├── .gitignore
├── Assets
├── Animation.meta
├── Animation
│ ├── New Animation.anim
│ ├── New Animation.anim.meta
│ ├── New Animator Controller.controller
│ ├── New Animator Controller.controller.meta
│ ├── Sphere.controller
│ └── Sphere.controller.meta
├── Custom Passes.meta
├── Custom Passes
│ ├── EdgeDetection.cs
│ ├── EdgeDetection.cs.meta
│ ├── EdgeDetection.shader
│ └── EdgeDetection.shader.meta
├── HDRP Settings.meta
├── HDRP Settings
│ ├── Environment Profile.asset
│ ├── Environment Profile.asset.meta
│ ├── HDRenderPipelineAsset.asset
│ ├── HDRenderPipelineAsset.asset.meta
│ ├── Volume Profile.asset
│ └── Volume Profile.asset.meta
├── Materials.meta
├── Materials
│ ├── Blue.mat
│ ├── Blue.mat.meta
│ ├── Green.mat
│ ├── Green.mat.meta
│ ├── Point Light.mat
│ ├── Point Light.mat.meta
│ ├── Red.mat
│ ├── Red.mat.meta
│ ├── Shader Graphs_Basic 1.mat
│ ├── Shader Graphs_Basic 1.mat.meta
│ ├── Stair.mat
│ ├── Stair.mat.meta
│ ├── White.mat
│ ├── White.mat.meta
│ ├── Yellow.mat
│ └── Yellow.mat.meta
├── Models.meta
├── Prefabs.meta
├── Prefabs
│ ├── DefaultSceneRoot.prefab
│ └── DefaultSceneRoot.prefab.meta
├── SampleScene.unity
├── SampleScene.unity.meta
├── Samples.meta
├── Samples
│ ├── ProBuilder.meta
│ └── ProBuilder
│ │ ├── 4.2.3.meta
│ │ └── 4.2.3
│ │ ├── High Definition Render Pipeline Support.meta
│ │ └── High Definition Render Pipeline Support
│ │ ├── .sample.json
│ │ ├── Material.meta
│ │ ├── Material
│ │ ├── ProBuilder Default HDRP.mat
│ │ └── ProBuilder Default HDRP.mat.meta
│ │ ├── Shader.meta
│ │ └── Shader
│ │ ├── Standard Vertex Color.shadergraph
│ │ └── Standard Vertex Color.shadergraph.meta
├── Shaders.meta
├── Shaders
│ ├── Basic 1.shadergraph
│ ├── Basic 1.shadergraph.meta
│ ├── Basic.shadergraph
│ └── Basic.shadergraph.meta
├── Skybox.meta
├── Skybox
│ ├── Cubemaps.meta
│ ├── Cubemaps
│ │ ├── daytime.hdr
│ │ ├── daytime.hdr.meta
│ │ ├── sunset.hdr
│ │ └── sunset.hdr.meta
│ ├── Materials.meta
│ ├── Materials
│ │ ├── Skybox_Daytime.mat
│ │ ├── Skybox_Daytime.mat.meta
│ │ ├── Skybox_Sunset.mat
│ │ └── Skybox_Sunset.mat.meta
│ ├── Scene.meta
│ └── Scene
│ │ ├── mainScene.unity
│ │ └── mainScene.unity.meta
├── Textures.meta
└── Textures
│ ├── PerlinExample.png
│ └── PerlinExample.png.meta
├── Packages
├── manifest.json
└── packages-lock.json
├── ProjectSettings
├── AudioManager.asset
├── ClusterInputManager.asset
├── DynamicsManager.asset
├── EditorBuildSettings.asset
├── EditorSettings.asset
├── GraphicsSettings.asset
├── HDRPProjectSettings.asset
├── InputManager.asset
├── NavMeshAreas.asset
├── Packages
│ └── com.unity.probuilder
│ │ └── Settings.json
├── Physics2DSettings.asset
├── PresetManager.asset
├── ProjectSettings.asset
├── ProjectVersion.txt
├── QualitySettings.asset
├── TagManager.asset
├── TimeManager.asset
├── UnityConnectSettings.asset
├── VFXManager.asset
└── XRSettings.asset
├── README.md
├── pic.PNG
└── required!!!!.PNG
/.gitignore:
--------------------------------------------------------------------------------
1 | # This .gitignore file should be placed at the root of your Unity project directory
2 | #
3 | # Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
4 | #
5 | /[Ll]ibrary/
6 | /[Tt]emp/
7 | /[Oo]bj/
8 | /[Bb]uild/
9 | /[Bb]uilds/
10 | /[Ll]ogs/
11 | /[Mm]emoryCaptures/
12 | /URPEmpty
13 |
14 | # Asset meta data should only be ignored when the corresponding asset is also ignored
15 | !/[Aa]ssets/**/*.meta
16 |
17 | # Uncomment this line if you wish to ignore the asset store tools plugin
18 | # /[Aa]ssets/AssetStoreTools*
19 |
20 | # Autogenerated Jetbrains Rider plugin
21 | /[Aa]ssets/Plugins/Editor/JetBrains*
22 |
23 | # Visual Studio cache directory
24 | .vs/
25 |
26 | # Gradle cache directory
27 | .gradle/
28 |
29 | # Autogenerated VS/MD/Consulo solution and project files
30 | ExportedObj/
31 | .consulo/
32 | *.csproj
33 | *.unityproj
34 | *.sln
35 | *.suo
36 | *.tmp
37 | *.user
38 | *.userprefs
39 | *.pidb
40 | *.booproj
41 | *.svd
42 | *.pdb
43 | *.mdb
44 | *.opendb
45 | *.VC.db
46 |
47 | # Unity3D generated meta files
48 | *.pidb.meta
49 | *.pdb.meta
50 | *.mdb.meta
51 |
52 | # Unity3D generated file on crash reports
53 | sysinfo.txt
54 |
55 | # Builds
56 | *.apk
57 | *.unitypackage
58 |
59 | # Crashlytics generated file
60 | crashlytics-build.properties
61 |
--------------------------------------------------------------------------------
/Assets/Animation.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 3d997cf40726b264a9e3f520a061310b
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Animation/New Animation.anim:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!74 &7400000
4 | AnimationClip:
5 | m_ObjectHideFlags: 0
6 | m_CorrespondingSourceObject: {fileID: 0}
7 | m_PrefabInstance: {fileID: 0}
8 | m_PrefabAsset: {fileID: 0}
9 | m_Name: New Animation
10 | serializedVersion: 6
11 | m_Legacy: 0
12 | m_Compressed: 0
13 | m_UseHighQualityCurve: 1
14 | m_RotationCurves: []
15 | m_CompressedRotationCurves: []
16 | m_EulerCurves: []
17 | m_PositionCurves:
18 | - curve:
19 | serializedVersion: 2
20 | m_Curve:
21 | - serializedVersion: 3
22 | time: 0
23 | value: {x: 2.26, y: 0.28, z: -2.82}
24 | inSlope: {x: 0, y: 0, z: 0}
25 | outSlope: {x: 0, y: 0, z: 0}
26 | tangentMode: 0
27 | weightedMode: 0
28 | inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
29 | outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
30 | - serializedVersion: 3
31 | time: 3.0833333
32 | value: {x: 2.26, y: 4.6, z: -2.82}
33 | inSlope: {x: 0, y: 0, z: 0}
34 | outSlope: {x: 0, y: 0, z: 0}
35 | tangentMode: 0
36 | weightedMode: 0
37 | inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
38 | outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
39 | m_PreInfinity: 2
40 | m_PostInfinity: 2
41 | m_RotationOrder: 4
42 | path:
43 | m_ScaleCurves: []
44 | m_FloatCurves: []
45 | m_PPtrCurves: []
46 | m_SampleRate: 60
47 | m_WrapMode: 0
48 | m_Bounds:
49 | m_Center: {x: 0, y: 0, z: 0}
50 | m_Extent: {x: 0, y: 0, z: 0}
51 | m_ClipBindingConstant:
52 | genericBindings:
53 | - serializedVersion: 2
54 | path: 0
55 | attribute: 1
56 | script: {fileID: 0}
57 | typeID: 4
58 | customType: 0
59 | isPPtrCurve: 0
60 | pptrCurveMapping: []
61 | m_AnimationClipSettings:
62 | serializedVersion: 2
63 | m_AdditiveReferencePoseClip: {fileID: 0}
64 | m_AdditiveReferencePoseTime: 0
65 | m_StartTime: 0
66 | m_StopTime: 3.0833333
67 | m_OrientationOffsetY: 0
68 | m_Level: 0
69 | m_CycleOffset: 0
70 | m_HasAdditiveReferencePose: 0
71 | m_LoopTime: 1
72 | m_LoopBlend: 0
73 | m_LoopBlendOrientation: 0
74 | m_LoopBlendPositionY: 0
75 | m_LoopBlendPositionXZ: 0
76 | m_KeepOriginalOrientation: 0
77 | m_KeepOriginalPositionY: 1
78 | m_KeepOriginalPositionXZ: 0
79 | m_HeightFromFeet: 0
80 | m_Mirror: 0
81 | m_EditorCurves:
82 | - curve:
83 | serializedVersion: 2
84 | m_Curve:
85 | - serializedVersion: 3
86 | time: 0
87 | value: 2.26
88 | inSlope: 0
89 | outSlope: 0
90 | tangentMode: 136
91 | weightedMode: 0
92 | inWeight: 0.33333334
93 | outWeight: 0.33333334
94 | - serializedVersion: 3
95 | time: 3.0833333
96 | value: 2.26
97 | inSlope: 0
98 | outSlope: 0
99 | tangentMode: 136
100 | weightedMode: 0
101 | inWeight: 0.33333334
102 | outWeight: 0.33333334
103 | m_PreInfinity: 2
104 | m_PostInfinity: 2
105 | m_RotationOrder: 4
106 | attribute: m_LocalPosition.x
107 | path:
108 | classID: 4
109 | script: {fileID: 0}
110 | - curve:
111 | serializedVersion: 2
112 | m_Curve:
113 | - serializedVersion: 3
114 | time: 0
115 | value: 0.28
116 | inSlope: 0
117 | outSlope: 0
118 | tangentMode: 136
119 | weightedMode: 0
120 | inWeight: 0.33333334
121 | outWeight: 0.33333334
122 | - serializedVersion: 3
123 | time: 3.0833333
124 | value: 4.6
125 | inSlope: 0
126 | outSlope: 0
127 | tangentMode: 136
128 | weightedMode: 0
129 | inWeight: 0.33333334
130 | outWeight: 0.33333334
131 | m_PreInfinity: 2
132 | m_PostInfinity: 2
133 | m_RotationOrder: 4
134 | attribute: m_LocalPosition.y
135 | path:
136 | classID: 4
137 | script: {fileID: 0}
138 | - curve:
139 | serializedVersion: 2
140 | m_Curve:
141 | - serializedVersion: 3
142 | time: 0
143 | value: -2.82
144 | inSlope: 0
145 | outSlope: 0
146 | tangentMode: 136
147 | weightedMode: 0
148 | inWeight: 0.33333334
149 | outWeight: 0.33333334
150 | - serializedVersion: 3
151 | time: 3.0833333
152 | value: -2.82
153 | inSlope: 0
154 | outSlope: 0
155 | tangentMode: 136
156 | weightedMode: 0
157 | inWeight: 0.33333334
158 | outWeight: 0.33333334
159 | m_PreInfinity: 2
160 | m_PostInfinity: 2
161 | m_RotationOrder: 4
162 | attribute: m_LocalPosition.z
163 | path:
164 | classID: 4
165 | script: {fileID: 0}
166 | m_EulerEditorCurves: []
167 | m_HasGenericRootTransform: 1
168 | m_HasMotionFloatCurves: 0
169 | m_Events: []
170 |
--------------------------------------------------------------------------------
/Assets/Animation/New Animation.anim.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 567d35354e842404f898d84befae689d
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 0
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Animation/New Animator Controller.controller:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!91 &9100000
4 | AnimatorController:
5 | m_ObjectHideFlags: 0
6 | m_CorrespondingSourceObject: {fileID: 0}
7 | m_PrefabInstance: {fileID: 0}
8 | m_PrefabAsset: {fileID: 0}
9 | m_Name: New Animator Controller
10 | serializedVersion: 5
11 | m_AnimatorParameters: []
12 | m_AnimatorLayers:
13 | - serializedVersion: 5
14 | m_Name: Base Layer
15 | m_StateMachine: {fileID: 7592635478276758484}
16 | m_Mask: {fileID: 0}
17 | m_Motions: []
18 | m_Behaviours: []
19 | m_BlendingMode: 0
20 | m_SyncedLayerIndex: -1
21 | m_DefaultWeight: 0
22 | m_IKPass: 0
23 | m_SyncedLayerAffectsTiming: 0
24 | m_Controller: {fileID: 9100000}
25 | --- !u!1107 &7592635478276758484
26 | AnimatorStateMachine:
27 | serializedVersion: 5
28 | m_ObjectHideFlags: 1
29 | m_CorrespondingSourceObject: {fileID: 0}
30 | m_PrefabInstance: {fileID: 0}
31 | m_PrefabAsset: {fileID: 0}
32 | m_Name: Base Layer
33 | m_ChildStates: []
34 | m_ChildStateMachines: []
35 | m_AnyStateTransitions: []
36 | m_EntryTransitions: []
37 | m_StateMachineTransitions: {}
38 | m_StateMachineBehaviours: []
39 | m_AnyStatePosition: {x: 50, y: 20, z: 0}
40 | m_EntryPosition: {x: 50, y: 120, z: 0}
41 | m_ExitPosition: {x: 800, y: 120, z: 0}
42 | m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
43 | m_DefaultState: {fileID: 0}
44 |
--------------------------------------------------------------------------------
/Assets/Animation/New Animator Controller.controller.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 56e8f9a6be2f4b7469e39e40a4a392f0
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 0
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Animation/Sphere.controller:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!1102 &-1289695384218178108
4 | AnimatorState:
5 | serializedVersion: 5
6 | m_ObjectHideFlags: 1
7 | m_CorrespondingSourceObject: {fileID: 0}
8 | m_PrefabInstance: {fileID: 0}
9 | m_PrefabAsset: {fileID: 0}
10 | m_Name: New Animation
11 | m_Speed: 1
12 | m_CycleOffset: 0
13 | m_Transitions: []
14 | m_StateMachineBehaviours: []
15 | m_Position: {x: 50, y: 50, z: 0}
16 | m_IKOnFeet: 0
17 | m_WriteDefaultValues: 1
18 | m_Mirror: 0
19 | m_SpeedParameterActive: 0
20 | m_MirrorParameterActive: 0
21 | m_CycleOffsetParameterActive: 0
22 | m_TimeParameterActive: 0
23 | m_Motion: {fileID: 7400000, guid: 567d35354e842404f898d84befae689d, type: 2}
24 | m_Tag:
25 | m_SpeedParameter:
26 | m_MirrorParameter:
27 | m_CycleOffsetParameter:
28 | m_TimeParameter:
29 | --- !u!91 &9100000
30 | AnimatorController:
31 | m_ObjectHideFlags: 0
32 | m_CorrespondingSourceObject: {fileID: 0}
33 | m_PrefabInstance: {fileID: 0}
34 | m_PrefabAsset: {fileID: 0}
35 | m_Name: Sphere
36 | serializedVersion: 5
37 | m_AnimatorParameters: []
38 | m_AnimatorLayers:
39 | - serializedVersion: 5
40 | m_Name: Base Layer
41 | m_StateMachine: {fileID: 7226267198523639187}
42 | m_Mask: {fileID: 0}
43 | m_Motions: []
44 | m_Behaviours: []
45 | m_BlendingMode: 0
46 | m_SyncedLayerIndex: -1
47 | m_DefaultWeight: 0
48 | m_IKPass: 0
49 | m_SyncedLayerAffectsTiming: 0
50 | m_Controller: {fileID: 9100000}
51 | --- !u!1107 &7226267198523639187
52 | AnimatorStateMachine:
53 | serializedVersion: 5
54 | m_ObjectHideFlags: 1
55 | m_CorrespondingSourceObject: {fileID: 0}
56 | m_PrefabInstance: {fileID: 0}
57 | m_PrefabAsset: {fileID: 0}
58 | m_Name: Base Layer
59 | m_ChildStates:
60 | - serializedVersion: 1
61 | m_State: {fileID: -1289695384218178108}
62 | m_Position: {x: 200, y: 0, z: 0}
63 | m_ChildStateMachines: []
64 | m_AnyStateTransitions: []
65 | m_EntryTransitions: []
66 | m_StateMachineTransitions: {}
67 | m_StateMachineBehaviours: []
68 | m_AnyStatePosition: {x: 50, y: 20, z: 0}
69 | m_EntryPosition: {x: 50, y: 120, z: 0}
70 | m_ExitPosition: {x: 800, y: 120, z: 0}
71 | m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
72 | m_DefaultState: {fileID: -1289695384218178108}
73 |
--------------------------------------------------------------------------------
/Assets/Animation/Sphere.controller.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 93cff331b93a1754e9e032021913aec4
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 0
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Custom Passes.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: bb905a5b85161c746a1c978b98270b88
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Custom Passes/EdgeDetection.cs:
--------------------------------------------------------------------------------
1 | using UnityEngine;
2 | using UnityEngine.Rendering.HighDefinition;
3 | using UnityEngine.Rendering;
4 | using UnityEngine.Experimental.Rendering;
5 |
6 | #if UNITY_EDITOR
7 |
8 | using UnityEditor.Rendering.HighDefinition;
9 | using UnityEditor;
10 |
11 | [CustomPassDrawerAttribute(typeof(EdgeDetection))]
12 | class EdgeDetectionEditor : CustomPassDrawer
13 | {
14 | private class Styles
15 | {
16 | public static float defaultLineSpace = EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
17 |
18 | public static GUIContent edgeColorThreshold = new GUIContent("Edge Color Threshold", "Color Edge detect effect threshold.");
19 | public static GUIContent edgeNormalThreshold = new GUIContent("Normal Edge Threshold", "Normal Edge detect effect threshold.");
20 | public static GUIContent edgeDepthThreshold = new GUIContent("Depth Edge Threshold", "Depth Edge detect effect threshold.");
21 | public static GUIContent edgeRadius = new GUIContent("Edge Radius", "Radius of the edge detect effect.");
22 | public static GUIContent edgeColor = new GUIContent("Color", "Color of the effect");
23 | }
24 |
25 | SerializedProperty edgeDetectColorThreshold;
26 | SerializedProperty edgeDetectNormalThreshold;
27 | SerializedProperty edgeDetectDepthThreshold;
28 | SerializedProperty edgeRadius;
29 | SerializedProperty edgeColor;
30 |
31 | protected override void Initialize(SerializedProperty customPass)
32 | {
33 | edgeDetectColorThreshold = customPass.FindPropertyRelative("edgeDetectColorThreshold");
34 | edgeDetectNormalThreshold = customPass.FindPropertyRelative("edgeDetectNormalThreshold");
35 | edgeDetectDepthThreshold = customPass.FindPropertyRelative("edgeDetectDepthThreshold");
36 | edgeRadius = customPass.FindPropertyRelative("edgeRadius");
37 | edgeColor = customPass.FindPropertyRelative("edgeColor");
38 | }
39 |
40 | // We only need the name to be displayed, the rest is controlled by the EdgeDetection effect
41 | protected override PassUIFlag commonPassUIFlags => PassUIFlag.Name;
42 |
43 | protected override void DoPassGUI(SerializedProperty customPass, Rect rect)
44 | {
45 | edgeDetectColorThreshold.floatValue = EditorGUI.Slider(rect, Styles.edgeColorThreshold, edgeDetectColorThreshold.floatValue, 0f, 100f);
46 | rect.y += Styles.defaultLineSpace;
47 |
48 | edgeDetectNormalThreshold.floatValue = EditorGUI.Slider(rect, Styles.edgeNormalThreshold, edgeDetectNormalThreshold.floatValue, 0f, 1f);
49 | rect.y += Styles.defaultLineSpace;
50 |
51 | edgeDetectDepthThreshold.floatValue = EditorGUI.Slider(rect, Styles.edgeDepthThreshold, edgeDetectDepthThreshold.floatValue, 0f, 500f);
52 | rect.y += Styles.defaultLineSpace;
53 |
54 | edgeRadius.intValue = EditorGUI.IntSlider(rect, Styles.edgeRadius, edgeRadius.intValue, 1, 6);
55 | rect.y += Styles.defaultLineSpace;
56 |
57 | edgeColor.colorValue = EditorGUI.ColorField(rect, Styles.edgeColor, edgeColor.colorValue, true, false, true);
58 | }
59 |
60 | protected override float GetPassHeight(SerializedProperty customPass) => Styles.defaultLineSpace * 6;
61 | }
62 |
63 | #endif
64 |
65 | class EdgeDetection : CustomPass
66 | {
67 | public float edgeDetectColorThreshold = 1;
68 | public float edgeDetectNormalThreshold = 1;
69 | public float edgeDetectDepthThreshold = 1;
70 | public int edgeRadius = 1;
71 | public Color edgeColor = Color.black;
72 |
73 | public Material edgeDetectionMeshMaterial = null;
74 |
75 | Material fullscreenMaterial;
76 | RTHandle edgeDetectionBuffer; // additional render target for compositing the custom and camera color buffers
77 |
78 | int compositingPass;
79 | int copyPass;
80 |
81 | // It can be used to configure render targets and their clear state. Also to create temporary render target textures.
82 | // When empty this render pass will render to the active camera render target.
83 | // You should never call CommandBuffer.SetRenderTarget. Instead call ConfigureTarget and ConfigureClear.
84 | // The render pipeline will ensure target setup and clearing happens in an performance manner.
85 | protected override void Setup(ScriptableRenderContext renderContext, CommandBuffer cmd)
86 | {
87 | fullscreenMaterial = CoreUtils.CreateEngineMaterial("FullScreen/EdgeDetection");
88 | edgeDetectionBuffer = RTHandles.Alloc(Vector2.one, TextureXR.slices, dimension: TextureXR.dimension, colorFormat: GraphicsFormat.R16G16B16A16_SFloat, useDynamicScale: true, name: "EdgeDetection Buffer");
89 |
90 | compositingPass = fullscreenMaterial.FindPass("Compositing");
91 | copyPass = fullscreenMaterial.FindPass("Copy");
92 | targetColorBuffer = TargetBuffer.Custom;
93 | targetDepthBuffer = TargetBuffer.Custom;
94 | clearFlags = ClearFlag.All;
95 | }
96 |
97 | protected override void Execute(ScriptableRenderContext renderContext, CommandBuffer cmd, HDCamera camera, CullingResults cullingResult)
98 | {
99 | if (fullscreenMaterial == null)
100 | return ;
101 |
102 | fullscreenMaterial.SetTexture("_EdgeDetectionBuffer", edgeDetectionBuffer);
103 | fullscreenMaterial.SetFloat("_EdgeDetectColorThreshold", edgeDetectColorThreshold);
104 | fullscreenMaterial.SetFloat("_EdgeDetectNormalThreshold", edgeDetectNormalThreshold);
105 | fullscreenMaterial.SetFloat("_EdgeDetectDepthThreshold", edgeDetectDepthThreshold);
106 | fullscreenMaterial.SetColor("_EdgeColor", edgeColor);
107 | fullscreenMaterial.SetFloat("_EdgeRadius", (float)edgeRadius);
108 |
109 |
110 | CoreUtils.SetRenderTarget(cmd, edgeDetectionBuffer, ClearFlag.All);
111 | CoreUtils.DrawFullScreen(cmd, fullscreenMaterial, shaderPassId: compositingPass);
112 |
113 | SetCameraRenderTarget(cmd);
114 | CoreUtils.DrawFullScreen(cmd, fullscreenMaterial, shaderPassId: copyPass);
115 | }
116 |
117 | protected override void Cleanup()
118 | {
119 | CoreUtils.Destroy(fullscreenMaterial);
120 | edgeDetectionBuffer.Release();
121 | }
122 | }
--------------------------------------------------------------------------------
/Assets/Custom Passes/EdgeDetection.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 5569d1fb4b6fa4045820b974903835b5
3 | MonoImporter:
4 | externalObjects: {}
5 | serializedVersion: 2
6 | defaultReferences: []
7 | executionOrder: 0
8 | icon: {instanceID: 0}
9 | userData:
10 | assetBundleName:
11 | assetBundleVariant:
12 |
--------------------------------------------------------------------------------
/Assets/Custom Passes/EdgeDetection.shader:
--------------------------------------------------------------------------------
1 | Shader "FullScreen/EdgeDetection"
2 | {
3 | HLSLINCLUDE
4 |
5 | #pragma vertex Vert
6 |
7 | #pragma target 4.5
8 | #pragma only_renderers d3d11 ps4 xboxone vulkan metal switch
9 |
10 | #include "Packages/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/RenderPass/CustomPass/CustomPassCommon.hlsl"
11 | #include "Packages/com.unity.render-pipelines.high-definition/Runtime/Material/NormalBuffer.hlsl"
12 |
13 | TEXTURE2D_X(_EdgeDetectionBuffer);
14 | float _EdgeDetectColorThreshold;
15 | float _EdgeDetectNormalThreshold;
16 | float _EdgeDetectDepthThreshold;
17 | float4 _EdgeColor;
18 | float _EdgeRadius;
19 | float _BypassMeshDepth;
20 |
21 | float SampleClampedDepth(float2 uv) { return SampleCameraDepth(clamp(uv, _ScreenSize.zw, 1 - _ScreenSize.zw)).r; }
22 |
23 | float EdgeDetect(float2 uv, float depthThreshold, float normalThreshold, float colorThreshold)
24 | {
25 | float halfScaleFloor = floor(_EdgeRadius * 0.5);
26 | float halfScaleCeil = ceil(_EdgeRadius * 0.5);
27 |
28 | // Compute uv position to fetch depth informations
29 | float2 bottomLeftUV = uv - float2(_ScreenSize.zw.x, _ScreenSize.zw.y) * halfScaleFloor;
30 | float2 topRightUV = uv + float2(_ScreenSize.zw.x, _ScreenSize.zw.y) * halfScaleCeil;
31 | float2 bottomRightUV = uv + float2(_ScreenSize.zw.x * halfScaleCeil, -_ScreenSize.zw.y * halfScaleFloor);
32 | float2 topLeftUV = uv + float2(-_ScreenSize.zw.x * halfScaleFloor, _ScreenSize.zw.y * halfScaleCeil);
33 |
34 | // Depth from camera buffer
35 | float depth0 = SampleClampedDepth(bottomLeftUV);
36 | float depth1 = SampleClampedDepth(topRightUV);
37 | float depth2 = SampleClampedDepth(bottomRightUV);
38 | float depth3 = SampleClampedDepth(topLeftUV);
39 |
40 | float depthDerivative0 = depth1 - depth0;
41 | float depthDerivative1 = depth3 - depth2;
42 |
43 | float edgeDepth = sqrt(pow(depthDerivative0, 2) + pow(depthDerivative1, 2)) * 100;
44 |
45 | float newDepthThreshold = depthThreshold * depth0;
46 | edgeDepth = edgeDepth > newDepthThreshold ? 1 : 0;
47 |
48 | // Normals extracted from the camera normal buffer
49 | NormalData normalData0, normalData1, normalData2, normalData3;
50 | DecodeFromNormalBuffer(_ScreenSize.xy * bottomLeftUV, normalData0);
51 | DecodeFromNormalBuffer(_ScreenSize.xy * topRightUV, normalData1);
52 | DecodeFromNormalBuffer(_ScreenSize.xy * bottomRightUV, normalData2);
53 | DecodeFromNormalBuffer(_ScreenSize.xy * topLeftUV, normalData3);
54 |
55 | float3 normalFiniteDifference0 = normalData1.normalWS - normalData0.normalWS;
56 | float3 normalFiniteDifference1 = normalData3.normalWS - normalData2.normalWS;
57 |
58 | float edgeNormal = sqrt(dot(normalFiniteDifference0, normalFiniteDifference0) + dot(normalFiniteDifference1, normalFiniteDifference1));
59 | edgeNormal = edgeNormal > normalThreshold ? 1 : 0;
60 |
61 | // Color and Alpha
62 | float4 color0 = SAMPLE_TEXTURE2D_X_LOD(_ColorPyramidTexture, s_trilinear_clamp_sampler, bottomLeftUV, 0);
63 | float4 color1 = SAMPLE_TEXTURE2D_X_LOD(_ColorPyramidTexture, s_trilinear_clamp_sampler, topRightUV, 0);
64 | float4 color2 = SAMPLE_TEXTURE2D_X_LOD(_ColorPyramidTexture, s_trilinear_clamp_sampler, bottomRightUV, 0);
65 | float4 color3 = SAMPLE_TEXTURE2D_X_LOD(_ColorPyramidTexture, s_trilinear_clamp_sampler, topLeftUV, 0);
66 |
67 | float4 colorFiniteDifference0 = color1 - color0;
68 | float4 colorFiniteDifference1 = color3 - color2;
69 |
70 | float edgeAlpha = sqrt(dot(colorFiniteDifference0.a, colorFiniteDifference0.a) + dot(colorFiniteDifference1.a, colorFiniteDifference1.a));
71 | edgeAlpha = step(1- edgeAlpha, 0.01);
72 | float edgeColor = sqrt(dot(colorFiniteDifference0.xyz, colorFiniteDifference0.xyz) + dot(colorFiniteDifference1.xyz, colorFiniteDifference1.xyz));
73 | edgeColor = edgeColor > colorThreshold ? 1 : 0;
74 |
75 | // Combined
76 | return clamp(edgeDepth + edgeNormal + edgeColor + edgeAlpha, 0, 1);
77 |
78 | }
79 |
80 | float4 Compositing(Varyings varyings) : SV_Target
81 | {
82 | float depth = LoadCameraDepth(varyings.positionCS.xy);
83 | PositionInputs posInput = GetPositionInput(varyings.positionCS.xy, _ScreenSize.zw, depth, UNITY_MATRIX_I_VP, UNITY_MATRIX_V);
84 |
85 | // original
86 | float4 color = float4(CustomPassSampleCameraColor(posInput.positionNDC.xy, 0), 1);
87 |
88 | // Do some normal, depth and color based edge detection on the camera buffers.
