├── .gitattributes
├── .gitignore
├── LICENSE.md
├── README.md
├── XInputTest.sln
└── XInputTest
├── CXBOXController.cpp
├── CXBOXController.h
├── XInputTest.rc
├── XInputTest.vcxproj
├── app.ico
├── app.ico.credits.txt
├── iqsort.c
├── iqsort.h
├── main.cpp
├── qsp.c
├── qsp.h
├── resource.h
└── stdlib2.h
/.gitattributes:
--------------------------------------------------------------------------------
1 | ###############################################################################
2 | # Set default behavior to automatically normalize line endings.
3 | ###############################################################################
4 | * text=auto
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/.gitignore:
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190 | ModelManifest.xml
--------------------------------------------------------------------------------
/LICENSE.md:
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675 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # Xbox 360 Controller (XInput) Polling Rate Checker
2 | [](https://github.com/chrizonix/XInputTest/releases/tag/v1.2.0.0)
3 | [](https://github.com/chrizonix/XInputTest/releases/tag/v1.2.0.0)
4 | [](https://github.com/chrizonix/XInputTest/compare/v1.2.0.0...master)
5 | [](https://github.com/chrizonix/XInputTest)
6 | [](LICENSE.md)
7 |
8 | Simple Tool to Check the Latency and Update Rate of a Xbox 360 Controller, or Virtual XInput Device (DualShock 3/4)
9 |
10 | ## Changelog v1.2.0.0 ([Latest Version](https://github.com/chrizonix/XInputTest/releases/tag/v1.2.0.0))
11 | * Added Filter for Latencies below 0.5 ms
12 | * Added 64-bit Binaries
13 |
14 | ## Changelog v1.0.0.2 ([Download](https://github.com/chrizonix/XInputTest/releases/tag/v1.0.0.2))
15 | * Added Rapid Outlier Detection (thanks to Mahito Sugiyama)
16 | * Added XInput Controller Class (thanks to Minalien)
17 | * Added Jitter Calculation
18 |
19 | ## Why?
20 | I wanted to measure the Latency of my DualShock 3/4 Controllers via USB and Bluetooth, but haven't found a Tool which let me do this. Although you can find Videos and Articles about the Update Rates, I wanted to check them by myself.
21 |
22 | I'm using the XInput Library, because most of the Games are using it for Xbox 360 Controllers.
23 | And I wanted to measure the Latency that the Game is "seeing". Furthermore it allowed me to test various Controllers, without rewriting Code.
24 |
25 | ## How Does It Work?
26 | This Tool polls the Gamepad Status several thousand Times a Second, and measures the Time between two distinct Gamepad Reports, aggregates the Data (Average, Min, Max), calculates the Jitter and detects Hiccups (Outliers).
27 |
28 | Although you might get slightly different Results every Time you run the Test (because of the Distance to your Dongle, Hardware, etc) it's generally a good way to compare the Performance of your Gamepad and/or Bluetooth Devices.
29 |
30 | ## Credits
31 | * [Xbox 360 Controller Icon by Mark Davis](https://thenounproject.com/term/xbox-360-controller/195040/)
32 | * [Xbox 360 Controller Input in C++ with XInput by Minalien](https://www.codeproject.com/Articles/26949/Xbox-Controller-Input-in-C-with-XInput)
33 | * [Rapid distance-based Outlier Detection via Sampling by Mahito Sugiyama](https://github.com/BorgwardtLab/sampling-outlier-detection)
34 |
--------------------------------------------------------------------------------
/XInputTest.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio 2013
4 | VisualStudioVersion = 12.0.40629.0
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "XInputTest", "XInputTest\XInputTest.vcxproj", "{7BCC5991-C250-41D3-AC4B-C834F9C74288}"
