├── AppListView
├── AppListView.iOS
│ ├── iTunesArtwork
│ ├── iTunesArtwork@2x
│ ├── Resources
│ │ ├── Default.png
│ │ ├── Icon-76.png
│ │ ├── Default@2x.png
│ │ ├── Icon-60@2x.png
│ │ ├── Icon-60@3x.png
│ │ ├── Icon-76@2x.png
│ │ ├── Icon-Small.png
│ │ ├── Icon-Small-40.png
│ │ ├── Icon-Small@2x.png
│ │ ├── Icon-Small@3x.png
│ │ ├── Default-568h@2x.png
│ │ ├── Default-Portrait.png
│ │ ├── Icon-Small-40@2x.png
│ │ ├── Icon-Small-40@3x.png
│ │ ├── Default-Portrait@2x.png
│ │ └── LaunchScreen.storyboard
│ ├── packages.config
│ ├── Entitlements.plist
│ ├── Main.cs
│ ├── AppDelegate.cs
│ ├── Properties
│ │ └── AssemblyInfo.cs
│ ├── Info.plist
│ └── AppListView.iOS.csproj
├── AppListView.UWP
│ ├── Assets
│ │ ├── StoreLogo.png
│ │ ├── LockScreenLogo.scale-200.png
│ │ ├── SplashScreen.scale-200.png
│ │ ├── Square44x44Logo.scale-200.png
│ │ ├── Wide310x150Logo.scale-200.png
│ │ ├── Square150x150Logo.scale-200.png
│ │ └── Square44x44Logo.targetsize-24_altform-unplated.png
│ ├── App.xaml
│ ├── project.json
│ ├── MainPage.xaml
│ ├── MainPage.xaml.cs
│ ├── Properties
│ │ ├── AssemblyInfo.cs
│ │ └── Default.rd.xml
│ ├── Package.appxmanifest
│ ├── App.xaml.cs
│ └── AppListView.UWP.csproj
├── AppListView.Droid
│ ├── Resources
│ │ ├── drawable
│ │ │ └── icon.png
│ │ ├── drawable-hdpi
│ │ │ └── icon.png
│ │ ├── drawable-xhdpi
│ │ │ └── icon.png
│ │ ├── drawable-xxhdpi
│ │ │ └── icon.png
│ │ └── AboutResources.txt
│ ├── Properties
│ │ ├── AndroidManifest.xml
│ │ └── AssemblyInfo.cs
│ ├── Assets
│ │ └── AboutAssets.txt
│ ├── MainActivity.cs
│ ├── packages.config
│ └── AppListView.Droid.csproj
├── AppListView.WinPhone
│ ├── Assets
│ │ ├── Logo.scale-240.png
│ │ ├── SmallLogo.scale-240.png
│ │ ├── StoreLogo.scale-240.png
│ │ ├── WideLogo.scale-240.png
│ │ ├── SplashScreen.scale-240.png
│ │ └── Square71x71Logo.scale-240.png
│ ├── packages.config
│ ├── App.xaml
│ ├── MainPage.xaml
│ ├── Properties
│ │ └── AssemblyInfo.cs
│ ├── Package.appxmanifest
│ ├── MainPage.xaml.cs
│ ├── App.xaml.cs
│ └── AppListView.WinPhone.csproj
├── AppListView.Windows
│ ├── Assets
│ │ ├── Logo.scale-100.png
│ │ ├── SmallLogo.scale-100.png
│ │ ├── StoreLogo.scale-100.png
│ │ └── SplashScreen.scale-100.png
│ ├── packages.config
│ ├── App.xaml
│ ├── MainPage.xaml
│ ├── MainPage.xaml.cs
│ ├── Properties
│ │ └── AssemblyInfo.cs
│ ├── Package.appxmanifest
│ ├── App.xaml.cs
│ └── AppListView.Windows.csproj
└── AppListView
│ ├── packages.config
│ ├── MainPage.xaml.cs
│ ├── IMessage.cs
│ ├── App.cs
│ ├── Properties
│ └── AssemblyInfo.cs
│ ├── MainPage.xaml
│ ├── MainViewModel.cs
│ └── AppListView.csproj
├── README.md
├── .gitattributes
├── .gitignore
└── AppListView.sln
/AppListView/AppListView.iOS/iTunesArtwork:
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https://raw.githubusercontent.com/chasoliveira/ListView-Xamarin/master/AppListView/AppListView.iOS/iTunesArtwork
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/AppListView/AppListView.iOS/iTunesArtwork@2x:
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https://raw.githubusercontent.com/chasoliveira/ListView-Xamarin/master/AppListView/AppListView.iOS/iTunesArtwork@2x
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/AppListView/AppListView.UWP/Assets/StoreLogo.png:
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https://raw.githubusercontent.com/chasoliveira/ListView-Xamarin/master/AppListView/AppListView.UWP/Assets/StoreLogo.png
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/AppListView/AppListView.iOS/Resources/Default.png:
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https://raw.githubusercontent.com/chasoliveira/ListView-Xamarin/master/AppListView/AppListView.iOS/Resources/Default.png
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/AppListView/AppListView.iOS/Resources/Icon-76.png:
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https://raw.githubusercontent.com/chasoliveira/ListView-Xamarin/master/AppListView/AppListView.iOS/Resources/Icon-76.png
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/AppListView/AppListView.iOS/Resources/Default@2x.png:
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https://raw.githubusercontent.com/chasoliveira/ListView-Xamarin/master/AppListView/AppListView.iOS/Resources/Default@2x.png
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/AppListView/AppListView.iOS/Resources/Icon-60@2x.png:
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/AppListView/AppListView.iOS/Resources/Icon-60@3x.png:
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https://raw.githubusercontent.com/chasoliveira/ListView-Xamarin/master/AppListView/AppListView.iOS/Resources/Icon-60@3x.png
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/AppListView/AppListView.iOS/Resources/Icon-76@2x.png:
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https://raw.githubusercontent.com/chasoliveira/ListView-Xamarin/master/AppListView/AppListView.iOS/Resources/Icon-76@2x.png
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/AppListView/AppListView.iOS/Resources/Icon-Small.png:
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https://raw.githubusercontent.com/chasoliveira/ListView-Xamarin/master/AppListView/AppListView.iOS/Resources/Icon-Small.png
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/AppListView/AppListView.iOS/Resources/Icon-Small-40.png:
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/AppListView/AppListView.iOS/Resources/Icon-Small@2x.png:
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/AppListView/AppListView.iOS/Resources/Icon-Small@3x.png:
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/AppListView/AppListView.Droid/Resources/drawable/icon.png:
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/AppListView/AppListView.WinPhone/Assets/Logo.scale-240.png:
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https://raw.githubusercontent.com/chasoliveira/ListView-Xamarin/master/AppListView/AppListView.WinPhone/Assets/Logo.scale-240.png
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/AppListView/AppListView.Windows/Assets/Logo.scale-100.png:
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https://raw.githubusercontent.com/chasoliveira/ListView-Xamarin/master/AppListView/AppListView.Windows/Assets/Logo.scale-100.png
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/AppListView/AppListView.iOS/Resources/Default-568h@2x.png:
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/AppListView/AppListView.iOS/Resources/Default-Portrait.png:
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https://raw.githubusercontent.com/chasoliveira/ListView-Xamarin/master/AppListView/AppListView.iOS/Resources/Default-Portrait.png
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/AppListView/AppListView.iOS/Resources/Icon-Small-40@2x.png:
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https://raw.githubusercontent.com/chasoliveira/ListView-Xamarin/master/AppListView/AppListView.iOS/Resources/Icon-Small-40@2x.png
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/AppListView/AppListView.iOS/Resources/Icon-Small-40@3x.png:
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https://raw.githubusercontent.com/chasoliveira/ListView-Xamarin/master/AppListView/AppListView.iOS/Resources/Icon-Small-40@3x.png
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/README.md:
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1 | # ListView-Xamarin
2 | In this sample you could see how to fill a ListView and execute some operations like Insert, remove and move a element from ListView to other.
