├── .editorconfig ├── .git_commit_template.txt ├── .gitattributes ├── .github └── workflows │ └── core-build.yml ├── .gitignore ├── CMakeLists.txt ├── LICENSE ├── README.md ├── conf └── conf.sh.dist ├── data └── sql │ ├── README.md │ ├── db-auth │ └── .gitkeep │ ├── db-characters │ └── .gitkeep │ └── db-world │ ├── .gitkeep │ └── guildhouses.sql ├── icon.png ├── include.sh ├── setup_git_commit_template.sh └── src ├── guildmaster.cpp └── loader.h /.editorconfig: -------------------------------------------------------------------------------- 1 | [*] 2 | charset = utf-8 3 | indent_style = space 4 | indent_size = 4 5 | tab_width = 4 6 | insert_final_newline = true 7 | trim_trailing_whitespace = true 8 | max_line_length = 80 9 | -------------------------------------------------------------------------------- /.git_commit_template.txt: -------------------------------------------------------------------------------- 1 | ### TITLE 2 | ## Type(Scope/Subscope): Commit ultra short explanation 3 | ## |---- Write below the examples with a maximum of 50 characters ----| 4 | ## Example 1: fix(DB/SAI): Missing spell to NPC Hogger 5 | ## Example 2: fix(CORE/Raid): Phase 2 of Ragnaros 6 | ## Example 3: feat(CORE/Commands): New GM command to do something 7 | 8 | 9 | ### DESCRIPTION 10 | ## Explain why this change is being made, what does it fix etc... 11 | ## |---- Write below the examples with a maximum of 72 characters per lines ----| 12 | ## Example: Hogger (id: 492) was not charging player when being engaged. 13 | 14 | 15 | ## Provide links to any issue, commit, pull request or other resource 16 | ## Example 1: Closes issue #23 17 | ## Example 2: Ported from other project's commit (link) 18 | ## Example 3: References taken from wowpedia / wowhead / wowwiki / https://wowgaming.altervista.org/aowow/ 19 | 20 | 21 | 22 | ## ======================================================= 23 | ## EXTRA INFOS 24 | ## ======================================================= 25 | ## "Type" can be: 26 | ## feat (new feature) 27 | ## fix (bug fix) 28 | ## refactor (refactoring production code) 29 | ## style (formatting, missing semi colons, etc; no code change) 30 | ## docs (changes to documentation) 31 | ## test (adding or refactoring tests; no production code change) 32 | ## chore (updating bash scripts, git files etc; no production code change) 33 | ## -------------------- 34 | ## Remember to 35 | ## Capitalize the subject line 36 | ## Use the imperative mood in the subject line 37 | ## Do not end the subject line with a period 38 | ## Separate subject from body with a blank line 39 | ## Use the body to explain what and why rather than how 40 | ## Can use multiple lines with "-" for bullet points in body 41 | ## -------------------- 42 | ## More info here https://www.conventionalcommits.org/en/v1.0.0-beta.2/ 43 | ## ======================================================= 44 | ## "Scope" can be: 45 | ## CORE (core related, c++) 46 | ## DB (database related, sql) 47 | ## ======================================================= 48 | ## "Subscope" is optional and depends on the nature of the commit. 49 | ## ======================================================= 50 | -------------------------------------------------------------------------------- /.gitattributes: -------------------------------------------------------------------------------- 1 | ## AUTO-DETECT 2 | ## Handle line endings automatically for files detected as 3 | ## text and leave all files detected as binary untouched. 4 | ## This will handle all files NOT defined below. 