9 |
--------------------------------------------------------------------------------
/assets/background.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/chaping/flappy-bird/947ca3d081aa3c8476b12f68ef9f409b0ab08e3e/assets/background.png
--------------------------------------------------------------------------------
/assets/bird.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/chaping/flappy-bird/947ca3d081aa3c8476b12f68ef9f409b0ab08e3e/assets/bird.png
--------------------------------------------------------------------------------
/assets/flap.wav:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/chaping/flappy-bird/947ca3d081aa3c8476b12f68ef9f409b0ab08e3e/assets/flap.wav
--------------------------------------------------------------------------------
/assets/fonts/flappyfont/flappyfont.fnt:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 |
55 |
56 |
57 |
58 |
59 |
60 |
61 |
62 |
63 |
64 |
65 |
66 |
67 |
68 |
69 |
70 |
71 |
72 |
73 |
--------------------------------------------------------------------------------
/assets/fonts/flappyfont/flappyfont.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/chaping/flappy-bird/947ca3d081aa3c8476b12f68ef9f409b0ab08e3e/assets/fonts/flappyfont/flappyfont.png
--------------------------------------------------------------------------------
/assets/game-over.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/chaping/flappy-bird/947ca3d081aa3c8476b12f68ef9f409b0ab08e3e/assets/game-over.png
--------------------------------------------------------------------------------
/assets/gameover.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/chaping/flappy-bird/947ca3d081aa3c8476b12f68ef9f409b0ab08e3e/assets/gameover.png
--------------------------------------------------------------------------------
/assets/get-ready.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/chaping/flappy-bird/947ca3d081aa3c8476b12f68ef9f409b0ab08e3e/assets/get-ready.png
--------------------------------------------------------------------------------
/assets/ground-hit.wav:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/chaping/flappy-bird/947ca3d081aa3c8476b12f68ef9f409b0ab08e3e/assets/ground-hit.wav
--------------------------------------------------------------------------------
/assets/ground.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/chaping/flappy-bird/947ca3d081aa3c8476b12f68ef9f409b0ab08e3e/assets/ground.png
--------------------------------------------------------------------------------
/assets/instructions.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/chaping/flappy-bird/947ca3d081aa3c8476b12f68ef9f409b0ab08e3e/assets/instructions.png
--------------------------------------------------------------------------------
/assets/medals.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/chaping/flappy-bird/947ca3d081aa3c8476b12f68ef9f409b0ab08e3e/assets/medals.png
--------------------------------------------------------------------------------
/assets/ouch.wav:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/chaping/flappy-bird/947ca3d081aa3c8476b12f68ef9f409b0ab08e3e/assets/ouch.wav
--------------------------------------------------------------------------------
/assets/particle.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/chaping/flappy-bird/947ca3d081aa3c8476b12f68ef9f409b0ab08e3e/assets/particle.png
--------------------------------------------------------------------------------
/assets/pipe-hit.wav:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/chaping/flappy-bird/947ca3d081aa3c8476b12f68ef9f409b0ab08e3e/assets/pipe-hit.wav
--------------------------------------------------------------------------------
