├── .editorconfig ├── .gitattributes ├── .gitignore ├── Assets ├── Editor.meta ├── Editor │ ├── BxUniMissingReferenceFinder.asset │ └── BxUniMissingReferenceFinder.asset.meta ├── Materials.meta ├── Materials │ ├── Material1.mat │ ├── Material1.mat.meta │ ├── Material2.mat │ └── Material2.mat.meta ├── Scenes.meta ├── Scenes │ ├── SampleScene.unity │ └── SampleScene.unity.meta ├── TestObjects.prefab ├── TestObjects.prefab.meta ├── TestPrefab.prefab └── TestPrefab.prefab.meta ├── Packages ├── MissingFinder │ ├── Documentation~ │ │ ├── images │ │ │ ├── .gitkeep │ │ │ ├── mf01.png │ │ │ └── mf02.png │ │ └── index.md │ ├── Editor.meta │ ├── Editor │ │ ├── BxUni.MissingFinder.Editor.asmdef │ │ ├── BxUni.MissingFinder.Editor.asmdef.meta │ │ ├── MissingFinderSettings.cs │ │ ├── MissingFinderSettings.cs.meta │ │ ├── MissingReferenceFinder.cs │ │ └── MissingReferenceFinder.cs.meta │ ├── LICENSE.md │ ├── LICENSE.md.meta │ ├── package.json │ └── package.json.meta ├── manifest.json └── packages-lock.json ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── PackageManagerSettings.asset ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset ├── UnityConnectSettings.asset ├── VFXManager.asset ├── VersionControlSettings.asset └── XRSettings.asset ├── README.md └── UserSettings └── EditorUserSettings.asset /.editorconfig: -------------------------------------------------------------------------------- 1 | root = true 2 | 3 | [*.cs] 4 | indent_style = space 5 | indent_size = 4 6 | end_of_line = lf 7 | charset = utf-8 8 | # charset = utf-8-bom 9 | 10 | # CSharp code style settings: 11 | # Prefer "var" everywhere 12 | csharp_style_var_for_built_in_types = false : warning 13 | csharp_style_var_when_type_is_apparent = true : warning 14 | csharp_style_var_elsewhere = true : warning 15 | 16 | # Prefer method-like constructs to have a block body 17 | csharp_style_expression_bodied_methods = false : none 18 | csharp_style_expression_bodied_constructors = false : none 19 | csharp_style_expression_bodied_operators = false : none 20 | 21 | # Prefer property-like constructs to have an expression-body 22 | csharp_style_expression_bodied_properties = true : none 23 | csharp_style_expression_bodied_indexers = true : none 24 | csharp_style_expression_bodied_accessors = true : none 25 | 26 | # Suggest more modern language features when available 27 | csharp_style_pattern_matching_over_is_with_cast_check = true : suggestion 28 | csharp_style_pattern_matching_over_as_with_null_check = true : suggestion 29 | csharp_style_inlined_variable_declaration = true : suggestion 30 | csharp_style_throw_expression = true : suggestion 31 | csharp_style_conditional_delegate_call = true : suggestion 32 | 33 | # Newline settings 34 | csharp_new_line_before_open_brace = all 35 | csharp_new_line_before_else = true 36 | csharp_new_line_before_catch = true 37 | csharp_new_line_before_finally = true 38 | csharp_new_line_before_members_in_object_initializers = true 39 | csharp_new_line_before_members_in_anonymous_types = true 40 | 41 | # Indentation options 42 | csharp_indent_switch_labels = false -------------------------------------------------------------------------------- /.gitattributes: -------------------------------------------------------------------------------- 1 | ## Unity ## 2 | *.cs diff=csharp text 3 | *.cginc text 4 | *.shader text 5 | *.mat merge=unityyamlmerge 6 | *.anim merge=unityyamlmerge 7 | *.unity merge=unityyamlmerge 8 | *.physicsMaterial2D merge=unityyamlmerge 9 | *.physicsMaterial merge=unityyamlmerge 10 | *.asset merge=unityyamlmerge 11 | *.meta merge=unityyamlmerge 12 | *.controller merge=unityyamlmerge 13 | 14 | ## git-lfs ## 15 | #Image 16 | *.jpg filter=lfs diff=lfs merge=lfs -text 17 | *.jpeg filter=lfs diff=lfs merge=lfs -text 18 | *.png filter=lfs diff=lfs merge=lfs -text 19 | *.gif filter=lfs diff=lfs merge=lfs -text 20 | *.psd filter=lfs diff=lfs merge=lfs -text 21 | *.ai