├── .gitignore ├── README.md ├── dep ├── include │ ├── windows_x64 │ │ ├── curl │ │ │ ├── curl.h │ │ │ ├── curlver.h │ │ │ ├── easy.h │ │ │ ├── mprintf.h │ │ │ ├── multi.h │ │ │ ├── stdcheaders.h │ │ │ ├── system.h │ │ │ ├── typecheck-gcc.h │ │ │ └── urlapi.h │ │ ├── openssl │ │ │ ├── aes.h │ │ │ ├── asn1.h │ │ │ ├── asn1_mac.h │ │ │ ├── asn1t.h │ │ │ ├── bio.h │ │ │ ├── blowfish.h │ │ │ ├── bn.h │ │ │ ├── buffer.h │ │ │ ├── camellia.h │ │ │ ├── cast.h │ │ │ ├── cmac.h │ │ │ ├── cms.h │ │ │ ├── comp.h │ │ │ ├── conf.h │ │ │ ├── conf_api.h │ │ │ ├── crypto.h │ │ │ ├── des.h │ │ │ ├── des_old.h │ │ │ ├── dh.h │ │ │ ├── dsa.h │ │ │ ├── dso.h │ │ │ ├── dtls1.h │ │ │ ├── e_os2.h │ │ │ ├── ebcdic.h │ │ │ ├── ec.h │ │ │ ├── ecdh.h │ │ │ ├── ecdsa.h │ │ │ ├── engine.h │ │ │ ├── err.h │ │ │ ├── evp.h │ │ │ ├── hmac.h │ │ │ ├── idea.h │ │ │ ├── krb5_asn.h │ │ │ ├── kssl.h │ │ │ ├── lhash.h │ │ │ ├── md4.h │ │ │ ├── md5.h │ │ │ ├── mdc2.h │ │ │ ├── modes.h │ │ │ ├── obj_mac.h │ │ │ ├── objects.h │ │ │ ├── ocsp.h │ │ │ ├── opensslconf.h │ │ │ ├── opensslv.h │ │ │ ├── ossl_typ.h │ │ │ ├── pem.h │ │ │ ├── pem2.h │ │ │ ├── pkcs12.h │ │ │ ├── pkcs7.h │ │ │ ├── pqueue.h │ │ │ ├── rand.h │ │ │ ├── rc2.h │ │ │ ├── rc4.h │ │ │ ├── ripemd.h │ │ │ ├── rsa.h │ │ │ ├── safestack.h │ │ │ ├── seed.h │ │ │ ├── sha.h │ │ │ ├── srp.h │ │ │ ├── srtp.h │ │ │ ├── ssl.h │ │ │ ├── ssl2.h │ │ │ ├── ssl23.h │ │ │ ├── ssl3.h │ │ │ ├── stack.h │ │ │ ├── symhacks.h │ │ │ ├── tls1.h │ │ │ ├── ts.h │ │ │ ├── txt_db.h │ │ │ ├── ui.h │ │ │ ├── ui_compat.h │ │ │ ├── whrlpool.h │ │ │ ├── x509.h │ │ │ ├── x509_vfy.h │ │ │ └── x509v3.h │ │ ├── zconf.h │ │ └── zlib.h │ └── windows_x86 │ │ ├── curl │ │ ├── curl.h │ │ ├── curlver.h │ │ ├── easy.h │ │ ├── mprintf.h │ │ ├── multi.h │ │ ├── stdcheaders.h │ │ ├── system.h │ │ ├── typecheck-gcc.h │ │ └── urlapi.h │ │ ├── openssl │ │ ├── aes.h │ │ ├── asn1.h │ │ ├── asn1_mac.h │ │ ├── asn1t.h │ │ ├── bio.h │ │ ├── blowfish.h │ │ ├── bn.h │ │ ├── buffer.h │ │ ├── camellia.h │ │ ├── cast.h │ │ ├── cmac.h │ │ ├── cms.h │ │ ├── comp.h │ │ ├── conf.h │ │ ├── conf_api.h │ │ ├── crypto.h │ │ ├── des.h │ │ ├── des_old.h │ │ ├── dh.h │ │ ├── dsa.h │ │ ├── dso.h │ │ ├── dtls1.h │ │ ├── e_os2.h │ │ ├── ebcdic.h │ │ ├── ec.h │ │ ├── ecdh.h │ │ ├── ecdsa.h │ │ ├── engine.h │ │ ├── err.h │ │ ├── evp.h │ │ ├── hmac.h │ │ ├── idea.h │ │ ├── krb5_asn.h │ │ ├── kssl.h │ │ ├── lhash.h │ │ ├── md4.h │ │ ├── md5.h │ │ ├── mdc2.h │ │ ├── modes.h │ │ ├── obj_mac.h │ │ ├── objects.h │ │ ├── ocsp.h │ │ ├── opensslconf.h │ │ ├── opensslv.h │ │ ├── ossl_typ.h │ │ ├── pem.h │ │ ├── pem2.h │ │ ├── pkcs12.h │ │ ├── pkcs7.h │ │ ├── pqueue.h │ │ ├── rand.h │ │ ├── rc2.h │ │ ├── rc4.h │ │ ├── ripemd.h │ │ ├── rsa.h │ │ ├── safestack.h │ │ ├── seed.h │ │ ├── sha.h │ │ ├── srp.h │ │ ├── srtp.h │ │ ├── ssl.h │ │ ├── ssl2.h │ │ ├── ssl23.h │ │ ├── ssl3.h │ │ ├── stack.h │ │ ├── symhacks.h │ │ ├── tls1.h │ │ ├── ts.h │ │ ├── txt_db.h │ │ ├── ui.h │ │ ├── ui_compat.h │ │ ├── whrlpool.h │ │ ├── x509.h │ │ ├── x509_vfy.h │ │ └── x509v3.h │ │ ├── zconf.h │ │ └── zlib.h └── lib │ ├── windows_x64 │ ├── libcurl.lib │ ├── libeay32.lib │ ├── ssleay32.lib │ └── zlib.lib │ └── windows_x86 │ ├── libcurl.lib │ ├── libeay32.lib │ ├── ssleay32.lib │ └── zlib.lib ├── emscripten.lua ├── misc ├── build-shaders.py ├── build-wasm.py ├── gen-fixed-sin.py ├── gen-licenses.py ├── gen-server-reflection.py ├── halton_sequence_2d.py ├── install-linux-deps.sh ├── install-linux-premake5.sh ├── ios │ └── Info.plist ├── ios_launch_screen.storyboard ├── jsi.natvis ├── macos │ └── Info.plist ├── sf.natvis ├── shader-processor.py ├── shadow_sample_halton.py ├── sp-licenses.txt ├── sp.natvis └── wasm-shell.html ├── premake5.lua ├── src ├── client │ ├── AreaSystem.cpp │ ├── AreaSystem.h │ ├── AudioSystem.cpp │ ├── AudioSystem.h │ ├── BSpline.cpp │ ├── BSpline.h │ ├── BillboardSystem.cpp │ ├── BillboardSystem.h │ ├── BlobShadowSystem.cpp │ ├── BlobShadowSystem.h │ ├── CharacterModelSystem.cpp │ ├── CharacterModelSystem.h │ ├── Client.cpp │ ├── Client.h │ ├── ClientSettings.cpp │ ├── ClientSettings.h │ ├── ClientState.cpp │ ├── ClientState.h │ ├── EditorState.cpp │ ├── EditorState.h │ ├── EffectSystem.cpp │ ├── EffectSystem.h │ ├── EnvLightSystem.cpp │ ├── EnvLightSystem.h │ ├── EnvmapTexture.cpp │ ├── EnvmapTexture.h │ ├── GIMaterial.cpp │ ├── GIMaterial.h │ ├── GameMusicSource.cpp │ ├── GameMusicSource.h │ ├── GameSystem.cpp │ ├── GameSystem.h │ ├── GuiCard.cpp │ ├── GuiCard.h │ ├── ImGuiExt.cpp │ ├── ImGuiExt.h │ ├── InputState.cpp │ ├── InputState.h │ ├── LightSystem.cpp │ ├── LightSystem.h │ ├── MeshMaterial.cpp │ ├── MeshMaterial.h │ ├── MiscTexture.cpp │ ├── MiscTexture.h │ ├── ModelSystem.cpp │ ├── ModelSystem.h │ ├── ParticleSystem.cpp │ ├── ParticleSystem.h │ ├── ParticleTexture.cpp │ ├── ParticleTexture.h │ ├── System.cpp │ ├── System.h │ ├── TapAreaSystem.cpp │ ├── TapAreaSystem.h │ ├── TileMaterial.cpp │ ├── TileMaterial.h │ ├── TileModelSystem.cpp │ ├── TileModelSystem.h │ ├── Transform.cpp │ ├── Transform.h │ ├── VisFogSystem.cpp │ ├── VisFogSystem.h │ └── gui │ │ ├── GlueWidgets.cpp │ │ ├── GlueWidgets.h │ │ ├── Gui.cpp │ │ ├── Gui.h │ │ ├── GuiBuilder.cpp │ │ ├── GuiBuilder.h │ │ ├── GuiResources.cpp │ │ ├── GuiResources.h │ │ ├── WidgetCard.cpp │ │ ├── WidgetCard.h │ │ ├── WidgetCardSlot.cpp │ │ ├── WidgetCardSlot.h │ │ ├── WidgetCharacter.cpp │ │ ├── WidgetCharacter.h │ │ ├── WidgetGridLayout.cpp │ │ ├── WidgetGridLayout.h │ │ ├── WidgetLinearLayout.cpp │ │ ├── WidgetLinearLayout.h │ │ ├── WidgetScroll.cpp │ │ └── WidgetScroll.h ├── ext │ ├── GameConfig.h │ ├── acl │ │ ├── algorithm │ │ │ └── uniformly_sampled │ │ │ │ ├── decoder.h │ │ │ │ └── encoder.h │ │ ├── compression │ │ │ ├── animation_clip.h │ │ │ ├── animation_track.h │ │ │ ├── compress.h │ │ │ ├── compression_level.h │ │ │ ├── compression_settings.h │ │ │ ├── impl │ │ │ │ ├── clip_context.h │ │ │ │ ├── compact_constant_streams.h │ │ │ │ ├── compressed_clip_impl.h │ │ │ │ ├── constant_track_impl.h │ │ │ │ ├── convert_rotation_streams.h │ │ │ │ ├── normalize_streams.h │ │ │ │ ├── normalize_track_impl.h │ │ │ │ ├── quantize_streams.h │ │ │ │ ├── quantize_track_impl.h │ │ │ │ ├── sample_streams.h │ │ │ │ ├── segment_context.h │ │ │ │ ├── segment_streams.h │ │ │ │ ├── track_bit_rate_database.h │ │ │ │ ├── track_list_context.h │ │ │ │ ├── track_range.h │ │ │ │ ├── track_range_impl.h │ │ │ │ ├── track_stream.h │ │ │ │ ├── transform_bit_rate_permutations.h │ │ │ │ ├── write_compression_stats_impl.h │ │ │ │ ├── write_decompression_stats.h │ │ │ │ ├── write_range_data.h │ │ │ │ ├── write_segment_data.h │ │ │ │ ├── write_stats.h │ │ │ │ ├── write_stream_bitsets.h │ │ │ │ ├── write_stream_data.h │ │ │ │ └── write_track_data_impl.h │ │ │ ├── output_stats.h │ │ │ ├── skeleton.h │ │ │ ├── skeleton_error_metric.h │ │ │ ├── skeleton_pose_utils.h │ │ │ ├── track.h │ │ │ ├── track_array.h │ │ │ ├── track_error.h │ │ │ └── utils.h │ │ ├── core │ │ │ ├── additive_utils.h │ │ │ ├── algorithm_types.h │ │ │ ├── algorithm_versions.h │ │ │ ├── ansi_allocator.h │ │ │ ├── bit_manip_utils.h │ │ │ ├── bitset.h │ │ │ ├── buffer_tag.h │ │ │ ├── compressed_clip.h │ │ │ ├── compressed_tracks.h │ │ │ ├── enum_utils.h │ │ │ ├── error.h │ │ │ ├── error_result.h │ │ │ ├── floating_point_exceptions.h │ │ │ ├── hash.h │ │ │ ├── iallocator.h │ │ │ ├── impl │ │ │ │ ├── compiler_utils.h │ │ │ │ ├── compressed_headers.h │ │ │ │ ├── debug_track_writer.h │ │ │ │ └── memory_cache.h │ │ │ ├── interpolation_utils.h │ │ │ ├── iterator.h │ │ │ ├── memory_utils.h │ │ │ ├── ptr_offset.h │ │ │ ├── range_reduction_types.h │ │ │ ├── scope_profiler.h │ │ │ ├── string.h │ │ │ ├── track_traits.h │ │ │ ├── track_types.h │ │ │ ├── track_writer.h │ │ │ ├── unique_ptr.h │ │ │ └── utils.h │ │ ├── decompression │ │ │ ├── decompress.h │ │ │ ├── default_output_writer.h │ │ │ ├── impl │ │ │ │ ├── decompress_data.h │ │ │ │ └── track_sampling_impl.h │ │ │ └── output_writer.h │ │ ├── io │ │ │ ├── clip_reader.h │ │ │ ├── clip_reader_error.h │ │ │ └── clip_writer.h │ │ └── math │ │ │ ├── quat_packing.h │ │ │ ├── scalar_packing.h │ │ │ └── vector4_packing.h │ ├── bq_websocket.c.h │ ├── bq_websocket.h │ ├── bq_websocket_impl.c │ ├── bq_websocket_platform.c.h │ ├── bq_websocket_platform.h │ ├── imgui │ │ ├── ImGuizmo.cpp │ │ ├── ImGuizmo.h │ │ ├── imconfig.h │ │ ├── imgui.cpp │ │ ├── imgui.h │ │ ├── imgui_draw.cpp │ │ ├── imgui_internal.h │ │ ├── imgui_widgets.cpp │ │ ├── imstb_rectpack.h │ │ ├── imstb_textedit.h │ │ └── imstb_truetype.h │ ├── json_input.cpp.h │ ├── json_input.h │ ├── json_input_impl.cpp │ ├── json_output.cpp │ ├── json_output.h │ ├── rtm │ │ ├── angled.h │ │ ├── anglef.h │ │ ├── impl │ │ │ ├── angle_constants.h │ │ │ ├── compiler_utils.h │ │ │ ├── error.h │ │ │ ├── mask_common.h │ │ │ ├── matrix_affine_common.h │ │ │ ├── matrix_cast.h │ │ │ ├── matrix_common.h │ │ │ ├── memory_utils.h │ │ │ ├── quat_common.h │ │ │ ├── qvv_common.h │ │ │ ├── scalar_common.h │ │ │ ├── type_args.h │ │ │ └── vector_common.h │ │ ├── mask4i.h │ │ ├── mask4q.h │ │ ├── math.h │ │ ├── matrix3x3d.h │ │ ├── matrix3x3f.h │ │ ├── matrix3x4d.h │ │ ├── matrix3x4f.h │ │ ├── matrix4x4d.h │ │ ├── matrix4x4f.h │ │ ├── packing │ │ │ ├── quatd.h │ │ │ └── quatf.h │ │ ├── quatd.h │ │ ├── quatf.h │ │ ├── qvvd.h │ │ ├── qvvf.h │ │ ├── scalard.h │ │ ├── scalarf.h │ │ ├── type_traits.h │ │ ├── types.h │ │ ├── vector4d.h │ │ └── vector4f.h │ ├── sokol │ │ ├── LICENSE │ │ ├── sg_ext_metal_timing.h │ │ ├── sg_ext_metal_timing_impl.h │ │ ├── sokol.c │ │ ├── sokol_app.h │ │ ├── sokol_app_impl.h │ │ ├── sokol_apple.m │ │ ├── sokol_args.h │ │ ├── sokol_audio.h │ │ ├── sokol_audio_impl.h │ │ ├── sokol_config.h │ │ ├── sokol_defs.h │ │ ├── sokol_fetch.h │ │ ├── sokol_fetch_impl.h │ │ ├── sokol_fontstash.h │ │ ├── sokol_gfx.h │ │ ├── sokol_gfx_imgui.h │ │ ├── sokol_gfx_impl.h │ │ ├── sokol_gl.h │ │ ├── sokol_gl_impl.h │ │ ├── sokol_imgui.cpp │ │ ├── sokol_imgui.h │ │ ├── sokol_imgui_impl.h │ │ ├── sokol_time.h │ │ └── sokol_time_impl.h │ ├── sp_tools_common.c │ ├── sp_tools_common.h │ ├── stb │ │ ├── stb.c │ │ ├── stb_image.h │ │ ├── stb_image_resize.h │ │ ├── stb_truetype.h │ │ ├── stb_vorbis.c │ │ └── stb_vorbis.h │ ├── tracy │ │ ├── Tracy.hpp │ │ ├── TracyC.h │ │ ├── TracyClient.cpp │ │ ├── client │ │ │ ├── TracyArmCpuTable.hpp │ │ │ ├── TracyCallstack.cpp.h │ │ │ ├── TracyCallstack.h │ │ │ ├── TracyCallstack.hpp │ │ │ ├── TracyDxt1.cpp.h │ │ │ ├── TracyDxt1.hpp │ │ │ ├── TracyFastVector.hpp │ │ │ ├── TracyLock.hpp │ │ │ ├── TracyProfiler.cpp.h │ │ │ ├── TracyProfiler.hpp │ │ │ ├── TracyRingBuffer.hpp │ │ │ ├── TracyScoped.hpp │ │ │ ├── TracySysTime.cpp.h │ │ │ ├── TracySysTime.hpp │ │ │ ├── TracySysTrace.cpp.h │ │ │ ├── TracySysTrace.hpp │ │ │ ├── TracySysTracePayload.hpp │ │ │ ├── TracyThread.hpp │ │ │ ├── tracy_concurrentqueue.h │ │ │ ├── tracy_rpmalloc.cpp.h │ │ │ └── tracy_rpmalloc.hpp │ │ └── common │ │ │ ├── TracyAlign.hpp │ │ │ ├── TracyAlloc.hpp │ │ │ ├── TracyApi.h │ │ │ ├── TracyColor.hpp │ │ │ ├── TracyForceInline.hpp │ │ │ ├── TracyMutex.hpp │ │ │ ├── TracyProtocol.hpp │ │ │ ├── TracyQueue.hpp │ │ │ ├── TracySocket.cpp.h │ │ │ ├── TracySocket.hpp │ │ │ ├── TracySystem.cpp.h │ │ │ ├── TracySystem.hpp │ │ │ ├── src-from-vcxproj.mk │ │ │ ├── tracy_lz4.cpp.h │ │ │ ├── tracy_lz4.hpp │ │ │ ├── tracy_lz4hc.cpp.h │ │ │ ├── tracy_lz4hc.hpp │ │ │ └── unix.mk │ ├── zstd.c │ └── zstd.h ├── game │ ├── DebugDraw.cpp │ ├── DebugDraw.h │ ├── DedicatedProcessor.cpp │ ├── DedicatedServer.cpp │ ├── ImguiSerialization.cpp │ ├── ImguiSerialization.h │ ├── LocalServer.cpp │ ├── LocalServer.h │ ├── Main.cpp │ ├── Processing.cpp │ ├── Processing.h │ ├── ShadersDesc.h │ ├── render │ │ ├── MapRenderer.cpp │ │ └── MapRenderer.h │ ├── shader │ │ ├── Billboard.glsl │ │ ├── Billboard.h │ │ ├── Brdf.inc.glsl │ │ ├── DebugMesh.glsl │ │ ├── DebugMesh.h │ │ ├── DebugSkinnedMesh.glsl │ │ ├── DebugSkinnedMesh.h │ │ ├── EnvmapBlend.glsl │ │ ├── EnvmapBlend.h │ │ ├── EnvmapPack.glsl │ │ ├── EnvmapPack.h │ │ ├── FakeShadow.glsl │ │ ├── FakeShadow.h │ │ ├── Fxaa.glsl │ │ ├── Fxaa.h │ │ ├── GameShaders.cpp │ │ ├── GameShaders.h │ │ ├── LightGrid.glsl │ │ ├── LightGrid.h │ │ ├── Line.glsl │ │ ├── Line.h │ │ ├── MapGBuffer.glsl │ │ ├── MapGBuffer.h │ │ ├── MapShadow.glsl │ │ ├── MapShadow.h │ │ ├── MapTile.glsl │ │ ├── MapTile.h │ │ ├── Particle.glsl │ │ ├── Particle.h │ │ ├── Postprocess.glsl │ │ ├── Postprocess.h │ │ ├── ShadowGrid.glsl │ │ ├── ShadowGrid.h │ │ ├── Sphere.glsl │ │ ├── Sphere.h │ │ ├── TestMesh.glsl │ │ ├── TestMesh.h │ │ ├── TestSkin.glsl │ │ ├── TestSkin.h │ │ ├── Upscale.glsl │ │ └── Upscale.h │ └── shader2 │ │ ├── GameShaders2.cpp │ │ ├── GameShaders2.h │ │ ├── GameShadersImp_gles.h │ │ ├── GameShadersImp_glsl.h │ │ ├── GameShadersImp_hlsl.h │ │ ├── GameShadersImp_ios.h │ │ ├── GameShadersImp_macos.h │ │ ├── GameShaders_gles.h │ │ ├── GameShaders_glsl.h │ │ ├── GameShaders_hlsl.h │ │ ├── GameShaders_ios.h │ │ ├── GameShaders_macos.h │ │ ├── light │ │ ├── Brdf.glsl │ │ ├── IBL.glsl │ │ ├── PointLight.glsl │ │ ├── ShadowGrid.glsl │ │ └── VisFog.glsl │ │ ├── shader │ │ ├── DebugEnvSphere.glsl │ │ ├── DynamicMesh.glsl │ │ ├── EnvmapLighting.glsl │ │ ├── TestDepthPrepass.glsl │ │ ├── TestMesh.glsl │ │ └── TestSkin.glsl │ │ └── util │ │ ├── Defines.glsl │ │ ├── NormalMap.glsl │ │ ├── Srgb.glsl │ │ └── Tonemap.glsl ├── server │ ├── EnemyAI.cpp │ ├── EnemyAI.h │ ├── FixedPoint.cpp │ ├── FixedPoint.h │ ├── LineRasterizer.cpp │ ├── LineRasterizer.h │ ├── Message.cpp │ ├── Message.h │ ├── Pathfinding.cpp │ ├── Pathfinding.h │ ├── Server.cpp │ ├── Server.h │ ├── ServerState.cpp │ ├── ServerState.h │ ├── ServerStateReflection.cpp │ └── ServerStateReflection.h ├── sf │ ├── Array.cpp │ ├── Array.h │ ├── Base.cpp │ ├── Base.h │ ├── Box.cpp │ ├── Box.h │ ├── File.cpp │ ├── File.h │ ├── Float4.h │ ├── Frustum.h │ ├── Geometry.cpp │ ├── Geometry.h │ ├── HashMap.cpp │ ├── HashMap.h │ ├── HashSet.cpp │ ├── HashSet.h │ ├── Heap.h │ ├── ImplicitHashMap.cpp │ ├── ImplicitHashMap.h │ ├── Internal.cpp │ ├── Internal.h │ ├── License.cpp │ ├── License.h │ ├── Matrix.cpp │ ├── Matrix.h │ ├── Mutex.h │ ├── Pair.h │ ├── Platform.cpp │ ├── Platform.h │ ├── Process.cpp │ ├── Process.h │ ├── Quaternion.cpp │ ├── Quaternion.h │ ├── Random.cpp │ ├── Random.h │ ├── Reflection.cpp │ ├── Reflection.h │ ├── Semaphore.h │ ├── Sort.cpp │ ├── Sort.h │ ├── String.cpp │ ├── String.h │ ├── Symbol.cpp │ ├── Symbol.h │ ├── Thread.cpp │ ├── Thread.h │ ├── UintMap.cpp │ ├── UintMap.h │ ├── UintSet.cpp │ ├── UintSet.h │ ├── Unique.h │ ├── Vector.cpp │ ├── Vector.h │ └── ext │ │ ├── mimalloc │ │ ├── mimalloc-new-delete.h │ │ ├── mimalloc.c │ │ └── mimalloc.h │ │ ├── mx │ │ ├── mx_config.h │ │ ├── mx_platform.c │ │ ├── mx_platform.h │ │ ├── mx_platform_emscripten.h │ │ ├── mx_platform_posix.h │ │ ├── mx_platform_singlethreaded.h │ │ ├── mx_platform_win32.h │ │ ├── mx_sync.c │ │ └── mx_sync.h │ │ ├── rhmap.cpp │ │ ├── rhmap.h │ │ └── rhset.h └── sp │ ├── Animation.cpp │ ├── Animation.h │ ├── Args.cpp │ ├── Args.h │ ├── Asset.cpp │ ├── Asset.h │ ├── Audio.cpp │ ├── Audio.h │ ├── AudioUtils.h │ ├── Canvas.cpp │ ├── Canvas.h │ ├── ContentFile.cpp │ ├── ContentFile.h │ ├── EmbeddedFiles.cpp │ ├── Font.cpp │ ├── Font.h │ ├── GameMain.h │ ├── Image.cpp │ ├── Image.h │ ├── Json.cpp │ ├── Json.h │ ├── Model.cpp │ ├── Model.h │ ├── Profiler.h │ ├── RectPacker.cpp │ ├── RectPacker.h │ ├── Renderer.cpp │ ├── Renderer.h │ ├── RichText.cpp │ ├── RichText.h │ ├── Sound.cpp │ ├── Sound.h │ ├── SpLicense.cpp │ ├── SpLicense.h │ ├── Sprite.cpp │ ├── Sprite.h │ ├── Srgb.cpp │ ├── Srgb.h │ └── shader │ ├── Font.glsl │ ├── Font.h │ ├── Shaders.cpp │ ├── Sprite.glsl │ └── Sprite.h └── tool ├── macos └── sokol-shdc └── win32 ├── glslangValidator.exe ├── sokol-shdc.exe └── spirv-cross.exe /.gitignore: -------------------------------------------------------------------------------- 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