3 |
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/AppListView/AppListView.Droid/Resources/drawable-hdpi/icon.png:
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https://raw.githubusercontent.com/chasoliveira/ListView-Xamarin/master/AppListView/AppListView.Droid/Resources/drawable-hdpi/icon.png
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/AppListView/AppListView.Droid/Resources/drawable-xhdpi/icon.png:
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https://raw.githubusercontent.com/chasoliveira/ListView-Xamarin/master/AppListView/AppListView.Droid/Resources/drawable-xhdpi/icon.png
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/AppListView/AppListView.UWP/Assets/LockScreenLogo.scale-200.png:
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https://raw.githubusercontent.com/chasoliveira/ListView-Xamarin/master/AppListView/AppListView.UWP/Assets/LockScreenLogo.scale-200.png
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/AppListView/AppListView.UWP/Assets/SplashScreen.scale-200.png:
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https://raw.githubusercontent.com/chasoliveira/ListView-Xamarin/master/AppListView/AppListView.UWP/Assets/SplashScreen.scale-200.png
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/AppListView/AppListView.WinPhone/Assets/SmallLogo.scale-240.png:
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https://raw.githubusercontent.com/chasoliveira/ListView-Xamarin/master/AppListView/AppListView.WinPhone/Assets/SmallLogo.scale-240.png
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/AppListView/AppListView.WinPhone/Assets/StoreLogo.scale-240.png:
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/AppListView/AppListView.WinPhone/Assets/WideLogo.scale-240.png:
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/AppListView/AppListView.Windows/Assets/SmallLogo.scale-100.png:
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/AppListView/AppListView.Windows/Assets/StoreLogo.scale-100.png:
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https://raw.githubusercontent.com/chasoliveira/ListView-Xamarin/master/AppListView/AppListView.Windows/Assets/StoreLogo.scale-100.png
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/AppListView/AppListView.iOS/Resources/Default-Portrait@2x.png:
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/AppListView/AppListView.Droid/Resources/drawable-xxhdpi/icon.png:
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https://raw.githubusercontent.com/chasoliveira/ListView-Xamarin/master/AppListView/AppListView.Droid/Resources/drawable-xxhdpi/icon.png
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/AppListView/AppListView.UWP/Assets/Square44x44Logo.scale-200.png:
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/AppListView/AppListView.UWP/Assets/Wide310x150Logo.scale-200.png:
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https://raw.githubusercontent.com/chasoliveira/ListView-Xamarin/master/AppListView/AppListView.UWP/Assets/Wide310x150Logo.scale-200.png
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/AppListView/AppListView.WinPhone/packages.config:
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/AppListView/AppListView.Windows/Assets/SplashScreen.scale-100.png:
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/AppListView/AppListView.Windows/packages.config:
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/AppListView/AppListView.UWP/Assets/Square150x150Logo.scale-200.png:
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/AppListView/AppListView.WinPhone/Assets/SplashScreen.scale-240.png:
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https://raw.githubusercontent.com/chasoliveira/ListView-Xamarin/master/AppListView/AppListView.WinPhone/Assets/SplashScreen.scale-240.png
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/AppListView/AppListView.iOS/packages.config:
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/AppListView/AppListView.WinPhone/Assets/Square71x71Logo.scale-240.png:
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/AppListView/AppListView/packages.config:
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/AppListView/AppListView.UWP/Assets/Square44x44Logo.targetsize-24_altform-unplated.png:
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/AppListView/AppListView.iOS/Entitlements.plist:
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/AppListView/AppListView.Droid/Properties/AndroidManifest.xml:
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/AppListView/AppListView.WinPhone/App.xaml:
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/AppListView/AppListView.Windows/App.xaml:
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/AppListView/AppListView.UWP/App.xaml:
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/AppListView/AppListView.UWP/project.json:
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1 | {
2 | "dependencies": {
3 | "Microsoft.NETCore.UniversalWindowsPlatform": "5.1.0",
4 | "Xamarin.Forms": "2.2.0.45"
5 | },
6 | "frameworks": {
7 | "uap10.0": {}
8 | },
9 | "runtimes": {
10 | "win10-arm": {},
11 | "win10-arm-aot": {},
12 | "win10-x86": {},
13 | "win10-x86-aot": {},
14 | "win10-x64": {},
15 | "win10-x64-aot": {}
16 | }
17 | }
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/AppListView/AppListView/MainPage.xaml.cs:
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1 | using Xamarin.Forms;
2 |
3 | namespace AppListView
4 | {
5 | public partial class MainPage : ContentPage, IMessage
6 | {
7 | MainViewModel _mainViewModel;
8 | public MainPage()
9 | {
10 | InitializeComponent();
11 | BindingContext = _mainViewModel = new MainViewModel() { Message = this };
12 | _mainViewModel.ItemHandled += (s, message) => DisplayAlert("List View", message, "Ok");
13 | }
14 | }
15 | }
16 |
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/AppListView/AppListView.UWP/MainPage.xaml:
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1 |
10 |
11 |
12 |
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/AppListView/AppListView/IMessage.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using System.Threading.Tasks;
6 |
7 | namespace AppListView
8 | {
9 | public interface IMessage
10 | {
11 | Task DisplayActionSheet(string title, string cancel, string destruction, params string[] buttons);
12 | Task DisplayAlert(string title, string message, string accept, string cancel);
13 | Task DisplayAlert(string title, string message, string cancel);
14 | }
15 | }
16 |
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/AppListView/AppListView.iOS/Main.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 |
5 | using Foundation;
6 | using UIKit;
7 |
8 | namespace AppListView.iOS
9 | {
10 | public class Application
11 | {
12 | // This is the main entry point of the application.
13 | static void Main(string[] args)
14 | {
15 | // if you want to use a different Application Delegate class from "AppDelegate"
16 | // you can specify it here.
17 | UIApplication.Main(args, null, "AppDelegate");
18 | }
19 | }
20 | }
21 |
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/AppListView/AppListView.WinPhone/MainPage.xaml:
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1 |
11 |
12 |
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/AppListView/AppListView.Windows/MainPage.xaml:
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1 |
10 |
11 |
12 |
13 |
14 |
15 |
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/AppListView/AppListView/App.cs:
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1 |
2 | using Xamarin.Forms;
3 |
4 | namespace AppListView
5 | {
6 | public class App : Application
7 | {
8 | public App()
9 | {
10 | // The root page of your application
11 | MainPage = new MainPage();
12 | }
13 |
14 | protected override void OnStart()
15 | {
16 | // Handle when your app starts
17 | }
18 |
19 | protected override void OnSleep()
20 | {
21 | // Handle when your app sleeps
22 | }
23 |
24 | protected override void OnResume()
25 | {
26 | // Handle when your app resumes
27 | }
28 | }
29 | }
30 |
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/AppListView/AppListView.Droid/Assets/AboutAssets.txt:
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1 | Any raw assets you want to be deployed with your application can be placed in
2 | this directory (and child directories) and given a Build Action of "AndroidAsset".
3 |
4 | These files will be deployed with you package and will be accessible using Android's
5 | AssetManager, like this:
6 |
7 | public class ReadAsset : Activity
8 | {
9 | protected override void OnCreate (Bundle bundle)
10 | {
11 | base.OnCreate (bundle);
12 |
13 | InputStream input = Assets.Open ("my_asset.txt");
14 | }
15 | }
16 |
17 | Additionally, some Android functions will automatically load asset files:
18 |
19 | Typeface tf = Typeface.CreateFromAsset (Context.Assets, "fonts/samplefont.ttf");
20 |
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/AppListView/AppListView.UWP/MainPage.xaml.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.IO;
4 | using System.Linq;
5 | using System.Runtime.InteropServices.WindowsRuntime;
6 | using Windows.Foundation;
7 | using Windows.Foundation.Collections;
8 | using Windows.UI.Xaml;
9 | using Windows.UI.Xaml.Controls;
10 | using Windows.UI.Xaml.Controls.Primitives;
11 | using Windows.UI.Xaml.Data;
12 | using Windows.UI.Xaml.Input;
13 | using Windows.UI.Xaml.Media;
14 | using Windows.UI.Xaml.Navigation;
15 |
16 | namespace AppListView.UWP
17 | {
18 | public sealed partial class MainPage
19 | {
20 | public MainPage()
21 | {
22 | this.InitializeComponent();
23 |
24 | LoadApplication(new AppListView.App());
25 | }
26 | }
27 | }
28 |
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/AppListView/AppListView.Droid/MainActivity.cs:
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1 | using System;
2 |
3 | using Android.App;
4 | using Android.Content.PM;
5 | using Android.Runtime;
6 | using Android.Views;
7 | using Android.Widget;
8 | using Android.OS;
9 |
10 | namespace AppListView.Droid
11 | {
12 | [Activity(Label = "AppListView", Icon = "@drawable/icon", MainLauncher = true, ConfigurationChanges = ConfigChanges.ScreenSize | ConfigChanges.Orientation)]
13 | public class MainActivity : global::Xamarin.Forms.Platform.Android.FormsApplicationActivity
14 | {
15 | protected override void OnCreate(Bundle bundle)
16 | {
17 | base.OnCreate(bundle);
18 |
19 | global::Xamarin.Forms.Forms.Init(this, bundle);
20 | LoadApplication(new App());
21 | }
22 | }
23 | }
24 |
25 |
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/AppListView/AppListView.Windows/MainPage.xaml.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.IO;
4 | using System.Linq;
5 | using System.Runtime.InteropServices.WindowsRuntime;
6 | using Windows.Foundation;
7 | using Windows.Foundation.Collections;
8 | using Windows.UI.Xaml;
9 | using Windows.UI.Xaml.Controls;
10 | using Windows.UI.Xaml.Controls.Primitives;
11 | using Windows.UI.Xaml.Data;
12 | using Windows.UI.Xaml.Input;
13 | using Windows.UI.Xaml.Media;
14 | using Windows.UI.Xaml.Navigation;
15 |
16 | namespace AppListView.Windows
17 | {
18 | public sealed partial class MainPage
19 | {
20 | public MainPage()
21 | {
22 | this.InitializeComponent();
23 |
24 | LoadApplication(new AppListView.App());
25 | }
26 | }
27 | }
28 |
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/AppListView/AppListView.Droid/packages.config:
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
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/AppListView/AppListView.UWP/Properties/AssemblyInfo.cs:
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1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // General Information about an assembly is controlled through the following
6 | // set of attributes. Change these attribute values to modify the information
7 | // associated with an assembly.
8 | [assembly: AssemblyTitle("AppListView.UWP")]
9 | [assembly: AssemblyDescription("")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("")]
12 | [assembly: AssemblyProduct("AppListView.UWP")]
13 | [assembly: AssemblyCopyright("Copyright © 2015")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // Version information for an assembly consists of the following four values:
18 | //
19 | // Major Version
20 | // Minor Version
21 | // Build Number
22 | // Revision
23 | //
24 | // You can specify all the values or you can default the Build and Revision Numbers
25 | // by using the '*' as shown below:
26 | // [assembly: AssemblyVersion("1.0.*")]
27 | [assembly: AssemblyVersion("1.0.0.0")]
28 | [assembly: AssemblyFileVersion("1.0.0.0")]
29 | [assembly: ComVisible(false)]
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/AppListView/AppListView.Windows/Properties/AssemblyInfo.cs:
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1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // General Information about an assembly is controlled through the following
6 | // set of attributes. Change these attribute values to modify the information
7 | // associated with an assembly.
