├── version.txt
├── gradle
└── wrapper
│ ├── gradle-wrapper.jar
│ └── gradle-wrapper.properties
├── gradle.properties
├── test
└── examplefuncsplayer
│ └── RobotPlayerTest.java
├── .gitignore
├── README.md
├── gradlew.bat
├── gradlew
├── src
├── scalaplayer
│ └── RobotPlayer.scala
└── examplefuncsplayer
│ └── RobotPlayer.java
└── LICENSE
/version.txt:
--------------------------------------------------------------------------------
1 | 2020.2.0.3
--------------------------------------------------------------------------------
/gradle/wrapper/gradle-wrapper.jar:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/battlecode/battlecode20-scaffold/HEAD/gradle/wrapper/gradle-wrapper.jar
--------------------------------------------------------------------------------
/gradle.properties:
--------------------------------------------------------------------------------
1 | # modify this file to change project properties
2 | teamA=examplefuncsplayer
3 | teamB=examplefuncsplayer
4 | maps=maptestsmall
5 | source=src
6 | gpr.user=battlecodedownloadpackage
7 | profilerEnabled=false
8 |
--------------------------------------------------------------------------------
/gradle/wrapper/gradle-wrapper.properties:
--------------------------------------------------------------------------------
1 | distributionBase=GRADLE_USER_HOME
2 | distributionPath=wrapper/dists
3 | distributionUrl=https\://services.gradle.org/distributions/gradle-6.0.1-bin.zip
4 | zipStoreBase=GRADLE_USER_HOME
5 | zipStorePath=wrapper/dists
6 |
--------------------------------------------------------------------------------
/test/examplefuncsplayer/RobotPlayerTest.java:
--------------------------------------------------------------------------------
1 | package examplefuncsplayer;
2 |
3 | import static org.junit.Assert.*;
4 | import org.junit.Test;
5 |
6 | public class RobotPlayerTest {
7 |
8 | @Test
9 | public void testSanity() {
10 | assertEquals(2, 1+1);
11 | }
12 |
13 | }
14 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | dist/*
2 | build/*
3 | src/lectureplayer
4 |
5 | /matches
6 | /deploy/lib
7 | /deploy/bin
8 | *.rms
9 | *.bc17
10 | /build/
11 | /bin/
12 | *.conf
13 | .DS_Store
14 | *.log
15 | *.swp
16 | *.pyc
17 | .gradle
18 | /client/
19 | *.jar
20 | *.iml
21 | *.ipr
22 | *.iws
23 | /.idea/
24 |
25 |
26 | # User-specific stuff:
27 | battlecode-scaffold.iws
28 |
29 | # Eclipse user-specific files
30 | .classpath
31 | .project
32 | .settings/
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # Battlecode 2020 Scaffold
2 |
3 | This is the Battlecode 2020 scaffold, containing an `examplefuncsplayer`. Read https://2020.battlecode.org/getting-started!
4 |
5 | ### Project Structure
6 |
7 | - `README.md`
8 | This file.
9 | - `build.gradle`
10 | The Gradle build file used to build and run players.
11 | - `src/`
12 | Player source code.
13 | - `test/`
14 | Player test code.
15 | - `client/`
16 | Contains the client.
17 | - `build/`
18 | Contains compiled player code and other artifacts of the build process. Can be safely ignored.
19 | - `matches/`
20 | The output folder for match files.
21 | - `maps/`
22 | The default folder for custom maps.
23 | - `gradlew`, `gradlew.bat`
24 | The Unix (OS X/Linux) and Windows versions, respectively, of the Gradle wrapper. These are nifty scripts that you can execute in a terminal to run the Gradle build tasks of this project. If you aren't planning to do command line development, these can be safely ignored.
25 | - `gradle/`
26 | Contains files used by the Gradle wrapper scripts. Can be safely ignored.
27 |
28 |
--------------------------------------------------------------------------------
/gradlew.bat:
--------------------------------------------------------------------------------
1 | @rem
2 | @rem Copyright 2015 the original author or authors.
3 | @rem
4 | @rem Licensed under the Apache License, Version 2.0 (the "License");
5 | @rem you may not use this file except in compliance with the License.
6 | @rem You may obtain a copy of the License at
7 | @rem
8 | @rem https://www.apache.org/licenses/LICENSE-2.0
9 | @rem
10 | @rem Unless required by applicable law or agreed to in writing, software
11 | @rem distributed under the License is distributed on an "AS IS" BASIS,
12 | @rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | @rem See the License for the specific language governing permissions and
14 | @rem limitations under the License.
15 | @rem
16 |
17 | @if "%DEBUG%" == "" @echo off
18 | @rem ##########################################################################
19 | @rem
20 | @rem Gradle startup script for Windows
21 | @rem
22 | @rem ##########################################################################
23 |
24 | @rem Set local scope for the variables with windows NT shell
25 | if "%OS%"=="Windows_NT" setlocal
26 |
27 | set DIRNAME=%~dp0
28 | if "%DIRNAME%" == "" set DIRNAME=.
