10 | build instructions
11 | --------------------------
12 | $ gcc -o server -std=c90 -Wall -Wwrite-strings server.c
13 | $ gcc -o client -std=c90 -Wall -Wwrite-strings client.c
14 |
15 | or do
16 |
17 | $ make
18 |
19 | running
20 | -------
21 | $ ./server
22 |
23 | On a different teminal
24 |
25 | $ ./client
26 |
27 | clean up
28 | --------
29 | $ make clean
30 |
--------------------------------------------------------------------------------
/basic/client.c:
--------------------------------------------------------------------------------
1 | /*
2 | * Author: Arjun Sreedharan
3 | * License: GPL version 2 or higher http://www.gnu.org/licenses/gpl.html
4 | */
5 | #include
6 | #include
7 | #include
8 | #include
9 | #include
10 | #include
11 | #include
12 |
13 | #define BUFF_SIZE 256
14 |
15 | static unsigned short port = 55555;
16 |
17 | void interact_with_server(int sfd)
18 | {
19 | char buffer[BUFF_SIZE] = {0};
20 | /* Wait til receiving "You are now connected.\nEnter username:" */
21 | read(sfd, buffer, sizeof buffer);
22 | /* clear buffer */
23 | memset(buffer, 0, sizeof buffer);
24 |
25 | printf("%s\n", "Enter your username:");
26 | /* read username */
27 | fgets(buffer, sizeof buffer, stdin);
28 | buffer[strlen(buffer) - 1] = '\0';
29 |
30 | /* send username to server*/
31 | write(sfd, buffer, strlen(buffer));
32 |
33 | /* clear buffer */
34 | memset(buffer, 0, sizeof buffer);
35 | /* Wait til receiving server's response to username */
36 | read(sfd, buffer, sizeof buffer);
37 | printf("%s\n", buffer);
38 | return;
39 | }
40 |
41 | int main(void)
42 | {
43 | int sockfd;
44 |
45 | /*
46 | * struct sockaddr defines a socket address.
47 | * A socket address is a combination of address family,
48 | * ip address and port.
49 | * For IP sockets, we may use struct sockaddr_in which is
50 | * just a wrapper around struct sockaddr.
51 | * Funtions like bind() etc are only aware of struct sockaddr.
52 | */
53 | struct sockaddr_in serv_addr;
54 |
55 | /*
56 | * creates a socket of family Internet sockets (AF_INET) and
57 | * of type stream. 0 indicates to system to choose appropriate
58 | * protocol (eg: TCP)
59 | */
60 | sockfd = socket(AF_INET, SOCK_STREAM, 0);
61 |
62 | /*
63 | * Socket adddress represented by struct sockaddr:
64 | * first 2 bytes: Address Family,
65 | * next 2 bytes: port,
66 | * next 4 bytes: ipaddr,
67 | * next 8 bytes: zeroes
68 | */
69 | /*
70 | * htons() and htonl() change endianness to
71 | * network order which is the standard for network
72 | * communication.
73 | */
74 |
75 | serv_addr.sin_family = AF_INET;
76 | serv_addr.sin_port = htons(port);
77 | serv_addr.sin_addr.s_addr = htonl(INADDR_ANY);
78 |
79 | /*
80 | * The above achieves what could be done using the following
81 | * on a little endian machine.
82 | * This breaks if the structure has padding
83 | char filler[16] = {0};
84 | filler[0] = AF_INET & 0xFF;
85 | filler[1] = AF_INET >> 8 & 0xFF;
86 | filler[2] = htons(port) & 0xFF;
87 | filler[3] = htons(port) >> 8 & 0xFF;
88 | filler[4] = htonl(INADDR_ANY) & 0xFF;
89 | filler[5] = htonl(INADDR_ANY) >> 8 & 0xFF;
90 | filler[6] = htonl(INADDR_ANY) >> 16 & 0xFF;
91 | filler[7] = htonl(INADDR_ANY) >> 24 & 0xFF;
92 | memcpy(&serv_addr, filler, sizeof(serv_addr));
93 | */
94 |
95 | /*
96 | * Note that we do not bind() our socket to any socket adddress here.
