├── data
├── .gitkeep
└── sql
│ ├── db-auth
│ ├── base
│ │ └── .gitkeep
│ └── updates
│ │ └── .gitkeep
│ ├── db-world
│ ├── base
│ │ ├── .gitkeep
│ │ └── aoe_loot_acore_string.sql
│ └── updates
│ │ └── .gitkeep
│ └── db-characters
│ ├── base
│ └── .gitkeep
│ └── updates
│ └── .gitkeep
├── include.sh
├── .editorconfig
├── .github
├── workflows
│ └── core-build.yml
├── ISSUE_TEMPLATE
│ ├── feature_request.yml
│ └── bug_report.yml
├── README_ES.md
└── README.md
├── .gitignore
├── pull_request_template.md
├── src
├── aoe_loot_loader.cpp
├── aoe_loot.h
└── aoe_loot.cpp
├── conf
└── mod_aoe_loot.conf.dist
├── .gitattributes
└── LICENSE
/data/.gitkeep:
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1 |
--------------------------------------------------------------------------------
/include.sh:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/data/sql/db-auth/base/.gitkeep:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/data/sql/db-auth/updates/.gitkeep:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/data/sql/db-world/base/.gitkeep:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/data/sql/db-characters/base/.gitkeep:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/data/sql/db-world/updates/.gitkeep:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/data/sql/db-characters/updates/.gitkeep:
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1 |
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/.editorconfig:
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1 | [*]
2 | charset = utf-8
3 | indent_style = space
4 | indent_size = 4
5 | tab_width = 4
6 | insert_final_newline = true
7 | trim_trailing_whitespace = true
8 | max_line_length = 80
9 |
--------------------------------------------------------------------------------
/.github/workflows/core-build.yml:
--------------------------------------------------------------------------------
1 | name: core-build
2 | on:
3 | push:
4 | branches:
5 | - 'master'
6 | pull_request:
7 |
8 | jobs:
9 | build:
10 | uses: azerothcore/reusable-workflows/.github/workflows/core_build_modules.yml@main
11 | with:
12 | module_repo: ${{ github.event.repository.name }}
13 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | !.gitignore
2 |
3 | #
4 | #Generic
5 | #
6 | .directory
7 | .mailmap
8 | * .orig
9 | * .rej
10 | * .*~
11 | .hg /
12 | *.kdev *
13 | .DS_Store
14 | CMakeLists.txt.user
15 | * .bak
16 | * .patch
17 | * .diff
18 | * .REMOTE.*
19 | * .BACKUP.*
20 | * .BASE.*
21 | * .LOCAL.*
22 |
23 | #
24 | # IDE & other softwares
25 | #
26 | / .settings/
27 | /.externalToolBuilders/*
28 | # exclude in all levels
29 | nbproject/
30 | .sync.ffs_db
31 | *.kate-swp
32 |
33 | #
34 | # Eclipse
35 | #
36 | *.pydevproject
37 | .metadata
38 | .gradle
39 | tmp/
40 | *.tmp
41 | *.swp
42 | *~.nib
43 | local.properties
44 | .settings/
45 | .loadpath
46 | .project
47 | .cproject
48 |
--------------------------------------------------------------------------------
/pull_request_template.md:
--------------------------------------------------------------------------------
1 |
2 |
3 | ## Changes Proposed:
4 | -
5 | -
6 |
7 | ## Issues Addressed:
8 |
9 | - Closes
10 |
11 | ## SOURCE:
12 |
13 |
14 | ## Tests Performed:
15 |
16 | -
17 | -
18 |
19 |
20 | ## How to Test the Changes:
21 |
22 |
23 | 1.
24 | 2.
25 | 3.