/assets/pipes.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/chaping/flappy-bird/947ca3d081aa3c8476b12f68ef9f409b0ab08e3e/assets/pipes.png
--------------------------------------------------------------------------------
/assets/poop.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/chaping/flappy-bird/947ca3d081aa3c8476b12f68ef9f409b0ab08e3e/assets/poop.png
--------------------------------------------------------------------------------
/assets/preloader.gif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/chaping/flappy-bird/947ca3d081aa3c8476b12f68ef9f409b0ab08e3e/assets/preloader.gif
--------------------------------------------------------------------------------
/assets/score.wav:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/chaping/flappy-bird/947ca3d081aa3c8476b12f68ef9f409b0ab08e3e/assets/score.wav
--------------------------------------------------------------------------------
/assets/scoreboard.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/chaping/flappy-bird/947ca3d081aa3c8476b12f68ef9f409b0ab08e3e/assets/scoreboard.png
--------------------------------------------------------------------------------
/assets/start-button.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/chaping/flappy-bird/947ca3d081aa3c8476b12f68ef9f409b0ab08e3e/assets/start-button.png
--------------------------------------------------------------------------------
/assets/test.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/chaping/flappy-bird/947ca3d081aa3c8476b12f68ef9f409b0ab08e3e/assets/test.png
--------------------------------------------------------------------------------
/assets/title.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/chaping/flappy-bird/947ca3d081aa3c8476b12f68ef9f409b0ab08e3e/assets/title.png
--------------------------------------------------------------------------------
/index.html:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 | flappy bird
10 |
14 |
15 |
16 |
17 |
18 |
19 |
20 | 用Phaser来制作一个html5游戏——flappy bird
21 |
22 |
23 |
--------------------------------------------------------------------------------
/js/game.js:
--------------------------------------------------------------------------------
1 | var game = new Phaser.Game(320,505,Phaser.AUTO,'game'); //实例化game
2 | game.States = {}; //存放state对象
3 |
4 | game.States.boot = function(){
5 | this.preload = function(){
6 | if(!game.device.desktop){//移动设备适应
7 | this.scale.scaleMode = Phaser.ScaleManager.EXACT_FIT;
8 | this.scale.forcePortrait = true;
9 | this.scale.refresh();
10 | }
11 | game.load.image('loading','assets/preloader.gif');
12 | };
13 | this.create = function(){
14 | game.state.start('preload'); //跳转到资源加载页面
15 | };
16 | }
17 |
18 | game.States.preload = function(){
19 | this.preload = function(){
20 | var preloadSprite = game.add.sprite(35,game.height/2,'loading'); //创建显示loading进度的sprite
21 | game.load.setPreloadSprite(preloadSprite);
22 | //以下为要加载的资源
23 | game.load.image('background','assets/background.png'); //背景
24 | game.load.image('ground','assets/ground.png'); //地面
25 | game.load.image('title','assets/title.png'); //游戏标题
26 | game.load.spritesheet('bird','assets/bird.png',34,24,3); //鸟
27 | game.load.image('btn','assets/start-button.png'); //按钮
28 | game.load.spritesheet('pipe','assets/pipes.png',54,320,2); //管道
29 | game.load.bitmapFont('flappy_font', 'assets/fonts/flappyfont/flappyfont.png', 'assets/fonts/flappyfont/flappyfont.fnt');
30 | game.load.audio('fly_sound', 'assets/flap.wav');//飞翔的音效
31 | game.load.audio('score_sound', 'assets/score.wav');//得分的音效
32 | game.load.audio('hit_pipe_sound', 'assets/pipe-hit.wav'); //撞击管道的音效
33 | game.load.audio('hit_ground_sound', 'assets/ouch.wav'); //撞击地面的音效
34 |
35 | game.load.image('ready_text','assets/get-ready.png');
36 | game.load.image('play_tip','assets/instructions.png');