89 | float4 edge = EdgeDetect(posInput.positionNDC.xy, _EdgeDetectDepthThreshold, _EdgeDetectNormalThreshold, _EdgeDetectColorThreshold);
90 |
91 | // Remove the edge detect effect between the sky and objects when the object is inside the sphere
92 | edge *= depth != UNITY_RAW_FAR_CLIP_VALUE;
93 |
94 | // Combine edge and camera color
95 | return color * (1 - edge) + edge * _EdgeColor;
96 | //return (1 - edge) * _EdgeColor + (color * edge);// +edge * _EdgeColor;
97 | }
98 |
99 | // We need this copy because we can't sample and write to the same render target (Camera color buffer)
100 | float4 Copy(Varyings varyings) : SV_Target
101 | {
102 | float depth = LoadCameraDepth(varyings.positionCS.xy);
103 | PositionInputs posInput = GetPositionInput(varyings.positionCS.xy, _ScreenSize.zw, depth, UNITY_MATRIX_I_VP, UNITY_MATRIX_V);
104 |
105 | return float4(LOAD_TEXTURE2D_X_LOD(_EdgeDetectionBuffer, posInput.positionSS.xy, 0).rgb, 1);
106 | }
107 |
108 | ENDHLSL
109 |
110 | SubShader
111 | {
112 | Pass
113 | {
114 | Name "Compositing"
115 |
116 | ZWrite Off
117 | ZTest Always
118 | Blend Off
119 | Cull Off
120 |
121 | HLSLPROGRAM
122 | #pragma fragment Compositing
123 | ENDHLSL
124 | }
125 |
126 | Pass
127 | {
128 | Name "Copy"
129 |
130 | ZWrite Off
131 | ZTest Always
132 | Blend Off
133 | Cull Off
134 |
135 | HLSLPROGRAM
136 | #pragma fragment Copy
137 | ENDHLSL
138 | }
139 | }
140 | Fallback Off
141 | }
142 |
--------------------------------------------------------------------------------
/Assets/Custom Passes/EdgeDetection.shader.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 2e60b8f931e516249a6f40ff00592d35
3 | ShaderImporter:
4 | externalObjects: {}
5 | defaultTextures: []
6 | nonModifiableTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/HDRP Settings.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 4adc63cd53854a84c949a2e36c078fc7
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/HDRP Settings/Environment Profile.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!114 &-3305224281371206947
4 | MonoBehaviour:
5 | m_ObjectHideFlags: 3
6 | m_CorrespondingSourceObject: {fileID: 0}
7 | m_PrefabInstance: {fileID: 0}
8 | m_PrefabAsset: {fileID: 0}
9 | m_GameObject: {fileID: 0}
10 | m_Enabled: 1
11 | m_EditorHideFlags: 0
12 | m_Script: {fileID: 11500000, guid: 953beb541740ddc499d005ee80c9ff29, type: 3}
13 | m_Name:
14 | m_EditorClassIdentifier:
15 | active: 0
16 | m_AdvancedMode: 0
17 | enabled:
18 | m_OverrideState: 1
19 | m_Value: 1
20 | colorMode:
21 | m_OverrideState: 0
22 | m_Value: 1
23 | color:
24 | m_OverrideState: 0
25 | m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
26 | hdr: 1
27 | showAlpha: 0
28 | showEyeDropper: 1
29 | tint:
30 | m_OverrideState: 0
31 | m_Value: {r: 1, g: 1, b: 1, a: 1}
32 | hdr: 1
33 | showAlpha: 0
34 | showEyeDropper: 1
35 | maxFogDistance:
36 | m_OverrideState: 0
37 | m_Value: 5000
38 | min: 0
39 | mipFogMaxMip:
40 | m_OverrideState: 0
41 | m_Value: 0.5
42 | min: 0
43 | max: 1
44 | mipFogNear:
45 | m_OverrideState: 0
46 | m_Value: 0
47 | min: 0
48 | mipFogFar:
49 | m_OverrideState: 0
50 | m_Value: 1000
51 | min: 0
52 | baseHeight:
53 | m_OverrideState: 0
54 | m_Value: 0
55 | maximumHeight:
56 | m_OverrideState: 0
57 | m_Value: 50
58 | albedo:
59 | m_OverrideState: 0
60 | m_Value: {r: 1, g: 1, b: 1, a: 1}
61 | hdr: 0
62 | showAlpha: 1
63 | showEyeDropper: 1
64 | meanFreePath:
65 | m_OverrideState: 1
66 | m_Value: 200
67 | min: 1
68 | enableVolumetricFog:
69 | m_OverrideState: 1
70 | m_Value: 1
71 | anisotropy:
72 | m_OverrideState: 1
73 | m_Value: 0.65
74 | min: -1
75 | max: 1
76 | globalLightProbeDimmer:
77 | m_OverrideState: 0
78 | m_Value: 1
79 | min: 0
80 | max: 1
81 | depthExtent:
82 | m_OverrideState: 0
83 | m_Value: 64
84 | min: 0.1
85 | sliceDistributionUniformity:
86 | m_OverrideState: 0
87 | m_Value: 0.75
88 | min: 0
89 | max: 1
90 | filter:
91 | m_OverrideState: 0
92 | m_Value: 0
93 | --- !u!114 &11400000
94 | MonoBehaviour:
95 | m_ObjectHideFlags: 0
96 | m_CorrespondingSourceObject: {fileID: 0}
97 | m_PrefabInstance: {fileID: 0}
98 | m_PrefabAsset: {fileID: 0}
99 | m_GameObject: {fileID: 0}
100 | m_Enabled: 1
101 | m_EditorHideFlags: 0
102 | m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
103 | m_Name: Environment Profile
104 | m_EditorClassIdentifier:
105 | components:
106 | - {fileID: 6775376097864012941}
107 | - {fileID: 7488742677745068149}
108 | - {fileID: -3305224281371206947}
109 | --- !u!114 &6775376097864012941
110 | MonoBehaviour:
111 | m_ObjectHideFlags: 3
112 | m_CorrespondingSourceObject: {fileID: 0}
113 | m_PrefabInstance: {fileID: 0}
114 | m_PrefabAsset: {fileID: 0}
115 | m_GameObject: {fileID: 0}
116 | m_Enabled: 1
117 | m_EditorHideFlags: 0
118 | m_Script: {fileID: 11500000, guid: 0d7593b3a9277ac4696b20006c21dde2, type: 3}
119 | m_Name:
120 | m_EditorClassIdentifier:
121 | active: 1
122 | m_AdvancedMode: 0
123 | skyType:
124 | m_OverrideState: 1
125 | m_Value: 1
126 | skyAmbientMode:
127 | m_OverrideState: 1
128 | m_Value: 1
129 | fogType:
130 | m_OverrideState: 1
131 | m_Value: 3
132 | --- !u!114 &7488742677745068149
133 | MonoBehaviour:
134 | m_ObjectHideFlags: 3
135 | m_CorrespondingSourceObject: {fileID: 0}
136 | m_PrefabInstance: {fileID: 0}
137 | m_PrefabAsset: {fileID: 0}
138 | m_GameObject: {fileID: 0}
139 | m_Enabled: 1
140 | m_EditorHideFlags: 0
141 | m_Script: {fileID: 11500000, guid: 59b6606ef2548734bb6d11b9d160bc7e, type: 3}
142 | m_Name: HDRISky
143 | m_EditorClassIdentifier:
144 | active: 1
145 | m_AdvancedMode: 0
146 | rotation:
147 | m_OverrideState: 0
148 | m_Value: 0
149 | min: 0
150 | max: 360
151 | skyIntensityMode:
152 | m_OverrideState: 1
153 | m_Value: 0
154 | exposure:
155 | m_OverrideState: 1
156 | m_Value: 10
157 | multiplier:
158 | m_OverrideState: 0
159 | m_Value: 1
160 | min: 0
161 | upperHemisphereLuxValue:
162 | m_OverrideState: 0
163 | m_Value: 0.4660715
164 | min: 0
165 | upperHemisphereLuxColor:
166 | m_OverrideState: 0
167 | m_Value: {x: 0.18750614, y: 0.29181972, z: 0.5}
168 | desiredLuxValue:
169 | m_OverrideState: 0
170 | m_Value: 20000
171 | updateMode:
172 | m_OverrideState: 0
173 | m_Value: 0
174 | updatePeriod:
175 | m_OverrideState: 0
176 | m_Value: 0
177 | min: 0
178 | includeSunInBaking:
179 | m_OverrideState: 0
180 | m_Value: 0
181 | hdriSky:
182 | m_OverrideState: 1
183 | m_Value: {fileID: 8900000, guid: 8253d41e6e8b11a4cbe77a4f8f82934d, type: 3}
184 | enableBackplate:
185 | m_OverrideState: 0
186 | m_Value: 0
187 | backplateType:
188 | m_OverrideState: 0
189 | m_Value: 0
190 | groundLevel:
191 | m_OverrideState: 0
192 | m_Value: 0
193 | scale:
194 | m_OverrideState: 0
195 | m_Value: {x: 32, y: 32}
196 | projectionDistance:
197 | m_OverrideState: 0
198 | m_Value: 16
199 | min: 0.0000001
200 | plateRotation:
201 | m_OverrideState: 0
202 | m_Value: 0
203 | min: 0
204 | max: 360
205 | plateTexRotation:
206 | m_OverrideState: 0
207 | m_Value: 0
208 | min: 0
209 | max: 360
210 | plateTexOffset:
211 | m_OverrideState: 0
212 | m_Value: {x: 0, y: 0}
213 | blendAmount:
214 | m_OverrideState: 0
215 | m_Value: 0
216 | min: 0
217 | max: 100
218 | shadowTint:
219 | m_OverrideState: 0
220 | m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
221 | hdr: 0
222 | showAlpha: 1
223 | showEyeDropper: 1
224 | pointLightShadow:
225 | m_OverrideState: 0
226 | m_Value: 0
227 | dirLightShadow:
228 | m_OverrideState: 0
229 | m_Value: 0
230 | rectLightShadow:
231 | m_OverrideState: 0
232 | m_Value: 0
233 |
--------------------------------------------------------------------------------
/Assets/HDRP Settings/Environment Profile.asset.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 9f7a972676c45e54bb9a47d472ef2c81
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 0
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/HDRP Settings/HDRenderPipelineAsset.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!114 &11400000
4 | MonoBehaviour:
5 | m_ObjectHideFlags: 0
6 | m_CorrespondingSourceObject: {fileID: 0}
7 | m_PrefabInstance: {fileID: 0}
8 | m_PrefabAsset: {fileID: 0}
9 | m_GameObject: {fileID: 0}
10 | m_Enabled: 1
11 | m_EditorHideFlags: 0
12 | m_Script: {fileID: 11500000, guid: 0cf1dab834d4ec34195b920ea7bbf9ec, type: 3}
13 | m_Name: HDRenderPipelineAsset
14 | m_EditorClassIdentifier:
15 | m_Version: 14
16 | m_ObsoleteFrameSettings:
17 | overrides: 0
18 | enableShadow: 0
19 | enableContactShadows: 0
20 | enableShadowMask: 0
21 | enableSSR: 0
22 | enableSSAO: 0
23 | enableSubsurfaceScattering: 0
24 | enableTransmission: 0
25 | enableAtmosphericScattering: 0
26 | enableVolumetrics: 0
27 | enableReprojectionForVolumetrics: 0
28 | enableLightLayers: 0
29 | enableExposureControl: 1
30 | diffuseGlobalDimmer: 0
31 | specularGlobalDimmer: 0
32 | shaderLitMode: 0
33 | enableDepthPrepassWithDeferredRendering: 0
34 | enableTransparentPrepass: 0
35 | enableMotionVectors: 0
36 | enableObjectMotionVectors: 0
37 | enableDecals: 0
38 | enableRoughRefraction: 0
39 | enableTransparentPostpass: 0
40 | enableDistortion: 0
41 | enablePostprocess: 0
42 | enableOpaqueObjects: 0
43 | enableTransparentObjects: 0
44 | enableRealtimePlanarReflection: 0
45 | enableMSAA: 0
46 | enableAsyncCompute: 0
47 | runLightListAsync: 0
48 | runSSRAsync: 0
49 | runSSAOAsync: 0
50 | runContactShadowsAsync: 0
51 | runVolumeVoxelizationAsync: 0
52 | lightLoopSettings:
53 | overrides: 0
54 | enableDeferredTileAndCluster: 0
55 | enableComputeLightEvaluation: 0
56 | enableComputeLightVariants: 0
57 | enableComputeMaterialVariants: 0
58 | enableFptlForForwardOpaque: 0
59 | enableBigTilePrepass: 0
60 | isFptlEnabled: 0
61 | m_ObsoleteBakedOrCustomReflectionFrameSettings:
62 | overrides: 0
63 | enableShadow: 0
64 | enableContactShadows: 0
65 | enableShadowMask: 0
66 | enableSSR: 0
67 | enableSSAO: 0
68 | enableSubsurfaceScattering: 0
69 | enableTransmission: 0
70 | enableAtmosphericScattering: 0
71 | enableVolumetrics: 0
72 | enableReprojectionForVolumetrics: 0
73 | enableLightLayers: 0
74 | enableExposureControl: 1
75 | diffuseGlobalDimmer: 0
76 | specularGlobalDimmer: 0
77 | shaderLitMode: 0
78 | enableDepthPrepassWithDeferredRendering: 0
79 | enableTransparentPrepass: 0
80 | enableMotionVectors: 0
81 | enableObjectMotionVectors: 0
82 | enableDecals: 0
83 | enableRoughRefraction: 0
84 | enableTransparentPostpass: 0
85 | enableDistortion: 0
86 | enablePostprocess: 0
87 | enableOpaqueObjects: 0
88 | enableTransparentObjects: 0
89 | enableRealtimePlanarReflection: 0
90 | enableMSAA: 0
91 | enableAsyncCompute: 0
92 | runLightListAsync: 0
93 | runSSRAsync: 0
94 | runSSAOAsync: 0
95 | runContactShadowsAsync: 0
96 | runVolumeVoxelizationAsync: 0
97 | lightLoopSettings:
98 | overrides: 0
99 | enableDeferredTileAndCluster: 0
100 | enableComputeLightEvaluation: 0
101 | enableComputeLightVariants: 0
102 | enableComputeMaterialVariants: 0
103 | enableFptlForForwardOpaque: 0
104 | enableBigTilePrepass: 0
105 | isFptlEnabled: 0
106 | m_ObsoleteRealtimeReflectionFrameSettings:
107 | overrides: 0
108 | enableShadow: 0
109 | enableContactShadows: 0
110 | enableShadowMask: 0
111 | enableSSR: 0
112 | enableSSAO: 0
113 | enableSubsurfaceScattering: 0
114 | enableTransmission: 0
115 | enableAtmosphericScattering: 0
116 | enableVolumetrics: 0
117 | enableReprojectionForVolumetrics: 0
118 | enableLightLayers: 0
119 | enableExposureControl: 1
120 | diffuseGlobalDimmer: 0
121 | specularGlobalDimmer: 0
122 | shaderLitMode: 0
123 | enableDepthPrepassWithDeferredRendering: 0
124 | enableTransparentPrepass: 0
125 | enableMotionVectors: 0
126 | enableObjectMotionVectors: 0
127 | enableDecals: 0
128 | enableRoughRefraction: 0
129 | enableTransparentPostpass: 0
130 | enableDistortion: 0
131 | enablePostprocess: 0
132 | enableOpaqueObjects: 0
133 | enableTransparentObjects: 0
134 | enableRealtimePlanarReflection: 0
135 | enableMSAA: 0
136 | enableAsyncCompute: 0
137 | runLightListAsync: 0
138 | runSSRAsync: 0
139 | runSSAOAsync: 0
140 | runContactShadowsAsync: 0
141 | runVolumeVoxelizationAsync: 0
142 | lightLoopSettings:
143 | overrides: 0
144 | enableDeferredTileAndCluster: 0
145 | enableComputeLightEvaluation: 0
146 | enableComputeLightVariants: 0
147 | enableComputeMaterialVariants: 0
148 | enableFptlForForwardOpaque: 0
149 | enableBigTilePrepass: 0
150 | isFptlEnabled: 0
151 | m_RenderPipelineResources: {fileID: 11400000, guid: 3ce144cff5783da45aa5d4fdc2da14b7,
152 | type: 2}
153 | m_RenderPipelineRayTracingResources: {fileID: 0}
154 | m_DefaultVolumeProfile: {fileID: 11400000, guid: f940a8037e6cda542891dc1aac1fa4e8,
155 | type: 2}
156 | m_DefaultLookDevProfile: {fileID: 11400000, guid: 254c4fe87beb7be4fa72e1681edbed02,
157 | type: 2}
158 | m_RenderingPathDefaultCameraFrameSettings:
159 | bitDatas:
160 | data1: 70297877217101
161 | data2: 4539628425463136256
162 | lodBias: 1
163 | lodBiasMode: 0
164 | lodBiasQualityLevel: 0
165 | maximumLODLevel: 0
166 | maximumLODLevelMode: 0
167 | maximumLODLevelQualityLevel: 0
168 | materialQuality: 0
169 | m_RenderingPathDefaultBakedOrCustomReflectionFrameSettings:
170 | bitDatas:
171 | data1: 64942043591501
172 | data2: 4539628424389459968
173 | lodBias: 1
174 | lodBiasMode: 0
175 | lodBiasQualityLevel: 0
176 | maximumLODLevel: 0
177 | maximumLODLevelMode: 0
178 | maximumLODLevelQualityLevel: 0
179 | materialQuality: 0
180 | m_RenderingPathDefaultRealtimeReflectionFrameSettings:
181 | bitDatas:
182 | data1: 69554681159501
183 | data2: 4539628424657895424
184 | lodBias: 1
185 | lodBiasMode: 0
186 | lodBiasQualityLevel: 0
187 | maximumLODLevel: 0
188 | maximumLODLevelMode: 0
189 | maximumLODLevelQualityLevel: 0
190 | materialQuality: 0
191 | m_RenderPipelineSettings:
192 | supportShadowMask: 1
193 | supportSSR: 1
194 | supportSSAO: 1
195 | supportSubsurfaceScattering: 1
196 | increaseSssSampleCount: 0
197 | supportVolumetrics: 1
198 | increaseResolutionOfVolumetrics: 1
199 | supportLightLayers: 0
200 | lightLayerName0: Light Layer default
201 | lightLayerName1: Light Layer 1
202 | lightLayerName2: Light Layer 2
203 | lightLayerName3: Light Layer 3
204 | lightLayerName4: Light Layer 4
205 | lightLayerName5: Light Layer 5
206 | lightLayerName6: Light Layer 6
207 | lightLayerName7: Light Layer 7
208 | supportDistortion: 1
209 | supportTransparentBackface: 1
210 | supportTransparentDepthPrepass: 1
211 | supportTransparentDepthPostpass: 1
212 | colorBufferFormat: 48
213 | supportCustomPass: 1
214 | customBufferFormat: 48
215 | supportedLitShaderMode: 1
216 | supportDecals: 1
217 | msaaSampleCount: 1
218 | supportMotionVectors: 1
219 | supportRuntimeDebugDisplay: 1
220 | supportDitheringCrossFade: 1
221 | supportTerrainHole: 0
222 | supportRayTracing: 0
223 | lightLoopSettings:
224 | cookieAtlasSize: 2048
225 | cookieFormat: 74
226 | pointCookieSize: 128
227 | cubeCookieTexArraySize: 16
228 | cookieAtlasLastValidMip: 0
229 | cookieTexArraySize: 1
230 | planarReflectionAtlasSize: 1024
231 | reflectionProbeCacheSize: 64
232 | reflectionCubemapSize: 256
233 | reflectionCacheCompressed: 0
234 | planarReflectionCacheCompressed: 0
235 | skyReflectionSize: 128
236 | skyLightingOverrideLayerMask:
237 | serializedVersion: 2
238 | m_Bits: 0
239 | supportFabricConvolution: 0
240 | maxDirectionalLightsOnScreen: 16
241 | maxPunctualLightsOnScreen: 512
242 | maxAreaLightsOnScreen: 64
243 | maxEnvLightsOnScreen: 64
244 | maxDecalsOnScreen: 512
245 | maxPlanarReflectionOnScreen: 16
246 | hdShadowInitParams:
247 | maxShadowRequests: 128
248 | directionalShadowsDepthBits: 32
249 | shadowFilteringQuality: 2
250 | punctualLightShadowAtlas:
251 | shadowAtlasResolution: 4096
252 | shadowAtlasDepthBits: 32
253 | useDynamicViewportRescale: 1
254 | areaLightShadowAtlas:
255 | shadowAtlasResolution: 4096
256 | shadowAtlasDepthBits: 32
257 | useDynamicViewportRescale: 1
258 | shadowResolutionDirectional:
259 | m_Values: 00010000000200000004000000100000
260 | m_SchemaId:
261 | m_Id: With4Levels
262 | shadowResolutionPunctual:
263 | m_Values: 00010000000200000004000000080000
264 | m_SchemaId:
265 | m_Id: With4Levels
266 | shadowResolutionArea:
267 | m_Values: 00010000000200000004000000080000
268 | m_SchemaId:
269 | m_Id: With4Levels
270 | maxDirectionalShadowMapResolution: 4096
271 | maxPunctualShadowMapResolution: 2048
272 | maxAreaShadowMapResolution: 2048
273 | supportScreenSpaceShadows: 1
274 | maxScreenSpaceShadowSlots: 4
275 | screenSpaceShadowBufferFormat: 48
276 | decalSettings:
277 | drawDistance: 1000
278 | atlasWidth: 4096
279 | atlasHeight: 4096
280 | perChannelMask: 0
281 | postProcessSettings:
282 | m_LutSize: 32
283 | lutFormat: 48
284 | bufferFormat: 74
285 | dynamicResolutionSettings:
286 | enabled: 1
287 | maxPercentage: 100
288 | minPercentage: 100
289 | dynResType: 1
290 | upsampleFilter: 1
291 | forceResolution: 0
292 | forcedPercentage: 100
293 | lowresTransparentSettings:
294 | enabled: 1
295 | checkerboardDepthBuffer: 1
296 | upsampleType: 1
297 | xrSettings:
298 | singlePass: 1
299 | occlusionMesh: 1
300 | postProcessQualitySettings:
301 | NearBlurSampleCount: 030000000500000008000000
302 | NearBlurMaxRadius:
303 | - 2
304 | - 4
305 | - 7
306 | FarBlurSampleCount: 04000000070000000e000000
307 | FarBlurMaxRadius:
308 | - 5
309 | - 8
310 | - 13
311 | DoFResolution: 040000000200000001000000
312 | DoFHighQualityFiltering: 000101
313 | MotionBlurSampleCount: 04000000080000000c000000
314 | BloomRes: 040000000200000002000000
315 | BloomHighQualityFiltering: 000101
316 | ChromaticAberrationMaxSamples: 03000000060000000c000000
317 | lightSettings:
318 | useContactShadow:
319 | m_Values: 000000
320 | m_SchemaId:
321 | m_Id:
322 | maximumLODLevel:
323 | m_Values: 000000000000000000000000
324 | m_SchemaId:
325 | m_Id: With3Levels
326 | lodBias:
327 | m_Values:
328 | - 1
329 | - 1
330 | - 1
331 | m_SchemaId:
332 | m_Id: With3Levels
333 | lightingQualitySettings:
334 | AOStepCount: 040000000600000010000000
335 | AOFullRes: 000001
336 | AOMaximumRadiusPixels: 200000002800000050000000
337 | AOBilateralUpsample: 000101
338 | AODirectionCount: 010000000200000004000000
339 | ContactShadowSampleCount: 060000000a00000010000000
340 | SSRMaxRaySteps: 100000002000000040000000
341 | allowShaderVariantStripping: 1
342 | enableSRPBatcher: 1
343 | shaderVariantLogLevel: 0
344 | availableMaterialQualityLevels: -1
345 | m_DefaultMaterialQualityLevel: 4
346 | diffusionProfileSettings: {fileID: 0}
347 | diffusionProfileSettingsList:
348 | - {fileID: 0}
349 | - {fileID: 0}
350 | beforeTransparentCustomPostProcesses: []
351 | beforePostProcessCustomPostProcesses: []
352 | afterPostProcessCustomPostProcesses: []
353 |
--------------------------------------------------------------------------------
/Assets/HDRP Settings/HDRenderPipelineAsset.asset.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: d47a93bb23a37dd4b85936e3c4d68af1
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 0
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/HDRP Settings/Volume Profile.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!114 &-5675133632678889636
4 | MonoBehaviour:
5 | m_ObjectHideFlags: 3
6 | m_CorrespondingSourceObject: {fileID: 0}
7 | m_PrefabInstance: {fileID: 0}
8 | m_PrefabAsset: {fileID: 0}
9 | m_GameObject: {fileID: 0}
10 | m_Enabled: 1
11 | m_EditorHideFlags: 0
12 | m_Script: {fileID: 11500000, guid: 24f077503be6ae942a1e1245dbd53ea9, type: 3}
13 | m_Name: Bloom
14 | m_EditorClassIdentifier:
15 | active: 1
16 | m_AdvancedMode: 0
17 | quality:
18 | m_OverrideState: 1
19 | m_Value: 2
20 | threshold:
21 | m_OverrideState: 1
22 | m_Value: 1
23 | min: 0
24 | intensity:
25 | m_OverrideState: 1
26 | m_Value: 0.5
27 | min: 0
28 | max: 1
29 | scatter:
30 | m_OverrideState: 0
31 | m_Value: 0.7
32 | min: 0
33 | max: 1
34 | tint:
35 | m_OverrideState: 0
36 | m_Value: {r: 1, g: 1, b: 1, a: 1}
37 | hdr: 0
38 | showAlpha: 0
39 | showEyeDropper: 1
40 | dirtTexture:
41 | m_OverrideState: 0
42 | m_Value: {fileID: 0}
43 | dirtIntensity:
44 | m_OverrideState: 0
45 | m_Value: 0
46 | min: 0
47 | anamorphic:
48 | m_OverrideState: 0
49 | m_Value: 1
50 | m_Resolution:
51 | m_OverrideState: 0
52 | m_Value: 2
53 | m_HighQualityFiltering:
54 | m_OverrideState: 0
55 | m_Value: 1
56 | --- !u!114 &-911244762769879888
57 | MonoBehaviour:
58 | m_ObjectHideFlags: 3
59 | m_CorrespondingSourceObject: {fileID: 0}
60 | m_PrefabInstance: {fileID: 0}
61 | m_PrefabAsset: {fileID: 0}
62 | m_GameObject: {fileID: 0}
63 | m_Enabled: 1
64 | m_EditorHideFlags: 0
65 | m_Script: {fileID: 11500000, guid: 0d7593b3a9277ac4696b20006c21dde2, type: 3}
66 | m_Name: VisualEnvironment
67 | m_EditorClassIdentifier:
68 | active: 1
69 | m_AdvancedMode: 0
70 | skyType:
71 | m_OverrideState: 1
72 | m_Value: 1
73 | skyAmbientMode:
74 | m_OverrideState: 1
75 | m_Value: 1
76 | fogType:
77 | m_OverrideState: 0
78 | m_Value: 0
79 | --- !u!114 &11400000
80 | MonoBehaviour:
81 | m_ObjectHideFlags: 0
82 | m_CorrespondingSourceObject: {fileID: 0}
83 | m_PrefabInstance: {fileID: 0}
84 | m_PrefabAsset: {fileID: 0}
85 | m_GameObject: {fileID: 0}
86 | m_Enabled: 1
87 | m_EditorHideFlags: 0
88 | m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
89 | m_Name: Volume Profile
90 | m_EditorClassIdentifier:
91 | components:
92 | - {fileID: 3452217138649527831}
93 | - {fileID: 310491581141033243}
94 | - {fileID: -911244762769879888}
95 | - {fileID: 9217538436056356250}
96 | - {fileID: -5675133632678889636}
97 | --- !u!114 &310491581141033243
98 | MonoBehaviour:
99 | m_ObjectHideFlags: 3
100 | m_CorrespondingSourceObject: {fileID: 0}
101 | m_PrefabInstance: {fileID: 0}
102 | m_PrefabAsset: {fileID: 0}
103 | m_GameObject: {fileID: 0}
104 | m_Enabled: 1
105 | m_EditorHideFlags: 0
106 | m_Script: {fileID: 11500000, guid: 9008a067f4d626c4d8bc4bc48f04bb89, type: 3}
107 | m_Name: AmbientOcclusion
108 | m_EditorClassIdentifier:
109 | active: 1
110 | m_AdvancedMode: 0
111 | quality:
112 | m_OverrideState: 0
113 | m_Value: 1
114 | rayTracing:
115 | m_OverrideState: 0
116 | m_Value: 0
117 | intensity:
118 | m_OverrideState: 1
119 | m_Value: 1.27
120 | min: 0
121 | max: 4
122 | directLightingStrength:
123 | m_OverrideState: 1
124 | m_Value: 0.545
125 | min: 0
126 | max: 1
127 | radius:
128 | m_OverrideState: 1
129 | m_Value: 3.14
130 | min: 0.25
131 | max: 5
132 | temporalAccumulation:
133 | m_OverrideState: 0
134 | m_Value: 1
135 | ghostingReduction:
136 | m_OverrideState: 0
137 | m_Value: 0.5
138 | min: 0
139 | max: 1
140 | blurSharpness:
141 | m_OverrideState: 0
142 | m_Value: 0.1
143 | min: 0
144 | max: 1
145 | layerMask:
146 | m_OverrideState: 0
147 | m_Value:
148 | serializedVersion: 2
149 | m_Bits: 4294967295
150 | rayLength:
151 | m_OverrideState: 0
152 | m_Value: 0.5
153 | min: 0
154 | max: 50
155 | sampleCount:
156 | m_OverrideState: 0
157 | m_Value: 4
158 | min: 1
159 | max: 64
160 | denoise:
161 | m_OverrideState: 0
162 | m_Value: 0
163 | denoiserRadius:
164 | m_OverrideState: 0
165 | m_Value: 0.5
166 | min: 0.001
167 | max: 1
168 | m_StepCount:
169 | m_OverrideState: 0
170 | m_Value: 6
171 | min: 2
172 | max: 32
173 | m_FullResolution:
174 | m_OverrideState: 0
175 | m_Value: 0
176 | m_MaximumRadiusInPixels:
177 | m_OverrideState: 0
178 | m_Value: 40
179 | min: 16
180 | max: 256
181 | m_BilateralUpsample:
182 | m_OverrideState: 0
183 | m_Value: 1
184 | m_DirectionCount:
185 | m_OverrideState: 0
186 | m_Value: 2
187 | min: 1
188 | max: 6
189 | --- !u!114 &3452217138649527831
190 | MonoBehaviour:
191 | m_ObjectHideFlags: 3
192 | m_CorrespondingSourceObject: {fileID: 0}
193 | m_PrefabInstance: {fileID: 0}
194 | m_PrefabAsset: {fileID: 0}
195 | m_GameObject: {fileID: 0}
196 | m_Enabled: 1
197 | m_EditorHideFlags: 0
198 | m_Script: {fileID: 11500000, guid: 2d08ce26990eb1a4a9177b860541e702, type: 3}
199 | m_Name: Exposure
200 | m_EditorClassIdentifier:
201 | active: 1
202 | m_AdvancedMode: 0
203 | mode:
204 | m_OverrideState: 1
205 | m_Value: 3
206 | meteringMode:
207 | m_OverrideState: 0
208 | m_Value: 2
209 | luminanceSource:
210 | m_OverrideState: 0
211 | m_Value: 1
212 | fixedExposure:
213 | m_OverrideState: 1
214 | m_Value: 3
215 | compensation:
216 | m_OverrideState: 1
217 | m_Value: 14.94
218 | limitMin:
219 | m_OverrideState: 0
220 | m_Value: -10
221 | limitMax:
222 | m_OverrideState: 0
223 | m_Value: 20
224 | curveMap:
225 | m_OverrideState: 0
226 | m_Value:
227 | serializedVersion: 2
228 | m_Curve:
229 | - serializedVersion: 3
230 | time: -10
231 | value: -10
232 | inSlope: 0
233 | outSlope: 1
234 | tangentMode: 0
235 | weightedMode: 0
236 | inWeight: 0
237 | outWeight: 0
238 | - serializedVersion: 3
239 | time: 20
240 | value: 20
241 | inSlope: 1
242 | outSlope: 0
243 | tangentMode: 0
244 | weightedMode: 0
245 | inWeight: 0
246 | outWeight: 0
247 | m_PreInfinity: 2
248 | m_PostInfinity: 2
249 | m_RotationOrder: 4
250 | adaptationMode:
251 | m_OverrideState: 0
252 | m_Value: 1
253 | adaptationSpeedDarkToLight:
254 | m_OverrideState: 0
255 | m_Value: 3
256 | min: 0.001
257 | adaptationSpeedLightToDark:
258 | m_OverrideState: 0
259 | m_Value: 1
260 | min: 0.001