5 | * text=auto eol=lf 6 | 7 | # Text 8 | *.conf text 9 | *.conf.dist text 10 | *.cmake text 11 | 12 | ## Scripts 13 | *.sh text 14 | *.fish text 15 | *.lua text 16 | 17 | ## SQL 18 | *.sql text 19 | 20 | ## C++ 21 | *.c text 22 | *.cc text 23 | *.cxx text 24 | *.cpp text 25 | *.c++ text 26 | *.hpp text 27 | *.h text 28 | *.h++ text 29 | *.hh text 30 | 31 | 32 | ## For documentation 33 | 34 | # Documents 35 | *.doc diff=astextplain 36 | *.DOC diff=astextplain 37 | *.docx diff=astextplain 38 | *.DOCX diff=astextplain 39 | *.dot diff=astextplain 40 | *.DOT diff=astextplain 41 | *.pdf diff=astextplain 42 | *.PDF diff=astextplain 43 | *.rtf diff=astextplain 44 | *.RTF diff=astextplain 45 | 46 | ## DOCUMENTATION 47 | *.markdown text 48 | *.md text 49 | *.mdwn text 50 | *.mdown text 51 | *.mkd text 52 | *.mkdn text 53 | *.mdtxt text 54 | *.mdtext text 55 | *.txt text 56 | AUTHORS text 57 | CHANGELOG text 58 | CHANGES text 59 | CONTRIBUTING text 60 | COPYING text 61 | copyright text 62 | *COPYRIGHT* text 63 | INSTALL text 64 | license text 65 | LICENSE text 66 | NEWS text 67 | readme text 68 | *README* text 69 | TODO text 70 | 71 | ## GRAPHICS 72 | *.ai binary 73 | *.bmp binary 74 | *.eps binary 75 | *.gif binary 76 | *.ico binary 77 | *.jng binary 78 | *.jp2 binary 79 | *.jpg binary 80 | *.jpeg binary 81 | *.jpx binary 82 | *.jxr binary 83 | *.pdf binary 84 | *.png binary 85 | *.psb binary 86 | *.psd binary 87 | *.svg text 88 | *.svgz binary 89 | *.tif binary 90 | *.tiff binary 91 | *.wbmp binary 92 | *.webp binary 93 | 94 | 95 | ## ARCHIVES 96 | *.7z binary 97 | *.gz binary 98 | *.jar binary 99 | *.rar binary 100 | *.tar binary 101 | *.zip binary 102 | 103 | ## EXECUTABLES 104 | *.exe binary 105 | *.pyc binary 106 | -------------------------------------------------------------------------------- /.github/workflows/core-build.yml: -------------------------------------------------------------------------------- 1 | name: core-build 2 | on: 3 | push: 4 | branches: 5 | - 'master' 6 | pull_request: 7 | 8 | jobs: 9 | build: 10 | uses: azerothcore/reusable-workflows/.github/workflows/core_build_modules.yml@main 11 | with: 12 | module_repo: ${{ github.event.repository.name }} 13 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | !.gitignore 2 | 3 | # 4 | #Generic 5 | # 6 | 7 | .directory 8 | .mailmap 9 | *.orig 10 | *.rej 11 | *.*~ 12 | .hg/ 13 | *.kdev* 14 | .DS_Store 15 | CMakeLists.txt.user 16 | *.bak 17 | *.patch 18 | *.diff 19 | *.REMOTE.* 20 | *.BACKUP.* 21 | *.BASE.* 22 | *.LOCAL.* 23 | 24 | # 25 | # IDE & other softwares 26 | # 27 | /.settings/ 28 | /.externalToolBuilders/* 29 | # exclude in all levels 30 | nbproject/ 31 | .sync.ffs_db 32 | *.kate-swp 33 | 34 | # 35 | # Eclipse 36 | # 37 | *.pydevproject 38 | .metadata 39 | .gradle 40 | tmp/ 41 | *.tmp 42 | *.swp 43 | *~.nib 44 | local.properties 45 | .settings/ 46 | .loadpath 47 | .project 48 | .cproject 49 | -------------------------------------------------------------------------------- /CMakeLists.txt: -------------------------------------------------------------------------------- 1 | CU_SET_PATH("CMAKE_guildmaster_DIR" "${CMAKE_CURRENT_LIST_DIR}") 2 | 3 | AC_ADD_SCRIPT("${CMAKE_CURRENT_LIST_DIR}/src/guildmaster.cpp") 4 | 5 | AC_ADD_SCRIPT_LOADER("guildmaster" "${CMAKE_CURRENT_LIST_DIR}/src/loader.h") 6 | 7 | message("-- Guild House System CONFIGURED --") -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # ![logo](https://raw.githubusercontent.com/azerothcore/azerothcore.github.io/master/images/logo-github.png) AzerothCore 2 | ## mod-guild-zone-system 3 | ### This is a module for [AzerothCore](http://www.azerothcore.org) 4 | - Latest build status with azerothcore: [![Build Status](https://github.com/azerothcore/mod-guild-zone-system/workflows/core-build/badge.svg?branch=master&event=push)](https://github.com/azerothcore/mod-guild-zone-system) 5 | 6 | ### Features: 7 | - Allows Guild Masters to Purchase/Sell Zones. 8 | - Once purchased, Guild Masters and Guild members can port to your designated Guild House location set for that Zone. 9 | 10 | 11 | ### This module currently requires: 12 | - AzerothCore v1.0.1+ 13 | 14 | 15 | ### How to install 16 | 1. Simply place the module under the `modules` folder of your AzerothCore source folder. 