├── .gitignore ├── BLITZ3D_INSTALL ├── Games │ ├── TunnelRun │ │ ├── Highs │ │ │ └── Highs.Hsr │ │ ├── Media │ │ │ ├── BMod.3DS │ │ │ ├── asteroid.3ds │ │ │ ├── blockade.3DS │ │ │ ├── boom.wav │ │ │ ├── claw.3DS │ │ │ ├── energybar.bmp │ │ │ ├── floor1.bmp │ │ │ ├── go.bmp │ │ │ ├── hfighter.3ds │ │ │ ├── lives.bmp │ │ │ ├── missile1.3ds │ │ │ ├── mouse.bmp │ │ │ ├── shoot.wav │ │ │ ├── shot1.bmp │ │ │ ├── smoke1.bmp │ │ │ ├── smoke2.bmp │ │ │ ├── smoke3.bmp │ │ │ ├── smoke4.bmp │ │ │ ├── stone04.bmp │ │ │ ├── target.bmp │ │ │ ├── tex0.bmp │ │ │ ├── tex1.bmp │ │ │ ├── tex2.bmp │ │ │ └── title.BMP │ │ ├── functions.bb │ │ ├── globs.bb │ │ └── tr.bb │ ├── bb3d_asteroids │ │ ├── EdzUpAsteroids.bb │ │ ├── Title.png │ │ ├── asteroid.3ds │ │ ├── b3dlogo.png │ │ ├── explode.wav │ │ ├── explode1.wav │ │ ├── flame2.bmp │ │ ├── flame3.bmp │ │ ├── hfighter.3ds │ │ ├── hit.wav │ │ ├── lasergun.wav │ │ ├── stars.bmp │ │ ├── stone04.bmp │ │ ├── ufo.3ds │ │ └── ufo.wav │ └── wing_ring │ │ ├── issues.txt │ │ ├── media │ │ ├── 1000.bmp │ │ ├── 1000x10.bmp │ │ ├── 1000x2.bmp │ │ ├── 1000x4.bmp │ │ ├── 1000x6.bmp │ │ ├── 1000x8.bmp │ │ ├── 200.bmp │ │ ├── 200x10.bmp │ │ ├── 200x2.bmp │ │ ├── 200x4.bmp │ │ ├── 200x6.bmp │ │ ├── 200x8.bmp │ │ ├── 400.bmp │ │ ├── 400x10.bmp │ │ ├── 400x2.bmp │ │ ├── 400x4.bmp │ │ ├── 400x6.bmp │ │ ├── 400x8.bmp │ │ ├── 600.bmp │ │ ├── 600x10.bmp │ │ ├── 600x2.bmp │ │ ├── 600x4.bmp │ │ ├── 600x6.bmp │ │ ├── 600x8.bmp │ │ ├── 800.bmp │ │ ├── 800x10.bmp │ │ ├── 800x2.bmp │ │ ├── 800x4.bmp │ │ ├── 800x6.bmp │ │ ├── 800x8.bmp │ │ ├── F15.BMP │ │ ├── Thumbs.db │ │ ├── big_spark.BMP │ │ ├── blue_spark.bmp │ │ ├── blue_ufo.X │ │ ├── bust.bmp │ │ ├── camel.x │ │ ├── clouds.bmp │ │ ├── clouds_night.bmp │ │ ├── explode.wav │ │ ├── green_spark.bmp │ │ ├── green_ufo.x │ │ ├── high_scores.sav │ │ ├── lights.bmp │ │ ├── logo.bmp │ │ ├── moon.bmp │ │ ├── mother.x │ │ ├── orange_spark.bmp │ │ ├── orange_ufo.x │ │ ├── pink_spark.bmp │ │ ├── pink_ufo.x │ │ ├── plane.x │ │ ├── ring.bmp │ │ ├── sand.bmp │ │ ├── sphinx.x │ │ ├── stat_lib.x │ │ ├── tune1.mid │ │ ├── tune2.mid │ │ ├── yellow_spark.bmp │ │ └── yellow_ufo.X │ │ ├── menus.bb │ │ ├── player2.bb │ │ ├── readme.bb │ │ ├── readme.txt │ │ ├── scenery.bb │ │ └── wing_ring.bb ├── Media │ └── geometricks_models │ │ ├── british-tadpole │ │ ├── btadpole.3ds │ │ └── btadpole.jpg │ │ ├── fighter │ │ ├── fighter.3ds │ │ └── fighter.jpg │ │ ├── hearse │ │ ├── hearse.3ds │ │ └── hearse.jpg │ │ ├── oil-drum │ │ ├── oildrum.3ds │ │ └── oildrum.jpg │ │ ├── rallycar │ │ ├── rallycar.jpg │ │ └── rallycar1.3ds │ │ ├── saucer │ │ ├── fsaucer1.3ds │ │ └── saucer.jpg │ │ ├── solarsail │ │ ├── solarsail.3ds │ │ └── ssail.jpg │ │ ├── stealth │ │ ├── stealth.3ds │ │ └── stealth.jpg │ │ ├── supplies │ │ ├── readme.txt │ │ ├── supplies.x │ │ ├── supplies_0.bmp │ │ └── supplies_1.bmp │ │ ├── warrior │ │ ├── warrior.3ds │ │ └── warrior.jpg │ │ └── wood-crate │ │ ├── wcrate.jpg │ │ └── wcrate1.3ds ├── cfg │ ├── Blitz.fon │ ├── dbg_toolbar.bmp │ ├── ide_toolbar.bmp │ └── toolbar.bmp ├── help │ ├── b3dlogo.jpg │ ├── commands │ │ ├── 2d_commands │ │ │ ├── ACos.htm │ │ │ ├── ASin.htm │ │ │ ├── ATan.htm │ │ │ ├── ATan2.htm │ │ │ ├── Abs.htm │ │ │ ├── AcceptTCPStream.htm │ │ │ ├── After.htm │ │ │ ├── And.htm │ │ │ ├── AppTitle.htm │ │ │ ├── Asc.htm │ │ │ ├── AutoMidHandle .htm │ │ │ ├── AutoMidHandle.htm │ │ │ ├── AvailVidMem.htm │ │ │ ├── BackBuffer.htm │ │ │ ├── BankSize.htm │ │ │ ├── Before.htm │ │ │ ├── Bin.htm │ │ │ ├── CPUTimer.htm │ │ │ ├── CallDLL.htm │ │ │ ├── Case.htm │ │ │ ├── Ceil.htm │ │ │ ├── ChangeDir.htm │ │ │ ├── ChannelPan.htm │ │ │ ├── ChannelPitch.htm │ │ │ ├── ChannelPlaying.htm │ │ │ ├── ChannelVolume.htm │ │ │ ├── Chr.htm │ │ │ ├── CloseDir.htm │ │ │ ├── CloseFile.htm │ │ │ ├── CloseMovie.htm │ │ │ ├── CloseTCPServer.htm │ │ │ ├── CloseTCPStream.htm │ │ │ ├── CloseUDPStream.htm │ │ │ ├── Cls.htm │ │ │ ├── ClsColor.htm │ │ │ ├── Color.htm │ │ │ ├── ColorBlue.htm │ │ │ ├── ColorGreen.htm │ │ │ ├── ColorRed.htm │ │ │ ├── CommandLine.htm │ │ │ ├── Const.htm │ │ │ ├── CopyBank.htm │ │ │ ├── CopyFile.htm │ │ │ ├── CopyImage.htm │ │ │ ├── CopyPixel.htm │ │ │ ├── CopyPixelFast.htm │ │ │ ├── CopyRect.htm │ │ │ ├── CopyStream.htm │ │ │ ├── Cos.htm │ │ │ ├── CountGFXModes.htm │ │ │ ├── CountGfxDrivers.htm │ │ │ ├── CountHostIPs.htm │ │ │ ├── CreateBank.htm │ │ │ ├── CreateDir.htm │ │ │ ├── CreateImage.htm │ │ │ ├── CreateNetPlayer.htm │ │ │ ├── CreateTCPServer.htm │ │ │ ├── CreateTimer.htm │ │ │ ├── CreateUDPStream.htm │ │ │ ├── CurrentDate.htm │ │ │ ├── CurrentDir.htm │ │ │ ├── CurrentTime.htm │ │ │ ├── Data.htm │ │ │ ├── DebugLog.htm │ │ │ ├── Default.htm │ │ │ ├── Delay.htm │ │ │ ├── Delete.htm │ │ │ ├── DeleteDir.htm │ │ │ ├── DeleteFile.htm │ │ │ ├── DeleteNetPlayer.htm │ │ │ ├── Dialect.htm │ │ │ ├── Dim.htm │ │ │ ├── DottedIP.htm │ │ │ ├── DrawBlock.htm │ │ │ ├── DrawBlockRect.htm │ │ │ ├── DrawImage.htm │ │ │ ├── DrawImageRect.htm │ │ │ ├── DrawMovie.htm │ │ │ ├── EOF.htm │ │ │ ├── Each.htm │ │ │ ├── Else If.htm │ │ │ ├── Else.htm │ │ │ ├── ElseIf.htm │ │ │ ├── End Function.htm │ │ │ ├── End If.htm │ │ │ ├── End Select.htm │ │ │ ├── End Type.htm │ │ │ ├── End.htm │ │ │ ├── EndGraphics.htm │ │ │ ├── EndIF.htm │ │ │ ├── ExecFile.htm │ │ │ ├── Exit.htm │ │ │ ├── Exp.htm │ │ │ ├── False.htm │ │ │ ├── Field.htm │ │ │ ├── FilePos.htm │ │ │ ├── FileSize.htm │ │ │ ├── FileType.htm │ │ │ ├── FindGfxMode.htm │ │ │ ├── First.htm │ │ │ ├── Flip.htm │ │ │ ├── Float.htm │ │ │ ├── Floor.htm │ │ │ ├── FlushJoy.htm │ │ │ ├── FlushKeys.htm │ │ │ ├── FlushMouse.htm │ │ │ ├── FontHeight.htm │ │ │ ├── FontWidth.htm │ │ │ ├── For.htm │ │ │ ├── Forever.htm │ │ │ ├── FreeBank.htm │ │ │ ├── FreeFont.htm │ │ │ ├── FreeImage.htm │ │ │ ├── FreeSound.htm │ │ │ ├── FreeTimer.htm │ │ │ ├── FrontBuffer.htm │ │ │ ├── Function.htm │ │ │ ├── GFXModeDepth.htm │ │ │ ├── GFXModeHeight.htm │ │ │ ├── GFXModeWidth.htm │ │ │ ├── GammaBlue.htm │ │ │ ├── GammaGreen.htm │ │ │ ├── GammaRed.htm │ │ │ ├── GetColor.htm │ │ │ ├── GetEnv.htm │ │ │ ├── GetJoy.htm │ │ │ ├── GetKey.htm │ │ │ ├── GetMouse.htm │ │ │ ├── GfxDriverName.htm │ │ │ ├── GfxModeExists.htm │ │ │ ├── Global.htm │ │ │ ├── Gosub.htm │ │ │ ├── Goto.htm │ │ │ ├── GrabImage.htm │ │ │ ├── Graphics.htm │ │ │ ├── GraphicsBuffer.htm │ │ │ ├── GraphicsDepth.htm │ │ │ ├── GraphicsHeight.htm │ │ │ ├── GraphicsWidth.htm │ │ │ ├── HandleImage.htm │ │ │ ├── Hex.htm │ │ │ ├── HidePointer.htm │ │ │ ├── HostIP.htm │ │ │ ├── HostNetGame.htm │ │ │ ├── If.htm │ │ │ ├── ImageBuffer.htm │ │ │ ├── ImageHeight.htm │ │ │ ├── ImageRectCollide.htm │ │ │ ├── ImageRectOverlap.htm │ │ │ ├── ImageWidth.htm │ │ │ ├── ImageXHandle.htm │ │ │ ├── ImageYHandle.htm │ │ │ ├── ImagesCollide.htm │ │ │ ├── ImagesOverlap.htm │ │ │ ├── Include.htm │ │ │ ├── Input.htm │ │ │ ├── Insert.htm │ │ │ ├── Instr.htm │ │ │ ├── Int.htm │ │ │ ├── JoinNetGame.htm │ │ │ ├── JoyDown.htm │ │ │ ├── JoyHat.htm │ │ │ ├── JoyHit.htm │ │ │ ├── JoyPitch.htm │ │ │ ├── JoyRoll.htm │ │ │ ├── JoyType.htm │ │ │ ├── JoyU.htm │ │ │ ├── JoyUDir.htm │ │ │ ├── JoyV.htm │ │ │ ├── JoyVDir.htm │ │ │ ├── JoyWait.htm │ │ │ ├── JoyX.htm │ │ │ ├── JoyXDir.htm │ │ │ ├── JoyY.htm │ │ │ ├── JoyYDir.htm │ │ │ ├── JoyYaw.htm │ │ │ ├── JoyZ.htm │ │ │ ├── JoyZDir.htm │ │ │ ├── KeyDown.htm │ │ │ ├── KeyHit.htm │ │ │ ├── LSet.htm │ │ │ ├── Last.htm │ │ │ ├── Left.htm │ │ │ ├── Len.htm │ │ │ ├── Line.htm │ │ │ ├── LoadAnimImage.htm │ │ │ ├── LoadBuffer.htm │ │ │ ├── LoadFont.htm │ │ │ ├── LoadImage.htm │ │ │ ├── LoadSound.htm │ │ │ ├── Local.htm │ │ │ ├── Locate.htm │ │ │ ├── LockBuffer.htm │ │ │ ├── Log.htm │ │ │ ├── Log10.htm │ │ │ ├── LoopSound.htm │ │ │ ├── Lower.htm │ │ │ ├── MaskImage.htm │ │ │ ├── Mid.htm │ │ │ ├── MidHandle .htm │ │ │ ├── MidHandle.htm │ │ │ ├── Millisecs.htm │ │ │ ├── Mod.htm │ │ │ ├── MouseDown.htm │ │ │ ├── MouseHit.htm │ │ │ ├── MouseWait.htm │ │ │ ├── MouseX.htm │ │ │ ├── MouseXSpeed.htm │ │ │ ├── MouseY.htm │ │ │ ├── MouseYSpeed.htm │ │ │ ├── MouseZ.htm │ │ │ ├── MouseZSpeed.htm │ │ │ ├── MoveMouse.htm │ │ │ ├── MovieHeight.htm │ │ │ ├── MoviePlaying.htm │ │ │ ├── MovieWidth.htm │ │ │ ├── NetMsgData.htm │ │ │ ├── NetMsgFrom().htm │ │ │ ├── NetMsgFrom.htm │ │ │ ├── NetMsgTo().htm │ │ │ ├── NetMsgTo.htm │ │ │ ├── NetMsgType().htm │ │ │ ├── NetMsgType.htm │ │ │ ├── NetPlayerLocal.htm │ │ │ ├── NetPlayerName.htm │ │ │ ├── New.htm │ │ │ ├── Next.htm │ │ │ ├── NextFile.htm │ │ │ ├── Not.htm │ │ │ ├── Null.htm │ │ │ ├── OpenFile.htm │ │ │ ├── OpenMovie.htm │ │ │ ├── OpenTCPStream.htm │ │ │ ├── Or.htm │ │ │ ├── Origin.htm │ │ │ ├── Oval.htm │ │ │ ├── PauseChannel.htm │ │ │ ├── PeekByte.htm │ │ │ ├── PeekFloat.htm │ │ │ ├── PeekInt.htm │ │ │ ├── PeekShort.htm │ │ │ ├── Pi.htm │ │ │ ├── PlayCDTrack.htm │ │ │ ├── PlayMusic.htm │ │ │ ├── PlaySound.htm │ │ │ ├── Plot.htm │ │ │ ├── PokeByte.htm │ │ │ ├── PokeFloat.htm │ │ │ ├── PokeInt.htm │ │ │ ├── PokeShort.htm │ │ │ ├── Print.htm │ │ │ ├── RSet.htm │ │ │ ├── Rand.htm │ │ │ ├── Read.htm │ │ │ ├── ReadAvail.htm │ │ │ ├── ReadByte.htm │ │ │ ├── ReadBytes.htm │ │ │ ├── ReadDir.htm │ │ │ ├── ReadFile.htm │ │ │ ├── ReadFloat.htm │ │ │ ├── ReadInt.htm │ │ │ ├── ReadLine.htm │ │ │ ├── ReadPixel.htm │ │ │ ├── ReadPixelFast.htm │ │ │ ├── ReadShort.htm │ │ │ ├── ReadString.htm │ │ │ ├── Rect.htm │ │ │ ├── RectsOverlap.htm │ │ │ ├── RecvNetMsg.htm │ │ │ ├── RecvUDPMsg.htm │ │ │ ├── Repeat.htm │ │ │ ├── Replace.htm │ │ │ ├── ResizeBank.htm │ │ │ ├── ResizeImage.htm │ │ │ ├── Restore.htm │ │ │ ├── ResumeChannel.htm │ │ │ ├── Return.htm │ │ │ ├── Right.htm │ │ │ ├── Rnd.htm │ │ │ ├── RndSeed.htm │ │ │ ├── RotateImage.htm │ │ │ ├── RuntimeError.htm │ │ │ ├── Sar.htm │ │ │ ├── SaveBuffer.htm │ │ │ ├── SaveImage.htm │ │ │ ├── ScaleImage.htm │ │ │ ├── ScanCodes.htm │ │ │ ├── ScanLine.htm │ │ │ ├── SeedRnd.htm │ │ │ ├── SeekFile.htm │ │ │ ├── Select.htm │ │ │ ├── SendNetMsg.htm │ │ │ ├── SendUDPMsg.htm │ │ │ ├── SetBuffer.htm │ │ │ ├── SetEnv.htm │ │ │ ├── SetFont.htm │ │ │ ├── SetGamma.htm │ │ │ ├── SetGfxDriver.htm │ │ │ ├── Sgn.htm │ │ │ ├── Shl.htm │ │ │ ├── ShowPointer.htm │ │ │ ├── Shr.htm │ │ │ ├── Sin.htm │ │ │ ├── SoundPan.htm │ │ │ ├── SoundPitch.htm │ │ │ ├── SoundVolume.htm │ │ │ ├── Sqr.htm │ │ │ ├── StartNetGame.htm │ │ │ ├── Step.htm │ │ │ ├── Stop.htm │ │ │ ├── StopChannel.htm │ │ │ ├── StopNetGame.htm │ │ │ ├── Str.htm │ │ │ ├── String.htm │ │ │ ├── StringHeight.htm │ │ │ ├── StringWidth.htm │ │ │ ├── SystemProperty.htm │ │ │ ├── TCPStreamIP.htm │ │ │ ├── TCPStreamPort.htm │ │ │ ├── TCPTimeOuts.htm │ │ │ ├── TFormFilter.htm │ │ │ ├── TFormImage.htm │ │ │ ├── Tan.htm │ │ │ ├── Text.htm │ │ │ ├── Then.htm │ │ │ ├── TileBlock.htm │ │ │ ├── TileImage.htm │ │ │ ├── To.htm │ │ │ ├── TotalVidMem.htm │ │ │ ├── Trim.htm │ │ │ ├── True.htm │ │ │ ├── Type.htm │ │ │ ├── UDPMsgIP.htm │ │ │ ├── UDPMsgPort.htm │ │ │ ├── UDPStreamIP.htm │ │ │ ├── UDPStreamPort.htm │ │ │ ├── UDPTimeouts.htm │ │ │ ├── UnlockBuffer.htm │ │ │ ├── Until.htm │ │ │ ├── UpdateGamma.htm │ │ │ ├── Upper.htm │ │ │ ├── VWait.htm │ │ │ ├── Viewport.htm │ │ │ ├── WaitJoy.htm │ │ │ ├── WaitKey.htm │ │ │ ├── WaitMouse.htm │ │ │ ├── WaitTimer.htm │ │ │ ├── Wend.htm │ │ │ ├── While.htm │ │ │ ├── Write.htm │ │ │ ├── WriteByte.htm │ │ │ ├── WriteBytes.htm │ │ │ ├── WriteFile.htm │ │ │ ├── WriteFloat.htm │ │ │ ├── WriteInt.htm │ │ │ ├── WriteLine.htm │ │ │ ├── WritePixel.htm │ │ │ ├── WritePixelFast.htm │ │ │ ├── WriteShort.htm │ │ │ ├── WriteString.htm │ │ │ ├── Xor.htm │ │ │ └── template.htm │ │ ├── 2d_examples │ │ │ ├── ACos.bb │ │ │ ├── ASin.bb │ │ │ ├── ATan.bb │ │ │ ├── ATan2.bb │ │ │ ├── Abs.bb │ │ │ ├── AcceptTCPStream.bb │ │ │ ├── After.bb │ │ │ ├── And.bb │ │ │ ├── AppTitle.bb │ │ │ ├── Asc.bb │ │ │ ├── AutoMidHandle.bb │ │ │ ├── AvailVidMem.bb │ │ │ ├── BackBuffer.bb │ │ │ ├── BankSize.bb │ │ │ ├── Before.bb │ │ │ ├── Bin.bb │ │ │ ├── Case.bb │ │ │ ├── Ceil.bb │ │ │ ├── ChangeDir.bb │ │ │ ├── ChannelPan.bb │ │ │ ├── ChannelPitch.bb │ │ │ ├── ChannelPlaying.bb │ │ │ ├── ChannelVolume.bb │ │ │ ├── Chr.bb │ │ │ ├── CloseDir.bb │ │ │ ├── CloseFile.bb │ │ │ ├── CloseMovie.bb │ │ │ ├── CloseTCPServer.bb │ │ │ ├── CloseTCPStream.bb │ │ │ ├── Cls.bb │ │ │ ├── ClsColor.bb │ │ │ ├── Color.bb │ │ │ ├── ColorBlue.bb │ │ │ ├── ColorGreen.bb │ │ │ ├── ColorRed.bb │ │ │ ├── CommandLine.bb │ │ │ ├── Const.bb │ │ │ ├── CopyBank.bb │ │ │ ├── CopyFile.bb │ │ │ ├── CopyImage.bb │ │ │ ├── CopyPixel.bb │ │ │ ├── CopyPixelFast.bb │ │ │ ├── CopyRect.bb │ │ │ ├── Cos.bb │ │ │ ├── CountGFXModes.bb │ │ │ ├── CountGfxDrivers.bb │ │ │ ├── CreateBank.bb │ │ │ ├── CreateDir.bb │ │ │ ├── CreateImage.bb │ │ │ ├── CreateNetPlayer.bb │ │ │ ├── CreateTCPServer.bb │ │ │ ├── CreateTimer.bb │ │ │ ├── CurrentDate.bb │ │ │ ├── CurrentDir.bb │ │ │ ├── CurrentTime.bb │ │ │ ├── Data.bb │ │ │ ├── DebugLog.bb │ │ │ ├── Default.bb │ │ │ ├── Delay.bb │ │ │ ├── Delete.bb │ │ │ ├── DeleteDir.bb │ │ │ ├── DeleteFile.bb │ │ │ ├── DeleteNetPlayer.bb │ │ │ ├── Dialect.bb │ │ │ ├── Dim.bb │ │ │ ├── DottedIP.bb │ │ │ ├── DrawBlock.bb │ │ │ ├── DrawBlockRect.bb │ │ │ ├── DrawImage.bb │ │ │ ├── DrawImageRect.bb │ │ │ ├── DrawMovie.bb │ │ │ ├── Each.bb │ │ │ ├── Else If.bb │ │ │ ├── Else.bb │ │ │ ├── ElseIf.bb │ │ │ ├── End Function.bb │ │ │ ├── End If.bb │ │ │ ├── End Select.bb │ │ │ ├── End Type.bb │ │ │ ├── End.bb │ │ │ ├── EndGraphics.bb │ │ │ ├── EndIf.bb │ │ │ ├── Eof.bb │ │ │ ├── ExecFile.bb │ │ │ ├── Exit.bb │ │ │ ├── Exp.bb │ │ │ ├── False.bb │ │ │ ├── Field.bb │ │ │ ├── FilePos.bb │ │ │ ├── FileSize.bb │ │ │ ├── FileType.bb │ │ │ ├── First.bb │ │ │ ├── Flip.bb │ │ │ ├── Float.bb │ │ │ ├── Floor.bb │ │ │ ├── FlushJoy.bb │ │ │ ├── FlushKeys.bb │ │ │ ├── FlushMouse.bb │ │ │ ├── FontHeight.bb │ │ │ ├── FontWidth.bb │ │ │ ├── For.bb │ │ │ ├── Forever.bb │ │ │ ├── FreeBank.bb │ │ │ ├── FreeFont.bb │ │ │ ├── FreeImage.bb │ │ │ ├── FreeSound.bb │ │ │ ├── FreeTimer.bb │ │ │ ├── FrontBuffer.bb │ │ │ ├── Function.bb │ │ │ ├── GFXModeDepth.bb │ │ │ ├── GFXModeHeight.bb │ │ │ ├── GFXModeWidth.bb │ │ │ ├── GetColor.bb │ │ │ ├── GetEnv.bb │ │ │ ├── GetJoy.bb │ │ │ ├── GetKey.bb │ │ │ ├── GetMouse.bb │ │ │ ├── GfxDriverName.bb │ │ │ ├── GfxModeExists.bb │ │ │ ├── Global.bb │ │ │ ├── Gosub.bb │ │ │ ├── Goto.bb │ │ │ ├── GrabImage.bb │ │ │ ├── Graphics.bb │ │ │ ├── GraphicsBuffer.bb │ │ │ ├── GraphicsDepth.bb │ │ │ ├── GraphicsHeight.bb │ │ │ ├── GraphicsWidth.bb │ │ │ ├── HandleImage.bb │ │ │ ├── Hex.bb │ │ │ ├── HidePointer.bb │ │ │ ├── HostIP.bb │ │ │ ├── HostNetGame.bb │ │ │ ├── If.bb │ │ │ ├── ImageBuffer.bb │ │ │ ├── ImageHeight.bb │ │ │ ├── ImageRectCollide.bb │ │ │ ├── ImageRectOverlap.bb │ │ │ ├── ImageWidth.bb │ │ │ ├── ImageXHandle.bb │ │ │ ├── ImageYHandle.bb │ │ │ ├── ImagesCollide.bb │ │ │ ├── ImagesOverlap.bb │ │ │ ├── Include.bb │ │ │ ├── Input.bb │ │ │ ├── Insert.bb │ │ │ ├── Instr.bb │ │ │ ├── Int.bb │ │ │ ├── JoinNetGame.bb │ │ │ ├── JoyDown.bb │ │ │ ├── JoyHat.bb │ │ │ ├── JoyHit.bb │ │ │ ├── JoyPitch.bb │ │ │ ├── JoyRoll.bb │ │ │ ├── JoyType.bb │ │ │ ├── JoyU.bb │ │ │ ├── JoyUDir.bb │ │ │ ├── JoyV.bb │ │ │ ├── JoyVDir.bb │ │ │ ├── JoyX.bb │ │ │ ├── JoyXDir.bb │ │ │ ├── JoyY.bb │ │ │ ├── JoyYDir.bb │ │ │ ├── JoyYaw.bb │ │ │ ├── JoyZ.bb │ │ │ ├── JoyZDir.bb │ │ │ ├── KeyDown.bb │ │ │ ├── KeyHit.bb │ │ │ ├── LSet.bb │ │ │ ├── Last.bb │ │ │ ├── Left.bb │ │ │ ├── Len.bb │ │ │ ├── Line.bb │ │ │ ├── LoadAnimImage.bb │ │ │ ├── LoadBuffer.bb │ │ │ ├── LoadFont.bb │ │ │ ├── LoadImage.bb │ │ │ ├── LoadSound.bb │ │ │ ├── Local.bb │ │ │ ├── Locate.bb │ │ │ ├── LockBuffer.bb │ │ │ ├── Log.bb │ │ │ ├── Log10.bb │ │ │ ├── LoopSound.bb │ │ │ ├── Lower.bb │ │ │ ├── MaskImage.bb │ │ │ ├── Mid.bb │ │ │ ├── MidHandle.bb │ │ │ ├── Millisecs.bb │ │ │ ├── Mod.bb │ │ │ ├── MouseDown.bb │ │ │ ├── MouseHit.bb │ │ │ ├── MouseX.bb │ │ │ ├── MouseXSpeed.bb │ │ │ ├── MouseY.bb │ │ │ ├── MouseYSpeed.bb │ │ │ ├── MouseZ.bb │ │ │ ├── MouseZSpeed.bb │ │ │ ├── MoveMouse.bb │ │ │ ├── MovieHeight.bb │ │ │ ├── MoviePlaying.bb │ │ │ ├── MovieWidth.bb │ │ │ ├── NetMsgData.bb │ │ │ ├── NetMsgFrom.bb │ │ │ ├── NetMsgTo.bb │ │ │ ├── NetMsgType.bb │ │ │ ├── NetPlayerLocal.bb │ │ │ ├── NetPlayerName.bb │ │ │ ├── New.bb │ │ │ ├── Next.bb │ │ │ ├── NextFile.bb │ │ │ ├── Not.bb │ │ │ ├── Null.bb │ │ │ ├── OpenFile.bb │ │ │ ├── OpenMovie.bb │ │ │ ├── OpenTCPStream.bb │ │ │ ├── Or.bb │ │ │ ├── Origin.bb │ │ │ ├── Oval.bb │ │ │ ├── PauseChannel.bb │ │ │ ├── PeekByte.bb │ │ │ ├── PeekFloat.bb │ │ │ ├── PeekInt.bb │ │ │ ├── PeekShort.bb │ │ │ ├── Pi.bb │ │ │ ├── PlayCDTrack.bb │ │ │ ├── PlayMusic.bb │ │ │ ├── PlaySound.bb │ │ │ ├── Plot.bb │ │ │ ├── PokeByte.bb │ │ │ ├── PokeFloat.bb │ │ │ ├── PokeInt.bb │ │ │ ├── PokeShort.bb │ │ │ ├── Print.bb │ │ │ ├── RSet.bb │ │ │ ├── Rand.bb │ │ │ ├── Read.bb │ │ │ ├── ReadAvail.bb │ │ │ ├── ReadByte.bb │ │ │ ├── ReadBytes.bb │ │ │ ├── ReadDir.bb │ │ │ ├── ReadFile.bb │ │ │ ├── ReadFloat.bb │ │ │ ├── ReadInt.bb │ │ │ ├── ReadLine.bb │ │ │ ├── ReadPixel.bb │ │ │ ├── ReadPixelFast.bb │ │ │ ├── ReadShort.bb │ │ │ ├── ReadString.bb │ │ │ ├── Rect.bb │ │ │ ├── RectsOverlap.bb │ │ │ ├── RecvNetMsg.bb │ │ │ ├── Repeat.bb │ │ │ ├── Replace.bb │ │ │ ├── ResizeBank.bb │ │ │ ├── ResizeImage.bb │ │ │ ├── Restore.bb │ │ │ ├── ResumeChannel.bb │ │ │ ├── Return.bb │ │ │ ├── Right.bb │ │ │ ├── Rnd.bb │ │ │ ├── RndSeed.bb │ │ │ ├── RotateImage.bb │ │ │ ├── RuntimeError.bb │ │ │ ├── Sar.bb │ │ │ ├── SaveBuffer.bb │ │ │ ├── SaveImage.bb │ │ │ ├── ScaleImage.bb │ │ │ ├── ScanLine.bb │ │ │ ├── SeedRnd.bb │ │ │ ├── SeekFile.bb │ │ │ ├── Select.bb │ │ │ ├── SendNetMsg.bb │ │ │ ├── SetBuffer.bb │ │ │ ├── SetEnv.bb │ │ │ ├── SetFont.bb │ │ │ ├── SetGamma.bb │ │ │ ├── SetGfxDriver.bb │ │ │ ├── Sgn.bb │ │ │ ├── Shl.bb │ │ │ ├── ShowPointer.bb │ │ │ ├── Shr.bb │ │ │ ├── Sin.bb │ │ │ ├── SoundPan.bb │ │ │ ├── SoundPitch.bb │ │ │ ├── SoundVolume.bb │ │ │ ├── Sqr.bb │ │ │ ├── StartNetGame.bb │ │ │ ├── Step.bb │ │ │ ├── Stop.bb │ │ │ ├── StopChannel.bb │ │ │ ├── StopNetGame.bb │ │ │ ├── Str.bb │ │ │ ├── String.bb │ │ │ ├── StringHeight.bb │ │ │ ├── StringWidth.bb │ │ │ ├── SystemProperty.bb │ │ │ ├── TCPTimeouts.bb │ │ │ ├── TFormFilter.bb │ │ │ ├── TFormImage.bb │ │ │ ├── Tan.bb │ │ │ ├── Text.bb │ │ │ ├── Then.bb │ │ │ ├── TileBlock.bb │ │ │ ├── TileImage.bb │ │ │ ├── To.bb │ │ │ ├── TotalVidMem.bb │ │ │ ├── Trim.bb │ │ │ ├── True.bb │ │ │ ├── Type.bb │ │ │ ├── UnlockBuffer.bb │ │ │ ├── Until.bb │ │ │ ├── UpdateGamma.bb │ │ │ ├── Upper.bb │ │ │ ├── VWait.bb │ │ │ ├── Viewport.bb │ │ │ ├── WaitJoy.bb │ │ │ ├── WaitKey.bb │ │ │ ├── WaitMouse.bb │ │ │ ├── WaitTimer.bb │ │ │ ├── Wend.bb │ │ │ ├── While.bb │ │ │ ├── Write.bb │ │ │ ├── WriteByte.bb │ │ │ ├── WriteBytes.bb │ │ │ ├── WriteFile.bb │ │ │ ├── WriteFloat.bb │ │ │ ├── WriteInt.bb │ │ │ ├── WriteLine.bb │ │ │ ├── WritePixel.bb │ │ │ ├── WritePixelFast.bb │ │ │ ├── WriteShort.bb │ │ │ ├── WriteString.bb │ │ │ ├── Xor.bb │ │ │ └── media │ │ │ │ ├── blitz_pic.bmp │ │ │ │ └── hat.gif │ │ ├── 3d_commands │ │ │ ├── AddAnimSeq.htm │ │ │ ├── AddMesh.htm │ │ │ ├── AddTriangle.htm │ │ │ ├── AddVertex.htm │ │ │ ├── AlignToVector.htm │ │ │ ├── AmbientLight.htm │ │ │ ├── AnimLength.htm │ │ │ ├── AnimSeq.htm │ │ │ ├── AnimTime.htm │ │ │ ├── Animate.htm │ │ │ ├── AnimateMD2.htm │ │ │ ├── Animating.htm │ │ │ ├── AntiAlias.htm │ │ │ ├── BSPAmbientLight.htm │ │ │ ├── BSPLighting.htm │ │ │ ├── BrushAlpha.htm │ │ │ ├── BrushBlend.htm │ │ │ ├── BrushColor.htm │ │ │ ├── BrushFX.htm │ │ │ ├── BrushShininess.htm │ │ │ ├── BrushTexture.htm │ │ │ ├── CameraClsColor.htm │ │ │ ├── CameraClsMode.htm │ │ │ ├── CameraFogColor.htm │ │ │ ├── CameraFogMode.htm │ │ │ ├── CameraFogRange.htm │ │ │ ├── CameraPick.htm │ │ │ ├── CameraProjMode.htm │ │ │ ├── CameraProject.htm │ │ │ ├── CameraRange.htm │ │ │ ├── CameraViewport.htm │ │ │ ├── CameraZoom.htm │ │ │ ├── CaptureWorld.htm │ │ │ ├── ClearCollisions.htm │ │ │ ├── ClearSurface.htm │ │ │ ├── ClearTextureFilters.htm │ │ │ ├── ClearWorld.htm │ │ │ ├── CollisionEntity.htm │ │ │ ├── CollisionNX.htm │ │ │ ├── CollisionNY.htm │ │ │ ├── CollisionNZ.htm │ │ │ ├── CollisionSurface.htm │ │ │ ├── CollisionTime.htm │ │ │ ├── CollisionTriangle.htm │ │ │ ├── CollisionX.htm │ │ │ ├── CollisionY.htm │ │ │ ├── CollisionZ.htm │ │ │ ├── Collisions.htm │ │ │ ├── CopyEntity.htm │ │ │ ├── CopyMesh.htm │ │ │ ├── CountChildren.htm │ │ │ ├── CountCollisions.htm │ │ │ ├── CountGfxModes3D.htm │ │ │ ├── CountSurfaces.htm │ │ │ ├── CountTriangles.htm │ │ │ ├── CountVertices.htm │ │ │ ├── CreateBrush.htm │ │ │ ├── CreateCamera.htm │ │ │ ├── CreateCone.htm │ │ │ ├── CreateCube.htm │ │ │ ├── CreateCylinder.htm │ │ │ ├── CreateLight.htm │ │ │ ├── CreateListener.htm │ │ │ ├── CreateMesh.htm │ │ │ ├── CreateMirror.htm │ │ │ ├── CreatePivot.htm │ │ │ ├── CreatePlane.htm │ │ │ ├── CreateSphere.htm │ │ │ ├── CreateSprite.htm │ │ │ ├── CreateSurface.htm │ │ │ ├── CreateTerrain.htm │ │ │ ├── CreateTexture.htm │ │ │ ├── DeltaPitch.htm │ │ │ ├── DeltaYaw.htm │ │ │ ├── Dither.htm │ │ │ ├── EmitSound.htm │ │ │ ├── EntityAlpha.htm │ │ │ ├── EntityAnimTime.htm │ │ │ ├── EntityAnimating.htm │ │ │ ├── EntityAutoFade.htm │ │ │ ├── EntityBlend.htm │ │ │ ├── EntityBox.htm │ │ │ ├── EntityClass.htm │ │ │ ├── EntityCollided.htm │ │ │ ├── EntityColor.htm │ │ │ ├── EntityDistance.htm │ │ │ ├── EntityFX.htm │ │ │ ├── EntityInView.htm │ │ │ ├── EntityName.htm │ │ │ ├── EntityOrder.htm │ │ │ ├── EntityParent.htm │ │ │ ├── EntityPick.htm │ │ │ ├── EntityPickMode.htm │ │ │ ├── EntityPitch.htm │ │ │ ├── EntityRadius.htm │ │ │ ├── EntityRoll.htm │ │ │ ├── EntityShininess.htm │ │ │ ├── EntityTexture.htm │ │ │ ├── EntityType.htm │ │ │ ├── EntityVisible.htm │ │ │ ├── EntityX.htm │ │ │ ├── EntityY.htm │ │ │ ├── EntityYaw.htm │ │ │ ├── EntityZ.htm │ │ │ ├── ExtractAnimSeq.htm │ │ │ ├── FindChild.htm │ │ │ ├── FindSurface.htm │ │ │ ├── FitMesh.htm │ │ │ ├── FlipMesh.htm │ │ │ ├── FreeBrush.htm │ │ │ ├── FreeEntity.htm │ │ │ ├── FreeTexture.htm │ │ │ ├── GetBrushTexture.htm │ │ │ ├── GetChild.htm │ │ │ ├── GetEntityBrush.htm │ │ │ ├── GetEntityType.htm │ │ │ ├── GetMatElement.htm │ │ │ ├── GetParent.htm │ │ │ ├── GetSurface.htm │ │ │ ├── GetSurfaceBrush.htm │ │ │ ├── GfxDriver3D.htm │ │ │ ├── GfxDriverCaps3D.htm │ │ │ ├── GfxMode3D.htm │ │ │ ├── GfxMode3DExists.htm │ │ │ ├── GfxModeExists.htm │ │ │ ├── Graphics3D.htm │ │ │ ├── HWMultiTex.htm │ │ │ ├── HWTexUnits.htm │ │ │ ├── HandleSprite.htm │ │ │ ├── HideEntity.htm │ │ │ ├── LightColor.htm │ │ │ ├── LightConeAngles.htm │ │ │ ├── LightMesh.htm │ │ │ ├── LightRange.htm │ │ │ ├── LinePick.htm │ │ │ ├── Load3DSound.htm │ │ │ ├── LoadAnimMesh.htm │ │ │ ├── LoadAnimSeq.htm │ │ │ ├── LoadAnimTexture.htm │ │ │ ├── LoadBSP.htm │ │ │ ├── LoadBrush.htm │ │ │ ├── LoadMD2.htm │ │ │ ├── LoadMesh.htm │ │ │ ├── LoadSprite.htm │ │ │ ├── LoadTerrain.htm │ │ │ ├── LoadTexture.htm │ │ │ ├── LoaderMatrix.htm │ │ │ ├── MD2AnimLength.htm │ │ │ ├── MD2AnimTime.htm │ │ │ ├── MD2Animating.htm │ │ │ ├── MeshDepth.htm │ │ │ ├── MeshHeight.htm │ │ │ ├── MeshWidth.htm │ │ │ ├── MeshesIntersect.htm │ │ │ ├── ModifyTerrain.htm │ │ │ ├── MoveEntity.htm │ │ │ ├── NameEntity.htm │ │ │ ├── PaintEntity.htm │ │ │ ├── PaintMesh.htm │ │ │ ├── PaintSurface.htm │ │ │ ├── PickedEntity.htm │ │ │ ├── PickedNX.htm │ │ │ ├── PickedNY.htm │ │ │ ├── PickedNZ.htm │ │ │ ├── PickedSurface.htm │ │ │ ├── PickedTime.htm │ │ │ ├── PickedTriangle.htm │ │ │ ├── PickedX.htm │ │ │ ├── PickedY.htm │ │ │ ├── PickedZ.htm │ │ │ ├── PointEntity.htm │ │ │ ├── PositionEntity.htm │ │ │ ├── PositionMesh.htm │ │ │ ├── PositionTexture.htm │ │ │ ├── ProjectedX.htm │ │ │ ├── ProjectedY.htm │ │ │ ├── ProjectedZ.htm │ │ │ ├── RenderWorld.htm │ │ │ ├── ResetEntity.htm │ │ │ ├── RotateEntity.htm │ │ │ ├── RotateMesh.htm │ │ │ ├── RotateSprite.htm │ │ │ ├── RotateTexture.htm │ │ │ ├── ScaleEntity.htm │ │ │ ├── ScaleMesh.htm │ │ │ ├── ScaleSprite.htm │ │ │ ├── ScaleTexture.htm │ │ │ ├── SetAnimKey.htm │ │ │ ├── SetAnimTime.htm │ │ │ ├── SetCubeFace.htm │ │ │ ├── SetCubeMode.htm │ │ │ ├── ShowEntity.htm │ │ │ ├── SpriteViewMode.htm │ │ │ ├── TFormNormal.htm │ │ │ ├── TFormPoint.htm │ │ │ ├── TFormVector.htm │ │ │ ├── TFormedX.htm │ │ │ ├── TFormedY.htm │ │ │ ├── TFormedZ.htm │ │ │ ├── TerrainDetail.htm │ │ │ ├── TerrainHeight.htm │ │ │ ├── TerrainShading.htm │ │ │ ├── TerrainSize.htm │ │ │ ├── TerrainX.htm │ │ │ ├── TerrainY.htm │ │ │ ├── TerrainZ.htm │ │ │ ├── TextureBlend.htm │ │ │ ├── TextureBuffer.htm │ │ │ ├── TextureCoords.htm │ │ │ ├── TextureFilter.htm │ │ │ ├── TextureHeight.htm │ │ │ ├── TextureName.htm │ │ │ ├── TextureWidth.htm │ │ │ ├── TranslateEntity.htm │ │ │ ├── TriangleVertex.htm │ │ │ ├── TrisRendered.htm │ │ │ ├── TurnEntity.htm │ │ │ ├── UpdateNormals.htm │ │ │ ├── UpdateWorld.htm │ │ │ ├── VectorPitch.htm │ │ │ ├── VectorYaw.htm │ │ │ ├── VertexAlpha.htm │ │ │ ├── VertexBlue.htm │ │ │ ├── VertexColor.htm │ │ │ ├── VertexCoords.htm │ │ │ ├── VertexGreen.htm │ │ │ ├── VertexNX.htm │ │ │ ├── VertexNY.htm │ │ │ ├── VertexNZ.htm │ │ │ ├── VertexNormal.htm │ │ │ ├── VertexRed.htm │ │ │ ├── VertexTexCoords.htm │ │ │ ├── VertexU.htm │ │ │ ├── VertexV.htm │ │ │ ├── VertexW.htm │ │ │ ├── VertexX.htm │ │ │ ├── VertexY.htm │ │ │ ├── VertexZ.htm │ │ │ ├── WBuffer.htm │ │ │ ├── Windowed3D.htm │ │ │ ├── Wireframe.htm │ │ │ ├── main.htm │ │ │ └── template.htm │ │ ├── 3d_examples │ │ │ ├── AddAnimSeq.bb │ │ │ ├── AddMesh.bb │ │ │ ├── AddTriangle.bb │ │ │ ├── AddVertex.bb │ │ │ ├── AlignToVector.bb │ │ │ ├── AmbientLight.bb │ │ │ ├── AnimLength.bb │ │ │ ├── AnimSeq.bb │ │ │ ├── AnimTime.bb │ │ │ ├── Animate.bb │ │ │ ├── AnimateMD2.bb │ │ │ ├── Animating.bb │ │ │ ├── AntiAlias.bb │ │ │ ├── BSPAmbientLight.bb │ │ │ ├── BSPLighting.bb │ │ │ ├── BrushAlpha.bb │ │ │ ├── BrushBlend.bb │ │ │ ├── BrushColor.bb │ │ │ ├── BrushFX.bb │ │ │ ├── BrushShininess.bb │ │ │ ├── BrushTexture.bb │ │ │ ├── CameraClsColor.bb │ │ │ ├── CameraClsMode.bb │ │ │ ├── CameraFogColor.bb │ │ │ ├── CameraFogMode.bb │ │ │ ├── CameraFogRange.bb │ │ │ ├── CameraPick.bb │ │ │ ├── CameraProjMode.bb │ │ │ ├── CameraProject.bb │ │ │ ├── CameraRange.bb │ │ │ ├── CameraViewport.bb │ │ │ ├── CameraZoom.bb │ │ │ ├── CaptureWorld.bb │ │ │ ├── ClearCollisions.bb │ │ │ ├── ClearSurface.bb │ │ │ ├── ClearTextureFilters.bb │ │ │ ├── ClearWorld.bb │ │ │ ├── CollisionEntity.bb │ │ │ ├── CollisionNX.bb │ │ │ ├── CollisionNY.bb │ │ │ ├── CollisionNZ.bb │ │ │ ├── CollisionSurface.bb │ │ │ ├── CollisionTime.bb │ │ │ ├── CollisionTriangle.bb │ │ │ ├── CollisionX.bb │ │ │ ├── CollisionY.bb │ │ │ ├── CollisionZ.bb │ │ │ ├── Collisions.bb │ │ │ ├── CopyEntity.bb │ │ │ ├── CopyMesh.bb │ │ │ ├── CountChildren.bb │ │ │ ├── CountCollisions.bb │ │ │ ├── CountGfxModes3D.bb │ │ │ ├── CountSurfaces.bb │ │ │ ├── CountTriangles.bb │ │ │ ├── CountVertices.bb │ │ │ ├── CreateBrush.bb │ │ │ ├── CreateCamera.bb │ │ │ ├── CreateCone.bb │ │ │ ├── CreateCube.bb │ │ │ ├── CreateCylinder.bb │ │ │ ├── CreateLight.bb │ │ │ ├── CreateListener.bb │ │ │ ├── CreateMesh.bb │ │ │ ├── CreateMirror.bb │ │ │ ├── CreatePivot.bb │ │ │ ├── CreatePlane.bb │ │ │ ├── CreateSphere.bb │ │ │ ├── CreateSprite.bb │ │ │ ├── CreateSurface.bb │ │ │ ├── CreateTerrain.bb │ │ │ ├── CreateTexture.bb │ │ │ ├── DeltaYaw.bb │ │ │ ├── Dither.bb │ │ │ ├── EmitSound.bb │ │ │ ├── EntityAlpha.bb │ │ │ ├── EntityAnimTime.bb │ │ │ ├── EntityAnimating.bb │ │ │ ├── EntityAutoFade.bb │ │ │ ├── EntityBlend.bb │ │ │ ├── EntityBox.bb │ │ │ ├── EntityClass.bb │ │ │ ├── EntityCollided.bb │ │ │ ├── EntityColor.bb │ │ │ ├── EntityDistance.bb │ │ │ ├── EntityFX.bb │ │ │ ├── EntityInView.bb │ │ │ ├── EntityName.bb │ │ │ ├── EntityOrder.bb │ │ │ ├── EntityParent.bb │ │ │ ├── EntityPick.bb │ │ │ ├── EntityPickMode.bb │ │ │ ├── EntityPitch.bb │ │ │ ├── EntityRadius.bb │ │ │ ├── EntityRoll.bb │ │ │ ├── EntityShininess.bb │ │ │ ├── EntityTexture.bb │ │ │ ├── EntityType.bb │ │ │ ├── EntityVisible.bb │ │ │ ├── EntityX.bb │ │ │ ├── EntityY.bb │ │ │ ├── EntityYaw.bb │ │ │ ├── EntityZ.bb │ │ │ ├── ExtractAnimSeq.bb │ │ │ ├── FindChild.bb │ │ │ ├── FindSurface.bb │ │ │ ├── FitMesh.bb │ │ │ ├── FlipMesh.bb │ │ │ ├── FreeBrush.bb │ │ │ ├── FreeEntity.bb │ │ │ ├── FreeTexture.bb │ │ │ ├── GetBrushTexture.bb │ │ │ ├── GetChild.bb │ │ │ ├── GetEntityType.bb │ │ │ ├── GetMatElement.bb │ │ │ ├── GetParent.bb │ │ │ ├── GetSurface.bb │ │ │ ├── GetSurfaceBrush.bb │ │ │ ├── GfxDriver3D.bb │ │ │ ├── GfxDriverCaps3D.bb │ │ │ ├── GfxMode3D.bb │ │ │ ├── GfxMode3DExists.bb │ │ │ ├── GfxModeExists.bb │ │ │ ├── Graphics3D.bb │ │ │ ├── HWMultiTex.bb │ │ │ ├── HWTexUnits.bb │ │ │ ├── HandleSprite.bb │ │ │ ├── HideEntity.bb │ │ │ ├── LightColor.bb │ │ │ ├── LightConeAngles.bb │ │ │ ├── LightMesh.bb │ │ │ ├── LightRange.bb │ │ │ ├── LinePick.bb │ │ │ ├── Load3DSound.bb │ │ │ ├── LoadAnimMesh.bb │ │ │ ├── LoadAnimSeq.bb │ │ │ ├── LoadAnimTexture.bb │ │ │ ├── LoadBSP.bb │ │ │ ├── LoadBrush.bb │ │ │ ├── LoadMD2.bb │ │ │ ├── LoadMesh.bb │ │ │ ├── LoadSprite.bb │ │ │ ├── LoadTerrain.bb │ │ │ ├── LoadTexture.bb │ │ │ ├── LoaderMatrix.bb │ │ │ ├── MD2AnimLength.bb │ │ │ ├── MD2AnimTime.bb │ │ │ ├── MD2Animating.bb │ │ │ ├── MeshDepth.bb │ │ │ ├── MeshHeight.bb │ │ │ ├── MeshWidth.bb │ │ │ ├── MeshesIntersect.bb │ │ │ ├── ModifyTerrain.bb │ │ │ ├── MoveEntity.bb │ │ │ ├── NameEntity.bb │ │ │ ├── PaintEntity.bb │ │ │ ├── PaintMesh.bb │ │ │ ├── PaintSurface.bb │ │ │ ├── PickedEntity.bb │ │ │ ├── PickedNX.bb │ │ │ ├── PickedNY.bb │ │ │ ├── PickedNZ.bb │ │ │ ├── PickedSurface.bb │ │ │ ├── PickedTime.bb │ │ │ ├── PickedTriangle.bb │ │ │ ├── PickedX.bb │ │ │ ├── PickedY.bb │ │ │ ├── PickedZ.bb │ │ │ ├── PointEntity.bb │ │ │ ├── PositionEntity.bb │ │ │ ├── PositionMesh.bb │ │ │ ├── PositionTexture.bb │ │ │ ├── ProjectedX.bb │ │ │ ├── ProjectedY.bb │ │ │ ├── ProjectedZ.bb │ │ │ ├── RenderWorld.bb │ │ │ ├── ResetEntity.bb │ │ │ ├── RotateEntity.bb │ │ │ ├── RotateMesh.bb │ │ │ ├── RotateSprite.bb │ │ │ ├── RotateTexture.bb │ │ │ ├── ScaleEntity.bb │ │ │ ├── ScaleMesh.bb │ │ │ ├── ScaleSprite.bb │ │ │ ├── ScaleTexture.bb │ │ │ ├── SetAnimKey.bb │ │ │ ├── SetCubeFace.bb │ │ │ ├── SetCubeMode.bb │ │ │ ├── ShowEntity.bb │ │ │ ├── SpriteViewMode.bb │ │ │ ├── TFormNormal.bb │ │ │ ├── TFormPoint.bb │ │ │ ├── TFormVector.bb │ │ │ ├── TFormedX.bb │ │ │ ├── TFormedY.bb │ │ │ ├── TFormedZ.bb │ │ │ ├── TerrainDetail.bb │ │ │ ├── TerrainHeight.bb │ │ │ ├── TerrainShading.bb │ │ │ ├── TerrainSize.bb │ │ │ ├── TerrainX.bb │ │ │ ├── TerrainY.bb │ │ │ ├── TerrainZ.bb │ │ │ ├── TextureBlend.bb │ │ │ ├── TextureBuffer.bb │ │ │ ├── TextureCoords.bb │ │ │ ├── TextureFilter.bb │ │ │ ├── TextureHeight.bb │ │ │ ├── TextureName.bb │ │ │ ├── TextureWidth.bb │ │ │ ├── TranslateEntity.bb │ │ │ ├── TriangleVertex.bb │ │ │ ├── TrisRendered.bb │ │ │ ├── TurnEntity.bb │ │ │ ├── UpdateNormals.bb │ │ │ ├── UpdateWorld.bb │ │ │ ├── VectorPitch.bb │ │ │ ├── VectorYaw.bb │ │ │ ├── VertexBlue.bb │ │ │ ├── VertexColor.bb │ │ │ ├── VertexCoords.bb │ │ │ ├── VertexGreen.bb │ │ │ ├── VertexNX.bb │ │ │ ├── VertexNY.bb │ │ │ ├── VertexNZ.bb │ │ │ ├── VertexNormal.bb │ │ │ ├── VertexRed.bb │ │ │ ├── VertexTexCoords.bb │ │ │ ├── VertexU.bb │ │ │ ├── VertexV.bb │ │ │ ├── VertexW.bb │ │ │ ├── VertexX.bb │ │ │ ├── VertexY.bb │ │ │ ├── VertexZ.bb │ │ │ ├── WBuffer.bb │ │ │ ├── Windowed3D.bb │ │ │ ├── Wireframe.bb │ │ │ ├── media │ │ │ │ ├── CACTUS2.X │ │ │ │ ├── Chorme-2.BMP │ │ │ │ ├── Gargoyle │ │ │ │ │ ├── Gargoyle.bmp │ │ │ │ │ ├── Gargoyle.md2 │ │ │ │ │ └── GargoyleSkin.PCX │ │ │ │ ├── Height_map.bmp │ │ │ │ ├── MossyGround.BMP │ │ │ │ ├── b3dlogo.jpg │ │ │ │ ├── boomstrip.bmp │ │ │ │ ├── camel.x │ │ │ │ ├── green_ufo.x │ │ │ │ ├── height_map_1024.bmp │ │ │ │ ├── kaboom.bmp │ │ │ │ ├── makbot │ │ │ │ │ ├── MAK-sfx.bb │ │ │ │ │ ├── Panels.jpg │ │ │ │ │ ├── README.txt │ │ │ │ │ ├── blshine.jpg │ │ │ │ │ ├── dkshine.jpg │ │ │ │ │ ├── flare.bmp │ │ │ │ │ ├── mak_robotic.3DS │ │ │ │ │ ├── mak_robotic.x │ │ │ │ │ ├── mak_running.3DS │ │ │ │ │ └── mak_running.x │ │ │ │ ├── oil-drum │ │ │ │ │ ├── oildrum.3ds │ │ │ │ │ └── oildrum.jpg │ │ │ │ ├── sand.bmp │ │ │ │ ├── sky.bmp │ │ │ │ ├── teapot.x │ │ │ │ ├── ufo.wav │ │ │ │ └── wood-crate │ │ │ │ │ ├── wcrate.jpg │ │ │ │ │ └── wcrate1.3ds │ │ │ └── template.bb │ │ ├── ascii.htm │ │ ├── command_list.htm │ │ ├── command_list_2d_a-z.htm │ │ ├── command_list_2d_a-z_a.htm │ │ ├── command_list_2d_a-z_b.htm │ │ ├── command_list_2d_a-z_c.htm │ │ ├── command_list_2d_a-z_d.htm │ │ ├── command_list_2d_a-z_e.htm │ │ ├── command_list_2d_a-z_f.htm │ │ ├── command_list_2d_a-z_g.htm │ │ ├── command_list_2d_a-z_h.htm │ │ ├── command_list_2d_a-z_i.htm │ │ ├── command_list_2d_a-z_j.htm │ │ ├── command_list_2d_a-z_k.htm │ │ ├── command_list_2d_a-z_l.htm │ │ ├── command_list_2d_a-z_m.htm │ │ ├── command_list_2d_a-z_n.htm │ │ ├── command_list_2d_a-z_o.htm │ │ ├── command_list_2d_a-z_p.htm │ │ ├── command_list_2d_a-z_r.htm │ │ ├── command_list_2d_a-z_s.htm │ │ ├── command_list_2d_a-z_t.htm │ │ ├── command_list_2d_a-z_u.htm │ │ ├── command_list_2d_a-z_v.htm │ │ ├── command_list_2d_a-z_w.htm │ │ ├── command_list_2d_a-z_x.htm │ │ ├── command_list_2d_cat.htm │ │ ├── command_list_2d_cat_1.htm │ │ ├── command_list_2d_cat_10.htm │ │ ├── command_list_2d_cat_11.htm │ │ ├── command_list_2d_cat_12.htm │ │ ├── command_list_2d_cat_13.htm │ │ ├── command_list_2d_cat_14.htm │ │ ├── command_list_2d_cat_15.htm │ │ ├── command_list_2d_cat_16.htm │ │ ├── command_list_2d_cat_17.htm │ │ ├── command_list_2d_cat_18.htm │ │ ├── command_list_2d_cat_19.htm │ │ ├── command_list_2d_cat_2.htm │ │ ├── command_list_2d_cat_3.htm │ │ ├── command_list_2d_cat_4.htm │ │ ├── command_list_2d_cat_5.htm │ │ ├── command_list_2d_cat_6.htm │ │ ├── command_list_2d_cat_7.htm │ │ ├── command_list_2d_cat_8.htm │ │ ├── command_list_2d_cat_9.htm │ │ ├── command_list_3d_a-z.htm │ │ ├── command_list_3d_a-z_a.htm │ │ ├── command_list_3d_a-z_b.htm │ │ ├── command_list_3d_a-z_c.htm │ │ ├── command_list_3d_a-z_d.htm │ │ ├── command_list_3d_a-z_e.htm │ │ ├── command_list_3d_a-z_f.htm │ │ ├── command_list_3d_a-z_g.htm │ │ ├── command_list_3d_a-z_h.htm │ │ ├── command_list_3d_a-z_l.htm │ │ ├── command_list_3d_a-z_m.htm │ │ ├── command_list_3d_a-z_n.htm │ │ ├── command_list_3d_a-z_p.htm │ │ ├── command_list_3d_a-z_r.htm │ │ ├── command_list_3d_a-z_s.htm │ │ ├── command_list_3d_a-z_t.htm │ │ ├── command_list_3d_a-z_u.htm │ │ ├── command_list_3d_a-z_v.htm │ │ ├── command_list_3d_a-z_w.htm │ │ ├── command_list_3d_cat.htm │ │ ├── command_list_3d_cat_1.htm │ │ ├── command_list_3d_cat_10.htm │ │ ├── command_list_3d_cat_11.htm │ │ ├── command_list_3d_cat_12.htm │ │ ├── command_list_3d_cat_13.htm │ │ ├── command_list_3d_cat_14.htm │ │ ├── command_list_3d_cat_15.htm │ │ ├── command_list_3d_cat_16.htm │ │ ├── command_list_3d_cat_17.htm │ │ ├── command_list_3d_cat_18.htm │ │ ├── command_list_3d_cat_19.htm │ │ ├── command_list_3d_cat_2.htm │ │ ├── command_list_3d_cat_20.htm │ │ ├── command_list_3d_cat_21.htm │ │ ├── command_list_3d_cat_22.htm │ │ ├── command_list_3d_cat_3.htm │ │ ├── command_list_3d_cat_4.htm │ │ ├── command_list_3d_cat_5.htm │ │ ├── command_list_3d_cat_6.htm │ │ ├── command_list_3d_cat_7.htm │ │ ├── command_list_3d_cat_8.htm │ │ ├── command_list_3d_cat_9.htm │ │ ├── css │ │ │ ├── commands.css │ │ │ ├── commands_old.css │ │ │ ├── menu.css │ │ │ └── readme.txt │ │ ├── index.htm │ │ ├── main.htm │ │ ├── scancode │ │ │ ├── bl.gif │ │ │ ├── bm.gif │ │ │ ├── br.gif │ │ │ ├── downkey.gif │ │ │ ├── keyboard.htm │ │ │ ├── leftkey.gif │ │ │ ├── menukey.gif │ │ │ ├── ml.gif │ │ │ ├── mm.gif │ │ │ ├── mr.gif │ │ │ ├── rightkey.gif │ │ │ ├── shiftkey.gif │ │ │ ├── tl.gif │ │ │ ├── tm.gif │ │ │ ├── tr.gif │ │ │ ├── upkey.gif │ │ │ └── winkey.gif │ │ ├── scancodes.htm │ │ └── whatsnew.htm │ ├── credits.html │ ├── index.html │ └── language │ │ ├── index.html │ │ ├── lang_ref.css │ │ ├── lang_ref_arrays.html │ │ ├── lang_ref_basicdatatypes.html │ │ ├── lang_ref_comments.html │ │ ├── lang_ref_constants.html │ │ ├── lang_ref_customtypes.html │ │ ├── lang_ref_expressions.html │ │ ├── lang_ref_functions.html │ │ ├── lang_ref_identifiers.html │ │ ├── lang_ref_intro.html │ │ ├── lang_ref_keywords.html │ │ ├── lang_ref_programflow.html │ │ ├── lang_ref_variables.html │ │ ├── navbar.html │ │ └── title.html ├── mediaview │ └── mediaview.bb ├── samples │ ├── AGore │ │ ├── BirdDemo │ │ │ ├── Bird.md2 │ │ │ ├── Bird1.bbm │ │ │ ├── Bird2.bbm │ │ │ ├── BirdDemo.bb │ │ │ ├── Cam.bbm │ │ │ ├── Canyon.x │ │ │ ├── KBSplines.bb │ │ │ └── Textures │ │ │ │ ├── Bird.bmp │ │ │ │ ├── Moss.bmp │ │ │ │ ├── Rock.bmp │ │ │ │ ├── sky_BK.bmp │ │ │ │ ├── sky_FR.bmp │ │ │ │ ├── sky_LF.bmp │ │ │ │ ├── sky_RT.bmp │ │ │ │ └── sky_UP.bmp │ │ ├── GrassDemo │ │ │ ├── Data │ │ │ │ ├── GrassClip.bmp │ │ │ │ ├── Ground.bmp │ │ │ │ ├── lens1.jpg │ │ │ │ ├── lens2.jpg │ │ │ │ ├── lens3.jpg │ │ │ │ ├── lens4.jpg │ │ │ │ ├── sky_BK.bmp │ │ │ │ ├── sky_FR.bmp │ │ │ │ ├── sky_LF.bmp │ │ │ │ ├── sky_RT.bmp │ │ │ │ └── sky_UP.bmp │ │ │ └── Grass.bb │ │ ├── HeadDemo │ │ │ ├── Bkgd.jpg │ │ │ ├── Eye.jpg │ │ │ ├── Eye.x │ │ │ ├── EyeFocus.bbm │ │ │ ├── Face.jpg │ │ │ ├── Head.bbm │ │ │ ├── Head.x │ │ │ ├── KBSplines.bb │ │ │ ├── Reflection.jpg │ │ │ └── TheHead.bb │ │ ├── start.bb │ │ └── start.bb_bak1 │ ├── Hi-Toro │ │ ├── Death Island │ │ │ ├── deathisland.bb │ │ │ ├── gfx │ │ │ │ ├── di.bmp │ │ │ │ ├── greygrass.bmp │ │ │ │ ├── greywater.bmp │ │ │ │ ├── height.bmp │ │ │ │ └── realsky.bmp │ │ │ ├── incs │ │ │ │ ├── lensHowTo.bb │ │ │ │ └── lensIncs.bb │ │ │ ├── msh │ │ │ │ └── 747.X │ │ │ └── snd │ │ │ │ ├── Water2.wav │ │ │ │ ├── gravel.wav │ │ │ │ ├── rainroof.wav │ │ │ │ ├── seawind2.wav │ │ │ │ ├── thunder.wav │ │ │ │ ├── txstorm.wav │ │ │ │ └── wavdance.wav │ │ └── Shooter │ │ │ └── Shooter │ │ │ ├── gfx │ │ │ ├── ashot.bmp │ │ │ ├── fire.bmp │ │ │ ├── grass.bmp │ │ │ ├── height.bmp │ │ │ ├── splash.bmp │ │ │ ├── target.bmp │ │ │ └── water.bmp │ │ │ ├── msh │ │ │ └── ship.x │ │ │ └── shooter-testbed.bb │ ├── MattDavey │ │ └── Matts Balls │ │ │ ├── bouncey.bb │ │ │ ├── plane.3DS │ │ │ ├── planks02.jpg │ │ │ └── spark.BMP │ ├── Richard_Betson │ │ ├── Big_Bang_1b │ │ │ ├── Big_Bang_1b.bb │ │ │ ├── Bigspark.BMP │ │ │ ├── gate4.bmp │ │ │ └── ring2.bmp │ │ ├── Binary_Cage_12 │ │ │ └── Binary_Cage_12.bb │ │ ├── Power_fountain_b │ │ │ ├── brick1.bmp │ │ │ ├── power_fountian_b.bb │ │ │ ├── spark.BMP │ │ │ └── stone.bmp │ │ ├── emerald_gate │ │ │ ├── Emerald_Gate.txt │ │ │ ├── Emerald_Gate_1.bb │ │ │ ├── gate1.bmp │ │ │ ├── my_stargate3.3ds │ │ │ ├── stone.bmp │ │ │ └── water_anim.bmp │ │ ├── orbit_nebula_source │ │ │ ├── belt.bmp │ │ │ ├── io.BMP │ │ │ ├── moon.BMP │ │ │ ├── nebula1.bmp │ │ │ ├── orbit.bb │ │ │ ├── ring.bmp │ │ │ ├── ring2.bmp │ │ │ ├── rock.3DS │ │ │ ├── rock.bmp │ │ │ ├── signal.wav │ │ │ └── spark.bmp │ │ └── start.bb │ ├── RobCummings │ │ ├── Bumpy │ │ │ ├── b.jpg │ │ │ ├── bumpyfun.bb │ │ │ ├── c.jpg │ │ │ ├── glow.bmp │ │ │ └── s.jpg │ │ └── PyromaniaBB │ │ │ ├── PyromaniaBB-1.bb │ │ │ ├── boomstrip.bmp │ │ │ ├── readme.txt │ │ │ └── start.bb │ ├── RobHutchinson │ │ ├── BBLauncher │ │ │ ├── About.TXT │ │ │ ├── Docs │ │ │ │ └── Readme.txt │ │ │ ├── Launcher.INI │ │ │ ├── Launcher_CLEAN.INI │ │ │ ├── example.bb │ │ │ ├── icon.ico │ │ │ ├── launcher2d.bb │ │ │ └── launcher3d.bb │ │ ├── BloxAndSpheres │ │ │ ├── Profiles │ │ │ │ ├── Block Graveyard.pro │ │ │ │ ├── Block Heaven.pro │ │ │ │ ├── Colour Tunnel 2.pro │ │ │ │ ├── Colour Tunnel.pro │ │ │ │ ├── Original + Zoom Panning SLOW.pro │ │ │ │ ├── Original + Zoom Panning.pro │ │ │ │ ├── Original Beta Version.pro │ │ │ │ ├── Original Fish Eye.pro │ │ │ │ ├── Pole Position Tunnel Race I.pro │ │ │ │ ├── Red Weirdness.pro │ │ │ │ ├── Scorching Sun.pro │ │ │ │ ├── Super Fish Eye.pro │ │ │ │ ├── Warp Factor 10 Tunnel Race.pro │ │ │ │ └── _Default.pro │ │ │ ├── Textures │ │ │ │ ├── BlueMush.bmp │ │ │ │ ├── Brick1.bmp │ │ │ │ ├── GridEnv.jpg │ │ │ │ ├── Marble1.jpg │ │ │ │ ├── RedTile.bmp │ │ │ │ ├── SDS.bmp │ │ │ │ ├── Stone1.bmp │ │ │ │ └── Wood1.bmp │ │ │ └── blox&spheres.bb │ │ ├── CraftFlare │ │ │ ├── Craft1.x │ │ │ ├── Craft1_0.bmp │ │ │ ├── Craft1_1.bmp │ │ │ ├── Craft1_2.bmp │ │ │ ├── CraftFlare.bb │ │ │ ├── CraftFlare_Readme.txt │ │ │ ├── Flame1.bmp │ │ │ ├── Flame2.bmp │ │ │ └── start.bb │ │ ├── ModelChildren │ │ │ ├── Models │ │ │ │ ├── facia.x │ │ │ │ ├── facia_0.bmp │ │ │ │ └── facia_1.bmp │ │ │ ├── modelchildren.bb │ │ │ └── start.bb │ │ ├── SkyPlateau │ │ │ ├── About.TXT │ │ │ ├── Graphics │ │ │ │ ├── env.bmp │ │ │ │ ├── env2.bmp │ │ │ │ ├── flare.bmp │ │ │ │ ├── hyperflare.bmp │ │ │ │ ├── logo.bmp │ │ │ │ ├── lower.bmp │ │ │ │ ├── menubar.bmp │ │ │ │ ├── options.bmp │ │ │ │ ├── plantlife.bmp │ │ │ │ ├── shields.bmp │ │ │ │ ├── sky.bmp │ │ │ │ └── stars.bmp │ │ │ ├── Launcher.INI │ │ │ ├── Models │ │ │ │ ├── ground.x │ │ │ │ ├── ground_0.bmp │ │ │ │ ├── ground_1.bmp │ │ │ │ ├── ground_2.bmp │ │ │ │ ├── ground_3.bmp │ │ │ │ ├── icon.x │ │ │ │ ├── mix.bmp │ │ │ │ ├── plantlife.md2 │ │ │ │ ├── totem.x │ │ │ │ └── totem_0.bmp │ │ │ ├── Music │ │ │ │ └── atmos.mp3 │ │ │ ├── Settings.INI │ │ │ ├── SkyPlateau.bb │ │ │ ├── icon.ico │ │ │ └── launcher3d.bb │ │ ├── WateryTerrain │ │ │ ├── oceanfloor.bmp │ │ │ ├── start.bb │ │ │ ├── water.bb │ │ │ └── water.bmp │ │ └── WingPilot │ │ │ ├── Craft1.x │ │ │ ├── Craft1_0.bmp │ │ │ ├── Craft1_1.bmp │ │ │ ├── Craft1_2.bmp │ │ │ ├── WingPilotV0_01.bb │ │ │ ├── graphics │ │ │ ├── Lava3.bmp │ │ │ ├── Marblate1.bmp │ │ │ ├── Watery.bmp │ │ │ ├── Watery3.bmp │ │ │ ├── Weird.bmp │ │ │ ├── bullet1.bmp │ │ │ ├── bullet2.bmp │ │ │ ├── central.bmp │ │ │ ├── flame1.bmp │ │ │ ├── flame2.bmp │ │ │ ├── lamp.bmp │ │ │ ├── ring.bmp │ │ │ └── shields.bmp │ │ │ ├── image_source │ │ │ └── insignia.bmp │ │ │ ├── model_source │ │ │ ├── eye_piece1.3ds │ │ │ ├── frame.bmp │ │ │ └── grscreen.bmp │ │ │ ├── objects │ │ │ ├── eyepiece.x │ │ │ ├── eyepiece_0.bmp │ │ │ ├── eyepiece_1.bmp │ │ │ ├── maincent.x │ │ │ └── mainring.x │ │ │ └── sounds │ │ │ ├── bonus.wav │ │ │ ├── bullet1.wav │ │ │ ├── damage.wav │ │ │ └── toot.wav │ ├── Skully │ │ ├── flares │ │ │ ├── Graphics │ │ │ │ └── redspark.bmp │ │ │ ├── flares.bb │ │ │ ├── readme.txt │ │ │ └── startup.ini │ │ └── start.bb │ ├── birdie │ │ ├── 2d-3dsprites │ │ │ ├── sprites.bb │ │ │ └── test.jpg │ │ ├── Brush Tiles │ │ │ ├── Moss.bmp │ │ │ ├── bl3d_big.jpg │ │ │ ├── hmap.BMP │ │ │ ├── lightmap.bmp │ │ │ ├── mask.BMP │ │ │ ├── sky_BK.bmp │ │ │ ├── sky_FR.bmp │ │ │ ├── sky_LF.bmp │ │ │ ├── sky_RT.bmp │ │ │ ├── sky_UP.bmp │ │ │ ├── tex0.bmp │ │ │ ├── tex1.bmp │ │ │ ├── tex2.bmp │ │ │ ├── tex3.bmp │ │ │ ├── tex4.bmp │ │ │ ├── tex5.bmp │ │ │ ├── tex6.bmp │ │ │ ├── tex7.bmp │ │ │ └── tt.bb │ │ ├── CameraPickST │ │ │ └── CameraPickST │ │ │ │ └── main.bb │ │ ├── Explode │ │ │ ├── Explode.bb │ │ │ └── tex0.bmp │ │ ├── Fire Effect │ │ │ └── Fire Effect │ │ │ │ ├── Main.bb │ │ │ │ ├── Main.bb_bak1 │ │ │ │ ├── Main.bb_bak2 │ │ │ │ ├── particle.bmp │ │ │ │ └── smk01.BMP │ │ ├── Jet Tails │ │ │ ├── Main.bb │ │ │ └── jet.x │ │ ├── LodMesh │ │ │ ├── SKELETON.3DS │ │ │ ├── dolphin.bmp │ │ │ ├── dolphin.x │ │ │ ├── gnome.3DS │ │ │ ├── lmesh.bb │ │ │ └── skull.3ds │ │ ├── Mirror │ │ │ ├── mirror.bb │ │ │ └── tex0.bmp │ │ ├── Quick Deform │ │ │ ├── bl3d_big.jpg │ │ │ └── qd.bb │ │ ├── Spherical Landscapes │ │ │ ├── functions.bb │ │ │ ├── geosphere.3DS │ │ │ ├── testbed.bb │ │ │ └── tex0.bmp │ │ ├── Terrain Tiling │ │ │ ├── 16tex.bmp │ │ │ ├── PREVIEW.PIX │ │ │ ├── hmap.BMP │ │ │ ├── mask.BMP │ │ │ ├── tex0.bmp │ │ │ └── tt.bb │ │ ├── UVMapping │ │ │ └── UVMapping │ │ │ │ ├── test.bb │ │ │ │ └── tex0.jpg │ │ ├── dolphin │ │ │ ├── ddown.x │ │ │ ├── dolphin.bb │ │ │ ├── dolphin.bmp │ │ │ ├── dolphin.x │ │ │ ├── dup.x │ │ │ ├── seafloor.bmp │ │ │ └── seafloor.x │ │ ├── dominos │ │ │ ├── FloorTile.bmp │ │ │ ├── dominos.bb │ │ │ └── tex0.bmp │ │ ├── lodBalls │ │ │ ├── geo1.3DS │ │ │ ├── subdiv.bb │ │ │ └── tex0.bmp │ │ ├── te │ │ │ ├── TE.bb │ │ │ ├── forest.BMP │ │ │ ├── hmap.bmp │ │ │ ├── hmap2.bmp │ │ │ ├── rock.bmp │ │ │ ├── tex0.bmp │ │ │ └── tex1.bmp │ │ ├── texpaint │ │ │ ├── main.bb │ │ │ └── tex0.bmp │ │ └── thunder │ │ │ ├── PREVIEW.PIX │ │ │ ├── WIND.wav │ │ │ ├── forest.BMP │ │ │ ├── hmap.bmp │ │ │ ├── lightning.bb │ │ │ ├── tex0.bmp │ │ │ ├── tex1.bmp │ │ │ ├── thunder.bb │ │ │ └── thunder.wav │ ├── halo │ │ ├── Lightmap │ │ │ ├── blocks.bmp │ │ │ ├── flagstn.bmp │ │ │ ├── level.x │ │ │ ├── lightmap.bb │ │ │ ├── lightmap.bmp │ │ │ ├── lightmap.x │ │ │ ├── log.txt │ │ │ └── readme.txt │ │ ├── MeshFX │ │ │ ├── meshfx.bb │ │ │ ├── readme.txt │ │ │ ├── skin.bmp │ │ │ └── test.3DS │ │ ├── Shadows │ │ │ ├── blitzlogo.bmp │ │ │ ├── flare0.bmp │ │ │ ├── readme.txt │ │ │ ├── shadows.bb │ │ │ └── wall.bmp │ │ └── start.bb │ ├── mak │ │ ├── anim │ │ │ ├── anim.bb │ │ │ └── makbot │ │ │ │ ├── MAK-sfx.bb │ │ │ │ ├── Panels.jpg │ │ │ │ ├── README.txt │ │ │ │ ├── blshine.jpg │ │ │ │ ├── dkshine.jpg │ │ │ │ ├── flare.bmp │ │ │ │ ├── mak_robotic.3DS │ │ │ │ ├── mak_robotic.x │ │ │ │ ├── mak_running.3DS │ │ │ │ └── mak_running.x │ │ ├── b3dlogo.jpg │ │ ├── castle │ │ │ ├── castle.bb │ │ │ ├── castle │ │ │ │ ├── CASTLE1.X │ │ │ │ ├── castlest.jpg │ │ │ │ ├── gothic3.jpg │ │ │ │ ├── oldbric.jpg │ │ │ │ ├── shingle.jpg │ │ │ │ └── stone2.jpg │ │ │ ├── environ │ │ │ │ ├── Water-2_mip.BMP │ │ │ │ ├── heightmap_256.BMP │ │ │ │ ├── sky_BK.jpg │ │ │ │ ├── sky_DN.jpg │ │ │ │ ├── sky_FR.jpg │ │ │ │ ├── sky_LF.jpg │ │ │ │ ├── sky_RT.jpg │ │ │ │ ├── sky_UP.jpg │ │ │ │ └── terrain-1.jpg │ │ │ ├── markio │ │ │ │ ├── blue.bmp │ │ │ │ ├── brown.bmp │ │ │ │ ├── face.bmp │ │ │ │ ├── hatM.bmp │ │ │ │ ├── mariorun.x │ │ │ │ └── red.bmp │ │ │ ├── sounds │ │ │ │ ├── boom.wav │ │ │ │ └── shoot.wav │ │ │ └── sprites │ │ │ │ ├── Bigspark.BMP │ │ │ │ ├── bluspark.BMP │ │ │ │ ├── bullet_hole.BMP │ │ │ │ └── tree.BMP │ │ ├── collide │ │ │ └── collide.bb │ │ ├── createanim │ │ │ └── createanim.bb │ │ ├── detailtex │ │ │ ├── detail2.JPG │ │ │ ├── detailtex.bb │ │ │ └── texture.JPG │ │ ├── dragon │ │ │ ├── Chorme-2.BMP │ │ │ ├── dragon.bb │ │ │ └── model │ │ │ │ ├── dragon.bmp │ │ │ │ └── dragon.md2 │ │ ├── driver │ │ │ ├── car.x │ │ │ ├── driver.bb │ │ │ ├── heightmap_256.BMP │ │ │ └── terrain-1.jpg │ │ ├── fakelight │ │ │ ├── brick.bmp │ │ │ └── fakelight.bb │ │ ├── firepaint3d │ │ │ ├── blitzlogo.bmp │ │ │ ├── bluspark.bmp │ │ │ ├── firepaint3d.bb │ │ │ └── stars.bmp │ │ ├── flag │ │ │ ├── b3dlogo.jpg │ │ │ └── flag.bb │ │ ├── insaner │ │ │ ├── CrackedStone.BMP │ │ │ ├── CrackedStone_diff.BMP │ │ │ ├── MossyGround.BMP │ │ │ ├── hmap.BMP │ │ │ ├── hmap_1024.BMP │ │ │ ├── insaner.bb │ │ │ ├── lmap.BMP │ │ │ ├── lmap_1024.BMP │ │ │ └── track.BMP │ │ ├── insectoids │ │ │ ├── graphics │ │ │ │ ├── alien.bmp │ │ │ │ ├── ball.bmp │ │ │ │ ├── bang.bmp │ │ │ │ ├── bat.bmp │ │ │ │ ├── bbomb.bmp │ │ │ │ ├── bomb.bmp │ │ │ │ ├── bullet.bmp │ │ │ │ ├── bullet_mask.bmp │ │ │ │ ├── dir.bmp │ │ │ │ ├── disc.bmp │ │ │ │ ├── file.bmp │ │ │ │ ├── insectoids_logo.bmp │ │ │ │ ├── kaboom.bmp │ │ │ │ ├── player.bmp │ │ │ │ ├── pointer.bmp │ │ │ │ ├── ship1.bmp │ │ │ │ ├── spark.bmp │ │ │ │ ├── star1.bmp │ │ │ │ ├── star2.bmp │ │ │ │ ├── star3.bmp │ │ │ │ ├── stars.bmp │ │ │ │ ├── starsfar.bmp │ │ │ │ └── starsmid.bmp │ │ │ ├── insectoids.bb │ │ │ └── sounds │ │ │ │ ├── beep.wav │ │ │ │ ├── beeplow.wav │ │ │ │ ├── boom.wav │ │ │ │ ├── buzz.wav │ │ │ │ ├── cool.wav │ │ │ │ ├── kazap.wav │ │ │ │ ├── mtruc.wav │ │ │ │ └── shoot.wav │ │ ├── lights │ │ │ └── lights.bb │ │ ├── multi_tex │ │ │ ├── blitzlogo.bmp │ │ │ ├── multi_tex.bb │ │ │ └── spheremap.bmp │ │ ├── multicam │ │ │ └── multicam.bb │ │ ├── pick │ │ │ └── pick.bb │ │ ├── primitives │ │ │ └── primitives.bb │ │ ├── start.bb │ │ ├── teapot │ │ │ ├── b3dlogo.jpg │ │ │ ├── blitzlogo.bmp │ │ │ ├── spheremap.bmp │ │ │ ├── teapot.bb │ │ │ └── teapot.x │ │ ├── tex_render │ │ │ ├── b3dlogo.jpg │ │ │ └── tex_render.bb │ │ ├── tron │ │ │ ├── b3dlogo.jpg │ │ │ └── tron.bb │ │ └── xfighter │ │ │ ├── Water-2_mip.BMP │ │ │ ├── bihull.bmp │ │ │ ├── biplane.x │ │ │ ├── cloud_2.BMP │ │ │ ├── coolgrass2.BMP │ │ │ ├── hmap_1024.BMP │ │ │ ├── lmap_256.BMP │ │ │ ├── wings.bmp │ │ │ └── xfighter.bb │ ├── si │ │ ├── fps │ │ │ ├── Bigspark.BMP │ │ │ ├── Gargoyle │ │ │ │ ├── Gargoyle.bmp │ │ │ │ ├── Gargoyle.md2 │ │ │ │ └── GargoyleSkin.PCX │ │ │ ├── Stone_grey1.bmp │ │ │ ├── blood.bmp │ │ │ ├── fps.bb │ │ │ ├── gunshot.wav │ │ │ ├── interior.X │ │ │ ├── ladders.BMP │ │ │ ├── ladders.X │ │ │ ├── squish.wav │ │ │ ├── stone_blue1.bmp │ │ │ ├── stone_red1.bmp │ │ │ ├── stone_yellow1.bmp │ │ │ └── target.bmp │ │ └── matrix │ │ │ ├── command_ref.bb │ │ │ ├── example.bb │ │ │ ├── matrix.bb │ │ │ └── tiles.bmp │ ├── warpy │ │ └── blitzdoc.bb │ └── zenith │ │ └── scare │ │ ├── models │ │ ├── cb.ms3d │ │ ├── hands │ │ │ └── hands.ms3d │ │ ├── level │ │ │ ├── crate.ms3d │ │ │ ├── crate.png │ │ │ ├── crate.x │ │ │ ├── level.ms3d │ │ │ ├── level.x │ │ │ ├── st1.png │ │ │ ├── st2.png │ │ │ └── wall.png │ │ ├── pistol │ │ │ ├── Sav7115.TMP │ │ │ ├── g1.png │ │ │ ├── ghit.png │ │ │ ├── gun.ms3d │ │ │ ├── gun.png │ │ │ ├── hit.png │ │ │ └── pistol.x │ │ └── player │ │ │ ├── guy.ms3d │ │ │ └── guy.png │ │ ├── scare.bb │ │ ├── sounds │ │ ├── boot1.wav │ │ ├── boot2.wav │ │ ├── fall1.wav │ │ └── jump1.wav │ │ └── textures │ │ └── gui │ │ ├── chat.png │ │ └── cursors.png ├── tutorials │ ├── GCUK_Tuts │ │ ├── 10c.jpg │ │ ├── 1c.jpg │ │ ├── 2c.jpg │ │ ├── 3c.jpg │ │ ├── 4c.jpg │ │ ├── 5c.jpg │ │ ├── 6c.jpg │ │ ├── 7c.jpg │ │ ├── 8c.jpg │ │ ├── 9c.jpg │ │ ├── Cameras.html │ │ ├── Entities.html │ │ ├── Gargoyle.md2 │ │ ├── Meshes.html │ │ ├── Planes.html │ │ ├── Terrains.html │ │ ├── Texturing.html │ │ ├── animation.bb │ │ ├── b3dlogo_small.jpg │ │ ├── blitztexture.bmp │ │ ├── camera.bb │ │ ├── collision.bb │ │ ├── house.3ds │ │ ├── lights.bb │ │ ├── movement.bb │ │ ├── page1.html │ │ ├── page2.html │ │ ├── page3.html │ │ ├── page4.html │ │ ├── page5.html │ │ ├── page6.html │ │ ├── page7.html │ │ ├── page8.html │ │ ├── plane.3ds │ │ ├── rocket.3ds │ │ ├── settingup.bb │ │ ├── startup.html │ │ ├── texture.bb │ │ └── vertex.bb │ └── basic_tuts │ │ ├── array.bb │ │ ├── array1.bb │ │ ├── array2.bb │ │ ├── basic.html │ │ ├── blitzlogo.gif │ │ ├── counter.bb │ │ ├── credits.html │ │ ├── doublebuffering.bb │ │ ├── end if.bb │ │ ├── examples.html │ │ ├── for next loop.bb │ │ ├── game.html │ │ ├── gettingstarted.html │ │ ├── goto.bb │ │ ├── goto1.bb │ │ ├── hello.bb │ │ ├── hello.gif │ │ ├── hellooutput.gif │ │ ├── if then.bb │ │ ├── if then1.bb │ │ ├── index.html │ │ ├── input.bb │ │ ├── input1.bb │ │ ├── main.html │ │ ├── maths.bb │ │ ├── print.bb │ │ ├── random numbers.bb │ │ ├── rocket.gif │ │ ├── simple maths.bb │ │ ├── step.bb │ │ ├── toolbar1.bmp │ │ ├── topbar.html │ │ ├── types1.bb │ │ ├── types2.bb │ │ ├── variables.bb │ │ ├── variables1.bb │ │ ├── variables2.bb │ │ └── variables3.bb ├── userlibs │ └── UserLibs.txt └── versions.txt ├── CMakeLists.txt ├── LICENSE.TXT ├── README.md ├── asm_makeinsts ├── asm_insts.cpp ├── main.cpp └── nasm_insts.txt ├── bblaunch ├── CMakeLists.txt ├── bblaunch.cpp ├── bblaunch.ico ├── bblaunch.rc └── resource.h ├── bbruntime ├── CMakeLists.txt ├── basic.cpp ├── basic.h ├── bb_basic.h ├── bbaudio.cpp ├── bbaudio.h ├── bbaudio_soloud.cpp ├── bbaudio_soloud.h ├── bbbank.cpp ├── bbbank.h ├── bbblitz3d.cpp ├── bbblitz3d.h ├── bbfilesystem.cpp ├── bbfilesystem.h ├── bbgraphics.cpp ├── bbgraphics.h ├── bbinput.cpp ├── bbinput.h ├── bbmath.cpp ├── bbmath.h ├── bbruntime.cpp ├── bbruntime.h ├── bbsgd.cpp ├── bbsgd.h ├── bbsockets.cpp ├── bbsockets.h ├── bbstream.cpp ├── bbstream.h ├── bbstring.cpp ├── bbstring.h ├── bbsys.cpp ├── bbsys.h ├── multiplay.cpp ├── multiplay.h ├── multiplay_setup.cpp ├── multiplay_setup.h ├── multiplay_setup.rc ├── resource.h ├── runtime.cpp ├── std.cpp ├── std.h ├── userlib.cpp ├── userlib.h ├── userlibs.cpp └── userlibs.h ├── bbruntime_dll ├── CMakeLists.txt ├── bbexe.ico ├── bbruntime_dll.cpp ├── bbruntime_dll.h ├── bbruntime_dll.rc └── resource.h ├── blitz ├── CMakeLists.txt ├── libs.cpp ├── libs.h └── main.cpp ├── blitz3d ├── CMakeLists.txt ├── animation.cpp ├── animation.h ├── animator.cpp ├── animator.h ├── bd2model.cpp ├── bd2model.h ├── blitz3d.h ├── boxvis.cpp ├── brush.cpp ├── brush.h ├── cachedtexture.cpp ├── cachedtexture.h ├── camera.cpp ├── camera.h ├── collision.cpp ├── collision.h ├── entity.cpp ├── entity.h ├── entityutil.h ├── frustum.cpp ├── frustum.h ├── geom.cpp ├── geom.h ├── group.h ├── light.cpp ├── light.h ├── listener.cpp ├── listener.h ├── loader.cpp ├── loader.h ├── loader_3ds.cpp ├── loader_3ds.h ├── loader_b3d.cpp ├── loader_b3d.h ├── loader_x.cpp ├── loader_x.h ├── md2model.cpp ├── md2model.h ├── md2model_bak.cpp ├── md2norms.cpp ├── md2norms.h ├── md2rep.cpp ├── md2rep.h ├── mesh.h ├── meshcollider.cpp ├── meshcollider.h ├── meshloader.cpp ├── meshloader.h ├── meshmodel.cpp ├── meshmodel.h ├── meshrenderer.h ├── meshutil.cpp ├── meshutil.h ├── minidx9 │ ├── include │ │ ├── dxfile.h │ │ ├── rmxfguid.h │ │ └── rmxftmpl.h │ └── lib │ │ ├── d3dxof.lib │ │ └── dinput8.lib ├── mirror.cpp ├── mirror.h ├── model.cpp ├── model.h ├── ms3drep.cpp ├── ms3drep.h ├── object.cpp ├── object.h ├── pivot.cpp ├── pivot.h ├── planemodel.cpp ├── planemodel.h ├── q3bspmodel.cpp ├── q3bspmodel.h ├── q3bsprep.cpp ├── q3bsprep.h ├── rendercontext.h ├── skinmodel.cpp ├── skinmodel.h ├── sprite.cpp ├── sprite.h ├── std.cpp ├── std.h ├── surface.cpp ├── surface.h ├── terrain.cpp ├── terrain.h ├── terrainmodel.h ├── terrainrep.cpp ├── terrainrep.h ├── texture.cpp ├── texture.h ├── texturecache.h ├── users_guide.txt ├── world.cpp └── world.h ├── blitzide ├── CMakeLists.txt ├── IDE (logo, no code) 32.ico ├── about.cpp ├── about.h ├── b3dlogo.bmp ├── blitzide.aps ├── blitzide.cpp ├── blitzide.h ├── blitzide.rc ├── editor.cpp ├── editor.h ├── funclist.cpp ├── funclist.h ├── htmlhelp.cpp ├── htmlhelp.h ├── libs.cpp ├── libs.h ├── mainframe.cpp ├── mainframe.h ├── prefs.cpp ├── prefs.h ├── resource.h ├── stdafx.cpp ├── stdafx.h ├── tabber.cpp └── tabber.h ├── compiler ├── CMakeLists.txt ├── assem.h ├── assem_x86 │ ├── asm_insts.cpp │ ├── assem_x86.cpp │ ├── assem_x86.h │ ├── insts.h │ ├── operand.cpp │ └── operand.h ├── bb_tech.txt ├── block.h_old ├── codegen.h ├── codegen_x86 │ ├── codegen_x86.cpp │ ├── codegen_x86.h │ ├── tile.cpp │ └── tile.h ├── compiler.cpp ├── compiler.h ├── decl.cpp ├── decl.h ├── decl.old ├── declnode.cpp ├── declnode.h ├── environ.cpp ├── environ.h ├── ex.h ├── exprnode.cpp ├── exprnode.h ├── ir_code.txt ├── label.h ├── node.cpp ├── node.h ├── nodes.h ├── parser.cpp ├── parser.h ├── prognode.cpp ├── prognode.h ├── readme.txt ├── semant.old ├── std.cpp ├── std.h ├── stmtnode.cpp ├── stmtnode.h ├── stringmap.h ├── stringmap.txt ├── syn.txt ├── tnode.txt ├── todo.txt ├── toker.cpp ├── toker.h ├── type.cpp ├── type.h ├── var.h ├── varnode.cpp └── varnode.h ├── config ├── CMakeLists.txt ├── config.cpp └── config.h ├── debugger ├── CMakeLists.txt ├── bitmap1.bmp ├── dbg_toolbar.bmp ├── debugger.h ├── debugger.rc ├── debuggerapp.cpp ├── debuggerapp.h ├── debugtree.cpp ├── debugtree.h ├── mainframe.cpp ├── mainframe.h ├── resource.h ├── resource.rc ├── sourcefile.cpp ├── sourcefile.h ├── stdafx.cpp ├── stdafx.h ├── stdutil.cpp ├── tabber.cpp └── tabber.h ├── fmod375 ├── .gitignore └── CMakeLists.txt ├── freeimage ├── CMakeLists.txt ├── FreeImage.h ├── FreeImage │ ├── BitmapAccess.cpp │ ├── Conversion.cpp │ ├── Conversion16_555.cpp │ ├── Conversion16_565.cpp │ ├── Conversion24.cpp │ ├── Conversion32.cpp │ ├── Conversion8.cpp │ ├── FreeImage.cpp │ ├── FreeImageIO.cpp │ ├── GetType.cpp │ ├── LoadFunctions.cpp │ ├── Makefile │ ├── NNQuantizer.cpp │ ├── Plugin.cpp │ ├── PluginBMP.cpp │ ├── PluginICO.cpp │ ├── PluginIFF.cpp │ ├── PluginJPEG.cpp │ ├── PluginKOALA.cpp │ ├── PluginMNG.cpp │ ├── PluginPCD.cpp │ ├── PluginPCX.cpp │ ├── PluginPNG.cpp │ ├── PluginPNM.cpp │ ├── PluginPSD.cpp │ ├── PluginRAS.cpp │ ├── PluginTARGA.cpp │ ├── PluginTIFF.cpp │ ├── PluginWBMP.cpp │ └── WuQuantizer.cpp ├── FreeImageIO.h ├── FreeImageQt │ ├── FreeImageQt.cpp │ └── FreeImageQt.h ├── LibJPEG │ ├── ansi2knr.c │ ├── cderror.h │ ├── cdjpeg.c │ ├── cdjpeg.h │ ├── change.log │ ├── cjpeg.c │ ├── ckconfig.c │ ├── djpeg.c │ ├── example.c │ ├── jcapimin.c │ ├── jcapistd.c │ ├── jccoefct.c │ ├── jccolor.c │ ├── jcdctmgr.c │ ├── jchuff.c │ ├── jchuff.h │ ├── jcinit.c │ ├── jcmainct.c │ ├── jcmarker.c │ ├── jcmaster.c │ ├── jcomapi.c │ ├── jconfig.h │ ├── jcparam.c │ ├── jcphuff.c │ ├── jcprepct.c │ ├── jcsample.c │ ├── jctrans.c │ ├── jdapimin.c │ ├── jdapistd.c │ ├── jdatadst.c │ ├── jdatasrc.c │ ├── jdcoefct.c │ ├── jdcolor.c │ ├── jdct.h │ ├── jddctmgr.c │ ├── jdhuff.c │ ├── jdhuff.h │ ├── jdinput.c │ ├── jdmainct.c │ ├── jdmarker.c │ ├── jdmaster.c │ ├── jdmerge.c │ ├── jdphuff.c │ ├── jdpostct.c │ ├── jdsample.c │ ├── jdtrans.c │ ├── jerror.c │ ├── jerror.h │ ├── jfdctflt.c │ ├── jfdctfst.c │ ├── jfdctint.c │ ├── jidctflt.c │ ├── jidctfst.c │ ├── jidctint.c │ ├── jidctred.c │ ├── jinclude.h │ ├── jmemansi.c │ ├── jmemdos.c │ ├── jmemdosa.asm │ ├── jmemmac.c │ ├── jmemmgr.c │ ├── jmemname.c │ ├── jmemnobs.c │ ├── jmemsys.h │ ├── jmorecfg.h │ ├── jpegint.h │ ├── jpeglib.h │ ├── jpegtran.c │ ├── jquant1.c │ ├── jquant2.c │ ├── jutils.c │ ├── jversion.h │ ├── mssccprj.scc │ ├── rdbmp.c │ ├── rdcolmap.c │ ├── rdgif.c │ ├── rdjpgcom.c │ ├── rdppm.c │ ├── rdrle.c │ ├── rdswitch.c │ ├── rdtarga.c │ ├── tca.map │ ├── transupp.c │ ├── transupp.h │ ├── vssver.scc │ ├── wrbmp.c │ ├── wrgif.c │ ├── wrjpgcom.c │ ├── wrppm.c │ ├── wrrle.c │ └── wrtarga.c ├── LibMNG │ ├── Changes │ ├── LICENSE │ ├── README │ ├── README.config │ ├── README.contrib │ ├── README.examples │ ├── README.packaging │ ├── autogen.sh │ ├── libmng.h │ ├── libmng_callback_xs.c │ ├── libmng_chunk_io.c │ ├── libmng_chunk_io.h │ ├── libmng_chunk_prc.c │ ├── libmng_chunk_prc.h │ ├── libmng_chunk_xs.c │ ├── libmng_chunks.h │ ├── libmng_cms.c │ ├── libmng_cms.h │ ├── libmng_conf.h │ ├── libmng_data.h │ ├── libmng_display.c │ ├── libmng_display.h │ ├── libmng_dither.c │ ├── libmng_dither.h │ ├── libmng_error.c │ ├── libmng_error.h │ ├── libmng_filter.c │ ├── libmng_filter.h │ ├── libmng_hlapi.c │ ├── libmng_jpeg.c │ ├── libmng_jpeg.h │ ├── libmng_memory.h │ ├── libmng_object_prc.c │ ├── libmng_object_prc.h │ ├── libmng_objects.h │ ├── libmng_pixels.c │ ├── libmng_pixels.h │ ├── libmng_prop_xs.c │ ├── libmng_read.c │ ├── libmng_read.h │ ├── libmng_trace.c │ ├── libmng_trace.h │ ├── libmng_types.h │ ├── libmng_write.c │ ├── libmng_write.h │ ├── libmng_zlib.c │ └── libmng_zlib.h ├── LibPNG │ ├── ANNOUNCE │ ├── CHANGES │ ├── INSTALL │ ├── KNOWNBUG │ ├── LICENSE │ ├── README │ ├── TODO │ ├── Y2KINFO │ ├── configure │ ├── example.c │ ├── libpng.txt │ ├── png.c │ ├── png.h │ ├── pngasmrd.h │ ├── pngconf.h │ ├── pngerror.c │ ├── pnggccrd.c │ ├── pngget.c │ ├── pngmem.c │ ├── pngpread.c │ ├── pngread.c │ ├── pngrio.c │ ├── pngrtran.c │ ├── pngrutil.c │ ├── pngset.c │ ├── pngtest.c │ ├── pngtrans.c │ ├── pngvcrd.c │ ├── pngwio.c │ ├── pngwrite.c │ ├── pngwtran.c │ └── pngwutil.c ├── LibTIFF │ ├── Makefile.in │ ├── Makefile.lcc │ ├── fax3sm_winnt.c │ ├── libtiff.def │ ├── t4.h │ ├── tif_acorn.c │ ├── tif_apple.c │ ├── tif_atari.c │ ├── tif_aux.c │ ├── tif_close.c │ ├── tif_codec.c │ ├── tif_compress.c │ ├── tif_dir.c │ ├── tif_dir.h │ ├── tif_dirinfo.c │ ├── tif_dirread.c │ ├── tif_dirwrite.c │ ├── tif_dumpmode.c │ ├── tif_error.c │ ├── tif_fax3.c │ ├── tif_fax3.h │ ├── tif_flush.c │ ├── tif_getimage.c │ ├── tif_jpeg.c │ ├── tif_luv.c │ ├── tif_lzw.c │ ├── tif_msdos.c │ ├── tif_next.c │ ├── tif_open.c │ ├── tif_packbits.c │ ├── tif_pixarlog.c │ ├── tif_predict.c │ ├── tif_predict.h │ ├── tif_print.c │ ├── tif_read.c │ ├── tif_strip.c │ ├── tif_swab.c │ ├── tif_thunder.c │ ├── tif_tile.c │ ├── tif_unix.c │ ├── tif_version.c │ ├── tif_vms.c │ ├── tif_warning.c │ ├── tif_win3.c │ ├── tif_win32.c │ ├── tif_write.c │ ├── tif_zip.c │ ├── tiff.h │ ├── tiffcomp.h │ ├── tiffconf.h │ ├── tiffio.h │ ├── tiffiop.h │ └── uvcode.h ├── Plugin.h ├── Quantizers.h ├── Test │ └── Test.cpp ├── Utilities.h └── ZLib │ ├── adler32.c │ ├── compress.c │ ├── crc32.c │ ├── deflate.c │ ├── deflate.h │ ├── gzio.c │ ├── infblock.c │ ├── infblock.h │ ├── infcodes.c │ ├── infcodes.h │ ├── inffast.c │ ├── inffast.h │ ├── inffixed.h │ ├── inflate.c │ ├── inftrees.c │ ├── inftrees.h │ ├── infutil.c │ ├── infutil.h │ ├── maketree.c │ ├── minigzip.c │ ├── mssccprj.scc │ ├── trees.c │ ├── trees.h │ ├── uncompr.c │ ├── vssver.scc │ ├── zconf.h │ ├── zlib.h │ ├── zutil.c │ └── zutil.h ├── gxruntime ├── CMakeLists.txt ├── asmcoder.cpp ├── asmcoder.h ├── ddutil.cpp ├── ddutil.h ├── gxaudio.cpp ├── gxaudio.h ├── gxcanvas.cpp ├── gxcanvas.h ├── gxchannel.cpp ├── gxchannel.h ├── gxdevice.cpp ├── gxdevice.h ├── gxdir.cpp ├── gxdir.h ├── gxfilesys_h.txt ├── gxfilesystem.cpp ├── gxfilesystem.h ├── gxfont.cpp ├── gxfont.h ├── gxgraphics.cpp ├── gxgraphics.h ├── 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