├── .gitignore
├── LICENSE
├── README.md
└── src
├── BaseHookListener.cs
├── Controls
├── HookType.cs
└── MouseKeyEventProvider.cs
├── KeyEventArgsExt.cs
├── KeyPressEventArgsExt.cs
├── KeyboardHookListener.cs
├── MouseEventExtArgs.cs
├── MouseHookListener.cs
├── MouseKeyboardActivityMonitor.csproj
├── MouseKeyboardActivityMonitor.sln
└── WinApi
├── AppHooker.cs
├── GlobalHooker.cs
├── HookCallback.cs
├── Hooker.cs
├── Keyboard.cs
├── KeyboardHookStruct.cs
├── Messages.cs
├── Mouse.cs
├── MouseStructures.cs
└── Point.cs
/.gitignore:
--------------------------------------------------------------------------------
1 | ## Ignore Visual Studio temporary files, build results, and
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233 | # Including strong name files can present a security risk
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350 | .ionide/
351 |
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674 | .
675 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # Mouse and Keyboard activity monitor
2 |
3 | This library attaches to windows global hooks, tracks keyboard and mouse clicks and movement and raises common .NET events with KeyEventArgs and MouseEventArgs.
4 |
5 | ```csharp
6 | private readonly KeyboardHookListener _inputListener;
7 | private readonly KeyboardHookListener _globalKeyboardListener;
8 |
9 | public void Subscribe()
10 | {
11 | // for the application hook
12 | _inputListener = new KeyboardHookListener(new AppHooker());
13 | _inputListener.KeyDown += OnKeyDown;
14 | _inputListener.Start();
15 |
16 | // for the global hook
17 | _globalKeyboardListener = new KeyboardHookListener(new GlobalHooker());
18 | _globalKeyboardListener.KeyDown += OnGlobalKeyDown;
19 | _globalKeyboardListener.Start();
20 | }
21 |
22 | private void OnKeyDown(object sender, KeyEventArgs e)
23 | {
24 | if (e.KeyCode == Keys.Menu || e.KeyCode == Keys.Alt || e.Alt)
25 | e.Handled = true;
26 |
27 | else if (e.Control == false && e.Shift == false)
28 | {
29 | switch (e.KeyCode)
30 | {
31 | case Keys.F11:
32 | ViewModel?.FullscreenCommand?.Execute(null);
33 | break;
34 | case Keys.Escape:
35 | ViewModel?.NormalScreenCommand?.Execute(null);
36 | break;
37 | }
38 | }
39 | }
40 |
41 | private void OnGlobalKeyDown(object sender, KeyEventArgs e)
42 | {
43 | if (e.KeyData == Keys.PrintScreen)
44 | {
45 | // do something...
46 | }
47 | }
48 |
49 | public void Unsubscribe()
50 | {
51 | _inputListener.KeyDown -= OnKeyDown;
52 | _globalKeyboardListener.KeyDown -= OnGlobalKeyDown;
53 |
54 | //It is recommened to dispose it
55 | _inputListener.Dispose();
56 | _globalKeyboardListener.Dispose();
57 | }
58 | ```
--------------------------------------------------------------------------------
/src/BaseHookListener.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using MouseKeyboardActivityMonitor.WinApi;
3 |
4 | namespace MouseKeyboardActivityMonitor
5 | {
6 | ///
7 | /// Base class used to implement mouse or keybord hook listeners.
8 | /// It provides base methods to subscribe and unsubscribe to hooks.
9 | /// Common processing, error handling and cleanup logic.
10 | ///
11 | public abstract class BaseHookListener : IDisposable
12 | {
13 | private Hooker m_Hooker;
14 |
15 | ///
16 | /// Base constructor of
17 | ///
18 | /// Depending on this parameter the listener hooks either application or global keyboard events.
19 | ///
20 | /// Hooks are not active after instantiation. You need to use either property or call method.
21 | ///
22 | protected BaseHookListener(Hooker hooker)
23 | {
24 | if (hooker == null)
25 | {
26 | throw new ArgumentNullException("hooker");
27 | }
28 | m_Hooker = hooker;
29 | }
30 |
31 | ///
32 | /// Stores the handle to the Keyboard or Mouse hook procedure.
33 | ///
34 | protected int HookHandle { get; set; }
35 |
36 | ///
37 | /// Keeps the reference to prevent garbage collection of delegate. See: CallbackOnCollectedDelegate http://msdn.microsoft.com/en-us/library/43yky316(v=VS.100).aspx
38 | ///
39 | protected HookCallback HookCallbackReferenceKeeper { get; set; }
40 |
41 | internal bool IsGlobal => m_Hooker.IsGlobal;
42 |
43 | ///
44 | /// Override this method to modify logic of firing events.
45 | ///
46 | protected abstract bool ProcessCallback(int wParam, IntPtr lParam);
47 |
48 | ///
49 | /// A callback function which will be called every time a keyboard or mouse activity detected.
50 | ///
51 | ///
52 | protected int HookCallback(int nCode, int wParam, IntPtr lParam)
53 | {
54 | if (nCode == 0)
55 | {
56 | var shouldProcess = ProcessCallback(wParam, lParam);
57 |
58 | if (!shouldProcess)
59 | {
60 | return -1;
61 | }
62 | }
63 |
64 | return CallNextHook(nCode, wParam, lParam);
65 | }
66 |
67 | private int CallNextHook(int nCode, int wParam, IntPtr lParam)
68 | {
69 | return Hooker.CallNextHookEx(HookHandle, nCode, wParam, lParam);
70 | }
71 |
72 | ///
73 | /// Subscribes to the hook and starts firing events.
74 | ///
75 | ///
76 | public void Start()
77 | {
78 | if (Enabled)
79 | {
80 | throw new InvalidOperationException("Hook listener is already started. Call Stop() method first or use Enabled property.");
81 | }
82 |
83 | HookCallbackReferenceKeeper = new HookCallback(HookCallback);
84 | try
85 | {
86 | HookHandle = m_Hooker.Subscribe(GetHookId(), HookCallbackReferenceKeeper);
87 | }
88 | catch(Exception)
89 | {
90 | HookCallbackReferenceKeeper = null;
91 | HookHandle = 0;
92 | throw;
93 | }
94 | }
95 |
96 | ///
97 | /// Unsubscribes from the hook and stops firing events.
98 | ///
99 | ///
100 | public void Stop()
101 | {
102 | try
103 | {
104 | m_Hooker.Unsubscribe(HookHandle);
105 | }
106 | finally
107 | {
108 | HookCallbackReferenceKeeper = null;
109 | HookHandle = 0;
110 | }
111 | }
112 |
113 | ///
114 | /// Enables you to switch from application hooks to global hooks and vice versa on the fly
115 | /// without unsubscribing from events. Component remains enabled or disabled state after this call as it was before.
116 | ///
117 | /// An AppHooker or GlobalHooker object.
118 | public void Replace(Hooker hooker)
119 | {
120 | var rememberEnabled = Enabled;
121 | Enabled = false;
122 | m_Hooker = hooker;
123 | Enabled = rememberEnabled;
124 | }
125 |
126 | ///
127 | /// Override to deliver correct id to be used for call.
128 | ///
129 | ///
130 | protected abstract int GetHookId();
131 |
132 | ///
133 | /// Gets or Sets the enabled status of the Hook.
134 | ///
135 | ///
136 | /// True - The Hook is presently installed, activated, and will fire events.
137 | ///
138 | /// False - The Hook is not part of the hook chain, and will not fire events.
139 | ///
140 | ///
141 | public bool Enabled
142 | {
143 | get => HookHandle != 0;
144 | set
145 | {
146 | var mustEnable = value;
147 | if (mustEnable)
148 | {
149 | if (!Enabled)
150 | {
151 | Start();
152 | }
153 | }
154 | else
155 | {
156 | if (Enabled)
157 | {
158 | Stop();
159 | }
160 | }
161 | }
162 | }
163 |
164 | ///
165 | /// Release delegates, unsubscribes from hooks.
166 | ///
167 | /// 2
168 | public virtual void Dispose()
169 | {
170 | Stop();
171 | }
172 |
173 | ///
174 | /// Unsubscribes from global hooks skiping error handling.
175 | ///
176 | ~BaseHookListener()
177 | {
178 | if (HookHandle != 0)
179 | {
180 | Hooker.UnhookWindowsHookEx(HookHandle);
181 | }
182 | }
183 | }
184 | }
--------------------------------------------------------------------------------
/src/Controls/HookType.cs:
--------------------------------------------------------------------------------
1 | namespace MouseKeyboardActivityMonitor.Controls
2 | {
3 | ///
4 | /// Indicates which hooks to listen to application or global.
5 | ///
6 | public enum HookType
7 | {
8 | ///
9 | /// Only events inside the application are monitored and fired.
10 | ///
11 | Application,
12 |
13 | ///
14 | /// All events system wide are monitored and fired.
15 | ///
16 | Global
17 | }
18 | }
19 |
--------------------------------------------------------------------------------
/src/Controls/MouseKeyEventProvider.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.ComponentModel;
3 | using System.Windows.Forms;
4 | using MouseKeyboardActivityMonitor.WinApi;
5 |
6 | namespace MouseKeyboardActivityMonitor.Controls
7 | {
8 | ///
9 | /// This component monitors Application or Global input, depending on
10 | /// and provides appropriate
11 | /// events.
12 | ///
13 | public class MouseKeyEventProvider : Component
14 | {
15 | private readonly KeyboardHookListener m_KeyboardHookManager;
16 | private readonly MouseHookListener m_MouseHookManager;
17 |
18 | ///
19 | /// Initializes a new instance of
20 | ///
21 | public MouseKeyEventProvider()
22 | {
23 | m_KeyboardHookManager = new KeyboardHookListener(new GlobalHooker());
24 | m_MouseHookManager = new MouseHookListener(new GlobalHooker());
25 | }
26 |
27 | ///
28 | /// Gets or Sets the enabled status of the component.
29 | ///
30 | ///
31 | /// True - The component is presently activated and will fire events.
32 | ///
33 | /// False - The component is not active and will not fire events.
34 | ///
35 | ///
36 | public bool Enabled
37 | {
38 | get =>
39 | DesignMode
40 | ? DesignTimeEnabled
41 | : RunTimeEnabled;
42 | set
43 | {
44 | if (DesignMode)
45 | {
46 | DesignTimeEnabled = value;
47 | }
48 | else
49 | {
50 | RunTimeEnabled = value;
51 | }
52 | }
53 | }
54 |
55 | private bool DesignTimeEnabled
56 | {
57 | get; set;
58 | }
59 |
60 | private bool RunTimeEnabled
61 | {
62 | get => m_MouseHookManager.Enabled && m_KeyboardHookManager.Enabled;
63 | set
64 | {
65 | m_MouseHookManager.Enabled = value;
66 | m_KeyboardHookManager.Enabled = value;
67 | }
68 | }
69 |
70 |
71 | ///
72 | /// Indicates which hooks to listen to application or global.
