├── .babelrc
├── .gitignore
├── .npmignore
├── LICENSE
├── README.md
├── config
├── env.js
├── paths.js
├── polyfills.js
└── webpack.config.prod.js
├── lib
└── index.js
├── package.json
├── public
├── favicon.ico
├── index.html
├── manifest.json
└── xgplayer-demo.mp4
├── scripts
└── build.js
├── server.js
└── src
├── App.css
├── App.js
├── index.css
├── index.js
├── registerServiceWorker.js
└── xgplayer-react.js
/.babelrc:
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1 | {
2 | "presets": ['react', 'es2015'],
3 | "plugins": ['transform-react-jsx']
4 | }
5 |
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/.gitignore:
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1 | # See https://help.github.com/ignore-files/ for more about ignoring files.
2 |
3 | # dependencies
4 | /node_modules
5 |
6 | # testing
7 | /coverage
8 |
9 | # production
10 | /build
11 |
12 | # misc
13 | .DS_Store
14 | .env.local
15 | .env.development.local
16 | .env.test.local
17 | .env.production.local
18 |
19 | npm-debug.log*
20 | yarn-debug.log*
21 | yarn-error.log*
22 |
23 | yarn.lock
24 | package-lock.json
25 |
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/.npmignore:
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1 | build
2 | config
3 | public
4 | scripts
5 | src/App.css
6 | src/App.js
7 | src/index.css
8 | src/index.js
9 | src/registerServiceWorker.js
10 | server.js
11 | yarn.lock
12 | package-lock.json
13 |
--------------------------------------------------------------------------------
/LICENSE:
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1 | MIT License
2 |
3 | Copyright (c) 2018 Bytedance Inc.
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 | SOFTWARE.
22 |
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/README.md:
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1 |
2 |

3 |
4 |
15 |
16 | ### Introduction
17 |
18 | xgplayer is a web video player library. It has designed a separate, detachable UI component based on the principle that everything is componentized. More importantly, it is not only flexible in the UI layer, but also bold in its functionality: it gets rid of video loading, buffering, and format support for video dependence. Especially on mp4
19 | it can be staged loading for that does not support streaming mp4. This means seamless switching with clarity, load control, and video savings. It also integrates on-demand and live support for FLV, HLS, and dash. [Document](http://h5player.bytedance.com/en/)
20 |
21 | xgplayer-react is the React component which encapsulating the xgplayer.
22 |
23 | ### Start
24 |
25 | 1. Install
26 |
27 | ```
28 | $ npm install xgplayer-react@latest
29 | ```
30 |
31 | 2. Usage
32 |
33 | Step 1. Add xgplayer-react component
34 | ```js
35 | import Xgplayer from 'xgplayer-react';
36 | ```
37 |
38 | Step 2. Use in template
39 | ```html
40 | { Player = player; }} />
41 | ```
42 |
43 | Step 3. Config for xgplayer
44 | ```js
45 | let config = {
46 | id: 'mse',
47 | url: '/xgplayer-demo.mp4'
48 | };
49 | let Player = null;
50 | ```
51 | You can use 'config' object to pre-config xgplayer, such as size, volume, autoplay and so on. [More config](http://h5player.bytedance.com/en/config/)
52 |
53 | 'mp4', 'hls', 'flv', 'dash' are supported to play and you should add the plugin you want to use. [Functional Plugins List](http://h5player.bytedance.com/en/plugins/#functional-plugins-list).
54 |
55 | 'Player' is the xgplayer instance which exposed from the component. You can use 'Player' to access the API of xgplayer as follows.
56 |
57 |
58 | ### API
59 |
60 | #### Attributes
61 |
62 | ```js
63 | console.log(Player.currentTime)
64 | ```
65 | [More attributes](http://h5player.bytedance.com/en/api/#attributes)
66 |
67 | #### Method
68 |
69 | ```js
70 | Player.pause();
71 | ```
72 | [More methods](http://h5player.bytedance.com/en/api/#method)
73 |
74 | #### Event
75 |
76 | ```js
77 | Player.on('play', ()=>{console.log('play')})
78 | ```
79 | [More events](http://h5player.bytedance.com/en/api/#event)
80 |
81 | #### Life Cycle
82 |
83 | ```js
84 | Player.once('ready', ()=>{console.log('ready')})
85 | ```
86 | [More events](http://h5player.bytedance.com/en/api/#life-cycle)
87 |
88 |
89 | ### Plugins
90 |
91 | xgplayer supports your custom plugins for more content viewing [plugins](http://h5player.bytedance.com/en/plugins/)
92 |
93 | ```js
94 | import Xgplayer from 'xgplayer-react';
95 | import 'xgplayer-custom';
96 | ```
97 |
98 | ### Demo
99 |
100 | ```
101 | $ git clone git@github.com:bytedance/xgplayer-react.git
102 | $ cd xgplayer-react
103 | $ npm install
104 | $ npm start
105 | ```
106 |
107 | please visit [http://localhost:9090/index.html](http://localhost:9090/index.html)
108 |
109 |
110 | ### License
111 |
112 | [MIT](http://opensource.org/licenses/MIT)
113 |
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/config/env.js:
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1 | 'use strict';
2 |
3 | const fs = require('fs');
4 | const path = require('path');
5 | const paths = require('./paths');
6 |
7 | // Make sure that including paths.js after env.js will read .env variables.
