├── thumb.png ├── .gitattributes ├── App.config ├── metadata.mod ├── README.md ├── SeShipwrightTools.sln ├── ShipwrightTools.csproj ├── .gitignore └── Data └── Scripts └── SeShipwrightTools └── SeShipwrightTools.cs /thumb.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/chozabu/SeShipwrightTools/main/thumb.png -------------------------------------------------------------------------------- /.gitattributes: -------------------------------------------------------------------------------- 1 | # Auto detect text files and perform LF normalization 2 | * text=auto 3 | -------------------------------------------------------------------------------- /App.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /metadata.mod: -------------------------------------------------------------------------------- 1 | 2 | 3 | 1.0 4 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # SeShipwrightTools 2 | Tools to aid ship building in SE - currently has ConveyorReplacor and TransparentArmour 3 | 4 | Check it out on the steam workshop here: https://steamcommunity.com/sharedfiles/filedetails/?id=2938853980 5 | 6 | ## ConveyorReplacer - Backup your ship before using this tool. It may delete your conveyors, eat your homework or cause demons to fly out your nose 7 | 8 | type `/conv` in chat while looking at a grid to convert all conveyor blocks to tube/corner/Tjunctions, fitting the surrounding blocks with coneyors/ports 9 | 10 | use `/convp` for industrial pipe 11 | 12 | or `/convr` for the ducted steel tubes 13 | 14 | https://user-images.githubusercontent.com/937160/221367260-701e890e-3f9e-4dd1-8771-1765211d964c.mp4 15 | 16 | 17 | ## Transparent Armour 18 | 19 | use `/hidearmor` in chat while looking at a grid to make its armour 80% transparent 20 | 21 | use `/showarmor` in chat while looking at a grid to make its armor return to opaque 22 | 23 | 24 | https://user-images.githubusercontent.com/937160/221373627-59d9d728-83e5-4d55-8cbe-3800df67f702.mp4 25 | 26 | -------------------------------------------------------------------------------- /SeShipwrightTools.sln: -------------------------------------------------------------------------------- 1 | 2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio Version 16 4 | VisualStudioVersion = 16.0.33328.57 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ShipwrightTools", "ShipwrightTools.csproj", "{157CD328-055C-4CB3-9802-0B6606F5E10C}" 7 | EndProject 8 | Global 9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 10 | Debug|Any CPU = Debug|Any CPU 11 | Debug|x64 = Debug|x64 12 | Release|Any CPU = Release|Any CPU 13 | Release|x64 = Release|x64 14 | EndGlobalSection 15 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 16 | {157CD328-055C-4CB3-9802-0B6606F5E10C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 17 | {157CD328-055C-4CB3-9802-0B6606F5E10C}.Debug|Any CPU.Build.0 = Debug|Any CPU 18 | {157CD328-055C-4CB3-9802-0B6606F5E10C}.Debug|x64.ActiveCfg = Debug|x64 19 | {157CD328-055C-4CB3-9802-0B6606F5E10C}.Debug|x64.Build.0 = Debug|x64 20 | {157CD328-055C-4CB3-9802-0B6606F5E10C}.Release|Any CPU.ActiveCfg = Release|Any CPU 21 | {157CD328-055C-4CB3-9802-0B6606F5E10C}.Release|Any