37 | game.load.image('game_over','assets/gameover.png');
38 | game.load.image('score_board','assets/scoreboard.png');
39 | }
40 | this.create = function(){
41 | game.state.start('menu');
42 | }
43 | }
44 |
45 | game.States.menu = function(){
46 | this.create = function(){
47 | game.add.tileSprite(0,0,game.width,game.height,'background').autoScroll(-10,0); //背景图
48 | game.add.tileSprite(0,game.height-112,game.width,112,'ground').autoScroll(-100,0); //地板
49 | var titleGroup = game.add.group(); //创建存放标题的组
50 | titleGroup.create(0,0,'title'); //标题
51 | var bird = titleGroup.create(190, 10, 'bird'); //添加bird到组里
52 | bird.animations.add('fly'); //添加动画
53 | bird.animations.play('fly',12,true); //播放动画
54 | titleGroup.x = 35;
55 | titleGroup.y = 100;
56 | game.add.tween(titleGroup).to({ y:120 },1000,null,true,0,Number.MAX_VALUE,true); //标题的缓动动画
57 | var btn = game.add.button(game.width/2,game.height/2,'btn',function(){//开始按钮
58 | game.state.start('play');
59 | });
60 | btn.anchor.setTo(0.5,0.5);
61 | }
62 | }
63 |
64 | game.States.play = function(){
65 | this.create = function(){
66 | this.bg = game.add.tileSprite(0,0,game.width,game.height,'background');//背景图
67 | this.pipeGroup = game.add.group();
68 | this.pipeGroup.enableBody = true;
69 | this.ground = game.add.tileSprite(0,game.height-112,game.width,112,'ground'); //地板
70 | this.bird = game.add.sprite(50,150,'bird'); //鸟
71 | this.bird.animations.add('fly');
72 | this.bird.animations.play('fly',12,true);
73 | this.bird.anchor.setTo(0.5, 0.5);
74 | game.physics.enable(this.bird,Phaser.Physics.ARCADE); //开启鸟的物理系统
75 | this.bird.body.gravity.y = 0; //鸟的重力,未开始游戏,先先让他不动
76 | game.physics.enable(this.ground,Phaser.Physics.ARCADE);//地面
77 | this.ground.body.immovable = true; //固定不动
78 |
79 | this.soundFly = game.add.sound('fly_sound');
80 | this.soundScore = game.add.sound('score_sound');
81 | this.soundHitPipe = game.add.sound('hit_pipe_sound');
82 | this.soundHitGround = game.add.sound('hit_ground_sound');
83 | this.scoreText = game.add.bitmapText(game.world.centerX-20, 30, 'flappy_font', '0', 36);
84 |
85 | this.readyText = game.add.image(game.width/2, 40, 'ready_text'); //get ready 文字
86 | this.playTip = game.add.image(game.width/2,300,'play_tip'); //提示点击
87 | this.readyText.anchor.setTo(0.5, 0);
88 | this.playTip.anchor.setTo(0.5, 0);
89 |
90 | this.hasStarted = false; //游戏是否已开始
91 | game.time.events.loop(900, this.generatePipes, this);
92 | game.time.events.stop(false);
93 | game.input.onDown.addOnce(this.statrGame, this);
94 | };
95 | this.update = function(){
96 | if(!this.hasStarted) return; //游戏未开始
97 | game.physics.arcade.collide(this.bird,this.ground, this.hitGround, null, this); //与地面碰撞
98 | game.physics.arcade.overlap(this.bird, this.pipeGroup, this.hitPipe, null, this); //与管道碰撞
99 | if(this.bird.angle < 90) this.bird.angle += 2.5; //下降时头朝下
100 | this.pipeGroup.forEachExists(this.checkScore,this); //分数检测和更新
101 | }
102 |
103 | this.statrGame = function(){
104 | this.gameSpeed = 200; //游戏速度
105 | this.gameIsOver = false;
106 | this.hasHitGround = false;
107 | this.hasStarted = true;
108 | this.score = 0;
109 | this.bg.autoScroll(-(this.gameSpeed/10),0);
110 | this.ground.autoScroll(-this.gameSpeed,0);
111 | this.bird.body.gravity.y = 1150; //鸟的重力
112 | this.readyText.destroy();
113 | this.playTip.destroy();
114 | game.input.onDown.add(this.fly, this);
115 | game.time.events.start();
116 | }
117 |
118 | this.stopGame = function(){
119 | this.bg.stopScroll();
120 | this.ground.stopScroll();
121 | this.pipeGroup.forEachExists(function(pipe){
122 | pipe.body.velocity.x = 0;
123 | }, this);
124 | this.bird.animations.stop('fly', 0);
125 | game.input.onDown.remove(this.fly,this);
126 | game.time.events.stop(true);
