├── _config.yml ├── Socket.v11.suo ├── .vs └── Socket │ └── v14 │ └── .suo ├── SocketLibrary ├── Client.cs ├── Message.cs ├── Server.cs ├── Connection.cs ├── SocketBase.cs ├── SocketFactory.cs ├── SocketLibrary.csproj.user ├── Properties │ └── AssemblyInfo.cs └── SocketLibrary.csproj ├── README.md ├── SocketClientTest ├── App.config ├── Properties │ └── AssemblyInfo.cs ├── Program.cs └── SocketClientTest.csproj ├── SocketServerTest ├── App.config ├── Properties │ └── AssemblyInfo.cs ├── Program.cs └── SocketServerTest.csproj ├── .gitignore ├── Socket.sln └── LICENSE /_config.yml: -------------------------------------------------------------------------------- 1 | theme: jekyll-theme-architect -------------------------------------------------------------------------------- /Socket.v11.suo: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/cc8848/Socket/HEAD/Socket.v11.suo -------------------------------------------------------------------------------- /.vs/Socket/v14/.suo: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/cc8848/Socket/HEAD/.vs/Socket/v14/.suo -------------------------------------------------------------------------------- /SocketLibrary/Client.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/cc8848/Socket/HEAD/SocketLibrary/Client.cs -------------------------------------------------------------------------------- /SocketLibrary/Message.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/cc8848/Socket/HEAD/SocketLibrary/Message.cs -------------------------------------------------------------------------------- /SocketLibrary/Server.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/cc8848/Socket/HEAD/SocketLibrary/Server.cs -------------------------------------------------------------------------------- /SocketLibrary/Connection.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/cc8848/Socket/HEAD/SocketLibrary/Connection.cs -------------------------------------------------------------------------------- /SocketLibrary/SocketBase.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/cc8848/Socket/HEAD/SocketLibrary/SocketBase.cs -------------------------------------------------------------------------------- /SocketLibrary/SocketFactory.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/cc8848/Socket/HEAD/SocketLibrary/SocketFactory.cs -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Socket 2 | 1、基于Tcp的Socket,实现客户端短线重连,服务端断线重连,保持长连接。 3 | 注意: 客户端虽然实现了短线重连,但是断线后的的队列里的消息没有做处理,如果需要消息不丢失需要获取队列里的消息进行自行存储。 4 | 本项目已经运用到公司项目中,目前运行良好,暂未发现Bug, 欢迎大家指导代码。 5 | -------------------------------------------------------------------------------- /SocketClientTest/App.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /SocketServerTest/App.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /SocketLibrary/SocketLibrary.csproj.user: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | ProjectFiles 5 | 6 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | # Build and Release Folders 2 | bin/ 3 | bin-debug/ 4 | bin-release/ 5 | [Oo]bj/ # FlashDevelop obj 6 | [Bb]in/ # FlashDevelop bin 7 | 8 | # Other files and folders 9 | .settings/ 10 | 11 | # Executables 12 | *.swf 13 | *.air 14 | *.ipa 15 | *.apk 16 | 17 | # Project files, i.e. `.project`, `.actionScriptProperties` and `.flexProperties` 18 | # should NOT be excluded as they contain compiler settings and other important 19 | # information for Eclipse / Flash Builder. 20 | /SocketClientTest/obj/Debug 21 | /SocketLibrary/obj/Debug 22 | /SocketServerTest/obj/Debug 23 | -------------------------------------------------------------------------------- /SocketLibrary/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // 有关程序集的常规信息通过以下 6 | // 特性集控制。