CPU.Build.0 = Release|Any CPU 22 | {157CD328-055C-4CB3-9802-0B6606F5E10C}.Release|x64.ActiveCfg = Release|x64 23 | {157CD328-055C-4CB3-9802-0B6606F5E10C}.Release|x64.Build.0 = Release|x64 24 | EndGlobalSection 25 | GlobalSection(SolutionProperties) = preSolution 26 | HideSolutionNode = FALSE 27 | EndGlobalSection 28 | GlobalSection(ExtensibilityGlobals) = postSolution 29 | SolutionGuid = {D07946DF-0256-42C5-A8CB-D8C0A552EA26} 30 | EndGlobalSection 31 | EndGlobal 32 | -------------------------------------------------------------------------------- /ShipwrightTools.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {157CD328-055C-4CB3-9802-0B6606F5E10C} 8 | Exe 9 | Project1 10 | Project1 11 | v4.7.2 12 | 512 13 | true 14 | true 15 | 16 | 17 | AnyCPU 18 | true 19 | full 20 | false 21 | bin\Debug\ 22 | DEBUG;TRACE 23 | prompt 24 | 4 25 | 26 | 27 | AnyCPU 28 | pdbonly 29 | true 30 | bin\Release\ 31 | TRACE 32 | prompt 33 | 4 34 | 35 | 36 | true 37 | bin\x64\Debug\ 38 | DEBUG;TRACE 39 | full 40 | x64 41 | 7.3 42 | prompt 43 | true 44 | 45 | 46 | bin\x64\Release\ 47 | TRACE 48 | true 49 | pdbonly 50 | x64 51 | 7.3 52 | prompt 53 | true 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\ProtoBuf.Net.dll 62 | False 63 | 64 | 65 | D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Common.dll 66 | False 67 | 68 | 69 | D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 70 | False 71 | 72 | 73 | D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Graphics.dll 74 | False 75 | 76 | 77 | D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.Game.dll 78 | False 79 | 80 | 81 | D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.ObjectBuilders.dll 82 | False 83 | 84 | 85 | False 86 | D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\System.Collections.Immutable.dll 87 | False 88 | 89 | 90 | D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\VRage.dll 91 | False 92 | 93 | 94 | D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\VRage.Game.dll 95 | False 96 | 97 | 98 | D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\VRage.Input.dll 99 | False 100 | 101 | 102 | D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\VRage.Library.dll 103 | False 104 | 105 | 106 | D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\VRage.Math.dll 107 | False 108 | 109 | 110 | D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\VRage.Render.dll 111 | False 112 | 113 | 114 | D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\VRage.Render11.dll 115 | False 116 | 117 | 118 | 119 | 120 | 121 | 122 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | ## 4 | ## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore 5 | 6 | # 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2 | using System.Collections.Generic; 3 | using Sandbox.Definitions; 4 | using Sandbox.Game; 5 | using Sandbox.Game.Entities; 6 | using Sandbox.ModAPI; 7 | using Sandbox.ModAPI.Weapons; 8 | using Sandbox.ModAPI.Interfaces; 9 | using VRage.Game; 10 | using VRage.Game.Components; 11 | using VRage.Game.ModAPI; 12 | using VRage.ObjectBuilders; 13 | using VRage.Utils; 14 | using VRageMath; 15 | using Sandbox.Common.ObjectBuilders; 