├── Extra File PSX Game
├── Adventure of Little Ralph [J]
│ ├── SIEA
│ │ ├── config-region.json
│ │ ├── config-region.txt
│ │ ├── data
│ │ │ └── Adventure of Little Ralph [J].TOC
│ │ └── scripts
│ │ │ └── SLPS01853.lua
│ ├── config-title.txt
│ ├── package-ps4.conf
│ └── sce_sys
│ │ ├── changeinfo
│ │ └── changeinfo.xml
│ │ ├── icon0.png
│ │ ├── param.sfo
│ │ ├── pic1.png
│ │ └── shareparam.json
├── Alien Resurrection (US) (SLUS-00633)
│ ├── SLUS00633.lua
│ ├── config-region.txt
│ └── config-title.txt
├── Apocalypse
│ ├── config-title.txt
│ ├── data
│ │ ├── Apocalypse Proto.TOC
│ │ └── Apocalypse.TOC
│ ├── sce_sys
│ │ ├── changeinfo
│ │ │ └── changeinfo.xml
│ │ ├── icon0.png
│ │ ├── param.sfo
│ │ ├── pic1.png
│ │ └── shareparam.json
│ └── scripts
│ │ └── SLUS00373.lua
├── Arc the Lad™ Collection®
│ ├── config-title.txt
│ └── sce_sys
│ │ ├── changeinfo
│ │ └── changeinfo.xml
│ │ ├── icon0.png
│ │ ├── param.sfo
│ │ ├── pic1.png
│ │ └── shareparam.json
├── Battle Arena Toshinden 4™®
│ ├── config-title.txt
│ ├── data
│ │ └── Battle Arena Toshinden 4 (Europe).TOC
│ ├── sce_sys
│ │ ├── changeinfo
│ │ │ └── changeinfo.xml
│ │ ├── icon0.png
│ │ ├── param.sfo
│ │ ├── pic1.png
│ │ └── shareparam.json
│ └── scripts
│ │ └── SLES02493.lua
├── Black Dawn™
│ ├── SIEA
│ │ ├── config-region.json
│ │ ├── config-region.txt
│ │ ├── data
│ │ │ └── Black Dawn.TOC
│ │ └── scripts
│ │ │ └── SCPS10131.lua
│ ├── config-title.txt
│ ├── package-ps4.conf
│ └── sce_sys
│ │ ├── changeinfo
│ │ └── changeinfo.xml
│ │ ├── icon0.png
│ │ ├── param.sfo
│ │ ├── pic1.png
│ │ └── shareparam.json
├── Blood Omen Legacy of Kain (SLUS-00027)
│ ├── SLUS-00027.lua
│ └── config-title.txt
├── Brave Fencer Musashi
│ ├── Brave Fencer Musashi.toc
│ ├── SLUS-00726.lua
│ └── sce_sys
│ │ ├── changeinfo
│ │ └── changeinfo.xml
│ │ ├── icon0.png
│ │ ├── param.sfo
│ │ ├── pic1.png
│ │ └── save_data.png
├── Breath of Fire III™®
│ ├── config-title.txt
│ ├── data
│ │ └── Breath of Fire III.toc
│ ├── sce_sys
│ │ ├── changeinfo
│ │ │ └── changeinfo.xml
│ │ ├── icon0.png
│ │ ├── param.sfo
│ │ ├── pic1.png
│ │ └── shareparam.json
│ └── scripts
│ │ └── SLUS00422.lua
├── Breath of Fire IV™®
│ ├── config-title.txt
│ ├── data
│ │ └── Breath of Fire IV.toc
│ ├── sce_sys
│ │ ├── changeinfo
│ │ │ └── changeinfo.xml
│ │ ├── icon0.png
│ │ ├── param.sfo
│ │ ├── pic1.png
│ │ └── shareparam.json
│ └── scripts
│ │ └── SLUS01324.lua
├── Chicken Run (SLES03285)
│ ├── SLES03285.lua
│ └── config-title.txt
├── Clock Tower II The Struggle Within (SLUS00695)
│ └── SLUS00695.lua
├── Codename - Tenka™®
│ ├── config-title.txt
│ ├── data
│ │ └── Codename - Tenka.toc
│ ├── sce_sys
│ │ ├── changeinfo
│ │ │ └── changeinfo.xml
│ │ ├── icon0.png
│ │ ├── param.sfo
│ │ ├── pic1.png
│ │ └── shareparam.json
│ └── scripts
│ │ └── SCUS94409.lua
├── Dead or Alive
│ ├── config-title.txt
│ ├── data
│ │ └── Dead or Alive.toc
│ ├── sce_sys
│ │ ├── changeinfo
│ │ │ └── changeinfo.xml
│ │ ├── icon0.png
│ │ ├── param.sfo
│ │ ├── pic1.png
│ │ └── shareparam.json
│ └── scripts
│ │ └── SLUS00606.lua
├── Dragon Ball GT - Final Bout_ws
│ └── SLES00964.lua
├── Echo Night #2 Nemuri no Shihaisha [NTSC-J] (SLPS-02167)
│ ├── SLPS-02167.lua
│ └── config-title.txt
├── Ehrgeiz (SLUS-00809)
│ ├── SLUS00809.lua
│ └── config-title.txt
├── Einhander
│ └── SCUS94243.lua
├── Fear Effect 2™ Retro Helix®
│ ├── config-title.txt
│ ├── sce_sys
│ │ ├── changeinfo
│ │ │ └── changeinfo.xml
│ │ ├── icon0.png
│ │ ├── param.sfo
│ │ ├── pic0.png
│ │ ├── pic1.png
│ │ └── shareparam.json
│ └── scripts
│ │ └── SLPS01567.lua
├── Gekido™ Urban Fighters®
│ ├── config-title.txt
│ ├── data
│ │ └── Gekido - Urban Fighters.toc
│ ├── sce_sys
│ │ ├── changeinfo
│ │ │ └── changeinfo.xml
│ │ ├── icon0.png
│ │ ├── param.sfo
│ │ ├── pic1.png
│ │ └── shareparam.json
│ └── scripts
│ │ └── SLUS00970.lua
├── Gex Enter the Gecko (SLUS-00598)
│ └── SLUS00598.lua
├── Glover (SLUS00890)
│ ├── SLUS-00890.lua
│ └── config-title.txt
├── Harry Potter and the Chamber of secrets (SLUS01503).txt
├── Hellboy Asylum Seeker [NTSC-U] (SLUS-01414)
│ └── SLUS-01414.lua
├── I.Q - Intelligent Qube™®
│ ├── config-title.txt
│ ├── data
│ │ └── I.Q - Intelligent Qube (USA).TOC
│ ├── sce_sys
│ │ ├── changeinfo
│ │ │ └── changeinfo.xml
│ │ ├── icon0.png
│ │ ├── param.sfo
│ │ ├── pic1.png
│ │ └── shareparam.json
│ └── scripts
│ │ └── SCUS94181.lua
├── Iblard Laputa no Kaeru Machi (English Patched)
│ └── SLPS-01027.lua
├── Iru!
│ ├── SLPS00965.lua
│ └── config-title.txt
├── Jersey Devil game! (SCUS94907)
│ └── SCUS94907.lua
├── Kensei Sacred Fist (SLUS-00600)
│ ├── SLUS00600.lua
│ └── config-title.txt
├── King's Field II™®
│ ├── config-title.txt
│ ├── data
│ │ └── King's Field II.toc
│ ├── sce_sys
│ │ ├── changeinfo
│ │ │ └── changeinfo.xml
│ │ ├── icon0.png
│ │ ├── param.sfo
│ │ ├── pic1.png
│ │ └── shareparam.json
│ └── scripts
│ │ └── SLUS00255.lua
├── Looney Tunes Racing
│ ├── config-title.txt
│ ├── data
│ │ └── Looney Tunes Racing (USA) (En,Fr,Es).toc
│ ├── sce_sys
│ │ ├── changeinfo
│ │ │ └── changeinfo.xml
│ │ ├── icon0.png
│ │ ├── param.sfo
│ │ ├── pic1.png
│ │ └── shareparam.json
│ └── scripts
│ │ └── SLUS01145.lua
├── Men In Black The Series Crashdown (SLUS01387)
│ └── config-title.txt
├── Mizzurna Falls (SLPS01783)
│ └── SLPS01783.lua
├── Monkey magic (SLUS00930)
│ └── SLUS00930.lua
├── Need for Speed III™ Hot Pursuit®
│ ├── config-title.txt
│ ├── sce_sys
│ │ ├── changeinfo
│ │ │ └── changeinfo.xml
│ │ ├── icon0.png
│ │ ├── param.sfo
│ │ ├── pic1.png
│ │ └── shareparam.json
│ └── scripts
│ │ └── SLUS00620.lua
├── Ninja - Shadow of Darkness™®
│ ├── config-title.txt
│ ├── data
│ │ └── Ninja - Shadow of Darkness.TOC
│ ├── sce_sys
│ │ ├── changeinfo
│ │ │ └── changeinfo.xml
│ │ ├── icon0.png
│ │ ├── param.sfo
│ │ ├── pic1.png
│ │ └── shareparam.json
│ └── scripts
│ │ └── SLUS00435.lua
├── Pandemonium Rev1 (SLUS00232).txt
├── Pandemonium! 2
│ ├── SLUS00578.lua
│ └── config-title.txt
├── Pepsiman [NTSC-J] (SLPS-01762)
│ ├── SLPS-01762.lua
│ └── config-title.txt
├── Persona 2 Tsumi Innocent Sin (SLPS02100)
│ └── SLPS02100.lua
├── Ready 2 Rumble Boxing™®
│ ├── config-title.txt
│ ├── data
│ │ └── Ready 2 Rumble Boxing (USA).TOC
│ ├── sce_sys
│ │ ├── changeinfo
│ │ │ └── changeinfo.xml
│ │ ├── icon0.png
│ │ ├── param.sfo
│ │ ├── pic1.png
│ │ └── shareparam.json
│ └── scripts
│ │ └── SLUS00857.lua
├── Resident Evil 2 and 3
│ └── config-title.txt
├── Resident Evil 3
│ ├── config-title.txt
│ ├── sce_sys
│ │ ├── changeinfo
│ │ │ └── changeinfo.xml
│ │ ├── icon0.png
│ │ ├── param.sfo
│ │ ├── pic1.png
│ │ └── shareparam.json
│ └── scripts
│ │ └── SLUS00578.lua
├── Resident Evil™ The Prison®
│ ├── config-title.txt
│ └── sce_sys
│ │ ├── changeinfo
│ │ └── changeinfo.xml
│ │ ├── icon0.png
│ │ ├── param.sfo
│ │ ├── pic1.png
│ │ └── shareparam.json
├── Rival Schools (SLUS-00681) & (SLUS-00771)
│ ├── SLUS00681.lua
│ ├── config-region.txt
│ └── config-title.txt
├── Rival Schools - United by Fate [Evolution Disc]_SLUS00771
│ └── SCUS-94455.lua
├── Road & Track™ Presents - The Need for Speed™®
│ ├── config-title.txt
│ └── sce_sys
│ │ ├── changeinfo
│ │ └── changeinfo.xml
│ │ ├── icon0.png
│ │ ├── param.sfo
│ │ ├── pic1.png
│ │ └── shareparam.json
├── Rogue Trip - Vacation 2012
│ ├── config-title.txt
│ ├── data
│ │ └── Rogue Trip - Vacation 2012 [U] [SLUS-00643].toc
│ ├── sce_sys
│ │ ├── changeinfo
│ │ │ └── changeinfo.xml
│ │ ├── icon0.png
│ │ ├── param.sfo
│ │ ├── pic1.png
│ │ └── shareparam.json
│ └── scripts
│ │ └── SLUS00643.lua
├── Saiyuki Journey West (SLUS01381)
│ ├── SLUS01381.lua
│ ├── config-region.txt
│ └── config-title.txt
├── Star Wars™ Masters of Teras Kasi®
│ ├── config-title.txt
│ ├── data
│ │ └── Star Wars - Masters of Teras Kasi.TOC
│ ├── sce_sys
│ │ ├── changeinfo
│ │ │ └── changeinfo.xml
│ │ ├── icon0.png
│ │ ├── param.sfo
│ │ ├── pic1.png
│ │ └── shareparam.json
│ └── scripts
│ │ └── SLUS00562.lua
├── Street Fighter EX 2 Plus™®
│ ├── config-region.txt
│ ├── config-title.txt
│ ├── sce_sys
│ │ ├── changeinfo
│ │ │ └── changeinfo.xml
│ │ ├── icon0.png
│ │ ├── param.sfo
│ │ ├── pic1.png
│ │ └── shareparam.json
│ └── scripts
│ │ └── SLUS01105.lua
├── Street Fighter EX Plus Alpha [SLUS-00548]
│ └── SLUS-00548.lua
├── Street Fighter™ Collection 2®
│ ├── config-title.txt
│ ├── data
│ │ └── Street Fighter Collection 2.TOC
│ ├── sce_sys
│ │ ├── changeinfo
│ │ │ └── changeinfo.xml
│ │ ├── icon0.png
│ │ ├── param.sfo
│ │ ├── pic1.png
│ │ └── shareparam.json
│ └── scripts
│ │ └── SLUS01001.lua
├── Street Fighter™ The Movie®
│ ├── config-title.txt
│ ├── data
│ │ └── Street Fighter - The Movie.toc
│ ├── sce_sys
│ │ ├── changeinfo
│ │ │ └── changeinfo.xml
│ │ ├── icon0.png
│ │ ├── param.sfo
│ │ ├── pic1.png
│ │ └── shareparam.json
│ └── scripts
│ │ └── SLUS00505.lua
├── Tekken 3 [SLUS_00402]
│ └── SLUS00402.lua
├── Tekken
│ ├── SLUS00006.lua
│ ├── Tekken.TOC
│ ├── config-region.txt
│ └── config-title.txt
├── Tenchu 2 Birth of the Stealth Assassins NTSC
│ ├── SLUS00939.lua
│ ├── config-title.txt
│ └── package-ps4.conf
├── Tenchu Stealth Assassins NTSC
│ ├── SCUS00706.lua
│ ├── config-title.txt
│ └── package-ps4.conf
├── The Legacy Of Kain - Soul Reaver [SLUS_00708]
│ └── SLUS00708.lua
├── The Lost World Jurassic Park (SLES00903)
│ ├── Dino.toc
│ └── SLES00903.lua
├── Thrasher Presents Skate And Destroy
│ ├── SLUS-00935.lua
│ └── sce_sys
│ │ ├── changeinfo
│ │ └── changeinfo.xml
│ │ ├── icon0.png
│ │ ├── param.sfo
│ │ ├── pic1.png
│ │ └── save_data.png
├── Tomb Raider II™ The Golden Mask®
│ ├── config-title.txt
│ ├── data
│ │ └── Tomb Raider II - The Golden Mask.toc
│ ├── sce_sys
│ │ ├── changeinfo
│ │ │ └── changeinfo.xml
│ │ ├── icon0.png
│ │ ├── param.sfo
│ │ ├── pic1.png
│ │ └── shareparam.json
│ └── scripts
│ │ └── SLUS00437.lua
├── Tomb Raider™ The Last Revelation®
│ ├── config-title.txt
│ ├── data
│ │ └── Tomb Raider - The Last Revelation (USA) (v1.1).TOC
│ ├── sce_sys
│ │ ├── changeinfo
│ │ │ └── changeinfo.xml
│ │ ├── icon0.png
│ │ ├── param.sfo
│ │ ├── pic1.png
│ │ └── shareparam.json
│ └── scripts
│ │ └── SLES02493.lua
├── Tony Hawk's Pro Skater (SLUS00860)
│ ├── SLUS00860.lua
│ └── config-title.txt
├── Tony Hawk's Pro Skater 2
│ └── SLUS01066.lua
├── Twisted Metal 2
│ ├── SIEA
│ │ ├── config-region.txt
│ │ ├── data
│ │ │ └── Twisted Metal 2.TOC
│ │ └── scripts
│ │ │ └── SCUS94306.lua
│ └── config-title.txt
├── War Gods™®
│ ├── config-title.txt
│ ├── data
│ │ └── War Gods.toc
│ ├── sce_sys
│ │ ├── changeinfo
│ │ │ └── changeinfo.xml
│ │ ├── icon0.png
│ │ ├── param.sfo
│ │ ├── pic1.png
│ │ └── shareparam.json
│ └── scripts
│ │ └── SLUS00328.lua
├── Warcraft II - The Dark Saga
│ ├── SLUS-00480.lua
│ └── sce_sys
│ │ ├── changeinfo
│ │ └── changeinfo.xml
│ │ ├── icon0.png
│ │ ├── param.sfo
│ │ ├── pic1.png
│ │ └── save_data.png
├── Warpath Jurassic Park
│ ├── SLUS00976.lua
│ └── config-title.txt
├── Widescreen and No Dither for Silent Hill
│ └── SLUS00707.lua
├── Wild Arms™®
│ ├── config-title.txt
│ ├── sce_sys
│ │ ├── changeinfo
│ │ │ └── changeinfo.xml
│ │ ├── icon0.png
│ │ ├── param.sfo
│ │ ├── pic1.png
│ │ └── shareparam.json
│ └── scripts
│ │ └── SCUS94608.lua
├── WipEout™®
│ ├── config-title.txt
│ ├── sce_sys