更改这些特性值可修改 7 | // 与程序集关联的信息。 8 | [assembly: AssemblyTitle("SocketLibrary")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("SocketLibrary")] 13 | [assembly: AssemblyCopyright("Copyright © 2017")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // 将 ComVisible 设置为 false 使此程序集中的类型 18 | // 对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型, 19 | // 则将该类型上的 ComVisible 特性设置为 true。 20 | [assembly: ComVisible(false)] 21 | 22 | // 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID 23 | [assembly: Guid("938dc4f9-2737-486d-9f1e-46224d2f846a")] 24 | 25 | // 程序集的版本信息由下面四个值组成: 26 | // 27 | // 主版本 28 | // 次版本 29 | // 生成号 30 | // 修订号 31 | // 32 | // 可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值, 33 | // 方法是按如下所示使用“*”: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /SocketClientTest/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // 有关程序集的常规信息通过以下 6 | // 特性集控制。更改这些特性值可修改 7 | // 与程序集关联的信息。 8 | [assembly: AssemblyTitle("SocketClientTest")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("SocketClientTest")] 13 | [assembly: AssemblyCopyright("Copyright © 2017")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // 将 ComVisible 设置为 false 使此程序集中的类型 18 | // 对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型, 19 | // 则将该类型上的 ComVisible 特性设置为 true。 20 | [assembly: ComVisible(false)] 21 | 22 | // 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID 23 | [assembly: Guid("a5f10cfe-0221-4c56-a029-7fa55771a9b2")] 24 | 25 | // 程序集的版本信息由下面四个值组成: 26 | // 27 | // 主版本 28 | // 次版本 29 | // 生成号 30 | // 修订号 31 | // 32 | // 可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值, 33 | // 方法是按如下所示使用“*”: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /SocketServerTest/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // 有关程序集的常规信息通过以下 6 | // 特性集控制。更改这些特性值可修改 7 | // 与程序集关联的信息。 8 | [assembly: AssemblyTitle("SocketServerTest")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("SocketServerTest")] 13 | [assembly: AssemblyCopyright("Copyright © 2017")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // 将 ComVisible 设置为 false 使此程序集中的类型 18 | // 对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型, 19 | // 则将该类型上的 ComVisible 特性设置为 true。 20 | [assembly: ComVisible(false)] 21 | 22 | // 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID 23 | [assembly: Guid("8fb0b707-0608-4994-8fcc-64d12bc19ee3")] 24 | 25 | // 程序集的版本信息由下面四个值组成: 26 | // 27 | // 主版本 28 | // 次版本 29 | // 生成号 30 | // 修订号 31 | // 32 | // 可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值, 33 | // 方法是按如下所示使用“*”: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /SocketClientTest/Program.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | 7 | namespace SocketClientTest 8 | { 9 | class Program 10 | { 11 | static SocketLibrary.Client client; 12 | static void Main(string[] args) 13 | { 14 | client = new SocketLibrary.Client("192.168.3.150", 8088);//此处输入自己的计算机IP地址,端口不能改变 15 | client.MessageReceived += _client_MessageReceived; 16 | client.MessageSent += client_MessageSent; 17 | client.StartClient(); 18 | while (true) 19 | { 20 | System.Threading.Thread.Sleep(200); 21 | sendMsg(); 22 | } 23 | } 24 | 25 | private static void client_MessageSent(object sender, SocketLibrary.SocketBase.MessageEventArgs e) 26 | { 27 | Console.WriteLine(e.Connecction.ConnectionName + "发送成功"); 28 | } 29 | private static void _client_MessageReceived(object sender, SocketLibrary.SocketBase.MessageEventArgs e) 30 | { 31 | string msg = e.Message.MessageBody; 32 | 33 | Console.WriteLine(e.Connecction.ConnectionName + msg + ":发送成功"); 34 | } 35 | private static void sendMsg() 36 | { 37 | SocketLibrary.Connection connection; 38 | client.Connections.TryGetValue(client.ClientName, out connection); 39 | if (connection != null) 40 | { 41 | SocketLibrary.Message message = new SocketLibrary.Message(SocketLibrary.Message.CommandType.SendMessage, "消息体"); 42 | connection.messageQueue.Enqueue(message); 43 | } 44 | else 45 | { 46 | Console.WriteLine("发送失败!"); 47 | } 48 | } 49 | } 50 | } 51 | -------------------------------------------------------------------------------- /SocketServerTest/Program.