73 | ///
74 | public HookType HookType
75 | {
76 | get =>
77 | m_MouseHookManager.IsGlobal
78 | ? HookType.Global
79 | : HookType.Application;
80 | set
81 | {
82 | Hooker hooker;
83 | switch (value)
84 | {
85 | case HookType.Global:
86 | hooker = new GlobalHooker();
87 | break;
88 |
89 | case HookType.Application:
90 | hooker = new AppHooker();
91 | break;
92 |
93 | default:
94 | return;
95 | }
96 |
97 | m_MouseHookManager.Replace(hooker);
98 | m_KeyboardHookManager.Replace(hooker);
99 | }
100 | }
101 |
102 | ///
103 | /// This component raises events. The value is always true.
104 | ///
105 | protected override bool CanRaiseEvents => true;
106 |
107 | ///
108 | ///
109 | ///
110 | ///
111 | ///
112 | ///
113 | /// Modified from http://stackoverflow.com/questions/1698889/raise-events-in-net-on-the-main-ui-thread
114 | ///
115 | private void RaiseEventOnUIThread(Delegate inputEvent, EventArgs e)
116 | {
117 | object sender = this;
118 | foreach (var d in inputEvent.GetInvocationList())
119 | {
120 | if (!(d.Target is ISynchronizeInvoke syncer))
121 | {
122 | d.DynamicInvoke(new[] { sender, e });
123 | }
124 | else
125 | {
126 | // I don't know if ASyncronous is really the way to go.
127 | // If the programmer wants to suppress input,
128 | // will asyncronous make that happen consistently?
129 |
130 | //syncer.EndInvoke(syncer.BeginInvoke(inputEvent, new[] { sender, e }));
131 | syncer.Invoke(inputEvent, new[] { sender, e });
132 | }
133 | }
134 | }
135 |
136 | //################################################################
137 | #region Mouse events
138 |
139 | private event MouseEventHandler m_MouseMove;
140 | ///
141 | /// Activated when the user moves the mouse.
142 | ///
143 | public event MouseEventHandler MouseMove
144 | {
145 | add
146 | {
147 | if (m_MouseMove == null)
148 | {
149 | m_MouseHookManager.MouseMove += HookManager_MouseMove;
150 | }
151 | m_MouseMove += value;
152 | }
153 |
154 | remove
155 | {
156 | m_MouseMove -= value;
157 | if (m_MouseMove == null)
158 | {
159 | m_MouseHookManager.MouseMove -= HookManager_MouseMove;
160 | }
161 | }
162 | }
163 |
164 | void HookManager_MouseMove(object sender, MouseEventArgs e)
165 | {
166 | if (m_MouseMove != null)
167 | {
168 | RaiseEventOnUIThread(m_MouseMove, e);
169 | }
170 | }
171 |
172 | private event MouseEventHandler m_MouseClick;
173 | ///
174 | /// Activated upon a single click of the mouse.
175 | ///
176 | public event MouseEventHandler MouseClick
177 | {
178 | add
179 | {
180 | if (m_MouseClick == null)
181 | {
182 | m_MouseHookManager.MouseClick += HookManager_MouseClick;
183 | }
184 | m_MouseClick += value;
185 | }
186 |
187 | remove
188 | {
189 | m_MouseClick -= value;
190 | if (m_MouseClick == null)
191 | {
192 | m_MouseHookManager.MouseClick -= HookManager_MouseClick;
193 | }
194 | }
195 | }
196 |
197 | void HookManager_MouseClick(object sender, MouseEventArgs e)
198 | {
199 | if (m_MouseClick != null)
200 | {
201 | RaiseEventOnUIThread(m_MouseClick, e);
202 | }
203 | }
204 |
205 | private event MouseEventHandler m_MouseDown;
206 |
207 | ///
208 | /// Activated when the user presses a mouse button.
209 | ///
210 | public event MouseEventHandler MouseDown
211 | {
212 | add
213 | {
214 | if (m_MouseDown == null)
215 | {
216 | m_MouseHookManager.MouseDown += HookManager_MouseDown;
217 | }
218 | m_MouseDown += value;
219 | }
220 |
221 | remove
222 | {
223 | m_MouseDown -= value;
224 | if (m_MouseDown == null)
225 | {
226 | m_MouseHookManager.MouseDown -= HookManager_MouseDown;
227 | }
228 | }
229 | }
230 |
231 | void HookManager_MouseDown(object sender, MouseEventArgs e)
232 | {
233 | if (m_MouseDown != null)
234 | {
235 | RaiseEventOnUIThread(m_MouseDown, e);
236 | }
237 | }
238 |
239 |
240 | private event MouseEventHandler m_MouseUp;
241 |
242 | ///
243 | /// Activated when the user releases a mouse button.
244 | ///
245 | public event MouseEventHandler MouseUp
246 | {
247 | add
248 | {
249 | if (m_MouseUp == null)
250 | {
251 | m_MouseHookManager.MouseUp += HookManager_MouseUp;
252 | }
253 | m_MouseUp += value;
254 | }
255 |
256 | remove
257 | {
258 | m_MouseUp -= value;
259 | if (m_MouseUp == null)
260 | {
261 | m_MouseHookManager.MouseUp -= HookManager_MouseUp;
262 | }
263 | }
264 | }
265 |
266 | void HookManager_MouseUp(object sender, MouseEventArgs e)
267 | {
268 | if (m_MouseUp != null)
269 | {
270 | RaiseEventOnUIThread(m_MouseUp, e);
271 | }
272 | }
273 |
274 | private event MouseEventHandler m_MouseDoubleClick;
275 |
276 | ///
277 | /// Activated when the user double-clicks with the mouse.
278 | ///
279 | public event MouseEventHandler MouseDoubleClick
280 | {
281 | add
282 | {
283 | if (m_MouseDoubleClick == null)
284 | {
285 | m_MouseHookManager.MouseDoubleClick += HookManager_MouseDoubleClick;
286 | }
287 | m_MouseDoubleClick += value;
288 | }
289 |
290 | remove
291 | {
292 | m_MouseDoubleClick -= value;
293 | if (m_MouseDoubleClick == null)
294 | {
295 | m_MouseHookManager.MouseDoubleClick -= HookManager_MouseDoubleClick;
296 | }
297 | }
298 | }
299 |
300 | void HookManager_MouseDoubleClick(object sender, MouseEventArgs e)
301 | {
302 | if (m_MouseDoubleClick != null)
303 | {
304 | RaiseEventOnUIThread(m_MouseDoubleClick, e);
305 | }
306 | }
307 |
308 |
309 | private event EventHandler m_MouseMoveExt;
310 |
311 | ///
312 | /// Activated when the user moves the mouse.
313 | ///
314 | ///
315 | /// This event provides extended arguments of type enabling you to
316 | /// supress further processing of mouse movement in other applications.
317 | ///
318 | public event EventHandler MouseMoveExt
319 | {
320 | add
321 | {
322 | if (m_MouseMoveExt == null)
323 | {
324 | m_MouseHookManager.MouseMoveExt += HookManager_MouseMoveExt;
325 | }
326 | m_MouseMoveExt += value;
327 | }
328 |
329 | remove
330 | {
331 | m_MouseMoveExt -= value;
332 | if (m_MouseMoveExt == null)
333 | {
334 | m_MouseHookManager.MouseMoveExt -= HookManager_MouseMoveExt;
335 | }
336 | }
337 | }
338 |
339 | void HookManager_MouseMoveExt(object sender, MouseEventExtArgs e)
340 | {
341 | if (m_MouseMoveExt != null)
342 | {
343 | RaiseEventOnUIThread(m_MouseMoveExt, e);
344 | }
345 | }
346 |
347 | private event EventHandler m_MouseClickExt;
348 | ///
349 | /// Activated upon a single click of the mouse.
350 | ///
351 | ///
352 | /// This event provides extended arguments of type enabling you to
353 | /// supress further processing of mouse click in other applications.
354 | ///
355 | public event EventHandler MouseClickExt
356 | {
357 | add
358 | {
359 | // Disable warning that MouseClickExt is obsolete
360 | #pragma warning disable 618
361 | if (m_MouseClickExt == null)
362 | {
363 | m_MouseHookManager.MouseClickExt += HookManager_MouseClickExt;
364 | }
365 | m_MouseClickExt += value;
366 | }
367 |
368 | remove
369 | {
370 | m_MouseClickExt -= value;
371 | if (m_MouseClickExt == null)
372 | {
373 | m_MouseHookManager.MouseClickExt -= HookManager_MouseClickExt;
374 | }
375 | #pragma warning restore 618
376 | }
377 | }
378 |
379 | void HookManager_MouseClickExt(object sender, MouseEventExtArgs e)
380 | {
381 | if (m_MouseClickExt != null)
382 | {
383 | RaiseEventOnUIThread(m_MouseClickExt, e);
384 | }
385 | }
386 |
387 | private event EventHandler m_MouseDownExt;
388 |
389 | ///
390 | /// Activated when the user presses a mouse button.
391 | ///
392 | ///
393 | /// This event provides extended arguments of type enabling you to
394 | /// supress further processing of mouse down in other applications.
395 | ///
396 | public event EventHandler MouseDownExt
397 | {
398 | add
399 | {
400 | if (m_MouseDownExt == null)
401 | {
402 | m_MouseHookManager.MouseDownExt += HookManager_MouseDownExt;
403 | }
404 | m_MouseDownExt += value;
405 | }
406 |
407 | remove
408 | {
409 | m_MouseDownExt -= value;
410 | if (m_MouseDownExt == null)
411 | {
412 | m_MouseHookManager.MouseDownExt -= HookManager_MouseDownExt;
413 | }
414 | }
415 | }
416 |
417 | void HookManager_MouseDownExt(object sender, MouseEventExtArgs e)
418 | {
419 | if (m_MouseDownExt != null)
420 | {
421 | RaiseEventOnUIThread(m_MouseDownExt, e);
422 | }
423 | }
424 |
425 | private event EventHandler m_MouseWheel;
426 | ///
427 | /// Activated upon mouse scrolling.