│ │ ├── changeinfo
│ │ │ └── changeinfo.xml
│ │ ├── icon0.png
│ │ ├── param.sfo
│ │ ├── pic1.png
│ │ └── shareparam.json
│ └── scripts
│ │ └── SCES00010.lua
├── Wipeout (No Dither + Cheats)
│ └── Wipeout.lua
├── Wipeout XL
│ ├── SCUS94351.lua
│ ├── Wipeout XL.TOC
│ ├── config-region.txt
│ └── config-title.txt
├── Wu-Tang Shaolin Style
│ ├── SIEA
│ │ ├── config-region.txt
│ │ └── scripts
│ │ │ └── SLUS00929.lua
│ └── config-title.txt
└── X-Men™ Mutant Academy 2™
│ ├── SIEA
│ ├── config-region.json
│ ├── config-region.txt
│ ├── data
│ │ └── X-Men - Mutant Academy 2.toc
│ └── scripts
│ │ └── SLUS01382.lua
│ ├── config-title.txt
│ ├── package-ps4.conf
│ └── sce_sys
│ ├── changeinfo
│ └── changeinfo.xml
│ ├── icon0.png
│ ├── param.sfo
│ ├── pic1.png
│ └── shareparam.json
├── GoldHEN Cheat PKG.PNG
├── PS2 Config and Cheats file
├── Bloody Roar 4 (Europe)
│ ├── C5DBDB45.pnach
│ └── config-emu-ps4.txt
├── Downhill Domination (USA)
│ ├── 5AE01D98.pnach
│ ├── SCUS-97177_config.lua
│ └── config-emu-ps4.txt
└── Street Fighter EX3 (USA)
│ ├── Street Fighter EX3 (NTSC-U).pnach
│ ├── Street Fighter EX3 (SLUS-20130).lua
│ └── config-emu-ps4.txt
├── PS22PS4.PNG
├── PS4_Movie_Maker_v1.0.PNG
├── PSP_2_PS4_v1.0 fr.PNG
├── PSX_2_PS4_v1.4 mod fr.PNG
├── README.md
├── Retro2PS4.PNG
├── SMS 2 PS4.PNG
├── ToC's
├── 2 Xtreme.toc
├── Aconcagua (English).TOC
├── Adventure of Little Ralph [J].TOC
├── Alien Trilogy.toc
├── Apocalypse Proto.TOC
├── Apocalypse.TOC
├── Armstrong.toc
├── Asuncia (English Patched).toc
├── Asuncia Matsue no Jubaku (English Patched).toc
├── Batman.toc
├── Battle Arena Nitoushinden (Japan).toc
├── Battle Arena Toshinden (USA).TOC
├── Battle Arena Toshinden 4 (Europe).TOC
├── Battle Arena Toshinden.toc
├── Battle Arena Toshinden.toc.bak
├── Black Dawn.TOC
├── Breath of Fire III.toc
├── Breath of Fire IV.toc
├── Bushido Blade 2 (SLUS-00663).lua
├── Capcom Generation - Dai-5-shuu Kakutouka-tachi (Japan).toc
├── Clock Tower (USA).TOC
├── Codename - Tenka.toc
├── Dead or Alive US (SLUS00606) and JPN (SLPS01289).toc
├── Dead or Alive.toc
├── Descent Maximum (USA).TOC
├── Disney World Quest - Magical Racing Tour.toc
├── Doom.toc
├── Double Dragon (Japan).toc
├── Echo Night 2 Nemuri no Shihaisha (English Patched).toc
├── Element.toc
├── Fatal Fury - Wild Ambition (USA).TOC
├── Fighting Force 2.TOC
├── Fighting Force 2.toc
├── Fighting Force v1.2.toc
├── Fighting Force.toc
├── Forsaken.TOC
├── Forsaken.toc
├── Galerians (USA) (Disc 1).TOC
├── Galerians (USA) (Disc 2).TOC
├── Galerians (USA) (Disc 3).TOC
├── Gekido - Urban Fighters.toc
├── Hard Edge (Europe) (En,Fr,De).TOC
├── I.Q - Intelligent Qube (USA).TOC
├── Jackie Chan Stuntmaster.toc
├── Jersey Devil NTSC.toc
├── Jet Moto.toc
├── Kakuge Yarou - Fighting Game Creator (English Patched).TOC
├── King's Field II.toc
├── Legacy of War.toc
├── Legend of Legaia.toc
├── Little Big Adventure.toc
├── Loaded.toc
├── Lomax.toc
├── MDK.toc
├── MK Trilogy.toc
├── Mega Man Legends 2 (USA).toc
├── Mille Miglia.toc
├── Mobile Police Patlabor - Game Edition (Japan).TOC
├── Mortal Kombat 4 (USA).TOC
├── Ninja Shadow of Darkness.toc
├── One.toc
├── Panther.toc
├── Philosoma (USA).TOC
├── R4 - Ridge Rager 1 Remake.toc
├── RE2 Hazard.toc
├── ROLLCAGE - STAGE II.toc
├── Re-Loaded - The Hardcore Sequel (USA).TOC
├── Ready 2 Rumble Boxing (USA).TOC
├── Reloaded.toc
├── Resident Evil 2 - Dual Shock Ver. (Disc 1) (Leon).toc
├── Resident Evil 2 - Dual Shock Ver.(Disc 2) (Claire).toc
├── Resident Evil 3 - Nemesis (USA).toc
├── Ridge Racer Revolution.TOC
├── Rogue Trip - Vacation 2012 [U] [SLUS-00643].toc
├── Sled Storm SLUS00955.toc
├── Small Soldiers.toc
├── Spawn EU.toc
├── Star Trek - Invasion (USA).TOC
├── Star Wars - Masters of Teras Kasi.TOC
├── Street Fighter - The Movie.toc
├── Street Fighter Collection 2.TOC
├── Street Fighter Collection SFA2G.TOC
├── Street Fighter Collection.TOC
├── Street Fighter II Movie (Japan) (Disc 1).TOC
├── Street Fighter II Movie (Japan) (Disc 2).TOC
├── Suikoden.toc
├── Super Puzzle Fighter II Turbo.TOC
├── Super Street Fighter Collection - Remix 2009.TOC
├── TNN Motorsports HardCore TR (USA).TOC
├── Team Losi RC Racer (SLUS00666).toc
├── Tekken 2.toc
├── Tekken.toc
├── Tekken2.toc
├── Tenka.toc
├── The Contra Adventure.toc
├── Thrasher Skate and Destroy.TOC
├── Thrill.toc
├── Thunder Force V - Perfect System (USA).TOC
├── Tiny Tank.toc
├── Tomb Raider - The Last Revelation (USA) (v1.1).TOC
├── Tomb Raider 2.toc
├── Tomb Raider II - The Golden Mask.toc
├── Tomb Raider.toc
├── Tombi! 2.toc
├── Twisted Metal 2.TOC
├── Twisted Metal 2.toc
├── Twisted Metal 3.toc
├── Twisted Metal 4.toc
├── Vigilante 8 - 2nd Offense (USA).TOC
├── Vigilante 8 - 2nd Offense.toc
├── Vigilante 8.toc
├── War Gods.toc
├── Warpath.TOC
├── Wild Arms 2 (USA) (Disc 1).toc
├── Wild Arms 2 (USA) (Disc 2).toc
├── WipEout.toc
├── Wipeout 3.toc
├── Wipeout XL.toc
├── Wipeout.toc
├── X-Men - Mutant Academy 2.toc
├── X-Men - Mutant Academy.toc
├── Xenogears (USA) (Disc 1).TOC
├── Xenogears (USA) (Disc 2).TOC
├── disc1.toc
└── jam.toc
├── merge2ps5.PNG
├── psp1.1.PNG
└── psx2ps4.PNG
/Extra File PSX Game/Adventure of Little Ralph [J]/SIEA/config-region.txt:
--------------------------------------------------------------------------------
1 | #Game Settings (Per game)
2 |
3 | --image0="data/"
4 |
5 |
6 | --ps1-title-id=SLPS01853
7 | --bios-hide-sce-osd=0
8 | --has-shown-start-select-help=0
9 | #--pace-gpu-dma=true
10 | --scale=6
11 | #--gamma=5
12 | --brightness=10
13 | --contrast=10
14 | #--antialias=off
15 | #--gpu-scanout-fps-override=60
16 | --dev_menu=1
17 | --cdrom-max-seek=true
18 | --texreplace=1
19 |
20 | #--hue=0
21 | #--saturation=0
22 | #--cdrom-cmd-time=100
23 | #--cdrom-max-seek=true
24 | #--metal-gear-solid=true
25 | #--defer-linked-dma-irq=false
26 | #--opt-cache-isolation=true
27 | #--libcrypt=true
28 | #--deterministic=true
29 | #--texreplace=1
30 |
--------------------------------------------------------------------------------
/Extra File PSX Game/Adventure of Little Ralph [J]/SIEA/data/Adventure of Little Ralph [J].TOC:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Adventure of Little Ralph [J]/SIEA/data/Adventure of Little Ralph [J].TOC
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/Extra File PSX Game/Adventure of Little Ralph [J]/SIEA/scripts/SLPS01853.lua:
--------------------------------------------------------------------------------
1 | -- Adventure of Little Ralph [J]
2 | -- ported to PS4 lua
3 | -- emu used=syphonfilter v2
4 |
5 |
6 | local patcher = function()
7 | --16:9
8 | --R3K_WriteMem16(0x8017ECCC,0x0C00)
9 | end
10 |
11 | EM_AddVsyncHook(patcher)
12 |
13 | --[[
14 | R3K_GetPC
15 | R3K_SetPC
16 | R3K_GetHi
17 | R3K_SetHi
18 | R3K_GetLo
19 | R3K_SetLo
20 | R3K_GetGpr
21 | R3K_SetGpr
22 | R3K_ReadMem8
23 | R3K_ReadMem16
24 | R3K_ReadMem32
25 | R3K_ReadMemFloat
26 | R3K_ReadMemString
27 | R3K_WriteMem8
28 | R3K_WriteMem16
29 | R3K_WriteMem32
30 | R3K_WriteMemFloat
31 | R3K_WriteMemString
32 | R3K_WriteMemStringZ
33 | R3K_AddHook
34 | R3K_RemoveHook
35 | R3K_InsnReplace
36 | R3K_BurnCycles
37 | R3K_FlushCache
38 | EM_PadRead
39 | EM_PadWrite
40 | EM_PadReadLeftStick
41 | EM_PadReadRightStick
42 | EM_PadSetButtonsMode
43 | EM_ThrottleMax
44 | EM_ThrottleNormal
45 | EM_GetNativeLanguage
46 | EM_NeoMode
47 | EM_CRC32
48 | EM_AddVsyncHook
49 | EM_RemoveVsyncHook
50 | EM_LoadConfig
51 | EM_SaveConfig
52 | EM_LoadState
53 | EM_SaveState
54 | EM_Launch
55 | EM_GetLegacyTitleId
56 | EM_GetStoreRegion
57 | EM_GetSettingCli
58 | EM_SetSettingCli
59 | EM_GetCDRom
60 | EM_SetCDRom
61 | EM_GetDiscId
62 | EM_LoadDiscId
63 | TR_Unlock
64 | InsnReplace
65 | --]]
66 |
--------------------------------------------------------------------------------
/Extra File PSX Game/Adventure of Little Ralph [J]/config-title.txt:
--------------------------------------------------------------------------------
1 | # General Settings (ALL GAMES)
2 |
3 | --region-dir=SIEA
4 | --sim-analog-pad=0x2020
5 | #--multitap=1
6 | --bios=SCPH1001.bin
7 | --ctlanalog=on
8 | --xobuttonmode=ocancel
9 |
10 |
--------------------------------------------------------------------------------
/Extra File PSX Game/Adventure of Little Ralph [J]/package-ps4.conf:
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1 | # CONFIG FOR PS4 PACKAGE ENVIRONMENT
2 |
3 | #--gpu-scanout-fps-override=FXAA #[AAMode::NoAA.AAMode::FXAA.AAMode::CMAA.AAMode::SSAA_4x]
4 | #--title-id
5 | #--opt-cache-isolation=false
6 | #--ps1-title-id=SLUS01381
7 | #--pace-gpu-dma=false
8 | #--defer-linked-dma-irq=true
9 | #--libcrypt
10 | #--deterministic=true
11 | #--guncon
12 | #--multitap
13 | #--vram-read-frame-delay=false
14 | #--present-delay-scanlines= auto
15 | #--id-engine
16 | #--metal-gear-solid
17 | #--snapshot-vram
18 | #--snapshot-entrypoint
19 | #--snap-entrypoint-filename= %TITLE_ID%_entrypoint.bin
20 | #--snapshot-autokill
21 | #--ps1-title-id
22 | #--bios=SCPH5500.bin,SCPH5501.bin,SCPH5502.bin
23 | #--bios-dir== Usage Notes: Specify custom path to ALL assets with
24 | #--assets-dir=/path/to/assets, Specify custom path to BIOS assets with
25 | #--bios-dir=/path/to/bios_dir ,Explicitly specify BIOS file with
26 | #--bios-dir=/path/to/bios.bin
27 | #--state-restore
28 | #--snapshot-restore
29 | #--trace-snap-compare= defer
30 | #--wait
31 | #--autokill
32 | #--mcd0
33 | #--mcd1
34 | #--agerestrict
35 | #--remap
36 | #--load-scripts
37 | #--boot-script= app_boot.lua
38 | #--snapshot-dir
39 | #--savestate-dir
40 | #--xobuttonmode=oenter,ocancel
41 | #--host-audio
42 | #--texreplace
43 | #--git-rev-gamedata
44 | #--region-dir
45 | #--app-dir
46 | #--app-artifacts-dir
47 | #--title-artifacts-dir
48 | #--run-hook-msg
49 | #--cwd-dir
50 | #--vault-dir
51 | #--gamedata-dir
52 | #--title-dir
53 | #--config-local-dir
54 | #--clamp-line-thickness-max
55 | #--clamp-line-thickness-min
56 | #--ctlanalog
57 | #--screenshot-dir
58 | #--assets-dir
59 | #--savedata-mode
60 | #--ps4-trophies=1
61 | #--trophies=1
62 | #--ps5-uds=1
63 |
64 |
--------------------------------------------------------------------------------
/Extra File PSX Game/Adventure of Little Ralph [J]/sce_sys/changeinfo/changeinfo.xml:
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1 |
2 |
3 |
4 |
7 |
8 |
9 |
12 |
13 |
14 |
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/Extra File PSX Game/Adventure of Little Ralph [J]/sce_sys/icon0.png:
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/Extra File PSX Game/Adventure of Little Ralph [J]/sce_sys/pic1.png:
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/Extra File PSX Game/Adventure of Little Ralph [J]/sce_sys/shareparam.json:
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1 | {"ps4_share_param_version":"01.20","game_version":"01.00","client_id":"558376512925-2od2oqbrdd7qecn2lfhftekf11fao2pi.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
--------------------------------------------------------------------------------
/Extra File PSX Game/Alien Resurrection (US) (SLUS-00633)/SLUS00633.lua:
--------------------------------------------------------------------------------
1 | -- Alien Resurrection (US) (SLUS-00633)
2 | -- Disable dithering hack
