├── .editorconfig
├── .gitattributes
├── .gitignore
├── LICENSE
├── README.md
├── conf
└── Brawlers-Guild.conf.dist
├── data
└── sql
│ ├── db-characters
│ └── mod_brawlers_guild.sql
│ └── db-world
│ ├── Misc.sql
│ ├── NPCs.sql
│ ├── Season1 NPCs.sql
│ └── spell_dbc.sql
├── include.sh
├── pull_request_template.md
└── src
├── BG_loader.cpp
├── npc_brawlers_guild.cpp
└── npc_brawlers_guild_fights.cpp
/.editorconfig:
--------------------------------------------------------------------------------
1 | [*]
2 | charset = utf-8
3 | indent_style = space
4 | indent_size = 4
5 | tab_width = 4
6 | insert_final_newline = true
7 | trim_trailing_whitespace = true
8 | max_line_length = 80
9 |
--------------------------------------------------------------------------------
/.gitattributes:
--------------------------------------------------------------------------------
1 | ## AUTO-DETECT
2 | ## Handle line endings automatically for files detected as
3 | ## text and leave all files detected as binary untouched.
4 | ## This will handle all files NOT defined below.
5 | * text=auto eol=lf
6 |
7 | # Text
8 | *.conf text
9 | *.conf.dist text
10 | *.cmake text
11 |
12 | ## Scripts
13 | *.sh text
14 | *.fish text
15 | *.lua text
16 |
17 | ## SQL
18 | *.sql text
19 |
20 | ## C++
21 | *.c text
22 | *.cc text
23 | *.cxx text
24 | *.cpp text
25 | *.c++ text
26 | *.hpp text
27 | *.h text
28 | *.h++ text
29 | *.hh text
30 |
31 |
32 | ## For documentation
33 |
34 | # Documents
35 | *.doc diff=astextplain
36 | *.DOC diff=astextplain
37 | *.docx diff=astextplain
38 | *.DOCX diff=astextplain
39 | *.dot diff=astextplain
40 | *.DOT diff=astextplain
41 | *.pdf diff=astextplain
42 | *.PDF diff=astextplain
43 | *.rtf diff=astextplain
44 | *.RTF diff=astextplain
45 |
46 | ## DOCUMENTATION
47 | *.markdown text
48 | *.md text
49 | *.mdwn text
50 | *.mdown text
51 | *.mkd text
52 | *.mkdn text
53 | *.mdtxt text
54 | *.mdtext text
55 | *.txt text
56 | AUTHORS text
57 | CHANGELOG text
58 | CHANGES text
59 | CONTRIBUTING text
60 | COPYING text
61 | copyright text
62 | *COPYRIGHT* text
63 | INSTALL text
64 | license text
65 | LICENSE text
66 | NEWS text
67 | readme text
68 | *README* text
69 | TODO text
70 |
71 | ## GRAPHICS
72 | *.ai binary
73 | *.bmp binary
74 | *.eps binary
75 | *.gif binary
76 | *.ico binary
77 | *.jng binary
78 | *.jp2 binary
79 | *.jpg binary
80 | *.jpeg binary
81 | *.jpx binary
82 | *.jxr binary
83 | *.pdf binary
84 | *.png binary
85 | *.psb binary
86 | *.psd binary
87 | *.svg text
88 | *.svgz binary
89 | *.tif binary
90 | *.tiff binary
91 | *.wbmp binary
92 | *.webp binary
93 |
94 |
95 | ## ARCHIVES
96 | *.7z binary
97 | *.gz binary
98 | *.jar binary
99 | *.rar binary
100 | *.tar binary
101 | *.zip binary
102 |
103 | ## EXECUTABLES
104 | *.exe binary
105 | *.pyc binary
106 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | !.gitignore
2 |
3 | #
4 | #Generic
5 | #
6 |
7 | .directory
8 | .mailmap
9 | *.orig
10 | *.rej
11 | *.*~
12 | .hg/
13 | *.kdev*
14 | .DS_Store
15 | CMakeLists.txt.user
16 | *.bak
17 | *.patch
18 | *.diff
19 | *.REMOTE.*
20 | *.BACKUP.*
21 | *.BASE.*
22 | *.LOCAL.*
23 |
24 | #
25 | # IDE & other softwares
26 | #
27 | /.settings/
28 | /.externalToolBuilders/*
29 | # exclude in all levels
30 | nbproject/
31 | .sync.ffs_db
32 | *.kate-swp
33 |
34 | #
35 | # Eclipse
36 | #
37 | *.pydevproject
38 | .metadata
39 | .gradle
40 | tmp/
41 | *.tmp
42 | *.swp
43 | *~.nib
44 | local.properties
45 | .settings/
46 | .loadpath
47 | .project
48 | .cproject
49 | .vscode/settings.json
50 |
--------------------------------------------------------------------------------
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674 | .
675 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | #  AzerothCore
2 |
3 | ## Description
4 |
5 | Adds [Mist of Pandaria's Brawler's Guild](https://wowpedia.fandom.com/wiki/Brawler%27s_Guild) to [AzerothCore](http://azerothcore.org/).
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 | > [!IMPORTANT]
18 | > Requires at least AzerothCore commit [d6d49a9](https://github.com/azerothcore/azerothcore-wotlk/commit/e4df159f5c370e1a1890a6a999b33b30d72eb55e).
19 | > Does not support PlayerBots or any other custom AzerothCore forks.
20 | ## How to use ingame (Horde only)
21 |
22 | - .tele ringofvalor
23 | - Be level 80
24 |
25 | ## Description
26 |
27 | The Brawler's Guild is an organization that arranges one on one battles between willing combatants, captured monsters, and other participants in gladiatorial combat. Being a neutral organization, only members of the Horde are allowed to enter, rising through the Brawler's Guild ranks with more wins. Prizes are awarded at higher ranks. The fights are all solo PvE matches in which the players must adapt and use different strategies depending on which opponent they are currently facing, making the Brawler's Guild one of the most challenging PvE activities a player can attempt on their own.
28 |
29 | > [!NOTE]
30 | > Features:\
31 | > Betting on win/lose for current fight\
32 | > Multiple ranks to progress through.\
33 | > VIP Area (South Seas) (Teleporter unlockable after reaching the highest rank (8))\
34 | > Multiple Seasons (4 in total, 1 for each raid tier) *NYI*
35 | ### Season tuning information
36 |
37 | - Season 1 - Tier 7 (213~)
38 | - Season 2 - Tier 8 (232~)
39 | - Season 3 - Tier 9 (245~)
40 | - Season 4 - Tier 10 (264~)
41 |
42 | (Item level is based on the highest obtainable gear from 10m)
43 |
44 | ## Installation
45 |
46 | ```
47 | 1) Simply place the module under the `modules` directory of your AzerothCore source.
48 | 2) Import the SQL(s) manually to the right Database (auth, world or characters) or with the `db_assembler.sh`.
49 | 3) Re-run cmake and launch a clean build of AzerothCore.
50 | ```
51 |
52 | ## Edit module configuration (optional)
53 |
54 | If you need to change the module configuration, go to your server configuration folder (where your `worldserver` or `worldserver.exe` is), copy `modarenatop.conf.dist` to `modarenatop.conf` and edit that new file.
55 |
56 | ## Edit shop configuration
57 |
58 | In `npc_brawlers_guild.cpp` look for "Shop", there you can edit prices, items and required rank for every item.
59 |
60 | ## Credits
61 | Avarishd: [GitHub](https://github.com/avarishd) [Discord](https://discordapp.com/users/125563894310633472)
62 |
63 | AzerothCore: [GitHub Repository](https://github.com/azerothcore) [Website](http://azerothcore.org/) [Discord](https://discord.gg/PaqQRkd)
64 |
--------------------------------------------------------------------------------
/conf/Brawlers-Guild.conf.dist:
--------------------------------------------------------------------------------
1 | [worldserver]
2 |
3 | ############## Global settings ##############
4 |
5 | #
6 | # BrawlersGuild.Enabled
7 | # Description: Enable or Disable the BrawlersGuild Module.
8 | # Default: BrawlersGuild.Enabled = 1
9 | #
10 |
11 | BrawlersGuild.Enabled = 1
12 |
13 | #
14 | # BrawlersGuild.Announce
15 | # Description: Announce the BrawlersGuild Module at logon.
16 | # Default: BrawlersGuild.Announce = 1
17 | #
18 |
19 | BrawlersGuild.Announce = 1
20 |
21 | #
22 | # BrawlersGuild.CurrentSeason
23 | # Description: Current season of BrawlersGuild.
24 | # Default: Default = 1
25 | #
26 | # Season 1 - Tier 7 (213~)
27 | # Season 2 - Tier 8 (232~)
28 | # Season 3 - Tier 9 (245~)
29 | # Season 4 - Tier 10 (264~)
30 | #
31 |
32 | BrawlersGuild.CurrentSeason = 1
33 |
34 | ############## Coin Settings ##############
35 |
36 | #
37 | # BrawlersGuild.CoinsStartingQuestReward
38 | # Description: Amount of coins that are rewarded upon completing the starting quest.
39 | # Default: Default = 10
40 | #
41 |
42 | BrawlersGuild.CoinsStartingQuestReward = 10
43 |
44 | #
45 | # BrawlersGuild.CoinsVictoryReward
46 | # Description: Amount of coins that are rewarded upon victory.
47 | # Default: Default = 2
48 | #
49 |
50 | BrawlersGuild.CoinsVictoryReward = 2
51 |
52 | #
53 | # BrawlersGuild.Gambler
54 | # Description: Enable or Disable the coin gambling. (Chip)
55 | # Default: Default = 1
56 | #
57 |
58 | BrawlersGuild.Gambler = 1
59 |
60 | ############## Rank settings ##############
61 |
62 | #
63 | # BrawlersGuild.RankRequired
64 | # Description: Required rank points to progress to next rank.
65 | # Default: Default = 10
66 | #
67 |
68 | BrawlersGuild.RankRequired = 10
69 |
70 | #
71 | # BrawlersGuild.RankWin
72 | # Description: Rank points rewarded upon victory.
73 | # Default: Default = 1
74 | #
75 |
76 | BrawlersGuild.RankWin = 1
77 |
78 | #
79 | # BrawlersGuild.RankLose
80 | # Description: Rank points lost upon defeat. (0 to disable)
81 | # Default: Default = 2
82 | #
83 |
84 | BrawlersGuild.RankLose = 2
85 |
86 | ############## Fight settings ##############
87 |
88 | #
89 | # BrawlersGuild.FightDuration
90 | # Description: Maximum allowed duration of every fight
91 | # Default: Default = 120 (seconds)
92 | #
93 | # If changed some SAI scripts also need to be altered (summon durations mostly)
94 | #
95 |
96 | BrawlersGuild.FightDuration = 120
97 |
98 | ############## Challenge Cards & Rare settings (NYI) ##############
99 |
100 | #
101 | # BrawlersGuild.RareEnable
102 | # Description: Enable or Disable rare spawns
103 | # Default: Default = 0
104 | #
105 |
106 | BrawlersGuild.RareEnable = 0
107 |
108 | #
109 | # BrawlersGuild.RarePercent
110 | # Description: Percentage to spawn a rare.
111 | # Default: Default = 0
112 | #
113 |
114 | BrawlersGuild.RarePercent = 0
115 |
116 | ############## Arena Settings (NYI) ##############
117 |
118 | #
119 | # BrawlersGuild.ArenaRandomize
120 | # Description: Enable or Disable randomizing arena. (Obstacles)
121 | # Default: Default = 0
122 | #
123 |
124 | BrawlersGuild.ArenaRandomize = 0
125 |
126 | #
127 | # BrawlersGuild.ArenaHazard
128 | # Description: Enable or Disable arena hazards.
129 | # Default: Default = 0
130 | #
131 |
132 | BrawlersGuild.ArenaHazard = 0
--------------------------------------------------------------------------------
/data/sql/db-characters/mod_brawlers_guild.sql:
--------------------------------------------------------------------------------
1 | CREATE TABLE IF NOT EXISTS `brawlersguild` (
2 | `CharacterGUID` int(11) NOT NULL,
3 | `Progress` int(11) NOT NULL DEFAULT '0',
4 | `Rank` int(11) NOT NULL DEFAULT '0',
5 | PRIMARY KEY (`CharacterGUID`)
6 | ) ENGINE=InnoDB DEFAULT CHARSET=utf8;
7 |
--------------------------------------------------------------------------------
/data/sql/db-world/Misc.sql:
--------------------------------------------------------------------------------
1 | SET @Quests := 90000;
2 | SET @HelixID := 200000;
3 |
4 | -- Quest: Into the Arena!
5 | DELETE FROM `quest_template` WHERE (`ID` = @Quests);
6 | INSERT INTO `quest_template` (`ID`, `QuestType`, `QuestLevel`, `MinLevel`, `QuestSortID`, `QuestInfoID`, `SuggestedGroupNum`, `RequiredFactionId1`, `RequiredFactionId2`, `RequiredFactionValue1`, `RequiredFactionValue2`, `RewardNextQuest`, `RewardXPDifficulty`, `RewardMoney`, `RewardMoneyDifficulty`, `RewardDisplaySpell`, `RewardSpell`, `RewardHonor`, `RewardKillHonor`, `StartItem`, `Flags`, `RequiredPlayerKills`, `RewardItem1`, `RewardAmount1`, `RewardItem2`, `RewardAmount2`, `RewardItem3`, `RewardAmount3`, `RewardItem4`, `RewardAmount4`, `ItemDrop1`, `ItemDropQuantity1`, `ItemDrop2`, `ItemDropQuantity2`, `ItemDrop3`, `ItemDropQuantity3`, `ItemDrop4`, `ItemDropQuantity4`, `RewardChoiceItemID1`, `RewardChoiceItemQuantity1`, `RewardChoiceItemID2`, `RewardChoiceItemQuantity2`, `RewardChoiceItemID3`, `RewardChoiceItemQuantity3`, `RewardChoiceItemID4`, `RewardChoiceItemQuantity4`, `RewardChoiceItemID5`, `RewardChoiceItemQuantity5`, `RewardChoiceItemID6`, `RewardChoiceItemQuantity6`, `POIContinent`, `POIx`, `POIy`, `POIPriority`, `RewardTitle`, `RewardTalents`, `RewardArenaPoints`, `RewardFactionID1`, `RewardFactionValue1`, `RewardFactionOverride1`, `RewardFactionID2`, `RewardFactionValue2`, `RewardFactionOverride2`, `RewardFactionID3`, `RewardFactionValue3`, `RewardFactionOverride3`, `RewardFactionID4`, `RewardFactionValue4`, `RewardFactionOverride4`, `RewardFactionID5`, `RewardFactionValue5`, `RewardFactionOverride5`, `TimeAllowed`, `AllowableRaces`, `LogTitle`, `LogDescription`, `QuestDescription`, `AreaDescription`, `QuestCompletionLog`, `RequiredNpcOrGo1`, `RequiredNpcOrGo2`, `RequiredNpcOrGo3`, `RequiredNpcOrGo4`, `RequiredNpcOrGoCount1`, `RequiredNpcOrGoCount2`, `RequiredNpcOrGoCount3`, `RequiredNpcOrGoCount4`, `RequiredItemId1`, `RequiredItemId2`, `RequiredItemId3`, `RequiredItemId4`, `RequiredItemId5`, `RequiredItemId6`, `RequiredItemCount1`, `RequiredItemCount2`, `RequiredItemCount3`, `RequiredItemCount4`, `RequiredItemCount5`, `RequiredItemCount6`, `Unknown0`, `ObjectiveText1`, `ObjectiveText2`, `ObjectiveText3`, `ObjectiveText4`, `VerifiedBuild`) VALUES
7 | (@Quests, 0, 80, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'Into the Arena!', 'Speak with Helix to learn more about the Brawler\'s Guild.', 'Speak with Helix to learn more about the Brawler\'s Guild.', '', 'Speak with Helix to learn more about the Brawler\'s Guild.', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', '', '', 0);
8 |
9 | DELETE FROM `quest_offer_reward` WHERE (`ID` = @Quests);
10 | INSERT INTO `quest_offer_reward` (`ID`, `Emote1`, `Emote2`, `Emote3`, `Emote4`, `EmoteDelay1`, `EmoteDelay2`, `EmoteDelay3`, `EmoteDelay4`, `RewardText`, `VerifiedBuild`) VALUES
11 | (@Quests, 1, 0, 0, 0, 0, 0, 0, 0, 'You must be here for the Brawler\'s Guild, eh? $B$BWell, let me tell you, it\'s not for the faint of heart. Those fights can get pretty intense, but the rewards are worth it. $B$BI\'ve heard that some of the toughest fighters in Azeroth have made their way through these doors. $B$BAnd rumor has it that a new challenger has just arrived, someone who\'s been making waves in the underground fight scene. $B$BWho knows what kind of surprises they\'ll bring to the ring? $B$BGood luck, friend. You\'re gonna need it.', 0);
12 |
13 | DELETE FROM `creature_queststarter` WHERE (`quest` = @Quests);
14 | INSERT INTO `creature_queststarter` (`id`, `quest`) VALUES
15 | (@HelixID, @Quests);
16 | DELETE FROM `creature_questender` WHERE (`quest` = @Quests);
17 | INSERT INTO `creature_questender` (`id`, `quest`) VALUES
18 | (@HelixID, @Quests);
19 |
20 | -- Item (PH item)
21 | DELETE FROM `item_template` WHERE (`entry` = 43003);
22 | INSERT INTO `item_template` (`entry`, `class`, `subclass`, `SoundOverrideSubclass`, `name`, `displayid`, `Quality`, `Flags`, `FlagsExtra`, `BuyCount`, `BuyPrice`, `SellPrice`, `InventoryType`, `AllowableClass`, `AllowableRace`, `ItemLevel`, `RequiredLevel`, `RequiredSkill`, `RequiredSkillRank`, `requiredspell`, `requiredhonorrank`, `RequiredCityRank`, `RequiredReputationFaction`, `RequiredReputationRank`, `maxcount`, `stackable`, `ContainerSlots`, `StatsCount`, `stat_type1`, `stat_value1`, `stat_type2`, `stat_value2`, `stat_type3`, `stat_value3`, `stat_type4`, `stat_value4`, `stat_type5`, `stat_value5`, `stat_type6`, `stat_value6`, `stat_type7`, `stat_value7`, `stat_type8`, `stat_value8`, `stat_type9`, `stat_value9`, `stat_type10`, `stat_value10`, `ScalingStatDistribution`, `ScalingStatValue`, `dmg_min1`, `dmg_max1`, `dmg_type1`, `dmg_min2`, `dmg_max2`, `dmg_type2`, `armor`, `holy_res`, `fire_res`, `nature_res`, `frost_res`, `shadow_res`, `arcane_res`, `delay`, `ammo_type`, `RangedModRange`, `spellid_1`, `spelltrigger_1`, `spellcharges_1`, `spellppmRate_1`, `spellcooldown_1`, `spellcategory_1`, `spellcategorycooldown_1`, `spellid_2`, `spelltrigger_2`, `spellcharges_2`, `spellppmRate_2`, `spellcooldown_2`, `spellcategory_2`, `spellcategorycooldown_2`, `spellid_3`, `spelltrigger_3`, `spellcharges_3`, `spellppmRate_3`, `spellcooldown_3`, `spellcategory_3`, `spellcategorycooldown_3`, `spellid_4`, `spelltrigger_4`, `spellcharges_4`, `spellppmRate_4`, `spellcooldown_4`, `spellcategory_4`, `spellcategorycooldown_4`, `spellid_5`, `spelltrigger_5`, `spellcharges_5`, `spellppmRate_5`, `spellcooldown_5`, `spellcategory_5`, `spellcategorycooldown_5`, `bonding`, `description`, `PageText`, `LanguageID`, `PageMaterial`, `startquest`, `lockid`, `Material`, `sheath`, `RandomProperty`, `RandomSuffix`, `block`, `itemset`, `MaxDurability`, `area`, `Map`, `BagFamily`, `TotemCategory`, `socketColor_1`, `socketContent_1`, `socketColor_2`, `socketContent_2`, `socketColor_3`, `socketContent_3`, `socketBonus`, `GemProperties`, `RequiredDisenchantSkill`, `ArmorDamageModifier`, `duration`, `ItemLimitCategory`, `HolidayId`, `ScriptName`, `DisenchantID`, `FoodType`, `minMoneyLoot`, `maxMoneyLoot`, `flagsCustom`, `VerifiedBuild`) VALUES
23 | (43003, 15, 0, -1, 'Brawler\'s Gold', 34104, 4, 134217760, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1000, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, -1, 0, -1, 0, 0, 0, 0, -1, 0, -1, 0, 0, 0, 0, -1, 0, -1, 0, 0, 0, 0, -1, 0, -1, 0, 0, 0, 0, -1, 0, -1, 0, 'Awarded to victors of the Brawler\'s Guild. Use it to purchase Rumble Cards and other world-altering items at the Brawler\'s Gold Exchange vendor.', 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, '', 0, 0, 0, 0, 0, 0);
24 |
25 | SET @GoID := 900000;
26 | SET @GoGUID := 3000000;
27 |
28 | /*
29 | -- Need to add LOS for Door type GOs in the core in order for this to work
30 | -- arena pillars
31 | DELETE FROM `gameobject_template` WHERE (`entry` = @GoID-1);
32 | INSERT INTO `gameobject_template` (`entry`, `type`, `displayId`, `name`, `IconName`, `castBarCaption`, `unk1`, `size`, `Data0`, `Data1`, `Data2`, `Data3`, `Data4`, `Data5`, `Data6`, `Data7`, `Data8`, `Data9`, `Data10`, `Data11`, `Data12`, `Data13`, `Data14`, `Data15`, `Data16`, `Data17`, `Data18`, `Data19`, `Data20`, `Data21`, `Data22`, `Data23`, `AIName`, `ScriptName`, `VerifiedBuild`) VALUES
33 | (@GoGUID-1, 5, 249, 'Arena Pillar', '', '', '', 2.5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', 0);
34 | */
35 |
36 | -- Boulder
37 | DELETE FROM `gameobject_template` WHERE `entry` IN (@GoID+0, @GoID+1);
38 | INSERT INTO `gameobject_template` (`entry`, `type`, `displayId`, `name`, `IconName`, `castBarCaption`, `unk1`, `size`, `Data0`, `Data1`, `Data2`, `Data3`, `Data4`, `Data5`, `Data6`, `Data7`, `Data8`, `Data9`, `Data10`, `Data11`, `Data12`, `Data13`, `Data14`, `Data15`, `Data16`, `Data17`, `Data18`, `Data19`, `Data20`, `Data21`, `Data22`, `Data23`, `AIName`, `ScriptName`, `VerifiedBuild`) VALUES
39 | (@GoID+0, 5, 7749, 'Boulder', '', '', '', 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', 0),
40 | (@GoID+1, 5, 8187, 'Boulder', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', 0);
41 | DELETE FROM `gameobject` WHERE `id` IN (@GoID+0, @GoID+1);
42 | INSERT INTO `gameobject` (`guid`, `id`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `ScriptName`, `VerifiedBuild`, `Comment`) VALUES
43 | (@GoGUID+0, @GoID+0, 1, 0, 0, 1, 1, 2200.75, -4746.16, 55.1381, 0.785397, 0, 0, -0.382683, -0.92388, 0, 0, 1, '', NULL, NULL),
44 | (@GoGUID+1, @GoID+0, 1, 0, 0, 1, 1, 2170.73, -4795.2, 55.1375, 4.47677, 0, 0, -0.785317, 0.619094, 300, 0, 1, '', NULL, NULL),
45 | (@GoGUID+2, @GoID+1, 1, 0, 0, 1, 1, 2169.29, -4791.9, 62.3471, 4.54746, 0, 0, -0.76295, 0.646457, 0, 0, 1, '', NULL, NULL),
46 | (@GoGUID+3, @GoID+1, 1, 0, 0, 1, 1, 2199.4, -4745.35, 62.6408, 4.22151, 0, 0, -0.857729, 0.514102, 0, 0, 1, '', NULL, NULL);