7 | EndProject
8 | Global
9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
10 | Debug|Win32 = Debug|Win32
11 | Debug|x64 = Debug|x64
12 | Release|Win32 = Release|Win32
13 | Release|x64 = Release|x64
14 | EndGlobalSection
15 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
16 | {7BCC5991-C250-41D3-AC4B-C834F9C74288}.Debug|Win32.ActiveCfg = Debug|Win32
17 | {7BCC5991-C250-41D3-AC4B-C834F9C74288}.Debug|Win32.Build.0 = Debug|Win32
18 | {7BCC5991-C250-41D3-AC4B-C834F9C74288}.Debug|x64.ActiveCfg = Debug|x64
19 | {7BCC5991-C250-41D3-AC4B-C834F9C74288}.Debug|x64.Build.0 = Debug|x64
20 | {7BCC5991-C250-41D3-AC4B-C834F9C74288}.Release|Win32.ActiveCfg = Release|Win32
21 | {7BCC5991-C250-41D3-AC4B-C834F9C74288}.Release|Win32.Build.0 = Release|Win32
22 | {7BCC5991-C250-41D3-AC4B-C834F9C74288}.Release|x64.ActiveCfg = Release|x64
23 | {7BCC5991-C250-41D3-AC4B-C834F9C74288}.Release|x64.Build.0 = Release|x64
24 | EndGlobalSection
25 | GlobalSection(SolutionProperties) = preSolution
26 | HideSolutionNode = FALSE
27 | EndGlobalSection
28 | EndGlobal
29 |
--------------------------------------------------------------------------------
/XInputTest/CXBOXController.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | Xbox 360 Controller Input in C++ with XInput
3 | Copyright (C) 2008 Minalien
4 |
5 | https://www.codeproject.com/Articles/26949/Xbox-Controller-Input-in-C-with-XInput
6 | */
7 |
8 | #include "CXBOXController.h"
9 |
10 | CXBOXController::CXBOXController(int playerNumber)
11 | {
12 | // Set the Controller Number
13 | _controllerNum = playerNumber - 1;
14 | }
15 |
16 | XINPUT_STATE CXBOXController::GetState()
17 | {
18 | // Zeroise the state
19 | ZeroMemory(&_controllerState, sizeof(XINPUT_STATE));
20 |
21 | // Get the state
22 | XInputGetState(_controllerNum, &_controllerState);
23 |
24 | return _controllerState;
25 | }
26 |
27 | bool CXBOXController::IsConnected()
28 | {
29 | // Zeroise the state
30 | ZeroMemory(&_controllerState, sizeof(XINPUT_STATE));
31 |
32 | // Get the state
33 | DWORD Result = XInputGetState(_controllerNum, &_controllerState);
34 |
35 | if (Result == ERROR_SUCCESS)
36 | {
37 | return true;
38 | }
39 | else
40 | {
41 | return false;
42 | }
43 | }
44 |
45 | void CXBOXController::Vibrate(int leftVal, int rightVal)
46 | {
47 | // Create a Vibraton State
48 | XINPUT_VIBRATION Vibration;
49 |
50 | // Zeroise the Vibration
51 | ZeroMemory(&Vibration, sizeof(XINPUT_VIBRATION));
52 |
53 | // Set the Vibration Values
54 | Vibration.wLeftMotorSpeed = leftVal;
55 | Vibration.wRightMotorSpeed = rightVal;
56 |
57 | // Vibrate the controller
58 | XInputSetState(_controllerNum, &Vibration);
59 | }
--------------------------------------------------------------------------------
/XInputTest/CXBOXController.h:
--------------------------------------------------------------------------------
1 | #ifndef _XBOX_CONTROLLER_H_
2 | #define _XBOX_CONTROLLER_H_
3 |
4 | // No MFC
5 | #define WIN32_LEAN_AND_MEAN
6 |
7 | // We need the Windows Header and the XInput Header
8 | #include
9 | #include
10 |
11 | // Now, the XInput Library
12 | // NOTE: COMMENT THIS OUT IF YOU ARE NOT USING A COMPILER THAT SUPPORTS THIS METHOD OF LINKING LIBRARIES
13 | #pragma comment(lib, "Xinput9_1_0.lib")
14 |
15 | // XBOX Controller Class Definition
16 | class CXBOXController
17 | {
18 | private:
19 | XINPUT_STATE _controllerState;
20 | int _controllerNum;
21 | public:
22 | CXBOXController(int playerNumber);
23 | XINPUT_STATE GetState();
24 | bool IsConnected();
25 | void Vibrate(int leftVal = 0, int rightVal = 0);
26 | };
27 |
28 | #endif
29 |