26 |
--------------------------------------------------------------------------------
/data/sql/db-world/base/aoe_loot_acore_string.sql:
--------------------------------------------------------------------------------
1 | SET @ENTRY:=50000;
2 | DELETE FROM `acore_string` WHERE `entry` IN (@ENTRY+0, @ENTRY+1);
3 | INSERT INTO `acore_string` (`entry`, `content_default`, `locale_koKR`, `locale_frFR`, `locale_deDE`, `locale_zhCN`, `locale_zhTW`, `locale_esES`, `locale_esMX`, `locale_ruRU`) VALUES
4 | (@ENTRY+0, 'This server is running the |cff4CFF00Loot aoe|r module.', '', '', '', '', '', 'Este servidor está ejecutando el módulo |cff4CFF00Loot aoe|r.', 'Este servidor está ejecutando el módulo |cff4CFF00Loot aoe|r.', ''),
5 | (@ENTRY+1, '|cff4CFF00[Loot aoe]|r Your items has been mailed to you.', '', '', '', '', '', '|cff4CFF00[Loot aoe]|r Sus artículos le han sido enviados por correo.', '|cff4CFF00[Loot aoe]|r Sus artículos le han sido enviados por correo.', '');
6 |
--------------------------------------------------------------------------------
/src/aoe_loot_loader.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
3 | *
4 | * This program is free software; you can redistribute it and/or modify it
5 | * under the terms of the GNU General Public License as published by the
6 | * Free Software Foundation; either version 2 of the License, or (at your
7 | * option) any later version.
8 | *
9 | * This program is distributed in the hope that it will be useful, but WITHOUT
10 | * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 | * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 | * more details.
13 | *
14 | * You should have received a copy of the GNU General Public License along
15 | * with this program. If not, see .
16 | */
17 |
18 | // From SC
19 | void AddSC_AoeLoot();
20 |
21 | // Add all
22 | void Addmod_aoe_lootScripts()
23 | {
24 | AddSC_AoeLoot();
25 | }
26 |
--------------------------------------------------------------------------------
/.github/ISSUE_TEMPLATE/feature_request.yml:
--------------------------------------------------------------------------------
1 | name: Feature request
2 | description: Suggest an idea for this project
3 | title: "Feature: "
4 | body:
5 | - type: markdown
6 | attributes:
7 | value: |
8 | Thank you for taking your time to fill out a feature request. Remember to fill out all fields including the title above.
9 | An issue that is not properly filled out will be closed.
10 | - type: textarea
11 | id: description
12 | attributes:
13 | label: Describe your feature request or suggestion in detail
14 | description: |
15 | A clear and concise description of what you want to happen.
16 | validations:
17 | required: true
18 | - type: textarea
19 | id: solution
20 | attributes:
21 | label: Describe a possible solution to your feature or suggestion in detail
22 | description: |
23 | A clear and concise description of any alternative solutions or features you've considered.
24 | validations:
25 | required: false
26 | - type: textarea
27 | id: additional
28 | attributes:
29 | label: Additional context
30 | description: |
31 | Add any other context or screenshots about the feature request here.
32 | validations:
33 | required: false
34 |
--------------------------------------------------------------------------------
/.github/README_ES.md:
--------------------------------------------------------------------------------
1 | #  AzerothCore
2 |
3 | # mod-aoe-loot
4 |
5 | [English](README.md) | [Español](README_ES.md)
6 |
7 | - Último estado de compilación con azerothcore:
8 |
9 | [](https://github.com/azerothcore/mod-aoe-loot)
10 |
11 | # Nota importante
12 |
13 | - El mod te permite obtener todos los objetos de los cuerpos cercanos, saqueando solo uno de ellos.
14 | - Es importante realizar una modificación en el emulador, en cuanto al delay de los cuerpos.
15 |
16 | ```
17 | #
18 | # Rate.Corpse.Decay.Looted
19 | # Description: Multiplier for Corpse.Decay.* to configure how long creature corpses stay
20 | # after they have been looted.
21 | # Default: 0.5
22 |
23 | Rate.Corpse.Decay.Looted = 0.5
24 | ```
25 |
26 | Considere cambiar ese valor a `0.01` o menos. Realizar pruebas para evitar problemas.
27 |
28 | ## Créditos
29 |
30 | - acidmanifesto [Autor de la idea y parte del código inicial.](https://github.com/azerothcore/mod-aoe-loot/pull/2)
31 | - Hooks y actualizaciones por parte de la comunidad de AzerothCore
32 | - AzerothCore: [repositorio](https://github.com/azerothcore) - [web](https://azerothcore.org/) - [discord](https://discord.gg/PaqQRkd)
33 |
--------------------------------------------------------------------------------
/.github/README.md:
--------------------------------------------------------------------------------
1 | #  AzerothCore
2 |
3 | # mod-aoe-loot
4 |
5 | [English](README.md) | [Español](README_ES.md)
6 |
7 | - Latest build status with azerothcore:
8 |
9 | [](https://github.com/azerothcore/mod-aoe-loot)
10 |
11 | # Important note
12 |
13 | - The mod allows you to obtain all the items from nearby bodies, by looting only one of them.