47 |
48 | -- Heat Pillar 900002
49 | DELETE FROM `gameobject_template` WHERE (`entry` = @GoID+2);
50 | INSERT INTO `gameobject_template` (`entry`, `type`, `displayId`, `name`, `IconName`, `castBarCaption`, `unk1`, `size`, `Data0`, `Data1`, `Data2`, `Data3`, `Data4`, `Data5`, `Data6`, `Data7`, `Data8`, `Data9`, `Data10`, `Data11`, `Data12`, `Data13`, `Data14`, `Data15`, `Data16`, `Data17`, `Data18`, `Data19`, `Data20`, `Data21`, `Data22`, `Data23`, `AIName`, `ScriptName`, `VerifiedBuild`) VALUES
51 | (@GoID+2, 5, 235, 'Heat Pillar', '', '', '', 0.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 0);
52 | DELETE FROM `smart_scripts` WHERE (`source_type` = 1 AND `entryorguid` = @GoID+2);
53 | INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
54 | (@GoID+2, 1, 0, 1, 60, 0, 100, 0, 2000, 2000, 2000, 2000, 0, 0, 75, 62055, 0, 0, 0, 0, 0, 9, 200138, 0, 3, 1, 0, 0, 0, 0, 'Heat Pillar - On Update - Add Aura \'Brittle Skin\''),
55 | (@GoID+2, 1, 1, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 75, 16791, 0, 0, 0, 0, 0, 9, 200138, 0, 3, 1, 0, 0, 0, 0, 'Heat Pillar - On Update - Add Aura \'Furious Anger\'');
56 |
57 | -- VIP Teleporter
58 | DELETE FROM `gameobject_template` WHERE (`entry` = @GoID+3);
59 | INSERT INTO `gameobject_template` (`entry`, `type`, `displayId`, `name`, `IconName`, `castBarCaption`, `unk1`, `size`, `Data0`, `Data1`, `Data2`, `Data3`, `Data4`, `Data5`, `Data6`, `Data7`, `Data8`, `Data9`, `Data10`, `Data11`, `Data12`, `Data13`, `Data14`, `Data15`, `Data16`, `Data17`, `Data18`, `Data19`, `Data20`, `Data21`, `Data22`, `Data23`, `AIName`, `ScriptName`, `VerifiedBuild`) VALUES
60 | (@GoID+3, 10, 2047, 'VIP Teleporter', '', '', '', 0.75, 0, 0, 0, 0, 0, 0, 1500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', 'go_brawlers_vip', 0);
61 |
62 | DELETE FROM `gameobject` WHERE (`id` = @GoID+3);
63 | INSERT INTO `gameobject` (`guid`, `id`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `ScriptName`, `VerifiedBuild`, `Comment`) VALUES
64 | (@GoGUID+4, @GoID+3, 1, 0, 0, 1, 1, 2203.38, -4795.52, 64.9979, 2.63108, 0, 0, -0.967599, -0.252491, 0, 0, 1, '', NULL, "Arena"),
65 | (@GoGUID+5, @GoID+3, 1, 0, 0, 1, 1, -11342.1, -4760.08, 6.0295, 3.20599, 0, 0, -0.999482, 0.0321921, 0, 0, 1, '', NULL, "South Seas");
66 |
67 |
--------------------------------------------------------------------------------
/data/sql/db-world/NPCs.sql:
--------------------------------------------------------------------------------
1 | SET @ID := 200000;
2 | SET @GUID := 3000000;
3 |
4 | -- Helix (Main)
5 | DELETE FROM `creature_template` WHERE (`entry` = @ID+0);
6 | INSERT INTO `creature_template` (`entry`, `difficulty_entry_1`, `difficulty_entry_2`, `difficulty_entry_3`, `KillCredit1`, `KillCredit2`, `name`, `subname`, `IconName`, `gossip_menu_id`, `minlevel`, `maxlevel`, `exp`, `faction`, `npcflag`, `speed_walk`, `speed_run`, `speed_swim`, `speed_flight`, `detection_range`, `scale`, `rank`, `dmgschool`, `DamageModifier`, `BaseAttackTime`, `RangeAttackTime`, `BaseVariance`, `RangeVariance`, `unit_class`, `unit_flags`, `unit_flags2`, `dynamicflags`, `family`, `trainer_type`, `trainer_spell`, `trainer_class`, `trainer_race`, `type`, `type_flags`, `lootid`, `pickpocketloot`, `skinloot`, `PetSpellDataId`, `VehicleId`, `mingold`, `maxgold`, `AIName`, `MovementType`, `HoverHeight`, `HealthModifier`, `ManaModifier`, `ArmorModifier`, `ExperienceModifier`, `RacialLeader`, `movementId`, `RegenHealth`, `mechanic_immune_mask`, `spell_school_immune_mask`, `flags_extra`, `ScriptName`, `VerifiedBuild`) VALUES
7 | (@ID+0, 0, 0, 0, 0, 0, 'Helix', 'Brawler\'s Guild', '', 0, 80, 80, 0, 35, 3, 1, 1, 1, 1, 1, 2, 3, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, '', 0, 1, 400, 1, 1, 1, 0, 0, 1, 0, 0, 2, 'npc_brawlers_guild', 0);
8 |
9 | DELETE FROM `creature_template_model` WHERE `CreatureID` = @ID+0;
10 | INSERT INTO `creature_template_model` (`CreatureID`, `Idx`, `CreatureDisplayID`, `DisplayScale`, `Probability`, `VerifiedBuild`) VALUES
11 | (@ID+0, 0, 30076, 1, 1, 0);
12 |
13 | DELETE FROM `creature` WHERE (`id1` = @ID+0);
14 | INSERT INTO `creature` (`guid`, `id1`, `id2`, `id3`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `equipment_id`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `wander_distance`, `currentwaypoint`, `curhealth`, `curmana`, `MovementType`, `npcflag`, `unit_flags`, `dynamicflags`, `ScriptName`, `VerifiedBuild`, `CreateObject`, `Comment`) VALUES
15 | (@GUID+0, @ID+0, 0, 0, 1, 0, 0, 1, 1, 0, 2204.28, -4781.21, 65.8329, 2.55355, 120, 0, 0, 1, 0, 0, 0, 0, 0, '', 0, 0, NULL);
16 |
17 |
18 | -- Selena (Vendor)
19 | DELETE FROM `creature_template` WHERE (`entry` = @ID+1);
20 | INSERT INTO `creature_template` (`entry`, `difficulty_entry_1`, `difficulty_entry_2`, `difficulty_entry_3`, `KillCredit1`, `KillCredit2`, `name`, `subname`, `IconName`, `gossip_menu_id`, `minlevel`, `maxlevel`, `exp`, `faction`, `npcflag`, `speed_walk`, `speed_run`, `speed_swim`, `speed_flight`, `detection_range`, `scale`, `rank`, `dmgschool`, `DamageModifier`, `BaseAttackTime`, `RangeAttackTime`, `BaseVariance`, `RangeVariance`, `unit_class`, `unit_flags`, `unit_flags2`, `dynamicflags`, `family`, `trainer_type`, `trainer_spell`, `trainer_class`, `trainer_race`, `type`, `type_flags`, `lootid`, `pickpocketloot`, `skinloot`, `PetSpellDataId`, `VehicleId`, `mingold`, `maxgold`, `AIName`, `MovementType`, `HoverHeight`, `HealthModifier`, `ManaModifier`, `ArmorModifier`, `ExperienceModifier`, `RacialLeader`, `movementId`, `RegenHealth`, `mechanic_immune_mask`, `spell_school_immune_mask`, `flags_extra`, `ScriptName`, `VerifiedBuild`) VALUES
21 | (@ID+1, 0, 0, 0, 0, 0, 'Selena', 'Brawler\'s Guild', 'Speak', 0, 80, 80, 0, 35, 129, 1, 1, 1, 1, 1, 2, 3, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, '', 0, 1, 400, 1, 1, 1, 0, 0, 1, 0, 0, 2, 'npc_brawlers_vendor', 0);
22 |
23 | DELETE FROM `npc_vendor` WHERE (`entry` = @ID+1);
24 | INSERT INTO `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `VerifiedBuild`) VALUES
25 | (@ID+1, 0, 33445, 0, 0, 0, 0),
26 | (@ID+1, 0, 40202, 0, 0, 0, 0);
27 |
28 | DELETE FROM `creature_template_model` WHERE `CreatureID` = @ID+1;
29 | INSERT INTO `creature_template_model` (`CreatureID`, `Idx`, `CreatureDisplayID`, `DisplayScale`, `Probability`, `VerifiedBuild`) VALUES
30 | (@ID+1, 0, 10746, 1, 1, 0);
31 |
32 | DELETE FROM `creature` WHERE (`id1` = @ID+1);
33 | INSERT INTO `creature` (`guid`, `id1`, `id2`, `id3`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `equipment_id`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `wander_distance`, `currentwaypoint`, `curhealth`, `curmana`, `MovementType`, `npcflag`, `unit_flags`, `dynamicflags`, `ScriptName`, `VerifiedBuild`, `CreateObject`, `Comment`) VALUES
34 | (@GUID+1, @ID+1, 0, 0, 1, 0, 0, 1, 1, 0, 2214.9, -4772.83, 64.9912, 4.01499, 300, 0, 0, 2136800, 0, 0, 0, 0, 0, '', NULL, 0, NULL);
35 |
36 |
37 | -- El Rato (Get out of Arena)
38 | DELETE FROM `creature_template` WHERE (`entry` = @ID+2);
39 | INSERT INTO `creature_template` (`entry`, `difficulty_entry_1`, `difficulty_entry_2`, `difficulty_entry_3`, `KillCredit1`, `KillCredit2`, `name`, `subname`, `IconName`, `gossip_menu_id`, `minlevel`, `maxlevel`, `exp`, `faction`, `npcflag`, `speed_walk`, `speed_run`, `speed_swim`, `speed_flight`, `detection_range`, `scale`, `rank`, `dmgschool`, `DamageModifier`, `BaseAttackTime`, `RangeAttackTime`, `BaseVariance`, `RangeVariance`, `unit_class`, `unit_flags`, `unit_flags2`, `dynamicflags`, `family`, `trainer_type`, `trainer_spell`, `trainer_class`, `trainer_race`, `type`, `type_flags`, `lootid`, `pickpocketloot`, `skinloot`, `PetSpellDataId`, `VehicleId`, `mingold`, `maxgold`, `AIName`, `MovementType`, `HoverHeight`, `HealthModifier`, `ManaModifier`, `ArmorModifier`, `ExperienceModifier`, `RacialLeader`, `movementId`, `RegenHealth`, `mechanic_immune_mask`, `spell_school_immune_mask`, `flags_extra`, `ScriptName`, `VerifiedBuild`) VALUES
40 | (@ID+2, 0, 0, 0, 0, 0, 'El Rato', 'Brawler\'s Guild', '', 0, 80, 80, 0, 35, 1, 1, 1, 1, 1, 1, 3, 3, 0, 1, 0, 0, 0, 0, 1, 768, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, '', 0, 1, 400, 1, 1, 1, 0, 0, 1, 0, 0, 2, 'npc_anti_stuck', 0);
41 |
42 | DELETE FROM `creature_template_model` WHERE `CreatureID` = @ID+2;
43 | INSERT INTO `creature_template_model` (`CreatureID`, `Idx`, `CreatureDisplayID`, `DisplayScale`, `Probability`, `VerifiedBuild`) VALUES
44 | (@ID+2, 0, 1141, 1, 1, 0);
45 |
46 | DELETE FROM `creature` WHERE (`id1` = @ID+2);
47 | INSERT INTO `creature` (`guid`, `id1`, `id2`, `id3`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `equipment_id`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `wander_distance`, `currentwaypoint`, `curhealth`, `curmana`, `MovementType`, `npcflag`, `unit_flags`, `dynamicflags`, `ScriptName`, `VerifiedBuild`, `CreateObject`, `Comment`) VALUES
48 | (@GUID+2, @ID+2, 0, 0, 1, 0, 0, 1, 1, 0, 2200.73, -4769.51, 55.1391, 2.72533, 300, 0, 0, 2136800, 0, 0, 0, 0, 0, '', NULL, 0, NULL);
49 |
50 |
51 | -- Brawler's Medic (AoE Resurrect)
52 | DELETE FROM `creature_template` WHERE (`entry` = @ID+3);
53 | INSERT INTO `creature_template` (`entry`, `difficulty_entry_1`, `difficulty_entry_2`, `difficulty_entry_3`, `KillCredit1`, `KillCredit2`, `name`, `subname`, `IconName`, `gossip_menu_id`, `minlevel`, `maxlevel`, `exp`, `faction`, `npcflag`, `speed_walk`, `speed_run`, `speed_swim`, `speed_flight`, `detection_range`, `scale`, `rank`, `dmgschool`, `DamageModifier`, `BaseAttackTime`, `RangeAttackTime`, `BaseVariance`, `RangeVariance`, `unit_class`, `unit_flags`, `unit_flags2`, `dynamicflags`, `family`, `trainer_type`, `trainer_spell`, `trainer_class`, `trainer_race`, `type`, `type_flags`, `lootid`, `pickpocketloot`, `skinloot`, `PetSpellDataId`, `VehicleId`, `mingold`, `maxgold`, `AIName`, `MovementType`, `HoverHeight`, `HealthModifier`, `ManaModifier`, `ArmorModifier`, `ExperienceModifier`, `RacialLeader`, `movementId`, `RegenHealth`, `mechanic_immune_mask`, `spell_school_immune_mask`, `flags_extra`, `ScriptName`, `VerifiedBuild`) VALUES
54 | (@ID+3, 0, 0, 0, 0, 0, 'Brawler\'s Medic', '', NULL, 0, 20, 20, 0, 35, 0, 1.2, 1.14286, 1, 1, 20, 1, 0, 0, 1, 2000, 2000, 1, 1, 1, 768, 2048, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartAI', 0, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 2, '', 12340);
55 |
56 | DELETE FROM `creature_template_model` WHERE `CreatureID` = @ID+3;
57 | INSERT INTO `creature_template_model` (`CreatureID`, `Idx`, `CreatureDisplayID`, `DisplayScale`, `Probability`, `VerifiedBuild`) VALUES
58 | (@ID+3, 0, 3943, 1, 1, 0);
59 |
60 | DELETE FROM `creature` WHERE (`id1` = @ID+3);
61 | INSERT INTO `creature` (`guid`, `id1`, `id2`, `id3`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `equipment_id`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `wander_distance`, `currentwaypoint`, `curhealth`, `curmana`, `MovementType`, `npcflag`, `unit_flags`, `dynamicflags`, `ScriptName`, `VerifiedBuild`, `CreateObject`, `Comment`) VALUES
62 | (@GUID+3, @ID+3, 0, 0, 1, 0, 0, 1, 1, 0, 2151.15, -4748.14, 67.73, 5.768, 300, 0, 0, 484, 0, 0, 0, 0, 0, '', NULL, 0, NULL);
63 |
64 | DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` = @ID+3);
65 | INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
66 | (@ID+3, 0, 0, 0, 60, 0, 100, 0, 30000, 30000, 30000, 30000, 0, 0, 11, 200003, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Brawler\'s Medic - On Update - Cast \'Mass Resurrect\'');
67 |
68 |
69 | -- Arena Spectator
70 | DELETE FROM `creature_template` WHERE (`entry` = @ID+4);
71 | INSERT INTO `creature_template` (`entry`, `difficulty_entry_1`, `difficulty_entry_2`, `difficulty_entry_3`, `KillCredit1`, `KillCredit2`, `name`, `subname`, `IconName`, `gossip_menu_id`, `minlevel`, `maxlevel`, `exp`, `faction`, `npcflag`, `speed_walk`, `speed_run`, `speed_swim`, `speed_flight`, `detection_range`, `scale`, `rank`, `dmgschool`, `DamageModifier`, `BaseAttackTime`, `RangeAttackTime`, `BaseVariance`, `RangeVariance`, `unit_class`, `unit_flags`, `unit_flags2`, `dynamicflags`, `family`, `trainer_type`, `trainer_spell`, `trainer_class`, `trainer_race`, `type`, `type_flags`, `lootid`, `pickpocketloot`, `skinloot`, `PetSpellDataId`, `VehicleId`, `mingold`, `maxgold`, `AIName`, `MovementType`, `HoverHeight`, `HealthModifier`, `ManaModifier`, `ArmorModifier`, `ExperienceModifier`, `RacialLeader`, `movementId`, `RegenHealth`, `mechanic_immune_mask`, `spell_school_immune_mask`, `flags_extra`, `ScriptName`, `VerifiedBuild`) VALUES
72 | (@ID+4, 0, 0, 0, 0, 0, 'Arena Spectator', NULL, NULL, 0, 70, 80, 0, 35, 0, 1, 1, 1, 1, 1, 1, 0, 0, 1, 2000, 2000, 1, 1, 2, 0, 2048, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartAI', 0, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 2, '', 12340);
73 |
74 | DELETE FROM `creature_template_model` WHERE `CreatureID` = @ID+4;
75 | INSERT INTO `creature_template_model` (`CreatureID`, `Idx`, `CreatureDisplayID`, `DisplayScale`, `Probability`, `VerifiedBuild`) VALUES
76 | (@ID+4, 0, 9069, 1, 1, 0),
77 | (@ID+4, 1, 9070, 1, 1, 0),
78 | (@ID+4, 2, 9071, 1, 1, 0),
79 | (@ID+4, 3, 9072, 1, 1, 0);
80 |
81 | DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` = @ID+4);
82 | INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
83 | (@ID+4, 0, 0, 0, 11, 0, 50, 0, 0, 0, 0, 0, 0, 0, 90, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Arena Spectator - On Respawn - Set Flag Standstate Sit Down'),
84 | (@ID+4, 0, 1, 2, 1, 0, 50, 0, 10000, 30000, 10000, 30000, 0, 0, 10, 22, 4, 5, 11, 21, 25, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Arena Spectator - Out of Combat - Play Random Emote'),
85 | (@ID+4, 0, 2, 0, 61, 0, 50, 0, 0, 0, 0, 0, 0, 0, 91, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Arena Spectator - Out of Combat - Remove FlagStandstate Sit Down'),
86 | (@ID+4, 0, 3, 0, 1, 0, 50, 0, 30000, 50000, 30000, 50000, 0, 0, 90, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Arena Spectator - Out of Combat - Set Flag Standstate Sit Down');
87 |
88 | DELETE FROM `creature` WHERE (`id1` = @ID+4);
89 | INSERT INTO `creature` (`guid`, `id1`, `id2`, `id3`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `equipment_id`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `wander_distance`, `currentwaypoint`, `curhealth`, `curmana`, `MovementType`, `npcflag`, `unit_flags`, `dynamicflags`, `ScriptName`, `VerifiedBuild`, `CreateObject`, `Comment`) VALUES
90 | (@GUID+4, @ID+4, 0, 0, 1, 0, 0, 1, 1, 0, 2187.68, -4799.1, 69.2771, 1.83551, 300, 0, 0, 4042, 3809, 0, 0, 0, 0, '', NULL, 0, NULL),
91 | (@GUID+5, @ID+4, 0, 0, 1, 0, 0, 1, 1, 0, 2191.09, -4801.61, 71.7994, 1.9219, 300, 0, 0, 4042, 3809, 0, 0, 0, 0, '', NULL, 0, NULL),
92 | (@GUID+6, @ID+4, 0, 0, 1, 0, 0, 1, 1, 0, 2195.24, -4800.17, 71.9483, 1.92976, 300, 0, 0, 3722, 3561, 0, 0, 0, 0, '', NULL, 0, NULL),
93 | (@GUID+7, @ID+4, 0, 0, 1, 0, 0, 1, 1, 0, 2195.05, -4796.63, 69.5951, 1.96903, 300, 0, 0, 3422, 3309, 0, 0, 0, 0, '', NULL, 0, NULL),
94 | (@GUID+8, @ID+4, 0, 0, 1, 0, 0, 1, 1, 0, 2153.2, -4791.66, 70.2852, 0.790929, 300, 0, 0, 3240, 3155, 0, 0, 0, 0, '', NULL, 0, NULL),
95 | (@GUID+9, @ID+4, 0, 0, 1, 0, 0, 1, 1, 0, 2145.96, -4786.94, 72.0682, 0.790929, 300, 0, 0, 3722, 3561, 0, 0, 0, 0, '', NULL, 0, NULL),
96 | (@GUID+10, @ID+4, 0, 0, 1, 0, 0, 1, 1, 0, 2138.08, -4774.16, 72.8311, 0.115486, 300, 0, 0, 4155, 3893, 0, 0, 0, 0, '', NULL, 0, NULL),
97 | (@GUID+11, @ID+4, 0, 0, 1, 0, 0, 1, 1, 0, 2148.36, -4741.24, 71.4997, 5.72323, 300, 0, 0, 4155, 3893, 0, 0, 0, 0, '', NULL, 0, NULL),
98 | (@GUID+12, @ID+4, 0, 0, 1, 0, 0, 1, 1, 0, 2142, -4756.69, 70.2852, 5.99026, 300, 0, 0, 3933, 3725, 0, 0, 0, 0, '', NULL, 0, NULL),
99 | (@GUID+13, @ID+4, 0, 0, 1, 0, 0, 1, 1, 0, 2174.18, -4723.97, 72.8293, 4.67865, 300, 0, 0, 3933, 3725, 0, 0, 0, 0, '', NULL, 0, NULL),
100 | (@GUID+14, @ID+4, 0, 0, 1, 0, 0, 1, 1, 0, 2184.07, -4727.8, 70.8666, 4.45481, 300, 0, 0, 3240, 3155, 0, 0, 0, 0, '', NULL, 0, NULL),
101 | (@GUID+15, @ID+4, 0, 0, 1, 0, 0, 1, 1, 0, 2185.48, -4728.08, 70.9617, 4.3959, 300, 0, 0, 3519, 3387, 0, 0, 0, 0, '', NULL, 0, NULL),
102 | (@GUID+16, @ID+4, 0, 0, 1, 0, 0, 1, 1, 0, 2209.51, -4743.88, 70.2847, 3.8422, 300, 0, 0, 3519, 3387, 0, 0, 0, 0, '', NULL, 0, NULL),
103 | (@GUID+17, @ID+4, 0, 0, 1, 0, 0, 1, 1, 0, 2212.99, -4758.6, 69.1504, 3.29635, 300, 0, 0, 3933, 3725, 0, 0, 0, 0, '', NULL, 0, NULL),
104 | (@GUID+18, @ID+4, 0, 0, 1, 0, 0, 1, 1, 0, 2217.33, -4767.35, 71.7272, 3.15105, 300, 0, 0, 4274, 3994, 0, 0, 0, 0, '', NULL, 0, NULL);
105 |
106 |
107 | -- Arena Spectator 2
108 | DELETE FROM `creature_template` WHERE (`entry` = @ID+5);
109 | INSERT INTO `creature_template` (`entry`, `difficulty_entry_1`, `difficulty_entry_2`, `difficulty_entry_3`, `KillCredit1`, `KillCredit2`, `name`, `subname`, `IconName`, `gossip_menu_id`, `minlevel`, `maxlevel`, `exp`, `faction`, `npcflag`, `speed_walk`, `speed_run`, `speed_swim`, `speed_flight`, `detection_range`, `scale`, `rank`, `dmgschool`, `DamageModifier`, `BaseAttackTime`, `RangeAttackTime`, `BaseVariance`, `RangeVariance`, `unit_class`, `unit_flags`, `unit_flags2`, `dynamicflags`, `family`, `trainer_type`, `trainer_spell`, `trainer_class`, `trainer_race`, `type`, `type_flags`, `lootid`, `pickpocketloot`, `skinloot`, `PetSpellDataId`, `VehicleId`, `mingold`, `maxgold`, `AIName`, `MovementType`, `HoverHeight`, `HealthModifier`, `ManaModifier`, `ArmorModifier`, `ExperienceModifier`, `RacialLeader`, `movementId`, `RegenHealth`, `mechanic_immune_mask`, `spell_school_immune_mask`, `flags_extra`, `ScriptName`, `VerifiedBuild`) VALUES
110 | (@ID+5, 0, 0, 0, 0, 0, 'Arena Spectator', NULL, NULL, 0, 70, 80, 0, 35, 0, 1, 1, 1, 1, 1, 1, 0, 0, 1, 2000, 2000, 1, 1, 2, 0, 2048, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartAI', 0, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 2, '', 12340);
111 |
112 | DELETE FROM `creature_template_model` WHERE `CreatureID` = @ID+5;
113 | INSERT INTO `creature_template_model` (`CreatureID`, `Idx`, `CreatureDisplayID`, `DisplayScale`, `Probability`, `VerifiedBuild`) VALUES
114 | (@ID+5, 0, 29572, 1, 1, 0),
115 | (@ID+5, 1, 29579, 1, 1, 0),
116 | (@ID+5, 2, 25431, 1, 1, 0),
117 | (@ID+5, 3, 2860, 1, 1, 0);
118 |
119 | DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` = @ID+5);
120 | INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
121 | (@ID+5, 0, 0, 0, 11, 0, 50, 0, 0, 0, 0, 0, 0, 0, 90, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Arena Spectator - On Respawn - Set Flag Standstate Sit Down'),
122 | (@ID+5, 0, 1, 2, 1, 0, 50, 0, 10000, 30000, 10000, 30000, 0, 0, 10, 22, 4, 5, 11, 21, 25, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Arena Spectator - Out of Combat - Play Random Emote'),
123 | (@ID+5, 0, 2, 0, 61, 0, 50, 0, 0, 0, 0, 0, 0, 0, 91, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Arena Spectator - Out of Combat - Remove FlagStandstate Sit Down'),
124 | (@ID+5, 0, 3, 0, 1, 0, 50, 0, 30000, 50000, 30000, 50000, 0, 0, 90, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Arena Spectator - Out of Combat - Set Flag Standstate Sit Down');
125 |
126 | DELETE FROM `creature` WHERE (`id1` = @ID+5);
127 | INSERT INTO `creature` (`guid`, `id1`, `id2`, `id3`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `equipment_id`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `wander_distance`, `currentwaypoint`, `curhealth`, `curmana`, `MovementType`, `npcflag`, `unit_flags`, `dynamicflags`, `ScriptName`, `VerifiedBuild`, `CreateObject`, `Comment`) VALUES