261 | --- !u!114 &9217538436056356250
262 | MonoBehaviour:
263 | m_ObjectHideFlags: 3
264 | m_CorrespondingSourceObject: {fileID: 0}
265 | m_PrefabInstance: {fileID: 0}
266 | m_PrefabAsset: {fileID: 0}
267 | m_GameObject: {fileID: 0}
268 | m_Enabled: 1
269 | m_EditorHideFlags: 0
270 | m_Script: {fileID: 11500000, guid: 59b6606ef2548734bb6d11b9d160bc7e, type: 3}
271 | m_Name: HDRISky
272 | m_EditorClassIdentifier:
273 | active: 1
274 | m_AdvancedMode: 0
275 | rotation:
276 | m_OverrideState: 0
277 | m_Value: 0
278 | min: 0
279 | max: 360
280 | skyIntensityMode:
281 | m_OverrideState: 1
282 | m_Value: 2
283 | exposure:
284 | m_OverrideState: 1
285 | m_Value: 0.1
286 | multiplier:
287 | m_OverrideState: 1
288 | m_Value: 1
289 | min: 0
290 | upperHemisphereLuxValue:
291 | m_OverrideState: 0
292 | m_Value: 0.93182933
293 | min: 0
294 | upperHemisphereLuxColor:
295 | m_OverrideState: 0
296 | m_Value: {x: 0.5, y: 0.4325551, z: 0.424376}
297 | desiredLuxValue:
298 | m_OverrideState: 0
299 | m_Value: 20000
300 | updateMode:
301 | m_OverrideState: 1
302 | m_Value: 2
303 | updatePeriod:
304 | m_OverrideState: 0
305 | m_Value: 0
306 | min: 0
307 | includeSunInBaking:
308 | m_OverrideState: 0
309 | m_Value: 0
310 | hdriSky:
311 | m_OverrideState: 1
312 | m_Value: {fileID: 8900000, guid: 656a59a5ff93c46498416d97e5c16b66, type: 3}
313 | enableBackplate:
314 | m_OverrideState: 0
315 | m_Value: 0
316 | backplateType:
317 | m_OverrideState: 0
318 | m_Value: 0
319 | groundLevel:
320 | m_OverrideState: 0
321 | m_Value: 0
322 | scale:
323 | m_OverrideState: 0
324 | m_Value: {x: 32, y: 32}
325 | projectionDistance:
326 | m_OverrideState: 0
327 | m_Value: 16
328 | min: 0.0000001
329 | plateRotation:
330 | m_OverrideState: 0
331 | m_Value: 0
332 | min: 0
333 | max: 360
334 | plateTexRotation:
335 | m_OverrideState: 0
336 | m_Value: 0
337 | min: 0
338 | max: 360
339 | plateTexOffset:
340 | m_OverrideState: 0
341 | m_Value: {x: 0, y: 0}
342 | blendAmount:
343 | m_OverrideState: 0
344 | m_Value: 0
345 | min: 0
346 | max: 100
347 | shadowTint:
348 | m_OverrideState: 0
349 | m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
350 | hdr: 0
351 | showAlpha: 1
352 | showEyeDropper: 1
353 | pointLightShadow:
354 | m_OverrideState: 0
355 | m_Value: 0
356 | dirLightShadow:
357 | m_OverrideState: 0
358 | m_Value: 0
359 | rectLightShadow:
360 | m_OverrideState: 0
361 | m_Value: 0
362 |
--------------------------------------------------------------------------------
/Assets/HDRP Settings/Volume Profile.asset.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 2af914d3642da324882b7b218ef1df83
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 0
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Materials.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 12cf11db579caf54b869d8a982879eb6
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Materials/Blue.mat:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!114 &-6056627412967691949
4 | MonoBehaviour:
5 | m_ObjectHideFlags: 11
6 | m_CorrespondingSourceObject: {fileID: 0}
7 | m_PrefabInstance: {fileID: 0}
8 | m_PrefabAsset: {fileID: 0}
9 | m_GameObject: {fileID: 0}
10 | m_Enabled: 1
11 | m_EditorHideFlags: 0
12 | m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3}
13 | m_Name:
14 | m_EditorClassIdentifier:
15 | version: 2
16 | --- !u!21 &2100000
17 | Material:
18 | serializedVersion: 6
19 | m_ObjectHideFlags: 0
20 | m_CorrespondingSourceObject: {fileID: 0}
21 | m_PrefabInstance: {fileID: 0}
22 | m_PrefabAsset: {fileID: 0}
23 | m_Name: Blue
24 | m_Shader: {fileID: -6465566751694194690, guid: c22345350dbe84a42a8c27b501118bf8,
25 | type: 3}
26 | m_ShaderKeywords:
27 | m_LightmapFlags: 4
28 | m_EnableInstancingVariants: 0
29 | m_DoubleSidedGI: 0
30 | m_CustomRenderQueue: -1
31 | stringTagMap:
32 | MotionVector: User
33 | disabledShaderPasses:
34 | - MOTIONVECTORS
35 | - TransparentBackface
36 | m_SavedProperties:
37 | serializedVersion: 3
38 | m_TexEnvs: []
39 | m_Floats:
40 | - Vector1_7E15F828: -0.31
41 | - _AlphaCutoffEnable: 0
42 | - _AlphaDstBlend: 0
43 | - _AlphaSrcBlend: 1
44 | - _BlendMode: 0
45 | - _CullMode: 2
46 | - _CullModeForward: 2
47 | - _DoubleSidedEnable: 0
48 | - _DoubleSidedNormalMode: 2
49 | - _DstBlend: 0
50 | - _EnableFogOnTransparent: 1
51 | - _ReceivesSSR: 1
52 | - _RenderQueueType: 1
53 | - _RequireSplitLighting: 0
54 | - _SrcBlend: 1
55 | - _StencilRef: 0
56 | - _StencilRefDepth: 8
57 | - _StencilRefDistortionVec: 4
58 | - _StencilRefGBuffer: 10
59 | - _StencilRefMV: 40
60 | - _StencilWriteMask: 6
61 | - _StencilWriteMaskDepth: 8
62 | - _StencilWriteMaskDistortionVec: 4
63 | - _StencilWriteMaskGBuffer: 14
64 | - _StencilWriteMaskMV: 40
65 | - _SurfaceType: 0
66 | - _TransparentBackfaceEnable: 0
67 | - _TransparentCullMode: 2
68 | - _TransparentSortPriority: 0
69 | - _TransparentZWrite: 0
70 | - _UseShadowThreshold: 0
71 | - _ZTestDepthEqualForOpaque: 3
72 | - _ZTestGBuffer: 4
73 | - _ZTestTransparent: 4
74 | - _ZWrite: 1
75 | m_Colors:
76 | - Color_A3AE9040: {r: 0, g: 0.88888884, b: 1, a: 0}
77 | - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
78 | - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
79 |
--------------------------------------------------------------------------------
/Assets/Materials/Blue.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: bcd6e887ad740244a8c7ee0bcf5fb033
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 0
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Materials/Green.mat:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!114 &-6056627412967691949
4 | MonoBehaviour:
5 | m_ObjectHideFlags: 11
6 | m_CorrespondingSourceObject: {fileID: 0}
7 | m_PrefabInstance: {fileID: 0}
8 | m_PrefabAsset: {fileID: 0}
9 | m_GameObject: {fileID: 0}
10 | m_Enabled: 1
11 | m_EditorHideFlags: 0
12 | m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3}
13 | m_Name:
14 | m_EditorClassIdentifier:
15 | version: 2
16 | --- !u!21 &2100000
17 | Material:
18 | serializedVersion: 6
19 | m_ObjectHideFlags: 0
20 | m_CorrespondingSourceObject: {fileID: 0}
21 | m_PrefabInstance: {fileID: 0}
22 | m_PrefabAsset: {fileID: 0}
23 | m_Name: Green
24 | m_Shader: {fileID: -6465566751694194690, guid: c22345350dbe84a42a8c27b501118bf8,
25 | type: 3}
26 | m_ShaderKeywords:
27 | m_LightmapFlags: 4
28 | m_EnableInstancingVariants: 0
29 | m_DoubleSidedGI: 0
30 | m_CustomRenderQueue: -1
31 | stringTagMap:
32 | MotionVector: User
33 | disabledShaderPasses:
34 | - MOTIONVECTORS
35 | - TransparentBackface
36 | m_SavedProperties:
37 | serializedVersion: 3
38 | m_TexEnvs: []
39 | m_Floats:
40 | - Vector1_7E15F828: 0.47
41 | - _AlphaCutoffEnable: 0
42 | - _AlphaDstBlend: 0
43 | - _AlphaSrcBlend: 1
44 | - _BlendMode: 0
45 | - _CullMode: 2
46 | - _CullModeForward: 2
47 | - _DoubleSidedEnable: 0
48 | - _DoubleSidedNormalMode: 2
49 | - _DstBlend: 0
50 | - _EnableFogOnTransparent: 1
51 | - _ReceivesSSR: 1
52 | - _RenderQueueType: 1
53 | - _RequireSplitLighting: 0
54 | - _SrcBlend: 1
55 | - _StencilRef: 0
56 | - _StencilRefDepth: 8
57 | - _StencilRefDistortionVec: 4
58 | - _StencilRefGBuffer: 10
59 | - _StencilRefMV: 40
60 | - _StencilWriteMask: 6
61 | - _StencilWriteMaskDepth: 8
62 | - _StencilWriteMaskDistortionVec: 4
63 | - _StencilWriteMaskGBuffer: 14
64 | - _StencilWriteMaskMV: 40
65 | - _SurfaceType: 0
66 | - _TransparentBackfaceEnable: 0
67 | - _TransparentCullMode: 2
68 | - _TransparentSortPriority: 0
69 | - _TransparentZWrite: 0
70 | - _UseShadowThreshold: 0
71 | - _ZTestDepthEqualForOpaque: 3
72 | - _ZTestGBuffer: 4
73 | - _ZTestTransparent: 4
74 | - _ZWrite: 1
75 | m_Colors:
76 | - Color_A3AE9040: {r: 0, g: 1, b: 0.31313133, a: 0}
77 | - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
78 | - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
79 |
--------------------------------------------------------------------------------
/Assets/Materials/Green.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: ad8050b453edece4c8a92425de3e9d3e
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 0
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Materials/Point Light.mat:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!114 &-3132524626012941105
4 | MonoBehaviour:
5 | m_ObjectHideFlags: 11
6 | m_CorrespondingSourceObject: {fileID: 0}
7 | m_PrefabInstance: {fileID: 0}
8 | m_PrefabAsset: {fileID: 0}
9 | m_GameObject: {fileID: 0}
10 | m_Enabled: 1
11 | m_EditorHideFlags: 0
12 | m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3}
13 | m_Name:
14 | m_EditorClassIdentifier:
15 | version: 2
16 | --- !u!21 &2100000
17 | Material:
18 | serializedVersion: 6
19 | m_ObjectHideFlags: 0
20 | m_CorrespondingSourceObject: {fileID: 0}
21 | m_PrefabInstance: {fileID: 0}
22 | m_PrefabAsset: {fileID: 0}
23 | m_Name: Point Light
24 | m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
25 | m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
26 | m_LightmapFlags: 1
27 | m_EnableInstancingVariants: 0
28 | m_DoubleSidedGI: 0
29 | m_CustomRenderQueue: -1
30 | stringTagMap: {}
31 | disabledShaderPasses:
32 | - DistortionVectors
33 | - MOTIONVECTORS
34 | - TransparentDepthPrepass
35 | - TransparentDepthPostpass
36 | - TransparentBackface
37 | m_SavedProperties:
38 | serializedVersion: 3
39 | m_TexEnvs:
40 | - _AnisotropyMap:
41 | m_Texture: {fileID: 0}
42 | m_Scale: {x: 1, y: 1}
43 | m_Offset: {x: 0, y: 0}
44 | - _BaseColorMap:
45 | m_Texture: {fileID: 0}
46 | m_Scale: {x: 1, y: 1}
47 | m_Offset: {x: 0, y: 0}
48 | - _BentNormalMap:
49 | m_Texture: {fileID: 0}
50 | m_Scale: {x: 1, y: 1}
51 | m_Offset: {x: 0, y: 0}
52 | - _BentNormalMapOS:
53 | m_Texture: {fileID: 0}
54 | m_Scale: {x: 1, y: 1}
55 | m_Offset: {x: 0, y: 0}
56 | - _CoatMaskMap:
57 | m_Texture: {fileID: 0}
58 | m_Scale: {x: 1, y: 1}
59 | m_Offset: {x: 0, y: 0}
60 | - _DetailMap:
61 | m_Texture: {fileID: 0}
62 | m_Scale: {x: 1, y: 1}
63 | m_Offset: {x: 0, y: 0}
64 | - _DistortionVectorMap:
65 | m_Texture: {fileID: 0}
66 | m_Scale: {x: 1, y: 1}
67 | m_Offset: {x: 0, y: 0}
68 | - _EmissiveColorMap:
69 | m_Texture: {fileID: 0}
70 | m_Scale: {x: 1, y: 1}
71 | m_Offset: {x: 0, y: 0}
72 | - _HeightMap:
73 | m_Texture: {fileID: 0}
74 | m_Scale: {x: 1, y: 1}
75 | m_Offset: {x: 0, y: 0}
76 | - _IridescenceMaskMap:
77 | m_Texture: {fileID: 0}
78 | m_Scale: {x: 1, y: 1}
79 | m_Offset: {x: 0, y: 0}
80 | - _IridescenceThicknessMap:
81 | m_Texture: {fileID: 0}
82 | m_Scale: {x: 1, y: 1}
83 | m_Offset: {x: 0, y: 0}
84 | - _MainTex:
85 | m_Texture: {fileID: 0}
86 | m_Scale: {x: 1, y: 1}
87 | m_Offset: {x: 0, y: 0}
88 | - _MaskMap:
89 | m_Texture: {fileID: 0}
90 | m_Scale: {x: 1, y: 1}
91 | m_Offset: {x: 0, y: 0}
92 | - _NormalMap:
93 | m_Texture: {fileID: 0}
94 | m_Scale: {x: 1, y: 1}
95 | m_Offset: {x: 0, y: 0}
96 | - _NormalMapOS:
97 | m_Texture: {fileID: 0}
98 | m_Scale: {x: 1, y: 1}
99 | m_Offset: {x: 0, y: 0}
100 | - _SpecularColorMap:
101 | m_Texture: {fileID: 0}
102 | m_Scale: {x: 1, y: 1}
103 | m_Offset: {x: 0, y: 0}
104 | - _SubsurfaceMaskMap:
105 | m_Texture: {fileID: 0}
106 | m_Scale: {x: 1, y: 1}
107 | m_Offset: {x: 0, y: 0}
108 | - _TangentMap:
109 | m_Texture: {fileID: 0}
110 | m_Scale: {x: 1, y: 1}
111 | m_Offset: {x: 0, y: 0}
112 | - _TangentMapOS:
113 | m_Texture: {fileID: 0}
114 | m_Scale: {x: 1, y: 1}
115 | m_Offset: {x: 0, y: 0}
116 | - _ThicknessMap:
117 | m_Texture: {fileID: 0}
118 | m_Scale: {x: 1, y: 1}
119 | m_Offset: {x: 0, y: 0}
120 | - _TransmittanceColorMap:
121 | m_Texture: {fileID: 0}
122 | m_Scale: {x: 1, y: 1}
123 | m_Offset: {x: 0, y: 0}
124 | m_Floats:
125 | - _AORemapMax: 1
126 | - _AORemapMin: 0
127 | - _ATDistance: 1
128 | - _AddPrecomputedVelocity: 0
129 | - _AlbedoAffectEmissive: 0
130 | - _AlphaCutoff: 0.5
131 | - _AlphaCutoffEnable: 0
132 | - _AlphaCutoffPostpass: 0.5
133 | - _AlphaCutoffPrepass: 0.5
134 | - _AlphaCutoffShadow: 0.5
135 | - _AlphaDstBlend: 0
136 | - _AlphaSrcBlend: 1
137 | - _Anisotropy: 0
138 | - _BlendMode: 0
139 | - _CoatMask: 0
140 | - _CullMode: 2
141 | - _CullModeForward: 2
142 | - _Cutoff: 0.5
143 | - _DepthOffsetEnable: 0
144 | - _DetailAlbedoScale: 1
145 | - _DetailNormalScale: 1
146 | - _DetailSmoothnessScale: 1
147 | - _DiffusionProfile: 0
148 | - _DiffusionProfileHash: 0
149 | - _DisplacementLockObjectScale: 1
150 | - _DisplacementLockTilingScale: 1
151 | - _DisplacementMode: 0
152 | - _DistortionBlendMode: 0
153 | - _DistortionBlurBlendMode: 0
154 | - _DistortionBlurDstBlend: 1
155 | - _DistortionBlurRemapMax: 1
156 | - _DistortionBlurRemapMin: 0
157 | - _DistortionBlurScale: 1
158 | - _DistortionBlurSrcBlend: 1
159 | - _DistortionDepthTest: 1
160 | - _DistortionDstBlend: 1
161 | - _DistortionEnable: 0
162 | - _DistortionScale: 1
163 | - _DistortionSrcBlend: 1
164 | - _DistortionVectorBias: -1
165 | - _DistortionVectorScale: 2
166 | - _DoubleSidedEnable: 0
167 | - _DoubleSidedNormalMode: 1
168 | - _DstBlend: 0
169 | - _EmissiveColorMode: 1
170 | - _EmissiveExposureWeight: 1
171 | - _EmissiveIntensity: 100
172 | - _EmissiveIntensityUnit: 0
173 | - _EnableBlendModePreserveSpecularLighting: 1
174 | - _EnableFogOnTransparent: 1
175 | - _EnableGeometricSpecularAA: 0
176 | - _EnergyConservingSpecularColor: 1
177 | - _HeightAmplitude: 0.02
178 | - _HeightCenter: 0.5
179 | - _HeightMapParametrization: 0
180 | - _HeightMax: 1
181 | - _HeightMin: -1
182 | - _HeightOffset: 0
183 | - _HeightPoMAmplitude: 2
184 | - _HeightTessAmplitude: 2
185 | - _HeightTessCenter: 0.5
186 | - _InvTilingScale: 1
187 | - _Ior: 1.5
188 | - _IridescenceMask: 1
189 | - _IridescenceThickness: 1
190 | - _LinkDetailsWithBase: 1
191 | - _MaterialID: 1
192 | - _Metallic: 0
193 | - _NormalMapSpace: 0
194 | - _NormalScale: 1
195 | - _PPDLodThreshold: 5
196 | - _PPDMaxSamples: 15
197 | - _PPDMinSamples: 5
198 | - _PPDPrimitiveLength: 1
199 | - _PPDPrimitiveWidth: 1
200 | - _ReceivesSSR: 1
201 | - _RefractionModel: 0
202 | - _SSRefractionProjectionModel: 0
203 | - _Smoothness: 0.5
204 | - _SmoothnessRemapMax: 1
205 | - _SmoothnessRemapMin: 0
206 | - _SpecularAAScreenSpaceVariance: 0.1
207 | - _SpecularAAThreshold: 0.2
208 | - _SpecularOcclusionMode: 1
209 | - _SrcBlend: 1
210 | - _StencilRef: 0
211 | - _StencilRefDepth: 8
212 | - _StencilRefDistortionVec: 4
213 | - _StencilRefGBuffer: 10
214 | - _StencilRefMV: 40
215 | - _StencilWriteMask: 6
216 | - _StencilWriteMaskDepth: 8
217 | - _StencilWriteMaskDistortionVec: 4
218 | - _StencilWriteMaskGBuffer: 14
219 | - _StencilWriteMaskMV: 40
220 | - _SubsurfaceMask: 1
221 | - _SupportDecals: 1
222 | - _SurfaceType: 0
223 | - _TexWorldScale: 1
224 | - _TexWorldScaleEmissive: 1
225 | - _Thickness: 1
226 | - _TransmissionEnable: 1
227 | - _TransparentBackfaceEnable: 0
228 | - _TransparentCullMode: 2
229 | - _TransparentDepthPostpassEnable: 0
230 | - _TransparentDepthPrepassEnable: 0
231 | - _TransparentSortPriority: 0
232 | - _TransparentWritingMotionVec: 0
233 | - _TransparentZWrite: 0
234 | - _UVBase: 0
235 | - _UVDetail: 0
236 | - _UVEmissive: 0
237 | - _UseEmissiveIntensity: 1
238 | - _UseShadowThreshold: 0
239 | - _ZTestDepthEqualForOpaque: 3
240 | - _ZTestGBuffer: 4
241 | - _ZTestModeDistortion: 4
242 | - _ZTestTransparent: 4
243 | - _ZWrite: 1
244 | m_Colors:
245 | - _BaseColor: {r: 1, g: 0, b: 0, a: 1}
246 | - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
247 | - _Color: {r: 1, g: 0, b: 0, a: 1}
248 | - _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0}
249 | - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
250 | - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
251 | - _EmissiveColor: {r: 100, g: 0, b: 0, a: 100}
252 | - _EmissiveColorLDR: {r: 1, g: 0, b: 0, a: 1}
253 | - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
254 | - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
255 | - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
256 | - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
257 | - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
258 | - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
259 | - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
260 | - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
261 |
--------------------------------------------------------------------------------
/Assets/Materials/Point Light.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 2a0fef77a64318c49afb0e426a59a7e9
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 0
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Materials/Red.mat:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!114 &-6056627412967691949
4 | MonoBehaviour:
5 | m_ObjectHideFlags: 11
6 | m_CorrespondingSourceObject: {fileID: 0}
7 | m_PrefabInstance: {fileID: 0}
8 | m_PrefabAsset: {fileID: 0}
9 | m_GameObject: {fileID: 0}
10 | m_Enabled: 1
11 | m_EditorHideFlags: 0
12 | m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3}
13 | m_Name:
14 | m_EditorClassIdentifier:
15 | version: 2
16 | --- !u!21 &2100000
17 | Material:
18 | serializedVersion: 6
19 | m_ObjectHideFlags: 0
20 | m_CorrespondingSourceObject: {fileID: 0}
21 | m_PrefabInstance: {fileID: 0}
22 | m_PrefabAsset: {fileID: 0}
23 | m_Name: Red
24 | m_Shader: {fileID: -6465566751694194690, guid: c22345350dbe84a42a8c27b501118bf8,
25 | type: 3}
26 | m_ShaderKeywords:
27 | m_LightmapFlags: 4
28 | m_EnableInstancingVariants: 0
29 | m_DoubleSidedGI: 0
30 | m_CustomRenderQueue: -1
31 | stringTagMap:
32 | MotionVector: User
33 | disabledShaderPasses:
34 | - MOTIONVECTORS
35 | - TransparentBackface
36 | m_SavedProperties:
37 | serializedVersion: 3
38 | m_TexEnvs: []
39 | m_Floats:
40 | - Vector1_7E15F828: 3.9
41 | - _AlphaCutoffEnable: 0
42 | - _AlphaDstBlend: 0
43 | - _AlphaSrcBlend: 1
44 | - _BlendMode: 0
45 | - _CullMode: 2
46 | - _CullModeForward: 2
47 | - _DoubleSidedEnable: 0
48 | - _DoubleSidedNormalMode: 2
49 | - _DstBlend: 0
50 | - _EnableFogOnTransparent: 1
51 | - _ReceivesSSR: 1
52 | - _RenderQueueType: 1
53 | - _RequireSplitLighting: 0
54 | - _SrcBlend: 1
55 | - _StencilRef: 0
56 | - _StencilRefDepth: 8
57 | - _StencilRefDistortionVec: 4
58 | - _StencilRefGBuffer: 10
59 | - _StencilRefMV: 40
60 | - _StencilWriteMask: 6
61 | - _StencilWriteMaskDepth: 8
62 | - _StencilWriteMaskDistortionVec: 4
63 | - _StencilWriteMaskGBuffer: 14
64 | - _StencilWriteMaskMV: 40
65 | - _SurfaceType: 0
66 | - _TransparentBackfaceEnable: 0
67 | - _TransparentCullMode: 2
68 | - _TransparentSortPriority: 0
69 | - _TransparentZWrite: 0
70 | - _UseShadowThreshold: 0
71 | - _ZTestDepthEqualForOpaque: 3
72 | - _ZTestGBuffer: 4
73 | - _ZTestTransparent: 4
74 | - _ZWrite: 1
75 | m_Colors:
76 | - Color_A3AE9040: {r: 1, g: 0.069014855, b: 0, a: 0}
77 | - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
78 | - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
79 |
--------------------------------------------------------------------------------
/Assets/Materials/Red.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: c209ada64c73d7045ae0c6a04fda59f6
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 0
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Materials/Shader Graphs_Basic 1.mat:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!114 &-5428900262664291391
4 | MonoBehaviour:
5 | m_ObjectHideFlags: 11
6 | m_CorrespondingSourceObject: {fileID: 0}
7 | m_PrefabInstance: {fileID: 0}
8 | m_PrefabAsset: {fileID: 0}
9 | m_GameObject: {fileID: 0}
10 | m_Enabled: 1
11 | m_EditorHideFlags: 0
12 | m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3}
13 | m_Name:
14 | m_EditorClassIdentifier:
15 | version: 2
16 | --- !u!21 &2100000
17 | Material:
18 | serializedVersion: 6
19 | m_ObjectHideFlags: 0
20 | m_CorrespondingSourceObject: {fileID: 0}
21 | m_PrefabInstance: {fileID: 0}
22 | m_PrefabAsset: {fileID: 0}
23 | m_Name: Shader Graphs_Basic 1
24 | m_Shader: {fileID: -6465566751694194690, guid: 2227f601f96f6ea47b3c284fd01f314e,
25 | type: 3}
26 | m_ShaderKeywords:
27 | m_LightmapFlags: 4
28 | m_EnableInstancingVariants: 0
29 | m_DoubleSidedGI: 0
30 | m_CustomRenderQueue: -1
31 | stringTagMap:
32 | MotionVector: User
33 | disabledShaderPasses:
34 | - MOTIONVECTORS
35 | - TransparentBackface
36 | m_SavedProperties:
37 | serializedVersion: 3
38 | m_TexEnvs: []
39 | m_Floats:
40 | - _AlphaCutoffEnable: 0
41 | - _AlphaDstBlend: 0
42 | - _AlphaSrcBlend: 1
43 | - _BlendMode: 0
44 | - _CullMode: 2
45 | - _CullModeForward: 2
46 | - _DoubleSidedEnable: 0
47 | - _DoubleSidedNormalMode: 2
48 | - _DstBlend: 0
49 | - _EnableFogOnTransparent: 1
50 | - _ReceivesSSR: 1
51 | - _RenderQueueType: 1
52 | - _RequireSplitLighting: 0
53 | - _SrcBlend: 1
54 | - _StencilRef: 0
55 | - _StencilRefDepth: 8
56 | - _StencilRefDistortionVec: 4
57 | - _StencilRefGBuffer: 10
58 | - _StencilRefMV: 40
59 | - _StencilWriteMask: 6
60 | - _StencilWriteMaskDepth: 8
61 | - _StencilWriteMaskDistortionVec: 4
62 | - _StencilWriteMaskGBuffer: 14
63 | - _StencilWriteMaskMV: 40
64 | - _SurfaceType: 0
65 | - _TransparentBackfaceEnable: 0
66 | - _TransparentCullMode: 2
67 | - _TransparentSortPriority: 0
68 | - _TransparentZWrite: 0
69 | - _UseShadowThreshold: 0
70 | - _ZTestDepthEqualForOpaque: 3
71 | - _ZTestGBuffer: 4
72 | - _ZTestTransparent: 4
73 | - _ZWrite: 1
74 | m_Colors:
75 | - Color_A3AE9040: {r: 0.46517873, g: 0.80784315, b: 0.16862744, a: 1}
76 | - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
77 | - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
78 |
--------------------------------------------------------------------------------
/Assets/Materials/Shader Graphs_Basic 1.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 6bac775b3352e8f4ba7377e67678ebb6
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 0
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Materials/Stair.mat:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!114 &-6056627412967691949
4 | MonoBehaviour:
5 | m_ObjectHideFlags: 11
6 | m_CorrespondingSourceObject: {fileID: 0}
7 | m_PrefabInstance: {fileID: 0}
8 | m_PrefabAsset: {fileID: 0}
9 | m_GameObject: {fileID: 0}
10 | m_Enabled: 1
11 | m_EditorHideFlags: 0
12 | m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3}
13 | m_Name:
14 | m_EditorClassIdentifier:
15 | version: 2
16 | --- !u!21 &2100000
17 | Material:
18 | serializedVersion: 6
19 | m_ObjectHideFlags: 0
20 | m_CorrespondingSourceObject: {fileID: 0}
21 | m_PrefabInstance: {fileID: 0}
22 | m_PrefabAsset: {fileID: 0}
23 | m_Name: Stair
24 | m_Shader: {fileID: -6465566751694194690, guid: c22345350dbe84a42a8c27b501118bf8,
25 | type: 3}
26 | m_ShaderKeywords:
27 | m_LightmapFlags: 4
28 | m_EnableInstancingVariants: 0
29 | m_DoubleSidedGI: 0
30 | m_CustomRenderQueue: -1
31 | stringTagMap:
32 | MotionVector: User
33 | disabledShaderPasses:
34 | - MOTIONVECTORS
35 | - TransparentBackface
36 | m_SavedProperties:
37 | serializedVersion: 3
38 | m_TexEnvs: []
39 | m_Floats:
40 | - Vector1_7E15F828: 0.1
41 | - _AlphaCutoffEnable: 0
42 | - _AlphaDstBlend: 0
43 | - _AlphaSrcBlend: 1
44 | - _BlendMode: 0
45 | - _CullMode: 2
46 | - _CullModeForward: 2
47 | - _DoubleSidedEnable: 0
48 | - _DoubleSidedNormalMode: 2
49 | - _DstBlend: 0
50 | - _EnableFogOnTransparent: 1
51 | - _ReceivesSSR: 1
52 | - _RenderQueueType: 1
53 | - _RequireSplitLighting: 0
54 | - _SrcBlend: 1
55 | - _StencilRef: 0
56 | - _StencilRefDepth: 8
57 | - _StencilRefDistortionVec: 4
58 | - _StencilRefGBuffer: 10
59 | - _StencilRefMV: 40
60 | - _StencilWriteMask: 6
61 | - _StencilWriteMaskDepth: 8
62 | - _StencilWriteMaskDistortionVec: 4
63 | - _StencilWriteMaskGBuffer: 14
64 | - _StencilWriteMaskMV: 40
65 | - _SurfaceType: 0
66 | - _TransparentBackfaceEnable: 0
67 | - _TransparentCullMode: 2
68 | - _TransparentSortPriority: 0
69 | - _TransparentZWrite: 0
70 | - _UseShadowThreshold: 0
71 | - _ZTestDepthEqualForOpaque: 3
72 | - _ZTestGBuffer: 4
73 | - _ZTestTransparent: 4
74 | - _ZWrite: 1
75 | m_Colors:
76 | - Color_A3AE9040: {r: 1, g: 1, b: 1, a: 0}
77 | - _DoubleSidedConstants: {r: 1, g: 1, b: 1, a: 0}
78 | - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
79 |
--------------------------------------------------------------------------------
/Assets/Materials/Stair.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 89f5f1ac5bccee545aa5cccec7000126
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 0
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Materials/White.mat:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!114 &-6056627412967691949
4 | MonoBehaviour:
5 | m_ObjectHideFlags: 11
6 | m_CorrespondingSourceObject: {fileID: 0}
7 | m_PrefabInstance: {fileID: 0}
8 | m_PrefabAsset: {fileID: 0}
9 | m_GameObject: {fileID: 0}
10 | m_Enabled: 1
11 | m_EditorHideFlags: 0
12 | m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3}
13 | m_Name:
14 | m_EditorClassIdentifier:
15 | version: 2
16 | --- !u!21 &2100000
17 | Material:
18 | serializedVersion: 6
19 | m_ObjectHideFlags: 0
20 | m_CorrespondingSourceObject: {fileID: 0}
21 | m_PrefabInstance: {fileID: 0}
22 | m_PrefabAsset: {fileID: 0}
23 | m_Name: White
24 | m_Shader: {fileID: -6465566751694194690, guid: c22345350dbe84a42a8c27b501118bf8,
