├── .gitignore
├── .gitmodules
├── LICENSE
├── README.md
├── T8CustomEE.sln
└── T8CustomEE
├── Form1.Designer.cs
├── Form1.cs
├── Form1.resx
├── Library.cs
├── Program.cs
└── T8CustomEE.csproj
/.gitignore:
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
/.gitmodules:
--------------------------------------------------------------------------------
1 | [submodule "deps/External"]
2 | path = deps/External
3 | url = https://github.com/shiversoftdev/External.git
4 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | MIT License
2 |
3 | Copyright (c) 2023 Antoine Willerval
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 | SOFTWARE.
22 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # t8-custom-ee
2 | A tool to allow EEs in local or custom mutation in Black Ops 4 ([Demo video](https://www.youtube.com/watch?v=zGUf-qEcHMU))
3 |
4 | Load the zombies mode and press "Inject mod", you can remove the mod using "Reverse mod". (only in the menu otherwise you might crash)
5 |
6 | This mod is using the knowledge of the [t8-compiler by Serious](https://github.com/shiversoftdev/t7-compiler), it replaces the `function_e51dc2d8`'s bytecode to `return true` to enable step EEs even if you are in casual, local or custom mutation.
7 |
8 | This mod is a temp modification knowing the detour API isn't available for Black ops 4 in the t8-compiler.
9 |
10 | ## Known issues
11 |
12 | - leaving the zombies mode in the menu erase the mod, you need to reinject
13 | - the "wheel" of the main EE isn´t visible, for the same reason some UI elements might not be available
14 |
--------------------------------------------------------------------------------
/T8CustomEE.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio Version 17
4 | VisualStudioVersion = 17.5.33424.131
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "T8CustomEE", "T8CustomEE\T8CustomEE.csproj", "{7D9A7DA0-D78B-4361-9AB8-85652B712DD1}"
7 | ProjectSection(ProjectDependencies) = postProject
8 | {810BDF68-87BB-45A2-AC4F-87643045BF4C} = {810BDF68-87BB-45A2-AC4F-87643045BF4C}
9 | EndProjectSection
10 | EndProject
11 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "External", "deps\External\External\External.csproj", "{810BDF68-87BB-45A2-AC4F-87643045BF4C}"
12 | EndProject
13 | Global
14 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
15 | Debug|Any CPU = Debug|Any CPU
16 | Debug|x64 = Debug|x64
17 | Debug|x86 = Debug|x86
18 | Development|Any CPU = Development|Any CPU
19 | Development|x64 = Development|x64
20 | Development|x86 = Development|x86
21 | Release|Any CPU = Release|Any CPU
22 | Release|x64 = Release|x64
23 | Release|x86 = Release|x86
24 | EndGlobalSection
25 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
26 | {7D9A7DA0-D78B-4361-9AB8-85652B712DD1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
27 | {7D9A7DA0-D78B-4361-9AB8-85652B712DD1}.Debug|Any CPU.Build.0 = Debug|Any CPU
28 | {7D9A7DA0-D78B-4361-9AB8-85652B712DD1}.Debug|x64.ActiveCfg = Debug|Any CPU
29 | {7D9A7DA0-D78B-4361-9AB8-85652B712DD1}.Debug|x64.Build.0 = Debug|Any CPU
30 | {7D9A7DA0-D78B-4361-9AB8-85652B712DD1}.Debug|x86.ActiveCfg = Debug|Any CPU
31 | {7D9A7DA0-D78B-4361-9AB8-85652B712DD1}.Debug|x86.Build.0 = Debug|Any CPU
32 | {7D9A7DA0-D78B-4361-9AB8-85652B712DD1}.Development|Any CPU.ActiveCfg = Debug|Any CPU
33 | {7D9A7DA0-D78B-4361-9AB8-85652B712DD1}.Development|Any CPU.Build.0 = Debug|Any CPU
34 | {7D9A7DA0-D78B-4361-9AB8-85652B712DD1}.Development|x64.ActiveCfg = Debug|Any CPU