128 | (@GUID+19, @ID+5, 0, 0, 1, 0, 0, 1, 1, 0, 2190.74, -4800.09, 70.7193, 2.03971, 300, 0, 0, 3240, 3155, 0, 0, 0, 0, '', NULL, 0, NULL),
129 | (@GUID+20, @ID+5, 0, 0, 1, 0, 0, 1, 1, 0, 2165.96, -4800.58, 70.2852, 1.2229, 300, 0, 0, 4155, 3893, 0, 0, 0, 0, '', NULL, 0, NULL),
130 | (@GUID+21, @ID+5, 0, 0, 1, 0, 0, 1, 1, 0, 2158.61, -4800.81, 72.8294, 1.01869, 300, 0, 0, 3422, 3309, 0, 0, 0, 0, '', NULL, 0, NULL),
131 | (@GUID+22, @ID+5, 0, 0, 1, 0, 0, 1, 1, 0, 2150.26, -4791.61, 71.8545, 0.73595, 300, 0, 0, 3519, 3387, 0, 0, 0, 0, '', NULL, 0, NULL),
132 | (@GUID+23, @ID+5, 0, 0, 1, 0, 0, 1, 1, 0, 2150.21, -4786.92, 69.7826, 0.767366, 300, 0, 0, 4274, 3994, 0, 0, 0, 0, '', NULL, 0, NULL),
133 | (@GUID+24, @ID+5, 0, 0, 1, 0, 0, 1, 1, 0, 2143.42, -4777.62, 70.2849, 0.374666, 300, 0, 0, 3422, 3309, 0, 0, 0, 0, '', NULL, 0, NULL),
134 | (@GUID+25, @ID+5, 0, 0, 1, 0, 0, 1, 1, 0, 2143.52, -4747.77, 71.9087, 5.80962, 300, 0, 0, 3519, 3387, 0, 0, 0, 0, '', NULL, 0, NULL),
135 | (@GUID+26, @ID+5, 0, 0, 1, 0, 0, 1, 1, 0, 2147.19, -4746.18, 70.2849, 5.80962, 300, 0, 0, 3722, 3561, 0, 0, 0, 0, '', NULL, 0, NULL),
136 | (@GUID+27, @ID+5, 0, 0, 1, 0, 0, 1, 1, 0, 2150.17, -4743.57, 69.564, 5.80962, 300, 0, 0, 3422, 3309, 0, 0, 0, 0, '', NULL, 0, NULL),
137 | (@GUID+28, @ID+5, 0, 0, 1, 0, 0, 1, 1, 0, 2158.69, -4728.57, 72.8306, 5.05564, 300, 0, 0, 3240, 3155, 0, 0, 0, 0, '', NULL, 0, NULL),
138 | (@GUID+29, @ID+5, 0, 0, 1, 0, 0, 1, 1, 0, 2167.72, -4729.34, 70.2861, 4.98888, 300, 0, 0, 3825, 3643, 0, 0, 0, 0, '', NULL, 0, NULL),
139 | (@GUID+30, @ID+5, 0, 0, 1, 0, 0, 1, 1, 0, 2190.43, -4731.62, 69.5029, 4.52549, 300, 0, 0, 4155, 3893, 0, 0, 0, 0, '', NULL, 0, NULL),
140 | (@GUID+31, @ID+5, 0, 0, 1, 0, 0, 1, 1, 0, 2203.03, -4732.09, 72.8298, 4.12494, 300, 0, 0, 4274, 3994, 0, 0, 0, 0, '', NULL, 0, NULL),
141 | (@GUID+32, @ID+5, 0, 0, 1, 0, 0, 1, 1, 0, 2215.83, -4747.27, 72.8298, 3.59087, 300, 0, 0, 3519, 3387, 0, 0, 0, 0, '', NULL, 0, NULL),
142 | (@GUID+33, @ID+5, 0, 0, 1, 0, 0, 1, 1, 0, 2213.75, -4762.85, 69.425, 3.33954, 300, 0, 0, 3519, 3387, 0, 0, 0, 0, '', NULL, 0, NULL);
143 |
144 |
145 | -- Goblin Firework Tonk
146 | DELETE FROM `creature_template` WHERE (`entry` = @ID+6);
147 | INSERT INTO `creature_template` (`entry`, `difficulty_entry_1`, `difficulty_entry_2`, `difficulty_entry_3`, `KillCredit1`, `KillCredit2`, `name`, `subname`, `IconName`, `gossip_menu_id`, `minlevel`, `maxlevel`, `exp`, `faction`, `npcflag`, `speed_walk`, `speed_run`, `speed_swim`, `speed_flight`, `detection_range`, `scale`, `rank`, `dmgschool`, `DamageModifier`, `BaseAttackTime`, `RangeAttackTime`, `BaseVariance`, `RangeVariance`, `unit_class`, `unit_flags`, `unit_flags2`, `dynamicflags`, `family`, `trainer_type`, `trainer_spell`, `trainer_class`, `trainer_race`, `type`, `type_flags`, `lootid`, `pickpocketloot`, `skinloot`, `PetSpellDataId`, `VehicleId`, `mingold`, `maxgold`, `AIName`, `MovementType`, `HoverHeight`, `HealthModifier`, `ManaModifier`, `ArmorModifier`, `ExperienceModifier`, `RacialLeader`, `movementId`, `RegenHealth`, `mechanic_immune_mask`, `spell_school_immune_mask`, `flags_extra`, `ScriptName`, `VerifiedBuild`) VALUES
148 | (@ID+6, 0, 0, 0, 0, 0, 'Goblin Firework Tonk', '', NULL, 0, 1, 1, 0, 35, 0, 1, 1, 1, 1, 1, 1, 0, 0, 1, 2000, 2000, 1, 1, 2, 768, 0, 0, 0, 0, 0, 0, 0, 9, 1048576, 0, 0, 0, 0, 0, 0, 0, 'SmartAI', 0, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 2, '', 12340);
149 |
150 | DELETE FROM `creature_template_model` WHERE `CreatureID` = @ID+6;
151 | INSERT INTO `creature_template_model` (`CreatureID`, `Idx`, `CreatureDisplayID`, `DisplayScale`, `Probability`, `VerifiedBuild`) VALUES
152 | (@ID+6, 0, 15381, 1, 1, 0);
153 |
154 | DELETE FROM `creature` WHERE (`id1` = @ID+6);
155 | INSERT INTO `creature` (`guid`, `id1`, `id2`, `id3`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `equipment_id`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `wander_distance`, `currentwaypoint`, `curhealth`, `curmana`, `MovementType`, `npcflag`, `unit_flags`, `dynamicflags`, `ScriptName`, `VerifiedBuild`, `CreateObject`, `Comment`) VALUES
156 | (@GUID+34, @ID+6, 0, 0, 1, 0, 0, 1, 1, 0, 2203.25, -4762.87, 60.7895, 3.27511, 300, 0, 0, 41, 60, 0, 0, 0, 0, '', NULL, 0, NULL),
157 | (@GUID+35, @ID+6, 0, 0, 1, 0, 0, 1, 1, 0, 2188.07, -4787.94, 60.7898, 1.95957, 300, 0, 0, 41, 60, 0, 0, 0, 0, '', NULL, 0, NULL),
158 | (@GUID+36, @ID+6, 0, 0, 1, 0, 0, 1, 1, 0, 2184.3, -4740.96, 60.7894, 4.48462, 300, 0, 0, 41, 60, 0, 0, 0, 0, '', NULL, 0, NULL),
159 | (@GUID+37, @ID+6, 0, 0, 1, 0, 0, 1, 1, 0, 2157.35, -4752.09, 60.7901, 5.72555, 300, 0, 0, 41, 60, 0, 0, 0, 0, '', NULL, 0, NULL),
160 | (@GUID+38, @ID+6, 0, 0, 1, 0, 0, 1, 1, 0, 2159.7, -4781.09, 60.7898, 0.753985, 300, 0, 0, 41, 60, 0, 0, 0, 0, '', NULL, 0, NULL);
161 |
162 | DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` = @ID+6);
163 | INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
164 | (@ID+6, 0, 0, 0, 38, 0, 100, 0, 1, 1, 0, 0, 0, 0, 11, 11543, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Goblin Firework Tonk - On Data Set 1 1 - Cast \'Red, White and Blue Firework\'');
165 |
166 |
167 | -- Arena Annnouncer
168 | DELETE FROM `creature_template` WHERE (`entry` = @ID+7);
169 | INSERT INTO `creature_template` (`entry`, `difficulty_entry_1`, `difficulty_entry_2`, `difficulty_entry_3`, `KillCredit1`, `KillCredit2`, `name`, `subname`, `IconName`, `gossip_menu_id`, `minlevel`, `maxlevel`, `exp`, `faction`, `npcflag`, `speed_walk`, `speed_run`, `speed_swim`, `speed_flight`, `detection_range`, `scale`, `rank`, `dmgschool`, `DamageModifier`, `BaseAttackTime`, `RangeAttackTime`, `BaseVariance`, `RangeVariance`, `unit_class`, `unit_flags`, `unit_flags2`, `dynamicflags`, `family`, `trainer_type`, `trainer_spell`, `trainer_class`, `trainer_race`, `type`, `type_flags`, `lootid`, `pickpocketloot`, `skinloot`, `PetSpellDataId`, `VehicleId`, `mingold`, `maxgold`, `AIName`, `MovementType`, `HoverHeight`, `HealthModifier`, `ManaModifier`, `ArmorModifier`, `ExperienceModifier`, `RacialLeader`, `movementId`, `RegenHealth`, `mechanic_immune_mask`, `spell_school_immune_mask`, `flags_extra`, `ScriptName`, `VerifiedBuild`) VALUES
170 | (@ID+7, 0, 0, 0, 0, 0, 'Jesse', '', NULL, 0, 1, 1, 0, 35, 0, 1, 1, 1, 1, 1, 1.5, 0, 0, 1, 2000, 2000, 1, 1, 1, 33554432, 0, 0, 0, 0, 0, 0, 0, 9, 1048576, 0, 0, 0, 0, 0, 0, 0, '', 0, 1, 1, 1, 1, 1, 0, 100, 1, 0, 0, 2, 'npc_arena_announcer', 12340);
171 |
172 | DELETE FROM `creature_template_model` WHERE `CreatureID` = @ID+7;
173 | INSERT INTO `creature_template_model` (`CreatureID`, `Idx`, `CreatureDisplayID`, `DisplayScale`, `Probability`, `VerifiedBuild`) VALUES
174 | (@ID+7, 0, 17192, 1, 1, 0);
175 |
176 | DELETE FROM `creature_template_addon` WHERE (`entry` = @ID+7);
177 | INSERT INTO `creature_template_addon` (`entry`, `path_id`, `mount`, `bytes1`, `bytes2`, `emote`, `visibilityDistanceType`, `auras`) VALUES
178 | (@ID+7, @ID+7*10, 0, 0, 0, 0, 0, '');
179 |
180 | DELETE FROM `creature_template_movement` WHERE (`CreatureId` = @ID+7);
181 | INSERT INTO `creature_template_movement` (`CreatureId`, `Ground`, `Swim`, `Flight`, `Rooted`, `Chase`, `Random`, `InteractionPauseTimer`) VALUES
182 | (@ID+7, 0, 0, 2, 0, 0, 0, 0);
183 |
184 | DELETE FROM `creature` WHERE (`id1` = @ID+7);
185 | INSERT INTO `creature` (`guid`, `id1`, `id2`, `id3`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `equipment_id`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `wander_distance`, `currentwaypoint`, `curhealth`, `curmana`, `MovementType`, `npcflag`, `unit_flags`, `dynamicflags`, `ScriptName`, `VerifiedBuild`, `CreateObject`, `Comment`) VALUES
186 | (@GUID+39, @ID+7, 0, 0, 1, 0, 0, 1, 1, 0, 2197.32, -4766.33, 75, 2.05853, 120, 0, 0, 1, 0, 2, 0, 0, 0, '', 0, 0, NULL);
187 |
188 | DELETE FROM `waypoint_data` WHERE `id` = @ID+7*10;
189 | INSERT INTO `waypoint_data` (`id`, `point`, `position_x`, `position_y`, `position_z`, `orientation`, `delay`, `move_type`, `action`, `action_chance`, `wpguid`) VALUES
190 | (@ID+7*10, 1, 2197.32, -4766.33, 75, 2.05853, 0, 0, 0, 100, 0),
191 | (@ID+7*10, 2, 2184.99, -4747.26, 75, 2.8832, 0, 0, 0, 100, 0),
192 | (@ID+7*10, 3, 2162.1, -4753.4, 75, 4.06915, 0, 0, 0, 100, 0),
193 | (@ID+7*10, 4, 2163.26, -4777.66, 75, 5.41925, 0, 0, 0, 100, 0),
194 | (@ID+7*10, 5, 2186, -4784.54, 75, 0.56549, 0, 0, 0, 100, 0);
195 |
196 | -- Chip (Gambler)
197 | DELETE FROM `creature_template` WHERE (`entry` = @ID+8);
198 | INSERT INTO `creature_template` (`entry`, `difficulty_entry_1`, `difficulty_entry_2`, `difficulty_entry_3`, `KillCredit1`, `KillCredit2`, `name`, `subname`, `IconName`, `gossip_menu_id`, `minlevel`, `maxlevel`, `exp`, `faction`, `npcflag`, `speed_walk`, `speed_run`, `speed_swim`, `speed_flight`, `detection_range`, `scale`, `rank`, `dmgschool`, `DamageModifier`, `BaseAttackTime`, `RangeAttackTime`, `BaseVariance`, `RangeVariance`, `unit_class`, `unit_flags`, `unit_flags2`, `dynamicflags`, `family`, `trainer_type`, `trainer_spell`, `trainer_class`, `trainer_race`, `type`, `type_flags`, `lootid`, `pickpocketloot`, `skinloot`, `PetSpellDataId`, `VehicleId`, `mingold`, `maxgold`, `AIName`, `MovementType`, `HoverHeight`, `HealthModifier`, `ManaModifier`, `ArmorModifier`, `ExperienceModifier`, `RacialLeader`, `movementId`, `RegenHealth`, `mechanic_immune_mask`, `spell_school_immune_mask`, `flags_extra`, `ScriptName`, `VerifiedBuild`) VALUES
199 | (@ID+8, 0, 0, 0, 0, 0, 'Chip', 'The Gambler', NULL, 0, 1, 1, 0, 35, 1, 1, 1, 1, 1, 1, 1.5, 0, 0, 1, 2000, 2000, 1, 1, 1, 768, 32768, 0, 0, 0, 0, 0, 0, 9, 1048576, 0, 0, 0, 0, 0, 0, 0, '', 0, 1, 1, 1, 1, 1, 0, 100, 1, 0, 0, 2, 'npc_brawlers_gambler', 12340);
200 |
201 | DELETE FROM `creature_template_model` WHERE `CreatureID` = @ID+8;
202 | INSERT INTO `creature_template_model` (`CreatureID`, `Idx`, `CreatureDisplayID`, `DisplayScale`, `Probability`, `VerifiedBuild`) VALUES
203 | (@ID+8, 0, 22525, 1, 1, 0);
204 |
205 | DELETE FROM `creature_template_addon` WHERE (`entry` = @ID+8);
206 | INSERT INTO `creature_template_addon` (`entry`, `path_id`, `mount`, `bytes1`, `bytes2`, `emote`, `visibilityDistanceType`, `auras`) VALUES
207 | (@ID+8, 0, 0, 0, 0, 0, 0, '51126');
208 |
209 | DELETE FROM `creature` WHERE (`id1` = @ID+8);
210 | INSERT INTO `creature` (`guid`, `id1`, `id2`, `id3`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `equipment_id`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `wander_distance`, `currentwaypoint`, `curhealth`, `curmana`, `MovementType`, `npcflag`, `unit_flags`, `dynamicflags`, `ScriptName`, `VerifiedBuild`, `CreateObject`, `Comment`) VALUES
211 | (@GUID+43, @ID+8, 0, 0, 1, 0, 0, 1, 1, 0, 2204.41, -4776.7, 74.2963, 2.7067, 300, 0, 0, 42, 0, 0, 0, 0, 0, '', NULL, 0, NULL);
212 |
213 |
214 | -- ### Trigger NPCS ### > @ID+20
215 | -- Player Healing Reduce (25%)
216 | DELETE FROM `creature_template` WHERE (`entry` = @ID+20);
217 | INSERT INTO `creature_template` (`entry`, `difficulty_entry_1`, `difficulty_entry_2`, `difficulty_entry_3`, `KillCredit1`, `KillCredit2`, `name`, `subname`, `IconName`, `gossip_menu_id`, `minlevel`, `maxlevel`, `exp`, `faction`, `npcflag`, `speed_walk`, `speed_run`, `speed_swim`, `speed_flight`, `detection_range`, `scale`, `rank`, `dmgschool`, `DamageModifier`, `BaseAttackTime`, `RangeAttackTime`, `BaseVariance`, `RangeVariance`, `unit_class`, `unit_flags`, `unit_flags2`, `dynamicflags`, `family`, `trainer_type`, `trainer_spell`, `trainer_class`, `trainer_race`, `type`, `type_flags`, `lootid`, `pickpocketloot`, `skinloot`, `PetSpellDataId`, `VehicleId`, `mingold`, `maxgold`, `AIName`, `MovementType`, `HoverHeight`, `HealthModifier`, `ManaModifier`, `ArmorModifier`, `ExperienceModifier`, `RacialLeader`, `movementId`, `RegenHealth`, `mechanic_immune_mask`, `spell_school_immune_mask`, `flags_extra`, `ScriptName`, `VerifiedBuild`) VALUES
218 | (@ID+20, 0, 0, 0, 0, 0, 'Player Healing Reduce (25%)', '', '', 0, 1, 1, 0, 35, 0, 1, 1.14286, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 1, 768, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartAI', 0, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 130, '', 0);
219 |
220 | DELETE FROM `creature_template_model` WHERE `CreatureID` = @ID+20;
221 | INSERT INTO `creature_template_model` (`CreatureID`, `Idx`, `CreatureDisplayID`, `DisplayScale`, `Probability`, `VerifiedBuild`) VALUES
222 | (@ID+20, 0, 169, 1, 1, 0);
223 |
224 | DELETE FROM `creature` WHERE (`id1` = @ID+20);
225 | INSERT INTO `creature` (`guid`, `id1`, `id2`, `id3`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `equipment_id`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `wander_distance`, `currentwaypoint`, `curhealth`, `curmana`, `MovementType`, `npcflag`, `unit_flags`, `dynamicflags`, `ScriptName`, `VerifiedBuild`, `CreateObject`, `Comment`) VALUES
226 | (@GUID+40, @ID+20, 0, 0, 1, 0, 0, 1, 1, 0, 2178.22, -4764.79, 55.1381, 1.12705, 300, 0, 0, 42, 0, 0, 0, 33554432, 0, '', NULL, 0, NULL);
227 |
228 | DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` = @ID+20);
229 | INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
230 | (@ID+20, 0, 0, 0, 101, 0, 100, 0, 1, 25, 10000, 10000, 10000, 0, 11, 200002, 2, 0, 0, 0, 0, 201, 200002, 1, 25, 0, 0, 0, 0, 0, 'Player Healing Reduce (25%) - On 1 or More Players in Range - Add Aura \'=25% healing\'');
231 |
232 | -- Other Players Detector
233 | DELETE FROM `creature_template` WHERE (`entry` = @ID+21);
234 | INSERT INTO `creature_template` (`entry`, `difficulty_entry_1`, `difficulty_entry_2`, `difficulty_entry_3`, `KillCredit1`, `KillCredit2`, `name`, `subname`, `IconName`, `gossip_menu_id`, `minlevel`, `maxlevel`, `exp`, `faction`, `npcflag`, `speed_walk`, `speed_run`, `speed_swim`, `speed_flight`, `detection_range`, `scale`, `rank`, `dmgschool`, `DamageModifier`, `BaseAttackTime`, `RangeAttackTime`, `BaseVariance`, `RangeVariance`, `unit_class`, `unit_flags`, `unit_flags2`, `dynamicflags`, `family`, `trainer_type`, `trainer_spell`, `trainer_class`, `trainer_race`, `type`, `type_flags`, `lootid`, `pickpocketloot`, `skinloot`, `PetSpellDataId`, `VehicleId`, `mingold`, `maxgold`, `AIName`, `MovementType`, `HoverHeight`, `HealthModifier`, `ManaModifier`, `ArmorModifier`, `ExperienceModifier`, `RacialLeader`, `movementId`, `RegenHealth`, `mechanic_immune_mask`, `spell_school_immune_mask`, `flags_extra`, `ScriptName`, `VerifiedBuild`) VALUES
235 | (@ID+21, 0, 0, 0, 0, 0, 'Other Players Detector', '', '', 0, 1, 1, 0, 35, 0, 1, 1.14286, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', 0, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 130, 'npc_other_players_detector', 0);
236 |
237 | DELETE FROM `creature_template_model` WHERE `CreatureID` = @ID+21;
238 | INSERT INTO `creature_template_model` (`CreatureID`, `Idx`, `CreatureDisplayID`, `DisplayScale`, `Probability`, `VerifiedBuild`) VALUES
239 | (@ID+21, 0, 169, 1, 1, 0);
240 |
241 | DELETE FROM `creature` WHERE (`id1` = @ID+21);
242 | INSERT INTO `creature` (`guid`, `id1`, `id2`, `id3`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `equipment_id`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `wander_distance`, `currentwaypoint`, `curhealth`, `curmana`, `MovementType`, `npcflag`, `unit_flags`, `dynamicflags`, `ScriptName`, `VerifiedBuild`, `CreateObject`, `Comment`) VALUES
243 | (@GUID+41, @ID+21, 0, 0, 1, 0, 0, 1, 1, 0, 2178.22, -4764.79, 55.1381, 0.942478, 300, 0, 0, 42, 0, 0, 0, 33554432, 0, '', NULL, 0, NULL);
244 |
245 | -- Player Detector (Logic NPC, npc_player_detector)
246 | DELETE FROM `creature_template` WHERE (`entry` = @ID+22);
247 | INSERT INTO `creature_template` (`entry`, `difficulty_entry_1`, `difficulty_entry_2`, `difficulty_entry_3`, `KillCredit1`, `KillCredit2`, `name`, `subname`, `IconName`, `gossip_menu_id`, `minlevel`, `maxlevel`, `exp`, `faction`, `npcflag`, `speed_walk`, `speed_run`, `speed_swim`, `speed_flight`, `detection_range`, `scale`, `rank`, `dmgschool`, `DamageModifier`, `BaseAttackTime`, `RangeAttackTime`, `BaseVariance`, `RangeVariance`, `unit_class`, `unit_flags`, `unit_flags2`, `dynamicflags`, `family`, `trainer_type`, `trainer_spell`, `trainer_class`, `trainer_race`, `type`, `type_flags`, `lootid`, `pickpocketloot`, `skinloot`, `PetSpellDataId`, `VehicleId`, `mingold`, `maxgold`, `AIName`, `MovementType`, `HoverHeight`, `HealthModifier`, `ManaModifier`, `ArmorModifier`, `ExperienceModifier`, `RacialLeader`, `movementId`, `RegenHealth`, `mechanic_immune_mask`, `spell_school_immune_mask`, `flags_extra`, `ScriptName`, `VerifiedBuild`) VALUES
248 | (@ID+22, 0, 0, 0, 0, 0, 'Player Detector', '', '', 0, 1, 1, 0, 35, 0, 1, 1.14286, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', 0, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 130, 'npc_player_detector', 0);
249 |
250 | DELETE FROM `creature_template_model` WHERE `CreatureID` = @ID+22;
251 | INSERT INTO `creature_template_model` (`CreatureID`, `Idx`, `CreatureDisplayID`, `DisplayScale`, `Probability`, `VerifiedBuild`) VALUES
252 | (@ID+22, 0, 169, 1, 1, 0);
253 |
254 | DELETE FROM `creature` WHERE (`id1` = @ID+22);
255 | INSERT INTO `creature` (`guid`, `id1`, `id2`, `id3`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `equipment_id`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `wander_distance`, `currentwaypoint`, `curhealth`, `curmana`, `MovementType`, `npcflag`, `unit_flags`, `dynamicflags`, `ScriptName`, `VerifiedBuild`, `CreateObject`, `Comment`) VALUES
256 | (@GUID+42, @ID+22, 0, 0, 1, 0, 0, 1, 1, 0, 2178.22, -4764.79, 55.1381, 4.1, 300, 0, 0, 42, 0, 0, 0, 33554432, 0, '', NULL, 0, NULL);
257 |
--------------------------------------------------------------------------------
/data/sql/db-world/spell_dbc.sql:
--------------------------------------------------------------------------------
1 | SET @SpellID := 200000;
2 |
3 | -- Queue Cooldown
4 | DELETE FROM `spell_dbc` WHERE (`ID` = @SpellID+1);