29 | set APP_BASE_NAME=%~n0
30 | set APP_HOME=%DIRNAME%
31 |
32 | @rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
33 | set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
34 |
35 | @rem Find java.exe
36 | if defined JAVA_HOME goto findJavaFromJavaHome
37 |
38 | set JAVA_EXE=java.exe
39 | %JAVA_EXE% -version >NUL 2>&1
40 | if "%ERRORLEVEL%" == "0" goto init
41 |
42 | echo.
43 | echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
44 | echo.
45 | echo Please set the JAVA_HOME variable in your environment to match the
46 | echo location of your Java installation.
47 |
48 | goto fail
49 |
50 | :findJavaFromJavaHome
51 | set JAVA_HOME=%JAVA_HOME:"=%
52 | set JAVA_EXE=%JAVA_HOME%/bin/java.exe
53 |
54 | if exist "%JAVA_EXE%" goto init
55 |
56 | echo.
57 | echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
58 | echo.
59 | echo Please set the JAVA_HOME variable in your environment to match the
60 | echo location of your Java installation.
61 |
62 | goto fail
63 |
64 | :init
65 | @rem Get command-line arguments, handling Windows variants
66 |
67 | if not "%OS%" == "Windows_NT" goto win9xME_args
68 |
69 | :win9xME_args
70 | @rem Slurp the command line arguments.
71 | set CMD_LINE_ARGS=
72 | set _SKIP=2
73 |
74 | :win9xME_args_slurp
75 | if "x%~1" == "x" goto execute
76 |
77 | set CMD_LINE_ARGS=%*
78 |
79 | :execute
80 | @rem Setup the command line
81 |
82 | set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
83 |
84 | @rem Execute Gradle
85 | "%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
86 |
87 | :end
88 | @rem End local scope for the variables with windows NT shell
89 | if "%ERRORLEVEL%"=="0" goto mainEnd
90 |
91 | :fail
92 | rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
93 | rem the _cmd.exe /c_ return code!
94 | if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
95 | exit /b 1
96 |
97 | :mainEnd
98 | if "%OS%"=="Windows_NT" endlocal
99 |
100 | :omega
101 |
--------------------------------------------------------------------------------
/gradlew:
--------------------------------------------------------------------------------
1 | #!/usr/bin/env sh
2 |
3 | #
4 | # Copyright 2015 the original author or authors.
5 | #
6 | # Licensed under the Apache License, Version 2.0 (the "License");
7 | # you may not use this file except in compliance with the License.
8 | # You may obtain a copy of the License at
9 | #
10 | # https://www.apache.org/licenses/LICENSE-2.0
11 | #
12 | # Unless required by applicable law or agreed to in writing, software
13 | # distributed under the License is distributed on an "AS IS" BASIS,
14 | # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15 | # See the License for the specific language governing permissions and
16 | # limitations under the License.
17 | #
18 |
19 | ##############################################################################
20 | ##
21 | ## Gradle start up script for UN*X
22 | ##
23 | ##############################################################################
24 |
25 | # Attempt to set APP_HOME
26 | # Resolve links: $0 may be a link
27 | PRG="$0"
28 | # Need this for relative symlinks.
29 | while [ -h "$PRG" ] ; do
30 | ls=`ls -ld "$PRG"`
31 | link=`expr "$ls" : '.*-> \(.*\)$'`
32 | if expr "$link" : '/.*' > /dev/null; then
33 | PRG="$link"
34 | else
35 | PRG=`dirname "$PRG"`"/$link"
36 | fi
37 | done
38 | SAVED="`pwd`"
39 | cd "`dirname \"$PRG\"`/" >/dev/null
40 | APP_HOME="`pwd -P`"
41 | cd "$SAVED" >/dev/null
42 |
43 | APP_NAME="Gradle"
44 | APP_BASE_NAME=`basename "$0"`
45 |
46 | # Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
47 | DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
48 |
49 | # Use the maximum available, or set MAX_FD != -1 to use that value.
50 | MAX_FD="maximum"
51 |
52 | warn () {
53 | echo "$*"
54 | }
55 |
56 | die () {
57 | echo
58 | echo "$*"
59 | echo
60 | exit 1
61 | }
62 |
63 | # OS specific support (must be 'true' or 'false').
64 | cygwin=false
65 | msys=false
66 | darwin=false
67 | nonstop=false
68 | case "`uname`" in
69 | CYGWIN* )
70 | cygwin=true
71 | ;;
72 | Darwin* )
73 | darwin=true
74 | ;;
75 | MINGW* )
76 | msys=true
77 | ;;
78 | NONSTOP* )
79 | nonstop=true
80 | ;;
81 | esac
82 |
83 | CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
84 |
85 | # Determine the Java command to use to start the JVM.