8 | [assembly: AssemblyTitle("AppListView.Windows.Windows")]
9 | [assembly: AssemblyDescription("")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("")]
12 | [assembly: AssemblyProduct("AppListView.Windows.Windows")]
13 | [assembly: AssemblyCopyright("Copyright © 2015")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // Version information for an assembly consists of the following four values:
18 | //
19 | // Major Version
20 | // Minor Version
21 | // Build Number
22 | // Revision
23 | //
24 | // You can specify all the values or you can default the Build and Revision Numbers
25 | // by using the '*' as shown below:
26 | // [assembly: AssemblyVersion("1.0.*")]
27 | [assembly: AssemblyVersion("1.0.0.0")]
28 | [assembly: AssemblyFileVersion("1.0.0.0")]
29 | [assembly: ComVisible(false)]
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/AppListView/AppListView/Properties/AssemblyInfo.cs:
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1 | using System.Resources;
2 | using System.Reflection;
3 | using System.Runtime.CompilerServices;
4 | using System.Runtime.InteropServices;
5 |
6 | // General Information about an assembly is controlled through the following
7 | // set of attributes. Change these attribute values to modify the information
8 | // associated with an assembly.
9 | [assembly: AssemblyTitle("AppListView")]
10 | [assembly: AssemblyDescription("")]
11 | [assembly: AssemblyConfiguration("")]
12 | [assembly: AssemblyCompany("")]
13 | [assembly: AssemblyProduct("AppListView")]
14 | [assembly: AssemblyCopyright("Copyright © 2014")]
15 | [assembly: AssemblyTrademark("")]
16 | [assembly: AssemblyCulture("")]
17 | [assembly: NeutralResourcesLanguage("en")]
18 |
19 | // Version information for an assembly consists of the following four values:
20 | //
21 | // Major Version
22 | // Minor Version
23 | // Build Number
24 | // Revision
25 | //
26 | // You can specify all the values or you can default the Build and Revision Numbers
27 | // by using the '*' as shown below:
28 | // [assembly: AssemblyVersion("1.0.*")]
29 | [assembly: AssemblyVersion("1.0.0.0")]
30 | [assembly: AssemblyFileVersion("1.0.0.0")]
31 |
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/AppListView/AppListView.WinPhone/Properties/AssemblyInfo.cs:
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1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // General Information about an assembly is controlled through the following
6 | // set of attributes. Change these attribute values to modify the information
7 | // associated with an assembly.
8 | [assembly: AssemblyTitle("AppListView.WinPhone.WindowsPhone")]
9 | [assembly: AssemblyDescription("")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("")]
12 | [assembly: AssemblyProduct("AppListView.WinPhone.WindowsPhone")]
13 | [assembly: AssemblyCopyright("Copyright © 2015")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // Version information for an assembly consists of the following four values:
18 | //
19 | // Major Version
20 | // Minor Version
21 | // Build Number
22 | // Revision
23 | //
24 | // You can specify all the values or you can default the Build and Revision Numbers
25 | // by using the '*' as shown below:
26 | // [assembly: AssemblyVersion("1.0.*")]
27 | [assembly: AssemblyVersion("1.0.0.0")]
28 | [assembly: AssemblyFileVersion("1.0.0.0")]
29 | [assembly: ComVisible(false)]
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/AppListView/AppListView.iOS/AppDelegate.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 |
5 | using Foundation;
6 | using UIKit;
7 |
8 | namespace AppListView.iOS
9 | {
10 | // The UIApplicationDelegate for the application. This class is responsible for launching the
11 | // User Interface of the application, as well as listening (and optionally responding) to
12 | // application events from iOS.
13 | [Register("AppDelegate")]
14 | public partial class AppDelegate : global::Xamarin.Forms.Platform.iOS.FormsApplicationDelegate
15 | {
16 | //
17 | // This method is invoked when the application has loaded and is ready to run. In this
18 | // method you should instantiate the window, load the UI into it and then make the window
19 | // visible.
20 | //
21 | // You have 17 seconds to return from this method, or iOS will terminate your application.
22 | //
23 | public override bool FinishedLaunching(UIApplication app, NSDictionary options)
24 | {
25 | global::Xamarin.Forms.Forms.Init();
26 | LoadApplication(new App());
27 |
28 | return base.FinishedLaunching(app, options);
29 | }
30 | }
31 | }
32 |
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/AppListView/AppListView.UWP/Properties/Default.rd.xml:
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/AppListView/AppListView.Droid/Properties/AssemblyInfo.cs:
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1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 | using Android.App;
5 |
6 | // General Information about an assembly is controlled through the following
7 | // set of attributes. Change these attribute values to modify the information
8 | // associated with an assembly.
9 | [assembly: AssemblyTitle("AppListView.Droid")]
10 | [assembly: AssemblyDescription("")]
11 | [assembly: AssemblyConfiguration("")]
12 | [assembly: AssemblyCompany("")]
13 | [assembly: AssemblyProduct("AppListView.Droid")]
14 | [assembly: AssemblyCopyright("Copyright © 2014")]
15 | [assembly: AssemblyTrademark("")]
16 | [assembly: AssemblyCulture("")]
17 | [assembly: ComVisible(false)]
18 |
19 | // Version information for an assembly consists of the following four values:
20 | //
21 | // Major Version
22 | // Minor Version
23 | // Build Number
24 | // Revision
25 | //
26 | // You can specify all the values or you can default the Build and Revision Numbers
27 | // by using the '*' as shown below:
28 | // [assembly: AssemblyVersion("1.0.*")]
29 | [assembly: AssemblyVersion("1.0.0.0")]
30 | [assembly: AssemblyFileVersion("1.0.0.0")]
31 |
32 | // Add some common permissions, these can be removed if not needed
33 | [assembly: UsesPermission(Android.Manifest.Permission.Internet)]
34 | [assembly: UsesPermission(Android.Manifest.Permission.WriteExternalStorage)]
35 |
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/AppListView/AppListView.Windows/Package.appxmanifest:
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1 |
2 |
3 |
4 |
7 |
8 |
9 | FPCL.Windows8.Windows
10 | joaqu
11 | Assets\StoreLogo.png
12 |
13 |
14 |
15 | 6.3.0
16 | 6.3.0
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
27 |
34 |
35 |
36 |
37 |
38 |
39 |
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41 |
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/AppListView/AppListView.iOS/Properties/AssemblyInfo.cs:
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1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // General Information about an assembly is controlled through the following
6 | // set of attributes. Change these attribute values to modify the information
7 | // associated with an assembly.
8 | [assembly: AssemblyTitle("AppListView.iOS")]
9 | [assembly: AssemblyDescription("")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("")]
12 | [assembly: AssemblyProduct("AppListView.iOS")]
13 | [assembly: AssemblyCopyright("Copyright © 2014")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // Setting ComVisible to false makes the types in this assembly not visible
18 | // to COM components. If you need to access a type in this assembly from
19 | // COM, set the ComVisible attribute to true on that type.
20 | [assembly: ComVisible(false)]
21 |
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM
23 | [assembly: Guid("72bdc44f-c588-44f3-b6df-9aace7daafdd")]
24 |
25 | // Version information for an assembly consists of the following four values:
26 | //
27 | // Major Version
28 | // Minor Version
29 | // Build Number
30 | // Revision
31 | //
32 | // You can specify all the values or you can default the Build and Revision Numbers
33 | // by using the '*' as shown below:
34 | // [assembly: AssemblyVersion("1.0.*")]
35 | [assembly: AssemblyVersion("1.0.0.0")]
36 | [assembly: AssemblyFileVersion("1.0.0.0")]
37 |
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/AppListView/AppListView.UWP/Package.appxmanifest:
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1 |
2 |
3 |
8 |
9 |
13 |
14 |
15 |
16 |
17 | FPCL.WIndows
18 | joaqu
19 | Assets\StoreLogo.png
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
34 |
40 |
41 |
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46 |
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48 |
49 |
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/AppListView/AppListView/MainPage.xaml:
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38 |
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40 |
41 |
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/AppListView/AppListView.WinPhone/Package.appxmanifest:
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1 |
2 |
3 |
4 |
7 |
8 |
9 |
10 |
11 | FPCL.Windows8.WindowsPhone
12 | joaqu
13 | Assets\StoreLogo.png
14 |
15 |
16 |
17 | 6.3.1
18 | 6.3.1
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
29 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
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/AppListView/AppListView.WinPhone/MainPage.xaml.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.IO;
4 | using System.Linq;
5 | using System.Runtime.InteropServices.WindowsRuntime;
6 | using Windows.Foundation;
7 | using Windows.Foundation.Collections;
8 | using Windows.UI.Xaml;
9 | using Windows.UI.Xaml.Controls;
10 | using Windows.UI.Xaml.Controls.Primitives;
11 | using Windows.UI.Xaml.Data;
12 | using Windows.UI.Xaml.Input;
13 | using Windows.UI.Xaml.Media;
14 | using Windows.UI.Xaml.Navigation;
15 |
16 | // The Blank Page item template is documented at http://go.microsoft.com/fwlink/?LinkId=234238
17 |
18 | namespace AppListView.WinPhone
19 | {
20 | ///
21 | /// An empty page that can be used on its own or navigated to within a Frame.
22 | ///
23 | public sealed partial class MainPage
24 | {
25 | public MainPage()
26 | {
27 | this.InitializeComponent();
28 |
29 | this.NavigationCacheMode = NavigationCacheMode.Required;
30 |
31 | LoadApplication(new AppListView.App());
32 | }
33 |
34 | ///
35 | /// Invoked when this page is about to be displayed in a Frame.
36 | ///
37 | /// Event data that describes how this page was reached.
38 | /// This parameter is typically used to configure the page.
39 | protected override void OnNavigatedTo(NavigationEventArgs e)
40 | {
41 | // TODO: Prepare page for display here.
42 |
43 | // TODO: If your application contains multiple pages, ensure that you are
44 | // handling the hardware Back button by registering for the
45 | // Windows.Phone.UI.Input.HardwareButtons.BackPressed event.
46 | // If you are using the NavigationHelper provided by some templates,
47 | // this event is handled for you.
48 | }
49 | }
50 | }
51 |
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/AppListView/AppListView.Droid/Resources/AboutResources.txt:
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1 | Images, layout descriptions, binary blobs and string dictionaries can be included
2 | in your application as resource files. Various Android APIs are designed to
3 | operate on the resource IDs instead of dealing with images, strings or binary blobs
4 | directly.