--------------------------------------------------------------------------------
/XInputTest/XInputTest.rc:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/chrizonix/XInputTest/8e772bc00f370e1c88bea8ad141ed31161c327e4/XInputTest/XInputTest.rc
--------------------------------------------------------------------------------
/XInputTest/XInputTest.vcxproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | Debug
6 | Win32
7 |
8 |
9 | Debug
10 | x64
11 |
12 |
13 | Release
14 | Win32
15 |
16 |
17 | Release
18 | x64
19 |
20 |
21 |
22 | {7BCC5991-C250-41D3-AC4B-C834F9C74288}
23 | XInputTest
24 | Win32Proj
25 |
26 |
27 |
28 | Application
29 | v120
30 | Unicode
31 | true
32 |
33 |
34 | Application
35 | v120
36 | Unicode
37 | true
38 |
39 |
40 | Application
41 | v120
42 | Unicode
43 |
44 |
45 | Application
46 | v120
47 | Unicode
48 |
49 |
50 |
51 |
52 |
53 |
54 |
55 |
56 |
57 |
58 |
59 |
60 |
61 |
62 |
63 |
64 |
65 |
66 | <_ProjectFileVersion>12.0.30501.0
67 |
68 |
69 | $(SolutionDir)$(Configuration)\
70 | $(Configuration)\
71 | true
72 |
73 |
74 | true
75 |
76 |
77 | $(SolutionDir)$(Configuration)\
78 | $(Configuration)\
79 | false
80 |
81 |
82 | false
83 |
84 |
85 |
86 | Disabled
87 | WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)
88 | true
89 | EnableFastChecks
90 | MultiThreadedDebugDLL
91 |
92 | Level3
93 | EditAndContinue
94 |
95 |
96 | true
97 | Console
98 | MachineX86
99 | winmm.lib;%(AdditionalDependencies)
100 |
101 |
102 |
103 |
104 | Disabled
105 | WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)
106 | EnableFastChecks
107 | MultiThreadedDebugDLL
108 |
109 |
110 | Level3
111 | ProgramDatabase
112 |
113 |
114 | true
115 | Console
116 |
117 |
118 |
119 |
120 | MaxSpeed
121 | true
122 | WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)
123 | MultiThreadedDLL
124 | true
125 |
126 | Level3
127 | ProgramDatabase
128 |
129 |
130 | true
131 | Console
132 | true
133 | true
134 | MachineX86
135 | winmm.lib;%(AdditionalDependencies)
136 |
137 |
138 |
139 |
140 | MaxSpeed
141 | true
142 | WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)
143 | MultiThreadedDLL
144 | true
145 |
146 |
147 | Level3
148 | ProgramDatabase
149 |
150 |
151 | true
152 | Console
153 | true
154 | true
155 | winmm.lib;%(AdditionalDependencies)
156 |
157 |
158 |
159 |
160 |
161 |
162 |
163 |
164 |
165 |
166 |
167 |
168 |
169 |
170 |
171 |
172 |
173 |
174 |
175 |
176 |
177 |
178 |
179 |
180 |
--------------------------------------------------------------------------------
/XInputTest/app.ico:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/chrizonix/XInputTest/8e772bc00f370e1c88bea8ad141ed31161c327e4/XInputTest/app.ico
--------------------------------------------------------------------------------
/XInputTest/app.ico.credits.txt:
--------------------------------------------------------------------------------
1 | Xbox 360 Controller
2 | By Mark Davis, US
3 | In the VECTOGRAM Collection
4 |
5 | https://thenounproject.com/term/xbox-360-controller/195040/
6 |
7 | License
8 | Creative Commons Attribution 3.0
9 | https://creativecommons.org/licenses/by/3.0/us/legalcode
10 |
--------------------------------------------------------------------------------
/XInputTest/iqsort.c:
--------------------------------------------------------------------------------
1 | // copyright: see the header of "qsp.c"
2 | #include "stdlib2.h"
3 | #include "iqsort.h"
4 |
5 | double *A;
6 |
7 | // index qsort
8 | void iqsort(long *index, double *score, long n) {
9 | long i;
10 |
11 | A = (double *)malloc(sizeof(double) * n);
12 | memcpy(A, score, sizeof(double) * n);
13 |
14 | for (i = 0; i < n; i++) {