97 | * This is because on the client side, you would only use bind() if you want
98 | * to use a particular client side port to connect to the server.
99 | * When you do not bind(), the kernel will pick a port for you.
100 | * Read here how kernel gets you a port: https://idea.popcount.org/2014-04-03-bind-before-connect
101 | * There are a few protocols in the Unix world that expect clients to connect from a particular port.
102 | * Create a new socket address definition and bind it to socket in such cases:
103 | struct sockaddr_in client_addr;
104 | client_addr.sin_family = AF_INET;
105 | client_addr.sin_port = htons(CLIENT_PORT);
106 | client_addr.sin_addr.s_addr = htonl(INADDR_ANY);
107 | bind(sockfd, (struct sockaddr*) &client_addr, sizeof client_addr);
108 | */
109 |
110 | /* makes connection per the socket address */
111 | connect(sockfd, (struct sockaddr*) &serv_addr, sizeof(serv_addr));
112 |
113 | interact_with_server(sockfd);
114 |
115 | /* close socket since we are done */
116 | close(sockfd);
117 |
118 | return 0;
119 | }
120 |
--------------------------------------------------------------------------------
/basic/server.c:
--------------------------------------------------------------------------------
1 | /*
2 | * Author: Arjun Sreedharan
3 | * License: GPL version 2 or higher http://www.gnu.org/licenses/gpl.html
4 | */
5 | #include
6 | #include
7 | #include
8 | #include
9 | #include
10 | #include
11 | #include
12 |
13 | #define BUFF_SIZE 256
14 |
15 | static unsigned short port = 55555;
16 |
17 | void serve_client(int cfd)
18 | {
19 | char buffer[BUFF_SIZE] = {0};
20 | write(cfd, "You are now connected.\nEnter username:", 38);
21 | /* wait for username */
22 | read(cfd, buffer, BUFF_SIZE);
23 |
24 | if(strcmp(buffer, "arjun024")) {
25 | write(cfd, "Authentication failed", 21);
26 | printf("A user tried to login using: %s\n", buffer);
27 | return;
28 | }
29 | write(cfd, "Authentication success", 22);
30 | printf("%s has logged in.\n", buffer);
31 | return;
32 | }
33 |
34 | int main(void)
35 | {
36 | int sockfd, client_sockfd;
37 | pid_t pid;
38 |
39 | /*
40 | * struct sockaddr defines a socket address.
41 | * A socket address is a combination of address family,
42 | * ip address and port.
43 | * For IP sockets, we may use struct sockaddr_in which is
44 | * just a wrapper around struct sockaddr.
45 | * Funtions like bind() etc are only aware of struct sockaddr.
46 | */
47 | struct sockaddr_in serv_addr, client_addr;
48 | unsigned int supplied_len;
49 | unsigned int *ip_suppliedlen_op_storedlen;
50 |
51 | /*
52 | * creates a socket of family Internet sockets (AF_INET) and
53 | * of type stream. 0 indicates to system to choose appropriate
54 | * protocol (eg: TCP)
55 | */
56 | sockfd = socket(AF_INET, SOCK_STREAM, 0);
57 |
58 | /*
59 | * Socket adddress represented by struct sockaddr:
60 | * first 2 bytes: Address Family,
61 | * next 2 bytes: port,
62 | * next 4 bytes: ipaddr,
63 | * next 8 bytes: zeroes
64 | */
65 | /*
66 | * htons() and htonl() change endianness to
67 | * network order which is the standard for network
68 | * communication.
69 | */
70 |
71 | serv_addr.sin_family = AF_INET;
72 | serv_addr.sin_port = htons(port);
73 | serv_addr.sin_addr.s_addr = htonl(INADDR_ANY);
74 |
75 | /*
76 | * The above achieves what could be done using the following
77 | * on a little endian machine.