filter=lfs diff=lfs merge=lfs -text 22 | *.bmp filter=lfs diff=lfs merge=lfs -text 23 | *.tiff filter=lfs diff=lfs merge=lfs -text 24 | *.iff filter=lfs diff=lfs merge=lfs -text 25 | *.pict filter=lfs diff=lfs merge=lfs -text 26 | 27 | #Audio 28 | *.mp3 filter=lfs diff=lfs merge=lfs -text 29 | *.wav filter=lfs diff=lfs merge=lfs -text 30 | *.ogg filter=lfs diff=lfs merge=lfs -text 31 | *.aiff filter=lfs diff=lfs merge=lfs -text 32 | *.mod filter=lfs diff=lfs merge=lfs -text 33 | *.it filter=lfs diff=lfs merge=lfs -text 34 | *.s3m filter=lfs diff=lfs merge=lfs -text 35 | *.xm filter=lfs diff=lfs merge=lfs -text 36 | *.aif filter=lfs diff=lfs merge=lfs -text 37 | 38 | #Video 39 | *.mp4 filter=lfs diff=lfs merge=lfs -text 40 | *.mov filter=lfs diff=lfs merge=lfs -text 41 | *.avi filter=lfs diff=lfs merge=lfs -text 42 | *.mpg filter=lfs diff=lfs merge=lfs -text 43 | *.mpeg filter=lfs diff=lfs merge=lfs -text 44 | *.asf filter=lfs diff=lfs merge=lfs -text 45 | 46 | #3D Object 47 | *.FBX filter=lfs diff=lfs merge=lfs -text 48 | *.fbx filter=lfs diff=lfs merge=lfs -text 49 | *.blend filter=lfs diff=lfs merge=lfs -text 50 | *.obj filter=lfs diff=lfs merge=lfs -text 51 | *.dae filter=lfs diff=lfs merge=lfs -text 52 | *.3ds filter=lfs diff=lfs merge=lfs -text 53 | *.dxf filter=lfs diff=lfs merge=lfs -text 54 | *.max filter=lfs diff=lfs merge=lfs -text 55 | *.ma filter=lfs diff=lfs merge=lfs -text 56 | *.mb filter=lfs diff=lfs merge=lfs -text 57 | 58 | #font 59 | *.ttf filter=lfs diff=lfs merge=lfs -text 60 | *.otf filter=lfs diff=lfs merge=lfs -text 61 | 62 | # Android 63 | *.a filter=lfs diff=lfs merge=lfs -text 64 | *.so filter=lfs diff=lfs merge=lfs -text 65 | 66 | # library 67 | *.dll filter=lfs diff=lfs merge=lfs -text 68 | 69 | #ETC 70 | *.exr filter=lfs diff=lfs merge=lfs -text 71 | *.tga filter=lfs diff=lfs merge=lfs -text 72 | *.pdf filter=lfs diff=lfs merge=lfs -text 73 | *.zip filter=lfs diff=lfs merge=lfs -text 74 | *.rns filter=lfs diff=lfs merge=lfs -text 75 | *.reason filter=lfs diff=lfs merge=lfs -text 76 | *.lxo filter=lfs diff=lfs merge=lfs -text 77 | *.rar filter=lfs diff=lfs merge=lfs -text 78 | *.tar filter=lfs diff=lfs merge=lfs -text 79 | *.gz filter=lfs diff=lfs merge=lfs -text 80 | *.lzh filter=lfs diff=lfs merge=lfs -text 81 | *.7z filter=lfs diff=lfs merge=lfs -text 82 | 83 | # 84 | *.spm filter=lfs diff=lfs merge=lfs -text 85 | *.tif filter=lfs diff=lfs merge=lfs -text 86 | *.tiff filter=lfs diff=lfs merge=lfs -text 87 | *.unitypackage filter=lfs diff=lfs merge=lfs -text 88 | *.apk filter=lfs diff=lfs merge=lfs -text 89 | 90 | LightingData.asset filter=lfs diff=lfs merge=lfs -text 91 | 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/Packages/MissingFinder/Documentation~/index.md: -------------------------------------------------------------------------------- 1 | # Missing Finder 2 | 3 | ## 概要 4 | 5 | アセット中の参照切れ(Missing)を検出します 6 | 7 | ## インストール 8 | 9 | ### Package Manager からのインストール 10 | 11 | * Package Manager → Scoped Registries に以下を登録 12 | * URL: https://package.openupm.com 13 | * Scope: jp.co.bexide 14 | * Package Manager → My Registries から以下を選択して Install 15 | * BxUni Missing Finder 16 | 17 | ## 使い方 18 | 19 | ### 起動 20 | 21 | UnityEditorメニュー → BeXide → Missing Reference Finder 22 | 23 | 24 | ![](images/mf01.png) 25 | 26 | ### 設定項目 27 | 28 | #### 対象フォルダ 29 | 30 | チェクしたいフォルダを指定します。 31 | 右端のボタンを押してリストから選択するか、またはプロジェクトウィンドウからフォルダをドラッグ・アンド・ドロップします。 32 | 33 | #### 対象アセットタイプ 34 | 35 | チェックしたいアセットのタイプを選びます。 36 | デフォルトでは全てのタイプが対象となっていますが、対象を絞りたい場合はここから指定することができます。 37 | 38 | ### チェック実行 39 | 40 | 「チェック」ボタンを押すと実行されます。実行中に中断したい場合は「キャンセル」ボタンを押します。 41 | 42 | ## 結果の見方 43 | 44 | 検査が終わると検査結果が表示されます。 45 | 46 | ![](images/mf02.png) 47 | 48 | | 欄 | 内容 | 49 | |----------|-----------------------| 50 | | Asset | 問題のあるアセットへの参照 | 51 | | SubAsset | アセット中の、問題のあるオブジェクトの名前 | 52 | | Property | 問題のあるプロパティ | 53 | 54 | ## 修正機能 55 | 56 | 検査結果の下にある「参照切れを削除」ボタンを押すと、検出された参照切れを全てクリアします。 