5 | INSERT INTO `spell_dbc` (`ID`, `Category`, `DispelType`, `Mechanic`, `Attributes`, `AttributesEx`, `AttributesEx2`, `AttributesEx3`, `AttributesEx4`, `AttributesEx5`, `AttributesEx6`, `AttributesEx7`, `ShapeshiftMask`, `unk_320_2`, `ShapeshiftExclude`, `unk_320_3`, `Targets`, `TargetCreatureType`, `RequiresSpellFocus`, `FacingCasterFlags`, `CasterAuraState`, `TargetAuraState`, `ExcludeCasterAuraState`, `ExcludeTargetAuraState`, `CasterAuraSpell`, `TargetAuraSpell`, `ExcludeCasterAuraSpell`, `ExcludeTargetAuraSpell`, `CastingTimeIndex`, `RecoveryTime`, `CategoryRecoveryTime`, `InterruptFlags`, `AuraInterruptFlags`, `ChannelInterruptFlags`, `ProcTypeMask`, `ProcChance`, `ProcCharges`, `MaxLevel`, `BaseLevel`, `SpellLevel`, `DurationIndex`, `PowerType`, `ManaCost`, `ManaCostPerLevel`, `ManaPerSecond`, `ManaPerSecondPerLevel`, `RangeIndex`, `Speed`, `ModalNextSpell`, `CumulativeAura`, `Totem_1`, `Totem_2`, `Reagent_1`, `Reagent_2`, `Reagent_3`, `Reagent_4`, `Reagent_5`, `Reagent_6`, `Reagent_7`, `Reagent_8`, `ReagentCount_1`, `ReagentCount_2`, `ReagentCount_3`, `ReagentCount_4`, `ReagentCount_5`, `ReagentCount_6`, `ReagentCount_7`, `ReagentCount_8`, `EquippedItemClass`, `EquippedItemSubclass`, `EquippedItemInvTypes`, `Effect_1`, `Effect_2`, `Effect_3`, `EffectDieSides_1`, `EffectDieSides_2`, `EffectDieSides_3`, `EffectRealPointsPerLevel_1`, `EffectRealPointsPerLevel_2`, `EffectRealPointsPerLevel_3`, `EffectBasePoints_1`, `EffectBasePoints_2`, `EffectBasePoints_3`, `EffectMechanic_1`, `EffectMechanic_2`, `EffectMechanic_3`, `ImplicitTargetA_1`, `ImplicitTargetA_2`, `ImplicitTargetA_3`, `ImplicitTargetB_1`, `ImplicitTargetB_2`, `ImplicitTargetB_3`, `EffectRadiusIndex_1`, `EffectRadiusIndex_2`, `EffectRadiusIndex_3`, `EffectAura_1`, `EffectAura_2`, `EffectAura_3`, `EffectAuraPeriod_1`, `EffectAuraPeriod_2`, `EffectAuraPeriod_3`, `EffectMultipleValue_1`, `EffectMultipleValue_2`, `EffectMultipleValue_3`, `EffectChainTargets_1`, `EffectChainTargets_2`, `EffectChainTargets_3`, `EffectItemType_1`, `EffectItemType_2`, `EffectItemType_3`, `EffectMiscValue_1`, `EffectMiscValue_2`, `EffectMiscValue_3`, `EffectMiscValueB_1`, `EffectMiscValueB_2`, `EffectMiscValueB_3`, `EffectTriggerSpell_1`, `EffectTriggerSpell_2`, `EffectTriggerSpell_3`, `EffectPointsPerCombo_1`, `EffectPointsPerCombo_2`, `EffectPointsPerCombo_3`, `EffectSpellClassMaskA_1`, `EffectSpellClassMaskA_2`, `EffectSpellClassMaskA_3`, `EffectSpellClassMaskB_1`, `EffectSpellClassMaskB_2`, `EffectSpellClassMaskB_3`, `EffectSpellClassMaskC_1`, `EffectSpellClassMaskC_2`, `EffectSpellClassMaskC_3`, `SpellVisualID_1`, `SpellVisualID_2`, `SpellIconID`, `ActiveIconID`, `SpellPriority`, `Name_Lang_enUS`, `Name_Lang_enGB`, `Name_Lang_koKR`, `Name_Lang_frFR`, `Name_Lang_deDE`, `Name_Lang_enCN`, `Name_Lang_zhCN`, `Name_Lang_enTW`, `Name_Lang_zhTW`, `Name_Lang_esES`, `Name_Lang_esMX`, `Name_Lang_ruRU`, `Name_Lang_ptPT`, `Name_Lang_ptBR`, `Name_Lang_itIT`, `Name_Lang_Unk`, `Name_Lang_Mask`, `NameSubtext_Lang_enUS`, `NameSubtext_Lang_enGB`, `NameSubtext_Lang_koKR`, `NameSubtext_Lang_frFR`, `NameSubtext_Lang_deDE`, `NameSubtext_Lang_enCN`, `NameSubtext_Lang_zhCN`, `NameSubtext_Lang_enTW`, `NameSubtext_Lang_zhTW`, `NameSubtext_Lang_esES`, `NameSubtext_Lang_esMX`, `NameSubtext_Lang_ruRU`, `NameSubtext_Lang_ptPT`, `NameSubtext_Lang_ptBR`, `NameSubtext_Lang_itIT`, `NameSubtext_Lang_Unk`, `NameSubtext_Lang_Mask`, `Description_Lang_enUS`, `Description_Lang_enGB`, `Description_Lang_koKR`, `Description_Lang_frFR`, `Description_Lang_deDE`, `Description_Lang_enCN`, `Description_Lang_zhCN`, `Description_Lang_enTW`, `Description_Lang_zhTW`, `Description_Lang_esES`, `Description_Lang_esMX`, `Description_Lang_ruRU`, `Description_Lang_ptPT`, `Description_Lang_ptBR`, `Description_Lang_itIT`, `Description_Lang_Unk`, `Description_Lang_Mask`, `AuraDescription_Lang_enUS`, `AuraDescription_Lang_enGB`, `AuraDescription_Lang_koKR`, `AuraDescription_Lang_frFR`, `AuraDescription_Lang_deDE`, `AuraDescription_Lang_enCN`, `AuraDescription_Lang_zhCN`, `AuraDescription_Lang_enTW`, `AuraDescription_Lang_zhTW`, `AuraDescription_Lang_esES`, `AuraDescription_Lang_esMX`, `AuraDescription_Lang_ruRU`, `AuraDescription_Lang_ptPT`, `AuraDescription_Lang_ptBR`, `AuraDescription_Lang_itIT`, `AuraDescription_Lang_Unk`, `AuraDescription_Lang_Mask`, `ManaCostPct`, `StartRecoveryCategory`, `StartRecoveryTime`, `MaxTargetLevel`, `SpellClassSet`, `SpellClassMask_1`, `SpellClassMask_2`, `SpellClassMask_3`, `MaxTargets`, `DefenseType`, `PreventionType`, `StanceBarOrder`, `EffectChainAmplitude_1`, `EffectChainAmplitude_2`, `EffectChainAmplitude_3`, `MinFactionID`, `MinReputation`, `RequiredAuraVision`, `RequiredTotemCategoryID_1`, `RequiredTotemCategoryID_2`, `RequiredAreasID`, `SchoolMask`, `RuneCostID`, `SpellMissileID`, `PowerDisplayID`, `EffectBonusMultiplier_1`, `EffectBonusMultiplier_2`, `EffectBonusMultiplier_3`, `SpellDescriptionVariableID`, `SpellDifficultyID`) VALUES
6 | (@SpellID+1, 0, 0, 0, 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 101, 0, 0, 80, 80, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 320, 0, 0, 'Queue Cooldown', '', '', '', '', '', '', '', '', '0', '0', '0', '0', '0', '0', '0', 0, '', '', '', '', '', '', '', '', '', '0', '0', '0', '0', '0', '0', '0', 0, '', '', '', '', '', '', '', '', '', '0', '0', '0', '0', '0', '0', '0', 0, '', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
7 |
8 | -- Heal Reduction (-25%)
9 | DELETE FROM `spell_dbc` WHERE (`ID` = @SpellID+2);
10 | INSERT INTO `spell_dbc` (`ID`, `Category`, `DispelType`, `Mechanic`, `Attributes`, `AttributesEx`, `AttributesEx2`, `AttributesEx3`, `AttributesEx4`, `AttributesEx5`, `AttributesEx6`, `AttributesEx7`, `ShapeshiftMask`, `unk_320_2`, `ShapeshiftExclude`, `unk_320_3`, `Targets`, `TargetCreatureType`, `RequiresSpellFocus`, `FacingCasterFlags`, `CasterAuraState`, `TargetAuraState`, `ExcludeCasterAuraState`, `ExcludeTargetAuraState`, `CasterAuraSpell`, `TargetAuraSpell`, `ExcludeCasterAuraSpell`, `ExcludeTargetAuraSpell`, `CastingTimeIndex`, `RecoveryTime`, `CategoryRecoveryTime`, `InterruptFlags`, `AuraInterruptFlags`, `ChannelInterruptFlags`, `ProcTypeMask`, `ProcChance`, `ProcCharges`, `MaxLevel`, `BaseLevel`, `SpellLevel`, `DurationIndex`, `PowerType`, `ManaCost`, `ManaCostPerLevel`, `ManaPerSecond`, `ManaPerSecondPerLevel`, `RangeIndex`, `Speed`, `ModalNextSpell`, `CumulativeAura`, `Totem_1`, `Totem_2`, `Reagent_1`, `Reagent_2`, `Reagent_3`, `Reagent_4`, `Reagent_5`, `Reagent_6`, `Reagent_7`, `Reagent_8`, `ReagentCount_1`, `ReagentCount_2`, `ReagentCount_3`, `ReagentCount_4`, `ReagentCount_5`, `ReagentCount_6`, `ReagentCount_7`, `ReagentCount_8`, `EquippedItemClass`, `EquippedItemSubclass`, `EquippedItemInvTypes`, `Effect_1`, `Effect_2`, `Effect_3`, `EffectDieSides_1`, `EffectDieSides_2`, `EffectDieSides_3`, `EffectRealPointsPerLevel_1`, `EffectRealPointsPerLevel_2`, `EffectRealPointsPerLevel_3`, `EffectBasePoints_1`, `EffectBasePoints_2`, `EffectBasePoints_3`, `EffectMechanic_1`, `EffectMechanic_2`, `EffectMechanic_3`, `ImplicitTargetA_1`, `ImplicitTargetA_2`, `ImplicitTargetA_3`, `ImplicitTargetB_1`, `ImplicitTargetB_2`, `ImplicitTargetB_3`, `EffectRadiusIndex_1`, `EffectRadiusIndex_2`, `EffectRadiusIndex_3`, `EffectAura_1`, `EffectAura_2`, `EffectAura_3`, `EffectAuraPeriod_1`, `EffectAuraPeriod_2`, `EffectAuraPeriod_3`, `EffectMultipleValue_1`, `EffectMultipleValue_2`, `EffectMultipleValue_3`, `EffectChainTargets_1`, `EffectChainTargets_2`, `EffectChainTargets_3`, `EffectItemType_1`, `EffectItemType_2`, `EffectItemType_3`, `EffectMiscValue_1`, `EffectMiscValue_2`, `EffectMiscValue_3`, `EffectMiscValueB_1`, `EffectMiscValueB_2`, `EffectMiscValueB_3`, `EffectTriggerSpell_1`, `EffectTriggerSpell_2`, `EffectTriggerSpell_3`, `EffectPointsPerCombo_1`, `EffectPointsPerCombo_2`, `EffectPointsPerCombo_3`, `EffectSpellClassMaskA_1`, `EffectSpellClassMaskA_2`, `EffectSpellClassMaskA_3`, `EffectSpellClassMaskB_1`, `EffectSpellClassMaskB_2`, `EffectSpellClassMaskB_3`, `EffectSpellClassMaskC_1`, `EffectSpellClassMaskC_2`, `EffectSpellClassMaskC_3`, `SpellVisualID_1`, `SpellVisualID_2`, `SpellIconID`, `ActiveIconID`, `SpellPriority`, `Name_Lang_enUS`, `Name_Lang_enGB`, `Name_Lang_koKR`, `Name_Lang_frFR`, `Name_Lang_deDE`, `Name_Lang_enCN`, `Name_Lang_zhCN`, `Name_Lang_enTW`, `Name_Lang_zhTW`, `Name_Lang_esES`, `Name_Lang_esMX`, `Name_Lang_ruRU`, `Name_Lang_ptPT`, `Name_Lang_ptBR`, `Name_Lang_itIT`, `Name_Lang_Unk`, `Name_Lang_Mask`, `NameSubtext_Lang_enUS`, `NameSubtext_Lang_enGB`, `NameSubtext_Lang_koKR`, `NameSubtext_Lang_frFR`, `NameSubtext_Lang_deDE`, `NameSubtext_Lang_enCN`, `NameSubtext_Lang_zhCN`, `NameSubtext_Lang_enTW`, `NameSubtext_Lang_zhTW`, `NameSubtext_Lang_esES`, `NameSubtext_Lang_esMX`, `NameSubtext_Lang_ruRU`, `NameSubtext_Lang_ptPT`, `NameSubtext_Lang_ptBR`, `NameSubtext_Lang_itIT`, `NameSubtext_Lang_Unk`, `NameSubtext_Lang_Mask`, `Description_Lang_enUS`, `Description_Lang_enGB`, `Description_Lang_koKR`, `Description_Lang_frFR`, `Description_Lang_deDE`, `Description_Lang_enCN`, `Description_Lang_zhCN`, `Description_Lang_enTW`, `Description_Lang_zhTW`, `Description_Lang_esES`, `Description_Lang_esMX`, `Description_Lang_ruRU`, `Description_Lang_ptPT`, `Description_Lang_ptBR`, `Description_Lang_itIT`, `Description_Lang_Unk`, `Description_Lang_Mask`, `AuraDescription_Lang_enUS`, `AuraDescription_Lang_enGB`, `AuraDescription_Lang_koKR`, `AuraDescription_Lang_frFR`, `AuraDescription_Lang_deDE`, `AuraDescription_Lang_enCN`, `AuraDescription_Lang_zhCN`, `AuraDescription_Lang_enTW`, `AuraDescription_Lang_zhTW`, `AuraDescription_Lang_esES`, `AuraDescription_Lang_esMX`, `AuraDescription_Lang_ruRU`, `AuraDescription_Lang_ptPT`, `AuraDescription_Lang_ptBR`, `AuraDescription_Lang_itIT`, `AuraDescription_Lang_Unk`, `AuraDescription_Lang_Mask`, `ManaCostPct`, `StartRecoveryCategory`, `StartRecoveryTime`, `MaxTargetLevel`, `SpellClassSet`, `SpellClassMask_1`, `SpellClassMask_2`, `SpellClassMask_3`, `MaxTargets`, `DefenseType`, `PreventionType`, `StanceBarOrder`, `EffectChainAmplitude_1`, `EffectChainAmplitude_2`, `EffectChainAmplitude_3`, `MinFactionID`, `MinReputation`, `RequiredAuraVision`, `RequiredTotemCategoryID_1`, `RequiredTotemCategoryID_2`, `RequiredAreasID`, `SchoolMask`, `RuneCostID`, `SpellMissileID`, `PowerDisplayID`, `EffectBonusMultiplier_1`, `EffectBonusMultiplier_2`, `EffectBonusMultiplier_3`, `SpellDescriptionVariableID`, `SpellDifficultyID`) VALUES
11 | (@SpellID+2, 0, 0, 0, 2684354816, 1024, 0, 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 6, 0, 0, 1, 0, 0, 0, 0, 0, -26, 0, 0, 0, 0, 0, 21, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'Healing Reduce (-25%)', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 0, '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 0, '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 0, '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
12 |
13 | -- AoE Resurect
14 | DELETE FROM `spell_dbc` WHERE (`ID` = @SpellID+3);
15 | INSERT INTO `spell_dbc` (`ID`, `Category`, `DispelType`, `Mechanic`, `Attributes`, `AttributesEx`, `AttributesEx2`, `AttributesEx3`, `AttributesEx4`, `AttributesEx5`, `AttributesEx6`, `AttributesEx7`, `ShapeshiftMask`, `unk_320_2`, `ShapeshiftExclude`, `unk_320_3`, `Targets`, `TargetCreatureType`, `RequiresSpellFocus`, `FacingCasterFlags`, `CasterAuraState`, `TargetAuraState`, `ExcludeCasterAuraState`, `ExcludeTargetAuraState`, `CasterAuraSpell`, `TargetAuraSpell`, `ExcludeCasterAuraSpell`, `ExcludeTargetAuraSpell`, `CastingTimeIndex`, `RecoveryTime`, `CategoryRecoveryTime`, `InterruptFlags`, `AuraInterruptFlags`, `ChannelInterruptFlags`, `ProcTypeMask`, `ProcChance`, `ProcCharges`, `MaxLevel`, `BaseLevel`, `SpellLevel`, `DurationIndex`, `PowerType`, `ManaCost`, `ManaCostPerLevel`, `ManaPerSecond`, `ManaPerSecondPerLevel`, `RangeIndex`, `Speed`, `ModalNextSpell`, `CumulativeAura`, `Totem_1`, `Totem_2`, `Reagent_1`, `Reagent_2`, `Reagent_3`, `Reagent_4`, `Reagent_5`, `Reagent_6`, `Reagent_7`, `Reagent_8`, `ReagentCount_1`, `ReagentCount_2`, `ReagentCount_3`, `ReagentCount_4`, `ReagentCount_5`, `ReagentCount_6`, `ReagentCount_7`, `ReagentCount_8`, `EquippedItemClass`, `EquippedItemSubclass`, `EquippedItemInvTypes`, `Effect_1`, `Effect_2`, `Effect_3`, `EffectDieSides_1`, `EffectDieSides_2`, `EffectDieSides_3`, `EffectRealPointsPerLevel_1`, `EffectRealPointsPerLevel_2`, `EffectRealPointsPerLevel_3`, `EffectBasePoints_1`, `EffectBasePoints_2`, `EffectBasePoints_3`, `EffectMechanic_1`, `EffectMechanic_2`, `EffectMechanic_3`, `ImplicitTargetA_1`, `ImplicitTargetA_2`, `ImplicitTargetA_3`, `ImplicitTargetB_1`, `ImplicitTargetB_2`, `ImplicitTargetB_3`, `EffectRadiusIndex_1`, `EffectRadiusIndex_2`, `EffectRadiusIndex_3`, `EffectAura_1`, `EffectAura_2`, `EffectAura_3`, `EffectAuraPeriod_1`, `EffectAuraPeriod_2`, `EffectAuraPeriod_3`, `EffectMultipleValue_1`, `EffectMultipleValue_2`, `EffectMultipleValue_3`, `EffectChainTargets_1`, `EffectChainTargets_2`, `EffectChainTargets_3`, `EffectItemType_1`, `EffectItemType_2`, `EffectItemType_3`, `EffectMiscValue_1`, `EffectMiscValue_2`, `EffectMiscValue_3`, `EffectMiscValueB_1`, `EffectMiscValueB_2`, `EffectMiscValueB_3`, `EffectTriggerSpell_1`, `EffectTriggerSpell_2`, `EffectTriggerSpell_3`, `EffectPointsPerCombo_1`, `EffectPointsPerCombo_2`, `EffectPointsPerCombo_3`, `EffectSpellClassMaskA_1`, `EffectSpellClassMaskA_2`, `EffectSpellClassMaskA_3`, `EffectSpellClassMaskB_1`, `EffectSpellClassMaskB_2`, `EffectSpellClassMaskB_3`, `EffectSpellClassMaskC_1`, `EffectSpellClassMaskC_2`, `EffectSpellClassMaskC_3`, `SpellVisualID_1`, `SpellVisualID_2`, `SpellIconID`, `ActiveIconID`, `SpellPriority`, `Name_Lang_enUS`, `Name_Lang_enGB`, `Name_Lang_koKR`, `Name_Lang_frFR`, `Name_Lang_deDE`, `Name_Lang_enCN`, `Name_Lang_zhCN`, `Name_Lang_enTW`, `Name_Lang_zhTW`, `Name_Lang_esES`, `Name_Lang_esMX`, `Name_Lang_ruRU`, `Name_Lang_ptPT`, `Name_Lang_ptBR`, `Name_Lang_itIT`, `Name_Lang_Unk`, `Name_Lang_Mask`, `NameSubtext_Lang_enUS`, `NameSubtext_Lang_enGB`, `NameSubtext_Lang_koKR`, `NameSubtext_Lang_frFR`, `NameSubtext_Lang_deDE`, `NameSubtext_Lang_enCN`, `NameSubtext_Lang_zhCN`, `NameSubtext_Lang_enTW`, `NameSubtext_Lang_zhTW`, `NameSubtext_Lang_esES`, `NameSubtext_Lang_esMX`, `NameSubtext_Lang_ruRU`, `NameSubtext_Lang_ptPT`, `NameSubtext_Lang_ptBR`, `NameSubtext_Lang_itIT`, `NameSubtext_Lang_Unk`, `NameSubtext_Lang_Mask`, `Description_Lang_enUS`, `Description_Lang_enGB`, `Description_Lang_koKR`, `Description_Lang_frFR`, `Description_Lang_deDE`, `Description_Lang_enCN`, `Description_Lang_zhCN`, `Description_Lang_enTW`, `Description_Lang_zhTW`, `Description_Lang_esES`, `Description_Lang_esMX`, `Description_Lang_ruRU`, `Description_Lang_ptPT`, `Description_Lang_ptBR`, `Description_Lang_itIT`, `Description_Lang_Unk`, `Description_Lang_Mask`, `AuraDescription_Lang_enUS`, `AuraDescription_Lang_enGB`, `AuraDescription_Lang_koKR`, `AuraDescription_Lang_frFR`, `AuraDescription_Lang_deDE`, `AuraDescription_Lang_enCN`, `AuraDescription_Lang_zhCN`, `AuraDescription_Lang_enTW`, `AuraDescription_Lang_zhTW`, `AuraDescription_Lang_esES`, `AuraDescription_Lang_esMX`, `AuraDescription_Lang_ruRU`, `AuraDescription_Lang_ptPT`, `AuraDescription_Lang_ptBR`, `AuraDescription_Lang_itIT`, `AuraDescription_Lang_Unk`, `AuraDescription_Lang_Mask`, `ManaCostPct`, `StartRecoveryCategory`, `StartRecoveryTime`, `MaxTargetLevel`, `SpellClassSet`, `SpellClassMask_1`, `SpellClassMask_2`, `SpellClassMask_3`, `MaxTargets`, `DefenseType`, `PreventionType`, `StanceBarOrder`, `EffectChainAmplitude_1`, `EffectChainAmplitude_2`, `EffectChainAmplitude_3`, `MinFactionID`, `MinReputation`, `RequiredAuraVision`, `RequiredTotemCategoryID_1`, `RequiredTotemCategoryID_2`, `RequiredAreasID`, `SchoolMask`, `RuneCostID`, `SpellMissileID`, `PowerDisplayID`, `EffectBonusMultiplier_1`, `EffectBonusMultiplier_2`, `EffectBonusMultiplier_3`, `SpellDescriptionVariableID`, `SpellDifficultyID`) VALUES
16 | (@SpellID+3, 0, 0, 0, 545259776, 136, 5, 269484032, 0, 72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 18, 0, 0, 1, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 22, 0, 0, 7, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 177, 1711, 0, 'Mass Resurrect', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 0, '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 0, '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 0, '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0);
17 |
18 | -- Massive Crash
19 | DELETE FROM `spell_dbc` WHERE (`ID` = @SpellID+4);
20 | INSERT INTO `spell_dbc` (`ID`, `Category`, `DispelType`, `Mechanic`, `Attributes`, `AttributesEx`, `AttributesEx2`, `AttributesEx3`, `AttributesEx4`, `AttributesEx5`, `AttributesEx6`, `AttributesEx7`, `ShapeshiftMask`, `unk_320_2`, `ShapeshiftExclude`, `unk_320_3`, `Targets`, `TargetCreatureType`, `RequiresSpellFocus`, `FacingCasterFlags`, `CasterAuraState`, `TargetAuraState`, `ExcludeCasterAuraState`, `ExcludeTargetAuraState`, `CasterAuraSpell`, `TargetAuraSpell`, `ExcludeCasterAuraSpell`, `ExcludeTargetAuraSpell`, `CastingTimeIndex`, `RecoveryTime`, `CategoryRecoveryTime`, `InterruptFlags`, `AuraInterruptFlags`, `ChannelInterruptFlags`, `ProcTypeMask`, `ProcChance`, `ProcCharges`, `MaxLevel`, `BaseLevel`, `SpellLevel`, `DurationIndex`, `PowerType`, `ManaCost`, `ManaCostPerLevel`, `ManaPerSecond`, `ManaPerSecondPerLevel`, `RangeIndex`, `Speed`, `ModalNextSpell`, `CumulativeAura`, `Totem_1`, `Totem_2`, `Reagent_1`, `Reagent_2`, `Reagent_3`, `Reagent_4`, `Reagent_5`, `Reagent_6`, `Reagent_7`, `Reagent_8`, `ReagentCount_1`, `ReagentCount_2`, `ReagentCount_3`, `ReagentCount_4`, `ReagentCount_5`, `ReagentCount_6`, `ReagentCount_7`, `ReagentCount_8`, `EquippedItemClass`, `EquippedItemSubclass`, `EquippedItemInvTypes`, `Effect_1`, `Effect_2`, `Effect_3`, `EffectDieSides_1`, `EffectDieSides_2`, `EffectDieSides_3`, `EffectRealPointsPerLevel_1`, `EffectRealPointsPerLevel_2`, `EffectRealPointsPerLevel_3`, `EffectBasePoints_1`, `EffectBasePoints_2`, `EffectBasePoints_3`, `EffectMechanic_1`, `EffectMechanic_2`, `EffectMechanic_3`, `ImplicitTargetA_1`, `ImplicitTargetA_2`, `ImplicitTargetA_3`, `ImplicitTargetB_1`, `ImplicitTargetB_2`, `ImplicitTargetB_3`, `EffectRadiusIndex_1`, `EffectRadiusIndex_2`, `EffectRadiusIndex_3`, `EffectAura_1`, `EffectAura_2`, `EffectAura_3`, `EffectAuraPeriod_1`, `EffectAuraPeriod_2`, `EffectAuraPeriod_3`, `EffectMultipleValue_1`, `EffectMultipleValue_2`, `EffectMultipleValue_3`, `EffectChainTargets_1`, `EffectChainTargets_2`, `EffectChainTargets_3`, `EffectItemType_1`, `EffectItemType_2`, `EffectItemType_3`, `EffectMiscValue_1`, `EffectMiscValue_2`, `EffectMiscValue_3`, `EffectMiscValueB_1`, `EffectMiscValueB_2`, `EffectMiscValueB_3`, `EffectTriggerSpell_1`, `EffectTriggerSpell_2`, `EffectTriggerSpell_3`, `EffectPointsPerCombo_1`, `EffectPointsPerCombo_2`, `EffectPointsPerCombo_3`, `EffectSpellClassMaskA_1`, `EffectSpellClassMaskA_2`, `EffectSpellClassMaskA_3`, `EffectSpellClassMaskB_1`, `EffectSpellClassMaskB_2`, `EffectSpellClassMaskB_3`, `EffectSpellClassMaskC_1`, `EffectSpellClassMaskC_2`, `EffectSpellClassMaskC_3`, `SpellVisualID_1`, `SpellVisualID_2`, `SpellIconID`, `ActiveIconID`, `SpellPriority`, `Name_Lang_enUS`, `Name_Lang_enGB`, `Name_Lang_koKR`, `Name_Lang_frFR`, `Name_Lang_deDE`, `Name_Lang_enCN`, `Name_Lang_zhCN`, `Name_Lang_enTW`, `Name_Lang_zhTW`, `Name_Lang_esES`, `Name_Lang_esMX`, `Name_Lang_ruRU`, `Name_Lang_ptPT`, `Name_Lang_ptBR`, `Name_Lang_itIT`, `Name_Lang_Unk`, `Name_Lang_Mask`, `NameSubtext_Lang_enUS`, `NameSubtext_Lang_enGB`, `NameSubtext_Lang_koKR`, `NameSubtext_Lang_frFR`, `NameSubtext_Lang_deDE`, `NameSubtext_Lang_enCN`, `NameSubtext_Lang_zhCN`, `NameSubtext_Lang_enTW`, `NameSubtext_Lang_zhTW`, `NameSubtext_Lang_esES`, `NameSubtext_Lang_esMX`, `NameSubtext_Lang_ruRU`, `NameSubtext_Lang_ptPT`, `NameSubtext_Lang_ptBR`, `NameSubtext_Lang_itIT`, `NameSubtext_Lang_Unk`, `NameSubtext_Lang_Mask`, `Description_Lang_enUS`, `Description_Lang_enGB`, `Description_Lang_koKR`, `Description_Lang_frFR`, `Description_Lang_deDE`, `Description_Lang_enCN`, `Description_Lang_zhCN`, `Description_Lang_enTW`, `Description_Lang_zhTW`, `Description_Lang_esES`, `Description_Lang_esMX`, `Description_Lang_ruRU`, `Description_Lang_ptPT`, `Description_Lang_ptBR`, `Description_Lang_itIT`, `Description_Lang_Unk`, `Description_Lang_Mask`, `AuraDescription_Lang_enUS`, `AuraDescription_Lang_enGB`, `AuraDescription_Lang_koKR`, `AuraDescription_Lang_frFR`, `AuraDescription_Lang_deDE`, `AuraDescription_Lang_enCN`, `AuraDescription_Lang_zhCN`, `AuraDescription_Lang_enTW`, `AuraDescription_Lang_zhTW`, `AuraDescription_Lang_esES`, `AuraDescription_Lang_esMX`, `AuraDescription_Lang_ruRU`, `AuraDescription_Lang_ptPT`, `AuraDescription_Lang_ptBR`, `AuraDescription_Lang_itIT`, `AuraDescription_Lang_Unk`, `AuraDescription_Lang_Mask`, `ManaCostPct`, `StartRecoveryCategory`, `StartRecoveryTime`, `MaxTargetLevel`, `SpellClassSet`, `SpellClassMask_1`, `SpellClassMask_2`, `SpellClassMask_3`, `MaxTargets`, `DefenseType`, `PreventionType`, `StanceBarOrder`, `EffectChainAmplitude_1`, `EffectChainAmplitude_2`, `EffectChainAmplitude_3`, `MinFactionID`, `MinReputation`, `RequiredAuraVision`, `RequiredTotemCategoryID_1`, `RequiredTotemCategoryID_2`, `RequiredAreasID`, `SchoolMask`, `RuneCostID`, `SpellMissileID`, `PowerDisplayID`, `EffectBonusMultiplier_1`, `EffectBonusMultiplier_2`, `EffectBonusMultiplier_3`, `SpellDescriptionVariableID`, `SpellDifficultyID`) VALUES
