├── .gitignore ├── LICENSE ├── README.md └── Unity-Rollback ├── .gitignore └── Unity-Rollback ├── .idea └── .idea.Unity-Rollback │ ├── .idea │ ├── .gitignore │ ├── codeStyles │ │ └── codeStyleConfig.xml │ ├── encodings.xml │ ├── indexLayout.xml │ ├── misc.xml │ └── vcs.xml │ └── riderModule.iml ├── Assets ├── Materials.meta ├── Materials │ ├── BlockMat.mat │ ├── BlockMat.mat.meta │ ├── CharacterMats.meta │ ├── CharacterMats │ │ ├── BodyMat.mat │ │ ├── BodyMat.mat.meta │ │ ├── EyeMat.mat │ │ └── EyeMat.mat.meta │ ├── GroundMat.mat │ └── GroundMat.mat.meta ├── Prefabs.meta ├── Prefabs │ ├── Block.prefab │ ├── Block.prefab.meta │ ├── Bullet.prefab │ ├── Bullet.prefab.meta │ ├── Ground.prefab │ ├── Ground.prefab.meta │ ├── Gun.prefab │ └── Gun.prefab.meta ├── Scenes.meta ├── Scenes │ ├── DemoScene.unity │ ├── DemoScene.unity.meta │ ├── DemoSceneSettings.lighting │ └── DemoSceneSettings.lighting.meta ├── Scripts.meta ├── Scripts │ ├── FPSLimit.cs │ ├── FPSLimit.cs.meta │ ├── GunScripts.meta │ ├── GunScripts │ │ ├── BulletScripts.meta │ │ ├── BulletScripts │ │ │ ├── Bullet.cs │ │ │ ├── Bullet.cs.meta │ │ │ ├── BulletFactory.cs │ │ │ └── BulletFactory.cs.meta │ │ ├── Gun.cs │ │ └── Gun.cs.meta │ ├── PlayerScripts.meta │ ├── PlayerScripts │ │ ├── PlayerInputController.cs │ │ ├── PlayerInputController.cs.meta │ │ ├── PlayerRotationController.cs │ │ ├── PlayerRotationController.cs.meta │ │ ├── PlayerShootingController.cs │ │ └── PlayerShootingController.cs.meta │ ├── PoolingSystem.meta │ ├── PoolingSystem │ │ ├── IFactory.cs │ │ ├── IFactory.cs.meta │ │ ├── IPoolObject.cs │ │ ├── IPoolObject.cs.meta │ │ ├── Pool.cs │ │ ├── Pool.cs.meta │ │ ├── PoolGameObject.cs │ │ ├── PoolGameObject.cs.meta │ │ ├── PoolObject.cs │ │ └── PoolObject.cs.meta │ ├── RewindSystem.meta │ └── RewindSystem │ │ ├── CustomRewindables.meta │ │ ├── CustomRewindables │ │ ├── BulletRewindable.cs │ │ ├── BulletRewindable.cs.meta │ │ ├── SimpleRigidbodyRewindable.cs │ │ └── SimpleRigidbodyRewindable.cs.meta │ │ ├── RewindManager.cs │ │ ├── RewindManager.cs.meta │ │ ├── RewindableBase.cs │ │ └── RewindableBase.cs.meta ├── Thirdparty.meta └── Thirdparty │ ├── Gridbox Prototype Materials.meta │ └── Gridbox Prototype Materials │ ├── Demo.meta │ ├── Demo │ ├── Prototype Materials Demo.meta │ ├── Prototype Materials Demo.unity │ ├── Prototype Materials Demo.unity.meta │ └── Prototype Materials Demo │ │ ├── Demo Lightmap Parameters.giparams │ │ ├── Demo Lightmap Parameters.giparams.meta │ │ ├── GI Blocker.mat │ │ ├── GI Blocker.mat.meta │ │ ├── Neon Light.mat │ │ └── Neon Light.mat.meta │ ├── Resources.meta │ └── Resources │ ├── Materials.meta │ ├── Materials │ ├── Prototype Grid.meta │ ├── Prototype Grid │ │ ├── Prototype_512x512_Blue1.mat │ │ ├── Prototype_512x512_Blue1.mat.meta │ │ ├── Prototype_512x512_Blue2.mat │ │ ├── Prototype_512x512_Blue2.mat.meta │ │ ├── Prototype_512x512_Blue3.mat │ │ ├── Prototype_512x512_Blue3.mat.meta │ │ ├── Prototype_512x512_Brown.mat │ │ ├── Prototype_512x512_Brown.mat.meta │ │ ├── Prototype_512x512_Cyan.mat │ │ ├── Prototype_512x512_Cyan.mat.meta │ │ ├── Prototype_512x512_Green1.mat │ │ ├── Prototype_512x512_Green1.mat.meta │ │ ├── Prototype_512x512_Green2.mat │ │ ├── Prototype_512x512_Green2.mat.meta │ │ ├── Prototype_512x512_Grey1.mat │ │ ├── Prototype_512x512_Grey1.mat.meta │ │ ├── Prototype_512x512_Grey2.mat │ │ ├── Prototype_512x512_Grey2.mat.meta │ │ ├── Prototype_512x512_Grey3.mat │ │ ├── Prototype_512x512_Grey3.mat.meta │ │ ├── Prototype_512x512_Grey4.mat │ │ ├── Prototype_512x512_Grey4.mat.meta │ │ ├── Prototype_512x512_Orange.mat │ │ ├── Prototype_512x512_Orange.mat.meta │ │ ├── Prototype_512x512_Purple.mat │ │ ├── Prototype_512x512_Purple.mat.meta │ │ ├── Prototype_512x512_Red.mat │ │ ├── Prototype_512x512_Red.mat.meta │ │ ├── Prototype_512x512_White.mat │ │ ├── Prototype_512x512_White.mat.meta │ │ ├── Prototype_512x512_Yellow.mat │ │ └── Prototype_512x512_Yellow.mat.meta │ ├── Skybox.meta │ └── Skybox │ │ ├── Homogenous.mat │ │ ├── Homogenous.mat.meta │ │ ├── Skybox Blue.mat │ │ ├── Skybox Blue.mat.meta │ │ ├── Skybox Golden.mat │ │ ├── Skybox Golden.mat.meta │ │ ├── Skybox Green.mat │ │ ├── Skybox Green.mat.meta │ │ ├── Skybox Grey.mat │ │ ├── Skybox Grey.mat.meta │ │ ├── Skybox Night.mat │ │ ├── Skybox Night.mat.meta │ │ ├── Skybox Pink.mat │ │ └── Skybox Pink.mat.meta │ ├── ProBuilder Data.meta │ ├── ProBuilder Data │ ├── Prototype Materials.asset │ └── Prototype Materials.asset.meta │ ├── Textures.meta │ └── Textures │ ├── Prototype Grid.meta │ └── Prototype Grid │ ├── prototype_512x512_blue1.png │ ├── prototype_512x512_blue1.png.meta │ ├── prototype_512x512_blue2.png │ ├── prototype_512x512_blue2.png.meta │ ├── prototype_512x512_blue3.png │ ├── prototype_512x512_blue3.png.meta │ ├── prototype_512x512_brown.png │ ├── prototype_512x512_brown.png.meta │ ├── prototype_512x512_cyan.png │ ├── prototype_512x512_cyan.png.meta │ ├── prototype_512x512_green1.png │ ├── prototype_512x512_green1.png.meta │ ├── prototype_512x512_green2.png │ ├── prototype_512x512_green2.png.meta │ ├── prototype_512x512_grey1.png │ ├── prototype_512x512_grey1.png.meta │ ├── prototype_512x512_grey2.png │ ├── prototype_512x512_grey2.png.meta │ ├── prototype_512x512_grey3.png │ ├── prototype_512x512_grey3.png.meta │ ├── prototype_512x512_grey4.png │ ├── prototype_512x512_grey4.png.meta │ ├── prototype_512x512_orange.png │ ├── prototype_512x512_orange.png.meta │ ├── prototype_512x512_purple.png │ ├── prototype_512x512_purple.png.meta │ ├── prototype_512x512_red.png │ ├── prototype_512x512_red.png.meta │ ├── prototype_512x512_white.png │ ├── prototype_512x512_white.png.meta │ ├── prototype_512x512_yellow.png │ └── prototype_512x512_yellow.png.meta ├── Logs ├── ApiUpdaterCheck.txt ├── AssetImportWorker0-prev.log ├── AssetImportWorker0.log ├── Packages-Update.log ├── shadercompiler-AssetImportWorker0.log └── shadercompiler-UnityShaderCompiler.exe0.log ├── Packages ├── manifest.json └── packages-lock.json ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── PackageManagerSettings.asset ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset ├── UnityConnectSettings.asset ├── VFXManager.asset ├── VersionControlSettings.asset └── XRSettings.asset └── UserSettings └── EditorUserSettings.asset /.gitignore: -------------------------------------------------------------------------------- 1 | 2 | # =============== # 3 | # Unity generated # 4 | # =============== # 5 | Temp/ 6 | [Oo]bj/ 7 | UnityGenerated/ 8 | Library/ 9 | [bB]uild/ 10 | [bB]uilds/ 11 | NotVersioned/ 12 | AssetBundles/ 13 | *iOSBuild/ 14 | Assets/Plugins/Editor/ScriptInspector3* 15 | # ===================================== # 16 | # Visual Studio / MonoDevelop generated # 17 | # ===================================== # 18 | ExportedObj/ 19 | *.apk 20 | *.svd 21 | *.userprefs 22 | *.csproj 23 | *.pidb 24 | *.suo 25 | *.sln 26 | *.user 27 | *.unityproj 28 | *.booproj 29 | *.pdb 30 | *.pdb.meta 31 | *.mdb 32 | *.mdb.meta 33 | *sysinfo.txt 34 | *build_info.txt 35 | *.[Dd]ot[Ss]ettings 36 | _ReSharper.*/ 37 | *.vs* 38 | 39 | 40 | # ============ # 41 | # OS generated # 42 | # ============ # 43 | .DS_Store 44 | .DS_Store? 45 | ._* 46 | .Spotlight-V100 47 | .Trashes 48 | ehthumbs.db 49 | [Tt]humbs.db 50 | Assets/Plugins/Sirenix/Assemblies/Editor/GeneratedOdinEditors.dll 51 | Recordings/* 52 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2020 Bugrahan Akbulut 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Unity Rewind System 2 | Simple Rollback / Rewind Mechnism made by Unity 3 | 4 | ![Alt Text](https://media.giphy.com/media/L0lq4jWbal6oSsFesS/giphy.gif) 5 | 6 | 7 | ## Contact & Some Additional Notes 8 | The project is done for educational purpose and may include some files that I do not own. If you own anything and don't want it to be in the project or if you have any questions or comments, please feel free to contact me. 9 | 10 | 11 | -------------------------------------------------------------------------------- /Unity-Rollback/.gitignore: -------------------------------------------------------------------------------- 1 | 2 | # =============== # 3 | # Unity generated # 4 | # =============== # 5 | Temp/ 6 | [Oo]bj/ 7 | UnityGenerated/ 8 | Library/ 9 | [bB]uild/ 10 | [bB]uilds/ 11 | NotVersioned/ 12 | AssetBundles/ 13 | *iOSBuild/ 14 | Assets/Plugins/Editor/ScriptInspector3* 15 | # ===================================== # 16 | # Visual Studio / MonoDevelop generated # 17 | # ===================================== # 18 | ExportedObj/ 19 | *.apk 20 | *.svd 21 | *.userprefs 22 | *.csproj 23 | *.pidb 24 | *.suo 25 | *.sln 26 | *.user 27 | *.unityproj 28 | *.booproj 29 | *.pdb 30 | *.pdb.meta 31 | *.mdb 32 | *.mdb.meta 33 | *sysinfo.txt 34 | *build_info.txt 35 | *.[Dd]ot[Ss]ettings 36 | _ReSharper.*/ 37 | *.vs* 38 | 39 | 40 | # ============ # 41 | # OS generated # 42 | # ============ # 43 | .DS_Store 44 | .DS_Store? 45 | ._* 46 | .Spotlight-V100 47 | .Trashes 48 | ehthumbs.db 49 | [Tt]humbs.db 50 | Assets/Plugins/Sirenix/Assemblies/Editor/GeneratedOdinEditors.dll 51 | Recordings/* 52 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/.idea/.idea.Unity-Rollback/.idea/.gitignore: -------------------------------------------------------------------------------- 1 | # Default ignored files 2 | /shelf/ 3 | /workspace.xml 4 | # Rider ignored files 5 | /contentModel.xml 6 | /modules.xml 7 | /projectSettingsUpdater.xml 8 | /.idea.Unity-Rollback.iml 9 | # Datasource local storage ignored files 10 | /dataSources/ 11 | /dataSources.local.xml 12 | # Editor-based HTTP Client requests 13 | /httpRequests/ 14 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/.idea/.idea.Unity-Rollback/.idea/codeStyles/codeStyleConfig.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 5 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/.idea/.idea.Unity-Rollback/.idea/encodings.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/.idea/.idea.Unity-Rollback/.idea/indexLayout.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | Library/PackageCache/com.unity.collab-proxy@1.3.8 7 | Library/PackageCache/com.unity.collab-proxy@1.3.9 8 | Library/PackageCache/com.unity.ext.nunit@1.0.0 9 | Library/PackageCache/com.unity.ext.nunit@1.0.6 10 | Library/PackageCache/com.unity.ide.rider@1.2.1 11 | Library/PackageCache/com.unity.ide.rider@2.0.7 12 | Library/PackageCache/com.unity.ide.visualstudio@2.0.2 13 | Library/PackageCache/com.unity.ide.visualstudio@2.0.7 14 | Library/PackageCache/com.unity.ide.vscode@1.2.1 15 | Library/PackageCache/com.unity.ide.vscode@1.2.3 16 | Library/PackageCache/com.unity.test-framework@1.1.14 17 | Library/PackageCache/com.unity.test-framework@1.1.22 18 | Library/PackageCache/com.unity.textmeshpro@3.0.0-preview.1 19 | Library/PackageCache/com.unity.textmeshpro@3.0.1 20 | Library/PackageCache/com.unity.timeline@1.2.15 21 | Library/PackageCache/com.unity.timeline@1.4.6 22 | Packages 23 | ProjectSettings 24 | 25 | 26 | .idea 27 | Library 28 | Logs 29 | Temp 30 | UserSettings 31 | obj 32 | 33 | 34 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/.idea/.idea.Unity-Rollback/.idea/misc.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 6 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/.idea/.idea.Unity-Rollback/.idea/vcs.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/.idea/.idea.Unity-Rollback/riderModule.iml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Materials.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d2865e8c8138849429b16573a1ef82b4 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Materials/BlockMat.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: BlockMat 11 | m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} 12 | m_ShaderKeywords: 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 0} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 2800000, guid: ed0c2c8a99e92e14ba740ac8aa428288, type: 3} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _GlossMapScale: 1 64 | - _Glossiness: 0.5 65 | - _GlossyReflections: 1 66 | - _Metallic: 0 67 | - _Mode: 0 68 | - _OcclusionStrength: 1 69 | - _Parallax: 0.02 70 | - _SmoothnessTextureChannel: 0 71 | - _SpecularHighlights: 1 72 | - _SrcBlend: 1 73 | - _UVSec: 0 74 | - _ZWrite: 1 75 | m_Colors: 76 | - _Color: {r: 1, g: 1, b: 1, a: 1} 77 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 78 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Materials/BlockMat.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 78481f8bc35ae8d4eb253b43af781ae5 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Materials/CharacterMats.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 502e749250ea62745b207b51c0ef0570 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Materials/CharacterMats/BodyMat.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: BodyMat 11 | m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} 12 | m_ShaderKeywords: 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 0} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 0} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _GlossMapScale: 1 64 | - _Glossiness: 0.5 65 | - _GlossyReflections: 1 66 | - _Metallic: 0.5 67 | - _Mode: 0 68 | - _OcclusionStrength: 1 69 | - _Parallax: 0.02 70 | - _SmoothnessTextureChannel: 0 71 | - _SpecularHighlights: 1 72 | - _SrcBlend: 1 73 | - _UVSec: 0 74 | - _ZWrite: 1 75 | m_Colors: 76 | - _Color: {r: 1, g: 0, b: 0, a: 1} 77 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 78 | m_BuildTextureStacks: [] 79 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Materials/CharacterMats/BodyMat.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d3fd66803aa205c4d9df8ba5ec8ec2ef 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Materials/CharacterMats/EyeMat.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: EyeMat 11 | m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} 12 | m_ShaderKeywords: _ALPHABLEND_ON _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: 3000 17 | stringTagMap: 18 | RenderType: Transparent 19 | disabledShaderPasses: [] 20 | m_SavedProperties: 21 | serializedVersion: 3 22 | m_TexEnvs: 23 | - _BumpMap: 24 | m_Texture: {fileID: 0} 25 | m_Scale: {x: 1, y: 1} 26 | m_Offset: {x: 0, y: 0} 27 | - _DetailAlbedoMap: 28 | m_Texture: {fileID: 0} 29 | m_Scale: {x: 1, y: 1} 30 | m_Offset: {x: 0, y: 0} 31 | - _DetailMask: 32 | m_Texture: {fileID: 0} 33 | m_Scale: {x: 1, y: 1} 34 | m_Offset: {x: 0, y: 0} 35 | - _DetailNormalMap: 36 | m_Texture: {fileID: 0} 37 | m_Scale: {x: 1, y: 1} 38 | m_Offset: {x: 0, y: 0} 39 | - _EmissionMap: 40 | m_Texture: {fileID: 0} 41 | m_Scale: {x: 1, y: 1} 42 | m_Offset: {x: 0, y: 0} 43 | - _MainTex: 44 | m_Texture: {fileID: 0} 45 | m_Scale: {x: 1, y: 1} 46 | m_Offset: {x: 0, y: 0} 47 | - _MetallicGlossMap: 48 | m_Texture: {fileID: 0} 49 | m_Scale: {x: 1, y: 1} 50 | m_Offset: {x: 0, y: 0} 51 | - _OcclusionMap: 52 | m_Texture: {fileID: 0} 53 | m_Scale: {x: 1, y: 1} 54 | m_Offset: {x: 0, y: 0} 55 | - _ParallaxMap: 56 | m_Texture: {fileID: 0} 57 | m_Scale: {x: 1, y: 1} 58 | m_Offset: {x: 0, y: 0} 59 | m_Floats: 60 | - _BumpScale: 1 61 | - _Cutoff: 0.5 62 | - _DetailNormalMapScale: 1 63 | - _DstBlend: 10 64 | - _GlossMapScale: 0 65 | - _Glossiness: 0.5 66 | - _GlossyReflections: 1 67 | - _Metallic: 0 68 | - _Mode: 2 69 | - _OcclusionStrength: 1 70 | - _Parallax: 0.02 71 | - _SmoothnessTextureChannel: 1 72 | - _SpecularHighlights: 1 73 | - _SrcBlend: 5 74 | - _UVSec: 0 75 | - _ZWrite: 0 76 | m_Colors: 77 | - _Color: {r: 0, g: 0.86100006, b: 1, a: 1} 78 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 79 | m_BuildTextureStacks: [] 80 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Materials/CharacterMats/EyeMat.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d8643705a80a61e4bada789e6f41aa09 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Materials/GroundMat.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: GroundMat 11 | m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0} 12 | m_ShaderKeywords: 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 0} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 2800000, guid: 44cced520ecfd9f4292979a4fe8268c4, type: 3} 44 | m_Scale: {x: 10, y: 10} 45 | m_Offset: {x: 0, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _GlossMapScale: 1 64 | - _Glossiness: 0.5 65 | - _GlossyReflections: 1 66 | - _Metallic: 0 67 | - _Mode: 0 68 | - _OcclusionStrength: 1 69 | - _Parallax: 0.02 70 | - _SmoothnessTextureChannel: 0 71 | - _SpecularHighlights: 1 72 | - _SrcBlend: 1 73 | - _UVSec: 0 74 | - _ZWrite: 1 75 | m_Colors: 76 | - _Color: {r: 1, g: 1, b: 1, a: 1} 77 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 78 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Materials/GroundMat.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 209fb462c372f824d930c1aed81bcedb 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Prefabs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: aea737e3f39a8f440b284f5c705dc88b 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Prefabs/Block.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: abef273d5f7cac94ea18552754849dc5 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Prefabs/Bullet.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5dc8ac49b4d610240a8ab60d4f32b27b 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Prefabs/Ground.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 51ce9072fe6986d42aba24782be1691d 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Prefabs/Gun.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e9303166e3b4c8845b1ddc739d1e4374 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scenes.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7362971a85f025644b61cc8d86251eee 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scenes/DemoScene.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9fc0d4010bbf28b4594072e72b8655ab 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scenes/DemoSceneSettings.lighting: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!850595691 &4890085278179872738 4 | LightingSettings: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_Name: DemoSceneSettings 10 | serializedVersion: 2 11 | m_GIWorkflowMode: 1 12 | m_EnableBakedLightmaps: 1 13 | m_EnableRealtimeLightmaps: 0 14 | m_RealtimeEnvironmentLighting: 1 15 | m_BounceScale: 1 16 | m_AlbedoBoost: 1 17 | m_IndirectOutputScale: 1 18 | m_UsingShadowmask: 1 19 | m_BakeBackend: 1 20 | m_LightmapMaxSize: 1024 21 | m_BakeResolution: 40 22 | m_Padding: 2 23 | m_TextureCompression: 1 24 | m_AO: 0 25 | m_AOMaxDistance: 1 26 | m_CompAOExponent: 1 27 | m_CompAOExponentDirect: 0 28 | m_ExtractAO: 0 29 | m_MixedBakeMode: 2 30 | m_LightmapsBakeMode: 1 31 | m_FilterMode: 1 32 | m_LightmapParameters: {fileID: 0} 33 | m_ExportTrainingData: 0 34 | m_TrainingDataDestination: TrainingData 35 | m_RealtimeResolution: 2 36 | m_ForceWhiteAlbedo: 0 37 | m_ForceUpdates: 0 38 | m_FinalGather: 0 39 | m_FinalGatherRayCount: 256 40 | m_FinalGatherFiltering: 1 41 | m_PVRCulling: 1 42 | m_PVRSampling: 1 43 | m_PVRDirectSampleCount: 32 44 | m_PVRSampleCount: 500 45 | m_PVREnvironmentSampleCount: 500 46 | m_PVREnvironmentReferencePointCount: 2048 47 | m_LightProbeSampleCountMultiplier: 4 48 | m_PVRBounces: 2 49 | m_PVRRussianRouletteStartBounce: 2 50 | m_PVREnvironmentMIS: 0 51 | m_PVRFilteringMode: 2 52 | m_PVRDenoiserTypeDirect: 0 53 | m_PVRDenoiserTypeIndirect: 0 54 | m_PVRDenoiserTypeAO: 0 55 | m_PVRFilterTypeDirect: 0 56 | m_PVRFilterTypeIndirect: 0 57 | m_PVRFilterTypeAO: 0 58 | m_PVRFilteringGaussRadiusDirect: 1 59 | m_PVRFilteringGaussRadiusIndirect: 5 60 | m_PVRFilteringGaussRadiusAO: 2 61 | m_PVRFilteringAtrousPositionSigmaDirect: 0.5 62 | m_PVRFilteringAtrousPositionSigmaIndirect: 2 63 | m_PVRFilteringAtrousPositionSigmaAO: 1 64 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scenes/DemoSceneSettings.lighting.