16 | //using BlendTypeEnum = VRageRender.MyBillboard.BlendTypeEnum; 17 | 18 | namespace Chozabu.ConveyorReplacer 19 | { 20 | [MySessionComponentDescriptor(MyUpdateOrder.AfterSimulation)] 21 | public class ArmorReplacer : MySessionComponentBase 22 | { 23 | float armorTransparancy = 0.0f; 24 | 25 | struct replaceinfo 26 | { 27 | public IMySlimBlock block; 28 | public MyObjectBuilder_CubeBlock objectBuilder; 29 | 30 | } 31 | public override void HandleInput() 32 | { 33 | if (MyAPIGateway.Input.IsNewKeyPressed(VRage.Input.MyKeys.O)) 34 | { 35 | if (MyAPIGateway.Input.IsAnyCtrlKeyPressed()) 36 | { 37 | CycleArmorTransparancy(); 38 | } 39 | } 40 | } 41 | 42 | private void CycleArmorTransparancy() 43 | { 44 | if (armorTransparancy == 0.0f) 45 | { 46 | armorTransparancy = .5f; 47 | 48 | } else if (armorTransparancy == 0.5f) 49 | { 50 | armorTransparancy = .8f; 51 | 52 | } else if (armorTransparancy == 0.8f) 53 | { 54 | armorTransparancy = .0f; 55 | 56 | } 57 | SetArmorTransparancy(armorTransparancy); 58 | } 59 | 60 | public override void Init(MyObjectBuilder_SessionComponent sessionComponent) 61 | { 62 | MyAPIGateway.Utilities.MessageEntered += Utilities_MessageEntered; 63 | } 64 | 65 | private void Utilities_MessageEntered(string messageText, ref bool sendToOthers) 66 | { 67 | if (messageText == "/conv" && MyAPIGateway.Session.IsServer) 68 | { 69 | MyAPIGateway.Utilities.ShowMessage("", "conv converting to tube"); 70 | ReplaceAllConveyorBlocks(); 71 | sendToOthers = false; 72 | MyAPIGateway.Utilities.ShowMessage("", "conv converted"); 73 | } 74 | if (messageText == "/convp" && MyAPIGateway.Session.IsServer) 75 | { 76 | MyAPIGateway.Utilities.ShowMessage("", "conv converting to pipe"); 77 | ReplaceAllConveyorBlocks("p"); 78 | sendToOthers = false; 79 | MyAPIGateway.Utilities.ShowMessage("", "conv converted"); 80 | } 81 | if (messageText == "/convr" && MyAPIGateway.Session.IsServer) 82 | { 83 | MyAPIGateway.Utilities.ShowMessage("", "conv converting to ducts"); 84 | ReplaceAllConveyorBlocks("r"); 85 | sendToOthers = false; 86 | MyAPIGateway.Utilities.ShowMessage("", "conv converted"); 87 | } 88 | if (messageText == "/convj" && MyAPIGateway.Session.IsServer) 89 | { 90 | MyAPIGateway.Utilities.ShowMessage("", "conv converting to junc"); 91 | ReplaceAllConveyorBlocks("j"); 92 | sendToOthers = false; 93 | MyAPIGateway.Utilities.ShowMessage("", "conv converted"); 94 | } 95 | 96 | if (messageText == "/names" && MyAPIGateway.Session.IsServer) 97 | { 98 | MyAPIGateway.Utilities.ShowMessage("", "blocknames"); 99 | PrintBlockNames(); 100 | sendToOthers = false; 101 | } 102 | if (messageText == "/showarmor" && MyAPIGateway.Session.IsServer) 103 | { 104 | MyAPIGateway.Utilities.ShowMessage("", "ShowingArmor"); 105 | SetArmorTransparancy(.0f); 106 | sendToOthers = false; 107 | } 108 | if (messageText == "/hidearmor" && MyAPIGateway.Session.IsServer) 109 | { 110 | MyAPIGateway.Utilities.ShowMessage("", "HidingArmor"); 111 | SetArmorTransparancy(.8f); 112 | sendToOthers = false; 113 | } 114 | if (messageText == "/hidearmor50" && MyAPIGateway.Session.IsServer) 115 | { 116 | MyAPIGateway.Utilities.ShowMessage("", "HidingArmor"); 