3 | -- ported to PS4 lua
4 | -- emu used=syphonfilter v2
5 |
6 | if true then
7 |
8 | end
9 |
10 | local patcher = function()
11 | --Disable dithering
12 | R3K_WriteMem16(0x80084D48,0x0000)
13 | --16:9 Widescreen (Vert-)
14 | R3K_WriteMem16(0x8009E3D0,0x1400)
15 | end
16 |
17 | EM_AddVsyncHook(patcher)
--------------------------------------------------------------------------------
/Extra File PSX Game/Alien Resurrection (US) (SLUS-00633)/config-region.txt:
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1 | #Game Settings (Per game)
2 |
3 | --image0="data/"
4 |
5 | --ps1-title-id=SLUS00633
6 |
7 | --bios-hide-sce-osd=0
8 | --has-shown-start-select-help=0
9 | --pace-gpu-dma=true
10 | --scale=6
11 | #--gamma=5
12 | --brightness=10
13 | --contrast=10
14 | #--antialias=off
15 | #--gpu-scanout-fps-override=60
16 | #--dev_menu=1
17 | #--cdrom-max-seek=true
18 |
--------------------------------------------------------------------------------
/Extra File PSX Game/Alien Resurrection (US) (SLUS-00633)/config-title.txt:
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1 | # General Settings (ALL GAMES)
2 |
3 | --region-dir=SIEA
4 | #--sim-analog-pad=0x2020
5 | --bios=SCPH1001.bin
6 | --ctlanalog=on
7 | --xobuttonmode=ocancel
--------------------------------------------------------------------------------
/Extra File PSX Game/Apocalypse/config-title.txt:
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1 | # General Settings (ALL GAMES)
2 |
3 |
4 | --bios-hide-sce-osd=1
5 | --has-shown-start-select-help=1
6 | --sim-analog-pad=0x2020
7 | --ctlanalog=on
8 |
9 | --image0="data/Apocalypse.bin"
10 | --image1="data/Apocalypse Proto.bin"
11 |
12 | #--ps1-title-id=SLUS00373
13 |
14 | --scale=6
15 | --texrecent=true
16 | #--gpu-scanout-fps-override=60 #ntsc, pal, 1->120(fps)
17 | #--cdrom-cmd-time=250
18 | #--cdrom-max-seek=true
19 | --pace-gpu-dma=true
20 |
21 |
22 | #--antialias=off
23 | #--softgpu=true
24 | #--texreplace="/assets/texreplace"
25 | #--title-id
26 | #--opt-cache-isolation=true
27 | #--defer-linked-dma-irq=true
28 | #--libcrypt=0xe788
29 | #--deterministic=true
30 | #--guncon
31 | #--multitap
32 | --vram-read-frame-delay=8
33 | #--present-delay-scanlines=auto
34 | #--id-engine
35 | #--metal-gear-solid
36 | #--snapshot-vram
37 | #--snapshot-entrypoint
38 | #--snap-entrypoint-filename= %TITLE_ID%_entrypoint.bin
39 | #--snapshot-autokill
40 | #--ps1-title-id
41 | #--bios=SCPH5500.bin,SCPH5501.bin,SCPH5502.bin
42 | #--bios-dir= Specify custom path to BIOS assets
43 | #--state-restore
44 | #--snapshot-restore
45 | #--trace-snap-compare= defer
46 | #--wait
47 | #--autokill
48 | #--mcd0
49 | #--mcd1
50 | #--agerestrict
51 | #--remap
52 | #--load-scripts
53 | #--boot-script= app_boot.lua
54 | #--snapshot-dir
55 | #--savestate-dir
56 | #--xobuttonmode=oenter,ocancel
57 | #--host-audio
58 | #--texreplace
59 | #--git-rev-gamedata
60 | #--region-dir
61 | #--app-dir
62 | #--app-artifacts-dir
63 | #--title-artifacts-dir
64 | #--run-hook-msg
65 | #--cwd-dir
66 | #--vault-dir
67 | #--gamedata-dir
68 | #--title-dir
69 | #--config-local-dir
70 | #--clamp-line-thickness-max
71 | #--clamp-line-thickness-min
72 | #--ctlanalog
73 | #--screenshot-dir
74 | #--assets-dir # Specify custom path to ALL assets
75 | #--savedata-mode
76 | #--ps4-trophies=1
77 | #--trophies=1
78 | #--ps5-uds=1
79 |
80 |
--------------------------------------------------------------------------------
/Extra File PSX Game/Apocalypse/data/Apocalypse Proto.TOC:
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/Extra File PSX Game/Apocalypse/data/Apocalypse.TOC:
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/Extra File PSX Game/Apocalypse/sce_sys/changeinfo/changeinfo.xml:
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1 |
2 |
3 |
4 |
7 |
8 |
9 |
12 |
13 |
14 |
--------------------------------------------------------------------------------
/Extra File PSX Game/Apocalypse/sce_sys/icon0.png:
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/Extra File PSX Game/Apocalypse/sce_sys/pic1.png:
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/Extra File PSX Game/Apocalypse/sce_sys/shareparam.json:
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1 | {"ps4_share_param_version":"01.20","game_version":"01.00","client_id":"558376512925-2od2oqbrdd7qecn2lfhftekf11fao2pi.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
--------------------------------------------------------------------------------
/Extra File PSX Game/Arc the Lad™ Collection®/config-title.txt:
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1 | # General Settings (ALL GAMES)
2 |
3 |
4 | --bios-hide-sce-osd=1
5 | --has-shown-start-select-help=1
6 | --ctlanalog=on
7 | --sim-analog-pad=0x2020
8 | #--multitap=1
9 | #--menu_dev=on
10 |
11 | #Game Settings (Per game)
12 |
13 | --image0="data/"
14 |
15 |
16 | #--ps1-title-id=SLUS01224
17 |
18 |
19 | --scale=2
20 | --brightness=10
21 | --contrast=10
22 | --pace-gpu-dma=true
23 | --defer-linked-dma-irq=true
24 | --opt-cache-isolation=true
25 | --cdrom-cmd-time=100
26 | --cdrom-max-seek=true
27 |
28 |
29 |
30 | #--antialias=noaa
31 | #--softgpu=true
32 | #--gpu-scanout-fps-override=60 #ntsc, pal, 1->120(fps)
33 | #--title-id
34 | #--opt-cache-isolation=false
35 | #--ps1-title-id=
36 | #--pace-gpu-dma=false
37 | #--defer-linked-dma-irq=true
38 | #--libcrypt
39 | #--deterministic=true
40 | #--guncon
41 | #--multitap
42 | #--vram-read-frame-delay=false
43 | #--present-delay-scanlines= auto
44 | #--id-engine
45 | #--metal-gear-solid
46 | #--snapshot-vram
47 | #--snapshot-entrypoint
48 | #--snap-entrypoint-filename= %TITLE_ID%_entrypoint.bin
49 | #--snapshot-autokill
50 | #--ps1-title-id
51 | #--bios=SCPH5500.bin,SCPH5501.bin,SCPH5502.bin
52 | #--bios-dir== Usage Notes: Specify custom path to ALL assets with
53 | #--assets-dir=/path/to/assets, Specify custom path to BIOS assets with
54 | #--bios-dir=/path/to/bios_dir ,Explicitly specify BIOS file with
55 | #--bios-dir=/path/to/bios.bin
56 | #--state-restore
57 | #--snapshot-restore
58 | #--trace-snap-compare= defer
59 | #--wait
60 | #--autokill
61 | #--mcd0
62 | #--mcd1
63 | #--agerestrict
64 | #--remap
65 | #--load-scripts
66 | #--boot-script= app_boot.lua
67 | #--snapshot-dir
68 | #--savestate-dir
69 | #--xobuttonmode=oenter,ocancel
70 | #--host-audio
71 | #--texreplace
72 | #--git-rev-gamedata
73 | #--region-dir
74 | #--app-dir
75 | #--app-artifacts-dir
76 | #--title-artifacts-dir
77 | #--run-hook-msg
78 | #--cwd-dir
79 | #--vault-dir
80 | #--gamedata-dir
81 | #--title-dir
82 | #--config-local-dir
83 | #--clamp-line-thickness-max
84 | #--clamp-line-thickness-min
85 | #--ctlanalog
86 | #--screenshot-dir
87 | #--assets-dir
88 | #--savedata-mode
89 | #--ps4-trophies=1
90 | #--trophies=1
91 | #--ps5-uds=1
92 |
93 |
--------------------------------------------------------------------------------
/Extra File PSX Game/Arc the Lad™ Collection®/sce_sys/changeinfo/changeinfo.xml:
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1 |
2 |
3 |
4 |
7 |
8 |
9 |
12 |
13 |
14 |
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/Extra File PSX Game/Arc the Lad™ Collection®/sce_sys/icon0.png:
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/Extra File PSX Game/Arc the Lad™ Collection®/sce_sys/shareparam.json:
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1 | {"ps4_share_param_version":"01.20","game_version":"01.00","client_id":"558376512925-2od2oqbrdd7qecn2lfhftekf11fao2pi.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
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/Extra File PSX Game/Battle Arena Toshinden 4™®/config-title.txt:
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1 | # General Settings (ALL GAMES)
2 |
3 |
4 | --bios-hide-sce-osd=1
5 | --has-shown-start-select-help=1
6 | --ctlanalog=on
7 | --sim-analog-pad=0x2020
8 |
9 | --image0="data/"
10 |
11 | --ps1-title-id=SLES02493
12 |
13 |
14 | --scale=1
15 | #--texrecent=true
16 | --gpu-scanout-fps-override=60 #ntsc, pal, 1->120(fps)
17 | #--cdrom-cmd-time=250
18 | #--cdrom-max-seek=true
19 | --pace-gpu-dma=true
20 |
21 |
22 | #--antialias=off
23 | #--softgpu=true
24 | #--texreplace="/assets/texreplace"
25 | #--title-id
26 | #--opt-cache-isolation=true
27 | #--defer-linked-dma-irq=true
28 | #--libcrypt=0xe788
29 | #--deterministic=true
30 | #--guncon
31 | #--multitap
32 | #--vram-read-frame-delay=false
33 | #--present-delay-scanlines= auto
34 | #--id-engine
35 | #--metal-gear-solid
36 | #--snapshot-vram
37 | #--snapshot-entrypoint
38 | #--snap-entrypoint-filename= %TITLE_ID%_entrypoint.bin
39 | #--snapshot-autokill
40 | #--ps1-title-id
41 | #--bios=SCPH5500.bin,SCPH5501.bin,SCPH5502.bin
42 | #--bios-dir= Specify custom path to BIOS assets
43 | #--state-restore
44 | #--snapshot-restore
45 | #--trace-snap-compare= defer
46 | #--wait
47 | #--autokill
48 | #--mcd0
49 | #--mcd1
50 | #--agerestrict
51 | #--remap
52 | #--load-scripts
53 | #--boot-script= app_boot.lua
54 | #--snapshot-dir
55 | #--savestate-dir
56 | #--xobuttonmode=oenter,ocancel
57 | #--host-audio
58 | #--texreplace
59 | #--git-rev-gamedata
60 | #--region-dir
61 | #--app-dir
62 | #--app-artifacts-dir
63 | #--title-artifacts-dir
64 | #--run-hook-msg
65 | #--cwd-dir
66 | #--vault-dir
67 | #--gamedata-dir
68 | #--title-dir
69 | #--config-local-dir
70 | #--clamp-line-thickness-max
71 | #--clamp-line-thickness-min
72 | #--ctlanalog
73 | #--screenshot-dir
74 | #--assets-dir # Specify custom path to ALL assets
75 | #--savedata-mode
76 | #--ps4-trophies=1
77 | #--trophies=1
78 | #--ps5-uds=1
79 |
80 |
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/Extra File PSX Game/Battle Arena Toshinden 4™®/data/Battle Arena Toshinden 4 (Europe).TOC:
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/Extra File PSX Game/Battle Arena Toshinden 4™®/sce_sys/changeinfo/changeinfo.xml:
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1 |
2 |
3 |
4 |
7 |
8 |
9 |
12 |
13 |
14 |
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/Extra File PSX Game/Battle Arena Toshinden 4™®/sce_sys/icon0.png:
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/Extra File PSX Game/Battle Arena Toshinden 4™®/sce_sys/param.sfo:
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/Extra File PSX Game/Battle Arena Toshinden 4™®/sce_sys/pic1.png:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Battle Arena Toshinden 4™®/sce_sys/pic1.png
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/Extra File PSX Game/Battle Arena Toshinden 4™®/sce_sys/shareparam.json:
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1 | {"ps4_share_param_version":"01.20","game_version":"01.00","client_id":"558376512925-2od2oqbrdd7qecn2lfhftekf11fao2pi.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
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/Extra File PSX Game/Black Dawn™/SIEA/config-region.txt:
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1 | #Game Settings (Per game)
2 |
3 | --image0="data/"
4 |
5 | #--ps1-title-id=SCPS10131
6 | --bios-hide-sce-osd=0
7 | --has-shown-start-select-help=0
8 | #--pace-gpu-dma=true
9 | --scale=6
10 | #--gamma=5
11 | --brightness=10
12 | --contrast=10
