├── .gitignore
├── .metadata
├── README.md
├── android
├── .gitignore
├── app
│ ├── build.gradle
│ └── src
│ │ ├── debug
│ │ └── AndroidManifest.xml
│ │ ├── main
│ │ ├── AndroidManifest.xml
│ │ ├── kotlin
│ │ │ └── com
│ │ │ │ └── bladeofgod
│ │ │ │ └── tankcombat
│ │ │ │ └── MainActivity.kt
│ │ └── res
│ │ │ ├── drawable
│ │ │ └── launch_background.xml
│ │ │ ├── mipmap-hdpi
│ │ │ └── ic_launcher.png
│ │ │ ├── mipmap-mdpi
│ │ │ └── ic_launcher.png
│ │ │ ├── mipmap-xhdpi
│ │ │ └── ic_launcher.png
│ │ │ ├── mipmap-xxhdpi
│ │ │ └── ic_launcher.png
│ │ │ ├── mipmap-xxxhdpi
│ │ │ └── ic_launcher.png
│ │ │ └── values
│ │ │ └── styles.xml
│ │ └── profile
│ │ └── AndroidManifest.xml
├── build.gradle
├── gradle.properties
├── gradle
│ └── wrapper
│ │ └── gradle-wrapper.properties
└── settings.gradle
├── assets
└── images
│ ├── explosion
│ ├── explosion1.webp
│ ├── explosion2.webp
│ ├── explosion3.webp
│ ├── explosion4.webp
│ └── explosion5.webp
│ ├── new_map.webp
│ └── tank
│ ├── bullet_blue.webp
│ ├── bullet_green.webp
│ ├── bullet_sand.webp
│ ├── t_body_blue.webp
│ ├── t_body_green.webp
│ ├── t_body_sand.webp
│ ├── t_turret_blue.webp
│ ├── t_turret_green.webp
│ └── t_turret_sand.webp
├── ios
├── .gitignore
├── Flutter
│ ├── AppFrameworkInfo.plist
│ ├── Debug.xcconfig
│ └── Release.xcconfig
├── Runner.xcodeproj
│ ├── project.pbxproj
│ ├── project.xcworkspace
│ │ ├── contents.xcworkspacedata
│ │ └── xcshareddata
│ │ │ ├── IDEWorkspaceChecks.plist
│ │ │ └── WorkspaceSettings.xcsettings
│ └── xcshareddata
│ │ └── xcschemes
│ │ └── Runner.xcscheme
├── Runner.xcworkspace
│ ├── contents.xcworkspacedata
│ └── xcshareddata
│ │ ├── IDEWorkspaceChecks.plist
│ │ └── WorkspaceSettings.xcsettings
└── Runner
│ ├── AppDelegate.swift
│ ├── Assets.xcassets
│ ├── AppIcon.appiconset
│ │ ├── Contents.json
│ │ ├── Icon-App-1024x1024@1x.png
│ │ ├── Icon-App-20x20@1x.png
│ │ ├── Icon-App-20x20@2x.png
│ │ ├── Icon-App-20x20@3x.png
│ │ ├── Icon-App-29x29@1x.png
│ │ ├── Icon-App-29x29@2x.png
│ │ ├── Icon-App-29x29@3x.png
│ │ ├── Icon-App-40x40@1x.png
│ │ ├── Icon-App-40x40@2x.png
│ │ ├── Icon-App-40x40@3x.png
│ │ ├── Icon-App-60x60@2x.png
│ │ ├── Icon-App-60x60@3x.png
│ │ ├── Icon-App-76x76@1x.png
│ │ ├── Icon-App-76x76@2x.png
│ │ └── Icon-App-83.5x83.5@2x.png
│ └── LaunchImage.imageset
│ │ ├── Contents.json
│ │ ├── LaunchImage.png
│ │ ├── LaunchImage@2x.png
│ │ ├── LaunchImage@3x.png
│ │ └── README.md
│ ├── Base.lproj
│ ├── LaunchScreen.storyboard
│ └── Main.storyboard
│ ├── Info.plist
│ └── Runner-Bridging-Header.h
├── lib
├── component
│ ├── background
│ │ └── background.dart
│ ├── base_component.dart
│ ├── explosion
│ │ └── decoration_theater.dart
│ └── tank
│ │ ├── bullet.dart
│ │ ├── tank_factory.dart
│ │ └── tank_model.dart
├── controller
│ ├── control_panel_widget.dart
│ └── controller_listener.dart
├── game
│ ├── game_action.dart
│ └── tank_game.dart
├── main.dart
├── observer
│ └── game_observer.dart
├── utils
│ ├── computer_timer.dart
│ └── extension.dart
└── widgets
│ ├── fire_button.dart
│ └── joy_stick.dart
├── pubspec.lock
├── pubspec.yaml
├── tank-combat.xmind
├── test
└── widget_test.dart
└── web
├── favicon.png
├── icons
├── Icon-192.png
└── Icon-512.png
├── index.html
└── manifest.json
/.gitignore:
--------------------------------------------------------------------------------
1 | # Miscellaneous
2 | *.class
3 | *.log
4 | *.pyc
5 | *.swp
6 | .DS_Store
7 | .atom/
8 | .buildlog/
9 | .history
10 | .svn/
11 |
12 | # IntelliJ related
13 | *.iml
14 | *.ipr
15 | *.iws
16 | .idea/
17 |
18 | # The .vscode folder contains launch configuration and tasks you configure in
19 | # VS Code which you may wish to be included in version control, so this line
20 | # is commented out by default.
21 | #.vscode/
22 |
23 | # Flutter/Dart/Pub related
24 | **/doc/api/
25 | **/ios/Flutter/.last_build_id
26 | .dart_tool/
27 | .flutter-plugins
28 | .flutter-plugins-dependencies
29 | .packages
30 | .pub-cache/
31 | .pub/
32 | /build/
33 |
34 | # Web related
35 | lib/generated_plugin_registrant.dart
36 |
37 | # Symbolication related
38 | app.*.symbols
39 |
40 | # Obfuscation related
41 | app.*.map.json
42 |
43 | # Exceptions to above rules.
44 | !/packages/flutter_tools/test/data/dart_dependencies_test/**/.packages
45 |
--------------------------------------------------------------------------------
/.metadata:
--------------------------------------------------------------------------------
1 | # This file tracks properties of this Flutter project.
2 | # Used by Flutter tool to assess capabilities and perform upgrades etc.
3 | #
4 | # This file should be version controlled and should not be manually edited.
5 |
6 | version:
7 | revision: 0af027f80543302c65f99e1c1a2f3b3cbb8d04f3
8 | channel: dev
9 |
10 | project_type: app
11 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # tankcombat
2 |
3 | Base on flame
4 |
5 | About Blog : https://juejin.cn/post/7083390476719489061
6 |
7 |
--------------------------------------------------------------------------------
/android/.gitignore:
--------------------------------------------------------------------------------
1 | gradle-wrapper.jar
2 | /.gradle
3 | /captures/
4 | /gradlew
5 | /gradlew.bat
6 | /local.properties
7 | GeneratedPluginRegistrant.java
8 |
9 | # Remember to never publicly share your keystore.
10 | # See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app
11 | key.properties
12 |
--------------------------------------------------------------------------------
/android/app/build.gradle:
--------------------------------------------------------------------------------
1 | def localProperties = new Properties()
2 | def localPropertiesFile = rootProject.file('local.properties')
3 | if (localPropertiesFile.exists()) {
4 | localPropertiesFile.withReader('UTF-8') { reader ->
5 | localProperties.load(reader)
6 | }
7 | }
8 |
9 | def flutterRoot = localProperties.getProperty('flutter.sdk')
10 | if (flutterRoot == null) {
11 | throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
12 | }
13 |
14 | def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
15 | if (flutterVersionCode == null) {
16 | flutterVersionCode = '1'
17 | }
18 |
19 | def flutterVersionName = localProperties.getProperty('flutter.versionName')
20 | if (flutterVersionName == null) {
21 | flutterVersionName = '1.0'
22 | }
23 |
24 | apply plugin: 'com.android.application'
25 | apply plugin: 'kotlin-android'
26 | apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"
27 |
28 | android {
29 | compileSdkVersion 28
30 |
31 | sourceSets {
32 | main.java.srcDirs += 'src/main/kotlin'
33 | }
34 |
35 | lintOptions {
36 | disable 'InvalidPackage'
37 | }
38 |
39 | defaultConfig {
40 | // TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
41 | applicationId "com.bladeofgod.tankcombat"
42 | minSdkVersion 16
43 | targetSdkVersion 28
44 | versionCode flutterVersionCode.toInteger()
45 | versionName flutterVersionName
46 | }
47 |
48 | buildTypes {
49 | release {
50 | // TODO: Add your own signing config for the release build.
51 | // Signing with the debug keys for now, so `flutter run --release` works.
52 | signingConfig signingConfigs.debug
53 | }
54 | }
55 | }
56 |
57 | flutter {
58 | source '../..'