78 | * This breaks if the structure has padding
79 | char filler[16] = {0};
80 | filler[0] = AF_INET & 0xFF;
81 | filler[1] = AF_INET >> 8 & 0xFF;
82 | filler[2] = htons(port) & 0xFF;
83 | filler[3] = htons(port) >> 8 & 0xFF;
84 | filler[4] = htonl(INADDR_ANY) & 0xFF;
85 | filler[5] = htonl(INADDR_ANY) >> 8 & 0xFF;
86 | filler[6] = htonl(INADDR_ANY) >> 16 & 0xFF;
87 | filler[7] = htonl(INADDR_ANY) >> 24 & 0xFF;
88 | memcpy(&serv_addr, filler, sizeof(serv_addr));
89 | */
90 |
91 | /* binds a socket to an address */
92 | bind(sockfd, (struct sockaddr *) &serv_addr, sizeof(serv_addr));
93 |
94 | /*
95 | * allows the process to listen on the socket for given
96 | * max number of connections
97 | */
98 | listen(sockfd, 5);
99 |
100 | /*
101 | * This ptr on input specifies the length of the supplied sockaddr,
102 | * and on output specifies the length of the stored address
103 | */
104 | supplied_len = sizeof(client_addr);
105 | ip_suppliedlen_op_storedlen = &supplied_len;
106 |
107 | /*
108 | * ready to accept multiple clients -
109 | * for each client, we will fork and let the parent come back to
110 | * the beginning of the loop to wait for further clients
111 | * while the child deals with the accepted client.
112 | */
113 | while(1) {
114 | /*
115 | * causes the process to block until a client connects to the server,
116 | * returns a new file descriptor to communicate with the connected client
117 | */
118 | client_sockfd = accept(sockfd, (struct sockaddr*) &client_addr,
119 | ip_suppliedlen_op_storedlen);
120 |
121 | pid = fork();
122 |
123 | if(pid > 0) {
124 | /* parent */
125 | close(client_sockfd);
126 | continue;
127 | }
128 |
129 | if(pid == 0) {
130 | /* child */
131 | close(sockfd);
132 | serve_client(client_sockfd);
133 | break;
134 | }
135 | }
136 | return 0;
137 | }
138 |
--------------------------------------------------------------------------------
/bittorent/README:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/arjun024/socketfun/bde980f02962562dde21b313407708aeddf5982b/bittorent/README
--------------------------------------------------------------------------------
/chat/Makefile:
--------------------------------------------------------------------------------
1 | CC = gcc
2 |
3 | CFLAGS = -lpthread -std=c90 -Wall
4 |
5 | SERVER_TARGET = chatserver
6 | CLIENT_TARGET = chatclient
7 |
8 | all: $(SERVER_TARGET) $(CLIENT_TARGET)
9 |
10 | $(SERVER_TARGET): $(SERVER_TARGET).c
11 | $(CC) $(CFLAGS) -o $(SERVER_TARGET) $(SERVER_TARGET).c
12 |
13 | $(CLIENT_TARGET): $(CLIENT_TARGET).c
14 | $(CC) $(CFLAGS) -o $(CLIENT_TARGET) $(CLIENT_TARGET).c
15 |
16 | clean:
17 | rm $(SERVER_TARGET) $(CLIENT_TARGET)
18 |
--------------------------------------------------------------------------------
/chat/README:
--------------------------------------------------------------------------------
1 | socketfun - chat
2 | ----------------
3 |
4 | This accomplishes a chat server and clients that can chat with each other.
5 | Error checking is not performed for purpose of brevity and readability.
6 |
7 | build instructions
8 | --------------------------
9 | $ gcc -o chatserver -lpthread -std=c90 -Wall chatserver.c
10 | $ gcc -o chatclient -lpthread -std=c90 -Wall chatclient.c
11 |
12 | or do
13 |
14 | $ make
15 |
16 | running
17 | -------
18 | $ ./chatserver
19 |
20 | On different teminals
21 |
22 | $ ./chatclient
23 |
24 | commands
25 | --------
26 | ls - to get list of users currently connected to the server
27 |
28 | send - to send a message to a particular user
29 |
30 | exit - to disconnect from the server
31 |
32 | clean up
33 | --------
34 | $ make clean
35 |
--------------------------------------------------------------------------------
/chat/chatclient.c:
--------------------------------------------------------------------------------
1 | /*
2 | * Author: Arjun Sreedharan
3 | * License: GPL version 2 or higher http://www.gnu.org/licenses/gpl.html
4 | */
5 | #include
6 | #include
7 | #include
8 | #include
9 | #include
10 | #include
11 | #include
12 | #include
13 |
14 | #define BUFF_SIZE 256
15 | #define USERNAME_MAX_SIZE 20
16 |
17 | static unsigned short port = 55555;
18 | static char username[USERNAME_MAX_SIZE];
19 |
20 | /*
21 | * Conditional variables (@console_cv) permit us to wait until
22 | * another thread completes an arbitrary activity.