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f8e51e615244fba4bbedb1bc81ffff64 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e6d997eaa459b0049bee0bc68258812e 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/FPSLimit.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | public class FPSLimit : MonoBehaviour 4 | { 5 | private void Awake() 6 | { 7 | Application.targetFrameRate = 60; 8 | } 9 | } 10 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/FPSLimit.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: dd6cd56ba9e324c4f805bbd0fd27e9a1 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/GunScripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 30b3fa8b5836419d88f03a24c4c31e89 3 | timeCreated: 1596273532 -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/GunScripts/BulletScripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6d6e3216f74caa34382b1e9e32beaeac 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/GunScripts/BulletScripts/Bullet.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using PoolingSystem; 3 | using UnityEngine; 4 | 5 | namespace GunSystem 6 | { 7 | public class BulletActivationInfo : PoolObjectActivationInfo 8 | { 9 | public float BulletVelocity { get; } 10 | 11 | public Vector3 BulletInitialPosition { get; } 12 | 13 | public Quaternion BulletRotation { get; } 14 | 15 | public BulletActivationInfo(float bulletVelocity, Vector3 bulletInitialPosition, Quaternion bulletRotation) 16 | { 17 | BulletVelocity = bulletVelocity; 18 | BulletInitialPosition = bulletInitialPosition; 19 | BulletRotation = bulletRotation; 20 | } 21 | } 22 | 23 | public class Bullet : PoolGameObject 24 | { 25 | [SerializeField] private Rigidbody _rigidbody = null; 26 | 27 | // TODO : integrate with pool asap 28 | 29 | public Action OnBulletActivated { get; set; } 30 | 31 | public void Throw(BulletActivationInfo activationInfo) 32 | { 33 | ActivateCustomActions(activationInfo); 34 | 35 | OnBulletActivated?.Invoke(activationInfo); 36 | } 37 | 38 | protected override void ActivateCustomActions(BulletActivationInfo activationInfo) 39 | { 40 | gameObject.SetActive(true); 41 | 42 | transform.parent = null; 43 | 44 | transform.position = activationInfo.BulletInitialPosition; 45 | 46 | transform.rotation = activationInfo.BulletRotation; 47 | 48 | _rigidbody.AddForce(activationInfo.BulletVelocity * transform.forward.normalized, ForceMode.VelocityChange); 49 | } 50 | 51 | protected override void DeactivationCustomActions() 52 | { 53 | gameObject.SetActive(false); 54 | } 55 | } 56 | } -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/GunScripts/BulletScripts/Bullet.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e0d349163dd74ca79d2cf86c4d615afa 3 | timeCreated: 1596273566 -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/GunScripts/BulletScripts/BulletFactory.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using GunSystem; 3 | using PoolingSystem; 4 | using UnityEngine; 5 | 6 | [Serializable] 7 | public class BulletFactory : IFactory 8 | { 9 | [SerializeField] private Bullet _referenceBullet = null; 10 | 11 | [SerializeField] private Transform _bulletHolderTransform = null; 12 | 13 | public Action OnCreatedPoolObject { get; set; } 14 | 15 | public Bullet Create() 16 | { 17 | Bullet createdBullet = GameObject.Instantiate( 18 | _referenceBullet.gameObject, 19 | _bulletHolderTransform) 20 | .GetComponent(); 21 | 22 | return createdBullet; 23 | } 24 | } 25 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/GunScripts/BulletScripts/BulletFactory.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9211325019842b244909e152bb10be77 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/GunScripts/Gun.cs: -------------------------------------------------------------------------------- 1 | using PoolingSystem; 2 | using UnityEngine; 3 | 4 | namespace GunSystem 5 | { 6 | public class Gun : MonoBehaviour 7 | { 8 | [SerializeField] private Bullet _bullet; 9 | 10 | [SerializeField] private Transform _barrelTransform; 11 | 12 | [SerializeField] private BulletFactory _bulletFactory = new BulletFactory(); 13 | 14 | [SerializeField] private int _initialBulletCount = 5; 15 | 16 | [SerializeField] private float _bulletVelocity = 5f; 17 | 18 | private Pool< 19 | BulletActivationInfo, 20 | Bullet, 21 | BulletFactory> _pool; 22 | 23 | private Pool< 24 | BulletActivationInfo, 25 | Bullet, 26 | BulletFactory> _Pool 27 | { 28 | get 29 | { 30 | if (_pool == null) 31 | _pool = new Pool< 32 | BulletActivationInfo, 33 | Bullet, 34 | BulletFactory>(_bulletFactory, _initialBulletCount); 35 | 36 | return _pool; 37 | } 38 | } 39 | 40 | public void Shoot() 41 | { 42 | GameObject bulletObj = Instantiate(_bullet.gameObject, _barrelTransform); 43 | 44 | bulletObj.GetComponent().Throw(new BulletActivationInfo(_bulletVelocity, _barrelTransform.position, _barrelTransform.rotation)); 45 | } 46 | } 47 | } -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/GunScripts/Gun.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 601a3ebb260c4fd4ad1001ae860a92cf 3 | timeCreated: 1596273429 -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/PlayerScripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 73ac8d81d82e58b4e8cd709883ec6a63 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/PlayerScripts/PlayerInputController.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace PlayerSys 5 | { 6 | public class PlayerInputController : MonoBehaviour 7 | { 8 | [SerializeField] private CharacterController _characterController; 9 | 10 | [SerializeField] private PlayerRotationController _playerRotationController; 11 | 12 | public Action OnFireTriggered { get; set; } 13 | 14 | private void Update() 15 | { 16 | if (Input.GetMouseButtonDown(0)) 17 | OnFireTriggered?.Invoke(); 18 | 19 | CheckCharacterControllerInput(); 20 | 21 | CheckMouseInput(); 22 | } 23 | 24 | private void CheckCharacterControllerInput() 25 | { 26 | float verticalInput = Input.GetAxis("Vertical"); 27 | float horizontalInput = Input.GetAxis("Horizontal"); 28 | 29 | Vector3 right = transform.right.normalized * horizontalInput; 30 | 31 | Vector3 forward = transform.forward.normalized * verticalInput; 32 | 33 | _characterController.SimpleMove((right + forward) * 2.5f); 34 | } 35 | 36 | private void CheckMouseInput() 37 | { 38 | float horizontalInput = Input.GetAxis("Mouse X"); 39 | 40 | _playerRotationController.Rotate(horizontalInput); 41 | } 42 | } 43 | } 44 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/PlayerScripts/PlayerInputController.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8c7be3cea1f94c14994174b3f34651ff 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/PlayerScripts/PlayerRotationController.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | namespace PlayerSys 4 | { 5 | public class PlayerRotationController : MonoBehaviour 6 | { 7 | [SerializeField] private float _rotationSpeed = 5; 8 | 9 | public void Rotate(float x) 10 | { 11 | Vector3 euler = transform.rotation.eulerAngles; 12 | 13 | euler.y += (x * _rotationSpeed); 14 | 15 | transform.rotation = Quaternion.Euler(euler); 16 | } 17 | } 18 | } -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/PlayerScripts/PlayerRotationController.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5a2894cb390d4a46b7f063033bf31299 3 | timeCreated: 1596527774 -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/PlayerScripts/PlayerShootingController.cs: -------------------------------------------------------------------------------- 1 | using GunSystem; 2 | using UnityEngine; 3 | 4 | namespace PlayerSys 5 | { 6 | public class PlayerShootingController : MonoBehaviour 7 | { 8 | [SerializeField] private PlayerInputController _playerInputController; 9 | 10 | [SerializeField] private Gun _gun; 11 | 12 | private void Awake() 13 | { 14 | _playerInputController.OnFireTriggered += OnFireTriggered; 15 | } 16 | 17 | private void OnDestroy() 18 | { 19 | _playerInputController.OnFireTriggered -= OnFireTriggered; 20 | } 21 | 22 | private void OnFireTriggered() 23 | { 24 | _gun.Shoot(); 25 | } 26 | } 27 | } -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/PlayerScripts/PlayerShootingController.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6f95155ef189414f911778250296be2a 3 | timeCreated: 1596273340 -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/PoolingSystem.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2fab4c11d0242ba48bfb2abb6423de64 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/PoolingSystem/IFactory.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace PoolingSystem 4 | { 5 | public interface IFactory 6 | where T1 : PoolObjectActivationInfo 7 | where T2 : IPoolObject 8 | { 9 | Action OnCreatedPoolObject { get; set; } 10 | 11 | T2 Create(); 12 | } 13 | } 14 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/PoolingSystem/IFactory.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 97dcb8caebf55134795dd256feb7b535 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/PoolingSystem/IPoolObject.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace PoolingSystem 4 | { 5 | public abstract class PoolObjectActivationInfo { } 6 | 7 | public interface IPoolObject 8 | where T : PoolObjectActivationInfo 9 | { 10 | Action> OnObjectActivated { get; set; } 11 | 12 | Action> OnObjectDeactivated { get; set; } 13 | 14 | void ActivatePoolObject(T activationInfo); 15 | 16 | void DeactivatePoolObject(); 17 | } 18 | } -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/PoolingSystem/IPoolObject.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ed3ba94117f6434dbf2ec905c578a438 3 | timeCreated: 1614528490 -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/PoolingSystem/Pool.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fde384fbf5836204b9f8a031d7cfe52f 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/PoolingSystem/PoolGameObject.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace PoolingSystem 5 | { 6 | public abstract class PoolGameObject : MonoBehaviour, IPoolObject 7 | where T : PoolObjectActivationInfo 8 | { 9 | public Action> OnObjectActivated { get; set; } 10 | public Action> OnObjectDeactivated { get; set; } 11 | 12 | protected abstract void ActivateCustomActions(T activationInfo); 13 | 14 | protected abstract void DeactivationCustomActions(); 15 | 16 | public virtual void ActivatePoolObject(T activationInfo) 17 | { 18 | ActivateCustomActions(activationInfo); 19 | 20 | OnObjectActivated?.Invoke(this); 21 | } 22 | 23 | public virtual void DeactivatePoolObject() 24 | { 25 | DeactivationCustomActions(); 26 | 27 | OnObjectDeactivated?.Invoke(this); 28 | } 29 | } 30 | } -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/PoolingSystem/PoolGameObject.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 813466e5c76f45ca91949d5a2c55be5b 3 | timeCreated: 1614527065 -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/PoolingSystem/PoolObject.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace PoolingSystem 4 | { 5 | public abstract class PoolObject : IPoolObject 6 | where T : PoolObjectActivationInfo 7 | { 8 | public Action> OnObjectActivated { get; set; } 9 | public Action> OnObjectDeactivated { get; set; } 10 | 11 | protected abstract void ActivateCustomActions(T activationInfo); 12 | 13 | protected abstract void DeactivationCustomActions(); 14 | 15 | public virtual void ActivatePoolObject(T activationInfo) 16 | { 17 | ActivateCustomActions(activationInfo); 18 | 19 | OnObjectActivated?.Invoke(this); 20 | } 21 | 22 | public virtual void DeactivatePoolObject() 23 | { 24 | DeactivationCustomActions(); 25 | 26 | OnObjectDeactivated?.Invoke(this); 27 | } 28 | } 29 | } -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/PoolingSystem/PoolObject.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a849393087d64e48a7c2fe83469c1069 3 | timeCreated: 1614526755 -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/RewindSystem.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9bf0868f27e10e24fb6826e79717f8b2 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/RewindSystem/CustomRewindables.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fcbddb113314da64e8fe7afe71900f4e 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/RewindSystem/CustomRewindables/BulletRewindable.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cda0ae2495cca1a43854436b8e12d6a4 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/RewindSystem/CustomRewindables/SimpleRigidbodyRewindable.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | namespace RewindSystem 4 | { 5 | public class RigidbodyTimeStamp : RewindableTimeStampBase 6 | { 7 | public Vector3 Position { get; } 8 | 9 | public Vector3 Velocity { get; } 10 | 11 | public Quaternion Rotation { get; } 12 | 13 | public RigidbodyTimeStamp(Vector3 position, Vector3 velocity, Quaternion rotation) 14 | { 15 | Position = position; 16 | Velocity = velocity; 17 | Rotation = rotation; 18 | } 19 | } 20 | 21 | [RequireComponent(typeof(Rigidbody))] 22 | public class SimpleRigidbodyRewindable : RewindableBase 23 | { 24 | [SerializeField] private Rigidbody _rigidbody = null; 25 | 26 | protected override bool ExecuteTimeStamp(RigidbodyTimeStamp timeStamp) 27 | { 28 | _rigidbody.position = timeStamp.Position; 29 | 30 | _rigidbody.rotation = timeStamp.Rotation; 31 | 32 | _rigidbody.velocity = timeStamp.Velocity; 33 | 34 | return true; 35 | } 36 | 37 | protected override RigidbodyTimeStamp GetTimeStamp() 38 | { 39 | return new RigidbodyTimeStamp(_rigidbody.position, _rigidbody.velocity, _rigidbody.rotation); 40 | } 41 | 42 | protected override void RewindActivatedCustomActions() 43 | { 44 | _rigidbody.isKinematic = true; 45 | 46 | _rigidbody.useGravity = false; 47 | 48 | base.RewindActivatedCustomActions(); 49 | } 50 | 51 | protected override void RewindDeactivatedCustomActions() 52 | { 53 | _rigidbody.isKinematic = false; 54 | 55 | _rigidbody.useGravity = true; 56 | 57 | base.RewindDeactivatedCustomActions(); 58 | } 59 | } 60 | } 61 | 62 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/RewindSystem/CustomRewindables/SimpleRigidbodyRewindable.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 069891ce27c52ac44a0ffb9a00b71db9 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/RewindSystem/RewindManager.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace RewindSystem 5 | { 6 | public enum ERewindDirection 7 | { 8 | None, 9 | Backward, 10 | Forward 11 | } 12 | 13 | public class RewindManager : MonoBehaviour 14 | { 15 | private static RewindManager _instance; 16 | 17 | public static RewindManager Instance 18 | { 19 | get 20 | { 21 | if (_instance == null) 22 | _instance = FindObjectOfType(); 23 | 24 | return _instance; 25 | } 26 | } 27 | 28 | private bool _isRewindActive; 29 | 30 | public bool IsRewindActive 31 | { 32 | get 33 | { 34 | return _isRewindActive; 35 | } 36 | } 37 | 38 | public Action OnRewindModeActivated { get; set; } 39 | public Action OnRewindModeDeactivated { get; set; } 40 | public Action OnRewindRequested { get; set; } 41 | 42 | private void Update() 43 | { 44 | if (Input.GetKey(KeyCode.Z)) 45 | { 46 | TryActivateRewindMode(); 47 | 48 | OnRewindRequested?.Invoke(ERewindDirection.Backward); 49 | } 50 | else if (Input.GetKey(KeyCode.C)) 51 | { 52 | TryActivateRewindMode(); 53 | 54 | OnRewindRequested?.Invoke(ERewindDirection.Forward); 55 | } 56 | if (Input.GetKeyDown(KeyCode.Space)) 57 | SwitchRewindMode(); 58 | } 59 | 60 | private void TryActivateRewindMode() 61 | { 62 | if (!_isRewindActive) 63 | { 64 | _isRewindActive = true; 65 | 66 | OnRewindModeActivated?.Invoke(); 67 | } 68 | } 69 | 70 | private void SwitchRewindMode() 71 | { 72 | if (!_isRewindActive) 73 | OnRewindModeActivated?.Invoke(); 74 | else 75 | OnRewindModeDeactivated?.Invoke(); 76 | 77 | _isRewindActive = !_isRewindActive; 78 | } 79 | } 80 | } -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/RewindSystem/RewindManager.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2ea3e568289c4ac28d4c5dbad71677dc 3 | timeCreated: 1596278104 -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Scripts/RewindSystem/RewindableBase.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 63af43bd53b0d5a4d9fbac32fbf453ee 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0de9761adcb4746449a68e35818dcb9c 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7d61d1b29af811244929b28fbfef817e 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Demo.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3de561fa98ff40e488219f13513722ae 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Demo/Prototype Materials Demo.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3d252abe04c3e3543bf218f891408699 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Demo/Prototype Materials Demo.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 735c40e4d7967d7458e6a4db48651d2a 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Demo/Prototype Materials Demo/Demo Lightmap Parameters.giparams: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1113 &111300000 4 | LightmapParameters: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInternal: {fileID: 0} 8 | m_Name: Demo Lightmap Parameters 9 | serializedVersion: 3 10 | resolution: 2 11 | clusterResolution: 0.6 12 | irradianceBudget: 128 13 | irradianceQuality: 16384 14 | backFaceTolerance: 0.9 15 | isTransparent: 0 16 | modellingTolerance: 0.2 17 | systemTag: -1 18 | edgeStitching: 1 19 | blurRadius: 2 20 | directLightQuality: 64 21 | antiAliasingSamples: 8 22 | bakedLightmapTag: -1 23 | pushoff: 0.0001 24 | AOQuality: 256 25 | AOAntiAliasingSamples: 16 26 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Demo/Prototype Materials Demo/Demo Lightmap Parameters.giparams.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c833c6a9a24b72f40ae6e54d900acae3 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 111300000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Demo/Prototype Materials Demo/GI Blocker.