59 | }
60 |
61 | dependencies {
62 | implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
63 | }
64 |
--------------------------------------------------------------------------------
/android/app/src/debug/AndroidManifest.xml:
--------------------------------------------------------------------------------
1 |
3 |
6 |
7 |
8 |
--------------------------------------------------------------------------------
/android/app/src/main/AndroidManifest.xml:
--------------------------------------------------------------------------------
1 |
3 |
8 |
11 |
18 |
22 |
26 |
31 |
35 |
36 |
37 |
38 |
39 |
40 |
42 |
45 |
46 |
47 |
--------------------------------------------------------------------------------
/android/app/src/main/kotlin/com/bladeofgod/tankcombat/MainActivity.kt:
--------------------------------------------------------------------------------
1 | package com.bladeofgod.tankcombat
2 |
3 | import io.flutter.embedding.android.FlutterActivity
4 |
5 | class MainActivity: FlutterActivity() {
6 | }
7 |
--------------------------------------------------------------------------------
/android/app/src/main/res/drawable/launch_background.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
12 |
13 |
--------------------------------------------------------------------------------
/android/app/src/main/res/mipmap-hdpi/ic_launcher.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/bladeofgod/tank_combat/e8e4dbcb93d2afd991bfe9dae40c30f71bda1d57/android/app/src/main/res/mipmap-hdpi/ic_launcher.png
--------------------------------------------------------------------------------
/android/app/src/main/res/mipmap-mdpi/ic_launcher.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/bladeofgod/tank_combat/e8e4dbcb93d2afd991bfe9dae40c30f71bda1d57/android/app/src/main/res/mipmap-mdpi/ic_launcher.png
--------------------------------------------------------------------------------
/android/app/src/main/res/mipmap-xhdpi/ic_launcher.png:
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
/android/app/src/main/res/mipmap-xxhdpi/ic_launcher.png:
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--------------------------------------------------------------------------------
/android/app/src/main/res/mipmap-xxxhdpi/ic_launcher.png:
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
/android/app/src/main/res/values/styles.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
9 |
15 |
18 |
19 |
--------------------------------------------------------------------------------
/android/app/src/profile/AndroidManifest.xml:
--------------------------------------------------------------------------------
1 |
3 |
6 |
7 |
8 |
--------------------------------------------------------------------------------
/android/build.gradle:
--------------------------------------------------------------------------------
1 | buildscript {
2 | ext.kotlin_version = '1.5.31'
3 | repositories {
4 | maven { url 'https://maven.aliyun.com/repository/public' }
5 | maven { url 'https://maven.aliyun.com/repository/google' }
6 | maven { url 'https://maven.aliyun.com/repository/jcenter' }
7 | maven {url 'http://download.flutter.io'}
8 | google()
9 | jcenter()
10 | }
11 |
12 | dependencies {
13 | classpath 'com.android.tools.build:gradle:3.5.0'
14 | classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
15 | }
16 | }
17 |
18 | allprojects {
19 | repositories {
20 | maven { url 'https://maven.aliyun.com/repository/public' }
21 | maven { url 'https://maven.aliyun.com/repository/google' }
22 | maven { url 'https://maven.aliyun.com/repository/jcenter' }
23 | maven {url 'http://download.flutter.io'}
24 | google()
25 | jcenter()
26 | }
27 | }
28 |
29 | rootProject.buildDir = '../build'
30 | subprojects {
31 | project.buildDir = "${rootProject.buildDir}/${project.name}"
32 | }
33 | subprojects {
34 | project.evaluationDependsOn(':app')
35 | }
36 |
37 | task clean(type: Delete) {
38 | delete rootProject.buildDir
39 | }
40 |
--------------------------------------------------------------------------------
/android/gradle.properties:
--------------------------------------------------------------------------------
1 | org.gradle.jvmargs=-Xmx1536M
2 | android.enableR8=true
3 | android.useAndroidX=true
4 | android.enableJetifier=true
5 |
--------------------------------------------------------------------------------
/android/gradle/wrapper/gradle-wrapper.properties:
--------------------------------------------------------------------------------
1 | #Fri Jun 23 08:50:38 CEST 2017
2 | distributionBase=GRADLE_USER_HOME
3 | distributionPath=wrapper/dists
4 | zipStoreBase=GRADLE_USER_HOME
5 | zipStorePath=wrapper/dists
6 | distributionUrl=https\://services.gradle.org/distributions/gradle-6.1.1-all.zip
7 |
--------------------------------------------------------------------------------
/android/settings.gradle:
--------------------------------------------------------------------------------
1 | include ':app'
2 |
3 | def localPropertiesFile = new File(rootProject.projectDir, "local.properties")
4 | def properties = new Properties()
5 |
6 | assert localPropertiesFile.exists()
7 | localPropertiesFile.withReader("UTF-8") { reader -> properties.load(reader) }
8 |
9 | def flutterSdkPath = properties.getProperty("flutter.sdk")
10 | assert flutterSdkPath != null, "flutter.sdk not set in local.properties"
11 | apply from: "$flutterSdkPath/packages/flutter_tools/gradle/app_plugin_loader.gradle"
12 |
--------------------------------------------------------------------------------
/assets/images/explosion/explosion1.webp:
--------------------------------------------------------------------------------
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/assets/images/explosion/explosion2.webp:
--------------------------------------------------------------------------------
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/assets/images/explosion/explosion3.webp:
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
/assets/images/explosion/explosion4.webp:
--------------------------------------------------------------------------------
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/assets/images/explosion/explosion5.webp:
--------------------------------------------------------------------------------
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/assets/images/new_map.webp:
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
/assets/images/tank/bullet_blue.webp:
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
/assets/images/tank/bullet_green.webp:
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
/assets/images/tank/bullet_sand.webp:
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
/assets/images/tank/t_body_blue.webp:
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
/assets/images/tank/t_body_green.webp:
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
/assets/images/tank/t_body_sand.webp:
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
/assets/images/tank/t_turret_blue.webp:
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
/assets/images/tank/t_turret_green.webp:
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
/assets/images/tank/t_turret_sand.webp:
--------------------------------------------------------------------------------
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/ios/.gitignore:
--------------------------------------------------------------------------------
1 | *.mode1v3
2 | *.mode2v3
3 | *.moved-aside
4 | *.pbxuser
5 | *.perspectivev3
6 | **/*sync/
7 | .sconsign.dblite
8 | .tags*
9 | **/.vagrant/
10 | **/DerivedData/
11 | Icon?
12 | **/Pods/
13 | **/.symlinks/
14 | profile
15 | xcuserdata
16 | **/.generated/
17 | Flutter/App.framework
18 | Flutter/Flutter.framework
19 | Flutter/Flutter.podspec
20 | Flutter/Generated.xcconfig
21 | Flutter/app.flx
22 | Flutter/app.zip
23 | Flutter/flutter_assets/
24 | Flutter/flutter_export_environment.sh
25 | ServiceDefinitions.json
26 | Runner/GeneratedPluginRegistrant.*
27 |
28 | # Exceptions to above rules.
29 | !default.mode1v3
30 | !default.mode2v3
31 | !default.pbxuser
32 | !default.perspectivev3
33 |
--------------------------------------------------------------------------------
/ios/Flutter/AppFrameworkInfo.plist:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | CFBundleDevelopmentRegion
6 | $(DEVELOPMENT_LANGUAGE)
7 | CFBundleExecutable
8 | App
9 | CFBundleIdentifier
10 | io.flutter.flutter.app
11 | CFBundleInfoDictionaryVersion
12 | 6.0
13 | CFBundleName
14 | App
15 | CFBundlePackageType
16 | FMWK
17 | CFBundleShortVersionString
18 | 1.0
19 | CFBundleSignature
20 | ????
21 | CFBundleVersion
22 | 1.0
23 | MinimumOSVersion
24 | 8.0
25 |
26 |
27 |
--------------------------------------------------------------------------------
/ios/Flutter/Debug.xcconfig:
--------------------------------------------------------------------------------
1 | #include "Generated.xcconfig"
2 |
--------------------------------------------------------------------------------
/ios/Flutter/Release.xcconfig:
--------------------------------------------------------------------------------
1 | #include "Generated.xcconfig"
2 |
--------------------------------------------------------------------------------
/ios/Runner.xcodeproj/project.pbxproj:
--------------------------------------------------------------------------------
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2 | {
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4 | classes = {
5 | };
6 | objectVersion = 46;
7 | objects = {
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11 | 3B3967161E833CAA004F5970 /* AppFrameworkInfo.plist in Resources */ = {isa = PBXBuildFile; fileRef = 3B3967151E833CAA004F5970 /* AppFrameworkInfo.plist */; };
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13 | 97C146FC1CF9000F007C117D /* Main.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = 97C146FA1CF9000F007C117D /* Main.storyboard */; };
14 | 97C146FE1CF9000F007C117D /* Assets.xcassets in Resources */ = {isa = PBXBuildFile; fileRef = 97C146FD1CF9000F007C117D /* Assets.xcassets */; };
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16 | /* End PBXBuildFile section */
17 |
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21 | buildActionMask = 2147483647;
22 | dstPath = "";
23 | dstSubfolderSpec = 10;
24 | files = (
25 | );
26 | name = "Embed Frameworks";
27 | runOnlyForDeploymentPostprocessing = 0;
28 | };
29 | /* End PBXCopyFilesBuildPhase section */
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32 | 1498D2321E8E86230040F4C2 /* GeneratedPluginRegistrant.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = GeneratedPluginRegistrant.h; sourceTree = ""; };
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--------------------------------------------------------------------------------
/ios/Runner.xcodeproj/project.xcworkspace/contents.xcworkspacedata:
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/ios/Runner.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist:
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4 |
5 | IDEDidComputeMac32BitWarning
6 |
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/ios/Runner.xcodeproj/project.xcworkspace/xcshareddata/WorkspaceSettings.xcsettings:
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1 |
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5 | PreviewsEnabled
6 |
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9 |
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/ios/Runner.xcodeproj/xcshareddata/xcschemes/Runner.xcscheme:
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/ios/Runner.xcworkspace/contents.xcworkspacedata:
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8 |
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/ios/Runner.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist:
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1 |
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3 |
4 |
5 | IDEDidComputeMac32BitWarning
6 |
7 |
8 |
9 |
--------------------------------------------------------------------------------
/ios/Runner.xcworkspace/xcshareddata/WorkspaceSettings.xcsettings:
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1 |
2 |
3 |
4 |
5 | PreviewsEnabled
6 |
7 |
8 |
9 |
--------------------------------------------------------------------------------
/ios/Runner/AppDelegate.swift:
--------------------------------------------------------------------------------
1 | import UIKit
2 | import Flutter
3 |
4 | @UIApplicationMain
5 | @objc class AppDelegate: FlutterAppDelegate {
6 | override func application(
7 | _ application: UIApplication,
8 | didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
9 | ) -> Bool {
10 | GeneratedPluginRegistrant.register(with: self)
11 | return super.application(application, didFinishLaunchingWithOptions: launchOptions)
12 | }
13 | }
14 |
--------------------------------------------------------------------------------
/ios/Runner/Assets.xcassets/AppIcon.appiconset/Contents.json:
--------------------------------------------------------------------------------
1 | {
2 | "images" : [
3 | {
4 | "size" : "20x20",
5 | "idiom" : "iphone",
6 | "filename" : "Icon-App-20x20@2x.png",
7 | "scale" : "2x"
8 | },
9 | {
10 | "size" : "20x20",
11 | "idiom" : "iphone",
12 | "filename" : "Icon-App-20x20@3x.png",
13 | "scale" : "3x"
14 | },
15 | {
16 | "size" : "29x29",
17 | "idiom" : "iphone",
18 | "filename" : "Icon-App-29x29@1x.png",
19 | "scale" : "1x"
20 | },
21 | {
22 | "size" : "29x29",
23 | "idiom" : "iphone",
24 | "filename" : "Icon-App-29x29@2x.png",
25 | "scale" : "2x"
26 | },
27 | {
28 | "size" : "29x29",
29 | "idiom" : "iphone",
30 | "filename" : "Icon-App-29x29@3x.png",
31 | "scale" : "3x"
32 | },
33 | {
34 | "size" : "40x40",
35 | "idiom" : "iphone",
36 | "filename" : "Icon-App-40x40@2x.png",
37 | "scale" : "2x"
38 | },
39 | {
40 | "size" : "40x40",
41 | "idiom" : "iphone",
42 | "filename" : "Icon-App-40x40@3x.png",
43 | "scale" : "3x"
44 | },
45 | {
46 | "size" : "60x60",
47 | "idiom" : "iphone",
48 | "filename" : "Icon-App-60x60@2x.png",
49 | "scale" : "2x"
50 | },
51 | {
52 | "size" : "60x60",
53 | "idiom" : "iphone",
54 | "filename" : "Icon-App-60x60@3x.png",
55 | "scale" : "3x"
56 | },
57 | {
58 | "size" : "20x20",
59 | "idiom" : "ipad",
60 | "filename" : "Icon-App-20x20@1x.png",
61 | "scale" : "1x"
62 | },
63 | {
64 | "size" : "20x20",
65 | "idiom" : "ipad",
66 | "filename" : "Icon-App-20x20@2x.png",
67 | "scale" : "2x"
68 | },
69 | {
70 | "size" : "29x29",
71 | "idiom" : "ipad",
72 | "filename" : "Icon-App-29x29@1x.png",
73 | "scale" : "1x"
74 | },
75 | {
76 | "size" : "29x29",
77 | "idiom" : "ipad",
78 | "filename" : "Icon-App-29x29@2x.png",
79 | "scale" : "2x"
80 | },
81 | {
82 | "size" : "40x40",
83 | "idiom" : "ipad",
84 | "filename" : "Icon-App-40x40@1x.png",
85 | "scale" : "1x"
86 | },
87 | {
88 | "size" : "40x40",
89 | "idiom" : "ipad",
90 | "filename" : "Icon-App-40x40@2x.png",
91 | "scale" : "2x"
92 | },
93 | {
94 | "size" : "76x76",
95 | "idiom" : "ipad",
96 | "filename" : "Icon-App-76x76@1x.png",
97 | "scale" : "1x"
98 | },
99 | {
100 | "size" : "76x76",
101 | "idiom" : "ipad",
102 | "filename" : "Icon-App-76x76@2x.png",
103 | "scale" : "2x"
104 | },
105 | {
106 | "size" : "83.5x83.5",
107 | "idiom" : "ipad",
108 | "filename" : "Icon-App-83.5x83.5@2x.png",
109 | "scale" : "2x"
110 | },
111 | {
112 | "size" : "1024x1024",
113 | "idiom" : "ios-marketing",
114 | "filename" : "Icon-App-1024x1024@1x.png",
115 | "scale" : "1x"
116 | }
117 | ],
118 | "info" : {
119 | "version" : 1,
120 | "author" : "xcode"
121 | }
122 | }
123 |
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/ios/Runner/Assets.xcassets/LaunchImage.imageset/Contents.json:
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1 | {
2 | "images" : [
3 | {
4 | "idiom" : "universal",
5 | "filename" : "LaunchImage.png",
6 | "scale" : "1x"
7 | },
8 | {
9 | "idiom" : "universal",
10 | "filename" : "LaunchImage@2x.png",
11 | "scale" : "2x"
12 | },
13 | {
14 | "idiom" : "universal",
15 | "filename" : "LaunchImage@3x.png",
16 | "scale" : "3x"
17 | }
18 | ],
19 | "info" : {
20 | "version" : 1,
21 | "author" : "xcode"
22 | }
23 | }
24 |
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/ios/Runner/Assets.xcassets/LaunchImage.imageset/README.md:
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1 | # Launch Screen Assets
2 |
3 | You can customize the launch screen with your own desired assets by replacing the image files in this directory.