13 | #--antialias=off
14 | #--gpu-scanout-fps-override=60
15 | --dev_menu=1
16 | --cdrom-max-seek=true
17 | --texreplace=1
18 |
19 | #--hue=0
20 | #--saturation=0
21 | #--cdrom-cmd-time=100
22 | #--cdrom-max-seek=true
23 | #--metal-gear-solid=true
24 | #--defer-linked-dma-irq=false
25 | #--opt-cache-isolation=true
26 | #--libcrypt=true
27 | #--deterministic=true
28 | #--texreplace=1
29 |
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/Extra File PSX Game/Black Dawn™/SIEA/data/Black Dawn.TOC:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Black Dawn™/SIEA/data/Black Dawn.TOC
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/Extra File PSX Game/Black Dawn™/SIEA/scripts/SCPS10131.lua:
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1 | -- Adventure of Little Ralph [J]
2 | -- ported to PS4 lua
3 | -- emu used=syphonfilter v2
4 |
5 |
6 | local patcher = function()
7 | --16:9
8 | --R3K_WriteMem16(0x8017ECCC,0x0C00)
9 | end
10 |
11 | EM_AddVsyncHook(patcher)
12 |
13 | --[[
14 | R3K_GetPC
15 | R3K_SetPC
16 | R3K_GetHi
17 | R3K_SetHi
18 | R3K_GetLo
19 | R3K_SetLo
20 | R3K_GetGpr
21 | R3K_SetGpr
22 | R3K_ReadMem8
23 | R3K_ReadMem16
24 | R3K_ReadMem32
25 | R3K_ReadMemFloat
26 | R3K_ReadMemString
27 | R3K_WriteMem8
28 | R3K_WriteMem16
29 | R3K_WriteMem32
30 | R3K_WriteMemFloat
31 | R3K_WriteMemString
32 | R3K_WriteMemStringZ
33 | R3K_AddHook
34 | R3K_RemoveHook
35 | R3K_InsnReplace
36 | R3K_BurnCycles
37 | R3K_FlushCache
38 | EM_PadRead
39 | EM_PadWrite
40 | EM_PadReadLeftStick
41 | EM_PadReadRightStick
42 | EM_PadSetButtonsMode
43 | EM_ThrottleMax
44 | EM_ThrottleNormal
45 | EM_GetNativeLanguage
46 | EM_NeoMode
47 | EM_CRC32
48 | EM_AddVsyncHook
49 | EM_RemoveVsyncHook
50 | EM_LoadConfig
51 | EM_SaveConfig
52 | EM_LoadState
53 | EM_SaveState
54 | EM_Launch
55 | EM_GetLegacyTitleId
56 | EM_GetStoreRegion
57 | EM_GetSettingCli
58 | EM_SetSettingCli
59 | EM_GetCDRom
60 | EM_SetCDRom
61 | EM_GetDiscId
62 | EM_LoadDiscId
63 | TR_Unlock
64 | InsnReplace
65 | --]]
66 |
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/Extra File PSX Game/Black Dawn™/config-title.txt:
--------------------------------------------------------------------------------
1 | # General Settings (ALL GAMES)
2 |
3 | --region-dir=SIEA
4 | --sim-analog-pad=0x2020
5 | #--multitap=1
6 | --bios=SCPH1001.bin
7 | --ctlanalog=on
8 | --xobuttonmode=ocancel
9 |
10 |
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/Extra File PSX Game/Black Dawn™/package-ps4.conf:
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1 | # CONFIG FOR PS4 PACKAGE ENVIRONMENT
2 |
3 | #--gpu-scanout-fps-override=FXAA #[AAMode::NoAA.AAMode::FXAA.AAMode::CMAA.AAMode::SSAA_4x]
4 | #--title-id
5 | #--opt-cache-isolation=false
6 | #--ps1-title-id=SLUS01381
7 | #--pace-gpu-dma=false
8 | #--defer-linked-dma-irq=true
9 | #--libcrypt
10 | #--deterministic=true
11 | #--guncon
12 | #--multitap
13 | #--vram-read-frame-delay=false
14 | #--present-delay-scanlines= auto
15 | #--id-engine
16 | #--metal-gear-solid
17 | #--snapshot-vram
18 | #--snapshot-entrypoint
19 | #--snap-entrypoint-filename= %TITLE_ID%_entrypoint.bin
20 | #--snapshot-autokill
21 | #--ps1-title-id
22 | #--bios=SCPH5500.bin,SCPH5501.bin,SCPH5502.bin
23 | #--bios-dir== Usage Notes: Specify custom path to ALL assets with
24 | #--assets-dir=/path/to/assets, Specify custom path to BIOS assets with
25 | #--bios-dir=/path/to/bios_dir ,Explicitly specify BIOS file with
26 | #--bios-dir=/path/to/bios.bin
27 | #--state-restore
28 | #--snapshot-restore
29 | #--trace-snap-compare= defer
30 | #--wait
31 | #--autokill
32 | #--mcd0
33 | #--mcd1
34 | #--agerestrict
35 | #--remap
36 | #--load-scripts
37 | #--boot-script= app_boot.lua
38 | #--snapshot-dir
39 | #--savestate-dir
40 | #--xobuttonmode=oenter,ocancel
41 | #--host-audio
42 | #--texreplace
43 | #--git-rev-gamedata
44 | #--region-dir
45 | #--app-dir
46 | #--app-artifacts-dir
47 | #--title-artifacts-dir
48 | #--run-hook-msg
49 | #--cwd-dir
50 | #--vault-dir
51 | #--gamedata-dir
52 | #--title-dir
53 | #--config-local-dir
54 | #--clamp-line-thickness-max
55 | #--clamp-line-thickness-min
56 | #--ctlanalog
57 | #--screenshot-dir
58 | #--assets-dir
59 | #--savedata-mode
60 | #--ps4-trophies=1
61 | #--trophies=1
62 | #--ps5-uds=1
63 |
64 |
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/Extra File PSX Game/Black Dawn™/sce_sys/changeinfo/changeinfo.xml:
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1 |
2 |
3 |
4 |
7 |
8 |
9 |
12 |
13 |
14 |
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/Extra File PSX Game/Black Dawn™/sce_sys/icon0.png:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Black Dawn™/sce_sys/icon0.png
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/Extra File PSX Game/Black Dawn™/sce_sys/param.sfo:
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/Extra File PSX Game/Black Dawn™/sce_sys/pic1.png:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Black Dawn™/sce_sys/pic1.png
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/Extra File PSX Game/Black Dawn™/sce_sys/shareparam.json:
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1 | {"ps4_share_param_version":"01.20","game_version":"01.00","client_id":"558376512925-2od2oqbrdd7qecn2lfhftekf11fao2pi.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
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/Extra File PSX Game/Blood Omen Legacy of Kain (SLUS-00027)/SLUS-00027.lua:
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1 | -- Blood Omen: Legacy of Kain (SLUS-00027)
2 | -- ported to PS4 lua
3 | -- emu used=syphonfilter v2
4 |
5 | local patcher = function()
6 | -- Disable dithering
7 | R3K_WriteMem16(0x80080290,0x0000)
8 | R3K_WriteMem16(0x800802AC,0x0000)
9 | R3K_WriteMem16(0x80081964,0x0000)
10 | R3K_WriteMem16(0x80081FE8,0x0000)
11 | R3K_WriteMem16(0x80082008,0x0000)
12 | end
13 | EM_AddVsyncHook(patcher)
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/Extra File PSX Game/Blood Omen Legacy of Kain (SLUS-00027)/config-title.txt:
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1 | --bios-hide-sce-osd=1
2 | --has-shown-start-select-help=1
3 | --gpu-scanout-fps-override=ntsc
4 | --scale=6
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/Extra File PSX Game/Brave Fencer Musashi/Brave Fencer Musashi.toc:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Brave Fencer Musashi/Brave Fencer Musashi.toc
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/Extra File PSX Game/Brave Fencer Musashi/SLUS-00726.lua:
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1 | -- Brave Fencer Musashi [NTSC U] (SLUS-00726)
2 | -- ported to PS4 lua
3 | -- emu used=syphonfilter v2
4 |
5 | local patcher = function()
6 | -- Disable dithering
7 | R3K_WriteMem16(0x800D2C10,0x0000) --E1000200
8 | end
9 | EM_AddVsyncHook(patcher)
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/Extra File PSX Game/Brave Fencer Musashi/sce_sys/changeinfo/changeinfo.xml:
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1 |
2 |
3 |
4 |
7 |
8 |
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/Extra File PSX Game/Brave Fencer Musashi/sce_sys/icon0.png:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Brave Fencer Musashi/sce_sys/icon0.png
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/Extra File PSX Game/Brave Fencer Musashi/sce_sys/param.sfo:
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/Extra File PSX Game/Brave Fencer Musashi/sce_sys/pic1.png:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Brave Fencer Musashi/sce_sys/pic1.png
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/Extra File PSX Game/Brave Fencer Musashi/sce_sys/save_data.png:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Brave Fencer Musashi/sce_sys/save_data.png
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/Extra File PSX Game/Breath of Fire III™®/config-title.txt:
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1 | # General Settings (ALL GAMES)
2 |
3 |
4 | --bios-hide-sce-osd=0
5 | --has-shown-start-select-help=0
6 | --ctlanalog=on
7 | --sim-analog-pad=0x2020
8 | #--menu_dev=on
9 |
10 | #Game Settings (Per game)
11 |
12 | --image0="data/"
13 |
14 |
15 | --ps1-title-id=SLUS00422
16 | #--antialias=off
17 | --scale=6
18 | #--gamma=5
19 | --brightness=9
20 | #--contrast=8
21 | #--hue=0
22 | #--saturation=0
23 | --pace-gpu-dma=true
24 | #--cdrom-cmd-time=100
25 | --cdrom-max-seek=true
26 | #--metal-gear-solid=true
27 | #--defer-linked-dma-irq=true
28 | #--opt-cache-isolation=true
29 | #--libcrypt=true
30 | #--deterministic=true
31 | #--texreplace=1
32 | #--texrecent=true
33 |
34 |
35 |
36 |
37 | #--gpu-scanout-fps-override=FXAA #[AAMode::NoAA.AAMode::FXAA.AAMode::CMAA.AAMode::SSAA_4x]
38 | #--title-id
39 | #--opt-cache-isolation=false
40 | #--ps1-title-id=SLUS01381
41 | #--pace-gpu-dma=false
42 | #--defer-linked-dma-irq=true
43 | #--libcrypt
44 | #--deterministic=true
45 | #--guncon
46 | #--multitap
47 | #--vram-read-frame-delay=false
48 | #--present-delay-scanlines= auto
49 | #--id-engine
50 | #--metal-gear-solid
51 | #--snapshot-vram
52 | #--snapshot-entrypoint
53 | #--snap-entrypoint-filename= %TITLE_ID%_entrypoint.bin
54 | #--snapshot-autokill
55 | #--ps1-title-id
56 | #--bios=SCPH5500.bin,SCPH5501.bin,SCPH5502.bin
57 | #--bios-dir== Usage Notes: Specify custom path to ALL assets with
58 | #--assets-dir=/path/to/assets, Specify custom path to BIOS assets with
59 | #--bios-dir=/path/to/bios_dir ,Explicitly specify BIOS file with
60 | #--bios-dir=/path/to/bios.bin
61 | #--state-restore
62 | #--snapshot-restore
63 | #--trace-snap-compare= defer
64 | #--wait
65 | #--autokill
66 | #--mcd0
67 | #--mcd1
68 | #--agerestrict
69 | #--remap
70 | #--load-scripts
71 | #--boot-script= app_boot.lua
72 | #--snapshot-dir
73 | #--savestate-dir
74 | #--xobuttonmode=oenter,ocancel
75 | #--host-audio
76 | #--texreplace
77 | #--git-rev-gamedata
78 | #--region-dir
79 | #--app-dir
80 | #--app-artifacts-dir
81 | #--title-artifacts-dir
82 | #--run-hook-msg
83 | #--cwd-dir
84 | #--vault-dir
85 | #--gamedata-dir
86 | #--title-dir
87 | #--config-local-dir
88 | #--clamp-line-thickness-max
89 | #--clamp-line-thickness-min
90 | #--ctlanalog
91 | #--screenshot-dir
92 | #--assets-dir
93 | #--savedata-mode
94 | #--ps4-trophies=1
95 | #--trophies=1
96 | #--ps5-uds=1
97 |
98 |
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/Extra File PSX Game/Breath of Fire III™®/data/Breath of Fire III.toc:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Breath of Fire III™®/data/Breath of Fire III.toc
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/Extra File PSX Game/Breath of Fire III™®/sce_sys/changeinfo/changeinfo.xml:
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1 |
2 |
3 |
4 |
7 |
8 |
9 |
12 |
13 |
14 |
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/Extra File PSX Game/Breath of Fire III™®/sce_sys/icon0.png:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Breath of Fire III™®/sce_sys/icon0.png
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/Extra File PSX Game/Breath of Fire III™®/sce_sys/param.sfo:
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/Extra File PSX Game/Breath of Fire III™®/sce_sys/pic1.png:
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/Extra File PSX Game/Breath of Fire III™®/sce_sys/shareparam.json:
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1 | {"ps4_share_param_version":"01.20","game_version":"01.00","client_id":"558376512925-2od2oqbrdd7qecn2lfhftekf11fao2pi.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
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/Extra File PSX Game/Breath of Fire IV™®/data/Breath of Fire IV.toc:
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/Extra File PSX Game/Breath of Fire IV™®/sce_sys/changeinfo/changeinfo.xml:
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1 |
2 |
3 |
4 |
7 |
8 |
9 |
12 |
13 |
14 |
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/Extra File PSX Game/Breath of Fire IV™®/sce_sys/icon0.png:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Breath of Fire IV™®/sce_sys/icon0.png
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/Extra File PSX Game/Breath of Fire IV™®/sce_sys/param.sfo:
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/Extra File PSX Game/Breath of Fire IV™®/sce_sys/pic1.png:
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/Extra File PSX Game/Breath of Fire IV™®/sce_sys/shareparam.json:
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1 | {"ps4_share_param_version":"01.20","game_version":"01.00","client_id":"558376512925-2od2oqbrdd7qecn2lfhftekf11fao2pi.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
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/Extra File PSX Game/Chicken Run (SLES03285)/SLES03285.lua:
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1 | -- Chicken Run
2 | -- ported to PS4 lua
3 | -- emu used=syphonfilter v2
4 |
5 | local patcher = function()
6 | --Widescreen
7 | R3K_WriteMem16(0x800B6D0C,0x0C00)
8 | end
9 | EM_AddVsyncHook(patcher)
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/Extra File PSX Game/Chicken Run (SLES03285)/config-title.txt:
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1 | --gpu-scanout-fps-override=ntsc
2 | --scale=6
3 | --libcrypt=26B6
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/Extra File PSX Game/Clock Tower II The Struggle Within (SLUS00695)/SLUS00695.lua:
--------------------------------------------------------------------------------
1 | -- Clock Tower II The Struggle Within
2 | -- ported to PS4 lua
3 | -- emu used=syphonfilter v2
4 | local patcher = function()
5 | --Widescreen
6 | R3K_WriteMem16(0x8006F7B8,0x0C00)
7 | end
8 | EM_AddVsyncHook(patcher)
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/Extra File PSX Game/Codename - Tenka™®/config-title.txt:
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1 | # General Settings (ALL GAMES)
2 |
3 |
4 | --bios-hide-sce-osd=1
5 | --has-shown-start-select-help=1
6 | --ctlanalog=on
7 | --sim-analog-pad=0x2020
8 |
9 | --image0="data/"
10 | --ps1-title-id=SCUS94409
11 |
12 |
13 | --scale=6
14 | --texrecent=true
15 | --gpu-scanout-fps-override=60 #ntsc, pal, 1->120(fps)
16 | #--cdrom-cmd-time=250
17 | #--cdrom-max-seek=true
18 | --pace-gpu-dma=true
19 |
20 |
21 | #--antialias=off
22 | #--softgpu=true
23 | #--texreplace="/assets/texreplace"
24 | #--title-id
25 | #--opt-cache-isolation=true
26 | #--defer-linked-dma-irq=true
27 | #--libcrypt=0xe788
28 | #--deterministic=true
29 | #--guncon
30 | #--multitap
31 | #--vram-read-frame-delay=false
32 | #--present-delay-scanlines= auto
33 | #--id-engine
34 | #--metal-gear-solid
35 | #--snapshot-vram
36 | #--snapshot-entrypoint
37 | #--snap-entrypoint-filename= %TITLE_ID%_entrypoint.bin
38 | #--snapshot-autokill
39 | #--ps1-title-id
40 | #--bios=SCPH5500.bin,SCPH5501.bin,SCPH5502.bin
41 | #--bios-dir= Specify custom path to BIOS assets
42 | #--state-restore
43 | #--snapshot-restore
44 | #--trace-snap-compare= defer
45 | #--wait
46 | #--autokill
47 | #--mcd0
48 | #--mcd1
49 | #--agerestrict
50 | #--remap
51 | #--load-scripts
52 | #--boot-script= app_boot.lua
53 | #--snapshot-dir
54 | #--savestate-dir
55 | #--xobuttonmode=oenter,ocancel
56 | #--host-audio
57 | #--texreplace
58 | #--git-rev-gamedata
59 | #--region-dir
60 | #--app-dir
61 | #--app-artifacts-dir
62 | #--title-artifacts-dir
63 | #--run-hook-msg
64 | #--cwd-dir
65 | #--vault-dir
66 | #--gamedata-dir
67 | #--title-dir
68 | #--config-local-dir
69 | #--clamp-line-thickness-max
70 | #--clamp-line-thickness-min
71 | #--ctlanalog
72 | #--screenshot-dir
73 | #--assets-dir # Specify custom path to ALL assets
74 | #--savedata-mode
75 | #--ps4-trophies=1
76 | #--trophies=1
77 | #--ps5-uds=1
78 |
79 |
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/Extra File PSX Game/Codename - Tenka™®/data/Codename - Tenka.toc:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Codename - Tenka™®/data/Codename - Tenka.toc
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/Extra File PSX Game/Codename - Tenka™®/sce_sys/changeinfo/changeinfo.xml:
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1 |
2 |
3 |
4 |
7 |
8 |
9 |
12 |
13 |
14 |
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/Extra File PSX Game/Codename - Tenka™®/sce_sys/icon0.png:
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/Extra File PSX Game/Codename - Tenka™®/sce_sys/param.sfo:
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/Extra File PSX Game/Codename - Tenka™®/sce_sys/pic1.png:
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/Extra File PSX Game/Codename - Tenka™®/sce_sys/shareparam.json:
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1 | {"ps4_share_param_version":"01.20","game_version":"01.00","client_id":"558376512925-2od2oqbrdd7qecn2lfhftekf11fao2pi.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
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/Extra File PSX Game/Dead or Alive/config-title.txt:
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1 | # General Settings (ALL GAMES)
2 |
3 |
4 | --bios-hide-sce-osd=1
5 | --has-shown-start-select-help=1
6 | --ctlanalog=on
7 | --sim-analog-pad=0x2020
8 | #--multitap=1
9 | #--menu_dev=on
10 |
11 | #Game Settings (Per game)
12 |
13 | --image0="data/"
14 |
15 | --ps1-title-id=SLUS00606
16 |
17 |
18 | --scale=6
19 | --brightness=10
20 | --contrast=10
21 | #--pace-gpu-dma=true
22 | --gpu-scanout-fps-override=60
23 | #--defer-linked-dma-irq=true
24 | #--opt-cache-isolation=true
25 | #--cdrom-cmd-time=100
26 | #--cdrom-max-seek=true
27 |
28 |
29 |
30 | #--antialias=noaa
31 | #--softgpu=true
32 | #--gpu-scanout-fps-override=60 #ntsc, pal, 1->120(fps)
33 | #--title-id
34 | #--opt-cache-isolation=false
35 | #--ps1-title-id=
36 | #--pace-gpu-dma=false
37 | #--defer-linked-dma-irq=true
38 | #--libcrypt
39 | #--deterministic=true
40 | #--guncon
41 | #--multitap
42 | #--vram-read-frame-delay=false
43 | #--present-delay-scanlines= auto
44 | #--id-engine
45 | #--metal-gear-solid
46 | #--snapshot-vram
47 | #--snapshot-entrypoint
48 | #--snap-entrypoint-filename= %TITLE_ID%_entrypoint.bin
49 | #--snapshot-autokill
50 | #--ps1-title-id
51 | #--bios=SCPH5500.bin,SCPH5501.bin,SCPH5502.bin
52 | #--bios-dir== Usage Notes: Specify custom path to ALL assets with
53 | #--assets-dir=/path/to/assets, Specify custom path to BIOS assets with
54 | #--bios-dir=/path/to/bios_dir ,Explicitly specify BIOS file with
55 | #--bios-dir=/path/to/bios.bin
56 | #--state-restore
57 | #--snapshot-restore
58 | #--trace-snap-compare= defer
59 | #--wait
60 | #--autokill
61 | #--mcd0
62 | #--mcd1
63 | #--agerestrict
64 | #--remap
65 | #--load-scripts
66 | #--boot-script= app_boot.lua
67 | #--snapshot-dir
68 | #--savestate-dir
69 | #--xobuttonmode=oenter,ocancel
70 | #--host-audio
71 | #--texreplace
72 | #--git-rev-gamedata
73 | #--region-dir
74 | #--app-dir
75 | #--app-artifacts-dir
76 | #--title-artifacts-dir
77 | #--run-hook-msg
78 | #--cwd-dir
79 | #--vault-dir
80 | #--gamedata-dir
81 | #--title-dir
82 | #--config-local-dir
83 | #--clamp-line-thickness-max
84 | #--clamp-line-thickness-min
85 | #--ctlanalog
86 | #--screenshot-dir
87 | #--assets-dir
88 | #--savedata-mode
89 | #--ps4-trophies=1
90 | #--trophies=1
91 | #--ps5-uds=1
92 |
93 |
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/Extra File PSX Game/Dead or Alive/data/Dead or Alive.toc:
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/Extra File PSX Game/Dead or Alive/sce_sys/changeinfo/changeinfo.xml:
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1 |
2 |
3 |
4 |
7 |
8 |
9 |
12 |
13 |
14 |
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/Extra File PSX Game/Dead or Alive/sce_sys/icon0.png:
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/Extra File PSX Game/Dead or Alive/sce_sys/param.sfo:
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/Extra File PSX Game/Dead or Alive/sce_sys/pic1.png:
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/Extra File PSX Game/Dead or Alive/sce_sys/shareparam.json:
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1 | {"ps4_share_param_version":"01.20","game_version":"01.00","client_id":"558376512925-2od2oqbrdd7qecn2lfhftekf11fao2pi.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
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/Extra File PSX Game/Dragon Ball GT - Final Bout_ws/SLES00964.lua:
--------------------------------------------------------------------------------
1 | -- Dragon Ball GT - Final Bout [PAL] (SLES-00964)
2 | -- Widescreen hack by krHACKen
3 | -- ported to PS4 lua by Chronoss
4 | -- emu used=syphon filter v2
5 |
6 |
7 | local patcher = function()
8 | --Widescreen 16:9
9 | R3K_WriteMem16(0x8002219C,0x0C00)
10 |
11 | end
12 |
13 | EM_AddVsyncHook(patcher)
--------------------------------------------------------------------------------
/Extra File PSX Game/Echo Night #2 Nemuri no Shihaisha [NTSC-J] (SLPS-02167)/SLPS-02167.lua:
--------------------------------------------------------------------------------
1 | -- Echo Night #2: Nemuri no Shihaisha [NTSC-J] (SLPS-02167)
2 | -- ported to PS4 lua
3 | -- emu used=syphonfilter v2
4 |
5 | local patcher = function()
6 | -- Disable dithering
7 | R3K_WriteMem16(0x80077158,0x0000) --E1000200
8 | end
9 | EM_AddVsyncHook(patcher)
--------------------------------------------------------------------------------
/Extra File PSX Game/Echo Night #2 Nemuri no Shihaisha [NTSC-J] (SLPS-02167)/config-title.txt:
--------------------------------------------------------------------------------
1 | --bios-hide-sce-osd=1
2 | --has-shown-start-select-help=1
3 | --scale=6
4 | --gpu-scanout-fps-override=ntsc
--------------------------------------------------------------------------------
/Extra File PSX Game/Ehrgeiz (SLUS-00809)/SLUS00809.lua:
--------------------------------------------------------------------------------
1 | -- Ehrgeiz [NTSC-U] (SLUS-00809)
2 | -- Widescreen hack by Gamemasterplc
3 | -- ported to PS4 lua
4 | -- emu used=syphonfilter v2
5 |
6 | local patcher = function()
7 | --Widescreen 16:9
8 | local code_check1 = R3K_ReadMem16(0x057A9A)
9 | if code_check1 == 0xAC64 then
10 | R3K_WriteMem16(0x80057A88,0x2080)
11 | end
12 | local code_check2 = R3K_ReadMem16(0x057A9A)
13 | if code_check2 == 0xAC64 then
14 | R3K_WriteMem16(0x80057A8A,0x0C00)
15 | end
