├── .gitignore ├── AABB.cpp ├── AABB.hpp ├── BVHBoundingBox.cpp ├── BVHBoundingBox.hpp ├── BoundingBox.cpp ├── BoundingBox.hpp ├── BoundingVolumeHierarchy ├── BoundingVolumeHierarchy.cpp ├── BoundingVolumeHierarchy.hpp ├── Camera.cpp ├── Camera.hpp ├── CommandLineOutput.out ├── DAG.cpp ├── DAG.hpp ├── DAGNode.cpp ├── DAGNode.hpp ├── Face.cpp ├── Face.hpp ├── Image.cpp ├── Image.hpp ├── Intersect.cpp ├── Intersect.hpp ├── Leafs.out ├── Main.cpp ├── Main.hpp ├── Makefile ├── MortonCode.cpp ├── MortonCode.hpp ├── Node.cpp ├── Node.hpp ├── OBJFile.cpp ├── OBJFile.hpp ├── Output_OrigDAG_Buddha.out ├── Output_OrigDAG_Bunny.out ├── Output_OrigDAG_CornellBox.out ├── Output_OrigDAG_ToyStore.out ├── Output_buddha.out ├── Output_bunny.out ├── Output_cornellBox.out ├── Output_time_buddha.out ├── Output_time_bunny.out ├── Output_time_cornellBox.out ├── Output_time_toyStore.out ├── Output_toyStore.out ├── PhongMaterial.cpp ├── PhongMaterial.hpp ├── README.md ├── Ray.cpp ├── Ray.hpp ├── Raytracer.cpp ├── Raytracer.hpp ├── SVONode.cpp ├── SVONode.hpp ├── Scene.cpp ├── Scene.hpp ├── SparseVoxelOctree.cpp ├── SparseVoxelOctree.hpp ├── SphereDetailed.mtl ├── SphereDetailed.obj ├── Table.obj ├── TestingScript.py ├── ToDo.txt ├── Traceable.hpp ├── TriMain.cpp ├── TriMain.hpp ├── Triangle.cpp ├── Triangle.hpp ├── TriangleRaytracer.cpp ├── TriangleRaytracer.hpp ├── Vec2.cpp ├── Vec2.hpp ├── Vec3.cpp ├── Vec3.hpp ├── Voxels.cpp ├── Voxels.hpp ├── buddha.mtl ├── buddha.obj ├── bunny.mtl ├── bunny.obj ├── bunnyBig.mtl ├── bunnyBig.obj ├── cornellBox.mtl ├── cornellBox.obj ├── count.py ├── cube.obj ├── cube2.obj ├── data └── toyStore │ ├── 10levels.txt │ ├── 8levels.txt │ └── 9levels.txt ├── diff.txt ├── formatObj.py ├── hppcpp.py ├── images ├── README.md └── saved │ └── DAGAnimated.gif ├── sphereAndBunny.mtl ├── sphereAndBunny.obj ├── sphereTest.obj ├── sphereWithMaterials.mtl └── sphereWithMaterials.obj /.gitignore: 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