4 |
5 | You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images.
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/ios/Runner/Base.lproj/LaunchScreen.storyboard:
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37 |
38 |
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/ios/Runner/Base.lproj/Main.storyboard:
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/ios/Runner/Info.plist:
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1 |
2 |
3 |
4 |
5 | CFBundleDevelopmentRegion
6 | $(DEVELOPMENT_LANGUAGE)
7 | CFBundleExecutable
8 | $(EXECUTABLE_NAME)
9 | CFBundleIdentifier
10 | $(PRODUCT_BUNDLE_IDENTIFIER)
11 | CFBundleInfoDictionaryVersion
12 | 6.0
13 | CFBundleName
14 | tankcombat
15 | CFBundlePackageType
16 | APPL
17 | CFBundleShortVersionString
18 | $(FLUTTER_BUILD_NAME)
19 | CFBundleSignature
20 | ????
21 | CFBundleVersion
22 | $(FLUTTER_BUILD_NUMBER)
23 | LSRequiresIPhoneOS
24 |
25 | UILaunchStoryboardName
26 | LaunchScreen
27 | UIMainStoryboardFile
28 | Main
29 | UISupportedInterfaceOrientations
30 |
31 | UIInterfaceOrientationPortrait
32 | UIInterfaceOrientationLandscapeLeft
33 | UIInterfaceOrientationLandscapeRight
34 |
35 | UISupportedInterfaceOrientations~ipad
36 |
37 | UIInterfaceOrientationPortrait
38 | UIInterfaceOrientationPortraitUpsideDown
39 | UIInterfaceOrientationLandscapeLeft
40 | UIInterfaceOrientationLandscapeRight
41 |
42 | UIViewControllerBasedStatusBarAppearance
43 |
44 |
45 |
46 |
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/ios/Runner/Runner-Bridging-Header.h:
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1 | #import "GeneratedPluginRegistrant.h"
2 |
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/lib/component/background/background.dart:
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1 |
2 | /*
3 | * Author : LiJiqqi
4 | * Date : 2020/7/30
5 | */
6 |
7 | import 'dart:ui';
8 |
9 | import 'package:flame/sprite.dart';
10 | import 'package:tankcombat/component/base_component.dart';
11 | import 'package:vector_math/vector_math_64.dart';
12 |
13 | ///游戏背景
14 | class BattleBackground extends WindowComponent {
15 |
16 | BattleBackground() {
17 | init();
18 | }
19 |
20 | Sprite? bgSprite;
21 | Rect? bgRect;
22 |
23 | void init() async {
24 | bgSprite = await Sprite.load('new_map.webp');
25 | }
26 |
27 | @override
28 | void render(Canvas canvas) {
29 | bgSprite?.renderRect(canvas, bgRect ?? Rect.zero);
30 | }
31 |
32 | @override
33 | void update(double t) {}
34 |
35 | @override
36 | void onGameResize(Vector2 canvasSize) {
37 | bgRect = Rect.fromLTWH(0, 0, canvasSize.storage.first, canvasSize.storage.last);
38 | super.onGameResize(canvasSize);
39 | }
40 | }
41 |
42 |
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/lib/component/base_component.dart:
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1 |
2 | /*
3 | * Author : LiJiqqi
4 | * Date : 2020/7/30
5 | */
6 |
7 | import 'package:flame/components.dart';
8 |
9 | ///todo 一些绘制位置计算在 PositionComponent是封装好,
10 | /// 实际使用时,应按照Flame的文档继承PositionComponent
11 |
12 | abstract class WindowComponent extends Component{
13 |
14 | }
15 |
16 |
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/lib/component/explosion/decoration_theater.dart:
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1 |
2 | import 'dart:ui';
3 |
4 | import 'package:flame/game.dart';
5 | import 'package:flame/sprite.dart';
6 | import 'package:flutter/cupertino.dart';
7 | import 'package:tankcombat/component/base_component.dart';
8 | import '../../utils/extension.dart';
9 | import 'package:vector_math/vector_math_64.dart';
10 |
11 | import '../background/background.dart';
12 |
13 |
14 | ///负责装饰性场景及衍生的[Sprite]
15 | /// * 如:背景、爆炸。
16 | mixin DecorationTheater on FlameGame{
17 |
18 | final BattleBackground bg = BattleBackground();
19 |
20 | final List explosions = [];
21 |
22 | ///在[pos]位置添加一个爆炸效果
23 | void addExplosions(Offset pos) {
24 | explosions.add(OrangeExplosion(pos));
25 | }
26 |
27 | @override
28 | void render(Canvas canvas) {
29 | bg.render(canvas);
30 | super.render(canvas);
31 | explosions.render(canvas);
32 | }
33 |
34 | @override
35 | void update(double dt) {
36 | super.update(dt);
37 | explosions.update(dt);
38 | explosions.removeWhere((element) => element.playDone);
39 | }
40 |
41 | @override
42 | void onGameResize(Vector2 canvasSize) {
43 | bg.onGameResize(canvasSize);
44 | super.onGameResize(canvasSize);
45 | explosions.onGameResize(canvasSize);
46 | }
47 | }
48 |
49 |
50 | class OrangeExplosion extends WindowComponent{
51 |
52 | OrangeExplosion(this.position) : exRect = Rect.fromCenter(center: position,width: 30,height: 30) {
53 | loadSprite();
54 | }
55 |
56 | ///爆炸位置
57 | final Offset position;
58 |
59 | ///爆炸纹理
60 | final List sprites = [];
61 |
62 | ///爆炸纹理尺寸
63 | final Rect exRect;
64 |
65 | int playIndex =0;
66 |
67 | bool playDone = false;
68 |
69 | ///爆炸开始经过的时间
70 | /// * 用于调整[sprites]的fps
71 | double passedTime = 0;
72 |
73 |
74 | void loadSprite() async {
75 | sprites.add(await Sprite.load('explosion/explosion1.webp'));
76 | sprites.add(await Sprite.load('explosion/explosion2.webp'));
77 | sprites.add(await Sprite.load('explosion/explosion3.webp'));
78 | sprites.add(await Sprite.load('explosion/explosion4.webp'));
79 | sprites.add(await Sprite.load('explosion/explosion5.webp'));
80 | }
81 |
82 |
83 | @override
84 | void render(Canvas canvas) {
85 | if(playDone)
86 | return;
87 | if(sprites.length == 5 && playIndex < 5) {
88 | sprites[playIndex].renderRect(canvas, exRect);
89 | }
90 | }
91 |
92 | @override
93 | void update(double t) {
94 | if(playDone)
95 | return;
96 | if(playIndex < 5) {
97 | //1秒 5张图片
98 | passedTime += t;
99 | playIndex = passedTime ~/ 0.2;
100 | }else{
101 | playDone = true;
102 | }
103 | }
104 |
105 | @override
106 | void onGameResize(Vector2 canvasSize) {
107 | super.onGameResize(canvasSize);
108 | }
109 |
110 | }
111 |
112 |
113 |
114 |
115 |
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/lib/component/tank/bullet.dart:
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1 |
2 | /*
3 | * Author : LiJiqqi
4 | * Date : 2020/7/30
5 | */
6 | import 'dart:ui';
7 |
8 | import 'package:flame/components.dart';
9 | import 'package:flame/sprite.dart';
10 | import 'package:tankcombat/component/base_component.dart';
11 |
12 | import 'dart:async' as async;
13 | import 'dart:collection';
14 |
15 | ///电脑炮弹
16 | class ComputerBullet extends BaseBullet{
17 |
18 | factory ComputerBullet.green({required int tankId, required Size activeSize}) {
19 | return ComputerBullet('tank/bullet_green.webp', tankId: tankId, activeSize: activeSize);
20 | }
21 |
22 | factory ComputerBullet.sand({required int tankId, required Size activeSize}) {
23 | return ComputerBullet('tank/bullet_green.webp', tankId: tankId, activeSize: activeSize);
24 | }
25 |
26 | ComputerBullet(this.spritePath, {required int tankId, required Size activeSize})
27 | : super(tankId: tankId, activeSize: activeSize);
28 |
29 | final String spritePath;
30 |
31 | late Sprite _sprite;
32 |
33 | Rect _rect = Rect.fromLTWH(-4, -2, 6, 4);
34 |
35 | @override
36 | Rect get bulletRect => _rect;
37 |
38 | @override
39 | Sprite get bulletSprite => _sprite;
40 |
41 | @override
42 | Future loadSprite() async {
43 | _sprite = await Sprite.load(spritePath);
44 | }
45 |
46 | @override
47 | ComputerBullet copyWith({int? tankId, Size? activeSize, Offset? position, double? angle, BulletStatus status = BulletStatus.none}) {
48 | final ComputerBullet pb = ComputerBullet(this.spritePath, tankId: tankId ?? this.tankId, activeSize: activeSize ?? this.activeSize);
49 | pb.position = position ?? Offset.zero;
50 | pb.angle = angle ?? 0;
51 | pb.status = status;
52 | return pb;
53 | }
54 |
55 | }
56 |
57 | ///玩家炮弹
58 | class PlayerBullet extends BaseBullet{
59 |
60 | PlayerBullet({required int tankId, required Size activeSize})
61 | : super(tankId: tankId, activeSize: activeSize);
62 |
63 | late Sprite _sprite;
64 |
65 | Rect _rect = Rect.fromLTWH(-4, -2, 8, 4);
66 |
67 | @override
68 | Sprite get bulletSprite => _sprite;
69 |
70 | @override
71 | Rect get bulletRect => _rect;
72 |
73 | @override
74 | Future loadSprite() async {
75 | _sprite = await Sprite.load('tank/bullet_blue.webp');
76 | }
77 |
78 | @override
79 | PlayerBullet copyWith({int? tankId, Size? activeSize, Offset? position, double? angle, BulletStatus status = BulletStatus.none}) {
80 | final PlayerBullet pb = PlayerBullet(tankId: tankId ?? this.tankId, activeSize: activeSize ?? this.activeSize);
81 | pb.position = position ?? Offset.zero;
82 | pb.angle = angle ?? 0;
83 | pb.status = status;
84 | return pb;
85 | }
86 |
87 | }
88 |
89 |
90 | ///炮弹状态
91 | enum BulletStatus{
92 | none, //初始状态
93 | standBy,// 准备状态: 可参与绘制
94 | hit, //击中状态
95 | outOfBorder, //飞出边界
96 | }
97 |
98 |
99 | ///炮弹基类
100 | abstract class BaseBullet extends WindowComponent{
101 |
102 | BaseBullet({
103 | required this.tankId,
104 | required this.activeSize,
105 | }) {
106 | init();
107 | }
108 |
109 | BaseBullet copyWith({
110 | int? tankId,
111 | Size? activeSize,
112 | Offset? position,
113 | double? angle,
114 | BulletStatus status = BulletStatus.none,
115 | });
116 |
117 | ///隶属于的tank
118 | final int tankId;
119 |
120 | ///子弹尺寸
121 | /// * 后期可以加入特效等
122 | Rect get bulletRect;
123 |
124 | ///子弹皮肤
125 | Sprite get bulletSprite;
126 |
127 | ///可活动范围
128 | /// * 超出判定为失效子弹
129 | Size activeSize;
130 |
131 | ///位置
132 | Offset position = Offset.zero;
133 |
134 | ///速度
135 | double speed = 200;
136 |
137 | ///角度
138 | double angle = 0;
139 |
140 | ///子弹状态
141 | BulletStatus status = BulletStatus.none;
142 |
143 | ///可移除的子弹
144 | bool get dismissible => status.index > 1;
145 |
146 | void hit() {
147 | status = BulletStatus.hit;
148 | }
149 |
150 | ///加载炮弹纹理