35 | {7D9A7DA0-D78B-4361-9AB8-85652B712DD1}.Development|x64.Build.0 = Debug|Any CPU
36 | {7D9A7DA0-D78B-4361-9AB8-85652B712DD1}.Development|x86.ActiveCfg = Debug|Any CPU
37 | {7D9A7DA0-D78B-4361-9AB8-85652B712DD1}.Development|x86.Build.0 = Debug|Any CPU
38 | {7D9A7DA0-D78B-4361-9AB8-85652B712DD1}.Release|Any CPU.ActiveCfg = Release|Any CPU
39 | {7D9A7DA0-D78B-4361-9AB8-85652B712DD1}.Release|Any CPU.Build.0 = Release|Any CPU
40 | {7D9A7DA0-D78B-4361-9AB8-85652B712DD1}.Release|x64.ActiveCfg = Release|Any CPU
41 | {7D9A7DA0-D78B-4361-9AB8-85652B712DD1}.Release|x64.Build.0 = Release|Any CPU
42 | {7D9A7DA0-D78B-4361-9AB8-85652B712DD1}.Release|x86.ActiveCfg = Release|Any CPU
43 | {7D9A7DA0-D78B-4361-9AB8-85652B712DD1}.Release|x86.Build.0 = Release|Any CPU
44 | {810BDF68-87BB-45A2-AC4F-87643045BF4C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
45 | {810BDF68-87BB-45A2-AC4F-87643045BF4C}.Debug|Any CPU.Build.0 = Debug|Any CPU
46 | {810BDF68-87BB-45A2-AC4F-87643045BF4C}.Debug|x64.ActiveCfg = Debug|x64
47 | {810BDF68-87BB-45A2-AC4F-87643045BF4C}.Debug|x64.Build.0 = Debug|x64
48 | {810BDF68-87BB-45A2-AC4F-87643045BF4C}.Debug|x86.ActiveCfg = Debug|x86
49 | {810BDF68-87BB-45A2-AC4F-87643045BF4C}.Debug|x86.Build.0 = Debug|x86
50 | {810BDF68-87BB-45A2-AC4F-87643045BF4C}.Development|Any CPU.ActiveCfg = Development|Any CPU
51 | {810BDF68-87BB-45A2-AC4F-87643045BF4C}.Development|Any CPU.Build.0 = Development|Any CPU
52 | {810BDF68-87BB-45A2-AC4F-87643045BF4C}.Development|x64.ActiveCfg = Development|x64
53 | {810BDF68-87BB-45A2-AC4F-87643045BF4C}.Development|x64.Build.0 = Development|x64
54 | {810BDF68-87BB-45A2-AC4F-87643045BF4C}.Development|x86.ActiveCfg = Development|x86
55 | {810BDF68-87BB-45A2-AC4F-87643045BF4C}.Development|x86.Build.0 = Development|x86
56 | {810BDF68-87BB-45A2-AC4F-87643045BF4C}.Release|Any CPU.ActiveCfg = Release|Any CPU
57 | {810BDF68-87BB-45A2-AC4F-87643045BF4C}.Release|Any CPU.Build.0 = Release|Any CPU
58 | {810BDF68-87BB-45A2-AC4F-87643045BF4C}.Release|x64.ActiveCfg = Release|x64
59 | {810BDF68-87BB-45A2-AC4F-87643045BF4C}.Release|x64.Build.0 = Release|x64
60 | {810BDF68-87BB-45A2-AC4F-87643045BF4C}.Release|x86.ActiveCfg = Release|x86
61 | {810BDF68-87BB-45A2-AC4F-87643045BF4C}.Release|x86.Build.0 = Release|x86
62 | EndGlobalSection
63 | GlobalSection(SolutionProperties) = preSolution
64 | HideSolutionNode = FALSE
65 | EndGlobalSection
66 | GlobalSection(ExtensibilityGlobals) = postSolution
67 | SolutionGuid = {4196A2D3-B66D-48AE-A9E9-9295554C6EAA}
68 | EndGlobalSection
69 | EndGlobal
70 |
--------------------------------------------------------------------------------
/T8CustomEE/Form1.Designer.cs:
--------------------------------------------------------------------------------
1 | namespace T8CustomEE
2 | {
3 | partial class Form1
4 | {
5 | ///
6 | /// Required designer variable.
7 | ///
8 | private System.ComponentModel.IContainer components = null;
9 |
10 | ///
11 | /// Clean up any resources being used.
12 | ///
13 | /// true if managed resources should be disposed; otherwise, false.
14 | protected override void Dispose(bool disposing)
15 | {
16 | if (disposing && (components != null))
17 | {
18 | components.Dispose();
19 | }
20 | base.Dispose(disposing);
21 | }
22 |
23 | #region Windows Form Designer generated code
24 |
25 | ///
26 | /// Required method for Designer support - do not modify
27 | /// the contents of this method with the code editor.