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: GI Blocker 10 | m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _BumpMap: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | - _DetailAlbedoMap: 26 | m_Texture: {fileID: 0} 27 | m_Scale: {x: 1, y: 1} 28 | m_Offset: {x: 0, y: 0} 29 | - _DetailMask: 30 | m_Texture: {fileID: 0} 31 | m_Scale: {x: 1, y: 1} 32 | m_Offset: {x: 0, y: 0} 33 | - _DetailNormalMap: 34 | m_Texture: {fileID: 0} 35 | m_Scale: {x: 1, y: 1} 36 | m_Offset: {x: 0, y: 0} 37 | - _EmissionMap: 38 | m_Texture: {fileID: 0} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - _MainTex: 42 | m_Texture: {fileID: 0} 43 | m_Scale: {x: 1, y: 1} 44 | m_Offset: {x: 0, y: 0} 45 | - _MetallicGlossMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _OcclusionMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _ParallaxMap: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | m_Floats: 58 | - _BumpScale: 1 59 | - _Cutoff: 0.5 60 | - _DetailNormalMapScale: 1 61 | - _DstBlend: 0 62 | - _GlossMapScale: 1 63 | - _Glossiness: 0 64 | - _GlossyReflections: 1 65 | - _Metallic: 1 66 | - _Mode: 0 67 | - _OcclusionStrength: 1 68 | - _Parallax: 0.02 69 | - _SmoothnessTextureChannel: 0 70 | - _SpecularHighlights: 1 71 | - _SrcBlend: 1 72 | - _UVSec: 0 73 | - _ZWrite: 1 74 | m_Colors: 75 | - _Color: {r: 0, g: 0, b: 0, a: 1} 76 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 77 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Demo/Prototype Materials Demo/GI Blocker.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f9a5ce4748e5abd4288cab387226ef27 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Demo/Prototype Materials Demo/Neon Light.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: Neon Light 10 | m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} 11 | m_ShaderKeywords: _EMISSION 12 | m_LightmapFlags: 1 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _BumpMap: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | - _DetailAlbedoMap: 26 | m_Texture: {fileID: 0} 27 | m_Scale: {x: 1, y: 1} 28 | m_Offset: {x: 0, y: 0} 29 | - _DetailMask: 30 | m_Texture: {fileID: 0} 31 | m_Scale: {x: 1, y: 1} 32 | m_Offset: {x: 0, y: 0} 33 | - _DetailNormalMap: 34 | m_Texture: {fileID: 0} 35 | m_Scale: {x: 1, y: 1} 36 | m_Offset: {x: 0, y: 0} 37 | - _EmissionMap: 38 | m_Texture: {fileID: 0} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - _MainTex: 42 | m_Texture: {fileID: 0} 43 | m_Scale: {x: 1, y: 1} 44 | m_Offset: {x: 0, y: 0} 45 | - _MetallicGlossMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _OcclusionMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _ParallaxMap: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | m_Floats: 58 | - _BumpScale: 1 59 | - _Cutoff: 0.5 60 | - _DetailNormalMapScale: 1 61 | - _DstBlend: 0 62 | - _GlossMapScale: 1 63 | - _Glossiness: 0.5 64 | - _GlossyReflections: 1 65 | - _Metallic: 0 66 | - _Mode: 0 67 | - _OcclusionStrength: 1 68 | - _Parallax: 0.02 69 | - _SmoothnessTextureChannel: 0 70 | - _SpecularHighlights: 1 71 | - _SrcBlend: 1 72 | - _UVSec: 0 73 | - _ZWrite: 1 74 | m_Colors: 75 | - _Color: {r: 1, g: 1, b: 0.9019608, a: 1} 76 | - _EmissionColor: {r: 1, g: 1, b: 0.84705883, a: 1} 77 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Demo/Prototype Materials Demo/Neon Light.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b234e1586ac9f524f8162eb03da23c35 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8d1c710911d4cd54c940b4db8ea99a02 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cab0486873751c3439bc88f33c84dea7 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cecfe17a50e489e4f8101820a64e4e59 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Blue1.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: Prototype_512x512_Blue1 10 | m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _BumpMap: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | - _DetailAlbedoMap: 26 | m_Texture: {fileID: 0} 27 | m_Scale: {x: 1, y: 1} 28 | m_Offset: {x: 0, y: 0} 29 | - _DetailMask: 30 | m_Texture: {fileID: 0} 31 | m_Scale: {x: 1, y: 1} 32 | m_Offset: {x: 0, y: 0} 33 | - _DetailNormalMap: 34 | m_Texture: {fileID: 0} 35 | m_Scale: {x: 1, y: 1} 36 | m_Offset: {x: 0, y: 0} 37 | - _EmissionMap: 38 | m_Texture: {fileID: 0} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - _MainTex: 42 | m_Texture: {fileID: 2800000, guid: 44cced520ecfd9f4292979a4fe8268c4, type: 3} 43 | m_Scale: {x: 1, y: 1} 44 | m_Offset: {x: 0, y: 0} 45 | - _MetallicGlossMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _OcclusionMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _ParallaxMap: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | - _SpecGlossMap: 58 | m_Texture: {fileID: 0} 59 | m_Scale: {x: 1, y: 1} 60 | m_Offset: {x: 0, y: 0} 61 | m_Floats: 62 | - _BumpScale: 1 63 | - _Cutoff: 0.5 64 | - _DetailNormalMapScale: 1 65 | - _DstBlend: 0 66 | - _GlossMapScale: 1 67 | - _Glossiness: 0.5 68 | - _GlossyReflections: 1 69 | - _Metallic: 0 70 | - _Mode: 0 71 | - _OcclusionStrength: 1 72 | - _Parallax: 0.02 73 | - _SmoothnessTextureChannel: 0 74 | - _SpecularHighlights: 1 75 | - _SrcBlend: 1 76 | - _UVSec: 0 77 | - _ZWrite: 1 78 | m_Colors: 79 | - _Color: {r: 1, g: 1, b: 1, a: 1} 80 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 81 | - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} 82 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Blue1.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 663834164c6a04740aaa1b778249ce7e 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Blue2.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: Prototype_512x512_Blue2 10 | m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _BumpMap: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | - _DetailAlbedoMap: 26 | m_Texture: {fileID: 0} 27 | m_Scale: {x: 1, y: 1} 28 | m_Offset: {x: 0, y: 0} 29 | - _DetailMask: 30 | m_Texture: {fileID: 0} 31 | m_Scale: {x: 1, y: 1} 32 | m_Offset: {x: 0, y: 0} 33 | - _DetailNormalMap: 34 | m_Texture: {fileID: 0} 35 | m_Scale: {x: 1, y: 1} 36 | m_Offset: {x: 0, y: 0} 37 | - _EmissionMap: 38 | m_Texture: {fileID: 0} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - _MainTex: 42 | m_Texture: {fileID: 2800000, guid: 17198718c5735204999fb13dc36e290f, type: 3} 43 | m_Scale: {x: 1, y: 1} 44 | m_Offset: {x: 0, y: 0} 45 | - _MetallicGlossMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _OcclusionMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _ParallaxMap: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | - _SpecGlossMap: 58 | m_Texture: {fileID: 0} 59 | m_Scale: {x: 1, y: 1} 60 | m_Offset: {x: 0, y: 0} 61 | m_Floats: 62 | - _BumpScale: 1 63 | - _Cutoff: 0.5 64 | - _DetailNormalMapScale: 1 65 | - _DstBlend: 0 66 | - _GlossMapScale: 1 67 | - _Glossiness: 0.5 68 | - _GlossyReflections: 1 69 | - _Metallic: 0 70 | - _Mode: 0 71 | - _OcclusionStrength: 1 72 | - _Parallax: 0.02 73 | - _SmoothnessTextureChannel: 0 74 | - _SpecularHighlights: 1 75 | - _SrcBlend: 1 76 | - _UVSec: 0 77 | - _ZWrite: 1 78 | m_Colors: 79 | - _Color: {r: 1, g: 1, b: 1, a: 1} 80 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 81 | - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} 82 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Blue2.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5e148de6cdf2d164aa3e3f90ce8c852c 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Blue3.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: Prototype_512x512_Blue3 10 | m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _BumpMap: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | - _DetailAlbedoMap: 26 | m_Texture: {fileID: 0} 27 | m_Scale: {x: 1, y: 1} 28 | m_Offset: {x: 0, y: 0} 29 | - _DetailMask: 30 | m_Texture: {fileID: 0} 31 | m_Scale: {x: 1, y: 1} 32 | m_Offset: {x: 0, y: 0} 33 | - _DetailNormalMap: 34 | m_Texture: {fileID: 0} 35 | m_Scale: {x: 1, y: 1} 36 | m_Offset: {x: 0, y: 0} 37 | - _EmissionMap: 38 | m_Texture: {fileID: 0} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - _MainTex: 42 | m_Texture: {fileID: 2800000, guid: b6fc60785b6a795478135ce6f7712c5a, type: 3} 43 | m_Scale: {x: 1, y: 1} 44 | m_Offset: {x: 0, y: 0} 45 | - _MetallicGlossMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _OcclusionMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _ParallaxMap: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | - _SpecGlossMap: 58 | m_Texture: {fileID: 0} 59 | m_Scale: {x: 1, y: 1} 60 | m_Offset: {x: 0, y: 0} 61 | m_Floats: 62 | - _BumpScale: 1 63 | - _Cutoff: 0.5 64 | - _DetailNormalMapScale: 1 65 | - _DstBlend: 0 66 | - _GlossMapScale: 1 67 | - _Glossiness: 0.5 68 | - _GlossyReflections: 1 69 | - _Metallic: 0 70 | - _Mode: 0 71 | - _OcclusionStrength: 1 72 | - _Parallax: 0.02 73 | - _SmoothnessTextureChannel: 0 74 | - _SpecularHighlights: 1 75 | - _SrcBlend: 1 76 | - _UVSec: 0 77 | - _ZWrite: 1 78 | m_Colors: 79 | - _Color: {r: 1, g: 1, b: 1, a: 1} 80 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 81 | - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} 82 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Blue3.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b0b4de3bd6e976e4f8b3adc6e72377ed 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Brown.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: Prototype_512x512_Brown 10 | m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _BumpMap: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | - _DetailAlbedoMap: 26 | m_Texture: {fileID: 0} 27 | m_Scale: {x: 1, y: 1} 28 | m_Offset: {x: 0, y: 0} 29 | - _DetailMask: 30 | m_Texture: {fileID: 0} 31 | m_Scale: {x: 1, y: 1} 32 | m_Offset: {x: 0, y: 0} 33 | - _DetailNormalMap: 34 | m_Texture: {fileID: 0} 35 | m_Scale: {x: 1, y: 1} 36 | m_Offset: {x: 0, y: 0} 37 | - _EmissionMap: 38 | m_Texture: {fileID: 0} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - _MainTex: 42 | m_Texture: {fileID: 2800000, guid: 3c227d230cca14c42822692b6aff3459, type: 3} 43 | m_Scale: {x: 1, y: 1} 44 | m_Offset: {x: 0, y: 0} 45 | - _MetallicGlossMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _OcclusionMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _ParallaxMap: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | - _SpecGlossMap: 58 | m_Texture: {fileID: 0} 59 | m_Scale: {x: 1, y: 1} 60 | m_Offset: {x: 0, y: 0} 61 | m_Floats: 62 | - _BumpScale: 1 63 | - _Cutoff: 0.5 64 | - _DetailNormalMapScale: 1 65 | - _DstBlend: 0 66 | - _GlossMapScale: 1 67 | - _Glossiness: 0.5 68 | - _GlossyReflections: 1 69 | - _Metallic: 0 70 | - _Mode: 0 71 | - _OcclusionStrength: 1 72 | - _Parallax: 0.02 73 | - _SmoothnessTextureChannel: 0 74 | - _SpecularHighlights: 1 75 | - _SrcBlend: 1 76 | - _UVSec: 0 77 | - _ZWrite: 1 78 | m_Colors: 79 | - _Color: {r: 1, g: 1, b: 1, a: 1} 80 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 81 | - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} 82 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Brown.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a54b7ad866d3a9b47bbf3b53baa0acc4 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Cyan.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: Prototype_512x512_Cyan 10 | m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _BumpMap: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | - _DetailAlbedoMap: 26 | m_Texture: {fileID: 0} 27 | m_Scale: {x: 1, y: 1} 28 | m_Offset: {x: 0, y: 0} 29 | - _DetailMask: 30 | m_Texture: {fileID: 0} 31 | m_Scale: {x: 1, y: 1} 32 | m_Offset: {x: 0, y: 0} 33 | - _DetailNormalMap: 34 | m_Texture: {fileID: 0} 35 | m_Scale: {x: 1, y: 1} 36 | m_Offset: {x: 0, y: 0} 37 | - _EmissionMap: 38 | m_Texture: {fileID: 0} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - _MainTex: 42 | m_Texture: {fileID: 2800000, guid: 6c35396cb8128474a8a73c6b19f2fe1f, type: 3} 43 | m_Scale: {x: 1, y: 1} 44 | m_Offset: {x: 0, y: 0} 45 | - _MetallicGlossMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _OcclusionMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _ParallaxMap: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | - _SpecGlossMap: 58 | m_Texture: {fileID: 0} 59 | m_Scale: {x: 1, y: 1} 60 | m_Offset: {x: 0, y: 0} 61 | m_Floats: 62 | - _BumpScale: 1 63 | - _Cutoff: 0.5 64 | - _DetailNormalMapScale: 1 65 | - _DstBlend: 0 66 | - _GlossMapScale: 1 67 | - _Glossiness: 0.5 68 | - _GlossyReflections: 1 69 | - _Metallic: 0 70 | - _Mode: 0 71 | - _OcclusionStrength: 1 72 | - _Parallax: 0.02 73 | - _SmoothnessTextureChannel: 0 74 | - _SpecularHighlights: 1 75 | - _SrcBlend: 1 76 | - _UVSec: 0 77 | - _ZWrite: 1 78 | m_Colors: 79 | - _Color: {r: 1, g: 1, b: 1, a: 1} 80 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 81 | - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} 82 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Cyan.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cba66c276aed0874091de1c33eb3950d 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Green1.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: Prototype_512x512_Green1 10 | m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _BumpMap: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | - _DetailAlbedoMap: 26 | m_Texture: {fileID: 0} 27 | m_Scale: {x: 1, y: 1} 28 | m_Offset: {x: 0, y: 0} 29 | - _DetailMask: 30 | m_Texture: {fileID: 0} 31 | m_Scale: {x: 1, y: 1} 32 | m_Offset: {x: 0, y: 0} 33 | - _DetailNormalMap: 34 | m_Texture: {fileID: 0} 35 | m_Scale: {x: 1, y: 1} 36 | m_Offset: {x: 0, y: 0} 37 | - _EmissionMap: 38 | m_Texture: {fileID: 0} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - _MainTex: 42 | m_Texture: {fileID: 2800000, guid: 4967dfcee94bddd4ba1430cb6fa1f304, type: 3} 43 | m_Scale: {x: 1, y: 1} 44 | m_Offset: {x: 0, y: 0} 45 | - _MetallicGlossMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _OcclusionMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _ParallaxMap: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | - _SpecGlossMap: 58 | m_Texture: {fileID: 0} 59 | m_Scale: {x: 1, y: 1} 60 | m_Offset: {x: 0, y: 0} 61 | m_Floats: 62 | - _BumpScale: 1 63 | - _Cutoff: 0.5 64 | - _DetailNormalMapScale: 1 65 | - _DstBlend: 0 66 | - _GlossMapScale: 1 67 | - _Glossiness: 0.5 68 | - _GlossyReflections: 1 69 | - _Metallic: 0 70 | - _Mode: 0 71 | - _OcclusionStrength: 1 72 | - _Parallax: 0.02 73 | - _SmoothnessTextureChannel: 0 74 | - _SpecularHighlights: 1 75 | - _SrcBlend: 1 76 | - _UVSec: 0 77 | - _ZWrite: 1 78 | m_Colors: 79 | - _Color: {r: 1, g: 1, b: 1, a: 1} 80 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 81 | - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} 82 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Green1.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 79f64ed6f5d6d374d91c3a0af4070258 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Green2.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: Prototype_512x512_Green2 10 | m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _BumpMap: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | - _DetailAlbedoMap: 26 | m_Texture: {fileID: 0} 27 | m_Scale: {x: 1, y: 1} 28 | m_Offset: {x: 0, y: 0} 29 | - _DetailMask: 30 | m_Texture: {fileID: 0} 31 | m_Scale: {x: 1, y: 1} 32 | m_Offset: {x: 0, y: 0} 33 | - _DetailNormalMap: 34 | m_Texture: {fileID: 0} 35 | m_Scale: {x: 1, y: 1} 36 | m_Offset: {x: 0, y: 0} 37 | - _EmissionMap: 38 | m_Texture: {fileID: 0} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - _MainTex: 42 | m_Texture: {fileID: 2800000, guid: 382df89af99b9f2459dd19206e68a63d, type: 3} 43 | m_Scale: {x: 1, y: 1} 44 | m_Offset: {x: 0, y: 0} 45 | - _MetallicGlossMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _OcclusionMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _ParallaxMap: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | - _SpecGlossMap: 58 | m_Texture: {fileID: 0} 59 | m_Scale: {x: 1, y: 1} 60 | m_Offset: {x: 0, y: 0} 61 | m_Floats: 62 | - _BumpScale: 1 63 | - _Cutoff: 0.5 64 | - _DetailNormalMapScale: 1 65 | - _DstBlend: 0 66 | - _GlossMapScale: 1 67 | - _Glossiness: 0.5 68 | - _GlossyReflections: 1 69 | - _Metallic: 0 70 | - _Mode: 0 71 | - _OcclusionStrength: 1 72 | - _Parallax: 0.02 73 | - _SmoothnessTextureChannel: 0 74 | - _SpecularHighlights: 1 75 | - _SrcBlend: 1 76 | - _UVSec: 0 77 | - _ZWrite: 1 78 | m_Colors: 79 | - _Color: {r: 1, g: 1, b: 1, a: 1} 80 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 81 | - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} 82 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Green2.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: dbe80190c9adea34c8c8845ca4a17934 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Grey1.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: Prototype_512x512_Grey1 11 | m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} 12 | m_ShaderKeywords: 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 0} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 2800000, guid: 37920ac3813690349a856bbe19a86e2b, type: 3} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | - _SpecGlossMap: 59 | m_Texture: {fileID: 0} 60 | m_Scale: {x: 1, y: 1} 61 | m_Offset: {x: 0, y: 0} 62 | m_Floats: 63 | - _BumpScale: 1 64 | - _Cutoff: 0.5 65 | - _DetailNormalMapScale: 1 66 | - _DstBlend: 0 67 | - _GlossMapScale: 1 68 | - _Glossiness: 0.5 69 | - _GlossyReflections: 1 70 | - _Metallic: 0 71 | - _Mode: 0 72 | - _OcclusionStrength: 1 73 | - _Parallax: 0.02 74 | - _SmoothnessTextureChannel: 0 75 | - _SpecularHighlights: 1 76 | - _SrcBlend: 1 77 | - _UVSec: 0 78 | - _ZWrite: 1 79 | m_Colors: 80 | - _Color: {r: 1, g: 1, b: 1, a: 1} 81 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 82 | - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} 83 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Grey1.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c181c23a6120fbe4aadd5bb53a58dd78 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Grey2.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: Prototype_512x512_Grey2 10 | m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _BumpMap: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | - _DetailAlbedoMap: 26 | m_Texture: {fileID: 0} 27 | m_Scale: {x: 1, y: 1} 28 | m_Offset: {x: 0, y: 0} 29 | - _DetailMask: 30 | m_Texture: {fileID: 0} 31 | m_Scale: {x: 1, y: 1} 32 | m_Offset: {x: 0, y: 0} 33 | - _DetailNormalMap: 34 | m_Texture: {fileID: 0} 35 | m_Scale: {x: 1, y: 1} 36 | m_Offset: {x: 0, y: 0} 37 | - _EmissionMap: 38 | m_Texture: {fileID: 0} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - _MainTex: 42 | m_Texture: {fileID: 2800000, guid: 37920ac3813690349a856bbe19a86e2b, type: 3} 43 | m_Scale: {x: 1, y: 1} 44 | m_Offset: {x: 0, y: 0} 45 | - _MetallicGlossMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _OcclusionMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _ParallaxMap: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | - _SpecGlossMap: 58 | m_Texture: {fileID: 0} 59 | m_Scale: {x: 1, y: 1} 60 | m_Offset: {x: 0, y: 0} 61 | m_Floats: 62 | - _BumpScale: 1 63 | - _Cutoff: 0.5 64 | - _DetailNormalMapScale: 1 65 | - _DstBlend: 0 66 | - _GlossMapScale: 1 67 | - _Glossiness: 0.5 68 | - _GlossyReflections: 1 69 | - _Metallic: 0 70 | - _Mode: 0 71 | - _OcclusionStrength: 1 72 | - _Parallax: 0.02 73 | - _SmoothnessTextureChannel: 0 74 | - _SpecularHighlights: 1 75 | - _SrcBlend: 1 76 | - _UVSec: 0 77 | - _ZWrite: 1 78 | m_Colors: 79 | - _Color: {r: 1, g: 1, b: 1, a: 1} 80 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 81 | - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} 82 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Grey2.