17 | 2. Re-run cmake and launch a clean build of AzerothCore 18 | 3. Navigate to `modules`, apply the SQL files in the correct databases. 19 | 20 | 21 | ### Usage 22 | - Spawn NPC ID 55005 `.npc a 55005` 23 | - Create a guild `.guild create MyCharacter "MyGuild"` 24 | - Talk to the NPC 25 | 26 | 27 | ### Uninstall 28 | 29 | To remove the SQL, use these queries in the `world` database: 30 | ```SQL 31 | -- The example of the creature -- 32 | DELETE FROM `creature_template` WHERE entry=55005; 33 | 34 | -- All creatures for guild houses -- 35 | DELETE FROM `creature` WHERE id1=55005; 36 | 37 | DROP TABLE `guildhouses`; 38 | ``` 39 | 40 | 41 | ### Credits 42 | * Bloodication: Original author *probably* 43 | * Poszer: Port into a module 44 | 45 | AzerothCore: [repository](https://github.com/azerothcore) - [website](http://azerothcore.org/) - [discord chat community](https://discord.gg/PaqQRkd) 46 | 47 | -------------------------------------------------------------------------------- /conf/conf.sh.dist: -------------------------------------------------------------------------------- 1 | #!/usr/bin/env bash 2 | 3 | # 4 | # CUSTOM 5 | # 6 | 7 | DB_WORLD_CUSTOM_PATHS+=( 8 | $MOD_GUILD_Z_SYSTEM_ROOT"/sql/world/" 9 | ) 10 | -------------------------------------------------------------------------------- /data/sql/README.md: -------------------------------------------------------------------------------- 1 | # BEST PRACTICES 2 | 3 | ## Create a new table 4 | 5 | **Example:** 6 | ``` 7 | CREATE TABLE IF NOT EXISTS `table`( 8 | `id` int(11) unsigned NOT NULL, 9 | `column` smallint(6) unsigned, 10 | `active` BOOLEAN DEFAULT NULL, 11 | PRIMARY KEY (`id`) 12 | ) ENGINE=InnoDB DEFAULT CHARSET=utf8; 13 | ``` 14 | 15 | **Boolean datatype in mysql:** 16 | Use "TinyInt(1)"" or "Boolean" (this is the same thing) 17 | 18 | "bit(1)" can also work, but it may require a syntax like b'(0) and b'(1) when inserting (not sure). 19 | 20 | If there are multiple booleans in the same table, bit(1) is better, otherwise it's the same result. 21 | 22 | 23 | ## Resources 24 | 25 | https://www.w3schools.com/sql/sql_datatypes.asp 26 | -------------------------------------------------------------------------------- /data/sql/db-auth/.gitkeep: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/azerothcore/mod-guild-zone-system/301253b674f88a0b1f2f669e11dbbeaf6412cd88/data/sql/db-auth/.gitkeep -------------------------------------------------------------------------------- /data/sql/db-characters/.gitkeep: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/azerothcore/mod-guild-zone-system/301253b674f88a0b1f2f669e11dbbeaf6412cd88/data/sql/db-characters/.gitkeep -------------------------------------------------------------------------------- /data/sql/db-world/.gitkeep: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/azerothcore/mod-guild-zone-system/301253b674f88a0b1f2f669e11dbbeaf6412cd88/data/sql/db-world/.gitkeep -------------------------------------------------------------------------------- /data/sql/db-world/guildhouses.sql: -------------------------------------------------------------------------------- 1 | -- The example of the creature -- 2 | DELETE FROM `creature_template` WHERE `entry`=55005; 3 | INSERT INTO `creature_template` (`entry`, `difficulty_entry_1`, `difficulty_entry_2`, `difficulty_entry_3`, `KillCredit1`, `KillCredit2`, `name`, `subname`, `IconName`, `gossip_menu_id`, `minlevel`, `maxlevel`, `exp`, `faction`, `npcflag`, `speed_walk`, `speed_run`, `speed_swim`, `speed_flight`, `detection_range`, `scale`, `rank`, `dmgschool`, `DamageModifier`, `BaseAttackTime`, `RangeAttackTime`, `BaseVariance`, `RangeVariance`, `unit_class`, `unit_flags`, `unit_flags2`, `dynamicflags`, `family`, `trainer_type`, `trainer_spell`, `trainer_class`, `trainer_race`, `type`, `type_flags`, `lootid`, `pickpocketloot`, `skinloot`, `PetSpellDataId`, `VehicleId`, `mingold`, `maxgold`, `AIName`, `MovementType`, `HoverHeight`, `HealthModifier`, `ManaModifier`, `ArmorModifier`, `ExperienceModifier`, `RacialLeader`, `movementId`, `RegenHealth`, `mechanic_immune_mask`, `spell_school_immune_mask`, `flags_extra`, `ScriptName`, `VerifiedBuild`) VALUES 