25 | type: 3}
26 | m_ShaderKeywords:
27 | m_LightmapFlags: 4
28 | m_EnableInstancingVariants: 0
29 | m_DoubleSidedGI: 0
30 | m_CustomRenderQueue: -1
31 | stringTagMap:
32 | MotionVector: User
33 | disabledShaderPasses:
34 | - MOTIONVECTORS
35 | - TransparentBackface
36 | m_SavedProperties:
37 | serializedVersion: 3
38 | m_TexEnvs: []
39 | m_Floats:
40 | - Vector1_7E15F828: 2.4
41 | - _AlphaCutoffEnable: 0
42 | - _AlphaDstBlend: 0
43 | - _AlphaSrcBlend: 1
44 | - _BlendMode: 0
45 | - _CullMode: 2
46 | - _CullModeForward: 2
47 | - _DoubleSidedEnable: 0
48 | - _DoubleSidedNormalMode: 2
49 | - _DstBlend: 0
50 | - _EnableFogOnTransparent: 1
51 | - _ReceivesSSR: 1
52 | - _RenderQueueType: 1
53 | - _RequireSplitLighting: 0
54 | - _SrcBlend: 1
55 | - _StencilRef: 0
56 | - _StencilRefDepth: 8
57 | - _StencilRefDistortionVec: 4
58 | - _StencilRefGBuffer: 10
59 | - _StencilRefMV: 40
60 | - _StencilWriteMask: 6
61 | - _StencilWriteMaskDepth: 8
62 | - _StencilWriteMaskDistortionVec: 4
63 | - _StencilWriteMaskGBuffer: 14
64 | - _StencilWriteMaskMV: 40
65 | - _SurfaceType: 0
66 | - _TransparentBackfaceEnable: 0
67 | - _TransparentCullMode: 2
68 | - _TransparentSortPriority: 0
69 | - _TransparentZWrite: 0
70 | - _UseShadowThreshold: 0
71 | - _ZTestDepthEqualForOpaque: 3
72 | - _ZTestGBuffer: 4
73 | - _ZTestTransparent: 4
74 | - _ZWrite: 1
75 | m_Colors:
76 | - Color_A3AE9040: {r: 1, g: 1, b: 1, a: 0}
77 | - _DoubleSidedConstants: {r: 1, g: 1, b: 1, a: 0}
78 | - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
79 |
--------------------------------------------------------------------------------
/Assets/Materials/White.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 6fb5a777730361e4f927dccf474e28e4
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 0
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Materials/Yellow.mat:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!114 &-6056627412967691949
4 | MonoBehaviour:
5 | m_ObjectHideFlags: 11
6 | m_CorrespondingSourceObject: {fileID: 0}
7 | m_PrefabInstance: {fileID: 0}
8 | m_PrefabAsset: {fileID: 0}
9 | m_GameObject: {fileID: 0}
10 | m_Enabled: 1
11 | m_EditorHideFlags: 0
12 | m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3}
13 | m_Name:
14 | m_EditorClassIdentifier:
15 | version: 2
16 | --- !u!21 &2100000
17 | Material:
18 | serializedVersion: 6
19 | m_ObjectHideFlags: 0
20 | m_CorrespondingSourceObject: {fileID: 0}
21 | m_PrefabInstance: {fileID: 0}
22 | m_PrefabAsset: {fileID: 0}
23 | m_Name: Yellow
24 | m_Shader: {fileID: -6465566751694194690, guid: c22345350dbe84a42a8c27b501118bf8,
25 | type: 3}
26 | m_ShaderKeywords:
27 | m_LightmapFlags: 4
28 | m_EnableInstancingVariants: 0
29 | m_DoubleSidedGI: 0
30 | m_CustomRenderQueue: -1
31 | stringTagMap:
32 | MotionVector: User
33 | disabledShaderPasses:
34 | - MOTIONVECTORS
35 | - TransparentBackface
36 | m_SavedProperties:
37 | serializedVersion: 3
38 | m_TexEnvs: []
39 | m_Floats:
40 | - Vector1_7E15F828: -0.31
41 | - _AlphaCutoffEnable: 0
42 | - _AlphaDstBlend: 0
43 | - _AlphaSrcBlend: 1
44 | - _BlendMode: 0
45 | - _CullMode: 2
46 | - _CullModeForward: 2
47 | - _DoubleSidedEnable: 0
48 | - _DoubleSidedNormalMode: 2
49 | - _DstBlend: 0
50 | - _EnableFogOnTransparent: 1
51 | - _ReceivesSSR: 1
52 | - _RenderQueueType: 1
53 | - _RequireSplitLighting: 0
54 | - _SrcBlend: 1
55 | - _StencilRef: 0
56 | - _StencilRefDepth: 8
57 | - _StencilRefDistortionVec: 4
58 | - _StencilRefGBuffer: 10
59 | - _StencilRefMV: 40
60 | - _StencilWriteMask: 6
61 | - _StencilWriteMaskDepth: 8
62 | - _StencilWriteMaskDistortionVec: 4
63 | - _StencilWriteMaskGBuffer: 14
64 | - _StencilWriteMaskMV: 40
65 | - _SurfaceType: 0
66 | - _TransparentBackfaceEnable: 0
67 | - _TransparentCullMode: 2
68 | - _TransparentSortPriority: 0
69 | - _TransparentZWrite: 0
70 | - _UseShadowThreshold: 0
71 | - _ZTestDepthEqualForOpaque: 3
72 | - _ZTestGBuffer: 4
73 | - _ZTestTransparent: 4
74 | - _ZWrite: 1
75 | m_Colors:
76 | - Color_A3AE9040: {r: 1, g: 0.89133024, b: 0, a: 0}
77 | - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
78 | - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
79 |
--------------------------------------------------------------------------------
/Assets/Materials/Yellow.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 431c44831cfda3e4b948f726907d3603
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 0
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Models.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: aac1ec653aa77fb428e7e01e2a0f969e
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Prefabs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 303fdc535fe1b1243af2d081e1a7f184
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Prefabs/DefaultSceneRoot.prefab:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!1 &1357569919786384354
4 | GameObject:
5 | m_ObjectHideFlags: 0
6 | m_CorrespondingSourceObject: {fileID: 0}
7 | m_PrefabInstance: {fileID: 0}
8 | m_PrefabAsset: {fileID: 0}
9 | serializedVersion: 6
10 | m_Component:
11 | - component: {fileID: 1593205710513468862}
12 | - component: {fileID: 1167239801420306679}
13 | - component: {fileID: 246949571376715543}
14 | - component: {fileID: 1612986841743735477}
15 | m_Layer: 0
16 | m_Name: Main Camera
17 | m_TagString: MainCamera
18 | m_Icon: {fileID: 0}
19 | m_NavMeshLayer: 0
20 | m_StaticEditorFlags: 0
21 | m_IsActive: 1
22 | --- !u!4 &1593205710513468862
23 | Transform:
24 | m_ObjectHideFlags: 0
25 | m_CorrespondingSourceObject: {fileID: 0}
26 | m_PrefabInstance: {fileID: 0}
27 | m_PrefabAsset: {fileID: 0}
28 | m_GameObject: {fileID: 1357569919786384354}
29 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
30 | m_LocalPosition: {x: 0, y: 1, z: -10}
31 | m_LocalScale: {x: 1, y: 1, z: 1}
32 | m_Children: []
33 | m_Father: {fileID: 3321477440709210067}
34 | m_RootOrder: 0
35 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
36 | --- !u!20 &1167239801420306679
37 | Camera:
38 | m_ObjectHideFlags: 0
39 | m_CorrespondingSourceObject: {fileID: 0}
40 | m_PrefabInstance: {fileID: 0}
41 | m_PrefabAsset: {fileID: 0}
42 | m_GameObject: {fileID: 1357569919786384354}
43 | m_Enabled: 1
44 | serializedVersion: 2
45 | m_ClearFlags: 1
46 | m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
47 | m_projectionMatrixMode: 1
48 | m_GateFitMode: 2
49 | m_FOVAxisMode: 0
50 | m_SensorSize: {x: 36, y: 24}
51 | m_LensShift: {x: 0, y: 0}
52 | m_FocalLength: 50
53 | m_NormalizedViewPortRect:
54 | serializedVersion: 2
55 | x: 0
56 | y: 0
57 | width: 1
58 | height: 1
59 | near clip plane: 0.3
60 | far clip plane: 1000
61 | field of view: 60
62 | orthographic: 0
63 | orthographic size: 5
64 | m_Depth: -1
65 | m_CullingMask:
66 | serializedVersion: 2
67 | m_Bits: 4294967295
68 | m_RenderingPath: -1
69 | m_TargetTexture: {fileID: 0}
70 | m_TargetDisplay: 0
71 | m_TargetEye: 3
72 | m_HDR: 0
73 | m_AllowMSAA: 0
74 | m_AllowDynamicResolution: 0
75 | m_ForceIntoRT: 0
76 | m_OcclusionCulling: 1
77 | m_StereoConvergence: 10
78 | m_StereoSeparation: 0.022
79 | --- !u!81 &246949571376715543
80 | AudioListener:
81 | m_ObjectHideFlags: 0
82 | m_CorrespondingSourceObject: {fileID: 0}
83 | m_PrefabInstance: {fileID: 0}
84 | m_PrefabAsset: {fileID: 0}
85 | m_GameObject: {fileID: 1357569919786384354}
86 | m_Enabled: 1
87 | --- !u!114 &1612986841743735477
88 | MonoBehaviour:
89 | m_ObjectHideFlags: 0
90 | m_CorrespondingSourceObject: {fileID: 0}
91 | m_PrefabInstance: {fileID: 0}
92 | m_PrefabAsset: {fileID: 0}
93 | m_GameObject: {fileID: 1357569919786384354}
94 | m_Enabled: 1
95 | m_EditorHideFlags: 0
96 | m_Script: {fileID: 11500000, guid: 23c1ce4fb46143f46bc5cb5224c934f6, type: 3}
97 | m_Name:
98 | m_EditorClassIdentifier:
99 | m_Version: 7
100 | m_ObsoleteRenderingPath: 0
101 | m_ObsoleteFrameSettings:
102 | overrides: 0
103 | enableShadow: 0
104 | enableContactShadows: 0
105 | enableShadowMask: 0
106 | enableSSR: 0
107 | enableSSAO: 0
108 | enableSubsurfaceScattering: 0
109 | enableTransmission: 0
110 | enableAtmosphericScattering: 0
111 | enableVolumetrics: 0
112 | enableReprojectionForVolumetrics: 0
113 | enableLightLayers: 0
114 | enableExposureControl: 1
115 | diffuseGlobalDimmer: 0
116 | specularGlobalDimmer: 0
117 | shaderLitMode: 0
118 | enableDepthPrepassWithDeferredRendering: 0
119 | enableTransparentPrepass: 0
120 | enableMotionVectors: 0
121 | enableObjectMotionVectors: 0
122 | enableDecals: 0
123 | enableRoughRefraction: 0
124 | enableTransparentPostpass: 0
125 | enableDistortion: 0
126 | enablePostprocess: 0
127 | enableOpaqueObjects: 0
128 | enableTransparentObjects: 0
129 | enableRealtimePlanarReflection: 0
130 | enableMSAA: 0
131 | enableAsyncCompute: 0
132 | runLightListAsync: 0
133 | runSSRAsync: 0
134 | runSSAOAsync: 0
135 | runContactShadowsAsync: 0
136 | runVolumeVoxelizationAsync: 0
137 | lightLoopSettings:
138 | overrides: 0
139 | enableDeferredTileAndCluster: 0
140 | enableComputeLightEvaluation: 0
141 | enableComputeLightVariants: 0
142 | enableComputeMaterialVariants: 0
143 | enableFptlForForwardOpaque: 0
144 | enableBigTilePrepass: 0
145 | isFptlEnabled: 0
146 | clearColorMode: 0
147 | backgroundColorHDR: {r: 0.025, g: 0.07, b: 0.19, a: 0}
148 | clearDepth: 1
149 | volumeLayerMask:
150 | serializedVersion: 2
151 | m_Bits: 1
152 | volumeAnchorOverride: {fileID: 0}
153 | antialiasing: 0
154 | SMAAQuality: 2
155 | dithering: 0
156 | stopNaNs: 0
157 | taaSharpenStrength: 0.6
158 | physicalParameters:
159 | m_Iso: 200
160 | m_ShutterSpeed: 0.005
161 | m_Aperture: 16
162 | m_BladeCount: 5
163 | m_Curvature: {x: 2, y: 11}
164 | m_BarrelClipping: 0.25
165 | m_Anamorphism: 0
166 | flipYMode: 0
167 | fullscreenPassthrough: 0
168 | allowDynamicResolution: 0
169 | customRenderingSettings: 0
170 | invertFaceCulling: 0
171 | probeLayerMask:
172 | serializedVersion: 2
173 | m_Bits: 4294967295
174 | hasPersistentHistory: 0
175 | m_RenderingPathCustomFrameSettings:
176 | bitDatas:
177 | data1: 734440390720
178 | data2: 536805376
179 | lodBias: 1
180 | lodBiasMode: 0
181 | lodBiasQualityLevel: 0
182 | maximumLODLevel: 0
183 | maximumLODLevelMode: 0
184 | maximumLODLevelQualityLevel: 0
185 | materialQuality: 0
186 | renderingPathCustomFrameSettingsOverrideMask:
187 | mask:
188 | data1: 0
189 | data2: 0
190 | defaultFrameSettings: 0
191 | --- !u!1 &4983735487394053334
192 | GameObject:
193 | m_ObjectHideFlags: 0
194 | m_CorrespondingSourceObject: {fileID: 0}
195 | m_PrefabInstance: {fileID: 0}
196 | m_PrefabAsset: {fileID: 0}
197 | serializedVersion: 6
198 | m_Component:
199 | - component: {fileID: 6036082589011171296}
200 | - component: {fileID: 7240076251166687866}
201 | m_Layer: 0
202 | m_Name: Sky and Fog Volume
203 | m_TagString: Untagged
204 | m_Icon: {fileID: 0}
205 | m_NavMeshLayer: 0
206 | m_StaticEditorFlags: 0
207 | m_IsActive: 1
208 | --- !u!4 &6036082589011171296
209 | Transform:
210 | m_ObjectHideFlags: 0
211 | m_CorrespondingSourceObject: {fileID: 0}
212 | m_PrefabInstance: {fileID: 0}
213 | m_PrefabAsset: {fileID: 0}
214 | m_GameObject: {fileID: 4983735487394053334}
215 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
216 | m_LocalPosition: {x: -3.9172678, y: -0.07954121, z: 5.81527}
217 | m_LocalScale: {x: 1, y: 1, z: 1}
218 | m_Children: []
219 | m_Father: {fileID: 3321477440709210067}
220 | m_RootOrder: 2
221 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
222 | --- !u!114 &7240076251166687866
223 | MonoBehaviour:
224 | m_ObjectHideFlags: 0
225 | m_CorrespondingSourceObject: {fileID: 0}
226 | m_PrefabInstance: {fileID: 0}
227 | m_PrefabAsset: {fileID: 0}
228 | m_GameObject: {fileID: 4983735487394053334}
229 | m_Enabled: 1
230 | m_EditorHideFlags: 0
231 | m_Script: {fileID: 11500000, guid: 172515602e62fb746b5d573b38a5fe58, type: 3}
232 | m_Name:
233 | m_EditorClassIdentifier:
234 | isGlobal: 1
235 | priority: 0
236 | blendDistance: 0
237 | weight: 1
238 | sharedProfile: {fileID: 11400000, guid: 64d0a8af6f49caf40ba9a93ecc9f9714, type: 2}
239 | --- !u!1 &5710712751814275007
240 | GameObject:
241 | m_ObjectHideFlags: 0
242 | m_CorrespondingSourceObject: {fileID: 0}
243 | m_PrefabInstance: {fileID: 0}
244 | m_PrefabAsset: {fileID: 0}
245 | serializedVersion: 6
246 | m_Component:
247 | - component: {fileID: 604574683031968705}
248 | - component: {fileID: 7643073095026524292}
249 | - component: {fileID: 1577589821597124969}
250 | m_Layer: 0
251 | m_Name: Directional Light
252 | m_TagString: Untagged
253 | m_Icon: {fileID: 0}
254 | m_NavMeshLayer: 0
255 | m_StaticEditorFlags: 0
256 | m_IsActive: 1
257 | --- !u!4 &604574683031968705
258 | Transform:
259 | m_ObjectHideFlags: 0
260 | m_CorrespondingSourceObject: {fileID: 0}
261 | m_PrefabInstance: {fileID: 0}
262 | m_PrefabAsset: {fileID: 0}
263 | m_GameObject: {fileID: 5710712751814275007}
264 | m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
265 | m_LocalPosition: {x: 0, y: 3, z: 0}
266 | m_LocalScale: {x: 1, y: 1, z: 1}
267 | m_Children: []
268 | m_Father: {fileID: 3321477440709210067}
269 | m_RootOrder: 1
270 | m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
271 | --- !u!108 &7643073095026524292
272 | Light:
273 | m_ObjectHideFlags: 0
274 | m_CorrespondingSourceObject: {fileID: 0}
275 | m_PrefabInstance: {fileID: 0}
276 | m_PrefabAsset: {fileID: 0}
277 | m_GameObject: {fileID: 5710712751814275007}
278 | m_Enabled: 1
279 | serializedVersion: 10
280 | m_Type: 1
281 | m_Shape: 0
282 | m_Color: {r: 1, g: 1, b: 1, a: 1}
283 | m_Intensity: 10000
284 | m_Range: 10
285 | m_SpotAngle: 30
286 | m_InnerSpotAngle: 21.80208
287 | m_CookieSize: 10
288 | m_Shadows:
289 | m_Type: 2
290 | m_Resolution: -1
291 | m_CustomResolution: -1
292 | m_Strength: 1
293 | m_Bias: 0.05
294 | m_NormalBias: 0.4
295 | m_NearPlane: 0.2
296 | m_CullingMatrixOverride:
297 | e00: 1
298 | e01: 0
299 | e02: 0
300 | e03: 0
301 | e10: 0
302 | e11: 1
303 | e12: 0
304 | e13: 0
305 | e20: 0
306 | e21: 0
307 | e22: 1
308 | e23: 0
309 | e30: 0
310 | e31: 0
311 | e32: 0
312 | e33: 1
313 | m_UseCullingMatrixOverride: 0
314 | m_Cookie: {fileID: 0}
315 | m_DrawHalo: 0
316 | m_Flare: {fileID: 0}
317 | m_RenderMode: 0
318 | m_CullingMask:
319 | serializedVersion: 2
320 | m_Bits: 4294967295
321 | m_RenderingLayerMask: 1
322 | m_Lightmapping: 4
323 | m_LightShadowCasterMode: 2
324 | m_AreaSize: {x: 1, y: 1}
325 | m_BounceIntensity: 1
326 | m_ColorTemperature: 5500
327 | m_UseColorTemperature: 1
328 | m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
329 | m_UseBoundingSphereOverride: 0
330 | m_ShadowRadius: 0
331 | m_ShadowAngle: 0.53
332 | --- !u!114 &1577589821597124969
333 | MonoBehaviour:
334 | m_ObjectHideFlags: 0
335 | m_CorrespondingSourceObject: {fileID: 0}
336 | m_PrefabInstance: {fileID: 0}
337 | m_PrefabAsset: {fileID: 0}
338 | m_GameObject: {fileID: 5710712751814275007}
339 | m_Enabled: 1
340 | m_EditorHideFlags: 0
341 | m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
342 | m_Name:
343 | m_EditorClassIdentifier:
344 | m_Version: 9
345 | m_ObsoleteShadowResolutionTier: 1
346 | m_ObsoleteUseShadowQualitySettings: 0
347 | m_ObsoleteCustomShadowResolution: 512
348 | m_ObsoleteContactShadows: 0
349 | m_PointlightHDType: 0
350 | m_SpotLightShape: 0
351 | m_AreaLightShape: 0
352 | m_Intensity: 10000
353 | m_EnableSpotReflector: 0
354 | m_LuxAtDistance: 1
355 | m_InnerSpotPercent: 0
356 | m_LightDimmer: 1
357 | m_VolumetricDimmer: 1
358 | m_LightUnit: 2
359 | m_FadeDistance: 10000
360 | m_AffectDiffuse: 1
361 | m_AffectSpecular: 1
362 | m_NonLightmappedOnly: 0
363 | m_ShapeWidth: 0.5
364 | m_ShapeHeight: 0.5
365 | m_AspectRatio: 1
366 | m_ShapeRadius: 0
367 | m_SoftnessScale: 1
368 | m_UseCustomSpotLightShadowCone: 0
369 | m_CustomSpotLightShadowCone: 30
370 | m_MaxSmoothness: 0.99
371 | m_ApplyRangeAttenuation: 1
372 | m_DisplayAreaLightEmissiveMesh: 0
373 | m_AreaLightCookie: {fileID: 0}
374 | m_AreaLightShadowCone: 120
375 | m_UseScreenSpaceShadows: 0
376 | m_InteractsWithSky: 1
377 | m_AngularDiameter: 0.53
378 | m_FlareSize: 2
379 | m_FlareTint: {r: 1, g: 1, b: 1, a: 1}
380 | m_FlareFalloff: 4
381 | m_SurfaceTexture: {fileID: 0}
382 | m_SurfaceTint: {r: 1, g: 1, b: 1, a: 1}
383 | m_Distance: 150000000
384 | m_UseRayTracedShadows: 0
385 | m_NumRayTracingSamples: 4
386 | m_FilterTracedShadow: 1
387 | m_FilterSizeTraced: 16
388 | m_SunLightConeAngle: 0.5
389 | m_LightShadowRadius: 0.5
390 | m_ColorShadow: 1
391 | m_EvsmExponent: 15
392 | m_EvsmLightLeakBias: 0
393 | m_EvsmVarianceBias: 0.00001
394 | m_EvsmBlurPasses: 0
395 | m_LightlayersMask: 1
396 | m_LinkShadowLayers: 1
397 | m_ShadowNearPlane: 0.1
398 | m_BlockerSampleCount: 24
399 | m_FilterSampleCount: 16
400 | m_MinFilterSize: 0.01
401 | m_KernelSize: 5
402 | m_LightAngle: 1
403 | m_MaxDepthBias: 0.001
404 | m_ShadowResolution:
405 | m_Override: 512
406 | m_UseOverride: 1
407 | m_Level: 1
408 | m_ShadowDimmer: 1
409 | m_VolumetricShadowDimmer: 1
410 | m_ShadowFadeDistance: 10000
411 | m_UseContactShadow:
412 | m_Override: 0
413 | m_UseOverride: 1
414 | m_Level: 0
415 | m_RayTracedContactShadow: 0
416 | m_ShadowTint: {r: 0, g: 0, b: 0, a: 1}
417 | m_PenumbraTint: 0
418 | m_NormalBias: 0.75
419 | m_SlopeBias: 0.5
420 | m_ShadowUpdateMode: 0
421 | m_BarnDoorAngle: 90
422 | m_BarnDoorLength: 0.05
423 | m_ShadowCascadeRatios:
424 | - 0.05
425 | - 0.2
426 | - 0.3
427 | m_ShadowCascadeBorders:
428 | - 0.2
429 | - 0.2
430 | - 0.2
431 | - 0.2
432 | m_ShadowAlgorithm: 0
433 | m_ShadowVariant: 0
434 | m_ShadowPrecision: 0
435 | useOldInspector: 0
436 | useVolumetric: 1
437 | featuresFoldout: 1
438 | showAdditionalSettings: 0
439 | --- !u!1 &5823510469358171751
440 | GameObject:
441 | m_ObjectHideFlags: 0
442 | m_CorrespondingSourceObject: {fileID: 0}
443 | m_PrefabInstance: {fileID: 0}
444 | m_PrefabAsset: {fileID: 0}
445 | serializedVersion: 6
446 | m_Component:
447 | - component: {fileID: 3321477440709210067}
448 | m_Layer: 0
449 | m_Name: Root
450 | m_TagString: Untagged
451 | m_Icon: {fileID: 0}
452 | m_NavMeshLayer: 0
453 | m_StaticEditorFlags: 0
454 | m_IsActive: 1
455 | --- !u!4 &3321477440709210067
456 | Transform:
457 | m_ObjectHideFlags: 0
458 | m_CorrespondingSourceObject: {fileID: 0}
459 | m_PrefabInstance: {fileID: 0}
460 | m_PrefabAsset: {fileID: 0}
461 | m_GameObject: {fileID: 5823510469358171751}
462 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
463 | m_LocalPosition: {x: 0, y: 0, z: 0}
464 | m_LocalScale: {x: 1, y: 1, z: 1}
465 | m_Children:
466 | - {fileID: 1593205710513468862}
467 | - {fileID: 604574683031968705}
468 | - {fileID: 6036082589011171296}
469 | m_Father: {fileID: 0}
470 | m_RootOrder: 0
471 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
472 |
--------------------------------------------------------------------------------
/Assets/Prefabs/DefaultSceneRoot.prefab.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 20a9049f9b187b141baaf2ee27dcd941
3 | PrefabImporter:
4 | externalObjects: {}
5 | userData:
6 | assetBundleName:
7 | assetBundleVariant:
8 |
--------------------------------------------------------------------------------
/Assets/SampleScene.unity.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 9fc0d4010bbf28b4594072e72b8655ab
3 | DefaultImporter:
4 | externalObjects: {}
5 | userData:
6 | assetBundleName:
7 | assetBundleVariant:
8 |
--------------------------------------------------------------------------------
/Assets/Samples.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 6c7c6db73a78ad14bac8a4e2ec7d45f7
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Samples/ProBuilder.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 220ed7a6b1154b440ac3a2299bd56ae8
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Samples/ProBuilder/4.2.3.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 0d01a567eb0bf0a45a5ae7ad683262c5
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Samples/ProBuilder/4.2.3/High Definition Render Pipeline Support.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 75fa0fac4beebe44d9d376129b963e6c
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Samples/ProBuilder/4.2.3/High Definition Render Pipeline Support/.sample.json:
--------------------------------------------------------------------------------
1 | {
2 | "displayName":"HDRP Support",
3 | "description": "Shaders and materials for the High Definition Render Pipeline.",
4 | "createSeparatePackage": false
5 | }
6 |
--------------------------------------------------------------------------------
/Assets/Samples/ProBuilder/4.2.3/High Definition Render Pipeline Support/Material.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 7219c41a22d4e4267889845465547fdc
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Samples/ProBuilder/4.2.3/High Definition Render Pipeline Support/Material/ProBuilder Default HDRP.mat:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!21 &2100000
4 | Material:
5 | serializedVersion: 6
6 | m_ObjectHideFlags: 0
7 | m_CorrespondingSourceObject: {fileID: 0}
8 | m_PrefabInstance: {fileID: 0}
9 | m_PrefabAsset: {fileID: 0}
10 | m_Name: ProBuilder Default HDRP
11 | m_Shader: {fileID: -6465566751694194690, guid: 7f3bdc6fd92af4529b40bcf8d577c8fb,
12 | type: 3}
13 | m_ShaderKeywords:
14 | m_LightmapFlags: 4
15 | m_EnableInstancingVariants: 0
16 | m_DoubleSidedGI: 0
17 | m_CustomRenderQueue: -1
18 | stringTagMap:
19 | MotionVector: User
20 | disabledShaderPasses:
21 | - MOTIONVECTORS
22 | m_SavedProperties:
23 | serializedVersion: 3
24 | m_TexEnvs:
25 | - Texture2D_AD0BEF7C:
26 | m_Texture: {fileID: 2800000, guid: 6344bf96fbda94141a525046d088fb23, type: 3}
27 | m_Scale: {x: 1, y: 1}
28 | m_Offset: {x: 0, y: 0}
29 | - _AnisotropyMap:
30 | m_Texture: {fileID: 0}
31 | m_Scale: {x: 1, y: 1}
32 | m_Offset: {x: 0, y: 0}
33 | - _BaseColorMap:
34 | m_Texture: {fileID: 0}
35 | m_Scale: {x: 1, y: 1}
36 | m_Offset: {x: 0, y: 0}
37 | - _BentNormalMap:
38 | m_Texture: {fileID: 0}
39 | m_Scale: {x: 1, y: 1}
40 | m_Offset: {x: 0, y: 0}
41 | - _BentNormalMapOS:
42 | m_Texture: {fileID: 0}
43 | m_Scale: {x: 1, y: 1}
44 | m_Offset: {x: 0, y: 0}
45 | - _CoatMaskMap:
46 | m_Texture: {fileID: 0}
47 | m_Scale: {x: 1, y: 1}
48 | m_Offset: {x: 0, y: 0}
49 | - _DetailMap:
50 | m_Texture: {fileID: 0}
51 | m_Scale: {x: 1, y: 1}
52 | m_Offset: {x: 0, y: 0}
53 | - _DistortionVectorMap:
54 | m_Texture: {fileID: 0}
55 | m_Scale: {x: 1, y: 1}
56 | m_Offset: {x: 0, y: 0}
57 | - _EmissiveColorMap:
58 | m_Texture: {fileID: 0}
59 | m_Scale: {x: 1, y: 1}
60 | m_Offset: {x: 0, y: 0}
61 | - _HeightMap:
62 | m_Texture: {fileID: 0}
63 | m_Scale: {x: 1, y: 1}
64 | m_Offset: {x: 0, y: 0}
65 | - _IridescenceMaskMap:
66 | m_Texture: {fileID: 0}
67 | m_Scale: {x: 1, y: 1}
68 | m_Offset: {x: 0, y: 0}
69 | - _IridescenceThicknessMap:
70 | m_Texture: {fileID: 0}
71 | m_Scale: {x: 1, y: 1}
72 | m_Offset: {x: 0, y: 0}
73 | - _MainTex:
74 | m_Texture: {fileID: 0}
75 | m_Scale: {x: 1, y: 1}
76 | m_Offset: {x: 0, y: 0}
77 | - _MaskMap:
78 | m_Texture: {fileID: 0}
79 | m_Scale: {x: 1, y: 1}
80 | m_Offset: {x: 0, y: 0}
81 | - _NormalMap:
82 | m_Texture: {fileID: 0}
83 | m_Scale: {x: 1, y: 1}
84 | m_Offset: {x: 0, y: 0}
85 | - _NormalMapOS:
86 | m_Texture: {fileID: 0}
87 | m_Scale: {x: 1, y: 1}
88 | m_Offset: {x: 0, y: 0}
89 | - _SpecularColorMap:
90 | m_Texture: {fileID: 0}
91 | m_Scale: {x: 1, y: 1}
92 | m_Offset: {x: 0, y: 0}
93 | - _SubsurfaceMaskMap:
94 | m_Texture: {fileID: 0}
95 | m_Scale: {x: 1, y: 1}
96 | m_Offset: {x: 0, y: 0}
97 | - _TangentMap:
98 | m_Texture: {fileID: 0}
99 | m_Scale: {x: 1, y: 1}
100 | m_Offset: {x: 0, y: 0}
101 | - _TangentMapOS:
102 | m_Texture: {fileID: 0}
103 | m_Scale: {x: 1, y: 1}
104 | m_Offset: {x: 0, y: 0}
105 | - _ThicknessMap:
106 | m_Texture: {fileID: 0}
107 | m_Scale: {x: 1, y: 1}
108 | m_Offset: {x: 0, y: 0}
109 | - _TransmittanceColorMap:
110 | m_Texture: {fileID: 0}
111 | m_Scale: {x: 1, y: 1}
112 | m_Offset: {x: 0, y: 0}
113 | m_Floats:
114 | - _AORemapMax: 1
115 | - _AORemapMin: 0
116 | - _ATDistance: 1
117 | - _AlbedoAffectEmissive: 0
118 | - _AlphaCutoff: 0.5
119 | - _AlphaCutoffEnable: 0
120 | - _AlphaCutoffPostpass: 0.5
121 | - _AlphaCutoffPrepass: 0.5
122 | - _AlphaCutoffShadow: 0.5
123 | - _AlphaDstBlend: 0
124 | - _AlphaSrcBlend: 1
125 | - _Anisotropy: 0
126 | - _BlendMode: 0
127 | - _CoatMask: 0
128 | - _CullMode: 2
129 | - _CullModeForward: 2
130 | - _Cutoff: 0.5
131 | - _DepthOffsetEnable: 0
132 | - _DetailAlbedoScale: 1
133 | - _DetailNormalScale: 1
134 | - _DetailSmoothnessScale: 1
135 | - _DiffusionProfile: 0
136 | - _DiffusionProfileHash: 0
137 | - _DisplacementLockObjectScale: 1
138 | - _DisplacementLockTilingScale: 1
139 | - _DisplacementMode: 0
140 | - _DistortionBlendMode: 0
141 | - _DistortionBlurBlendMode: 0
142 | - _DistortionBlurDstBlend: 0
143 | - _DistortionBlurRemapMax: 1
144 | - _DistortionBlurRemapMin: 0
145 | - _DistortionBlurScale: 1
146 | - _DistortionBlurSrcBlend: 0
147 | - _DistortionDepthTest: 1
148 | - _DistortionDstBlend: 0
149 | - _DistortionEnable: 0
150 | - _DistortionScale: 1