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 07dc66ae04b7f6a43b9674bf0fefb33a 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Grey3.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: Prototype_512x512_Grey3 10 | m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _BumpMap: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | - _DetailAlbedoMap: 26 | m_Texture: {fileID: 0} 27 | m_Scale: {x: 1, y: 1} 28 | m_Offset: {x: 0, y: 0} 29 | - _DetailMask: 30 | m_Texture: {fileID: 0} 31 | m_Scale: {x: 1, y: 1} 32 | m_Offset: {x: 0, y: 0} 33 | - _DetailNormalMap: 34 | m_Texture: {fileID: 0} 35 | m_Scale: {x: 1, y: 1} 36 | m_Offset: {x: 0, y: 0} 37 | - _EmissionMap: 38 | m_Texture: {fileID: 0} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - _MainTex: 42 | m_Texture: {fileID: 2800000, guid: d9c0dd5cdac07b145be73329e489869a, type: 3} 43 | m_Scale: {x: 1, y: 1} 44 | m_Offset: {x: 0, y: 0} 45 | - _MetallicGlossMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _OcclusionMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _ParallaxMap: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | - _SpecGlossMap: 58 | m_Texture: {fileID: 0} 59 | m_Scale: {x: 1, y: 1} 60 | m_Offset: {x: 0, y: 0} 61 | m_Floats: 62 | - _BumpScale: 1 63 | - _Cutoff: 0.5 64 | - _DetailNormalMapScale: 1 65 | - _DstBlend: 0 66 | - _GlossMapScale: 1 67 | - _Glossiness: 0.5 68 | - _GlossyReflections: 1 69 | - _Metallic: 0 70 | - _Mode: 0 71 | - _OcclusionStrength: 1 72 | - _Parallax: 0.02 73 | - _SmoothnessTextureChannel: 0 74 | - _SpecularHighlights: 1 75 | - _SrcBlend: 1 76 | - _UVSec: 0 77 | - _ZWrite: 1 78 | m_Colors: 79 | - _Color: {r: 1, g: 1, b: 1, a: 1} 80 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 81 | - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} 82 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Grey3.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 17c44fb3e5be9644586a0728a5f5a386 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Grey4.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: Prototype_512x512_Grey4 10 | m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _BumpMap: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | - _DetailAlbedoMap: 26 | m_Texture: {fileID: 0} 27 | m_Scale: {x: 1, y: 1} 28 | m_Offset: {x: 0, y: 0} 29 | - _DetailMask: 30 | m_Texture: {fileID: 0} 31 | m_Scale: {x: 1, y: 1} 32 | m_Offset: {x: 0, y: 0} 33 | - _DetailNormalMap: 34 | m_Texture: {fileID: 0} 35 | m_Scale: {x: 1, y: 1} 36 | m_Offset: {x: 0, y: 0} 37 | - _EmissionMap: 38 | m_Texture: {fileID: 0} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - _MainTex: 42 | m_Texture: {fileID: 2800000, guid: ed0c2c8a99e92e14ba740ac8aa428288, type: 3} 43 | m_Scale: {x: 1, y: 1} 44 | m_Offset: {x: 0, y: 0} 45 | - _MetallicGlossMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _OcclusionMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _ParallaxMap: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | - _SpecGlossMap: 58 | m_Texture: {fileID: 0} 59 | m_Scale: {x: 1, y: 1} 60 | m_Offset: {x: 0, y: 0} 61 | m_Floats: 62 | - _BumpScale: 1 63 | - _Cutoff: 0.5 64 | - _DetailNormalMapScale: 1 65 | - _DstBlend: 0 66 | - _GlossMapScale: 1 67 | - _Glossiness: 0.5 68 | - _GlossyReflections: 1 69 | - _Metallic: 0 70 | - _Mode: 0 71 | - _OcclusionStrength: 1 72 | - _Parallax: 0.02 73 | - _SmoothnessTextureChannel: 0 74 | - _SpecularHighlights: 1 75 | - _SrcBlend: 1 76 | - _UVSec: 0 77 | - _ZWrite: 1 78 | m_Colors: 79 | - _Color: {r: 1, g: 1, b: 1, a: 1} 80 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 81 | - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} 82 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Grey4.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8d530ffe6c4968843806085897955b9d 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Orange.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: Prototype_512x512_Orange 10 | m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _BumpMap: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | - _DetailAlbedoMap: 26 | m_Texture: {fileID: 0} 27 | m_Scale: {x: 1, y: 1} 28 | m_Offset: {x: 0, y: 0} 29 | - _DetailMask: 30 | m_Texture: {fileID: 0} 31 | m_Scale: {x: 1, y: 1} 32 | m_Offset: {x: 0, y: 0} 33 | - _DetailNormalMap: 34 | m_Texture: {fileID: 0} 35 | m_Scale: {x: 1, y: 1} 36 | m_Offset: {x: 0, y: 0} 37 | - _EmissionMap: 38 | m_Texture: {fileID: 0} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - _MainTex: 42 | m_Texture: {fileID: 2800000, guid: fe3e0a556829be24bb87c912d79e872d, type: 3} 43 | m_Scale: {x: 1, y: 1} 44 | m_Offset: {x: 0, y: 0} 45 | - _MetallicGlossMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _OcclusionMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _ParallaxMap: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | - _SpecGlossMap: 58 | m_Texture: {fileID: 0} 59 | m_Scale: {x: 1, y: 1} 60 | m_Offset: {x: 0, y: 0} 61 | m_Floats: 62 | - _BumpScale: 1 63 | - _Cutoff: 0.5 64 | - _DetailNormalMapScale: 1 65 | - _DstBlend: 0 66 | - _GlossMapScale: 1 67 | - _Glossiness: 0.5 68 | - _GlossyReflections: 1 69 | - _Metallic: 0 70 | - _Mode: 0 71 | - _OcclusionStrength: 1 72 | - _Parallax: 0.02 73 | - _SmoothnessTextureChannel: 0 74 | - _SpecularHighlights: 1 75 | - _SrcBlend: 1 76 | - _UVSec: 0 77 | - _ZWrite: 1 78 | m_Colors: 79 | - _Color: {r: 1, g: 1, b: 1, a: 1} 80 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 81 | - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} 82 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Orange.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 652107f36a28e44479c0b827dee5852a 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Purple.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: Prototype_512x512_Purple 10 | m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _BumpMap: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | - _DetailAlbedoMap: 26 | m_Texture: {fileID: 0} 27 | m_Scale: {x: 1, y: 1} 28 | m_Offset: {x: 0, y: 0} 29 | - _DetailMask: 30 | m_Texture: {fileID: 0} 31 | m_Scale: {x: 1, y: 1} 32 | m_Offset: {x: 0, y: 0} 33 | - _DetailNormalMap: 34 | m_Texture: {fileID: 0} 35 | m_Scale: {x: 1, y: 1} 36 | m_Offset: {x: 0, y: 0} 37 | - _EmissionMap: 38 | m_Texture: {fileID: 0} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - _MainTex: 42 | m_Texture: {fileID: 2800000, guid: aa0c741df9dd8634c8d84fd9ba2b0e3d, type: 3} 43 | m_Scale: {x: 1, y: 1} 44 | m_Offset: {x: 0, y: 0} 45 | - _MetallicGlossMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _OcclusionMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _ParallaxMap: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | - _SpecGlossMap: 58 | m_Texture: {fileID: 0} 59 | m_Scale: {x: 1, y: 1} 60 | m_Offset: {x: 0, y: 0} 61 | m_Floats: 62 | - _BumpScale: 1 63 | - _Cutoff: 0.5 64 | - _DetailNormalMapScale: 1 65 | - _DstBlend: 0 66 | - _GlossMapScale: 1 67 | - _Glossiness: 0.5 68 | - _GlossyReflections: 1 69 | - _Metallic: 0 70 | - _Mode: 0 71 | - _OcclusionStrength: 1 72 | - _Parallax: 0.02 73 | - _SmoothnessTextureChannel: 0 74 | - _SpecularHighlights: 1 75 | - _SrcBlend: 1 76 | - _UVSec: 0 77 | - _ZWrite: 1 78 | m_Colors: 79 | - _Color: {r: 1, g: 1, b: 1, a: 1} 80 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 81 | - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} 82 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Purple.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 36bce9ab6cae8ce43962938466458044 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Red.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: Prototype_512x512_Red 10 | m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _BumpMap: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | - _DetailAlbedoMap: 26 | m_Texture: {fileID: 0} 27 | m_Scale: {x: 1, y: 1} 28 | m_Offset: {x: 0, y: 0} 29 | - _DetailMask: 30 | m_Texture: {fileID: 0} 31 | m_Scale: {x: 1, y: 1} 32 | m_Offset: {x: 0, y: 0} 33 | - _DetailNormalMap: 34 | m_Texture: {fileID: 0} 35 | m_Scale: {x: 1, y: 1} 36 | m_Offset: {x: 0, y: 0} 37 | - _EmissionMap: 38 | m_Texture: {fileID: 0} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - _MainTex: 42 | m_Texture: {fileID: 2800000, guid: 3d6064e2e1cd7214e9f67f3a68f494fb, type: 3} 43 | m_Scale: {x: 1, y: 1} 44 | m_Offset: {x: 0, y: 0} 45 | - _MetallicGlossMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _OcclusionMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _ParallaxMap: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | - _SpecGlossMap: 58 | m_Texture: {fileID: 0} 59 | m_Scale: {x: 1, y: 1} 60 | m_Offset: {x: 0, y: 0} 61 | m_Floats: 62 | - _BumpScale: 1 63 | - _Cutoff: 0.5 64 | - _DetailNormalMapScale: 1 65 | - _DstBlend: 0 66 | - _GlossMapScale: 1 67 | - _Glossiness: 0.5 68 | - _GlossyReflections: 1 69 | - _Metallic: 0 70 | - _Mode: 0 71 | - _OcclusionStrength: 1 72 | - _Parallax: 0.02 73 | - _SmoothnessTextureChannel: 0 74 | - _SpecularHighlights: 1 75 | - _SrcBlend: 1 76 | - _UVSec: 0 77 | - _ZWrite: 1 78 | m_Colors: 79 | - _Color: {r: 1, g: 1, b: 1, a: 1} 80 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 81 | - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} 82 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Red.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5a26de236ce89e94b963be8fa2b7ade6 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_White.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: Prototype_512x512_White 10 | m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _BumpMap: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | - _DetailAlbedoMap: 26 | m_Texture: {fileID: 0} 27 | m_Scale: {x: 1, y: 1} 28 | m_Offset: {x: 0, y: 0} 29 | - _DetailMask: 30 | m_Texture: {fileID: 0} 31 | m_Scale: {x: 1, y: 1} 32 | m_Offset: {x: 0, y: 0} 33 | - _DetailNormalMap: 34 | m_Texture: {fileID: 0} 35 | m_Scale: {x: 1, y: 1} 36 | m_Offset: {x: 0, y: 0} 37 | - _EmissionMap: 38 | m_Texture: {fileID: 0} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - _MainTex: 42 | m_Texture: {fileID: 2800000, guid: 9397418d1d7b12543bf27fb61b93bbea, type: 3} 43 | m_Scale: {x: 1, y: 1} 44 | m_Offset: {x: 0, y: 0} 45 | - _MetallicGlossMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _OcclusionMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _ParallaxMap: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | - _SpecGlossMap: 58 | m_Texture: {fileID: 0} 59 | m_Scale: {x: 1, y: 1} 60 | m_Offset: {x: 0, y: 0} 61 | m_Floats: 62 | - _BumpScale: 1 63 | - _Cutoff: 0.5 64 | - _DetailNormalMapScale: 1 65 | - _DstBlend: 0 66 | - _GlossMapScale: 1 67 | - _Glossiness: 0.5 68 | - _GlossyReflections: 1 69 | - _Metallic: 0 70 | - _Mode: 0 71 | - _OcclusionStrength: 1 72 | - _Parallax: 0.02 73 | - _SmoothnessTextureChannel: 0 74 | - _SpecularHighlights: 1 75 | - _SrcBlend: 1 76 | - _UVSec: 0 77 | - _ZWrite: 1 78 | m_Colors: 79 | - _Color: {r: 1, g: 1, b: 1, a: 1} 80 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 81 | - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} 82 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_White.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: aeee7071bea0a4c478b4fea5933c5f79 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Yellow.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: Prototype_512x512_Yellow 10 | m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _BumpMap: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | - _DetailAlbedoMap: 26 | m_Texture: {fileID: 0} 27 | m_Scale: {x: 1, y: 1} 28 | m_Offset: {x: 0, y: 0} 29 | - _DetailMask: 30 | m_Texture: {fileID: 0} 31 | m_Scale: {x: 1, y: 1} 32 | m_Offset: {x: 0, y: 0} 33 | - _DetailNormalMap: 34 | m_Texture: {fileID: 0} 35 | m_Scale: {x: 1, y: 1} 36 | m_Offset: {x: 0, y: 0} 37 | - _EmissionMap: 38 | m_Texture: {fileID: 0} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - _MainTex: 42 | m_Texture: {fileID: 2800000, guid: ee12d2bc9f5c8554d97d5beb9dc4b275, type: 3} 43 | m_Scale: {x: 1, y: 1} 44 | m_Offset: {x: 0, y: 0} 45 | - _MetallicGlossMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _OcclusionMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _ParallaxMap: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | - _SpecGlossMap: 58 | m_Texture: {fileID: 0} 59 | m_Scale: {x: 1, y: 1} 60 | m_Offset: {x: 0, y: 0} 61 | m_Floats: 62 | - _BumpScale: 1 63 | - _Cutoff: 0.5 64 | - _DetailNormalMapScale: 1 65 | - _DstBlend: 0 66 | - _GlossMapScale: 1 67 | - _Glossiness: 0.5 68 | - _GlossyReflections: 1 69 | - _Metallic: 0 70 | - _Mode: 0 71 | - _OcclusionStrength: 1 72 | - _Parallax: 0.02 73 | - _SmoothnessTextureChannel: 0 74 | - _SpecularHighlights: 1 75 | - _SrcBlend: 1 76 | - _UVSec: 0 77 | - _ZWrite: 1 78 | m_Colors: 79 | - _Color: {r: 1, g: 1, b: 1, a: 1} 80 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 81 | - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} 82 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Yellow.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c852af001dae0064e9acaa832f1dadb7 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Skybox.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e794d9bd7ccf473498946fa53f28db0c 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Skybox/Homogenous.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: Homogenous 10 | m_Shader: {fileID: 103, guid: 0000000000000000f000000000000000, type: 0} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _BumpMap: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | - _DetailAlbedoMap: 26 | m_Texture: {fileID: 0} 27 | m_Scale: {x: 1, y: 1} 28 | m_Offset: {x: 0, y: 0} 29 | - _DetailMask: 30 | m_Texture: {fileID: 0} 31 | m_Scale: {x: 1, y: 1} 32 | m_Offset: {x: 0, y: 0} 33 | - _DetailNormalMap: 34 | m_Texture: {fileID: 0} 35 | m_Scale: {x: 1, y: 1} 36 | m_Offset: {x: 0, y: 0} 37 | - _EmissionMap: 38 | m_Texture: {fileID: 0} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - _MainTex: 42 | m_Texture: {fileID: 0} 43 | m_Scale: {x: 1, y: 1} 44 | m_Offset: {x: 0, y: 0} 45 | - _MetallicGlossMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _OcclusionMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _ParallaxMap: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | - _Tex: 58 | m_Texture: {fileID: 0} 59 | m_Scale: {x: 1, y: 1} 60 | m_Offset: {x: 0, y: 0} 61 | m_Floats: 62 | - _BumpScale: 1 63 | - _Cutoff: 0.5 64 | - _DetailNormalMapScale: 1 65 | - _DstBlend: 0 66 | - _Exposure: 1 67 | - _GlossMapScale: 1 68 | - _Glossiness: 0.5 69 | - _GlossyReflections: 1 70 | - _Metallic: 0 71 | - _Mode: 0 72 | - _OcclusionStrength: 1 73 | - _Parallax: 0.02 74 | - _Rotation: 0 75 | - _SmoothnessTextureChannel: 0 76 | - _SpecularHighlights: 1 77 | - _SrcBlend: 1 78 | - _UVSec: 0 79 | - _ZWrite: 1 80 | m_Colors: 81 | - _Color: {r: 1, g: 1, b: 1, a: 1} 82 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 83 | - _Tint: {r: 0.23529412, g: 0.23529412, b: 0.23529412, a: 0.5} 84 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Skybox/Homogenous.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 69b7c4dc730691c4abb72e9a63ce23ff 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Skybox/Skybox Blue.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: Skybox Blue 10 | m_Shader: {fileID: 106, guid: 0000000000000000f000000000000000, type: 0} 11 | m_ShaderKeywords: _SUNDISK_HIGH_QUALITY 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _BumpMap: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | - _DetailAlbedoMap: 26 | m_Texture: {fileID: 0} 27 | m_Scale: {x: 1, y: 1} 28 | m_Offset: {x: 0, y: 0} 29 | - _DetailMask: 30 | m_Texture: {fileID: 0} 31 | m_Scale: {x: 1, y: 1} 32 | m_Offset: {x: 0, y: 0} 33 | - _DetailNormalMap: 34 | m_Texture: {fileID: 0} 35 | m_Scale: {x: 1, y: 1} 36 | m_Offset: {x: 0, y: 0} 37 | - _EmissionMap: 38 | m_Texture: {fileID: 0} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - _MainTex: 42 | m_Texture: {fileID: 0} 43 | m_Scale: {x: 1, y: 1} 44 | m_Offset: {x: 0, y: 0} 45 | - _MetallicGlossMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _OcclusionMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _ParallaxMap: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | m_Floats: 58 | - _AtmosphereThickness: 1 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _Exposure: 1.3 64 | - _GlossMapScale: 1 65 | - _Glossiness: 0.5 66 | - _GlossyReflections: 1 67 | - _Metallic: 0 68 | - _Mode: 0 69 | - _OcclusionStrength: 1 70 | - _Parallax: 0.02 71 | - _SmoothnessTextureChannel: 0 72 | - _SpecularHighlights: 1 73 | - _SrcBlend: 1 74 | - _SunDisk: 2 75 | - _SunSize: 0.06 76 | - _SunSizeConvergence: 5 77 | - _UVSec: 0 78 | - _ZWrite: 1 79 | m_Colors: 80 | - _Color: {r: 1, g: 1, b: 1, a: 1} 81 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 82 | - _GroundColor: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} 83 | - _SkyTint: {r: 0.10588234, g: 0.24503016, b: 0.69411767, a: 1} 84 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Skybox/Skybox Blue.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d2f24bfdb0a758e41813bbc7ae4f978f 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Skybox/Skybox Golden.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: Skybox Golden 10 | m_Shader: {fileID: 106, guid: 0000000000000000f000000000000000, type: 0} 11 | m_ShaderKeywords: _SUNDISK_HIGH_QUALITY 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _BumpMap: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | - _DetailAlbedoMap: 26 | m_Texture: {fileID: 0} 27 | m_Scale: {x: 1, y: 1} 28 | m_Offset: {x: 0, y: 0} 29 | - _DetailMask: 30 | m_Texture: {fileID: 0} 31 | m_Scale: {x: 1, y: 1} 32 | m_Offset: {x: 0, y: 0} 33 | - _DetailNormalMap: 34 | m_Texture: {fileID: 0} 35 | m_Scale: {x: 1, y: 1} 36 | m_Offset: {x: 0, y: 0} 37 | - _EmissionMap: 38 | m_Texture: {fileID: 0} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - _MainTex: 42 | m_Texture: {fileID: 0} 43 | m_Scale: {x: 1, y: 1} 44 | m_Offset: {x: 0, y: 0} 45 | - _MetallicGlossMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _OcclusionMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _ParallaxMap: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | m_Floats: 58 | - _AtmosphereThickness: 2.5 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _Exposure: 0.7 64 | - _GlossMapScale: 1 65 | - _Glossiness: 0.5 66 | - _GlossyReflections: 1 67 | - _Metallic: 0 68 | - _Mode: 0 69 | - _OcclusionStrength: 1 70 | - _Parallax: 0.02 71 | - _SmoothnessTextureChannel: 0 72 | - _SpecularHighlights: 1 73 | - _SrcBlend: 1 74 | - _SunDisk: 2 75 | - _SunSize: 0.04 76 | - _SunSizeConvergence: 2 77 | - _UVSec: 0 78 | - _ZWrite: 1 79 | m_Colors: 80 | - _Color: {r: 1, g: 1, b: 1, a: 1} 81 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 82 | - _GroundColor: {r: 0.4528302, g: 0.31600583, b: 0.24563903, a: 1} 83 | - _SkyTint: {r: 0.09019608, g: 0.4745098, b: 0.38431373, a: 1} 84 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Skybox/Skybox Golden.