23 | * A mutex (@console_cv_lock) is required to protect the condition
24 | * variable itself from race condition.
25 | */
26 | pthread_cond_t console_cv;
27 | pthread_mutex_t console_cv_lock;
28 |
29 | void error(void)
30 | {
31 | fprintf(stderr, "%s\n", "bad command\n"
32 | "syntax: [command] [optional recipient] [optional msg]");
33 | }
34 |
35 | void console(int sockfd)
36 | {
37 | char buffer[BUFF_SIZE];
38 | char *recipient, *msg, *tmp;
39 |
40 | memset(buffer, 0, sizeof buffer);
41 | printf("%s\n%s\n", "Welcome to chat client console. Please enter commands",
42 | "syntax: [command] [optional recipient] [optional msg]");
43 |
44 | /*
45 | * Issue the prompt and wait for command,
46 | * process the command and
47 | * repeat forever
48 | */
49 | while(1) {
50 | /* console prompt */
51 | printf("[%s]$ ", username);
52 | fgets(buffer, sizeof buffer, stdin);
53 | /* fgets also reads the \n from stdin, strip it */
54 | buffer[strlen(buffer) - 1] = '\0';
55 |
56 | if(strcmp(buffer, "") == 0)
57 | continue;
58 |
59 | if(strncmp(buffer, "exit", 4) == 0) {
60 | /* tell server to clean up structures for the client */
61 | write(sockfd, "exit", 6);
62 | /* clean up self and exit */
63 | pthread_mutex_destroy(&console_cv_lock);
64 | pthread_cond_destroy(&console_cv);
65 | _exit(EXIT_SUCCESS);
66 | }
67 |
68 | /*
69 | * `ls` is sent to server to get list of connected users.
70 | * It is written to server's socket, then using conditional wait,
71 | * we `wait` until the reply arrives in the receiver thread, where
72 | * `signal` is done immediately when the reply is read
73 | */
74 | if(strncmp(buffer, "ls", 2) == 0) {
75 | /*
76 | * The mutex the protects the conditional has to
77 | * be locked before a conditional wait.
78 | */
79 | pthread_mutex_lock(&console_cv_lock);
80 | write(sockfd, "ls", 2);
81 | /* not protected from spurious wakeups */
82 | /*
83 | * This operation unlocks the given mutex and waits until a
84 | * pthread_cond_signal() happens on the same conditonal variable.
85 | * Then the given mutex is again unlocked
86 | */
87 | pthread_cond_wait(&console_cv, &console_cv_lock);
88 | /* release the mutex */
89 | pthread_mutex_unlock(&console_cv_lock);
90 | continue;
91 | }
92 |
93 | /* `send ` sends to the given */
94 | if(strncmp(buffer, "send ", 5) == 0) {
95 | /* the following is to validate the syntax */
96 | tmp = strchr(buffer, ' ');
97 | if(tmp == NULL) {
98 | error();
99 | continue;
100 | }
101 | recipient = tmp + 1;
102 |
103 | tmp = strchr(recipient, ' ');
104 | if(tmp == NULL) {
105 | error();
106 | continue;
107 | }
108 | msg = tmp + 1;
109 |
110 | /* issue the `send` command to server */
111 | write(sockfd, buffer, 5 + strlen(recipient) + 1 + strlen(msg) + 1);
112 | continue;
113 | }
114 |
115 | error();
116 | }
117 | }
118 |
119 | /*
120 | * write username to server
121 | * in the syntax: register username
122 | */
123 | void register_username(int sockfd)
124 | {
125 | char *regstring = malloc(USERNAME_MAX_SIZE + 18);
126 | sprintf(regstring, "register username %s", username);
127 | write(sockfd, regstring, strlen(regstring));
128 | free(regstring);
129 | }
130 |
131 | /*
132 | * the stupid receiver thread
133 | * It continuously waits for messages from the server,
134 | * and prints it whatever it is.