127 | }
128 |
129 | this.fly = function(){
130 | this.bird.body.velocity.y = -350;
131 | game.add.tween(this.bird).to({angle:-30}, 100, null, true, 0, 0, false); //上升时头朝上
132 | this.soundFly.play();
133 | }
134 |
135 | this.hitPipe = function(){
136 | if(this.gameIsOver) return;
137 | this.soundHitPipe.play();
138 | this.gameOver();
139 | }
140 | this.hitGround = function(){
141 | if(this.hasHitGround) return; //已经撞击过地面
142 | this.hasHitGround = true;
143 | this.soundHitGround.play();
144 | this.gameOver(true);
145 | }
146 | this.gameOver = function(show_text){
147 | this.gameIsOver = true;
148 | this.stopGame();
149 | if(show_text) this.showGameOverText();
150 | };
151 |
152 | this.showGameOverText = function(){
153 | this.scoreText.destroy();
154 | game.bestScore = game.bestScore || 0;
155 | if(this.score > game.bestScore) game.bestScore = this.score; //最好分数
156 | this.gameOverGroup = game.add.group(); //添加一个组
157 | var gameOverText = this.gameOverGroup.create(game.width/2,0,'game_over'); //game over 文字图片
158 | var scoreboard = this.gameOverGroup.create(game.width/2,70,'score_board'); //分数板
159 | var currentScoreText = game.add.bitmapText(game.width/2 + 60, 105, 'flappy_font', this.score+'', 20, this.gameOverGroup); //当前分数
160 | var bestScoreText = game.add.bitmapText(game.width/2 + 60, 153, 'flappy_font', game.bestScore+'', 20, this.gameOverGroup); //最好分数
161 | var replayBtn = game.add.button(game.width/2, 210, 'btn', function(){//重玩按钮
162 | game.state.start('play');
163 | }, this, null, null, null, null, this.gameOverGroup);
164 | gameOverText.anchor.setTo(0.5, 0);
165 | scoreboard.anchor.setTo(0.5, 0);
166 | replayBtn.anchor.setTo(0.5, 0);
167 | this.gameOverGroup.y = 30;
168 | }
169 |
170 | this.generatePipes = function(gap){ //制造管道
171 | gap = gap || 100; //上下管道之间的间隙宽度
172 | var position = (505 - 320 - gap) + Math.floor((505 - 112 - 30 - gap - 505 + 320 + gap) * Math.random());
173 | var topPipeY = position-360;
174 | var bottomPipeY = position+gap;
175 |
176 | if(this.resetPipe(topPipeY,bottomPipeY)) return;
177 |
178 | var topPipe = game.add.sprite(game.width, topPipeY, 'pipe', 0, this.pipeGroup);
179 | var bottomPipe = game.add.sprite(game.width, bottomPipeY, 'pipe', 1, this.pipeGroup);
180 | this.pipeGroup.setAll('checkWorldBounds',true);
181 | this.pipeGroup.setAll('outOfBoundsKill',true);
182 | this.pipeGroup.setAll('body.velocity.x', -this.gameSpeed);
183 | }
184 |
185 | this.resetPipe = function(topPipeY,bottomPipeY){//重置出了边界的管道,做到回收利用
186 | var i = 0;
187 | this.pipeGroup.forEachDead(function(pipe){
188 | if(pipe.y<=0){ //topPipe
189 | pipe.reset(game.width, topPipeY);
190 | pipe.hasScored = false; //重置为未得分
191 | }else{
192 | pipe.reset(game.width, bottomPipeY);
193 | }
194 | pipe.body.velocity.x = -this.gameSpeed;
195 | i++;
196 | }, this);
197 | return i == 2; //如果 i==2 代表有一组管道已经出了边界,可以回收这组管道了
198 | }
199 |
200 | this.checkScore = function(pipe){//负责分数的检测和更新
201 | if(!pipe.hasScored && pipe.y<=0 && pipe.x<=this.bird.x-17-54){
202 | pipe.hasScored = true;
203 | this.scoreText.text = ++this.score;
204 | this.soundScore.play();
205 | return true;
206 | }
207 | return false;
208 | }
209 | }
210 |
211 | //添加state到游戏
212 | game.state.add('boot',game.States.boot);
213 | game.state.add('preload',game.States.preload);
214 | game.state.add('menu',game.States.menu);
215 | game.state.add('play',game.States.play);
216 | game.state.start('boot'); //启动游戏
217 |
218 |
--------------------------------------------------------------------------------
/js/game.sublime-workspace:
--------------------------------------------------------------------------------
1 | {
2 | "auto_complete":
3 | {
4 | "selected_items":
5 | [
6 | [
7 | "g",
8 | "game (?)"