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3dd17ef8b3eba264ea4b016ffd09e334 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Skybox/Skybox Green.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: Skybox Green 10 | m_Shader: {fileID: 106, guid: 0000000000000000f000000000000000, type: 0} 11 | m_ShaderKeywords: _SUNDISK_HIGH_QUALITY 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _BumpMap: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | - _DetailAlbedoMap: 26 | m_Texture: {fileID: 0} 27 | m_Scale: {x: 1, y: 1} 28 | m_Offset: {x: 0, y: 0} 29 | - _DetailMask: 30 | m_Texture: {fileID: 0} 31 | m_Scale: {x: 1, y: 1} 32 | m_Offset: {x: 0, y: 0} 33 | - _DetailNormalMap: 34 | m_Texture: {fileID: 0} 35 | m_Scale: {x: 1, y: 1} 36 | m_Offset: {x: 0, y: 0} 37 | - _EmissionMap: 38 | m_Texture: {fileID: 0} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - _MainTex: 42 | m_Texture: {fileID: 0} 43 | m_Scale: {x: 1, y: 1} 44 | m_Offset: {x: 0, y: 0} 45 | - _MetallicGlossMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _OcclusionMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _ParallaxMap: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | m_Floats: 58 | - _AtmosphereThickness: 2.2 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _Exposure: 1.3 64 | - _GlossMapScale: 1 65 | - _Glossiness: 0.5 66 | - _GlossyReflections: 1 67 | - _Metallic: 0 68 | - _Mode: 0 69 | - _OcclusionStrength: 1 70 | - _Parallax: 0.02 71 | - _SmoothnessTextureChannel: 0 72 | - _SpecularHighlights: 1 73 | - _SrcBlend: 1 74 | - _SunDisk: 2 75 | - _SunSize: 0.06 76 | - _SunSizeConvergence: 5 77 | - _UVSec: 0 78 | - _ZWrite: 1 79 | m_Colors: 80 | - _Color: {r: 1, g: 1, b: 1, a: 1} 81 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 82 | - _GroundColor: {r: 0.22352941, g: 0.14838938, b: 0.10588235, a: 1} 83 | - _SkyTint: {r: 0.98039216, g: 0.54509807, b: 0.32941177, a: 1} 84 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Skybox/Skybox Green.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3f8d5e4fd826ec04293f64a40946a188 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Skybox/Skybox Grey.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: Skybox Grey 10 | m_Shader: {fileID: 106, guid: 0000000000000000f000000000000000, type: 0} 11 | m_ShaderKeywords: _SUNDISK_HIGH_QUALITY 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _BumpMap: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | - _DetailAlbedoMap: 26 | m_Texture: {fileID: 0} 27 | m_Scale: {x: 1, y: 1} 28 | m_Offset: {x: 0, y: 0} 29 | - _DetailMask: 30 | m_Texture: {fileID: 0} 31 | m_Scale: {x: 1, y: 1} 32 | m_Offset: {x: 0, y: 0} 33 | - _DetailNormalMap: 34 | m_Texture: {fileID: 0} 35 | m_Scale: {x: 1, y: 1} 36 | m_Offset: {x: 0, y: 0} 37 | - _EmissionMap: 38 | m_Texture: {fileID: 0} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - _MainTex: 42 | m_Texture: {fileID: 0} 43 | m_Scale: {x: 1, y: 1} 44 | m_Offset: {x: 0, y: 0} 45 | - _MetallicGlossMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _OcclusionMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _ParallaxMap: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | m_Floats: 58 | - _AtmosphereThickness: 0.9 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _Exposure: 0.6 64 | - _GlossMapScale: 1 65 | - _Glossiness: 0.5 66 | - _GlossyReflections: 1 67 | - _Metallic: 0 68 | - _Mode: 0 69 | - _OcclusionStrength: 1 70 | - _Parallax: 0.02 71 | - _SmoothnessTextureChannel: 0 72 | - _SpecularHighlights: 1 73 | - _SrcBlend: 1 74 | - _SunDisk: 2 75 | - _SunSize: 0 76 | - _SunSizeConvergence: 5 77 | - _UVSec: 0 78 | - _ZWrite: 1 79 | m_Colors: 80 | - _Color: {r: 1, g: 1, b: 1, a: 1} 81 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 82 | - _GroundColor: {r: 0.08627451, g: 0.08235294, b: 0.08235294, a: 1} 83 | - _SkyTint: {r: 0.1792453, g: 0.1792453, b: 0.1792453, a: 1} 84 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Skybox/Skybox Grey.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 32be28fd0faea1641aff7ddbf194bb6a 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Skybox/Skybox Night.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: Skybox Night 10 | m_Shader: {fileID: 106, guid: 0000000000000000f000000000000000, type: 0} 11 | m_ShaderKeywords: _SUNDISK_HIGH_QUALITY 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _BumpMap: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | - _DetailAlbedoMap: 26 | m_Texture: {fileID: 0} 27 | m_Scale: {x: 1, y: 1} 28 | m_Offset: {x: 0, y: 0} 29 | - _DetailMask: 30 | m_Texture: {fileID: 0} 31 | m_Scale: {x: 1, y: 1} 32 | m_Offset: {x: 0, y: 0} 33 | - _DetailNormalMap: 34 | m_Texture: {fileID: 0} 35 | m_Scale: {x: 1, y: 1} 36 | m_Offset: {x: 0, y: 0} 37 | - _EmissionMap: 38 | m_Texture: {fileID: 0} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - _MainTex: 42 | m_Texture: {fileID: 0} 43 | m_Scale: {x: 1, y: 1} 44 | m_Offset: {x: 0, y: 0} 45 | - _MetallicGlossMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _OcclusionMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _ParallaxMap: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | m_Floats: 58 | - _AtmosphereThickness: 0.8 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _Exposure: 0.2 64 | - _GlossMapScale: 1 65 | - _Glossiness: 0.5 66 | - _GlossyReflections: 1 67 | - _Metallic: 0 68 | - _Mode: 0 69 | - _OcclusionStrength: 1 70 | - _Parallax: 0.02 71 | - _SmoothnessTextureChannel: 0 72 | - _SpecularHighlights: 1 73 | - _SrcBlend: 1 74 | - _SunDisk: 2 75 | - _SunSize: 0 76 | - _SunSizeConvergence: 5 77 | - _UVSec: 0 78 | - _ZWrite: 1 79 | m_Colors: 80 | - _Color: {r: 1, g: 1, b: 1, a: 1} 81 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 82 | - _GroundColor: {r: 0.019607844, g: 0.027450982, b: 0.054901965, a: 1} 83 | - _SkyTint: {r: 0.09803922, g: 0.10183836, b: 0.23529412, a: 1} 84 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Skybox/Skybox Night.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e19adf50a9d4b374d99ba1eaa1497e60 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Skybox/Skybox Pink.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: Skybox Pink 10 | m_Shader: {fileID: 106, guid: 0000000000000000f000000000000000, type: 0} 11 | m_ShaderKeywords: _SUNDISK_HIGH_QUALITY 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _BumpMap: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | - _DetailAlbedoMap: 26 | m_Texture: {fileID: 0} 27 | m_Scale: {x: 1, y: 1} 28 | m_Offset: {x: 0, y: 0} 29 | - _DetailMask: 30 | m_Texture: {fileID: 0} 31 | m_Scale: {x: 1, y: 1} 32 | m_Offset: {x: 0, y: 0} 33 | - _DetailNormalMap: 34 | m_Texture: {fileID: 0} 35 | m_Scale: {x: 1, y: 1} 36 | m_Offset: {x: 0, y: 0} 37 | - _EmissionMap: 38 | m_Texture: {fileID: 0} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - _MainTex: 42 | m_Texture: {fileID: 0} 43 | m_Scale: {x: 1, y: 1} 44 | m_Offset: {x: 0, y: 0} 45 | - _MetallicGlossMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _OcclusionMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _ParallaxMap: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | m_Floats: 58 | - _AtmosphereThickness: 2.1 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _Exposure: 1 64 | - _GlossMapScale: 1 65 | - _Glossiness: 0.5 66 | - _GlossyReflections: 1 67 | - _Metallic: 0 68 | - _Mode: 0 69 | - _OcclusionStrength: 1 70 | - _Parallax: 0.02 71 | - _SmoothnessTextureChannel: 0 72 | - _SpecularHighlights: 1 73 | - _SrcBlend: 1 74 | - _SunDisk: 2 75 | - _SunSize: 0.04 76 | - _SunSizeConvergence: 2.5 77 | - _UVSec: 0 78 | - _ZWrite: 1 79 | m_Colors: 80 | - _Color: {r: 1, g: 1, b: 1, a: 1} 81 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 82 | - _GroundColor: {r: 0.31764707, g: 0.23137257, b: 0.34509805, a: 1} 83 | - _SkyTint: {r: 0.043137256, g: 0.5529412, b: 0.09803922, a: 1} 84 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Skybox/Skybox Pink.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e1466517f0324e543bdaa4af82c4cad0 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/ProBuilder Data.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 75b6dac83d69dbd43b8515fcd889129c 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/ProBuilder Data/Prototype Materials.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &11400000 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInternal: {fileID: 0} 8 | m_GameObject: {fileID: 0} 9 | m_Enabled: 1 10 | m_EditorHideFlags: 0 11 | m_Script: {fileID: -1357528570, guid: e98d45d69e2c4936a7382af00fd45e58, type: 3} 12 | m_Name: Prototype Materials 13 | m_EditorClassIdentifier: 14 | array: 15 | - {fileID: 2100000, guid: c181c23a6120fbe4aadd5bb53a58dd78, type: 2} 16 | - {fileID: 2100000, guid: 07dc66ae04b7f6a43b9674bf0fefb33a, type: 2} 17 | - {fileID: 2100000, guid: 17c44fb3e5be9644586a0728a5f5a386, type: 2} 18 | - {fileID: 2100000, guid: 8d530ffe6c4968843806085897955b9d, type: 2} 19 | - {fileID: 2100000, guid: 663834164c6a04740aaa1b778249ce7e, type: 2} 20 | - {fileID: 2100000, guid: 5e148de6cdf2d164aa3e3f90ce8c852c, type: 2} 21 | - {fileID: 2100000, guid: b0b4de3bd6e976e4f8b3adc6e72377ed, type: 2} 22 | - {fileID: 2100000, guid: 652107f36a28e44479c0b827dee5852a, type: 2} 23 | - {fileID: 2100000, guid: 5a26de236ce89e94b963be8fa2b7ade6, type: 2} 24 | - {fileID: 2100000, guid: 36bce9ab6cae8ce43962938466458044, type: 2} 25 | - {fileID: 2100000, guid: c852af001dae0064e9acaa832f1dadb7, type: 2} 26 | - {fileID: 2100000, guid: a54b7ad866d3a9b47bbf3b53baa0acc4, type: 2} 27 | - {fileID: 2100000, guid: cba66c276aed0874091de1c33eb3950d, type: 2} 28 | - {fileID: 2100000, guid: 79f64ed6f5d6d374d91c3a0af4070258, type: 2} 29 | - {fileID: 2100000, guid: dbe80190c9adea34c8c8845ca4a17934, type: 2} 30 | - {fileID: 2100000, guid: aeee7071bea0a4c478b4fea5933c5f79, type: 2} 31 | - {fileID: 2100000, guid: f9a5ce4748e5abd4288cab387226ef27, type: 2} 32 | - {fileID: 2100000, guid: b234e1586ac9f524f8162eb03da23c35, type: 2} 33 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/ProBuilder Data/Prototype Materials.asset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: bf95d34ab83b5ac40911f9e77a91a236 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 11400000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a1eecf8d7e6ca0e4cbf451a621a5a5a5 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fc9460034f9ca0344843541b996a2199 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_blue1.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/bugrahanakbulut/UnityRewindSystem/7e68213eae6c644ff7920ce9c660fe55cc9a84b2/Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_blue1.png -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_blue1.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 44cced520ecfd9f4292979a4fe8268c4 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | externalObjects: {} 6 | serializedVersion: 7 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 1 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: 1 31 | maxTextureSize: 2048 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: -1 35 | aniso: -1 36 | mipBias: -100 37 | wrapU: 0 38 | wrapV: 0 39 | wrapW: 0 40 | nPOTScale: 1 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spritePixelsToUnits: 100 49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 50 | spriteGenerateFallbackPhysicsShape: 1 51 | alphaUsage: 0 52 | alphaIsTransparency: 0 53 | spriteTessellationDetail: -1 54 | textureType: 0 55 | textureShape: 1 56 | singleChannelComponent: 0 57 | maxTextureSizeSet: 0 58 | compressionQualitySet: 0 59 | textureFormatSet: 0 60 | platformSettings: 61 | - serializedVersion: 2 62 | buildTarget: DefaultTexturePlatform 63 | maxTextureSize: 512 64 | resizeAlgorithm: 0 65 | textureFormat: -1 66 | textureCompression: 2 67 | compressionQuality: 50 68 | crunchedCompression: 0 69 | allowsAlphaSplitting: 0 70 | overridden: 0 71 | androidETC2FallbackOverride: 0 72 | - serializedVersion: 2 73 | buildTarget: Standalone 74 | maxTextureSize: 512 75 | resizeAlgorithm: 0 76 | textureFormat: -1 77 | textureCompression: 2 78 | compressionQuality: 50 79 | crunchedCompression: 0 80 | allowsAlphaSplitting: 0 81 | overridden: 0 82 | androidETC2FallbackOverride: 0 83 | - serializedVersion: 2 84 | buildTarget: iPhone 85 | maxTextureSize: 512 86 | resizeAlgorithm: 0 87 | textureFormat: -1 88 | textureCompression: 2 89 | compressionQuality: 50 90 | crunchedCompression: 0 91 | allowsAlphaSplitting: 0 92 | overridden: 0 93 | androidETC2FallbackOverride: 0 94 | - serializedVersion: 2 95 | buildTarget: WebGL 96 | maxTextureSize: 512 97 | resizeAlgorithm: 0 98 | textureFormat: -1 99 | textureCompression: 2 100 | compressionQuality: 50 101 | crunchedCompression: 0 102 | allowsAlphaSplitting: 0 103 | overridden: 0 104 | androidETC2FallbackOverride: 0 105 | spriteSheet: 106 | serializedVersion: 2 107 | sprites: [] 108 | outline: [] 109 | physicsShape: [] 110 | bones: [] 111 | spriteID: 112 | vertices: [] 113 | indices: 114 | edges: [] 115 | weights: [] 116 | spritePackingTag: 117 | pSDRemoveMatte: 0 118 | pSDShowRemoveMatteOption: 0 119 | userData: 120 | assetBundleName: 121 | assetBundleVariant: 122 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_blue2.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/bugrahanakbulut/UnityRewindSystem/7e68213eae6c644ff7920ce9c660fe55cc9a84b2/Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_blue2.png -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_blue2.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 17198718c5735204999fb13dc36e290f 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | externalObjects: {} 6 | serializedVersion: 7 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 1 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: 1 31 | maxTextureSize: 2048 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: -1 35 | aniso: -1 36 | mipBias: -100 37 | wrapU: 0 38 | wrapV: 0 39 | wrapW: 0 40 | nPOTScale: 1 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spritePixelsToUnits: 100 49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 50 | spriteGenerateFallbackPhysicsShape: 1 51 | alphaUsage: 0 52 | alphaIsTransparency: 0 53 | spriteTessellationDetail: -1 54 | textureType: 0 55 | textureShape: 1 56 | singleChannelComponent: 0 57 | maxTextureSizeSet: 0 58 | compressionQualitySet: 0 59 | textureFormatSet: 0 60 | platformSettings: 61 | - serializedVersion: 2 62 | buildTarget: DefaultTexturePlatform 63 | maxTextureSize: 512 64 | resizeAlgorithm: 0 65 | textureFormat: -1 66 | textureCompression: 2 67 | compressionQuality: 50 68 | crunchedCompression: 0 69 | allowsAlphaSplitting: 0 70 | overridden: 0 71 | androidETC2FallbackOverride: 0 72 | - serializedVersion: 2 73 | buildTarget: Standalone 74 | maxTextureSize: 512 75 | resizeAlgorithm: 0 76 | textureFormat: -1 77 | textureCompression: 2 78 | compressionQuality: 50 79 | crunchedCompression: 0 80 | allowsAlphaSplitting: 0 81 | overridden: 0 82 | androidETC2FallbackOverride: 0 83 | - serializedVersion: 2 84 | buildTarget: iPhone 85 | maxTextureSize: 512 86 | resizeAlgorithm: 0 87 | textureFormat: -1 88 | textureCompression: 2 89 | compressionQuality: 50 90 | crunchedCompression: 0 91 | allowsAlphaSplitting: 0 92 | overridden: 0 93 | androidETC2FallbackOverride: 0 94 | - serializedVersion: 2 95 | buildTarget: WebGL 96 | maxTextureSize: 512 97 | resizeAlgorithm: 0 98 | textureFormat: -1 99 | textureCompression: 2 100 | compressionQuality: 50 101 | crunchedCompression: 0 102 | allowsAlphaSplitting: 0 103 | overridden: 0 104 | androidETC2FallbackOverride: 0 105 | spriteSheet: 106 | serializedVersion: 2 107 | sprites: [] 108 | outline: [] 109 | physicsShape: [] 110 | bones: [] 111 | spriteID: 112 | vertices: [] 113 | indices: 114 | edges: [] 115 | weights: [] 116 | spritePackingTag: 117 | pSDRemoveMatte: 0 118 | pSDShowRemoveMatteOption: 0 119 | userData: 120 | assetBundleName: 121 | assetBundleVariant: 122 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_blue3.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/bugrahanakbulut/UnityRewindSystem/7e68213eae6c644ff7920ce9c660fe55cc9a84b2/Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_blue3.png -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_blue3.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b6fc60785b6a795478135ce6f7712c5a 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | externalObjects: {} 6 | serializedVersion: 7 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 1 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: 1 31 | maxTextureSize: 2048 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: -1 35 | aniso: -1 36 | mipBias: -100 37 | wrapU: 0 38 | wrapV: 0 39 | wrapW: 0 40 | nPOTScale: 1 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spritePixelsToUnits: 100 49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 50 | spriteGenerateFallbackPhysicsShape: 1 51 | alphaUsage: 0 52 | alphaIsTransparency: 0 53 | spriteTessellationDetail: -1 54 | textureType: 0 55 | textureShape: 1 56 | singleChannelComponent: 0 57 | maxTextureSizeSet: 0 58 | compressionQualitySet: 0 59 | textureFormatSet: 0 60 | platformSettings: 61 | - serializedVersion: 2 62 | buildTarget: DefaultTexturePlatform 63 | maxTextureSize: 512 64 | resizeAlgorithm: 0 65 | textureFormat: -1 66 | textureCompression: 2 67 | compressionQuality: 50 68 | crunchedCompression: 0 69 | allowsAlphaSplitting: 0 70 | overridden: 0 71 | androidETC2FallbackOverride: 0 72 | - serializedVersion: 2 73 | buildTarget: Standalone 74 | maxTextureSize: 512 75 | resizeAlgorithm: 0 76 | textureFormat: -1 77 | textureCompression: 2 78 | compressionQuality: 50 79 | crunchedCompression: 0 80 | allowsAlphaSplitting: 0 81 | overridden: 0 82 | androidETC2FallbackOverride: 0 83 | - serializedVersion: 2 84 | buildTarget: iPhone 85 | maxTextureSize: 512 86 | resizeAlgorithm: 0 87 | textureFormat: -1 88 | textureCompression: 2 89 | compressionQuality: 50 90 | crunchedCompression: 0 91 | allowsAlphaSplitting: 0 92 | overridden: 0 93 | androidETC2FallbackOverride: 0 94 | - serializedVersion: 2 95 | buildTarget: WebGL 96 | maxTextureSize: 512 97 | resizeAlgorithm: 0 98 | textureFormat: -1 99 | textureCompression: 2 100 | compressionQuality: 50 101 | crunchedCompression: 0 102 | allowsAlphaSplitting: 0 103 | overridden: 0 104 | androidETC2FallbackOverride: 0 105 | spriteSheet: 106 | serializedVersion: 2 107 | sprites: [] 108 | outline: [] 109 | physicsShape: [] 110 | bones: [] 111 | spriteID: 112 | vertices: [] 113 | indices: 114 | edges: [] 115 | weights: [] 116 | spritePackingTag: 117 | pSDRemoveMatte: 0 118 | pSDShowRemoveMatteOption: 0 119 | userData: 120 | assetBundleName: 121 | assetBundleVariant: 122 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_brown.