117 | SetArmorTransparancy(.5f); 118 | sendToOthers = false; 119 | } 120 | 121 | } 122 | public IMyCubeGrid GetTargetedGrid() 123 | { 124 | var MaxRaycastDistance = 10000; 125 | var player = MyAPIGateway.Session?.LocalHumanPlayer; 126 | if (player == null) return null; 127 | 128 | var cameraMatrix = MyAPIGateway.Session.Camera.WorldMatrix; 129 | var forwardVector = Vector3D.Normalize(cameraMatrix.Forward); 130 | var toVector = cameraMatrix.Translation + forwardVector * MaxRaycastDistance; 131 | 132 | IHitInfo hitInfo; 133 | if (!MyAPIGateway.Physics.CastRay(cameraMatrix.Translation, toVector, out hitInfo)) 134 | return null; 135 | 136 | var entity = hitInfo?.HitEntity; 137 | if (entity?.Physics == null) return null; 138 | 139 | var grid = entity.GetTopMostParent() as IMyCubeGrid; 140 | return grid; 141 | } 142 | 143 | public void SetArmorTransparancy(float transparancy) 144 | { 145 | IMyCubeGrid grid = GetTargetedGrid(); 146 | if (grid == null) return; 147 | 148 | List allBlocks = new List(); 149 | 150 | grid.GetBlocks(allBlocks); 151 | 152 | // Replace each conveyor block with the correct type 153 | foreach (IMySlimBlock block in allBlocks) 154 | { 155 | 156 | if (block.GetObjectBuilder().SubtypeName.Contains("Armor"))// && block.FatBlock != null) 157 | { 158 | //MyAPIGateway.Utilities.ShowMessage("", block.GetObjectBuilder().SubtypeName); 159 | block.Dithering = transparancy; 160 | } 161 | } 162 | 163 | } 164 | 165 | public void PrintBlockNames() 166 | { 167 | IMyCubeGrid grid = GetTargetedGrid(); 168 | if (grid == null) return; 169 | 170 | List allBlocks = new List(); 171 | 172 | grid.GetBlocks(allBlocks); 173 | 174 | // Replace each conveyor block with the correct type 175 | foreach (IMySlimBlock block in allBlocks) 176 | { 177 | 178 | MyAPIGateway.Utilities.ShowMessage("", block.GetObjectBuilder().SubtypeName); 179 | } 180 | 181 | } 182 | public void ReplaceAllConveyorBlocks(string tubetype = "t") 183 | { 184 | IMyCubeGrid grid = GetTargetedGrid(); 185 | if (grid == null) return; 186 | 187 | if (grid.GridSizeEnum == MyCubeSize.Small)//TODO Rotations need correcting too 188 | { 189 | MyAPIGateway.Utilities.ShowMessage("", "Skipping small grid"); 190 | return; 191 | 192 | } 193 | 194 | // Find all conveyor blocks on the grid 195 | List conveyorBlocks = new List(); 196 | List replaceList = new List(); 197 | 198 | //grid.GetBlocks(conveyorBlocks, block => block.FatBlock != null && block.FatBlock.BlockDefinition.TypeId.ToString() == "MyObjectBuilder_Conveyor"); 199 | grid.GetBlocks(conveyorBlocks, block => block.FatBlock != null && block.FatBlock.BlockDefinition.TypeId.ToString().Contains("Conveyor")); 200 | 201 | 202 | // Replace each conveyor block with the correct type 203 | foreach (IMySlimBlock conveyorBlock in conveyorBlocks) 204 | { 205 | if (conveyorBlock.FatBlock.BlockDefinition.TypeId.ToString().ToLower().Contains("sort")) 206 | { 207 | continue; 208 | } 209 | replaceinfo blockinfo; 210 | blockinfo.block = conveyorBlock; 211 | blockinfo.objectBuilder = GetBuilderToReplaceConveyor(conveyorBlock, tubetype); 212 | // Replace the conveyor block 213 | replaceList.Add(blockinfo); 214 | } 215 | 216 | foreach (replaceinfo ri in replaceList) 217 | { 218 | grid.RemoveBlock(ri.block); 219 | grid.AddBlock(ri.objectBuilder, true); 220 | } 221 | } 222 | 223 | public bool HasMatchingAxis(IMySlimBlock block1, IMySlimBlock block2) 224 | { 225 | Vector3I pos1 = block1.Position; 226 | Vector3I pos2 = block2.Position; 227 | 228 | if (pos1.X == pos2.X && pos1.Y == pos2.Y) return true; 229 | if (pos1.Z == pos2.Z && pos1.Y == pos2.Y) return true; 230 | if (pos1.X == pos2.X && pos1.Z == pos2.Z) return true; 231 | return false; 232 | 233 | } 234 | 235 | public Vector3 getPerpAxis(IMySlimBlock block1, IMySlimBlock block2) 236 | { 237 | Vector3I pos1 = block1.Position; 238 | Vector3I pos2 = block2.Position; 239 | 240 | if (pos1.X == pos2.X && pos1.Y == pos2.Y) return new Vector3(1, 0, 0); 241 | if (pos1.Z == pos2.Z && pos1.Y == pos2.Y) return new Vector3(0, 1, 0); 242 | if (pos1.X == pos2.X && pos1.Z == pos2.Z) return new Vector3(0, 0, 1); 243 | return new Vector3(1, 0, 0); 244 | 245 | } 246 | //based on digis code at: https://github.com/THDigi/BuildInfo/blob/ac69e815a9c82e3d0e27013f86109af556a1f503/Data/Scripts/BuildInfo/Features/LiveData/LiveDataHandler.cs#L178 247 | bool CheckConveyorSupport(IMyCubeBlock block, IMySlimBlock testblock) 248 | { 249 | if (block == null) return false; 250 | 251 | Type[] interfaces = MyAPIGateway.Reflection.GetInterfaces(block.GetType()); 252 | bool supportsConveyors = false; 253 | 254 | for (int i = (interfaces.Length - 1); i >= 0; i--) 255 | { 256 | Type iface = interfaces[i]; 257 | if (iface.Name == "IMyConveyorEndpointBlock") 258 | { 259 | supportsConveyors = true; 260 | break; 261 | } 262 | else if (iface.Name == "IMyConveyorSegmentBlock") 263 | { 264 | supportsConveyors = true; 265 | break; 266 | } 267 | } 268 | 269 | return supportsConveyors; 270 | } 271 | //todo check if port is in right direction: https://github.com/THDigi/BuildInfo/blob/master/Data/Scripts/BuildInfo/Features/LiveData/Base.cs#L238 272 | 273 | 274 | bool CheckConveyorPortNearTestblock(IMyCubeBlock block, IMySlimBlock testblock) 275 | { 276 | Dictionary dummies = new Dictionary(); 277 | block.Model.GetDummies(dummies); 278 | 279 | foreach (IMyModelDummy dummy in dummies.Values) 280 | { 281 | 282 | //Vector3 portpos = dummy.Matrix.Translation + block.Position; 283 | //Vector3 testpos = testblock.Position; 284 | 285 | //Vector3 portpos = Vector3.Transform(dummy.Matrix.Translation, block.WorldMatrix); 286 | //Vector3 testpos = Vector3.Transform(testblock.Position, testblock.CubeGrid.WorldMatrix); 287 | 288 | Vector3 portpos = Vector3.Transform(dummy.Matrix.Translation, block.LocalMatrix); 289 | Vector3 testpos = testblock.Position; 290 | 291 | //need to do both blocks, using one of these 292 | //new MyOrientedBoundingBox(dummy.Matrix * block.LocalMatrix) 293 | //new BoundingBox() 294 | 295 | if ((portpos - testpos).Length() < 3.0f) 296 | return true; 297 | } 298 | return false; 299 | } 300 | 301 | public List GetConveyorNeighbors(IMySlimBlock block) 302 | { 303 | List conveyorBlocks = new List(); 304 | List neighbors = new List(); 305 | block.GetNeighbours(neighbors); 306 | //block.CubeGrid.GetBlocks(neighbors, b => b != null && b != block && b.FatBlock != null); 307 | 308 | foreach (IMySlimBlock neighbor in neighbors) 309 | { 310 | if (neighbor.GetObjectBuilder().SubtypeName.Contains("Conveyor")) 311 | //if (neighbor.FatBlock is IMyConveyor) 312 | { 313 | conveyorBlocks.Add(neighbor); 314 | } else 315 | { 316 | if (CheckConveyorSupport(neighbor.FatBlock, block)) 317 | { 318 | 319 | List uglyhack = new List(); 320 | uglyhack.Add(neighbor); 321 | uglyhack.Add(neighbor); 322 | uglyhack.Add(neighbor); 323 | uglyhack.Add(neighbor); 324 | uglyhack.Add(neighbor); 325 | uglyhack.Add(neighbor); 326 | return uglyhack;//TODO remove this, use dummys... 327 | 328 | } 329 | //neighbor.FatBlock.CheckConnectionAllowed 330 | if (CheckConveyorPortNearTestblock(neighbor.FatBlock, block)) { 331 | //if (conveyorBlock != null) 332 | //{ 333 | conveyorBlocks.Add(neighbor); 334 | } 335 | } 336 | } 337 | 338 | return conveyorBlocks; 339 | } 340 | 341 | public MyObjectBuilder_CubeBlock GetBuilderToReplaceConveyor(IMySlimBlock block, string tubetype) 342 | { 343 | 344 | string junctionS = "LargeBlockConveyor"; 345 | string straightS = "ConveyorTube"; 346 | string cornerS = "ConveyorTubeCurved"; 347 | string tS = "ConveyorTubeT"; 348 | if (tubetype.Equals("p")) 349 | { 350 | junctionS = "LargeBlockConveyorPipeJunction"; 351 | straightS = "LargeBlockConveyorPipeSeamless"; 352 | cornerS = "LargeBlockConveyorPipeCorner"; 353 | tS = "LargeBlockConveyorPipeT"; 354 | } 355 | else if (tubetype.Equals("r")) 356 | { 357 | junctionS = "LargeBlockConveyor"; 358 | straightS = "ConveyorTubeDuct"; 359 | cornerS = "ConveyorTubeDuctCurved"; 360 | tS = "ConveyorTubeDuctT"; 361 | 362 | } 363 | else if (tubetype.Equals("j")) 364 | { 365 | junctionS = "LargeBlockConveyor"; 366 | straightS = "LargeBlockConveyor"; 367 | cornerS = "LargeBlockConveyor"; 368 | tS = "LargeBlockConveyor"; 369 | 370 | } 371 | 372 | if (block.CubeGrid.GridSizeEnum == MyCubeSize.Small)//TODO Rotations need correcting too 373 | { 374 | junctionS = "SmallBlockConveyor"; 375 | straightS = "ConveyorTubeSmall"; 376 | cornerS = "ConveyorTubeSmallCurved"; 377 | tS = "ConveyorTubeSmallT"; 378 | if (tubetype.Equals("r")) 379 | { 380 | junctionS = "SmallBlockConveyor"; 381 | straightS = "ConveyorTubeDuctSmall"; 382 | cornerS = "ConveyorTubeDuctSmallCurved"; 383 | tS = "ConveyorTubeDuctSmallT"; 384 | } 385 | } 386 | 387 | var surroundings = GetConveyorNeighbors(block); 388 | var snum = surroundings.Count; 389 | var ConveyorType = "LargeBlockConveyor"; 390 | 391 | var orientation = block.Orientation; 392 | 393 | var forward = Base6Directions.GetVector(orientation.Forward); 394 | var up = Base6Directions.GetVector(orientation.Up); 395 | var right = Vector3.Cross(forward, up); //for local calc only 396 | MyAPIGateway.Utilities.ShowMessage("", "block nei num " + snum); 397 | if (snum == 1 || snum == 0) 398 | {// dead end or isolated conveyor 399 | //leave as-is, should perhaps set to junction? 