151 | Future loadSprite();
152 |
153 | ///初始化炮弹
154 | void init() async {
155 | await loadSprite();
156 | status = BulletStatus.standBy;
157 | }
158 |
159 | @override
160 | void onGameResize(Vector2 canvasSize) {
161 | activeSize = canvasSize.toSize();
162 | super.onGameResize(canvasSize);
163 | }
164 |
165 |
166 | @override
167 | void render(Canvas canvas) {
168 | if(dismissible)
169 | return;
170 | canvas.save();
171 | canvas.translate(position.dx, position.dy);
172 | canvas.rotate(angle);
173 | bulletSprite.renderRect(canvas, bulletRect);
174 | canvas.restore();
175 | }
176 |
177 | @override
178 | void update(double t) {
179 | if(dismissible)
180 | return;
181 | position += Offset.fromDirection(angle,speed * t);
182 |
183 | if(!activeSize.contains(position)) {
184 | status = BulletStatus.outOfBorder;
185 | }
186 | }
187 |
188 | }
189 |
190 | class BulletTrigger{
191 |
192 | BulletTrigger() {
193 | trigger = async.Timer.periodic(const Duration(milliseconds: 100), _onTick);
194 | }
195 |
196 | final Queue _task = Queue();
197 |
198 | late final async.Timer trigger;
199 |
200 | void _onTick(async.Timer timer) {
201 | if(_task.isEmpty)
202 | return;
203 | final Function t = _task.removeFirst();
204 | t.call();
205 | }
206 |
207 | void chargeLoading(Function b) {
208 | _task.add(b);
209 | }
210 |
211 | }
212 |
--------------------------------------------------------------------------------
/lib/component/tank/tank_factory.dart:
--------------------------------------------------------------------------------
1 | import 'dart:ui';
2 |
3 | import 'package:tankcombat/component/tank/tank_model.dart';
4 | import 'package:tankcombat/game/tank_game.dart';
5 |
6 | /// 作者:李佳奇
7 | /// 日期:2022/3/28
8 | /// 备注:工厂、builder,tank-generator及tank模型
9 |
10 | ///用于生产绿色tank
11 | class GreenTankFlowLine extends ComputerTankFlowLine {
12 | GreenTankFlowLine(Offset depositPosition, Size activeSize) : super(depositPosition, activeSize);
13 |
14 | @override
15 | ComputerTank spawnTank() {
16 | final TankModelBuilder greenBuilder = TankModelBuilder(
17 | id: DateTime.now().millisecondsSinceEpoch,
18 | bodySpritePath: 'tank/t_body_green.webp',
19 | turretSpritePath: 'tank/t_turret_green.webp',
20 | activeSize: activeSize);
21 | return TankFactory.buildGreenTank(greenBuilder.build(), depositPosition);
22 | }
23 |
24 | }
25 |
26 | ///用于生产黄色tank
27 | class SandTankFlowLine extends ComputerTankFlowLine {
28 | SandTankFlowLine(Offset depositPosition, Size activeSize) : super(depositPosition, activeSize);
29 |
30 | @override
31 | ComputerTank spawnTank() {
32 | final TankModelBuilder sandBuilder = TankModelBuilder(
33 | id: DateTime.now().millisecondsSinceEpoch,
34 | bodySpritePath: 'tank/t_body_sand.webp',
35 | turretSpritePath: 'tank/t_turret_sand.webp',
36 | activeSize: activeSize);
37 | return TankFactory.buildSandTank(sandBuilder.build(), depositPosition);
38 | }
39 | }
40 |
41 | ///流水线基类
42 | /// * 用于生成电脑tank
43 | /// * 见[ComputerTankSpawner]
44 | abstract class ComputerTankFlowLine implements ComputerTankSpawnerTrigger {
45 | ComputerTankFlowLine(this.depositPosition, this.activeSize);
46 |
47 | ///活动范围
48 | final Size activeSize;
49 |
50 | ///部署位置
51 | final Offset depositPosition;
52 | }
53 |
54 | abstract class ComputerTankSpawnerTrigger {
55 | T spawnTank();
56 | }
57 |
58 | ///电脑生成器
59 | /// * [TankTheater]下,tank生成的直接参与者,负责电脑的随机生成。
60 | ///
61 | /// * [spawners]为具体[ComputerTank]的生成流水线,见[GreenTankFlowLine]和[SandTankFlowLine]
62 | /// 流水线内部的[ComputerTank]产出由[TankFactory]负责。
63 | class ComputerTankSpawner {
64 |
65 | ///流水线
66 | List spawners = [];
67 |
68 | ///生成器初始化完成
69 | bool standby = false;
70 |
71 | ///构建中
72 | /// * 将会影响是否相应tank生成
73 | bool building = false;
74 |
75 | ///初始化调用
76 | /// * 用于配置流水线
77 | void warmUp(Size bgSize) {
78 | if (standby) {
79 | return;
80 | }
81 | standby = true;
82 |
83 | spawners.addAll([
84 | GreenTankFlowLine(const Offset(100, 100), bgSize),
85 | GreenTankFlowLine(Offset(100, bgSize.height * 0.8), bgSize),
86 | SandTankFlowLine(Offset(bgSize.width - 100, 100), bgSize),
87 | SandTankFlowLine(Offset(bgSize.width - 100, bgSize.height * 0.8), bgSize)
88 | ]);
89 | }
90 |
91 | ///快速生成tank
92 | /// * 各生产线生成一辆tank
93 | /// * [plaza]为接收tank对象
94 | void fastSpawn(List plaza) {
95 | plaza.addAll(spawners.map((e) => e.spawnTank()..deposit()).toList());
96 | }
97 |
98 | ///随机生成一辆tank
99 | /// * [plaza]为接收tank对象
100 | void randomSpan(List plaza) {
101 | if(building) {
102 | return;
103 | }
104 | building = true;
105 | _startSpawn(() {
106 | spawners.shuffle();
107 | plaza.add(spawners.first.spawnTank()..deposit());
108 | building = false;
109 | });
110 | }
111 |
112 | ///用于约束生产速度
113 | void _startSpawn(Function task) {
114 | Future.delayed(const Duration(milliseconds: 1500)).then((value) {
115 | task();
116 | });
117 | }
118 |
119 | }
120 |
121 | ///用于构建tank
122 | class TankFactory {
123 | static PlayerTank buildPlayerTank(TankModel model, Offset birthPosition) {
124 | return PlayerTank(id: model.id, birthPosition: birthPosition, config: model);
125 | }
126 |
127 | static ComputerTank buildGreenTank(TankModel model, Offset birthPosition) {
128 | return ComputerTank.green(id: model.id, birthPosition: birthPosition, config: model);
129 | }
130 |
131 | static ComputerTank buildSandTank(TankModel model, Offset birthPosition) {
132 | return ComputerTank.sand(id: model.id, birthPosition: birthPosition, config: model);
133 | }
134 | }
135 |
136 | ///[TankModel]构建器
137 | class TankModelBuilder {
138 | TankModelBuilder({
139 | required this.id,
140 | required this.bodySpritePath,
141 | required this.turretSpritePath,
142 | required this.activeSize,
143 | });
144 |
145 | final int id;
146 |
147 | ///车体纹理
148 | final String bodySpritePath;
149 |
150 | ///炮塔纹理
151 | final String turretSpritePath;
152 |
153 | ///活动范围
154 | /// * 一般是地图尺寸
155 | Size activeSize;
156 |
157 | ///车体宽度
158 | double bodyWidth = 38;
159 |
160 | ///车体高度
161 | double bodyHeight = 32;
162 |
163 | ///炮塔宽度(长)
164 | double turretWidth = 22;
165 |
166 | ///炮塔高度(直径)
167 | double turretHeight = 6;
168 |
169 | ///坦克尺寸比例
170 | double ratio = 0.7;
171 |
172 | ///直线速度
173 | double speed = 80;
174 |
175 | ///转弯速度
176 | double turnSpeed = 40;
177 |
178 | ///设置活动范围
179 | void setActiveSize(Size size) {
180 | activeSize = size;
181 | }
182 |
183 | ///设置车身尺寸
184 | void setBodySize(double width, double height) {
185 | bodyWidth = width;
186 | bodyHeight = height;
187 | }
188 |
189 | ///设置炮塔尺寸
190 | void setTurretSize(double width, double height) {
191 | turretWidth = width;
192 | turretHeight = height;
193 | }
194 |
195 | ///设置tank尺寸比例
196 | void setTankRatio(double r) {
197 | ratio = r;
198 | }
199 |
200 | ///设置直线速度
201 | void setDirectSpeed(double s) {
202 | speed = s;
203 | }
204 |
205 | ///设置转弯速度
206 | void setTurnSpeed(double s) {
207 | turnSpeed = s;
208 | }
209 |
210 | TankModel build() {
211 | return TankModel(
212 | id: id,
213 | bodySpritePath: bodySpritePath,
214 | turretSpritePath: turretSpritePath,
215 | ratio: ratio,
216 | speed: speed,
217 | turnSpeed: turnSpeed,
218 | bodyWidth: bodyWidth,
219 | bodyHeight: bodyHeight,
220 | turretWidth: turretWidth,
221 | turretHeight: turretHeight,
222 | activeSize: activeSize,
223 | );
224 | }
225 | }
226 |
227 | ///坦克基础配置模型
228 | /// * 由[TankModelBuilder]负责构建
229 | class TankModel {
230 | TankModel(
231 | {required this.id,
232 | required this.bodySpritePath,
233 | required this.turretSpritePath,
234 | required this.ratio,
235 | required this.speed,
236 | required this.turnSpeed,
237 | required this.bodyWidth,
238 | required this.bodyHeight,
239 | required this.turretWidth,
240 | required this.turretHeight,
241 | required this.activeSize});
242 |
243 | final int id;
244 |
245 | ///车体宽度
246 | final double bodyWidth;
247 |
248 | ///车体高度
249 | final double bodyHeight;
250 |
251 | ///炮塔宽度(长)
252 | final double turretWidth;
253 |
254 | ///炮塔高度(直径)
255 | final double turretHeight;
256 |
257 | ///坦克尺寸比例
258 | final double ratio;
259 |
260 | ///直线速度
261 | final double speed;
262 |
263 | ///转弯速度
264 | final double turnSpeed;
265 |
266 | ///车体纹理
267 | final String bodySpritePath;
268 |
269 | ///炮塔纹理
270 | final String turretSpritePath;
271 |
272 | ///活动范围
273 | /// * 一般是地图尺寸
274 | Size activeSize;
275 | }
276 |
--------------------------------------------------------------------------------
/lib/component/tank/tank_model.dart:
--------------------------------------------------------------------------------
1 |
2 | /*
3 | * Author : LiJiqqi
4 | * Date : 2020/7/31
5 | */
6 |
7 | import 'dart:math';
8 |
9 | import 'package:flame/components.dart';
10 | import 'package:flame/sprite.dart';
11 | import 'package:flutter/material.dart';
12 | import 'package:tankcombat/component/tank/bullet.dart';
13 |
14 | import '../base_component.dart';
15 | import 'tank_factory.dart';
16 |
17 | ///电脑
18 | class ComputerTank extends DefaultTank {
19 | factory ComputerTank.green({
20 | required int id,
21 | required Offset birthPosition,
22 | required TankModel config,
23 | }) {
24 | return ComputerTank(
25 | id: id, birthPosition: birthPosition, config: config, bullet: ComputerBullet.green(tankId: id, activeSize: config.activeSize));
26 | }
27 |
28 | factory ComputerTank.sand({
29 | required int id,
30 | required Offset birthPosition,
31 | required TankModel config,
32 | }) {
33 | return ComputerTank(id: id, birthPosition: birthPosition, config: config, bullet: ComputerBullet.sand(tankId: id, activeSize: config.activeSize));
34 | }
35 |
36 | ComputerTank({
37 | required int id,
38 | required Offset birthPosition,
39 | required TankModel config,
40 | required this.bullet,
41 | }) : super(id: id, birthPosition: birthPosition, config: config);
42 |
43 | ///用于生成随机路线
44 | static final Random random = Random();
