├── .nvmrc ├── commitlint.config.js ├── Assets ├── com.fluid.simple-settings │ ├── README.md │ ├── LICENSE.md │ ├── CHANGELOG.md │ ├── Documentation~ │ │ └── com.fluid.simple-settings.md │ ├── Runtime │ │ ├── Scripts │ │ │ ├── SettingsObject.cs.meta │ │ │ ├── SettingsBase.cs.meta │ │ │ ├── SettingsObject.cs │ │ │ └── SettingsBase.cs │ │ ├── Scripts.meta │ │ ├── com.fluid.simple-settings.asmdef │ │ └── com.fluid.simple-settings.asmdef.meta │ ├── README.md.meta │ ├── CHANGELOG.md.meta │ ├── LICENSE.md.meta │ ├── package.json.meta │ ├── Runtime.meta │ └── package.json ├── Examples │ ├── ExampleSettingsUsage.cs.meta │ ├── Example.unity.meta │ ├── Resources.meta │ ├── Resources │ │ ├── ExampleSettings.asset.meta │ │ └── ExampleSettings.asset │ ├── ExampleSettings.cs │ ├── ExampleSettings.cs.meta │ ├── ExampleSettingsUsage.cs │ └── Example.unity ├── Examples.meta └── com.fluid.simple-settings.meta ├── .husky └── commit-msg ├── ProjectSettings ├── ProjectVersion.txt ├── ClusterInputManager.asset ├── PresetManager.asset ├── EditorBuildSettings.asset ├── XRSettings.asset ├── VersionControlSettings.asset ├── TimeManager.asset ├── VFXManager.asset ├── AudioManager.asset ├── TagManager.asset ├── EditorSettings.asset ├── UnityConnectSettings.asset ├── PackageManagerSettings.asset ├── DynamicsManager.asset ├── NavMeshAreas.asset ├── Physics2DSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── QualitySettings.asset └── ProjectSettings.asset ├── .github └── workflows │ ├── commitlint.yml │ ├── workflow.yml │ └── nightly-build.yml ├── .travis.yml ├── .editorconfig ├── publish-nightly.sh ├── .gitignore ├── .oyster.json ├── UserSettings └── EditorUserSettings.asset ├── .releaserc ├── LICENSE.md ├── package.json ├── Packages ├── manifest.json └── packages-lock.json └── README.md /.nvmrc: -------------------------------------------------------------------------------- 1 | 14.16.0 2 | -------------------------------------------------------------------------------- /commitlint.config.js: -------------------------------------------------------------------------------- 1 | module.exports = {extends: ['@commitlint/config-conventional']}; 2 | -------------------------------------------------------------------------------- /Assets/com.fluid.simple-settings/README.md: -------------------------------------------------------------------------------- 1 | Edit README.md in root, contents will be replaced. 2 | -------------------------------------------------------------------------------- /Assets/com.fluid.simple-settings/LICENSE.md: -------------------------------------------------------------------------------- 1 | Edit LICENSE.md in root, contents will be replaced. 2 | -------------------------------------------------------------------------------- /.husky/commit-msg: -------------------------------------------------------------------------------- 1 | #!/bin/sh 2 | . "$(dirname "$0")/_/husky.sh" 3 | 4 | npx --no-install commitlint --edit 5 | -------------------------------------------------------------------------------- /Assets/com.fluid.simple-settings/CHANGELOG.md: -------------------------------------------------------------------------------- 1 | Replaced when project is built from commit logs via Semantic Release. 2 | -------------------------------------------------------------------------------- /Assets/com.fluid.simple-settings/Documentation~/com.fluid.simple-settings.md: -------------------------------------------------------------------------------- 1 | Documentation beyond README.md goes here. 2 | -------------------------------------------------------------------------------- /ProjectSettings/ProjectVersion.txt: -------------------------------------------------------------------------------- 1 | m_EditorVersion: 2021.1.15f1 2 | m_EditorVersionWithRevision: 2021.1.15f1 (e767a7370072) 3 | -------------------------------------------------------------------------------- /Assets/Examples/ExampleSettingsUsage.