14 | - It is important to make a modification in the emulator, regarding the delay of the bodies.
15 |
16 | ```
17 | #
18 | # Rate.Corpse.Decay.Looted
19 | # Description: Multiplier for Corpse.Decay.* to configure how long creature corpses stay
20 | # after they have been looted.
21 | # Default: 0.5
22 |
23 | Rate.Corpse.Decay.Looted = 0.5
24 | ```
25 |
26 | Consider changing that value, to `0.01` or lower. Perform tests to avoid problems.
27 |
28 | ## Credits
29 |
30 | - acidmanifesto [Author of the idea and part of the initial code.](https://github.com/azerothcore/mod-aoe-loot/pull/2)
31 | - Hooks and updates from the AzerothCore community
32 | - AzerothCore: [repository](https://github.com/azerothcore) - [website](https://azerothcore.org/) - [discord chat community](https://discord.gg/PaqQRkd)
33 |
--------------------------------------------------------------------------------
/conf/mod_aoe_loot.conf.dist:
--------------------------------------------------------------------------------
1 | #
2 | # This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
3 | #
4 | # This file is free software; as a special exception the author gives
5 | # unlimited permission to copy and/or distribute it, with or without
6 | # modifications, as long as this notice is preserved.
7 | #
8 | # This program is distributed in the hope that it will be useful, but
9 | # WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
10 | # implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
11 | #
12 | # User has manually chosen to ignore the git-tests, so throw them a warning.
13 | # This is done EACH compile so they can be alerted about the consequences.
14 | #
15 |
16 | ########################################
17 | # AoeLoot module configuration
18 | ########################################
19 | #
20 | # AOELoot.Enable
21 | # Description: Enables Module
22 | # Default: 0 - (Disabled)
23 | # 1 - (Enabled)
24 | #
25 |
26 | AOELoot.Enable = 1
27 |
28 | #
29 | # AOELoot.Message
30 | # Description: Enable message on login
31 | # Default: 0 - (Disabled)
32 | # 1 - (Enabled)
33 | #
34 |
35 | AOELoot.Message = 1
36 |
37 | #
38 | # AOELoot.Range
39 | # Description: Maximum reach range search loot.
40 | # Default: 55.0
41 | #
42 |
43 | AOELoot.Range = 55.0
44 |
45 | #
46 | # AOELoot.Group
47 | # Description: Enables area loot if the player is in a group
48 | # Default: 1 (Enabled)
49 | # Possible values: 0 - (Disabled)
50 | # 1 - (Enabled)
51 | #
52 |
53 | AOELoot.Group = 1
54 |
--------------------------------------------------------------------------------
/.gitattributes:
--------------------------------------------------------------------------------
1 | ## AUTO-DETECT
2 | ## Handle line endings automatically for files detected as
3 | ## text and leave all files detected as binary untouched.
4 | ## This will handle all files NOT defined below.
5 | * text eol=lf
6 |
7 | # Text
8 | *.conf text
9 | *.conf.dist text
10 | *.cmake text
11 |
12 | ## Scripts
13 | *.sh text
14 | *.fish text
15 | *.lua text
16 |
17 | ## SQL
18 | *.sql text
19 |
20 | ## C++
21 | *.c text
22 | *.cc text
23 | *.cxx text
24 | *.cpp text
25 | *.c++ text
26 | *.hpp text
27 | *.h text
28 | *.h++ text
29 | *.hh text
30 |
31 | ## For documentation
32 |
33 | # Documents
34 | *.doc diff=astextplain
35 | *.DOC diff=astextplain
36 | *.docx diff=astextplain
37 | *.DOCX diff=astextplain
38 | *.dot diff=astextplain
39 | *.DOT diff=astextplain
40 | *.pdf diff=astextplain
41 | *.PDF diff=astextplain
42 | *.rtf diff=astextplain
43 | *.RTF diff=astextplain
44 |
45 | ## DOCUMENTATION
46 | *.markdown text
47 | *.md text
48 | *.mdwn text
49 | *.mdown text
50 | *.mkd text
51 | *.mkdn text
52 | *.mdtxt text
53 | *.mdtext text
54 | *.txt text
55 | AUTHORS text
56 | CHANGELOG text
57 | CHANGES text
58 | CONTRIBUTING text
59 | COPYING text
60 | copyright text
61 | COPYRIGHT text
62 | INSTALL text
63 | license text
64 | LICENSE text
65 | NEWS text
66 | readme text
67 | README text
68 | TODO text
69 |
70 | ## GRAPHICS
71 | *.ai binary
72 | *.bmp binary
73 | *.eps binary
74 | *.gif binary
75 | *.ico binary
76 | *.jng binary
77 | *.jp2 binary
78 | *.jpg binary
79 | *.jpeg binary
80 | *.jpx binary
81 | *.jxr binary
82 | *.pdf binary
83 | *.png binary
84 | *.psb binary
85 | *.psd binary
86 | *.svg text
87 | *.svgz binary
88 | *.tif binary
89 | *.tiff binary
90 | *.wbmp binary
91 | *.webp binary
92 |
93 |
94 | ## ARCHIVES
95 | *.7z binary
96 | *.gz binary
97 | *.jar binary
98 | *.rar binary
99 | *.tar binary
100 | *.zip binary
101 |
102 | ## EXECUTABLES
103 | *.exe binary
104 | *.pyc binary
105 |
--------------------------------------------------------------------------------
/.github/ISSUE_TEMPLATE/bug_report.yml:
--------------------------------------------------------------------------------
1 | name: Bug report
2 | description: Create a bug report to help us improve.