9 | ],
10 | [
11 | "b",
12 | "body"
13 | ],
14 | [
15 | "P",
16 | "Phaser"
17 | ],
18 | [
19 | "c",
20 | "createCursorKeys"
21 | ],
22 | [
23 | "con",
24 | "condition"
25 | ]
26 | ]
27 | },
28 | "buffers":
29 | [
30 | ],
31 | "build_system": "",
32 | "command_palette":
33 | {
34 | "height": 392.0,
35 | "selected_items":
36 | [
37 | [
38 | "te",
39 | "TernJS: Reload"
40 | ],
41 | [
42 | "Package Control: ",
43 | "Package Control: List Packages"
44 | ]
45 | ],
46 | "width": 504.0
47 | },
48 | "console":
49 | {
50 | "height": 0.0,
51 | "history":
52 | [
53 | ]
54 | },
55 | "distraction_free":
56 | {
57 | "menu_visible": true,
58 | "show_minimap": false,
59 | "show_open_files": false,
60 | "show_tabs": false,
61 | "side_bar_visible": false,
62 | "status_bar_visible": false
63 | },
64 | "file_history":
65 | [
66 | "/E/wamp/www/GAME/demo/flappy-bird/js/game.js",
67 | "/D/Program Files/Sublime Text3/Data/Packages/TernJS/TernJS.sublime-settings",
68 | "/E/wamp/www/GAME/demo/flappy-bird/js/phaser.js",
69 | "/E/wamp/www/GAME/demo/flappy-bird/index.html",
70 | "/D/Program Files/Sublime Text3/Data/Packages/SublimeCodeIntel/SublimeCodeIntel.sublime-settings",
71 | "/C/Users/Administrator/.codeintel/config",
72 | "/C/Users/Administrator/Desktop/phaser.js",
73 | "/D/Program Files/Sublime Text3/Data/Packages/User/SublimeCodeIntel.sublime-settings",
74 | "/E/wamp/www/GAME/demo/flappy-bird/.codeintel/config",
75 | "/C/Users/Administrator/Desktop/a.html"
76 | ],
77 | "find":
78 | {
79 | "height": 0.0
80 | },
81 | "find_in_files":
82 | {
83 | "height": 0.0,
84 | "where_history":
85 | [
86 | ]
87 | },
88 | "find_state":
89 | {
90 | "case_sensitive": false,
91 | "find_history":
92 | [
93 | ],
94 | "highlight": true,
95 | "in_selection": false,
96 | "preserve_case": false,
97 | "regex": false,
98 | "replace_history":
99 | [
100 | ],
101 | "reverse": false,
102 | "show_context": true,
103 | "use_buffer2": true,
104 | "whole_word": false,
105 | "wrap": true
106 | },
107 | "groups":
108 | [
109 | {
110 | "sheets":
111 | [
112 | ]
113 | }
114 | ],
115 | "incremental_find":
116 | {
117 | "height": 0.0
118 | },
119 | "input":
120 | {
121 | "height": 35.0
122 | },
123 | "layout":
124 | {
125 | "cells":
126 | [
127 | [
128 | 0,
129 | 0,
130 | 1,
131 | 1
132 | ]
133 | ],
134 | "cols":
135 | [
136 | 0.0,
137 | 1.0
138 | ],
139 | "rows":
140 | [
141 | 0.0,
142 | 1.0
143 | ]
144 | },
145 | "menu_visible": true,
146 | "project": "game.sublime-project",
147 | "replace":
148 | {
149 | "height": 0.0
150 | },
151 | "save_all_on_build": true,
152 | "select_file":
153 | {
154 | "height": 0.0,
155 | "selected_items":
156 | [
157 | ],
158 | "width": 0.0
159 | },
160 | "select_project":
161 | {
162 | "height": 500.0,
163 | "selected_items":
164 | [
165 | ],
166 | "width": 380.0
167 | },