4 | (55005, 0, 0, 0, 0, 0, 'Guild House', 'AzerothCore', NULL, 0, 80, 80, 0, 35, 1, 1, 1.14286, 1, 1, 20, 1, 0, 0, 1, 2000, 2000, 1, 1, 2, 0, 2048, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, '', 0, 1, 50, 50, 1, 1, 0, 0, 1, 0, 0, 0, 'guildmaster', 12340); 5 | 6 | -- NPC MODEL 7 | DELETE FROM `creature_template_model` WHERE `CreatureID` = 55005; 8 | INSERT INTO `creature_template_model` (`CreatureID`, `Idx`, `CreatureDisplayID`, `DisplayScale`, `Probability`, `VerifiedBuild`) VALUES 9 | (55005, 0, 1525, 1, 1, 0); 10 | 11 | -- All creatures for guild houses -- 12 | DELETE FROM `creature` WHERE id1=55005; 13 | INSERT INTO `creature` (`guid`, `id1`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `equipment_id`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `wander_distance`, `currentwaypoint`, `curhealth`, `curmana`, `MovementType`, `npcflag`, `unit_flags`, `dynamicflags`, `ScriptName`, `VerifiedBuild`) VALUES 14 | (3110568, 55005, 1, 0, 0, 1, 1, 0, 16227.5, 16399.3, -64.3789, 4.68485, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 15 | (3110802, 55005, 1, 0, 0, 1, 1, 0, 16231.4, 16397.4, -64.3789, 0.182949, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 16 | (3111008, 55005, 1, 0, 0, 1, 1, 0, 16217.2, 16266, 13.3868, 0, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 17 | (3111369, 55005, 1, 0, 0, 1, 1, 0, -10710.8, 2482.61, 7.9216, 3.45575, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 18 | (3111370, 55005, 0, 0, 0, 1, 1, 0, -8326.23, -343, 146.104, 0, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 19 | (3111371, 55005, 1, 0, 0, 1, 1, 0, 7367.73, -1560.1, 163.497, 2.40331, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 20 | (3111372, 55005, 0, 0, 0, 1, 1, 0, -4154.14, -1398.78, 198.509, 0.239546, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 21 | (3111375, 55005, 0, 0, 0, 1, 1, 0, -1853.08, -4251.12, 2.13495, 1.04065, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 22 | (3111382, 55005, 1, 0, 0, 1, 1, 0, -714.204, -1068.29, 178.94, 3.41648, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 23 | (3111383, 55005, 0, 0, 0, 1, 1, 0, -195.34, 1664.51, 79.7641, 2.72533, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 24 | (3111384, 55005, 0, 0, 0, 1, 1, 0, -6368, 1249.18, 9.12078, 2.23838, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 25 | (3111385, 55005, 0, 0, 0, 1, 1, 0, -8639.95, 577.091, 95.6907, 1.50404, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 26 | (3111386, 55005, 0, 0, 0, 1, 1, 0, -4843.59, -1063.84, 502.191, 4.69275, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 27 | (3111387, 55005, 0, 0, 0, 1, 1, 0, -4856.45, -1652.01, 504.782, 3.48324, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 28 | (3111388, 55005, 37, 0, 0, 1, 1, 0, 1146, -165, 313, 0, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 29 | (3111389, 55005, 0, 0, 0, 1, 1, 0, 4306, -2758.39, 16.6279, 3.6364, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 30 | (3111390, 55005, 37, 0, 0, 1, 1, 0, -124.306, 857.701, 298.467, 5.6313, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 31 | (3111396, 55005, 0, 0, 0, 1, 1, 0, -6159.4, -786.371, 422.552, 3.49502, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 32 | (3111397, 55005, 0, 0, 0, 1, 1, 0, -11789.9, -1641.98, 54.6441, 1.63755, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 33 | (3111400, 55005, 1, 0, 0, 1, 1, 0, -11797.4, -4765.58, 5.9446, 2.12058, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 34 | (3111401, 55005, 0, 0, 0, 1, 1, 0, -9290.91, 673.573, 131.835, 3.46282, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 35 | (3111402, 55005, 0, 0, 0, 1, 1, 0, 3414, -3380, 142.2, 0, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 36 | (3111403, 55005, 1, 0, 0, 1, 1, 0, 