3 | title: "Bug: "
4 | body:
5 | - type: textarea
6 | id: current
7 | attributes:
8 | label: Current Behaviour
9 | description: |
10 | Description of the problem or issue here.
11 | Include entries of affected creatures / items / quests / spells etc.
12 | If this is a crash, post the crashlog (upload to https://gist.github.com/) and include the link here.
13 | Never upload files! Use GIST for text and YouTube for videos!
14 | validations:
15 | required: true
16 | - type: textarea
17 | id: expected
18 | attributes:
19 | label: Expected Behaviour
20 | description: |
21 | Tell us what should happen instead.
22 | validations:
23 | required: true
24 | - type: textarea
25 | id: reproduce
26 | attributes:
27 | label: Steps to reproduce the problem
28 | description: |
29 | What does someone else need to do to encounter the same bug?
30 | placeholder: |
31 | 1. Step 1
32 | 2. Step 2
33 | 3. Step 3
34 | validations:
35 | required: true
36 | - type: textarea
37 | id: extra
38 | attributes:
39 | label: Extra Notes
40 | description: |
41 | Do you have any extra notes that can help solve the issue that does not fit any other field?
42 | placeholder: |
43 | None
44 | validations:
45 | required: false
46 | - type: textarea
47 | id: commit
48 | attributes:
49 | label: AC rev. hash/commit
50 | description: |
51 | Copy the result of the `.server debug` command (if you need to run it from the client get a prat addon)
52 | validations:
53 | required: true
54 | - type: input
55 | id: os
56 | attributes:
57 | label: Operating system
58 | description: |
59 | The Operating System the Server is running on.
60 | i.e. Windows 11 x64, Debian 10 x64, macOS 12, Ubuntu 20.04
61 | validations:
62 | required: true
63 | - type: textarea
64 | id: custom
65 | attributes:
66 | label: Custom changes or Modules
67 | description: |
68 | List which custom changes or modules you have applied, i.e. Eluna module, etc.
69 | placeholder: |
70 | None
71 | validations:
72 | required: false
73 |
--------------------------------------------------------------------------------
/src/aoe_loot.h:
--------------------------------------------------------------------------------
1 | /*
2 | * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
3 | *
4 | * This program is free software; you can redistribute it and/or modify it
5 | * under the terms of the GNU General Public License as published by the
6 | * Free Software Foundation; either version 2 of the License, or (at your
7 | * option) any later version.
8 | *
9 | * This program is distributed in the hope that it will be useful, but WITHOUT
10 | * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 | * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 | * more details.
13 | *
14 | * You should have received a copy of the GNU General Public License along
15 | * with this program. If not, see .