45 |
46 | ///活动边界
47 | static final double activeBorderLow = 0.01, activeBorderUp = 1 - activeBorderLow;
48 |
49 | ///最大单向移动距离
50 | static final double maxMovedDistance = 100;
51 |
52 | BaseBullet bullet;
53 |
54 | ///移动的距离
55 | double movedDis = 0;
56 |
57 | void generateNewTarget() {
58 | final double x = random.nextDouble().clamp(activeBorderLow, activeBorderUp) * config.activeSize.width;
59 | final double y = random.nextDouble().clamp(activeBorderLow, activeBorderUp) * config.activeSize.height;
60 |
61 | targetOffset = Offset(x, y);
62 |
63 | final Offset vector = targetOffset - position;
64 | targetBodyAngle = vector.direction;
65 | targetTurretAngle = vector.direction;
66 | }
67 |
68 | @override
69 | void deposit() {
70 | super.deposit();
71 | generateNewTarget();
72 | }
73 |
74 | @override
75 | void move(double t) {
76 | if (targetBodyAngle != null) {
77 | movedDis += speed * t;
78 | if (movedDis < maxMovedDistance) {
79 | super.move(t);
80 | } else {
81 | movedDis = 0;
82 | generateNewTarget();
83 | }
84 | }
85 | }
86 |
87 | @override
88 | BaseBullet getBullet() => bullet.copyWith(position: getBulletFirePosition(), angle: getBulletFireAngle());
89 | }
90 |
91 | ///玩家
92 | class PlayerTank extends DefaultTank {
93 | PlayerTank({required int id, required Offset birthPosition, required TankModel config})
94 | : bullet = PlayerBullet(tankId: id, activeSize: config.activeSize),
95 | super(id: id, birthPosition: birthPosition, config: config);
96 |
97 | final PlayerBullet bullet;
98 |
99 | @override
100 | BaseBullet getBullet() => bullet.copyWith(position: getBulletFirePosition(), angle: getBulletFireAngle());
101 | }
102 |
103 |
104 | ///可实例化的tank模型
105 | ///
106 | /// * [BaseTank]实例化的基准模型,不具备业务区分能力。见[PlayerTank]和[ComputerTank]
107 | abstract class DefaultTank extends BaseTank {
108 | DefaultTank({
109 | required int id,
110 | required Offset birthPosition,
111 | required TankModel config,
112 | }) : super(id: id, birthPosition: birthPosition, config: config);
113 |
114 | @override
115 | void deposit() {
116 | isDead = false;
117 | }
118 |
119 | @override
120 | void onGameResize(Vector2 canvasSize) {
121 | config.activeSize = canvasSize.toSize();
122 | super.onGameResize(canvasSize);
123 | }
124 |
125 | @override
126 | void render(Canvas canvas) {
127 | if (!isStandBy || isDead) {
128 | return;
129 | }
130 | //将canvas 原点设置在tank上
131 | canvas.save();
132 | canvas.translate(position.dx, position.dy);
133 | drawBody(canvas);
134 | drawTurret(canvas);
135 | canvas.restore();
136 | }
137 |
138 | @override
139 | void update(double t) {
140 | if (!isStandBy || isDead) {
141 | return;
142 | }
143 | rotateBody(t);
144 | rotateTurret(t);
145 | move(t);
146 | }
147 |
148 | @override
149 | void drawBody(Canvas canvas) {
150 | canvas.rotate(bodyAngle);
151 | bodySprite?.renderRect(canvas, bodyRect);
152 | }
153 |
154 | @override
155 | void drawTurret(Canvas canvas) {
156 | //旋转炮台
157 | canvas.rotate(turretAngle);
158 | // 绘制炮塔
159 | turretSprite?.renderRect(canvas, turretRect);
160 | }
161 |
162 | @override
163 | void move(double t) {
164 | if (targetBodyAngle == null) return;
165 | if (bodyAngle == targetBodyAngle) {
166 | //tank 直线时 移动速度快
167 | position += Offset.fromDirection(bodyAngle, speed * t); //100 是像素
168 | } else {
169 | //tank旋转时 移动速度要慢
170 | position += Offset.fromDirection(bodyAngle, turnSpeed * t);
171 | }
172 | }
173 |
174 | @override
175 | void rotateBody(double t) {
176 | if (targetBodyAngle != null) {
177 | final double rotationRate = pi * t;
178 | if (bodyAngle < targetBodyAngle!) {
179 | //车体角度和目标角度差额
180 | if ((targetBodyAngle! - bodyAngle).abs() > pi) {
181 | bodyAngle -= rotationRate;
182 | if (bodyAngle < -pi) {
183 | bodyAngle += pi * 2;
184 | }
185 | } else {
186 | bodyAngle += rotationRate;
187 | if (bodyAngle > targetBodyAngle!) {
188 | bodyAngle = targetBodyAngle!;
189 | }
190 | }
191 | } else if (bodyAngle > targetBodyAngle!) {
192 | if ((targetBodyAngle! - bodyAngle).abs() > pi) {
193 | bodyAngle += rotationRate;
194 | if (bodyAngle > pi) {
195 | bodyAngle -= pi * 2;
196 | }
197 | } else {
198 | bodyAngle -= rotationRate;
199 | if (bodyAngle < targetBodyAngle!) {
200 | bodyAngle = targetBodyAngle!;
201 | }
202 | }
203 | }
204 | }
205 | }
206 |
207 | @override
208 | void rotateTurret(double t) {
209 | if (targetTurretAngle != null) {
210 | final double rotationRate = pi * t;
211 | //炮塔和车身夹角
212 | final double localTargetTurretAngle = targetTurretAngle! - bodyAngle;
213 | if (turretAngle < localTargetTurretAngle) {
214 | if ((localTargetTurretAngle - turretAngle).abs() > pi) {
215 | turretAngle -= rotationRate;
216 | //超出临界值,进行转换 即:小于-pi时,转换成pi之后继续累加,具体参考 笛卡尔坐标,范围是(-pi,pi)
217 | if (turretAngle < -pi) {
218 | turretAngle += pi * 2;
219 | }
220 | } else {
221 | turretAngle += rotationRate;
222 | if (turretAngle > localTargetTurretAngle) {
223 | turretAngle = localTargetTurretAngle;
224 | }
225 | }
226 | }
227 | if (turretAngle > localTargetTurretAngle) {
228 | if ((localTargetTurretAngle - turretAngle).abs() > pi) {
229 | turretAngle += rotationRate;
230 | if (turretAngle > pi) {
231 | turretAngle -= pi * 2;
232 | }
233 | } else {
234 | turretAngle -= rotationRate;
235 | if (turretAngle < localTargetTurretAngle) {
236 | turretAngle = localTargetTurretAngle;
237 | }
238 | }
239 | }
240 | }
241 | }
242 |
243 | @override
244 | int getTankId() => id;
245 |
246 | @override
247 | double getBulletFireAngle() {
248 | double bulletAngle = bodyAngle + turretAngle;
249 | while (bulletAngle > pi) {
250 | bulletAngle -= pi * 2;
251 | }
252 | while (bulletAngle < -pi) {
253 | bulletAngle += pi * 2;
254 | }
255 | return bulletAngle;
256 | }
257 |
258 | @override
259 | Offset getBulletFirePosition() =>
260 | position +
261 | Offset.fromDirection(
262 | getBulletFireAngle(),
263 | bulletBornLoc,
264 | );
265 | }
266 |
267 | ///tank 开火辅助接口
268 | abstract class TankFireHelper {
269 | ///隶属于的坦克
270 | int getTankId();
271 |
272 | ///获取炮弹发射位置
273 | Offset getBulletFirePosition();
274 |
275 | ///获取炮弹发射角度
276 | double getBulletFireAngle();
277 |
278 | ///获取tank所装配的炮弹
279 | BaseBullet getBullet();
280 | }
281 |
282 |
283 | ///tank基础模型
284 | /// * 定义基础行为属性,外观属性依赖于[TankModel]
285 | /// * @see [TankModelBuilder]
286 | abstract class BaseTank extends WindowComponent implements TankFireHelper {
287 | BaseTank({
288 | required int id,
289 | required this.config,
290 | required Offset birthPosition,
291 | }) : position = birthPosition {
292 | bodyRect = Rect.fromCenter(center: Offset.zero, width: bodyWidth * ratio, height: bodyHeight * ratio);
293 | turretRect = Rect.fromCenter(center: Offset.zero, width: turretWidth * ratio, height: turretHeight * ratio);
294 | init();
295 | }
296 |
297 | final TankModel config;
298 |
299 | ///坦克位置
300 | Offset position;
301 |
302 | ///移动到目标位置
303 | late Offset targetOffset;
304 |
305 | ///车体角度
306 | double bodyAngle = 0;
307 |
308 | ///炮塔角度
309 | double turretAngle = 0;
310 |
311 | ///车体目标角度
312 | /// * 为空时,说明没有角度变动
313 | double? targetBodyAngle;
314 |
315 | ///炮塔目标角度
316 | /// * 为空时,说明没有角度变动
317 | double? targetTurretAngle;
318 |
319 | ///炮弹出炮口位置
320 | double get bulletBornLoc => 18;
321 |
322 | ///车体尺寸
323 | late Rect bodyRect;
324 |
325 | ///炮塔尺寸
326 | late Rect turretRect;
327 |
328 | ///tank是否存活
329 | bool isDead = true;
330 |
331 | ///车体
332 | Sprite? bodySprite;
333 |
334 | ///炮塔
335 | Sprite? turretSprite;
336 |
337 | ///配置完成
338 | bool isStandBy = false;
339 |
340 | int get id => config.id;
341 |
342 | ///车体宽度
343 | double get bodyWidth => config.bodyWidth;
344 |
345 | ///车体高度
346 | double get bodyHeight => config.bodyHeight;
347 |
348 | ///炮塔宽度(长)
349 | double get turretWidth => config.turretWidth;
350 |
351 | ///炮塔高度(直径)
352 | double get turretHeight => config.turretHeight;
353 |
354 | ///坦克尺寸比例
355 | double get ratio => config.ratio;
356 |
357 | ///直线速度
358 | double get speed => config.speed;
359 |
360 | ///转弯速度
361 | double get turnSpeed => config.turnSpeed;
362 |
363 | ///车体纹理
364 | String get bodySpritePath => config.bodySpritePath;
365 |
366 | ///炮塔纹理
367 | String get turretSpritePath => config.turretSpritePath;
368 |
369 | Future init() async {
370 | bodySprite = await Sprite.load(bodySpritePath);
371 | turretSprite = await Sprite.load(turretSpritePath);
372 | isStandBy = true;
373 | return isStandBy;
374 | }
375 |
376 | ///部署
377 | void deposit();
378 |
379 | ///移动
380 | /// [t] 过渡时间-> 理论值16.66ms
381 | void move(double t);
382 |
383 | ///绘制车体
384 | void drawBody(Canvas canvas);
385 |
386 | ///绘制炮塔
387 | void drawTurret(Canvas canvas);
388 |
389 | ///旋转车体
390 | /// [t] 过渡时间-> 理论值16.66ms
391 | void rotateBody(double t);
392 |
393 | ///旋转炮塔
394 | /// [t] 过渡时间-> 理论值16.66ms
395 | void rotateTurret(double t);
396 | }
397 |
398 |
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/lib/controller/control_panel_widget.dart:
--------------------------------------------------------------------------------
1 | import 'package:flutter/material.dart';
2 |
3 | import '../widgets/fire_button.dart';
4 | import '../widgets/joy_stick.dart';
5 | import 'controller_listener.dart';
6 |
7 | /// 作者:李佳奇
8 | /// 日期:2022/3/24
9 | /// 备注:控制面板
10 |
11 | class ControlPanelWidget extends StatelessWidget{
12 |
13 | const ControlPanelWidget({Key? key,
14 | required this.tankController})
15 | : super(key: key);
16 |
17 | final TankController tankController;
18 |
19 |
20 | @override
21 | Widget build(BuildContext context) {
22 | return Column(
23 | children: [
24 | Spacer(),
25 | //发射按钮
26 | Row(
27 | children: [
28 | SizedBox(width: 48),
29 | FireButton(
30 | buttonControllerListener: tankController,
31 | ),
32 | Spacer(),
33 | FireButton(
34 | buttonControllerListener: tankController,
35 | ),
36 | SizedBox(width: 48),
37 | ],