86 | if [ -n "$JAVA_HOME" ] ; then
87 | if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
88 | # IBM's JDK on AIX uses strange locations for the executables
89 | JAVACMD="$JAVA_HOME/jre/sh/java"
90 | else
91 | JAVACMD="$JAVA_HOME/bin/java"
92 | fi
93 | if [ ! -x "$JAVACMD" ] ; then
94 | die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
95 |
96 | Please set the JAVA_HOME variable in your environment to match the
97 | location of your Java installation."
98 | fi
99 | else
100 | JAVACMD="java"
101 | which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
102 |
103 | Please set the JAVA_HOME variable in your environment to match the
104 | location of your Java installation."
105 | fi
106 |
107 | # Increase the maximum file descriptors if we can.
108 | if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
109 | MAX_FD_LIMIT=`ulimit -H -n`
110 | if [ $? -eq 0 ] ; then
111 | if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
112 | MAX_FD="$MAX_FD_LIMIT"
113 | fi
114 | ulimit -n $MAX_FD
115 | if [ $? -ne 0 ] ; then
116 | warn "Could not set maximum file descriptor limit: $MAX_FD"
117 | fi
118 | else
119 | warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
120 | fi
121 | fi
122 |
123 | # For Darwin, add options to specify how the application appears in the dock
124 | if $darwin; then
125 | GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
126 | fi
127 |
128 | # For Cygwin or MSYS, switch paths to Windows format before running java
129 | if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
130 | APP_HOME=`cygpath --path --mixed "$APP_HOME"`
131 | CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
132 | JAVACMD=`cygpath --unix "$JAVACMD"`
133 |
134 | # We build the pattern for arguments to be converted via cygpath
135 | ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
136 | SEP=""
137 | for dir in $ROOTDIRSRAW ; do
138 | ROOTDIRS="$ROOTDIRS$SEP$dir"
139 | SEP="|"
140 | done
141 | OURCYGPATTERN="(^($ROOTDIRS))"
142 | # Add a user-defined pattern to the cygpath arguments
143 | if [ "$GRADLE_CYGPATTERN" != "" ] ; then
144 | OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
145 | fi
146 | # Now convert the arguments - kludge to limit ourselves to /bin/sh
147 | i=0
148 | for arg in "$@" ; do
149 | CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
150 | CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
151 |
152 | if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
153 | eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
154 | else
155 | eval `echo args$i`="\"$arg\""
156 | fi
157 | i=`expr $i + 1`
158 | done
159 | case $i in
160 | 0) set -- ;;
161 | 1) set -- "$args0" ;;
162 | 2) set -- "$args0" "$args1" ;;
163 | 3) set -- "$args0" "$args1" "$args2" ;;
164 | 4) set -- "$args0" "$args1" "$args2" "$args3" ;;
165 | 5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
166 | 6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
167 | 7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
168 | 8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
169 | 9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
170 | esac
171 | fi
172 |
173 | # Escape application args
174 | save () {
175 | for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
176 | echo " "
177 | }
178 | APP_ARGS=`save "$@"`
179 |
180 | # Collect all arguments for the java command, following the shell quoting and substitution rules
181 | eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
182 |
183 | exec "$JAVACMD" "$@"
184 |
--------------------------------------------------------------------------------
/src/scalaplayer/RobotPlayer.scala:
--------------------------------------------------------------------------------
1 | package scalaplayer
2 |
3 | import battlecode.common._
4 | import battlecode.common.RobotType._
5 |
6 | object RobotPlayer {
7 | private var rc: RobotController = _
8 | private val directions = Array(Direction.NORTH, Direction.EAST, Direction.SOUTH, Direction.WEST)
9 | private val spawnedByMiner = Array(RobotType.REFINERY, RobotType.VAPORATOR, RobotType.DESIGN_SCHOOL, RobotType.FULFILLMENT_CENTER, RobotType.NET_GUN)
10 | private var turnCount = 0
11 |
12 | /**
13 | * run() is the method that is called when a robot is instantiated in the Battlecode world.
14 | * If this method returns, the robot dies!
15 | **/
16 | @SuppressWarnings(Array("unused"))
17 | @throws[GameActionException]
18 | def run(rc: RobotController): Unit = { // This is the RobotController object. You use it to perform actions from this robot,
19 | // and to get information on its current status.
20 | RobotPlayer.rc = rc
21 | turnCount = 0
22 | System.out.println("I'm a " + rc.getType + " and I just got created!")
23 | while (true) {
24 | turnCount += 1
25 |
26 | // Try/catch blocks stop unhandled exceptions, which cause your robot to explode
27 | try { // Here, we've separated the controls into a different method for each RobotType.