4657.38, -3773.25, 943.11, 2.93346, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 37 | (3111404, 55005, 1, 0, 0, 1, 1, 0, 2196.57, -4750.06, 55.1379, 3.85238, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 38 | (3111405, 55005, 1, 0, 0, 1, 1, 0, 1951.51, 1530.48, 247.288, 0, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 39 | (3111406, 55005, 1, 0, 0, 1, 1, 0, 2813.66, 2248.55, 215.525, 0, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 40 | (3111407, 55005, 1, 0, 0, 1, 1, 0, 9760.66, -34.3014, 11.9847, 4.01731, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 41 | (3111408, 55005, 0, 0, 0, 1, 1, 0, -3855, -3479, 578.951, 0, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 42 | (3111414, 55005, 0, 0, 0, 1, 1, 0, -5342.03, -2526.84, 485.299, 3.61283, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 43 | (3111415, 55005, 0, 0, 0, 1, 1, 0, -12855.5, -1392.8, 114.529, 3.60498, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 44 | (3111416, 55005, 0, 0, 0, 1, 1, 0, -11075.9, -1955.99, 38.772, 4.86555, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 45 | (3111417, 55005, 0, 0, 0, 1, 1, 0, -11069.5, -1795.7, 53.73, 3.19264, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 46 | (3111421, 55005, 0, 0, 0, 1, 1, 0, 1686.35, 287.029, -45.4511, 3.6089, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 47 | (3111424, 55005, 0, 0, 0, 1, 1, 0, -8517.9, 600.176, 101.399, 3.89558, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 48 | (3111425, 55005, 0, 0, 0, 1, 1, 0, -5930.56, 459.703, 509.272, 3.87987, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 49 | (3111426, 55005, 530, 0, 0, 1, 1, 0, -921.549, 7094.74, 170.429, 0.48302, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 50 | (3111427, 55005, 530, 0, 0, 1, 1, 0, -2145.69, 9141.49, 138.485, 0.20813, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 51 | (3111428, 55005, 530, 0, 0, 1, 1, 0, -469.856, 7465.62, 182.047, 3.53037, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0), 52 | (3111429, 55005, 530, 0, 0, 1, 1, 0, 2383.12, 3199.98, 152.673, 5.20327, 300, 0, 0, 213700, 199700, 0, 0, 0, 0, '', 0); 53 | 54 | DROP TABLE IF EXISTS `guildhouses`; 55 | CREATE TABLE IF NOT EXISTS `guildhouses` ( 56 | `id` int unsigned NOT NULL AUTO_INCREMENT, 57 | `guildid` bigint NOT NULL DEFAULT '0', 58 | `x` double NOT NULL, 59 | `y` double NOT NULL, 60 | `z` double NOT NULL, 61 | `map` int NOT NULL, 62 | `comment` varchar(255) NOT NULL DEFAULT '', 63 | PRIMARY KEY (`id`) 64 | ) ENGINE=InnoDB AUTO_INCREMENT=41 DEFAULT CHARSET=UTF8MB4 COMMENT='Guild House System'; 65 | 66 | INSERT INTO `guildhouses` (`id`, `guildid`, `x`, `y`, `z`, `map`, `comment`) VALUES 67 | (1, 0, 16222, 16266, 14.2, 1, 'GM Island'), 68 | (2, 0, -10711, 2483, 8, 1, 'Tauren village at Veiled Sea (Silithus)'), 69 | (3, 0, -8323, -343, 146, 0, 'Fishing outside an Northshire Abbey (Elwynn Forest'), 70 | (4, 0, 7368, -1560, 163, 1, 'Troll Village in mountains (Darkshore)'), 71 | (5, 0, -4151, -1400, 198, 0, 'Dwarven village outside Ironforge (Wetlands)'), 72 | (6, 0, -1840, -4233, 2.14, 0, 'Dwarven village (Arathi Highlands, Forbidding Sea)'), 73 | (8, 0, -723, -1076, 179, 1, 'Tauren camp (Mulgore, Red Rock)'), 74 | (9, 0, -206, 1666, 80, 0, 'Shadowfang Keep an outside instance (Silverpine Forest)'), 75 | (10, 0, -6374, 1262, 7, 0, 'Harbor house outside Stormwind (Elwynn Forest)'), 76 | (11, 0, -8640, 580, 96, 0, 'Empty jail between canals (Stormwind)'), 77 | (12, 0, -4844, -1066, 502, 0, 'Old Ironforge'), 78 | (13, 0, -4863, -1658, 503.5, 0, 'Ironforge Airport'), 79 | (14, 0, 1146, -165, 313, 37, 'Azshara Crater instance (Alliance entrance)'), 80 | (15, 0, -123, 858, 298, 37, 'Azshara Crater instance (Horde entrance)'), 81 | (16, 0, 4303, -2760, 16.8, 0, 'Quel\'Thalas Tower'), 82 | (17, 0, -6161, -790, 423, 0, 'Crashed gnome airplane (between Dun Morogh and Searing Gorge)'), 83 | (18, 0, -11790, -1640, 54.7, 0, 'Zul\'Gurub an