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | 7 | namespace SocketServerTest 8 | { 9 | 10 | class Program 11 | { 12 | static int i = 0; 13 | static SocketLibrary.Server _server; 14 | static void Main(string[] args) 15 | { 16 | _server = new SocketLibrary.Server("192.168.3.150", 8088); 17 | _server.MessageReceived += _server_MessageReceived; 18 | _server.Connected += _server_Connected; 19 | _server.ConnectionClose += _server_ConnectionClose; 20 | _server.MessageSent += _server_MessageSent; 21 | _server.StartServer(); 22 | while (true) 23 | { 24 | System.Threading.Thread.Sleep(200); 25 | } 26 | } 27 | 28 | static void _server_MessageSent(object sender, SocketLibrary.SocketBase.MessageEventArgs e) 29 | { 30 | Console.WriteLine(e.Connecction.ConnectionName + "服务端发送成功"); 31 | } 32 | private static void _server_ConnectionClose(object sender, SocketLibrary.SocketBase.ConCloseMessagesEventArgs e) 33 | { 34 | Console.WriteLine(e.ConnectionName + "连接关闭"); 35 | } 36 | private static void _server_Connected(object sender, SocketLibrary.Connection e) 37 | { 38 | Console.WriteLine(e.ConnectionName + "连接成功"); 39 | } 40 | private static void _server_MessageReceived(object sender, SocketLibrary.SocketBase.MessageEventArgs e) 41 | { 42 | string ss = e.Message.MessageBody; 43 | Console.WriteLine(ss); 44 | SendMsg(); 45 | } 46 | 47 | private static void SendMsg() 48 | { 49 | i += 1; 50 | SocketLibrary.Connection connection = null; 51 | foreach (var keyValue in _server.Connections) 52 | { 53 | if ("192.168.3.150".Equals(keyValue.Value.NickName)) 54 | { 55 | connection = keyValue.Value; 56 | } 57 | } 58 | if (connection != null) 59 | { 60 | SocketLibrary.Message message = new SocketLibrary.Message(SocketLibrary.Message.CommandType.SendMessage, i + "服务端发送消息体"); 61 | connection.messageQueue.Enqueue(message); 62 | } 63 | else 64 | { 65 | Console.WriteLine("发送失败!"); 66 | } 67 | } 68 | 69 | } 70 | } 71 | -------------------------------------------------------------------------------- /Socket.sln: -------------------------------------------------------------------------------- 1 | 2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio 2012 4 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SocketLibrary", "SocketLibrary\SocketLibrary.csproj", "{07A4914F-37B5-48A5-9BFF-F4476548C5DB}" 5 | EndProject 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SocketClientTest", "SocketClientTest\SocketClientTest.csproj", "{D53B2809-45CC-4F6D-9BDB-4FC9876E018D}" 7 | EndProject 8 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SocketServerTest", "SocketServerTest\SocketServerTest.csproj", "{E3E1E354-3622-43AD-9F91-D90C085A6346}" 9 | EndProject 10 | Global 11 | GlobalSection(TeamFoundationVersionControl) = preSolution 12 | SccNumberOfProjects = 4 13 | SccEnterpriseProvider = {4CA58AB2-18FA-4F8D-95D4-32DDF27D184C} 14 | SccTeamFoundationServer = https://harbour9354.visualstudio.com/ 15 | SccLocalPath0 = . 