5 |
6 | For example, a sample Android app that contains a user interface layout (main.xml),
7 | an internationalization string table (strings.xml) and some icons (drawable-XXX/icon.png)
8 | would keep its resources in the "Resources" directory of the application:
9 |
10 | Resources/
11 | drawable-hdpi/
12 | icon.png
13 |
14 | drawable-ldpi/
15 | icon.png
16 |
17 | drawable-mdpi/
18 | icon.png
19 |
20 | layout/
21 | main.xml
22 |
23 | values/
24 | strings.xml
25 |
26 | In order to get the build system to recognize Android resources, set the build action to
27 | "AndroidResource". The native Android APIs do not operate directly with filenames, but
28 | instead operate on resource IDs. When you compile an Android application that uses resources,
29 | the build system will package the resources for distribution and generate a class called
30 | "Resource" that contains the tokens for each one of the resources included. For example,
31 | for the above Resources layout, this is what the Resource class would expose:
32 |
33 | public class Resource {
34 | public class drawable {
35 | public const int icon = 0x123;
36 | }
37 |
38 | public class layout {
39 | public const int main = 0x456;
40 | }
41 |
42 | public class strings {
43 | public const int first_string = 0xabc;
44 | public const int second_string = 0xbcd;
45 | }
46 | }
47 |
48 | You would then use R.drawable.icon to reference the drawable/icon.png file, or Resource.layout.main
49 | to reference the layout/main.xml file, or Resource.strings.first_string to reference the first
50 | string in the dictionary file values/strings.xml.
51 |
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/AppListView/AppListView.iOS/Info.plist:
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1 |
2 |
3 |
4 |
5 | UIDeviceFamily
6 |
7 | 1
8 | 2
9 |
10 | UISupportedInterfaceOrientations
11 |
12 | UIInterfaceOrientationPortrait
13 | UIInterfaceOrientationLandscapeLeft
14 | UIInterfaceOrientationLandscapeRight
15 |
16 | UISupportedInterfaceOrientations~ipad
17 |
18 | UIInterfaceOrientationPortrait
19 | UIInterfaceOrientationPortraitUpsideDown
20 | UIInterfaceOrientationLandscapeLeft
21 | UIInterfaceOrientationLandscapeRight
22 |
23 | MinimumOSVersion
24 | 6.0
25 | CFBundleDisplayName
26 | AppListView
27 | CFBundleIdentifier
28 | com.yourcompany.AppListView
29 | CFBundleVersion
30 | 1.0
31 | CFBundleIconFiles
32 |
33 | Icon-60@2x
34 | Icon-60@3x
35 | Icon-76
36 | Icon-76@2x
37 | Default
38 | Default@2x
39 | Default-568h@2x
40 | Default-Portrait
41 | Default-Portrait@2x
42 | Icon-Small-40
43 | Icon-Small-40@2x
44 | Icon-Small-40@3x
45 | Icon-Small
46 | Icon-Small@2x
47 | Icon-Small@3x
48 |
49 | UILaunchStoryboardName
50 | LaunchScreen
51 |
52 |
53 |
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/.gitattributes:
--------------------------------------------------------------------------------
1 | ###############################################################################
2 | # Set default behavior to automatically normalize line endings.
3 | ###############################################################################
4 | * text=auto
5 |
6 | ###############################################################################
7 | # Set default behavior for command prompt diff.
8 | #
9 | # This is need for earlier builds of msysgit that does not have it on by
10 | # default for csharp files.
11 | # Note: This is only used by command line
12 | ###############################################################################
13 | #*.cs diff=csharp
14 |
15 | ###############################################################################
16 | # Set the merge driver for project and solution files
17 | #
18 | # Merging from the command prompt will add diff markers to the files if there
19 | # are conflicts (Merging from VS is not affected by the settings below, in VS
20 | # the diff markers are never inserted). Diff markers may cause the following
21 | # file extensions to fail to load in VS. An alternative would be to treat
22 | # these files as binary and thus will always conflict and require user
23 | # intervention with every merge. To do so, just uncomment the entries below
24 | ###############################################################################
25 | #*.sln merge=binary
26 | #*.csproj merge=binary
27 | #*.vbproj merge=binary
28 | #*.vcxproj merge=binary
29 | #*.vcproj merge=binary
30 | #*.dbproj merge=binary
31 | #*.fsproj merge=binary
32 | #*.lsproj merge=binary
33 | #*.wixproj merge=binary
34 | #*.modelproj merge=binary
35 | #*.sqlproj merge=binary
36 | #*.wwaproj merge=binary
37 |
38 | ###############################################################################
39 | # behavior for image files
40 | #
41 | # image files are treated as binary by default.
42 | ###############################################################################
43 | #*.jpg binary
44 | #*.png binary
45 | #*.gif binary
46 |
47 | ###############################################################################
48 | # diff behavior for common document formats
49 | #
50 | # Convert binary document formats to text before diffing them. This feature
51 | # is only available from the command line. Turn it on by uncommenting the
52 | # entries below.
53 | ###############################################################################
54 | #*.doc diff=astextplain
55 | #*.DOC diff=astextplain
56 | #*.docx diff=astextplain
57 | #*.DOCX diff=astextplain
58 | #*.dot diff=astextplain
59 | #*.DOT diff=astextplain
60 | #*.pdf diff=astextplain
61 | #*.PDF diff=astextplain
62 | #*.rtf diff=astextplain
63 | #*.RTF diff=astextplain
64 |
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/AppListView/AppListView.iOS/Resources/LaunchScreen.storyboard:
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/AppListView/AppListView/MainViewModel.cs:
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1 | using System;
2 | using System.Collections.ObjectModel;
3 | using System.ComponentModel;
4 | using System.Windows.Input;
5 | using Xamarin.Forms;
6 |
7 | namespace AppListView
8 | {
9 | public class NotifyPropertyChange : INotifyPropertyChanged
10 | {
11 | #region Notify
12 | public IMessage Message { get; set; }
13 | public event PropertyChangedEventHandler PropertyChanged;
14 | public void RaisePropertyChanged(string propertyName) => PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
15 | #endregion
16 | }
17 | public class Item : NotifyPropertyChange
18 | {
19 | string _title;
20 | string _subtitle;
21 | public string Title { get { return _title; } set { _title = value; RaisePropertyChanged(nameof(Title)); } }
22 | public string SubTitle { get { return _subtitle; } set { _subtitle = value; RaisePropertyChanged(nameof(SubTitle)); } }
23 | }
24 |
25 | public class MainViewModel : NotifyPropertyChange
26 | {
27 | public event EventHandler ItemHandled;
28 | string _title, _subTitle;
29 | Item _currentItem;
30 | ObservableCollection- _list01;
31 | ObservableCollection
- _list02;
32 |
33 | ICommand _addToSecondListCommand;
34 | ICommand _addToFirstListCommand;
35 | ICommand _removeFormBothListCommand;
36 |
37 | public MainViewModel()
38 | {
39 | List01 = new ObservableCollection
- ();
40 | List02 = new ObservableCollection
- ();
41 | CurrentItem = new Item();
42 | }
43 | public string Title { get { return _title; } set { _title = value; RaisePropertyChanged(nameof(Title)); } }
44 | public string SubTitle { get { return _subTitle; } set { _subTitle = value; RaisePropertyChanged(nameof(SubTitle)); } }
45 | public Item CurrentItem { get { return _currentItem; } set { _currentItem = value; RaisePropertyChanged(nameof(CurrentItem)); } }
46 | public ObservableCollection
- List01 { get { return _list01; } set { _list01 = value; RaisePropertyChanged(nameof(List01)); } }
47 | public ObservableCollection
- List02 { get { return _list02; } set { _list02 = value; RaisePropertyChanged(nameof(List02)); } }
48 |
49 | public ICommand AddToFirstListCommand
50 | {
51 | get
52 | {
53 | return _addToFirstListCommand ?? (_addToFirstListCommand = new Command(() =>
54 | {
55 | if (string.IsNullOrEmpty(Title) || string.IsNullOrEmpty(SubTitle))
56 | return;
57 | List01.Add(new Item { Title = Title, SubTitle = SubTitle });
58 | Title = ""; SubTitle = "";
59 | ItemHandled?.Invoke(this, "Item added Successfully");
60 | }));
61 | }
62 | }
63 |
64 | public ICommand RemoveFromFirtListCommand
65 | {
66 | get
67 | {
68 | return _removeFormBothListCommand ?? (_removeFormBothListCommand = new Command(async () =>
69 | {
70 | List01.Remove(CurrentItem);
71 | await Message.DisplayAlert("List View", "Item Remove Successfully.", "OK");
72 | }));
73 | }
74 | }
75 | public ICommand AddToSecondListCommand
76 | {
77 | get
78 | {
79 | return _addToSecondListCommand ?? (_addToSecondListCommand = new Command(async () =>
80 | {
81 | if (CurrentItem != null)
82 | {
83 | List02.Add(CurrentItem);
84 | CurrentItem = null;
85 | await Message.DisplayAlert("List View", "Item Added to Second List Successfully.", "OK");
86 | }
87 | }));
88 | }
89 | }
90 | }
91 | }
92 |
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/AppListView/AppListView.Windows/App.xaml.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.IO;
4 | using System.Linq;
5 | using System.Runtime.InteropServices.WindowsRuntime;
6 | using Windows.ApplicationModel;
7 | using Windows.ApplicationModel.Activation;
8 | using Windows.Foundation;
9 | using Windows.Foundation.Collections;
10 | using Windows.UI.Xaml;
11 | using Windows.UI.Xaml.Controls;
12 | using Windows.UI.Xaml.Controls.Primitives;
13 | using Windows.UI.Xaml.Data;
14 | using Windows.UI.Xaml.Input;
15 | using Windows.UI.Xaml.Media;
16 | using Windows.UI.Xaml.Media.Animation;
17 | using Windows.UI.Xaml.Navigation;
18 |
19 | // The Blank Application template is documented at http://go.microsoft.com/fwlink/?LinkId=234227
20 |
21 | namespace AppListView.Windows
22 | {
23 | ///
24 | /// Provides application-specific behavior to supplement the default Application class.