16 | local code_check3 = R3K_ReadMem16(0x057A9A)
17 | if code_check3 == 0xAC64 then
18 | R3K_WriteMem16(0x80057A8C,0x0000)
19 | end
20 | local code_check4 = R3K_ReadMem16(0x057A9A)
21 | if code_check4 == 0xAC64 then
22 | R3K_WriteMem16(0x80057A8E,0x8C44)
23 | end
24 |
25 | R3K_WriteMem16(0x80008200,0x0003)
26 | R3K_WriteMem16(0x80008202,0x2405)
27 | R3K_WriteMem16(0x80008204,0x0019)
28 | R3K_WriteMem16(0x80008206,0x0085)
29 | R3K_WriteMem16(0x80008208,0x2012)
30 | R3K_WriteMem16(0x8000820A,0x0000)
31 | R3K_WriteMem16(0x8000820C,0x2083)
32 | R3K_WriteMem16(0x8000820E,0x0004)
33 | R3K_WriteMem16(0x80008210,0x0008)
34 | R3K_WriteMem16(0x80008212,0x03E0)
35 | R3K_WriteMem16(0x80008214,0x0004)
36 | R3K_WriteMem16(0x80008216,0x8C45)
37 | --Enable All Endings
38 | R3K_WriteMem16(0x801F1A00,0xFFFF)
39 | --Enable All Characters
40 | R3K_WriteMem16(0x801F19FC,0xFFFF)
41 | R3K_WriteMem16(0x801F19FE,0xFFFF)
42 |
43 | end
44 |
45 | EM_AddVsyncHook(patcher)
--------------------------------------------------------------------------------
/Extra File PSX Game/Ehrgeiz (SLUS-00809)/config-title.txt:
--------------------------------------------------------------------------------
1 | # Ehrgeiz
2 |
3 | --sim-analog-pad=0x2020
4 | --ps1-title-id=SCUS00809
5 | --region-dir=SIEA
6 | #--cdrom-max-seek=true
7 | --bios-hide-sce-osd=0
8 | #--gpu-scanout-fps-override=FXAA
9 | #--defer-linked-dma-irq=true
10 | #--opt-cache-isolation=true
11 | #--pace-gpu-dma=true
12 | #--libcrypt=true
13 | #--deterministic=true
14 | --scale=6
15 | #--gamma=5
16 | #--brightness=5
--------------------------------------------------------------------------------
/Extra File PSX Game/Einhander/SCUS94243.lua:
--------------------------------------------------------------------------------
1 | -- Einhänder [NTSC-U] (SCUS-94243)
2 | -- Widescreen hack by El_Patas
3 | -- +Cheats
4 | -- ported to PS4 lua by Stayhye
5 | -- emu used=syphon filter v2
6 |
7 |
8 | local patcher = function()
9 | --Widescreen 16:9
10 | R3K_WriteMem16(0x8013EFF8,0x0C00)
11 | --[Debug Option-Go to config, file or gallery menu first. Then press Select.]
12 | local dmenu = R3K_ReadMem16(0x083E2E)
13 | if dmenu == 0x0100 then
14 | R3K_WriteMem16(0x800ADA40,0x0007)
15 | end
16 | --[Enable Stage Select]
17 | R3K_WriteMem16(0x800ADAA6,0x0001)
18 | R3K_WriteMem16(0x80085960,0xFFFF)
19 | R3K_WriteMem16(0x8008593C,0x0000)
20 | --[Enable Gallery With All Pictures]
21 | R3K_WriteMem16(0x801FEC9C,0xFFFF)
22 | R3K_WriteMem16(0x801FEC9E,0xFFFF)
23 |
24 | end
25 |
26 | EM_AddVsyncHook(patcher)
--------------------------------------------------------------------------------
/Extra File PSX Game/Fear Effect 2™ Retro Helix®/config-title.txt:
--------------------------------------------------------------------------------
1 | # General Settings (ALL GAMES)
2 |
3 |
4 | --bios-hide-sce-osd=1
5 | --has-shown-start-select-help=1
6 | --ctlanalog=on
7 | --sim-analog-pad=0x2020
8 | #--multitap=1
9 | #--menu_dev=on
10 |
11 | #Game Settings (Per game)
12 |
13 | --image0="data/"
14 |
15 | --ps1-title-id=SLUS01266
16 |
17 |
18 | --scale=2
19 | --brightness=10
20 | --contrast=10
21 | --pace-gpu-dma=false
22 | --defer-linked-dma-irq=true
23 | --opt-cache-isolation=false
24 | --cdrom-cmd-time=100
25 | --cdrom-max-seek=true
26 |
27 |
28 |
29 | #--antialias=noaa
30 | #--softgpu=true
31 | #--gpu-scanout-fps-override=60 #ntsc, pal, 1->120(fps)
32 | #--title-id
33 | #--opt-cache-isolation=false
34 | #--ps1-title-id=
35 | #--pace-gpu-dma=false
36 | #--defer-linked-dma-irq=true
37 | #--libcrypt
38 | #--deterministic=true
39 | #--guncon
40 | #--multitap
41 | #--vram-read-frame-delay=false
42 | #--present-delay-scanlines= auto
43 | #--id-engine
44 | #--metal-gear-solid
45 | #--snapshot-vram
46 | #--snapshot-entrypoint
47 | #--snap-entrypoint-filename= %TITLE_ID%_entrypoint.bin
48 | #--snapshot-autokill
49 | #--ps1-title-id
50 | #--bios=SCPH5500.bin,SCPH5501.bin,SCPH5502.bin
51 | #--bios-dir== Usage Notes: Specify custom path to ALL assets with
52 | #--assets-dir=/path/to/assets, Specify custom path to BIOS assets with
53 | #--bios-dir=/path/to/bios_dir ,Explicitly specify BIOS file with
54 | #--bios-dir=/path/to/bios.bin
55 | #--state-restore
56 | #--snapshot-restore
57 | #--trace-snap-compare= defer
58 | #--wait
59 | #--autokill
60 | #--mcd0
61 | #--mcd1
62 | #--agerestrict
63 | #--remap
64 | #--load-scripts
65 | #--boot-script= app_boot.lua
66 | #--snapshot-dir
67 | #--savestate-dir
68 | #--xobuttonmode=oenter,ocancel
69 | #--host-audio
70 | #--texreplace
71 | #--git-rev-gamedata
72 | #--region-dir
73 | #--app-dir
74 | #--app-artifacts-dir
75 | #--title-artifacts-dir
76 | #--run-hook-msg
77 | #--cwd-dir
78 | #--vault-dir
79 | #--gamedata-dir
80 | #--title-dir
81 | #--config-local-dir
82 | #--clamp-line-thickness-max
83 | #--clamp-line-thickness-min
84 | #--ctlanalog
85 | #--screenshot-dir
86 | #--assets-dir
87 | #--savedata-mode
88 | #--ps4-trophies=1
89 | #--trophies=1
90 | #--ps5-uds=1
91 |
92 |
--------------------------------------------------------------------------------
/Extra File PSX Game/Fear Effect 2™ Retro Helix®/sce_sys/changeinfo/changeinfo.xml:
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1 |
2 |
3 |
4 |
7 |
8 |
9 |
12 |
13 |
14 |
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/Extra File PSX Game/Fear Effect 2™ Retro Helix®/sce_sys/icon0.png:
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/Extra File PSX Game/Fear Effect 2™ Retro Helix®/sce_sys/param.sfo:
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/Extra File PSX Game/Fear Effect 2™ Retro Helix®/sce_sys/pic0.png:
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/Extra File PSX Game/Fear Effect 2™ Retro Helix®/sce_sys/pic1.png:
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/Extra File PSX Game/Fear Effect 2™ Retro Helix®/sce_sys/shareparam.json:
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1 | {"ps4_share_param_version":"01.20","game_version":"01.00","client_id":"558376512925-2od2oqbrdd7qecn2lfhftekf11fao2pi.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
--------------------------------------------------------------------------------
/Extra File PSX Game/Gekido™ Urban Fighters®/config-title.txt:
--------------------------------------------------------------------------------
1 | # General Settings (ALL GAMES)
2 |
3 |
4 | --bios-hide-sce-osd=1
5 | --has-shown-start-select-help=1
6 | #--ctlanalog=on
7 | #--sim-analog-pad=0x2020
8 | --multitap=1
9 | #--menu_dev=on
10 |
11 | #Game Settings (Per game)
12 |
13 | --image0="data/"
14 |
15 |
16 | --ps1-title-id=SLUS00970
17 |
18 |
19 | #--antialias=noaa
20 | --scale=2
21 | --brightness=11
22 | --contrast=11
23 | #--hue=0
24 | #--saturation=0
25 | --pace-gpu-dma=true
26 | --defer-linked-dma-irq=true
27 | --opt-cache-isolation=false
28 | --vram-read-frame-delay=10
29 | --gpu-scanout-fps-override=60
30 | --cdrom-cmd-time=100
31 | --cdrom-max-seek=true
32 | #--softgpu=true
33 |
34 |
35 |
36 |
37 | #--gpu-scanout-fps-override=FXAA #[AAMode::NoAA.AAMode::FXAA.AAMode::CMAA.AAMode::SSAA_4x]
38 | #--title-id
39 | #--opt-cache-isolation=false
40 | #--ps1-title-id=
41 | #--pace-gpu-dma=false
42 | #--defer-linked-dma-irq=true
43 | #--libcrypt
44 | #--deterministic=true
45 | #--guncon
46 | #--multitap
47 | #--vram-read-frame-delay=false
48 | #--present-delay-scanlines= auto
49 | #--id-engine
50 | #--metal-gear-solid
51 | #--snapshot-vram
52 | #--snapshot-entrypoint
53 | #--snap-entrypoint-filename= %TITLE_ID%_entrypoint.bin
54 | #--snapshot-autokill
55 | #--ps1-title-id
56 | #--bios=SCPH5500.bin,SCPH5501.bin,SCPH5502.bin
57 | #--bios-dir== Usage Notes: Specify custom path to ALL assets with
58 | #--assets-dir=/path/to/assets, Specify custom path to BIOS assets with
59 | #--bios-dir=/path/to/bios_dir ,Explicitly specify BIOS file with
60 | #--bios-dir=/path/to/bios.bin
61 | #--state-restore
62 | #--snapshot-restore
63 | #--trace-snap-compare= defer
64 | #--wait
65 | #--autokill
66 | #--mcd0
67 | #--mcd1
68 | #--agerestrict
69 | #--remap
70 | #--load-scripts
71 | #--boot-script= app_boot.lua
72 | #--snapshot-dir
73 | #--savestate-dir
74 | #--xobuttonmode=oenter,ocancel
75 | #--host-audio
76 | #--texreplace
77 | #--git-rev-gamedata
78 | #--region-dir
79 | #--app-dir
80 | #--app-artifacts-dir
81 | #--title-artifacts-dir
82 | #--run-hook-msg
83 | #--cwd-dir
84 | #--vault-dir
85 | #--gamedata-dir
86 | #--title-dir
87 | #--config-local-dir
88 | #--clamp-line-thickness-max
89 | #--clamp-line-thickness-min
90 | #--ctlanalog
91 | #--screenshot-dir
92 | #--assets-dir
93 | #--savedata-mode
94 | #--ps4-trophies=1
95 | #--trophies=1
96 | #--ps5-uds=1
97 |
98 |
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/Extra File PSX Game/Gekido™ Urban Fighters®/data/Gekido - Urban Fighters.toc:
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/Extra File PSX Game/Gekido™ Urban Fighters®/sce_sys/changeinfo/changeinfo.xml:
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1 |
2 |
3 |
4 |
7 |
8 |
9 |
12 |
13 |
14 |
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/Extra File PSX Game/Gekido™ Urban Fighters®/sce_sys/icon0.png:
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/Extra File PSX Game/Gekido™ Urban Fighters®/sce_sys/param.sfo:
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/Extra File PSX Game/Gekido™ Urban Fighters®/sce_sys/pic1.png:
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/Extra File PSX Game/Gekido™ Urban Fighters®/sce_sys/shareparam.json:
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1 | {"ps4_share_param_version":"01.20","game_version":"01.00","client_id":"558376512925-2od2oqbrdd7qecn2lfhftekf11fao2pi.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
--------------------------------------------------------------------------------
/Extra File PSX Game/Gex Enter the Gecko (SLUS-00598)/SLUS00598.lua:
--------------------------------------------------------------------------------
1 | -- Gex Enter the Gecko
2 | -- ported to PS4 lua
3 | -- emu used=syphonfilter v2
4 | local patcher = function()
5 | --Widescreen
6 | R3K_WriteMem16(0x8003EB14,0x0C00)
7 | R3K_WriteMem16(0x8003EB24,0x0034)
8 | R3K_WriteMem16(0x8003EB26,0xAFA0)
9 | R3K_WriteMem16(0x8003EB28,0x1000)
10 | R3K_WriteMem16(0x8003EB2A,0x2403)
11 | end
12 | EM_AddVsyncHook(patcher)
--------------------------------------------------------------------------------
/Extra File PSX Game/Glover (SLUS00890)/SLUS-00890.lua:
--------------------------------------------------------------------------------
1 | -- Glover [NTSC-U] (SLUS-00890)
2 | -- ported to PS4 lua by JSimesen
3 | -- emu used=syphonfilter v2
4 |
5 | local patcher = function()
6 | -- Disable dithering
7 | R3K_WriteMem16(0x80098C98,0x0000) --E1000200
8 | R3K_WriteMem16(0x80024524,0x0000) --E1000600
9 | R3K_WriteMem16(0x8005D5E8,0x0000) --E1000640
10 | end
11 | EM_AddVsyncHook(patcher)
--------------------------------------------------------------------------------
/Extra File PSX Game/Glover (SLUS00890)/config-title.txt:
--------------------------------------------------------------------------------
1 | --gpu-scanout-fps-override=ntsc
2 | --scale=6
3 | --libcrypt=26B6