57 | この操作により元より設定されていた参照は永久に失われ、アンドゥできませんのでご注意ください。 58 | 59 | ## お問い合わせ 60 | 61 | * 不具合のご報告は GitHub の Issues へ 62 | * その他お問い合わせは mailto:tech-info@bexide.co.jp へ 63 | 64 | -------------------------------------------------------------------------------- /Packages/MissingFinder/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 98d21233fec64f0409c9890b58218ce9 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Packages/MissingFinder/Editor/BxUni.MissingFinder.Editor.asmdef: -------------------------------------------------------------------------------- 1 | { 2 | "name": "BxUni.MissingFinder.Editor", 3 | "rootNamespace": "", 4 | "references": [ 5 | "Unity.EditorCoroutines.Editor" 6 | ], 7 | "includePlatforms": [ 8 | "Editor" 9 | ], 10 | "excludePlatforms": [], 11 | "allowUnsafeCode": false, 12 | "overrideReferences": false, 13 | "precompiledReferences": [], 14 | "autoReferenced": true, 15 | "defineConstraints": [], 16 | "versionDefines": [], 17 | "noEngineReferences": false 18 | } -------------------------------------------------------------------------------- /Packages/MissingFinder/Editor/BxUni.MissingFinder.Editor.asmdef.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1d49f9e1c4b2102488f892ec25525c43 3 | AssemblyDefinitionImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Packages/MissingFinder/Editor/MissingFinderSettings.cs: -------------------------------------------------------------------------------- 1 | // 2022-12-08 BeXide,Inc. 2 | // by Y.Hayashi 3 | 4 | using UnityEngine; 5 | using UnityEditor; 6 | 7 | namespace BxUni.MissingFinder 8 | { 9 | /// 10 | /// TextureCheckerの設定を保存するアセット 11 | /// 12 | internal class MissingFinderSettings : ScriptableObject 13 | { 14 | /// 15 | /// デフォルトの検査対象パス 16 | /// 17 | [SerializeField] 18 | private DefaultAsset m_targetFolder; 19 | 20 | public DefaultAsset TargetFolder 21 | { 22 | get => m_targetFolder; 23 | set 24 | { 25 | if (value != m_targetFolder) 26 | { 27 | m_targetFolder = value; 28 | EditorUtility.SetDirty(this); 29 | } 30 | } 31 | } 32 | } 33 | } -------------------------------------------------------------------------------- /Packages/MissingFinder/Editor/MissingFinderSettings.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 07765c71d71d4584286ff664ca0b5b65 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/MissingFinder/Editor/MissingReferenceFinder.cs: -------------------------------------------------------------------------------- 1 | // (C)2022 BeXide,Inc 2 | 3 | using System.Collections; 4 | using System.Collections.Generic; 5 | using System.Linq; 6 | using System.IO; 7 | using Unity.EditorCoroutines.Editor; 8 | using UnityEngine; 9 | using UnityEditor; 10 | using UnityEditor.IMGUI.Controls; 11 | 12 | namespace BxUni.MissingFinder 13 | { 14 | /// 15 | /// Missingがあるアセットを検索してそのリストを表示する 16 | /// 17 | public class MissingReferenceFinder : EditorWindow 18 | { 19 | private class AssetParameterData 20 | { 21 | public Object m_baseObj; 22 | public string m_objectPath; 23 | public SerializedProperty m_property; 24 | } 25 | 26 | [System.Flags] 27 | enum AssetType 28 | { 29 | Prefab = 1 << 0, 30 | Material = 1 << 1, 31 | Animator = 1 << 2, 32 | Script = 1 << 3, 33 | Shader = 1 << 4, 34 | Mask = 1 << 5, 35 | Timeline = 1 << 6, 36 | Other = 1 << 7, 37 | }; 38 | 39 | private readonly string[] k_extensions = 40 | { 41 | ".prefab", ".mat", ".controller", ".cs", ".shader", ".mask", ".playable", ".asset" 42 | }; 43 | 44 | /// 設定 45 | private MissingFinderSettings Settings { get; set; } 46 | 47 | /// GUI 48 | private MultiColumnHeader m_columnHeader; 49 | 50 | private MultiColumnHeaderState.Column[] m_columns; 51 | 52 | private AssetType m_targetAssetTypes = (AssetType)~0; 53 | 54 | private List MissingList { get; set; } 55 | 56 | private Vector2 m_scrollPos; 57 | 58 | [MenuItem("BeXide/Missing Reference Finder")] 59 | private static void ShowMissingList() 60 | { 61 | // ウィンドウを表示 62 | var