21 | (@SpellID+4, 0, 0, 0, 0, 0, 0, 262144, 0, 0, 16777216, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 101, 0, 0, 0, 0, 32, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 98, 2, 6, 1, 1201, 1, 0, 0, 0, 99, 7399, -1, 0, 0, 0, 22, 22, 22, 15, 15, 15, 20, 20, 20, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14150, 0, 148, 0, 0, 'Massive Crash', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 16712190, '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 16712188, 'Leaps into the air and crashes down with massive force, dealing $s2 Physical damage to all enemies, stunning them, and knocking them back.', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 16712190, 'Stunned.', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 16712190, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 619);
22 |
23 | -- Leap
24 | DELETE FROM `spell_dbc` WHERE (`ID` = @SpellID+5);
25 | INSERT INTO `spell_dbc` (`ID`, `Category`, `DispelType`, `Mechanic`, `Attributes`, `AttributesEx`, `AttributesEx2`, `AttributesEx3`, `AttributesEx4`, `AttributesEx5`, `AttributesEx6`, `AttributesEx7`, `ShapeshiftMask`, `unk_320_2`, `ShapeshiftExclude`, `unk_320_3`, `Targets`, `TargetCreatureType`, `RequiresSpellFocus`, `FacingCasterFlags`, `CasterAuraState`, `TargetAuraState`, `ExcludeCasterAuraState`, `ExcludeTargetAuraState`, `CasterAuraSpell`, `TargetAuraSpell`, `ExcludeCasterAuraSpell`, `ExcludeTargetAuraSpell`, `CastingTimeIndex`, `RecoveryTime`, `CategoryRecoveryTime`, `InterruptFlags`, `AuraInterruptFlags`, `ChannelInterruptFlags`, `ProcTypeMask`, `ProcChance`, `ProcCharges`, `MaxLevel`, `BaseLevel`, `SpellLevel`, `DurationIndex`, `PowerType`, `ManaCost`, `ManaCostPerLevel`, `ManaPerSecond`, `ManaPerSecondPerLevel`, `RangeIndex`, `Speed`, `ModalNextSpell`, `CumulativeAura`, `Totem_1`, `Totem_2`, `Reagent_1`, `Reagent_2`, `Reagent_3`, `Reagent_4`, `Reagent_5`, `Reagent_6`, `Reagent_7`, `Reagent_8`, `ReagentCount_1`, `ReagentCount_2`, `ReagentCount_3`, `ReagentCount_4`, `ReagentCount_5`, `ReagentCount_6`, `ReagentCount_7`, `ReagentCount_8`, `EquippedItemClass`, `EquippedItemSubclass`, `EquippedItemInvTypes`, `Effect_1`, `Effect_2`, `Effect_3`, `EffectDieSides_1`, `EffectDieSides_2`, `EffectDieSides_3`, `EffectRealPointsPerLevel_1`, `EffectRealPointsPerLevel_2`, `EffectRealPointsPerLevel_3`, `EffectBasePoints_1`, `EffectBasePoints_2`, `EffectBasePoints_3`, `EffectMechanic_1`, `EffectMechanic_2`, `EffectMechanic_3`, `ImplicitTargetA_1`, `ImplicitTargetA_2`, `ImplicitTargetA_3`, `ImplicitTargetB_1`, `ImplicitTargetB_2`, `ImplicitTargetB_3`, `EffectRadiusIndex_1`, `EffectRadiusIndex_2`, `EffectRadiusIndex_3`, `EffectAura_1`, `EffectAura_2`, `EffectAura_3`, `EffectAuraPeriod_1`, `EffectAuraPeriod_2`, `EffectAuraPeriod_3`, `EffectMultipleValue_1`, `EffectMultipleValue_2`, `EffectMultipleValue_3`, `EffectChainTargets_1`, `EffectChainTargets_2`, `EffectChainTargets_3`, `EffectItemType_1`, `EffectItemType_2`, `EffectItemType_3`, `EffectMiscValue_1`, `EffectMiscValue_2`, `EffectMiscValue_3`, `EffectMiscValueB_1`, `EffectMiscValueB_2`, `EffectMiscValueB_3`, `EffectTriggerSpell_1`, `EffectTriggerSpell_2`, `EffectTriggerSpell_3`, `EffectPointsPerCombo_1`, `EffectPointsPerCombo_2`, `EffectPointsPerCombo_3`, `EffectSpellClassMaskA_1`, `EffectSpellClassMaskA_2`, `EffectSpellClassMaskA_3`, `EffectSpellClassMaskB_1`, `EffectSpellClassMaskB_2`, `EffectSpellClassMaskB_3`, `EffectSpellClassMaskC_1`, `EffectSpellClassMaskC_2`, `EffectSpellClassMaskC_3`, `SpellVisualID_1`, `SpellVisualID_2`, `SpellIconID`, `ActiveIconID`, `SpellPriority`, `Name_Lang_enUS`, `Name_Lang_enGB`, `Name_Lang_koKR`, `Name_Lang_frFR`, `Name_Lang_deDE`, `Name_Lang_enCN`, `Name_Lang_zhCN`, `Name_Lang_enTW`, `Name_Lang_zhTW`, `Name_Lang_esES`, `Name_Lang_esMX`, `Name_Lang_ruRU`, `Name_Lang_ptPT`, `Name_Lang_ptBR`, `Name_Lang_itIT`, `Name_Lang_Unk`, `Name_Lang_Mask`, `NameSubtext_Lang_enUS`, `NameSubtext_Lang_enGB`, `NameSubtext_Lang_koKR`, `NameSubtext_Lang_frFR`, `NameSubtext_Lang_deDE`, `NameSubtext_Lang_enCN`, `NameSubtext_Lang_zhCN`, `NameSubtext_Lang_enTW`, `NameSubtext_Lang_zhTW`, `NameSubtext_Lang_esES`, `NameSubtext_Lang_esMX`, `NameSubtext_Lang_ruRU`, `NameSubtext_Lang_ptPT`, `NameSubtext_Lang_ptBR`, `NameSubtext_Lang_itIT`, `NameSubtext_Lang_Unk`, `NameSubtext_Lang_Mask`, `Description_Lang_enUS`, `Description_Lang_enGB`, `Description_Lang_koKR`, `Description_Lang_frFR`, `Description_Lang_deDE`, `Description_Lang_enCN`, `Description_Lang_zhCN`, `Description_Lang_enTW`, `Description_Lang_zhTW`, `Description_Lang_esES`, `Description_Lang_esMX`, `Description_Lang_ruRU`, `Description_Lang_ptPT`, `Description_Lang_ptBR`, `Description_Lang_itIT`, `Description_Lang_Unk`, `Description_Lang_Mask`, `AuraDescription_Lang_enUS`, `AuraDescription_Lang_enGB`, `AuraDescription_Lang_koKR`, `AuraDescription_Lang_frFR`, `AuraDescription_Lang_deDE`, `AuraDescription_Lang_enCN`, `AuraDescription_Lang_zhCN`, `AuraDescription_Lang_enTW`, `AuraDescription_Lang_zhTW`, `AuraDescription_Lang_esES`, `AuraDescription_Lang_esMX`, `AuraDescription_Lang_ruRU`, `AuraDescription_Lang_ptPT`, `AuraDescription_Lang_ptBR`, `AuraDescription_Lang_itIT`, `AuraDescription_Lang_Unk`, `AuraDescription_Lang_Mask`, `ManaCostPct`, `StartRecoveryCategory`, `StartRecoveryTime`, `MaxTargetLevel`, `SpellClassSet`, `SpellClassMask_1`, `SpellClassMask_2`, `SpellClassMask_3`, `MaxTargets`, `DefenseType`, `PreventionType`, `StanceBarOrder`, `EffectChainAmplitude_1`, `EffectChainAmplitude_2`, `EffectChainAmplitude_3`, `MinFactionID`, `MinReputation`, `RequiredAuraVision`, `RequiredTotemCategoryID_1`, `RequiredTotemCategoryID_2`, `RequiredAreasID`, `SchoolMask`, `RuneCostID`, `SpellMissileID`, `PowerDisplayID`, `EffectBonusMultiplier_1`, `EffectBonusMultiplier_2`, `EffectBonusMultiplier_3`, `SpellDescriptionVariableID`, `SpellDifficultyID`) VALUES
26 | (@SpellID+5, 0, 0, 0, 262160, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 101, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 47, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1891, 0, 0, 'Leap', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 0, '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 0, '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 0, '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 0, 0, 133, 1500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0);
27 |
28 | -- Shared Bonds // Visual: 41363
29 | DELETE FROM `spell_dbc` WHERE (`ID` = @SpellID+6);
30 | INSERT INTO `spell_dbc` (`ID`, `Category`, `DispelType`, `Mechanic`, `Attributes`, `AttributesEx`, `AttributesEx2`, `AttributesEx3`, `AttributesEx4`, `AttributesEx5`, `AttributesEx6`, `AttributesEx7`, `ShapeshiftMask`, `unk_320_2`, `ShapeshiftExclude`, `unk_320_3`, `Targets`, `TargetCreatureType`, `RequiresSpellFocus`, `FacingCasterFlags`, `CasterAuraState`, `TargetAuraState`, `ExcludeCasterAuraState`, `ExcludeTargetAuraState`, `CasterAuraSpell`, `TargetAuraSpell`, `ExcludeCasterAuraSpell`, `ExcludeTargetAuraSpell`, `CastingTimeIndex`, `RecoveryTime`, `CategoryRecoveryTime`, `InterruptFlags`, `AuraInterruptFlags`, `ChannelInterruptFlags`, `ProcTypeMask`, `ProcChance`, `ProcCharges`, `MaxLevel`, `BaseLevel`, `SpellLevel`, `DurationIndex`, `PowerType`, `ManaCost`, `ManaCostPerLevel`, `ManaPerSecond`, `ManaPerSecondPerLevel`, `RangeIndex`, `Speed`, `ModalNextSpell`, `CumulativeAura`, `Totem_1`, `Totem_2`, `Reagent_1`, `Reagent_2`, `Reagent_3`, `Reagent_4`, `Reagent_5`, `Reagent_6`, `Reagent_7`, `Reagent_8`, `ReagentCount_1`, `ReagentCount_2`, `ReagentCount_3`, `ReagentCount_4`, `ReagentCount_5`, `ReagentCount_6`, `ReagentCount_7`, `ReagentCount_8`, `EquippedItemClass`, `EquippedItemSubclass`, `EquippedItemInvTypes`, `Effect_1`, `Effect_2`, `Effect_3`, `EffectDieSides_1`, `EffectDieSides_2`, `EffectDieSides_3`, `EffectRealPointsPerLevel_1`, `EffectRealPointsPerLevel_2`, `EffectRealPointsPerLevel_3`, `EffectBasePoints_1`, `EffectBasePoints_2`, `EffectBasePoints_3`, `EffectMechanic_1`, `EffectMechanic_2`, `EffectMechanic_3`, `ImplicitTargetA_1`, `ImplicitTargetA_2`, `ImplicitTargetA_3`, `ImplicitTargetB_1`, `ImplicitTargetB_2`, `ImplicitTargetB_3`, `EffectRadiusIndex_1`, `EffectRadiusIndex_2`, `EffectRadiusIndex_3`, `EffectAura_1`, `EffectAura_2`, `EffectAura_3`, `EffectAuraPeriod_1`, `EffectAuraPeriod_2`, `EffectAuraPeriod_3`, `EffectMultipleValue_1`, `EffectMultipleValue_2`, `EffectMultipleValue_3`, `EffectChainTargets_1`, `EffectChainTargets_2`, `EffectChainTargets_3`, `EffectItemType_1`, `EffectItemType_2`, `EffectItemType_3`, `EffectMiscValue_1`, `EffectMiscValue_2`, `EffectMiscValue_3`, `EffectMiscValueB_1`, `EffectMiscValueB_2`, `EffectMiscValueB_3`, `EffectTriggerSpell_1`, `EffectTriggerSpell_2`, `EffectTriggerSpell_3`, `EffectPointsPerCombo_1`, `EffectPointsPerCombo_2`, `EffectPointsPerCombo_3`, `EffectSpellClassMaskA_1`, `EffectSpellClassMaskA_2`, `EffectSpellClassMaskA_3`, `EffectSpellClassMaskB_1`, `EffectSpellClassMaskB_2`, `EffectSpellClassMaskB_3`, `EffectSpellClassMaskC_1`, `EffectSpellClassMaskC_2`, `EffectSpellClassMaskC_3`, `SpellVisualID_1`, `SpellVisualID_2`, `SpellIconID`, `ActiveIconID`, `SpellPriority`, `Name_Lang_enUS`, `Name_Lang_enGB`, `Name_Lang_koKR`, `Name_Lang_frFR`, `Name_Lang_deDE`, `Name_Lang_enCN`, `Name_Lang_zhCN`, `Name_Lang_enTW`, `Name_Lang_zhTW`, `Name_Lang_esES`, `Name_Lang_esMX`, `Name_Lang_ruRU`, `Name_Lang_ptPT`, `Name_Lang_ptBR`, `Name_Lang_itIT`, `Name_Lang_Unk`, `Name_Lang_Mask`, `NameSubtext_Lang_enUS`, `NameSubtext_Lang_enGB`, `NameSubtext_Lang_koKR`, `NameSubtext_Lang_frFR`, `NameSubtext_Lang_deDE`, `NameSubtext_Lang_enCN`, `NameSubtext_Lang_zhCN`, `NameSubtext_Lang_enTW`, `NameSubtext_Lang_zhTW`, `NameSubtext_Lang_esES`, `NameSubtext_Lang_esMX`, `NameSubtext_Lang_ruRU`, `NameSubtext_Lang_ptPT`, `NameSubtext_Lang_ptBR`, `NameSubtext_Lang_itIT`, `NameSubtext_Lang_Unk`, `NameSubtext_Lang_Mask`, `Description_Lang_enUS`, `Description_Lang_enGB`, `Description_Lang_koKR`, `Description_Lang_frFR`, `Description_Lang_deDE`, `Description_Lang_enCN`, `Description_Lang_zhCN`, `Description_Lang_enTW`, `Description_Lang_zhTW`, `Description_Lang_esES`, `Description_Lang_esMX`, `Description_Lang_ruRU`, `Description_Lang_ptPT`, `Description_Lang_ptBR`, `Description_Lang_itIT`, `Description_Lang_Unk`, `Description_Lang_Mask`, `AuraDescription_Lang_enUS`, `AuraDescription_Lang_enGB`, `AuraDescription_Lang_koKR`, `AuraDescription_Lang_frFR`, `AuraDescription_Lang_deDE`, `AuraDescription_Lang_enCN`, `AuraDescription_Lang_zhCN`, `AuraDescription_Lang_enTW`, `AuraDescription_Lang_zhTW`, `AuraDescription_Lang_esES`, `AuraDescription_Lang_esMX`, `AuraDescription_Lang_ruRU`, `AuraDescription_Lang_ptPT`, `AuraDescription_Lang_ptBR`, `AuraDescription_Lang_itIT`, `AuraDescription_Lang_Unk`, `AuraDescription_Lang_Mask`, `ManaCostPct`, `StartRecoveryCategory`, `StartRecoveryTime`, `MaxTargetLevel`, `SpellClassSet`, `SpellClassMask_1`, `SpellClassMask_2`, `SpellClassMask_3`, `MaxTargets`, `DefenseType`, `PreventionType`, `StanceBarOrder`, `EffectChainAmplitude_1`, `EffectChainAmplitude_2`, `EffectChainAmplitude_3`, `MinFactionID`, `MinReputation`, `RequiredAuraVision`, `RequiredTotemCategoryID_1`, `RequiredTotemCategoryID_2`, `RequiredAreasID`, `SchoolMask`, `RuneCostID`, `SpellMissileID`, `PowerDisplayID`, `EffectBonusMultiplier_1`, `EffectBonusMultiplier_2`, `EffectBonusMultiplier_3`, `SpellDescriptionVariableID`, `SpellDifficultyID`) VALUES
31 | (@SpellID+6, 0, 0, 19, 604307712, 1024, 4, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 699048, 101, 0, 0, 80, 80, 21, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 6, 0, 0, 1, 0, 0, 0, 0, 0, 49, 0, 0, 0, 0, 0, 21, 0, 0, 0, 0, 0, 0, 0, 0, 81, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8244, 0, 2177, 0, 0, 'Shared Bonds', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 16712190, '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 16712172, 'The life force of the target and caster are linked, sharing damage equally between each other.', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 16712190, '$s1\% of damage taken is split with ally.', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 16712190, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0);
32 |
33 | -- Chains Of Woe
34 | DELETE FROM `spell_dbc` WHERE (`ID` = @SpellID+7);
35 | INSERT INTO `spell_dbc` (`ID`, `Category`, `DispelType`, `Mechanic`, `Attributes`, `AttributesEx`, `AttributesEx2`, `AttributesEx3`, `AttributesEx4`, `AttributesEx5`, `AttributesEx6`, `AttributesEx7`, `ShapeshiftMask`, `unk_320_2`, `ShapeshiftExclude`, `unk_320_3`, `Targets`, `TargetCreatureType`, `RequiresSpellFocus`, `FacingCasterFlags`, `CasterAuraState`, `TargetAuraState`, `ExcludeCasterAuraState`, `ExcludeTargetAuraState`, `CasterAuraSpell`, `TargetAuraSpell`, `ExcludeCasterAuraSpell`, `ExcludeTargetAuraSpell`, `CastingTimeIndex`, `RecoveryTime`, `CategoryRecoveryTime`, `InterruptFlags`, `AuraInterruptFlags`, `ChannelInterruptFlags`, `ProcTypeMask`, `ProcChance`, `ProcCharges`, `MaxLevel`, `BaseLevel`, `SpellLevel`, `DurationIndex`, `PowerType`, `ManaCost`, `ManaCostPerLevel`, `ManaPerSecond`, `ManaPerSecondPerLevel`, `RangeIndex`, `Speed`, `ModalNextSpell`, `CumulativeAura`, `Totem_1`, `Totem_2`, `Reagent_1`, `Reagent_2`, `Reagent_3`, `Reagent_4`, `Reagent_5`, `Reagent_6`, `Reagent_7`, `Reagent_8`, `ReagentCount_1`, `ReagentCount_2`, `ReagentCount_3`, `ReagentCount_4`, `ReagentCount_5`, `ReagentCount_6`, `ReagentCount_7`, `ReagentCount_8`, `EquippedItemClass`, `EquippedItemSubclass`, `EquippedItemInvTypes`, `Effect_1`, `Effect_2`, `Effect_3`, `EffectDieSides_1`, `EffectDieSides_2`, `EffectDieSides_3`, `EffectRealPointsPerLevel_1`, `EffectRealPointsPerLevel_2`, `EffectRealPointsPerLevel_3`, `EffectBasePoints_1`, `EffectBasePoints_2`, `EffectBasePoints_3`, `EffectMechanic_1`, `EffectMechanic_2`, `EffectMechanic_3`, `ImplicitTargetA_1`, `ImplicitTargetA_2`, `ImplicitTargetA_3`, `ImplicitTargetB_1`, `ImplicitTargetB_2`, `ImplicitTargetB_3`, `EffectRadiusIndex_1`, `EffectRadiusIndex_2`, `EffectRadiusIndex_3`, `EffectAura_1`, `EffectAura_2`, `EffectAura_3`, `EffectAuraPeriod_1`, `EffectAuraPeriod_2`, `EffectAuraPeriod_3`, `EffectMultipleValue_1`, `EffectMultipleValue_2`, `EffectMultipleValue_3`, `EffectChainTargets_1`, `EffectChainTargets_2`, `EffectChainTargets_3`, `EffectItemType_1`, `EffectItemType_2`, `EffectItemType_3`, `EffectMiscValue_1`, `EffectMiscValue_2`, `EffectMiscValue_3`, `EffectMiscValueB_1`, `EffectMiscValueB_2`, `EffectMiscValueB_3`, `EffectTriggerSpell_1`, `EffectTriggerSpell_2`, `EffectTriggerSpell_3`, `EffectPointsPerCombo_1`, `EffectPointsPerCombo_2`, `EffectPointsPerCombo_3`, `EffectSpellClassMaskA_1`, `EffectSpellClassMaskA_2`, `EffectSpellClassMaskA_3`, `EffectSpellClassMaskB_1`, `EffectSpellClassMaskB_2`, `EffectSpellClassMaskB_3`, `EffectSpellClassMaskC_1`, `EffectSpellClassMaskC_2`, `EffectSpellClassMaskC_3`, `SpellVisualID_1`, `SpellVisualID_2`, `SpellIconID`, `ActiveIconID`, `SpellPriority`, `Name_Lang_enUS`, `Name_Lang_enGB`, `Name_Lang_koKR`, `Name_Lang_frFR`, `Name_Lang_deDE`, `Name_Lang_enCN`, `Name_Lang_zhCN`, `Name_Lang_enTW`, `Name_Lang_zhTW`, `Name_Lang_esES`, `Name_Lang_esMX`, `Name_Lang_ruRU`, `Name_Lang_ptPT`, `Name_Lang_ptBR`, `Name_Lang_itIT`, `Name_Lang_Unk`, `Name_Lang_Mask`, `NameSubtext_Lang_enUS`, `NameSubtext_Lang_enGB`, `NameSubtext_Lang_koKR`, `NameSubtext_Lang_frFR`, `NameSubtext_Lang_deDE`, `NameSubtext_Lang_enCN`, `NameSubtext_Lang_zhCN`, `NameSubtext_Lang_enTW`, `NameSubtext_Lang_zhTW`, `NameSubtext_Lang_esES`, `NameSubtext_Lang_esMX`, `NameSubtext_Lang_ruRU`, `NameSubtext_Lang_ptPT`, `NameSubtext_Lang_ptBR`, `NameSubtext_Lang_itIT`, `NameSubtext_Lang_Unk`, `NameSubtext_Lang_Mask`, `Description_Lang_enUS`, `Description_Lang_enGB`, `Description_Lang_koKR`, `Description_Lang_frFR`, `Description_Lang_deDE`, `Description_Lang_enCN`, `Description_Lang_zhCN`, `Description_Lang_enTW`, `Description_Lang_zhTW`, `Description_Lang_esES`, `Description_Lang_esMX`, `Description_Lang_ruRU`, `Description_Lang_ptPT`, `Description_Lang_ptBR`, `Description_Lang_itIT`, `Description_Lang_Unk`, `Description_Lang_Mask`, `AuraDescription_Lang_enUS`, `AuraDescription_Lang_enGB`, `AuraDescription_Lang_koKR`, `AuraDescription_Lang_frFR`, `AuraDescription_Lang_deDE`, `AuraDescription_Lang_enCN`, `AuraDescription_Lang_zhCN`, `AuraDescription_Lang_enTW`, `AuraDescription_Lang_zhTW`, `AuraDescription_Lang_esES`, `AuraDescription_Lang_esMX`, `AuraDescription_Lang_ruRU`, `AuraDescription_Lang_ptPT`, `AuraDescription_Lang_ptBR`, `AuraDescription_Lang_itIT`, `AuraDescription_Lang_Unk`, `AuraDescription_Lang_Mask`, `ManaCostPct`, `StartRecoveryCategory`, `StartRecoveryTime`, `MaxTargetLevel`, `SpellClassSet`, `SpellClassMask_1`, `SpellClassMask_2`, `SpellClassMask_3`, `MaxTargets`, `DefenseType`, `PreventionType`, `StanceBarOrder`, `EffectChainAmplitude_1`, `EffectChainAmplitude_2`, `EffectChainAmplitude_3`, `MinFactionID`, `MinReputation`, `RequiredAuraVision`, `RequiredTotemCategoryID_1`, `RequiredTotemCategoryID_2`, `RequiredAreasID`, `SchoolMask`, `RuneCostID`, `SpellMissileID`, `PowerDisplayID`, `EffectBonusMultiplier_1`, `EffectBonusMultiplier_2`, `EffectBonusMultiplier_3`, `SpellDescriptionVariableID`, `SpellDifficultyID`) VALUES
36 | (@SpellID+7, 0, 0, 7, 2751463424, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 101, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 6, 6, 0, 0, 1, 0, 0, 0, 0, 0, 999, 0, 0, 0, 0, 6, 6, 6, 0, 0, 47, 0, 0, 0, 26, 3, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 38, 0, 20, 0, 0, 'Chains of Woe', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 0, '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 0, 'Immobilized.', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 0, 'Immobilized.', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 0, 0, 133, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 32, 0, 0, 0, 0, 0, 0, 0, 0);
37 |
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/include.sh:
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https://raw.githubusercontent.com/avarishd/mod-brawlers-guild/d413d7ca7183d5f721480475e3a21cb633050eb9/include.sh
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/pull_request_template.md:
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1 |
2 |
3 | ## Changes Proposed:
4 | -
5 | -
6 |
7 | ## Issues Addressed:
8 |
9 | - Closes
10 |
11 | ## SOURCE:
12 |
13 |
14 | ## Tests Performed:
15 |
16 | -
17 | -
18 |
19 |
20 | ## How to Test the Changes:
21 |
22 |
23 | 1.
24 | 2.
25 | 3.