8 | delete require.cache[require.resolve('./paths')];
9 |
10 | const NODE_ENV = process.env.NODE_ENV;
11 | if (!NODE_ENV) {
12 | throw new Error(
13 | 'The NODE_ENV environment variable is required but was not specified.'
14 | );
15 | }
16 |
17 | // https://github.com/bkeepers/dotenv#what-other-env-files-can-i-use
18 | var dotenvFiles = [
19 | `${paths.dotenv}.${NODE_ENV}.local`,
20 | `${paths.dotenv}.${NODE_ENV}`,
21 | // Don't include `.env.local` for `test` environment
22 | // since normally you expect tests to produce the same
23 | // results for everyone
24 | NODE_ENV !== 'test' && `${paths.dotenv}.local`,
25 | paths.dotenv,
26 | ].filter(Boolean);
27 |
28 | // Load environment variables from .env* files. Suppress warnings using silent
29 | // if this file is missing. dotenv will never modify any environment variables
30 | // that have already been set. Variable expansion is supported in .env files.
31 | // https://github.com/motdotla/dotenv
32 | // https://github.com/motdotla/dotenv-expand
33 | dotenvFiles.forEach(dotenvFile => {
34 | if (fs.existsSync(dotenvFile)) {
35 | require('dotenv-expand')(
36 | require('dotenv').config({
37 | path: dotenvFile,
38 | })
39 | );
40 | }
41 | });
42 |
43 | // We support resolving modules according to `NODE_PATH`.
44 | // This lets you use absolute paths in imports inside large monorepos:
45 | // https://github.com/facebookincubator/create-react-app/issues/253.
46 | // It works similar to `NODE_PATH` in Node itself:
47 | // https://nodejs.org/api/modules.html#modules_loading_from_the_global_folders
48 | // Note that unlike in Node, only *relative* paths from `NODE_PATH` are honored.
49 | // Otherwise, we risk importing Node.js core modules into an app instead of Webpack shims.
50 | // https://github.com/facebookincubator/create-react-app/issues/1023#issuecomment-265344421
51 | // We also resolve them to make sure all tools using them work consistently.
52 | const appDirectory = fs.realpathSync(process.cwd());
53 | process.env.NODE_PATH = (process.env.NODE_PATH || '')
54 | .split(path.delimiter)
55 | .filter(folder => folder && !path.isAbsolute(folder))
56 | .map(folder => path.resolve(appDirectory, folder))
57 | .join(path.delimiter);
58 |
59 | // Grab NODE_ENV and REACT_APP_* environment variables and prepare them to be
60 | // injected into the application via DefinePlugin in Webpack configuration.
61 | const REACT_APP = /^REACT_APP_/i;
62 |
63 | function getClientEnvironment(publicUrl) {
64 | const raw = Object.keys(process.env)
65 | .filter(key => REACT_APP.test(key))
66 | .reduce(
67 | (env, key) => {
68 | env[key] = process.env[key];
69 | return env;
70 | },
71 | {
72 | // Useful for determining whether we’re running in production mode.
73 | // Most importantly, it switches React into the correct mode.
74 | NODE_ENV: process.env.NODE_ENV || 'development',
75 | // Useful for resolving the correct path to static assets in `public`.
76 | // For example,
.
77 | // This should only be used as an escape hatch. Normally you would put
78 | // images into the `src` and `import` them in code to get their paths.
79 | PUBLIC_URL: publicUrl,
80 | }
81 | );
82 | // Stringify all values so we can feed into Webpack DefinePlugin
83 | const stringified = {
84 | 'process.env': Object.keys(raw).reduce((env, key) => {
85 | env[key] = JSON.stringify(raw[key]);
86 | return env;
87 | }, {}),
88 | };
89 |
90 | return { raw, stringified };
91 | }
92 |
93 | module.exports = getClientEnvironment;
94 |
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/config/paths.js:
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1 | 'use strict';
2 |
3 | const path = require('path');
4 | const fs = require('fs');
5 | const url = require('url');
6 |
7 | // Make sure any symlinks in the project folder are resolved:
8 | // https://github.com/facebookincubator/create-react-app/issues/637
9 | const appDirectory = fs.realpathSync(process.cwd());
10 | const resolveApp = relativePath => path.resolve(appDirectory, relativePath);
11 |
12 | const envPublicUrl = process.env.PUBLIC_URL;
13 |
14 | function ensureSlash(path, needsSlash) {
15 | const hasSlash = path.endsWith('/');
16 | if (hasSlash && !needsSlash) {
17 | return path.substr(path, path.length - 1);
18 | } else if (!hasSlash && needsSlash) {
19 | return `${path}/`;
20 | } else {
21 | return path;
22 | }
23 | }
24 |
25 | const getPublicUrl = appPackageJson =>
26 | envPublicUrl || require(appPackageJson).homepage;
27 |
28 | // We use `PUBLIC_URL` environment variable or "homepage" field to infer
29 | // "public path" at which the app is served.
30 | // Webpack needs to know it to put the right