38 | ),
39 | SizedBox(height: 20),
40 | //摇杆
41 | Row(
42 | children: [
43 | SizedBox(width: 48),
44 | JoyStick(
45 | onChange: tankController.bodyAngleChanged,
46 | ),
47 | Spacer(),
48 | JoyStick(
49 | onChange: tankController.turretAngleChanged,
50 | ),
51 | SizedBox(width: 48)
52 | ],
53 | ),
54 | SizedBox(height: 24)
55 | ],
56 | );
57 | }
58 |
59 |
60 | }
61 |
62 |
63 |
64 |
65 |
66 |
67 |
68 |
69 |
70 |
71 |
72 |
73 |
74 |
75 |
76 |
--------------------------------------------------------------------------------
/lib/controller/controller_listener.dart:
--------------------------------------------------------------------------------
1 | import 'dart:ui';
2 |
3 | /// 作者:李佳奇
4 | /// 日期:2022/3/23
5 | /// 备注:控制器监听器
6 |
7 | ///控制接口
8 | abstract class DirectionControllerListener{
9 |
10 | ///车身角度变化
11 | void bodyAngleChanged(Offset newAngle);
12 |
13 | ///炮塔角度变化
14 | void turretAngleChanged(Offset newAngle);
15 |
16 | }
17 |
18 |
19 | ///开火接口
20 | abstract class ButtonControllerListener{
21 |
22 | ///开火按钮触发
23 | void fireButtonTriggered();
24 |
25 | }
26 |
27 |
28 | ///[DirectionControllerListener]和[ButtonControllerListener]的连接器
29 | abstract class TankController implements DirectionControllerListener, ButtonControllerListener {}
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
--------------------------------------------------------------------------------
/lib/game/game_action.dart:
--------------------------------------------------------------------------------
1 |
2 | import '../component/tank/tank_model.dart';
3 |
4 | /// 作者:李佳奇
5 | /// 日期:2022/3/29
6 | /// 备注:一些游戏接口
7 |
8 | abstract class ComputerTankAction{
9 | void computerTankFire(TankFireHelper helper);
10 | }
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
--------------------------------------------------------------------------------
/lib/game/tank_game.dart:
--------------------------------------------------------------------------------
1 |
2 | import 'dart:ui';
3 |
4 | import 'package:flame/components.dart';
5 | import 'package:flame/game.dart';
6 | import 'package:flutter/cupertino.dart';
7 | import 'package:tankcombat/component/explosion/decoration_theater.dart';
8 | import 'package:tankcombat/component/tank/tank_model.dart';
9 | import 'package:tankcombat/observer/game_observer.dart';
10 | import 'package:tankcombat/utils/computer_timer.dart';
11 | import '../utils/extension.dart';
12 |
13 | import '../component/tank/bullet.dart';
14 | import '../component/tank/tank_factory.dart';
15 | import '../controller/controller_listener.dart';
16 | import 'game_action.dart';
17 |
18 |
19 | ///游戏入口
20 | /// * 继承于[FlameGame]
21 | /// * 所混入的类 : [BulletTheater]、[TankTheater]、[ComputerTimer]、[DecorationTheater]、[GameObserver]
22 | /// * 用于拓展[TankGame]的场景内容和[Sprite]交互行为,具体见各自的注释。
23 | class TankGame extends FlameGame with BulletTheater, TankTheater, ComputerTimer, DecorationTheater, GameObserver{
24 |
25 | TankGame() {
26 | setTimerListener(this);
27 | }
28 |
29 | @override
30 | void onGameResize(Vector2 canvasSize) {
31 | super.onGameResize(canvasSize);
32 | }
33 |
34 | @override
35 | void render(Canvas canvas) {
36 | super.render(canvas);
37 | }
38 |
39 | @override
40 | void update(double t) {
41 | super.update(t);
42 | }
43 |
44 | }
45 |
46 | ///负责管理玩家和电脑tank
47 | mixin TankTheater on FlameGame, BulletTheater implements TankController, ComputerTimerListener{
48 |
49 | ComputerTankSpawner _computerSpawner = ComputerTankSpawner();
50 |
51 | PlayerTank? player;
52 |
53 | final List computers = [];
54 |
55 | void initPlayer(Vector2 canvasSize) {
56 | final Size bgSize = canvasSize.toSize();
57 |
58 | final TankModelBuilder playerBuilder = TankModelBuilder(
59 | id: DateTime.now().millisecondsSinceEpoch,
60 | bodySpritePath: 'tank/t_body_blue.webp',
61 | turretSpritePath: 'tank/t_turret_blue.webp',
62 | activeSize: bgSize);
63 |
64 | player ??= TankFactory.buildPlayerTank(playerBuilder.build()
65 | , Offset(bgSize.width/2,bgSize.height/2));
66 | player!.deposit();
67 | }
68 |
69 | ///初始化敌军
70 | /// * 一般情况下是在游戏伊始时执行。
71 | void initEnemyTank() {
72 | _computerSpawner.fastSpawn(computers);
73 | }
74 |
75 | void randomSpanTank() {
76 | _computerSpawner.randomSpan(computers);
77 | }
78 |
79 |
80 | @override
81 | void onFireTimerTrigger() {
82 | computers.shuffle();
83 | computers.forEach(computerTankFire);
84 | }
85 |
86 | @override
87 | void onGameResize(Vector2 canvasSize) {
88 | if(player == null) {
89 | initPlayer(canvasSize);
90 | }
91 | if(computers.isEmpty) {
92 | _computerSpawner.warmUp(canvasSize.toSize());
93 | initEnemyTank();
94 | computers.forEach((element) => element.deposit());
95 | }
96 | player?.onGameResize(canvasSize);
97 | computers.onGameResize(canvasSize);
98 | super.onGameResize(canvasSize);
99 | }
100 |
101 | @override
102 | void render(Canvas canvas) {
103 | player?.render(canvas);
104 | computers.render(canvas);
105 | super.render(canvas);
106 | }
107 |
108 | @override
109 | void update(double dt) {
110 | player?.update(dt);
111 | computers.update(dt);
112 | super.update(dt);
113 | computers.removeWhere((element) => element.isDead);
114 | }
115 |
116 | @override
117 | void fireButtonTriggered() {
118 | if(player != null){
119 | playerTankFire(player!);
120 | }
121 | }
122 |
123 | @override
124 | void bodyAngleChanged(Offset newAngle) {
125 | if(newAngle == Offset.zero){
126 | player?.targetBodyAngle = null;
127 | }else{
128 | player?.targetBodyAngle = newAngle.direction;//范围(pi,-pi)
129 | }
130 | }
131 |
132 | @override
133 | void turretAngleChanged(Offset newAngle) {
134 | if (newAngle == Offset.zero) {
135 | player?.targetTurretAngle = null;
136 | } else {
137 | player?.targetTurretAngle = newAngle.direction;
138 | }
139 | }
140 |
141 | }
142 |
143 |
144 | ///负责坦克的开火系统
145 | mixin BulletTheater on FlameGame implements ComputerTankAction{
146 |
147 | ///电脑tank的开火器
148 | final BulletTrigger trigger = BulletTrigger();
149 |
150 | ///玩家炮弹最大数量
151 | final int maxPlayerBulletNum = 20;
152 |
153 |
154 | List computerBullets = [];
155 |
156 | List playerBullets = [];
157 |
158 | void playerTankFire(TankFireHelper helper) {
159 | if(playerBullets.length < maxPlayerBulletNum) {
160 | playerBullets.add(helper.getBullet());
161 | }
162 | }
163 |
164 | @override
165 | void computerTankFire(TankFireHelper helper) {
166 | trigger.chargeLoading(() {
167 | computerBullets.add(helper.getBullet());
168 | });
169 | }
170 |
171 | @override
172 | void onGameResize(Vector2 canvasSize) {
173 | computerBullets.onGameResize(canvasSize);
174 | playerBullets.onGameResize(canvasSize);
175 | super.onGameResize(canvasSize);
176 | }
177 |
178 | @override
179 | void render(Canvas canvas) {
180 | computerBullets.render(canvas);
181 | playerBullets.render(canvas);
182 | super.render(canvas);
183 | }
184 |
185 |
186 | @override
187 | void update(double dt) {
188 | computerBullets.update(dt);
189 | playerBullets.update(dt);
190 | super.update(dt);
191 | computerBullets.removeWhere((element) => element.dismissible);
192 | playerBullets.removeWhere((element) => element.dismissible);
193 | }
194 |
195 |
196 | }
197 |
198 |
--------------------------------------------------------------------------------
/lib/main.dart:
--------------------------------------------------------------------------------
1 | import 'dart:io';
2 | import 'dart:ui' as ui;
3 |
4 | import 'package:flame/flame.dart';
5 | import 'package:flame/game.dart';
6 | import 'package:flutter/material.dart';
7 | import 'package:flutter/services.dart';
8 | import 'package:tankcombat/game/tank_game.dart';
9 |
10 | import 'controller/control_panel_widget.dart';
11 |
12 | void main() async {
13 | WidgetsFlutterBinding.ensureInitialized();
14 |
15 | bool isMobile = Platform.isAndroid || Platform.isIOS;
16 |
17 | if (isMobile) {
18 | ///设置横屏
19 | await SystemChrome.setPreferredOrientations([DeviceOrientation.landscapeRight, DeviceOrientation.landscapeLeft]);
20 |
21 | ///全面屏
22 | await SystemChrome.setEnabledSystemUIMode(SystemUiMode.manual, overlays: []);
23 | }
24 |
25 | final TankGame tankGame = TankGame();
26 |
27 | runApp(Directionality(
28 | textDirection: TextDirection.ltr,
29 | child: Stack(
30 | children: [
31 | FutureBuilder>(
32 | future: loadAssets(),
33 | initialData: [],
34 | builder: (ctx, snapShot) {
35 | if(snapShot.data?.isEmpty ?? true) {
36 | return Center(
37 | child: LinearProgressIndicator(
38 | color: Colors.blue,
39 | ),
40 | );
41 | }
42 | return GameWidget(game: tankGame);
43 | },
44 | ),
45 | ControlPanelWidget(tankController: tankGame,),
46 | ],
47 | )));
48 | }
49 |
50 | Future> loadAssets() {
51 | return Flame.images.loadAll([
52 | 'new_map.webp',
53 | 'tank/t_body_blue.webp',
54 | 'tank/t_turret_blue.webp',
55 | 'tank/t_body_green.webp',
56 | 'tank/t_turret_green.webp',
57 | 'tank/t_body_sand.webp',
58 | 'tank/t_turret_sand.webp',
59 | 'tank/bullet_blue.webp',
60 | 'tank/bullet_green.webp',
61 | 'tank/bullet_sand.webp',
62 | 'explosion/explosion1.webp',
63 | 'explosion/explosion2.webp',
64 | 'explosion/explosion3.webp',
65 | 'explosion/explosion4.webp',
66 | 'explosion/explosion5.webp',
67 | ]);
68 | }
69 |
--------------------------------------------------------------------------------
/lib/observer/game_observer.dart:
--------------------------------------------------------------------------------
1 | /*
2 | * Author : LiJiqqi
3 | * Date : 2020/7/31
4 | */
5 |
6 | import 'package:flame/components.dart';
7 | import 'package:flame/game.dart';
8 |
9 | import 'package:flutter/cupertino.dart';
10 | import 'package:tankcombat/component/explosion/decoration_theater.dart';
11 | import 'package:tankcombat/game/tank_game.dart';
12 |
13 | ///游戏裁判
14 | /// * 用于观测[Sprite]之间的交互,并触发衍生交互,
15 | /// * 如:是否击中、[OrangeExplosion]的触发等.