outside instance (Stranglethorn Vale)'), 84 | (19, 0, -11805, -4754, 6, 1, 'Goblin village (Tanaris, South Seas)'), 85 | (20, 0, -9296, 670, 132, 0, 'Villains camp outside an Stormwind (Elwynn Forest)'), 86 | (21, 0, 3414, -3380, 142.2, 0, 'Stratholm an outside instance'), 87 | (22, 0, 4654, -3772, 944, 1, 'Kalimdor Hyjal (Aka World Tree)'), 88 | (23, 0, 2176, -4766, 55, 1, 'The Ring of Valor (Aka. Orgrimmar Arena)'), 89 | (24, 0, 1951.512085, 1530.475586, 247.288147, 1, 'Stonetalon Logging Camp'), 90 | (25, 0, 2813.660645, 2248.552979, 215.524643, 1, 'Stonetalon Ruins'), 91 | (28, 0, 9725.27, -21.43, 20.03, 1, 'Teldrassil Furbold camp'), 92 | (29, 0, -3855, -3479, 579, 0, 'Wetlands mountain camp'), 93 | (30, 0, -5362, -2540, 485, 0, 'Ortell\'s Hideout'), 94 | (31, 0, -12865, -1396, 115, 0, 'Stranglethorn Secret Cave'), 95 | (32, 0, -11073, -1956, 39, 0, 'Karazhan Smiley'), 96 | (33, 0, -11084, -1801, 53, 0, 'Well of the Forgotten (Aka. Karazhan Crypt or Lower Karazhan)'), 97 | (34, 0, 1683.235474, 286.458801, -45.451775, 0, 'Undercity Top Tier'), 98 | (35, 0, -8521.3, 599.5, 101.399338, 0, 'Stormwind Cut-Throat Alley'), 99 | (36, 0, -5933, 452, 509, 0, 'Forgotten gnome camp'), 100 | (37, 0, -920.231323, 7096.489258, 170.35289, 530, 'Outland Nagrand : Newton\'s Remains'), 101 | (38, 0, -2140.501953, 9142.6875, 137.041855, 530, 'Outland Nagrand : Tomb'), 102 | (39, 0, -483.401794, 7461.944824, 186.120987, 530, 'Outland Nagrand: Challe\'s Home for Little Tykes'), 103 | (40, 0, 2387.753906, 3191.757324, 152.669388, 530, 'Outland Netherstorm: Nova\'s Shrine'); 104 | -------------------------------------------------------------------------------- /icon.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/azerothcore/mod-guild-zone-system/301253b674f88a0b1f2f669e11dbbeaf6412cd88/icon.png -------------------------------------------------------------------------------- /include.sh: -------------------------------------------------------------------------------- 1 | #!/usr/bin/env bash 2 | 3 | MOD_GUILD_Z_SYSTEM_ROOT="$( cd "$( dirname "${BASH_SOURCE[0]}" )/" && pwd )" 4 | 5 | source "$MOD_GUILD_Z_SYSTEM_ROOT/conf/conf.sh.dist" 6 | 7 | if [ -f "$MOD_GUILD_Z_SYSTEM_ROOT/conf/conf.sh" ]; then 8 | source "$MOD_GUILD_Z_SYSTEM_ROOT/conf/conf.sh" 9 | fi 10 | -------------------------------------------------------------------------------- /setup_git_commit_template.sh: -------------------------------------------------------------------------------- 1 | #!/usr/bin/env bash 2 | 3 | ## Set a local git commit template 4 | git config --local commit.template ".git_commit_template.txt" ; 5 | -------------------------------------------------------------------------------- /src/guildmaster.cpp: -------------------------------------------------------------------------------- 1 | #include "DatabaseEnv.h" 2 | #include "Player.h" 3 | #include "ScriptedGossip.h" 4 | #include "ScriptMgr.h" 5 | #include "World.h" 6 | 7 | #define COST_GH_BUY 1000 //1000 g. 8 | #define COST_GH_SELL 500 //500 g. 9 | #define MSG_GOSSIP_TELE "Teleport to GuildHouse" 10 | #define MSG_GOSSIP_BUY "Buy GuildHouse (1000 gold)" 11 | #define MSG_GOSSIP_SELL "Sell GuildHouse (500 gold)" 12 | #define MSG_GOSSIP_NEXTPAGE "Next -->" 13 | #define MSG_INCOMBAT "You are in combat and cannot be teleported to your GuildHouse." 14 | #define MSG_NOGUILDHOUSE "Your guild currently does not own a GuildHouse." 15 | #define MSG_NOFREEGH "Unfortunately, all GuildHouses are in use." 16 | #define MSG_ALREADYHAVEGH "Sorry, but you already own a GuildHouse (%s)." 17 | #define MSG_NOTENOUGHMONEY "You do not have the 1000 gold required to purchase a GuildHouse." 18 | #define MSG_GHOCCUPIED "This GuildHouse is unavailable for purchase as it is currently in use." 19 | #define MSG_CONGRATULATIONS "Congratulations! You have successfully purchased a GuildHouse." 20 | #define MSG_SOLD "You have sold your GuildHouse and have received 500 gold." 21 | #define MSG_NOTINGUILD "You need to be in a guild before you can use a GuildHouse." 