window = GetWindow(); 63 | //window.minSize = new Vector2(900, 300); 64 | 65 | window.Initialize(); 66 | } 67 | 68 | /// 初期化 69 | private void Initialize() 70 | { 71 | LoadSettings(); 72 | InitializeMultiColumnHeader(); 73 | } 74 | 75 | private void LoadSettings() 76 | { 77 | string settingsPath = $"Assets/Editor/BxUniMissingReferenceFinder.asset"; 78 | Settings = AssetDatabase.LoadAssetAtPath(settingsPath); 79 | 80 | if (Settings == null) 81 | { 82 | Settings = CreateInstance(); 83 | CheckDirectory(settingsPath); 84 | AssetDatabase.CreateAsset(Settings, settingsPath); 85 | } 86 | } 87 | 88 | private void CheckDirectory(string path) 89 | { 90 | string directory = Path.GetDirectoryName(path); 91 | if (!string.IsNullOrEmpty(directory) && !Directory.Exists(directory)) 92 | { 93 | Directory.CreateDirectory(directory); 94 | } 95 | } 96 | 97 | /// 98 | /// マルチカラムヘッダ初期化 99 | /// 100 | private void InitializeMultiColumnHeader() 101 | { 102 | m_columns = new[] 103 | { 104 | new MultiColumnHeaderState.Column() 105 | { 106 | headerContent = new GUIContent("Asset"), 107 | width = 100f, 108 | autoResize = true, 109 | headerTextAlignment = TextAlignment.Left 110 | }, 111 | new MultiColumnHeaderState.Column() 112 | { 113 | headerContent = new GUIContent("SubAsset"), 114 | width = 50f, 115 | autoResize = true, 116 | headerTextAlignment = TextAlignment.Left 117 | }, 118 | new MultiColumnHeaderState.Column() 119 | { 120 | headerContent = new GUIContent("Property"), 121 | width = 100f, 122 | autoResize = true, 123 | headerTextAlignment = TextAlignment.Left 124 | }, 125 | }; 126 | m_columnHeader 127 | = new MultiColumnHeader(new MultiColumnHeaderState(m_columns)) { height = 25 }; 128 | m_columnHeader.ResizeToFit(); 129 | //m_columnHeader.sortingChanged += OnSortingChanged; 130 | } 131 | 132 | private void ClearResult() 133 | { 134 | if (MissingList == null) { MissingList = new List(); } 135 | else { MissingList.Clear(); } 136 | } 137 | 138 | private void OnGUI() 139 | { 140 | EditorGUILayout.LabelField("アセット中の参照切れを検出します"); 141 | EditorGUILayout.Space(); 142 | 143 | var newTarget = 144 | EditorGUILayout.ObjectField( 145 | "対象フォルダ", 146 | Settings.TargetFolder, 147 | typeof(DefaultAsset), 148 | allowSceneObjects: false); 149 | Settings.TargetFolder = newTarget as DefaultAsset; 150 | 151 | m_targetAssetTypes = (AssetType)EditorGUILayout.EnumFlagsField( 152 | "対象アセットタイプ", m_targetAssetTypes); 153 | 154 | if (MissingList == null) 155 | { 156 | EditorGUILayout.HelpBox( 157 | "チェックを開始するには下のチェックボタンを押してください。", 158 | MessageType.Info); 159 | } 160 | 161 | EditorGUILayout.BeginHorizontal(); 162 | if (GUILayout.Button("チェック", GUILayout.MaxWidth(120))) 163 | { 164 | EditorCoroutineUtility.StartCoroutine(Execute(), this); 165 | } 166 | 167 | EditorGUI.BeginDisabledGroup(MissingList == null); 168 | if (GUILayout.Button("クリア", GUILayout.MaxWidth(120))) { ClearResult(); } 169 | EditorGUI.EndDisabledGroup(); 170 | EditorGUILayout.EndHorizontal(); 171 | 172 | DrawResult(); 173 | } 174 | 175 | /// 176 | /// Missingのリストを表示 177 | /// 178 | private void DrawResult() 179 | { 180 | if (MissingList == null) { return; } 181 | 182 | if (MissingList.Count == 0) 183 | { 184 | EditorGUILayout.HelpBox("見つかりませんでした。", MessageType.Info); 185 | return; 186 | } 187 | 188 | // カラムヘッダ 189 | var headerRect = EditorGUILayout.GetControlRect(); 190 | headerRect.height = m_columnHeader.height; 191 | float xScroll = 0; 192 | m_columnHeader.OnGUI(headerRect, xScroll); 193 | 194 | // リスト表示 195 | m_scrollPos = EditorGUILayout.BeginScrollView(m_scrollPos); 196 | 197 | foreach (var data in MissingList) 198 | { 199 | EditorGUILayout.BeginHorizontal(); 200 | EditorGUILayout.ObjectField( 201 | data.m_baseObj, 202 | data.m_baseObj.GetType(), 203 | true, 204 | GUILayout.Width(m_columnHeader.GetColumnRect(0).width - 2f)); 205 | EditorGUILayout.TextField( 206 | data.m_objectPath, 207 | GUILayout.Width(m_columnHeader.GetColumnRect(1).width - 2f)); 208 | EditorGUILayout.TextField(data.m_property.propertyPath); 209 | EditorGUILayout.EndHorizontal(); 210 | } 211 | EditorGUILayout.EndScrollView(); 212 | 213 | // 修正ボタン 214 | if (GUILayout.Button("参照切れを削除")) { ConfirmFixMissingReferences(); } 215 | } 216 | 217 | /// 218 | /// 検索実行 219 | /// 220 | private IEnumerator Execute() 221 | { 222 | ClearResult(); 223 | 224 | string targetPath = AssetDatabase.GetAssetPath(Settings.TargetFolder); 225 | if (string.IsNullOrEmpty(targetPath)) { targetPath = "Assets"; } 226 | 227 | string[] guids = AssetDatabase.FindAssets("", new[] { targetPath }); 228 | int guidsLength = guids.Length; 229 | if (guidsLength <= 0) { yield break; } 230 | 231 | string[] extensions = k_extensions 232 | .Where((_, index) => m_targetAssetTypes.HasFlag((AssetType)(1 << index))) 233 | .ToArray(); 234 | 235 | for (int i = 0; i < guidsLength; i++) 236 | { 237 | string guid = guids[i]; 238 | //Debug.Log($"[{guid}]"); 239 | string path = AssetDatabase.GUIDToAssetPath(guid); 240 | if (string.IsNullOrEmpty(path)) 241 | { 242 | Debug.LogError($" cannot get path from GUID [{guid}]"); 243 | continue; 244 | } 245 | 246 | // プログレスバーを表示 247 | if (EditorUtility.DisplayCancelableProgressBar( 248 | "Search Missing", 249 | $"{i + 1}/{guidsLength}", 250 | (float)i / guidsLength)) { break; } 251 | 252 | if (extensions.Contains(Path.GetExtension(path))) 253 | { 254 | SearchMissing(path); 255 | yield return null; 256 | } 257 | } 258 | 259 | // プログレスバーを消す 260 | EditorUtility.ClearProgressBar(); 261 | } 262 | 263 | /// 264 | /// 指定アセットにMissingのプロパティがあれば、それをmissingListに追加する 265 | /// 266 | /// Path. 267 | private void SearchMissing(string path) 268 | { 269 | // 指定パスのオブジェクト 270 | var baseObj = AssetDatabase.LoadAssetAtPath(path); 271 | 272 | // 指定パスのアセットを全て取得 273 | var assets = AssetDatabase.LoadAllAssetsAtPath(path); 274 | 275 | // 各アセットについて、Missingのプロパティがあるかチェック 276 | foreach (var obj in assets) 277 | { 278 | if (obj == null) { continue; } 279 | 280 | //Debug.Log($" obj=[{obj}]"); 281 | var currentObj = obj; 282 | 283 | // SerializedObjectを通してアセットのプロパティを取得する 284 | var sobj = new SerializedObject(obj); 285 | 286 | if (obj.ToString().EndsWith("PrefabInstance)")) 287 | { 288 | var source = sobj.FindProperty("m_SourcePrefab"); 289 | if (source != null && source.objectReferenceValue != null) 290 | { 291 | var refObj = source.objectReferenceValue; 292 | string refPath = AssetDatabase.GetAssetPath(refObj); 293 | //Debug.Log($" SourcePrefabPath=[{refPath}]"); 294 | var sourcePrefab = AssetDatabase.LoadAssetAtPath(refPath); 295 | currentObj = sourcePrefab; 296 | } 297 | } 298 | 299 | var property = sobj.GetIterator(); 300 | 301 | while (property.Next(true)) 302 | { 303 | if (IsMissing(property)) 304 | { 305 | Debug.LogWarning($"Missing in {path}:\t{property.propertyPath}"); 306 | 307 | // Missing状態のプロパティリストに追加する 308 | MissingList.Add( 309 | new AssetParameterData 310 | { 311 | m_baseObj = baseObj, 312 | m_objectPath = currentObj.name, 313 | m_property = property.Copy() 314 | }); 315 | } 316 | } 317 | } 318 | } 319 | 320 | /// 321 | /// 特定のプロパティがMissingかどうかを調べる 322 | /// original information from https://teratail.com/questions/167668 323 | /// 324 | private bool IsMissing(SerializedProperty sp) 325 | { 326 | if (sp.propertyType == SerializedPropertyType.ObjectReference && 327 | sp.objectReferenceValue == null && 328 | sp.hasChildren) 329 | { 330 | var fileId = sp.FindPropertyRelative("m_FileID"); 331 | if (fileId != null && 332 | fileId.intValue != 0) { return true; } 333 | } 334 | return false; 335 | } 336 | 337 | /// 338 | /// 見つかった参照切れを削除する 339 | /// 340 | private void ConfirmFixMissingReferences() 341 | { 342 | if (EditorUtility.DisplayDialog( 343 | "参照切れを削除", 344 | "見つかった参照切れを削除します。同時に全ての未保存の修正は保存され、この操作をUndoすることはできません。