28 | // You can add the missing ones or rewrite this into your own control structure.
29 | System.out.println("I'm a " + rc.getType + "! Location " + rc.getLocation)
30 | rc.getType match {
31 | case HQ => runHQ()
32 | case MINER => runMiner()
33 | case REFINERY => runRefinery()
34 | case VAPORATOR => runVaporator()
35 | case DESIGN_SCHOOL => runDesignSchool()
36 | case FULFILLMENT_CENTER => runFulfillmentCenter()
37 | case LANDSCAPER => runLandscaper()
38 | case DELIVERY_DRONE => runDeliveryDrone()
39 | case NET_GUN => runNetGun()
40 | }
41 | // Clock.yield() makes the robot wait until the next turn, then it will perform this loop again
42 | Clock.`yield`()
43 | } catch {
44 | case e: Exception =>
45 | System.out.println(rc.getType + " Exception")
46 | e.printStackTrace()
47 | }
48 | }
49 | }
50 |
51 | @throws[GameActionException]
52 | private def runHQ(): Unit = {
53 | for (dir <- directions) {
54 | tryBuild(RobotType.MINER, dir)
55 | }
56 | }
57 |
58 | @throws[GameActionException]
59 | private def runMiner(): Unit = {
60 | tryBlockchain()
61 | tryMove(randomDirection)
62 | if (tryMove(randomDirection)) System.out.println("I moved!")
63 | // tryBuild(randomSpawnedByMiner(), randomDirection());
64 | for (dir <- directions) {
65 | tryBuild(RobotType.FULFILLMENT_CENTER, dir)
66 | }
67 | for (dir <- directions) {
68 | if (tryRefine(dir)) System.out.println("I refined soup! " + rc.getTeamSoup)
69 | }
70 | for (dir <- directions) {
71 | if (tryMine(dir)) System.out.println("I mined soup! " + rc.getSoupCarrying)
72 | }
73 | }
74 |
75 | @throws[GameActionException]
76 | private def runRefinery(): Unit = {
77 | // System.out.println("Pollution: " + rc.sensePollution(rc.getLocation()));
78 | }
79 |
80 | @throws[GameActionException]
81 | private def runVaporator(): Unit = {
82 | }
83 |
84 | @throws[GameActionException]
85 | private def runDesignSchool(): Unit = {
86 | }
87 |
88 | @throws[GameActionException]
89 | private def runFulfillmentCenter(): Unit = {
90 | for (dir <- directions) {
91 | tryBuild(RobotType.DELIVERY_DRONE, dir)
92 | }
93 | }
94 |
95 | @throws[GameActionException]
96 | private def runLandscaper(): Unit = {
97 | }
98 |
99 | @throws[GameActionException]
100 | private def runDeliveryDrone(): Unit = {
101 | val enemy = rc.getTeam.opponent
102 | if (!rc.isCurrentlyHoldingUnit) { // See if there are any enemy robots within striking range (distance 1 from lumberjack's radius)
103 | val robots = rc.senseNearbyRobots(GameConstants.DELIVERY_DRONE_PICKUP_RADIUS_SQUARED, enemy)
104 | if (robots.nonEmpty) { // Pick up a first robot within range
105 | rc.pickUpUnit(robots(0).getID)
106 | System.out.println("I picked up " + robots(0).getID + "!")
107 | }
108 | }
109 | else { // No close robots, so search for robots within sight radius
110 | tryMove(randomDirection)
111 | }
112 | }
113 |
114 | @throws[GameActionException]
115 | private def runNetGun(): Unit = {
116 | }
117 |
118 | /**
119 | * Returns a random Direction.
120 | *
121 | * @return a random Direction
122 | */
123 | private def randomDirection = directions((Math.random * directions.length).toInt)
124 |
125 | /**
126 | * Returns a random RobotType spawned by miners.
127 | *
128 | * @return a random RobotType
129 | */
130 | private def randomSpawnedByMiner = spawnedByMiner((Math.random * spawnedByMiner.length).toInt)
131 |
132 | @throws[GameActionException]
133 | private def tryMove: Boolean = {
134 | for (dir <- directions) {
135 | if (tryMove(dir)) return true
136 | }
137 | false
138 | }
139 |
140 | /**
141 | * Attempts to move in a given direction.
142 | *
143 | * @param dir The intended direction of movement
144 | * @return true if a move was performed
145 | * @throws GameActionException
146 | */
147 | @throws[GameActionException]
148 | private def tryMove(dir: Direction) = { // System.out.println("I am trying to move " + dir + "; " + rc.isReady() + " " + rc.getCooldownTurns() + " " + rc.canMove(dir));
149 | if (rc.isReady && rc.canMove(dir)) {
150 | rc.move(dir)
151 | true
152 | }
153 | else false
154 | }
155 |
156 | /**
157 | * Attempts to build a given robot in a given direction.