428 | ///
429 | public event EventHandler MouseWheel
430 | {
431 | add
432 | {
433 | if (m_MouseWheel == null)
434 | {
435 | m_MouseHookManager.MouseWheel += HookManager_MouseWheel;
436 | }
437 | m_MouseWheel += value;
438 | }
439 |
440 | remove
441 | {
442 | m_MouseWheel -= value;
443 | if (m_MouseWheel == null)
444 | {
445 | m_MouseHookManager.MouseWheel -= HookManager_MouseWheel;
446 | }
447 | }
448 | }
449 |
450 | void HookManager_MouseWheel(object sender, MouseEventArgs e)
451 | {
452 | if (m_MouseWheel != null)
453 | {
454 | RaiseEventOnUIThread(m_MouseWheel, e);
455 | }
456 | }
457 |
458 |
459 | #endregion
460 |
461 | //################################################################
462 | #region Keyboard events
463 |
464 | private event KeyPressEventHandler m_KeyPress;
465 |
466 | ///
467 | /// Activated when the user presses a key.
468 | ///
469 | ///
470 | /// Key events occur in the following order:
471 | ///
472 | /// - KeyDown
473 | /// - KeyPress
474 | /// - KeyUp
475 | ///
476 | ///The KeyPress event is not raised by noncharacter keys; however, the noncharacter keys do raise the KeyDown and KeyUp events.
477 | ///Use the KeyChar property to sample keystrokes at run time and to consume or modify a subset of common keystrokes.
478 | ///To handle keyboard events only in your application and not enable other applications to receive keyboard events,
479 | /// set the KeyPressEventArgs.Handled property in your form's KeyPress event-handling method to true.
480 | ///
481 | public event KeyPressEventHandler KeyPress
482 | {
483 | add
484 | {
485 | if (m_KeyPress == null)
486 | {
487 | m_KeyboardHookManager.KeyPress += HookManager_KeyPress;
488 | }
489 | m_KeyPress += value;
490 | }
491 | remove
492 | {
493 | m_KeyPress -= value;
494 | if (m_KeyPress == null)
495 | {
496 | m_KeyboardHookManager.KeyPress -= HookManager_KeyPress;
497 | }
498 | }
499 | }
500 |
501 | void HookManager_KeyPress(object sender, KeyPressEventArgs e)
502 | {
503 | if (m_KeyPress != null)
504 | {
505 | RaiseEventOnUIThread(m_KeyPress, e);
506 | }
507 | }
508 |
509 | private event KeyEventHandler m_KeyUp;
510 |
511 | ///
512 | /// Activated upon the release of a key.
513 | ///
514 | public event KeyEventHandler KeyUp
515 | {
516 | add
517 | {
518 | if (m_KeyUp == null)
519 | {
520 | m_KeyboardHookManager.KeyUp += HookManager_KeyUp;
521 | }
522 | m_KeyUp += value;
523 | }
524 | remove
525 | {
526 | m_KeyUp -= value;
527 | if (m_KeyUp == null)
528 | {
529 | m_KeyboardHookManager.KeyUp -= HookManager_KeyUp;
530 | }
531 | }
532 | }
533 |
534 | private void HookManager_KeyUp(object sender, KeyEventArgs e)
535 | {
536 | if (m_KeyUp != null)
537 | {
538 | RaiseEventOnUIThread(m_KeyUp, e);
539 | }
540 | }
541 |
542 | private event KeyEventHandler m_KeyDown;
543 |
544 | ///
545 | /// Activated when a key is pushed.
546 | ///
547 | public event KeyEventHandler KeyDown
548 | {
549 | add
550 | {
551 | if (m_KeyDown == null)
552 | {
553 | m_KeyboardHookManager.KeyDown += HookManager_KeyDown;
554 | }
555 | m_KeyDown += value;
556 | }
557 | remove
558 | {
559 | m_KeyDown -= value;
560 | if (m_KeyDown == null)
561 | {
562 | m_KeyboardHookManager.KeyDown -= HookManager_KeyDown;
563 | }
564 | }
565 | }
566 |
567 | private void HookManager_KeyDown(object sender, KeyEventArgs e)
568 | {
569 | RaiseEventOnUIThread(m_KeyDown, e);
570 | }
571 |
572 | #endregion
573 |
574 |
575 | }
576 | }
577 |
--------------------------------------------------------------------------------
/src/KeyEventArgsExt.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Runtime.InteropServices;
3 | using System.Windows.Forms;
4 | using MouseKeyboardActivityMonitor.WinApi;
5 |
6 | namespace MouseKeyboardActivityMonitor
7 | {
8 | ///
9 | /// Provides extended argument data for the or event.
10 | ///
11 | public class KeyEventArgsExt : KeyEventArgs
12 | {
13 | ///
14 | /// Initializes a new instance of the class.
15 | ///
16 | ///
17 | public KeyEventArgsExt(Keys keyData) : base(keyData)
18 | {
19 | }
20 |
21 | internal KeyEventArgsExt(Keys keyData, int timestamp, bool isKeyDown, bool isKeyUp)
22 | : this(keyData)
23 | {
24 | Timestamp = timestamp;
25 | IsKeyDown = isKeyDown;
26 | IsKeyUp = isKeyUp;
27 | }
28 |
29 | ///
30 | /// Creates from Windows Message parameters.
31 | ///
32 | /// The first Windows Message parameter.
33 | /// The second Windows Message parameter.
34 | /// Specifies if the hook is local or global.
35 | /// A new KeyEventArgsExt object.
36 | internal static KeyEventArgsExt FromRawData(int wParam, IntPtr lParam, bool isGlobal)
37 | {
38 | return isGlobal ?
39 | FromRawDataGlobal(wParam, lParam) :
40 | FromRawDataApp(wParam, lParam);
41 | }
42 |
43 | ///
44 | /// Creates from Windows Message parameters, based upon
45 | /// a local application hook.
46 | ///
47 | /// The first Windows Message parameter.
48 | /// The second Windows Message parameter.
49 | /// A new KeyEventArgsExt object.
50 | private static KeyEventArgsExt FromRawDataApp(int wParam, IntPtr lParam)
51 | {
52 | //http://msdn.microsoft.com/en-us/library/ms644984(v=VS.85).aspx
53 |
54 | const uint maskKeydown = 0x40000000; // for bit 30
55 | const uint maskKeyup = 0x80000000; // for bit 31
56 |
57 | var timestamp = Environment.TickCount;
58 |
59 | var flags = 0u;
60 | #if IS_X64
61 | // both of these are ugly hacks. Is there a better way to convert a 64bit IntPtr to uint?
62 |
63 | // flags = uint.Parse(lParam.ToString());
64 | flags = Convert.ToUInt32(lParam.ToInt64());
65 | #else
66 | flags = (uint)lParam;
67 | #endif
68 |
69 |
70 | //bit 30 Specifies the previous key state. The value is 1 if the key is down before the message is sent; it is 0 if the key is up.
71 | var wasKeyDown = (flags & maskKeydown) > 0;
72 | //bit 31 Specifies the transition state. The value is 0 if the key is being pressed and 1 if it is being released.
73 | var isKeyReleased = (flags & maskKeyup) > 0;
74 |
75 | var keyData = (Keys)wParam;
76 |
77 | var isKeyDown = !wasKeyDown && !isKeyReleased;
78 | var isKeyUp = wasKeyDown && isKeyReleased;
79 |
80 | return new KeyEventArgsExt(keyData, timestamp, isKeyDown, isKeyUp);
81 | }
82 |
83 | ///
84 | /// Creates from Windows Message parameters, based upon
85 | /// a system-wide hook.
86 | ///
87 | /// The first Windows Message parameter.
88 | /// The second Windows Message parameter.
89 | /// A new KeyEventArgsExt object.
90 | private static KeyEventArgsExt FromRawDataGlobal(int wParam, IntPtr lParam)
91 | {
92 | var keyboardHookStruct = (KeyboardHookStruct)Marshal.PtrToStructure(lParam, typeof(KeyboardHookStruct));
93 | var keyData = (Keys)keyboardHookStruct.VirtualKeyCode;
94 | var isKeyDown = (wParam == Messages.WM_KEYDOWN || wParam == Messages.WM_SYSKEYDOWN);
95 | var isKeyUp = (wParam == Messages.WM_KEYUP || wParam == Messages.WM_SYSKEYUP);
96 |
97 | return new KeyEventArgsExt(keyData, keyboardHookStruct.Time, isKeyDown, isKeyUp);
98 | }
99 |
100 | ///
101 | /// The system tick count of when the event occured.
102 | ///
103 | public int Timestamp { get; }
104 |
105 | ///
106 | /// True if event singnals key down..
107 | ///
108 | public bool IsKeyDown { get; }
109 |
110 | ///
111 | /// True if event singnals key up.
112 | ///
113 | public bool IsKeyUp { get; }
114 | }
115 | }
116 |
--------------------------------------------------------------------------------
/src/KeyPressEventArgsExt.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Runtime.InteropServices;
3 | using System.Windows.Forms;
4 | using MouseKeyboardActivityMonitor.WinApi;
5 |
6 | namespace MouseKeyboardActivityMonitor
7 | {
8 | ///
9 | /// Provides extended data for the event.
10 | ///
11 | public class KeyPressEventArgsExt : KeyPressEventArgs
12 | {
13 | ///
14 | /// Initializes a new instance of the class.
15 | ///
16 | /// Character corresponding to the key pressed. 0 char if represens a system or functional non char key.
17 | public KeyPressEventArgsExt(char keyChar)
18 | : base(keyChar)
19 | {
20 | IsNonChar = false;
21 | Timestamp = Environment.TickCount;
22 | }
23 |
24 | private static KeyPressEventArgsExt CreateNonChar()
25 | {
26 | var e = new KeyPressEventArgsExt((char)0x0);
27 | e.IsNonChar = true;
28 | e.Timestamp = Environment.TickCount;
29 | return e;
30 | }
31 |
32 | ///
33 | /// Creates from Windows Message parameters.
34 | ///
35 | /// The first Windows Message parameter.
36 | /// The second Windows Message parameter.
37 | /// Specifies if the hook is local or global.
38 | /// A new KeyPressEventArgsExt object.
39 | internal static KeyPressEventArgsExt FromRawData(int wParam, IntPtr lParam, bool isGlobal)
40 | {
41 | return isGlobal ?
42 | FromRawDataGlobal(wParam, lParam) :
43 | FromRawDataApp(wParam, lParam);
44 | }
45 |
46 | ///
47 | /// Creates from Windows Message parameters,
48 | /// based upon a local application hook.
49 | ///
50 | /// The first Windows Message parameter.
51 | /// The second Windows Message parameter.
52 | /// A new KeyPressEventArgsExt object.
53 | private static KeyPressEventArgsExt FromRawDataApp(int wParam, IntPtr lParam)
54 | {
55 | //http://msdn.microsoft.com/en-us/library/ms644984(v=VS.85).aspx
56 |
57 | const uint maskKeydown = 0x40000000; // for bit 30
58 | const uint maskKeyup = 0x80000000; // for bit 31
59 | const uint maskScanCode = 0xff0000; // for bit 23-16
60 |
61 | var flags = 0u;
62 | #if IS_X64
63 | // both of these are ugly hacks. Is there a better way to convert a 64bit IntPtr to uint?