135 | */
136 | void *receiver(void *sfd)
137 | {
138 | char buffer[BUFF_SIZE] = {0};
139 | int sockfd = *(int*)sfd;
140 | int readlen;
141 | /*
142 | * If a new msg is received when we are processing the prev msg,
143 | * the kernel buffers the received data for us since we use streaming sockets.
144 | * It waits in queue until the next read().
145 | * That's the reason we do not create a thread for every received msg.
146 | */
147 | while(1) {
148 | memset(buffer, 0, sizeof buffer);
149 | readlen = read(sockfd, buffer, sizeof buffer);
150 | if(readlen < 1)
151 | continue;
152 | pthread_mutex_lock(&console_cv_lock);
153 | printf("%s\n", buffer);
154 | /* let the other thread stop waiting, if it is */
155 | pthread_cond_signal(&console_cv);
156 | pthread_mutex_unlock(&console_cv_lock);
157 | }
158 | }
159 |
160 | int main(void)
161 | {
162 | int sockfd;
163 |
164 | /*
165 | * struct sockaddr defines a socket address.
166 | * A socket address is a combination of address family,
167 | * ip address and port.
168 | * For IP sockets, we may use struct sockaddr_in which is
169 | * just a wrapper around struct sockaddr.
170 | * Funtions like bind() etc are only aware of struct sockaddr.
171 | */
172 | struct sockaddr_in serv_addr;
173 |
174 | /* just to dump the handle for the spawned thread - no use */
175 | pthread_t receiver_thread;
176 |
177 | pthread_cond_init(&console_cv, NULL);
178 | pthread_mutex_init(&console_cv_lock, NULL);
179 |
180 | /*
181 | * creates a socket of family Internet sockets (AF_INET) and
182 | * of type stream. 0 indicates to system to choose appropriate
183 | * protocol (eg: TCP)
184 | */
185 | sockfd = socket(AF_INET, SOCK_STREAM, 0);
186 |
187 | /*
188 | * Socket adddress represented by struct sockaddr:
189 | * first 2 bytes: Address Family,
190 | * next 2 bytes: port,
191 | * next 4 bytes: ipaddr,
192 | * next 8 bytes: zeroes
193 | */
194 | /*
195 | * htons() and htonl() change endianness to
196 | * network order which is the standard for network
197 | * communication.
198 | */
199 |
200 | serv_addr.sin_family = AF_INET;
201 | serv_addr.sin_port = htons(port);
202 | serv_addr.sin_addr.s_addr = htonl(INADDR_ANY);
203 |
204 | /*
205 | * The above achieves what could be done using the following
206 | * on a little endian machine.
207 | * This breaks if the structure has padding
208 | char filler[16] = {0};
209 | filler[0] = AF_INET & 0xFF;
210 | filler[1] = AF_INET >> 8 & 0xFF;
211 | filler[2] = htons(port) & 0xFF;
212 | filler[3] = htons(port) >> 8 & 0xFF;
213 | filler[4] = htonl(INADDR_ANY) & 0xFF;
214 | filler[5] = htonl(INADDR_ANY) >> 8 & 0xFF;
215 | filler[6] = htonl(INADDR_ANY) >> 16 & 0xFF;
216 | filler[7] = htonl(INADDR_ANY) >> 24 & 0xFF;
217 | memcpy(&serv_addr, filler, sizeof(serv_addr));
218 | */
219 |
220 | /*
221 | * Note that we do not bind() our socket to any socket adddress here.
222 | * This is because on the client side, you would only use bind() if you want
223 | * to use a particular client side port to connect to the server.
224 | * When you do not bind(), the kernel will pick a port for you.
225 | * Read here how kernel gets you a port: https://idea.popcount.org/2014-04-03-bind-before-connect
226 | * There are a few protocols in the Unix world that expect clients to connect from a particular port.