158 | *
159 | * @param type The type of the robot to build
160 | * @param dir The intended direction of movement
161 | * @return true if a move was performed
162 | * @throws GameActionException
163 | */
164 | @throws[GameActionException]
165 | private def tryBuild(`type`: RobotType, dir: Direction) = if (rc.isReady && rc.canBuildRobot(`type`, dir)) {
166 | rc.buildRobot(`type`, dir)
167 | true
168 | }
169 | else false
170 |
171 | /**
172 | * Attempts to mine soup in a given direction.
173 | *
174 | * @param dir The intended direction of mining
175 | * @return true if a move was performed
176 | * @throws GameActionException
177 | */
178 | @throws[GameActionException]
179 | private def tryMine(dir: Direction) = if (rc.isReady && rc.canMineSoup(dir)) {
180 | rc.mineSoup(dir)
181 | true
182 | }
183 | else false
184 |
185 | /**
186 | * Attempts to refine soup in a given direction.
187 | *
188 | * @param dir The intended direction of refining
189 | * @return true if a move was performed
190 | * @throws GameActionException
191 | */
192 | @throws[GameActionException]
193 | private def tryRefine(dir: Direction) = if (rc.isReady && rc.canDepositSoup(dir)) {
194 | rc.depositSoup(dir, rc.getSoupCarrying)
195 | true
196 | }
197 | else false
198 |
199 | @throws[GameActionException]
200 | private def tryBlockchain(): Unit = {
201 | if (turnCount < 3) {
202 | val message = new Array[Int](7)
203 | for (i <- 0 until 7) {
204 | message(i) = 123
205 | }
206 | if (rc.canSubmitTransaction(message, 10)) rc.submitTransaction(message, 10)
207 | }
208 | // System.out.println(rc.getRoundMessages(turnCount-1));
209 | }
210 | }
211 |
--------------------------------------------------------------------------------
/src/examplefuncsplayer/RobotPlayer.java:
--------------------------------------------------------------------------------
1 | package examplefuncsplayer;
2 | import battlecode.common.*;
3 |
4 | public strictfp class RobotPlayer {
5 | static RobotController rc;
6 |
7 | static Direction[] directions = {
8 | Direction.NORTH,
9 | Direction.NORTHEAST,
10 | Direction.EAST,
11 | Direction.SOUTHEAST,
12 | Direction.SOUTH,
13 | Direction.SOUTHWEST,
14 | Direction.WEST,
15 | Direction.NORTHWEST
16 | };
17 | static RobotType[] spawnedByMiner = {RobotType.REFINERY, RobotType.VAPORATOR, RobotType.DESIGN_SCHOOL,
18 | RobotType.FULFILLMENT_CENTER, RobotType.NET_GUN};
19 |
20 | static int turnCount;
21 |
22 | /**
23 | * run() is the method that is called when a robot is instantiated in the Battlecode world.
24 | * If this method returns, the robot dies!
25 | **/
26 | @SuppressWarnings("unused")
27 | public static void run(RobotController rc) throws GameActionException {
28 |
29 | // This is the RobotController object. You use it to perform actions from this robot,
30 | // and to get information on its current status.
31 | RobotPlayer.rc = rc;
32 |
33 | turnCount = 0;
34 |
35 | System.out.println("I'm a " + rc.getType() + " and I just got created!");
36 | while (true) {
37 | turnCount += 1;
38 | // Try/catch blocks stop unhandled exceptions, which cause your robot to explode
39 | try {
40 | // Here, we've separated the controls into a different method for each RobotType.
41 | // You can add the missing ones or rewrite this into your own control structure.