16 | mixin GameObserver on FlameGame, TankTheater, DecorationTheater{
17 |
18 | @override
19 | void update(double dt) {
20 | super.update(dt);
21 | watching(dt);
22 | }
23 |
24 | void watching(double t) async {
25 | if(computers.length < 4) {
26 | randomSpanTank();
27 | }
28 | ///check hit
29 | checkHit();
30 | }
31 |
32 | ///命中距离
33 | /// * 车身位置和炮弹位置小于10 算命中
34 | final double hitDistance = 10;
35 |
36 | ///检查是否有tank被击中
37 | void checkHit() {
38 | playerBullets.forEach((bullet) {
39 | computers.forEach((c) {
40 | final Offset hitZone = c.position - bullet.position;
41 | if(hitZone.distance < hitDistance) {
42 | c.isDead = true;
43 | bullet.hit();
44 | addExplosions(c.position);
45 | }
46 | });
47 | });
48 | //todo 玩家无敌
49 | //computerBullets.forEach((element) { });
50 | }
51 |
52 | }
53 |
54 |
55 |
56 |
57 |
58 |
59 |
60 |
61 |
62 |
63 |
64 |
65 |
66 |
67 |
68 |
69 |
70 |
71 |
72 |
73 |
--------------------------------------------------------------------------------
/lib/utils/computer_timer.dart:
--------------------------------------------------------------------------------
1 | import 'package:flame/game.dart';
2 | import 'package:flame/timer.dart';
3 | import 'package:flutter/foundation.dart';
4 |
5 | /// 作者:李佳奇
6 | /// 日期:2022/4/1
7 | /// 备注:电脑计时器,用于执行一些定时性操作
8 |
9 | ///电脑自动开火接口
10 | abstract class ComputerTimerListener{
11 | void onFireTimerTrigger();
12 | }
13 |
14 | ///电脑计时器
15 | /// * 主要用于触发一些自动行为,如[ComputerTimerListener]自动开火。
16 | mixin ComputerTimer on FlameGame{
17 |
18 | Timer? timer;
19 |
20 | void onTick() {
21 | _listener?.onFireTimerTrigger();
22 | }
23 |
24 | ComputerTimerListener? _listener;
25 |
26 | void setTimerListener(ComputerTimerListener listener) {
27 | _listener = listener;
28 | }
29 |
30 |
31 | @override
32 | void onGameResize(Vector2 canvasSize) {
33 | super.onGameResize(canvasSize);
34 | //limit's unit : second
35 | timer ??= Timer(1, repeat: true, onTick: onTick);
36 | }
37 |
38 | @override
39 | void update(double dt) {
40 | super.update(dt);
41 | timer!.update(dt);
42 | }
43 |
44 | }
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 |
55 |
56 |
57 |
58 |
59 |
--------------------------------------------------------------------------------
/lib/utils/extension.dart:
--------------------------------------------------------------------------------
1 | import 'dart:ui';
2 |
3 | import 'package:flame/components.dart';
4 |
5 | import '../component/base_component.dart';
6 |
7 | /// 作者:李佳奇
8 | /// 日期:2022/3/31
9 | /// 备注:拓展类
10 |
11 |
12 | ///[WindowComponent]相关list的拓展类。
13 | extension GameExtension on List{
14 |
15 | void onGameResize(Vector2 canvasSize) {
16 | forEach((element) => element.onGameResize(canvasSize));
17 | }
18 |
19 | void render(Canvas canvas) {
20 | forEach((element) => element.render(canvas));
21 | }
22 |
23 | void update(double dt) {
24 | forEach((element) => element.update(dt));
25 | }
26 |
27 |
28 | }
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
--------------------------------------------------------------------------------
/lib/widgets/fire_button.dart:
--------------------------------------------------------------------------------
1 | /*
2 | * Author : LiJiqqi
3 | * Date : 2020/7/30
4 | */
5 | import 'package:flutter/material.dart';
6 |
7 | import '../controller/controller_listener.dart';
8 |
9 | ///开火按钮
10 | class FireButton extends StatelessWidget {
11 | const FireButton({Key? key, required this.buttonControllerListener}) : super(key: key);
12 |
13 | final ButtonControllerListener buttonControllerListener;
14 |
15 | @override
16 | Widget build(BuildContext context) {
17 | return GestureDetector(
18 | child: Container(
19 | height: 64,
20 | width: 64,
21 | decoration: BoxDecoration(
22 | color: const Color(0x88ffffff),
23 | borderRadius: BorderRadius.circular(32),
24 | ),
25 | ),
26 | onTap: buttonControllerListener.fireButtonTriggered,
27 | );
28 | }
29 | }
30 |
--------------------------------------------------------------------------------
/lib/widgets/joy_stick.dart:
--------------------------------------------------------------------------------
1 | /*
2 | * Author : LiJiqqi
3 | * Date : 2020/7/30
4 | */
5 |
6 | import 'dart:math';
7 |
8 | import 'package:flutter/material.dart';
9 |
10 |
11 | ///摇杆
12 | class JoyStick extends StatefulWidget {
13 | final void Function(Offset) onChange;
14 |
15 | const JoyStick({Key? key, required this.onChange}) : super(key: key);
16 |
17 | @override
18 | State createState() {
19 | return JoyStickState();
20 | }
21 | }
22 |
23 | class JoyStickState extends State {
24 | ///偏移量
25 | Offset delta = Offset.zero;
26 |
27 | ///更新位置
28 | void updateDelta(Offset newD) {
29 | widget.onChange(newD);
30 | setState(() {
31 | delta = newD;
32 | });
33 | }
34 |
35 | Offset calculateDelta(Offset offset) {
36 | Offset newD = offset - Offset(stickSize / 2, stickSize / 2);
37 | //活动范围控制在stickSize之内
38 | return Offset.fromDirection(newD.direction, min(stickSize / 4, newD.distance));
39 | }
40 |
41 | ///遥感尺寸
42 | /// * 外层大圆的直径,上层圆为1/2直径
43 | final double stickSize = 120;
44 |
45 | @override
46 | Widget build(BuildContext context) {
47 | return Container(
48 | width: stickSize,
49 | height: stickSize,
50 | decoration: BoxDecoration(
51 | borderRadius: BorderRadius.circular(stickSize / 2),
52 | color: const Color(0x88ffffff),
53 | ),
54 | child: GestureDetector(
55 | //摇杆背景
56 | child: Center(
57 | child: Transform.translate(
58 | offset: delta,
59 | //摇杆
60 | child: SizedBox(
61 | width: stickSize / 2,
62 | height: stickSize / 2,
63 | child: Container(
64 | decoration: BoxDecoration(
65 | color: const Color(0xccffffff),
66 | borderRadius: BorderRadius.circular(30),
67 | ),
68 | ),
69 | ),
70 | ),
71 | ),
72 | onPanDown: onDragDown,
73 | onPanUpdate: onDragUpdate,
74 | onPanEnd: onDragEnd,
75 | ),
76 | );
77 | }
78 |
79 | void onDragDown(DragDownDetails d) {
80 | updateDelta(calculateDelta(d.localPosition));
81 | }
82 |
83 | void onDragUpdate(DragUpdateDetails d) {
84 | updateDelta(calculateDelta(d.localPosition));
85 | }
86 |
87 | void onDragEnd(DragEndDetails d) {
88 | updateDelta(Offset.zero);
89 | }
90 | }
91 |
--------------------------------------------------------------------------------
/pubspec.lock:
--------------------------------------------------------------------------------
1 | <<<<<<< HEAD
2 | # Generated by pub
3 | # See https://dart.dev/tools/pub/glossary#lockfile
4 | packages:
5 | async:
6 | dependency: transitive
7 | description:
8 | name: async
9 | url: "https://pub.flutter-io.cn"
10 | source: hosted
11 | version: "2.8.2"
12 | boolean_selector:
13 | dependency: transitive
14 | description:
15 | name: boolean_selector
16 | url: "https://pub.flutter-io.cn"
17 | source: hosted
18 | version: "2.1.0"
19 | characters:
20 | dependency: transitive
21 | description:
22 | name: characters
23 | url: "https://pub.flutter-io.cn"
24 | source: hosted
25 | version: "1.2.0"
26 | charcode:
27 | dependency: transitive
28 | description:
29 | name: charcode
30 | url: "https://pub.flutter-io.cn"
31 | source: hosted
32 | version: "1.3.1"
33 | clock:
34 | dependency: transitive
35 | description:
36 | name: clock
37 | url: "https://pub.flutter-io.cn"
38 | source: hosted
39 | version: "1.1.0"
40 | collection:
41 | dependency: transitive
42 | description:
43 | name: collection
44 | url: "https://pub.flutter-io.cn"
45 | source: hosted
46 | version: "1.15.0"
47 | cupertino_icons:
48 | dependency: "direct main"
49 | description:
50 | name: cupertino_icons
51 | url: "https://pub.flutter-io.cn"
52 | source: hosted
53 | version: "0.1.3"
54 | fake_async:
55 | dependency: transitive
56 | description:
57 | name: fake_async
58 | url: "https://pub.flutter-io.cn"
59 | source: hosted
60 | version: "1.2.0"
61 | flame:
62 | dependency: "direct main"
63 | description:
64 | name: flame
65 | url: "https://pub.flutter-io.cn"
66 | source: hosted
67 | version: "1.0.0"
68 | flutter:
69 | dependency: "direct main"
70 | description: flutter
71 | source: sdk
72 | version: "0.0.0"
73 | flutter_test:
74 | dependency: "direct dev"
75 | description: flutter
76 | source: sdk
77 | version: "0.0.0"
78 | matcher:
79 | dependency: transitive
80 | description:
81 | name: matcher
82 | url: "https://pub.flutter-io.cn"
83 | source: hosted
84 | version: "0.12.11"
85 | material_color_utilities:
86 | dependency: transitive
87 | description:
88 | name: material_color_utilities
89 | url: "https://pub.flutter-io.cn"
90 | source: hosted
91 | version: "0.1.3"
92 | meta:
93 | dependency: transitive
94 | description:
95 | name: meta
96 | url: "https://pub.flutter-io.cn"
97 | source: hosted
98 | version: "1.7.0"
99 | ordered_set:
100 | dependency: transitive
101 | description:
102 | name: ordered_set
103 | url: "https://pub.flutter-io.cn"
104 | source: hosted
105 | version: "5.0.0"
106 | path:
107 | dependency: transitive
108 | description:
109 | name: path
110 | url: "https://pub.flutter-io.cn"
111 | source: hosted
112 | version: "1.8.0"
113 | sky_engine:
114 | dependency: transitive
115 | description: flutter
116 | source: sdk
117 | version: "0.0.99"
118 | source_span:
119 | dependency: transitive
120 | description:
121 | name: source_span
122 | url: "https://pub.flutter-io.cn"
123 | source: hosted
124 | version: "1.8.1"
125 | stack_trace:
126 | dependency: transitive
127 | description:
128 | name: stack_trace
129 | url: "https://pub.flutter-io.cn"
130 | source: hosted
131 | version: "1.10.0"
132 | stream_channel:
133 | dependency: transitive
134 | description:
135 | name: stream_channel
136 | url: "https://pub.flutter-io.cn"
137 | source: hosted
138 | version: "2.1.0"
139 | string_scanner:
140 | dependency: transitive
141 | description:
142 | name: string_scanner
143 | url: "https://pub.flutter-io.cn"
144 | source: hosted
145 | version: "1.1.0"
146 | term_glyph:
147 | dependency: transitive
148 | description:
149 | name: term_glyph
150 | url: "https://pub.flutter-io.cn"
151 | source: hosted
152 | version: "1.2.0"
153 | test_api:
154 | dependency: transitive
155 | description:
156 | name: test_api
157 | url: "https://pub.flutter-io.cn"
158 | source: hosted
159 | version: "0.4.8"
160 | typed_data:
161 | dependency: transitive
162 | description:
163 | name: typed_data
164 | url: "https://pub.flutter-io.cn"
165 | source: hosted
166 | version: "1.3.0"
167 | vector_math:
168 | dependency: transitive
169 | description:
170 | name: vector_math
171 | url: "https://pub.flutter-io.cn"