151 | - _DistortionSrcBlend: 0
152 | - _DistortionVectorBias: -1
153 | - _DistortionVectorScale: 2
154 | - _DoubleSidedEnable: 0
155 | - _DoubleSidedNormalMode: 1
156 | - _Drag: 1
157 | - _DstBlend: 0
158 | - _EmissiveColorMode: 1
159 | - _EmissiveExposureWeight: 1
160 | - _EmissiveIntensity: 1
161 | - _EmissiveIntensityUnit: 0
162 | - _EnableBlendModePreserveSpecularLighting: 1
163 | - _EnableFogOnTransparent: 1
164 | - _EnableGeometricSpecularAA: 0
165 | - _EnableMotionVectorForVertexAnimation: 0
166 | - _EnableSpecularOcclusion: 0
167 | - _EnableWind: 0
168 | - _EnergyConservingSpecularColor: 1
169 | - _HdrpVersion: 2
170 | - _HeightAmplitude: 0.02
171 | - _HeightCenter: 0.5
172 | - _HeightMapParametrization: 0
173 | - _HeightMax: 1
174 | - _HeightMin: -1
175 | - _HeightOffset: 0
176 | - _HeightPoMAmplitude: 2
177 | - _HeightTessAmplitude: 2
178 | - _HeightTessCenter: 0.5
179 | - _InitialBend: 1
180 | - _InvTilingScale: 1
181 | - _Ior: 1
182 | - _IridescenceMask: 1
183 | - _IridescenceThickness: 1
184 | - _LinkDetailsWithBase: 1
185 | - _MaterialID: 1
186 | - _Metallic: 0
187 | - _NormalMapSpace: 0
188 | - _NormalScale: 1
189 | - _PPDLodThreshold: 5
190 | - _PPDMaxSamples: 15
191 | - _PPDMinSamples: 5
192 | - _PPDPrimitiveLength: 1
193 | - _PPDPrimitiveWidth: 1
194 | - _ReceivesSSR: 1
195 | - _RefractionModel: 0
196 | - _SSRefractionProjectionModel: 0
197 | - _ShiverDirectionality: 0.5
198 | - _ShiverDrag: 0.2
199 | - _Smoothness: 0.5
200 | - _SmoothnessRemapMax: 1
201 | - _SmoothnessRemapMin: 0
202 | - _SpecularAAScreenSpaceVariance: 0.1
203 | - _SpecularAAThreshold: 0.2
204 | - _SrcBlend: 1
205 | - _StencilRef: 2
206 | - _StencilRefDepth: 0
207 | - _StencilRefDistortionVec: 64
208 | - _StencilRefGBuffer: 2
209 | - _StencilRefMV: 128
210 | - _StencilWriteMask: 3
211 | - _StencilWriteMaskDepth: 32
212 | - _StencilWriteMaskDistortionVec: 64
213 | - _StencilWriteMaskGBuffer: 3
214 | - _StencilWriteMaskMV: 128
215 | - _Stiffness: 1
216 | - _SubsurfaceMask: 1
217 | - _SupportDecals: 1
218 | - _SurfaceType: 0
219 | - _TexWorldScale: 1
220 | - _TexWorldScaleEmissive: 1
221 | - _Thickness: 1
222 | - _ThicknessMultiplier: 1
223 | - _TransmissionEnable: 1
224 | - _TransparentBackfaceEnable: 0
225 | - _TransparentDepthPostpassEnable: 0
226 | - _TransparentDepthPrepassEnable: 0
227 | - _TransparentSortPriority: 0
228 | - _TransparentWritingMotionVec: 0
229 | - _UVBase: 0
230 | - _UVDetail: 0
231 | - _UVEmissive: 0
232 | - _UseEmissiveIntensity: 0
233 | - _UseShadowThreshold: 0
234 | - _ZTestDepthEqualForOpaque: 4
235 | - _ZTestGBuffer: 4
236 | - _ZTestModeDistortion: 8
237 | - _ZWrite: 1
238 | m_Colors:
239 | - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
240 | - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
241 | - _Color: {r: 1, g: 1, b: 1, a: 1}
242 | - _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0}
243 | - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
244 | - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
245 | - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
246 | - _EmissiveColorLDR: {r: 0, g: 0, b: 0, a: 1}
247 | - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
248 | - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
249 | - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
250 | - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
251 | - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
252 | - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
253 | - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
254 | - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
255 |
--------------------------------------------------------------------------------
/Assets/Samples/ProBuilder/4.2.3/High Definition Render Pipeline Support/Material/ProBuilder Default HDRP.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 046d63d2ab45d4a268ad613744852fc9
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 0
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Samples/ProBuilder/4.2.3/High Definition Render Pipeline Support/Shader.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: eac1e9e0a7533453f93415069dd43065
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Samples/ProBuilder/4.2.3/High Definition Render Pipeline Support/Shader/Standard Vertex Color.shadergraph.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 7f3bdc6fd92af4529b40bcf8d577c8fb
3 | ScriptedImporter:
4 | internalIDToNameTable: []
5 | externalObjects: {}
6 | serializedVersion: 2
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 | script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3}
11 |
--------------------------------------------------------------------------------
/Assets/Shaders.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: cc1ddb2f22ccb654cba06ba5df045667
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Shaders/Basic 1.shadergraph.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 2227f601f96f6ea47b3c284fd01f314e
3 | ScriptedImporter:
4 | internalIDToNameTable: []
5 | externalObjects: {}
6 | serializedVersion: 2
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 | script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3}
11 |
--------------------------------------------------------------------------------
/Assets/Shaders/Basic.shadergraph.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: c22345350dbe84a42a8c27b501118bf8
3 | ScriptedImporter:
4 | internalIDToNameTable: []
5 | externalObjects: {}
6 | serializedVersion: 2
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 | script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3}
11 |
--------------------------------------------------------------------------------
/Assets/Skybox.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 69fcd88b733d0cb458b88c2b481e27b7
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Skybox/Cubemaps.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 05ed5ae0357ba2b42acc61e9297be678
3 | folderAsset: yes
4 | timeCreated: 1461296087
5 | licenseType: Store
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/Skybox/Cubemaps/daytime.hdr:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/chrisloop/HDRPEdges/440a88c4e8ae4e69b1fa530444c64d200f89410c/Assets/Skybox/Cubemaps/daytime.hdr
--------------------------------------------------------------------------------
/Assets/Skybox/Cubemaps/daytime.hdr.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 1cde0e200e792cb4491204276a656490
3 | timeCreated: 1461295458
4 | licenseType: Store
5 | TextureImporter:
6 | fileIDToRecycleName:
7 | 8900000: generatedCubemap
8 | serializedVersion: 2
9 | mipmaps:
10 | mipMapMode: 0
11 | enableMipMap: 1
12 | linearTexture: 0
13 | correctGamma: 0
14 | fadeOut: 0
15 | borderMipMap: 0
16 | mipMapFadeDistanceStart: 1
17 | mipMapFadeDistanceEnd: 3
18 | bumpmap:
19 | convertToNormalMap: 0
20 | externalNormalMap: 0
21 | heightScale: 0.25
22 | normalMapFilter: 0
23 | isReadable: 0
24 | grayScaleToAlpha: 0
25 | generateCubemap: 6
26 | cubemapConvolution: 0
27 | cubemapConvolutionSteps: 7
28 | cubemapConvolutionExponent: 1.5
29 | seamlessCubemap: 0
30 | textureFormat: -1
31 | maxTextureSize: 4096
32 | textureSettings:
33 | filterMode: -1
34 | aniso: -1
35 | mipBias: -1
36 | wrapMode: 1
37 | nPOTScale: 1
38 | lightmap: 0
39 | rGBM: 0
40 | compressionQuality: 50
41 | allowsAlphaSplitting: 0
42 | spriteMode: 0
43 | spriteExtrude: 1
44 | spriteMeshType: 1
45 | alignment: 0
46 | spritePivot: {x: 0.5, y: 0.5}
47 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
48 | spritePixelsToUnits: 100
49 | alphaIsTransparency: 0
50 | textureType: 3
51 | buildTargetSettings: []
52 | spriteSheet:
53 | sprites: []
54 | outline: []
55 | spritePackingTag:
56 | userData:
57 | assetBundleName:
58 | assetBundleVariant:
59 |
--------------------------------------------------------------------------------
/Assets/Skybox/Cubemaps/sunset.hdr:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/chrisloop/HDRPEdges/440a88c4e8ae4e69b1fa530444c64d200f89410c/Assets/Skybox/Cubemaps/sunset.hdr
--------------------------------------------------------------------------------
/Assets/Skybox/Cubemaps/sunset.hdr.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 656a59a5ff93c46498416d97e5c16b66
3 | timeCreated: 1461295459
4 | licenseType: Store
5 | TextureImporter:
6 | fileIDToRecycleName:
7 | 8900000: generatedCubemap
8 | serializedVersion: 2
9 | mipmaps:
10 | mipMapMode: 0
11 | enableMipMap: 1
12 | linearTexture: 0
13 | correctGamma: 0
14 | fadeOut: 0
15 | borderMipMap: 0
16 | mipMapFadeDistanceStart: 1
17 | mipMapFadeDistanceEnd: 3
18 | bumpmap:
19 | convertToNormalMap: 0
20 | externalNormalMap: 0
21 | heightScale: 0.25
22 | normalMapFilter: 0
23 | isReadable: 0
24 | grayScaleToAlpha: 0
25 | generateCubemap: 6
26 | cubemapConvolution: 0
27 | cubemapConvolutionSteps: 7
28 | cubemapConvolutionExponent: 1.5
29 | seamlessCubemap: 0
30 | textureFormat: -1
31 | maxTextureSize: 4096
32 | textureSettings:
33 | filterMode: -1
34 | aniso: -1
35 | mipBias: -1
36 | wrapMode: 1
37 | nPOTScale: 1
38 | lightmap: 0
39 | rGBM: 0
40 | compressionQuality: 50
41 | allowsAlphaSplitting: 0
42 | spriteMode: 0
43 | spriteExtrude: 1
44 | spriteMeshType: 1
45 | alignment: 0
46 | spritePivot: {x: 0.5, y: 0.5}
47 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
48 | spritePixelsToUnits: 100
49 | alphaIsTransparency: 0
50 | textureType: 3
51 | buildTargetSettings: []
52 | spriteSheet:
53 | sprites: []
54 | outline: []
55 | spritePackingTag:
56 | userData:
57 | assetBundleName:
58 | assetBundleVariant:
59 |
--------------------------------------------------------------------------------
/Assets/Skybox/Materials.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: c24b7eb175a60b744b7defb86dbc1722
3 | folderAsset: yes
4 | timeCreated: 1461296250
5 | licenseType: Store
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/Skybox/Materials/Skybox_Daytime.mat:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!21 &2100000
4 | Material:
5 | serializedVersion: 6
6 | m_ObjectHideFlags: 0
7 | m_CorrespondingSourceObject: {fileID: 0}
8 | m_PrefabInstance: {fileID: 0}
9 | m_PrefabAsset: {fileID: 0}
10 | m_Name: Skybox_Daytime
11 | m_Shader: {fileID: 103, guid: 0000000000000000f000000000000000, type: 0}
12 | m_ShaderKeywords:
13 | m_LightmapFlags: 5
14 | m_EnableInstancingVariants: 0
15 | m_DoubleSidedGI: 0
16 | m_CustomRenderQueue: 1000
17 | stringTagMap: {}
18 | disabledShaderPasses: []
19 | m_SavedProperties:
20 | serializedVersion: 3
21 | m_TexEnvs:
22 | - _BumpMap:
23 | m_Texture: {fileID: 0}
24 | m_Scale: {x: 1, y: 1}
25 | m_Offset: {x: 0, y: 0}
26 | - _DetailAlbedoMap:
27 | m_Texture: {fileID: 0}
28 | m_Scale: {x: 1, y: 1}
29 | m_Offset: {x: 0, y: 0}
30 | - _DetailMask:
31 | m_Texture: {fileID: 0}
32 | m_Scale: {x: 1, y: 1}
33 | m_Offset: {x: 0, y: 0}
34 | - _DetailNormalMap:
35 | m_Texture: {fileID: 0}
36 | m_Scale: {x: 1, y: 1}
37 | m_Offset: {x: 0, y: 0}
38 | - _EmissionMap:
39 | m_Texture: {fileID: 0}
40 | m_Scale: {x: 1, y: 1}
41 | m_Offset: {x: 0, y: 0}
42 | - _MainTex:
43 | m_Texture: {fileID: 0}
44 | m_Scale: {x: 1, y: 1}
45 | m_Offset: {x: 0, y: 0}
46 | - _MetallicGlossMap:
47 | m_Texture: {fileID: 0}
48 | m_Scale: {x: 1, y: 1}
49 | m_Offset: {x: 0, y: 0}
50 | - _OcclusionMap:
51 | m_Texture: {fileID: 0}
52 | m_Scale: {x: 1, y: 1}
53 | m_Offset: {x: 0, y: 0}
54 | - _ParallaxMap:
55 | m_Texture: {fileID: 0}
56 | m_Scale: {x: 1, y: 1}
57 | m_Offset: {x: 0, y: 0}
58 | - _Tex:
59 | m_Texture: {fileID: 8900000, guid: 1cde0e200e792cb4491204276a656490, type: 3}
60 | m_Scale: {x: 1, y: 1}
61 | m_Offset: {x: 0, y: 0}
62 | m_Floats:
63 | - _BumpScale: 1
64 | - _Cutoff: 0.5
65 | - _DetailNormalMapScale: 1
66 | - _DstBlend: 0
67 | - _Exposure: 1
68 | - _Glossiness: 0.5
69 | - _Metallic: 0
70 | - _Mode: 0
71 | - _OcclusionStrength: 1
72 | - _Parallax: 0.02
73 | - _Rotation: 0
74 | - _SrcBlend: 1
75 | - _UVSec: 0
76 | - _ZWrite: 1
77 | m_Colors:
78 | - _Color: {r: 1, g: 1, b: 1, a: 1}
79 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
80 | - _Tint: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
81 |
--------------------------------------------------------------------------------
/Assets/Skybox/Materials/Skybox_Daytime.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 71f14a2d79f732f4d9893ef1b911f4ff
3 | timeCreated: 1461296164
4 | licenseType: Store
5 | NativeFormatImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Skybox/Materials/Skybox_Sunset.mat:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!21 &2100000
4 | Material:
5 | serializedVersion: 6
6 | m_ObjectHideFlags: 0
7 | m_CorrespondingSourceObject: {fileID: 0}
8 | m_PrefabInstance: {fileID: 0}
9 | m_PrefabAsset: {fileID: 0}
10 | m_Name: Skybox_Sunset
11 | m_Shader: {fileID: 103, guid: 0000000000000000f000000000000000, type: 0}
12 | m_ShaderKeywords:
13 | m_LightmapFlags: 5
14 | m_EnableInstancingVariants: 0
15 | m_DoubleSidedGI: 0
16 | m_CustomRenderQueue: 1000
17 | stringTagMap: {}
18 | disabledShaderPasses: []
19 | m_SavedProperties:
20 | serializedVersion: 3
21 | m_TexEnvs:
22 | - _BumpMap:
23 | m_Texture: {fileID: 0}
24 | m_Scale: {x: 1, y: 1}
25 | m_Offset: {x: 0, y: 0}
26 | - _DetailAlbedoMap:
27 | m_Texture: {fileID: 0}
28 | m_Scale: {x: 1, y: 1}
29 | m_Offset: {x: 0, y: 0}
30 | - _DetailMask:
31 | m_Texture: {fileID: 0}
32 | m_Scale: {x: 1, y: 1}
33 | m_Offset: {x: 0, y: 0}
34 | - _DetailNormalMap:
35 | m_Texture: {fileID: 0}
36 | m_Scale: {x: 1, y: 1}
37 | m_Offset: {x: 0, y: 0}
38 | - _EmissionMap:
39 | m_Texture: {fileID: 0}
40 | m_Scale: {x: 1, y: 1}
41 | m_Offset: {x: 0, y: 0}
42 | - _MainTex:
43 | m_Texture: {fileID: 0}
44 | m_Scale: {x: 1, y: 1}
45 | m_Offset: {x: 0, y: 0}
46 | - _MetallicGlossMap:
47 | m_Texture: {fileID: 0}
48 | m_Scale: {x: 1, y: 1}
49 | m_Offset: {x: 0, y: 0}
50 | - _OcclusionMap:
51 | m_Texture: {fileID: 0}
52 | m_Scale: {x: 1, y: 1}
53 | m_Offset: {x: 0, y: 0}
54 | - _ParallaxMap:
55 | m_Texture: {fileID: 0}
56 | m_Scale: {x: 1, y: 1}
57 | m_Offset: {x: 0, y: 0}
58 | - _Tex:
59 | m_Texture: {fileID: 8900000, guid: 656a59a5ff93c46498416d97e5c16b66, type: 3}
60 | m_Scale: {x: 1, y: 1}
61 | m_Offset: {x: 0, y: 0}
62 | m_Floats:
63 | - _BumpScale: 1
64 | - _Cutoff: 0.5
65 | - _DetailNormalMapScale: 1
66 | - _DstBlend: 0
67 | - _Exposure: 1
68 | - _Glossiness: 0.5
69 | - _Metallic: 0
70 | - _Mode: 0
71 | - _OcclusionStrength: 1
72 | - _Parallax: 0.02
73 | - _Rotation: 0
74 | - _SrcBlend: 1
75 | - _UVSec: 0
76 | - _ZWrite: 1
77 | m_Colors:
78 | - _Color: {r: 1, g: 1, b: 1, a: 1}
79 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
80 | - _Tint: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
81 |
--------------------------------------------------------------------------------
/Assets/Skybox/Materials/Skybox_Sunset.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 4067de1a02072244798361060c5e7325
3 | timeCreated: 1461296179
4 | licenseType: Store
5 | NativeFormatImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Skybox/Scene.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 570cba0f0f14e2c41a3870c6e4989832
3 | folderAsset: yes
4 | timeCreated: 1461300200
5 | licenseType: Store
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/Skybox/Scene/mainScene.unity:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!29 &1
4 | OcclusionCullingSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 2
7 | m_OcclusionBakeSettings:
8 | smallestOccluder: 5
9 | smallestHole: 0.25
10 | backfaceThreshold: 100
11 | m_SceneGUID: 00000000000000000000000000000000
12 | m_OcclusionCullingData: {fileID: 0}
13 | --- !u!104 &2
14 | RenderSettings:
15 | m_ObjectHideFlags: 0
16 | serializedVersion: 9
17 | m_Fog: 0
18 | m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
19 | m_FogMode: 3
20 | m_FogDensity: 0.01
21 | m_LinearFogStart: 0
22 | m_LinearFogEnd: 300
23 | m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
24 | m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
25 | m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
26 | m_AmbientIntensity: 1
27 | m_AmbientMode: 0
28 | m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
29 | m_SkyboxMaterial: {fileID: 2100000, guid: 71f14a2d79f732f4d9893ef1b911f4ff, type: 2}
30 | m_HaloStrength: 0.5
31 | m_FlareStrength: 1
32 | m_FlareFadeSpeed: 3
33 | m_HaloTexture: {fileID: 0}
34 | m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
35 | m_DefaultReflectionMode: 0
36 | m_DefaultReflectionResolution: 128
37 | m_ReflectionBounces: 1
38 | m_ReflectionIntensity: 1
39 | m_CustomReflection: {fileID: 0}
40 | m_Sun: {fileID: 0}
41 | m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
42 | m_UseRadianceAmbientProbe: 0
43 | --- !u!157 &3
44 | LightmapSettings:
45 | m_ObjectHideFlags: 0
46 | serializedVersion: 11
47 | m_GIWorkflowMode: 0
48 | m_GISettings:
49 | serializedVersion: 2
50 | m_BounceScale: 1
51 | m_IndirectOutputScale: 1
52 | m_AlbedoBoost: 1
53 | m_EnvironmentLightingMode: 0
54 | m_EnableBakedLightmaps: 1
55 | m_EnableRealtimeLightmaps: 1
56 | m_LightmapEditorSettings:
57 | serializedVersion: 12
58 | m_Resolution: 2
59 | m_BakeResolution: 40
60 | m_AtlasSize: 1024
61 | m_AO: 0
62 | m_AOMaxDistance: 1
63 | m_CompAOExponent: 0
64 | m_CompAOExponentDirect: 0
65 | m_ExtractAmbientOcclusion: 0
66 | m_Padding: 2
67 | m_LightmapParameters: {fileID: 0}
68 | m_LightmapsBakeMode: 1
69 | m_TextureCompression: 1
70 | m_FinalGather: 0
71 | m_FinalGatherFiltering: 1
72 | m_FinalGatherRayCount: 1024
73 | m_ReflectionCompression: 2
74 | m_MixedBakeMode: 1
75 | m_BakeBackend: 0
76 | m_PVRSampling: 1
77 | m_PVRDirectSampleCount: 32
78 | m_PVRSampleCount: 512
79 | m_PVRBounces: 2
80 | m_PVREnvironmentSampleCount: 512
81 | m_PVREnvironmentReferencePointCount: 2048
82 | m_PVRFilteringMode: 0
83 | m_PVRDenoiserTypeDirect: 0
84 | m_PVRDenoiserTypeIndirect: 0
85 | m_PVRDenoiserTypeAO: 0
86 | m_PVRFilterTypeDirect: 0
87 | m_PVRFilterTypeIndirect: 0
88 | m_PVRFilterTypeAO: 0
89 | m_PVREnvironmentMIS: 0
90 | m_PVRCulling: 1
91 | m_PVRFilteringGaussRadiusDirect: 1
92 | m_PVRFilteringGaussRadiusIndirect: 5
93 | m_PVRFilteringGaussRadiusAO: 2
94 | m_PVRFilteringAtrousPositionSigmaDirect: 0.5
95 | m_PVRFilteringAtrousPositionSigmaIndirect: 2
96 | m_PVRFilteringAtrousPositionSigmaAO: 1
97 | m_ExportTrainingData: 0
98 | m_TrainingDataDestination: TrainingData
99 | m_LightProbeSampleCountMultiplier: 4
100 | m_LightingDataAsset: {fileID: 0}
101 | m_UseShadowmask: 0
102 | --- !u!196 &4
103 | NavMeshSettings:
104 | serializedVersion: 2
105 | m_ObjectHideFlags: 0
106 | m_BuildSettings:
107 | serializedVersion: 2
108 | agentTypeID: 0
109 | agentRadius: 0.5
110 | agentHeight: 2
111 | agentSlope: 45
112 | agentClimb: 0.4
113 | ledgeDropHeight: 0
114 | maxJumpAcrossDistance: 0
115 | minRegionArea: 2
116 | manualCellSize: 0
117 | cellSize: 0.16666667
118 | manualTileSize: 0
119 | tileSize: 256
120 | accuratePlacement: 0
121 | debug:
122 | m_Flags: 0
123 | m_NavMeshData: {fileID: 0}
124 | --- !u!1 &610213860
125 | GameObject:
126 | m_ObjectHideFlags: 0
127 | m_CorrespondingSourceObject: {fileID: 0}
128 | m_PrefabInstance: {fileID: 0}
129 | m_PrefabAsset: {fileID: 0}
130 | serializedVersion: 6
131 | m_Component:
132 | - component: {fileID: 610213865}
133 | - component: {fileID: 610213864}
134 | - component: {fileID: 610213862}
135 | - component: {fileID: 610213861}
136 | m_Layer: 0
137 | m_Name: Main Camera
138 | m_TagString: MainCamera
139 | m_Icon: {fileID: 0}
140 | m_NavMeshLayer: 0
141 | m_StaticEditorFlags: 0
142 | m_IsActive: 1
143 | --- !u!81 &610213861
144 | AudioListener:
145 | m_ObjectHideFlags: 0
146 | m_CorrespondingSourceObject: {fileID: 0}
147 | m_PrefabInstance: {fileID: 0}
148 | m_PrefabAsset: {fileID: 0}
149 | m_GameObject: {fileID: 610213860}
150 | m_Enabled: 1
151 | --- !u!124 &610213862
152 | Behaviour:
153 | m_ObjectHideFlags: 0
154 | m_CorrespondingSourceObject: {fileID: 0}
155 | m_PrefabInstance: {fileID: 0}
156 | m_PrefabAsset: {fileID: 0}
157 | m_GameObject: {fileID: 610213860}
158 | m_Enabled: 1
159 | --- !u!20 &610213864
160 | Camera:
161 | m_ObjectHideFlags: 0
162 | m_CorrespondingSourceObject: {fileID: 0}
163 | m_PrefabInstance: {fileID: 0}
164 | m_PrefabAsset: {fileID: 0}
165 | m_GameObject: {fileID: 610213860}
166 | m_Enabled: 1
167 | serializedVersion: 2
168 | m_ClearFlags: 1
169 | m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0.019607844}
170 | m_projectionMatrixMode: 1
171 | m_GateFitMode: 2
172 | m_FOVAxisMode: 0
173 | m_SensorSize: {x: 36, y: 24}
174 | m_LensShift: {x: 0, y: 0}
175 | m_FocalLength: 50
176 | m_NormalizedViewPortRect:
177 | serializedVersion: 2
178 | x: 0
179 | y: 0
180 | width: 1
181 | height: 1
182 | near clip plane: 0.3
183 | far clip plane: 1000
184 | field of view: 60
185 | orthographic: 0
186 | orthographic size: 5
187 | m_Depth: -1
188 | m_CullingMask:
189 | serializedVersion: 2
190 | m_Bits: 4294967295
191 | m_RenderingPath: -1
192 | m_TargetTexture: {fileID: 0}
193 | m_TargetDisplay: 0
194 | m_TargetEye: 3
195 | m_HDR: 0
196 | m_AllowMSAA: 1
197 | m_AllowDynamicResolution: 0
198 | m_ForceIntoRT: 0
199 | m_OcclusionCulling: 1
200 | m_StereoConvergence: 10
201 | m_StereoSeparation: 0.022
202 | --- !u!4 &610213865
203 | Transform:
204 | m_ObjectHideFlags: 0
205 | m_CorrespondingSourceObject: {fileID: 0}
206 | m_PrefabInstance: {fileID: 0}
207 | m_PrefabAsset: {fileID: 0}
208 | m_GameObject: {fileID: 610213860}
209 | m_LocalRotation: {x: 0.028838297, y: 0.7427618, z: 0.66826195, w: -0.029987536}
210 | m_LocalPosition: {x: 0, y: 1, z: -10}
211 | m_LocalScale: {x: 1, y: 1, z: 1}
212 | m_Children: []
213 | m_Father: {fileID: 0}
214 | m_RootOrder: 0
215 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
216 | --- !u!1 &921573378
217 | GameObject:
218 | m_ObjectHideFlags: 0
219 | m_CorrespondingSourceObject: {fileID: 0}
220 | m_PrefabInstance: {fileID: 0}
221 | m_PrefabAsset: {fileID: 0}
222 | serializedVersion: 6
223 | m_Component:
224 | - component: {fileID: 921573380}
225 | - component: {fileID: 921573379}
226 | m_Layer: 0
227 | m_Name: Directional Light
228 | m_TagString: Untagged
229 | m_Icon: {fileID: 0}
230 | m_NavMeshLayer: 0
231 | m_StaticEditorFlags: 0
232 | m_IsActive: 1
233 | --- !u!108 &921573379
234 | Light:
235 | m_ObjectHideFlags: 0
236 | m_CorrespondingSourceObject: {fileID: 0}
237 | m_PrefabInstance: {fileID: 0}
238 | m_PrefabAsset: {fileID: 0}
239 | m_GameObject: {fileID: 921573378}
240 | m_Enabled: 1
241 | serializedVersion: 10
242 | m_Type: 1
243 | m_Shape: 0
244 | m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
245 | m_Intensity: 1
246 | m_Range: 10
247 | m_SpotAngle: 30
248 | m_InnerSpotAngle: 21.80208
249 | m_CookieSize: 10
250 | m_Shadows:
251 | m_Type: 2
252 | m_Resolution: -1
253 | m_CustomResolution: -1
254 | m_Strength: 1
255 | m_Bias: 0.05
256 | m_NormalBias: 0.4
257 | m_NearPlane: 0.2
258 | m_CullingMatrixOverride:
259 | e00: 1
260 | e01: 0
261 | e02: 0
262 | e03: 0
263 | e10: 0
264 | e11: 1
265 | e12: 0
266 | e13: 0
267 | e20: 0
268 | e21: 0
269 | e22: 1
270 | e23: 0
271 | e30: 0
272 | e31: 0
273 | e32: 0
274 | e33: 1
275 | m_UseCullingMatrixOverride: 0
276 | m_Cookie: {fileID: 0}
277 | m_DrawHalo: 0
278 | m_Flare: {fileID: 0}
279 | m_RenderMode: 0
280 | m_CullingMask:
281 | serializedVersion: 2
282 | m_Bits: 4294967295
283 | m_RenderingLayerMask: 1
284 | m_Lightmapping: 4
285 | m_LightShadowCasterMode: 0
286 | m_AreaSize: {x: 1, y: 1}
287 | m_BounceIntensity: 1
288 | m_ColorTemperature: 6570
289 | m_UseColorTemperature: 0
290 | m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
291 | m_UseBoundingSphereOverride: 0
292 | m_ShadowRadius: 0
293 | m_ShadowAngle: 0
294 | --- !u!4 &921573380
295 | Transform:
296 | m_ObjectHideFlags: 0
297 | m_CorrespondingSourceObject: {fileID: 0}
298 | m_PrefabInstance: {fileID: 0}
299 | m_PrefabAsset: {fileID: 0}
300 | m_GameObject: {fileID: 921573378}
301 | m_LocalRotation: {x: 0.40821794, y: -0.23456973, z: 0.109381676, w: 0.87542605}
302 | m_LocalPosition: {x: 0, y: 3, z: 0}
303 | m_LocalScale: {x: 1, y: 1, z: 1}
304 | m_Children: []
305 | m_Father: {fileID: 0}
306 | m_RootOrder: 1
307 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
308 |
--------------------------------------------------------------------------------
/Assets/Skybox/Scene/mainScene.unity.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 7540eab4397561d4cb2a37cb06761818
3 | timeCreated: 1461300200
4 | licenseType: Store
5 | DefaultImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Textures.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: d5ce73260a39e6f449a1a4c097fb8396
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Textures/PerlinExample.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/chrisloop/HDRPEdges/440a88c4e8ae4e69b1fa530444c64d200f89410c/Assets/Textures/PerlinExample.png
--------------------------------------------------------------------------------