16 | */
17 |
18 | #ifndef MODULE_AOELOOT_H
19 | #define MODULE_AOELOOT_H
20 |
21 | #include "ScriptMgr.h"
22 | #include "Config.h"
23 | #include "Chat.h"
24 | #include "Player.h"
25 | #include "ScriptedGossip.h"
26 | #include "Group.h"
27 | #include "LootMgr.h"
28 | #include "Creature.h"
29 | #include "Log.h"
30 | #include
31 | #include
32 | #include
33 |
34 | // Maximum loot items count
35 | constexpr size_t MAX_LOOT_ITEMS = 16;
36 |
37 | enum AoeLootString
38 | {
39 | AOE_ACORE_STRING_MESSAGE = 50000,
40 | AOE_ITEM_IN_THE_MAIL
41 | };
42 |
43 | class AOELootPlayer : public PlayerScript
44 | {
45 | public:
46 | AOELootPlayer() : PlayerScript("AOELootPlayer") {}
47 |
48 | void OnPlayerLogin(Player* player) override;
49 | };
50 |
51 | class AOELootServer : public ServerScript
52 | {
53 | public:
54 | AOELootServer() : ServerScript("AOELootServer") {}
55 |
56 | bool CanPacketReceive(WorldSession* session, WorldPacket& packet) override;
57 |
58 | private:
59 | // Helper function - Check if loot is valid
60 | bool IsLootValid(Loot* loot) const;
61 |
62 | // Check if loot can be merged
63 | bool CanMergeLoot(Player* player, Creature* creature) const;
64 |
65 | // Safely get item count
66 | size_t GetSafeItemCount(Loot* loot) const;
67 |
68 | // Safely merge loot items
69 | bool SafeMergeLootItems(Loot* mainLoot, Loot* sourceLoot, size_t& remainingSlots);
70 | };
71 |
72 | // Configuration options structure (optional, for better config management)
73 | struct AOELootConfig
74 | {
75 | bool enabled = true;
76 | bool messageOnLogin = true;
77 | bool allowInGroup = true;
78 | float range = 55.0f;
79 | uint32 maxCorpses = 20;
80 |
81 | static AOELootConfig* instance()
82 | {
83 | static AOELootConfig instance;
84 | return &instance;
85 | }
86 |
87 | void Load()
88 | {
89 | enabled = sConfigMgr->GetOption("AOELoot.Enable", true);
90 | messageOnLogin = sConfigMgr->GetOption("AOELoot.Message", true);
91 | allowInGroup = sConfigMgr->GetOption("AOELoot.Group", true);
92 | range = sConfigMgr->GetOption("AOELoot.Range", 55.0f);
93 | maxCorpses = sConfigMgr->GetOption("AOELoot.MaxCorpses", 20);
94 |
95 | // Validate configuration values
96 | if (range < 5.0f) range = 5.0f;
97 | if (range > 100.0f) range = 100.0f;
98 | if (maxCorpses < 1) maxCorpses = 1;
99 | if (maxCorpses > 50) maxCorpses = 50;
100 | }
101 | };
102 |
103 | void AddSC_AoeLoot()
104 | {
105 | new AOELootPlayer();
106 | new AOELootServer();
107 | }
108 |
109 | #endif //MODULE_AOELOOT_H
110 |
--------------------------------------------------------------------------------
/src/aoe_loot.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
3 | *
4 | * This program is free software; you can redistribute it and/or modify it
5 | * under the terms of the GNU General Public License as published by the
6 | * Free Software Foundation; either version 2 of the License, or (at your
7 | * option) any later version.
8 | *
9 | * This program is distributed in the hope that it will be useful, but WITHOUT
10 | * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 | * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 | * more details.
13 | *
14 | * You should have received a copy of the GNU General Public License along
15 | * with this program. If not, see .