26 |
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/src/BG_loader.cpp:
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1 | void AddBrawlersGuildScripts();
2 | void AddBrawlersGuildScriptsFights();
3 |
4 | void Addmod_brawlers_guildScripts()
5 | {
6 | AddBrawlersGuildScripts();
7 | AddBrawlersGuildScriptsFights();
8 | }
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/src/npc_brawlers_guild.cpp:
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1 | #include
2 | #include
3 | #include "Configuration/Config.h"
4 | #include "ObjectMgr.h"
5 | #include "CreatureScript.h"
6 | #include "Chat.h"
7 | #include "GameObjectAI.h"
8 | #include "GameObjectScript.h"
9 | #include "PassiveAI.h"
10 | #include "ScriptMgr.h"
11 | #include "ScriptedGossip.h"
12 | #include "ScriptedCreature.h"
13 | #include "World.h"
14 | #include "Player.h"
15 | #include "Chat.h"
16 |
17 | /* TODO
18 | Teleport player's pet too
19 | Correct tuning (requires testing with proper ilvl) (After all creatures for s1 are done (+ rares))
20 | More scripted fights (outside of SAI)
21 | Custom area fights (e.g void zones closing in the arena)
22 | Seasons
23 | */
24 |
25 | bool BrawlersGuild_Enabled;
26 | bool BrawlersGuild_AnnounceModule;
27 | bool BrawlersGuild_Gambler;
28 | uint8 BrawlersGuild_CurrentSeason;
29 |
30 | class BrawlersGuild_conf : public WorldScript
31 | {
32 | public:
33 | BrawlersGuild_conf() : WorldScript("BrawlersGuild_conf") { }
34 |
35 | void OnBeforeConfigLoad(bool /*reload*/) override
36 | {
37 | BrawlersGuild_Enabled = sConfigMgr->GetOption("BrawlersGuild.Enabled", true);
38 | BrawlersGuild_AnnounceModule = sConfigMgr->GetOption("BrawlersGuild.Announce", true);
39 | BrawlersGuild_Gambler = sConfigMgr->GetOption("BrawlersGuild.Gambler", true);
40 | BrawlersGuild_CurrentSeason = 1; //sConfigMgr->GetOption("BrawlersGuild.CurrentSeason", 1);
41 |
42 | /*
43 | if (BrawlersGuild_CurrentSeason < 1 || BrawlersGuild_CurrentSeason > 4)
44 | {
45 | LOG_ERROR("error", "Config BrawlersGuild.CurrentSeason has invalid value [{}].", BrawlersGuild_CurrentSeason);
46 | BrawlersGuild_Enabled = false;
47 | }
48 | */
49 | }
50 | };
51 |
52 | enum Crowd
53 | {
54 | NPC_CROWD_ARENA_SPECTATOR = 200004,
55 | NPC_CROWD_ARENA_SPECTATOR_2 = 200005,
56 | };
57 |
58 | enum BrawlersGuild
59 | {
60 | GOSSIP_HELLO = 11201,
61 | QUEST_BRAWLERS_GUILD = 90000,
62 | ITEM_BRAWLERS_GOLD = 43003,
63 |
64 | NPC_RAT = 200002,
65 | NPC_BRAWLERS_GUILD = 200000,
66 | NPC_TARGET_SELECTOR = 200022,
67 |
68 | // Current Player
69 | ACTION_FIND_PLAYER = 1,
70 | EVENT_FIND_PLAYER = 2, // Move queue
71 | EVENT_START = 3,
72 | EVENT_NOT_FOUND = 4,
73 | ACTION_DEFEAT = 7,
74 |
75 | // Other players
76 | ACTION_FIND_OTHER_PLAYERS = 5,
77 | EVENT_FIND_OTHER_PLAYERS = 6,
78 |
79 | // Arena Events
80 | EVENT_ARENA_UNKNOWN = 20,
81 |
82 | // Crowd Events
83 | EVENT_LOAD_ARENA_OBJECTS = 21,
84 | EVENT_CROWD_VICTORY = 22,
85 | EVENT_CROWD_DEFEAT = 23,
86 |
87 | // Gambler
88 | EVENT_GAMBLER_CLOSE_BETTING = 24,
89 |
90 |
91 | // Helix
92 | MY_RANK = 10,
93 | ADD_TO_QUEUE = 11,
94 | TOP_15 = 12,
95 | GOODBYE = 13,
96 | DEL_FROM_QUEUE = 14,
97 |
98 | // Gambler
99 | BET_FOR = 30,
100 | BET_AGAINST = 31,
101 |
102 | SPELL_QUEUE_COOLDOWN = 200001,
103 | SPELL_CHEAP_SHOT = 30986,
104 | SOUND_STEALTH = 3325,
105 | SPELL_MARKER = 42171, // Red Arrow marker
106 | SPELL_GREEN_MARKER = 75779 // Green Arrow Marker
107 | };
108 |
109 | enum ArenaObjects
110 | {
111 | //GO_ARENA_PILLAR = 900002,
112 | //GO_FROST_TRAP = 202106,
113 |
114 | NPC_FIREWORK_TONK = 200006, // Firework on Victory. // Fire(cosmetic) 46679, 51195
115 | NPC_ARENA_ANNOUNCER = 200007,
116 | NPC_ARENA_GAMBLER = 200008
117 | };
118 |
119 | enum Announcer
120 | {
121 | ACTION_ANNOUNCE_VICTORY = 1,
122 | ACTION_ANNOUNCE_DEFEAT_TIME = 2,
123 | ACTION_ANNOUNCE_DEFEAT_DEATH = 3
124 | };
125 |
126 | const Position goArenaPillar[6] =
127 | {
128 | {2192.73f, -4764.74f, 55.13f},
129 | {2174.02f, -4754.84f, 55.13f},
130 | {2175.51f, -4771.19f, 55.13f},
131 | {2183.32f, -4752.23f, 55.13f},
132 | {2186.81f, -4778.53f, 55.13f},
133 | {2166.56f, -4763.95f, 55.13f}
134 | };
135 |
136 | std::vector goFrostTrap =
137 | {
138 | {2191.561f, -4758.389f, 55.13f},
139 | {2192.785f, -4772.621f, 55.13f},
140 | {2187.672f, -4778.614f, 55.13f},
141 | {2180.190f, -4782.718f, 55.13f},
142 | {2170.234f, -4775.148f, 55.13f},
143 | {2163.880f, -4767.833f, 55.13f},
144 | {2166.656f, -4756.252f, 55.13f},
145 | {2176.379f, -4750.622f, 55.13f},
146 | {2175.636f, -4758.154f, 55.13f}
147 | };
148 |
149 | // Player queue list
150 | std::list queueList;
151 |
152 | // Crowd list
153 | std::list spectatorList;
154 |
155 | // Firework tonks list
156 | std::list fireworkList;
157 |
158 | // Gambler - Bet FOR
159 | std::list betFor;
160 |
161 | // Gambler - Bet AGAINST
162 | std::list betAgainst;
163 |
164 | // Crowd emotes
165 | const uint32 crowdEmotes[5] = {75, 11, 4, 18, 5};
166 | // Crowd Cheer sounds
167 | const uint32 crowdCheer[4] = {8571, 8572, 8573, 8574};
168 |
169 | // The current player that is about to/already fighting in the arena.
170 | Player* CurrentPlayer = nullptr;
171 |
172 | // Teleport position when starting
173 | const Position playerSpawnPos = {2194.21f, -4751.58f, 55.13f, 3.83f};
174 |
175 | // Reset position
176 | const Position playerResetPos = {2208.17f, -4778.42f, 65.41f, 3.1f};
177 |
178 | // Arena mobs spawn position.
179 | const Position spawnPos = {2172, -4786, 55.13f, 1.15f};
180 |
181 | // [Season][Rank][Creature]
182 | const uint32 Rank[1][8][4] =
183 | {
184 | // Season 1
185 | {
186 | // Rank 1 - Bob, Smiley, Dungeon Master Billey, Zerg
187 | {200100, 200101, 200102, 200103},
188 | // Rank 2 - Electrified Golem, Bomb Bot, Projection Unit (+pets), King Dash
189 | {200104, 200105, 200106 /*200107*/, 200108},
190 | // Rank 3 - Mazhareen, Gorenog, Darkfeather, Ming Li
191 | {200109, 200110, 200111, 200112},
192 | // Rank 4 - Crash, Illaria the Illusionist (+pets), Circuitron, Terror
193 | {200113, 200114 /*200115*/, 200116, 200117},
194 | // Rank 5 - Shadowthorn, Leper Gnome Quin, Darkfang (+pets), Klunk
195 | {200118, 200119, 200120 /*200121*/, 200122},
196 | // Rank 6 - Shortneck, Shadowfeather (+pets), Scaleslash, Carl
197 | {200123, 200124 /*200125*/, 200126, 200127},
198 | // Rank 7 - Springcoil (+ Gadgetclank + pets), Boltstrike (+pets), Tyson Sanders (+pets), T800 Multi-Mode Robot
199 | {200128 /*200129, 200130*/, 200131 /*200132*/, 200133 /*200134*/, 200135},
200 | // Rank 8 - Lord Nelly (+pets), Karsh, Rom'ogg Bonecrusher (+pets), Deathstealer (+pets)
201 | {200136 /*200137*/, 200138, 200139 /*200140*/, 200141 /*200142*/},
202 | },
203 |
204 | /*
205 | // Season 2 NYI
206 | {
207 | {60011, 60012, 60013, 60014},
208 | {60011, 60012, 60013, 60014},
209 | {60011, 60012, 60013, 60014},
210 | {60011, 60012, 60013, 60014},
211 | {60011, 60012, 60013, 60014},
212 | {60011, 60012, 60013, 60014},
213 | {60011, 60012, 60013, 60014},
214 | {60011, 60012, 60013, 60014},
215 | }
216 | */
217 | };
218 |
219 | /*
220 | // [Season][Creature] - Class fights, buffed each 5 ranks
221 | const uint32 RankRare[2][10]
222 | {
223 | // Season 1
224 | {},
225 |
226 | // Season 2
227 | {},
228 | };
229 | */
230 |
231 | // https://github.com/azerothcore/azerothcore-wotlk/blob/master/src/server/game/Scripting/ScriptMgr.h
232 | class BrawlersGuild_Announce : public PlayerScript
233 | {
234 | public:
235 |
236 | BrawlersGuild_Announce() : PlayerScript("BrawlersGuild_Announce") {}
237 |
238 | // Announce Module
239 | void OnLogin(Player* player) override
240 | {
241 | if (BrawlersGuild_AnnounceModule)
242 | {
243 | ChatHandler(player->GetSession()).SendSysMessage("This server is running the |cffe67b09Brawlers Guild|r module.");
244 | }
245 | }
246 |
247 | // Remove players that join group activities or logout
248 | void OnQueueRandomDungeon(Player* player, uint32 & rDungeonId) override
249 | {
250 | if (BrawlersGuild_Enabled && CurrentPlayer)
251 | {
252 | for (Player* p : queueList)
253 | {
254 | if (p == player)
255 | {
256 | queueList.remove(player);
257 | ChatHandler(player->GetSession()).SendNotification("You have been removed from the queue.");
258 | player->CastSpell(player, SPELL_QUEUE_COOLDOWN, true); // 60 second cooldown to prevent queue abuse.
259 | break;
260 | }
261 | }
262 | }
263 | }
264 |
265 | void OnAddToBattleground(Player* player, Battleground* bg) override
266 | {
267 | if (BrawlersGuild_Enabled && CurrentPlayer)
268 | {
269 | for (Player* p : queueList)
270 | {
271 | if (p == player)
272 | {
273 | queueList.remove(player);
274 | ChatHandler(player->GetSession()).SendNotification("You have been removed from the queue.");
275 | player->CastSpell(player, SPELL_QUEUE_COOLDOWN, true); // 60 second cooldown to prevent queue abuse.
276 | break;
277 | }
278 | }
279 | }
280 | }
281 |
282 | void OnLogout(Player* player) override
283 | {
284 | if (BrawlersGuild_Enabled && CurrentPlayer)
285 | {
286 | for (Player* p : queueList)
287 | {
288 | if (p == player)
289 | {
290 | queueList.remove(player);
291 | break;
292 | }
293 | }
294 | }
295 | }
296 |
297 | void OnPlayerJoinBG(Player* player) override
298 | {
299 | if (BrawlersGuild_Enabled && CurrentPlayer)
300 | {
301 | for (Player* p : queueList)
302 | {
303 | if (p == player)
304 | {
305 | queueList.remove(player);
306 | ChatHandler(player->GetSession()).SendNotification("You have been removed from the queue.");
307 | player->CastSpell(player, SPELL_QUEUE_COOLDOWN, true); // 60 second cooldown to prevent queue abuse.
308 | break;
309 | }
310 | }
311 | }
312 | }
313 |
314 | // On Player Death, checks only for the CurrentPlayer.
315 | void OnPlayerJustDied(Player* player) override
316 | {
317 | if (BrawlersGuild_Enabled && CurrentPlayer && player == CurrentPlayer)
318 | {
319 | uint32 mapId = player->GetMapId();
320 | uint32 areaId = player->GetAreaId();
321 |
322 | // Check only for Kalimdor, Orgrimmar /// @TOOD: Find a way to get subzone name (e.g "Ring of Valor")
323 | if (mapId == 1 && areaId == 1637)
324 | {
325 | float z = player->GetPositionZ();
326 |
327 | // Center of the arena and ground elevation + jump Z.
328 | if (player->IsInRange2d(2178.2f, -4764.79f, 0, 30.0f) && (z >= 55.0f && z <= 57.0f))
329 | {
330 | if (Creature* t = player->FindNearestCreature(NPC_TARGET_SELECTOR, 30))
331 | {
332 | t->AI()->DoAction(ACTION_DEFEAT);
333 | }
334 | }
335 | }
336 | }
337 | }
338 | };
339 |
340 | class npc_brawlers_guild : public CreatureScript
341 | {
342 | public:
343 | npc_brawlers_guild() : CreatureScript("npc_brawlers_guild") { }
344 |
345 | bool OnGossipHello(Player* player, Creature* creature) override
346 | {
347 | if (creature->IsQuestGiver())
348 | player->PrepareQuestMenu(creature->GetGUID());
349 |
350 | if (player->GetQuestStatus(QUEST_BRAWLERS_GUILD) == QUEST_STATUS_REWARDED)
351 | {
352 | if (BrawlersGuild_Enabled)
353 | {
354 | if (!player->HasAura(SPELL_QUEUE_COOLDOWN))
355 | {
356 | // Check if player is not in the queue.
357 | if ((std::find(queueList.begin(), queueList.end(), player) == queueList.end()))
358 | {
359 | // Do not allow to queue if at rank 0. (Require to buy X from shop to restore rank to 1.)
360 | QueryResult result = CharacterDatabase.Query("SELECT `Rank` FROM `brawlersguild` WHERE `CharacterGUID` = '{}';", player->GetGUID().GetCounter());
361 | if (result)
362 | {
363 | Field *fields = result->Fetch();
364 | uint32 rank = fields[0].Get();
365 | if (rank != 0)
366 | {
367 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "Sign me up for a fight!", GOSSIP_SENDER_MAIN, ADD_TO_QUEUE);
368 | }
369 | else
370 | {
371 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "You cannot queue at rank 0, visit the shop to learn more!", GOSSIP_SENDER_MAIN, 0);
372 | }
373 | }
374 | }
375 | // Already in queue,
376 | else
377 | {
378 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "Remove me from the queue!", GOSSIP_SENDER_MAIN, DEL_FROM_QUEUE);
379 | }
380 | }
381 | else
382 | {
383 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "You will be allowed to queue in 1 minute.", GOSSIP_SENDER_MAIN, 0);
384 | }
385 | }
386 | else
387 | {
388 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "Queue is currently disabled.", GOSSIP_SENDER_MAIN, 0);
389 | }
390 |
391 | // Queue size
392 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "-----------------", GOSSIP_SENDER_MAIN, 0);
393 | std::stringstream size;
394 | size << "Current queue size: " << queueList.size();
395 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, size.str(), GOSSIP_SENDER_MAIN, 0);
396 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "-----------------", GOSSIP_SENDER_MAIN, 0);
397 |
398 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "What is my current rank progress?", GOSSIP_SENDER_MAIN, MY_RANK);
399 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "Show me top 15!", GOSSIP_SENDER_MAIN, TOP_15);
400 | AddGossipItemFor(player, GOSSIP_ICON_CHAT, "I am at the wrong place.", GOSSIP_SENDER_MAIN, GOODBYE);
401 | }
402 | SendGossipMenuFor(player, GOSSIP_HELLO, creature->GetGUID());
403 |
404 | return true;
405 | }
406 |
407 | bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
408 | {
409 | ClearGossipMenuFor(player);
410 |
411 | if (action == ADD_TO_QUEUE)
412 | {
413 | if (player->ToPlayer())
414 | {
415 | queueList.push_back(player);
416 | ChatHandler(player->GetSession()).SendNotification("You have been added to the queue.");
417 |
418 | if (Creature* t = creature->FindNearestCreature(NPC_TARGET_SELECTOR, 40))
419 | {
420 | t->AI()->DoAction(ACTION_FIND_PLAYER);
421 | }
422 | }
423 |
424 | CloseGossipMenuFor(player);
425 | }
426 |
427 | if (action == DEL_FROM_QUEUE)
428 | {
429 | if (player->ToPlayer())
430 | {
431 | queueList.remove(player);
432 | ChatHandler(player->GetSession()).SendNotification("You have been removed from the queue.");
433 | player->CastSpell(player, SPELL_QUEUE_COOLDOWN, true); // 60 second cooldown to prevent queue abuse.
434 | }
435 |
436 | CloseGossipMenuFor(player);
437 | }
438 |
439 | if (action == MY_RANK)
440 | {
441 | QueryResult result = CharacterDatabase.Query("SELECT `Rank`, `Progress` FROM `brawlersguild` WHERE `CharacterGUID` = '{}'", player->GetGUID().GetCounter());
442 | if (!result)
443 | {
444 | AddGossipItemFor(player, GOSSIP_ICON_CHAT, "You are currently unranked.", GOSSIP_SENDER_MAIN, GOODBYE);
445 | SendGossipMenuFor(player, GOSSIP_HELLO, creature->GetGUID());
446 | }
447 | else
448 | {
449 | Field *fields = result->Fetch();
450 | std::string rank = fields[0].Get();
451 | std::string progress = fields[1].Get();
452 | uint32 reqprogress = sConfigMgr->GetOption("BrawlersGuild.RankRequired", 10);
453 |
454 | std::stringstream buf;
455 | buf << "Current rank: " << rank;
456 |
457 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, buf.str(), GOSSIP_SENDER_MAIN, GOODBYE);
458 | buf.str("");
459 | buf << "Progress towards next rank: " << progress << " / " << reqprogress;
460 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, buf.str(), GOSSIP_SENDER_MAIN, GOODBYE);
461 | SendGossipMenuFor(player, GOSSIP_HELLO, creature->GetGUID());
462 | }
463 | }
464 |
465 | if (action == TOP_15)
466 | {
467 | QueryResult result = CharacterDatabase.Query("SELECT `CharacterGUID`, `Rank` FROM `brawlersguild` ORDER BY `Rank` DESC LIMIT 15");
468 | if (!result)
469 | {
470 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "Position - Name - Rank", GOSSIP_SENDER_MAIN, GOODBYE);
471 | AddGossipItemFor(player, GOSSIP_ICON_CHAT, "Leaderboard is empty.", GOSSIP_SENDER_MAIN, GOODBYE);
472 | SendGossipMenuFor(player, GOSSIP_HELLO, creature->GetGUID());
473 | }
474 | else
475 | {
476 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "Position - Name - Rank", GOSSIP_SENDER_MAIN, GOODBYE);
477 | uint32 top = 1;
478 | do {
479 | Field *fields = result->Fetch();
480 | ObjectGuid pguid = ObjectGuid::Create((*result)[0].Get());
481 | std::string rank = fields[1].Get();
482 |
483 | std::string playername;
484 | sCharacterCache->GetCharacterNameByGuid(pguid, playername);
485 |
486 | std::stringstream buffer;
487 | buffer << top << ". [" << playername << "] - " << rank;
488 |
489 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, buffer.str(), GOSSIP_SENDER_MAIN, GOODBYE);
490 |
491 | top++;
492 | } while(result->NextRow());
493 | }
494 | SendGossipMenuFor(player, GOSSIP_HELLO, creature->GetGUID());
495 | }
496 |
497 | if (action == GOODBYE)
498 | {
499 | CloseGossipMenuFor(player);
500 | }
501 |
502 | return true;
503 | }
504 |
505 | bool OnQuestReward(Player* player, Creature* /*creature*/, const Quest* Quest, uint32 /*slot*/) override
506 | {
507 | if (Quest->GetQuestId() == QUEST_BRAWLERS_GUILD)
508 | {
509 | player->AddItem(ITEM_BRAWLERS_GOLD, sConfigMgr->GetOption("BrawlersGuild.CoinsStartingQuestReward", 10));
510 |
511 | // Register player upon quest completion
512 | QueryResult result = CharacterDatabase.Query("SELECT `CharacterGUID` FROM `brawlersguild` WHERE `CharacterGUID` = '{}'", player->GetGUID().GetCounter());
513 | if (!result)
514 | {
515 | // Award 2 progress, in order to prevent instant downranking on first loss.
516 | // GUID, Progress, Rank
517 | CharacterDatabase.DirectExecute("REPLACE INTO `brawlersguild` (`CharacterGUID`, `Progress`, `Rank`) VALUES ('{}', '2', '1');", player->GetGUID().GetCounter());
518 | }
519 | }
520 | return false;
521 | }
522 |
523 |
524 | private:
525 | //bool ArenaActive = false;
526 | };
527 |
528 | class npc_player_detector : public CreatureScript
529 | {
530 | public:
531 | npc_player_detector() : CreatureScript("npc_player_detector") { }
532 |
533 | struct npc_player_detectorAI : public ScriptedAI
534 | {
535 | npc_player_detectorAI(Creature* creature) : ScriptedAI(creature), summons(me)
536 | {
537 | events.ScheduleEvent(EVENT_LOAD_ARENA_OBJECTS, 2s);
538 | }
539 |
540 |
541 | // Maybe add custom announcement per summon, maybe.
542 | void JustSummoned(Creature* cr) override
543 | {
544 | summons.Summon(cr);
545 |
546 | /* === [Core] Disabled due to creatures not pathing around objects. (Still blocks LoS though) ===
547 |
548 | // Arena Objects, automatically cleaned with creature despawn.
549 | if (cr->GetEntry() != 60015) // Exceptions for: Crash
550 | {
551 | uint8 rng = urand(0,5);
552 | float rngO = frand(0.0f, 2 * M_PI);
553 | cr->SummonGameObject(GO_ARENA_PILLAR, goArenaPillar[rng].GetPositionX(), goArenaPillar[rng].GetPositionY(), goArenaPillar[rng].GetPositionZ(), rngO, 0, 0, 0, 0, 0, false, GO_SUMMON_TIMED_OR_CORPSE_DESPAWN);
554 | }
555 | */
556 |
557 | /*
558 | // Summon Traps
559 | Acore::Containers::RandomShuffle(goFrostTrap); // Randomize every arena
560 | for (uint8 i = 0; i < urand(1,2); ++i)
561 | {
562 | cr->SummonGameObject(GO_FROST_TRAP, goFrostTrap[i].GetPositionX(), goFrostTrap[i].GetPositionY(), goFrostTrap[i].GetPositionZ(), 0, 0, 0, 0, 0, 0, false, GO_SUMMON_TIMED_OR_CORPSE_DESPAWN);
563 | }
564 | */
565 | }
566 |
567 | // Defeat by timing out.
568 | void SummonedCreatureDespawn(Creature* /*summon*/) override
569 | {
570 | if (CurrentPlayer && CurrentPlayer->IsAlive()) // Prevent double callback
571 | {
572 | Defeat(true);
573 | }
574 | }
575 |
576 | // We still lose if we evade the creature.
577 | void SummonedCreatureEvade(Creature* summon) override
578 | {
579 | summon->DespawnOrUnsummon();
580 | }
581 |
582 | // Victory by kill
583 | void SummonedCreatureDies(Creature* summon, Unit* /*killer*/)
584 | {
585 | if (CurrentPlayer)
586 | {
587 | Victory(CurrentPlayer);
588 | queueList.remove(CurrentPlayer);
589 | CurrentPlayer = nullptr;
590 | events.ScheduleEvent(EVENT_FIND_PLAYER, 2s);
591 | }
592 |
593 | if (summon)
594 | {
595 | summon->DespawnOrUnsummon();
596 | }
597 | }
598 |
599 | // Gambler - betFor & betAgainst
600 | void CalculateBets(bool outcome)
601 | {
602 | if (outcome) // Win
603 | {
604 | for (Player* player : betFor)
605 | {
606 | if (player)
607 | {
608 | if (player->GetFreeInventorySpace())
609 | {
610 | ChatHandler(player->GetSession()).SendNotification("You've won your bet. (+5 Brawler's Gold)");
611 | player->AddItem(ITEM_BRAWLERS_GOLD, 10);
612 | }
613 | }
614 | }
615 | for (Player* player : betAgainst)
616 | {
617 | if (player)
618 | {
619 | ChatHandler(player->GetSession()).SendNotification("You've lost your bet. (-5 Brawler's Gold)");
620 | }
621 | }
622 | }
623 | else // Lose
624 | {
625 | for (Player* player : betAgainst)
626 | {
627 | if (player)
628 | {
629 | if (player->GetFreeInventorySpace())
630 | {
631 | ChatHandler(player->GetSession()).SendNotification("You've won your bet. (+5 Brawler's Gold)");
632 | player->AddItem(ITEM_BRAWLERS_GOLD, 10);
633 | }
634 | }
635 | }
636 | for (Player* player : betFor)
637 | {
638 | if (player)
639 | {
640 | ChatHandler(player->GetSession()).SendNotification("You've lost your bet. (-5 Brawler's Gold)");
641 | }
642 | }
643 | }
644 |
645 | betFor.clear();
646 | betAgainst.clear();
647 | }
648 |
649 | // Rank Increase handler
650 | void Victory(Player* player)
651 | {
652 | if (player)
653 | {
654 | me->Whisper("Victory!", LANG_UNIVERSAL, player, true);
655 | player->AddItem(ITEM_BRAWLERS_GOLD, sConfigMgr->GetOption("BrawlersGuild.CoinsVictoryReward", 2));
656 | player->NearTeleportTo(playerResetPos.GetPositionX(), playerResetPos.GetPositionY(), playerResetPos.GetPositionZ(), playerResetPos.GetOrientation());
657 |
658 | QueryResult result = CharacterDatabase.Query("SELECT `Rank`, `Progress` FROM `brawlersguild` WHERE `CharacterGUID` = '{}';", player->GetGUID().GetCounter());
659 | if (result)
660 | {
661 | Field *fields = result->Fetch();
662 | uint32 rank = fields[0].Get();
663 | uint32 progress = fields[1].Get();
664 |
665 | // Update Rank (and Progress) if we reach the threshold, progress always goes to 0.
666 | if (progress + sConfigMgr->GetOption("BrawlersGuild.RankWin", 1) >= (sConfigMgr->GetOption("BrawlersGuild.RankRequired", 10)))
667 | {
668 | rank += 1;
669 | std::stringstream rankup;
670 | rankup << "You've reached Rank " << rank << "!";
671 |
672 | me->Whisper(rankup.str(), LANG_UNIVERSAL, player, true);
673 | CharacterDatabase.DirectExecute("UPDATE `brawlersguild` SET `Progress` = '0', `Rank` = '{}' WHERE `CharacterGUID` = '{}';", rank, player->GetGUID().GetCounter());
674 | }
675 | // Update Progress
676 | else
677 | {
678 | progress += sConfigMgr->GetOption("BrawlersGuild.RankWin", 1);
679 | CharacterDatabase.DirectExecute("UPDATE `brawlersguild` SET `Progress` = '{}' WHERE `CharacterGUID` = '{}';", progress, player->GetGUID().GetCounter());
680 | }
681 | }
682 |
683 | if (Creature* ann = ObjectAccessor::GetCreature(*me, announcer))
684 | {
685 | ann->AI()->DoAction(ACTION_ANNOUNCE_VICTORY);
686 | }
687 |
688 | if (roll_chance_i(10))
689 | me->PlayRadiusSound(crowdCheer[urand(0,3)], 50);
690 |
691 | Firework();
692 | CrowdReaction();
693 | CalculateBets(true);
694 | }
695 | }
696 |
697 | // Rank deduction handler // true = timed out, false = player died
698 | void Defeat(bool type)
699 | {
700 | if (CurrentPlayer)
701 | {
702 | CurrentPlayer->NearTeleportTo(playerResetPos.GetPositionX(), playerResetPos.GetPositionY(), playerResetPos.GetPositionZ(), playerResetPos.GetOrientation());
703 | std::string msg = type ? "You ran out of time!" : "You have failed.";
704 | me->Whisper(msg, LANG_UNIVERSAL, CurrentPlayer, true);
705 |
706 | if (sConfigMgr->GetOption("BrawlersGuild.RankLose", 2) != 0)
707 | {
708 | QueryResult result = CharacterDatabase.Query("SELECT `Rank`, `Progress` FROM `brawlersguild` WHERE `CharacterGUID` = '{}';", CurrentPlayer->GetGUID().GetCounter());
709 | if (result)
710 | {
711 | Field *fields = result->Fetch();
712 | uint32 rank = fields[0].Get();
713 | int32 progress = fields[1].Get(); // Required to go negative, in order to downrank.
714 |
715 | // Update Rank (and Progress) if we reach the threshold, progress always goes to 0.