168 | "select_symbol":
169 | {
170 | "height": 0.0,
171 | "selected_items":
172 | [
173 | ],
174 | "width": 0.0
175 | },
176 | "settings":
177 | {
178 | },
179 | "show_minimap": true,
180 | "show_open_files": false,
181 | "show_tabs": true,
182 | "side_bar_visible": true,
183 | "side_bar_width": 150.0,
184 | "status_bar_visible": true,
185 | "template_settings":
186 | {
187 | }
188 | }
189 |
--------------------------------------------------------------------------------
/project.sublime-project:
--------------------------------------------------------------------------------
1 | {
2 | "folders":
3 | [
4 | {
5 | "follow_symlinks": true,
6 | "path": "E:\\wamp\\www\\GAME\\demo\\flappy-bird"
7 | }
8 | ]
9 | }
10 |
--------------------------------------------------------------------------------
/project.sublime-workspace:
--------------------------------------------------------------------------------
1 | {
2 | "auto_complete":
3 | {
4 | "selected_items":
5 | [
6 | [
7 | "addO",
8 | "addOnce(a, b, c)"
9 | ],
10 | [
11 | "add",
12 | "add(a, b, c)"
13 | ],
14 | [
15 | "ga",
16 | "gameIsOver"
17 | ],
18 | [
19 | "sou",
20 | "soundHitGround"
21 | ],
22 | [
23 | "hi",
24 | "hitGround"
25 | ],
26 | [
27 | "for",
28 | "forEachExists"
29 | ],
30 | [
31 | "pip",
32 | "pipeGroup"
33 | ],
34 | [
35 | "set",
36 | "setTo(x, y)"
37 | ],
38 | [
39 | "an",
40 | "anchor"
41 | ],
42 | [
43 | "fl",
44 | "flappy_font"
45 | ],
46 | [
47 | "center",
48 | "centerY (num)"
49 | ],
50 | [
51 | "bi",
52 | "bitmapText(x, y, font, text, size, group)"
53 | ],
54 | [
55 | "b",
56 | "bitmapFont(key, textureURL, xmlURL, xmlData, xSpacing, ySpacing)"
57 | ],
58 | [
59 | "s",
60 | "stop(name, resetFrame)"
61 | ],
62 | [
63 | "ov",
64 | "overlapCallback (?)"
65 | ],
66 | [
67 | "stop",
68 | "stopGame"
69 | ],
70 | [
71 | "o",
72 | "overlapCallback"
73 | ],
74 | [
75 | "pi",
76 | "pipeGroup"
77 | ],
78 | [
79 | "start",
80 | "statrGame"
81 | ],
82 | [
83 | "p",
84 | "pointer {}"
85 | ],
86 | [
87 | "mou",
88 | "mousePointer {}"
89 | ],
90 | [
91 | "re",
92 | "return"
93 | ],
94 | [
95 | "bo",
96 | "bottomPipe {}"
97 | ],
98 | [
99 | "to",
100 | "topPipeY (num)"
101 | ],
102 | [
103 | "top",
104 | "topPipeY"
105 | ],
106 | [
107 | "forE",
108 | "forEachDead(callback, callbackContext)"
109 | ],
110 | [
111 | "pipe",
112 | "pipeGroup (?)"
113 | ],
114 | [
115 | "ch",
116 | "checkWorldBounds (bool)"
117 | ],
118 | [
119 | "enable",
120 | "enableBody (bool)"
121 | ],
122 | [
123 | "ge",
124 | "generatePipes (?)"
125 | ],
126 | [
127 | "gr",
128 | "group(parent, name, addToStage, enableBody, physicsBodyType)"
129 | ],
130 | [
131 | "g",
132 | "ground (?)"
133 | ],
134 | [
135 | "tit",
136 | "titleGroup {}"
137 | ],
138 | [
139 | "ph",
140 | "physics"
141 | ],
142 | [
143 | "S",
144 | "Sprites (?)"