64 |
65 | // flags = uint.Parse(lParam.ToString());
66 | flags = Convert.ToUInt32(lParam.ToInt64());
67 | #else
68 | flags = (uint)lParam;
69 | #endif
70 |
71 | //bit 30 Specifies the previous key state. The value is 1 if the key is down before the message is sent; it is 0 if the key is up.
72 | var wasKeyDown = (flags & maskKeydown) > 0;
73 | //bit 31 Specifies the transition state. The value is 0 if the key is being pressed and 1 if it is being released.
74 | var isKeyReleased = (flags & maskKeyup) > 0;
75 |
76 | if (!wasKeyDown && !isKeyReleased)
77 | {
78 | return CreateNonChar();
79 | }
80 |
81 | var virtualKeyCode = wParam;
82 | var scanCode = checked((int)(flags & maskScanCode));
83 | const int fuState = 0;
84 |
85 | char ch;
86 | var isSuccessfull = Keyboard.TryGetCharFromKeyboardState(virtualKeyCode, scanCode, fuState, out ch);
87 | if (!isSuccessfull)
88 | {
89 | return CreateNonChar();
90 | }
91 |
92 | return new KeyPressEventArgsExt(ch);
93 |
94 | }
95 |
96 | ///
97 | /// Creates from Windows Message parameters,
98 | /// based upon a system-wide hook.
99 | ///
100 | /// The first Windows Message parameter.
101 | /// The second Windows Message parameter.
102 | /// A new KeyPressEventArgsExt object.
103 | internal static KeyPressEventArgsExt FromRawDataGlobal(int wParam, IntPtr lParam)
104 | {
105 | if (wParam != Messages.WM_KEYDOWN)
106 | {
107 | return CreateNonChar();
108 | }
109 |
110 | var keyboardHookStruct = (KeyboardHookStruct)Marshal.PtrToStructure(lParam, typeof(KeyboardHookStruct));
111 |
112 | var virtualKeyCode = keyboardHookStruct.VirtualKeyCode;
113 | var scanCode = keyboardHookStruct.ScanCode;
114 | var fuState = keyboardHookStruct.Flags;
115 |
116 | char ch;
117 | var isSuccessfull = Keyboard.TryGetCharFromKeyboardState(virtualKeyCode, scanCode, fuState, out ch);
118 | if (!isSuccessfull)
119 | {
120 | return CreateNonChar();
121 | }
122 |
123 | var e = new KeyPressEventArgsExt(ch);
124 | e.Timestamp = keyboardHookStruct.Time; // Update the timestamp to use the actual one from KeyboardHookStruct
125 |
126 | return e;
127 | }
128 |
129 | ///
130 | /// True if represents a system or functional non char key.
131 | ///
132 | public bool IsNonChar { get; private set; }
133 |
134 | ///
135 | /// The system tick count of when the event occured.
136 | ///
137 | public int Timestamp { get; private set; }
138 | }
139 | }
140 |
--------------------------------------------------------------------------------
/src/KeyboardHookListener.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Windows.Forms;
3 | using MouseKeyboardActivityMonitor.WinApi;
4 |
5 | namespace MouseKeyboardActivityMonitor
6 | {
7 | ///
8 | /// This class monitors all keyboard activities and provides appropriate events.
9 | ///
10 | public class KeyboardHookListener : BaseHookListener
11 | {
12 | ///
13 | /// Initializes a new instance of .
14 | ///
15 | /// Depending on this parameter the listener hooks either application or global keyboard events.
16 | /// Hooks are not active after instantiation. You need to use either property or call method.
17 | public KeyboardHookListener(Hooker hooker)
18 | : base(hooker)
19 | {
20 | }
21 |
22 | ///
23 | /// This method processes the data from the hook and initiates event firing.
24 | ///
25 | /// The first Windows Messages parameter.
26 | /// The second Windows Messages parameter.
27 | ///
28 | /// True - The hook will be passed along to other applications.
29 | ///
30 | /// False - The hook will not be given to other applications, effectively blocking input.
31 | ///
32 | ///
33 | protected override bool ProcessCallback(int wParam, IntPtr lParam)
34 | {
35 | var e = KeyEventArgsExt.FromRawData(wParam, lParam, IsGlobal);
36 |
37 | InvokeKeyDown(e);
38 | InvokeKeyPress(wParam, lParam);
39 | InvokeKeyUp(e);
40 |
41 | return !e.Handled;
42 | }
43 |
44 | ///
45 | /// Returns the correct hook id to be used for call.
46 | ///
47 | /// WH_KEYBOARD (0x02) or WH_KEYBOARD_LL (0x13) constant.
48 | protected override int GetHookId()
49 | {
50 | return IsGlobal ?
51 | GlobalHooker.WH_KEYBOARD_LL :
52 | AppHooker.WH_KEYBOARD;
53 | }
54 |
55 | ///
56 | /// Occurs when a key is preseed.
57 | ///
58 | public event KeyEventHandler KeyDown;
59 |
60 | private void InvokeKeyDown(KeyEventArgsExt e)
61 | {
62 | var handler = KeyDown;
63 | if (handler == null || e.Handled || !e.IsKeyDown) { return; }
64 | handler(this, e);
65 | }
66 |
67 | ///
68 | /// Occurs when a key is pressed.
69 | ///
70 | ///
71 | /// Key events occur in the following order:
72 | ///
73 | /// - KeyDown
74 | /// - KeyPress
75 | /// - KeyUp
76 | ///
77 | ///The KeyPress event is not raised by noncharacter keys; however, the noncharacter keys do raise the KeyDown and KeyUp events.
78 | ///Use the KeyChar property to sample keystrokes at run time and to consume or modify a subset of common keystrokes.
79 | ///To handle keyboard events only in your application and not enable other applications to receive keyboard events,
80 | ///set the property in your form's KeyPress event-handling method to true.
81 | ///
82 | public event KeyPressEventHandler KeyPress;
83 |
84 | private void InvokeKeyPress(int wParam, IntPtr lParam)
85 | {
86 | InvokeKeyPress(KeyPressEventArgsExt.FromRawData(wParam, lParam, IsGlobal));
87 | }
88 |
89 | private void InvokeKeyPress(KeyPressEventArgsExt e)
90 | {
91 | var handler = KeyPress;
92 | if (handler == null || e.Handled || e.IsNonChar) { return; }
93 | handler(this, e);
94 | }
95 |
96 | ///
97 | /// Occurs when a key is released.
98 | ///
99 | public event KeyEventHandler KeyUp;
100 |
101 | private void InvokeKeyUp(KeyEventArgsExt e)
102 | {
103 | var handler = KeyUp;
104 | if (handler == null || e.Handled || !e.IsKeyUp) { return; }
105 | handler(this, e);
106 | }
107 |
108 | ///
109 | /// Release delegates, unsubscribes from hooks.
110 | ///
111 | /// 2
112 | public override void Dispose()
113 | {
114 | KeyPress = null;
115 | KeyDown = null;
116 | KeyUp = null;
117 |
118 | base.Dispose();
119 | }
120 | }
121 | }
--------------------------------------------------------------------------------
/src/MouseEventExtArgs.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Runtime.InteropServices;
3 | using System.Windows.Forms;
4 | using MouseKeyboardActivityMonitor.WinApi;
5 |
6 | namespace MouseKeyboardActivityMonitor
7 | {
8 | ///
9 | /// Provides extended data for the MouseClickExt and MouseMoveExt events.
10 | ///
11 | public class MouseEventExtArgs : MouseEventArgs
12 | {
13 | ///
14 | /// Creates from Windows Message parameters.
15 | ///
16 | /// The first Windows Message parameter.
17 | /// The second Windows Message parameter.
18 | /// Specifies if the hook is local or global.
19 | /// A new MouseEventExtArgs object.
20 | internal static MouseEventExtArgs FromRawData(int wParam, IntPtr lParam, bool isGlobal)
21 | {
22 | return isGlobal ?
23 | FromRawDataGlobal(wParam, lParam) :
24 | FromRawDataApp(wParam, lParam);
25 | }
26 |
27 | ///
28 | /// Creates from Windows Message parameters,
29 | /// based upon a local application hook.
30 | ///
31 | /// The first Windows Message parameter.
32 | /// The second Windows Message parameter.
33 | /// A new MouseEventExtArgs object.
34 | private static MouseEventExtArgs FromRawDataApp(int wParam, IntPtr lParam)
35 | {
36 | var marshalledMouseStruct = (AppMouseStruct)Marshal.PtrToStructure(lParam, typeof(AppMouseStruct));
37 | return FromRawDataUniversal(wParam, marshalledMouseStruct.ToMouseStruct());
38 | }
39 |
40 | ///
41 | /// Creates from Windows Message parameters,
42 | /// based upon a system-wide global hook.
43 | ///
44 | /// The first Windows Message parameter.
45 | /// The second Windows Message parameter.
46 | /// A new MouseEventExtArgs object.
47 | internal static MouseEventExtArgs FromRawDataGlobal(int wParam, IntPtr lParam)
48 | {
49 | var marshalledMouseStruct = (MouseStruct)Marshal.PtrToStructure(lParam, typeof(MouseStruct));
50 | return FromRawDataUniversal(wParam, marshalledMouseStruct);
51 | }
52 |
53 | ///
54 | /// Creates from relevant mouse data.
55 | ///
56 | /// First Windows Message parameter.
57 | /// A MouseStruct containing information from which to contruct MouseEventExtArgs.
58 | /// A new MouseEventExtArgs object.