25 | ///
26 | public sealed partial class App : Application
27 | {
28 | ///
29 | /// Initializes the singleton application object. This is the first line of authored code
30 | /// executed, and as such is the logical equivalent of main() or WinMain().
31 | ///
32 | public App()
33 | {
34 | this.InitializeComponent();
35 | this.Suspending += this.OnSuspending;
36 | }
37 |
38 | ///
39 | /// Invoked when the application is launched normally by the end user. Other entry points
40 | /// will be used when the application is launched to open a specific file, to display
41 | /// search results, and so forth.
42 | ///
43 | /// Details about the launch request and process.
44 | protected override void OnLaunched(LaunchActivatedEventArgs e)
45 | {
46 | #if DEBUG
47 | if (System.Diagnostics.Debugger.IsAttached)
48 | {
49 | this.DebugSettings.EnableFrameRateCounter = true;
50 | }
51 | #endif
52 |
53 | Frame rootFrame = Window.Current.Content as Frame;
54 |
55 | // Do not repeat app initialization when the Window already has content,
56 | // just ensure that the window is active
57 | if (rootFrame == null)
58 | {
59 | // Create a Frame to act as the navigation context and navigate to the first page
60 | rootFrame = new Frame();
61 |
62 | // TODO: change this value to a cache size that is appropriate for your application
63 | rootFrame.CacheSize = 1;
64 |
65 | Xamarin.Forms.Forms.Init(e);
66 |
67 | if (e.PreviousExecutionState == ApplicationExecutionState.Terminated)
68 | {
69 | // TODO: Load state from previously suspended application
70 | }
71 |
72 | // Place the frame in the current Window
73 | Window.Current.Content = rootFrame;
74 | }
75 |
76 | if (rootFrame.Content == null)
77 | {
78 | // When the navigation stack isn't restored navigate to the first page,
79 | // configuring the new page by passing required information as a navigation
80 | // parameter
81 | if (!rootFrame.Navigate(typeof(MainPage), e.Arguments))
82 | {
83 | throw new Exception("Failed to create initial page");
84 | }
85 | }
86 |
87 | // Ensure the current window is active
88 | Window.Current.Activate();
89 | }
90 |
91 | ///
92 | /// Invoked when application execution is being suspended. Application state is saved
93 | /// without knowing whether the application will be terminated or resumed with the contents
94 | /// of memory still intact.
95 | ///
96 | /// The source of the suspend request.
97 | /// Details about the suspend request.
98 | private void OnSuspending(object sender, SuspendingEventArgs e)
99 | {
100 | var deferral = e.SuspendingOperation.GetDeferral();
101 |
102 | // TODO: Save application state and stop any background activity
103 | deferral.Complete();
104 | }
105 | }
106 | }
--------------------------------------------------------------------------------
/AppListView/AppListView.UWP/App.xaml.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.IO;
4 | using System.Linq;
5 | using System.Runtime.InteropServices.WindowsRuntime;
6 | using Windows.ApplicationModel;
7 | using Windows.ApplicationModel.Activation;
8 | using Windows.Foundation;
9 | using Windows.Foundation.Collections;
10 | using Windows.UI.Xaml;
11 | using Windows.UI.Xaml.Controls;
12 | using Windows.UI.Xaml.Controls.Primitives;
13 | using Windows.UI.Xaml.Data;
14 | using Windows.UI.Xaml.Input;
15 | using Windows.UI.Xaml.Media;
16 | using Windows.UI.Xaml.Navigation;
17 |
18 | namespace AppListView.UWP
19 | {
20 | ///
21 | /// Provides application-specific behavior to supplement the default Application class.
22 | ///
23 | sealed partial class App : Application
24 | {
25 | ///
26 | /// Initializes the singleton application object. This is the first line of authored code
27 | /// executed, and as such is the logical equivalent of main() or WinMain().
28 | ///
29 | public App()
30 | {
31 | this.InitializeComponent();
32 | this.Suspending += OnSuspending;
33 | }
34 |
35 | ///
36 | /// Invoked when the application is launched normally by the end user. Other entry points
37 | /// will be used such as when the application is launched to open a specific file.
38 | ///
39 | /// Details about the launch request and process.
40 | protected override void OnLaunched(LaunchActivatedEventArgs e)
41 | {
42 |
43 | #if DEBUG
44 | if (System.Diagnostics.Debugger.IsAttached)
45 | {
46 | this.DebugSettings.EnableFrameRateCounter = true;
47 | }
48 | #endif
49 |
50 | Frame rootFrame = Window.Current.Content as Frame;
51 |
52 | // Do not repeat app initialization when the Window already has content,
53 | // just ensure that the window is active
54 | if (rootFrame == null)
55 | {
56 | // Create a Frame to act as the navigation context and navigate to the first page
57 | rootFrame = new Frame();
58 |
59 | rootFrame.NavigationFailed += OnNavigationFailed;
60 |
61 | Xamarin.Forms.Forms.Init(e);
62 |
63 | if (e.PreviousExecutionState == ApplicationExecutionState.Terminated)
64 | {
65 | //TODO: Load state from previously suspended application
66 | }
67 |
68 | // Place the frame in the current Window
69 | Window.Current.Content = rootFrame;
70 | }
71 |
72 | if (rootFrame.Content == null)
73 | {
74 | // When the navigation stack isn't restored navigate to the first page,
75 | // configuring the new page by passing required information as a navigation
76 | // parameter
77 | rootFrame.Navigate(typeof(MainPage), e.Arguments);
78 | }
79 | // Ensure the current window is active
80 | Window.Current.Activate();
81 | }
82 |
83 | ///
84 | /// Invoked when Navigation to a certain page fails
85 | ///
86 | /// The Frame which failed navigation
87 | /// Details about the navigation failure
88 | void OnNavigationFailed(object sender, NavigationFailedEventArgs e)
89 | {
90 | throw new Exception("Failed to load Page " + e.SourcePageType.FullName);
91 | }
92 |
93 | ///
94 | /// Invoked when application execution is being suspended. Application state is saved
95 | /// without knowing whether the application will be terminated or resumed with the contents
96 | /// of memory still intact.
97 | ///
98 | /// The source of the suspend request.
99 | /// Details about the suspend request.
100 | private void OnSuspending(object sender, SuspendingEventArgs e)
101 | {
102 | var deferral = e.SuspendingOperation.GetDeferral();
103 | //TODO: Save application state and stop any background activity
104 | deferral.Complete();
105 | }
106 | }
107 | }
108 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | ## Ignore Visual Studio temporary files, build results, and
2 | ## files generated by popular Visual Studio add-ons.
3 |
4 | # User-specific files
5 | *.suo
6 | *.user
7 | *.userosscache
8 | *.sln.docstates
9 |
10 | # User-specific files (MonoDevelop/Xamarin Studio)
11 | *.userprefs
12 |
13 | # Build results
14 | [Dd]ebug/
15 | [Dd]ebugPublic/
16 | [Rr]elease/
17 | [Rr]eleases/
18 | [Xx]64/
19 | [Xx]86/
20 | [Bb]uild/
21 | bld/
22 | [Bb]in/
23 | [Oo]bj/
24 |
25 | # Visual Studio 2015 cache/options directory
26 | .vs/
27 | # Uncomment if you have tasks that create the project's static files in wwwroot
28 | #wwwroot/
29 |
30 | # MSTest test Results
31 | [Tt]est[Rr]esult*/
32 | [Bb]uild[Ll]og.*
33 |
34 | # NUNIT
35 | *.VisualState.xml
36 | TestResult.xml
37 |
38 | # Build Results of an ATL Project
39 | [Dd]ebugPS/
40 | [Rr]eleasePS/
41 | dlldata.c
42 |
43 | # DNX
44 | project.lock.json
45 | artifacts/
46 |
47 | *_i.c
48 | *_p.c
49 | *_i.h
50 | *.ilk
51 | *.meta
52 | *.obj
53 | *.pch
54 | *.pdb
55 | *.pgc
56 | *.pgd
57 | *.rsp
58 | *.sbr
59 | *.tlb
60 | *.tli
61 | *.tlh
62 | *.tmp
63 | *.tmp_proj
64 | *.log
65 | *.vspscc
66 | *.vssscc
67 | .builds
68 | *.pidb
69 | *.svclog
70 | *.scc
71 |
72 | # Chutzpah Test files
73 | _Chutzpah*
74 |
75 | # Visual C++ cache files
76 | ipch/
77 | *.aps
78 | *.ncb
79 | *.opendb
80 | *.opensdf
81 | *.sdf
82 | *.cachefile
83 | *.VC.db
84 |
85 | # Visual Studio profiler
86 | *.psess
87 | *.vsp
88 | *.vspx
89 | *.sap
90 |
91 | # TFS 2012 Local Workspace
92 | $tf/
93 |
94 | # Guidance Automation Toolkit
95 | *.gpState
96 |
97 | # ReSharper is a .NET coding add-in
98 | _ReSharper*/
99 | *.[Rr]e[Ss]harper
100 | *.DotSettings.user
101 |
102 | # JustCode is a .NET coding add-in
103 | .JustCode
104 |
105 | # TeamCity is a build add-in
106 | _TeamCity*
107 |
108 | # DotCover is a Code Coverage Tool
109 | *.dotCover
110 |
111 | # NCrunch
112 | _NCrunch_*
113 | .*crunch*.local.xml
114 | nCrunchTemp_*
115 |
116 | # MightyMoose
117 | *.mm.*
118 | AutoTest.Net/
119 |
120 | # Web workbench (sass)
121 | .sass-cache/
122 |
123 | # Installshield output folder
124 | [Ee]xpress/
125 |
126 | # DocProject is a documentation generator add-in
127 | DocProject/buildhelp/
128 | DocProject/Help/*.HxT
129 | DocProject/Help/*.HxC
130 | DocProject/Help/*.hhc
131 | DocProject/Help/*.hhk
132 | DocProject/Help/*.hhp
133 | DocProject/Help/Html2
134 | DocProject/Help/html
135 |
136 | # Click-Once directory
137 | publish/
138 |
139 | # Publish Web Output
140 | *.[Pp]ublish.xml
141 | *.azurePubxml
142 |
143 | # TODO: Un-comment the next line if you do not want to checkin
144 | # your web deploy settings because they may include unencrypted
145 | # passwords
146 | #*.pubxml
147 | *.publishproj
148 |
149 | # NuGet Packages
150 | *.nupkg
151 | # The packages folder can be ignored because of Package Restore
152 | **/packages/*
153 | # except build/, which is used as an MSBuild target.