よろしいですか?", 345 | "削除実行", 346 | "キャンセル")) 347 | { 348 | FixMissingReference(); 349 | } 350 | } 351 | 352 | private void FixMissingReference() 353 | { 354 | var assets = MissingList.Select(param => param.m_baseObj).Distinct().ToList(); 355 | 356 | int length = assets.Count; 357 | for (int i = 0; i < length; i++) 358 | { 359 | // プログレスバーを表示 360 | if (EditorUtility.DisplayCancelableProgressBar( 361 | "Remove Missing", 362 | $"{i + 1}/{length}", 363 | (float)i / length)) { break; } 364 | 365 | string path = AssetDatabase.GetAssetPath(assets[i]); 366 | FixMissingReference(path); 367 | } 368 | 369 | AssetDatabase.SaveAssets(); 370 | 371 | // プログレスバーを消す 372 | EditorUtility.ClearProgressBar(); 373 | 374 | ClearResult(); 375 | } 376 | 377 | private void FixMissingReference(string path) 378 | { 379 | // 指定パスのアセットを全て取得 380 | var assets = AssetDatabase.LoadAllAssetsAtPath(path); 381 | 382 | // 各アセットについて、Missingのプロパティがあるかチェック 383 | foreach (var obj in assets) 384 | { 385 | if (obj == null) { continue; } 386 | 387 | // SerializedObjectを通してアセットのプロパティを取得する 388 | var sobj = new SerializedObject(obj); 389 | var property = sobj.GetIterator(); 390 | 391 | while (property.Next(true)) 392 | { 393 | if (IsMissing(property)) 394 | { 395 | Debug.LogWarning($"Remove {path}:\t{property.propertyPath}"); 396 | var fileId = property.FindPropertyRelative("m_FileID"); 397 | fileId.intValue = 0; 398 | } 399 | } 400 | 401 | sobj.ApplyModifiedPropertiesWithoutUndo(); 402 | } 403 | } 404 | 405 | } 406 | } 407 | -------------------------------------------------------------------------------- /Packages/MissingFinder/Editor/MissingReferenceFinder.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 94763835424a17345b342baae50d09f8 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/MissingFinder/LICENSE.md: -------------------------------------------------------------------------------- 1 | Copyright (c) 2021 BeXide, Inc. 2 | 3 | Released under the MIT license 4 | https://opensource.org/licenses/mit-license.php 5 | -------------------------------------------------------------------------------- /Packages/MissingFinder/LICENSE.md.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 39d07ba29292d2248a47187f863c3eb0 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Packages/MissingFinder/package.json: -------------------------------------------------------------------------------- 1 | { 2 | "name": "jp.co.bexide.bxuni.missingfinder", 3 | "displayName": "BxUni Missing Finder", 4 | "description": "Missing Reference detection tool", 5 | "version": "1.0.2", 6 | "unity": "2020.3", 7 | "documentationUrl": "https://github.com/bexide/BxUni-MissingFinder/blob/main/Packages/MissingFinder/Documentation~/index.md", 8 | "licensesUrl": "https://github.com/bexide/BxUni-MissingFinder/blob/main/Packages/MissingFinder/LICENSE.md", 9 | "author": { 10 | "name": "BeXide, Inc." 11 | }, 12 | "category": "BX-lib", 13 | "publishConfig": { 14 | "registry": "https://package.openupm.com" 15 | }, 16 | "dependencies": { 17 | "com.unity.editorcoroutines": "1.0.0" 18 | } 19 | } 20 | -------------------------------------------------------------------------------- /Packages/MissingFinder/package.json.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: db729758150542b41801970954a1938f 3 | PackageManifestImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Packages/manifest.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | "com.unity.2d.pixel-perfect": "4.0.1", 4 | "com.unity.2d.sprite": "1.0.0", 5 | "com.unity.collab-proxy": "1.17.7", 6 | "com.unity.ide.rider": "3.0.17", 7 | "com.unity.ide.visualstudio": "2.0.16", 8 | "com.unity.ide.vscode": "1.2.5", 9 | "com.unity.test-framework": "1.1.33", 10 | "com.unity.ugui": "1.0.0", 11 | "com.unity.modules.ai": "1.0.0", 12 | "com.unity.modules.androidjni": "1.0.0", 13 | "com.unity.modules.animation": "1.0.0", 14 | "com.unity.modules.assetbundle": "1.0.0", 15 | "com.unity.modules.audio": "1.0.0", 16 | "com.unity.modules.cloth": "1.0.0", 17 | "com.unity.modules.director": "1.0.0", 18 | "com.unity.modules.imageconversion": "1.0.0", 