/Assets/Textures/PerlinExample.png.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: a4a8b7897ecfcaa4bb93dd09790b3548
3 | TextureImporter:
4 | internalIDToNameTable: []
5 | externalObjects: {}
6 | serializedVersion: 11
7 | mipmaps:
8 | mipMapMode: 0
9 | enableMipMap: 0
10 | sRGBTexture: 1
11 | linearTexture: 0
12 | fadeOut: 0
13 | borderMipMap: 1
14 | mipMapsPreserveCoverage: 0
15 | alphaTestReferenceValue: 0.5
16 | mipMapFadeDistanceStart: 1
17 | mipMapFadeDistanceEnd: 3
18 | bumpmap:
19 | convertToNormalMap: 0
20 | externalNormalMap: 0
21 | heightScale: 0.25
22 | normalMapFilter: 0
23 | isReadable: 1
24 | streamingMipmaps: 0
25 | streamingMipmapsPriority: 0
26 | grayScaleToAlpha: 0
27 | generateCubemap: 6
28 | cubemapConvolution: 0
29 | seamlessCubemap: 0
30 | textureFormat: 1
31 | maxTextureSize: 2048
32 | textureSettings:
33 | serializedVersion: 2
34 | filterMode: -1
35 | aniso: 0
36 | mipBias: -100
37 | wrapU: 1
38 | wrapV: 1
39 | wrapW: -1
40 | nPOTScale: 0
41 | lightmap: 0
42 | compressionQuality: 50
43 | spriteMode: 0
44 | spriteExtrude: 1
45 | spriteMeshType: 1
46 | alignment: 0
47 | spritePivot: {x: 0.5, y: 0.5}
48 | spritePixelsToUnits: 100
49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
50 | spriteGenerateFallbackPhysicsShape: 1
51 | alphaUsage: 2
52 | alphaIsTransparency: 1
53 | spriteTessellationDetail: -1
54 | textureType: 4
55 | textureShape: 1
56 | singleChannelComponent: 0
57 | maxTextureSizeSet: 0
58 | compressionQualitySet: 0
59 | textureFormatSet: 0
60 | applyGammaDecoding: 0
61 | platformSettings:
62 | - serializedVersion: 3
63 | buildTarget: DefaultTexturePlatform
64 | maxTextureSize: 2048
65 | resizeAlgorithm: 0
66 | textureFormat: -1
67 | textureCompression: 1
68 | compressionQuality: 50
69 | crunchedCompression: 0
70 | allowsAlphaSplitting: 0
71 | overridden: 0
72 | androidETC2FallbackOverride: 0
73 | forceMaximumCompressionQuality_BC6H_BC7: 0
74 | - serializedVersion: 3
75 | buildTarget: Standalone
76 | maxTextureSize: 2048
77 | resizeAlgorithm: 0
78 | textureFormat: -1
79 | textureCompression: 1
80 | compressionQuality: 50
81 | crunchedCompression: 0
82 | allowsAlphaSplitting: 0
83 | overridden: 0
84 | androidETC2FallbackOverride: 0
85 | forceMaximumCompressionQuality_BC6H_BC7: 0
86 | spriteSheet:
87 | serializedVersion: 2
88 | sprites: []
89 | outline: []
90 | physicsShape: []
91 | bones: []
92 | spriteID:
93 | internalID: 0
94 | vertices: []
95 | indices:
96 | edges: []
97 | weights: []
98 | secondaryTextures: []
99 | spritePackingTag:
100 | pSDRemoveMatte: 0
101 | pSDShowRemoveMatteOption: 0
102 | userData:
103 | assetBundleName:
104 | assetBundleVariant:
105 |
--------------------------------------------------------------------------------
/Packages/manifest.json:
--------------------------------------------------------------------------------
1 | {
2 | "dependencies": {
3 | "com.unity.collab-proxy": "1.2.16",
4 | "com.unity.ide.rider": "1.1.4",
5 | "com.unity.ide.vscode": "1.2.1",
6 | "com.unity.probuilder": "4.2.3",
7 | "com.unity.render-pipelines.high-definition": "7.3.1",
8 | "com.unity.test-framework": "1.1.14",
9 | "com.unity.textmeshpro": "2.0.1",
10 | "com.unity.timeline": "1.2.15",
11 | "com.unity.ugui": "1.0.0",
12 | "com.unity.modules.ai": "1.0.0",
13 | "com.unity.modules.androidjni": "1.0.0",
14 | "com.unity.modules.animation": "1.0.0",
15 | "com.unity.modules.assetbundle": "1.0.0",
16 | "com.unity.modules.audio": "1.0.0",
17 | "com.unity.modules.cloth": "1.0.0",
18 | "com.unity.modules.director": "1.0.0",
19 | "com.unity.modules.imageconversion": "1.0.0",
20 | "com.unity.modules.imgui": "1.0.0",
21 | "com.unity.modules.jsonserialize": "1.0.0",
22 | "com.unity.modules.particlesystem": "1.0.0",
23 | "com.unity.modules.physics": "1.0.0",
24 | "com.unity.modules.physics2d": "1.0.0",
25 | "com.unity.modules.screencapture": "1.0.0",
26 | "com.unity.modules.terrain": "1.0.0",
27 | "com.unity.modules.terrainphysics": "1.0.0",
28 | "com.unity.modules.tilemap": "1.0.0",
29 | "com.unity.modules.ui": "1.0.0",
30 | "com.unity.modules.uielements": "1.0.0",
31 | "com.unity.modules.umbra": "1.0.0",
32 | "com.unity.modules.unityanalytics": "1.0.0",
33 | "com.unity.modules.unitywebrequest": "1.0.0",
34 | "com.unity.modules.unitywebrequestassetbundle": "1.0.0",
35 | "com.unity.modules.unitywebrequestaudio": "1.0.0",
36 | "com.unity.modules.unitywebrequesttexture": "1.0.0",
37 | "com.unity.modules.unitywebrequestwww": "1.0.0",
38 | "com.unity.modules.vehicles": "1.0.0",
39 | "com.unity.modules.video": "1.0.0",
40 | "com.unity.modules.vr": "1.0.0",
41 | "com.unity.modules.wind": "1.0.0",
42 | "com.unity.modules.xr": "1.0.0"
43 | }
44 | }
45 |
--------------------------------------------------------------------------------
/Packages/packages-lock.json:
--------------------------------------------------------------------------------
1 | {
2 | "dependencies": {
3 | "com.unity.collab-proxy": {
4 | "version": "1.2.16",
5 | "depth": 0,
6 | "source": "registry",
7 | "dependencies": {},
8 | "url": "https://packages.unity.com"
9 | },
10 | "com.unity.ext.nunit": {
11 | "version": "1.0.0",
12 | "depth": 1,
13 | "source": "registry",
14 | "dependencies": {},
15 | "url": "https://packages.unity.com"
16 | },
17 | "com.unity.ide.rider": {
18 | "version": "1.1.4",
19 | "depth": 0,
20 | "source": "registry",
21 | "dependencies": {
22 | "com.unity.test-framework": "1.1.1"
23 | },
24 | "url": "https://packages.unity.com"
25 | },
26 | "com.unity.ide.vscode": {
27 | "version": "1.2.1",
28 | "depth": 0,
29 | "source": "registry",
30 | "dependencies": {},
31 | "url": "https://packages.unity.com"
32 | },
33 | "com.unity.probuilder": {
34 | "version": "4.2.3",
35 | "depth": 0,
36 | "source": "registry",
37 | "dependencies": {
38 | "com.unity.settings-manager": "1.0.0"
39 | },
40 | "url": "https://packages.unity.com"
41 | },
42 | "com.unity.render-pipelines.core": {
43 | "version": "7.3.1",
44 | "depth": 1,
45 | "source": "registry",
46 | "dependencies": {
47 | "com.unity.ugui": "1.0.0"
48 | },
49 | "url": "https://packages.unity.com"
50 | },
51 | "com.unity.render-pipelines.high-definition": {
52 | "version": "7.3.1",
53 | "depth": 0,
54 | "source": "registry",
55 | "dependencies": {
56 | "com.unity.render-pipelines.core": "7.3.1",
57 | "com.unity.shadergraph": "7.3.1",
58 | "com.unity.visualeffectgraph": "7.3.1",
59 | "com.unity.render-pipelines.high-definition-config": "7.3.1"
60 | },
61 | "url": "https://packages.unity.com"
62 | },
63 | "com.unity.render-pipelines.high-definition-config": {
64 | "version": "7.3.1",
65 | "depth": 1,
66 | "source": "registry",
67 | "dependencies": {
68 | "com.unity.render-pipelines.core": "7.3.1"
69 | },
70 | "url": "https://packages.unity.com"
71 | },
72 | "com.unity.settings-manager": {
73 | "version": "1.0.0",
74 | "depth": 1,
75 | "source": "registry",
76 | "dependencies": {},
77 | "url": "https://packages.unity.com"
78 | },
79 | "com.unity.shadergraph": {
80 | "version": "7.3.1",
81 | "depth": 1,
82 | "source": "registry",
83 | "dependencies": {
84 | "com.unity.render-pipelines.core": "7.3.1"
85 | },
86 | "url": "https://packages.unity.com"
87 | },
88 | "com.unity.test-framework": {
89 | "version": "1.1.14",
90 | "depth": 0,
91 | "source": "registry",
92 | "dependencies": {
93 | "com.unity.ext.nunit": "1.0.0",
94 | "com.unity.modules.imgui": "1.0.0",
95 | "com.unity.modules.jsonserialize": "1.0.0"
96 | },
97 | "url": "https://packages.unity.com"
98 | },
99 | "com.unity.textmeshpro": {
100 | "version": "2.0.1",
101 | "depth": 0,
102 | "source": "registry",
103 | "dependencies": {
104 | "com.unity.ugui": "1.0.0"
105 | },
106 | "url": "https://packages.unity.com"
107 | },
108 | "com.unity.timeline": {
109 | "version": "1.2.15",
110 | "depth": 0,
111 | "source": "registry",
112 | "dependencies": {},
113 | "url": "https://packages.unity.com"
114 | },
115 | "com.unity.ugui": {
116 | "version": "1.0.0",
117 | "depth": 0,
118 | "source": "builtin",
119 | "dependencies": {
120 | "com.unity.modules.ui": "1.0.0"
121 | }
122 | },
123 | "com.unity.visualeffectgraph": {
124 | "version": "7.3.1",
125 | "depth": 1,
126 | "source": "registry",
127 | "dependencies": {
128 | "com.unity.shadergraph": "7.3.1"
129 | },
130 | "url": "https://packages.unity.com"
131 | },
132 | "com.unity.modules.ai": {
133 | "version": "1.0.0",
134 | "depth": 0,
135 | "source": "builtin",
136 | "dependencies": {}
137 | },
138 | "com.unity.modules.androidjni": {
139 | "version": "1.0.0",
140 | "depth": 0,
141 | "source": "builtin",
142 | "dependencies": {}
143 | },
144 | "com.unity.modules.animation": {
145 | "version": "1.0.0",
146 | "depth": 0,
147 | "source": "builtin",
148 | "dependencies": {}
149 | },
150 | "com.unity.modules.assetbundle": {
151 | "version": "1.0.0",
152 | "depth": 0,
153 | "source": "builtin",
154 | "dependencies": {}
155 | },
156 | "com.unity.modules.audio": {
157 | "version": "1.0.0",
158 | "depth": 0,
159 | "source": "builtin",
160 | "dependencies": {}
161 | },
162 | "com.unity.modules.cloth": {
163 | "version": "1.0.0",
164 | "depth": 0,
165 | "source": "builtin",
166 | "dependencies": {
167 | "com.unity.modules.physics": "1.0.0"
168 | }
169 | },
170 | "com.unity.modules.director": {
171 | "version": "1.0.0",
172 | "depth": 0,
173 | "source": "builtin",
174 | "dependencies": {
175 | "com.unity.modules.audio": "1.0.0",
176 | "com.unity.modules.animation": "1.0.0"
177 | }
178 | },
179 | "com.unity.modules.imageconversion": {
180 | "version": "1.0.0",
181 | "depth": 0,
182 | "source": "builtin",
183 | "dependencies": {}
184 | },
185 | "com.unity.modules.imgui": {
186 | "version": "1.0.0",
187 | "depth": 0,
188 | "source": "builtin",
189 | "dependencies": {}
190 | },
191 | "com.unity.modules.jsonserialize": {
192 | "version": "1.0.0",
193 | "depth": 0,
194 | "source": "builtin",
195 | "dependencies": {}
196 | },
197 | "com.unity.modules.particlesystem": {
198 | "version": "1.0.0",
199 | "depth": 0,
200 | "source": "builtin",
201 | "dependencies": {}
202 | },
203 | "com.unity.modules.physics": {
204 | "version": "1.0.0",
205 | "depth": 0,
206 | "source": "builtin",
207 | "dependencies": {}
208 | },
209 | "com.unity.modules.physics2d": {
210 | "version": "1.0.0",
211 | "depth": 0,
212 | "source": "builtin",
213 | "dependencies": {}
214 | },
215 | "com.unity.modules.screencapture": {
216 | "version": "1.0.0",
217 | "depth": 0,
218 | "source": "builtin",
219 | "dependencies": {
220 | "com.unity.modules.imageconversion": "1.0.0"
221 | }
222 | },
223 | "com.unity.modules.subsystems": {
224 | "version": "1.0.0",
225 | "depth": 1,
226 | "source": "builtin",
227 | "dependencies": {
228 | "com.unity.modules.jsonserialize": "1.0.0"
229 | }
230 | },
231 | "com.unity.modules.terrain": {
232 | "version": "1.0.0",
233 | "depth": 0,
234 | "source": "builtin",
235 | "dependencies": {}
236 | },
237 | "com.unity.modules.terrainphysics": {
238 | "version": "1.0.0",
239 | "depth": 0,
240 | "source": "builtin",
241 | "dependencies": {
242 | "com.unity.modules.physics": "1.0.0",
243 | "com.unity.modules.terrain": "1.0.0"
244 | }
245 | },
246 | "com.unity.modules.tilemap": {
247 | "version": "1.0.0",
248 | "depth": 0,
249 | "source": "builtin",
250 | "dependencies": {
251 | "com.unity.modules.physics2d": "1.0.0"
252 | }
253 | },
254 | "com.unity.modules.ui": {
255 | "version": "1.0.0",
256 | "depth": 0,
257 | "source": "builtin",
258 | "dependencies": {}
259 | },
260 | "com.unity.modules.uielements": {
261 | "version": "1.0.0",
262 | "depth": 0,
263 | "source": "builtin",
264 | "dependencies": {
265 | "com.unity.modules.imgui": "1.0.0",
266 | "com.unity.modules.jsonserialize": "1.0.0"
267 | }
268 | },
269 | "com.unity.modules.umbra": {
270 | "version": "1.0.0",
271 | "depth": 0,
272 | "source": "builtin",
273 | "dependencies": {}
274 | },
275 | "com.unity.modules.unityanalytics": {
276 | "version": "1.0.0",
277 | "depth": 0,
278 | "source": "builtin",
279 | "dependencies": {
280 | "com.unity.modules.unitywebrequest": "1.0.0",
281 | "com.unity.modules.jsonserialize": "1.0.0"
282 | }
283 | },
284 | "com.unity.modules.unitywebrequest": {
285 | "version": "1.0.0",
286 | "depth": 0,
287 | "source": "builtin",
288 | "dependencies": {}
289 | },
290 | "com.unity.modules.unitywebrequestassetbundle": {
291 | "version": "1.0.0",
292 | "depth": 0,
293 | "source": "builtin",
294 | "dependencies": {
295 | "com.unity.modules.assetbundle": "1.0.0",
296 | "com.unity.modules.unitywebrequest": "1.0.0"
297 | }
298 | },
299 | "com.unity.modules.unitywebrequestaudio": {
300 | "version": "1.0.0",
301 | "depth": 0,
302 | "source": "builtin",
303 | "dependencies": {
304 | "com.unity.modules.unitywebrequest": "1.0.0",
305 | "com.unity.modules.audio": "1.0.0"
306 | }
307 | },
308 | "com.unity.modules.unitywebrequesttexture": {
309 | "version": "1.0.0",
310 | "depth": 0,
311 | "source": "builtin",
312 | "dependencies": {
313 | "com.unity.modules.unitywebrequest": "1.0.0",
314 | "com.unity.modules.imageconversion": "1.0.0"
315 | }
316 | },
317 | "com.unity.modules.unitywebrequestwww": {
318 | "version": "1.0.0",
319 | "depth": 0,
320 | "source": "builtin",
321 | "dependencies": {
322 | "com.unity.modules.unitywebrequest": "1.0.0",
323 | "com.unity.modules.unitywebrequestassetbundle": "1.0.0",
324 | "com.unity.modules.unitywebrequestaudio": "1.0.0",
325 | "com.unity.modules.audio": "1.0.0",
326 | "com.unity.modules.assetbundle": "1.0.0",
327 | "com.unity.modules.imageconversion": "1.0.0"
328 | }
329 | },
330 | "com.unity.modules.vehicles": {
331 | "version": "1.0.0",
332 | "depth": 0,
333 | "source": "builtin",
334 | "dependencies": {
335 | "com.unity.modules.physics": "1.0.0"
336 | }
337 | },
338 | "com.unity.modules.video": {
339 | "version": "1.0.0",
340 | "depth": 0,
341 | "source": "builtin",
342 | "dependencies": {
343 | "com.unity.modules.audio": "1.0.0",
344 | "com.unity.modules.ui": "1.0.0",
345 | "com.unity.modules.unitywebrequest": "1.0.0"
346 | }
347 | },
348 | "com.unity.modules.vr": {
349 | "version": "1.0.0",
350 | "depth": 0,
351 | "source": "builtin",
352 | "dependencies": {
353 | "com.unity.modules.jsonserialize": "1.0.0",
354 | "com.unity.modules.physics": "1.0.0",
355 | "com.unity.modules.xr": "1.0.0"
356 | }
357 | },
358 | "com.unity.modules.wind": {
359 | "version": "1.0.0",
360 | "depth": 0,
361 | "source": "builtin",
362 | "dependencies": {}
363 | },
364 | "com.unity.modules.xr": {
365 | "version": "1.0.0",
366 | "depth": 0,
367 | "source": "builtin",
368 | "dependencies": {
369 | "com.unity.modules.physics": "1.0.0",
370 | "com.unity.modules.jsonserialize": "1.0.0",
371 | "com.unity.modules.subsystems": "1.0.0"
372 | }
373 | }
374 | }
375 | }
376 |
--------------------------------------------------------------------------------
/ProjectSettings/AudioManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!11 &1
4 | AudioManager:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 2
7 | m_Volume: 1
8 | Rolloff Scale: 1
9 | Doppler Factor: 1
10 | Default Speaker Mode: 2
11 | m_SampleRate: 0
12 | m_DSPBufferSize: 1024
13 | m_VirtualVoiceCount: 512
14 | m_RealVoiceCount: 32
15 | m_SpatializerPlugin:
16 | m_AmbisonicDecoderPlugin:
17 | m_DisableAudio: 0
18 | m_VirtualizeEffects: 1
19 | m_RequestedDSPBufferSize: 1024
20 |
--------------------------------------------------------------------------------
/ProjectSettings/ClusterInputManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!236 &1
4 | ClusterInputManager:
5 | m_ObjectHideFlags: 0
6 | m_Inputs: []
7 |
--------------------------------------------------------------------------------
/ProjectSettings/DynamicsManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!55 &1
4 | PhysicsManager:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 11
7 | m_Gravity: {x: 0, y: -9.81, z: 0}
8 | m_DefaultMaterial: {fileID: 0}
9 | m_BounceThreshold: 2
10 | m_SleepThreshold: 0.005
11 | m_DefaultContactOffset: 0.01
12 | m_DefaultSolverIterations: 6
13 | m_DefaultSolverVelocityIterations: 1
14 | m_QueriesHitBackfaces: 0
15 | m_QueriesHitTriggers: 1
16 | m_EnableAdaptiveForce: 0
17 | m_ClothInterCollisionDistance: 0
18 | m_ClothInterCollisionStiffness: 0
19 | m_ContactsGeneration: 1
20 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
21 | m_AutoSimulation: 1
22 | m_AutoSyncTransforms: 0
23 | m_ReuseCollisionCallbacks: 1
24 | m_ClothInterCollisionSettingsToggle: 0
25 | m_ContactPairsMode: 0
26 | m_BroadphaseType: 0
27 | m_WorldBounds:
28 | m_Center: {x: 0, y: 0, z: 0}
29 | m_Extent: {x: 250, y: 250, z: 250}
30 | m_WorldSubdivisions: 8
31 | m_FrictionType: 0
32 | m_EnableEnhancedDeterminism: 0
33 | m_EnableUnifiedHeightmaps: 1
34 | m_DefaultMaxAngluarSpeed: 7
35 |
--------------------------------------------------------------------------------
/ProjectSettings/EditorBuildSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!1045 &1
4 | EditorBuildSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 2
7 | m_Scenes: []
8 | m_configObjects: {}
9 |
--------------------------------------------------------------------------------
/ProjectSettings/EditorSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!159 &1
4 | EditorSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 9
7 | m_ExternalVersionControlSupport: Visible Meta Files
8 | m_SerializationMode: 2
9 | m_LineEndingsForNewScripts: 0
10 | m_DefaultBehaviorMode: 0
11 | m_PrefabRegularEnvironment: {fileID: 0}
12 | m_PrefabUIEnvironment: {fileID: 0}
13 | m_SpritePackerMode: 0
14 | m_SpritePackerPaddingPower: 1
15 | m_EtcTextureCompressorBehavior: 1
16 | m_EtcTextureFastCompressor: 1
17 | m_EtcTextureNormalCompressor: 2
18 | m_EtcTextureBestCompressor: 4
19 | m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;rsp;asmref
20 | m_ProjectGenerationRootNamespace:
21 | m_CollabEditorSettings:
22 | inProgressEnabled: 1
23 | m_EnableTextureStreamingInEditMode: 1
24 | m_EnableTextureStreamingInPlayMode: 1
25 | m_AsyncShaderCompilation: 1
26 | m_EnterPlayModeOptionsEnabled: 0
27 | m_EnterPlayModeOptions: 3
28 | m_ShowLightmapResolutionOverlay: 1
29 | m_UseLegacyProbeSampleCount: 0
30 | m_AssetPipelineMode: 1
31 | m_CacheServerMode: 0
32 | m_CacheServerEndpoint:
33 | m_CacheServerNamespacePrefix: default
34 | m_CacheServerEnableDownload: 1
35 | m_CacheServerEnableUpload: 1
36 |
--------------------------------------------------------------------------------
/ProjectSettings/GraphicsSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!30 &1
4 | GraphicsSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 13
7 | m_Deferred:
8 | m_Mode: 1
9 | m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
10 | m_DeferredReflections:
11 | m_Mode: 1
12 | m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0}
13 | m_ScreenSpaceShadows:
14 | m_Mode: 1
15 | m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
16 | m_LegacyDeferred:
17 | m_Mode: 1
18 | m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0}
19 | m_DepthNormals:
20 | m_Mode: 1
21 | m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
22 | m_MotionVectors:
23 | m_Mode: 1
24 | m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0}
25 | m_LightHalo:
26 | m_Mode: 1
27 | m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0}
28 | m_LensFlare:
29 | m_Mode: 1
30 | m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0}
31 | m_AlwaysIncludedShaders:
32 | - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
33 | - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0}
34 | - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0}
35 | - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0}
36 | - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
37 | - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
38 | m_PreloadedShaders: []
39 | m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
40 | type: 0}
41 | m_CustomRenderPipeline: {fileID: 11400000, guid: d47a93bb23a37dd4b85936e3c4d68af1,
42 | type: 2}
43 | m_TransparencySortMode: 0
44 | m_TransparencySortAxis: {x: 0, y: 0, z: 1}
45 | m_DefaultRenderingPath: 1
46 | m_DefaultMobileRenderingPath: 1
47 | m_TierSettings: []
48 | m_LightmapStripping: 0
49 | m_FogStripping: 0
50 | m_InstancingStripping: 0
51 | m_LightmapKeepPlain: 1
52 | m_LightmapKeepDirCombined: 1
53 | m_LightmapKeepDynamicPlain: 1
54 | m_LightmapKeepDynamicDirCombined: 1
55 | m_LightmapKeepShadowMask: 1
56 | m_LightmapKeepSubtractive: 1
57 | m_FogKeepLinear: 1
58 | m_FogKeepExp: 1
59 | m_FogKeepExp2: 1
60 | m_AlbedoSwatchInfos: []
61 | m_LightsUseLinearIntensity: 1
62 | m_LightsUseColorTemperature: 1
63 | m_LogWhenShaderIsCompiled: 0
64 | m_AllowEnlightenSupportForUpgradedProject: 0
65 |
--------------------------------------------------------------------------------
/ProjectSettings/HDRPProjectSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!114 &1
4 | MonoBehaviour:
5 | m_ObjectHideFlags: 61
6 | m_CorrespondingSourceObject: {fileID: 0}
7 | m_PrefabInstance: {fileID: 0}
8 | m_PrefabAsset: {fileID: 0}
9 | m_GameObject: {fileID: 0}
10 | m_Enabled: 1
11 | m_EditorHideFlags: 0
12 | m_Script: {fileID: 11500000, guid: 63a2978a97e4fc04cb9d905947216f3d, type: 3}
13 | m_Name:
14 | m_EditorClassIdentifier:
15 | version: 1
16 | m_DefaultScenePrefabSaved: {fileID: 5823510469358171751, guid: 20a9049f9b187b141baaf2ee27dcd941,
17 | type: 3}
18 | m_DefaultDXRScenePrefabSaved: {fileID: 0}
19 | m_ProjectSettingFolderPath: HDRPDefaultResources
20 | m_WizardPopupAtStart: 1
21 | m_WizardPopupAlreadyShownOnce: 1
22 | m_WizardActiveTab: 0
23 | m_WizardNeedRestartAfterChangingToDX12: 0
24 | m_WizardNeedToRunFixAllAgainAfterDomainReload: 0
25 | m_LastMaterialVersion: 2
26 |
--------------------------------------------------------------------------------
/ProjectSettings/InputManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!13 &1
4 | InputManager:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 2
7 | m_Axes:
8 | - serializedVersion: 3
9 | m_Name: Horizontal
10 | descriptiveName:
11 | descriptiveNegativeName:
12 | negativeButton: left
13 | positiveButton: right
14 | altNegativeButton: a
15 | altPositiveButton: d
16 | gravity: 3
17 | dead: 0.001
18 | sensitivity: 3
19 | snap: 1
20 | invert: 0
21 | type: 0
22 | axis: 0
23 | joyNum: 0
24 | - serializedVersion: 3
25 | m_Name: Vertical
26 | descriptiveName:
27 | descriptiveNegativeName:
28 | negativeButton: down
29 | positiveButton: up
30 | altNegativeButton: s
31 | altPositiveButton: w
32 | gravity: 3
33 | dead: 0.001
34 | sensitivity: 3
35 | snap: 1
36 | invert: 0
37 | type: 0
38 | axis: 0
39 | joyNum: 0
40 | - serializedVersion: 3
41 | m_Name: Fire1
42 | descriptiveName:
43 | descriptiveNegativeName:
44 | negativeButton:
45 | positiveButton: left ctrl
46 | altNegativeButton:
47 | altPositiveButton: mouse 0
48 | gravity: 1000
49 | dead: 0.001
50 | sensitivity: 1000
51 | snap: 0
52 | invert: 0
53 | type: 0
54 | axis: 0
55 | joyNum: 0
56 | - serializedVersion: 3
57 | m_Name: Fire2
58 | descriptiveName:
59 | descriptiveNegativeName:
60 | negativeButton:
61 | positiveButton: left alt
62 | altNegativeButton:
63 | altPositiveButton: mouse 1
64 | gravity: 1000
65 | dead: 0.001
66 | sensitivity: 1000
67 | snap: 0
68 | invert: 0
69 | type: 0
70 | axis: 0
71 | joyNum: 0
72 | - serializedVersion: 3
73 | m_Name: Fire3
74 | descriptiveName:
75 | descriptiveNegativeName:
76 | negativeButton:
77 | positiveButton: left shift
78 | altNegativeButton:
79 | altPositiveButton: mouse 2
80 | gravity: 1000
81 | dead: 0.001
82 | sensitivity: 1000
83 | snap: 0
84 | invert: 0
85 | type: 0
86 | axis: 0
87 | joyNum: 0
88 | - serializedVersion: 3
89 | m_Name: Jump
90 | descriptiveName:
91 | descriptiveNegativeName:
92 | negativeButton:
93 | positiveButton: space
94 | altNegativeButton:
95 | altPositiveButton:
96 | gravity: 1000
97 | dead: 0.001
98 | sensitivity: 1000
99 | snap: 0
100 | invert: 0
101 | type: 0
102 | axis: 0
103 | joyNum: 0
104 | - serializedVersion: 3
105 | m_Name: Mouse X
106 | descriptiveName:
107 | descriptiveNegativeName:
108 | negativeButton:
109 | positiveButton:
110 | altNegativeButton:
111 | altPositiveButton:
112 | gravity: 0
113 | dead: 0
114 | sensitivity: 0.1
115 | snap: 0
116 | invert: 0
117 | type: 1
118 | axis: 0
119 | joyNum: 0
120 | - serializedVersion: 3
121 | m_Name: Mouse Y
122 | descriptiveName:
123 | descriptiveNegativeName:
124 | negativeButton:
125 | positiveButton:
126 | altNegativeButton:
127 | altPositiveButton:
128 | gravity: 0
129 | dead: 0
130 | sensitivity: 0.1
131 | snap: 0
132 | invert: 0
133 | type: 1
134 | axis: 1
135 | joyNum: 0
136 | - serializedVersion: 3
137 | m_Name: Mouse ScrollWheel
138 | descriptiveName:
139 | descriptiveNegativeName:
140 | negativeButton:
141 | positiveButton:
142 | altNegativeButton:
143 | altPositiveButton:
144 | gravity: 0
145 | dead: 0
146 | sensitivity: 0.1
147 | snap: 0
148 | invert: 0
149 | type: 1
150 | axis: 2
151 | joyNum: 0
152 | - serializedVersion: 3
153 | m_Name: Horizontal
154 | descriptiveName:
155 | descriptiveNegativeName:
156 | negativeButton:
157 | positiveButton:
158 | altNegativeButton:
159 | altPositiveButton:
160 | gravity: 0
161 | dead: 0.19
162 | sensitivity: 1
163 | snap: 0
164 | invert: 0
165 | type: 2
166 | axis: 0
167 | joyNum: 0
168 | - serializedVersion: 3
169 | m_Name: Vertical
170 | descriptiveName:
171 | descriptiveNegativeName:
172 | negativeButton:
173 | positiveButton:
174 | altNegativeButton:
175 | altPositiveButton:
176 | gravity: 0
177 | dead: 0.19
178 | sensitivity: 1
179 | snap: 0
180 | invert: 1
181 | type: 2
182 | axis: 1
183 | joyNum: 0
184 | - serializedVersion: 3
185 | m_Name: Fire1
186 | descriptiveName:
187 | descriptiveNegativeName:
188 | negativeButton:
189 | positiveButton: joystick button 0
190 | altNegativeButton:
191 | altPositiveButton:
192 | gravity: 1000
193 | dead: 0.001
194 | sensitivity: 1000
195 | snap: 0
196 | invert: 0
197 | type: 0
198 | axis: 0
199 | joyNum: 0
200 | - serializedVersion: 3
201 | m_Name: Fire2
202 | descriptiveName:
203 | descriptiveNegativeName:
204 | negativeButton:
205 | positiveButton: joystick button 1
206 | altNegativeButton:
207 | altPositiveButton:
208 | gravity: 1000
209 | dead: 0.001
210 | sensitivity: 1000
211 | snap: 0
212 | invert: 0
213 | type: 0
214 | axis: 0
215 | joyNum: 0
216 | - serializedVersion: 3
217 | m_Name: Fire3
218 | descriptiveName:
219 | descriptiveNegativeName:
220 | negativeButton:
221 | positiveButton: joystick button 2
222 | altNegativeButton:
223 | altPositiveButton:
224 | gravity: 1000
225 | dead: 0.001
226 | sensitivity: 1000
227 | snap: 0
228 | invert: 0
229 | type: 0
230 | axis: 0
231 | joyNum: 0
232 | - serializedVersion: 3
233 | m_Name: Jump
234 | descriptiveName:
235 | descriptiveNegativeName:
236 | negativeButton:
237 | positiveButton: joystick button 3
238 | altNegativeButton:
239 | altPositiveButton:
240 | gravity: 1000
241 | dead: 0.001
242 | sensitivity: 1000
243 | snap: 0
244 | invert: 0
245 | type: 0
246 | axis: 0
247 | joyNum: 0
248 | - serializedVersion: 3
249 | m_Name: Submit
250 | descriptiveName:
251 | descriptiveNegativeName:
252 | negativeButton:
253 | positiveButton: return
254 | altNegativeButton:
255 | altPositiveButton: joystick button 0
256 | gravity: 1000
257 | dead: 0.001
258 | sensitivity: 1000
259 | snap: 0
260 | invert: 0
261 | type: 0
262 | axis: 0
263 | joyNum: 0
264 | - serializedVersion: 3
265 | m_Name: Submit
266 | descriptiveName:
267 | descriptiveNegativeName:
268 | negativeButton:
269 | positiveButton: enter
270 | altNegativeButton:
271 | altPositiveButton: space
272 | gravity: 1000
273 | dead: 0.001
274 | sensitivity: 1000
275 | snap: 0
276 | invert: 0
277 | type: 0
278 | axis: 0
279 | joyNum: 0
280 | - serializedVersion: 3
281 | m_Name: Cancel
282 | descriptiveName:
283 | descriptiveNegativeName:
284 | negativeButton:
285 | positiveButton: escape
286 | altNegativeButton:
287 | altPositiveButton: joystick button 1
288 | gravity: 1000
289 | dead: 0.001
290 | sensitivity: 1000
291 | snap: 0
292 | invert: 0
293 | type: 0
294 | axis: 0
295 | joyNum: 0
296 | - serializedVersion: 3
297 | m_Name: Enable Debug Button 1
298 | descriptiveName:
299 | descriptiveNegativeName:
300 | negativeButton:
301 | positiveButton: left ctrl
302 | altNegativeButton:
303 | altPositiveButton: joystick button 8
304 | gravity: 0
305 | dead: 0
306 | sensitivity: 0
307 | snap: 0
308 | invert: 0
309 | type: 0
310 | axis: 0
311 | joyNum: 0
312 | - serializedVersion: 3
313 | m_Name: Enable Debug Button 2
314 | descriptiveName:
315 | descriptiveNegativeName:
316 | negativeButton:
317 | positiveButton: backspace
318 | altNegativeButton:
319 | altPositiveButton: joystick button 9
320 | gravity: 0
321 | dead: 0
322 | sensitivity: 0
323 | snap: 0
324 | invert: 0
325 | type: 0
326 | axis: 0
327 | joyNum: 0
328 | - serializedVersion: 3
329 | m_Name: Debug Reset
330 | descriptiveName:
331 | descriptiveNegativeName:
332 | negativeButton:
333 | positiveButton: left alt
334 | altNegativeButton:
335 | altPositiveButton: joystick button 1
336 | gravity: 0
337 | dead: 0
338 | sensitivity: 0
339 | snap: 0
340 | invert: 0
341 | type: 0
342 | axis: 0
343 | joyNum: 0
344 | - serializedVersion: 3
345 | m_Name: Debug Next
346 | descriptiveName:
347 | descriptiveNegativeName:
348 | negativeButton:
349 | positiveButton: page down
350 | altNegativeButton:
351 | altPositiveButton: joystick button 5
352 | gravity: 0
353 | dead: 0
354 | sensitivity: 0
355 | snap: 0
356 | invert: 0
357 | type: 0
358 | axis: 0
359 | joyNum: 0
360 | - serializedVersion: 3
361 | m_Name: Debug Previous
362 | descriptiveName:
363 | descriptiveNegativeName:
364 | negativeButton:
365 | positiveButton: page up
366 | altNegativeButton:
367 | altPositiveButton: joystick button 4
368 | gravity: 0
369 | dead: 0
370 | sensitivity: 0
371 | snap: 0
372 | invert: 0
373 | type: 0
374 | axis: 0
375 | joyNum: 0
376 | - serializedVersion: 3
377 | m_Name: Debug Validate
378 | descriptiveName:
379 | descriptiveNegativeName:
380 | negativeButton:
381 | positiveButton: return
382 | altNegativeButton:
383 | altPositiveButton: joystick button 0
384 | gravity: 0
385 | dead: 0
386 | sensitivity: 0
387 | snap: 0
388 | invert: 0
389 | type: 0
390 | axis: 0
391 | joyNum: 0
392 | - serializedVersion: 3
393 | m_Name: Debug Persistent
394 | descriptiveName:
395 | descriptiveNegativeName:
396 | negativeButton:
397 | positiveButton: right shift
398 | altNegativeButton:
399 | altPositiveButton: joystick button 2
400 | gravity: 0
401 | dead: 0
402 | sensitivity: 0
403 | snap: 0
404 | invert: 0
405 | type: 0
406 | axis: 0
407 | joyNum: 0
408 | - serializedVersion: 3
409 | m_Name: Debug Multiplier
410 | descriptiveName:
411 | descriptiveNegativeName:
412 | negativeButton:
413 | positiveButton: left shift
414 | altNegativeButton:
415 | altPositiveButton: joystick button 3
416 | gravity: 0
417 | dead: 0
418 | sensitivity: 0
419 | snap: 0
420 | invert: 0
421 | type: 0
422 | axis: 0
423 | joyNum: 0
424 | - serializedVersion: 3
425 | m_Name: Debug Horizontal
426 | descriptiveName:
427 | descriptiveNegativeName:
428 | negativeButton: left
429 | positiveButton: right
430 | altNegativeButton:
431 | altPositiveButton:
432 | gravity: 1000
433 | dead: 0.001
434 | sensitivity: 1000
435 | snap: 0
436 | invert: 0
437 | type: 0
438 | axis: 0
439 | joyNum: 0
440 | - serializedVersion: 3
441 | m_Name: Debug Vertical
442 | descriptiveName:
443 | descriptiveNegativeName:
444 | negativeButton: down
445 | positiveButton: up
446 | altNegativeButton:
447 | altPositiveButton:
448 | gravity: 1000
449 | dead: 0.001
450 | sensitivity: 1000
451 | snap: 0
452 | invert: 0
453 | type: 0
454 | axis: 0
455 | joyNum: 0
456 | - serializedVersion: 3
457 | m_Name: Debug Vertical
458 | descriptiveName:
459 | descriptiveNegativeName:
460 | negativeButton: down
461 | positiveButton: up
462 | altNegativeButton:
463 | altPositiveButton:
464 | gravity: 1000
465 | dead: 0.001
466 | sensitivity: 1000
467 | snap: 0
468 | invert: 0
469 | type: 2
470 | axis: 6
471 | joyNum: 0
472 | - serializedVersion: 3
473 | m_Name: Debug Horizontal
474 | descriptiveName:
475 | descriptiveNegativeName:
476 | negativeButton: left
477 | positiveButton: right
478 | altNegativeButton:
479 | altPositiveButton:
480 | gravity: 1000
481 | dead: 0.001
482 | sensitivity: 1000
483 | snap: 0
484 | invert: 0
485 | type: 2
486 | axis: 5
487 | joyNum: 0
488 | - serializedVersion: 3
489 | m_Name: Controller Right Stick X
490 | descriptiveName:
491 | descriptiveNegativeName:
492 | negativeButton:
493 | positiveButton:
494 | altNegativeButton:
495 | altPositiveButton:
496 | gravity: 1
497 | dead: 0.2
498 | sensitivity: 1
499 | snap: 0
500 | invert: 0
501 | type: 2
502 | axis: 3
503 | joyNum: 0
504 | - serializedVersion: 3
505 | m_Name: Controller Right Stick Y
506 | descriptiveName:
507 | descriptiveNegativeName:
508 | negativeButton:
509 | positiveButton:
510 | altNegativeButton:
511 | altPositiveButton:
512 | gravity: 1
513 | dead: 0.2
514 | sensitivity: 1
515 | snap: 0
516 | invert: 1
517 | type: 2
518 | axis: 4
519 | joyNum: 0
520 | - serializedVersion: 3
521 | m_Name: YAxis
522 | descriptiveName:
523 | descriptiveNegativeName:
524 | negativeButton: page down
525 | positiveButton: page up
526 | altNegativeButton: joystick button 4
527 | altPositiveButton: joystick button 5
528 | gravity: 1000
529 | dead: 0.001
530 | sensitivity: 1000
531 | snap: 0
532 | invert: 0
533 | type: 0
534 | axis: 0
535 | joyNum: 0
536 | - serializedVersion: 3
537 | m_Name: Speed Axis
538 | descriptiveName:
539 | descriptiveNegativeName:
540 | negativeButton: end
541 | positiveButton: home
542 | altNegativeButton:
543 | altPositiveButton:
544 | gravity: 1000
545 | dead: 0.001
546 | sensitivity: 1000
547 | snap: 0
548 | invert: 0
549 | type: 0
550 | axis: 0
551 | joyNum: 0
552 | - serializedVersion: 3
553 | m_Name: Speed Axis
554 | descriptiveName:
555 | descriptiveNegativeName:
556 | negativeButton:
557 | positiveButton:
558 | altNegativeButton:
559 | altPositiveButton:
560 | gravity: 1000
561 | dead: 0.001
562 | sensitivity: 1000
563 | snap: 0
564 | invert: 0
565 | type: 2
566 | axis: 6
567 | joyNum: 0
568 |
--------------------------------------------------------------------------------
/ProjectSettings/NavMeshAreas.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!126 &1
4 | NavMeshProjectSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 2
7 | areas:
8 | - name: Walkable
9 | cost: 1
10 | - name: Not Walkable
11 | cost: 1
12 | - name: Jump
13 | cost: 2
14 | - name:
15 | cost: 1
16 | - name:
17 | cost: 1
18 | - name:
19 | cost: 1
20 | - name:
21 | cost: 1
22 | - name:
23 | cost: 1
24 | - name:
25 | cost: 1
26 | - name:
27 | cost: 1
28 | - name:
29 | cost: 1
30 | - name:
31 | cost: 1
32 | - name:
33 | cost: 1
34 | - name:
35 | cost: 1
36 | - name:
37 | cost: 1
38 | - name:
39 | cost: 1
40 | - name:
41 | cost: 1
42 | - name:
43 | cost: 1
44 | - name:
45 | cost: 1
46 | - name:
47 | cost: 1
48 | - name:
49 | cost: 1
50 | - name:
51 | cost: 1
52 | - name:
53 | cost: 1
54 | - name:
55 | cost: 1
56 | - name:
57 | cost: 1
58 | - name:
59 | cost: 1
60 | - name:
61 | cost: 1
62 | - name:
63 | cost: 1
64 | - name:
65 | cost: 1
66 | - name:
67 | cost: 1
68 | - name:
69 | cost: 1
70 | - name:
71 | cost: 1
72 | m_LastAgentTypeID: -887442657
73 | m_Settings:
74 | - serializedVersion: 2
75 | agentTypeID: 0
76 | agentRadius: 0.5
77 | agentHeight: 2
78 | agentSlope: 45
79 | agentClimb: 0.75
80 | ledgeDropHeight: 0
81 | maxJumpAcrossDistance: 0
82 | minRegionArea: 2
83 | manualCellSize: 0
84 | cellSize: 0.16666667
85 | manualTileSize: 0
86 | tileSize: 256
87 | accuratePlacement: 0
88 | debug:
89 | m_Flags: 0
90 | m_SettingNames:
91 | - Humanoid
92 |
--------------------------------------------------------------------------------
/ProjectSettings/Packages/com.unity.probuilder/Settings.json:
--------------------------------------------------------------------------------
1 | {
2 | "m_Name": "Settings",
3 | "m_Path": "ProjectSettings/Packages/com.unity.probuilder/Settings.json",
4 | "m_Dictionary": {
5 | "m_DictionaryValues": [
6 | {
7 | "type": "UnityEngine.ProBuilder.LogLevel, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
8 | "key": "log.level",
9 | "value": "{\"m_Value\":3}"
10 | },
11 | {
12 | "type": "UnityEngine.ProBuilder.LogOutput, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
13 | "key": "log.output",
14 | "value": "{\"m_Value\":1}"
15 | },
16 | {
17 | "type": "System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
18 | "key": "log.path",
19 | "value": "{\"m_Value\":\"ProBuilderLog.txt\"}"
20 | },
21 | {
22 | "type": "UnityEngine.ProBuilder.SemVer, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
23 | "key": "about.identifier",
24 | "value": "{\"m_Value\":{\"m_Major\":4,\"m_Minor\":2,\"m_Patch\":3,\"m_Build\":-1,\"m_Type\":\"\",\"m_Metadata\":\"\",\"m_Date\":\"\"}}"
25 | },
26 | {
27 | "type": "UnityEngine.ProBuilder.SemVer, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
28 | "key": "preferences.version",
29 | "value": "{\"m_Value\":{\"m_Major\":4,\"m_Minor\":2,\"m_Patch\":3,\"m_Build\":-1,\"m_Type\":\"\",\"m_Metadata\":\"\",\"m_Date\":\"\"}}"
30 | },
31 | {
32 | "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
33 | "key": "UnityEngine.ProBuilder.ProBuilderEditor-isUtilityWindow",
34 | "value": "{\"m_Value\":false}"
35 | },
36 | {
37 | "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
38 | "key": "editor.backFaceSelectEnabled",
39 | "value": "{\"m_Value\":false}"
40 | },
41 | {
42 | "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
43 | "key": "editor.toolbarIconGUI",
44 | "value": "{\"m_Value\":false}"
45 | },
46 | {
47 | "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
48 | "key": "editor.showSceneInfo",
49 | "value": "{\"m_Value\":false}"
50 | },
51 | {
52 | "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
53 | "key": "mesh.newShapesSnapToGrid",
54 | "value": "{\"m_Value\":true}"
55 | },
56 | {
57 | "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
58 | "key": "lightmapping.autoUnwrapLightmapUV",
59 | "value": "{\"m_Value\":true}"
60 | },
61 | {
62 | "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
63 | "key": "editor.autoRecalculateCollisions",
64 | "value": "{\"m_Value\":false}"
65 | },
66 | {
67 | "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
68 | "key": "mesh.meshColliderIsConvex",
69 | "value": "{\"m_Value\":false}"
70 | },
71 | {
72 | "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
73 | "key": "editor.showEditorNotifications",
74 | "value": "{\"m_Value\":false}"
75 | },
76 | {
77 | "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
78 | "key": "editor.closeWindowAfterShapeCreation",
79 | "value": "{\"m_Value\":false}"
80 | },
81 | {
82 | "type": "UnityEngine.ProBuilder.SelectionModifierBehavior, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
83 | "key": "editor.rectSelectModifier",
84 | "value": "{\"m_Value\":2}"
85 | },
86 | {
87 | "type": "UnityEngine.ProBuilder.RectSelectMode, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
88 | "key": "editor.dragSelectRectMode",
89 | "value": "{\"m_Value\":0}"
90 | },
91 | {
92 | "type": "UnityEngine.ProBuilder.SelectMode, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
93 | "key": "editor.selectMode",
94 | "value": "{\"m_Value\":1}"
95 | },
96 | {
97 | "type": "UnityEngine.ProBuilder.PivotLocation, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
98 | "key": "mesh.newShapePivotLocation",
99 | "value": "{\"m_Value\":1}"
100 | },
101 | {
102 | "type": "UnityEngine.Rendering.ShadowCastingMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
103 | "key": "mesh.shadowCastingMode",
104 | "value": "{\"m_Value\":1}"
105 | },
106 | {
107 | "type": "UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
108 | "key": "mesh.userMaterial",
109 | "value": "{\"m_Value\":{\"instanceID\":0}}"
110 | },
111 | {
112 | "type": "UnityEditor.StaticEditorFlags, UnityEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
113 | "key": "mesh.defaultStaticEditorFlags",
114 | "value": "{\"m_Value\":0}"
115 | },
116 | {
117 | "type": "UnityEngine.ProBuilder.ColliderType, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
118 | "key": "mesh.newShapeColliderType",
119 | "value": "{\"m_Value\":2}"
120 | },
121 | {
122 | "type": "UnityEngine.ProBuilder.UnwrapParameters, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
123 | "key": "lightmapping.defaultLightmapUnwrapParameters",
124 | "value": "{\"m_Value\":{\"m_HardAngle\":88.0,\"m_PackMargin\":20.0,\"m_AngleError\":8.0,\"m_AreaError\":15.0}}"
125 | }
126 | ]
127 | }
128 | }
--------------------------------------------------------------------------------
/ProjectSettings/Physics2DSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!19 &1
4 | Physics2DSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 4
7 | m_Gravity: {x: 0, y: -9.81}
8 | m_DefaultMaterial: {fileID: 0}
9 | m_VelocityIterations: 8
10 | m_PositionIterations: 3
11 | m_VelocityThreshold: 1
12 | m_MaxLinearCorrection: 0.2
13 | m_MaxAngularCorrection: 8
14 | m_MaxTranslationSpeed: 100
15 | m_MaxRotationSpeed: 360
16 | m_BaumgarteScale: 0.2
17 | m_BaumgarteTimeOfImpactScale: 0.75
18 | m_TimeToSleep: 0.5
19 | m_LinearSleepTolerance: 0.01
20 | m_AngularSleepTolerance: 2
21 | m_DefaultContactOffset: 0.01
22 | m_JobOptions:
23 | serializedVersion: 2
24 | useMultithreading: 0
25 | useConsistencySorting: 0
26 | m_InterpolationPosesPerJob: 100
27 | m_NewContactsPerJob: 30
28 | m_CollideContactsPerJob: 100
29 | m_ClearFlagsPerJob: 200
30 | m_ClearBodyForcesPerJob: 200
31 | m_SyncDiscreteFixturesPerJob: 50
32 | m_SyncContinuousFixturesPerJob: 50
33 | m_FindNearestContactsPerJob: 100
34 | m_UpdateTriggerContactsPerJob: 100
35 | m_IslandSolverCostThreshold: 100
36 | m_IslandSolverBodyCostScale: 1
37 | m_IslandSolverContactCostScale: 10
38 | m_IslandSolverJointCostScale: 10
39 | m_IslandSolverBodiesPerJob: 50
40 | m_IslandSolverContactsPerJob: 50
41 | m_AutoSimulation: 1
42 | m_QueriesHitTriggers: 1
43 | m_QueriesStartInColliders: 1
44 | m_CallbacksOnDisable: 1
45 | m_ReuseCollisionCallbacks: 1
46 | m_AutoSyncTransforms: 0
47 | m_AlwaysShowColliders: 0
48 | m_ShowColliderSleep: 1
49 | m_ShowColliderContacts: 0
50 | m_ShowColliderAABB: 0
51 | m_ContactArrowScale: 0.2
52 | m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412}
53 | m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432}
54 | m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745}
55 | m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804}
56 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
57 |
--------------------------------------------------------------------------------
/ProjectSettings/PresetManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!1386491679 &1
4 | PresetManager:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 2
7 | m_DefaultPresets: {}
8 |
--------------------------------------------------------------------------------
/ProjectSettings/ProjectSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!129 &1
4 | PlayerSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 20
7 | productGUID: 04b92d225835d614a87e57a6792529d5
8 | AndroidProfiler: 0
9 | AndroidFilterTouchesWhenObscured: 0
10 | AndroidEnableSustainedPerformanceMode: 0
11 | defaultScreenOrientation: 4
12 | targetDevice: 2
13 | useOnDemandResources: 0
14 | accelerometerFrequency: 60
15 | companyName: DefaultCompany
16 | productName: HDRPShadows
17 | defaultCursor: {fileID: 0}
18 | cursorHotspot: {x: 0, y: 0}
19 | m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
20 | m_ShowUnitySplashScreen: 1
21 | m_ShowUnitySplashLogo: 1
22 | m_SplashScreenOverlayOpacity: 1
23 | m_SplashScreenAnimation: 1
24 | m_SplashScreenLogoStyle: 1
25 | m_SplashScreenDrawMode: 0
26 | m_SplashScreenBackgroundAnimationZoom: 1
27 | m_SplashScreenLogoAnimationZoom: 1
28 | m_SplashScreenBackgroundLandscapeAspect: 1
29 | m_SplashScreenBackgroundPortraitAspect: 1
30 | m_SplashScreenBackgroundLandscapeUvs:
31 | serializedVersion: 2
32 | x: 0
33 | y: 0
34 | width: 1
35 | height: 1
36 | m_SplashScreenBackgroundPortraitUvs:
37 | serializedVersion: 2
38 | x: 0
39 | y: 0
40 | width: 1
41 | height: 1
42 | m_SplashScreenLogos: []
43 | m_VirtualRealitySplashScreen: {fileID: 0}
44 | m_HolographicTrackingLossScreen: {fileID: 0}
45 | defaultScreenWidth: 1024
46 | defaultScreenHeight: 768
47 | defaultScreenWidthWeb: 960
48 | defaultScreenHeightWeb: 600
49 | m_StereoRenderingPath: 0
50 | m_ActiveColorSpace: 1
51 | m_MTRendering: 1
52 | m_StackTraceTypes: 010000000100000001000000010000000100000001000000
53 | iosShowActivityIndicatorOnLoading: -1
54 | androidShowActivityIndicatorOnLoading: -1
55 | iosUseCustomAppBackgroundBehavior: 0
56 | iosAllowHTTPDownload: 1
57 | allowedAutorotateToPortrait: 1
58 | allowedAutorotateToPortraitUpsideDown: 1
59 | allowedAutorotateToLandscapeRight: 1
60 | allowedAutorotateToLandscapeLeft: 1
61 | useOSAutorotation: 1
62 | use32BitDisplayBuffer: 1
63 | preserveFramebufferAlpha: 0
64 | disableDepthAndStencilBuffers: 0
65 | androidStartInFullscreen: 1
66 | androidRenderOutsideSafeArea: 1
67 | androidUseSwappy: 0
68 | androidBlitType: 0
69 | defaultIsNativeResolution: 1
70 | macRetinaSupport: 1
71 | runInBackground: 1
72 | captureSingleScreen: 0
73 | muteOtherAudioSources: 0
74 | Prepare IOS For Recording: 0
75 | Force IOS Speakers When Recording: 0
76 | deferSystemGesturesMode: 0
77 | hideHomeButton: 0
78 | submitAnalytics: 1
79 | usePlayerLog: 1
80 | bakeCollisionMeshes: 0
81 | forceSingleInstance: 0
82 | useFlipModelSwapchain: 1
83 | resizableWindow: 0
84 | useMacAppStoreValidation: 0
85 | macAppStoreCategory: public.app-category.games
86 | gpuSkinning: 1
87 | xboxPIXTextureCapture: 0
88 | xboxEnableAvatar: 0
89 | xboxEnableKinect: 0
90 | xboxEnableKinectAutoTracking: 0
91 | xboxEnableFitness: 0
92 | visibleInBackground: 1
93 | allowFullscreenSwitch: 1
94 | fullscreenMode: 1
95 | xboxSpeechDB: 0
96 | xboxEnableHeadOrientation: 0
97 | xboxEnableGuest: 0
98 | xboxEnablePIXSampling: 0
99 | metalFramebufferOnly: 0
100 | xboxOneResolution: 0
101 | xboxOneSResolution: 0
102 | xboxOneXResolution: 3
103 | xboxOneMonoLoggingLevel: 0
104 | xboxOneLoggingLevel: 1
105 | xboxOneDisableEsram: 0
106 | xboxOneEnableTypeOptimization: 0
107 | xboxOnePresentImmediateThreshold: 0
108 | switchQueueCommandMemory: 0
109 | switchQueueControlMemory: 16384
110 | switchQueueComputeMemory: 262144
111 | switchNVNShaderPoolsGranularity: 33554432
112 | switchNVNDefaultPoolsGranularity: 16777216
113 | switchNVNOtherPoolsGranularity: 16777216
114 | stadiaPresentMode: 0
115 | stadiaTargetFramerate: 0
116 | vulkanNumSwapchainBuffers: 3
117 | vulkanEnableSetSRGBWrite: 0
118 | m_SupportedAspectRatios:
119 | 4:3: 1
120 | 5:4: 1
121 | 16:10: 1
122 | 16:9: 1
123 | Others: 1
124 | bundleVersion: 0.1
125 | preloadedAssets: []
126 | metroInputSource: 0
127 | wsaTransparentSwapchain: 0
128 | m_HolographicPauseOnTrackingLoss: 1
129 | xboxOneDisableKinectGpuReservation: 1
130 | xboxOneEnable7thCore: 1
131 | vrSettings:
132 | cardboard:
133 | depthFormat: 0
134 | enableTransitionView: 0
135 | daydream:
136 | depthFormat: 0
137 | useSustainedPerformanceMode: 0
138 | enableVideoLayer: 0
139 | useProtectedVideoMemory: 0
140 | minimumSupportedHeadTracking: 0
141 | maximumSupportedHeadTracking: 1
142 | hololens:
143 | depthFormat: 1
144 | depthBufferSharingEnabled: 1
145 | lumin:
146 | depthFormat: 0
147 | frameTiming: 2
148 | enableGLCache: 0
149 | glCacheMaxBlobSize: 524288
150 | glCacheMaxFileSize: 8388608
151 | oculus:
152 | sharedDepthBuffer: 1
153 | dashSupport: 1
154 | lowOverheadMode: 0
155 | protectedContext: 0
156 | v2Signing: 1
157 | enable360StereoCapture: 0
158 | isWsaHolographicRemotingEnabled: 0
159 | enableFrameTimingStats: 0
160 | useHDRDisplay: 0
161 | D3DHDRBitDepth: 0
162 | m_ColorGamuts: 00000000
163 | targetPixelDensity: 30
164 | resolutionScalingMode: 0
165 | androidSupportedAspectRatio: 1
166 | androidMaxAspectRatio: 2.1
167 | applicationIdentifier: {}
168 | buildNumber: {}
169 | AndroidBundleVersionCode: 1
170 | AndroidMinSdkVersion: 19
171 | AndroidTargetSdkVersion: 0
172 | AndroidPreferredInstallLocation: 1
173 | aotOptions:
174 | stripEngineCode: 1
175 | iPhoneStrippingLevel: 0
176 | iPhoneScriptCallOptimization: 0
177 | ForceInternetPermission: 0
178 | ForceSDCardPermission: 0
179 | CreateWallpaper: 0
180 | APKExpansionFiles: 0
181 | keepLoadedShadersAlive: 0
182 | StripUnusedMeshComponents: 1
183 | VertexChannelCompressionMask: 4054
184 | iPhoneSdkVersion: 988
185 | iOSTargetOSVersionString: 10.0
186 | tvOSSdkVersion: 0
187 | tvOSRequireExtendedGameController: 0
188 | tvOSTargetOSVersionString: 10.0
189 | uIPrerenderedIcon: 0
190 | uIRequiresPersistentWiFi: 0
191 | uIRequiresFullScreen: 1
192 | uIStatusBarHidden: 1
193 | uIExitOnSuspend: 0
194 | uIStatusBarStyle: 0
195 | appleTVSplashScreen: {fileID: 0}
196 | appleTVSplashScreen2x: {fileID: 0}
197 | tvOSSmallIconLayers: []
198 | tvOSSmallIconLayers2x: []
199 | tvOSLargeIconLayers: []
200 | tvOSLargeIconLayers2x: []
201 | tvOSTopShelfImageLayers: []
202 | tvOSTopShelfImageLayers2x: []
203 | tvOSTopShelfImageWideLayers: []
204 | tvOSTopShelfImageWideLayers2x: []
205 | iOSLaunchScreenType: 0
206 | iOSLaunchScreenPortrait: {fileID: 0}
207 | iOSLaunchScreenLandscape: {fileID: 0}
208 | iOSLaunchScreenBackgroundColor:
209 | serializedVersion: 2
210 | rgba: 0
211 | iOSLaunchScreenFillPct: 100
212 | iOSLaunchScreenSize: 100
213 | iOSLaunchScreenCustomXibPath:
214 | iOSLaunchScreeniPadType: 0
215 | iOSLaunchScreeniPadImage: {fileID: 0}
216 | iOSLaunchScreeniPadBackgroundColor:
217 | serializedVersion: 2
218 | rgba: 0
219 | iOSLaunchScreeniPadFillPct: 100
220 | iOSLaunchScreeniPadSize: 100
221 | iOSLaunchScreeniPadCustomXibPath:
222 | iOSUseLaunchScreenStoryboard: 0
223 | iOSLaunchScreenCustomStoryboardPath:
224 | iOSDeviceRequirements: []
225 | iOSURLSchemes: []
226 | iOSBackgroundModes: 0
227 | iOSMetalForceHardShadows: 0
228 | metalEditorSupport: 1
229 | metalAPIValidation: 1
230 | iOSRenderExtraFrameOnPause: 0