28 | ///
29 | private void InitializeComponent()
30 | {
31 | button1 = new Button();
32 | textBox = new TextBox();
33 | linkLabel1 = new LinkLabel();
34 | SuspendLayout();
35 | //
36 | // button1
37 | //
38 | button1.Location = new Point(12, 12);
39 | button1.Name = "button1";
40 | button1.Size = new Size(168, 23);
41 | button1.TabIndex = 0;
42 | button1.Text = "Inject mod";
43 | button1.UseVisualStyleBackColor = true;
44 | button1.Click += button1_Click;
45 | //
46 | // textBox
47 | //
48 | textBox.AcceptsReturn = true;
49 | textBox.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
50 | textBox.Location = new Point(186, 12);
51 | textBox.Multiline = true;
52 | textBox.Name = "textBox";
53 | textBox.Size = new Size(300, 174);
54 | textBox.TabIndex = 2;
55 | //
56 | // linkLabel1
57 | //
58 | linkLabel1.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
59 | linkLabel1.AutoSize = true;
60 | linkLabel1.Location = new Point(12, 207);
61 | linkLabel1.Name = "linkLabel1";
62 | linkLabel1.Size = new Size(363, 15);
63 | linkLabel1.TabIndex = 3;
64 | linkLabel1.TabStop = true;
65 | linkLabel1.Text = "This work wouldn't have been possible without Serious' t8-compiler";
66 | linkLabel1.LinkClicked += linkLabel1_LinkClicked;
67 | //
68 | // Form1
69 | //
70 | AutoScaleDimensions = new SizeF(7F, 15F);
71 | AutoScaleMode = AutoScaleMode.Font;
72 | ClientSize = new Size(498, 231);
73 | Controls.Add(linkLabel1);
74 | Controls.Add(textBox);
75 | Controls.Add(button1);
76 | FormBorderStyle = FormBorderStyle.FixedSingle;
77 | MaximizeBox = false;
78 | Name = "Form1";
79 | Text = "T8CustomEE";
80 | ResumeLayout(false);
81 | PerformLayout();
82 | }
83 |
84 | #endregion
85 |
86 | private Button button1;
87 | private TextBox textBox;
88 | private LinkLabel linkLabel1;
89 | }
90 | }
--------------------------------------------------------------------------------
/T8CustomEE/Form1.cs:
--------------------------------------------------------------------------------
1 | using System.Diagnostics;
2 |
3 | namespace T8CustomEE
4 | {
5 | public partial class Form1 : Form
6 | {
7 | public Form1()
8 | {
9 | InitializeComponent();
10 | }
11 |
12 | private static bool Injected = false;
13 | private void button1_Click(object sender, EventArgs e)
14 | {
15 | string message = "";
16 | if (Injected)
17 | {
18 | if (Library.Reverse(ref message))
19 | {
20 | button1.Text = "Inject mod";
21 | Injected = false;
22 | }
23 | }
24 | else
25 | {
26 | if (Library.Inject(ref message))
27 | {
28 | button1.Text = "Reverse mod";
29 | Injected = true;
30 | }
31 | }
32 | textBox.Lines = message.Split("\n");
33 | }
34 |
35 | private void linkLabel1_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)
36 | {
37 | var ps = new ProcessStartInfo("https://www.github.com/shiversoftdev/t7-compiler")
38 | {
39 | UseShellExecute = true,
40 | Verb = "open"
41 | };
42 | Process.Start(ps);
43 | }
44 | }
45 | }
--------------------------------------------------------------------------------
/T8CustomEE/Form1.resx:
--------------------------------------------------------------------------------
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48 |
49 | text/microsoft-resx
50 |
51 |
52 | 2.0
53 |
54 |
55 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
56 |
57 |
58 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
59 |
60 |
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/T8CustomEE/Library.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Diagnostics;
4 | using System.Globalization;
5 | using System.Linq;
6 | using System.Runtime.InteropServices;
7 | using System.Security.Policy;
8 | using System.Text;
9 | using System.Threading.Tasks;
10 |
11 | namespace T8CustomEE
12 | {
13 | internal class Library
14 | {
15 | internal class ReplaceData
16 | {
17 | internal ulong Script;
18 | internal uint Function;
