├── .gitignore ├── Bin └── Data │ ├── Box.mdl │ ├── Jack.mdl │ ├── Jack_Walk.ani │ ├── Mushroom.dds │ ├── Mushroom.json │ ├── Mushroom.mdl │ ├── Shaders │ ├── BoundingBox.glsl │ ├── DebugLines.glsl │ ├── DebugShadow.glsl │ ├── Diffuse.glsl │ ├── DiffuseNormal.glsl │ ├── Lighting.glsl │ ├── NoTexture.glsl │ ├── SSAO.glsl │ ├── SSAOBlur.glsl │ ├── Shadow.glsl │ ├── Transform.glsl │ └── Uniforms.glsl │ ├── Stone.json │ ├── StoneDiffuse.dds │ └── StoneNormal.dds ├── CMakeLists.txt ├── Docs └── Doxyfile ├── License.txt ├── README.md ├── ThirdParty ├── CMakeLists.txt ├── GLEW │ ├── CMakeLists.txt │ ├── LICENSE.txt │ ├── glew.c │ ├── glew.h │ ├── glxew.h │ └── wglew.h ├── SDL │ ├── CMakeLists.txt │ ├── CREDITS.md │ ├── INSTALL.md │ ├── LICENSE.txt │ ├── README-SDL.txt │ ├── README.md │ ├── cmake │ │ ├── 3rdparty.cmake │ │ ├── CPackProjectConfig.cmake.in │ │ ├── FindFFmpeg.cmake │ │ ├── FindLibUSB.cmake │ │ ├── GetGitRevisionDescription.cmake │ │ ├── GetGitRevisionDescription.cmake.in │ │ ├── PkgConfigHelper.cmake │ │ ├── PreseedEmscriptenCache.cmake │ │ ├── PreseedMSVCCache.cmake │ │ ├── SDL3Config.cmake.in │ │ ├── SDL3jarTargets.cmake.in │ │ ├── android │ │ │ ├── FindSdlAndroid.cmake │ │ │ ├── FindSdlAndroidBuildTools.cmake │ │ │ ├── FindSdlAndroidPlatform.cmake │ │ │ ├── SdlAndroidFunctions.cmake │ │ │ └── SdlAndroidScript.cmake │ │ ├── cmake_uninstall.cmake.in │ │ ├── macros.cmake │ │ ├── sdl3.pc.in │ │ ├── sdlchecks.cmake │ │ ├── sdlcompilers.cmake │ │ ├── sdlcpu.cmake │ │ ├── sdlmanpages.cmake │ │ ├── sdlplatform.cmake │ │ ├── sdltargets.cmake │ │ ├── test │ │ │ ├── CMakeLists.txt │ │ │ ├── inc_sdl_slash.c │ │ │ ├── main.swift │ │ │ ├── main_cli.c │ │ │ ├── main_gui.c │ │ │ ├── main_lib.c │ │ │ ├── sdltest.c │ │ │ ├── swift │ │ │ │ ├── module.modulemap │ │ │ │ └── shim.h │ │ │ └── test_pkgconfig.sh │ │ └── xxd.py │ ├── docs │ │ ├── README-android.md │ │ ├── README-cmake.md │ │ ├── README-contributing.md │ │ ├── README-documentation-rules.md │ │ ├── README-dynapi.md │ │ ├── README-emscripten.md │ │ ├── README-gdk.md │ │ ├── README-git.md │ │ ├── README-highdpi.md │ │ ├── README-ios.md │ │ ├── README-kmsbsd.md │ │ ├── README-linux.md │ │ ├── README-macos.md │ │ ├── README-main-functions.md │ │ ├── README-migration.md │ │ ├── README-n3ds.md │ │ ├── README-ngage.md │ │ ├── README-platforms.md │ │ ├── README-porting.md │ │ ├── README-ps2.md │ │ ├── README-psp.md │ │ ├── README-raspberrypi.md │ │ ├── README-riscos.md │ │ ├── README-strings.md │ │ ├── README-touch.md │ │ ├── README-versions.md │ │ ├── README-visualc.md │ │ ├── README-vita.md │ │ ├── README-wayland.md │ │ ├── README-windows.md │ │ ├── README.md │ │ ├── doxyfile │ │ └── release_checklist.md │ ├── include │ │ ├── SDL3 │ │ │ ├── SDL.h │ │ │ ├── SDL_assert.h │ │ │ ├── SDL_atomic.h │ │ │ ├── SDL_audio.h │ │ │ ├── SDL_begin_code.h │ │ │ ├── SDL_bits.h │ │ │ ├── SDL_blendmode.h │ │ │ ├── SDL_camera.h │ │ │ ├── SDL_clipboard.h │ │ │ ├── SDL_close_code.h │ │ │ ├── SDL_copying.h │ │ │ ├── SDL_cpuinfo.h │ │ │ ├── SDL_dialog.h │ │ │ ├── SDL_egl.h │ │ │ ├── SDL_endian.h │ │ │ ├── SDL_error.h │ │ │ ├── SDL_events.h │ │ │ ├── SDL_filesystem.h │ │ │ ├── SDL_gamepad.h │ │ │ ├── SDL_gpu.h │ │ │ ├── SDL_guid.h │ │ │ ├── SDL_haptic.h │ │ │ ├── SDL_hidapi.h │ │ │ ├── SDL_hints.h │ │ │ ├── SDL_init.h │ │ │ ├── SDL_intrin.h │ │ │ ├── SDL_iostream.h │ │ │ ├── SDL_joystick.h │ │ │ ├── SDL_keyboard.h │ │ │ ├── SDL_keycode.h │ │ │ ├── SDL_loadso.h │ │ │ ├── SDL_locale.h │ │ │ ├── SDL_log.h │ │ │ ├── SDL_main.h │ │ │ ├── SDL_main_impl.h │ │ │ ├── SDL_messagebox.h │ │ │ ├── SDL_metal.h │ │ │ ├── SDL_misc.h │ │ │ ├── SDL_mouse.h │ │ │ ├── SDL_mutex.h │ │ │ ├── SDL_oldnames.h │ │ │ ├── SDL_opengl.h │ │ │ ├── SDL_opengl_glext.h │ │ │ ├── SDL_opengles.h │ │ │ ├── SDL_opengles2.h │ │ │ ├── SDL_opengles2_gl2.h │ │ │ ├── SDL_opengles2_gl2ext.h │ │ │ ├── SDL_opengles2_gl2platform.h │ │ │ ├── SDL_opengles2_khrplatform.h │ │ │ ├── SDL_pen.h │ │ │ ├── SDL_pixels.h │ │ │ ├── SDL_platform.h │ │ │ ├── SDL_platform_defines.h │ │ │ ├── SDL_power.h │ │ │ ├── SDL_properties.h │ │ │ ├── SDL_rect.h │ │ │ ├── SDL_render.h │ │ │ ├── SDL_revision.h │ │ │ ├── SDL_scancode.h │ │ │ ├── SDL_sensor.h │ │ │ ├── SDL_stdinc.h │ │ │ ├── SDL_storage.h │ │ │ ├── SDL_surface.h │ │ │ ├── SDL_system.h │ │ │ ├── SDL_test.h │ │ │ ├── SDL_test_assert.h │ │ │ ├── SDL_test_common.h │ │ │ ├── SDL_test_compare.h │ │ │ ├── SDL_test_crc32.h │ │ │ ├── SDL_test_font.h │ │ │ ├── SDL_test_fuzzer.h │ │ │ ├── SDL_test_harness.h │ │ │ ├── SDL_test_log.h │ │ │ ├── SDL_test_md5.h │ │ │ ├── SDL_test_memory.h │ │ │ ├── SDL_thread.h │ │ │ ├── SDL_time.h │ │ │ ├── SDL_timer.h │ │ │ ├── SDL_touch.h │ │ │ ├── SDL_version.h │ │ │ ├── SDL_video.h │ │ │ └── SDL_vulkan.h │ │ └── build_config │ │ │ ├── SDL_build_config.h │ │ │ ├── SDL_build_config.h.cmake │ │ │ ├── SDL_build_config_android.h │ │ │ ├── SDL_build_config_emscripten.h │ │ │ ├── SDL_build_config_ios.h │ │ │ ├── SDL_build_config_macos.h │ │ │ ├── SDL_build_config_minimal.h │ │ │ ├── SDL_build_config_ngage.h │ │ │ ├── SDL_build_config_windows.h │ │ │ ├── SDL_build_config_wingdk.h │ │ │ ├── SDL_build_config_xbox.h │ │ │ └── SDL_revision.h.cmake │ ├── src │ │ ├── SDL.c │ │ ├── SDL_assert.c │ │ ├── SDL_assert_c.h │ │ ├── SDL_error.c │ │ ├── SDL_error_c.h │ │ ├── SDL_guid.c │ │ ├── SDL_hashtable.c │ │ ├── SDL_hashtable.h │ │ ├── SDL_hints.c │ │ ├── SDL_hints_c.h │ │ ├── SDL_internal.h │ │ ├── SDL_list.c │ │ ├── SDL_list.h │ │ ├── SDL_log.c │ │ ├── SDL_log_c.h │ │ ├── SDL_properties.c │ │ ├── SDL_properties_c.h │ │ ├── SDL_utils.c │ │ ├── SDL_utils_c.h │ │ ├── atomic │ │ │ ├── SDL_atomic.c │ │ │ └── SDL_spinlock.c │ │ ├── audio │ │ │ ├── SDL_audio.c │ │ │ ├── SDL_audio_c.h │ │ │ ├── SDL_audio_channel_converters.h │ │ │ ├── SDL_audiocvt.c │ │ │ ├── SDL_audiodev.c │ │ │ ├── SDL_audiodev_c.h │ │ │ ├── SDL_audioqueue.c │ │ │ ├── SDL_audioqueue.h │ │ │ ├── SDL_audioresample.c │ │ │ ├── SDL_audioresample.h │ │ │ ├── SDL_audiotypecvt.c │ │ │ ├── SDL_mixer.c │ │ │ ├── SDL_sysaudio.h │ │ │ ├── SDL_wave.c │ │ │ ├── SDL_wave.h │ │ │ ├── aaudio │ │ │ │ ├── SDL_aaudio.c │ │ │ │ ├── SDL_aaudio.h │ │ │ │ └── SDL_aaudiofuncs.h │ │ │ ├── alsa │ │ │ │ ├── SDL_alsa_audio.c │ │ │ │ └── SDL_alsa_audio.h │ │ │ ├── coreaudio │ │ │ │ ├── SDL_coreaudio.h │ │ │ │ └── SDL_coreaudio.m │ │ │ ├── directsound │ │ │ │ ├── SDL_directsound.c │ │ │ │ └── SDL_directsound.h │ │ │ ├── disk │ │ │ │ ├── SDL_diskaudio.c │ │ │ │ └── SDL_diskaudio.h │ │ │ ├── dsp │ │ │ │ ├── SDL_dspaudio.c │ │ │ │ └── SDL_dspaudio.h │ │ │ ├── dummy │ │ │ │ ├── SDL_dummyaudio.c │ │ │ │ └── SDL_dummyaudio.h │ │ │ ├── emscripten │ │ │ │ ├── SDL_emscriptenaudio.c │ │ │ │ └── SDL_emscriptenaudio.h │ │ │ ├── haiku │ │ │ │ ├── SDL_haikuaudio.cc │ │ │ │ └── SDL_haikuaudio.h │ │ │ ├── jack │ │ │ │ ├── SDL_jackaudio.c │ │ │ │ └── SDL_jackaudio.h │ │ │ ├── n3ds │ │ │ │ ├── SDL_n3dsaudio.c │ │ │ │ └── SDL_n3dsaudio.h │ │ │ ├── netbsd │ │ │ │ ├── SDL_netbsdaudio.c │ │ │ │ └── SDL_netbsdaudio.h │ │ │ ├── openslES │ │ │ │ ├── SDL_openslES.c │ │ │ │ └── SDL_openslES.h │ │ │ ├── pipewire │ │ │ │ ├── SDL_pipewire.c │ │ │ │ └── SDL_pipewire.h │ │ │ ├── ps2 │ │ │ │ ├── SDL_ps2audio.c │ │ │ │ └── SDL_ps2audio.h │ │ │ ├── psp │ │ │ │ ├── SDL_pspaudio.c │ │ │ │ └── SDL_pspaudio.h │ │ │ ├── pulseaudio │ │ │ │ ├── SDL_pulseaudio.c │ │ │ │ └── SDL_pulseaudio.h │ │ │ ├── qnx │ │ │ │ ├── SDL_qsa_audio.c │ │ │ │ └── SDL_qsa_audio.h │ │ │ ├── sndio │ │ │ │ ├── SDL_sndioaudio.c │ │ │ │ └── SDL_sndioaudio.h │ │ │ ├── vita │ │ │ │ ├── SDL_vitaaudio.c │ │ │ │ └── SDL_vitaaudio.h │ │ │ └── wasapi │ │ │ │ ├── SDL_wasapi.c │ │ │ │ ├── SDL_wasapi.h │ │ │ │ └── SDL_wasapi_win32.c │ │ ├── camera │ │ │ ├── SDL_camera.c │ │ │ ├── SDL_camera_c.h │ │ │ ├── SDL_syscamera.h │ │ │ ├── android │ │ │ │ └── SDL_camera_android.c │ │ │ ├── coremedia │ │ │ │ └── SDL_camera_coremedia.m │ │ │ ├── dummy │ │ │ │ └── SDL_camera_dummy.c │ │ │ ├── emscripten │ │ │ │ └── SDL_camera_emscripten.c │ │ │ ├── mediafoundation │ │ │ │ └── SDL_camera_mediafoundation.c │ │ │ ├── pipewire │ │ │ │ └── SDL_camera_pipewire.c │ │ │ └── v4l2 │ │ │ │ └── SDL_camera_v4l2.c │ │ ├── core │ │ │ ├── SDL_core_unsupported.c │ │ │ ├── android │ │ │ │ ├── SDL_android.c │ │ │ │ └── SDL_android.h │ │ │ ├── freebsd │ │ │ │ ├── SDL_evdev_kbd_default_keyaccmap.h │ │ │ │ └── SDL_evdev_kbd_freebsd.c │ │ │ ├── gdk │ │ │ │ ├── SDL_gdk.cpp │ │ │ │ └── SDL_gdk.h │ │ │ ├── haiku │ │ │ │ ├── SDL_BApp.h │ │ │ │ ├── SDL_BeApp.cc │ │ │ │ └── SDL_BeApp.h │ │ │ ├── linux │ │ │ │ ├── SDL_dbus.c │ │ │ │ ├── SDL_dbus.h │ │ │ │ ├── SDL_evdev.c │ │ │ │ ├── SDL_evdev.h │ │ │ │ ├── SDL_evdev_capabilities.c │ │ │ │ ├── SDL_evdev_capabilities.h │ │ │ │ ├── SDL_evdev_kbd.c │ │ │ │ ├── SDL_evdev_kbd.h │ │ │ │ ├── SDL_evdev_kbd_default_accents.h │ │ │ │ ├── SDL_evdev_kbd_default_keymap.h │ │ │ │ ├── SDL_fcitx.c │ │ │ │ ├── SDL_fcitx.h │ │ │ │ ├── SDL_ibus.c │ │ │ │ ├── SDL_ibus.h │ │ │ │ ├── SDL_ime.c │ │ │ │ ├── SDL_ime.h │ │ │ │ ├── SDL_sandbox.c │ │ │ │ ├── SDL_sandbox.h │ │ │ │ ├── SDL_system_theme.c │ │ │ │ ├── SDL_system_theme.h │ │ │ │ ├── SDL_threadprio.c │ │ │ │ ├── SDL_udev.c │ │ │ │ └── SDL_udev.h │ │ │ ├── openbsd │ │ │ │ ├── SDL_wscons.h │ │ │ │ ├── SDL_wscons_kbd.c │ │ │ │ └── SDL_wscons_mouse.c │ │ │ ├── unix │ │ │ │ ├── SDL_appid.c │ │ │ │ ├── SDL_appid.h │ │ │ │ ├── SDL_poll.c │ │ │ │ └── SDL_poll.h │ │ │ └── windows │ │ │ │ ├── SDL_directx.h │ │ │ │ ├── SDL_hid.c │ │ │ │ ├── SDL_hid.h │ │ │ │ ├── SDL_immdevice.c │ │ │ │ ├── SDL_immdevice.h │ │ │ │ ├── SDL_windows.c │ │ │ │ ├── SDL_windows.h │ │ │ │ ├── SDL_xinput.c │ │ │ │ ├── SDL_xinput.h │ │ │ │ ├── pch.c │ │ │ │ ├── pch_cpp.cpp │ │ │ │ └── version.rc │ │ ├── cpuinfo │ │ │ ├── SDL_cpuinfo.c │ │ │ └── SDL_cpuinfo_c.h │ │ ├── dialog │ │ │ ├── SDL_dialog_utils.c │ │ │ ├── SDL_dialog_utils.h │ │ │ ├── android │ │ │ │ └── SDL_androiddialog.c │ │ │ ├── cocoa │ │ │ │ └── SDL_cocoadialog.m │ │ │ ├── dummy │ │ │ │ └── SDL_dummydialog.c │ │ │ ├── haiku │ │ │ │ └── SDL_haikudialog.cc │ │ │ ├── unix │ │ │ │ ├── SDL_portaldialog.c │ │ │ │ ├── SDL_portaldialog.h │ │ │ │ ├── SDL_unixdialog.c │ │ │ │ ├── SDL_zenitydialog.c │ │ │ │ └── SDL_zenitydialog.h │ │ │ └── windows │ │ │ │ └── SDL_windowsdialog.c │ │ ├── dynapi │ │ │ ├── SDL_dynapi.c │ │ │ ├── SDL_dynapi.h │ │ │ ├── SDL_dynapi.sym │ │ │ ├── SDL_dynapi_overrides.h │ │ │ ├── SDL_dynapi_procs.h │ │ │ ├── SDL_dynapi_unsupported.h │ │ │ └── gendynapi.py │ │ ├── events │ │ │ ├── SDL_categories.c │ │ │ ├── SDL_categories_c.h │ │ │ ├── SDL_clipboardevents.c │ │ │ ├── SDL_clipboardevents_c.h │ │ │ ├── SDL_displayevents.c │ │ │ ├── SDL_displayevents_c.h │ │ │ ├── SDL_dropevents.c │ │ │ ├── SDL_dropevents_c.h │ │ │ ├── SDL_events.c │ │ │ ├── SDL_events_c.h │ │ │ ├── SDL_keyboard.c │ │ │ ├── SDL_keyboard_c.h │ │ │ ├── SDL_keymap.c │ │ │ ├── SDL_keymap_c.h │ │ │ ├── SDL_keysym_to_scancode.c │ │ │ ├── SDL_keysym_to_scancode_c.h │ │ │ ├── SDL_mouse.c │ │ │ ├── SDL_mouse_c.h │ │ │ ├── SDL_pen.c │ │ │ ├── SDL_pen_c.h │ │ │ ├── SDL_quit.c │ │ │ ├── SDL_scancode_tables.c │ │ │ ├── SDL_scancode_tables_c.h │ │ │ ├── SDL_touch.c │ │ │ ├── SDL_touch_c.h │ │ │ ├── SDL_windowevents.c │ │ │ ├── SDL_windowevents_c.h │ │ │ ├── blank_cursor.h │ │ │ ├── default_cursor.h │ │ │ ├── imKStoUCS.c │ │ │ ├── imKStoUCS.h │ │ │ ├── scancodes_darwin.h │ │ │ ├── scancodes_linux.h │ │ │ ├── scancodes_windows.h │ │ │ └── scancodes_xfree86.h │ │ ├── file │ │ │ ├── SDL_iostream.c │ │ │ └── n3ds │ │ │ │ ├── SDL_iostreamromfs.c │ │ │ │ └── SDL_iostreamromfs.h │ │ ├── filesystem │ │ │ ├── SDL_filesystem.c │ │ │ ├── SDL_filesystem_c.h │ │ │ ├── SDL_sysfilesystem.h │ │ │ ├── android │ │ │ │ └── SDL_sysfilesystem.c │ │ │ ├── cocoa │ │ │ │ └── SDL_sysfilesystem.m │ │ │ ├── dummy │ │ │ │ ├── SDL_sysfilesystem.c │ │ │ │ └── SDL_sysfsops.c │ │ │ ├── emscripten │ │ │ │ └── SDL_sysfilesystem.c │ │ │ ├── gdk │ │ │ │ └── SDL_sysfilesystem.cpp │ │ │ ├── haiku │ │ │ │ └── SDL_sysfilesystem.cc │ │ │ ├── n3ds │ │ │ │ └── SDL_sysfilesystem.c │ │ │ ├── posix │ │ │ │ └── SDL_sysfsops.c │ │ │ ├── ps2 │ │ │ │ └── SDL_sysfilesystem.c │ │ │ ├── psp │ │ │ │ └── SDL_sysfilesystem.c │ │ │ ├── riscos │ │ │ │ └── SDL_sysfilesystem.c │ │ │ ├── unix │ │ │ │ └── SDL_sysfilesystem.c │ │ │ ├── vita │ │ │ │ └── SDL_sysfilesystem.c │ │ │ └── windows │ │ │ │ ├── SDL_sysfilesystem.c │ │ │ │ └── SDL_sysfsops.c │ │ ├── gpu │ │ │ ├── SDL_gpu.c │ │ │ ├── SDL_sysgpu.h │ │ │ ├── d3d11 │ │ │ │ ├── D3D11_Blit.h │ │ │ │ ├── SDL_gpu_d3d11.c │ │ │ │ └── compile_shaders.bat │ │ │ ├── d3d12 │ │ │ │ ├── D3D12_Blit.h │ │ │ │ ├── SDL_gpu_d3d12.c │ │ │ │ ├── compile_shaders.bat │ │ │ │ └── compile_shaders_xbox.bat │ │ │ ├── d3dcommon │ │ │ │ └── D3D_Blit.hlsl │ │ │ ├── metal │ │ │ │ ├── Metal_Blit.h │ │ │ │ ├── Metal_Blit.metal │ │ │ │ ├── SDL_gpu_metal.m │ │ │ │ └── compile_shaders.sh │ │ │ └── vulkan │ │ │ │ ├── SDL_gpu_vulkan.c │ │ │ │ └── SDL_gpu_vulkan_vkfuncs.h │ │ ├── haptic │ │ │ ├── SDL_haptic.c │ │ │ ├── SDL_haptic_c.h │ │ │ ├── SDL_syshaptic.h │ │ │ ├── android │ │ │ │ ├── SDL_syshaptic.c │ │ │ │ └── SDL_syshaptic_c.h │ │ │ ├── darwin │ │ │ │ ├── SDL_syshaptic.c │ │ │ │ └── SDL_syshaptic_c.h │ │ │ ├── dummy │ │ │ │ └── SDL_syshaptic.c │ │ │ ├── linux │ │ │ │ └── SDL_syshaptic.c │ │ │ └── windows │ │ │ │ ├── SDL_dinputhaptic.c │ │ │ │ ├── SDL_dinputhaptic_c.h │ │ │ │ ├── SDL_windowshaptic.c │ │ │ │ └── SDL_windowshaptic_c.h │ │ ├── hidapi │ │ │ ├── AUTHORS.txt │ │ │ ├── BUILD.autotools.md │ │ │ ├── BUILD.cmake.md │ │ │ ├── BUILD.md │ │ │ ├── CMakeLists.txt │ │ │ ├── HACKING.txt │ │ │ ├── LICENSE-bsd.txt │ │ │ ├── LICENSE-gpl3.txt │ │ │ ├── LICENSE-orig.txt │ │ │ ├── LICENSE.txt │ │ │ ├── Makefile.am │ │ │ ├── README.md │ │ │ ├── SDL_hidapi.c │ │ │ ├── SDL_hidapi_android.h │ │ │ ├── SDL_hidapi_c.h │ │ │ ├── SDL_hidapi_ios.h │ │ │ ├── SDL_hidapi_libusb.h │ │ │ ├── SDL_hidapi_linux.h │ │ │ ├── SDL_hidapi_mac.h │ │ │ ├── SDL_hidapi_netbsd.h │ │ │ ├── SDL_hidapi_steamxbox.h │ │ │ ├── SDL_hidapi_windows.h │ │ │ ├── VERSION │ │ │ ├── android │ │ │ │ ├── hid.cpp │ │ │ │ └── hid.h │ │ │ ├── bootstrap │ │ │ ├── configure.ac │ │ │ ├── dist │ │ │ │ └── hidapi.podspec │ │ │ ├── documentation │ │ │ │ ├── cmake-gui-drop-down.png │ │ │ │ └── cmake-gui-highlights.png │ │ │ ├── doxygen │ │ │ │ ├── Doxyfile │ │ │ │ └── main_page.md │ │ │ ├── hidapi │ │ │ │ └── hidapi.h │ │ │ ├── hidtest │ │ │ │ ├── CMakeLists.txt │ │ │ │ ├── Makefile.am │ │ │ │ └── test.c │ │ │ ├── ios │ │ │ │ └── hid.m │ │ │ ├── libusb │ │ │ │ ├── CMakeLists.txt │ │ │ │ ├── Makefile-manual │ │ │ │ ├── Makefile.am │ │ │ │ ├── Makefile.freebsd │ │ │ │ ├── Makefile.haiku │ │ │ │ ├── Makefile.linux │ │ │ │ ├── hid.c │ │ │ │ ├── hidapi_libusb.h │ │ │ │ ├── hidapi_thread_pthread.h │ │ │ │ └── hidapi_thread_sdl.h │ │ │ ├── linux │ │ │ │ ├── CMakeLists.txt │ │ │ │ ├── Makefile-manual │ │ │ │ ├── Makefile.am │ │ │ │ └── hid.c │ │ │ ├── m4 │ │ │ │ ├── ax_pthread.m4 │ │ │ │ └── pkg.m4 │ │ │ ├── mac │ │ │ │ ├── CMakeLists.txt │ │ │ │ ├── Makefile-manual │ │ │ │ ├── Makefile.am │ │ │ │ ├── hid.c │ │ │ │ └── hidapi_darwin.h │ │ │ ├── meson.build │ │ │ ├── netbsd │ │ │ │ ├── CMakeLists.txt │ │ │ │ ├── README.md │ │ │ │ └── hid.c │ │ │ ├── pc │ │ │ │ ├── hidapi-hidraw.pc.in │ │ │ │ ├── hidapi-libusb.pc.in │ │ │ │ ├── hidapi-netbsd.pc.in │ │ │ │ └── hidapi.pc.in │ │ │ ├── src │ │ │ │ ├── CMakeLists.txt │ │ │ │ └── cmake │ │ │ │ │ └── hidapi-config.cmake.in │ │ │ ├── subprojects │ │ │ │ ├── README.md │ │ │ │ └── hidapi_build_cmake │ │ │ │ │ └── CMakeLists.txt │ │ │ ├── testgui │ │ │ │ ├── Makefile-manual │ │ │ │ ├── Makefile.am │ │ │ │ ├── Makefile.freebsd │ │ │ │ ├── Makefile.linux │ │ │ │ ├── Makefile.mac │ │ │ │ ├── Makefile.mingw │ │ │ │ ├── TestGUI.app.in │ │ │ │ │ └── Contents │ │ │ │ │ │ ├── Info.plist │ │ │ │ │ │ ├── PkgInfo │ │ │ │ │ │ └── Resources │ │ │ │ │ │ ├── English.lproj │ │ │ │ │ │ └── InfoPlist.strings │ │ │ │ │ │ └── Signal11.icns │ │ │ │ ├── copy_to_bundle.sh │ │ │ │ ├── mac_support.h │ │ │ │ ├── mac_support_cocoa.m │ │ │ │ ├── test.cpp │ │ │ │ └── testgui.vcproj │ │ │ ├── udev │ │ │ │ └── 69-hid.rules │ │ │ └── windows │ │ │ │ ├── CMakeLists.txt │ │ │ │ ├── Makefile-manual │ │ │ │ ├── Makefile.am │ │ │ │ ├── Makefile.mingw │ │ │ │ ├── hid.c │ │ │ │ ├── hidapi.rc │ │ │ │ ├── hidapi.vcproj │ │ │ │ ├── hidapi_cfgmgr32.h │ │ │ │ ├── hidapi_descriptor_reconstruct.c │ │ │ │ ├── hidapi_descriptor_reconstruct.h │ │ │ │ ├── hidapi_hidclass.h │ │ │ │ ├── hidapi_hidpi.h │ │ │ │ ├── hidapi_hidsdi.h │ │ │ │ ├── hidapi_winapi.h │ │ │ │ ├── hidtest.vcproj │ │ │ │ ├── pp_data_dump │ │ │ │ ├── CMakeLists.txt │ │ │ │ ├── README.md │ │ │ │ └── pp_data_dump.c │ │ │ │ └── test │ │ │ │ ├── CMakeLists.txt │ │ │ │ ├── data │ │ │ │ ├── 045E_02FF_0005_0001.pp_data │ │ │ │ ├── 045E_02FF_0005_0001_expected.rpt_desc │ │ │ │ ├── 045E_02FF_0005_0001_real.rpt_desc │ │ │ │ ├── 046A_0011_0006_0001.pp_data │ │ │ │ ├── 046A_0011_0006_0001_expected.rpt_desc │ │ │ │ ├── 046A_0011_0006_0001_real.rpt_desc │ │ │ │ ├── 046D_0A37_0001_000C.pp_data │ │ │ │ ├── 046D_0A37_0001_000C_expected.rpt_desc │ │ │ │ ├── 046D_0A37_0001_000C_real.rpt_desc │ │ │ │ ├── 046D_B010_0001_000C.pp_data │ │ │ │ ├── 046D_B010_0001_000C_expected.rpt_desc │ │ │ │ ├── 046D_B010_0001_000C_real.rpt_desc │ │ │ │ ├── 046D_B010_0001_FF00.pp_data │ │ │ │ ├── 046D_B010_0001_FF00_expected.rpt_desc │ │ │ │ ├── 046D_B010_0001_FF00_real.rpt_desc │ │ │ │ ├── 046D_B010_0002_0001.pp_data │ │ │ │ ├── 046D_B010_0002_0001_expected.rpt_desc │ │ │ │ ├── 046D_B010_0002_0001_real.rpt_desc │ │ │ │ ├── 046D_B010_0002_FF00.pp_data │ │ │ │ ├── 046D_B010_0002_FF00_expected.rpt_desc │ │ │ │ ├── 046D_B010_0002_FF00_real.rpt_desc │ │ │ │ ├── 046D_B010_0006_0001.pp_data │ │ │ │ ├── 046D_B010_0006_0001_expected.rpt_desc │ │ │ │ ├── 046D_B010_0006_0001_real.rpt_desc │ │ │ │ ├── 046D_C077_0002_0001.pp_data │ │ │ │ ├── 046D_C077_0002_0001_expected.rpt_desc │ │ │ │ ├── 046D_C077_0002_0001_real.rpt_desc │ │ │ │ ├── 046D_C283_0004_0001.pp_data │ │ │ │ ├── 046D_C283_0004_0001_expected.rpt_desc │ │ │ │ ├── 046D_C283_0004_0001_real.rpt_desc │ │ │ │ ├── 046D_C52F_0001_000C.pp_data │ │ │ │ ├── 046D_C52F_0001_000C_expected.rpt_desc │ │ │ │ ├── 046D_C52F_0001_000C_real.rpt_desc │ │ │ │ ├── 046D_C52F_0001_FF00.pp_data │ │ │ │ ├── 046D_C52F_0001_FF00_expected.rpt_desc │ │ │ │ ├── 046D_C52F_0001_FF00_real.rpt_desc │ │ │ │ ├── 046D_C52F_0002_0001.pp_data │ │ │ │ ├── 046D_C52F_0002_0001_expected.rpt_desc │ │ │ │ ├── 046D_C52F_0002_0001_real.rpt_desc │ │ │ │ ├── 046D_C52F_0002_FF00.pp_data │ │ │ │ ├── 046D_C52F_0002_FF00_expected.rpt_desc │ │ │ │ ├── 046D_C52F_0002_FF00_real.rpt_desc │ │ │ │ ├── 046D_C534_0001_000C.pp_data │ │ │ │ ├── 046D_C534_0001_000C_expected.rpt_desc │ │ │ │ ├── 046D_C534_0001_000C_real.rpt_desc │ │ │ │ ├── 046D_C534_0001_FF00.pp_data │ │ │ │ ├── 046D_C534_0001_FF00_expected.rpt_desc │ │ │ │ ├── 046D_C534_0001_FF00_real.rpt_desc │ │ │ │ ├── 046D_C534_0002_0001.pp_data │ │ │ │ ├── 046D_C534_0002_0001_expected.rpt_desc │ │ │ │ ├── 046D_C534_0002_0001_real.rpt_desc │ │ │ │ ├── 046D_C534_0002_FF00.pp_data │ │ │ │ ├── 046D_C534_0002_FF00_expected.rpt_desc │ │ │ │ ├── 046D_C534_0002_FF00_real.rpt_desc │ │ │ │ ├── 046D_C534_0006_0001.pp_data │ │ │ │ ├── 046D_C534_0006_0001_expected.rpt_desc │ │ │ │ ├── 046D_C534_0006_0001_real.rpt_desc │ │ │ │ ├── 046D_C534_0080_0001.pp_data │ │ │ │ ├── 046D_C534_0080_0001_expected.rpt_desc │ │ │ │ ├── 046D_C534_0080_0001_real.rpt_desc │ │ │ │ ├── 047F_C056_0001_000C.pp_data │ │ │ │ ├── 047F_C056_0001_000C_expected.rpt_desc │ │ │ │ ├── 047F_C056_0001_000C_real.rpt_desc │ │ │ │ ├── 047F_C056_0003_FFA0.pp_data │ │ │ │ ├── 047F_C056_0003_FFA0_expected.rpt_desc │ │ │ │ ├── 047F_C056_0003_FFA0_real.rpt_desc │ │ │ │ ├── 047F_C056_0005_000B.pp_data │ │ │ │ ├── 047F_C056_0005_000B_expected.rpt_desc │ │ │ │ ├── 047F_C056_0005_000B_real.rpt_desc │ │ │ │ ├── 17CC_1130_0000_FF01.pp_data │ │ │ │ ├── 17CC_1130_0000_FF01_expected.rpt_desc │ │ │ │ └── 17CC_1130_0000_FF01_real.rpt_desc │ │ │ │ └── hid_report_reconstructor_test.c │ │ ├── joystick │ │ │ ├── SDL_gamepad.c │ │ │ ├── SDL_gamepad_c.h │ │ │ ├── SDL_gamepad_db.h │ │ │ ├── SDL_joystick.c │ │ │ ├── SDL_joystick_c.h │ │ │ ├── SDL_steam_virtual_gamepad.c │ │ │ ├── SDL_steam_virtual_gamepad.h │ │ │ ├── SDL_sysjoystick.h │ │ │ ├── android │ │ │ │ ├── SDL_sysjoystick.c │ │ │ │ └── SDL_sysjoystick_c.h │ │ │ ├── apple │ │ │ │ ├── SDL_mfijoystick.m │ │ │ │ └── SDL_mfijoystick_c.h │ │ │ ├── bsd │ │ │ │ └── SDL_bsdjoystick.c │ │ │ ├── check_8bitdo.sh │ │ │ ├── controller_list.h │ │ │ ├── controller_type.c │ │ │ ├── controller_type.h │ │ │ ├── darwin │ │ │ │ ├── SDL_iokitjoystick.c │ │ │ │ └── SDL_iokitjoystick_c.h │ │ │ ├── dummy │ │ │ │ └── SDL_sysjoystick.c │ │ │ ├── emscripten │ │ │ │ ├── SDL_sysjoystick.c │ │ │ │ └── SDL_sysjoystick_c.h │ │ │ ├── gdk │ │ │ │ └── SDL_gameinputjoystick.c │ │ │ ├── haiku │ │ │ │ └── SDL_haikujoystick.cc │ │ │ ├── hidapi │ │ │ │ ├── SDL_hidapi_combined.c │ │ │ │ ├── SDL_hidapi_gamecube.c │ │ │ │ ├── SDL_hidapi_luna.c │ │ │ │ ├── SDL_hidapi_nintendo.h │ │ │ │ ├── SDL_hidapi_ps3.c │ │ │ │ ├── SDL_hidapi_ps4.c │ │ │ │ ├── SDL_hidapi_ps5.c │ │ │ │ ├── SDL_hidapi_rumble.c │ │ │ │ ├── SDL_hidapi_rumble.h │ │ │ │ ├── SDL_hidapi_shield.c │ │ │ │ ├── SDL_hidapi_stadia.c │ │ │ │ ├── SDL_hidapi_steam.c │ │ │ │ ├── SDL_hidapi_steamdeck.c │ │ │ │ ├── SDL_hidapi_switch.c │ │ │ │ ├── SDL_hidapi_wii.c │ │ │ │ ├── SDL_hidapi_xbox360.c │ │ │ │ ├── SDL_hidapi_xbox360w.c │ │ │ │ ├── SDL_hidapi_xboxone.c │ │ │ │ ├── SDL_hidapijoystick.c │ │ │ │ ├── SDL_hidapijoystick_c.h │ │ │ │ └── steam │ │ │ │ │ ├── controller_constants.h │ │ │ │ │ └── controller_structs.h │ │ │ ├── linux │ │ │ │ ├── SDL_sysjoystick.c │ │ │ │ └── SDL_sysjoystick_c.h │ │ │ ├── n3ds │ │ │ │ └── SDL_sysjoystick.c │ │ │ ├── ps2 │ │ │ │ └── SDL_sysjoystick.c │ │ │ ├── psp │ │ │ │ └── SDL_sysjoystick.c │ │ │ ├── sort_controllers.py │ │ │ ├── steam │ │ │ │ ├── SDL_steamcontroller.c │ │ │ │ └── SDL_steamcontroller.h │ │ │ ├── usb_ids.h │ │ │ ├── virtual │ │ │ │ ├── SDL_virtualjoystick.c │ │ │ │ └── SDL_virtualjoystick_c.h │ │ │ ├── vita │ │ │ │ └── SDL_sysjoystick.c │ │ │ └── windows │ │ │ │ ├── SDL_dinputjoystick.c │ │ │ │ ├── SDL_dinputjoystick_c.h │ │ │ │ ├── SDL_rawinputjoystick.c │ │ │ │ ├── SDL_rawinputjoystick_c.h │ │ │ │ ├── SDL_windows_gaming_input.c │ │ │ │ ├── SDL_windowsjoystick.c │ │ │ │ ├── SDL_windowsjoystick_c.h │ │ │ │ ├── SDL_xinputjoystick.c │ │ │ │ └── SDL_xinputjoystick_c.h │ │ ├── libm │ │ │ ├── e_atan2.c │ │ │ ├── e_exp.c │ │ │ ├── e_fmod.c │ │ │ ├── e_log.c │ │ │ ├── e_log10.c │ │ │ ├── e_pow.c │ │ │ ├── e_rem_pio2.c │ │ │ ├── e_sqrt.c │ │ │ ├── k_cos.c │ │ │ ├── k_rem_pio2.c │ │ │ ├── k_sin.c │ │ │ ├── k_tan.c │ │ │ ├── math_libm.h │ │ │ ├── math_private.h │ │ │ ├── s_atan.c │ │ │ ├── s_copysign.c │ │ │ ├── s_cos.c │ │ │ ├── s_fabs.c │ │ │ ├── s_floor.c │ │ │ ├── s_isinf.c │ │ │ ├── s_isinff.c │ │ │ ├── s_isnan.c │ │ │ ├── s_isnanf.c │ │ │ ├── s_modf.c │ │ │ ├── s_scalbn.c │ │ │ ├── s_sin.c │ │ │ └── s_tan.c │ │ ├── loadso │ │ │ ├── dlopen │ │ │ │ └── SDL_sysloadso.c │ │ │ ├── dummy │ │ │ │ └── SDL_sysloadso.c │ │ │ └── windows │ │ │ │ └── SDL_sysloadso.c │ │ ├── locale │ │ │ ├── SDL_locale.c │ │ │ ├── SDL_syslocale.h │ │ │ ├── android │ │ │ │ └── SDL_syslocale.c │ │ │ ├── dummy │ │ │ │ └── SDL_syslocale.c │ │ │ ├── emscripten │ │ │ │ └── SDL_syslocale.c │ │ │ ├── haiku │ │ │ │ └── SDL_syslocale.cc │ │ │ ├── macos │ │ │ │ └── SDL_syslocale.m │ │ │ ├── n3ds │ │ │ │ └── SDL_syslocale.c │ │ │ ├── unix │ │ │ │ └── SDL_syslocale.c │ │ │ ├── vita │ │ │ │ └── SDL_syslocale.c │ │ │ └── windows │ │ │ │ └── SDL_syslocale.c │ │ ├── main │ │ │ ├── SDL_main_callbacks.c │ │ │ ├── SDL_main_callbacks.h │ │ │ ├── SDL_runapp.c │ │ │ ├── emscripten │ │ │ │ ├── SDL_sysmain_callbacks.c │ │ │ │ └── SDL_sysmain_runapp.c │ │ │ ├── gdk │ │ │ │ └── SDL_sysmain_runapp.cpp │ │ │ ├── generic │ │ │ │ └── SDL_sysmain_callbacks.c │ │ │ ├── ios │ │ │ │ └── SDL_sysmain_callbacks.m │ │ │ ├── n3ds │ │ │ │ └── SDL_sysmain_runapp.c │ │ │ ├── ngage │ │ │ │ └── SDL_sysmain_runapp.cpp │ │ │ ├── ps2 │ │ │ │ └── SDL_sysmain_runapp.c │ │ │ ├── psp │ │ │ │ └── SDL_sysmain_runapp.c │ │ │ └── windows │ │ │ │ └── SDL_sysmain_runapp.c │ │ ├── misc │ │ │ ├── SDL_sysurl.h │ │ │ ├── SDL_url.c │ │ │ ├── android │ │ │ │ └── SDL_sysurl.c │ │ │ ├── dummy │ │ │ │ └── SDL_sysurl.c │ │ │ ├── emscripten │ │ │ │ └── SDL_sysurl.c │ │ │ ├── haiku │ │ │ │ └── SDL_sysurl.cc │ │ │ ├── ios │ │ │ │ └── SDL_sysurl.m │ │ │ ├── macos │ │ │ │ └── SDL_sysurl.m │ │ │ ├── riscos │ │ │ │ └── SDL_sysurl.c │ │ │ ├── unix │ │ │ │ └── SDL_sysurl.c │ │ │ ├── vita │ │ │ │ └── SDL_sysurl.c │ │ │ └── windows │ │ │ │ └── SDL_sysurl.c │ │ ├── power │ │ │ ├── SDL_power.c │ │ │ ├── SDL_syspower.h │ │ │ ├── android │ │ │ │ └── SDL_syspower.c │ │ │ ├── emscripten │ │ │ │ └── SDL_syspower.c │ │ │ ├── haiku │ │ │ │ └── SDL_syspower.c │ │ │ ├── linux │ │ │ │ └── SDL_syspower.c │ │ │ ├── macos │ │ │ │ └── SDL_syspower.c │ │ │ ├── n3ds │ │ │ │ └── SDL_syspower.c │ │ │ ├── psp │ │ │ │ └── SDL_syspower.c │ │ │ ├── uikit │ │ │ │ ├── SDL_syspower.h │ │ │ │ └── SDL_syspower.m │ │ │ ├── vita │ │ │ │ └── SDL_syspower.c │ │ │ └── windows │ │ │ │ └── SDL_syspower.c │ │ ├── render │ │ │ ├── SDL_d3dmath.c │ │ │ ├── SDL_d3dmath.h │ │ │ ├── SDL_render.c │ │ │ ├── SDL_render_unsupported.c │ │ │ ├── SDL_sysrender.h │ │ │ ├── SDL_yuv_sw.c │ │ │ ├── SDL_yuv_sw_c.h │ │ │ ├── direct3d │ │ │ │ ├── D3D9_PixelShader_YUV.h │ │ │ │ ├── D3D9_PixelShader_YUV.hlsl │ │ │ │ ├── SDL_render_d3d.c │ │ │ │ ├── SDL_shaders_d3d.c │ │ │ │ ├── SDL_shaders_d3d.h │ │ │ │ └── compile_shaders.bat │ │ │ ├── direct3d11 │ │ │ │ ├── D3D11_PixelShader_Advanced.h │ │ │ │ ├── D3D11_PixelShader_Advanced.hlsl │ │ │ │ ├── D3D11_PixelShader_Colors.h │ │ │ │ ├── D3D11_PixelShader_Colors.hlsl │ │ │ │ ├── D3D11_PixelShader_Common.hlsli │ │ │ │ ├── D3D11_PixelShader_Textures.h │ │ │ │ ├── D3D11_PixelShader_Textures.hlsl │ │ │ │ ├── D3D11_VertexShader.h │ │ │ │ ├── D3D11_VertexShader.hlsl │ │ │ │ ├── SDL_render_d3d11.c │ │ │ │ ├── SDL_shaders_d3d11.c │ │ │ │ ├── SDL_shaders_d3d11.h │ │ │ │ └── compile_shaders.bat │ │ │ ├── direct3d12 │ │ │ │ ├── D3D12_PixelShader_Advanced.h │ │ │ │ ├── D3D12_PixelShader_Advanced.hlsl │ │ │ │ ├── D3D12_PixelShader_Colors.h │ │ │ │ ├── D3D12_PixelShader_Colors.hlsl │ │ │ │ ├── D3D12_PixelShader_Common.hlsli │ │ │ │ ├── D3D12_PixelShader_Textures.h │ │ │ │ ├── D3D12_PixelShader_Textures.hlsl │ │ │ │ ├── D3D12_RootSig_Advanced.h │ │ │ │ ├── D3D12_RootSig_Color.h │ │ │ │ ├── D3D12_RootSig_Texture.h │ │ │ │ ├── D3D12_Shader_Common.hlsli │ │ │ │ ├── D3D12_VertexShader.hlsl │ │ │ │ ├── D3D12_VertexShader_Advanced.h │ │ │ │ ├── D3D12_VertexShader_Color.h │ │ │ │ ├── D3D12_VertexShader_Texture.h │ │ │ │ ├── SDL_render_d3d12.c │ │ │ │ ├── SDL_render_d3d12_xbox.cpp │ │ │ │ ├── SDL_render_d3d12_xbox.h │ │ │ │ ├── SDL_shaders_d3d12.c │ │ │ │ ├── SDL_shaders_d3d12.h │ │ │ │ ├── SDL_shaders_d3d12_xboxone.cpp │ │ │ │ ├── SDL_shaders_d3d12_xboxseries.cpp │ │ │ │ ├── compile_shaders.bat │ │ │ │ └── compile_shaders_xbox.bat │ │ │ ├── gpu │ │ │ │ ├── SDL_gpu_util.h │ │ │ │ ├── SDL_pipeline_gpu.c │ │ │ │ ├── SDL_pipeline_gpu.h │ │ │ │ ├── SDL_render_gpu.c │ │ │ │ ├── SDL_shaders_gpu.c │ │ │ │ ├── SDL_shaders_gpu.h │ │ │ │ └── shaders │ │ │ │ │ ├── .gitattributes │ │ │ │ │ ├── .gitignore │ │ │ │ │ ├── build-shaders.sh │ │ │ │ │ ├── color.frag │ │ │ │ │ ├── color.frag.metal.h │ │ │ │ │ ├── color.frag.sm50.dxbc.h │ │ │ │ │ ├── color.frag.sm60.dxil.h │ │ │ │ │ ├── color.frag.spv.h │ │ │ │ │ ├── dxbc50.h │ │ │ │ │ ├── dxil60.h │ │ │ │ │ ├── fix-shaders.sh │ │ │ │ │ ├── linepoint.vert │ │ │ │ │ ├── linepoint.vert.metal.h │ │ │ │ │ ├── linepoint.vert.sm50.dxbc.h │ │ │ │ │ ├── linepoint.vert.sm60.dxil.h │ │ │ │ │ ├── linepoint.vert.spv.h │ │ │ │ │ ├── metal.h │ │ │ │ │ ├── spir-v.h │ │ │ │ │ ├── texture_rgb.frag │ │ │ │ │ ├── texture_rgb.frag.metal.h │ │ │ │ │ ├── texture_rgb.frag.sm50.dxbc.h │ │ │ │ │ ├── texture_rgb.frag.sm60.dxil.h │ │ │ │ │ ├── texture_rgb.frag.spv.h │ │ │ │ │ ├── texture_rgba.frag │ │ │ │ │ ├── texture_rgba.frag.metal.h │ │ │ │ │ ├── texture_rgba.frag.sm50.dxbc.h │ │ │ │ │ ├── texture_rgba.frag.sm60.dxil.h │ │ │ │ │ ├── texture_rgba.frag.spv.h │ │ │ │ │ ├── tri_color.vert │ │ │ │ │ ├── tri_color.vert.metal.h │ │ │ │ │ ├── tri_color.vert.sm50.dxbc.h │ │ │ │ │ ├── tri_color.vert.sm60.dxil.h │ │ │ │ │ ├── tri_color.vert.spv.h │ │ │ │ │ ├── tri_texture.vert │ │ │ │ │ ├── tri_texture.vert.metal.h │ │ │ │ │ ├── tri_texture.vert.sm50.dxbc.h │ │ │ │ │ ├── tri_texture.vert.sm60.dxil.h │ │ │ │ │ └── tri_texture.vert.spv.h │ │ │ ├── metal │ │ │ │ ├── SDL_render_metal.m │ │ │ │ ├── SDL_shaders_metal.metal │ │ │ │ ├── SDL_shaders_metal_ios.h │ │ │ │ ├── SDL_shaders_metal_iphonesimulator.h │ │ │ │ ├── SDL_shaders_metal_macos.h │ │ │ │ ├── SDL_shaders_metal_tvos.h │ │ │ │ ├── SDL_shaders_metal_tvsimulator.h │ │ │ │ └── build-metal-shaders.sh │ │ │ ├── opengl │ │ │ │ ├── SDL_glfuncs.h │ │ │ │ ├── SDL_render_gl.c │ │ │ │ ├── SDL_shaders_gl.c │ │ │ │ └── SDL_shaders_gl.h │ │ │ ├── opengles2 │ │ │ │ ├── SDL_gles2funcs.h │ │ │ │ ├── SDL_render_gles2.c │ │ │ │ ├── SDL_shaders_gles2.c │ │ │ │ └── SDL_shaders_gles2.h │ │ │ ├── ps2 │ │ │ │ └── SDL_render_ps2.c │ │ │ ├── psp │ │ │ │ ├── SDL_render_psp.c │ │ │ │ └── SDL_render_psp_c.h │ │ │ ├── software │ │ │ │ ├── SDL_blendfillrect.c │ │ │ │ ├── SDL_blendfillrect.h │ │ │ │ ├── SDL_blendline.c │ │ │ │ ├── SDL_blendline.h │ │ │ │ ├── SDL_blendpoint.c │ │ │ │ ├── SDL_blendpoint.h │ │ │ │ ├── SDL_draw.h │ │ │ │ ├── SDL_drawline.c │ │ │ │ ├── SDL_drawline.h │ │ │ │ ├── SDL_drawpoint.c │ │ │ │ ├── SDL_drawpoint.h │ │ │ │ ├── SDL_render_sw.c │ │ │ │ ├── SDL_render_sw_c.h │ │ │ │ ├── SDL_rotate.c │ │ │ │ ├── SDL_rotate.h │ │ │ │ ├── SDL_triangle.c │ │ │ │ └── SDL_triangle.h │ │ │ ├── vitagxm │ │ │ │ ├── SDL_render_vita_gxm.c │ │ │ │ ├── SDL_render_vita_gxm_memory.c │ │ │ │ ├── SDL_render_vita_gxm_memory.h │ │ │ │ ├── SDL_render_vita_gxm_shaders.h │ │ │ │ ├── SDL_render_vita_gxm_tools.c │ │ │ │ ├── SDL_render_vita_gxm_tools.h │ │ │ │ ├── SDL_render_vita_gxm_types.h │ │ │ │ └── shader_src │ │ │ │ │ ├── clear_f.cg │ │ │ │ │ ├── clear_v.cg │ │ │ │ │ ├── color_f.cg │ │ │ │ │ ├── color_v.cg │ │ │ │ │ ├── texture_f.cg │ │ │ │ │ └── texture_v.cg │ │ │ └── vulkan │ │ │ │ ├── SDL_render_vulkan.c │ │ │ │ ├── SDL_shaders_vulkan.c │ │ │ │ ├── SDL_shaders_vulkan.h │ │ │ │ ├── VULKAN_PixelShader_Advanced.h │ │ │ │ ├── VULKAN_PixelShader_Advanced.hlsl │ │ │ │ ├── VULKAN_PixelShader_Colors.h │ │ │ │ ├── VULKAN_PixelShader_Colors.hlsl │ │ │ │ ├── VULKAN_PixelShader_Common.hlsli │ │ │ │ ├── VULKAN_PixelShader_Textures.h │ │ │ │ ├── VULKAN_PixelShader_Textures.hlsl │ │ │ │ ├── VULKAN_VertexShader.h │ │ │ │ ├── VULKAN_VertexShader.hlsl │ │ │ │ └── compile_shaders.bat │ │ ├── sensor │ │ │ ├── SDL_sensor.c │ │ │ ├── SDL_sensor_c.h │ │ │ ├── SDL_syssensor.h │ │ │ ├── android │ │ │ │ ├── SDL_androidsensor.c │ │ │ │ └── SDL_androidsensor.h │ │ │ ├── coremotion │ │ │ │ ├── SDL_coremotionsensor.h │ │ │ │ └── SDL_coremotionsensor.m │ │ │ ├── dummy │ │ │ │ ├── SDL_dummysensor.c │ │ │ │ └── SDL_dummysensor.h │ │ │ ├── n3ds │ │ │ │ └── SDL_n3dssensor.c │ │ │ ├── vita │ │ │ │ ├── SDL_vitasensor.c │ │ │ │ └── SDL_vitasensor.h │ │ │ └── windows │ │ │ │ ├── SDL_windowssensor.c │ │ │ │ └── SDL_windowssensor.h │ │ ├── stdlib │ │ │ ├── SDL_casefolding.h │ │ │ ├── SDL_crc16.c │ │ │ ├── SDL_crc32.c │ │ │ ├── SDL_getenv.c │ │ │ ├── SDL_getenv_c.h │ │ │ ├── SDL_iconv.c │ │ │ ├── SDL_malloc.c │ │ │ ├── SDL_memcpy.c │ │ │ ├── SDL_memmove.c │ │ │ ├── SDL_memset.c │ │ │ ├── SDL_mslibc.c │ │ │ ├── SDL_mslibc_x64.masm │ │ │ ├── SDL_qsort.c │ │ │ ├── SDL_random.c │ │ │ ├── SDL_stdlib.c │ │ │ ├── SDL_string.c │ │ │ ├── SDL_strtokr.c │ │ │ ├── SDL_sysstdlib.h │ │ │ └── SDL_vacopy.h │ │ ├── storage │ │ │ ├── SDL_storage.c │ │ │ ├── SDL_sysstorage.h │ │ │ ├── generic │ │ │ │ └── SDL_genericstorage.c │ │ │ └── steam │ │ │ │ ├── SDL_steamstorage.c │ │ │ │ └── SDL_steamstorage_proc.h │ │ ├── test │ │ │ ├── SDL_test_assert.c │ │ │ ├── SDL_test_common.c │ │ │ ├── SDL_test_compare.c │ │ │ ├── SDL_test_crc32.c │ │ │ ├── SDL_test_font.c │ │ │ ├── SDL_test_fuzzer.c │ │ │ ├── SDL_test_harness.c │ │ │ ├── SDL_test_log.c │ │ │ ├── SDL_test_md5.c │ │ │ └── SDL_test_memory.c │ │ ├── thread │ │ │ ├── SDL_systhread.h │ │ │ ├── SDL_thread.c │ │ │ ├── SDL_thread_c.h │ │ │ ├── generic │ │ │ │ ├── SDL_syscond.c │ │ │ │ ├── SDL_syscond_c.h │ │ │ │ ├── SDL_sysmutex.c │ │ │ │ ├── SDL_sysmutex_c.h │ │ │ │ ├── SDL_sysrwlock.c │ │ │ │ ├── SDL_sysrwlock_c.h │ │ │ │ ├── SDL_syssem.c │ │ │ │ ├── SDL_systhread.c │ │ │ │ ├── SDL_systhread_c.h │ │ │ │ └── SDL_systls.c │ │ │ ├── n3ds │ │ │ │ ├── SDL_syscond.c │ │ │ │ ├── SDL_sysmutex.c │ │ │ │ ├── SDL_sysmutex_c.h │ │ │ │ ├── SDL_syssem.c │ │ │ │ ├── SDL_systhread.c │ │ │ │ └── SDL_systhread_c.h │ │ │ ├── ngage │ │ │ │ ├── SDL_sysmutex.cpp │ │ │ │ ├── SDL_syssem.cpp │ │ │ │ ├── SDL_systhread.cpp │ │ │ │ └── SDL_systhread_c.h │ │ │ ├── ps2 │ │ │ │ ├── SDL_syssem.c │ │ │ │ ├── SDL_systhread.c │ │ │ │ └── SDL_systhread_c.h │ │ │ ├── psp │ │ │ │ ├── SDL_sysmutex.c │ │ │ │ ├── SDL_sysmutex_c.h │ │ │ │ ├── SDL_syssem.c │ │ │ │ ├── SDL_systhread.c │ │ │ │ └── SDL_systhread_c.h │ │ │ ├── pthread │ │ │ │ ├── SDL_syscond.c │ │ │ │ ├── SDL_sysmutex.c │ │ │ │ ├── SDL_sysmutex_c.h │ │ │ │ ├── SDL_sysrwlock.c │ │ │ │ ├── SDL_syssem.c │ │ │ │ ├── SDL_systhread.c │ │ │ │ ├── SDL_systhread_c.h │ │ │ │ └── SDL_systls.c │ │ │ ├── vita │ │ │ │ ├── SDL_sysmutex.c │ │ │ │ ├── SDL_sysmutex_c.h │ │ │ │ ├── SDL_syssem.c │ │ │ │ ├── SDL_systhread.c │ │ │ │ └── SDL_systhread_c.h │ │ │ └── windows │ │ │ │ ├── SDL_syscond_cv.c │ │ │ │ ├── SDL_sysmutex.c │ │ │ │ ├── SDL_sysmutex_c.h │ │ │ │ ├── SDL_sysrwlock_srw.c │ │ │ │ ├── SDL_syssem.c │ │ │ │ ├── SDL_systhread.c │ │ │ │ ├── SDL_systhread_c.h │ │ │ │ └── SDL_systls.c │ │ ├── time │ │ │ ├── SDL_time.c │ │ │ ├── SDL_time_c.h │ │ │ ├── n3ds │ │ │ │ └── SDL_systime.c │ │ │ ├── ps2 │ │ │ │ └── SDL_systime.c │ │ │ ├── psp │ │ │ │ └── SDL_systime.c │ │ │ ├── unix │ │ │ │ └── SDL_systime.c │ │ │ ├── vita │ │ │ │ └── SDL_systime.c │ │ │ └── windows │ │ │ │ └── SDL_systime.c │ │ ├── timer │ │ │ ├── SDL_timer.c │ │ │ ├── SDL_timer_c.h │ │ │ ├── haiku │ │ │ │ └── SDL_systimer.c │ │ │ ├── n3ds │ │ │ │ └── SDL_systimer.c │ │ │ ├── ngage │ │ │ │ └── SDL_systimer.cpp │ │ │ ├── ps2 │ │ │ │ └── SDL_systimer.c │ │ │ ├── psp │ │ │ │ └── SDL_systimer.c │ │ │ ├── unix │ │ │ │ └── SDL_systimer.c │ │ │ ├── vita │ │ │ │ └── SDL_systimer.c │ │ │ └── windows │ │ │ │ └── SDL_systimer.c │ │ └── video │ │ │ ├── SDL_RLEaccel.c │ │ │ ├── SDL_RLEaccel_c.h │ │ │ ├── SDL_blit.c │ │ │ ├── SDL_blit.h │ │ │ ├── SDL_blit_0.c │ │ │ ├── SDL_blit_1.c │ │ │ ├── SDL_blit_A.c │ │ │ ├── SDL_blit_N.c │ │ │ ├── SDL_blit_auto.c │ │ │ ├── SDL_blit_auto.h │ │ │ ├── SDL_blit_copy.c │ │ │ ├── SDL_blit_copy.h │ │ │ ├── SDL_blit_slow.c │ │ │ ├── SDL_blit_slow.h │ │ │ ├── SDL_bmp.c │ │ │ ├── SDL_clipboard.c │ │ │ ├── SDL_clipboard_c.h │ │ │ ├── SDL_egl.c │ │ │ ├── SDL_egl_c.h │ │ │ ├── SDL_fillrect.c │ │ │ ├── SDL_pixels.c │ │ │ ├── SDL_pixels_c.h │ │ │ ├── SDL_rect.c │ │ │ ├── SDL_rect_c.h │ │ │ ├── SDL_rect_impl.h │ │ │ ├── SDL_stretch.c │ │ │ ├── SDL_surface.c │ │ │ ├── SDL_surface_c.h │ │ │ ├── SDL_sysvideo.h │ │ │ ├── SDL_video.c │ │ │ ├── SDL_video_c.h │ │ │ ├── SDL_video_unsupported.c │ │ │ ├── SDL_vulkan_internal.h │ │ │ ├── SDL_vulkan_utils.c │ │ │ ├── SDL_yuv.c │ │ │ ├── SDL_yuv_c.h │ │ │ ├── android │ │ │ ├── SDL_androidclipboard.c │ │ │ ├── SDL_androidclipboard.h │ │ │ ├── SDL_androidevents.c │ │ │ ├── SDL_androidevents.h │ │ │ ├── SDL_androidgl.c │ │ │ ├── SDL_androidgl.h │ │ │ ├── SDL_androidkeyboard.c │ │ │ ├── SDL_androidkeyboard.h │ │ │ ├── SDL_androidmessagebox.c │ │ │ ├── SDL_androidmessagebox.h │ │ │ ├── SDL_androidmouse.c │ │ │ ├── SDL_androidmouse.h │ │ │ ├── SDL_androidtouch.c │ │ │ ├── SDL_androidtouch.h │ │ │ ├── SDL_androidvideo.c │ │ │ ├── SDL_androidvideo.h │ │ │ ├── SDL_androidvulkan.c │ │ │ ├── SDL_androidvulkan.h │ │ │ ├── SDL_androidwindow.c │ │ │ └── SDL_androidwindow.h │ │ │ ├── cocoa │ │ │ ├── SDL_cocoaclipboard.h │ │ │ ├── SDL_cocoaclipboard.m │ │ │ ├── SDL_cocoaevents.h │ │ │ ├── SDL_cocoaevents.m │ │ │ ├── SDL_cocoakeyboard.h │ │ │ ├── SDL_cocoakeyboard.m │ │ │ ├── SDL_cocoamessagebox.h │ │ │ ├── SDL_cocoamessagebox.m │ │ │ ├── SDL_cocoametalview.h │ │ │ ├── SDL_cocoametalview.m │ │ │ ├── SDL_cocoamodes.h │ │ │ ├── SDL_cocoamodes.m │ │ │ ├── SDL_cocoamouse.h │ │ │ ├── SDL_cocoamouse.m │ │ │ ├── SDL_cocoaopengl.h │ │ │ ├── SDL_cocoaopengl.m │ │ │ ├── SDL_cocoaopengles.h │ │ │ ├── SDL_cocoaopengles.m │ │ │ ├── SDL_cocoapen.h │ │ │ ├── SDL_cocoapen.m │ │ │ ├── SDL_cocoashape.h │ │ │ ├── SDL_cocoashape.m │ │ │ ├── SDL_cocoavideo.h │ │ │ ├── SDL_cocoavideo.m │ │ │ ├── SDL_cocoavulkan.h │ │ │ ├── SDL_cocoavulkan.m │ │ │ ├── SDL_cocoawindow.h │ │ │ └── SDL_cocoawindow.m │ │ │ ├── directx │ │ │ ├── SDL_d3d12.h │ │ │ ├── SDL_d3d12_xbox_cmacros.h │ │ │ ├── d3d12.h │ │ │ ├── d3d12sdklayers.h │ │ │ └── gen_xbox_cmacros.cs │ │ │ ├── dummy │ │ │ ├── SDL_nullevents.c │ │ │ ├── SDL_nullevents_c.h │ │ │ ├── SDL_nullframebuffer.c │ │ │ ├── SDL_nullframebuffer_c.h │ │ │ ├── SDL_nullvideo.c │ │ │ └── SDL_nullvideo.h │ │ │ ├── emscripten │ │ │ ├── SDL_emscriptenevents.c │ │ │ ├── SDL_emscriptenevents.h │ │ │ ├── SDL_emscriptenframebuffer.c │ │ │ ├── SDL_emscriptenframebuffer.h │ │ │ ├── SDL_emscriptenmouse.c │ │ │ ├── SDL_emscriptenmouse.h │ │ │ ├── SDL_emscriptenopengles.c │ │ │ ├── SDL_emscriptenopengles.h │ │ │ ├── SDL_emscriptenvideo.c │ │ │ └── SDL_emscriptenvideo.h │ │ │ ├── gdk │ │ │ ├── SDL_gdktextinput.cpp │ │ │ └── SDL_gdktextinput.h │ │ │ ├── haiku │ │ │ ├── SDL_BWin.h │ │ │ ├── SDL_bclipboard.cc │ │ │ ├── SDL_bclipboard.h │ │ │ ├── SDL_bevents.cc │ │ │ ├── SDL_bevents.h │ │ │ ├── SDL_bframebuffer.cc │ │ │ ├── SDL_bframebuffer.h │ │ │ ├── SDL_bkeyboard.cc │ │ │ ├── SDL_bkeyboard.h │ │ │ ├── SDL_bmessagebox.cc │ │ │ ├── SDL_bmessagebox.h │ │ │ ├── SDL_bmodes.cc │ │ │ ├── SDL_bmodes.h │ │ │ ├── SDL_bopengl.cc │ │ │ ├── SDL_bopengl.h │ │ │ ├── SDL_bvideo.cc │ │ │ ├── SDL_bvideo.h │ │ │ ├── SDL_bwindow.cc │ │ │ └── SDL_bwindow.h │ │ │ ├── khronos │ │ │ ├── EGL │ │ │ │ ├── egl.h │ │ │ │ ├── eglext.h │ │ │ │ └── eglplatform.h │ │ │ ├── GLES2 │ │ │ │ ├── gl2.h │ │ │ │ ├── gl2ext.h │ │ │ │ └── gl2platform.h │ │ │ ├── KHR │ │ │ │ └── khrplatform.h │ │ │ ├── vk_video │ │ │ │ ├── vulkan_video_codec_av1std.h │ │ │ │ ├── vulkan_video_codec_av1std_decode.h │ │ │ │ ├── vulkan_video_codec_h264std.h │ │ │ │ ├── vulkan_video_codec_h264std_decode.h │ │ │ │ ├── vulkan_video_codec_h264std_encode.h │ │ │ │ ├── vulkan_video_codec_h265std.h │ │ │ │ ├── vulkan_video_codec_h265std_decode.h │ │ │ │ ├── vulkan_video_codec_h265std_encode.h │ │ │ │ └── vulkan_video_codecs_common.h │ │ │ └── vulkan │ │ │ │ ├── vk_icd.h │ │ │ │ ├── vk_layer.h │ │ │ │ ├── vk_platform.h │ │ │ │ ├── vulkan.h │ │ │ │ ├── vulkan_android.h │ │ │ │ ├── vulkan_beta.h │ │ │ │ ├── vulkan_core.h │ │ │ │ ├── vulkan_directfb.h │ │ │ │ ├── vulkan_fuchsia.h │ │ │ │ ├── vulkan_ggp.h │ │ │ │ ├── vulkan_ios.h │ │ │ │ ├── vulkan_macos.h │ │ │ │ ├── vulkan_metal.h │ │ │ │ ├── vulkan_screen.h │ │ │ │ ├── vulkan_vi.h │ │ │ │ ├── vulkan_wayland.h │ │ │ │ ├── vulkan_win32.h │ │ │ │ ├── vulkan_xcb.h │ │ │ │ ├── vulkan_xlib.h │ │ │ │ └── vulkan_xlib_xrandr.h │ │ │ ├── kmsdrm │ │ │ ├── SDL_kmsdrmdyn.c │ │ │ ├── SDL_kmsdrmdyn.h │ │ │ ├── SDL_kmsdrmevents.c │ │ │ ├── SDL_kmsdrmevents.h │ │ │ ├── SDL_kmsdrmmouse.c │ │ │ ├── SDL_kmsdrmmouse.h │ │ │ ├── SDL_kmsdrmopengles.c │ │ │ ├── SDL_kmsdrmopengles.h │ │ │ ├── SDL_kmsdrmsym.h │ │ │ ├── SDL_kmsdrmvideo.c │ │ │ ├── SDL_kmsdrmvideo.h │ │ │ ├── SDL_kmsdrmvulkan.c │ │ │ └── SDL_kmsdrmvulkan.h │ │ │ ├── n3ds │ │ │ ├── SDL_n3dsevents.c │ │ │ ├── SDL_n3dsevents_c.h │ │ │ ├── SDL_n3dsframebuffer.c │ │ │ ├── SDL_n3dsframebuffer_c.h │ │ │ ├── SDL_n3dsswkb.c │ │ │ ├── SDL_n3dsswkb.h │ │ │ ├── SDL_n3dstouch.c │ │ │ ├── SDL_n3dstouch.h │ │ │ ├── SDL_n3dsvideo.c │ │ │ └── SDL_n3dsvideo.h │ │ │ ├── ngage │ │ │ ├── SDL_ngageevents.cpp │ │ │ ├── SDL_ngageevents_c.h │ │ │ ├── SDL_ngageframebuffer.cpp │ │ │ ├── SDL_ngageframebuffer_c.h │ │ │ ├── SDL_ngagevideo.cpp │ │ │ ├── SDL_ngagevideo.h │ │ │ ├── SDL_ngagewindow.cpp │ │ │ └── SDL_ngagewindow.h │ │ │ ├── offscreen │ │ │ ├── SDL_offscreenevents.c │ │ │ ├── SDL_offscreenevents_c.h │ │ │ ├── SDL_offscreenframebuffer.c │ │ │ ├── SDL_offscreenframebuffer_c.h │ │ │ ├── SDL_offscreenopengles.c │ │ │ ├── SDL_offscreenopengles.h │ │ │ ├── SDL_offscreenvideo.c │ │ │ ├── SDL_offscreenvideo.h │ │ │ ├── SDL_offscreenvulkan.c │ │ │ ├── SDL_offscreenvulkan.h │ │ │ ├── SDL_offscreenwindow.c │ │ │ └── SDL_offscreenwindow.h │ │ │ ├── ps2 │ │ │ ├── SDL_ps2video.c │ │ │ └── SDL_ps2video.h │ │ │ ├── psp │ │ │ ├── SDL_pspevents.c │ │ │ ├── SDL_pspevents_c.h │ │ │ ├── SDL_pspgl.c │ │ │ ├── SDL_pspgl_c.h │ │ │ ├── SDL_pspmouse.c │ │ │ ├── SDL_pspmouse_c.h │ │ │ ├── SDL_pspvideo.c │ │ │ └── SDL_pspvideo.h │ │ │ ├── qnx │ │ │ ├── SDL_qnxgl.c │ │ │ ├── SDL_qnxkeyboard.c │ │ │ ├── SDL_qnxvideo.c │ │ │ └── sdl_qnx.h │ │ │ ├── raspberry │ │ │ ├── SDL_rpievents.c │ │ │ ├── SDL_rpievents_c.h │ │ │ ├── SDL_rpimouse.c │ │ │ ├── SDL_rpimouse.h │ │ │ ├── SDL_rpiopengles.c │ │ │ ├── SDL_rpiopengles.h │ │ │ ├── SDL_rpivideo.c │ │ │ └── SDL_rpivideo.h │ │ │ ├── riscos │ │ │ ├── SDL_riscosdefs.h │ │ │ ├── SDL_riscosevents.c │ │ │ ├── SDL_riscosevents_c.h │ │ │ ├── SDL_riscosframebuffer.c │ │ │ ├── SDL_riscosframebuffer_c.h │ │ │ ├── SDL_riscosmessagebox.c │ │ │ ├── SDL_riscosmessagebox.h │ │ │ ├── SDL_riscosmodes.c │ │ │ ├── SDL_riscosmodes.h │ │ │ ├── SDL_riscosmouse.c │ │ │ ├── SDL_riscosmouse.h │ │ │ ├── SDL_riscosvideo.c │ │ │ ├── SDL_riscosvideo.h │ │ │ ├── SDL_riscoswindow.c │ │ │ ├── SDL_riscoswindow.h │ │ │ └── scancodes_riscos.h │ │ │ ├── sdlgenblit.pl │ │ │ ├── uikit │ │ │ ├── SDL_uikitappdelegate.h │ │ │ ├── SDL_uikitappdelegate.m │ │ │ ├── SDL_uikitclipboard.h │ │ │ ├── SDL_uikitclipboard.m │ │ │ ├── SDL_uikitevents.h │ │ │ ├── SDL_uikitevents.m │ │ │ ├── SDL_uikitmessagebox.h │ │ │ ├── SDL_uikitmessagebox.m │ │ │ ├── SDL_uikitmetalview.h │ │ │ ├── SDL_uikitmetalview.m │ │ │ ├── SDL_uikitmodes.h │ │ │ ├── SDL_uikitmodes.m │ │ │ ├── SDL_uikitopengles.h │ │ │ ├── SDL_uikitopengles.m │ │ │ ├── SDL_uikitopenglview.h │ │ │ ├── SDL_uikitopenglview.m │ │ │ ├── SDL_uikitvideo.h │ │ │ ├── SDL_uikitvideo.m │ │ │ ├── SDL_uikitview.h │ │ │ ├── SDL_uikitview.m │ │ │ ├── SDL_uikitviewcontroller.h │ │ │ ├── SDL_uikitviewcontroller.m │ │ │ ├── SDL_uikitvulkan.h │ │ │ ├── SDL_uikitvulkan.m │ │ │ ├── SDL_uikitwindow.h │ │ │ └── SDL_uikitwindow.m │ │ │ ├── vita │ │ │ ├── SDL_vitaframebuffer.c │ │ │ ├── SDL_vitaframebuffer.h │ │ │ ├── SDL_vitagl_pvr.c │ │ │ ├── SDL_vitagl_pvr_c.h │ │ │ ├── SDL_vitagles.c │ │ │ ├── SDL_vitagles_c.h │ │ │ ├── SDL_vitagles_pvr.c │ │ │ ├── SDL_vitagles_pvr_c.h │ │ │ ├── SDL_vitakeyboard.c │ │ │ ├── SDL_vitakeyboard.h │ │ │ ├── SDL_vitamessagebox.c │ │ │ ├── SDL_vitamessagebox.h │ │ │ ├── SDL_vitamouse.c │ │ │ ├── SDL_vitamouse_c.h │ │ │ ├── SDL_vitatouch.c │ │ │ ├── SDL_vitatouch.h │ │ │ ├── SDL_vitavideo.c │ │ │ └── SDL_vitavideo.h │ │ │ ├── vivante │ │ │ ├── SDL_vivanteopengles.c │ │ │ ├── SDL_vivanteopengles.h │ │ │ ├── SDL_vivanteplatform.c │ │ │ ├── SDL_vivanteplatform.h │ │ │ ├── SDL_vivantevideo.c │ │ │ ├── SDL_vivantevideo.h │ │ │ ├── SDL_vivantevulkan.c │ │ │ └── SDL_vivantevulkan.h │ │ │ ├── wayland │ │ │ ├── SDL_waylandclipboard.c │ │ │ ├── SDL_waylandclipboard.h │ │ │ ├── SDL_waylanddatamanager.c │ │ │ ├── SDL_waylanddatamanager.h │ │ │ ├── SDL_waylanddyn.c │ │ │ ├── SDL_waylanddyn.h │ │ │ ├── SDL_waylandevents.c │ │ │ ├── SDL_waylandevents_c.h │ │ │ ├── SDL_waylandkeyboard.c │ │ │ ├── SDL_waylandkeyboard.h │ │ │ ├── SDL_waylandmessagebox.c │ │ │ ├── SDL_waylandmessagebox.h │ │ │ ├── SDL_waylandmouse.c │ │ │ ├── SDL_waylandmouse.h │ │ │ ├── SDL_waylandopengles.c │ │ │ ├── SDL_waylandopengles.h │ │ │ ├── SDL_waylandshmbuffer.c │ │ │ ├── SDL_waylandshmbuffer.h │ │ │ ├── SDL_waylandsym.h │ │ │ ├── SDL_waylandvideo.c │ │ │ ├── SDL_waylandvideo.h │ │ │ ├── SDL_waylandvulkan.c │ │ │ ├── SDL_waylandvulkan.h │ │ │ ├── SDL_waylandwindow.c │ │ │ └── SDL_waylandwindow.h │ │ │ ├── windows │ │ │ ├── SDL_msctf.h │ │ │ ├── SDL_windowsclipboard.c │ │ │ ├── SDL_windowsclipboard.h │ │ │ ├── SDL_windowsevents.c │ │ │ ├── SDL_windowsevents.h │ │ │ ├── SDL_windowsframebuffer.c │ │ │ ├── SDL_windowsframebuffer.h │ │ │ ├── SDL_windowsgameinput.c │ │ │ ├── SDL_windowsgameinput.h │ │ │ ├── SDL_windowskeyboard.c │ │ │ ├── SDL_windowskeyboard.h │ │ │ ├── SDL_windowsmessagebox.c │ │ │ ├── SDL_windowsmessagebox.h │ │ │ ├── SDL_windowsmodes.c │ │ │ ├── SDL_windowsmodes.h │ │ │ ├── SDL_windowsmouse.c │ │ │ ├── SDL_windowsmouse.h │ │ │ ├── SDL_windowsopengl.c │ │ │ ├── SDL_windowsopengl.h │ │ │ ├── SDL_windowsopengles.c │ │ │ ├── SDL_windowsopengles.h │ │ │ ├── SDL_windowsrawinput.c │ │ │ ├── SDL_windowsrawinput.h │ │ │ ├── SDL_windowsshape.c │ │ │ ├── SDL_windowsshape.h │ │ │ ├── SDL_windowsvideo.c │ │ │ ├── SDL_windowsvideo.h │ │ │ ├── SDL_windowsvulkan.c │ │ │ ├── SDL_windowsvulkan.h │ │ │ ├── SDL_windowswindow.c │ │ │ ├── SDL_windowswindow.h │ │ │ └── wmmsg.h │ │ │ ├── x11 │ │ │ ├── SDL_x11clipboard.c │ │ │ ├── SDL_x11clipboard.h │ │ │ ├── SDL_x11dyn.c │ │ │ ├── SDL_x11dyn.h │ │ │ ├── SDL_x11events.c │ │ │ ├── SDL_x11events.h │ │ │ ├── SDL_x11framebuffer.c │ │ │ ├── SDL_x11framebuffer.h │ │ │ ├── SDL_x11keyboard.c │ │ │ ├── SDL_x11keyboard.h │ │ │ ├── SDL_x11messagebox.c │ │ │ ├── SDL_x11messagebox.h │ │ │ ├── SDL_x11modes.c │ │ │ ├── SDL_x11modes.h │ │ │ ├── SDL_x11mouse.c │ │ │ ├── SDL_x11mouse.h │ │ │ ├── SDL_x11opengl.c │ │ │ ├── SDL_x11opengl.h │ │ │ ├── SDL_x11opengles.c │ │ │ ├── SDL_x11opengles.h │ │ │ ├── SDL_x11pen.c │ │ │ ├── SDL_x11pen.h │ │ │ ├── SDL_x11settings.c │ │ │ ├── SDL_x11settings.h │ │ │ ├── SDL_x11shape.c │ │ │ ├── SDL_x11shape.h │ │ │ ├── SDL_x11sym.h │ │ │ ├── SDL_x11touch.c │ │ │ ├── SDL_x11touch.h │ │ │ ├── SDL_x11video.c │ │ │ ├── SDL_x11video.h │ │ │ ├── SDL_x11vulkan.c │ │ │ ├── SDL_x11vulkan.h │ │ │ ├── SDL_x11window.c │ │ │ ├── SDL_x11window.h │ │ │ ├── SDL_x11xfixes.c │ │ │ ├── SDL_x11xfixes.h │ │ │ ├── SDL_x11xinput2.c │ │ │ ├── SDL_x11xinput2.h │ │ │ ├── edid-parse.c │ │ │ ├── edid.h │ │ │ ├── xsettings-client.c │ │ │ └── xsettings-client.h │ │ │ └── yuv2rgb │ │ │ ├── LICENSE │ │ │ ├── README.md │ │ │ ├── yuv_rgb.h │ │ │ ├── yuv_rgb_common.h │ │ │ ├── yuv_rgb_internal.h │ │ │ ├── yuv_rgb_lsx.c │ │ │ ├── yuv_rgb_lsx.h │ │ │ ├── yuv_rgb_lsx_func.h │ │ │ ├── yuv_rgb_sse.c │ │ │ ├── yuv_rgb_sse.h │ │ │ ├── yuv_rgb_sse_func.h │ │ │ ├── yuv_rgb_std.c │ │ │ ├── yuv_rgb_std.h │ │ │ └── yuv_rgb_std_func.h │ └── wayland-protocols │ │ ├── alpha-modifier-v1.xml │ │ ├── cursor-shape-v1.xml │ │ ├── fractional-scale-v1.xml │ │ ├── frog-color-management-v1.xml │ │ ├── idle-inhibit-unstable-v1.xml │ │ ├── input-timestamps-unstable-v1.xml │ │ ├── kde-output-order-v1.xml │ │ ├── keyboard-shortcuts-inhibit-unstable-v1.xml │ │ ├── pointer-constraints-unstable-v1.xml │ │ ├── primary-selection-unstable-v1.xml │ │ ├── relative-pointer-unstable-v1.xml │ │ ├── tablet-v2.xml │ │ ├── text-input-unstable-v3.xml │ │ ├── viewporter.xml │ │ ├── wayland.xml │ │ ├── xdg-activation-v1.xml │ │ ├── xdg-decoration-unstable-v1.xml │ │ ├── xdg-dialog-v1.xml │ │ ├── xdg-foreign-unstable-v2.xml │ │ ├── xdg-output-unstable-v1.xml │ │ ├── xdg-shell.xml │ │ └── xdg-toplevel-icon-v1.xml ├── STB │ ├── CMakeLists.txt │ ├── README.md │ ├── stb_image.h │ ├── stb_image_write.h │ ├── stb_rect_pack.h │ └── stb_vorbis.h └── Tracy │ ├── CMakeLists.txt │ ├── TracyClient.cpp │ ├── client │ ├── TracyAlloc.cpp │ ├── TracyArmCpuTable.hpp │ ├── TracyCallstack.cpp │ ├── TracyCallstack.h │ ├── TracyCallstack.hpp │ ├── TracyCpuid.hpp │ ├── TracyDebug.hpp │ ├── TracyDxt1.cpp │ ├── TracyDxt1.hpp │ ├── TracyFastVector.hpp │ ├── TracyLock.hpp │ ├── TracyOverride.cpp │ ├── TracyProfiler.cpp │ ├── TracyProfiler.hpp │ ├── TracyRingBuffer.hpp │ ├── TracyScoped.hpp │ ├── TracyStringHelpers.hpp │ ├── TracySysPower.cpp │ ├── TracySysPower.hpp │ ├── TracySysTime.cpp │ ├── TracySysTime.hpp │ ├── TracySysTrace.cpp │ ├── TracySysTrace.hpp │ ├── TracyThread.hpp │ ├── tracy_SPSCQueue.h │ ├── tracy_concurrentqueue.h │ ├── tracy_rpmalloc.cpp │ └── tracy_rpmalloc.hpp │ ├── common │ ├── TracyAlign.hpp │ ├── TracyAlloc.hpp │ ├── TracyApi.h │ ├── TracyColor.hpp │ ├── TracyForceInline.hpp │ ├── TracyMutex.hpp │ ├── TracyProtocol.hpp │ ├── TracyQueue.hpp │ ├── TracySocket.cpp │ ├── TracySocket.hpp │ ├── TracyStackFrames.cpp │ ├── TracyStackFrames.hpp │ ├── TracySystem.cpp │ ├── TracySystem.hpp │ ├── TracyUwp.hpp │ ├── TracyVersion.hpp │ ├── TracyYield.hpp │ ├── tracy_lz4.cpp │ ├── tracy_lz4.hpp │ ├── tracy_lz4hc.cpp │ └── tracy_lz4hc.hpp │ ├── libbacktrace │ ├── LICENSE │ ├── alloc.cpp │ ├── backtrace.hpp │ ├── config.h │ ├── dwarf.cpp │ ├── elf.cpp │ ├── fileline.cpp │ ├── filenames.hpp │ ├── internal.hpp │ ├── macho.cpp │ ├── mmapio.cpp │ ├── posix.cpp │ ├── sort.cpp │ └── state.cpp │ └── tracy │ ├── Tracy.hpp │ ├── TracyC.h │ ├── TracyD3D11.hpp │ ├── TracyD3D12.hpp │ ├── TracyLua.hpp │ ├── TracyOpenCL.hpp │ ├── TracyOpenGL.hpp │ └── TracyVulkan.hpp ├── Turso3D ├── CMakeLists.txt ├── Graphics │ ├── FrameBuffer.cpp │ ├── FrameBuffer.h │ ├── Graphics.cpp │ ├── Graphics.h │ ├── GraphicsDefs.cpp │ ├── GraphicsDefs.h │ ├── IndexBuffer.cpp │ ├── IndexBuffer.h │ ├── RenderBuffer.cpp │ ├── RenderBuffer.h │ ├── Shader.cpp │ ├── Shader.h │ ├── ShaderProgram.cpp │ ├── ShaderProgram.h │ ├── Texture.cpp │ ├── Texture.h │ ├── UniformBuffer.cpp │ ├── UniformBuffer.h │ ├── VertexBuffer.cpp │ └── VertexBuffer.h ├── IO │ ├── Arguments.cpp │ ├── Arguments.h │ ├── File.cpp │ ├── File.h │ ├── FileSystem.cpp │ ├── FileSystem.h │ ├── JSONValue.cpp │ ├── JSONValue.h │ ├── Log.cpp │ ├── Log.h │ ├── MemoryBuffer.cpp │ ├── MemoryBuffer.h │ ├── ObjectRef.h │ ├── ResourceRef.cpp │ ├── ResourceRef.h │ ├── Stream.cpp │ ├── Stream.h │ ├── StringHash.cpp │ ├── StringHash.h │ ├── StringUtils.cpp │ ├── StringUtils.h │ ├── VectorBuffer.cpp │ └── VectorBuffer.h ├── Input │ ├── Input.cpp │ └── Input.h ├── Math │ ├── AreaAllocator.cpp │ ├── AreaAllocator.h │ ├── BoundingBox.cpp │ ├── BoundingBox.h │ ├── Color.cpp │ ├── Color.h │ ├── Frustum.cpp │ ├── Frustum.h │ ├── IntBox.cpp │ ├── IntBox.h │ ├── IntRect.cpp │ ├── IntRect.h │ ├── IntVector2.cpp │ ├── IntVector2.h │ ├── IntVector3.cpp │ ├── IntVector3.h │ ├── Math.h │ ├── Matrix3.cpp │ ├── Matrix3.h │ ├── Matrix3x4.cpp │ ├── Matrix3x4.h │ ├── Matrix4.cpp │ ├── Matrix4.h │ ├── Plane.cpp │ ├── Plane.h │ ├── Polyhedron.cpp │ ├── Polyhedron.h │ ├── Quaternion.cpp │ ├── Quaternion.h │ ├── Random.cpp │ ├── Random.h │ ├── Ray.cpp │ ├── Ray.h │ ├── Rect.cpp │ ├── Rect.h │ ├── Sphere.cpp │ ├── Sphere.h │ ├── Vector2.cpp │ ├── Vector2.h │ ├── Vector3.cpp │ ├── Vector3.h │ ├── Vector4.cpp │ └── Vector4.h ├── Object │ ├── Allocator.cpp │ ├── Allocator.h │ ├── Attribute.cpp │ ├── Attribute.h │ ├── AutoPtr.h │ ├── Event.cpp │ ├── Event.h │ ├── Object.cpp │ ├── Object.h │ ├── ObjectResolver.cpp │ ├── ObjectResolver.h │ ├── Ptr.cpp │ ├── Ptr.h │ ├── Serializable.cpp │ └── Serializable.h ├── Renderer │ ├── AnimatedModel.cpp │ ├── AnimatedModel.h │ ├── Animation.cpp │ ├── Animation.h │ ├── AnimationState.cpp │ ├── AnimationState.h │ ├── Batch.cpp │ ├── Batch.h │ ├── Camera.cpp │ ├── Camera.h │ ├── DebugRenderer.cpp │ ├── DebugRenderer.h │ ├── GeometryNode.cpp │ ├── GeometryNode.h │ ├── Light.cpp │ ├── Light.h │ ├── LightEnvironment.cpp │ ├── LightEnvironment.h │ ├── Material.cpp │ ├── Material.h │ ├── Model.cpp │ ├── Model.h │ ├── Octree.cpp │ ├── Octree.h │ ├── OctreeNode.cpp │ ├── OctreeNode.h │ ├── Renderer.cpp │ ├── Renderer.h │ ├── StaticModel.cpp │ └── StaticModel.h ├── Resource │ ├── Decompress.cpp │ ├── Decompress.h │ ├── 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