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/bugrahanakbulut/UnityRewindSystem/7e68213eae6c644ff7920ce9c660fe55cc9a84b2/Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_brown.png -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_brown.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3c227d230cca14c42822692b6aff3459 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | externalObjects: {} 6 | serializedVersion: 7 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 1 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: 1 31 | maxTextureSize: 2048 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: -1 35 | aniso: -1 36 | mipBias: -100 37 | wrapU: 0 38 | wrapV: 0 39 | wrapW: 0 40 | nPOTScale: 1 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spritePixelsToUnits: 100 49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 50 | spriteGenerateFallbackPhysicsShape: 1 51 | alphaUsage: 0 52 | alphaIsTransparency: 0 53 | spriteTessellationDetail: -1 54 | textureType: 0 55 | textureShape: 1 56 | singleChannelComponent: 0 57 | maxTextureSizeSet: 0 58 | compressionQualitySet: 0 59 | textureFormatSet: 0 60 | platformSettings: 61 | - serializedVersion: 2 62 | buildTarget: DefaultTexturePlatform 63 | maxTextureSize: 512 64 | resizeAlgorithm: 0 65 | textureFormat: -1 66 | textureCompression: 2 67 | compressionQuality: 50 68 | crunchedCompression: 0 69 | allowsAlphaSplitting: 0 70 | overridden: 0 71 | androidETC2FallbackOverride: 0 72 | - serializedVersion: 2 73 | buildTarget: Standalone 74 | maxTextureSize: 512 75 | resizeAlgorithm: 0 76 | textureFormat: -1 77 | textureCompression: 2 78 | compressionQuality: 50 79 | crunchedCompression: 0 80 | allowsAlphaSplitting: 0 81 | overridden: 0 82 | androidETC2FallbackOverride: 0 83 | - serializedVersion: 2 84 | buildTarget: iPhone 85 | maxTextureSize: 512 86 | resizeAlgorithm: 0 87 | textureFormat: -1 88 | textureCompression: 2 89 | compressionQuality: 50 90 | crunchedCompression: 0 91 | allowsAlphaSplitting: 0 92 | overridden: 0 93 | androidETC2FallbackOverride: 0 94 | - serializedVersion: 2 95 | buildTarget: WebGL 96 | maxTextureSize: 512 97 | resizeAlgorithm: 0 98 | textureFormat: -1 99 | textureCompression: 2 100 | compressionQuality: 50 101 | crunchedCompression: 0 102 | allowsAlphaSplitting: 0 103 | overridden: 0 104 | androidETC2FallbackOverride: 0 105 | spriteSheet: 106 | serializedVersion: 2 107 | sprites: [] 108 | outline: [] 109 | physicsShape: [] 110 | bones: [] 111 | spriteID: 112 | vertices: [] 113 | indices: 114 | edges: [] 115 | weights: [] 116 | spritePackingTag: 117 | pSDRemoveMatte: 0 118 | pSDShowRemoveMatteOption: 0 119 | userData: 120 | assetBundleName: 121 | assetBundleVariant: 122 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_cyan.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/bugrahanakbulut/UnityRewindSystem/7e68213eae6c644ff7920ce9c660fe55cc9a84b2/Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_cyan.png -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_cyan.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6c35396cb8128474a8a73c6b19f2fe1f 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | externalObjects: {} 6 | serializedVersion: 7 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 1 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: 1 31 | maxTextureSize: 2048 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: -1 35 | aniso: -1 36 | mipBias: -100 37 | wrapU: 0 38 | wrapV: 0 39 | wrapW: 0 40 | nPOTScale: 1 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spritePixelsToUnits: 100 49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 50 | spriteGenerateFallbackPhysicsShape: 1 51 | alphaUsage: 0 52 | alphaIsTransparency: 0 53 | spriteTessellationDetail: -1 54 | textureType: 0 55 | textureShape: 1 56 | singleChannelComponent: 0 57 | maxTextureSizeSet: 0 58 | compressionQualitySet: 0 59 | textureFormatSet: 0 60 | platformSettings: 61 | - serializedVersion: 2 62 | buildTarget: DefaultTexturePlatform 63 | maxTextureSize: 512 64 | resizeAlgorithm: 0 65 | textureFormat: -1 66 | textureCompression: 2 67 | compressionQuality: 50 68 | crunchedCompression: 0 69 | allowsAlphaSplitting: 0 70 | overridden: 0 71 | androidETC2FallbackOverride: 0 72 | - serializedVersion: 2 73 | buildTarget: Standalone 74 | maxTextureSize: 512 75 | resizeAlgorithm: 0 76 | textureFormat: -1 77 | textureCompression: 2 78 | compressionQuality: 50 79 | crunchedCompression: 0 80 | allowsAlphaSplitting: 0 81 | overridden: 0 82 | androidETC2FallbackOverride: 0 83 | - serializedVersion: 2 84 | buildTarget: iPhone 85 | maxTextureSize: 512 86 | resizeAlgorithm: 0 87 | textureFormat: -1 88 | textureCompression: 2 89 | compressionQuality: 50 90 | crunchedCompression: 0 91 | allowsAlphaSplitting: 0 92 | overridden: 0 93 | androidETC2FallbackOverride: 0 94 | - serializedVersion: 2 95 | buildTarget: WebGL 96 | maxTextureSize: 512 97 | resizeAlgorithm: 0 98 | textureFormat: -1 99 | textureCompression: 2 100 | compressionQuality: 50 101 | crunchedCompression: 0 102 | allowsAlphaSplitting: 0 103 | overridden: 0 104 | androidETC2FallbackOverride: 0 105 | spriteSheet: 106 | serializedVersion: 2 107 | sprites: [] 108 | outline: [] 109 | physicsShape: [] 110 | bones: [] 111 | spriteID: 112 | vertices: [] 113 | indices: 114 | edges: [] 115 | weights: [] 116 | spritePackingTag: 117 | pSDRemoveMatte: 0 118 | pSDShowRemoveMatteOption: 0 119 | userData: 120 | assetBundleName: 121 | assetBundleVariant: 122 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_green1.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/bugrahanakbulut/UnityRewindSystem/7e68213eae6c644ff7920ce9c660fe55cc9a84b2/Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_green1.png -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_green1.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4967dfcee94bddd4ba1430cb6fa1f304 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | externalObjects: {} 6 | serializedVersion: 7 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 1 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: 1 31 | maxTextureSize: 2048 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: -1 35 | aniso: -1 36 | mipBias: -100 37 | wrapU: 0 38 | wrapV: 0 39 | wrapW: 0 40 | nPOTScale: 1 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spritePixelsToUnits: 100 49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 50 | spriteGenerateFallbackPhysicsShape: 1 51 | alphaUsage: 0 52 | alphaIsTransparency: 0 53 | spriteTessellationDetail: -1 54 | textureType: 0 55 | textureShape: 1 56 | singleChannelComponent: 0 57 | maxTextureSizeSet: 0 58 | compressionQualitySet: 0 59 | textureFormatSet: 0 60 | platformSettings: 61 | - serializedVersion: 2 62 | buildTarget: DefaultTexturePlatform 63 | maxTextureSize: 512 64 | resizeAlgorithm: 0 65 | textureFormat: -1 66 | textureCompression: 2 67 | compressionQuality: 50 68 | crunchedCompression: 0 69 | allowsAlphaSplitting: 0 70 | overridden: 0 71 | androidETC2FallbackOverride: 0 72 | - serializedVersion: 2 73 | buildTarget: Standalone 74 | maxTextureSize: 512 75 | resizeAlgorithm: 0 76 | textureFormat: -1 77 | textureCompression: 2 78 | compressionQuality: 50 79 | crunchedCompression: 0 80 | allowsAlphaSplitting: 0 81 | overridden: 0 82 | androidETC2FallbackOverride: 0 83 | - serializedVersion: 2 84 | buildTarget: iPhone 85 | maxTextureSize: 512 86 | resizeAlgorithm: 0 87 | textureFormat: -1 88 | textureCompression: 2 89 | compressionQuality: 50 90 | crunchedCompression: 0 91 | allowsAlphaSplitting: 0 92 | overridden: 0 93 | androidETC2FallbackOverride: 0 94 | - serializedVersion: 2 95 | buildTarget: WebGL 96 | maxTextureSize: 512 97 | resizeAlgorithm: 0 98 | textureFormat: -1 99 | textureCompression: 2 100 | compressionQuality: 50 101 | crunchedCompression: 0 102 | allowsAlphaSplitting: 0 103 | overridden: 0 104 | androidETC2FallbackOverride: 0 105 | spriteSheet: 106 | serializedVersion: 2 107 | sprites: [] 108 | outline: [] 109 | physicsShape: [] 110 | bones: [] 111 | spriteID: 112 | vertices: [] 113 | indices: 114 | edges: [] 115 | weights: [] 116 | spritePackingTag: 117 | pSDRemoveMatte: 0 118 | pSDShowRemoveMatteOption: 0 119 | userData: 120 | assetBundleName: 121 | assetBundleVariant: 122 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_green2.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/bugrahanakbulut/UnityRewindSystem/7e68213eae6c644ff7920ce9c660fe55cc9a84b2/Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_green2.png -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_green2.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 382df89af99b9f2459dd19206e68a63d 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | externalObjects: {} 6 | serializedVersion: 7 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 1 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: 1 31 | maxTextureSize: 2048 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: -1 35 | aniso: -1 36 | mipBias: -100 37 | wrapU: 0 38 | wrapV: 0 39 | wrapW: 0 40 | nPOTScale: 1 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spritePixelsToUnits: 100 49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 50 | spriteGenerateFallbackPhysicsShape: 1 51 | alphaUsage: 0 52 | alphaIsTransparency: 0 53 | spriteTessellationDetail: -1 54 | textureType: 0 55 | textureShape: 1 56 | singleChannelComponent: 0 57 | maxTextureSizeSet: 0 58 | compressionQualitySet: 0 59 | textureFormatSet: 0 60 | platformSettings: 61 | - serializedVersion: 2 62 | buildTarget: DefaultTexturePlatform 63 | maxTextureSize: 512 64 | resizeAlgorithm: 0 65 | textureFormat: -1 66 | textureCompression: 2 67 | compressionQuality: 50 68 | crunchedCompression: 0 69 | allowsAlphaSplitting: 0 70 | overridden: 0 71 | androidETC2FallbackOverride: 0 72 | - serializedVersion: 2 73 | buildTarget: Standalone 74 | maxTextureSize: 512 75 | resizeAlgorithm: 0 76 | textureFormat: -1 77 | textureCompression: 2 78 | compressionQuality: 50 79 | crunchedCompression: 0 80 | allowsAlphaSplitting: 0 81 | overridden: 0 82 | androidETC2FallbackOverride: 0 83 | - serializedVersion: 2 84 | buildTarget: iPhone 85 | maxTextureSize: 512 86 | resizeAlgorithm: 0 87 | textureFormat: -1 88 | textureCompression: 2 89 | compressionQuality: 50 90 | crunchedCompression: 0 91 | allowsAlphaSplitting: 0 92 | overridden: 0 93 | androidETC2FallbackOverride: 0 94 | - serializedVersion: 2 95 | buildTarget: WebGL 96 | maxTextureSize: 512 97 | resizeAlgorithm: 0 98 | textureFormat: -1 99 | textureCompression: 2 100 | compressionQuality: 50 101 | crunchedCompression: 0 102 | allowsAlphaSplitting: 0 103 | overridden: 0 104 | androidETC2FallbackOverride: 0 105 | spriteSheet: 106 | serializedVersion: 2 107 | sprites: [] 108 | outline: [] 109 | physicsShape: [] 110 | bones: [] 111 | spriteID: 112 | vertices: [] 113 | indices: 114 | edges: [] 115 | weights: [] 116 | spritePackingTag: 117 | pSDRemoveMatte: 0 118 | pSDShowRemoveMatteOption: 0 119 | userData: 120 | assetBundleName: 121 | assetBundleVariant: 122 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_grey1.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/bugrahanakbulut/UnityRewindSystem/7e68213eae6c644ff7920ce9c660fe55cc9a84b2/Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_grey1.png -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_grey1.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: dd29f35641da38647a1eeb1028211f1a 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | externalObjects: {} 6 | serializedVersion: 7 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 1 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: 1 31 | maxTextureSize: 2048 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: -1 35 | aniso: -1 36 | mipBias: -100 37 | wrapU: 0 38 | wrapV: 0 39 | wrapW: 0 40 | nPOTScale: 1 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spritePixelsToUnits: 100 49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 50 | spriteGenerateFallbackPhysicsShape: 1 51 | alphaUsage: 0 52 | alphaIsTransparency: 0 53 | spriteTessellationDetail: -1 54 | textureType: 0 55 | textureShape: 1 56 | singleChannelComponent: 0 57 | maxTextureSizeSet: 0 58 | compressionQualitySet: 0 59 | textureFormatSet: 0 60 | platformSettings: 61 | - serializedVersion: 2 62 | buildTarget: DefaultTexturePlatform 63 | maxTextureSize: 512 64 | resizeAlgorithm: 0 65 | textureFormat: -1 66 | textureCompression: 2 67 | compressionQuality: 50 68 | crunchedCompression: 0 69 | allowsAlphaSplitting: 0 70 | overridden: 0 71 | androidETC2FallbackOverride: 0 72 | - serializedVersion: 2 73 | buildTarget: Standalone 74 | maxTextureSize: 512 75 | resizeAlgorithm: 0 76 | textureFormat: -1 77 | textureCompression: 2 78 | compressionQuality: 50 79 | crunchedCompression: 0 80 | allowsAlphaSplitting: 0 81 | overridden: 0 82 | androidETC2FallbackOverride: 0 83 | - serializedVersion: 2 84 | buildTarget: iPhone 85 | maxTextureSize: 512 86 | resizeAlgorithm: 0 87 | textureFormat: -1 88 | textureCompression: 2 89 | compressionQuality: 50 90 | crunchedCompression: 0 91 | allowsAlphaSplitting: 0 92 | overridden: 0 93 | androidETC2FallbackOverride: 0 94 | - serializedVersion: 2 95 | buildTarget: WebGL 96 | maxTextureSize: 512 97 | resizeAlgorithm: 0 98 | textureFormat: -1 99 | textureCompression: 2 100 | compressionQuality: 50 101 | crunchedCompression: 0 102 | allowsAlphaSplitting: 0 103 | overridden: 0 104 | androidETC2FallbackOverride: 0 105 | spriteSheet: 106 | serializedVersion: 2 107 | sprites: [] 108 | outline: [] 109 | physicsShape: [] 110 | bones: [] 111 | spriteID: 112 | vertices: [] 113 | indices: 114 | edges: [] 115 | weights: [] 116 | spritePackingTag: 117 | pSDRemoveMatte: 0 118 | pSDShowRemoveMatteOption: 0 119 | userData: 120 | assetBundleName: 121 | assetBundleVariant: 122 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_grey2.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/bugrahanakbulut/UnityRewindSystem/7e68213eae6c644ff7920ce9c660fe55cc9a84b2/Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_grey2.png -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_grey2.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 37920ac3813690349a856bbe19a86e2b 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | externalObjects: {} 6 | serializedVersion: 7 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 1 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: 1 31 | maxTextureSize: 2048 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: -1 35 | aniso: -1 36 | mipBias: -100 37 | wrapU: 0 38 | wrapV: 0 39 | wrapW: 0 40 | nPOTScale: 1 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spritePixelsToUnits: 100 49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 50 | spriteGenerateFallbackPhysicsShape: 1 51 | alphaUsage: 0 52 | alphaIsTransparency: 0 53 | spriteTessellationDetail: -1 54 | textureType: 0 55 | textureShape: 1 56 | singleChannelComponent: 0 57 | maxTextureSizeSet: 0 58 | compressionQualitySet: 0 59 | textureFormatSet: 0 60 | platformSettings: 61 | - serializedVersion: 2 62 | buildTarget: DefaultTexturePlatform 63 | maxTextureSize: 512 64 | resizeAlgorithm: 0 65 | textureFormat: -1 66 | textureCompression: 2 67 | compressionQuality: 50 68 | crunchedCompression: 0 69 | allowsAlphaSplitting: 0 70 | overridden: 0 71 | androidETC2FallbackOverride: 0 72 | - serializedVersion: 2 73 | buildTarget: Standalone 74 | maxTextureSize: 512 75 | resizeAlgorithm: 0 76 | textureFormat: -1 77 | textureCompression: 2 78 | compressionQuality: 50 79 | crunchedCompression: 0 80 | allowsAlphaSplitting: 0 81 | overridden: 0 82 | androidETC2FallbackOverride: 0 83 | - serializedVersion: 2 84 | buildTarget: iPhone 85 | maxTextureSize: 512 86 | resizeAlgorithm: 0 87 | textureFormat: -1 88 | textureCompression: 2 89 | compressionQuality: 50 90 | crunchedCompression: 0 91 | allowsAlphaSplitting: 0 92 | overridden: 0 93 | androidETC2FallbackOverride: 0 94 | - serializedVersion: 2 95 | buildTarget: WebGL 96 | maxTextureSize: 512 97 | resizeAlgorithm: 0 98 | textureFormat: -1 99 | textureCompression: 2 100 | compressionQuality: 50 101 | crunchedCompression: 0 102 | allowsAlphaSplitting: 0 103 | overridden: 0 104 | androidETC2FallbackOverride: 0 105 | spriteSheet: 106 | serializedVersion: 2 107 | sprites: [] 108 | outline: [] 109 | physicsShape: [] 110 | bones: [] 111 | spriteID: 112 | vertices: [] 113 | indices: 114 | edges: [] 115 | weights: [] 116 | spritePackingTag: 117 | pSDRemoveMatte: 0 118 | pSDShowRemoveMatteOption: 0 119 | userData: 120 | assetBundleName: 121 | assetBundleVariant: 122 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_grey3.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/bugrahanakbulut/UnityRewindSystem/7e68213eae6c644ff7920ce9c660fe55cc9a84b2/Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_grey3.png -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_grey3.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d9c0dd5cdac07b145be73329e489869a 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | externalObjects: {} 6 | serializedVersion: 7 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 1 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: 1 31 | maxTextureSize: 2048 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: -1 35 | aniso: -1 36 | mipBias: -100 37 | wrapU: 0 38 | wrapV: 0 39 | wrapW: 0 40 | nPOTScale: 1 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spritePixelsToUnits: 100 49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 50 | spriteGenerateFallbackPhysicsShape: 1 51 | alphaUsage: 0 52 | alphaIsTransparency: 0 53 | spriteTessellationDetail: -1 54 | textureType: 0 55 | textureShape: 1 56 | singleChannelComponent: 0 57 | maxTextureSizeSet: 0 58 | compressionQualitySet: 0 59 | textureFormatSet: 0 60 | platformSettings: 61 | - serializedVersion: 2 62 | buildTarget: DefaultTexturePlatform 63 | maxTextureSize: 512 64 | resizeAlgorithm: 0 65 | textureFormat: -1 66 | textureCompression: 2 67 | compressionQuality: 50 68 | crunchedCompression: 0 69 | allowsAlphaSplitting: 0 70 | overridden: 0 71 | androidETC2FallbackOverride: 0 72 | - serializedVersion: 2 73 | buildTarget: Standalone 74 | maxTextureSize: 512 75 | resizeAlgorithm: 0 76 | textureFormat: -1 77 | textureCompression: 2 78 | compressionQuality: 50 79 | crunchedCompression: 0 80 | allowsAlphaSplitting: 0 81 | overridden: 0 82 | androidETC2FallbackOverride: 0 83 | - serializedVersion: 2 84 | buildTarget: iPhone 85 | maxTextureSize: 512 86 | resizeAlgorithm: 0 87 | textureFormat: -1 88 | textureCompression: 2 89 | compressionQuality: 50 90 | crunchedCompression: 0 91 | allowsAlphaSplitting: 0 92 | overridden: 0 93 | androidETC2FallbackOverride: 0 94 | - serializedVersion: 2 95 | buildTarget: WebGL 96 | maxTextureSize: 512 97 | resizeAlgorithm: 0 98 | textureFormat: -1 99 | textureCompression: 2 100 | compressionQuality: 50 101 | crunchedCompression: 0 102 | allowsAlphaSplitting: 0 103 | overridden: 0 104 | androidETC2FallbackOverride: 0 105 | spriteSheet: 106 | serializedVersion: 2 107 | sprites: [] 108 | outline: [] 109 | physicsShape: [] 110 | bones: [] 111 | spriteID: 112 | vertices: [] 113 | indices: 114 | edges: [] 115 | weights: [] 116 | spritePackingTag: 117 | pSDRemoveMatte: 0 118 | pSDShowRemoveMatteOption: 0 119 | userData: 120 | assetBundleName: 121 | assetBundleVariant: 122 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_grey4.