15 | index[i] = i;
16 | }
17 |
18 | qsort(index, n, sizeof(long), compare);
19 |
20 | free(A);
21 | }
22 |
23 | // for index qsort
24 | int compare(const void *a, const void *b) {
25 | if (A[*(int *)a] > A[*(int *)b]) {
26 | return -1;
27 | } else if (A[*(int *)a] == A[*(int *)b]) {
28 | return 0;
29 | }
30 | return 1;
31 | }
32 |
--------------------------------------------------------------------------------
/XInputTest/iqsort.h:
--------------------------------------------------------------------------------
1 | #pragma once
2 |
3 | #ifdef __cplusplus
4 | extern "C" {
5 | #endif
6 | // copyright: see the header of "qsp.c"
7 | // index qsort
8 | void iqsort(long *index, double *score, long n);
9 |
10 | // comparison function for index qsort
11 | int compare(const void *a, const void *b);
12 | #ifdef __cplusplus
13 | }
14 | #endif
15 |
--------------------------------------------------------------------------------
/XInputTest/main.cpp:
--------------------------------------------------------------------------------
1 | //-------------------------------
2 | // Includes
3 | //-------------------------------
4 | #include
5 |
6 | #include
7 | #include
8 |
9 | #include
10 | #include
11 |
12 | #include
13 | #include
14 |
15 | #include "qsp.h"
16 | #include "iqsort.h"
17 |
18 | #include "CXBOXController.h"
19 |
20 | //-------------------------------
21 | // Namespaces
22 | //-------------------------------
23 | using namespace std;
24 |
25 | //-------------------------------
26 | // Defines
27 | //-------------------------------
28 | #define MAX_SAMPLES 1000
29 | #define THRESHOLD 1.5
30 |
31 | //-------------------------------
32 | // Prototypes
33 | //-------------------------------
34 | void rapid_outlier_detection(double *values, double *scores, double avg, string &summary);
35 | void get_time_string(char *buffer, size_t size);
36 | void write_report(double *values, double *scores, double avg, string &summary);
37 |
38 | //-------------------------------
39 | // Functions
40 | //-------------------------------
41 | int main(int argc, char* argv[]) {
42 | bool using_higher_res_timer = false;
43 |
44 | // Set Timer Resolution to 1 ms
45 | if (timeBeginPeriod(1) != TIMERR_NOCANDO) {
46 | using_higher_res_timer = true;
47 | }
48 |
49 | // Create Controller
50 | CXBOXController* controller = new CXBOXController(1);
51 |
52 | // Check Connection
53 | if (controller->IsConnected()) {
54 | cout << "Ready! Waiting for " << MAX_SAMPLES << " Samples (Move Left Stick)" << endl;
55 | }
56 |
57 | // Previous Stick Position
58 | SHORT LX = 0;
59 | SHORT LY = 0;
60 |
61 | // Sample Index
62 | int index = 0;
63 |
64 | // Store Samples and Outlier Score
65 | double* values = new double[MAX_SAMPLES];
66 | double* scores = new double[MAX_SAMPLES];
67 |
68 | // Query Performance Counter
69 | LARGE_INTEGER frequency; // Ticks per Second
70 | LARGE_INTEGER time_start, time_now; // Ticks
71 |
72 | // Elapsed Time
73 | char elapsed_text[32];
74 | double elapsed_time = 0;
75 |
76 | // Get Ticks per Second
77 | QueryPerformanceFrequency(&frequency);
78 |
79 | //-------------------
80 | // Collect Samples
81 | //-------------------
82 | while (true) {
83 | if (controller->IsConnected()) {
84 | XINPUT_STATE state = controller->GetState();
85 |
86 | // Check Left Stick Position
87 | if (state.Gamepad.sThumbLX != LX || state.Gamepad.sThumbLY != LY) {
88 | // Check Idle
89 | if (LX == 0 && LY == 0) {
90 | // Don't Count Initial Movement (Out of Center)
91 | QueryPerformanceCounter(&time_start);
92 | } else {
93 | // Get Current Time
94 | QueryPerformanceCounter(&time_now);
95 |
96 | // Calculate Elapsed Time (in ms)