16 | SccProjectUniqueName1 = SocketClientTest\\SocketClientTest.csproj 17 | SccProjectName1 = SocketClientTest 18 | SccLocalPath1 = SocketClientTest 19 | SccProjectUniqueName2 = SocketLibrary\\SocketLibrary.csproj 20 | SccProjectName2 = SocketLibrary 21 | SccLocalPath2 = SocketLibrary 22 | SccProjectUniqueName3 = SocketServerTest\\SocketServerTest.csproj 23 | SccProjectName3 = SocketServerTest 24 | SccLocalPath3 = SocketServerTest 25 | EndGlobalSection 26 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 27 | Debug|Any CPU = Debug|Any CPU 28 | Release|Any CPU = Release|Any CPU 29 | EndGlobalSection 30 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 31 | {07A4914F-37B5-48A5-9BFF-F4476548C5DB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 32 | {07A4914F-37B5-48A5-9BFF-F4476548C5DB}.Debug|Any CPU.Build.0 = Debug|Any CPU 33 | {07A4914F-37B5-48A5-9BFF-F4476548C5DB}.Release|Any CPU.ActiveCfg = Release|Any CPU 34 | {07A4914F-37B5-48A5-9BFF-F4476548C5DB}.Release|Any CPU.Build.0 = Release|Any CPU 35 | {D53B2809-45CC-4F6D-9BDB-4FC9876E018D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 36 | {D53B2809-45CC-4F6D-9BDB-4FC9876E018D}.Debug|Any CPU.Build.0 = Debug|Any CPU 37 | {D53B2809-45CC-4F6D-9BDB-4FC9876E018D}.Release|Any CPU.ActiveCfg = Release|Any CPU 38 | {D53B2809-45CC-4F6D-9BDB-4FC9876E018D}.Release|Any CPU.Build.0 = Release|Any CPU 39 | {E3E1E354-3622-43AD-9F91-D90C085A6346}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 40 | {E3E1E354-3622-43AD-9F91-D90C085A6346}.Debug|Any CPU.Build.0 = Debug|Any CPU 41 | {E3E1E354-3622-43AD-9F91-D90C085A6346}.Release|Any CPU.ActiveCfg = Release|Any CPU 42 | {E3E1E354-3622-43AD-9F91-D90C085A6346}.Release|Any CPU.Build.0 = Release|Any CPU 43 | EndGlobalSection 44 | GlobalSection(SolutionProperties) = preSolution 45 | HideSolutionNode = FALSE 46 | EndGlobalSection 47 | EndGlobal 48 | -------------------------------------------------------------------------------- /SocketLibrary/SocketLibrary.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {07A4914F-37B5-48A5-9BFF-F4476548C5DB} 8 | Library 9 | Properties 10 | SocketLibrary 11 | SocketLibrary 12 | v4.0 13 | 512 14 | 15 | SAK 16 | SAK 17 | SAK 18 | SAK 19 | 20 | 21 | true 22 | full 23 | false 24 | bin\Debug\ 25 | DEBUG;TRACE 26 | prompt 27 | 4 28 | 29 | 30 | pdbonly 31 | true 32 | bin\Release\ 33 | TRACE 34 | prompt 35 | 4 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 58 | -------------------------------------------------------------------------------- /SocketClientTest/SocketClientTest.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {D53B2809-45CC-4F6D-9BDB-4FC9876E018D} 8 | Exe 9 | Properties 10 | SocketClientTest 11 | SocketClientTest 12 | v4.5 13 | 512 14 | SAK 15 | SAK 16 | SAK 17 | SAK 18 | 19 | 20 | AnyCPU 21 | true 22 | full 23 | false 24 | bin\Debug\ 25 | DEBUG;TRACE 26 | prompt 27 | 4 28 | 29 | 30 | AnyCPU 31 | pdbonly 32 | true 33 | bin\Release\ 34 | TRACE 35 | prompt 36 | 4 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | {07a4914f-37b5-48a5-9bff-f4476548c5db} 57 | SocketLibrary 58 | 59 | 60 | 61 | 68 | -------------------------------------------------------------------------------- /SocketServerTest/SocketServerTest.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {E3E1E354-3622-43AD-9F91-D90C085A6346} 8 | Exe 9 | Properties 10 | SocketServerTest 11 | SocketServerTest 12 | v4.5 13 | 512 14 | SAK 15 | SAK 16 | SAK 17 | SAK 18 | 19 | 20 | AnyCPU 21 | true 22 | full 23 | false 24 | bin\Debug\ 25 | DEBUG;TRACE 26 | prompt 27 | 4 28 | 29 | 30 | AnyCPU 31 | pdbonly 32 | true 33 | bin\Release\ 34 | TRACE 35 | prompt 36 | 4 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | {07a4914f-37b5-48a5-9bff-f4476548c5db} 57 | SocketLibrary 58 | 59 | 60 | 61 | 68 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | Apache License 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