19 | internal byte[] Data;
20 | internal bool Injected = false;
21 | internal byte[] PreviousInjection = Array.Empty();
22 |
23 | public ReplaceData(ulong script, uint function, byte[] data)
24 | {
25 | Script = script;
26 | Function = function;
27 | Data = data;
28 | }
29 | }
30 |
31 | internal static int LastPID = 0;
32 |
33 |
34 | internal static ReplaceData[] ReplaceScripts = {
35 | new ReplaceData(T8s64Hash("scripts/zm_common/zm_utility.csc"), 0xe51dc2d8, new byte[]{ 0x0d, 0x00, 0x8a, 0x01, 0x01, 0x00, 0x3c, 0x00 }),
36 | new ReplaceData(T8s64Hash("scripts/zm_common/zm_utility.gsc"), 0xe51dc2d8, new byte[]{ 0x0d, 0x00, 0x8a, 0x01, 0x01, 0x00, 0x3c, 0x00 })
37 | };
38 |
39 | public static bool Reverse(ref string Message)
40 | {
41 | ProcessEx bo4 = "blackops4";
42 | if (bo4 is null)
43 | {
44 | foreach (ReplaceData replacedData in ReplaceScripts)
45 | {
46 | replacedData.Injected = false;
47 | }
48 | Message = "No game process found for Black Ops 4.";
49 | LastPID = 0;
50 | return true;
51 | }
52 |
53 | if (LastPID != bo4.BaseProcess.Id)
54 | {
55 | foreach (ReplaceData replacedData in ReplaceScripts)
56 | {
57 | replacedData.Injected = false;
58 | }
59 | Message = "Not the same Black Ops 4 instance, ignoring.";
60 | return true;
61 | }
62 |
63 | bo4.OpenHandle();
64 |
65 | try
66 | {
67 | Console.WriteLine($"s_assetPool:ScriptParseTree => {bo4[0x912ABB0]}");
68 | var sptGlob = bo4.GetValue(bo4[0x912ABB0]);
69 | var sptCount = bo4.GetValue(bo4[0x912ABB0 + 0x14]);
70 | var SPTEntries = bo4.GetArray(sptGlob, sptCount);
71 |
72 | // the script to inject
73 |
74 | int reverted = 0;
75 |
76 | for (int i = 0; i < SPTEntries.Length; i++)
77 | {
78 | var spt = SPTEntries[i];
79 |
80 |
81 | var vm = bo4.GetValue(spt.Buffer + 0x7);
82 |
83 | if (vm != 0x36) // latest version of BO4 is VM36
84 | {
85 | continue;
86 | }
87 |
88 | foreach (ReplaceData replacedData in ReplaceScripts)
89 | {
90 | if (!replacedData.Injected)
91 | {
92 | continue; // not injected
93 | }
94 | if (replacedData.Script != spt.ScriptName)
95 | {
96 | continue;
97 | }
98 | var exportCount = bo4.GetValue(spt.Buffer + 0x1E);
99 | var exportStart = bo4.GetValue(spt.Buffer + 0x30);
100 | var ExportEntries = bo4.GetArray(spt.Buffer + exportStart, (int)exportCount);
101 |
102 | for (int j = 0; j < ExportEntries.Length; j++)
103 | {
104 | var export = ExportEntries[j];
105 |
106 | if (!(export.FunctionID == replacedData.Function))
107 | {
108 | continue; // not our function
109 | }
110 | var ByteCodeAddress = spt.Buffer + export.ByteCodeAddress;
111 |
112 | // we know this thing can contain a return true;
113 |
114 | bo4.SetBytes(ByteCodeAddress, replacedData.PreviousInjection);
115 | replacedData.Injected = false;
116 |
117 | reverted++;
118 | }
119 | }
120 | }
121 | if (reverted == 0)
122 | {
123 | Message = "Nothing to revert";
124 | return true;
125 |
126 | }
127 | Message = "Reverted " + reverted;
128 | return true;
129 | }
130 | finally
131 | {
132 | bo4.CloseHandle();
133 | }
134 | }
135 |
136 |
137 | public static bool Inject(ref string Message)
138 | {
139 | ProcessEx bo4 = "blackops4";
140 | if (bo4 is null)
141 | {
142 | Message = "No game process found for Black Ops 4.";
143 | return false;
144 | }
145 |
146 | foreach (ReplaceData replacedData in ReplaceScripts)
147 | {
148 | replacedData.Injected = false;
149 | }
150 |
151 | LastPID = bo4.BaseProcess.Id;
152 |
153 | bo4.OpenHandle();
154 | bool closed = false;
155 |
156 | try
157 | {
158 | Console.WriteLine($"s_assetPool:ScriptParseTree => {bo4[0x912ABB0]}");
159 | var sptGlob = bo4.GetValue(bo4[0x912ABB0]);
160 | var sptCount = bo4.GetValue(bo4[0x912ABB0 + 0x14]);
161 | var SPTEntries = bo4.GetArray(sptGlob, sptCount);
162 |
163 | // the script to inject
164 |
165 | int injected = 0;
166 |
167 | string s = "";
168 |