97 | elapsed_time = (time_now.QuadPart - time_start.QuadPart) * 1000.0 / frequency.QuadPart;
98 |
99 | // Sanity Check
100 | if (elapsed_time > 0.5) {
101 | // Print Duration (cout seems to be faster than printf)
102 | sprintf_s(elapsed_text, "Duration %.2f ms", elapsed_time);
103 | cout << elapsed_text << endl;
104 |
105 | // Add Sample and Break Loop at the End
106 | if (index < MAX_SAMPLES) {
107 | values[index++] = elapsed_time;
108 | } else {
109 | break;
110 | }
111 | }
112 |
113 | // Get Current Time
114 | QueryPerformanceCounter(&time_start);
115 | }
116 | }
117 |
118 | // Get Left Stick Values
119 | LX = state.Gamepad.sThumbLX;
120 | LY = state.Gamepad.sThumbLY;
121 | } else {
122 | // Controller Not Found
123 | cout << "Error! Player 1 - XBOX 360 Controller Not Found!\n";
124 | cout << "Press Enter Key To Exit";
125 | cin.get();
126 |
127 | // Exit Failure
128 | exit(EXIT_FAILURE);
129 | }
130 | }
131 |
132 | // Reset Timer Resolution
133 | if (using_higher_res_timer) {
134 | timeEndPeriod(1);
135 | }
136 |
137 | //-------------------
138 | // Statistics
139 | //-------------------
140 | double sum = 0;
141 | double max_value = 0;
142 | double min_value = 1000;
143 |
144 | double jitter = 0;
145 | double transit = 0;
146 |
147 | double last_transit = 0;
148 | double delta_transit = 0;
149 |
150 | // Aggregate Values
151 | for (int i = 0; i < MAX_SAMPLES; ++i) {
152 | // Sum for Average Value
153 | sum += values[i];
154 |
155 | // Min / Max Values
156 | min_value = min(min_value, values[i]);
157 | max_value = max(max_value, values[i]);
158 |
159 | // Jitter Calculation from RFC 1889, Real Time Protocol (RTP)
160 | // J = J + ( | D(i-1,i) | - J ) / 16
161 | transit = values[i];
162 |
163 | if (last_transit != 0.0) {
164 | delta_transit = fabs(transit - last_transit);
165 | jitter += (delta_transit - jitter) / (16.0);
166 | }
167 |
168 | last_transit = transit;
169 | }
170 |
171 | // Calculate Average Polling Rate
172 | double avg = (sum / (double) MAX_SAMPLES);
173 |
174 | // Summary Block
175 | string summary;
176 | char line[64];
177 |
178 | // Detect and Print Outliers
179 | rapid_outlier_detection(values, scores, avg, summary);
180 |
181 | // Write Statistics
182 | sprintf_s(line, "\nMin %f ms - Max %f ms - Jitter %f ms\n", min_value, max_value, jitter);
183 | summary.append(line);
184 |
185 | sprintf_s(line, "Average %f ms - Polling Rate %f Hz\n", avg, 1000 / avg);
186 | summary.append(line);
187 |
188 | // Print Statistics
189 | cout << endl << summary.c_str() << endl;
190 |
191 | // Wait for Input
192 | cout << "Write Report To File? J/[N]: ";
193 |
194 | // Get Answer
195 | char answer = cin.get();
196 |
197 | // Check Answer
198 | if (answer == 'j' || answer == 'J') {
199 | // Write Report To File
200 | write_report(values, scores, avg, summary);
201 | }
202 |
203 | // Free Memory
204 | delete(values);
205 | delete(scores);
206 | delete(controller);
207 |
208 | // Return Status
209 | return EXIT_SUCCESS;
210 | }
211 |
212 | void rapid_outlier_detection(double *values, double *scores, double avg, string &summary) {
213 | long i, n = 0, d = 0, seed = 0, n_sample = 20;
214 | int k = 10, norm = 1, sort = 1;
215 | char line[64];
216 |
217 | // n: # of rows, d: # of columns
218 | n = MAX_SAMPLES; d = 1;
219 |
220 | // Copy Values Array (Because of Data Manipulation)
221 | double *normalized = (double *) malloc(sizeof(double) * n);
222 | memcpy_s(normalized, sizeof(double) * n, values, sizeof(double) * n);
223 |
224 | // Normalization
225 | normalize(normalized, n, d);
226 |
227 | // Compute QSP Score
228 | qsp(normalized, n, d, n_sample, seed, scores);