59 | private static MouseEventExtArgs FromRawDataUniversal(int wParam, MouseStruct mouseInfo)
60 | {
61 | var button = MouseButtons.None;
62 | short mouseDelta = 0;
63 | var clickCount = 0;
64 |
65 | var isMouseKeyDown = false;
66 | var isMouseKeyUp = false;
67 |
68 |
69 | switch (wParam)
70 | {
71 | case Messages.WM_LBUTTONDOWN:
72 | isMouseKeyDown = true;
73 | button = MouseButtons.Left;
74 | clickCount = 1;
75 | break;
76 | case Messages.WM_LBUTTONUP:
77 | isMouseKeyUp = true;
78 | button = MouseButtons.Left;
79 | clickCount = 1;
80 | break;
81 | case Messages.WM_LBUTTONDBLCLK:
82 | isMouseKeyDown = true;
83 | button = MouseButtons.Left;
84 | clickCount = 2;
85 | break;
86 | case Messages.WM_RBUTTONDOWN:
87 | isMouseKeyDown = true;
88 | button = MouseButtons.Right;
89 | clickCount = 1;
90 | break;
91 | case Messages.WM_RBUTTONUP:
92 | isMouseKeyUp = true;
93 | button = MouseButtons.Right;
94 | clickCount = 1;
95 | break;
96 | case Messages.WM_RBUTTONDBLCLK:
97 | isMouseKeyDown = true;
98 | button = MouseButtons.Right;
99 | clickCount = 2;
100 | break;
101 | case Messages.WM_MBUTTONDOWN:
102 | isMouseKeyDown = true;
103 | button = MouseButtons.Middle;
104 | clickCount = 1;
105 | break;
106 | case Messages.WM_MBUTTONUP:
107 | isMouseKeyUp = true;
108 | button = MouseButtons.Middle;
109 | clickCount = 1;
110 | break;
111 | case Messages.WM_MBUTTONDBLCLK:
112 | isMouseKeyDown = true;
113 | button = MouseButtons.Middle;
114 | clickCount = 2;
115 | break;
116 | case Messages.WM_MOUSEWHEEL:
117 | mouseDelta = mouseInfo.MouseData;
118 | break;
119 | case Messages.WM_XBUTTONDOWN:
120 | button = mouseInfo.MouseData == 1 ? MouseButtons.XButton1 :
121 | MouseButtons.XButton2;
122 | isMouseKeyDown = true;
123 | clickCount = 1;
124 | break;
125 |
126 | case Messages.WM_XBUTTONUP:
127 | button = mouseInfo.MouseData == 1 ? MouseButtons.XButton1 :
128 | MouseButtons.XButton2;
129 | isMouseKeyUp = true;
130 | clickCount = 1;
131 | break;
132 |
133 | case Messages.WM_XBUTTONDBLCLK:
134 | isMouseKeyDown = true;
135 | button = mouseInfo.MouseData == 1 ? MouseButtons.XButton1 :
136 | MouseButtons.XButton2;
137 | clickCount = 2;
138 | break;
139 | }
140 |
141 | var e = new MouseEventExtArgs(
142 | button,
143 | clickCount,
144 | mouseInfo.Point,
145 | mouseDelta,
146 | mouseInfo.Timestamp,
147 | isMouseKeyDown,
148 | isMouseKeyUp);
149 |
150 | return e;
151 | }
152 |
153 | ///
154 | /// Initializes a new instance of the class.
155 | ///
156 | /// One of the MouseButtons values indicating which mouse button was pressed.
157 | /// The number of times a mouse button was pressed.
158 | /// The x and y -coordinate of a mouse click, in pixels.
159 | /// A signed count of the number of detents the wheel has rotated.
160 | /// The system tick count when the event occured.
161 | /// True if event singnals mouse button down.
162 | /// True if event singnals mouse button up.
163 | internal MouseEventExtArgs(MouseButtons buttons, int clicks, Point point, int delta, int timestamp, bool isMouseKeyDown, bool isMouseKeyUp)
164 | : base(buttons, clicks, point.X, point.Y, delta)
165 | {
166 | IsMouseKeyDown = isMouseKeyDown;
167 | IsMouseKeyUp = isMouseKeyUp;
168 | Timestamp = timestamp;
169 | }
170 |
171 | internal MouseEventExtArgs ToDoubleClickEventArgs()
172 | {
173 | return new MouseEventExtArgs(Button, 2, Point, Delta, Timestamp, IsMouseKeyDown, IsMouseKeyUp);
174 | }
175 |
176 | ///
177 | /// Set this property to true inside your event handler to prevent further processing of the event in other applications.
178 | ///
179 | public bool Handled { get; set; }
180 |
181 | ///
182 | /// True if event contains information about wheel scroll.
183 | ///
184 | public bool WheelScrolled => Delta != 0;
185 |
186 | ///
187 | /// True if event signals a click. False if it was only a move or wheel scroll.
188 | ///
189 | public bool Clicked => Clicks > 0;
190 |
191 | ///
192 | /// True if event singnals mouse button down.
193 | ///
194 | public bool IsMouseKeyDown
195 | {
196 | get;
197 | }
198 |
199 | ///
200 | /// True if event singnals mouse button up.
201 | ///
202 | public bool IsMouseKeyUp
203 | {
204 | get;
205 | }
206 |
207 | ///
208 | /// The system tick count of when the event occured.
209 | ///
210 | public int Timestamp
211 | {
212 | get;
213 | }
214 |
215 | ///
216 | ///
217 | ///
218 | internal Point Point => new Point(X, Y);
219 | }
220 | }
221 |
--------------------------------------------------------------------------------
/src/MouseHookListener.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Windows.Forms;
3 | using MouseKeyboardActivityMonitor.WinApi;
4 |
5 | namespace MouseKeyboardActivityMonitor
6 | {
7 | ///
8 | /// This class monitors all mouse activities and provides appropriate events.
9 | ///
10 | public class MouseHookListener : BaseHookListener
11 | {
12 |
13 | private Point m_PreviousPosition;
14 | private int m_PreviousClickedTime;
15 | private MouseButtons m_PreviousClicked;
16 | private MouseButtons m_DownButtonsWaitingForMouseUp;
17 | private MouseButtons m_SuppressButtonUpFlags;
18 | private int m_SystemDoubleClickTime;
19 |
20 | ///
21 | /// Initializes a new instance of .
22 | ///
23 | /// Depending on this parameter the listener hooks either application or global mouse events.
24 | ///
25 | /// Hooks are not active after installation. You need to use either property or call method.
26 | ///
27 | public MouseHookListener(Hooker hooker)
28 | : base(hooker)
29 | {
30 | m_PreviousPosition = new Point(-1, -1);
31 | m_PreviousClickedTime = 0;
32 | m_DownButtonsWaitingForMouseUp = MouseButtons.None;
33 | m_SuppressButtonUpFlags = MouseButtons.None;
34 | m_PreviousClicked = MouseButtons.None;
35 | m_SystemDoubleClickTime = Mouse.GetDoubleClickTime();
36 | }
37 |
38 | //##################################################################
39 | #region ProcessCallback and related subroutines
40 |
41 | ///
42 | /// This method processes the data from the hook and initiates event firing.
43 | ///
44 | /// The first Windows Messages parameter.
45 | /// The second Windows Messages parameter.
46 | ///
47 | /// True - The hook will be passed along to other applications.
48 | ///
49 | /// False - The hook will not be given to other applications, effectively blocking input.
50 | ///
51 | ///
52 | protected override bool ProcessCallback(int wParam, IntPtr lParam)
53 | {
54 | var e = MouseEventExtArgs.FromRawData(wParam, lParam, IsGlobal);
55 |
56 | if (e.IsMouseKeyDown)
57 | {
58 | ProcessMouseDown(ref e);
59 | }
60 |
61 | if (e.Clicks == 1 && e.IsMouseKeyUp && !e.Handled)
62 | {
63 | ProcessMouseClick(ref e);
64 | }
65 |
66 | if (e.Clicks == 2 && !e.Handled)
67 | {
68 | InvokeMouseEventHandler(MouseDoubleClick, e);
69 | }
70 |
71 | if (e.IsMouseKeyUp)
72 | {
73 | ProcessMouseUp(ref e);
74 | }
75 |
76 | if (e.WheelScrolled)
77 | {
78 | InvokeMouseEventHandler(MouseWheel, e);
79 | }
80 |
81 | if (HasMoved(e.Point))
82 | {
83 | ProcessMouseMove(ref e);
84 | }
85 |
86 | return !e.Handled;
87 | }
88 |
89 | private void ProcessMouseDown(ref MouseEventExtArgs e)
90 | {
91 | if (IsGlobal)
92 | {
93 | ProcessPossibleDoubleClick(ref e);
94 | }
95 | else
96 | {
97 | // These are only used for global. No need for them in AppHooks
98 | m_DownButtonsWaitingForMouseUp = MouseButtons.None;
99 | m_PreviousClicked = MouseButtons.None;
100 | m_PreviousClickedTime = 0;
101 | }
102 |
103 |
104 | InvokeMouseEventHandler(MouseDown, e);
105 | InvokeMouseEventHandlerExt(MouseDownExt, e);
106 | if (e.Handled)
107 | {
108 | SetSupressButtonUpFlag(e.Button);
109 | e.Handled = true;
110 | }
111 | }
112 |
113 | private void ProcessPossibleDoubleClick(ref MouseEventExtArgs e)
114 | {
115 | if (IsDoubleClick(e.Button, e.Timestamp))
116 | {
117 | e = e.ToDoubleClickEventArgs();
118 | m_DownButtonsWaitingForMouseUp = MouseButtons.None;
119 | m_PreviousClicked = MouseButtons.None;
120 | m_PreviousClickedTime = 0;
121 | }
122 | else
123 | {
124 | m_DownButtonsWaitingForMouseUp |= e.Button;
125 | m_PreviousClickedTime = e.Timestamp;
126 | }
127 | }
128 |
129 | private void ProcessMouseClick(ref MouseEventExtArgs e)
130 | {
131 | if ((m_DownButtonsWaitingForMouseUp & e.Button) != MouseButtons.None)
132 | {
133 | m_PreviousClicked = e.Button;
134 | m_DownButtonsWaitingForMouseUp = MouseButtons.None;
135 | InvokeMouseEventHandler(MouseClick, e);
136 | InvokeMouseEventHandlerExt(MouseClickExt, e);
137 | }
138 | }
139 |
140 | private void ProcessMouseUp(ref MouseEventExtArgs e)
141 | {
142 | if (!HasSupressButtonUpFlag(e.Button))
143 | {
144 | InvokeMouseEventHandler(MouseUp, e);
145 | }
146 | else
147 | {
148 | RemoveSupressButtonUpFlag(e.Button);
149 | e.Handled = true;
150 | }
151 | }
152 |
153 | private void ProcessMouseMove(ref MouseEventExtArgs e)
154 | {
155 | m_PreviousPosition = e.Point;
156 |
157 | InvokeMouseEventHandler(MouseMove, e);
158 | InvokeMouseEventHandlerExt(MouseMoveExt, e);
159 | }
160 |
161 | #endregion
162 |
163 | private void RemoveSupressButtonUpFlag(MouseButtons button)
164 | {
165 | m_SuppressButtonUpFlags = m_SuppressButtonUpFlags ^ button;
166 | }
167 |
168 | private bool HasSupressButtonUpFlag(MouseButtons button)
169 | {
170 | return (m_SuppressButtonUpFlags & button) != 0;
171 | }
172 |
173 | private void SetSupressButtonUpFlag(MouseButtons button)
174 | {
175 | m_SuppressButtonUpFlags = m_SuppressButtonUpFlags | button;
176 | }
177 |
178 | ///
179 | /// Returns the correct hook id to be used for call.
180 | ///
181 | /// WH_MOUSE (0x07) or WH_MOUSE_LL (0x14) constant.
182 | protected override int GetHookId()
183 | {
184 | return IsGlobal ?