227 | * Create a new socket address definition and bind it to socket in such cases:
228 | struct sockaddr_in client_addr;
229 | client_addr.sin_family = AF_INET;
230 | client_addr.sin_port = htons(CLIENT_PORT);
231 | client_addr.sin_addr.s_addr = htonl(INADDR_ANY);
232 | bind(sockfd, (struct sockaddr*) &client_addr, sizeof client_addr);
233 | */
234 |
235 | /* makes connection per the socket address */
236 | connect(sockfd, (struct sockaddr*) &serv_addr, sizeof serv_addr);
237 |
238 | printf("%s\n", "Enter a username (max 20 characters, no spaces):");
239 | fgets(username, sizeof username, stdin);
240 | /* fgets also reads the \n from stdin, strip it */
241 | username[strlen(username) - 1] = '\0';
242 |
243 | register_username(sockfd);
244 | /* spawn a new thread that continuously listens for any msgs from server */
245 | pthread_create(&receiver_thread, NULL, receiver, (void*)&sockfd);
246 | /* get our console in action, let the user enter commands */
247 | console(sockfd);
248 |
249 | return 0;
250 | }
251 |
--------------------------------------------------------------------------------
/chat/chatserver.c:
--------------------------------------------------------------------------------
1 | /*
2 | * Author: Arjun Sreedharan
3 | * License: GPL version 2 or higher http://www.gnu.org/licenses/gpl.html
4 | */
5 | #include
6 | #include
7 | #include
8 | #include
9 | #include
10 | #include
11 | #include
12 | #include
13 |
14 | #define BUFF_SIZE 256
15 | #define USERNAME_MAX_SIZE 20
16 |
17 | static unsigned short port = 55555;
18 |
19 | /* client_node abstracts a connected client */
20 | struct client_node {
21 | int sockfd;
22 | char username[USERNAME_MAX_SIZE];
23 | struct client_node *next;
24 | };
25 |
26 | /*
27 | * a list of `client_node`s which serves as our
28 | * connected client list
29 | */
30 | struct client_node *client_list = NULL;
31 |
32 | /*
33 | * any operation on the client list is to be performed
34 | * only after getting a lock on this mutex
35 | */
36 | pthread_mutex_t client_list_lock;
37 |
38 | /* add to the linked list - no rocket science */
39 | struct client_node *add_client(int cfd)
40 | {
41 | struct client_node *p = client_list;
42 | struct client_node *c = malloc(sizeof(struct client_node));
43 | c->sockfd = cfd;
44 | c->username[0] = '\0';
45 | c->next = NULL;
46 | /* always get a lock before you mess with list */
47 | pthread_mutex_lock(&client_list_lock);
48 | while(p && p->next)
49 | p = p->next;
50 | if(p == NULL)
51 | client_list = c;
52 | else
53 | p->next = c;
54 | /* release the lock when we are done with */
55 | pthread_mutex_unlock(&client_list_lock);
56 | return c;
57 | }
58 |
59 | /*
60 | * return NULL if no node is present with username @recipient,
61 | * else return pointer to the node
62 | */
63 | struct client_node *search_client_list(char *recipient)
64 | {
65 | struct client_node *p = client_list;
66 | if(recipient == NULL || *recipient == '\0')
67 | return NULL;
68 | /* I am a law abiding citizen, wait until I get a lock */
69 | pthread_mutex_lock(&client_list_lock);
70 | while(p != NULL) {
71 | if(strcmp(p->username, recipient) == 0) {
72 | /* never forget to release the lock, don't you like freedom */
73 | pthread_mutex_unlock(&client_list_lock);
74 | return p;
75 | }
76 | p = p->next;
77 | }
78 | pthread_mutex_unlock(&client_list_lock);
79 | return NULL;
80 | }
81 |
82 | /* remove the client fromt he list of clients */
83 | void remove_client(struct client_node *c)
84 | {
85 | struct client_node *p, *prev;
86 | p = client_list;
87 | prev = NULL;
88 | /* get a lock and only then touch the list */
89 | pthread_mutex_lock(&client_list_lock);
90 | if(p == c) {
91 | client_list = p->next;
92 | pthread_mutex_unlock(&client_list_lock);
93 | return;
94 | }
95 | while(p != c && p != NULL) {
96 | prev = p;
97 | p = p->next;
98 | }
99 | if(prev && p)
100 | prev->next = p->next;
101 | pthread_mutex_unlock(&client_list_lock);
102 | }
103 |
104 | char *get_username(struct client_node *cnode)
105 | {
106 | char *str = malloc(38);
107 | read(cnode->sockfd, str, 38);
108 | /*
109 | * gives pointer to the character after the second space,
110 | * assuming str to be "register username "
111 | */
112 | return strrchr(str, ' ') + 1;
113 | }
114 |
115 | void *handle_client(void* c)
116 | {
117 | char buffer[BUFF_SIZE] = {0};
118 | struct client_node *cnode, *targetnode, *tmpnode;
119 | char *recipient, *msg, *tmp, *formatted_msg;
120 | /* cast the void* pointer back to its original type */
121 | cnode = (struct client_node *)c;
122 |
123 | /*
124 | * expecting client program's register_username() to send
125 | * a msg of syntax "register username "
126 | * This parsed by get_username() to retrieve username,
127 | * and then copied to the client's node.