229 |
230 | // Outliers
231 | int outliers = 0;
232 |
233 | // Count Outliers
234 | for (i = 0; i < n; i++) {
235 | if (scores[i] > 1.0 && (values[i] - avg) > THRESHOLD) {
236 | outliers++;
237 | }
238 | }
239 |
240 | // Print Outliers
241 | sprintf_s(line, "Outliers: %d / %d\n", outliers, MAX_SAMPLES);
242 | summary.append(line);
243 |
244 | // Index QSort for Ranking
245 | if (sort == 1 && outliers > 0) {
246 | long *index = (long *) malloc(sizeof(long) * n);
247 |
248 | // Fill Indices
249 | for (i = 0; i < n; i++) {
250 | index[i] = i;
251 | }
252 |
253 | // Index QSort for Ranking
254 | iqsort(index, scores, n);
255 |
256 | // Top "x" Outliers
257 | k = min(outliers, k);
258 |
259 | // Print Top "x" Outliers
260 | sprintf_s(line, "Top %d Outliers: ", k);
261 | summary.append(line);
262 |
263 | for (i = 0; i < (k - 1); i++) {
264 | sprintf_s(line, "%.2f ms, ", values[index[i]]);
265 | summary.append(line);
266 | }
267 |
268 | sprintf_s(line, "%.2f ms\n", values[index[i]]);
269 | summary.append(line);
270 |
271 | // Free Memory
272 | free(index);
273 | }
274 |
275 | // Free Memory
276 | free(normalized);
277 | }
278 |
279 | void get_time_string(char *buffer, size_t size) {
280 | time_t rawtime;
281 | struct tm timeinfo;
282 |
283 | // Get Local Time
284 | time(&rawtime);
285 | localtime_s(&timeinfo, &rawtime);
286 |
287 | // Format Local Time
288 | strftime(buffer, size, "%Y%m%d_%H%M%S", &timeinfo);
289 | }
290 |
291 | void write_report(double *values, double *scores, double avg, string &summary) {
292 | // File Name Variables
293 | char date_time[16];
294 | char file_name[32];
295 |
296 | // Generate Report File Name
297 | get_time_string(date_time, sizeof(date_time));
298 | sprintf_s(file_name, "Report_%s.txt", date_time);
299 |
300 | // File Handle
301 | FILE *fp = NULL;
302 |
303 | // Open File
304 | if (fopen_s(&fp, file_name, "w") == 0) {
305 | // Write Summary
306 | fprintf(fp, "%s\n", summary);
307 |
308 | // Write Header
309 | fprintf(fp, "--------------------\n");
310 | fprintf(fp, " Outlier | Duration \n");
311 | fprintf(fp, "--------------------\n");
312 |
313 | // Write to File
314 | for (int i = 0; i < MAX_SAMPLES; i++) {
315 | fprintf(fp, " %3s | %5.2f ms \n", (scores[i] > 1.0 && (values[i] - avg) > THRESHOLD) ? "==>" : " ", values[i]);
316 | }
317 |
318 | // Close File
319 | fclose(fp);
320 | }
321 | }
322 |
--------------------------------------------------------------------------------
/XInputTest/qsp.c:
--------------------------------------------------------------------------------
1 | /*
2 | Rapid distance-based outlier detectio via sampling
3 | Copyright (C) 2013 Mahito Sugiyama
4 |
5 | This program is free software; you can redistribute it and/or modify
6 | it under the terms of the GNU General Public License as published by
7 | the Free Software Foundation; either version 2 of the License, or
8 | (at your option) any later version.
9 |
10 | This program is distributed in the hope that it will be useful,
11 | but WITHOUT ANY WARRANTY; without even the implied warranty of
12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 | GNU General Public License for more details.
14 |
15 | You should have received a copy of the GNU General Public License along
16 | with this program; if not, write to the Free Software Foundation, Inc.,
17 | 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 |
19 | Contact: Mahito Sugiyama
20 |
21 | Please refer the following article in your published research:
22 | Sugiyama, M., Borgwardt, K.M.: Rapid Distance-Based Outlier Detection via Sampling,
23 | Advances in Neural Information Processing Systems (NIPS 2013), 2013.