172 | source: hosted
173 | version: "2.1.1"
174 | sdks:
175 | dart: ">=2.14.0 <3.0.0"
176 | flutter: ">=2.10.0"
177 | =======
178 | # Generated by pub
179 | # See https://dart.dev/tools/pub/glossary#lockfile
180 | packages:
181 | async:
182 | dependency: transitive
183 | description:
184 | name: async
185 | url: "https://pub.flutter-io.cn"
186 | source: hosted
187 | version: "2.8.2"
188 | boolean_selector:
189 | dependency: transitive
190 | description:
191 | name: boolean_selector
192 | url: "https://pub.flutter-io.cn"
193 | source: hosted
194 | version: "2.1.0"
195 | characters:
196 | dependency: transitive
197 | description:
198 | name: characters
199 | url: "https://pub.flutter-io.cn"
200 | source: hosted
201 | version: "1.2.0"
202 | charcode:
203 | dependency: transitive
204 | description:
205 | name: charcode
206 | url: "https://pub.flutter-io.cn"
207 | source: hosted
208 | version: "1.3.1"
209 | clock:
210 | dependency: transitive
211 | description:
212 | name: clock
213 | url: "https://pub.flutter-io.cn"
214 | source: hosted
215 | version: "1.1.0"
216 | collection:
217 | dependency: transitive
218 | description:
219 | name: collection
220 | url: "https://pub.flutter-io.cn"
221 | source: hosted
222 | version: "1.15.0"
223 | cupertino_icons:
224 | dependency: "direct main"
225 | description:
226 | name: cupertino_icons
227 | url: "https://pub.flutter-io.cn"
228 | source: hosted
229 | version: "0.1.3"
230 | fake_async:
231 | dependency: transitive
232 | description:
233 | name: fake_async
234 | url: "https://pub.flutter-io.cn"
235 | source: hosted
236 | version: "1.2.0"
237 | flame:
238 | dependency: "direct main"
239 | description:
240 | name: flame
241 | url: "https://pub.flutter-io.cn"
242 | source: hosted
243 | version: "1.0.0"
244 | flutter:
245 | dependency: "direct main"
246 | description: flutter
247 | source: sdk
248 | version: "0.0.0"
249 | flutter_test:
250 | dependency: "direct dev"
251 | description: flutter
252 | source: sdk
253 | version: "0.0.0"
254 | matcher:
255 | dependency: transitive
256 | description:
257 | name: matcher
258 | url: "https://pub.flutter-io.cn"
259 | source: hosted
260 | version: "0.12.11"
261 | material_color_utilities:
262 | dependency: transitive
263 | description:
264 | name: material_color_utilities
265 | url: "https://pub.flutter-io.cn"
266 | source: hosted
267 | version: "0.1.3"
268 | meta:
269 | dependency: transitive
270 | description:
271 | name: meta
272 | url: "https://pub.flutter-io.cn"
273 | source: hosted
274 | version: "1.7.0"
275 | ordered_set:
276 | dependency: transitive
277 | description:
278 | name: ordered_set
279 | url: "https://pub.flutter-io.cn"
280 | source: hosted
281 | version: "5.0.0"
282 | path:
283 | dependency: transitive
284 | description:
285 | name: path
286 | url: "https://pub.flutter-io.cn"
287 | source: hosted
288 | version: "1.8.0"
289 | sky_engine:
290 | dependency: transitive
291 | description: flutter
292 | source: sdk
293 | version: "0.0.99"
294 | source_span:
295 | dependency: transitive
296 | description:
297 | name: source_span
298 | url: "https://pub.flutter-io.cn"
299 | source: hosted
300 | version: "1.8.1"
301 | stack_trace:
302 | dependency: transitive
303 | description:
304 | name: stack_trace
305 | url: "https://pub.flutter-io.cn"
306 | source: hosted
307 | version: "1.10.0"
308 | stream_channel:
309 | dependency: transitive
310 | description:
311 | name: stream_channel
312 | url: "https://pub.flutter-io.cn"
313 | source: hosted
314 | version: "2.1.0"
315 | string_scanner:
316 | dependency: transitive
317 | description:
318 | name: string_scanner
319 | url: "https://pub.flutter-io.cn"
320 | source: hosted
321 | version: "1.1.0"
322 | term_glyph:
323 | dependency: transitive
324 | description:
325 | name: term_glyph
326 | url: "https://pub.flutter-io.cn"
327 | source: hosted
328 | version: "1.2.0"
329 | test_api:
330 | dependency: transitive
331 | description:
332 | name: test_api
333 | url: "https://pub.flutter-io.cn"
334 | source: hosted
335 | version: "0.4.8"
336 | typed_data:
337 | dependency: transitive
338 | description:
339 | name: typed_data
340 | url: "https://pub.flutter-io.cn"
341 | source: hosted
342 | version: "1.3.0"
343 | vector_math:
344 | dependency: transitive
345 | description:
346 | name: vector_math
347 | url: "https://pub.flutter-io.cn"
348 | source: hosted
349 | version: "2.1.1"
350 | sdks:
351 | dart: ">=2.14.0 <3.0.0"
352 | flutter: ">=2.10.0"
353 | >>>>>>> origin/master
354 |
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/pubspec.yaml:
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1 | name: tankcombat
2 | description: A new Flutter application.
3 |
4 | # The following line prevents the package from being accidentally published to
5 | # pub.dev using `pub publish`. This is preferred for private packages.
6 | publish_to: 'none' # Remove this line if you wish to publish to pub.dev
7 |
8 | # The following defines the version and build number for your application.
9 | # A version number is three numbers separated by dots, like 1.2.43
10 | # followed by an optional build number separated by a +.
11 | # Both the version and the builder number may be overridden in flutter
12 | # build by specifying --build-name and --build-number, respectively.
13 | # In Android, build-name is used as versionName while build-number used as versionCode.
14 | # Read more about Android versioning at https://developer.android.com/studio/publish/versioning
15 | # In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
16 | # Read more about iOS versioning at
17 | # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
18 | version: 1.0.0+1
19 |
20 | environment:
21 | sdk: ">=2.12.0 <3.0.0"
22 | flutter: ">=2.10.0"
23 |
24 | dependencies:
25 | flutter:
26 | sdk: flutter
27 |
28 |
29 | # The following adds the Cupertino Icons font to your application.
30 | # Use with the CupertinoIcons class for iOS style icons.
31 | cupertino_icons: ^0.1.3
32 |
33 | flame: 1.0.0
34 |
35 | dev_dependencies:
36 | flutter_test:
37 | sdk: flutter
38 |
39 | # For information on the generic Dart part of this file, see the
40 | # following page: https://dart.dev/tools/pub/pubspec
41 |
42 | # The following section is specific to Flutter.
43 | flutter:
44 |
45 | # The following line ensures that the Material Icons font is
46 | # included with your application, so that you can use the icons in
47 | # the material Icons class.
48 | uses-material-design: true
49 |
50 | # To add assets to your application, add an assets section, like this:
51 | # assets:
52 | # - images/a_dot_burr.jpeg
53 | # - images/a_dot_ham.jpeg
54 | assets:
55 | - assets/images/
56 | - assets/images/tank/
57 | - assets/images/explosion/
58 |
59 | # An image asset can refer to one or more resolution-specific "variants", see
60 | # https://flutter.dev/assets-and-images/#resolution-aware.
61 |
62 | # For details regarding adding assets from package dependencies, see
63 | # https://flutter.dev/assets-and-images/#from-packages
64 |
65 | # To add custom fonts to your application, add a fonts section here,
66 | # in this "flutter" section. Each entry in this list should have a
67 | # "family" key with the font family name, and a "fonts" key with a
68 | # list giving the asset and other descriptors for the font. For
69 | # example:
70 | # fonts:
71 | # - family: Schyler
72 | # fonts:
73 | # - asset: fonts/Schyler-Regular.ttf
74 | # - asset: fonts/Schyler-Italic.ttf
75 | # style: italic
76 | # - family: Trajan Pro
77 | # fonts:
78 | # - asset: fonts/TrajanPro.ttf
79 | # - asset: fonts/TrajanPro_Bold.ttf
80 | # weight: 700
81 | #
82 | # For details regarding fonts from package dependencies,
83 | # see https://flutter.dev/custom-fonts/#from-packages
84 |
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/tank-combat.xmind:
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https://raw.githubusercontent.com/bladeofgod/tank_combat/e8e4dbcb93d2afd991bfe9dae40c30f71bda1d57/tank-combat.xmind
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/test/widget_test.dart:
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1 | // This is a basic Flutter widget test.
2 | //
3 | // To perform an interaction with a widget in your test, use the WidgetTester
4 | // utility that Flutter provides. For example, you can send tap and scroll
5 | // gestures. You can also use WidgetTester to find child widgets in the widget
6 | // tree, read text, and verify that the values of widget properties are correct.
7 |
8 | import 'package:flutter/material.dart';
9 | import 'package:flutter_test/flutter_test.dart';
10 |
11 | import 'package:tankcombat/main.dart';
12 |
13 | void main() {
14 | testWidgets('Counter increments smoke test', (WidgetTester tester) async {
15 | });
16 | }
17 |
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/web/favicon.png:
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https://raw.githubusercontent.com/bladeofgod/tank_combat/e8e4dbcb93d2afd991bfe9dae40c30f71bda1d57/web/favicon.png
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/web/icons/Icon-192.png:
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https://raw.githubusercontent.com/bladeofgod/tank_combat/e8e4dbcb93d2afd991bfe9dae40c30f71bda1d57/web/icons/Icon-192.png
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/web/icons/Icon-512.png:
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https://raw.githubusercontent.com/bladeofgod/tank_combat/e8e4dbcb93d2afd991bfe9dae40c30f71bda1d57/web/icons/Icon-512.png
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/web/index.html:
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 | tankcombat
18 |
19 |
20 |
21 |
24 |
31 |
32 |
33 |
34 |
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/web/manifest.json:
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1 | {
2 | "name": "tankcombat",
3 | "short_name": "tankcombat",
4 | "start_url": ".",
5 | "display": "standalone",
6 | "background_color": "#0175C2",
7 | "theme_color": "#0175C2",
8 | "description": "A new Flutter application.",
9 | "orientation": "portrait-primary",
10 | "prefer_related_applications": false,
11 | "icons": [
12 | {
13 | "src": "icons/Icon-192.png",
14 | "sizes": "192x192",
15 | "type": "image/png"
16 | },
17 | {
18 | "src": "icons/Icon-512.png",
19 | "sizes": "512x512",
20 | "type": "image/png"
21 | }
22 | ]
23 | }
24 |
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