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1f3bb93bd7cc47df91070c653feb2564 3 | timeCreated: 1579296077 -------------------------------------------------------------------------------- /Assets/com.fluid.simple-settings/Runtime/Scripts/SettingsObject.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5f0db52f80324b4f85dbdcf9a1093152 3 | timeCreated: 1579295590 -------------------------------------------------------------------------------- /ProjectSettings/ClusterInputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!236 &1 4 | ClusterInputManager: 5 | m_ObjectHideFlags: 0 6 | m_Inputs: [] 7 | -------------------------------------------------------------------------------- /ProjectSettings/PresetManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1386491679 &1 4 | PresetManager: 5 | m_ObjectHideFlags: 0 6 | m_DefaultList: [] 7 | -------------------------------------------------------------------------------- /Assets/Examples/Example.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9fc0d4010bbf28b4594072e72b8655ab 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Examples.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f445639d988ee40528ed76c645571e0e 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/com.fluid.simple-settings/README.md.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e0664e9490ac7cc4baf3eaa33e1a7e53 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /ProjectSettings/EditorBuildSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1045 &1 4 | EditorBuildSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Scenes: [] 8 | m_configObjects: {} 9 | -------------------------------------------------------------------------------- /Assets/Examples/Resources.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4cb4173538ddee24eb2b4f0e33930331 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/com.fluid.simple-settings/CHANGELOG.md.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4952225d14775b940a4f3d97412cfaa5 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/com.fluid.simple-settings/LICENSE.md.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 35198fcd23fcb0e4487a6654598da5b7 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/com.fluid.simple-settings/package.json.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 34375b0eec5a62441a31ff321349032d 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /ProjectSettings/XRSettings.asset: -------------------------------------------------------------------------------- 1 | { 2 | "m_SettingKeys": [ 3 | "VR Device Disabled", 4 | "VR Device User Alert" 5 | ], 6 | "m_SettingValues": [ 7 | "False", 8 | "False" 9 | ] 10 | } -------------------------------------------------------------------------------- /Assets/com.fluid.simple-settings.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 57058b0e21338944a82f77324fa9373a 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/com.fluid.simple-settings/Runtime.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: eeb7fcccf802b964e850b074fee56bb9 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/com.fluid.simple-settings/Runtime/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 479b0457dbd37ab429b45ff41fa0c058 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/com.fluid.simple-settings/Runtime/com.fluid.simple-settings.asmdef: -------------------------------------------------------------------------------- 1 | { 2 | "name": "com.fluid.simple-settings", 3 | "references": [], 4 | "optionalUnityReferences": [], 5 | "includePlatforms": [], 6 | "excludePlatforms": [] 7 | } 8 | -------------------------------------------------------------------------------- /ProjectSettings/VersionControlSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!890905787 &1 4 | VersionControlSettings: 5 | m_ObjectHideFlags: 0 6 | m_Mode: Visible Meta Files 7 | m_CollabEditorSettings: 8 | inProgressEnabled: 1 9 | -------------------------------------------------------------------------------- /Assets/Examples/Resources/ExampleSettings.asset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7bef603fbc7ebf64e90aac9857987706 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 11400000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/com.fluid.simple-settings/Runtime/com.fluid.simple-settings.asmdef.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 384c6e7b6222f064b93d685dcbd43f93 3 | AssemblyDefinitionImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/com.fluid.simple-settings/package.json: -------------------------------------------------------------------------------- 1 | { 2 | "name": "com.fluid.simple-settings", 3 | "version": "0.0.0", 4 | "displayName": "Simple Settings", 5 | "description": "A micro-framework for creating ScriptableObject settings files", 6 | "unity": "" 7 | } 8 | -------------------------------------------------------------------------------- /ProjectSettings/TimeManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!5 &1 4 | TimeManager: 5 | m_ObjectHideFlags: 0 6 | Fixed Timestep: 0.02 7 | Maximum Allowed Timestep: 0.33333334 8 | m_TimeScale: 1 9 | Maximum Particle Timestep: 0.03 10 | -------------------------------------------------------------------------------- /.github/workflows/commitlint.yml: -------------------------------------------------------------------------------- 1 | name: Lint Commit Messages 2 | on: [pull_request] 3 | 4 | jobs: 5 | commitlint: 6 | runs-on: ubuntu-latest 7 | steps: 8 | - uses: actions/checkout@v2 9 | with: 10 | fetch-depth: 0 11 | - uses: wagoid/commitlint-github-action@v3 12 | -------------------------------------------------------------------------------- /Assets/Examples/ExampleSettings.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | namespace CleverCrow.Fluid.SimpleSettings.Examples { 4 | [CreateAssetMenu(fileName = "ExampleSettings", menuName = "Fluid/Example Settings")] 5 | public class ExampleSettings : SettingsBase { 6 | public bool myBool; 7 | } 8 | } 9 | -------------------------------------------------------------------------------- /Assets/Examples/ExampleSettings.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5995e8560022ee94387d50fd33926722 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /.travis.yml: -------------------------------------------------------------------------------- 1 | language: node_js 2 | node_js: 3 | - 12 4 | install: 5 | - npm install 6 | script: 7 | - commitlint-travis 8 | - npm run build 9 | - npm run semantic-release 10 | deploy: 11 | - provider: script 12 | skip_cleanup: true 13 | script: bash publish-nightly.sh 14 | on: 15 | branch: develop 16 | -------------------------------------------------------------------------------- /ProjectSettings/VFXManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!937362698 &1 4 | VFXManager: 5 | m_ObjectHideFlags: 0 6 | m_IndirectShader: {fileID: 0} 7 | m_CopyBufferShader: {fileID: 0} 8 | m_SortShader: {fileID: 0} 9 | m_RenderPipeSettingsPath: 10 | m_FixedTimeStep: 0.016666668 11 | m_MaxDeltaTime: 0.05 12 | -------------------------------------------------------------------------------- /Assets/com.fluid.simple-settings/Runtime/Scripts/SettingsBase.