├── .gitignore ├── CHANGELOG.md ├── LICENSE ├── README.md └── src ├── Editor.meta ├── Editor ├── AnimatorController.meta ├── AnimatorController │ ├── AnimatorControllerExtension.cs │ └── AnimatorControllerExtension.cs.meta ├── BowyerWatson.meta ├── BowyerWatson │ ├── BowyerWatsonTestEditor.cs │ └── BowyerWatsonTestEditor.cs.meta ├── CGameIcon.cs ├── CGameIcon.cs.meta ├── ChangeSpriteRect.meta ├── ChangeSpriteRect │ ├── ChangeSpriteRect.cs │ └── ChangeSpriteRect.cs.meta ├── Dialogue.meta ├── Dialogue │ ├── Command.meta │ ├── Command │ │ ├── CommandBase.cs │ │ ├── CommandBase.cs.meta │ │ ├── ConnectNodesCommand.cs │ │ ├── ConnectNodesCommand.cs.meta │ │ ├── CreateElementsCommand.cs │ │ ├── CreateElementsCommand.cs.meta │ │ ├── DisconnectNodesCommand.cs │ │ ├── DisconnectNodesCommand.cs.meta │ │ ├── MoveElementCommand.cs │ │ ├── MoveElementCommand.cs.meta │ │ ├── RemoveElementsCommand.cs │ │ └── RemoveElementsCommand.cs.meta │ ├── DialogueSearchWindowProvider.cs │ ├── DialogueSearchWindowProvider.cs.meta │ ├── GraphViewUtility.cs │ ├── GraphViewUtility.cs.meta │ ├── Node.meta │ ├── Node │ │ ├── DialogueNode.cs │ │ ├── DialogueNode.cs.meta │ │ ├── DialogueOptionNode.cs │ │ ├── DialogueOptionNode.cs.meta │ │ ├── EventNode.cs │ │ ├── EventNode.cs.meta │ │ ├── NodeBase.cs │ │ ├── NodeBase.cs.meta │ │ ├── OptionNode.cs │ │ ├── OptionNode.cs.meta │ │ ├── RootNode.cs │ │ └── RootNode.cs.meta │ ├── NodeGraphEditorWindow.cs │ ├── NodeGraphEditorWindow.cs.meta │ ├── NodeGraphView.cs │ ├── NodeGraphView.cs.meta │ ├── NodeGraphViewMenu.cs │ └── NodeGraphViewMenu.cs.meta ├── DropDown.meta ├── DropDown │ ├── DropDownPopupWindow.cs │ └── DropDownPopupWindow.cs.meta ├── Extension.meta ├── Extension │ ├── AssetDatabaseExtension.cs │ ├── AssetDatabaseExtension.cs.meta │ ├── EditorGUIExtension.cs │ ├── EditorGUIExtension.cs.meta │ ├── GenericMenuExtension.cs │ ├── GenericMenuExtension.cs.meta │ ├── PropertyHandlerExtension.cs │ ├── PropertyHandlerExtension.cs.meta │ ├── ScriptAttributeUtilityExtension.cs │ └── ScriptAttributeUtilityExtension.cs.meta ├── Hierarchy.meta ├── Hierarchy │ ├── ComponentScriptDragAndDropExtension.cs │ └── ComponentScriptDragAndDropExtension.cs.meta ├── Inspector.meta ├── Inspector │ ├── CButtonInspectorWindow.cs │ ├── CButtonInspectorWindow.cs.meta │ ├── CsvFileInspectorWindow.cs │ ├── CsvFileInspectorWindow.cs.meta │ ├── ShowRichTextInspectorWindow.cs │ └── ShowRichTextInspectorWindow.cs.meta ├── Localization.meta ├── Localization │ ├── InspectorEditor.meta │ ├── InspectorEditor │ │ ├── Component.meta │ │ ├── Component │ │ │ ├── Text.meta │ │ │ └── Text │ │ │ │ ├── LocalizationTextEditor.cs │ │ │ │ ├── LocalizationTextEditor.cs.meta │ │ │ │ ├── LocalizationTextMeshProEditor.cs │ │ │ │ ├── LocalizationTextMeshProEditor.cs.meta │ │ │ │ ├── LocalizationTextMeshProUGUIEditor.cs │ │ │ │ └── LocalizationTextMeshProUGUIEditor.cs.meta │ │ ├── Loader.meta │ │ ├── Loader │ │ │ ├── ExternalLoader.meta │ │ │ ├── ExternalLoader │ │ │ │ ├── LocalizationStringExternalLoaderEditor.cs │ │ │ │ └── LocalizationStringExternalLoaderEditor.cs.meta │ │ │ ├── InternalLoader.meta │ │ │ └── InternalLoader │ │ │ │ ├── LocalizationAssetInternalLoaderEditor.cs │ │ │ │ ├── LocalizationAssetInternalLoaderEditor.cs.meta │ │ │ │ ├── LocalizationStringInternalLoaderEditor.cs │ │ │ │ └── LocalizationStringInternalLoaderEditor.cs.meta │ │ ├── LocalizationConfigEditor.cs │ │ └── LocalizationConfigEditor.cs.meta │ ├── LocalizationEditorUtility.cs │ ├── LocalizationEditorUtility.cs.meta │ ├── LocalizationMenu.cs │ ├── LocalizationMenu.cs.meta │ ├── Window.meta │ └── Window │ │ ├── GenerateLanguageTextSOEditorWindow.cs │ │ ├── GenerateLanguageTextSOEditorWindow.cs.meta │ │ ├── LanguageAssetSOEditorWindow.cs │ │ ├── LanguageAssetSOEditorWindow.cs.meta │ │ ├── LanguageTextSOEditorWindow.cs │ │ ├── LanguageTextSOEditorWindow.cs.meta │ │ ├── ReplaceTextComponentEditorWindow.cs │ │ └── ReplaceTextComponentEditorWindow.cs.meta ├── PropertyDrawer.meta ├── PropertyDrawer │ ├── NewValueAttributeDrawer.cs │ ├── NewValueAttributeDrawer.cs.meta │ ├── RequiredInterfaceMonoAttributeDrawer.cs │ ├── RequiredInterfaceMonoAttributeDrawer.cs.meta │ ├── ShowScriptableObjectAttributeDrawer.cs │ └── ShowScriptableObjectAttributeDrawer.cs.meta ├── Resources.meta ├── Resources │ ├── GraphViewUSSFile.uss │ ├── GraphViewUSSFile.uss.meta │ ├── InspectorViewUSSFile.uss │ ├── InspectorViewUSSFile.uss.meta │ ├── NodeUSSFile.uss │ ├── NodeUSSFile.uss.meta │ ├── ToolbarUSSFile.uss │ └── ToolbarUSSFile.uss.meta ├── SerializedProperty.meta ├── SerializedProperty │ ├── SerializedPropertyInfo.cs │ ├── SerializedPropertyInfo.cs.meta │ ├── SerializedPropertyInfoUtility.cs │ └── SerializedPropertyInfoUtility.cs.meta ├── Singleton.meta ├── Singleton │ ├── InspectorEditor.meta │ ├── InspectorEditor │ │ ├── SingletonMonoBehaviourEditor.cs │ │ └── SingletonMonoBehaviourEditor.cs.meta │ ├── SingletonDragAndDropExtension.cs │ ├── SingletonDragAndDropExtension.cs.meta │ ├── SingletonMonoBehaviourItemGUIEditor.cs │ ├── SingletonMonoBehaviourItemGUIEditor.cs.meta │ ├── SingletonScriptObject.cs │ └── SingletonScriptObject.cs.meta ├── Unity.CGame.Editor.asmdef ├── Unity.CGame.Editor.asmdef.meta ├── Utility.meta ├── Utility │ ├── ButtonMethodDrawer.cs │ ├── ButtonMethodDrawer.cs.meta │ ├── ComponentUtility.cs │ └── ComponentUtility.cs.meta ├── WaveFunctionCollapse.meta └── WaveFunctionCollapse │ ├── WaveFunctionCollapseWindow.cs │ └── WaveFunctionCollapseWindow.cs.meta ├── Plugins.meta ├── Plugins ├── Excel.meta ├── Excel │ ├── EPPlus.dll │ ├── EPPlus.dll.meta │ ├── Excel.dll │ ├── Excel.dll.meta │ ├── ICSharpCode.SharpZipLib.dll │ └── ICSharpCode.SharpZipLib.dll.meta ├── Json.meta ├── Json │ ├── Newtonsoft.Json.dll │ ├── Newtonsoft.Json.dll.meta │ ├── Newtonsoft.Json.xml │ └── Newtonsoft.Json.xml.meta ├── Other.meta └── Other │ ├── I18N.West.dll │ ├── I18N.West.dll.meta │ ├── I18N.dll │ └── I18N.dll.meta ├── Prefabs.meta ├── Prefabs ├── UIManager.meta └── UIManager │ ├── ForeverUIManager.prefab │ ├── ForeverUIManager.prefab.meta │ ├── WindowManager.prefab │ └── WindowManager.prefab.meta ├── Resources.meta ├── Resources ├── ForeverDefaultUI.prefab ├── ForeverDefaultUI.prefab.meta ├── LoadMask.prefab ├── LoadMask.prefab.meta ├── UserLoginWindow.prefab ├── UserLoginWindow.prefab.meta ├── UserLoginWindowTwo.prefab └── UserLoginWindowTwo.prefab.meta ├── Runtime.meta ├── Runtime ├── Attribute.meta ├── Attribute │ ├── CButtonAttribute.cs │ ├── CButtonAttribute.cs.meta │ ├── NewValueAttribute.cs │ ├── NewValueAttribute.cs.meta │ ├── RequiredInterfaceMonoAttribute.cs │ ├── RequiredInterfaceMonoAttribute.cs.meta │ ├── ShowRichTextAttribute.cs │ ├── ShowRichTextAttribute.cs.meta │ ├── ShowScriptableObjectAttribute.cs │ └── ShowScriptableObjectAttribute.cs.meta ├── BowyerWatson.meta ├── BowyerWatson │ ├── AStar.cs │ ├── AStar.cs.meta │ ├── BowyerWatson.cs │ ├── BowyerWatson.cs.meta │ ├── BowyerWatsonTest.cs │ ├── BowyerWatsonTest.cs.meta │ ├── DirectedEdge.cs │ ├── DirectedEdge.cs.meta │ ├── FunnelAlgorithm.cs │ ├── FunnelAlgorithm.cs.meta │ ├── Point.cs │ ├── Point.cs.meta │ ├── Polygon.cs │ └── Polygon.cs.meta ├── Config.meta ├── Config │ ├── ConfigBase.cs │ └── ConfigBase.cs.meta ├── Coroutine.meta ├── Coroutine │ ├── CoroutineObject.cs │ └── CoroutineObject.cs.meta ├── DataEncrypt.meta ├── DataEncrypt │ ├── DESEncrypt.cs │ ├── DESEncrypt.cs.meta │ ├── MD5Encrypt.cs │ └── MD5Encrypt.cs.meta ├── DataStructure.meta ├── DataStructure │ ├── PriorityQueue.meta │ ├── PriorityQueue │ │ ├── PriorityQueue.cs │ │ └── PriorityQueue.cs.meta │ ├── QuadTree.meta │ └── QuadTree │ │ ├── QuadTreeNode.cs │ │ ├── QuadTreeNode.cs.meta │ │ ├── QuadTreePlayerTest.cs │ │ ├── QuadTreePlayerTest.cs.meta │ │ ├── QuadTreeTest.cs │ │ └── QuadTreeTest.cs.meta ├── Dialogue.meta ├── Dialogue │ ├── Data.meta │ ├── Data │ │ ├── EdgeData.cs │ │ ├── EdgeData.cs.meta │ │ ├── GraphViewData.cs │ │ ├── GraphViewData.cs.meta │ │ ├── NodeData.cs │ │ └── NodeData.cs.meta │ ├── GraphViewData.asset │ ├── GraphViewData.asset.meta │ ├── NodeAsset.meta │ ├── NodeAsset │ │ ├── DialogueNodeAsset.cs │ │ ├── DialogueNodeAsset.cs.meta │ │ ├── DialogueOptionNodeAsset.cs │ │ ├── DialogueOptionNodeAsset.cs.meta │ │ ├── EventNodeAsset.cs │ │ ├── EventNodeAsset.cs.meta │ │ ├── NodeAssetBase.cs │ │ ├── NodeAssetBase.cs.meta │ │ ├── OptionNodeAsset.cs │ │ ├── OptionNodeAsset.cs.meta │ │ ├── RootNodeAsset.cs │ │ └── RootNodeAsset.cs.meta │ ├── NodeAssetController.cs │ ├── NodeAssetController.cs.meta │ ├── UITest.cs │ └── UITest.cs.meta ├── Enum.meta ├── Enum │ ├── Direction.cs │ └── Direction.cs.meta ├── Event.meta ├── Event │ ├── GlobalEvent.cs │ └── GlobalEvent.cs.meta ├── Excel.meta ├── Excel │ ├── ExcelUtility.cs │ └── ExcelUtility.cs.meta ├── Expressions.meta ├── Expressions │ ├── ValueToStringUtility.cs │ └── ValueToStringUtility.cs.meta ├── Extension.meta ├── Extension │ ├── AnimationCurveExtension.cs │ ├── AnimationCurveExtension.cs.meta │ ├── DirectionExtension.cs │ ├── DirectionExtension.cs.meta │ ├── EnumExtension.cs │ ├── EnumExtension.cs.meta │ ├── GizmosExtension.cs │ ├── GizmosExtension.cs.meta │ ├── IListExtension.cs │ ├── IListExtension.cs.meta │ ├── PathExtension.cs │ ├── PathExtension.cs.meta │ ├── RandomExtension.cs │ ├── RandomExtension.cs.meta │ ├── RectExtension.cs │ ├── RectExtension.cs.meta │ ├── RectIntExtension.cs │ ├── RectIntExtension.cs.meta │ ├── SpriteExtension.cs │ ├── SpriteExtension.cs.meta │ ├── Texture2DExtension.cs │ └── Texture2DExtension.cs.meta ├── Extra.meta ├── Extra │ ├── DontDestroyGameObject.cs │ └── DontDestroyGameObject.cs.meta ├── FileController.meta ├── FileController │ ├── CsvFileController.cs │ ├── CsvFileController.cs.meta │ ├── JsonFileController.cs │ ├── JsonFileController.cs.meta │ ├── NewJsonFileController.cs │ └── NewJsonFileController.cs.meta ├── Global.meta ├── Global │ ├── GameGlobal.cs │ └── GameGlobal.cs.meta ├── Inventory.meta ├── Inventory │ ├── Base.meta │ ├── Base │ │ ├── IInventoryItem.cs │ │ ├── IInventoryItem.cs.meta │ │ ├── InventoryBase.cs │ │ ├── InventoryBase.cs.meta │ │ ├── UI.meta │ │ └── UI │ │ │ ├── InventorySlotBase.cs │ │ │ ├── InventorySlotBase.cs.meta │ │ │ ├── InventorySlotMovementBase.cs │ │ │ ├── InventorySlotMovementBase.cs.meta │ │ │ ├── InventorySlotMovementManagerBase.cs │ │ │ ├── InventorySlotMovementManagerBase.cs.meta │ │ │ ├── InventoryViewBase.cs │ │ │ └── InventoryViewBase.cs.meta │ ├── Example.meta │ └── Example │ │ ├── Backpack.cs │ │ ├── Backpack.cs.meta │ │ ├── IBackpackItem.cs │ │ ├── IBackpackItem.cs.meta │ │ ├── Inventory.prefab │ │ ├── Inventory.prefab.meta │ │ ├── UI.meta │ │ └── UI │ │ ├── BackpackSlot.cs │ │ ├── BackpackSlot.cs.meta │ │ ├── BackpackSlotMovement.cs │ │ ├── BackpackSlotMovement.cs.meta │ │ ├── BackpackSlotMovementManager.cs │ │ ├── BackpackSlotMovementManager.cs.meta │ │ ├── BackpackView.cs │ │ └── BackpackView.cs.meta ├── KetSet.meta ├── KetSet │ ├── KeySet.cs │ ├── KeySet.cs.meta │ ├── KeySetManager.cs │ └── KeySetManager.cs.meta ├── Loader.meta ├── Loader │ ├── AddressableLoader.cs │ ├── AddressableLoader.cs.meta │ ├── Base.meta │ ├── Base │ │ ├── AssetsLoaderBase.cs │ │ └── AssetsLoaderBase.cs.meta │ ├── ResourcesLoader.cs │ ├── ResourcesLoader.cs.meta │ ├── YooassetLoader.cs │ └── YooassetLoader.cs.meta ├── Localization.meta ├── Localization │ ├── Component.meta │ ├── Component │ │ ├── Asset.meta │ │ ├── Asset │ │ │ ├── Base.meta │ │ │ ├── Base │ │ │ │ ├── LocalizationAssetBase.cs │ │ │ │ ├── LocalizationAssetBase.cs.meta │ │ │ │ ├── LocalizationAssetUnityEventBase.cs │ │ │ │ └── LocalizationAssetUnityEventBase.cs.meta │ │ │ ├── Sprite.meta │ │ │ └── Sprite │ │ │ │ ├── LocalizationSpriteUnityEvent.cs │ │ │ │ └── LocalizationSpriteUnityEvent.cs.meta │ │ ├── String.meta │ │ ├── String │ │ │ ├── Base.meta │ │ │ ├── Base │ │ │ │ ├── LocalizationStringBase.cs │ │ │ │ └── LocalizationStringBase.cs.meta │ │ │ ├── LocalizationStringUnityEvent.cs │ │ │ └── LocalizationStringUnityEvent.cs.meta │ │ ├── Text.meta │ │ └── Text │ │ │ ├── LocalizationText.cs │ │ │ ├── LocalizationText.cs.meta │ │ │ ├── LocalizationTextMeshPro.cs │ │ │ ├── LocalizationTextMeshPro.cs.meta │ │ │ ├── LocalizationTextMeshProUGUI.cs │ │ │ └── LocalizationTextMeshProUGUI.cs.meta │ ├── Loader.meta │ ├── Loader │ │ ├── ExternalLoader.meta │ │ ├── ExternalLoader │ │ │ ├── LocalizationAssetExternalLoader.meta │ │ │ ├── LocalizationAssetExternalLoader │ │ │ │ ├── Base.meta │ │ │ │ ├── Base │ │ │ │ │ ├── LocalizationAssetExternalLoaderBase.cs │ │ │ │ │ └── LocalizationAssetExternalLoaderBase.cs.meta │ │ │ │ ├── LocalizationSpriteExternalLoader.cs │ │ │ │ └── LocalizationSpriteExternalLoader.cs.meta │ │ │ ├── LocalizationStringExternalLoader.cs │ │ │ └── LocalizationStringExternalLoader.cs.meta │ │ ├── InternalLoader.meta │ │ └── InternalLoader │ │ │ ├── InternalLoadType.cs │ │ │ ├── InternalLoadType.cs.meta │ │ │ ├── LocalizationAssetInternalLoader.cs │ │ │ ├── LocalizationAssetInternalLoader.cs.meta │ │ │ ├── LocalizationAssetSO.cs │ │ │ ├── LocalizationAssetSO.cs.meta │ │ │ ├── LocalizationStringInternalLoader.cs │ │ │ ├── LocalizationStringInternalLoader.cs.meta │ │ │ ├── LocalizationStringSO.cs │ │ │ └── LocalizationStringSO.cs.meta │ ├── LocalizationConfig.cs │ ├── LocalizationConfig.cs.meta │ ├── LocalizationSystem.cs │ └── LocalizationSystem.cs.meta ├── MapGenerate.meta ├── MapGenerate │ ├── Base.meta │ ├── Base │ │ ├── MapGenerateBase.cs │ │ └── MapGenerateBase.cs.meta │ ├── BinaryTreeMapGenerate.cs │ ├── BinaryTreeMapGenerate.cs.meta │ ├── DFSMapGenerate.cs │ ├── DFSMapGenerate.cs.meta │ ├── EllerMapGenerate.cs │ ├── EllerMapGenerate.cs.meta │ ├── HuntAndKillMapGenerate.cs │ ├── HuntAndKillMapGenerate.cs.meta │ ├── Info.meta │ ├── Info │ │ ├── MapInfo.cs │ │ ├── MapInfo.cs.meta │ │ ├── RoomInfo.cs │ │ └── RoomInfo.cs.meta │ ├── KruskalMapGenerate.cs │ ├── KruskalMapGenerate.cs.meta │ ├── PrimMapGenerate.cs │ ├── PrimMapGenerate.cs.meta │ ├── RecursiveDivisionMapGenerate.cs │ ├── RecursiveDivisionMapGenerate.cs.meta │ ├── WaveCollapse.cs │ └── WaveCollapse.cs.meta ├── Numerical.meta ├── Numerical │ ├── Base.meta │ ├── Base │ │ ├── Modifier.meta │ │ ├── Modifier │ │ │ ├── ModifierBase.cs │ │ │ └── ModifierBase.cs.meta │ │ ├── Numerical.meta │ │ └── Numerical │ │ │ ├── NumericalBase.cs │ │ │ └── NumericalBase.cs.meta │ ├── Float.meta │ ├── Float │ │ ├── Modifier.meta │ │ ├── Modifier │ │ │ ├── Base.meta │ │ │ ├── Base │ │ │ │ ├── FloatModifierBase.cs │ │ │ │ └── FloatModifierBase.cs.meta │ │ │ ├── FloatAddModifier.cs │ │ │ ├── FloatAddModifier.cs.meta │ │ │ ├── FloatCoverModifier.cs │ │ │ ├── FloatCoverModifier.cs.meta │ │ │ ├── FloatMultiModifier.cs │ │ │ └── FloatMultiModifier.cs.meta │ │ ├── Numerical.meta │ │ └── Numerical │ │ │ ├── FloatNumericalCustomSort.cs │ │ │ ├── FloatNumericalCustomSort.cs.meta │ │ │ ├── FloatNumericalFixed.cs │ │ │ └── FloatNumericalFixed.cs.meta │ ├── Int.meta │ └── Int │ │ ├── Modifier.meta │ │ ├── Modifier │ │ ├── Base.meta │ │ ├── Base │ │ │ ├── IntModifierBase.cs │ │ │ └── IntModifierBase.cs.meta │ │ ├── IntAddModifier.cs │ │ ├── IntAddModifier.cs.meta │ │ ├── IntCoverModifier.cs │ │ ├── IntCoverModifier.cs.meta │ │ ├── IntMultiModifier.cs │ │ └── IntMultiModifier.cs.meta │ │ ├── Numerical.meta │ │ └── Numerical │ │ ├── IntNumericalCustomSort.cs │ │ ├── IntNumericalCustomSort.cs.meta │ │ ├── IntNumericalFixed.cs │ │ └── IntNumericalFixed.cs.meta ├── Pool.meta ├── Pool │ ├── Base.meta │ ├── Base │ │ ├── NewPoolBase.cs │ │ ├── NewPoolBase.cs.meta │ │ ├── PoolBase.cs │ │ └── PoolBase.cs.meta │ ├── ComponentPool.cs │ ├── ComponentPool.cs.meta │ ├── GameObjectPool.cs │ ├── GameObjectPool.cs.meta │ ├── ListPool.cs │ ├── ListPool.cs.meta │ ├── NewComponentPool.cs │ ├── NewComponentPool.cs.meta │ ├── NewGameObjectPool.cs │ ├── NewGameObjectPool.cs.meta │ ├── NewReferencePool.cs │ ├── NewReferencePool.cs.meta │ ├── ReferencePool.cs │ └── ReferencePool.cs.meta ├── QuestSystem.meta ├── QuestSystem │ ├── QuestData.cs │ ├── QuestData.cs.meta │ ├── QuestSystem.cs │ └── QuestSystem.cs.meta ├── RedPoint.meta ├── RedPoint │ ├── RedPointNode.cs │ ├── RedPointNode.cs.meta │ ├── RedPointTest.cs │ └── RedPointTest.cs.meta ├── Scene.meta ├── Scene │ ├── SceneSwitch.cs │ └── SceneSwitch.cs.meta ├── Singleton.meta ├── Singleton │ ├── SingletonClass.cs │ ├── SingletonClass.cs.meta │ ├── SingletonMonoBehaviour.cs │ └── SingletonMonoBehaviour.cs.meta ├── Struct.meta ├── Struct │ ├── Vector2IntBitArray.cs │ └── Vector2IntBitArray.cs.meta ├── UI.meta ├── UI │ ├── Base.meta │ ├── Base │ │ ├── IDynamicUI.cs │ │ ├── IDynamicUI.cs.meta │ │ ├── UIManagerBase.cs │ │ └── UIManagerBase.cs.meta │ ├── CustomUIComponent.meta │ ├── CustomUIComponent │ │ ├── SceneSwitchProcessSlider.cs │ │ └── SceneSwitchProcessSlider.cs.meta │ ├── ForeverUI.meta │ ├── ForeverUI │ │ ├── Base.meta │ │ ├── Base │ │ │ ├── ForeverUIBase.cs │ │ │ └── ForeverUIBase.cs.meta │ │ ├── ForeverDefaultUI.cs │ │ ├── ForeverDefaultUI.cs.meta │ │ ├── ForeverUI.cs │ │ ├── ForeverUI.cs.meta │ │ ├── ForeverUIManager.cs │ │ └── ForeverUIManager.cs.meta │ ├── Window.meta │ └── Window │ │ ├── Base.meta │ │ ├── Base │ │ ├── WindowBase.cs │ │ └── WindowBase.cs.meta │ │ ├── DefaultWindow.cs │ │ ├── DefaultWindow.cs.meta │ │ ├── UserLoginWindow.cs │ │ ├── UserLoginWindow.cs.meta │ │ ├── UserLoginWindowTwo.cs │ │ ├── UserLoginWindowTwo.cs.meta │ │ ├── WindowManager.cs │ │ └── WindowManager.cs.meta ├── Unity.CGame.asmdef ├── Unity.CGame.asmdef.meta ├── Utility.meta ├── Utility │ ├── CsvUtility.cs │ ├── CsvUtility.cs.meta │ ├── LogEditor.cs │ └── LogEditor.cs.meta ├── Wave.meta ├── Wave │ ├── Prefabs 1.meta │ ├── Prefabs 1 │ │ ├── plains_22.prefab │ │ ├── plains_22.prefab.meta │ │ ├── plains_23.prefab │ │ ├── plains_23.prefab.meta │ │ ├── plains_24.prefab │ │ ├── plains_24.prefab.meta │ │ ├── plains_25.prefab │ │ ├── plains_25.prefab.meta │ │ ├── plains_26.prefab │ │ ├── plains_26.prefab.meta │ │ ├── plains_27.prefab │ │ ├── plains_27.prefab.meta │ │ ├── plains_28.prefab │ │ ├── plains_28.prefab.meta │ │ ├── plains_29.prefab │ │ ├── plains_29.prefab.meta │ │ ├── plains_30.prefab │ │ ├── plains_30.prefab.meta │ │ ├── plains_31.prefab │ │ ├── plains_31.prefab.meta │ │ ├── plains_32.prefab │ │ ├── plains_32.prefab.meta │ │ ├── plains_33.prefab │ │ ├── plains_33.prefab.meta │ │ ├── plains_34.prefab │ │ ├── plains_34.prefab.meta │ │ ├── plains_35.prefab │ │ ├── plains_35.prefab.meta │ │ ├── plains_36.prefab │ │ ├── plains_36.prefab.meta │ │ ├── plains_37.prefab │ │ ├── plains_37.prefab.meta │ │ ├── plains_38.prefab │ │ ├── plains_38.prefab.meta │ │ ├── plains_39.prefab │ │ ├── plains_39.prefab.meta │ │ ├── plains_40.prefab │ │ ├── plains_40.prefab.meta │ │ ├── plains_41.prefab │ │ ├── plains_41.prefab.meta │ │ ├── plains_42.prefab │ │ ├── plains_42.prefab.meta │ │ ├── plains_43.prefab │ │ └── plains_43.prefab.meta │ ├── Prefabs 2.meta │ ├── Prefabs 2 │ │ ├── bridge.prefab │ │ ├── bridge.prefab.meta │ │ ├── component.prefab │ │ ├── component.prefab.meta │ │ ├── connection.prefab │ │ ├── connection.prefab.meta │ │ ├── corner.prefab │ │ ├── corner.prefab.meta │ │ ├── dskew.prefab │ │ ├── dskew.prefab.meta │ │ ├── skew.prefab │ │ ├── skew.prefab.meta │ │ ├── substrate.prefab │ │ ├── substrate.prefab.meta │ │ ├── t.prefab │ │ ├── t.prefab.meta │ │ ├── track.prefab │ │ ├── track.prefab.meta │ │ ├── transition.prefab │ │ ├── transition.prefab.meta │ │ ├── turn.prefab │ │ ├── turn.prefab.meta │ │ ├── viad.prefab │ │ ├── viad.prefab.meta │ │ ├── vias.prefab │ │ ├── vias.prefab.meta │ │ ├── wire.prefab │ │ └── wire.prefab.meta │ ├── Prefabs.meta │ ├── Prefabs │ │ ├── Down.prefab │ │ ├── Down.prefab.meta │ │ ├── Down_Left.prefab │ │ ├── Down_Left.prefab.meta │ │ ├── Left.prefab │ │ ├── Left.prefab.meta │ │ ├── None.prefab │ │ ├── None.prefab.meta │ │ ├── Right.prefab │ │ ├── Right.prefab.meta │ │ ├── Right_Down.prefab │ │ ├── Right_Down.prefab.meta │ │ ├── Right_Down_Left.prefab │ │ ├── Right_Down_Left.prefab.meta │ │ ├── Right_Left.prefab │ │ ├── Right_Left.prefab.meta │ │ ├── Up.prefab │ │ ├── Up.prefab.meta │ │ ├── Up_Down.prefab │ │ ├── Up_Down.prefab.meta │ │ ├── Up_Down_Left.prefab │ │ ├── Up_Down_Left.prefab.meta │ │ ├── Up_Left.prefab │ │ ├── Up_Left.prefab.meta │ │ ├── Up_Right.prefab │ │ ├── Up_Right.prefab.meta │ │ ├── Up_Right_Down.prefab │ │ ├── Up_Right_Down.prefab.meta │ │ ├── Up_Right_Down_Left.prefab │ │ ├── Up_Right_Down_Left.prefab.meta │ │ ├── Up_Right_Left.prefab │ │ └── Up_Right_Left.prefab.meta │ ├── Scripts.meta │ └── Scripts │ │ ├── MergeWaveBlock.cs │ │ ├── MergeWaveBlock.cs.meta │ │ ├── WaveBlock.cs │ │ ├── WaveBlock.cs.meta │ │ ├── WaveMap.cs │ │ └── WaveMap.cs.meta ├── WaveFunctionCollapse.meta ├── WaveFunctionCollapse │ ├── WaveFunctionCollapseUtility.cs │ └── WaveFunctionCollapseUtility.cs.meta ├── WindowsAPI.meta └── WindowsAPI │ ├── WindowsAPIUtility.cs │ └── WindowsAPIUtility.cs.meta ├── Scenes.meta ├── Scenes ├── New Scene.unity ├── New Scene.unity.meta ├── Start.unity └── Start.unity.meta ├── Tests.meta ├── Tests ├── Editor.meta ├── Editor │ ├── ChangeEditorFont.cs │ ├── ChangeEditorFont.cs.meta │ ├── ChangeTypeEditor.cs │ ├── ChangeTypeEditor.cs.meta │ ├── Unity.CGame.Editor.Tests.asmdef │ └── Unity.CGame.Editor.Tests.asmdef.meta └── Runtime.meta ├── package.json └── package.json.meta /.gitignore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/car-rot1/CGame/HEAD/.gitignore -------------------------------------------------------------------------------- /CHANGELOG.md: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/car-rot1/CGame/HEAD/CHANGELOG.md -------------------------------------------------------------------------------- /LICENSE: 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