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/bugrahanakbulut/UnityRewindSystem/7e68213eae6c644ff7920ce9c660fe55cc9a84b2/Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_grey4.png -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_grey4.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ed0c2c8a99e92e14ba740ac8aa428288 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | externalObjects: {} 6 | serializedVersion: 7 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 1 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: 1 31 | maxTextureSize: 2048 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: -1 35 | aniso: -1 36 | mipBias: -100 37 | wrapU: 0 38 | wrapV: 0 39 | wrapW: 0 40 | nPOTScale: 1 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spritePixelsToUnits: 100 49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 50 | spriteGenerateFallbackPhysicsShape: 1 51 | alphaUsage: 0 52 | alphaIsTransparency: 0 53 | spriteTessellationDetail: -1 54 | textureType: 0 55 | textureShape: 1 56 | singleChannelComponent: 0 57 | maxTextureSizeSet: 0 58 | compressionQualitySet: 0 59 | textureFormatSet: 0 60 | platformSettings: 61 | - serializedVersion: 2 62 | buildTarget: DefaultTexturePlatform 63 | maxTextureSize: 512 64 | resizeAlgorithm: 0 65 | textureFormat: -1 66 | textureCompression: 2 67 | compressionQuality: 50 68 | crunchedCompression: 0 69 | allowsAlphaSplitting: 0 70 | overridden: 0 71 | androidETC2FallbackOverride: 0 72 | - serializedVersion: 2 73 | buildTarget: Standalone 74 | maxTextureSize: 512 75 | resizeAlgorithm: 0 76 | textureFormat: -1 77 | textureCompression: 2 78 | compressionQuality: 50 79 | crunchedCompression: 0 80 | allowsAlphaSplitting: 0 81 | overridden: 0 82 | androidETC2FallbackOverride: 0 83 | - serializedVersion: 2 84 | buildTarget: iPhone 85 | maxTextureSize: 512 86 | resizeAlgorithm: 0 87 | textureFormat: -1 88 | textureCompression: 2 89 | compressionQuality: 50 90 | crunchedCompression: 0 91 | allowsAlphaSplitting: 0 92 | overridden: 0 93 | androidETC2FallbackOverride: 0 94 | - serializedVersion: 2 95 | buildTarget: WebGL 96 | maxTextureSize: 512 97 | resizeAlgorithm: 0 98 | textureFormat: -1 99 | textureCompression: 2 100 | compressionQuality: 50 101 | crunchedCompression: 0 102 | allowsAlphaSplitting: 0 103 | overridden: 0 104 | androidETC2FallbackOverride: 0 105 | spriteSheet: 106 | serializedVersion: 2 107 | sprites: [] 108 | outline: [] 109 | physicsShape: [] 110 | bones: [] 111 | spriteID: 112 | vertices: [] 113 | indices: 114 | edges: [] 115 | weights: [] 116 | spritePackingTag: 117 | pSDRemoveMatte: 0 118 | pSDShowRemoveMatteOption: 0 119 | userData: 120 | assetBundleName: 121 | assetBundleVariant: 122 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_orange.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/bugrahanakbulut/UnityRewindSystem/7e68213eae6c644ff7920ce9c660fe55cc9a84b2/Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_orange.png -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_orange.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fe3e0a556829be24bb87c912d79e872d 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | externalObjects: {} 6 | serializedVersion: 7 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 1 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: 1 31 | maxTextureSize: 2048 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: -1 35 | aniso: -1 36 | mipBias: -100 37 | wrapU: 0 38 | wrapV: 0 39 | wrapW: 0 40 | nPOTScale: 1 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spritePixelsToUnits: 100 49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 50 | spriteGenerateFallbackPhysicsShape: 1 51 | alphaUsage: 0 52 | alphaIsTransparency: 0 53 | spriteTessellationDetail: -1 54 | textureType: 0 55 | textureShape: 1 56 | singleChannelComponent: 0 57 | maxTextureSizeSet: 0 58 | compressionQualitySet: 0 59 | textureFormatSet: 0 60 | platformSettings: 61 | - serializedVersion: 2 62 | buildTarget: DefaultTexturePlatform 63 | maxTextureSize: 512 64 | resizeAlgorithm: 0 65 | textureFormat: -1 66 | textureCompression: 2 67 | compressionQuality: 50 68 | crunchedCompression: 0 69 | allowsAlphaSplitting: 0 70 | overridden: 0 71 | androidETC2FallbackOverride: 0 72 | - serializedVersion: 2 73 | buildTarget: Standalone 74 | maxTextureSize: 512 75 | resizeAlgorithm: 0 76 | textureFormat: -1 77 | textureCompression: 2 78 | compressionQuality: 50 79 | crunchedCompression: 0 80 | allowsAlphaSplitting: 0 81 | overridden: 0 82 | androidETC2FallbackOverride: 0 83 | - serializedVersion: 2 84 | buildTarget: iPhone 85 | maxTextureSize: 512 86 | resizeAlgorithm: 0 87 | textureFormat: -1 88 | textureCompression: 2 89 | compressionQuality: 50 90 | crunchedCompression: 0 91 | allowsAlphaSplitting: 0 92 | overridden: 0 93 | androidETC2FallbackOverride: 0 94 | - serializedVersion: 2 95 | buildTarget: WebGL 96 | maxTextureSize: 512 97 | resizeAlgorithm: 0 98 | textureFormat: -1 99 | textureCompression: 2 100 | compressionQuality: 50 101 | crunchedCompression: 0 102 | allowsAlphaSplitting: 0 103 | overridden: 0 104 | androidETC2FallbackOverride: 0 105 | spriteSheet: 106 | serializedVersion: 2 107 | sprites: [] 108 | outline: [] 109 | physicsShape: [] 110 | bones: [] 111 | spriteID: 112 | vertices: [] 113 | indices: 114 | edges: [] 115 | weights: [] 116 | spritePackingTag: 117 | pSDRemoveMatte: 0 118 | pSDShowRemoveMatteOption: 0 119 | userData: 120 | assetBundleName: 121 | assetBundleVariant: 122 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_purple.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/bugrahanakbulut/UnityRewindSystem/7e68213eae6c644ff7920ce9c660fe55cc9a84b2/Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_purple.png -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_purple.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: aa0c741df9dd8634c8d84fd9ba2b0e3d 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | externalObjects: {} 6 | serializedVersion: 7 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 1 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: 1 31 | maxTextureSize: 2048 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: -1 35 | aniso: -1 36 | mipBias: -100 37 | wrapU: 0 38 | wrapV: 0 39 | wrapW: 0 40 | nPOTScale: 1 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spritePixelsToUnits: 100 49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 50 | spriteGenerateFallbackPhysicsShape: 1 51 | alphaUsage: 0 52 | alphaIsTransparency: 0 53 | spriteTessellationDetail: -1 54 | textureType: 0 55 | textureShape: 1 56 | singleChannelComponent: 0 57 | maxTextureSizeSet: 0 58 | compressionQualitySet: 0 59 | textureFormatSet: 0 60 | platformSettings: 61 | - serializedVersion: 2 62 | buildTarget: DefaultTexturePlatform 63 | maxTextureSize: 512 64 | resizeAlgorithm: 0 65 | textureFormat: -1 66 | textureCompression: 2 67 | compressionQuality: 50 68 | crunchedCompression: 0 69 | allowsAlphaSplitting: 0 70 | overridden: 0 71 | androidETC2FallbackOverride: 0 72 | - serializedVersion: 2 73 | buildTarget: Standalone 74 | maxTextureSize: 512 75 | resizeAlgorithm: 0 76 | textureFormat: -1 77 | textureCompression: 2 78 | compressionQuality: 50 79 | crunchedCompression: 0 80 | allowsAlphaSplitting: 0 81 | overridden: 0 82 | androidETC2FallbackOverride: 0 83 | - serializedVersion: 2 84 | buildTarget: iPhone 85 | maxTextureSize: 512 86 | resizeAlgorithm: 0 87 | textureFormat: -1 88 | textureCompression: 2 89 | compressionQuality: 50 90 | crunchedCompression: 0 91 | allowsAlphaSplitting: 0 92 | overridden: 0 93 | androidETC2FallbackOverride: 0 94 | - serializedVersion: 2 95 | buildTarget: WebGL 96 | maxTextureSize: 512 97 | resizeAlgorithm: 0 98 | textureFormat: -1 99 | textureCompression: 2 100 | compressionQuality: 50 101 | crunchedCompression: 0 102 | allowsAlphaSplitting: 0 103 | overridden: 0 104 | androidETC2FallbackOverride: 0 105 | spriteSheet: 106 | serializedVersion: 2 107 | sprites: [] 108 | outline: [] 109 | physicsShape: [] 110 | bones: [] 111 | spriteID: 112 | vertices: [] 113 | indices: 114 | edges: [] 115 | weights: [] 116 | spritePackingTag: 117 | pSDRemoveMatte: 0 118 | pSDShowRemoveMatteOption: 0 119 | userData: 120 | assetBundleName: 121 | assetBundleVariant: 122 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_red.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/bugrahanakbulut/UnityRewindSystem/7e68213eae6c644ff7920ce9c660fe55cc9a84b2/Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_red.png -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_red.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3d6064e2e1cd7214e9f67f3a68f494fb 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | externalObjects: {} 6 | serializedVersion: 7 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 1 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: 1 31 | maxTextureSize: 2048 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: -1 35 | aniso: -1 36 | mipBias: -100 37 | wrapU: 0 38 | wrapV: 0 39 | wrapW: 0 40 | nPOTScale: 1 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spritePixelsToUnits: 100 49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 50 | spriteGenerateFallbackPhysicsShape: 1 51 | alphaUsage: 0 52 | alphaIsTransparency: 0 53 | spriteTessellationDetail: -1 54 | textureType: 0 55 | textureShape: 1 56 | singleChannelComponent: 0 57 | maxTextureSizeSet: 0 58 | compressionQualitySet: 0 59 | textureFormatSet: 0 60 | platformSettings: 61 | - serializedVersion: 2 62 | buildTarget: DefaultTexturePlatform 63 | maxTextureSize: 512 64 | resizeAlgorithm: 0 65 | textureFormat: -1 66 | textureCompression: 2 67 | compressionQuality: 50 68 | crunchedCompression: 0 69 | allowsAlphaSplitting: 0 70 | overridden: 0 71 | androidETC2FallbackOverride: 0 72 | - serializedVersion: 2 73 | buildTarget: Standalone 74 | maxTextureSize: 512 75 | resizeAlgorithm: 0 76 | textureFormat: -1 77 | textureCompression: 2 78 | compressionQuality: 50 79 | crunchedCompression: 0 80 | allowsAlphaSplitting: 0 81 | overridden: 0 82 | androidETC2FallbackOverride: 0 83 | - serializedVersion: 2 84 | buildTarget: iPhone 85 | maxTextureSize: 512 86 | resizeAlgorithm: 0 87 | textureFormat: -1 88 | textureCompression: 2 89 | compressionQuality: 50 90 | crunchedCompression: 0 91 | allowsAlphaSplitting: 0 92 | overridden: 0 93 | androidETC2FallbackOverride: 0 94 | - serializedVersion: 2 95 | buildTarget: WebGL 96 | maxTextureSize: 512 97 | resizeAlgorithm: 0 98 | textureFormat: -1 99 | textureCompression: 2 100 | compressionQuality: 50 101 | crunchedCompression: 0 102 | allowsAlphaSplitting: 0 103 | overridden: 0 104 | androidETC2FallbackOverride: 0 105 | spriteSheet: 106 | serializedVersion: 2 107 | sprites: [] 108 | outline: [] 109 | physicsShape: [] 110 | bones: [] 111 | spriteID: 112 | vertices: [] 113 | indices: 114 | edges: [] 115 | weights: [] 116 | spritePackingTag: 117 | pSDRemoveMatte: 0 118 | pSDShowRemoveMatteOption: 0 119 | userData: 120 | assetBundleName: 121 | assetBundleVariant: 122 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_white.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/bugrahanakbulut/UnityRewindSystem/7e68213eae6c644ff7920ce9c660fe55cc9a84b2/Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_white.png -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_white.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9397418d1d7b12543bf27fb61b93bbea 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | externalObjects: {} 6 | serializedVersion: 7 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 1 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: 1 31 | maxTextureSize: 2048 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: -1 35 | aniso: -1 36 | mipBias: -100 37 | wrapU: 0 38 | wrapV: 0 39 | wrapW: 0 40 | nPOTScale: 1 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spritePixelsToUnits: 100 49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 50 | spriteGenerateFallbackPhysicsShape: 1 51 | alphaUsage: 0 52 | alphaIsTransparency: 0 53 | spriteTessellationDetail: -1 54 | textureType: 0 55 | textureShape: 1 56 | singleChannelComponent: 0 57 | maxTextureSizeSet: 0 58 | compressionQualitySet: 0 59 | textureFormatSet: 0 60 | platformSettings: 61 | - serializedVersion: 2 62 | buildTarget: DefaultTexturePlatform 63 | maxTextureSize: 512 64 | resizeAlgorithm: 0 65 | textureFormat: -1 66 | textureCompression: 2 67 | compressionQuality: 50 68 | crunchedCompression: 0 69 | allowsAlphaSplitting: 0 70 | overridden: 0 71 | androidETC2FallbackOverride: 0 72 | - serializedVersion: 2 73 | buildTarget: Standalone 74 | maxTextureSize: 512 75 | resizeAlgorithm: 0 76 | textureFormat: -1 77 | textureCompression: 2 78 | compressionQuality: 50 79 | crunchedCompression: 0 80 | allowsAlphaSplitting: 0 81 | overridden: 0 82 | androidETC2FallbackOverride: 0 83 | - serializedVersion: 2 84 | buildTarget: iPhone 85 | maxTextureSize: 512 86 | resizeAlgorithm: 0 87 | textureFormat: -1 88 | textureCompression: 2 89 | compressionQuality: 50 90 | crunchedCompression: 0 91 | allowsAlphaSplitting: 0 92 | overridden: 0 93 | androidETC2FallbackOverride: 0 94 | - serializedVersion: 2 95 | buildTarget: WebGL 96 | maxTextureSize: 512 97 | resizeAlgorithm: 0 98 | textureFormat: -1 99 | textureCompression: 2 100 | compressionQuality: 50 101 | crunchedCompression: 0 102 | allowsAlphaSplitting: 0 103 | overridden: 0 104 | androidETC2FallbackOverride: 0 105 | spriteSheet: 106 | serializedVersion: 2 107 | sprites: [] 108 | outline: [] 109 | physicsShape: [] 110 | bones: [] 111 | spriteID: 112 | vertices: [] 113 | indices: 114 | edges: [] 115 | weights: [] 116 | spritePackingTag: 117 | pSDRemoveMatte: 0 118 | pSDShowRemoveMatteOption: 0 119 | userData: 120 | assetBundleName: 121 | assetBundleVariant: 122 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_yellow.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/bugrahanakbulut/UnityRewindSystem/7e68213eae6c644ff7920ce9c660fe55cc9a84b2/Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_yellow.png -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_yellow.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ee12d2bc9f5c8554d97d5beb9dc4b275 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | externalObjects: {} 6 | serializedVersion: 7 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 1 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: 1 31 | maxTextureSize: 2048 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: -1 35 | aniso: -1 36 | mipBias: -100 37 | wrapU: 0 38 | wrapV: 0 39 | wrapW: 0 40 | nPOTScale: 1 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spritePixelsToUnits: 100 49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 50 | spriteGenerateFallbackPhysicsShape: 1 51 | alphaUsage: 0 52 | alphaIsTransparency: 0 53 | spriteTessellationDetail: -1 54 | textureType: 0 55 | textureShape: 1 56 | singleChannelComponent: 0 57 | maxTextureSizeSet: 0 58 | compressionQualitySet: 0 59 | textureFormatSet: 0 60 | platformSettings: 61 | - serializedVersion: 2 62 | buildTarget: DefaultTexturePlatform 63 | maxTextureSize: 512 64 | resizeAlgorithm: 0 65 | textureFormat: -1 66 | textureCompression: 2 67 | compressionQuality: 50 68 | crunchedCompression: 0 69 | allowsAlphaSplitting: 0 70 | overridden: 0 71 | androidETC2FallbackOverride: 0 72 | - serializedVersion: 2 73 | buildTarget: Standalone 74 | maxTextureSize: 512 75 | resizeAlgorithm: 0 76 | textureFormat: -1 77 | textureCompression: 2 78 | compressionQuality: 50 79 | crunchedCompression: 0 80 | allowsAlphaSplitting: 0 81 | overridden: 0 82 | androidETC2FallbackOverride: 0 83 | - serializedVersion: 2 84 | buildTarget: iPhone 85 | maxTextureSize: 512 86 | resizeAlgorithm: 0 87 | textureFormat: -1 88 | textureCompression: 2 89 | compressionQuality: 50 90 | crunchedCompression: 0 91 | allowsAlphaSplitting: 0 92 | overridden: 0 93 | androidETC2FallbackOverride: 0 94 | - serializedVersion: 2 95 | buildTarget: WebGL 96 | maxTextureSize: 512 97 | resizeAlgorithm: 0 98 | textureFormat: -1 99 | textureCompression: 2 100 | compressionQuality: 50 101 | crunchedCompression: 0 102 | allowsAlphaSplitting: 0 103 | overridden: 0 104 | androidETC2FallbackOverride: 0 105 | spriteSheet: 106 | serializedVersion: 2 107 | sprites: [] 108 | outline: [] 109 | physicsShape: [] 110 | bones: [] 111 | spriteID: 112 | vertices: [] 113 | indices: 114 | edges: [] 115 | weights: [] 116 | spritePackingTag: 117 | pSDRemoveMatte: 0 118 | pSDShowRemoveMatteOption: 0 119 | userData: 120 | assetBundleName: 121 | assetBundleVariant: 122 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Logs/ApiUpdaterCheck.txt: -------------------------------------------------------------------------------- 1 | [api-updater (non-obsolete-error-filter)] 3/22/2021 11:01:34 PM : Starting C:/Program Files/Unity/Hub/Editor/2020.3.0f1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe 2 | [api-updater (non-obsolete-error-filter)] 3 | ---------------------------------- 4 | jit/startup time : 331.2139ms 5 | moved types parse time: 41ms 6 | candidates parse time : 0ms 7 | C# parse time : 209ms 8 | candidates check time : 26ms 9 | console write time : 0ms 10 | 11 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Logs/Packages-Update.log: -------------------------------------------------------------------------------- 1 | 2 | === Sat Aug 1 12:04:25 2020 3 | 4 | Packages were changed. 