├── .gitignore ├── LICENSE ├── LightProbeEditor ├── .DS_Store ├── Assets │ ├── .DS_Store │ ├── Editor.meta │ └── Editor │ │ ├── .DS_Store │ │ ├── Scripts.meta │ │ └── Scripts │ │ ├── LightProbeEditor.cs │ │ └── LightProbeEditor.cs.meta ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ └── UnityConnectSettings.asset └── UnityPackageManager │ └── manifest.json ├── README.md └── ScreenShot ├── lightprobeeditor_pic1.png └── lightprobeeditor_pic2.png /.gitignore: -------------------------------------------------------------------------------- 1 | /[Ll]ibrary/ 2 | /[Tt]emp/ 3 | /[Oo]bj/ 4 | /[Bb]uild/ 5 | /[Bb]uilds/ 6 | /Assets/AssetStoreTools* 7 | 8 | # Visual Studio 2015 cache directory 9 | /.vs/ 10 | 11 | # Autogenerated VS/MD/Consulo solution and project files 12 | ExportedObj/ 13 | .consulo/ 14 | *.csproj 15 | *.unityproj 16 | *.sln 17 | *.suo 18 | *.tmp 19 | *.user 20 | *.userprefs 21 | *.pidb 22 | *.booproj 23 | *.svd 24 | *.pdb 25 | 26 | # Unity3D generated meta files 27 | *.pidb.meta 28 | 29 | # Unity3D Generated File On Crash Reports 30 | sysinfo.txt 31 | 32 | # Builds 33 | *.apk 34 | *.unitypackage 35 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2018 jiadong chen 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /LightProbeEditor/.DS_Store: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/chenjd/LightProbeEditor/61f56b9e01874b8b989306623596af2dfc55eb36/LightProbeEditor/.DS_Store -------------------------------------------------------------------------------- /LightProbeEditor/Assets/.DS_Store: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/chenjd/LightProbeEditor/61f56b9e01874b8b989306623596af2dfc55eb36/LightProbeEditor/Assets/.DS_Store -------------------------------------------------------------------------------- /LightProbeEditor/Assets/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9316898cee9ff4521a2c74e5b18dd801 3 | folderAsset: yes 4 | timeCreated: 1524192743 5 | licenseType: Pro 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /LightProbeEditor/Assets/Editor/.DS_Store: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/chenjd/LightProbeEditor/61f56b9e01874b8b989306623596af2dfc55eb36/LightProbeEditor/Assets/Editor/.DS_Store -------------------------------------------------------------------------------- /LightProbeEditor/Assets/Editor/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4b76e2a81468f43059adb4b7c8687993 3 | folderAsset: yes 4 | timeCreated: 1524192743 5 | licenseType: Pro 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /LightProbeEditor/Assets/Editor/Scripts/LightProbeEditor.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using UnityEditor; 3 | using UnityEngine.Rendering; 4 | using System.Collections.Generic; 5 | 6 | 7 | public class LightProbeEditor : EditorWindow 8 | { 9 | 10 | #region Filed 11 | 12 | float scaleNumber = 1.0f; 13 | 14 | float realScaleNumber = 1.0f; 15 | 16 | static SphericalHarmonicsL2[] probes; 17 | static List tempProbes; 18 | 19 | Color ambient; 20 | Color realAmbient; 21 | 22 | #endregion 23 | 24 | #region Methods 25 | 26 | [MenuItem("Window/LightProbeEditor")] 27 | static void InitWindow() 28 | { 29 | LightProbeEditor window = (LightProbeEditor)EditorWindow.GetWindow(typeof(LightProbeEditor)); 30 | 31 | 32 | if (!ExtraLightProbeData()) 33 | { 34 | return; 35 | } 36 | window.Show(); 37 | } 38 | 39 | void OnGUI() 40 | { 41 | GUILayout.Label("LightProbe AmbientColor and Intensity Settings", EditorStyles.boldLabel); 42 | 43 | scaleNumber = EditorGUILayout.Slider("LightProbe Intensity Scale", scaleNumber, 0, 9); 44 | ambient = EditorGUILayout.ColorField("Ambient Color", ambient); 45 | 46 | 47 | if (GUILayout.Button("Reset")) 48 | { 49 | this.scaleNumber = 1; 50 | ScaleLightProbeData(this.scaleNumber); 51 | } 52 | 53 | if (GUILayout.Button("Save Ambient")) 54 | { 55 | SetLightProbeAmbientColor(this.realAmbient, true); 56 | } 57 | 58 | if (GUILayout.Button("Create ProbeLight Asset")) 59 | { 60 | AssetDatabase.CreateAsset(Instantiate(LightmapSettings.lightProbes), "Assets/lightProbe.asset"); 61 | } 62 | 63 | if (Mathf.Abs(this.scaleNumber - this.realScaleNumber) > 0.01f) 64 | { 65 | this.realScaleNumber = this.scaleNumber; 66 | 67 | ScaleLightProbeData(realScaleNumber); 68 | } 69 | 70 | if(this.ambient != this.realAmbient) 71 | { 72 | this.realAmbient = this.ambient; 73 | SetLightProbeAmbientColor(this.realAmbient); 74 | } 75 | } 76 | 77 | static bool ExtraLightProbeData() 78 | { 79 | probes = LightmapSettings.lightProbes.bakedProbes; 80 | 81 | tempProbes = new List(probes.Length); 82 | 83 | if (probes == null) 84 | { 85 | Debug.LogError("there is no probe data!!!!"); 86 | return false; 87 | } 88 | 89 | return true; 90 | } 91 | 92 | static void ScaleLightProbeData(float scale) 93 | { 94 | tempProbes.Clear(); 95 | for (int i = 0; i < probes.Length; i++) 96 | { 97 | var probe = probes[i]; 98 | 99 | tempProbes.Add(probe * scale); 100 | } 101 | 102 | ReplaceLightProbe(tempProbes.ToArray()); 103 | } 104 | 105 | static void SetLightProbeAmbientColor(Color color, bool isSave = false) 106 | { 107 | if(tempProbes == null){ 108 | tempProbes = new List(); 109 | } 110 | tempProbes.Clear(); 111 | for (int i = 0; i < probes.Length; i++) 112 | { 113 | var probe = probes[i]; 114 | 115 | probe.AddAmbientLight(color); 116 | tempProbes.Add(probe); 117 | 118 | if(isSave) 119 | { 120 | probes[i] = probe; 121 | } 122 | } 123 | 124 | ReplaceLightProbe(tempProbes.ToArray()); 125 | 126 | } 127 | 128 | public static void ReplaceLightProbe(SphericalHarmonicsL2[] probeData) 129 | { 130 | var lightProbes = LightmapSettings.lightProbes; 131 | lightProbes.bakedProbes = probeData; 132 | LightmapSettings.lightProbes = lightProbes; 133 | EditorUtility.SetDirty(lightProbes); 134 | SceneView.RepaintAll(); 135 | } 136 | 137 | #endregion 138 | } 139 | -------------------------------------------------------------------------------- /LightProbeEditor/Assets/Editor/Scripts/LightProbeEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 79e5ca54562f044cdb12841e6e603440 3 | timeCreated: 1523842772 4 | 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m_NativeEventUrl: https://perf-events.cloud.unity3d.com/symbolicate 14 | m_Enabled: 0 15 | m_CaptureEditorExceptions: 1 16 | UnityPurchasingSettings: 17 | m_Enabled: 0 18 | m_TestMode: 0 19 | UnityAnalyticsSettings: 20 | m_Enabled: 1 21 | m_InitializeOnStartup: 1 22 | m_TestMode: 0 23 | m_TestEventUrl: 24 | m_TestConfigUrl: 25 | UnityAdsSettings: 26 | m_Enabled: 0 27 | m_InitializeOnStartup: 1 28 | m_TestMode: 0 29 | m_IosGameId: 30 | m_AndroidGameId: 31 | m_GameIds: {} 32 | m_GameId: 33 | PerformanceReportingSettings: 34 | m_Enabled: 0 35 | -------------------------------------------------------------------------------- /LightProbeEditor/UnityPackageManager/manifest.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | } 4 | } 5 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # LightProbeEditor 2 | Unity LightProbe Editor 3 | 4 | ![](https://github.com/chenjd/LightProbeEditor/blob/master/ScreenShot/lightprobeeditor_pic1.png) 5 | ![](https://github.com/chenjd/LightProbeEditor/blob/master/ScreenShot/lightprobeeditor_pic2.png) 6 | 7 | 8 | 9 | -------------------------------------------------------------------------------- /ScreenShot/lightprobeeditor_pic1.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/chenjd/LightProbeEditor/61f56b9e01874b8b989306623596af2dfc55eb36/ScreenShot/lightprobeeditor_pic1.png -------------------------------------------------------------------------------- /ScreenShot/lightprobeeditor_pic2.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/chenjd/LightProbeEditor/61f56b9e01874b8b989306623596af2dfc55eb36/ScreenShot/lightprobeeditor_pic2.png 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