42 | System.out.println("I'm a " + rc.getType() + "! Location " + rc.getLocation());
43 | switch (rc.getType()) {
44 | case HQ: runHQ(); break;
45 | case MINER: runMiner(); break;
46 | case REFINERY: runRefinery(); break;
47 | case VAPORATOR: runVaporator(); break;
48 | case DESIGN_SCHOOL: runDesignSchool(); break;
49 | case FULFILLMENT_CENTER: runFulfillmentCenter(); break;
50 | case LANDSCAPER: runLandscaper(); break;
51 | case DELIVERY_DRONE: runDeliveryDrone(); break;
52 | case NET_GUN: runNetGun(); break;
53 | }
54 |
55 | // Clock.yield() makes the robot wait until the next turn, then it will perform this loop again
56 | Clock.yield();
57 |
58 | } catch (Exception e) {
59 | System.out.println(rc.getType() + " Exception");
60 | e.printStackTrace();
61 | }
62 | }
63 | }
64 |
65 | static void runHQ() throws GameActionException {
66 | for (Direction dir : directions)
67 | tryBuild(RobotType.MINER, dir);
68 | }
69 |
70 | static void runMiner() throws GameActionException {
71 | tryBlockchain();
72 | tryMove(randomDirection());
73 | if (tryMove(randomDirection()))
74 | System.out.println("I moved!");
75 | // tryBuild(randomSpawnedByMiner(), randomDirection());
76 | for (Direction dir : directions)
77 | tryBuild(RobotType.FULFILLMENT_CENTER, dir);
78 | for (Direction dir : directions)
79 | if (tryRefine(dir))
80 | System.out.println("I refined soup! " + rc.getTeamSoup());
81 | for (Direction dir : directions)
82 | if (tryMine(dir))
83 | System.out.println("I mined soup! " + rc.getSoupCarrying());
84 | }
85 |
86 | static void runRefinery() throws GameActionException {
87 | // System.out.println("Pollution: " + rc.sensePollution(rc.getLocation()));
88 | }
89 |
90 | static void runVaporator() throws GameActionException {
91 |
92 | }
93 |
94 | static void runDesignSchool() throws GameActionException {
95 |
96 | }
97 |
98 | static void runFulfillmentCenter() throws GameActionException {
99 | for (Direction dir : directions)
100 | tryBuild(RobotType.DELIVERY_DRONE, dir);
101 | }
102 |
103 | static void runLandscaper() throws GameActionException {
104 |
105 | }
106 |
107 | static void runDeliveryDrone() throws GameActionException {
108 | Team enemy = rc.getTeam().opponent();
109 | if (!rc.isCurrentlyHoldingUnit()) {
110 | // See if there are any enemy robots within capturing range
111 | RobotInfo[] robots = rc.senseNearbyRobots(GameConstants.DELIVERY_DRONE_PICKUP_RADIUS_SQUARED, enemy);
112 |
113 | if (robots.length > 0) {
114 | // Pick up a first robot within range
115 | rc.pickUpUnit(robots[0].getID());
116 | System.out.println("I picked up " + robots[0].getID() + "!");
117 | }
118 | } else {
119 | // No close robots, so search for robots within sight radius
120 | tryMove(randomDirection());
121 | }
122 | }
123 |
124 | static void runNetGun() throws GameActionException {
125 |
126 | }
127 |
128 | /**
129 | * Returns a random Direction.
130 | *
131 | * @return a random Direction
132 | */
133 | static Direction randomDirection() {
134 | return directions[(int) (Math.random() * directions.length)];
135 | }
136 |
137 | /**
138 | * Returns a random RobotType spawned by miners.
139 | *
140 | * @return a random RobotType
141 | */
142 | static RobotType randomSpawnedByMiner() {
143 | return spawnedByMiner[(int) (Math.random() * spawnedByMiner.length)];
144 | }
145 |
146 | static boolean tryMove() throws GameActionException {
147 | for (Direction dir : directions)
148 | if (tryMove(dir))
149 | return true;
150 | return false;
151 | // MapLocation loc = rc.getLocation();
152 | // if (loc.x < 10 && loc.x < loc.y)
153 | // return tryMove(Direction.EAST);
154 | // else if (loc.x < 10)
155 | // return tryMove(Direction.SOUTH);
156 | // else if (loc.x > loc.y)
157 | // return tryMove(Direction.WEST);
158 | // else
159 | // return tryMove(Direction.NORTH);
160 | }
161 |
162 | /**
163 | * Attempts to move in a given direction.
164 | *
165 | * @param dir The intended direction of movement
166 | * @return true if a move was performed
167 | * @throws GameActionException
168 | */
169 | static boolean tryMove(Direction dir) throws GameActionException {
170 | // System.out.println("I am trying to move " + dir + "; " + rc.isReady() + " " + rc.getCooldownTurns() + " " + rc.canMove(dir));
171 | if (rc.isReady() && rc.canMove(dir)) {
172 | rc.move(dir);
173 | return true;
174 | } else return false;
175 | }
176 |
177 | /**
178 | * Attempts to build a given robot in a given direction.
179 | *
180 | * @param type The type of the robot to build
181 | * @param dir The intended direction of movement
182 | * @return true if a move was performed
183 | * @throws GameActionException
184 | */
185 | static boolean tryBuild(RobotType type, Direction dir) throws GameActionException {
186 | if (rc.isReady() && rc.canBuildRobot(type, dir)) {
187 | rc.buildRobot(type, dir);
188 | return true;
189 | } else return false;
190 | }
191 |
192 | /**
193 | * Attempts to mine soup in a given direction.
194 | *
195 | * @param dir The intended direction of mining
196 | * @return true if a move was performed
197 | * @throws GameActionException
198 | */
199 | static boolean tryMine(Direction dir) throws GameActionException {
200 | if (rc.isReady() && rc.canMineSoup(dir)) {
201 | rc.mineSoup(dir);
202 | return true;
203 | } else return false;
204 | }
205 |
206 | /**
207 | * Attempts to refine soup in a given direction.