154 | !**/packages/build/
155 | # Uncomment if necessary however generally it will be regenerated when needed
156 | #!**/packages/repositories.config
157 | # NuGet v3's project.json files produces more ignoreable files
158 | *.nuget.props
159 | *.nuget.targets
160 |
161 | # Microsoft Azure Build Output
162 | csx/
163 | *.build.csdef
164 |
165 | # Microsoft Azure Emulator
166 | ecf/
167 | rcf/
168 |
169 | # Microsoft Azure ApplicationInsights config file
170 | ApplicationInsights.config
171 |
172 | # Windows Store app package directory
173 | AppPackages/
174 | BundleArtifacts/
175 |
176 | # Visual Studio cache files
177 | # files ending in .cache can be ignored
178 | *.[Cc]ache
179 | # but keep track of directories ending in .cache
180 | !*.[Cc]ache/
181 |
182 | # Others
183 | ClientBin/
184 | [Ss]tyle[Cc]op.*
185 | ~$*
186 | *~
187 | *.dbmdl
188 | *.dbproj.schemaview
189 | *.pfx
190 | *.publishsettings
191 | node_modules/
192 | orleans.codegen.cs
193 |
194 | # RIA/Silverlight projects
195 | Generated_Code/
196 |
197 | # Backup & report files from converting an old project file
198 | # to a newer Visual Studio version. Backup files are not needed,
199 | # because we have git ;-)
200 | _UpgradeReport_Files/
201 | Backup*/
202 | UpgradeLog*.XML
203 | UpgradeLog*.htm
204 |
205 | # SQL Server files
206 | *.mdf
207 | *.ldf
208 |
209 | # Business Intelligence projects
210 | *.rdl.data
211 | *.bim.layout
212 | *.bim_*.settings
213 |
214 | # Microsoft Fakes
215 | FakesAssemblies/
216 |
217 | # GhostDoc plugin setting file
218 | *.GhostDoc.xml
219 |
220 | # Node.js Tools for Visual Studio
221 | .ntvs_analysis.dat
222 |
223 | # Visual Studio 6 build log
224 | *.plg
225 |
226 | # Visual Studio 6 workspace options file
227 | *.opt
228 |
229 | # Visual Studio LightSwitch build output
230 | **/*.HTMLClient/GeneratedArtifacts
231 | **/*.DesktopClient/GeneratedArtifacts
232 | **/*.DesktopClient/ModelManifest.xml
233 | **/*.Server/GeneratedArtifacts
234 | **/*.Server/ModelManifest.xml
235 | _Pvt_Extensions
236 |
237 | # LightSwitch generated files
238 | GeneratedArtifacts/
239 | ModelManifest.xml
240 |
241 | # Paket dependency manager
242 | .paket/paket.exe
243 |
244 | # FAKE - F# Make
245 | .fake/
--------------------------------------------------------------------------------
/AppListView/AppListView/AppListView.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | 10.0
6 | Debug
7 | AnyCPU
8 | {506CAADC-349F-42F6-8EE4-D20AE8470F5A}
9 | Library
10 | Properties
11 | AppListView
12 | AppListView
13 | v4.5
14 | Profile111
15 | 512
16 | {786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
17 |
18 |
19 |
20 |
21 | true
22 | full
23 | false
24 | bin\Debug\
25 | DEBUG;TRACE
26 | prompt
27 | 4
28 |
29 |
30 | pdbonly
31 | true
32 | bin\Release\
33 | TRACE
34 | prompt
35 | 4
36 |
37 |
38 |
39 |
40 |
41 | MainPage.xaml
42 |
43 |
44 |
45 |
46 |
47 |
48 | ..\..\packages\Xamarin.Forms.2.2.0.45\lib\portable-win+net45+wp80+win81+wpa81+MonoAndroid10+MonoTouch10+Xamarin.iOS10\Xamarin.Forms.Core.dll
49 | True
50 |
51 |
52 | ..\..\packages\Xamarin.Forms.2.2.0.45\lib\portable-win+net45+wp80+win81+wpa81+MonoAndroid10+MonoTouch10+Xamarin.iOS10\Xamarin.Forms.Platform.dll
53 | True
54 |
55 |
56 | ..\..\packages\Xamarin.Forms.2.2.0.45\lib\portable-win+net45+wp80+win81+wpa81+MonoAndroid10+MonoTouch10+Xamarin.iOS10\Xamarin.Forms.Xaml.dll
57 | True
58 |
59 |
60 |
61 |
62 |
63 |
64 |
65 | MSBuild:UpdateDesignTimeXaml
66 | Designer
67 |
68 |
69 |
70 |
71 |
72 |
73 | This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.
74 |
75 |
76 |
77 |
84 |
--------------------------------------------------------------------------------
/AppListView/AppListView.WinPhone/App.xaml.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.IO;
4 | using System.Linq;
5 | using System.Runtime.InteropServices.WindowsRuntime;
6 | using Windows.ApplicationModel;
7 | using Windows.ApplicationModel.Activation;
8 | using Windows.Foundation;
9 | using Windows.Foundation.Collections;
10 | using Windows.UI.Xaml;
11 | using Windows.UI.Xaml.Controls;
12 | using Windows.UI.Xaml.Controls.Primitives;
13 | using Windows.UI.Xaml.Data;
14 | using Windows.UI.Xaml.Input;
15 | using Windows.UI.Xaml.Media;
16 | using Windows.UI.Xaml.Media.Animation;
17 | using Windows.UI.Xaml.Navigation;
18 |
19 | // The Blank Application template is documented at http://go.microsoft.com/fwlink/?LinkId=234227
20 |
21 | namespace AppListView.WinPhone
22 | {
23 | ///
24 | /// Provides application-specific behavior to supplement the default Application class.
25 | ///
26 | public sealed partial class App : Application
27 | {
28 | private TransitionCollection transitions;
29 |
30 | ///
31 | /// Initializes the singleton application object. This is the first line of authored code
32 | /// executed, and as such is the logical equivalent of main() or WinMain().
33 | ///
34 | public App()
35 | {
36 | this.InitializeComponent();
37 | this.Suspending += this.OnSuspending;
38 | }
39 |
40 | ///
41 | /// Invoked when the application is launched normally by the end user. Other entry points
42 | /// will be used when the application is launched to open a specific file, to display
43 | /// search results, and so forth.
44 | ///
45 | /// Details about the launch request and process.
46 | protected override void OnLaunched(LaunchActivatedEventArgs e)
47 | {
48 | #if DEBUG
49 | if (System.Diagnostics.Debugger.IsAttached)
50 | {
51 | this.DebugSettings.EnableFrameRateCounter = true;
52 | }
53 | #endif
54 |
55 | Frame rootFrame = Window.Current.Content as Frame;
56 |
57 | // Do not repeat app initialization when the Window already has content,
58 | // just ensure that the window is active
59 | if (rootFrame == null)
60 | {
61 | // Create a Frame to act as the navigation context and navigate to the first page
62 | rootFrame = new Frame();
63 |
64 | // TODO: change this value to a cache size that is appropriate for your application
65 | rootFrame.CacheSize = 1;
66 |
67 | Xamarin.Forms.Forms.Init(e);
68 |
69 | if (e.PreviousExecutionState == ApplicationExecutionState.Terminated)
70 | {
71 | // TODO: Load state from previously suspended application
72 | }
73 |
74 | // Place the frame in the current Window
75 | Window.Current.Content = rootFrame;
76 | }
77 |
78 | if (rootFrame.Content == null)
79 | {
80 | // Removes the turnstile navigation for startup.
81 | if (rootFrame.ContentTransitions != null)
82 | {
83 | this.transitions = new TransitionCollection();
84 | foreach (var c in rootFrame.ContentTransitions)
85 | {
86 | this.transitions.Add(c);
87 | }
88 | }
89 |
90 | rootFrame.ContentTransitions = null;
91 | rootFrame.Navigated += this.RootFrame_FirstNavigated;
92 |
93 | // When the navigation stack isn't restored navigate to the first page,
94 | // configuring the new page by passing required information as a navigation
95 | // parameter
96 | if (!rootFrame.Navigate(typeof(MainPage), e.Arguments))
97 | {
98 | throw new Exception("Failed to create initial page");
99 | }
100 | }
101 |
102 | // Ensure the current window is active
103 | Window.Current.Activate();
104 | }
105 |
106 | ///
107 | /// Restores the content transitions after the app has launched.
108 | ///
109 | /// The object where the handler is attached.
110 | /// Details about the navigation event.
111 | private void RootFrame_FirstNavigated(object sender, NavigationEventArgs e)
112 | {
113 | var rootFrame = sender as Frame;
114 | rootFrame.ContentTransitions = this.transitions ?? new TransitionCollection() { new NavigationThemeTransition() };
115 | rootFrame.Navigated -= this.RootFrame_FirstNavigated;
116 | }
117 |
118 | ///
119 | /// Invoked when application execution is being suspended. Application state is saved
120 | /// without knowing whether the application will be terminated or resumed with the contents
121 | /// of memory still intact.