169 | for (int i = 0; i < SPTEntries.Length; i++)
170 | {
171 | var spt = SPTEntries[i];
172 |
173 |
174 | var vm = bo4.GetValue(spt.Buffer + 0x7);
175 |
176 | if (vm != 0x36) // latest version of BO4 is VM36
177 | {
178 | Message = $"found script with unknown VM {vm:x}";
179 | string Message2 = "";
180 | if (injected != 0)
181 | {
182 | closed = true;
183 | bo4.CloseHandle();
184 |
185 | Message += "Reverse: ";
186 | Reverse(ref Message2);
187 | Message += Message2;
188 | }
189 | return false;
190 | }
191 |
192 | foreach (ReplaceData replacedData in ReplaceScripts)
193 | {
194 | if (replacedData.Script != spt.ScriptName)
195 | {
196 | continue;
197 | }
198 | var exportCount = bo4.GetValue(spt.Buffer + 0x1E);
199 | var exportStart = bo4.GetValue(spt.Buffer + 0x30);
200 | var ExportEntries = bo4.GetArray(spt.Buffer + exportStart, (int)exportCount);
201 |
202 | for (int j = 0; j < ExportEntries.Length; j++)
203 | {
204 | var export = ExportEntries[j];
205 |
206 | if (!(export.FunctionID == replacedData.Function))
207 | {
208 | continue; // not our function
209 | }
210 | var ByteCodeAddress = spt.Buffer + export.ByteCodeAddress;
211 | s += $"\nfunction_{export.FunctionID:x} Offset: 0x{export.ByteCodeAddress:x} ";
212 | replacedData.PreviousInjection = bo4.GetBytes(ByteCodeAddress, replacedData.Data.Length);
213 | foreach (byte b in replacedData.PreviousInjection)
214 | {
215 | s += $"{b:x2}";
216 | }
217 |
218 | // we know this thing can contain a return true;
219 |
220 | bo4.SetBytes(ByteCodeAddress, replacedData.Data);
221 | replacedData.Injected = true;
222 |
223 | injected++;
224 | }
225 | }
226 | }
227 | if (injected == 0)
228 | {
229 | Message = "Can't find zm_utility script";
230 | return false;
231 |
232 | }
233 | Message = "Injected " + injected + " " + s;
234 | return true;
235 | }
236 | finally
237 | {
238 | if (!closed)
239 | {
240 | bo4.CloseHandle();
241 | }
242 | }
243 |
244 | }
245 | [StructLayout(LayoutKind.Sequential, Pack = 1)]
246 | private struct T8SPT
247 | {
248 | public PointerEx ScriptName;
249 | public long pad0;
250 | public PointerEx Buffer;
251 | public int Size;
252 | public int Unk0;
253 | };
254 | [StructLayout(LayoutKind.Sequential, Pack = 1)]
255 | private struct T8Export
256 | {
257 | public uint crc32;
258 | public uint ByteCodeAddress;
259 | public uint FunctionID;
260 | public uint Namespace;
261 | public uint Namespace1;
262 | public byte NumParams;
263 | public byte Flags;
264 | public ushort pad;
265 | };
266 |
267 | public static ulong HashFNV1a(byte[] bytes, ulong fnv64Offset = 14695981039346656037, ulong fnv64Prime = 0x100000001b3)
268 | {
269 | ulong hash = fnv64Offset;
270 |
271 | for (var i = 0; i < bytes.Length; i++)
272 | {
273 | hash = hash ^ bytes[i];
274 | hash *= fnv64Prime;
275 | }
276 |
277 | return hash;
278 | }
279 | public static ulong T8s64Hash(string input)
280 | {
281 | return 0x7FFFFFFFFFFFFFFF & HashFNV1a(Encoding.ASCII.GetBytes(input.ToLower()));
282 | }
283 | }
284 | }
285 |
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/T8CustomEE/Program.cs:
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1 | namespace T8CustomEE
2 | {
3 | internal static class Program
4 | {
5 | ///
6 | /// The main entry point for the application.
7 | ///
8 | [STAThread]
9 | static void Main()
10 | {
11 | // To customize application configuration such as set high DPI settings or default font,
12 | // see https://aka.ms/applicationconfiguration.
13 | ApplicationConfiguration.Initialize();
14 | Application.Run(new Form1());
15 | }
16 | }
17 | }
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/T8CustomEE/T8CustomEE.csproj:
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1 |
2 |
3 |
4 | WinExe
5 | net6.0-windows
6 | enable
7 | true
8 | enable
9 |
10 |
11 |
12 |
13 |
14 |
15 |
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