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f1e3e4ac10001a1498f0b01ec5e41511 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /.editorconfig: -------------------------------------------------------------------------------- 1 | # Editor configuration, see http://editorconfig.org 2 | root = true 3 | 4 | [*] 5 | charset = utf-8 6 | indent_style = space 7 | indent_size = 4 8 | insert_final_newline = true 9 | trim_trailing_whitespace = true 10 | 11 | [*.md] 12 | max_line_length = off 13 | trim_trailing_whitespace = false 14 | 15 | [manifest.json] 16 | indent_size = 2 17 | -------------------------------------------------------------------------------- /Assets/com.fluid.simple-settings/Runtime/Scripts/SettingsObject.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | namespace CleverCrow.Fluid.SimpleSettings { 4 | public class SettingsObject : ScriptableObject { 5 | public void Setup () { 6 | OnSetup(); 7 | } 8 | 9 | protected virtual void OnSetup () { 10 | } 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /Assets/Examples/ExampleSettingsUsage.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | namespace CleverCrow.Fluid.SimpleSettings.Examples { 4 | public class ExampleSettingsUsage : MonoBehaviour { 5 | private void Start () { 6 | Debug.Log($"Initial example settings value: {ExampleSettings.Current.myBool}"); 7 | 8 | Debug.Log($"Changed value to false"); 9 | ExampleSettings.Current.myBool = false; 10 | } 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /Assets/Examples/Resources/ExampleSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &11400000 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 11500000, guid: 5995e8560022ee94387d50fd33926722, type: 3} 13 | m_Name: ExampleSettings 14 | m_EditorClassIdentifier: 15 | myBool: 1 16 | -------------------------------------------------------------------------------- /ProjectSettings/AudioManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!11 &1 4 | AudioManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Volume: 1 8 | Rolloff Scale: 1 9 | Doppler Factor: 1 10 | Default Speaker Mode: 2 11 | m_SampleRate: 0 12 | m_DSPBufferSize: 1024 13 | m_VirtualVoiceCount: 512 14 | m_RealVoiceCount: 32 15 | m_SpatializerPlugin: 16 | m_AmbisonicDecoderPlugin: 17 | m_DisableAudio: 0 18 | m_VirtualizeEffects: 1 19 | m_RequestedDSPBufferSize: 1024 20 | -------------------------------------------------------------------------------- /publish-nightly.sh: -------------------------------------------------------------------------------- 1 | #!/usr/bin/env bash 2 | 3 | setup_git() { 4 | git config --global user.email "no-reply@github.com" 5 | git config --global user.name "Github-Actions[bot]" 6 | } 7 | 8 | update_nightly_branch() { 9 | printf "Run nightly update \n" 10 | git remote add origin-nightly "https://${GH_TOKEN}@github.com/ashblue/unity-simple-settings.git" 11 | git subtree split --prefix Assets/com.fluid.simple-settings -b nightly 12 | git push -f origin-nightly nightly:nightly 13 | } 14 | 15 | setup_git 16 | update_nightly_branch 17 | -------------------------------------------------------------------------------- /.github/workflows/workflow.yml: -------------------------------------------------------------------------------- 1 | name: CI 2 | on: push 3 | jobs: 4 | test: 5 | runs-on: ubuntu-latest 6 | steps: 7 | - uses: actions/checkout@v2 8 | - uses: actions/setup-node@v2 9 | with: 10 | node-version: '14' 11 | - run: npm install 12 | - run: npm run build 13 | - name: Release 14 | env: 15 | NPM_TOKEN: ${{ secrets.NPM_TOKEN }} 16 | GH_TOKEN: ${{ secrets.GITHUB_TOKEN }} 17 | run: npm run semantic-release 18 | -------------------------------------------------------------------------------- /ProjectSettings/TagManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!78 &1 4 | TagManager: 5 | serializedVersion: 2 6 | tags: [] 7 | layers: 8 | - Default 9 | - TransparentFX 10 | - Ignore Raycast 11 | - 12 | - Water 13 | - UI 14 | - 15 | - 16 | - 17 | - 18 | - 19 | - 20 | - 21 | - 22 | - 23 | - 24 | - 25 | - 26 | - 27 | - 28 | - 29 | - 30 | - 31 | - 32 | - 33 | - 34 | - 35 | - 36 | - 37 | - 38 | - 39 | - 40 | m_SortingLayers: 