├── .gitignore ├── Assets ├── Normal.meta ├── Normal │ ├── Examples.meta │ ├── Examples │ │ ├── Blank Scene Template.meta │ │ ├── Blank Scene Template │ │ │ ├── Blank Scene Template.unity │ │ │ ├── Blank Scene Template.unity.meta │ │ │ ├── Cubes.meta │ │ │ ├── Cubes │ │ │ │ ├── Blue.mat │ │ │ │ ├── Blue.mat.meta │ │ │ │ ├── Orange.mat │ │ │ │ ├── Orange.mat.meta │ │ │ │ ├── Purple.mat │ │ │ │ ├── Purple.mat.meta │ │ │ │ ├── Red.mat │ │ │ │ ├── Red.mat.meta │ │ │ │ ├── Teal.mat │ │ │ │ ├── Teal.mat.meta │ │ │ │ ├── Yellow.mat │ │ │ │ └── Yellow.mat.meta │ │ │ ├── Floor.meta │ │ │ ├── Floor │ │ │ │ ├── Floor.mat │ │ │ │ ├── Floor.mat.meta │ │ │ │ ├── Floor.png │ │ │ │ ├── Floor.png.meta │ │ │ │ ├── Floor.shader │ │ │ │ └── Floor.shader.meta │ │ │ ├── Scripts.meta │ │ │ ├── Scripts │ │ │ │ ├── OculusSetFloorTrackingOriginWithoutPlugin.cs │ │ │ │ └── OculusSetFloorTrackingOriginWithoutPlugin.cs.meta │ │ │ ├── Skybox.meta │ │ │ └── Skybox │ │ │ │ ├── GradientSkybox.mat │ │ │ │ ├── GradientSkybox.mat.meta │ │ │ │ ├── GradientSkybox.shader │ │ │ │ └── GradientSkybox.shader.meta │ │ ├── Cube Player.meta │ │ ├── Cube Player │ │ │ ├── CubeMaterial.mat │ │ │ ├── CubeMaterial.mat.meta │ │ │ ├── Realtime + Cube Player.prefab │ │ │ ├── Realtime + Cube Player.prefab.meta │ │ │ ├── Realtime + Cube Player.unity │ │ │ ├── Realtime + Cube Player.unity.meta │ │ │ ├── Resources.meta │ │ │ ├── Resources │ │ │ │ ├── CubePlayer.prefab │ │ │ │ └── CubePlayer.prefab.meta │ │ │ ├── Scripts.meta │ │ │ └── Scripts │ │ │ │ ├── CubePlayer.cs │ │ │ │ ├── CubePlayer.cs.meta │ │ │ │ ├── CubePlayerManager.cs │ │ │ │ └── CubePlayerManager.cs.meta │ │ ├── VR Player.meta │ │ └── VR Player │ │ │ ├── Models.meta │ │ │ ├── Models │ │ │ ├── HeadModel.fbx │ │ │ ├── HeadModel.fbx.meta │ │ │ ├── LeftHandModel.fbx │ │ │ ├── LeftHandModel.fbx.meta │ │ │ ├── RightHandModel.fbx │ │ │ └── RightHandModel.fbx.meta │ │ │ ├── Realtime + VR Player.prefab │ │ │ ├── Realtime + VR Player.prefab.meta │ │ │ ├── Realtime + VR Player.unity │ │ │ ├── Realtime + VR Player.unity.meta │ │ │ ├── Resources.meta │ │ │ ├── Resources │ │ │ ├── VR Player.prefab │ │ │ └── VR Player.prefab.meta │ │ │ ├── Scripts.meta │ │ │ └── Scripts │ │ │ ├── VoiceMouthMove.cs │ │ │ ├── VoiceMouthMove.cs.meta │ │ │ ├── VoiceScale.cs │ │ │ └── VoiceScale.cs.meta │ ├── Internal.meta │ ├── Internal │ │ ├── Editor.meta │ │ ├── Editor │ │ │ ├── PackageManager.cs │ │ │ ├── PackageManager.cs.meta │ │ │ ├── SimpleJson.cs │ │ │ └── SimpleJson.cs.meta │ │ ├── Resources.meta │ │ └── Resources │ │ │ ├── InternalSettings.asset │ │ │ └── InternalSettings.asset.meta │ ├── Resources.meta │ └── Resources │ │ ├── NormcoreProjectSettings.asset │ │ └── NormcoreProjectSettings.asset.meta ├── Normcore ParameterBinder.meta └── Normcore ParameterBinder │ ├── Editor.meta │ ├── Editor │ ├── BinderEditor.meta │ ├── BinderEditor │ │ ├── ComponentSelector.cs │ │ ├── ComponentSelector.cs.meta │ │ ├── CoreEditorUtils.cs │ │ ├── CoreEditorUtils.cs.meta │ │ ├── PropertyBinderEditor.cs │ │ ├── PropertyBinderEditor.cs.meta │ │ ├── PropertySelector.cs │ │ ├── PropertySelector.cs.meta │ │ ├── Utility.cs │ │ └── Utility.cs.meta │ ├── RealtimeBoolSyncEditor.cs │ ├── RealtimeBoolSyncEditor.cs.meta │ ├── RealtimeColorSyncEditor.cs │ ├── RealtimeColorSyncEditor.cs.meta │ ├── RealtimeFloatSyncEditor.cs │ ├── RealtimeFloatSyncEditor.cs.meta │ ├── RealtimeIntSyncEditor.cs │ ├── RealtimeIntSyncEditor.cs.meta │ ├── RealtimeStringSyncEditor.cs │ ├── RealtimeStringSyncEditor.cs.meta │ ├── RealtimeVector3SyncEditor.cs │ └── RealtimeVector3SyncEditor.cs.meta │ ├── Example.meta │ ├── Example │ ├── DebugScript.cs │ ├── DebugScript.cs.meta │ ├── Materials.meta │ ├── Materials │ │ ├── Cubes.meta │ │ ├── Cubes │ │ │ ├── Blue.mat │ │ │ ├── Blue.mat.meta │ │ │ ├── Orange.mat │ │ │ ├── Orange.mat.meta │ │ │ ├── Purple.mat │ │ │ ├── Purple.mat.meta │ │ │ ├── Red.mat │ │ │ ├── Red.mat.meta │ │ │ ├── Teal.mat │ │ │ ├── Teal.mat.meta │ │ │ ├── Yellow.mat │ │ │ └── Yellow.mat.meta │ │ ├── Floor.mat │ │ ├── Floor.mat.meta │ │ ├── Floor.png │ │ ├── Floor.png.meta │ │ ├── Skybox.mat │ │ └── Skybox.mat.meta │ ├── Realtime + Parameter Binder.unity │ └── Realtime + Parameter Binder.unity.meta │ ├── Runtime.meta │ └── Runtime │ ├── BinderScripts.meta │ ├── BinderScripts │ ├── BoolPropertyBinder.cs │ ├── BoolPropertyBinder.cs.meta │ ├── ColorPropertyBinder.cs │ ├── ColorPropertyBinder.cs.meta │ ├── FloatPropertyBinder.cs │ ├── FloatPropertyBinder.cs.meta │ ├── IntPropertyBinder.cs │ ├── IntPropertyBinder.cs.meta │ ├── StringPropertyBinder.cs │ ├── StringPropertyBinder.cs.meta │ ├── Vector3PropertyBinder.cs │ └── Vector3PropertyBinder.cs.meta │ ├── Realtime Models.meta │ ├── Realtime Models │ ├── RealtimeBoolModel.cs │ ├── RealtimeBoolModel.cs.meta │ ├── RealtimeColorModel.cs │ ├── RealtimeColorModel.cs.meta │ ├── RealtimeFloatModel.cs │ ├── RealtimeFloatModel.cs.meta │ ├── RealtimeIntModel.cs │ ├── RealtimeIntModel.cs.meta │ ├── RealtimeStringModel.cs │ ├── RealtimeStringModel.cs.meta │ ├── RealtimeVector3Model.cs │ └── RealtimeVector3Model.cs.meta │ ├── RealtimeBoolSync.cs │ ├── RealtimeBoolSync.cs.meta │ ├── RealtimeColorSync.cs │ ├── RealtimeColorSync.cs.meta │ ├── RealtimeFloatSync.cs │ ├── RealtimeFloatSync.cs.meta │ ├── RealtimeIntSync.cs │ ├── RealtimeIntSync.cs.meta │ ├── RealtimeStringSync.cs │ ├── RealtimeStringSync.cs.meta │ ├── RealtimeVector3Sync.cs │ └── RealtimeVector3Sync.cs.meta ├── LICENSE.md ├── Media ├── ParameterBinder.gif ├── PlayerAmmoHealth.gif ├── Property.png └── RealtimeFloatSync.png ├── Packages ├── manifest.json └── packages-lock.json ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── 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