128 | */
129 | strcpy(cnode->username, get_username(cnode));
130 | /* logging in the server */
131 | printf("user: %s, socket: %d, thread:%lu\n",
132 | cnode->username, cnode->sockfd, (unsigned long)pthread_self());
133 |
134 | /*
135 | * read each `instruction` from the client,
136 | * take approprite action, and then come back to beginning
137 | * of the loop to wait for further instructions
138 | */
139 | while(1) {
140 | memset(buffer, 0, sizeof buffer);
141 | /* read() call blocks till receipt of a msg */
142 | read(cnode->sockfd, buffer, sizeof buffer);
143 |
144 | if(strncmp(buffer, "exit", 4) == 0) {
145 | /* clean up when a client quits */
146 | remove_client(cnode);
147 | close(cnode->sockfd);
148 | free(cnode);
149 | }
150 |
151 | /*
152 | * `ls` lists all clients' usernames that are
153 | * currently connected
154 | */
155 | if(strncmp(buffer, "ls", 2) == 0) {
156 | memset(buffer, 0, sizeof buffer);
157 | tmpnode = client_list;
158 | while(tmpnode) {
159 | /* concatenate each username to the buffer */
160 | strcat(buffer, tmpnode->username);
161 | strcat(buffer, "\n");
162 | tmpnode = tmpnode->next;
163 | }
164 | /* write the buffer to cient's socket */
165 | write(cnode->sockfd, buffer, strlen(buffer));
166 | }
167 |
168 | /* `send ` sends to the given */
169 | if(strncmp(buffer, "send ", 5) == 0) {
170 | /* parse buffer to separate recipient and msg */
171 | tmp = strchr(buffer, ' ');
172 | if(tmp == NULL)
173 | continue;
174 | recipient = tmp + 1;
175 |
176 | tmp = strchr(recipient, ' ');
177 | if(tmp == NULL)
178 | continue;
179 | *tmp = '\0';
180 | msg = tmp + 1;
181 |
182 | /* search for the recipient in the cient list */
183 | targetnode = search_client_list(recipient);
184 |
185 | /* on invalid recipient, do nothing */
186 | if(targetnode == NULL)
187 | continue;
188 |
189 | formatted_msg = malloc(BUFF_SIZE);
190 | /* sprint is notorious for buffer overflow */
191 | if(BUFF_SIZE < strlen(cnode->username) + strlen(msg) + 2)
192 | continue;
193 | /* create a string of syntax `: ` to send to recipient */
194 | sprintf(formatted_msg, "%s: %s", cnode->username, msg);
195 | /* logging in the server */
196 | printf("%s sent msg to %s\n", cnode->username, targetnode->username);
197 | /* Hey target client, You've got message ;) */
198 | write(targetnode->sockfd, formatted_msg, strlen(formatted_msg) + 1);
199 | free(formatted_msg);
200 | }
201 | }
202 |
203 | /*
204 | * clean up
205 | * Let me tell you a secret, this never happens
206 | * Oh, wait !!
207 | */
208 | pthread_mutex_destroy(&client_list_lock);
209 | close(cnode->sockfd);
210 | return NULL;
211 | }
212 |
213 | int main(void)
214 | {
215 | int sockfd, client_sockfd;
216 |
217 | /*
218 | * struct sockaddr defines a socket address.