716 | if (progress - sConfigMgr->GetOption("BrawlersGuild.RankLose", 2) < 0)
717 | {
718 | rank -= 1;
719 | std::stringstream rankup;
720 | rankup << "You've downranked to Rank " << rank << "!";
721 |
722 | me->Whisper(rankup.str(), LANG_UNIVERSAL, CurrentPlayer, true);
723 | CharacterDatabase.DirectExecute("UPDATE `brawlersguild` SET `Progress` = '0', `Rank` = '{}' WHERE `CharacterGUID` = '{}';", rank, CurrentPlayer->GetGUID().GetCounter());
724 | }
725 | // Update Progress
726 | else
727 | {
728 | progress -= sConfigMgr->GetOption("BrawlersGuild.RankLose", 2);
729 | CharacterDatabase.DirectExecute("UPDATE `brawlersguild` SET `Progress` = '{}' WHERE `CharacterGUID` = '{}';", progress, CurrentPlayer->GetGUID().GetCounter());
730 | }
731 | }
732 | }
733 |
734 | if (Creature* ann = ObjectAccessor::GetCreature(*me, announcer))
735 | {
736 | ann->AI()->DoAction(type ? ACTION_ANNOUNCE_DEFEAT_TIME : ACTION_ANNOUNCE_DEFEAT_DEATH);
737 | }
738 |
739 | // Gambler - Open Betting (Just in case)
740 | if (Creature* gam = ObjectAccessor::GetCreature(*me, gambler))
741 | {
742 | gam->RemoveAura(SPELL_MARKER);
743 | }
744 |
745 | CrowdReaction();
746 | queueList.remove(CurrentPlayer);
747 | summons.DespawnAll();
748 | CurrentPlayer = nullptr;
749 | events.ScheduleEvent(EVENT_FIND_PLAYER, 2s);
750 | CalculateBets(false);
751 | }
752 | }
753 |
754 | void Firework()
755 | {
756 | if (!fireworkList.empty())
757 | {
758 | for (Creature* tonks : fireworkList)
759 | {
760 | tonks->AI()->SetData(1, 1);
761 | }
762 | }
763 | }
764 |
765 | void CrowdReaction()
766 | {
767 | if (!spectatorList.empty())
768 | {
769 | for (Creature* spectators : spectatorList)
770 | {
771 | if (roll_chance_i(50))
772 | {
773 | if (spectators)
774 | {
775 | uint8 rng = urand(0,4);
776 | spectators->HandleEmoteCommand(crowdEmotes[rng]);
777 |
778 | if (roll_chance_i(50))
779 | {
780 | spectators->HandleEmoteCommand(26); //EMOTE_STATE_STAND
781 | }
782 | }
783 | }
784 | }
785 | }
786 | }
787 |
788 | void DoAction(int32 action)
789 | {
790 | if (action == ACTION_FIND_PLAYER)
791 | {
792 | events.ScheduleEvent(EVENT_FIND_PLAYER, 2s);
793 | }
794 |
795 | if (action == ACTION_DEFEAT)
796 | {
797 | Defeat(false);
798 | }
799 | }
800 |
801 | void AddRatGossip(bool s)
802 | {
803 | if (Creature* rat = me->FindNearestCreature(NPC_RAT, 20))
804 | if (s)
805 | {
806 | if (!rat->HasNpcFlag(UNIT_NPC_FLAG_GOSSIP))
807 | rat->SetNpcFlag(UNIT_NPC_FLAG_GOSSIP);
808 | }
809 | else
810 | {
811 | if (rat->HasNpcFlag(UNIT_NPC_FLAG_GOSSIP))
812 | rat->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
813 | }
814 | }
815 |
816 | void UpdateAI(uint32 diff) override
817 | {
818 | events.Update(diff);
819 | {
820 | {
821 | switch (events.ExecuteEvent())
822 | {
823 | case EVENT_FIND_PLAYER:
824 | {
825 | if (!CurrentPlayer)
826 | {
827 | for (Player* player : queueList)
828 | {
829 | if (player)
830 | {
831 | CurrentPlayer = player;
832 | break;
833 | }
834 | else
835 | {
836 | // Remove player from queue list
837 | queueList.remove(CurrentPlayer);
838 | CurrentPlayer = nullptr;
839 | events.ScheduleEvent(EVENT_FIND_PLAYER, 2s);
840 | }
841 | }
842 |
843 | if (CurrentPlayer)
844 | {
845 | CurrentPlayer->NearTeleportTo(playerSpawnPos.GetPositionX(), playerSpawnPos.GetPositionY(), playerSpawnPos.GetPositionZ(), playerSpawnPos.GetOrientation());
846 | events.ScheduleEvent(EVENT_START, 2s);
847 | events.ScheduleEvent(EVENT_NOT_FOUND, 5s);
848 | }
849 | }
850 | break;
851 | }
852 |
853 | // Something went wrong
854 | case EVENT_NOT_FOUND:
855 | {
856 | if (CurrentPlayer)
857 | {
858 | CurrentPlayer->NearTeleportTo(playerResetPos.GetPositionX(), playerResetPos.GetPositionY(), playerResetPos.GetPositionZ(), playerResetPos.GetOrientation());
859 | queueList.remove(CurrentPlayer);
860 | CurrentPlayer = nullptr;
861 | }
862 |
863 | events.ScheduleEvent(EVENT_FIND_PLAYER, 2s);
864 | AddRatGossip(true);
865 | summons.DespawnAll();
866 | break;
867 | }
868 | case EVENT_START:
869 | {
870 | if (CurrentPlayer)
871 | {
872 | QueryResult result = CharacterDatabase.Query("SELECT `Rank` FROM `brawlersguild` WHERE `CharacterGUID` = '{}';", CurrentPlayer->GetGUID().GetCounter());
873 |
874 | if (result)
875 | {
876 | Field *fields = result->Fetch();
877 | uint32 rank = fields[0].Get();
878 |
879 | // Max rank is 8, anything above that start spawning rares, with increased chance per higher rank (NYI)
880 | me->SummonCreature(Rank[BrawlersGuild_CurrentSeason - 1][rank - 1][urand(0,3)], spawnPos.GetPositionX(), spawnPos.GetPositionY(), spawnPos.GetPositionZ(), 1.1, TEMPSUMMON_TIMED_DESPAWN, 1000 * sConfigMgr->GetOption("BrawlersGuild.FightDuration", 120));
881 |
882 | AddRatGossip(false);
883 | me->Whisper("Begin!", LANG_UNIVERSAL, CurrentPlayer, true);
884 |
885 | // Gambler - Open Betting
886 | if (Creature* gam = ObjectAccessor::GetCreature(*me, gambler))
887 | {
888 | betFor.clear();
889 | betAgainst.clear();
890 | me->AddAura(SPELL_MARKER, gam);
891 | }
892 | events.ScheduleEvent(EVENT_GAMBLER_CLOSE_BETTING, 10s);
893 | }
894 | else
895 | {
896 | // Something went wrong
897 | events.ScheduleEvent(EVENT_FIND_PLAYER, 2s);
898 | AddRatGossip(true);
899 | }
900 |
901 | events.CancelEvent(EVENT_NOT_FOUND);
902 | }
903 | break;
904 | }
905 | case EVENT_ARENA_UNKNOWN:
906 | {
907 | //uint8 rng = urand(0,5);
908 | //me->SummonGameObject(GO_ARENA_PILLAR, goArenaPillar[rng].GetPositionX(), goArenaPillar[rng].GetPositionY(), goArenaPillar[rng].GetPositionZ(), 0, 0, 0, 0, 0, 0);
909 | break;
910 | }
911 | // Ran only once
912 | case EVENT_LOAD_ARENA_OBJECTS:
913 | {
914 | me->GetCreatureListWithEntryInGrid(spectatorList, NPC_CROWD_ARENA_SPECTATOR, 50);
915 | me->GetCreatureListWithEntryInGrid(spectatorList, NPC_CROWD_ARENA_SPECTATOR_2, 50);
916 | me->GetCreatureListWithEntryInGrid(fireworkList, NPC_FIREWORK_TONK, 40);
917 | if (Creature* c = me->FindNearestCreature(NPC_ARENA_ANNOUNCER, 40))
918 | {
919 | announcer = c->GetGUID();
920 | }
921 | if (Creature* c = me->FindNearestCreature(NPC_ARENA_GAMBLER, 40))
922 | {
923 | gambler = c->GetGUID();
924 | }
925 | break;
926 | }
927 | case EVENT_GAMBLER_CLOSE_BETTING:
928 | {
929 | if (Creature* gam = ObjectAccessor::GetCreature(*me, gambler))
930 | {
931 | gam->RemoveAura(SPELL_MARKER);
932 | }
933 | break;
934 | }
935 | case EVENT_CROWD_DEFEAT: // do it as a function or in victory/defeat
936 | {
937 | break;
938 | }
939 | }
940 | }
941 | }
942 | }
943 |
944 | private:
945 | EventMap events;
946 | SummonList summons;
947 | ObjectGuid announcer;
948 | ObjectGuid gambler;
949 | };
950 |
951 | CreatureAI* GetAI(Creature* creature) const override
952 | {
953 | return new npc_player_detectorAI (creature);
954 | }
955 | };
956 |
957 | // Checks for players (and pets) that are not supposed to be in the arena.
958 | class npc_other_players_detector : public CreatureScript
959 | {
960 | public:
961 | npc_other_players_detector() : CreatureScript("npc_other_players_detector") { }
962 |
963 | struct npc_other_players_detectorAI : public ScriptedAI
964 | {
965 | npc_other_players_detectorAI(Creature* creature) : ScriptedAI(creature) {}
966 |
967 | void MoveInLineOfSight(Unit* who) override
968 | {
969 | if (who)
970 | {
971 | if (me->GetExactDist2d(who) <= 29.0f)
972 | {
973 | if (who->IsPlayer())
974 | {
975 | if (!who->ToPlayer()->IsGameMaster())
976 | {
977 | if (me->GetMap()->isInLineOfSight(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), who->GetPositionX(), who->GetPositionY(), who->GetPositionZ(), 2, LINEOFSIGHT_CHECK_VMAP , VMAP::ModelIgnoreFlags::Nothing))
978 | {
979 | if (who->ToPlayer() != CurrentPlayer)
980 | {
981 | me->PlayDirectSound(SOUND_STEALTH, who->ToPlayer());
982 | me->AddAura(SPELL_CHEAP_SHOT, who);
983 | who->NearTeleportTo(playerResetPos.GetPositionX(), playerResetPos.GetPositionY(), playerResetPos.GetPositionZ(), playerResetPos.GetOrientation());
984 | }
985 | }
986 | }
987 | }
988 | if (who->IsPet())
989 | {
990 | if (me->GetMap()->isInLineOfSight(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), who->GetPositionX(), who->GetPositionY(), who->GetPositionZ(), 2, LINEOFSIGHT_CHECK_VMAP , VMAP::ModelIgnoreFlags::Nothing))
991 | {
992 | if (who->ToCreature()->GetOwner() != CurrentPlayer)
993 | {
994 | who->ToCreature()->DespawnOrUnsummon();
995 | }
996 | }
997 | }
998 | }
999 | }
1000 | }
1001 | };
1002 |
1003 | CreatureAI* GetAI(Creature* creature) const override
1004 | {
1005 | return new npc_other_players_detectorAI (creature);
1006 | }
1007 | };
1008 |
1009 | const std::string annVictory[30] =
1010 | {
1011 | {"Ladies and gentlemen, let's give it up for our incredible champion!"},
1012 | {"And there we have it, folks! Another victorious win for the fighter of the century!"},
1013 | {"A stunning display of skill and power! Our fighter takes home the well-deserved victory!"},
1014 | {"What an extraordinary performance! Our fighter has triumphed once again, proving their unparalleled dominance!"},
1015 | {"The crowd goes wild as our warrior emerges triumphant! What a mesmerizing show!"},
1016 | {"Incredible! Our fighter outshines the competition, solidifying their place in the hall of champions"},
1017 | {"The roar of the crowd echoes the triumph of our champion! A well-deserved triumph!"},
1018 | {"Unbelievable! Our fighter emerged as the ultimate victor, leaving a trail of awe and admiration!"},
1019 | {"A resounding victory! Our fighter has electrified this arena with their indomitable spirit!"},
1020 | {"It's official, folks! Our fighter has risen to the top, leaving their opponents in awe and us in pure amazement!"},
1021 | {"And the champion rises, a true warrior in the arena!"},
1022 | {"With heart and grit, he has secured his victory tonight!"},
1023 | {"A phenomenal performance! He truly showcased his skill and determination!"},
1024 | {"What an incredible display of strength and finesse!"},
1025 | {"He fought like a lion, and the crown is now his!"},
1026 | {"Against all odds, he has emerged victorious!"},
1027 | {"A masterclass in strategy and power – well done, champion!"},
1028 | {"He has claimed his place at the top with unwavering resolve!"},
1029 | {"Tonight, he proved that hard work pays off!"},
1030 | {"With every punch, he carved his path to victory!"},
1031 | {"A relentless spirit has brought him triumph this evening!"},
1032 | {"What an electrifying performance! The crowd is on their feet!"},
1033 | {"A true testament to his dedication and skill!"},
1034 | {"He’s not just a fighter; he’s a phenomenon!"},
1035 | {"With courage, he has written a new chapter in his legacy!"},
1036 | {"He’s claimed his destiny with style and valor!"},
1037 | {"A brilliant showcase of tenacity and talent!"},
1038 | {"Against the odds, he has written his own victory story!"},
1039 | {"He is the embodiment of strength and determination!"},
1040 | {"Tonight, he has shown the world what it means to be a champion!"}
1041 | };
1042 |
1043 | const std::string annTime[10] =
1044 | {
1045 | {"Time's up! Don't worry, I'm sure the excitement will continue... somewhere else."},
1046 | {"Well, folks, that's all she wrote. Time ran out, and so did our hopes for a thrilling finish."},
1047 | {"And the clock hits zero! It's like watching paint dry, but with more disappointment."},
1048 | {"Time flies when you're... bored out of your mind. Thanks for making the minutes feel like hours!"},
1049 | {"Time has expired, and so has our patience. Let's hope the action picks up next time!"},
1050 | {"Tick tock, tick tock, and just like that, the excitement went down the drain."},
1051 | {"Time ran out, just like my enthusiasm. Let's keep the pity party going, shall we?"},
1052 | {"No more time left! Reality check: this could've been better spent doing something else."},
1053 | {"Time's up, folks! File this game under 'forgettable' and move on with your lives."},
1054 | {"And just like that, the clock steals away the opportunity for anything exciting to happen."},
1055 | {"Looks like the clock struck zero on your chance to shine!"},
1056 | {"Time’s up, champ! Back to the drawing board!"},
1057 | {"You’re late to the party—hope you won’t mind the empty seats!"},
1058 | {"The countdown is over, and so is your chance!"},
1059 | {"Tick-tock! Looks like you let the opportunity slip away!"},
1060 | {"Well, well—time waits for no fighter!"},
1061 | {"And here you are, fashionably late to your own demise!"},
1062 | {"Sorry, the hourglass has run out; no extra rounds for you!"},
1063 | {"Time’s a cruel foe, and it just knocked you out!"},
1064 | {"The final bell’s rung, and you didn’t even step in the ring!"},
1065 | {"Your time just expired—don’t let the door hit you on the way out!"},
1066 | {"And there goes your shot—time to clock out!"},
1067 | {"Too slow, my friend—the sands of time have spoken!"},
1068 | {"Looks like you overslept your chance at glory!"},
1069 | {"The clock has struck, and your moment has vanished!"},
1070 | {"You’re all dressed up with nowhere to go—time’s up!"},
1071 | {"Sad news, buddy—the fight schedule just closed!"},
1072 | {"Time can be a ruthless opponent—you just got KO'd by it!"},
1073 | {"The arena’s ready, but sadly, your clock just ran out!"},
1074 | {"Looks like the universe conspired against your big moment!"}
1075 | };
1076 |
1077 | const std::string annDeath[30] =
1078 | {
1079 | {"And that's one less hero in the arena! They'll be missed. By someone. Probably."},
1080 | {"Well, well, well, looks like someone just got schooled! Maybe they should've studied harder."},
1081 | {"Ouch! That was a face plant for the books! Better luck next time, pal."},
1082 | {"And the player has been knocked out! Time to start reevaluating life choices, my friend."},
1083 | {"Down goes another one! That's gotta sting, both physically and emotionally."},
1084 | {"Game over for that poor soul. May they find solace in respawns and redemption."},
1085 | {"RIP, player. We hardly knew ya. And honestly, we probably won't remember ya either."},
1086 | {"That was a swift defeat! They couldn't even blink before they were knocked out."},
1087 | {"And... crash! This player's dreams just shattered faster than a screen protector."},
1088 | {"Another one bites the dust! Can someone get these players a map? They seem lost."},
1089 | {"Looks like that last round really took his breath away—permanently!"},
1090 | {"Guess he won't be needing a rematch now!"},
1091 | {"Talk about a knockout; he took it to the extreme!"},
1092 | {"And that's one way to make a dramatic exit!"},
1093 | {"He went down like a tree—never to rise again!"},
1094 | {"Well, folks, he certainly left it all in the ring—forever!"},
1095 | {"I guess you could say he really 'took one for the team'… the afterlife team!"},
1096 | {"He wasn't just knocked out; he was sent packing six feet under!"},
1097 | {"Looks like he found the ultimate way to avoid a post-fight interview!"},
1098 | {"And that’s a wrap! Someone call the coroner; he just took the ultimate dive!"},
1099 | {"Well, he definitely took the 'knockout' part too literally!"},
1100 | {"Looks like he found a way to take his fight to the next level—permanently!"},
1101 | {"Talk about going to sleep on the job—he really committed!"},
1102 | {"He came, he fought, he... checked out!"},
1103 | {"Guess he didn’t know when to throw in the towel—or stay out of the ring!"},
1104 | {"That’s one way to ensure you never have to face an opponent again!"},
1105 | {"He took 'going down for the count' to a whole new extreme!"},
1106 | {"Looks like he crossed the ultimate finish line a little too soon!"},
1107 | {"He always wanted to make a grand exit, but this was a bit much!"},
1108 | {"Guess he found the ultimate way to avoid the rematch!"},
1109 | {"He really took 'tap out' to heart—literally!"},
1110 | {"He didn't just lose; he went on his final vacation!"},
1111 | {"His career ended with a bang—or was that just the final bell?"},
1112 | {"He sure knew how to make an exit; just not the right one!"},
1113 | {"Well, that’s one way to dodge the next fight!"},
1114 | {"He truly left it all in the ring—too much, perhaps!"},
1115 | {"Looks like he won't be needing a post-fight interview!"},
1116 | {"He went for glory and ended up with a long nap instead!"},
1117 | {"Talk about taking a 'hard fall' to a whole new level!"},
1118 | {"Well, he certainly put the 'final' in 'final round!'"}
1119 | };
1120 |
1121 | class npc_arena_announcer : public CreatureScript
1122 | {
1123 | public:
1124 | npc_arena_announcer() : CreatureScript("npc_arena_announcer") { }
1125 |
1126 | struct npc_arena_announcerAI : public ScriptedAI
1127 | {
1128 | npc_arena_announcerAI(Creature* creature) : ScriptedAI(creature) {}
1129 |
1130 | void Announce(std::string type)
1131 | {
1132 | // Find a way to consolidate that
1133 | uint8 rng = urand(0,9);
1134 | if (type == "Victory")
1135 | {
1136 | me->Yell(annVictory[rng], LANG_UNIVERSAL);
1137 | }
1138 | else if (type == "DefeatTime")
1139 | {
1140 | me->Yell(annTime[rng], LANG_UNIVERSAL);
1141 | }
1142 | else
1143 | {
1144 | me->Yell(annDeath[rng], LANG_UNIVERSAL);
1145 | }
1146 |
1147 | }
1148 |
1149 | void DoAction(int32 action) override
1150 | {
1151 | if (action == ACTION_ANNOUNCE_VICTORY)
1152 | {
1153 | Announce("Victory");
1154 | }
1155 |
1156 | if (action == ACTION_ANNOUNCE_DEFEAT_TIME)
1157 | {
1158 | Announce("DefeatTime");
1159 | }
1160 |
1161 | if (action == ACTION_ANNOUNCE_DEFEAT_DEATH)
1162 | {
1163 | Announce("DefeatDeath");
1164 | }
1165 | }
1166 |
1167 | };
1168 |
1169 | CreatureAI* GetAI(Creature* creature) const override
1170 | {
1171 | return new npc_arena_announcerAI (creature);
1172 | }
1173 |
1174 | };
1175 |
1176 | class npc_anti_stuck : public CreatureScript
1177 | {
1178 | public:
1179 | npc_anti_stuck() : CreatureScript("npc_anti_stuck") { }
1180 |
1181 | bool OnGossipHello(Player* player, Creature* creature) override
1182 | {
1183 | AddGossipItemFor(player, GOSSIP_ICON_CHAT, "I'm stuck, little help please.", GOSSIP_SENDER_MAIN, 1);
1184 | SendGossipMenuFor(player, GOSSIP_HELLO, creature->GetGUID());
1185 |
1186 | return true;
1187 | }
1188 |
1189 | bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
1190 | {
1191 | ClearGossipMenuFor(player);
1192 |
1193 | if (action == 1)
1194 | {
1195 | if (player->ToPlayer())
1196 | {
1197 | player->NearTeleportTo(playerResetPos.GetPositionX(), playerResetPos.GetPositionY(), playerResetPos.GetPositionZ(), playerResetPos.GetOrientation());
1198 | }
1199 | }
1200 |
1201 | return true;
1202 | }
1203 | };
1204 |
1205 | enum Shop
1206 | {
1207 | OPEN_SHOP = 19,
1208 |
1209 | // Rank 0
1210 | BUY_RANK_0 = 20, // Required to be bought after downranking to Rank 0.
1211 |
1212 | // Rank 1
1213 | SHOP_ITEM_ARCTIC_FUR = 44128,
1214 | SHOP_ITEM_SARONITE_BAR = 36913,
1215 | BUY_RANK_1_FUR = 21,
1216 | BUY_RANK_1_BAR = 22,
1217 |
1218 | // Rank 2
1219 | SHOP_ITEM_GIGANTIQUE_BAG = 38082,
1220 | SHOP_ITEM_FORTUNE_COIN = 32465,
1221 | BUY_RANK_2_BAG = 23,
1222 | BUY_RANK_2_COIN = 24,
1223 |
1224 | // Rank 3
1225 | SHOP_ITEM_NAXX_HORSE = 23193,
1226 | SHOP_ITEM_EPIC_SHIRT = 45037,
1227 | BUY_RANK_3_NAXX = 25,
1228 | BUY_RANK_3_SHIRT = 26,
1229 |
1230 | // Rank 4
1231 | SHOP_ITEM_DREAD_RING = 50255,
1232 | SHOP_ITEM_EOH = 40752,
1233 | BUY_RANK_4_RING = 27,
1234 | BUY_RANK_4_EOH = 28,
1235 | /*
1236 | // Rank 5
1237 | SHOP_ITEM_GIGANTIQUE_BAG = 38082,
1238 | SHOP_ITEM_FORTUNE_COIN = 32465,
1239 | BUY_RANK_5_BAG = 29,
1240 | BUY_RANK_5_COIN = 30,
1241 |
1242 | // Rank 6
1243 | SHOP_ITEM_GIGANTIQUE_BAG = 38082,
1244 | SHOP_ITEM_FORTUNE_COIN = 32465,
1245 | BUY_RANK_6_BAG = 31,
1246 | BUY_RANK_6_COIN = 32,
1247 |
1248 | // Rank 7
1249 | SHOP_ITEM_GIGANTIQUE_BAG = 38082,
1250 | SHOP_ITEM_FORTUNE_COIN = 32465,
1251 | BUY_RANK_7_BAG = 33,
1252 | BUY_RANK_7_COIN = 34,
1253 |
1254 | // Rank 8
1255 | SHOP_ITEM_GIGANTIQUE_BAG = 38082,
1256 | SHOP_ITEM_FORTUNE_COIN = 32465,
1257 | BUY_RANK_8_BAG = 35,
1258 | BUY_RANK_8_COIN = 36,
1259 | */
1260 | };
1261 |
1262 | class npc_brawlers_vendor : public CreatureScript
1263 | {
1264 | public:
1265 | npc_brawlers_vendor() : CreatureScript("npc_brawlers_vendor") { }
1266 |
1267 | bool OnGossipHello(Player* player, Creature* creature) override
1268 | {
1269 | if (player->GetQuestStatus(QUEST_BRAWLERS_GUILD) == QUEST_STATUS_REWARDED)
1270 | {
1271 | AddGossipItemFor(player, GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
1272 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "Set my hearthstone here.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INN);
1273 | AddGossipItemFor(player, GOSSIP_ICON_MONEY_BAG, "Show my bank.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_BANK);
1274 | if (player->HasItemCount(ITEM_BRAWLERS_GOLD))
1275 | AddGossipItemFor(player, GOSSIP_ICON_TABARD, "Browse Brawler's Guild.", GOSSIP_SENDER_MAIN, OPEN_SHOP);
1276 | }
1277 |
1278 | SendGossipMenuFor(player, GOSSIP_HELLO, creature->GetGUID());
1279 | return true;
1280 | }
1281 |
1282 | bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
1283 | {
1284 | ClearGossipMenuFor(player);
1285 |
1286 | switch (action)
1287 | {
1288 | case GOSSIP_ACTION_TRADE:
1289 | player->GetSession()->SendListInventory(creature->GetGUID());
1290 | break;
1291 | case GOSSIP_ACTION_INN:
1292 | player->GetSession()->SendBindPoint(creature);
1293 | break;
1294 | case GOSSIP_ACTION_BANK:
1295 | player->GetSession()->SendShowBank(creature->GetGUID());
1296 | break;
1297 | case OPEN_SHOP:
1298 | {
1299 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "|TInterface\\Icons\\inv_misc_elvencoins:16|t Welcome to the shop. |TInterface\\Icons\\inv_misc_elvencoins:16|t \n\n Rank up to unlock more! \n\n", GOSSIP_SENDER_MAIN, OPEN_SHOP);
1300 |
1301 | QueryResult result = CharacterDatabase.Query("SELECT `Rank` FROM `brawlersguild` WHERE `CharacterGUID` = '{}'", player->GetGUID().GetCounter());
1302 | if (result)
1303 | {
1304 | Field *fields = result->Fetch();
1305 | uint32 rank = fields[0].Get();
1306 |
1307 | if (rank == 0)
1308 | {
1309 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "|TInterface\\Icons\\inv_shirt_guildtabard_01:16|t Rank 0 |TInterface\\Icons\\inv_shirt_guildtabard_01:16|t", GOSSIP_SENDER_MAIN, OPEN_SHOP);
1310 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "|TInterface\\Icons\\inv_misc_coin_02:16|t100| Buy Rank 1", GOSSIP_SENDER_MAIN, BUY_RANK_0);
1311 | }
1312 | if (rank >= 1)
1313 | {
1314 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "|TInterface\\Icons\\inv_shirt_guildtabard_01:16|t Rank 1 |TInterface\\Icons\\inv_shirt_guildtabard_01:16|t", GOSSIP_SENDER_MAIN, OPEN_SHOP);
1315 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "|TInterface\\Icons\\inv_misc_elvencoins:16|t50 | x1 Arctic Fur", GOSSIP_SENDER_MAIN, BUY_RANK_1_FUR);
1316 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "|TInterface\\Icons\\inv_misc_elvencoins:16|t50 | x20 Saronite Bar", GOSSIP_SENDER_MAIN, BUY_RANK_1_BAR);
1317 | }
1318 | if (rank >= 2)
1319 | {
1320 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "|TInterface\\Icons\\inv_shirt_guildtabard_01:16|t Rank 2 |TInterface\\Icons\\inv_shirt_guildtabard_01:16|t", GOSSIP_SENDER_MAIN, OPEN_SHOP);
1321 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "|TInterface\\Icons\\inv_misc_elvencoins:16|t100| x1 'Gigantique' Bag", GOSSIP_SENDER_MAIN, BUY_RANK_2_BAG);
1322 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "|TInterface\\Icons\\inv_misc_elvencoins:16|t100| x1 Fortune Coin (pet)", GOSSIP_SENDER_MAIN, BUY_RANK_2_COIN);
1323 | }
1324 | if (rank >= 3)
1325 | {
1326 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "|TInterface\\Icons\\inv_shirt_guildtabard_01:16|t Rank 3 |TInterface\\Icons\\inv_shirt_guildtabard_01:16|t", GOSSIP_SENDER_MAIN, OPEN_SHOP);
1327 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "|TInterface\\Icons\\inv_misc_elvencoins:16|t150| x1 Naxxramas Deathcharger Reins", GOSSIP_SENDER_MAIN, BUY_RANK_3_NAXX);
1328 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "|TInterface\\Icons\\inv_misc_elvencoins:16|t150| x1 Epic Purple Shirt", GOSSIP_SENDER_MAIN, BUY_RANK_3_SHIRT);
1329 | }
1330 | if (rank >= 4)
1331 | {
1332 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "|TInterface\\Icons\\inv_shirt_guildtabard_01:16|t Rank 4 |TInterface\\Icons\\inv_shirt_guildtabard_01:16|t", GOSSIP_SENDER_MAIN, OPEN_SHOP);
1333 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "|TInterface\\Icons\\inv_misc_elvencoins:16|t200| x1 Dread Pirate Ring (heirloom)", GOSSIP_SENDER_MAIN, BUY_RANK_4_RING);
1334 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "|TInterface\\Icons\\inv_misc_elvencoins:16|t200| x20 Emblems of Heroism", GOSSIP_SENDER_MAIN, BUY_RANK_4_EOH);
1335 | }
1336 | }
1337 |
1338 | SendGossipMenuFor(player, GOSSIP_HELLO, creature->GetGUID());
1339 | break;
1340 | }
1341 |
1342 | // Rank 0
1343 | case BUY_RANK_0:
1344 | {
1345 | if (player->HasEnoughMoney(1000000))
1346 | {
1347 | // Only accessible at rank 0, don't require any checks.