145 | ],
146 | [
147 | "P",
148 | "Physics(game, config)"
149 | ],
150 | [
151 | "Re",
152 | "RegExp (fn)"
153 | ],
154 | [
155 | "c",
156 | "createCursorKeys"
157 | ],
158 | [
159 | "con",
160 | "condition"
161 | ]
162 | ]
163 | },
164 | "buffers":
165 | [
166 | {
167 | "file": "index.html",
168 | "settings":
169 | {
170 | "buffer_size": 248,
171 | "line_ending": "Windows"
172 | }
173 | },
174 | {
175 | "file": "js/game.js",
176 | "settings":
177 | {
178 | "buffer_size": 7839,
179 | "line_ending": "Windows"
180 | }
181 | },
182 | {
183 | "file": "js/code.js",
184 | "settings":
185 | {
186 | "buffer_size": 9328,
187 | "line_ending": "Windows"
188 | }
189 | }
190 | ],
191 | "build_system": "",
192 | "command_palette":
193 | {
194 | "height": 392.0,
195 | "selected_items":
196 | [
197 | [
198 | "tern",
199 | "TernJS: Reload"
200 | ],
201 | [
202 | "ter",
203 | "TernJS: Jump to definition"
204 | ],
205 | [
206 | "te",
207 | "TernJS: Jump to definition"
208 | ],
209 | [
210 | "t",
211 | "TernJS: Reload"
212 | ],
213 | [
214 | "Package Control: ",
215 | "Package Control: List Packages"
216 | ]
217 | ],
218 | "width": 504.0
219 | },
220 | "console":
221 | {
222 | "height": 0.0,
223 | "history":
224 | [
225 | ]
226 | },
227 | "distraction_free":
228 | {
229 | "menu_visible": true,
230 | "show_minimap": false,
231 | "show_open_files": false,
232 | "show_tabs": false,
233 | "side_bar_visible": false,
234 | "status_bar_visible": false
235 | },
236 | "file_history":
237 | [
238 | "/C/Users/Administrator/AppData/Roaming/Titanium/mobilesdk/win32/3.2.1.GA/android/android.py",
239 | "/C/Users/Administrator/AppData/Roaming/Titanium/mobilesdk/win32/3.2.1.GA/module/android/build.xml",
240 | "/E/wamp/www/GAME/demo/flappy-bird/js/game.js",
241 | "/E/wamp/www/GAME/demo/flappy-bird/js/game2.js",
242 | "/E/wamp/www/GAME/demo/flappy-bird/project.sublime-project",
243 | "/C/Users/Administrator/Desktop/111.sublime-project",
244 | "/D/Program Files/Sublime Text3/Data/Packages/User/Preferences.sublime-settings",
245 | "/D/Program Files/Sublime Text3/Data/Packages/Default/Preferences.sublime-settings",
246 | "/E/wamp/www/GAME/demo/flappy-bird/js/sea.js",
247 | "/D/Program Files/Sublime Text3/Data/Packages/tern_for_sublime/JavaScript.sublime-settings",
248 | "/D/Program Files/Sublime Text3/Data/Packages/TernJS/TernJS.sublime-settings",
249 | "/E/wamp/www/GAME/demo/flappy-bird/js/phaser.js",
250 | "/E/wamp/www/GAME/demo/flappy-bird/index.html",
251 | "/D/Program Files/Sublime Text3/Data/Packages/SublimeCodeIntel/SublimeCodeIntel.sublime-settings",
252 | "/C/Users/Administrator/.codeintel/config",
253 | "/C/Users/Administrator/Desktop/phaser.js",
254 | "/D/Program Files/Sublime Text3/Data/Packages/User/SublimeCodeIntel.sublime-settings",
255 | "/E/wamp/www/GAME/demo/flappy-bird/.codeintel/config",
256 | "/C/Users/Administrator/Desktop/a.html"
257 | ],
258 | "find":
259 | {
260 | "height": 0.0
261 | },
262 | "find_in_files":
263 | {
264 | "height": 0.0,
265 | "where_history":
266 | [
267 | ]
268 | },
269 | "find_state":
270 | {
271 | "case_sensitive": false,
272 | "find_history":
273 | [
274 | ],
275 | "highlight": true,
276 | "in_selection": false,