41 | - name: Default 42 | uniqueID: 0 43 | locked: 0 44 | -------------------------------------------------------------------------------- /.github/workflows/nightly-build.yml: -------------------------------------------------------------------------------- 1 | name: Nightly Build 2 | on: 3 | push: 4 | branches: 5 | - develop 6 | jobs: 7 | deployNightly: 8 | runs-on: ubuntu-latest 9 | steps: 10 | - uses: actions/checkout@v2 11 | - uses: actions/setup-node@v2 12 | with: 13 | node-version: '14' 14 | - run: npm install 15 | - run: npm run build 16 | - name: Deploy nightly branch 17 | run: sh ./publish-nightly.sh 18 | env: 19 | GH_TOKEN: ${{ secrets.GITHUB_TOKEN }} 20 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | [Ll]ibrary/ 2 | [Tt]emp/ 3 | [Oo]bj/ 4 | [Bb]uild/ 5 | [Bb]uilds/ 6 | Assets/AssetStoreTools* 7 | 8 | # Visual Studio cache directory 9 | /.vs/ 10 | 11 | # Autogenerated VS/MD/Consulo solution and project files 12 | ExportedObj/ 13 | .consulo/ 14 | *.csproj 15 | *.unityproj 16 | *.sln 17 | *.suo 18 | *.tmp 19 | *.user 20 | *.userprefs 21 | *.pidb 22 | *.booproj 23 | *.svd 24 | *.pdb 25 | 26 | # Unity3D generated meta files 27 | *.pidb.meta 28 | *.pdb.meta 29 | 30 | # Unity3D Generated File On Crash Reports 31 | sysinfo.txt 32 | 33 | # Builds 34 | *.apk 35 | *.unitypackage 36 | /Logs/Packages-Update.log 37 | Logs/ 38 | CodeCoverage/ 39 | 40 | # Node.js 41 | node_modules 42 | dist 43 | dist.zip 44 | -------------------------------------------------------------------------------- /.oyster.json: -------------------------------------------------------------------------------- 1 | { 2 | "description": "A micro-framework for creating ScriptableObject settings files", 3 | "displayName": "Simple Settings", 4 | "keywords": [ 5 | "unity3d", 6 | "upm", 7 | "settings", 8 | "scriptable object" 9 | ], 10 | "oysterVersion": "2.1.0", 11 | "packageName": "com.fluid.simple-settings", 12 | "packageScope": "com.fluid", 13 | "unityVersion": "", 14 | "author": { 15 | "name": "Ash Blue", 16 | "email": "ash@clevercrowgames.com", 17 | "url": "http://twitter.com/ashbluewd" 18 | }, 19 | "repo": { 20 | "gitUrl": "https://github.com/ashblue/unity-simple-settings", 21 | "gitUrlNoHttp": "github.com/ashblue/unity-simple-settings" 22 | } 23 | } -------------------------------------------------------------------------------- /UserSettings/EditorUserSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!162 &1 4 | EditorUserSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 4 7 | m_ConfigSettings: 8 | RecentlyUsedScenePath-0: 9 | value: 224247031146467e150f01321c264c5f330f19273c24237e38271427fb 10 | flags: 0 11 | vcSharedLogLevel: 12 | value: 0d5e400f0650 13 | flags: 0 14 | m_VCAutomaticAdd: 1 15 | m_VCDebugCom: 0 16 | m_VCDebugCmd: 0 17 | m_VCDebugOut: 0 18 | m_SemanticMergeMode: 2 19 | m_VCShowFailedCheckout: 1 20 | m_VCOverwriteFailedCheckoutAssets: 1 21 | m_VCProjectOverlayIcons: 1 22 | m_VCHierarchyOverlayIcons: 1 23 | m_VCOtherOverlayIcons: 1 24 | m_VCAllowAsyncUpdate: 0 25 | -------------------------------------------------------------------------------- /.releaserc: -------------------------------------------------------------------------------- 1 | { 2 | "plugins": [ 3 | "@semantic-release/commit-analyzer", 4 | "@semantic-release/release-notes-generator", 5 | "@semantic-release/changelog", 6 | [ 7 | "@semantic-release/npm", 8 | { 9 | "npmPublish": false 10 | } 11 | ], 12 | [ 13 | "@semantic-release/exec", 14 | { 15 | "publishCmd": "npm run build" 16 | } 17 | ], 18 | [ 19 | "@semantic-release/npm", 20 | { 21 | "pkgRoot": "Assets/com.fluid.simple-settings" 22 | } 23 | ], 24 | [ 25 | "@semantic-release/git", 26 | { 27 | "assets": [ 28 | "CHANGELOG.md", 29 | "package.json", 30 | "package-lock.json", 31 | "npm-shrinkwrap.json", 32 | "Assets/**/*" 33 | ] 34 | } 35 | ], 36 | "@semantic-release/github" 37 | ] 38 | } 39 | -------------------------------------------------------------------------------- /ProjectSettings/EditorSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!159 &1 4 | EditorSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 8 7 | m_ExternalVersionControlSupport: Hidden Meta Files 8 | m_SerializationMode: 2 9 | m_LineEndingsForNewScripts: 2 10 | m_DefaultBehaviorMode: 0 11 | m_PrefabRegularEnvironment: {fileID: 0} 12 | m_PrefabUIEnvironment: {fileID: 0} 13 | m_SpritePackerMode: 0 14 | m_SpritePackerPaddingPower: 1 15 | m_EtcTextureCompressorBehavior: 1 16 | m_EtcTextureFastCompressor: 1 17 | m_EtcTextureNormalCompressor: 2 18 | m_EtcTextureBestCompressor: 4 19 | m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;rsp;asmref 20 | m_ProjectGenerationRootNamespace: 21 | m_CollabEditorSettings: 22 | inProgressEnabled: 1 23 | m_EnableTextureStreamingInEditMode: 1 24 | m_EnableTextureStreamingInPlayMode: 1 25 | m_AsyncShaderCompilation: 1 26 | m_ShowLightmapResolutionOverlay: 1 27 | -------------------------------------------------------------------------------- /Assets/com.fluid.simple-settings/Runtime/Scripts/SettingsBase.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | namespace CleverCrow.Fluid.SimpleSettings { 4 | public abstract class SettingsBase: SettingsObject where T : SettingsObject { 5 | private static T _current; 6 | 7 | private static string RESOURCE_PATH => typeof(T).Name; 8 | 9 | public static T Current { 10 | get { 11 | if (_current == null) { 12 | var so = Resources.Load(RESOURCE_PATH); 13 | Debug.AssertFormat(so != null, 14 | $"Could not load {RESOURCE_PATH}. Please verify a {RESOURCE_PATH} " + 15 | $"object is available at `Resources/{RESOURCE_PATH}'. If not please create one."); 16 | 17 | _current = Instantiate(so); 18 | _current.Setup(); 19 | } 20 | 21 | return _current; 22 | } 23 | 24 | set { _current = value; } 25 | } 26 | } 27 | } 28 | -------------------------------------------------------------------------------- /ProjectSettings/UnityConnectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!310 &1 4 | UnityConnectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 1 7 | m_Enabled: 0 8 | m_TestMode: 0 9 | m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events 10 | m_EventUrl: https://cdp.cloud.unity3d.com/v1/events 11 | m_ConfigUrl: https://config.uca.cloud.unity3d.com 12 | m_TestInitMode: 0 13 | CrashReportingSettings: 14 | m_EventUrl: https://perf-events.cloud.unity3d.com 15 | m_Enabled: 0 16 | m_LogBufferSize: 10 17 | m_CaptureEditorExceptions: 1 18 | UnityPurchasingSettings: 19 | m_Enabled: 0 20 | m_TestMode: 0 21 | UnityAnalyticsSettings: 22 | m_Enabled: 0 23 | m_TestMode: 0 24 | m_InitializeOnStartup: 1 25 | UnityAdsSettings: 26 | m_Enabled: 0 27 | m_InitializeOnStartup: 1 28 | m_TestMode: 0 29 | m_IosGameId: 30 | m_AndroidGameId: 31 | m_GameIds: {} 32 | m_GameId: 33 | PerformanceReportingSettings: 34 | m_Enabled: 0 35 | -------------------------------------------------------------------------------- /LICENSE.md: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2020 Ash Blue 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /ProjectSettings/PackageManagerSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &1 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 61 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 13964, guid: 0000000000000000e000000000000000, type: 0} 13 | m_Name: 14 | m_EditorClassIdentifier: 15 | m_EnablePreReleasePackages: 0 16 | m_EnablePackageDependencies: 0 17 | m_AdvancedSettingsExpanded: 1 18 | m_ScopedRegistriesSettingsExpanded: 1 19 | m_SeeAllPackageVersions: 0 20 | oneTimeWarningShown: 0 21 | m_Registries: 22 | - m_Id: main 23 | m_Name: 24 | m_Url: https://packages.unity.com 25 | m_Scopes: [] 26 | m_IsDefault: 1 27 | m_Capabilities: 