208 | *
209 | * @param dir The intended direction of refining
210 | * @return true if a move was performed
211 | * @throws GameActionException
212 | */
213 | static boolean tryRefine(Direction dir) throws GameActionException {
214 | if (rc.isReady() && rc.canDepositSoup(dir)) {
215 | rc.depositSoup(dir, rc.getSoupCarrying());
216 | return true;
217 | } else return false;
218 | }
219 |
220 |
221 | static void tryBlockchain() throws GameActionException {
222 | if (turnCount < 3) {
223 | int[] message = new int[7];
224 | for (int i = 0; i < 7; i++) {
225 | message[i] = 123;
226 | }
227 | if (rc.canSubmitTransaction(message, 10))
228 | rc.submitTransaction(message, 10);
229 | }
230 | // System.out.println(rc.getRoundMessages(turnCount-1));
231 | }
232 | }
233 |
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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456 | any patent claim is infringed by making, using, selling, offering for
457 | sale, or importing the Program or any portion of it.
458 |
459 | 11. Patents.
460 |
461 | A "contributor" is a copyright holder who authorizes use under this
462 | License of the Program or a work on which the Program is based. The
463 | work thus licensed is called the contributor's "contributor version".
464 |
465 | A contributor's "essential patent claims" are all patent claims
466 | owned or controlled by the contributor, whether already acquired or
467 | hereafter acquired, that would be infringed by some manner, permitted
468 | by this License, of making, using, or selling its contributor version,
469 | but do not include claims that would be infringed only as a
470 | consequence of further modification of the contributor version. For
471 | purposes of this definition, "control" includes the right to grant
472 | patent sublicenses in a manner consistent with the requirements of
473 | this License.
474 |
475 | Each contributor grants you a non-exclusive, worldwide, royalty-free
476 | patent license under the contributor's essential patent claims, to
477 | make, use, sell, offer for sale, import and otherwise run, modify and
478 | propagate the contents of its contributor version.
479 |
480 | In the following three paragraphs, a "patent license" is any express
481 | agreement or commitment, however denominated, not to enforce a patent
482 | (such as an express permission to practice a patent or covenant not to
483 | sue for patent infringement). To "grant" such a patent license to a
484 | party means to make such an agreement or commitment not to enforce a
485 | patent against the party.
486 |
487 | If you convey a covered work, knowingly relying on a patent license,
488 | and the Corresponding Source of the work is not available for anyone
489 | to copy, free of charge and under the terms of this License, through a
490 | publicly available network server or other readily accessible means,
491 | then you must either (1) cause the Corresponding Source to be so
492 | available, or (2) arrange to deprive yourself of the benefit of the
493 | patent license for this particular work, or (3) arrange, in a manner
494 | consistent with the requirements of this License, to extend the patent
495 | license to downstream recipients. "Knowingly relying" means you have
496 | actual knowledge that, but for the patent license, your conveying the
497 | covered work in a country, or your recipient's use of the covered work
498 | in a country, would infringe one or more identifiable patents in that
499 | country that you have reason to believe are valid.
500 |
501 | If, pursuant to or in connection with a single transaction or
502 | arrangement, you convey, or propagate by procuring conveyance of, a
503 | covered work, and grant a patent license to some of the parties
504 | receiving the covered work authorizing them to use, propagate, modify
505 | or convey a specific copy of the covered work, then the patent license
506 | you grant is automatically extended to all recipients of the covered
507 | work and works based on it.
508 |
509 | A patent license is "discriminatory" if it does not include within
510 | the scope of its coverage, prohibits the exercise of, or is
511 | conditioned on the non-exercise of one or more of the rights that are
512 | specifically granted under this License. You may not convey a covered
513 | work if you are a party to an arrangement with a third party that is
514 | in the business of distributing software, under which you make payment
515 | to the third party based on the extent of your activity of conveying
516 | the work, and under which the third party grants, to any of the
517 | parties who would receive the covered work from you, a discriminatory
518 | patent license (a) in connection with copies of the covered work
519 | conveyed by you (or copies made from those copies), or (b) primarily
520 | for and in connection with specific products or compilations that
521 | contain the covered work, unless you entered into that arrangement,
522 | or that patent license was granted, prior to 28 March 2007.
523 |
524 | Nothing in this License shall be construed as excluding or limiting
525 | any implied license or other defenses to infringement that may
526 | otherwise be available to you under applicable patent law.
527 |
528 | 12. No Surrender of Others' Freedom.
529 |
530 | If conditions are imposed on you (whether by court order, agreement or
531 | otherwise) that contradict the conditions of this License, they do not
532 | excuse you from the conditions of this License. If you cannot convey a
533 | covered work so as to satisfy simultaneously your obligations under this
534 | License and any other pertinent obligations, then as a consequence you may
535 | not convey it at all. For example, if you agree to terms that obligate you
536 | to collect a royalty for further conveying from those to whom you convey
537 | the Program, the only way you could satisfy both those terms and this
538 | License would be to refrain entirely from conveying the Program.