22 | #define MSG_SELL_CONFIRM "Are you sure you want to sell your guildhouse for half the buy price?" 23 | 24 | #define OFFSET_GH_ID_TO_ACTION 1500 25 | #define OFFSET_SHOWBUY_FROM 10000 26 | 27 | #define ACTION_TELE 1001 28 | #define ACTION_SHOW_BUYLIST 1002 //deprecated. Use (OFFSET_SHOWBUY_FROM + 0) instead 29 | #define ACTION_SELL_GUILDHOUSE 1003 30 | 31 | #define ICON_GOSSIP_BALOON 0 32 | #define ICON_GOSSIP_WING 2 33 | #define ICON_GOSSIP_BOOK 3 34 | #define ICON_GOSSIP_WHEEL1 4 35 | #define ICON_GOSSIP_WHEEL2 5 36 | #define ICON_GOSSIP_GOLD 6 37 | #define ICON_GOSSIP_BALOONDOTS 7 38 | #define ICON_GOSSIP_TABARD 8 39 | #define ICON_GOSSIP_XSWORDS 9 40 | 41 | #define GOSSIP_COUNT_MAX 10 42 | 43 | class guildmaster : public CreatureScript 44 | { 45 | public: 46 | guildmaster() : CreatureScript("guildmaster") { } 47 | 48 | bool isPlayerGuildLeader(Player *player) 49 | { 50 | return (player->GetRank() == 0) && (player->GetGuildId() != 0); 51 | } 52 | 53 | bool getGuildHouseCoords(uint32 guildId, float &x, float &y, float &z, uint32 &map) 54 | { 55 | if (guildId == 0) //if player has no guild 56 | return false; 57 | 58 | QueryResult result; 59 | result = WorldDatabase.Query("SELECT `x`, `y`, `z`, `map` FROM `guildhouses` WHERE `guildId` = {}", guildId); 60 | if (result) 61 | { 62 | Field *fields = result->Fetch(); 63 | x = fields[0].Get(); 64 | y = fields[1].Get(); 65 | z = fields[2].Get(); 66 | map = fields[3].Get(); 67 | return true; 68 | } 69 | return false; 70 | } 71 | 72 | void teleportPlayerToGuildHouse(Player *player, Creature *_creature) 73 | { 74 | if (player->IsInCombat()) //don't allow teleporting while in combat 75 | { 76 | _creature->Whisper(MSG_INCOMBAT, LANG_UNIVERSAL, player); 77 | return; 78 | } 79 | 80 | float x, y, z; 81 | uint32 map; 82 | 83 | if (getGuildHouseCoords(player->GetGuildId(), x, y, z, map)) 84 | player->TeleportTo(map, x, y, z, 0.0f); 85 | else 86 | _creature->Whisper(MSG_NOGUILDHOUSE, LANG_UNIVERSAL, player); 87 | } 88 | 89 | bool showBuyList(Player *player, Creature *_creature, uint32 showFromId = 0) 90 | { 91 | //show not occupied guildhouses 92 | QueryResult result; 93 | result = WorldDatabase.Query("SELECT `id`, `comment` FROM `guildhouses` WHERE `guildId` = 0 AND `id` > {} ORDER BY `id` ASC LIMIT {}", showFromId, GOSSIP_COUNT_MAX); 94 | 95 | if (result) 96 | { 97 | uint32 guildhouseId = 0; 98 | std::string comment = ""; 99 | do 100 | { 101 | Field *fields = result->Fetch(); 102 | guildhouseId = fields[0].Get(); 103 | comment = fields[1].Get(); 104 | //send comment as a gossip item 105 | //transmit guildhouseId in Action variable 106 | AddGossipItemFor(player, ICON_GOSSIP_TABARD, comment.c_str(), GOSSIP_SENDER_MAIN, guildhouseId + OFFSET_GH_ID_TO_ACTION); 107 | } while (result->NextRow()); 108 | 109 | if (result->GetRowCount() == GOSSIP_COUNT_MAX) 110 | { 111 | //assume that we have additional page 112 | //add link to next GOSSIP_COUNT_MAX items 113 | AddGossipItemFor(player, ICON_GOSSIP_BALOONDOTS, MSG_GOSSIP_NEXTPAGE, GOSSIP_SENDER_MAIN, guildhouseId + OFFSET_SHOWBUY_FROM); 114 | } 115 | SendGossipMenuFor(player, DEFAULT_GOSSIP_MESSAGE, _creature->GetGUID()); 116 | return true; 117 | } 118 | else if (!result) 119 | { 120 | //all guildhouses are occupied 121 | _creature->Whisper(MSG_NOFREEGH, LANG_UNIVERSAL, player); 122 | CloseGossipMenuFor(player); 123 | } 124 | else 125 | //this condition occurs when COUNT(guildhouses) % GOSSIP_COUNT_MAX == 0 126 | //just show GHs from beginning 127 | showBuyList(player, _creature, 0); 128 | return false; 129 | } 130 | 131 | bool isPlayerHasGuildhouse(Player *player, Creature *_creature, bool whisper = false) 132 | { 133 | QueryResult result; 134 | result = WorldDatabase.Query("SELECT `comment` FROM `guildhouses` WHERE `guildId` = {}", 135 | player->GetGuildId()); 136 | 137 | if (result) 138 | { 139 | if (whisper) 140 | { 141 | Field *fields = result->Fetch(); 142 | char msg[100]; 143 | sprintf(msg, MSG_ALREADYHAVEGH, fields[0].Get().c_str()); 144 | _creature->Whisper(msg, LANG_UNIVERSAL, player); 145 | } 146 | return true; 147 | } 148 | return false; 149 | } 150 | 151 | void buyGuildhouse(Player *player, Creature *_creature, uint32 guildhouseId) 152 | { 153 | 154 | if (player->GetMoney() < COST_GH_BUY) 155 | { 156 | //show how much money player need to buy GH (in gold) 157 | char msg[100]; 158 | sprintf(msg, MSG_NOTENOUGHMONEY); 159 | _creature->Whisper(msg, LANG_UNIVERSAL, player); 160 | return; 161 | } 162 | 163 | if (isPlayerHasGuildhouse(player, _creature, true)) 164 | return; 165 | 166 | QueryResult result; 167 | //check if somebody already occupied this GH 168 | result = WorldDatabase.Query("SELECT `id` FROM `guildhouses` WHERE `id` = {} AND `guildId` <> 0", guildhouseId); 169 | 170 | if (result) 171 | { 172 | _creature->Whisper(MSG_GHOCCUPIED, LANG_UNIVERSAL, player); 173 | return; 174 | } 175 | //update DB 176 | result = WorldDatabase.Query("UPDATE `guildhouses` SET `guildId` = {} WHERE `id` = {}", 177 | player->GetGuildId(), guildhouseId); 178 | player->ModifyMoney(-10000000); 179 | //player->DestroyItemCount(token, cost, true); 180 | _creature->Whisper(MSG_CONGRATULATIONS, LANG_UNIVERSAL, player); 181 | } 182 | 183 | void sellGuildhouse(Player *player, Creature *_creature) 184 | { 185 | if (isPlayerHasGuildhouse(player, _creature)) 186 | { 187 | QueryResult result; 188 | result = WorldDatabase.Query("UPDATE `guildhouses` SET `guildId` = 0 WHERE `guildId` = {}", 189 | player->GetGuildId()); 190 | player->ModifyMoney(5000000); 191 | char msg[100]; 192 | sprintf(msg, MSG_SOLD); 193 | _creature->Whisper(msg, LANG_UNIVERSAL, player); 194 | } 195 | } 196 | 197 | bool OnGossipSelect(Player *player, Creature *_creature, uint32 sender, uint32 action) 198 | { 199 | player->PlayerTalkClass->ClearMenus(); 200 | if (sender != GOSSIP_SENDER_MAIN) 201 | return false; 202 | 203 | switch (action) 204 | { 205 | case ACTION_TELE: 206 | CloseGossipMenuFor(player); 207 | teleportPlayerToGuildHouse(player, _creature); 208 | break; 209 | case ACTION_SHOW_BUYLIST: 210 | showBuyList(player, _creature); 211 | break; 212 | case ACTION_SELL_GUILDHOUSE: 213 | sellGuildhouse(player, _creature); 214 | CloseGossipMenuFor(player); 215 | break; 216 | default: 217 | if (action > OFFSET_SHOWBUY_FROM) 218 | showBuyList(player, _creature, action - OFFSET_SHOWBUY_FROM); 219 | else if (action > OFFSET_GH_ID_TO_ACTION) 220 | { 221 | CloseGossipMenuFor(player); 222 | buyGuildhouse(player, _creature, action - OFFSET_GH_ID_TO_ACTION); 223 | } 224 | break; 225 | } 226 | return true; 227 | } 228 | 229 | bool OnGossipHello(Player *player, Creature *_creature) 230 | { 231 | if (player->GetGuildId() == 0) 232 | { 233 | _creature->Whisper(MSG_NOTINGUILD, LANG_UNIVERSAL, player); 234 | CloseGossipMenuFor(player); 235 | return true; 236 | } 237 | AddGossipItemFor(player, ICON_GOSSIP_BALOON, MSG_GOSSIP_TELE, GOSSIP_SENDER_MAIN, ACTION_TELE); 238 | 239 | if (isPlayerGuildLeader(player)) 240 | { 241 | if (isPlayerHasGuildhouse(player, _creature)) 242 | AddGossipItemFor(player, ICON_GOSSIP_GOLD, MSG_GOSSIP_SELL, GOSSIP_SENDER_MAIN, ACTION_SELL_GUILDHOUSE, MSG_SELL_CONFIRM, 0, false); 243 | else 244 | AddGossipItemFor(player, ICON_GOSSIP_GOLD, MSG_GOSSIP_BUY, GOSSIP_SENDER_MAIN, ACTION_SHOW_BUYLIST); 245 | } 246 | 247 | SendGossipMenuFor(player, DEFAULT_GOSSIP_MESSAGE, _creature->GetGUID()); 248 | return true; 249 | } 250 | }; 251 | 252 | void AddSC_guildmaster() 253 | { 254 | new guildmaster(); 255 | } 256 | -------------------------------------------------------------------------------- /src/loader.h: -------------------------------------------------------------------------------- 1 | void AddSC_guildmaster(); 2 | 3 | void AddguildmasterScripts() 4 | { 5 | AddSC_guildmaster(); 6 | } --------------------------------------------------------------------------------