16 | */
17 |
18 | #include "aoe_loot.h"
19 | #include
20 | #include
21 |
22 | void AOELootPlayer::OnPlayerLogin(Player* player)
23 | {
24 | if (!player)
25 | return;
26 |
27 | if (sConfigMgr->GetOption("AOELoot.Enable", true))
28 | {
29 | if (sConfigMgr->GetOption("AOELoot.Message", true))
30 | {
31 | if (WorldSession* session = player->GetSession())
32 | ChatHandler(session).PSendSysMessage(AOE_ACORE_STRING_MESSAGE);
33 | }
34 | }
35 | }
36 |
37 | bool AOELootServer::CanPacketReceive(WorldSession* session, WorldPacket& packet)
38 | {
39 | // Only handle loot packets
40 | if (packet.GetOpcode() != CMSG_LOOT)
41 | return true;
42 |
43 | // Basic validation checks
44 | if (!session)
45 | return true;
46 |
47 | Player* player = session->GetPlayer();
48 | if (!player)
49 | return true;
50 |
51 | // Check if module is enabled
52 | if (!sConfigMgr->GetOption("AOELoot.Enable", true))
53 | return true;
54 |
55 | // Check group settings
56 | if (player->GetGroup() && !sConfigMgr->GetOption("AOELoot.Group", true))
57 | return true;
58 |
59 | // Get configured loot range
60 | float range = sConfigMgr->GetOption("AOELoot.Range", 30.0f);
61 |
62 | // Limit range to reasonable values
63 | if (range < 5.0f)
64 | range = 5.0f;
65 |
66 | if (range > 100.0f)
67 | range = 100.0f;
68 |
69 | // Read target GUID from packet
70 | ObjectGuid targetGuid;
71 | packet >> targetGuid;
72 |
73 | if (!targetGuid)
74 | return true;
75 |
76 | // Get target creature
77 | Creature* mainCreature = player->GetMap()->GetCreature(targetGuid);
78 | if (!mainCreature)
79 | return true;
80 |
81 | // Check if main creature has loot
82 | if (!mainCreature->HasDynamicFlag(UNIT_DYNFLAG_LOOTABLE))
83 | return true;
84 |
85 | // Get nearby corpses
86 | std::list nearbyCorpses;
87 | player->GetDeadCreatureListInGrid(nearbyCorpses, range);
88 |
89 | // Remove invalid corpses and main target
90 | nearbyCorpses.remove_if([&](Creature* c)
91 | {
92 | return !c ||
93 | c->GetGUID() == targetGuid ||
94 | !c->HasDynamicFlag(UNIT_DYNFLAG_LOOTABLE) ||
95 | !player->isAllowedToLoot(c);
96 | });
97 |
98 | // If no other corpses, process normally
99 | if (nearbyCorpses.empty())
100 | {
101 | player->SendLoot(targetGuid, LOOT_CORPSE);
102 | return false;
103 | }
104 |
105 | // Get main loot
106 | Loot* mainLoot = &mainCreature->loot;
107 |
108 | // Limit number of corpses to process
109 | size_t const maxCorpses = 10; // set to 10 to improve stability
110 | size_t processedCorpses = 0;
111 |
112 | // Track total gold to merge
113 | uint32 totalGold = mainLoot->gold;
114 |
115 | // Collect all items to merge (don't modify main loot directly)
116 | std::vector itemsToAdd;
117 | std::vector questItemsToAdd;
118 |
119 | for (Creature* creature : nearbyCorpses)
120 | {
121 | if (processedCorpses >= maxCorpses)
122 | break;
123 |
124 | if (!creature)
125 | continue;
126 |
127 | Loot* loot = &creature->loot;
128 |
129 | // Skip already looted corpses
130 | if (loot->isLooted())
131 | continue;
132 |
133 | // Collect gold
134 | if (loot->gold > 0)
135 | {
136 | // Prevent overflow
137 | if (totalGold < (std::numeric_limits::max() - loot->gold))
138 | totalGold += loot->gold;
139 | }
140 |
141 | // Collect regular items
142 | for (size_t i = 0; i < loot->items.size(); ++i)
143 | {
144 | // Check if there's still space
145 | if ((mainLoot->items.size() + itemsToAdd.size() + mainLoot->quest_items.size() + questItemsToAdd.size()) >= 15)
146 | break;
147 |
148 | itemsToAdd.push_back(loot->items[i]);
149 | }
150 |
151 | // Collect quest items
152 | for (size_t i = 0; i < loot->quest_items.size(); ++i)
153 | {
154 | // Check if there's still space
155 | if ((mainLoot->items.size() + itemsToAdd.size() + mainLoot->quest_items.size() + questItemsToAdd.size()) >= 15)
156 | break;
157 |
158 | questItemsToAdd.push_back(loot->quest_items[i]);
159 | }
160 |
161 | // Clear source loot (but don't modify vector directly)
162 | loot->clear();
163 | creature->AllLootRemovedFromCorpse();
164 | creature->RemoveDynamicFlag(UNIT_DYNFLAG_LOOTABLE);
165 |
166 | processedCorpses++;
167 | }
168 |
169 | // Now safely add collected items to main loot
170 | // Update gold
171 | mainLoot->gold = totalGold;
172 |
173 | // Add regular items
174 | for (const auto& item : itemsToAdd)
175 | {
176 | if (mainLoot->items.size() < 15)
177 | mainLoot->items.push_back(item);
178 | }
179 |
180 | // Add quest items
181 | for (const auto& item : questItemsToAdd)
182 | {
183 | if (mainLoot->quest_items.size() < 15)
184 | mainLoot->quest_items.push_back(item);
185 | }
186 |
187 | // Send merged loot window
188 | player->SendLoot(targetGuid, LOOT_CORPSE);
189 |
190 | return false;
191 | }
192 |
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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554 | permission to link or combine any covered work with a work licensed
555 | under version 3 of the GNU General Public License into a single
556 | combined work, and to convey the resulting work. The terms of this
557 | License will continue to apply to the part which is the covered work,
558 | but the work with which it is combined will remain governed by version
559 | 3 of the GNU General Public License.