219 | * A socket address is a combination of address family,
220 | * ip address and port.
221 | * For IP sockets, we may use struct sockaddr_in which is
222 | * just a wrapper around struct sockaddr.
223 | * Funtions like bind() etc are only aware of struct sockaddr.
224 | */
225 | struct sockaddr_in serv_addr, client_addr;
226 | unsigned int supplied_len;
227 | unsigned int *ip_suppliedlen_op_storedlen;
228 |
229 | /* just to dump the handle for the spawned thread - no use */
230 | pthread_t thread;
231 |
232 | /*
233 | * initiate a mutex to protect the client list from
234 | * being accessed by multiple threads at the same time
235 | */
236 | pthread_mutex_init(&client_list_lock, NULL);
237 |
238 | /*
239 | * creates a socket of family Internet sockets (AF_INET) and
240 | * of type stream. 0 indicates to system to choose appropriate
241 | * protocol (eg: TCP)
242 | */
243 | sockfd = socket(AF_INET, SOCK_STREAM, 0);
244 |
245 | /*
246 | * Socket adddress represented by struct sockaddr:
247 | * first 2 bytes: Address Family,
248 | * next 2 bytes: port,
249 | * next 4 bytes: ipaddr,
250 | * next 8 bytes: zeroes
251 | */
252 | /*
253 | * htons() and htonl() change endianness to
254 | * network order which is the standard for network
255 | * communication.
256 | */
257 |
258 | serv_addr.sin_family = AF_INET;
259 | serv_addr.sin_port = htons(port);
260 | serv_addr.sin_addr.s_addr = htonl(INADDR_ANY);
261 |
262 | /*
263 | * The above achieves what could be done using the following
264 | * on a little endian machine.
265 | * This breaks if the structure has padding
266 | char filler[16] = {0};
267 | filler[0] = AF_INET & 0xFF;
268 | filler[1] = AF_INET >> 8 & 0xFF;
269 | filler[2] = htons(port) & 0xFF;
270 | filler[3] = htons(port) >> 8 & 0xFF;
271 | filler[4] = htonl(INADDR_ANY) & 0xFF;
272 | filler[5] = htonl(INADDR_ANY) >> 8 & 0xFF;
273 | filler[6] = htonl(INADDR_ANY) >> 16 & 0xFF;
274 | filler[7] = htonl(INADDR_ANY) >> 24 & 0xFF;
275 | memcpy(&serv_addr, filler, sizeof(serv_addr));
276 | */
277 |
278 | /* binds a socket to an address */
279 | bind(sockfd, (struct sockaddr*) &serv_addr, sizeof serv_addr);
280 |
281 | /*
282 | * allows the process to listen on the socket for given
283 | * max number of connections
284 | */
285 | listen(sockfd, 5);
286 |
287 | /*
288 | * This ptr on input specifies the length of the supplied sockaddr,
289 | * and on output specifies the length of the stored address
290 | */
291 | supplied_len = sizeof(client_addr);
292 | ip_suppliedlen_op_storedlen = &supplied_len;
293 |
294 | /*
295 | * Now ready to accept clients -
296 | * For each client, a new client_node is created and added to the client list.
297 | * To handle the client, a new thread is spawned handled by handle_client().
298 | * Then, we let the main thread come back to the beginning of the loop to wait for
299 | * further clients while the newly spawned thread deals with the accepted client.
300 | */
301 | while(1) {
302 | struct client_node *cnode;
303 | /*
304 | * causes the process to block until a client connects to the server,
305 | * returns a new file descriptor to communicate with the connected client
306 | */
307 | client_sockfd = accept(sockfd, (struct sockaddr*) &client_addr,
308 | ip_suppliedlen_op_storedlen);
309 |
310 | cnode = add_client(client_sockfd);
311 |
312 | /* pass a pointer to the correspond client node to the new thread's handler */
313 | pthread_create(&thread, NULL, handle_client, (void*)cnode);
314 | }
315 | return 0;
316 | }
317 |
--------------------------------------------------------------------------------
/p2p/README:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/arjun024/socketfun/bde980f02962562dde21b313407708aeddf5982b/p2p/README
--------------------------------------------------------------------------------