185 | GlobalHooker.WH_MOUSE_LL :
186 | AppHooker.WH_MOUSE;
187 | }
188 |
189 | private bool HasMoved(Point actualPoint)
190 | {
191 | return m_PreviousPosition != actualPoint;
192 | }
193 |
194 | private bool IsDoubleClick(MouseButtons button, int timestamp)
195 | {
196 | return
197 | button == m_PreviousClicked &&
198 | timestamp - m_PreviousClickedTime <= m_SystemDoubleClickTime; // Mouse.GetDoubleClickTime();
199 | }
200 |
201 | private void InvokeMouseEventHandler(MouseEventHandler handler, MouseEventArgs e)
202 | {
203 | handler?.Invoke(this, e);
204 | }
205 |
206 |
207 | private void InvokeMouseEventHandlerExt(EventHandler handler, MouseEventExtArgs e)
208 | {
209 | handler?.Invoke(this, e);
210 | }
211 |
212 | ///
213 | /// Occurs when the mouse pointer is moved.
214 | ///
215 | public event MouseEventHandler MouseMove;
216 |
217 | ///
218 | /// Occurs when the mouse pointer is moved.
219 | ///
220 | ///
221 | /// This event provides extended arguments of type enabling you to
222 | /// supress further processing of mouse movement in other applications.
223 | ///
224 | public event EventHandler MouseMoveExt;
225 |
226 | ///
227 | /// Occurs when a click was performed by the mouse.
228 | ///
229 | public event MouseEventHandler MouseClick;
230 |
231 | ///
232 | /// Occurs when a click was performed by the mouse.
233 | ///
234 | ///
235 | /// This event provides extended arguments of type enabling you to
236 | /// supress further processing of mouse click in other applications.
237 | ///
238 | [Obsolete("To supress mouse clicks use MouseDownExt event instead.")]
239 | public event EventHandler MouseClickExt;
240 |
241 | ///
242 | /// Occurs when the mouse a mouse button is pressed.
243 | ///
244 | public event MouseEventHandler MouseDown;
245 |
246 | ///
247 | /// Occurs when the mouse a mouse button is pressed.
248 | ///
249 | ///
250 | /// This event provides extended arguments of type enabling you to
251 | /// supress further processing of mouse click in other applications.
252 | ///
253 | public event EventHandler MouseDownExt;
254 |
255 | ///
256 | /// Occurs when a mouse button is released.
257 | ///
258 | public event MouseEventHandler MouseUp;
259 |
260 | ///
261 | /// Occurs when the mouse wheel moves.
262 | ///
263 | public event MouseEventHandler MouseWheel;
264 |
265 | ///
266 | /// Occurs when a mouse button is double-clicked.
267 | ///
268 | public event MouseEventHandler MouseDoubleClick;
269 |
270 | ///
271 | /// Release delegates, unsubscribes from hooks.
272 | ///
273 | /// 2
274 | public override void Dispose()
275 | {
276 | MouseClick = null;
277 | MouseClickExt = null;
278 | MouseDown = null;
279 | MouseDownExt = null;
280 | MouseMove = null;
281 | MouseMoveExt = null;
282 | MouseUp = null;
283 | MouseWheel = null;
284 | MouseDoubleClick = null;
285 | base.Dispose();
286 | }
287 | }
288 | }
--------------------------------------------------------------------------------
/src/MouseKeyboardActivityMonitor.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Library
5 | netcoreapp3.1;net462;net472
6 | true
7 | MouseKeyboardActivityMonitor
8 |
9 |
10 | 3.0.1
11 | 3.0.1.0
12 | This class library contains components to monitor mouse and keyboard activities and provides appropriate events.
13 | Mouse and Keyboard Hooks .NET
14 | Mouse and Keyboard Hooks .NET
15 | Open Source under Ms-PL License.
16 | 8.0
17 | false
18 | TaaghcheCert.snk
19 | true
20 | false
21 |
22 |
23 |
24 | none
25 | false
26 |
27 |
28 |
--------------------------------------------------------------------------------
/src/MouseKeyboardActivityMonitor.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio Version 16
4 | VisualStudioVersion = 16.0.31605.320
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "MouseKeyboardActivityMonitor", "MouseKeyboardActivityMonitor.csproj", "{10F0C633-D677-4D67-94A6-D183D864C222}"
7 | EndProject
8 | Global
9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
10 | Debug|Any CPU = Debug|Any CPU
11 | Release|Any CPU = Release|Any CPU
12 | EndGlobalSection
13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
14 | {10F0C633-D677-4D67-94A6-D183D864C222}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
15 | {10F0C633-D677-4D67-94A6-D183D864C222}.Debug|Any CPU.Build.0 = Debug|Any CPU
16 | {10F0C633-D677-4D67-94A6-D183D864C222}.Release|Any CPU.ActiveCfg = Release|Any CPU
17 | {10F0C633-D677-4D67-94A6-D183D864C222}.Release|Any CPU.Build.0 = Release|Any CPU
18 | EndGlobalSection
19 | GlobalSection(SolutionProperties) = preSolution
20 | HideSolutionNode = FALSE
21 | EndGlobalSection
22 | GlobalSection(ExtensibilityGlobals) = postSolution
23 | SolutionGuid = {4AFC067F-9486-402A-A25F-140C986740A6}
24 | EndGlobalSection
25 | EndGlobal
26 |
--------------------------------------------------------------------------------
/src/WinApi/AppHooker.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Runtime.InteropServices;
3 |
4 | namespace MouseKeyboardActivityMonitor.WinApi
5 | {
6 | ///
7 | /// Provides methods for subscription and unsubscription to application mouse and keyboard hooks.
8 | ///
9 | public class AppHooker : Hooker
10 | {
11 | ///
12 | /// Installs a hook procedure that monitors mouse messages. For more information, see the MouseProc hook procedure.
13 | ///
14 | internal const int WH_MOUSE = 7;
15 |
16 | ///
17 | /// Installs a hook procedure that monitors keystroke messages. For more information, see the KeyboardProc hook procedure.
18 | ///
19 | internal const int WH_KEYBOARD = 2;
20 |
21 | internal override int Subscribe(int hookId, HookCallback hookCallback)
22 | {
23 | var hookHandle = SetWindowsHookEx(
24 | hookId,
25 | hookCallback,
26 | IntPtr.Zero,
27 | GetCurrentThreadId());
28 |
29 | if (hookHandle == 0)
30 | {
31 | ThrowLastUnmanagedErrorAsException();
32 | }
33 |
34 | return hookHandle;
35 | }
36 |
37 | internal override bool IsGlobal => false;
38 |
39 | ///
40 | /// Retrieves the unmanaged thread identifier of the calling thread.
41 | ///
42 | ///
43 | [DllImport("kernel32")]
44 | private static extern int GetCurrentThreadId();
45 | }
46 | }
--------------------------------------------------------------------------------
/src/WinApi/GlobalHooker.cs:
--------------------------------------------------------------------------------
1 | using System.Diagnostics;
2 |
3 | namespace MouseKeyboardActivityMonitor.WinApi
4 | {
5 | ///
6 | /// Provides methods for subscription and unsubscription to global mouse and keyboard hooks.
7 | ///
8 | public class GlobalHooker : Hooker
9 | {
10 | internal override int Subscribe(int hookId, HookCallback hookCallback)
11 | {
12 | var hookHandle = SetWindowsHookEx(
13 | hookId,
14 | hookCallback,
15 | Process.GetCurrentProcess().MainModule.BaseAddress,
16 | 0);
17 |
18 | if (hookHandle == 0)
19 | {
20 | ThrowLastUnmanagedErrorAsException();
21 | }
22 |
23 | return hookHandle;
24 | }
25 |
26 | internal override bool IsGlobal => true;
27 |
28 | ///
29 | /// Windows NT/2000/XP/Vista/7: Installs a hook procedure that monitors low-level mouse input events.
30 | ///
31 | internal const int WH_MOUSE_LL = 14;
32 |
33 | ///
34 | /// Windows NT/2000/XP/Vista/7: Installs a hook procedure that monitors low-level keyboard input events.
35 | ///
36 | internal const int WH_KEYBOARD_LL = 13;
37 | }
38 | }
39 |
--------------------------------------------------------------------------------
/src/WinApi/HookCallback.cs:
--------------------------------------------------------------------------------
1 | using System;
2 |
3 | namespace MouseKeyboardActivityMonitor.WinApi
4 | {
5 | ///
6 | /// The CallWndProc hook procedure is an application-defined or library-defined callback
7 | /// function used with the SetWindowsHookEx function. The HOOKPROC type defines a pointer
8 | /// to this callback function. CallWndProc is a placeholder for the application-defined
9 | /// or library-defined function name.
10 | ///
11 | ///
12 | /// [in] Specifies whether the hook procedure must process the message.
13 | /// If nCode is HC_ACTION, the hook procedure must process the message.
14 | /// If nCode is less than zero, the hook procedure must pass the message to the
15 | /// CallNextHookEx function without further processing and must return the
16 | /// value returned by CallNextHookEx.
17 | ///
18 | ///
19 | /// [in] Specifies whether the message was sent by the current thread.
20 | /// If the message was sent by the current thread, it is nonzero; otherwise, it is zero.
21 | ///
22 | ///
23 | /// [in] Pointer to a CWPSTRUCT structure that contains details about the message.
24 | ///
25 | ///
26 | /// If nCode is less than zero, the hook procedure must return the value returned by CallNextHookEx.
27 | /// If nCode is greater than or equal to zero, it is highly recommended that you call CallNextHookEx
28 | /// and return the value it returns; otherwise, other applications that have installed WH_CALLWNDPROC
29 | /// hooks will not receive hook notifications and may behave incorrectly as a result. If the hook
30 | /// procedure does not call CallNextHookEx, the return value should be zero.
31 | ///
32 | ///
33 | /// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/winui/windowsuserinterface/windowing/hooks/hookreference/hookfunctions/callwndproc.asp
34 | ///
35 | public delegate int HookCallback(int nCode, int wParam, IntPtr lParam);
36 | }
--------------------------------------------------------------------------------
/src/WinApi/Hooker.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.ComponentModel;
3 | using System.Runtime.InteropServices;
4 |
5 | namespace MouseKeyboardActivityMonitor.WinApi
6 | {
7 | ///
8 | /// Provides base implementation of methods for subscription and unsubscription to application and/or global mouse and keyboard hooks.
9 | ///
10 | public abstract class Hooker
11 | {
12 | internal abstract int Subscribe(int hookId, HookCallback hookCallback);
13 |
14 | internal void Unsubscribe(int handle)
15 | {
16 | var result = UnhookWindowsHookEx(handle);
17 |
18 | if (result == 0)
19 | {
20 | ThrowLastUnmanagedErrorAsException();
21 | }
22 | }
23 |
24 | internal abstract bool IsGlobal { get; }
25 |
26 | ///
27 | /// The CallNextHookEx function passes the hook information to the next hook procedure in the current hook chain.