122 | ///
123 | /// The source of the suspend request.
124 | /// Details about the suspend request.
125 | private void OnSuspending(object sender, SuspendingEventArgs e)
126 | {
127 | var deferral = e.SuspendingOperation.GetDeferral();
128 |
129 | // TODO: Save application state and stop any background activity
130 | deferral.Complete();
131 | }
132 | }
133 | }
--------------------------------------------------------------------------------
/AppListView/AppListView.UWP/AppListView.UWP.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | Debug
6 | x86
7 | {A2478127-7A30-4235-B68F-3DEAB93FF4C3}
8 | AppContainerExe
9 | Properties
10 | AppListView.UWP
11 | AppListView.UWP
12 | en-US
13 | UAP
14 | 10.0.10586.0
15 | 10.0.10586.0
16 | 14
17 | true
18 | 512
19 | {A5A43C5B-DE2A-4C0C-9213-0A381AF9435A};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
20 | Windows_TemporaryKey.pfx
21 |
22 |
23 | true
24 | bin\ARM\Debug\
25 | DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP
26 | ;2008
27 | full
28 | ARM
29 | false
30 | prompt
31 | true
32 |
33 |
34 | bin\ARM\Release\
35 | TRACE;NETFX_CORE;WINDOWS_UWP
36 | true
37 | ;2008
38 | pdbonly
39 | ARM
40 | false
41 | prompt
42 | true
43 | true
44 |
45 |
46 | true
47 | bin\x64\Debug\
48 | DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP
49 | ;2008
50 | full
51 | x64
52 | false
53 | prompt
54 | true
55 |
56 |
57 | bin\x64\Release\
58 | TRACE;NETFX_CORE;WINDOWS_UWP
59 | true
60 | ;2008
61 | pdbonly
62 | x64
63 | false
64 | prompt
65 | true
66 | true
67 |
68 |
69 | true
70 | bin\x86\Debug\
71 | DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP
72 | ;2008
73 | full
74 | x86
75 | false
76 | prompt
77 | true
78 |
79 |
80 | bin\x86\Release\
81 | TRACE;NETFX_CORE;WINDOWS_UWP
82 | true
83 | ;2008
84 | pdbonly
85 | x86
86 | false
87 | prompt
88 | true
89 | true
90 |
91 |
92 |
93 |
94 |
95 |
96 |
97 | App.xaml
98 |
99 |
100 | MainPage.xaml
101 |
102 |
103 |
104 |
105 |
106 | Designer
107 |
108 |
109 |
110 |
111 |
112 |
113 |
114 |
115 |
116 |
117 |
118 |
119 |
120 |
121 |
122 | MSBuild:Compile
123 | Designer
124 |
125 |
126 | MSBuild:Compile
127 | Designer
128 |
129 |
130 |
131 |
132 | AppListView
133 |
134 |
135 |
136 | 14.0
137 |
138 |
139 |
146 |
--------------------------------------------------------------------------------
/AppListView/AppListView.iOS/AppListView.iOS.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Debug
5 | iPhoneSimulator
6 | 8.0.30703
7 | 2.0
8 | {9E803813-033B-40AD-84D6-7548CF9691F6}
9 | {FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
10 | Exe
11 | AppListView.iOS
12 | Resources
13 | AppListViewiOS
14 |
15 |
16 |
17 |
18 | true
19 | full
20 | false
21 | bin\iPhoneSimulator\Debug
22 | DEBUG
23 | prompt
24 | 4
25 | false
26 | i386, x86_64
27 | None
28 | true
29 |
30 |
31 | none
32 | true
33 | bin\iPhoneSimulator\Release
34 | prompt
35 | 4
36 | None
37 | i386, x86_64
38 | false
39 |
40 |
41 | true
42 | full
43 | false
44 | bin\iPhone\Debug
45 | DEBUG
46 | prompt
47 | 4
48 | false
49 | ARMv7, ARM64
50 | iPhone Developer
51 | true
52 | Entitlements.plist
53 |
54 |
55 | none
56 | true
57 | bin\iPhone\Release
58 | prompt
59 | 4
60 | ARMv7, ARM64
61 | false
62 | iPhone Developer
63 | Entitlements.plist
64 |
65 |
66 | none
67 | True
68 | bin\iPhone\Ad-Hoc
69 | prompt
70 | 4
71 | False
72 | ARMv7, ARM64
73 | True
74 | Automatic:AdHoc
75 | iPhone Distribution
76 | Entitlements.plist
77 |
78 |
79 | none
80 | True
81 | bin\iPhone\AppStore
82 | prompt
83 | 4
84 | False
85 | ARMv7, ARM64
86 | Automatic:AppStore
87 | iPhone Distribution
88 | Entitlements.plist
89 |
90 |
91 |
92 |
93 |
94 |
95 |
96 |
97 |
98 |
99 |
100 |
101 |
102 | AppListView
103 |
104 |
105 |
106 |
107 |
108 |
109 |
110 |
111 |
112 |
113 |
114 |
115 |
116 |
117 |
118 |
119 |
120 |
121 |
122 |
123 |
124 |
125 |
126 |
127 |
128 | ..\..\packages\Xamarin.Forms.2.2.0.45\lib\Xamarin.iOS10\Xamarin.Forms.Core.dll
129 | True
130 |
131 |
132 | ..\..\packages\Xamarin.Forms.2.2.0.45\lib\Xamarin.iOS10\Xamarin.Forms.Platform.dll
133 | True
134 |
135 |
136 | ..\..\packages\Xamarin.Forms.2.2.0.45\lib\Xamarin.iOS10\Xamarin.Forms.Platform.iOS.dll
137 | True
138 |
139 |
140 | ..\..\packages\Xamarin.Forms.2.2.0.45\lib\Xamarin.iOS10\Xamarin.Forms.Xaml.dll
141 | True
142 |
143 |
144 |
145 |
146 |
147 |
148 |
149 | This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.
150 |
151 |
152 |
153 |
--------------------------------------------------------------------------------
/AppListView/AppListView.WinPhone/AppListView.WinPhone.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | Debug
6 | AnyCPU
7 | {DA9FE6C3-99A7-425A-A3E3-34AE192DB2F8}
8 | AppContainerExe
9 | Properties
10 | AppListView.WinPhone
11 | AppListView.WinPhone
12 | en-US
13 | 8.1
14 | 12
15 | 512
16 | {76F1466A-8B6D-4E39-A767-685A06062A39};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
17 | true
18 |
19 |
20 |
21 |
22 | AnyCPU
23 | true
24 | full
25 | false
26 | bin\Debug\
27 | DEBUG;TRACE;NETFX_CORE;WINDOWS_PHONE_APP
28 | prompt
29 | 4
30 |
31 |
32 | AnyCPU
33 | pdbonly
34 | true
35 | bin\Release\
36 | TRACE;NETFX_CORE;WINDOWS_PHONE_APP
37 | prompt
38 | 4
39 |
40 |
41 | true
42 | bin\ARM\Debug\
43 | DEBUG;TRACE;NETFX_CORE;WINDOWS_PHONE_APP
44 | ;2008
45 | full
46 | ARM
47 | false
48 | prompt
49 | true
50 |
51 |
52 | bin\ARM\Release\
53 | TRACE;NETFX_CORE;WINDOWS_PHONE_APP
54 | true
55 | ;2008
56 | pdbonly
57 | ARM
58 | false
59 | prompt
60 | true
61 |
62 |
63 | true
64 | bin\x86\Debug\
65 | DEBUG;TRACE;NETFX_CORE;WINDOWS_PHONE_APP
66 | ;2008
67 | full
68 | x86
69 | false
70 | prompt
71 | true
72 |
73 |
74 | bin\x86\Release\
75 | TRACE;NETFX_CORE;WINDOWS_PHONE_APP
76 | true
77 | ;2008
78 | pdbonly
79 | x86
80 | false
81 | prompt
82 | true
83 |
84 |
85 |
86 | App.xaml
87 |
88 |
89 | MainPage.xaml
90 |
91 |
92 |
93 |
94 |
95 | Designer
96 |
97 |
98 |
99 |
100 |
101 |
102 |
103 |
104 |
105 |
106 |
107 |
108 | Designer
109 |
110 |
111 | MSBuild:Compile
112 | Designer
113 |
114 |
115 |
116 |
117 | AppListView
118 |
119 |
120 |
121 |
122 | ..\..\packages\Xamarin.Forms.2.2.0.45\lib\wpa81\Xamarin.Forms.Core.dll
123 | True
124 |
125 |
126 | ..\..\packages\Xamarin.Forms.2.2.0.45\lib\wpa81\Xamarin.Forms.Platform.dll
127 | True
128 |
129 |
130 | ..\..\packages\Xamarin.Forms.2.2.0.45\lib\wpa81\Xamarin.Forms.Platform.WinRT.dll
131 | True
132 |
133 |
134 | ..\..\packages\Xamarin.Forms.2.2.0.45\lib\wpa81\Xamarin.Forms.Platform.WinRT.Phone.dll
135 | True
136 |
137 |
138 | ..\..\packages\Xamarin.Forms.2.2.0.45\lib\wpa81\Xamarin.Forms.Xaml.dll
139 | True
140 |
141 |
142 |
143 |
144 |
145 |
146 | 12.0
147 |
148 |
149 | WindowsPhoneApp
150 |
151 |
152 |
153 |
154 |
155 | This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.