277 | "preserve_case": false,
278 | "regex": false,
279 | "replace_history":
280 | [
281 | ],
282 | "reverse": false,
283 | "show_context": true,
284 | "use_buffer2": true,
285 | "whole_word": false,
286 | "wrap": true
287 | },
288 | "groups":
289 | [
290 | {
291 | "selected": 1,
292 | "sheets":
293 | [
294 | {
295 | "buffer": 0,
296 | "file": "index.html",
297 | "semi_transient": false,
298 | "settings":
299 | {
300 | "buffer_size": 248,
301 | "regions":
302 | {
303 | },
304 | "selection":
305 | [
306 | [
307 | 168,
308 | 168
309 | ]
310 | ],
311 | "settings":
312 | {
313 | "encoding_helper_encoding": "UTF-8",
314 | "origin_encoding": "UTF-8",
315 | "syntax": "Packages/HTML/HTML.tmLanguage"
316 | },
317 | "translation.x": 0.0,
318 | "translation.y": 0.0,
319 | "zoom_level": 1.0
320 | },
321 | "type": "text"
322 | },
323 | {
324 | "buffer": 1,
325 | "file": "js/game.js",
326 | "semi_transient": false,
327 | "settings":
328 | {
329 | "buffer_size": 7839,
330 | "regions":
331 | {
332 | },
333 | "selection":
334 | [
335 | [
336 | 7556,
337 | 7579
338 | ]
339 | ],
340 | "settings":
341 | {
342 | "encoding_helper_encoding": "UTF-8",
343 | "origin_encoding": "UTF-8",
344 | "syntax": "Packages/JavaScript/JavaScript.tmLanguage",
345 | "translate_tabs_to_spaces": false
346 | },
347 | "translation.x": 0.0,
348 | "translation.y": 3680.0,
349 | "zoom_level": 1.0
350 | },
351 | "type": "text"
352 | },
353 | {
354 | "buffer": 2,
355 | "file": "js/code.js",
356 | "semi_transient": false,
357 | "settings":
358 | {
359 | "buffer_size": 9328,
360 | "regions":
361 | {
362 | },
363 | "selection":
364 | [
365 | [
366 | 865,
367 | 865
368 | ]
369 | ],
370 | "settings":
371 | {
372 | "encoding_helper_encoding": "UTF-8",
373 | "syntax": "Packages/JavaScript/JavaScript.tmLanguage",
374 | "translate_tabs_to_spaces": false
375 | },
376 | "translation.x": 0.0,
377 | "translation.y": 0.0,
378 | "zoom_level": 1.0
379 | },
380 | "type": "text"
381 | }
382 | ]
383 | }
384 | ],
385 | "incremental_find":
386 | {
387 | "height": 0.0
388 | },
389 | "input":
390 | {
391 | "height": 35.0
392 | },
393 | "layout":
394 | {
395 | "cells":
396 | [
397 | [
398 | 0,
399 | 0,
400 | 1,
401 | 1
402 | ]
403 | ],
404 | "cols":
405 | [
406 | 0.0,
407 | 1.0
408 | ],
409 | "rows":
410 | [
411 | 0.0,
412 | 1.0
413 | ]
414 | },
415 | "menu_visible": true,
416 | "project": "project.sublime-project",
417 | "replace":
418 | {
419 | "height": 0.0
420 | },
421 | "save_all_on_build": true,
422 | "select_file":
423 | {
424 | "height": 0.0,
425 | "selected_items":
426 | [
427 | ],
428 | "width": 0.0
429 | },
430 | "select_project":
431 | {
432 | "height": 500.0,
433 | "selected_items":
434 | [
435 | ],
436 | "width": 380.0
437 | },
438 | "select_symbol":
439 | {
440 | "height": 0.0,
441 | "selected_items":
442 | [
443 | ],
444 | "width": 0.0
445 | },
446 | "settings":
447 | {
448 | },
449 | "show_minimap": false,
450 | "show_open_files": false,
451 | "show_tabs": true,
452 | "side_bar_visible": true,
453 | "side_bar_width": 150.0,
454 | "status_bar_visible": true,
455 | "template_settings":
456 | {
457 | }
458 | }
459 |
--------------------------------------------------------------------------------