1348 | CharacterDatabase.DirectExecute("REPLACE INTO `brawlersguild` (`CharacterGUID`, `Progress`, `Rank`) VALUES ('{}', '2', '1');", player->GetGUID().GetCounter());
1349 | player->ModifyMoney(-1000000);
1350 | ChatHandler(player->GetSession()).SendNotification("You have been promoted to Rank 1.");
1351 | }
1352 | else
1353 | {
1354 | ChatHandler(player->GetSession()).SendNotification("Not enough gold.");
1355 | }
1356 | CloseGossipMenuFor(player);
1357 | break;
1358 | }
1359 | // Rank 1
1360 | case BUY_RANK_1_FUR:
1361 | {
1362 | if (HasGold(player, 50))
1363 | {
1364 | player->DestroyItemCount(ITEM_BRAWLERS_GOLD, 50, true);
1365 | player->AddItem(SHOP_ITEM_ARCTIC_FUR, 1);
1366 | CloseGossipMenuFor(player);
1367 | }
1368 | break;
1369 | }
1370 | case BUY_RANK_1_BAR:
1371 | {
1372 | if (HasGold(player, 50))
1373 | {
1374 | player->DestroyItemCount(ITEM_BRAWLERS_GOLD, 50, true);
1375 | player->AddItem(SHOP_ITEM_SARONITE_BAR, 20);
1376 | CloseGossipMenuFor(player);
1377 | }
1378 | break;
1379 | }
1380 |
1381 | // Rank 2
1382 | case BUY_RANK_2_BAG:
1383 | {
1384 | if (HasGold(player, 100))
1385 | {
1386 | player->DestroyItemCount(ITEM_BRAWLERS_GOLD, 100, true);
1387 | player->AddItem(SHOP_ITEM_GIGANTIQUE_BAG, 1);
1388 | CloseGossipMenuFor(player);
1389 | }
1390 | break;
1391 | }
1392 | case BUY_RANK_2_COIN:
1393 | {
1394 | if (HasGold(player, 100))
1395 | {
1396 | player->DestroyItemCount(ITEM_BRAWLERS_GOLD, 100, true);
1397 | player->AddItem(SHOP_ITEM_FORTUNE_COIN, 1);
1398 | CloseGossipMenuFor(player);
1399 | }
1400 | break;
1401 | }
1402 | // Rank 3
1403 | case BUY_RANK_3_NAXX:
1404 | {
1405 | if (HasGold(player, 150))
1406 | {
1407 | player->DestroyItemCount(ITEM_BRAWLERS_GOLD, 150, true);
1408 | player->AddItem(SHOP_ITEM_NAXX_HORSE, 1);
1409 | CloseGossipMenuFor(player);
1410 | }
1411 | break;
1412 | }
1413 | case BUY_RANK_3_SHIRT:
1414 | {
1415 | if (HasGold(player, 150))
1416 | {
1417 | player->DestroyItemCount(ITEM_BRAWLERS_GOLD, 150, true);
1418 | player->AddItem(SHOP_ITEM_EPIC_SHIRT, 1);
1419 | CloseGossipMenuFor(player);
1420 | }
1421 | break;
1422 | }
1423 | // Rank 4
1424 | case BUY_RANK_4_RING:
1425 | {
1426 | if (HasGold(player, 200))
1427 | {
1428 | player->DestroyItemCount(ITEM_BRAWLERS_GOLD, 200, true);
1429 | player->AddItem(SHOP_ITEM_DREAD_RING, 1);
1430 | CloseGossipMenuFor(player);
1431 | }
1432 | break;
1433 | }
1434 | case BUY_RANK_4_EOH:
1435 | {
1436 | if (HasGold(player, 200))
1437 | {
1438 | player->DestroyItemCount(ITEM_BRAWLERS_GOLD, 200, true);
1439 | player->AddItem(SHOP_ITEM_EOH, 20);
1440 | CloseGossipMenuFor(player);
1441 | }
1442 | break;
1443 | }
1444 | }
1445 | return true;
1446 | }
1447 |
1448 | bool HasGold(Player* player, uint32 gold)
1449 | {
1450 | if (!player || !gold)
1451 | return false;
1452 |
1453 | if (player->HasItemCount(ITEM_BRAWLERS_GOLD, gold) && player->GetFreeInventorySpace())
1454 | return true;
1455 | else
1456 | ChatHandler(player->GetSession()).SendNotification("Not enough bag space or gold.");
1457 | return false;
1458 | }
1459 | };
1460 |
1461 | // NOTE TO SELF: CreatureScripts cannot have BOTH GOSSIP & UPDATEAI/DOACTION <> <> <>
1462 | class npc_brawlers_gambler : public CreatureScript
1463 | {
1464 | public:
1465 | npc_brawlers_gambler() : CreatureScript("npc_brawlers_gambler") {}
1466 |
1467 | bool OnGossipHello(Player* player, Creature* creature) override
1468 | {
1469 | if (BrawlersGuild_Gambler)
1470 | {
1471 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "|TInterface\\Icons\\inv_misc_elvencoins:16|t Are you willing to bet your coins? |TInterface\\Icons\\inv_misc_elvencoins:16|t", GOSSIP_SENDER_MAIN, 0);
1472 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "-------------------------------------", GOSSIP_SENDER_MAIN, 0);
1473 |
1474 | if (player->GetItemCount(ITEM_BRAWLERS_GOLD) >= 5)
1475 | {
1476 | std::stringstream balance;
1477 | balance << "Your current balance is :" << player->GetItemCount(ITEM_BRAWLERS_GOLD);
1478 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, balance.str(), GOSSIP_SENDER_MAIN, 0);
1479 | }
1480 | else
1481 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "Come back when you earn more brawlers gold. (Min 5)", GOSSIP_SENDER_MAIN, 0);
1482 |
1483 | // Check if we already bet
1484 | if ((std::find(betFor.begin(), betFor.end(), player) == betFor.end()) && (std::find(betAgainst.begin(), betAgainst.end(), player) == betAgainst.end()))
1485 | {
1486 | if (CurrentPlayer && creature->HasAura(SPELL_MARKER) && (player->GetItemCount(ITEM_BRAWLERS_GOLD) >= 5))
1487 | {
1488 | std::string playername = CurrentPlayer->ToPlayer()->GetName().c_str();
1489 | std::stringstream name;
1490 | name << ">> Bet on " << playername << " or against! <<";
1491 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, name.str(), GOSSIP_SENDER_MAIN, 0);
1492 |
1493 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "-------------------------------------", GOSSIP_SENDER_MAIN, 0);
1494 |
1495 | name.str("");
1496 | name << "|TInterface\\Icons\\Achievement_pvp_h_12:64|t Bet 5 on " << playername << "!";
1497 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, name.str(), GOSSIP_SENDER_MAIN, BET_FOR);
1498 |
1499 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "-------------------------------------", GOSSIP_SENDER_MAIN, 0);
1500 |
1501 | name.str("");
1502 | name << "|TInterface\\Icons\\inv_misc_bone_dwarfskull_01:64|t Bet 5 against " << playername << "!";
1503 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, name.str(), GOSSIP_SENDER_MAIN, BET_AGAINST);
1504 | }
1505 | }
1506 | else
1507 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1,"You've already placed a bet on this fight.", GOSSIP_SENDER_MAIN, GOODBYE);
1508 | }
1509 | else
1510 | {
1511 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "|TInterface\\Icons\\inv_misc_elvencoins:16|t Are you willing to bet your coins? |TInterface\\Icons\\inv_misc_elvencoins:16|t", GOSSIP_SENDER_MAIN, GOODBYE);
1512 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "I'm currently out of business.", GOSSIP_SENDER_MAIN, GOODBYE);
1513 | }
1514 |
1515 | SendGossipMenuFor(player, GOSSIP_HELLO, creature->GetGUID());
1516 | return true;
1517 | }
1518 |
1519 | bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
1520 | {
1521 | ClearGossipMenuFor(player);
1522 | switch (action)
1523 | {
1524 | case BET_FOR:
1525 | {
1526 | if (player->HasItemCount(ITEM_BRAWLERS_GOLD, 5))
1527 | {
1528 | player->DestroyItemCount(ITEM_BRAWLERS_GOLD, 5, true);
1529 | ChatHandler(player->GetSession()).SendNotification("Your bid on winning has been accepted.");
1530 |
1531 | betFor.push_back(player);
1532 | CloseGossipMenuFor(player);
1533 | }
1534 | break;
1535 | }
1536 | case BET_AGAINST:
1537 | {
1538 | if (player->HasItemCount(ITEM_BRAWLERS_GOLD, 5))
1539 | {
1540 | player->DestroyItemCount(ITEM_BRAWLERS_GOLD, 5, true);
1541 | ChatHandler(player->GetSession()).SendNotification("Your bid on defeat has been accepted.");
1542 |
1543 | betAgainst.push_back(player);
1544 | CloseGossipMenuFor(player);
1545 | }
1546 | break;
1547 | }
1548 | case GOODBYE:
1549 | {
1550 | CloseGossipMenuFor(player);
1551 | break;
1552 | }
1553 | }
1554 |
1555 | return true;
1556 | }
1557 | };
1558 |
1559 | enum VIPArea
1560 | {
1561 | // Gossip
1562 | VIP_TELE_ARENA = 1,
1563 | VIP_TELE_ISLAND = 2,
1564 |
1565 | // AreaIDs
1566 | VIP_ARENA_ID = 1637,
1567 | VIP_ISLAND_ID = 2317
1568 | };
1569 |
1570 | const Position VipArena = {2203.38f, -4795.52f, 65.617493f, 1.73f};
1571 | const Position VipIsland = {-11342.36f, -4759.87f, 6.637663f, 2.38f};
1572 |
1573 | class go_brawlers_vip : public GameObjectScript
1574 | {
1575 | public:
1576 | go_brawlers_vip() : GameObjectScript("go_brawlers_vip") {}
1577 |
1578 | bool OnGossipHello(Player* player, GameObject* go) override
1579 | {
1580 | uint32 areaId = player->GetAreaId();
1581 |
1582 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "This teleporter is only available to those that have reached the highest rank.", GOSSIP_SENDER_MAIN, 0);
1583 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "-------------------------------------", GOSSIP_SENDER_MAIN, 0);
1584 |
1585 | QueryResult result = CharacterDatabase.Query("SELECT `Rank` FROM `brawlersguild` WHERE `CharacterGUID` = '{}';", player->GetGUID().GetCounter());
1586 | if (result)
1587 | {
1588 | Field *fields = result->Fetch();
1589 | uint32 rank = fields[0].Get();
1590 | if (rank >= 8 || player->IsGameMaster())
1591 | {
1592 | if (areaId == VIP_ISLAND_ID)
1593 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "|TInterface\\Icons\\achievement_arena_2v2_7:64|t To the Arena!", GOSSIP_SENDER_MAIN, VIP_TELE_ARENA);
1594 | if (areaId == VIP_ARENA_ID)
1595 | AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "|TInterface\\Icons\\inv_bijou_gold:64|t To the VIP Area!", GOSSIP_SENDER_MAIN, VIP_TELE_ISLAND);
1596 | }
1597 | }
1598 |
1599 | SendGossipMenuFor(player, GOSSIP_HELLO, go->GetGUID());
1600 | return true;
1601 | }
1602 |
1603 | bool OnGossipSelect(Player* player, GameObject* go, uint32 /*sender*/, uint32 action) override
1604 | {
1605 | ClearGossipMenuFor(player);
1606 | switch(action)
1607 | {
1608 | case VIP_TELE_ARENA:
1609 | {
1610 | player->TeleportTo(1, VipArena.GetPositionX(), VipArena.GetPositionY(), VipArena.GetPositionZ(), VipArena.GetOrientation());
1611 | CloseGossipMenuFor(player);
1612 | break;
1613 | }
1614 | case VIP_TELE_ISLAND:
1615 | {
1616 | player->TeleportTo(1, VipIsland.GetPositionX(), VipIsland.GetPositionY(), VipIsland.GetPositionZ(), VipIsland.GetOrientation());
1617 | CloseGossipMenuFor(player);
1618 | break;
1619 | }
1620 | default:
1621 | break;
1622 | }
1623 |
1624 | return true;
1625 | }
1626 | };
1627 |
1628 | void AddBrawlersGuildScripts()
1629 | {
1630 | new BrawlersGuild_conf();
1631 | new BrawlersGuild_Announce();
1632 | new npc_brawlers_guild();
1633 | new npc_player_detector();
1634 | new npc_other_players_detector();
1635 | new npc_arena_announcer();
1636 | new npc_anti_stuck();
1637 | new npc_brawlers_vendor();
1638 | new npc_brawlers_gambler();
1639 | new go_brawlers_vip();
1640 | }
1641 |
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/src/npc_brawlers_guild_fights.cpp:
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1 | #include
2 | #include
3 | #include "ObjectMgr.h"
4 | #include "ScriptMgr.h"
5 | #include "ScriptedCreature.h"
6 | #include "World.h"
7 | #include "Player.h"
8 | #include "Chat.h"
9 |
10 | const Position ArenaCenter = {2178.2f, -4764.79f, 55.2f};
11 |
12 | enum General
13 | {
14 | SPELL_MARKER = 42171, // Arrow marker
15 | };
16 |
17 | enum Crash
18 | {
19 | EVENT_CRASH_JUMP_MIDDLE = 1,
20 | EVENT_CRASH_SPELL_MASSIVE_CRASH = 2,
21 | EVENT_CRASH_GAZE = 3,
22 | EVENT_CRASH_JUMP_BACK = 4,
23 | EVENT_CRASH_TRAMPLE = 5,
24 |
25 | SPELL_MASSIVE_CRASH = 200004,
26 | SPELL_STAGGERED_DAZE = 66758,
27 | };
28 |
29 | class bguild_crash : public CreatureScript
30 | {
31 | public:
32 | bguild_crash() : CreatureScript("bguild_crash") { }
33 |
34 | struct bguild_crashAI : public ScriptedAI
35 | {
36 | bguild_crashAI(Creature* creature) : ScriptedAI(creature) {}
37 |
38 | void JustEngagedWith(Unit* who) override
39 | {
40 | events.RescheduleEvent(EVENT_CRASH_JUMP_MIDDLE, 20s);
41 | TargetGUID.Clear();
42 | }
43 |
44 | void AttackStart(Unit* who) override
45 | {
46 | if (me->GetReactState() != REACT_PASSIVE)
47 | ScriptedAI::AttackStart(who);
48 | }
49 |
50 | void UpdateAI(uint32 diff) override
51 | {
52 | if (!UpdateVictim())
53 | return;
54 |
55 | events.Update(diff);
56 |
57 | if (me->HasUnitState(UNIT_STATE_CASTING))
58 | return;
59 |
60 | switch (events.ExecuteEvent())
61 | {
62 | case EVENT_CRASH_JUMP_MIDDLE:
63 | {
64 | // Charge highest threat target (player only).
65 | if (Unit* target = SelectTarget(SelectTargetMethod::MaxThreat, 0, 0.0f, true))
66 | TargetGUID = target->GetGUID();
67 |
68 | me->StopMoving();
69 | me->GetMotionMaster()->Clear();
70 | me->GetMotionMaster()->MoveIdle();
71 | me->SetReactState(REACT_PASSIVE);
72 | me->AttackStop();
73 | me->GetMotionMaster()->MoveJump(ArenaCenter.GetPositionX(), ArenaCenter.GetPositionY(), ArenaCenter.GetPositionZ(), 20.0f, 6.0f);
74 | //events.Reset();
75 | events.RescheduleEvent(EVENT_CRASH_SPELL_MASSIVE_CRASH, 2s);
76 | break;
77 | }
78 | case EVENT_CRASH_SPELL_MASSIVE_CRASH:
79 | {
80 | me->GetMotionMaster()->Clear();
81 | DoCastSelf(SPELL_MASSIVE_CRASH);
82 |
83 | events.RescheduleEvent(EVENT_CRASH_GAZE, 2s);
84 | break;
85 | }
86 | case EVENT_CRASH_GAZE:
87 | {
88 | if (Unit* target = ObjectAccessor::GetPlayer(*me, TargetGUID))
89 | {
90 | me->SetFacingToObject(target);
91 | me->HandleEmoteCommand(EMOTE_ONESHOT_BATTLE_ROAR);
92 | events.RescheduleEvent(EVENT_CRASH_JUMP_BACK, 2s);
93 | }
94 | else // in case something went wrong
95 | {
96 | events.RescheduleEvent(EVENT_CRASH_JUMP_MIDDLE, 30s, 50s);
97 | me->GetMotionMaster()->MovementExpired();
98 | me->SetReactState(REACT_AGGRESSIVE);
99 | }
100 | break;
101 | }
102 | case EVENT_CRASH_JUMP_BACK:
103 | {
104 | float angle;
105 | if (Unit* target = ObjectAccessor::GetPlayer(*me, TargetGUID))
106 | angle = me->GetAngle(target);
107 | else // in case something went wrong
108 | angle = rand_norm() * 2 * M_PI;
109 |
110 | float jumpangle = angle >= M_PI ? angle - M_PI : angle + M_PI;
111 | float dist = 22.0f;
112 | destX = ArenaCenter.GetPositionX() + cos(angle) * dist;
113 | destY = ArenaCenter.GetPositionY() + std::sin(angle) * dist;
114 | destZ = ArenaCenter.GetPositionZ() + 1.0f;
115 | me->StopMoving();
116 | me->GetMotionMaster()->MoveJump(ArenaCenter.GetPositionX() + cos(jumpangle) * 23.0f, ArenaCenter.GetPositionY() + std::sin(jumpangle) * 23.0f, ArenaCenter.GetPositionZ(), 20.0f, 6.0f);
117 |
118 | events.RescheduleEvent(EVENT_CRASH_TRAMPLE, 2s);
119 | break;
120 | }
121 | case EVENT_CRASH_TRAMPLE:
122 | {
123 | me->DisableSpline();
124 | me->GetMotionMaster()->Clear();
125 | me->GetMotionMaster()->MoveCharge(destX, destY, destZ + 1.0f, 15.0f);
126 | break;
127 | }
128 | }
129 |
130 | if (me->GetReactState() != REACT_PASSIVE)
131 | DoMeleeAttackIfReady();
132 | }
133 |
134 | bool DoTrampleIfValid()
135 | {
136 | if (Unit* p = ObjectAccessor::GetPlayer(*me, TargetGUID))
137 | {
138 | if( p->IsAlive() && p->GetExactDist(me) <= 8.0f )
139 | {
140 | p->KillSelf();
141 | return true;
142 | }
143 | }
144 | return false;
145 | }
146 |
147 | void MovementInform(uint32 /*type*/, uint32 id) override
148 | {
149 | if (id == EVENT_CHARGE)
150 | {
151 | //events.Reset();
152 | events.RescheduleEvent(EVENT_CRASH_JUMP_MIDDLE, 30s, 35s);
153 |
154 | float angle = me->GetAngle(&ArenaCenter);
155 | angle = angle >= M_PI ? angle - M_PI : angle + M_PI;
156 |
157 | me->UpdatePosition(destX, destY, destZ, angle, true);
158 | me->StopMovingOnCurrentPos();
159 |
160 | if (!DoTrampleIfValid())
161 | {
162 | me->CastSpell(me, SPELL_STAGGERED_DAZE, true);
163 | events.DelayEvents(15000);
164 | }
165 |
166 | me->SetReactState(REACT_AGGRESSIVE);
167 | }
168 | }
169 |
170 | void EnterEvadeMode(EvadeReason /*why*/) override
171 | {
172 | me->DespawnOrUnsummon();
173 | }
174 |
175 | private:
176 | EventMap events;
177 | ObjectGuid TargetGUID;
178 | float destX, destY, destZ;
179 | };
180 |
181 | CreatureAI* GetAI(Creature* creature) const override
182 | {
183 | return new bguild_crashAI (creature);
184 | }
185 |
186 | };
187 |
188 | enum Darkfang
189 | {
190 | EVENT_DARKFANG_SUMMON_TARGET = 1,
191 | EVENT_DARKFANG_JUMP = 2,
192 |
193 | SPELL_THUNDERCLAP = 36214,
194 | NPC_JUMP_TARGET = 60024,
195 | };
196 |
197 | class bguild_darkfang : public CreatureScript
198 | {
199 | public:
200 | bguild_darkfang() : CreatureScript("bguild_darkfang") { }
201 |
202 | struct bguild_darkfangAI : public ScriptedAI
203 | {
204 | bguild_darkfangAI(Creature* creature) : ScriptedAI(creature), summons(me) {}
205 |
206 | void JustEngagedWith(Unit* who) override
207 | {
208 | events.RescheduleEvent(EVENT_DARKFANG_SUMMON_TARGET, 10s);
209 | chargeGUID.Clear();
210 | }
211 |
212 | void JustSummoned(Creature* cr) override
213 | {
214 | summons.Summon(cr);
215 | }
216 |
217 | void UpdateAI(uint32 diff) override
218 | {
219 | if (!UpdateVictim())
220 | return;
221 |
222 | events.Update(diff);
223 |
224 | if (me->HasUnitState(UNIT_STATE_CASTING))
225 | return;
226 |
227 | switch (events.ExecuteEvent())
228 | {
229 | case EVENT_DARKFANG_SUMMON_TARGET:
230 | {
231 | if (Unit* target = me->GetVictim())
232 | {
233 | if (Creature* cr = me->SummonCreature(NPC_JUMP_TARGET, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 2500))
234 | {
235 | chargeGUID = cr->GetGUID();
236 | }
237 | events.RescheduleEvent(EVENT_DARKFANG_JUMP, 2s);
238 | }
239 | break;
240 | }
241 | case EVENT_DARKFANG_JUMP:
242 | {
243 | if (Creature* target = ObjectAccessor::GetCreature(*me, chargeGUID))
244 | {
245 | DoCastSelf(SPELL_THUNDERCLAP);
246 | me->GetMotionMaster()->MoveJump(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 20.0f, 6.0f);
247 | summons.DespawnAll();
248 | events.RescheduleEvent(EVENT_DARKFANG_SUMMON_TARGET, 10s, 15s);
249 | chargeGUID.Clear();
250 | }
251 | break;
252 | }
253 | }
254 |
255 | DoMeleeAttackIfReady();
256 | }
257 |
258 | bool InstaKillCheck()
259 | {
260 | if (Player* p = me->SelectNearestPlayer(5))
261 | {
262 | if (p->IsAlive() && p->GetExactDist(me) <= 5.0f)
263 | {
264 | p->KillSelf();
265 | return true;
266 | }
267 | }
268 | return false;
269 | }
270 |
271 | void MovementInform(uint32 type, uint32 /*id*/) override
272 | {
273 | if (type == 16) // Jump, called only once, upon landing
274 | {
275 | DoCastSelf(SPELL_THUNDERCLAP);
276 | InstaKillCheck();
277 | }
278 | }
279 |
280 | void EnterEvadeMode(EvadeReason /*why*/) override
281 | {
282 | me->DespawnOrUnsummon();
283 | summons.DespawnAll();
284 | }
285 |
286 | private:
287 | EventMap events;
288 | SummonList summons;
289 | ObjectGuid chargeGUID;
290 | };
291 |
292 | CreatureAI* GetAI(Creature* creature) const override
293 | {
294 | return new bguild_darkfangAI (creature);
295 | }
296 |
297 | };
298 |
299 | // 60042 - Living Flame
300 | class living_flame : public CreatureScript
301 | {
302 | public:
303 | living_flame() : CreatureScript("living_flame") { }
304 |
305 | struct living_flameAI : public ScriptedAI
306 | {
307 | living_flameAI(Creature* creature) : ScriptedAI(creature)
308 | {
309 | float x, y, z;
310 | me->GetClosePoint(x, y, z, me->GetObjectSize() / 3, 17);
311 | me->GetMotionMaster()->MovePoint(0, x, y, z);
312 | }
313 |
314 | void EnterEvadeMode(EvadeReason /*why*/) override {}
315 |
316 | };
317 | CreatureAI* GetAI(Creature* creature) const override
318 | {
319 | return new living_flameAI (creature);
320 | }
321 | };
322 |
323 | void AddBrawlersGuildScriptsFights()
324 | {
325 | new bguild_crash();
326 | new bguild_darkfang();
327 | new living_flame();
328 | }
329 |
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