156 |
157 |
158 |
159 |
166 |
--------------------------------------------------------------------------------
/AppListView/AppListView.Windows/AppListView.Windows.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | Debug
6 | AnyCPU
7 | {68A6487F-067D-416B-95DA-63A7DA5D0464}
8 | AppContainerExe
9 | Properties
10 | AppListView.Windows
11 | AppListView.Windows
12 | en-US
13 | 8.1
14 | 12
15 | 512
16 | true
17 | {BC8A1FFA-BEE3-4634-8014-F334798102B3};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
18 | Windows_TemporaryKey.pfx
19 |
20 |
21 |
22 |
23 | AnyCPU
24 | true
25 | full
26 | false
27 | bin\Debug\
28 | DEBUG;TRACE;NETFX_CORE;WINDOWS_APP
29 | prompt
30 | 4
31 |
32 |
33 | AnyCPU
34 | pdbonly
35 | true
36 | bin\Release\
37 | TRACE;NETFX_CORE;WINDOWS_APP
38 | prompt
39 | 4
40 |
41 |
42 | true
43 | bin\ARM\Debug\
44 | DEBUG;TRACE;NETFX_CORE;WINDOWS_APP
45 | ;2008
46 | full
47 | ARM
48 | false
49 | prompt
50 | true
51 |
52 |
53 | bin\ARM\Release\
54 | TRACE;NETFX_CORE;WINDOWS_APP
55 | true
56 | ;2008
57 | pdbonly
58 | ARM
59 | false
60 | prompt
61 | true
62 |
63 |
64 | true
65 | bin\x64\Debug\
66 | DEBUG;TRACE;NETFX_CORE;WINDOWS_APP
67 | ;2008
68 | full
69 | x64
70 | false
71 | prompt
72 | true
73 |
74 |
75 | bin\x64\Release\
76 | TRACE;NETFX_CORE;WINDOWS_APP
77 | true
78 | ;2008
79 | pdbonly
80 | x64
81 | false
82 | prompt
83 | true
84 |
85 |
86 | true
87 | bin\x86\Debug\
88 | DEBUG;TRACE;NETFX_CORE;WINDOWS_APP
89 | ;2008
90 | full
91 | x86
92 | false
93 | prompt
94 | true
95 |
96 |
97 | bin\x86\Release\
98 | TRACE;NETFX_CORE;WINDOWS_APP
99 | true
100 | ;2008
101 | pdbonly
102 | x86
103 | false
104 | prompt
105 | true
106 |
107 |
108 |
109 | App.xaml
110 |
111 |
112 | MainPage.xaml
113 |
114 |
115 |
116 |
117 |
118 | Designer
119 |
120 |
121 |
122 |
123 |
124 |
125 |
126 |
127 |
128 |
129 |
130 |
131 | Designer
132 |
133 |
134 | MSBuild:Compile
135 | Designer
136 |
137 |
138 |
139 |
140 | AppListView
141 |
142 |
143 |
144 |
145 | ..\..\packages\Xamarin.Forms.2.2.0.45\lib\win81\Xamarin.Forms.Core.dll
146 | True
147 |
148 |
149 | ..\..\packages\Xamarin.Forms.2.2.0.45\lib\win81\Xamarin.Forms.Platform.dll
150 | True
151 |
152 |
153 | ..\..\packages\Xamarin.Forms.2.2.0.45\lib\win81\Xamarin.Forms.Platform.WinRT.dll
154 | True
155 |
156 |
157 | ..\..\packages\Xamarin.Forms.2.2.0.45\lib\win81\Xamarin.Forms.Platform.WinRT.Tablet.dll
158 | True
159 |
160 |
161 | ..\..\packages\Xamarin.Forms.2.2.0.45\lib\win81\Xamarin.Forms.Xaml.dll
162 | True
163 |
164 |
165 |
166 | 12.0
167 |
168 |
169 |
170 |
171 |
172 | This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.
173 |
174 |
175 |
176 |
183 |
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/AppListView/AppListView.Droid/AppListView.Droid.csproj:
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1 |
2 |
3 |
4 | Debug
5 | AnyCPU
6 | 8.0.30703
7 | 2.0
8 | {BBA4D091-2EAD-424E-AF8D-B0D495A86A68}
9 | {EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
10 | Library
11 | Properties
12 | AppListView.Droid
13 | AppListView.Droid
14 | 512
15 | true
16 | Resources\Resource.Designer.cs
17 | Off
18 | Properties\AndroidManifest.xml
19 | true
20 | v6.0
21 | armeabi,armeabi-v7a,x86
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 | true
31 | full
32 | false
33 | bin\Debug\
34 | DEBUG;TRACE
35 | prompt
36 | 4
37 | True
38 | None
39 |
40 |
41 | pdbonly
42 | true
43 | bin\Release\
44 | TRACE
45 | prompt
46 | 4
47 | False
48 | SdkOnly
49 |
50 |
51 |
52 | ..\..\packages\Xamarin.Forms.2.2.0.45\lib\MonoAndroid10\FormsViewGroup.dll
53 | True
54 |
55 |
56 |
57 |
58 |
59 |
60 |
61 |
62 | ..\..\packages\Xamarin.Android.Support.Animated.Vector.Drawable.23.3.0\lib\MonoAndroid403\Xamarin.Android.Support.Animated.Vector.Drawable.dll
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64 |
65 |
66 | ..\..\packages\Xamarin.Android.Support.Design.23.3.0\lib\MonoAndroid43\Xamarin.Android.Support.Design.dll
67 | True
68 |
69 |
70 | ..\..\packages\Xamarin.Android.Support.v4.23.3.0\lib\MonoAndroid403\Xamarin.Android.Support.v4.dll
71 | True
72 |
73 |
74 | ..\..\packages\Xamarin.Android.Support.v7.AppCompat.23.3.0\lib\MonoAndroid403\Xamarin.Android.Support.v7.AppCompat.dll
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77 |
78 | ..\..\packages\Xamarin.Android.Support.v7.CardView.23.3.0\lib\MonoAndroid403\Xamarin.Android.Support.v7.CardView.dll
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80 |
81 |
82 | ..\..\packages\Xamarin.Android.Support.v7.MediaRouter.23.3.0\lib\MonoAndroid403\Xamarin.Android.Support.v7.MediaRouter.dll
83 | True
84 |
85 |
86 | ..\..\packages\Xamarin.Android.Support.v7.RecyclerView.23.3.0\lib\MonoAndroid403\Xamarin.Android.Support.v7.RecyclerView.dll
87 | True
88 |
89 |
90 | ..\..\packages\Xamarin.Android.Support.Vector.Drawable.23.3.0\lib\MonoAndroid403\Xamarin.Android.Support.Vector.Drawable.dll
91 | True
92 |
93 |
94 | ..\..\packages\Xamarin.Forms.2.2.0.45\lib\MonoAndroid10\Xamarin.Forms.Core.dll
95 | True
96 |
97 |
98 | ..\..\packages\Xamarin.Forms.2.2.0.45\lib\MonoAndroid10\Xamarin.Forms.Platform.dll
99 | True
100 |
101 |
102 | ..\..\packages\Xamarin.Forms.2.2.0.45\lib\MonoAndroid10\Xamarin.Forms.Platform.Android.dll
103 | True
104 |
105 |
106 | ..\..\packages\Xamarin.Forms.2.2.0.45\lib\MonoAndroid10\Xamarin.Forms.Xaml.dll
107 | True
108 |
109 |
110 |
111 |
112 |
113 |
114 |
115 |
116 |
117 |
118 |
119 |
120 |
121 |
122 |
123 |
124 |
125 |
126 |
127 |
128 |
129 |
130 |
131 | AppListView
132 |
133 |
134 |
135 |
136 |
137 |
138 | This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.
139 |
140 |
141 |
142 |
143 |
144 |
151 |
--------------------------------------------------------------------------------
/AppListView.sln:
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1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio 14
4 | VisualStudioVersion = 14.0.25123.0
5 | MinimumVisualStudioVersion = 10.0.40219.1
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7 | EndProject
8 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AppListView.iOS", "AppListView\AppListView.iOS\AppListView.iOS.csproj", "{9E803813-033B-40AD-84D6-7548CF9691F6}"
9 | EndProject
10 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AppListView.WinPhone", "AppListView\AppListView.WinPhone\AppListView.WinPhone.csproj", "{DA9FE6C3-99A7-425A-A3E3-34AE192DB2F8}"
11 | EndProject
12 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AppListView.UWP", "AppListView\AppListView.UWP\AppListView.UWP.csproj", "{A2478127-7A30-4235-B68F-3DEAB93FF4C3}"
13 | EndProject
14 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AppListView.Windows", "AppListView\AppListView.Windows\AppListView.Windows.csproj", "{68A6487F-067D-416B-95DA-63A7DA5D0464}"
15 | EndProject
16 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AppListView", "AppListView\AppListView\AppListView.csproj", "{506CAADC-349F-42F6-8EE4-D20AE8470F5A}"
17 | EndProject
18 | Global
19 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
20 | Ad-Hoc|Any CPU = Ad-Hoc|Any CPU
21 | Ad-Hoc|ARM = Ad-Hoc|ARM
22 | Ad-Hoc|iPhone = Ad-Hoc|iPhone
23 | Ad-Hoc|iPhoneSimulator = Ad-Hoc|iPhoneSimulator
24 | Ad-Hoc|x64 = Ad-Hoc|x64
25 | Ad-Hoc|x86 = Ad-Hoc|x86
26 | AppStore|Any CPU = AppStore|Any CPU
27 | AppStore|ARM = AppStore|ARM
28 | AppStore|iPhone = AppStore|iPhone
29 | AppStore|iPhoneSimulator = AppStore|iPhoneSimulator
30 | AppStore|x64 = AppStore|x64
31 | AppStore|x86 = AppStore|x86
32 | Debug|Any CPU = Debug|Any CPU
33 | Debug|ARM = Debug|ARM
34 | Debug|iPhone = Debug|iPhone
35 | Debug|iPhoneSimulator = Debug|iPhoneSimulator
36 | Debug|x64 = Debug|x64
37 | Debug|x86 = Debug|x86
38 | Release|Any CPU = Release|Any CPU
39 | Release|ARM = Release|ARM
40 | Release|iPhone = Release|iPhone
41 | Release|iPhoneSimulator = Release|iPhoneSimulator
42 | Release|x64 = Release|x64
43 | Release|x86 = Release|x86
44 | EndGlobalSection
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