28 | /// A hook procedure can call this function either before or after processing the hook information.
29 | ///
30 | /// Ignored.
31 | /// [in] Specifies the hook code passed to the current hook procedure.
32 | /// [in] Specifies the wParam value passed to the current hook procedure.
33 | /// [in] Specifies the lParam value passed to the current hook procedure.
34 | /// This value is returned by the next hook procedure in the chain.
35 | ///
36 | /// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/winui/windowsuserinterface/windowing/hooks/hookreference/hookfunctions/setwindowshookex.asp
37 | ///
38 | [DllImport("user32.dll", CharSet = CharSet.Auto,
39 | CallingConvention = CallingConvention.StdCall)]
40 | internal static extern int CallNextHookEx(
41 | int idHook,
42 | int nCode,
43 | int wParam,
44 | IntPtr lParam);
45 |
46 | ///
47 | /// The SetWindowsHookEx function installs an application-defined hook procedure into a hook chain.
48 | /// You would install a hook procedure to monitor the system for certain types of events. These events
49 | /// are associated either with a specific thread or with all threads in the same desktop as the calling thread.
50 | ///
51 | ///
52 | /// [in] Specifies the type of hook procedure to be installed. This parameter can be one of the following values.
53 | ///
54 | ///
55 | /// [in] Pointer to the hook procedure. If the dwThreadId parameter is zero or specifies the identifier of a
56 | /// thread created by a different process, the lpfn parameter must point to a hook procedure in a dynamic-link
57 | /// library (DLL). Otherwise, lpfn can point to a hook procedure in the code associated with the current process.
58 | ///
59 | ///
60 | /// [in] Handle to the DLL containing the hook procedure pointed to by the lpfn parameter.
61 | /// The hMod parameter must be set to NULL if the dwThreadId parameter specifies a thread created by
62 | /// the current process and if the hook procedure is within the code associated with the current process.
63 | ///
64 | ///
65 | /// [in] Specifies the identifier of the thread with which the hook procedure is to be associated.
66 | /// If this parameter is zero, the hook procedure is associated with all existing threads running in the
67 | /// same desktop as the calling thread.
68 | ///
69 | ///
70 | /// If the function succeeds, the return value is the handle to the hook procedure.
71 | /// If the function fails, the return value is NULL. To get extended error information, call GetLastError.
72 | ///
73 | ///
74 | /// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/winui/windowsuserinterface/windowing/hooks/hookreference/hookfunctions/setwindowshookex.asp
75 | ///
76 | [DllImport("user32.dll", CharSet = CharSet.Auto,
77 | CallingConvention = CallingConvention.StdCall, SetLastError = true)]
78 | internal static extern int SetWindowsHookEx(
79 | int idHook,
80 | HookCallback lpfn,
81 | IntPtr hMod,
82 | int dwThreadId);
83 |
84 | ///
85 | /// The UnhookWindowsHookEx function removes a hook procedure installed in a hook chain by the SetWindowsHookEx function.
86 | ///
87 | ///
88 | /// [in] Handle to the hook to be removed. This parameter is a hook handle obtained by a previous call to SetWindowsHookEx.
89 | ///
90 | ///
91 | /// If the function succeeds, the return value is nonzero.
92 | /// If the function fails, the return value is zero. To get extended error information, call GetLastError.
93 | ///
94 | ///
95 | /// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/winui/windowsuserinterface/windowing/hooks/hookreference/hookfunctions/setwindowshookex.asp
96 | ///
97 | [DllImport("user32.dll", CharSet = CharSet.Auto,
98 | CallingConvention = CallingConvention.StdCall, SetLastError = true)]
99 | internal static extern int UnhookWindowsHookEx(int idHook);
100 |
101 | internal static void ThrowLastUnmanagedErrorAsException()
102 | {
103 | //Returns the error code returned by the last unmanaged function called using platform invoke that has the DllImportAttribute.SetLastError flag set.
104 | var errorCode = Marshal.GetLastWin32Error();
105 | //Initializes and throws a new instance of the Win32Exception class with the specified error.
106 | throw new Win32Exception(errorCode);
107 | }
108 | }
109 | }
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/src/WinApi/Keyboard.cs:
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1 | using System;
2 | using System.Runtime.InteropServices;
3 |
4 | namespace MouseKeyboardActivityMonitor.WinApi
5 | {
6 | internal static class Keyboard
7 | {
8 | //values from Winuser.h in Microsoft SDK.
9 | public const byte VK_SHIFT = 0x10;
10 | public const byte VK_CAPITAL = 0x14;
11 | public const byte VK_NUMLOCK = 0x90;
12 |
13 | internal static bool TryGetCharFromKeyboardState(int virtualKeyCode, int scanCode, int fuState, out char ch)
14 | {
15 | var isDownShift = ((GetKeyState(VK_SHIFT) & 0x80) == 0x80 ? true : false);
16 | var isDownCapslock = (GetKeyState(VK_CAPITAL) != 0 ? true : false);
17 |
18 | var keyState = new byte[256];
19 | GetKeyboardState(keyState);
20 | var inBuffer = new byte[2];
21 |
22 | var isSuccesfullyConverted = ToAscii(virtualKeyCode,
23 | scanCode,
24 | keyState,
25 | inBuffer,
26 | fuState) == 1;
27 | if (!isSuccesfullyConverted)
28 | {
29 | ch = (char)0;
30 | return false;
31 | }
32 |
33 | ch = (char)inBuffer[0];
34 | if ((isDownCapslock ^ isDownShift) && char.IsLetter(ch))
35 | {
36 | ch = char.ToUpper(ch);
37 | }
38 | return true;
39 | }
40 |
41 |
42 | ///
43 | /// The ToAscii function translates the specified virtual-key code and keyboard
44 | /// state to the corresponding character or characters. The function translates the code
45 | /// using the input language and physical keyboard layout identified by the keyboard layout handle.
46 | ///
47 | ///
48 | /// [in] Specifies the virtual-key code to be translated.
49 | ///
50 | ///
51 | /// [in] Specifies the hardware scan code of the key to be translated.
52 | /// The high-order bit of this value is set if the key is up (not pressed).
53 | ///
54 | ///
55 | /// [in] Pointer to a 256-byte array that contains the current keyboard state.
56 | /// Each element (byte) in the array contains the state of one key.
57 | /// If the high-order bit of a byte is set, the key is down (pressed).
58 | /// The low bit, if set, indicates that the key is toggled on. In this function,
59 | /// only the toggle bit of the CAPS LOCK key is relevant. The toggle state
60 | /// of the NUM LOCK and SCROLL LOCK keys is ignored.
61 | ///
62 | ///
63 | /// [out] Pointer to the buffer that receives the translated character or characters.
64 | ///
65 | ///
66 | /// [in] Specifies whether a menu is active. This parameter must be 1 if a menu is active, or 0 otherwise.
67 | ///
68 | ///
69 | /// If the specified key is a dead key, the return value is negative. Otherwise, it is one of the following values.
70 | /// Value Meaning
71 | /// 0 The specified virtual key has no translation for the current state of the keyboard.
72 | /// 1 One character was copied to the buffer.
73 | /// 2 Two characters were copied to the buffer. This usually happens when a dead-key character
74 | /// (accent or diacritic) stored in the keyboard layout cannot be composed with the specified
75 | /// virtual key to form a single character.
76 | ///
77 | ///
78 | /// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/winui/windowsuserinterface/userinput/keyboardinput/keyboardinputreference/keyboardinputfunctions/toascii.asp
79 | ///
80 | [DllImport("user32")]
81 | public static extern int ToAscii(
82 | int uVirtKey,
83 | int uScanCode,
84 | byte[] lpbKeyState,
85 | byte[] lpwTransKey,
86 | int fuState);
87 |
88 | ///
89 | /// The GetKeyboardState function copies the status of the 256 virtual keys to the
90 | /// specified buffer.
91 | ///
92 | ///
93 | /// [in] Pointer to a 256-byte array that contains keyboard key states.
94 | ///
95 | ///
96 | /// If the function succeeds, the return value is nonzero.
97 | /// If the function fails, the return value is zero. To get extended error information, call GetLastError.
98 | ///
99 | ///
100 | /// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/winui/windowsuserinterface/userinput/keyboardinput/keyboardinputreference/keyboardinputfunctions/toascii.asp
101 | ///
102 | [DllImport("user32")]
103 | public static extern int GetKeyboardState(byte[] pbKeyState);
104 |
105 | ///
106 | /// The GetKeyState function retrieves the status of the specified virtual key. The status specifies whether the key is up, down, or toggled
107 | /// (on, off—alternating each time the key is pressed).
108 | ///
109 | ///
110 | /// [in] Specifies a virtual key. If the desired virtual key is a letter or digit (A through Z, a through z, or 0 through 9), nVirtKey must be set to the ASCII value of that character. For other keys, it must be a virtual-key code.
111 | ///
112 | ///
113 | /// The return value specifies the status of the specified virtual key, as follows:
114 | ///If the high-order bit is 1, the key is down; otherwise, it is up.
115 | ///If the low-order bit is 1, the key is toggled. A key, such as the CAPS LOCK key, is toggled if it is turned on. The key is off and untoggled if the low-order bit is 0. A toggle key's indicator light (if any) on the keyboard will be on when the key is toggled, and off when the key is untoggled.
116 | ///
117 | /// http://msdn.microsoft.com/en-us/library/ms646301.aspx
118 | [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
119 | public static extern short GetKeyState(int vKey);
120 | }
121 | }
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/src/WinApi/KeyboardHookStruct.cs:
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1 | using System.Runtime.InteropServices;
2 |
3 | namespace MouseKeyboardActivityMonitor.WinApi
4 | {
5 | ///
6 | /// The KeyboardHookStruct structure contains information about a low-level keyboard input event.
7 | ///
8 | ///
9 | /// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/winui/windowsuserinterface/windowing/hooks/hookreference/hookstructures/cwpstruct.asp
10 | ///
11 | [StructLayout(LayoutKind.Sequential)]
12 | internal struct KeyboardHookStruct
13 | {
14 | ///
15 | /// Specifies a virtual-key code. The code must be a value in the range 1 to 254.
16 | ///
17 | public int VirtualKeyCode;
18 | ///
19 | /// Specifies a hardware scan code for the key.
20 | ///
21 | public int ScanCode;
22 | ///
23 | /// Specifies the extended-key flag, event-injected flag, context code, and transition-state flag.
24 | ///
25 | public int Flags;
26 | ///
27 | /// Specifies the Time stamp for this message.
28 | ///
29 | public int Time;
30 | ///
31 | /// Specifies extra information associated with the message.
