├── .gitignore ├── Assets ├── Plugins.meta ├── Plugins │ └── Editor.meta ├── Rendering Assets.meta ├── Rendering Assets │ ├── Lightweight Render Pipeline.asset │ ├── Lightweight Render Pipeline.asset.meta │ ├── Post-Process Stripping Config.asset │ └── Post-Process Stripping Config.asset.meta ├── SVGMeshUnity-Testing.meta ├── SVGMeshUnity-Testing │ ├── Editor.meta │ └── Editor │ │ ├── Fixtures.cs │ │ ├── Fixtures.cs.meta │ │ ├── Internals.meta │ │ ├── Internals │ │ ├── BezierToVertexTests.cs │ │ ├── BezierToVertexTests.cs.meta │ │ ├── Cdt2d.meta │ │ └── Cdt2d │ │ │ ├── DelaunayRefineTests.cs │ │ │ ├── DelaunayRefineTests.cs.meta │ │ │ ├── FilterTests.cs │ │ │ ├── FilterTests.cs.meta │ │ │ ├── Fixtures.cs │ │ │ ├── Fixtures.cs.meta │ │ │ ├── MonotoneTriangulationTests.cs │ │ │ ├── MonotoneTriangulationTests.cs.meta │ │ │ ├── RobustTests.cs │ │ │ └── RobustTests.cs.meta │ │ ├── SVGDataTests.cs │ │ ├── SVGDataTests.cs.meta │ │ ├── SVGMeshUnity-Testing.Editor.asmdef │ │ └── SVGMeshUnity-Testing.Editor.asmdef.meta ├── SVGMeshUnity.meta ├── SVGMeshUnity │ ├── Runtime.meta │ └── Runtime │ │ ├── Internals.meta │ │ ├── Internals │ │ ├── BezierToVertex.cs │ │ ├── BezierToVertex.cs.meta │ │ ├── Cdt2d.meta │ │ ├── Cdt2d │ │ │ ├── BinarySearch.cs │ │ │ ├── BinarySearch.cs.meta │ │ │ ├── DelaunayRefine.cs │ │ │ ├── DelaunayRefine.cs.meta │ │ │ ├── Filter.cs │ │ │ ├── Filter.cs.meta │ │ │ ├── MonotoneTriangulation.cs │ │ │ ├── MonotoneTriangulation.cs.meta │ │ │ ├── Robust.cs │ │ │ ├── Robust.cs.meta │ │ │ ├── Triangles.cs │ │ │ ├── Triangles.cs.meta │ │ │ ├── Triangulation.cs │ │ │ └── Triangulation.cs.meta │ │ ├── Curve.cs │ │ ├── Curve.cs.meta │ │ ├── Int2.cs │ │ ├── Int2.cs.meta │ │ ├── Int3.cs │ │ ├── Int3.cs.meta │ │ ├── MeshData.cs │ │ ├── MeshData.cs.meta │ │ ├── Sort.cs │ │ ├── Sort.cs.meta │ │ ├── WorkBuffer.cs │ │ ├── WorkBuffer.cs.meta │ │ ├── WorkBufferPool.cs │ │ └── WorkBufferPool.cs.meta │ │ ├── SVGData.cs │ │ ├── SVGData.cs.meta │ │ ├── SVGMesh.cs │ │ ├── SVGMesh.cs.meta │ │ ├── SVGMeshUnity.Runtime.asmdef │ │ └── SVGMeshUnity.Runtime.asmdef.meta ├── Samples.meta └── Samples │ ├── Assets.meta │ ├── Assets │ ├── Color 2.mat │ ├── Color 2.mat.meta │ ├── Color 3.mat │ ├── Color 3.mat.meta │ ├── Color.mat │ └── Color.mat.meta │ ├── Scenes.meta │ ├── Scenes │ ├── Circle.unity │ ├── Circle.unity.meta │ ├── Cut.unity │ ├── Cut.unity.meta │ ├── Metaball.unity │ ├── Metaball.unity.meta │ ├── Move.unity │ ├── Move.unity.meta │ ├── ScriptedCurves.unity │ ├── ScriptedCurves.unity.meta │ ├── Simple.unity │ └── Simple.unity.meta │ ├── Scripts.meta │ └── Scripts │ ├── Circle.cs │ ├── Circle.cs.meta │ ├── Cut.cs │ ├── Cut.cs.meta │ ├── MetaballBehaviour.cs │ ├── MetaballBehaviour.cs.meta │ ├── Move.cs │ ├── Move.cs.meta │ ├── ScriptedCurves.cs │ ├── ScriptedCurves.cs.meta │ ├── Simple.cs │ └── Simple.cs.meta ├── Packages └── manifest.json ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── 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