231 | appleDeveloperTeamID:
232 | iOSManualSigningProvisioningProfileID:
233 | tvOSManualSigningProvisioningProfileID:
234 | iOSManualSigningProvisioningProfileType: 0
235 | tvOSManualSigningProvisioningProfileType: 0
236 | appleEnableAutomaticSigning: 0
237 | iOSRequireARKit: 0
238 | iOSAutomaticallyDetectAndAddCapabilities: 1
239 | appleEnableProMotion: 0
240 | clonedFromGUID: c0afd0d1d80e3634a9dac47e8a0426ea
241 | templatePackageId: com.unity.template.3d@4.2.8
242 | templateDefaultScene: Assets/Scenes/SampleScene.unity
243 | AndroidTargetArchitectures: 1
244 | AndroidSplashScreenScale: 0
245 | androidSplashScreen: {fileID: 0}
246 | AndroidKeystoreName:
247 | AndroidKeyaliasName:
248 | AndroidBuildApkPerCpuArchitecture: 0
249 | AndroidTVCompatibility: 0
250 | AndroidIsGame: 1
251 | AndroidEnableTango: 0
252 | androidEnableBanner: 1
253 | androidUseLowAccuracyLocation: 0
254 | androidUseCustomKeystore: 0
255 | m_AndroidBanners:
256 | - width: 320
257 | height: 180
258 | banner: {fileID: 0}
259 | androidGamepadSupportLevel: 0
260 | AndroidValidateAppBundleSize: 1
261 | AndroidAppBundleSizeToValidate: 150
262 | m_BuildTargetIcons: []
263 | m_BuildTargetPlatformIcons: []
264 | m_BuildTargetBatching:
265 | - m_BuildTarget: Standalone
266 | m_StaticBatching: 1
267 | m_DynamicBatching: 0
268 | - m_BuildTarget: tvOS
269 | m_StaticBatching: 1
270 | m_DynamicBatching: 0
271 | - m_BuildTarget: Android
272 | m_StaticBatching: 1
273 | m_DynamicBatching: 0
274 | - m_BuildTarget: iPhone
275 | m_StaticBatching: 1
276 | m_DynamicBatching: 0
277 | - m_BuildTarget: WebGL
278 | m_StaticBatching: 0
279 | m_DynamicBatching: 0
280 | m_BuildTargetGraphicsJobs:
281 | - m_BuildTarget: MacStandaloneSupport
282 | m_GraphicsJobs: 0
283 | - m_BuildTarget: Switch
284 | m_GraphicsJobs: 1
285 | - m_BuildTarget: MetroSupport
286 | m_GraphicsJobs: 1
287 | - m_BuildTarget: AppleTVSupport
288 | m_GraphicsJobs: 0
289 | - m_BuildTarget: BJMSupport
290 | m_GraphicsJobs: 1
291 | - m_BuildTarget: LinuxStandaloneSupport
292 | m_GraphicsJobs: 1
293 | - m_BuildTarget: PS4Player
294 | m_GraphicsJobs: 1
295 | - m_BuildTarget: iOSSupport
296 | m_GraphicsJobs: 0
297 | - m_BuildTarget: WindowsStandaloneSupport
298 | m_GraphicsJobs: 1
299 | - m_BuildTarget: XboxOnePlayer
300 | m_GraphicsJobs: 1
301 | - m_BuildTarget: LuminSupport
302 | m_GraphicsJobs: 0
303 | - m_BuildTarget: AndroidPlayer
304 | m_GraphicsJobs: 0
305 | - m_BuildTarget: WebGLSupport
306 | m_GraphicsJobs: 0
307 | m_BuildTargetGraphicsJobMode:
308 | - m_BuildTarget: PS4Player
309 | m_GraphicsJobMode: 0
310 | - m_BuildTarget: XboxOnePlayer
311 | m_GraphicsJobMode: 0
312 | m_BuildTargetGraphicsAPIs:
313 | - m_BuildTarget: AndroidPlayer
314 | m_APIs: 150000000b000000
315 | m_Automatic: 0
316 | - m_BuildTarget: iOSSupport
317 | m_APIs: 10000000
318 | m_Automatic: 1
319 | - m_BuildTarget: AppleTVSupport
320 | m_APIs: 10000000
321 | m_Automatic: 0
322 | - m_BuildTarget: WebGLSupport
323 | m_APIs: 0b000000
324 | m_Automatic: 1
325 | m_BuildTargetVRSettings:
326 | - m_BuildTarget: Standalone
327 | m_Enabled: 0
328 | m_Devices:
329 | - Oculus
330 | - OpenVR
331 | openGLRequireES31: 0
332 | openGLRequireES31AEP: 0
333 | openGLRequireES32: 0
334 | m_TemplateCustomTags: {}
335 | mobileMTRendering:
336 | Android: 1
337 | iPhone: 1
338 | tvOS: 1
339 | m_BuildTargetGroupLightmapEncodingQuality:
340 | - m_BuildTarget: Standalone
341 | m_EncodingQuality: 2
342 | - m_BuildTarget: Android
343 | m_EncodingQuality: 2
344 | - m_BuildTarget: Lumin
345 | m_EncodingQuality: 2
346 | - m_BuildTarget: Windows Store Apps
347 | m_EncodingQuality: 2
348 | m_BuildTargetGroupLightmapSettings: []
349 | playModeTestRunnerEnabled: 0
350 | runPlayModeTestAsEditModeTest: 0
351 | actionOnDotNetUnhandledException: 1
352 | enableInternalProfiler: 0
353 | logObjCUncaughtExceptions: 1
354 | enableCrashReportAPI: 0
355 | cameraUsageDescription:
356 | locationUsageDescription:
357 | microphoneUsageDescription:
358 | switchNetLibKey:
359 | switchSocketMemoryPoolSize: 6144
360 | switchSocketAllocatorPoolSize: 128
361 | switchSocketConcurrencyLimit: 14
362 | switchScreenResolutionBehavior: 2
363 | switchUseCPUProfiler: 0
364 | switchApplicationID: 0x01004b9000490000
365 | switchNSODependencies:
366 | switchTitleNames_0:
367 | switchTitleNames_1:
368 | switchTitleNames_2:
369 | switchTitleNames_3:
370 | switchTitleNames_4:
371 | switchTitleNames_5:
372 | switchTitleNames_6:
373 | switchTitleNames_7:
374 | switchTitleNames_8:
375 | switchTitleNames_9:
376 | switchTitleNames_10:
377 | switchTitleNames_11:
378 | switchTitleNames_12:
379 | switchTitleNames_13:
380 | switchTitleNames_14:
381 | switchPublisherNames_0:
382 | switchPublisherNames_1:
383 | switchPublisherNames_2:
384 | switchPublisherNames_3:
385 | switchPublisherNames_4:
386 | switchPublisherNames_5:
387 | switchPublisherNames_6:
388 | switchPublisherNames_7:
389 | switchPublisherNames_8:
390 | switchPublisherNames_9:
391 | switchPublisherNames_10:
392 | switchPublisherNames_11:
393 | switchPublisherNames_12:
394 | switchPublisherNames_13:
395 | switchPublisherNames_14:
396 | switchIcons_0: {fileID: 0}
397 | switchIcons_1: {fileID: 0}
398 | switchIcons_2: {fileID: 0}
399 | switchIcons_3: {fileID: 0}
400 | switchIcons_4: {fileID: 0}
401 | switchIcons_5: {fileID: 0}
402 | switchIcons_6: {fileID: 0}
403 | switchIcons_7: {fileID: 0}
404 | switchIcons_8: {fileID: 0}
405 | switchIcons_9: {fileID: 0}
406 | switchIcons_10: {fileID: 0}
407 | switchIcons_11: {fileID: 0}
408 | switchIcons_12: {fileID: 0}
409 | switchIcons_13: {fileID: 0}
410 | switchIcons_14: {fileID: 0}
411 | switchSmallIcons_0: {fileID: 0}
412 | switchSmallIcons_1: {fileID: 0}
413 | switchSmallIcons_2: {fileID: 0}
414 | switchSmallIcons_3: {fileID: 0}
415 | switchSmallIcons_4: {fileID: 0}
416 | switchSmallIcons_5: {fileID: 0}
417 | switchSmallIcons_6: {fileID: 0}
418 | switchSmallIcons_7: {fileID: 0}
419 | switchSmallIcons_8: {fileID: 0}
420 | switchSmallIcons_9: {fileID: 0}
421 | switchSmallIcons_10: {fileID: 0}
422 | switchSmallIcons_11: {fileID: 0}
423 | switchSmallIcons_12: {fileID: 0}
424 | switchSmallIcons_13: {fileID: 0}
425 | switchSmallIcons_14: {fileID: 0}
426 | switchManualHTML:
427 | switchAccessibleURLs:
428 | switchLegalInformation:
429 | switchMainThreadStackSize: 1048576
430 | switchPresenceGroupId:
431 | switchLogoHandling: 0
432 | switchReleaseVersion: 0
433 | switchDisplayVersion: 1.0.0
434 | switchStartupUserAccount: 0
435 | switchTouchScreenUsage: 0
436 | switchSupportedLanguagesMask: 0
437 | switchLogoType: 0
438 | switchApplicationErrorCodeCategory:
439 | switchUserAccountSaveDataSize: 0
440 | switchUserAccountSaveDataJournalSize: 0
441 | switchApplicationAttribute: 0
442 | switchCardSpecSize: -1
443 | switchCardSpecClock: -1
444 | switchRatingsMask: 0
445 | switchRatingsInt_0: 0
446 | switchRatingsInt_1: 0
447 | switchRatingsInt_2: 0
448 | switchRatingsInt_3: 0
449 | switchRatingsInt_4: 0
450 | switchRatingsInt_5: 0
451 | switchRatingsInt_6: 0
452 | switchRatingsInt_7: 0
453 | switchRatingsInt_8: 0
454 | switchRatingsInt_9: 0
455 | switchRatingsInt_10: 0
456 | switchRatingsInt_11: 0
457 | switchRatingsInt_12: 0
458 | switchLocalCommunicationIds_0:
459 | switchLocalCommunicationIds_1:
460 | switchLocalCommunicationIds_2:
461 | switchLocalCommunicationIds_3:
462 | switchLocalCommunicationIds_4:
463 | switchLocalCommunicationIds_5:
464 | switchLocalCommunicationIds_6:
465 | switchLocalCommunicationIds_7:
466 | switchParentalControl: 0
467 | switchAllowsScreenshot: 1
468 | switchAllowsVideoCapturing: 1
469 | switchAllowsRuntimeAddOnContentInstall: 0
470 | switchDataLossConfirmation: 0
471 | switchUserAccountLockEnabled: 0
472 | switchSystemResourceMemory: 16777216
473 | switchSupportedNpadStyles: 22
474 | switchNativeFsCacheSize: 32
475 | switchIsHoldTypeHorizontal: 0
476 | switchSupportedNpadCount: 8
477 | switchSocketConfigEnabled: 0
478 | switchTcpInitialSendBufferSize: 32
479 | switchTcpInitialReceiveBufferSize: 64
480 | switchTcpAutoSendBufferSizeMax: 256
481 | switchTcpAutoReceiveBufferSizeMax: 256
482 | switchUdpSendBufferSize: 9
483 | switchUdpReceiveBufferSize: 42
484 | switchSocketBufferEfficiency: 4
485 | switchSocketInitializeEnabled: 1
486 | switchNetworkInterfaceManagerInitializeEnabled: 1
487 | switchPlayerConnectionEnabled: 1
488 | ps4NPAgeRating: 12
489 | ps4NPTitleSecret:
490 | ps4NPTrophyPackPath:
491 | ps4ParentalLevel: 11
492 | ps4ContentID: ED1633-NPXX51362_00-0000000000000000
493 | ps4Category: 0
494 | ps4MasterVersion: 01.00
495 | ps4AppVersion: 01.00
496 | ps4AppType: 0
497 | ps4ParamSfxPath:
498 | ps4VideoOutPixelFormat: 0
499 | ps4VideoOutInitialWidth: 1920
500 | ps4VideoOutBaseModeInitialWidth: 1920
501 | ps4VideoOutReprojectionRate: 60
502 | ps4PronunciationXMLPath:
503 | ps4PronunciationSIGPath:
504 | ps4BackgroundImagePath:
505 | ps4StartupImagePath:
506 | ps4StartupImagesFolder:
507 | ps4IconImagesFolder:
508 | ps4SaveDataImagePath:
509 | ps4SdkOverride:
510 | ps4BGMPath:
511 | ps4ShareFilePath:
512 | ps4ShareOverlayImagePath:
513 | ps4PrivacyGuardImagePath:
514 | ps4NPtitleDatPath:
515 | ps4RemotePlayKeyAssignment: -1
516 | ps4RemotePlayKeyMappingDir:
517 | ps4PlayTogetherPlayerCount: 0
518 | ps4EnterButtonAssignment: 1
519 | ps4ApplicationParam1: 0
520 | ps4ApplicationParam2: 0
521 | ps4ApplicationParam3: 0
522 | ps4ApplicationParam4: 0
523 | ps4DownloadDataSize: 0
524 | ps4GarlicHeapSize: 2048
525 | ps4ProGarlicHeapSize: 2560
526 | playerPrefsMaxSize: 32768
527 | ps4Passcode: frAQBc8Wsa1xVPfvJcrgRYwTiizs2trQ
528 | ps4pnSessions: 1
529 | ps4pnPresence: 1
530 | ps4pnFriends: 1
531 | ps4pnGameCustomData: 1
532 | playerPrefsSupport: 0
533 | enableApplicationExit: 0
534 | resetTempFolder: 1
535 | restrictedAudioUsageRights: 0
536 | ps4UseResolutionFallback: 0
537 | ps4ReprojectionSupport: 0
538 | ps4UseAudio3dBackend: 0
539 | ps4UseLowGarlicFragmentationMode: 1
540 | ps4SocialScreenEnabled: 0
541 | ps4ScriptOptimizationLevel: 0
542 | ps4Audio3dVirtualSpeakerCount: 14
543 | ps4attribCpuUsage: 0
544 | ps4PatchPkgPath:
545 | ps4PatchLatestPkgPath:
546 | ps4PatchChangeinfoPath:
547 | ps4PatchDayOne: 0
548 | ps4attribUserManagement: 0
549 | ps4attribMoveSupport: 0
550 | ps4attrib3DSupport: 0
551 | ps4attribShareSupport: 0
552 | ps4attribExclusiveVR: 0
553 | ps4disableAutoHideSplash: 0
554 | ps4videoRecordingFeaturesUsed: 0
555 | ps4contentSearchFeaturesUsed: 0
556 | ps4attribEyeToEyeDistanceSettingVR: 0
557 | ps4IncludedModules: []
558 | ps4attribVROutputEnabled: 0
559 | monoEnv:
560 | splashScreenBackgroundSourceLandscape: {fileID: 0}
561 | splashScreenBackgroundSourcePortrait: {fileID: 0}
562 | blurSplashScreenBackground: 1
563 | spritePackerPolicy:
564 | webGLMemorySize: 16
565 | webGLExceptionSupport: 1
566 | webGLNameFilesAsHashes: 0
567 | webGLDataCaching: 1
568 | webGLDebugSymbols: 0
569 | webGLEmscriptenArgs:
570 | webGLModulesDirectory:
571 | webGLTemplate: APPLICATION:Default
572 | webGLAnalyzeBuildSize: 0
573 | webGLUseEmbeddedResources: 0
574 | webGLCompressionFormat: 1
575 | webGLLinkerTarget: 1
576 | webGLThreadsSupport: 0
577 | webGLWasmStreaming: 0
578 | scriptingDefineSymbols: {}
579 | platformArchitecture: {}
580 | scriptingBackend: {}
581 | il2cppCompilerConfiguration: {}
582 | managedStrippingLevel: {}
583 | incrementalIl2cppBuild: {}
584 | allowUnsafeCode: 0
585 | additionalIl2CppArgs:
586 | scriptingRuntimeVersion: 1
587 | gcIncremental: 0
588 | gcWBarrierValidation: 0
589 | apiCompatibilityLevelPerPlatform: {}
590 | m_RenderingPath: 1
591 | m_MobileRenderingPath: 1
592 | metroPackageName: Template_3D
593 | metroPackageVersion:
594 | metroCertificatePath:
595 | metroCertificatePassword:
596 | metroCertificateSubject:
597 | metroCertificateIssuer:
598 | metroCertificateNotAfter: 0000000000000000
599 | metroApplicationDescription: Template_3D
600 | wsaImages: {}
601 | metroTileShortName:
602 | metroTileShowName: 0
603 | metroMediumTileShowName: 0
604 | metroLargeTileShowName: 0
605 | metroWideTileShowName: 0
606 | metroSupportStreamingInstall: 0
607 | metroLastRequiredScene: 0
608 | metroDefaultTileSize: 1
609 | metroTileForegroundText: 2
610 | metroTileBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21568628, a: 0}
611 | metroSplashScreenBackgroundColor: {r: 0.12941177, g: 0.17254902, b: 0.21568628,
612 | a: 1}
613 | metroSplashScreenUseBackgroundColor: 0
614 | platformCapabilities: {}
615 | metroTargetDeviceFamilies: {}
616 | metroFTAName:
617 | metroFTAFileTypes: []
618 | metroProtocolName:
619 | XboxOneProductId:
620 | XboxOneUpdateKey:
621 | XboxOneSandboxId:
622 | XboxOneContentId:
623 | XboxOneTitleId:
624 | XboxOneSCId:
625 | XboxOneGameOsOverridePath:
626 | XboxOnePackagingOverridePath:
627 | XboxOneAppManifestOverridePath:
628 | XboxOneVersion: 1.0.0.0
629 | XboxOnePackageEncryption: 0
630 | XboxOnePackageUpdateGranularity: 2
631 | XboxOneDescription:
632 | XboxOneLanguage:
633 | - enus
634 | XboxOneCapability: []
635 | XboxOneGameRating: {}
636 | XboxOneIsContentPackage: 0
637 | XboxOneEnableGPUVariability: 1
638 | XboxOneSockets: {}
639 | XboxOneSplashScreen: {fileID: 0}
640 | XboxOneAllowedProductIds: []
641 | XboxOnePersistentLocalStorageSize: 0
642 | XboxOneXTitleMemory: 8
643 | XboxOneOverrideIdentityName:
644 | XboxOneOverrideIdentityPublisher:
645 | vrEditorSettings:
646 | daydream:
647 | daydreamIconForeground: {fileID: 0}
648 | daydreamIconBackground: {fileID: 0}
649 | cloudServicesEnabled:
650 | UNet: 1
651 | luminIcon:
652 | m_Name:
653 | m_ModelFolderPath:
654 | m_PortalFolderPath:
655 | luminCert:
656 | m_CertPath:
657 | m_SignPackage: 1
658 | luminIsChannelApp: 0
659 | luminVersion:
660 | m_VersionCode: 1
661 | m_VersionName:
662 | apiCompatibilityLevel: 6
663 | cloudProjectId:
664 | framebufferDepthMemorylessMode: 0
665 | projectName:
666 | organizationId:
667 | cloudEnabled: 0
668 | enableNativePlatformBackendsForNewInputSystem: 0
669 | disableOldInputManagerSupport: 0
670 | legacyClampBlendShapeWeights: 0
671 |
--------------------------------------------------------------------------------
/ProjectSettings/ProjectVersion.txt:
--------------------------------------------------------------------------------
1 | m_EditorVersion: 2019.4.4f1
2 | m_EditorVersionWithRevision: 2019.4.4f1 (1f1dac67805b)
3 |
--------------------------------------------------------------------------------
/ProjectSettings/QualitySettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!47 &1
4 | QualitySettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 5
7 | m_CurrentQuality: 5
8 | m_QualitySettings:
9 | - serializedVersion: 2
10 | name: Very Low
11 | pixelLightCount: 0
12 | shadows: 0
13 | shadowResolution: 0
14 | shadowProjection: 1
15 | shadowCascades: 1
16 | shadowDistance: 15
17 | shadowNearPlaneOffset: 3
18 | shadowCascade2Split: 0.33333334
19 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
20 | shadowmaskMode: 0
21 | skinWeights: 1
22 | textureQuality: 1
23 | anisotropicTextures: 0
24 | antiAliasing: 0
25 | softParticles: 0
26 | softVegetation: 0
27 | realtimeReflectionProbes: 0
28 | billboardsFaceCameraPosition: 0
29 | vSyncCount: 0
30 | lodBias: 0.3
31 | maximumLODLevel: 0
32 | streamingMipmapsActive: 0
33 | streamingMipmapsAddAllCameras: 1
34 | streamingMipmapsMemoryBudget: 512
35 | streamingMipmapsRenderersPerFrame: 512
36 | streamingMipmapsMaxLevelReduction: 2
37 | streamingMipmapsMaxFileIORequests: 1024
38 | particleRaycastBudget: 4
39 | asyncUploadTimeSlice: 2
40 | asyncUploadBufferSize: 16
41 | asyncUploadPersistentBuffer: 1
42 | resolutionScalingFixedDPIFactor: 1
43 | customRenderPipeline: {fileID: 0}
44 | excludedTargetPlatforms: []
45 | - serializedVersion: 2
46 | name: Low
47 | pixelLightCount: 0
48 | shadows: 0
49 | shadowResolution: 0
50 | shadowProjection: 1
51 | shadowCascades: 1
52 | shadowDistance: 20
53 | shadowNearPlaneOffset: 3
54 | shadowCascade2Split: 0.33333334
55 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
56 | shadowmaskMode: 0
57 | skinWeights: 2
58 | textureQuality: 0
59 | anisotropicTextures: 0
60 | antiAliasing: 0
61 | softParticles: 0
62 | softVegetation: 0
63 | realtimeReflectionProbes: 0
64 | billboardsFaceCameraPosition: 0
65 | vSyncCount: 0
66 | lodBias: 0.4
67 | maximumLODLevel: 0
68 | streamingMipmapsActive: 0
69 | streamingMipmapsAddAllCameras: 1
70 | streamingMipmapsMemoryBudget: 512
71 | streamingMipmapsRenderersPerFrame: 512
72 | streamingMipmapsMaxLevelReduction: 2
73 | streamingMipmapsMaxFileIORequests: 1024
74 | particleRaycastBudget: 16
75 | asyncUploadTimeSlice: 2
76 | asyncUploadBufferSize: 16
77 | asyncUploadPersistentBuffer: 1
78 | resolutionScalingFixedDPIFactor: 1
79 | customRenderPipeline: {fileID: 0}
80 | excludedTargetPlatforms: []
81 | - serializedVersion: 2
82 | name: Medium
83 | pixelLightCount: 1
84 | shadows: 1
85 | shadowResolution: 0
86 | shadowProjection: 1
87 | shadowCascades: 1
88 | shadowDistance: 20
89 | shadowNearPlaneOffset: 3
90 | shadowCascade2Split: 0.33333334
91 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
92 | shadowmaskMode: 0
93 | skinWeights: 2
94 | textureQuality: 0
95 | anisotropicTextures: 1
96 | antiAliasing: 0
97 | softParticles: 0
98 | softVegetation: 0
99 | realtimeReflectionProbes: 0
100 | billboardsFaceCameraPosition: 0
101 | vSyncCount: 1
102 | lodBias: 0.7
103 | maximumLODLevel: 0
104 | streamingMipmapsActive: 0
105 | streamingMipmapsAddAllCameras: 1
106 | streamingMipmapsMemoryBudget: 512
107 | streamingMipmapsRenderersPerFrame: 512
108 | streamingMipmapsMaxLevelReduction: 2
109 | streamingMipmapsMaxFileIORequests: 1024
110 | particleRaycastBudget: 64
111 | asyncUploadTimeSlice: 2
112 | asyncUploadBufferSize: 16
113 | asyncUploadPersistentBuffer: 1
114 | resolutionScalingFixedDPIFactor: 1
115 | customRenderPipeline: {fileID: 0}
116 | excludedTargetPlatforms: []
117 | - serializedVersion: 2
118 | name: High
119 | pixelLightCount: 2
120 | shadows: 2
121 | shadowResolution: 1
122 | shadowProjection: 1
123 | shadowCascades: 2
124 | shadowDistance: 40
125 | shadowNearPlaneOffset: 3
126 | shadowCascade2Split: 0.33333334
127 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
128 | shadowmaskMode: 1
129 | skinWeights: 2
130 | textureQuality: 0
131 | anisotropicTextures: 1
132 | antiAliasing: 0
133 | softParticles: 0
134 | softVegetation: 1
135 | realtimeReflectionProbes: 1
136 | billboardsFaceCameraPosition: 1
137 | vSyncCount: 1
138 | lodBias: 1
139 | maximumLODLevel: 0
140 | streamingMipmapsActive: 0
141 | streamingMipmapsAddAllCameras: 1
142 | streamingMipmapsMemoryBudget: 512
143 | streamingMipmapsRenderersPerFrame: 512
144 | streamingMipmapsMaxLevelReduction: 2
145 | streamingMipmapsMaxFileIORequests: 1024
146 | particleRaycastBudget: 256
147 | asyncUploadTimeSlice: 2
148 | asyncUploadBufferSize: 16
149 | asyncUploadPersistentBuffer: 1
150 | resolutionScalingFixedDPIFactor: 1
151 | customRenderPipeline: {fileID: 0}
152 | excludedTargetPlatforms: []
153 | - serializedVersion: 2
154 | name: Very High
155 | pixelLightCount: 3
156 | shadows: 2
157 | shadowResolution: 2
158 | shadowProjection: 1
159 | shadowCascades: 2
160 | shadowDistance: 70
161 | shadowNearPlaneOffset: 3
162 | shadowCascade2Split: 0.33333334
163 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
164 | shadowmaskMode: 1
165 | skinWeights: 4
166 | textureQuality: 0
167 | anisotropicTextures: 2
168 | antiAliasing: 2
169 | softParticles: 1
170 | softVegetation: 1
171 | realtimeReflectionProbes: 1
172 | billboardsFaceCameraPosition: 1
173 | vSyncCount: 1
174 | lodBias: 1.5
175 | maximumLODLevel: 0
176 | streamingMipmapsActive: 0
177 | streamingMipmapsAddAllCameras: 1
178 | streamingMipmapsMemoryBudget: 512
179 | streamingMipmapsRenderersPerFrame: 512
180 | streamingMipmapsMaxLevelReduction: 2
181 | streamingMipmapsMaxFileIORequests: 1024
182 | particleRaycastBudget: 1024
183 | asyncUploadTimeSlice: 2
184 | asyncUploadBufferSize: 16
185 | asyncUploadPersistentBuffer: 1
186 | resolutionScalingFixedDPIFactor: 1
187 | customRenderPipeline: {fileID: 0}
188 | excludedTargetPlatforms: []
189 | - serializedVersion: 2
190 | name: Ultra
191 | pixelLightCount: 4
192 | shadows: 2
193 | shadowResolution: 2
194 | shadowProjection: 1
195 | shadowCascades: 4
196 | shadowDistance: 150
197 | shadowNearPlaneOffset: 3
198 | shadowCascade2Split: 0.33333334
199 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
200 | shadowmaskMode: 1
201 | skinWeights: 4
202 | textureQuality: 0
203 | anisotropicTextures: 2
204 | antiAliasing: 2
205 | softParticles: 1
206 | softVegetation: 1
207 | realtimeReflectionProbes: 1
208 | billboardsFaceCameraPosition: 1
209 | vSyncCount: 1
210 | lodBias: 2
211 | maximumLODLevel: 0
212 | streamingMipmapsActive: 0
213 | streamingMipmapsAddAllCameras: 1
214 | streamingMipmapsMemoryBudget: 512
215 | streamingMipmapsRenderersPerFrame: 512
216 | streamingMipmapsMaxLevelReduction: 2
217 | streamingMipmapsMaxFileIORequests: 1024
218 | particleRaycastBudget: 4096
219 | asyncUploadTimeSlice: 2
220 | asyncUploadBufferSize: 16
221 | asyncUploadPersistentBuffer: 1
222 | resolutionScalingFixedDPIFactor: 1
223 | customRenderPipeline: {fileID: 0}
224 | excludedTargetPlatforms: []
225 | m_PerPlatformDefaultQuality:
226 | Android: 2
227 | Lumin: 5
228 | Nintendo 3DS: 5
229 | Nintendo Switch: 5
230 | PS4: 5
231 | PSP2: 2
232 | Stadia: 5
233 | Standalone: 5
234 | WebGL: 3
235 | Windows Store Apps: 5
236 | XboxOne: 5
237 | iPhone: 2
238 | tvOS: 2
239 |
--------------------------------------------------------------------------------
/ProjectSettings/TagManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!78 &1
4 | TagManager:
5 | serializedVersion: 2
6 | tags: []
7 | layers:
8 | - Default
9 | - TransparentFX
10 | - Ignore Raycast
11 | -
12 | - Water
13 | - UI
14 | -
15 | -
16 | -
17 | -
18 | -
19 | -
20 | -
21 | -
22 | -
23 | -
24 | -
25 | -
26 | -
27 | -
28 | -
29 | -
30 | -
31 | -
32 | -
33 | -
34 | -
35 | -
36 | -
37 | -
38 | -
39 | -
40 | m_SortingLayers:
41 | - name: Default
42 | uniqueID: 0
43 | locked: 0
44 |
--------------------------------------------------------------------------------
/ProjectSettings/TimeManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!5 &1
4 | TimeManager:
5 | m_ObjectHideFlags: 0
6 | Fixed Timestep: 0.02
7 | Maximum Allowed Timestep: 0.33333334
8 | m_TimeScale: 1
9 | Maximum Particle Timestep: 0.03
10 |
--------------------------------------------------------------------------------
/ProjectSettings/UnityConnectSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!310 &1
4 | UnityConnectSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 1
7 | m_Enabled: 0
8 | m_TestMode: 0
9 | m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
10 | m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
11 | m_ConfigUrl: https://config.uca.cloud.unity3d.com
12 | m_TestInitMode: 0
13 | CrashReportingSettings:
14 | m_EventUrl: https://perf-events.cloud.unity3d.com
15 | m_Enabled: 0
16 | m_LogBufferSize: 10
17 | m_CaptureEditorExceptions: 1
18 | UnityPurchasingSettings:
19 | m_Enabled: 0
20 | m_TestMode: 0
21 | UnityAnalyticsSettings:
22 | m_Enabled: 0
23 | m_TestMode: 0
24 | m_InitializeOnStartup: 1
25 | UnityAdsSettings:
26 | m_Enabled: 0
27 | m_InitializeOnStartup: 1
28 | m_TestMode: 0
29 | m_IosGameId:
30 | m_AndroidGameId:
31 | m_GameIds: {}
32 | m_GameId:
33 | PerformanceReportingSettings:
34 | m_Enabled: 0
35 |
--------------------------------------------------------------------------------
/ProjectSettings/VFXManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!937362698 &1
4 | VFXManager:
5 | m_ObjectHideFlags: 0
6 | m_IndirectShader: {fileID: 7200000, guid: 84a17cfa13e40ae4082ef42714f0a81c, type: 3}
7 | m_CopyBufferShader: {fileID: 7200000, guid: 23c51f21a3503f6428b527b01f8a2f4e, type: 3}
8 | m_SortShader: {fileID: 7200000, guid: ea257ca3cfb12a642a5025e612af6b2a, type: 3}
9 | m_StripUpdateShader: {fileID: 7200000, guid: 8fa6c4009fe2a4d4486c62736fc30ad8, type: 3}
10 | m_RenderPipeSettingsPath:
11 | m_FixedTimeStep: 0.016666668
12 | m_MaxDeltaTime: 0.05
13 |
--------------------------------------------------------------------------------
/ProjectSettings/XRSettings.asset:
--------------------------------------------------------------------------------
1 | {
2 | "m_SettingKeys": [
3 | "VR Device Disabled",
4 | "VR Device User Alert"
5 | ],
6 | "m_SettingValues": [
7 | "False",
8 | "False"
9 | ]
10 | }
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # Pic
2 |
--------------------------------------------------------------------------------
/pic.PNG:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/chrisloop/HDRPEdges/440a88c4e8ae4e69b1fa530444c64d200f89410c/pic.PNG
--------------------------------------------------------------------------------
/required!!!!.PNG:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/chrisloop/HDRPEdges/440a88c4e8ae4e69b1fa530444c64d200f89410c/required!!!!.PNG
--------------------------------------------------------------------------------