7 28 | m_UserSelectedRegistryName: 29 | m_UserAddingNewScopedRegistry: 0 30 | m_RegistryInfoDraft: 31 | m_ErrorMessage: 32 | m_Original: 33 | m_Id: 34 | m_Name: 35 | m_Url: 36 | m_Scopes: [] 37 | m_IsDefault: 0 38 | m_Capabilities: 0 39 | m_Modified: 0 40 | m_Name: 41 | m_Url: 42 | m_Scopes: 43 | - 44 | m_SelectedScopeIndex: 0 45 | m_LoadAssets: 0 46 | -------------------------------------------------------------------------------- /ProjectSettings/DynamicsManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!55 &1 4 | PhysicsManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 11 7 | m_Gravity: {x: 0, y: -9.81, z: 0} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_BounceThreshold: 2 10 | m_SleepThreshold: 0.005 11 | m_DefaultContactOffset: 0.01 12 | m_DefaultSolverIterations: 6 13 | m_DefaultSolverVelocityIterations: 1 14 | m_QueriesHitBackfaces: 0 15 | m_QueriesHitTriggers: 1 16 | m_EnableAdaptiveForce: 0 17 | m_ClothInterCollisionDistance: 0 18 | m_ClothInterCollisionStiffness: 0 19 | m_ContactsGeneration: 1 20 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 21 | m_AutoSimulation: 1 22 | m_AutoSyncTransforms: 0 23 | m_ReuseCollisionCallbacks: 1 24 | m_ClothInterCollisionSettingsToggle: 0 25 | m_ContactPairsMode: 0 26 | m_BroadphaseType: 0 27 | m_WorldBounds: 28 | m_Center: {x: 0, y: 0, z: 0} 29 | m_Extent: {x: 250, y: 250, z: 250} 30 | m_WorldSubdivisions: 8 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"com.fluid.simple-settings", 3 | "version": "0.0.0", 4 | "unity": "", 5 | "displayName": "Simple Settings", 6 | "description": "A micro-framework for creating ScriptableObject settings files", 7 | "main": "build.js", 8 | "scripts": { 9 | "build": "node build.js", 10 | "semantic-release": "semantic-release", 11 | "commit": "git-cz" 12 | }, 13 | "keywords": [ 14 | "unity3d", 15 | "upm", 16 | "settings", 17 | "scriptable object" 18 | ], 19 | "husky": { 20 | "hooks": { 21 | "commit-msg": "commitlint -E HUSKY_GIT_PARAMS" 22 | } 23 | }, 24 | "repository": { 25 | "type": "git", 26 | "url": "git+https://github.com/ashblue/unity-simple-settings.git" 27 | }, 28 | "author": { 29 | "name": "Ash Blue", 30 | "email": "ash@clevercrowgames.com", 31 | "url": "http://twitter.com/ashbluewd" 32 | }, 33 | "license": "MIT", 34 | "bugs": { 35 | "url": "https://github.com/ashblue/unity-simple-settings/issues" 36 | }, 37 | "homepage": "https://github.com/ashblue/unity-simple-settings#readme", 38 | 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m_PreloadedShaders: [] 39 | m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, 40 | type: 0} 41 | m_CustomRenderPipeline: {fileID: 0} 42 | m_TransparencySortMode: 0 43 | m_TransparencySortAxis: {x: 0, y: 0, z: 1} 44 | m_DefaultRenderingPath: 1 45 | m_DefaultMobileRenderingPath: 1 46 | m_TierSettings: [] 47 | m_LightmapStripping: 0 48 | m_FogStripping: 0 49 | m_InstancingStripping: 0 50 | m_LightmapKeepPlain: 1 51 | m_LightmapKeepDirCombined: 1 52 | m_LightmapKeepDynamicPlain: 1 53 | m_LightmapKeepDynamicDirCombined: 1 54 | m_LightmapKeepShadowMask: 1 55 | m_LightmapKeepSubtractive: 1 56 | m_FogKeepLinear: 1 57 | m_FogKeepExp: 1 58 | m_FogKeepExp2: 1 59 | m_AlbedoSwatchInfos: [] 60 | m_LightsUseLinearIntensity: 0 61 | m_LightsUseColorTemperature: 0 62 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Simple Settings 2 | 3 | A micro-framework for creating ScriptableObject settings files that automatically create an automatic copy when initialized. Useful for settings, one time setup, object references and more. Only meant for runtime usage. 4 | 5 | ## Quickstart 6 | 7 | Simply create a settings file and add your data fields after installing the [package](#installation). Please note that under the hood this is just a simple `ScriptableObject` with a light wrapper. 