560 |
561 | 14. Revised Versions of this License.
562 |
563 | The Free Software Foundation may publish revised and/or new versions of
564 | the GNU Affero General Public License from time to time. Such new versions
565 | will be similar in spirit to the present version, but may differ in detail to
566 | address new problems or concerns.
567 |
568 | Each version is given a distinguishing version number. If the
569 | Program specifies that a certain numbered version of the GNU Affero General
570 | Public License "or any later version" applies to it, you have the
571 | option of following the terms and conditions either of that numbered
572 | version or of any later version published by the Free Software
573 | Foundation. If the Program does not specify a version number of the
574 | GNU Affero General Public License, you may choose any version ever published
575 | by the Free Software Foundation.
576 |
577 | If the Program specifies that a proxy can decide which future
578 | versions of the GNU Affero General Public License can be used, that proxy's
579 | public statement of acceptance of a version permanently authorizes you
580 | to choose that version for the Program.
581 |
582 | Later license versions may give you additional or different
583 | permissions. However, no additional obligations are imposed on any
584 | author or copyright holder as a result of your choosing to follow a
585 | later version.
586 |
587 | 15. Disclaimer of Warranty.
588 |
589 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
590 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
591 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
592 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
593 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
594 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
595 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
596 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
597 |
598 | 16. Limitation of Liability.
599 |
600 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
601 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
602 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
603 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
604 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
605 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
606 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
607 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
608 | SUCH DAMAGES.
609 |
610 | 17. Interpretation of Sections 15 and 16.
611 |
612 | If the disclaimer of warranty and limitation of liability provided
613 | above cannot be given local legal effect according to their terms,
614 | reviewing courts shall apply local law that most closely approximates
615 | an absolute waiver of all civil liability in connection with the
616 | Program, unless a warranty or assumption of liability accompanies a
617 | copy of the Program in return for a fee.
618 |
619 | END OF TERMS AND CONDITIONS
620 |
621 | How to Apply These Terms to Your New Programs
622 |
623 | If you develop a new program, and you want it to be of the greatest
624 | possible use to the public, the best way to achieve this is to make it
625 | free software which everyone can redistribute and change under these terms.
626 |
627 | To do so, attach the following notices to the program. It is safest
628 | to attach them to the start of each source file to most effectively
629 | state the exclusion of warranty; and each file should have at least
630 | the "copyright" line and a pointer to where the full notice is found.
631 |
632 |
633 | Copyright (C)
634 |
635 | This program is free software: you can redistribute it and/or modify
636 | it under the terms of the GNU Affero General Public License as published
637 | by the Free Software Foundation, either version 3 of the License, or
638 | (at your option) any later version.
639 |
640 | This program is distributed in the hope that it will be useful,
641 | but WITHOUT ANY WARRANTY; without even the implied warranty of
642 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
643 | GNU Affero General Public License for more details.
644 |
645 | You should have received a copy of the GNU Affero General Public License
646 | along with this program. If not, see .
647 |
648 | Also add information on how to contact you by electronic and paper mail.
649 |
650 | If your software can interact with users remotely through a computer
651 | network, you should also make sure that it provides a way for users to
652 | get its source. For example, if your program is a web application, its
653 | interface could display a "Source" link that leads users to an archive
654 | of the code. There are many ways you could offer source, and different
655 | solutions will be better for different programs; see section 13 for the
656 | specific requirements.
657 |
658 | You should also get your employer (if you work as a programmer) or school,
659 | if any, to sign a "copyright disclaimer" for the program, if necessary.
660 | For more information on this, and how to apply and follow the GNU AGPL, see
661 | .
662 |
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