├── .gitignore ├── Assets ├── External │ └── FastNoise.cs ├── Galaxy │ ├── GalaxyCamera.cs │ ├── GalaxyController.cs │ ├── Materials │ │ └── StarMaterial.mat │ └── Skybox.mat ├── Player │ ├── SimplePlayerController.cs │ └── SimpleSpaceShipController.cs ├── Scenes │ ├── Default │ │ ├── LightingData.asset │ │ └── ReflectionProbe-0.exr │ ├── Galaxy.unity │ ├── StarSystem.unity │ └── cursor.png ├── Spaceship │ ├── Fire.prefab │ ├── Player.prefab │ ├── SpaceShip.mat │ ├── Spaceship.blend │ ├── SpaceshipCursor.cs │ ├── ThrusterParticle.mat │ └── UI │ │ ├── ImagePrefab.prefab │ │ ├── crosshair.png │ │ └── cursor.png ├── StarSystem │ ├── Generation │ │ ├── CelestialBody.cs │ │ ├── CelestialTypes.cs │ │ ├── CelestialTypes │ │ │ ├── DynamicPlanet.cs │ │ │ ├── PlanetTypes │ │ │ │ ├── GasPlanet.cs │ │ │ │ ├── IcePlanet.cs │ │ │ │ ├── MoltenPlanet.cs │ │ │ │ ├── RockPlanet.cs │ │ │ │ └── WaterPlanet.cs │ │ │ └── Star.cs │ │ ├── Crater.cs │ │ ├── Planet │ │ │ ├── MaterialController.cs │ │ │ ├── MeshData.cs │ │ │ ├── PlanetRings.cs │ │ │ ├── Region.cs │ │ │ ├── TerrainNoise.cs │ │ │ └── Threads │ │ │ │ ├── BaseThread.cs │ │ │ │ ├── DestroySchedulerThread.cs │ │ │ │ ├── LODCalculatorThread.cs │ │ │ │ └── LODSchedulerThread.cs │ │ ├── ProceduralSkybox.cs │ │ ├── SystemController.cs │ │ └── SystemData.cs │ ├── Materials │ │ ├── GasPlanet.mat │ │ ├── IceMaterial.mat │ │ ├── IcePlanet.mat │ │ ├── Lava.mat │ │ ├── MoltenPlanet.mat │ │ ├── ProceduralSkybox.mat │ │ ├── Rings.mat │ │ ├── RockPlanet.mat │ │ ├── Shaders │ │ │ ├── GasShader.shader │ │ │ ├── IcePlanetShader.shader │ │ │ ├── LavaShader.shader │ │ │ ├── MoltenShader.shader │ │ │ ├── PlanetRings.shader │ │ │ ├── PlanetShader.shader │ │ │ ├── RockShader.shader │ │ │ ├── SkyboxShader.shader │ │ │ ├── StarShader.shader │ │ │ ├── VolumetricAtmosphereShader.shader │ │ │ ├── WaterPlanetShader.shader │ │ │ ├── WaterShader.shader │ │ │ └── noiseSimplex.cginc │ │ ├── Standard.mat │ │ ├── StarMaterial.mat │ │ ├── Textures │ │ │ ├── black.png │ │ │ ├── dirt.jpg │ │ │ ├── dust.jpg │ │ │ ├── gas_spectrum.png │ │ │ ├── grass.jpg │ │ │ ├── ground_bump.png │ │ │ ├── lava.jpg │ │ │ ├── planet_surface.jpg │ │ │ ├── rock.jpg │ │ │ ├── sand.jpg │ │ │ ├── snow.jpg │ │ │ ├── star_spectrum.png │ │ │ ├── stone.jpg │ │ │ └── volcanic.png │ │ ├── VolumetricAtmosphere.mat │ │ ├── Water.mat │ │ └── WaterPlanet.mat │ ├── Physics │ │ ├── AttractableBody.cs │ │ └── PlanetAttractor.cs │ └── UI │ │ └── PlanetHud.cs └── Utils │ ├── FlyCamera.cs │ ├── Icosahedron.cs │ ├── LagCamera.cs │ ├── Octahedron.cs │ ├── PriorityDictionary.cs │ ├── RegionStack.cs │ ├── Utility.cs │ └── Vector3EqualityComparer.cs ├── LICENSE ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── HDRPProjectVersion.txt ├── InputManager.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── Physics2DSettings.asset ├── PresetManager.asset 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