19 | "com.unity.modules.imgui": "1.0.0", 20 | "com.unity.modules.jsonserialize": "1.0.0", 21 | "com.unity.modules.particlesystem": "1.0.0", 22 | "com.unity.modules.physics": "1.0.0", 23 | "com.unity.modules.physics2d": "1.0.0", 24 | "com.unity.modules.screencapture": "1.0.0", 25 | "com.unity.modules.terrain": "1.0.0", 26 | "com.unity.modules.terrainphysics": "1.0.0", 27 | "com.unity.modules.tilemap": "1.0.0", 28 | "com.unity.modules.ui": "1.0.0", 29 | "com.unity.modules.uielements": "1.0.0", 30 | "com.unity.modules.umbra": "1.0.0", 31 | "com.unity.modules.unityanalytics": "1.0.0", 32 | "com.unity.modules.unitywebrequest": "1.0.0", 33 | "com.unity.modules.unitywebrequestassetbundle": "1.0.0", 34 | "com.unity.modules.unitywebrequestaudio": "1.0.0", 35 | "com.unity.modules.unitywebrequesttexture": "1.0.0", 36 | "com.unity.modules.unitywebrequestwww": "1.0.0", 37 | "com.unity.modules.vehicles": "1.0.0", 38 | "com.unity.modules.video": "1.0.0", 39 | "com.unity.modules.vr": "1.0.0", 40 | "com.unity.modules.wind": "1.0.0", 41 | "com.unity.modules.xr": "1.0.0" 42 | } 43 | } 44 | -------------------------------------------------------------------------------- /Packages/packages-lock.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | "com.unity.2d.pixel-perfect": { 4 | "version": "4.0.1", 5 | "depth": 0, 6 | "source": "registry", 7 | "dependencies": {}, 8 | "url": "https://packages.unity.com" 9 | }, 10 | "com.unity.2d.sprite": { 11 | "version": "1.0.0", 12 | "depth": 0, 13 | "source": "builtin", 14 | "dependencies": {} 15 | }, 16 | "com.unity.collab-proxy": { 17 | "version": "1.17.7", 18 | "depth": 0, 19 | "source": "registry", 20 | "dependencies": { 21 | "com.unity.services.core": "1.0.1" 22 | }, 23 | "url": "https://packages.unity.com" 24 | }, 25 | "com.unity.editorcoroutines": { 26 | "version": "1.0.0", 27 | "depth": 1, 28 | "source": "registry", 29 | "dependencies": {}, 30 | "url": "https://packages.unity.com" 31 | }, 32 | "com.unity.ext.nunit": { 33 | "version": "1.0.6", 34 | "depth": 1, 35 | "source": "registry", 36 | "dependencies": {}, 37 | "url": "https://packages.unity.com" 38 | }, 39 | "com.unity.ide.rider": { 40 | "version": "3.0.17", 41 | "depth": 0, 42 | "source": "registry", 43 | "dependencies": { 44 | "com.unity.ext.nunit": "1.0.6" 45 | }, 46 | "url": "https://packages.unity.com" 47 | }, 48 | "com.unity.ide.visualstudio": { 49 | "version": "2.0.16", 50 | "depth": 0, 51 | "source": "registry", 52 | "dependencies": { 53 | "com.unity.test-framework": "1.1.9" 54 | }, 55 | "url": "https://packages.unity.com" 56 | }, 57 | "com.unity.ide.vscode": { 58 | "version": "1.2.5", 59 | "depth": 0, 60 | "source": "registry", 61 | "dependencies": {}, 62 | "url": "https://packages.unity.com" 63 | }, 64 | "com.unity.services.core": { 65 | "version": "1.0.1", 66 | "depth": 1, 67 | "source": "registry", 68 | "dependencies": { 69 | "com.unity.modules.unitywebrequest": "1.0.0" 70 | }, 71 | "url": "https://packages.unity.com" 72 | }, 73 | "com.unity.test-framework": { 74 | "version": "1.1.33", 75 | "depth": 0, 76 | "source": "registry", 77 | "dependencies": { 78 | "com.unity.ext.nunit": "1.0.6", 79 | "com.unity.modules.imgui": "1.0.0", 80 | "com.unity.modules.jsonserialize": "1.0.0" 81 | }, 82 | "url": "https://packages.unity.com" 83 | }, 84 | "com.unity.ugui": { 85 | "version": "1.0.0", 86 | "depth": 0, 87 | "source": "builtin", 88 | "dependencies": { 89 | "com.unity.modules.ui": "1.0.0", 90 | "com.unity.modules.imgui": "1.0.0" 91 | } 92 | }, 93 | "jp.co.bexide.bxuni.missingfinder": { 94 | "version": "file:MissingFinder", 95 | "depth": 0, 96 | "source": "embedded", 97 | "dependencies": { 98 | "com.unity.editorcoroutines": "1.0.0" 99 | } 100 | }, 101 | "com.unity.modules.ai": { 102 | "version": "1.0.0", 103 | "depth": 0, 104 | "source": "builtin", 105 | "dependencies": {} 106 | }, 107 | "com.unity.modules.androidjni": { 108 | "version": "1.0.0", 109 | "depth": 0, 