539 |
540 | 13. Remote Network Interaction; Use with the GNU General Public License.
541 |
542 | Notwithstanding any other provision of this License, if you modify the
543 | Program, your modified version must prominently offer all users
544 | interacting with it remotely through a computer network (if your version
545 | supports such interaction) an opportunity to receive the Corresponding
546 | Source of your version by providing access to the Corresponding Source
547 | from a network server at no charge, through some standard or customary
548 | means of facilitating copying of software. This Corresponding Source
549 | shall include the Corresponding Source for any work covered by version 3
550 | of the GNU General Public License that is incorporated pursuant to the
551 | following paragraph.
552 |
553 | Notwithstanding any other provision of this License, you have
554 | permission to link or combine any covered work with a work licensed
555 | under version 3 of the GNU General Public License into a single
556 | combined work, and to convey the resulting work. The terms of this
557 | License will continue to apply to the part which is the covered work,
558 | but the work with which it is combined will remain governed by version
559 | 3 of the GNU General Public License.
560 |
561 | 14. Revised Versions of this License.
562 |
563 | The Free Software Foundation may publish revised and/or new versions of
564 | the GNU Affero General Public License from time to time. Such new versions
565 | will be similar in spirit to the present version, but may differ in detail to
566 | address new problems or concerns.
567 |
568 | Each version is given a distinguishing version number. If the
569 | Program specifies that a certain numbered version of the GNU Affero General
570 | Public License "or any later version" applies to it, you have the
571 | option of following the terms and conditions either of that numbered
572 | version or of any later version published by the Free Software
573 | Foundation. If the Program does not specify a version number of the
574 | GNU Affero General Public License, you may choose any version ever published
575 | by the Free Software Foundation.
576 |
577 | If the Program specifies that a proxy can decide which future
578 | versions of the GNU Affero General Public License can be used, that proxy's
579 | public statement of acceptance of a version permanently authorizes you
580 | to choose that version for the Program.
581 |
582 | Later license versions may give you additional or different
583 | permissions. However, no additional obligations are imposed on any
584 | author or copyright holder as a result of your choosing to follow a
585 | later version.
586 |
587 | 15. Disclaimer of Warranty.
588 |
589 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
590 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
591 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
592 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
593 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
594 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
595 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
596 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
597 |
598 | 16. Limitation of Liability.
599 |
600 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
601 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
602 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
603 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
604 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
605 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
606 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
607 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
608 | SUCH DAMAGES.
609 |
610 | 17. Interpretation of Sections 15 and 16.
611 |
612 | If the disclaimer of warranty and limitation of liability provided
613 | above cannot be given local legal effect according to their terms,
614 | reviewing courts shall apply local law that most closely approximates
615 | an absolute waiver of all civil liability in connection with the
616 | Program, unless a warranty or assumption of liability accompanies a
617 | copy of the Program in return for a fee.
618 |
619 | END OF TERMS AND CONDITIONS
620 |
621 | How to Apply These Terms to Your New Programs
622 |
623 | If you develop a new program, and you want it to be of the greatest
624 | possible use to the public, the best way to achieve this is to make it
625 | free software which everyone can redistribute and change under these terms.
626 |
627 | To do so, attach the following notices to the program. It is safest
628 | to attach them to the start of each source file to most effectively
629 | state the exclusion of warranty; and each file should have at least
630 | the "copyright" line and a pointer to where the full notice is found.
631 |
632 |
633 | Copyright (C)
634 |
635 | This program is free software: you can redistribute it and/or modify
636 | it under the terms of the GNU Affero General Public License as published
637 | by the Free Software Foundation, either version 3 of the License, or
638 | (at your option) any later version.
639 |
640 | This program is distributed in the hope that it will be useful,
641 | but WITHOUT ANY WARRANTY; without even the implied warranty of
642 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
643 | GNU Affero General Public License for more details.
644 |
645 | You should have received a copy of the GNU Affero General Public License
646 | along with this program. If not, see .
647 |
648 | Also add information on how to contact you by electronic and paper mail.
649 |
650 | If your software can interact with users remotely through a computer
651 | network, you should also make sure that it provides a way for users to
652 | get its source. For example, if your program is a web application, its
653 | interface could display a "Source" link that leads users to an archive
654 | of the code. There are many ways you could offer source, and different
655 | solutions will be better for different programs; see section 13 for the
656 | specific requirements.
657 |
658 | You should also get your employer (if you work as a programmer) or school,
659 | if any, to sign a "copyright disclaimer" for the program, if necessary.
660 | For more information on this, and how to apply and follow the GNU AGPL, see
661 | .
662 |
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