32 | ///
33 | public int ExtraInfo;
34 | }
35 | }
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/src/WinApi/Messages.cs:
--------------------------------------------------------------------------------
1 | namespace MouseKeyboardActivityMonitor.WinApi
2 | {
3 | internal static class Messages
4 | {
5 | //values from Winuser.h in Microsoft SDK.
6 |
7 | ///
8 | /// The WM_MOUSEMOVE message is posted to a window when the cursor moves.
9 | ///
10 | public const int WM_MOUSEMOVE = 0x200;
11 |
12 | ///
13 | /// The WM_LBUTTONDOWN message is posted when the user presses the left mouse button
14 | ///
15 | public const int WM_LBUTTONDOWN = 0x201;
16 |
17 | ///
18 | /// The WM_RBUTTONDOWN message is posted when the user presses the right mouse button
19 | ///
20 | public const int WM_RBUTTONDOWN = 0x204;
21 |
22 | ///
23 | /// The WM_MBUTTONDOWN message is posted when the user presses the middle mouse button
24 | ///
25 | public const int WM_MBUTTONDOWN = 0x207;
26 |
27 | ///
28 | /// The WM_LBUTTONUP message is posted when the user releases the left mouse button
29 | ///
30 | public const int WM_LBUTTONUP = 0x202;
31 |
32 | ///
33 | /// The WM_RBUTTONUP message is posted when the user releases the right mouse button
34 | ///
35 | public const int WM_RBUTTONUP = 0x205;
36 |
37 | ///
38 | /// The WM_MBUTTONUP message is posted when the user releases the middle mouse button
39 | ///
40 | public const int WM_MBUTTONUP = 0x208;
41 |
42 | ///
43 | /// The WM_LBUTTONDBLCLK message is posted when the user double-clicks the left mouse button
44 | ///
45 | public const int WM_LBUTTONDBLCLK = 0x203;
46 |
47 | ///
48 | /// The WM_RBUTTONDBLCLK message is posted when the user double-clicks the right mouse button
49 | ///
50 | public const int WM_RBUTTONDBLCLK = 0x206;
51 |
52 | ///
53 | /// The WM_RBUTTONDOWN message is posted when the user presses the right mouse button
54 | ///
55 | public const int WM_MBUTTONDBLCLK = 0x209;
56 |
57 | ///
58 | /// The WM_MOUSEWHEEL message is posted when the user presses the mouse wheel.
59 | ///
60 | public const int WM_MOUSEWHEEL = 0x020A;
61 |
62 | ///
63 | /// The WM_XBUTTONDOWN message is posted when the user presses the first or second X mouse
64 | /// button.
65 | ///
66 | public const int WM_XBUTTONDOWN = 0x20B;
67 |
68 | ///
69 | /// The WM_XBUTTONUP message is posted when the user releases the first or second X mouse
70 | /// button.
71 | ///
72 | public const int WM_XBUTTONUP = 0x20C;
73 |
74 | ///
75 | /// The WM_XBUTTONDBLCLK message is posted when the user double-clicks the first or second
76 | /// X mouse button.
77 | ///
78 | /// Only windows that have the CS_DBLCLKS style can receive WM_XBUTTONDBLCLK messages.
79 | public const int WM_XBUTTONDBLCLK = 0x20D;
80 |
81 | ///
82 | /// The WM_KEYDOWN message is posted to the window with the keyboard focus when a nonsystem
83 | /// key is pressed. A nonsystem key is a key that is pressed when the ALT key is not pressed.
84 | ///
85 | public const int WM_KEYDOWN = 0x100;
86 |
87 | ///
88 | /// The WM_KEYUP message is posted to the window with the keyboard focus when a nonsystem
89 | /// key is released. A nonsystem key is a key that is pressed when the ALT key is not pressed,
90 | /// or a keyboard key that is pressed when a window has the keyboard focus.
91 | ///
92 | public const int WM_KEYUP = 0x101;
93 |
94 | ///
95 | /// The WM_SYSKEYDOWN message is posted to the window with the keyboard focus when the user
96 | /// presses the F10 key (which activates the menu bar) or holds down the ALT key and then
97 | /// presses another key. It also occurs when no window currently has the keyboard focus;
98 | /// in this case, the WM_SYSKEYDOWN message is sent to the active window. The window that
99 | /// receives the message can distinguish between these two contexts by checking the context
100 | /// code in the lParam parameter.
101 | ///
102 | public const int WM_SYSKEYDOWN = 0x104;
103 |
104 | ///
105 | /// The WM_SYSKEYUP message is posted to the window with the keyboard focus when the user
106 | /// releases a key that was pressed while the ALT key was held down. It also occurs when no
107 | /// window currently has the keyboard focus; in this case, the WM_SYSKEYUP message is sent
108 | /// to the active window. The window that receives the message can distinguish between
109 | /// these two contexts by checking the context code in the lParam parameter.
110 | ///
111 | public const int WM_SYSKEYUP = 0x105;
112 | }
113 | }
114 |
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/src/WinApi/Mouse.cs:
--------------------------------------------------------------------------------
1 | using System.Runtime.InteropServices;
2 |
3 | namespace MouseKeyboardActivityMonitor.WinApi
4 | {
5 | internal class Mouse
6 | {
7 | ///
8 | /// The GetDoubleClickTime function retrieves the current double-click time for the mouse. A double-click is a series of two clicks of the
9 | /// mouse button, the second occurring within a specified time after the first. The double-click time is the maximum number of
10 | /// milliseconds that may occur between the first and second click of a double-click.
11 | ///
12 | ///
13 | /// The return value specifies the current double-click time, in milliseconds.
14 | ///
15 | ///
16 | /// http://msdn.microsoft.com/en-us/library/ms646258(VS.85).aspx
17 | ///
18 | [DllImport("user32")]
19 | internal static extern int GetDoubleClickTime();
20 | }
21 | }
22 |
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/src/WinApi/MouseStructures.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Runtime.InteropServices;
3 |
4 | namespace MouseKeyboardActivityMonitor.WinApi
5 | {
6 |
7 | ///
8 | /// The structure contains information about a mouse input event.
9 | ///
10 | ///
11 | /// See full documentation at http://globalmousekeyhook.codeplex.com/wikipage?title=MouseStruct
12 | ///
13 | [StructLayout(LayoutKind.Explicit)]
14 | internal struct MouseStruct
15 | {
16 | ///
17 | /// Specifies a Point structure that contains the X- and Y-coordinates of the cursor, in screen coordinates.
18 | ///
19 | [FieldOffset(0x00)]
20 | public Point Point;
21 |
22 | ///
23 | /// Specifies information associated with the message.
24 | ///
25 | ///
26 | /// The possible values are:
27 | ///
28 | /// -
29 | /// 0 - No Information
30 | ///
31 | /// -
32 | /// 1 - X-Button1 Click
33 | ///
34 | /// -
35 | /// 2 - X-Button2 Click
36 | ///
37 | /// -
38 | /// 120 - Mouse Scroll Away from User
39 | ///
40 | /// -
41 | /// -120 - Mouse Scroll Toward User
42 | ///
43 | ///
44 | ///
45 | [FieldOffset(0x0A)]
46 | public short MouseData;
47 |
48 | ///
49 | /// Returns a Timestamp associated with the input, in System Ticks.
50 | ///
51 | [FieldOffset(0x10)]
52 | public int Timestamp;
53 | }
54 |
55 | ///
56 | /// The AppMouseStruct structure contains information about a application-level mouse input event.
57 | ///
58 | ///
59 | /// See full documentation at http://globalmousekeyhook.codeplex.com/wikipage?title=MouseStruct
60 | ///
61 | [StructLayout(LayoutKind.Explicit)]
62 | internal struct AppMouseStruct
63 | {
64 |
65 | ///
66 | /// Specifies a Point structure that contains the X- and Y-coordinates of the cursor, in screen coordinates.
67 | ///
68 | [FieldOffset(0x00)]
69 | public Point Point;
70 |
71 | ///
72 | /// Specifies information associated with the message.
73 | ///
74 | ///
75 | /// The possible values are:
76 | ///
77 | /// -
78 | /// 0 - No Information
79 | ///
80 | /// -
81 | /// 1 - X-Button1 Click
82 | ///
83 | /// -
84 | /// 2 - X-Button2 Click
85 | ///
86 | /// -
87 | /// 120 - Mouse Scroll Away from User
88 | ///
89 | /// -
90 | /// -120 - Mouse Scroll Toward User
91 | ///
92 | ///
93 | ///
94 | #if IS_X64
95 | [FieldOffset(0x22)]
96 | #else
97 | [FieldOffset(0x16)]
98 | #endif
99 | public short MouseData;
100 |
101 | ///
102 | /// Converts the current into a .
103 | ///
104 | ///
105 | ///
106 | /// The AppMouseStruct does not have a timestamp, thus one is generated at the time of this call.
107 | ///
108 | public MouseStruct ToMouseStruct()
109 | {
110 | var tmp = new MouseStruct();
111 | tmp.Point = Point;
112 | tmp.MouseData = MouseData;
113 | tmp.Timestamp = Environment.TickCount;
114 | return tmp;
115 | }
116 | }
117 |
118 | }
119 |
--------------------------------------------------------------------------------
/src/WinApi/Point.cs:
--------------------------------------------------------------------------------
1 | using System.Runtime.InteropServices;
2 |
3 | namespace MouseKeyboardActivityMonitor.WinApi
4 | {
5 | ///
6 | /// The Point structure defines the X- and Y- coordinates of a point.
7 | ///
8 | ///
9 | /// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/gdi/rectangl_0tiq.asp
10 | ///
11 | [StructLayout(LayoutKind.Sequential)]
12 | internal struct Point {
13 | ///
14 | /// Specifies the X-coordinate of the point.
15 | ///
16 | public int X;
17 | ///
18 | /// Specifies the Y-coordinate of the point.
19 | ///
20 | public int Y;
21 |
22 | public Point(int x, int y)
23 | {
24 | X = x;
25 | Y = y;
26 | }
27 |
28 | public static bool operator ==(Point a, Point b)
29 | {
30 | return a.X == b.X && a.Y == b.Y;
31 | }
32 |
33 | public static bool operator !=(Point a, Point b)
34 | {
35 | return !(a == b);
36 | }
37 |
38 | public bool Equals(Point other)
39 | {
40 | return other.X == X && other.Y == Y;
41 | }
42 |
43 | public override bool Equals(object obj)
44 | {
45 | if (ReferenceEquals(null, obj)) return false;
46 | if (obj.GetType() != typeof (Point)) return false;
47 | return Equals((Point) obj);
48 | }
49 |
50 | public override int GetHashCode()
51 | {
52 | unchecked
53 | {
54 | return (X*397) ^ Y;
55 | }
56 | }
57 | }
58 | }
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