400 | } 401 | else if (snum == 2) 402 | { //straight or corner 403 | if (HasMatchingAxis(surroundings[0], surroundings[1])) 404 | { 405 | ConveyorType = straightS; 406 | 407 | //up = surroundings[0].Position - block.Position; 408 | //right = up + new Vector3(1, 1, 1); //lame method 409 | //forward = Vector3.Cross(up, right); 410 | 411 | var a = surroundings[0].Position - block.Position; 412 | var b = getPerpAxis(surroundings[0], surroundings[1]); 413 | var c = Vector3.Cross(a, b); 414 | 415 | 416 | if (tubetype.Equals("r"))/// why are ducts rotated differently :( 417 | { 418 | forward = c; 419 | up = b; 420 | } 421 | else 422 | { 423 | forward = b; 424 | up = a; 425 | } 426 | } 427 | else 428 | { 429 | ConveyorType = cornerS; 430 | up = block.Position - surroundings[0].Position; 431 | right = surroundings[1].Position - block.Position; 432 | forward = Vector3.Cross(up, right); 433 | 434 | } 435 | } 436 | else if (snum == 3) 437 | { //T junction if two on same line 438 | var line01 = HasMatchingAxis(surroundings[0], surroundings[1]); 439 | var line02 = HasMatchingAxis(surroundings[0], surroundings[2]); 440 | var line12 = HasMatchingAxis(surroundings[1], surroundings[2]); 441 | if (line01 || line02 || line12) 442 | { 443 | var a = surroundings[0]; 444 | var b = surroundings[1]; 445 | var c = surroundings[2]; 446 | ConveyorType = tS; 447 | if (line01) 448 | { 449 | } 450 | if (line02) 451 | { 452 | a = surroundings[0]; 453 | b = surroundings[2]; 454 | c = surroundings[1]; 455 | } 456 | if (line12) 457 | { 458 | a = surroundings[1]; 459 | b = surroundings[2]; 460 | c = surroundings[0]; 461 | } 462 | 463 | right = b.Position - a.Position; 464 | up = block.Position - c.Position; 465 | forward = Vector3.Cross(right, up) * -1; 466 | } 467 | else 468 | { 469 | //cant do T, should do junction 470 | ConveyorType = junctionS; 471 | 472 | } 473 | } 474 | else 475 | { 476 | //4 or more, set to junction 477 | ConveyorType = junctionS; 478 | } 479 | 480 | return GetBuilderWithSpecs(block.CubeGrid, block, ConveyorType, up, forward); 481 | 482 | } 483 | public MyObjectBuilder_CubeBlock GetBuilderWithSpecs(IMyCubeGrid grid, IMySlimBlock blockToReplace, string conveyorType, Vector3D upVector, Vector3D forwardVector) 484 | { 485 | Vector3I position = blockToReplace.Position; 486 | 487 | var forwardDir = Base6Directions.GetClosestDirection(forwardVector); 488 | var upDir = Base6Directions.GetClosestDirection(upVector); 489 | 490 | var orientation = new MyBlockOrientation(forwardDir, upDir); 491 | 492 | //MyObjectBuilder_CubeBlock objectBuilder = MyObjectBuilderSerializer.CreateNewObject(conveyorType); 493 | MyObjectBuilder_CubeBlock objectBuilder = blockToReplace.GetObjectBuilder(); 494 | MyAPIGateway.Utilities.ShowMessage("", "replacing... " + objectBuilder.SubtypeName + " with " + conveyorType); 495 | //MyObjectBuilder_CubeBlock objectBuilder = blockToReplace.GetObjectBuilder(true); 496 | 497 | objectBuilder.SubtypeName = conveyorType; 498 | objectBuilder.EntityId = 0; 499 | //objectBuilder.Min = position; 500 | objectBuilder.BlockOrientation = orientation; 501 | 502 | return objectBuilder; 503 | } 504 | 505 | protected override void UnloadData() 506 | { 507 | MyAPIGateway.Utilities.MessageEntered -= Utilities_MessageEntered; 508 | } 509 | } 510 | } --------------------------------------------------------------------------------