8 | 9 | ```c# 10 | [CreateAssetMenu(fileName = "ExampleSettings", menuName = "Fluid/Example Settings")] 11 | public class ExampleSettings : SettingsBase { 12 | public bool myBool; 13 | } 14 | ``` 15 | 16 | Now generate your settings menu from the project window and place it in the root of any `Resources` folder. Note the name of the file must match the `*.cs` file. 17 | 18 | When called at runtime a new instance will automatically be generated of the settings file if it doesn't already exist. 19 | 20 | ```c# 21 | public class ExampleSettingsUsage : MonoBehaviour { 22 | private void Start () { 23 | Debug.Log($"Initial example settings value: {ExampleSettings.Current.myBool}"); 24 | } 25 | } 26 | ``` 27 | 28 | Full working example can be found by cloning this repo and opening `Assets/Example/Example.unity`. 29 | 30 | ## Installation 31 | 32 | Simple Settings is used through [Unity's Package Manager](https://docs.unity3d.com/Manual/CustomPackages.html). In order to use it you'll need to add the following lines to your `Packages/manifest.json` file. After that you'll be able to visually control what specific version of Simple Settings you're using from the package manager window in Unity. This has to be done so your Unity editor can connect to NPM's package registry. 33 | 34 | ```json 35 | { 36 | "scopedRegistries": [ 37 | { 38 | "name": "NPM", 39 | "url": "https://registry.npmjs.org", 40 | "scopes": [ 41 | "com.fluid" 42 | ] 43 | } 44 | ], 45 | "dependencies": { 46 | "com.fluid.simple-settings": "1.0.0" 47 | } 48 | } 49 | ``` 50 | 51 | ## Releases 52 | 53 | Archives of specific versions and release notes are available on the [releases page](https://github.com/ashblue/unity-simple-settings/releases). 54 | 55 | ## Nightly Builds 56 | 57 | To access nightly builds of the `develop` branch that are package manager friendly, you'll need to manually edit your `Packages/manifest.json` as so. 58 | 59 | ```json 60 | { 61 | "dependencies": { 62 | "com.fluid.simple-settings": "https://github.com/ashblue/unity-simple-settings.git#nightly" 63 | } 64 | } 65 | ``` 66 | 67 | Note that to get a newer nightly build you must delete this line and any related lock data in the manifest, let Unity rebuild, then add it back. As Unity locks the commit hash for Git urls as packages. 68 | 69 | ## Development Environment 70 | 71 | If you wish to run to run the development environment you'll need to install the latest [node.js](https://nodejs.org/en/). Then run the following from the root once. 72 | 73 | `npm install` 74 | 75 | If you wish to create a build run `npm run build` from the root and it will populate the `dist` folder. 76 | 77 | ### Making Commits 78 | 79 | All commits should be made using [Commitizen](https://github.com/commitizen/cz-cli) (which is automatically installed when running `npm install`). Commits are automatically compiled to version numbers on release so this is very important. PRs that don't have Commitizen based commits will be rejected. 80 | 81 | To make a commit type the following into a terminal from the root 82 | 83 | ```bash 84 | npm run commit 85 | ``` 86 | 87 | --- 88 | 89 | This project was generated with [Oyster Package Generator](https://github.com/ashblue/oyster-package-generator). 90 | -------------------------------------------------------------------------------- /ProjectSettings/InputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!13 &1 4 | InputManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Axes: 8 | - serializedVersion: 3 9 | m_Name: Horizontal 10 | descriptiveName: 11 | descriptiveNegativeName: 12 | negativeButton: left 13 | positiveButton: right 14 | altNegativeButton: a 15 | altPositiveButton: d 16 | gravity: 3 17 | dead: 0.001 18 | sensitivity: 3 19 | snap: 1 20 | invert: 0 21 | type: 0 22 | axis: 0 23 | joyNum: 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