110 | "source": "builtin", 111 | "dependencies": {} 112 | }, 113 | "com.unity.modules.animation": { 114 | "version": "1.0.0", 115 | "depth": 0, 116 | "source": "builtin", 117 | "dependencies": {} 118 | }, 119 | "com.unity.modules.assetbundle": { 120 | "version": "1.0.0", 121 | "depth": 0, 122 | "source": "builtin", 123 | "dependencies": {} 124 | }, 125 | "com.unity.modules.audio": { 126 | "version": "1.0.0", 127 | "depth": 0, 128 | "source": "builtin", 129 | "dependencies": {} 130 | }, 131 | "com.unity.modules.cloth": { 132 | "version": "1.0.0", 133 | "depth": 0, 134 | "source": "builtin", 135 | "dependencies": { 136 | "com.unity.modules.physics": "1.0.0" 137 | } 138 | }, 139 | "com.unity.modules.director": { 140 | "version": "1.0.0", 141 | "depth": 0, 142 | "source": "builtin", 143 | "dependencies": { 144 | "com.unity.modules.audio": "1.0.0", 145 | "com.unity.modules.animation": "1.0.0" 146 | } 147 | }, 148 | "com.unity.modules.imageconversion": { 149 | "version": "1.0.0", 150 | "depth": 0, 151 | "source": "builtin", 152 | "dependencies": {} 153 | }, 154 | "com.unity.modules.imgui": { 155 | "version": "1.0.0", 156 | "depth": 0, 157 | "source": "builtin", 158 | "dependencies": {} 159 | }, 160 | "com.unity.modules.jsonserialize": { 161 | "version": "1.0.0", 162 | "depth": 0, 163 | "source": "builtin", 164 | "dependencies": {} 165 | }, 166 | "com.unity.modules.particlesystem": { 167 | "version": "1.0.0", 168 | "depth": 0, 169 | "source": "builtin", 170 | "dependencies": {} 171 | }, 172 | "com.unity.modules.physics": { 173 | "version": "1.0.0", 174 | "depth": 0, 175 | "source": "builtin", 176 | "dependencies": {} 177 | }, 178 | "com.unity.modules.physics2d": { 179 | "version": "1.0.0", 180 | "depth": 0, 181 | "source": "builtin", 182 | "dependencies": {} 183 | }, 184 | "com.unity.modules.screencapture": { 185 | "version": "1.0.0", 186 | "depth": 0, 187 | "source": "builtin", 188 | "dependencies": { 189 | "com.unity.modules.imageconversion": "1.0.0" 190 | } 191 | }, 192 | "com.unity.modules.subsystems": { 193 | "version": "1.0.0", 194 | "depth": 1, 195 | "source": "builtin", 196 | "dependencies": { 197 | "com.unity.modules.jsonserialize": 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0} 7 | m_CopyBufferShader: {fileID: 0} 8 | m_SortShader: {fileID: 0} 9 | m_StripUpdateShader: {fileID: 0} 10 | m_RenderPipeSettingsPath: 11 | m_FixedTimeStep: 0.016666668 12 | m_MaxDeltaTime: 0.05 13 | m_CompiledVersion: 0 14 | m_RuntimeVersion: 0 15 | -------------------------------------------------------------------------------- /ProjectSettings/VersionControlSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!890905787 &1 4 | VersionControlSettings: 5 | m_ObjectHideFlags: 0 6 | m_Mode: Visible Meta Files 7 | m_CollabEditorSettings: 8 | inProgressEnabled: 1 9 | -------------------------------------------------------------------------------- /ProjectSettings/XRSettings.asset: -------------------------------------------------------------------------------- 1 | { 2 | "m_SettingKeys": [ 3 | "VR Device Disabled", 4 | "VR Device User Alert" 5 | ], 6 | "m_SettingValues": [ 7 | "False", 8 | "False" 9 | ] 10 | } -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Missing Finder 2 | 3 | Unityプロジェクト中の参照切れ(Missing)を検出します 4 | 5 | ## ドキュメント 6 | 7 | [Missing Finder](Packages/MissingFinder/Documentation~/index.md) 8 | 9 | ## ライセンス 10 | 11 | [LICENSE](Packages/MissingFinder/LICENSE.md) -------------------------------------------------------------------------------- /UserSettings/EditorUserSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!162 &1 4 | EditorUserSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 4 7 | m_ConfigSettings: 8 | RecentlyUsedScenePath-0: 9 | value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d 10 | flags: 0 11 | vcSharedLogLevel: 12 | value: 0d5e400f0650 13 | flags: 0 14 | m_VCAutomaticAdd: 1 15 | 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