24 |
25 | https://github.com/BorgwardtLab/sampling-outlier-detection
26 | */
27 | #include "stdlib2.h"
28 | #include "qsp.h"
29 |
30 | // input -> X: data matrix (array), n: # of objects, d: # of dimensions, Xs:
31 | // sample set, sid: sample indexes, ns: # of samples
32 | // output -> result: an array of qsps
33 | void qsp(double *X, long n, long d, long n_sample, long seed, double *score) {
34 | long i, j, point, *id_sample;
35 | double sum, res;
36 |
37 | // random sampling
38 | id_sample = (long *)malloc(sizeof(long) * n_sample);
39 | sampling(n_sample, 0, n - 1, seed, id_sample);
40 |
41 | // compute the outlierness score qsp for each data point
42 | for (point = 0; point < n; point++) {
43 | res = 0;
44 | for (i = 0; i < n_sample; i++) {
45 | if (point != id_sample[i]) {
46 | sum = 0;
47 | for (j = 0; j < d; j++)
48 | sum += fabs(X[point * d + j] - X[id_sample[i] * d + j]) *
49 | fabs(X[point * d + j] - X[id_sample[i] * d + j]);
50 | if (res == 0)
51 | res = sum;
52 | else if (sum < res && sum > 0)
53 | res = sum;
54 | }
55 | }
56 | score[point] = sqrt(res);
57 | }
58 | }
59 |
60 | // random sampling
61 | // if seed = 0, seed is randomly set
62 | void sampling(long n_sample, long min, long max, long seed, long *id_sample) {
63 | long i, j = 0;
64 | time_t t;
65 |
66 | if (seed == 0)
67 | seed = (long) time(&t);
68 |
69 | for (i = 0; i < n_sample; i++) {
70 | do {
71 | srand(seed + j++);
72 | id_sample[i] = min + rand() % (max - min + 1);
73 | } while (checkArray(id_sample[i], i, id_sample) == 1);
74 | }
75 | }
76 |
77 | long checkArray(long id_current, long n_sample, long *id_sample) {
78 | long i;
79 |
80 | for (i = 0; i < n_sample; i++) {
81 | if (id_current == id_sample[i])
82 | return (1);
83 | }
84 | return (0);
85 | }
86 |
87 | // normalization of data (divide by SDs for each dimension)
88 | void normalize(double *X, long n, long d) {
89 | long i, j, flag;
90 | double sum, *X_means;
91 |
92 | X_means = (double *)malloc(sizeof(double) * d);
93 |
94 | for (j = 0; j < d; j++) {
95 | sum = 0;
96 | for (i = 0; i < n; i++) {
97 | sum += X[i * d + j];
98 | }
99 | X_means[j] = sum / n;
100 | }
101 |
102 | for (j = 0; j < d; j++) {
103 | flag = 0;
104 | sum = X[j];
105 | for (i = 1; i < n; i++) {
106 | if (sum != X[i * d + j]) {
107 | flag = 1;
108 | break;
109 | }
110 | }
111 | if (flag == 1) {
112 | sum = 0;
113 | for (i = 0; i < n; i++)
114 | sum += (X[i * d + j] - X_means[j]) * (X[i * d + j] - X_means[j]);
115 | sum = sqrt(sum / (n - 1)); // unbiased SD
116 | for (i = 0; i < n; i++)
117 | X[i * d + j] = X[i * d + j] / sum;
118 | }
119 | }
120 |
121 | free(X_means);
122 | X_means = NULL;
123 | }
124 |
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/XInputTest/qsp.h:
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1 | #pragma once
2 |
3 | #ifdef __cplusplus
4 | extern "C" {
5 | #endif
6 | // copyright: see the header of "qsp.c"
7 | // compute qsp for every data point
8 | void qsp(double *X, long n, long d, long n_sample, long seed, double *score);
9 |
10 | // random sampling
11 | void sampling(long n, long min, long max, long seed, long *id_sample);
12 | long checkArray(long id_current, long n_sample, long *id_sample);
13 |
14 | // normalization of data (divide by SDs for each dimension)
15 | void normalize(double *X, long n, long d);
16 | #ifdef __cplusplus
17 | }
18 | #endif
19 |
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/XInputTest/resource.h:
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https://raw.githubusercontent.com/chrizonix/XInputTest/8e772bc00f370e1c88bea8ad141ed31161c327e4/XInputTest/resource.h
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/XInputTest/stdlib2.h:
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1 | #pragma once
2 |
3 | // copyright: see the header of "qsp.c"
4 | #include
5 | #include
6 | #include
7 | #include
8 | #include
9 | #include
10 |
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