5 | Update Mode: mergeDefaultDependencies 6 | 7 | The following packages were added: 8 | com.unity.collab-proxy@1.2.16 9 | com.unity.ide.rider@1.1.4 10 | com.unity.ide.vscode@1.2.1 11 | com.unity.modules.ai@1.0.0 12 | com.unity.modules.androidjni@1.0.0 13 | com.unity.modules.animation@1.0.0 14 | com.unity.modules.assetbundle@1.0.0 15 | com.unity.modules.audio@1.0.0 16 | com.unity.modules.cloth@1.0.0 17 | com.unity.modules.director@1.0.0 18 | com.unity.modules.imageconversion@1.0.0 19 | com.unity.modules.imgui@1.0.0 20 | com.unity.modules.jsonserialize@1.0.0 21 | com.unity.modules.particlesystem@1.0.0 22 | com.unity.modules.physics@1.0.0 23 | com.unity.modules.physics2d@1.0.0 24 | com.unity.modules.screencapture@1.0.0 25 | com.unity.modules.terrain@1.0.0 26 | com.unity.modules.terrainphysics@1.0.0 27 | com.unity.modules.tilemap@1.0.0 28 | com.unity.modules.ui@1.0.0 29 | com.unity.modules.uielements@1.0.0 30 | com.unity.modules.umbra@1.0.0 31 | com.unity.modules.unityanalytics@1.0.0 32 | com.unity.modules.unitywebrequest@1.0.0 33 | com.unity.modules.unitywebrequestassetbundle@1.0.0 34 | com.unity.modules.unitywebrequestaudio@1.0.0 35 | com.unity.modules.unitywebrequesttexture@1.0.0 36 | com.unity.modules.unitywebrequestwww@1.0.0 37 | com.unity.modules.vehicles@1.0.0 38 | com.unity.modules.video@1.0.0 39 | com.unity.modules.vr@1.0.0 40 | com.unity.modules.wind@1.0.0 41 | com.unity.modules.xr@1.0.0 42 | com.unity.test-framework@1.1.14 43 | com.unity.textmeshpro@2.0.1 44 | com.unity.timeline@1.2.15 45 | com.unity.ugui@1.0.0 46 | 47 | === Mon Aug 3 17:21:59 2020 48 | 49 | Packages were changed. 50 | Update Mode: updateDependencies 51 | 52 | The following packages were added: 53 | com.unity.ide.visualstudio@2.0.2 54 | The following packages were updated: 55 | com.unity.collab-proxy from version 1.2.16 to 1.3.8 56 | com.unity.ide.rider from version 1.1.4 to 1.2.1 57 | com.unity.textmeshpro from version 2.0.1 to 3.0.0-preview.1 58 | 59 | === Mon Mar 22 22:38:01 2021 60 | 61 | Packages were changed. 62 | Update Mode: updateDependencies 63 | 64 | The following packages were updated: 65 | com.unity.collab-proxy from version 1.3.8 to 1.3.9 66 | com.unity.ide.rider from version 1.2.1 to 2.0.7 67 | com.unity.ide.visualstudio from version 2.0.2 to 2.0.7 68 | com.unity.ide.vscode from version 1.2.1 to 1.2.3 69 | com.unity.test-framework from version 1.1.14 to 1.1.22 70 | com.unity.textmeshpro from version 3.0.0-preview.1 to 3.0.1 71 | com.unity.timeline from version 1.2.15 to 1.4.6 72 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Logs/shadercompiler-AssetImportWorker0.log: -------------------------------------------------------------------------------- 1 | Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.0f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.0f1/Editor/Data/PlaybackEngines' 2 | Cmd: initializeCompiler 3 | 4 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Logs/shadercompiler-UnityShaderCompiler.exe0.log: -------------------------------------------------------------------------------- 1 | Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.0f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.0f1/Editor/Data/PlaybackEngines' 2 | Cmd: initializeCompiler 3 | 4 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/Packages/manifest.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | "com.unity.collab-proxy": "1.3.9", 4 | "com.unity.ide.rider": "2.0.7", 5 | "com.unity.ide.visualstudio": "2.0.7", 6 | "com.unity.ide.vscode": "1.2.3", 7 | "com.unity.test-framework": "1.1.22", 8 | "com.unity.textmeshpro": "3.0.1", 9 | "com.unity.timeline": "1.4.6", 10 | "com.unity.ugui": "1.0.0", 11 | "com.unity.modules.ai": "1.0.0", 12 | "com.unity.modules.androidjni": "1.0.0", 13 | "com.unity.modules.animation": "1.0.0", 14 | "com.unity.modules.assetbundle": "1.0.0", 15 | "com.unity.modules.audio": "1.0.0", 16 | "com.unity.modules.cloth": "1.0.0", 17 | "com.unity.modules.director": "1.0.0", 18 | "com.unity.modules.imageconversion": "1.0.0", 19 | "com.unity.modules.imgui": "1.0.0", 20 | "com.unity.modules.jsonserialize": "1.0.0", 21 | "com.unity.modules.particlesystem": "1.0.0", 22 | "com.unity.modules.physics": "1.0.0", 23 | "com.unity.modules.physics2d": "1.0.0", 24 | "com.unity.modules.screencapture": "1.0.0", 25 | "com.unity.modules.terrain": "1.0.0", 26 | "com.unity.modules.terrainphysics": "1.0.0", 27 | "com.unity.modules.tilemap": "1.0.0", 28 | "com.unity.modules.ui": "1.0.0", 29 | "com.unity.modules.uielements": "1.0.0", 30 | "com.unity.modules.umbra": "1.0.0", 31 | "com.unity.modules.unityanalytics": "1.0.0", 32 | "com.unity.modules.unitywebrequest": "1.0.0", 33 | "com.unity.modules.unitywebrequestassetbundle": "1.0.0", 34 | "com.unity.modules.unitywebrequestaudio": "1.0.0", 35 | "com.unity.modules.unitywebrequesttexture": "1.0.0", 36 | "com.unity.modules.unitywebrequestwww": "1.0.0", 37 | "com.unity.modules.vehicles": "1.0.0", 38 | "com.unity.modules.video": "1.0.0", 39 | "com.unity.modules.vr": "1.0.0", 40 | "com.unity.modules.wind": "1.0.0", 41 | "com.unity.modules.xr": "1.0.0" 42 | } 43 | } 44 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/ProjectSettings/AudioManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!11 &1 4 | AudioManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Volume: 1 8 | Rolloff Scale: 1 9 | Doppler Factor: 1 10 | Default Speaker Mode: 2 11 | m_SampleRate: 0 12 | m_DSPBufferSize: 1024 13 | m_VirtualVoiceCount: 512 14 | m_RealVoiceCount: 32 15 | m_SpatializerPlugin: 16 | m_AmbisonicDecoderPlugin: 17 | m_DisableAudio: 0 18 | m_VirtualizeEffects: 1 19 | m_RequestedDSPBufferSize: 1024 20 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/ProjectSettings/ClusterInputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!236 &1 4 | ClusterInputManager: 5 | m_ObjectHideFlags: 0 6 | m_Inputs: [] 7 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/ProjectSettings/DynamicsManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!55 &1 4 | PhysicsManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 11 7 | m_Gravity: {x: 0, y: -9.81, z: 0} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_BounceThreshold: 2 10 | m_SleepThreshold: 0.005 11 | m_DefaultContactOffset: 0.01 12 | m_DefaultSolverIterations: 6 13 | m_DefaultSolverVelocityIterations: 1 14 | m_QueriesHitBackfaces: 0 15 | m_QueriesHitTriggers: 1 16 | m_EnableAdaptiveForce: 0 17 | m_ClothInterCollisionDistance: 0 18 | m_ClothInterCollisionStiffness: 0 19 | m_ContactsGeneration: 1 20 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 21 | m_AutoSimulation: 1 22 | m_AutoSyncTransforms: 0 23 | m_ReuseCollisionCallbacks: 1 24 | m_ClothInterCollisionSettingsToggle: 0 25 | m_ContactPairsMode: 0 26 | m_BroadphaseType: 0 27 | m_WorldBounds: 28 | m_Center: {x: 0, y: 0, z: 0} 29 | m_Extent: {x: 250, y: 250, z: 250} 30 | m_WorldSubdivisions: 8 31 | m_FrictionType: 0 32 | m_EnableEnhancedDeterminism: 0 33 | m_EnableUnifiedHeightmaps: 1 34 | m_DefaultMaxAngluarSpeed: 7 35 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/ProjectSettings/EditorBuildSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1045 &1 4 | EditorBuildSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Scenes: [] 8 | m_configObjects: {} 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/ProjectSettings/EditorSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!159 &1 4 | EditorSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 9 7 | m_ExternalVersionControlSupport: Visible Meta Files 8 | m_SerializationMode: 2 9 | m_LineEndingsForNewScripts: 0 10 | m_DefaultBehaviorMode: 0 11 | m_PrefabRegularEnvironment: {fileID: 0} 12 | m_PrefabUIEnvironment: {fileID: 0} 13 | m_SpritePackerMode: 0 14 | m_SpritePackerPaddingPower: 1 15 | m_EtcTextureCompressorBehavior: 1 16 | m_EtcTextureFastCompressor: 1 17 | m_EtcTextureNormalCompressor: 2 18 | m_EtcTextureBestCompressor: 4 19 | m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;rsp;asmref 20 | m_ProjectGenerationRootNamespace: 21 | m_CollabEditorSettings: 22 | inProgressEnabled: 1 23 | m_EnableTextureStreamingInEditMode: 1 24 | m_EnableTextureStreamingInPlayMode: 1 25 | m_AsyncShaderCompilation: 1 26 | m_EnterPlayModeOptionsEnabled: 0 27 | m_EnterPlayModeOptions: 3 28 | m_ShowLightmapResolutionOverlay: 1 29 | m_UseLegacyProbeSampleCount: 0 30 | m_AssetPipelineMode: 1 31 | m_CacheServerMode: 0 32 | m_CacheServerEndpoint: 33 | m_CacheServerNamespacePrefix: default 34 | m_CacheServerEnableDownload: 1 35 | m_CacheServerEnableUpload: 1 36 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/ProjectSettings/GraphicsSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!30 &1 4 | GraphicsSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 13 7 | m_Deferred: 8 | m_Mode: 1 9 | m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} 10 | m_DeferredReflections: 11 | m_Mode: 1 12 | m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0} 13 | m_ScreenSpaceShadows: 14 | m_Mode: 1 15 | m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0} 16 | m_LegacyDeferred: 17 | m_Mode: 1 18 | m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0} 19 | m_DepthNormals: 20 | m_Mode: 1 21 | m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0} 22 | m_MotionVectors: 23 | m_Mode: 1 24 | m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0} 25 | m_LightHalo: 26 | m_Mode: 1 27 | m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0} 28 | m_LensFlare: 29 | m_Mode: 1 30 | m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0} 31 | m_AlwaysIncludedShaders: 32 | - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} 33 | - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0} 34 | - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0} 35 | - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0} 36 | - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} 37 | - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} 38 | m_PreloadedShaders: [] 39 | m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, 40 | type: 0} 41 | m_CustomRenderPipeline: {fileID: 0} 42 | m_TransparencySortMode: 0 43 | m_TransparencySortAxis: {x: 0, y: 0, z: 1} 44 | m_DefaultRenderingPath: 1 45 | m_DefaultMobileRenderingPath: 1 46 | m_TierSettings: [] 47 | m_LightmapStripping: 0 48 | m_FogStripping: 0 49 | m_InstancingStripping: 0 50 | m_LightmapKeepPlain: 1 51 | m_LightmapKeepDirCombined: 1 52 | m_LightmapKeepDynamicPlain: 1 53 | m_LightmapKeepDynamicDirCombined: 1 54 | m_LightmapKeepShadowMask: 1 55 | m_LightmapKeepSubtractive: 1 56 | m_FogKeepLinear: 1 57 | m_FogKeepExp: 1 58 | m_FogKeepExp2: 1 59 | m_AlbedoSwatchInfos: [] 60 | m_LightsUseLinearIntensity: 0 61 | m_LightsUseColorTemperature: 0 62 | m_LogWhenShaderIsCompiled: 0 63 | m_AllowEnlightenSupportForUpgradedProject: 0 64 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/ProjectSettings/NavMeshAreas.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!126 &1 4 | NavMeshProjectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | areas: 8 | - name: Walkable 9 | cost: 1 10 | - name: Not Walkable 11 | cost: 1 12 | - name: Jump 13 | cost: 2 14 | - name: 15 | cost: 1 16 | - name: 17 | cost: 1 18 | - name: 19 | cost: 1 20 | - name: 21 | cost: 1 22 | - name: 23 | cost: 1 24 | - name: 25 | cost: 1 26 | - name: 27 | cost: 1 28 | - name: 29 | cost: 1 30 | - name: 31 | cost: 1 32 | - name: 33 | cost: 1 34 | - name: 35 | cost: 1 36 | - name: 37 | cost: 1 38 | - name: 39 | cost: 1 40 | - name: 41 | cost: 1 42 | - name: 43 | cost: 1 44 | - name: 45 | cost: 1 46 | - name: 47 | cost: 1 48 | - name: 49 | cost: 1 50 | - name: 51 | cost: 1 52 | - name: 53 | cost: 1 54 | - name: 55 | cost: 1 56 | - name: 57 | cost: 1 58 | - name: 59 | cost: 1 60 | - name: 61 | cost: 1 62 | - name: 63 | cost: 1 64 | - name: 65 | cost: 1 66 | - name: 67 | cost: 1 68 | - name: 69 | cost: 1 70 | - name: 71 | cost: 1 72 | m_LastAgentTypeID: -887442657 73 | m_Settings: 74 | - serializedVersion: 2 75 | agentTypeID: 0 76 | agentRadius: 0.5 77 | agentHeight: 2 78 | agentSlope: 45 79 | agentClimb: 0.75 80 | ledgeDropHeight: 0 81 | maxJumpAcrossDistance: 0 82 | minRegionArea: 2 83 | manualCellSize: 0 84 | cellSize: 0.16666667 85 | manualTileSize: 0 86 | tileSize: 256 87 | accuratePlacement: 0 88 | debug: 89 | m_Flags: 0 90 | m_SettingNames: 91 | - Humanoid 92 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/ProjectSettings/PackageManagerSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &1 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 61 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 13964, guid: 0000000000000000e000000000000000, type: 0} 13 | m_Name: 14 | m_EditorClassIdentifier: 15 | m_EnablePreviewPackages: 0 16 | m_EnablePackageDependencies: 0 17 | m_AdvancedSettingsExpanded: 1 18 | m_ScopedRegistriesSettingsExpanded: 1 19 | oneTimeWarningShown: 0 20 | m_Registries: 21 | - m_Id: main 22 | m_Name: 23 | m_Url: https://packages.unity.com 24 | m_Scopes: [] 25 | m_IsDefault: 1 26 | m_Capabilities: 7 27 | m_UserSelectedRegistryName: 28 | m_UserAddingNewScopedRegistry: 0 29 | m_RegistryInfoDraft: 30 | m_ErrorMessage: 31 | m_Original: 32 | m_Id: 33 | m_Name: 34 | m_Url: 35 | m_Scopes: [] 36 | m_IsDefault: 0 37 | m_Capabilities: 0 38 | m_Modified: 0 39 | m_Name: 40 | m_Url: 41 | m_Scopes: 42 | - 43 | m_SelectedScopeIndex: 0 44 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/ProjectSettings/Physics2DSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!19 &1 4 | Physics2DSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 4 7 | m_Gravity: {x: 0, y: -9.81} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_VelocityIterations: 8 10 | m_PositionIterations: 3 11 | m_VelocityThreshold: 1 12 | m_MaxLinearCorrection: 0.2 13 | m_MaxAngularCorrection: 8 14 | m_MaxTranslationSpeed: 100 15 | m_MaxRotationSpeed: 360 16 | m_BaumgarteScale: 0.2 17 | m_BaumgarteTimeOfImpactScale: 0.75 18 | m_TimeToSleep: 0.5 19 | m_LinearSleepTolerance: 0.01 20 | m_AngularSleepTolerance: 2 21 | m_DefaultContactOffset: 0.01 22 | m_JobOptions: 23 | serializedVersion: 2 24 | useMultithreading: 0 25 | useConsistencySorting: 0 26 | m_InterpolationPosesPerJob: 100 27 | m_NewContactsPerJob: 30 28 | m_CollideContactsPerJob: 100 29 | m_ClearFlagsPerJob: 200 30 | m_ClearBodyForcesPerJob: 200 31 | m_SyncDiscreteFixturesPerJob: 50 32 | m_SyncContinuousFixturesPerJob: 50 33 | m_FindNearestContactsPerJob: 100 34 | m_UpdateTriggerContactsPerJob: 100 35 | m_IslandSolverCostThreshold: 100 36 | m_IslandSolverBodyCostScale: 1 37 | m_IslandSolverContactCostScale: 10 38 | m_IslandSolverJointCostScale: 10 39 | m_IslandSolverBodiesPerJob: 50 40 | m_IslandSolverContactsPerJob: 50 41 | m_AutoSimulation: 1 42 | m_QueriesHitTriggers: 1 43 | m_QueriesStartInColliders: 1 44 | m_CallbacksOnDisable: 1 45 | m_ReuseCollisionCallbacks: 1 46 | m_AutoSyncTransforms: 0 47 | m_AlwaysShowColliders: 0 48 | m_ShowColliderSleep: 1 49 | m_ShowColliderContacts: 0 50 | m_ShowColliderAABB: 0 51 | m_ContactArrowScale: 0.2 52 | m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412} 53 | m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432} 54 | m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745} 55 | m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804} 56 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 57 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/ProjectSettings/PresetManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1386491679 &1 4 | PresetManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_DefaultPresets: {} 8 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/ProjectSettings/ProjectVersion.txt: -------------------------------------------------------------------------------- 1 | m_EditorVersion: 2020.3.0f1 2 | m_EditorVersionWithRevision: 2020.3.0f1 (c7b5465681fb) 3 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/ProjectSettings/TagManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!78 &1 4 | TagManager: 5 | serializedVersion: 2 6 | tags: [] 7 | layers: 8 | - Default 9 | - TransparentFX 10 | - Ignore Raycast 11 | - 12 | - Water 13 | - UI 14 | - 15 | - 16 | - 17 | - 18 | - 19 | - 20 | - 21 | - 22 | - 23 | - 24 | - 25 | - 26 | - 27 | - 28 | - 29 | - 30 | - 31 | - 32 | - 33 | - 34 | - 35 | - 36 | - 37 | - 38 | - 39 | - 40 | m_SortingLayers: 41 | - name: Default 42 | uniqueID: 0 43 | locked: 0 44 | - name: UI 45 | uniqueID: 1698128145 46 | locked: 0 47 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/ProjectSettings/TimeManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!5 &1 4 | TimeManager: 5 | m_ObjectHideFlags: 0 6 | Fixed Timestep: 0.02 7 | Maximum Allowed Timestep: 0.33333334 8 | m_TimeScale: 1 9 | Maximum Particle Timestep: 0.03 10 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/ProjectSettings/UnityConnectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!310 &1 4 | UnityConnectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 1 7 | m_Enabled: 0 8 | m_TestMode: 0 9 | m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events 10 | m_EventUrl: https://cdp.cloud.unity3d.com/v1/events 11 | m_ConfigUrl: https://config.uca.cloud.unity3d.com 12 | m_TestInitMode: 0 13 | CrashReportingSettings: 14 | m_EventUrl: https://perf-events.cloud.unity3d.com 15 | m_Enabled: 0 16 | m_LogBufferSize: 10 17 | m_CaptureEditorExceptions: 1 18 | UnityPurchasingSettings: 19 | m_Enabled: 0 20 | m_TestMode: 0 21 | UnityAnalyticsSettings: 22 | m_Enabled: 0 23 | m_TestMode: 0 24 | m_InitializeOnStartup: 1 25 | UnityAdsSettings: 26 | m_Enabled: 0 27 | m_InitializeOnStartup: 1 28 | m_TestMode: 0 29 | m_IosGameId: 30 | m_AndroidGameId: 31 | m_GameIds: {} 32 | m_GameId: 33 | PerformanceReportingSettings: 34 | m_Enabled: 0 35 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/ProjectSettings/VFXManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!937362698 &1 4 | VFXManager: 5 | m_ObjectHideFlags: 0 6 | m_IndirectShader: {fileID: 0} 7 | m_CopyBufferShader: {fileID: 0} 8 | m_SortShader: {fileID: 0} 9 | m_StripUpdateShader: {fileID: 0} 10 | m_RenderPipeSettingsPath: 11 | m_FixedTimeStep: 0.016666668 12 | m_MaxDeltaTime: 0.05 13 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/ProjectSettings/VersionControlSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!890905787 &1 4 | VersionControlSettings: 5 | m_ObjectHideFlags: 0 6 | m_Mode: Visible Meta Files 7 | m_CollabEditorSettings: 8 | inProgressEnabled: 1 9 | -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/ProjectSettings/XRSettings.asset: -------------------------------------------------------------------------------- 1 | { 2 | "m_SettingKeys": [ 3 | "VR Device Disabled", 4 | "VR Device User Alert" 5 | ], 6 | "m_SettingValues": [ 7 | "False", 8 | "False" 9 | ] 10 | } -------------------------------------------------------------------------------- /Unity-Rollback/Unity-Rollback/UserSettings/EditorUserSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!162 &1 4 | EditorUserSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 4 7 | m_ConfigSettings: 8 | RecentlyUsedScenePath-0: 9 | value: 22424703114646680e0b0227036c7b151b182b292926237e38271427fb 10 | flags: 0 11 | vcSharedLogLevel: 12 | value: 0d5e400f0650 13 | flags: 0 14 | m_VCAutomaticAdd: 1 15 | m_VCDebugCom: 0 16 | m_VCDebugCmd: 0 17 | m_VCDebugOut: 0 18 | m_SemanticMergeMode: 2 19 | m_VCShowFailedCheckout: 1 20 | m_VCOverwriteFailedCheckoutAssets: 1 21 | m_VCProjectOverlayIcons: 1 22 | m_VCHierarchyOverlayIcons: 1 23 | m_VCOtherOverlayIcons: 1 24 | m_VCAllowAsyncUpdate: 0 25 | --------------------------------------------------------------------------------