--------------------------------------------------------------------------------
/Extra File PSX Game/Harry Potter and the Chamber of secrets (SLUS01503).txt:
--------------------------------------------------------------------------------
1 | --bios-hide-sce-osd=1
2 | --ctlanalog=on
3 | --scale=6
4 | --gamma=5
5 | --brightness=9
6 | --contrast=8
7 | --pace-gpu-dma=true
8 | --gpu-scanout-fps-override=ntsc
9 | --cdrom-cmd-time=100
10 | --cdrom-max-seek=true
11 | --defer-linked-dma-irq=false
12 | --opt-cache-isolation=false
--------------------------------------------------------------------------------
/Extra File PSX Game/Hellboy Asylum Seeker [NTSC-U] (SLUS-01414)/SLUS-01414.lua:
--------------------------------------------------------------------------------
1 | -- HellBoy [NTSC-U] (SLUS-01414)
2 | -- ported to PS4 lua
3 | -- emu used=syphonfilter v2
4 |
5 | local patcher = function()
6 | --Widescreen 16:9
7 | R3K_WriteMem16(0x8007663C,0x1333)
8 | --Disable dithering
9 | R3K_WriteMem16(0xD005B048,0x0200)
10 | R3K_WriteMem16(0x8005B048,0x0000)
11 | end
12 | EM_AddVsyncHook(patcher)
--------------------------------------------------------------------------------
/Extra File PSX Game/I.Q - Intelligent Qube™®/config-title.txt:
--------------------------------------------------------------------------------
1 | # General Settings (ALL GAMES)
2 |
3 |
4 | --bios-hide-sce-osd=1
5 | --has-shown-start-select-help=1
6 | --ctlanalog=on
7 | --sim-analog-pad=0x2020
8 |
9 | --image0="data/"
10 |
11 | --ps1-title-id=SCUS94181
12 |
13 |
14 | --scale=1
15 | --texrecent=true
16 | --gpu-scanout-fps-override=60 #ntsc, pal, 1->120(fps)
17 | --cdrom-cmd-time=100
18 | --cdrom-max-seek=true
19 | --pace-gpu-dma=true
20 | --host-audio=noisedivider
21 |
22 | #--antialias=off
23 | #--softgpu=true
24 | #--texreplace="/assets/texreplace"
25 | #--title-id
26 | #--opt-cache-isolation=false
27 | #--defer-linked-dma-irq=true
28 | #--libcrypt=0xe788
29 | #--deterministic=true
30 | #--guncon
31 | #--multitap
32 | #--vram-read-frame-delay=false
33 | #--present-delay-scanlines= auto
34 | #--id-engine
35 | #--metal-gear-solid
36 | #--snapshot-vram
37 | #--snapshot-entrypoint
38 | #--snap-entrypoint-filename= %TITLE_ID%_entrypoint.bin
39 | #--snapshot-autokill
40 | #--ps1-title-id
41 | #--bios=SCPH5500.bin,SCPH5501.bin,SCPH5502.bin
42 | #--bios-dir= Specify custom path to BIOS assets
43 | #--state-restore
44 | #--snapshot-restore
45 | #--trace-snap-compare= defer
46 | #--wait
47 | #--autokill
48 | #--mcd0
49 | #--mcd1
50 | #--agerestrict
51 | #--remap
52 | #--load-scripts
53 | #--boot-script= app_boot.lua
54 | #--snapshot-dir
55 | #--savestate-dir
56 | #--xobuttonmode=oenter,ocancel
57 | #--host-audio
58 | #--texreplace
59 | #--git-rev-gamedata
60 | #--region-dir
61 | #--app-dir
62 | #--app-artifacts-dir
63 | #--title-artifacts-dir
64 | #--run-hook-msg
65 | #--cwd-dir
66 | #--vault-dir
67 | #--gamedata-dir
68 | #--title-dir
69 | #--config-local-dir
70 | #--clamp-line-thickness-max
71 | #--clamp-line-thickness-min
72 | #--ctlanalog
73 | #--screenshot-dir
74 | #--assets-dir # Specify custom path to ALL assets
75 | #--savedata-mode
76 | #--ps4-trophies=1
77 | #--trophies=1
78 | #--ps5-uds=1
79 |
80 |
--------------------------------------------------------------------------------
/Extra File PSX Game/I.Q - Intelligent Qube™®/data/I.Q - Intelligent Qube (USA).TOC:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/I.Q - Intelligent Qube™®/data/I.Q - Intelligent Qube (USA).TOC
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/Extra File PSX Game/I.Q - Intelligent Qube™®/sce_sys/changeinfo/changeinfo.xml:
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1 |
2 |
3 |
4 |
7 |
8 |
9 |
12 |
13 |
14 |
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/Extra File PSX Game/I.Q - Intelligent Qube™®/sce_sys/icon0.png:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/I.Q - Intelligent Qube™®/sce_sys/icon0.png
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/Extra File PSX Game/I.Q - Intelligent Qube™®/sce_sys/param.sfo:
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/Extra File PSX Game/I.Q - Intelligent Qube™®/sce_sys/pic1.png:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/I.Q - Intelligent Qube™®/sce_sys/pic1.png
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/Extra File PSX Game/I.Q - Intelligent Qube™®/sce_sys/shareparam.json:
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1 | {"ps4_share_param_version":"01.20","game_version":"01.00","client_id":"558376512925-2od2oqbrdd7qecn2lfhftekf11fao2pi.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
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/Extra File PSX Game/Iblard Laputa no Kaeru Machi (English Patched)/SLPS-01027.lua:
--------------------------------------------------------------------------------
1 | -- Iblard: Laputa no Kaeru Machi [NTSC-J] (SLPS-01027)
2 | -- ported to PS4 lua
3 | -- emu used=syphonfilter v2
4 |
5 | local patcher = function()
6 | -- Disable dithering
7 | R3K_WriteMem16(0x80042144,0x0000) --E1000200
8 | end
9 | EM_AddVsyncHook(patcher)
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/Extra File PSX Game/Iru!/SLPS00965.lua:
--------------------------------------------------------------------------------
1 | -- Iru!
2 | -- ported to PS4 lua
3 | -- emu used=syphonfilter v2
4 | local patcher = function()
5 | --Widescreen
6 | R3K_WriteMem16(0x800929E4,0x0C00)
7 | R3K_WriteMem16(0x801191F0,0x0C00)
8 | end
9 | EM_AddVsyncHook(patcher)
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/Extra File PSX Game/Iru!/config-title.txt:
--------------------------------------------------------------------------------
1 | --gpu-scanout-fps-override=ntsc
2 | --scale=6
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/Extra File PSX Game/Jersey Devil game! (SCUS94907)/SCUS94907.lua:
--------------------------------------------------------------------------------
1 | -- Jersey Devil
2 | -- ported to PS4 lua
3 | -- emu used=syphonfilter v2
4 | local patcher = function()
5 | --Widescreen
6 | R3K_WriteMem16(0x80048164,0x0C00)
7 | end
8 | EM_AddVsyncHook(patcher)
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/Extra File PSX Game/Kensei Sacred Fist (SLUS-00600)/SLUS00600.lua:
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1 | -- Kensei: Sacred Fist [NTSC-U] (SLUS-00600)
2 | -- Widescreen hack by El_Patas [España]
3 | -- ported to PS4 lua
4 | -- emu used=syphonfilter v2
5 |
6 | if true then
7 |
8 | end
9 |
10 | local patcher = function()
11 | --16:9 Widescreen
12 | R3K_WriteMem16(0x800C7F40,0x0C00)
13 | --[All characters available]
14 | R3K_WriteMem16(0x80010588,0xFFFF)
15 | R3K_WriteMem16(0x8001058A,0x003F)
16 | --[Enable extra mode]
17 | R3K_WriteMem16(0x80010090,0x0007)
18 | end
19 |
20 | EM_AddVsyncHook(patcher)
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/Extra File PSX Game/Kensei Sacred Fist (SLUS-00600)/config-title.txt:
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1 | # General Settings (ALL GAMES)
2 |
3 |
4 | --sim-analog-pad=0x2020
5 | --ctlanalog=on
6 |
7 |
8 | #Game Settings (Per game)
9 |
10 | --image0="data/"
11 |
12 |
13 | --ps1-title-id=SLUS00600
14 | --bios-hide-sce-osd=0
15 | --has-shown-start-select-help=0
16 | --pace-gpu-dma=false
17 | --scale=2
18 | --brightness=10
19 | --contrast=10
20 | #--gpu-scanout-fps-override=60
21 | --cdrom-max-seek=true
22 | --cdrom-cmd-time=100
23 |
--------------------------------------------------------------------------------
/Extra File PSX Game/King's Field II™®/config-title.txt:
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1 | # General Settings (ALL GAMES)
2 |
3 |
4 | --bios-hide-sce-osd=1
5 | --has-shown-start-select-help=1
6 | --ctlanalog=on
7 | --sim-analog-pad=0x2020
8 | #--multitap=1
9 | #--menu_dev=on
10 |
11 | #Game Settings (Per game)
12 |
13 | --image0="data/"
14 |
15 | --ps1-title-id=SLUS00255
16 |
17 |
18 | --scale=6
19 | --brightness=10
20 | --contrast=10
21 | --pace-gpu-dma=true
22 | --gpu-scanout-fps-override=60
23 | #--defer-linked-dma-irq=true
24 | #--opt-cache-isolation=true
25 | --cdrom-cmd-time=100
26 | --cdrom-max-seek=true
27 |
28 |
29 |
30 | #--antialias=noaa
31 | #--softgpu=true
32 | #--gpu-scanout-fps-override=60 #ntsc, pal, 1->120(fps)
33 | #--title-id
34 | #--opt-cache-isolation=false
35 | #--ps1-title-id=
36 | #--pace-gpu-dma=false
37 | #--defer-linked-dma-irq=true
38 | #--libcrypt
39 | #--deterministic=true
40 | #--guncon
41 | #--multitap
42 | #--vram-read-frame-delay=false
43 | #--present-delay-scanlines= auto
44 | #--id-engine
45 | #--metal-gear-solid
46 | #--snapshot-vram
47 | #--snapshot-entrypoint
48 | #--snap-entrypoint-filename= %TITLE_ID%_entrypoint.bin
49 | #--snapshot-autokill
50 | #--ps1-title-id
51 | #--bios=SCPH5500.bin,SCPH5501.bin,SCPH5502.bin
52 | #--bios-dir== Usage Notes: Specify custom path to ALL assets with
53 | #--assets-dir=/path/to/assets, Specify custom path to BIOS assets with
54 | #--bios-dir=/path/to/bios_dir ,Explicitly specify BIOS file with
55 | #--bios-dir=/path/to/bios.bin
56 | #--state-restore
57 | #--snapshot-restore
58 | #--trace-snap-compare= defer
59 | #--wait
60 | #--autokill
61 | #--mcd0
62 | #--mcd1
63 | #--agerestrict
64 | #--remap
65 | #--load-scripts
66 | #--boot-script= app_boot.lua
67 | #--snapshot-dir
68 | #--savestate-dir
69 | #--xobuttonmode=oenter,ocancel
70 | #--host-audio
71 | #--texreplace
72 | #--git-rev-gamedata
73 | #--region-dir
74 | #--app-dir
75 | #--app-artifacts-dir
76 | #--title-artifacts-dir
77 | #--run-hook-msg
78 | #--cwd-dir
79 | #--vault-dir
80 | #--gamedata-dir
81 | #--title-dir
82 | #--config-local-dir
83 | #--clamp-line-thickness-max
84 | #--clamp-line-thickness-min
85 | #--ctlanalog
86 | #--screenshot-dir
87 | #--assets-dir
88 | #--savedata-mode
89 | #--ps4-trophies=1
90 | #--trophies=1
91 | #--ps5-uds=1
92 |
93 |
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/Extra File PSX Game/King's Field II™®/data/King's Field II.toc:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/King's Field II™®/data/King's Field II.toc
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/Extra File PSX Game/King's Field II™®/sce_sys/changeinfo/changeinfo.xml:
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1 |
2 |
3 |
4 |
7 |
8 |
9 |
12 |
13 |
14 |
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/Extra File PSX Game/King's Field II™®/sce_sys/icon0.png:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/King's Field II™®/sce_sys/icon0.png
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/Extra File PSX Game/King's Field II™®/sce_sys/param.sfo:
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/Extra File PSX Game/King's Field II™®/sce_sys/pic1.png:
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/Extra File PSX Game/King's Field II™®/sce_sys/shareparam.json:
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1 | {"ps4_share_param_version":"01.20","game_version":"01.00","client_id":"558376512925-2od2oqbrdd7qecn2lfhftekf11fao2pi.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
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/Extra File PSX Game/Looney Tunes Racing/config-title.txt:
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1 | #
2 |
3 | --image="data/disc1.bin"
4 |
5 | --scale=6
6 | --ctlanalog=on
7 | --gpu-scanout-fps-override=60
8 |
9 | --ps1-title-id=SLUS01145
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/Extra File PSX Game/Looney Tunes Racing/data/Looney Tunes Racing (USA) (En,Fr,Es).toc:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Looney Tunes Racing/data/Looney Tunes Racing (USA) (En,Fr,Es).toc
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/Extra File PSX Game/Looney Tunes Racing/sce_sys/changeinfo/changeinfo.xml:
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1 |
2 |
3 |
4 |
6 |
7 |
--------------------------------------------------------------------------------
/Extra File PSX Game/Looney Tunes Racing/sce_sys/icon0.png:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Looney Tunes Racing/sce_sys/icon0.png
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/Extra File PSX Game/Looney Tunes Racing/sce_sys/param.sfo:
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/Extra File PSX Game/Looney Tunes Racing/sce_sys/pic1.png:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Looney Tunes Racing/sce_sys/pic1.png
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/Extra File PSX Game/Looney Tunes Racing/sce_sys/shareparam.json:
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1 | {"ps4_share_param_version":"01.20","game_version":"01.00","client_id":"558376512925-2od2oqbrdd7qecn2lfhftekf11fao2pi.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
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/Extra File PSX Game/Men In Black The Series Crashdown (SLUS01387)/config-title.txt:
--------------------------------------------------------------------------------
1 | --gpu-scanout-fps-override=ntsc
2 | --scale=6
3 | --cdrom-cmd-time=100
4 | --cdrom-max-seek=true
--------------------------------------------------------------------------------
/Extra File PSX Game/Mizzurna Falls (SLPS01783)/SLPS01783.lua:
--------------------------------------------------------------------------------
1 | -- Mizzurna Falls
2 | -- ported to PS4 lua
3 | -- emu used=syphonfilter v2
4 |
5 | local patcher = function()
6 | --Widescreen
7 | R3K_WriteMem16(0x800FE2B0,0x0c00)
8 | --Disable dithering
9 | R3K_WriteMem16(0xD0054300,0x0200)
10 | R3K_WriteMem16(0x80054300,0x0000)
11 | end
12 | EM_AddVsyncHook(patcher)
--------------------------------------------------------------------------------
/Extra File PSX Game/Monkey magic (SLUS00930)/SLUS00930.lua:
--------------------------------------------------------------------------------
1 | -- Monkey magic
2 | -- ported to PS4 lua
3 | -- emu used=syphonfilter v2
4 | local patcher = function()
5 | --Widescreen
6 | R3K_WriteMem16(0x800B22BA,0x4006)
7 | R3K_WriteMem16(0x800248b4,0x000C)
8 | R3K_WriteMem16(0x800557E2,0x00C0)
9 | end
10 | EM_AddVsyncHook(patcher)
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/Extra File PSX Game/Need for Speed III™ Hot Pursuit®/sce_sys/changeinfo/changeinfo.xml:
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1 |
2 |
3 |
4 |
7 |
8 |
9 |
12 |
13 |
14 |
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/Extra File PSX Game/Need for Speed III™ Hot Pursuit®/sce_sys/icon0.png:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Need for Speed III™ Hot Pursuit®/sce_sys/icon0.png
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/Extra File PSX Game/Need for Speed III™ Hot Pursuit®/sce_sys/param.sfo:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Need for Speed III™ Hot Pursuit®/sce_sys/param.sfo
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/Extra File PSX Game/Need for Speed III™ Hot Pursuit®/sce_sys/pic1.png:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Need for Speed III™ Hot Pursuit®/sce_sys/pic1.png
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/Extra File PSX Game/Need for Speed III™ Hot Pursuit®/sce_sys/shareparam.json:
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1 | {"ps4_share_param_version":"01.20","game_version":"01.00","client_id":"558376512925-2od2oqbrdd7qecn2lfhftekf11fao2pi.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
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/Extra File PSX Game/Ninja - Shadow of Darkness™®/config-title.txt:
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1 | #Settings
2 |
3 | --bios-hide-sce-osd=1
4 | --has-shown-start-select-help=1
5 | --sim-analog-pad=0x2020
6 |
7 |
8 | --image0="data/Ninja - Shadow of Darkness.bin"
9 |
10 |
11 | --ps1-title-id=SLUS00435
12 | --bios=SCPH1001.bin
13 | --scale=6
14 | #--texrecent=true
15 | --gpu-scanout-fps-override=60 #ntsc, pal, 1->120(fps)
16 | --cdrom-cmd-time=100
17 | --cdrom-max-seek=true
18 | #--pace-gpu-dma=true
19 | #--opt-cache-isolation=true
20 | #--defer-linked-dma-irq=true
21 |
22 | #--antialias=off
23 | #--softgpu=true
24 | #--texreplace="/assets/texreplace"
25 | #--title-id
26 | #--opt-cache-isolation=true
27 | #--defer-linked-dma-irq=true
28 | #--libcrypt=0xe788
29 | #--deterministic=true
30 | #--guncon
31 | #--multitap
32 | #--vram-read-frame-delay=8
33 | #--present-delay-scanlines=auto
34 | #--id-engine
35 | #--metal-gear-solid
36 | #--snapshot-vram
37 | #--snapshot-entrypoint
38 | #--snap-entrypoint-filename= %TITLE_ID%_entrypoint.bin
39 | #--snapshot-autokill
40 | #--ps1-title-id
41 | #--bios=SCPH5500.bin,SCPH5501.bin,SCPH5502.bin
42 | #--bios-dir= Specify custom path to BIOS assets
43 | #--state-restore
44 | #--snapshot-restore
45 | #--trace-snap-compare= defer
46 | #--wait
47 | #--autokill
48 | #--mcd0
49 | #--mcd1
50 | #--agerestrict
51 | #--remap
52 | #--load-scripts
53 | #--boot-script= app_boot.lua
54 | #--snapshot-dir
55 | #--savestate-dir
56 | #--xobuttonmode=oenter,ocancel
57 | #--host-audio
58 | #--texreplace
59 | #--git-rev-gamedata
60 | #--region-dir
61 | #--app-dir
62 | #--app-artifacts-dir
63 | #--title-artifacts-dir
64 | #--run-hook-msg
65 | #--cwd-dir
66 | #--vault-dir
67 | #--gamedata-dir
68 | #--title-dir
69 | #--config-local-dir
70 | #--clamp-line-thickness-max
71 | #--clamp-line-thickness-min
72 | #--ctlanalog
73 | #--screenshot-dir
74 | #--assets-dir # Specify custom path to ALL assets
75 | #--savedata-mode
76 | #--ps4-trophies=1
77 | #--trophies=1
78 | #--ps5-uds=1
79 |
80 |
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/Extra File PSX Game/Ninja - Shadow of Darkness™®/data/Ninja - Shadow of Darkness.TOC:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Ninja - Shadow of Darkness™®/data/Ninja - Shadow of Darkness.TOC
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/Extra File PSX Game/Ninja - Shadow of Darkness™®/sce_sys/changeinfo/changeinfo.xml:
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1 |
2 |
3 |
4 |
7 |
8 |
9 |
12 |
13 |
14 |
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/Extra File PSX Game/Ninja - Shadow of Darkness™®/sce_sys/icon0.png:
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/Extra File PSX Game/Ninja - Shadow of Darkness™®/sce_sys/param.sfo:
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/Extra File PSX Game/Ninja - Shadow of Darkness™®/sce_sys/pic1.png:
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/Extra File PSX Game/Ninja - Shadow of Darkness™®/sce_sys/shareparam.json:
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1 | {"ps4_share_param_version":"01.20","game_version":"01.00","client_id":"558376512925-2od2oqbrdd7qecn2lfhftekf11fao2pi.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
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/Extra File PSX Game/Pandemonium Rev1 (SLUS00232).txt:
--------------------------------------------------------------------------------
1 | --bios-hide-sce-osd=1
2 | --sim-analog-pad=0x2020
3 | --scale=6
4 | --gamma=5
5 | --brightness=9
6 | --contrast=8
7 | --pace-gpu-dma=true
8 | --gpu-scanout-fps-override=ntsc
9 | --cdrom-cmd-time=100
10 | --cdrom-max-seek=true
11 | --defer-linked-dma-irq=false
12 | --opt-cache-isolation=false
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/Extra File PSX Game/Pandemonium! 2/SLUS00578.lua:
--------------------------------------------------------------------------------
1 | -- Pandemonium 2
2 | -- Widescreen hack by Gamemasterplc
3 |
4 |
5 | local patcher = function()
6 | --Widescreen 16:9
7 | R3K_WriteMem16(0x80008200,0x0000)
8 | R3K_WriteMem16(0x80008202,0x8C88)
9 | R3K_WriteMem16(0x80008204,0x8001)
10 | R3K_WriteMem16(0x80008206,0x3C1B)
11 | R3K_WriteMem16(0x80008208,0x0180)
12 | R3K_WriteMem16(0x8000820A,0x237B)
13 | R3K_WriteMem16(0x8000820C,0x0002)
14 | R3K_WriteMem16(0x8000820E,0x1764)
15 | R3K_WriteMem16(0x80008212,0x2400)
16 | R3K_WriteMem16(0x80008214,0x0C00)
17 | R3K_WriteMem16(0x80008216,0x2408)
18 | R3K_WriteMem16(0x80008218,0xFA0F)
19 | R3K_WriteMem16(0x8000821A,0x0801)
20 | R3K_WriteMem16(0x8000821E,0x2400)
21 | R3K_WriteMem16(0x8007E834,0x2080)
22 | R3K_WriteMem16(0x8007E836,0x0800)
23 | R3K_WriteMem16(0x80064414,0x0C00)
24 | R3K_WriteMem16(0x80064416,0x240C)
25 |
26 |
27 | end
28 |
29 | EM_AddVsyncHook(patcher)
--------------------------------------------------------------------------------
/Extra File PSX Game/Pandemonium! 2/config-title.txt:
--------------------------------------------------------------------------------
1 | # General Settings (ALL GAMES)
2 |
3 |
4 | --bios-hide-sce-osd=0
5 | --has-shown-start-select-help=0
6 | --bios=SCPH1001.bin
7 | --ctlanalog=on
8 | --sim-analog-pad=0x2020
9 | --menu_dev=on
10 |
11 | #Game Settings (Per game)
12 |
13 | --image0="data/"
14 |
15 |
16 | --ps1-title-id=SLUS00578
17 | --antialias=off
18 | --scale=0
19 | --gamma=5
20 | --brightness=10
21 | --contrast=8
22 | #--hue=0
23 | #--saturation=0
24 | --pace-gpu-dma=true
25 | --gpu-scanout-fps-override=60
26 | #--cdrom-cmd-time=100
27 | --cdrom-max-seek=true
28 |
--------------------------------------------------------------------------------
/Extra File PSX Game/Pepsiman [NTSC-J] (SLPS-01762)/SLPS-01762.lua:
--------------------------------------------------------------------------------
1 | -- Pepsiman [NTSC-J] (SLPS-01762)
2 | -- ported to PS4 lua
3 | -- emu used=syphonfilter v2
4 |
5 | local patcher = function()
6 | -- Disable dithering
7 | R3K_WriteMem16(0x800695EC,0x0000) --E1000200
8 | end
9 | EM_AddVsyncHook(patcher)
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/Extra File PSX Game/Pepsiman [NTSC-J] (SLPS-01762)/config-title.txt:
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1 | --bios-hide-sce-osd=1
2 | --has-shown-start-select-help=1
3 | --gpu-scanout-fps-override=ntsc
4 | --scale=6
--------------------------------------------------------------------------------
/Extra File PSX Game/Persona 2 Tsumi Innocent Sin (SLPS02100)/SLPS02100.lua:
--------------------------------------------------------------------------------
1 | -- Persona 2 Tsumi Innocent Sin
2 | -- ported to PS4 lua
3 | -- emu used=syphonfilter v2
4 |
5 | local patcher = function()
6 | --Widescreen
7 | R3K_WriteMem16(0x80087A68,0x0C00)
8 | end
9 | EM_AddVsyncHook(patcher)
--------------------------------------------------------------------------------
/Extra File PSX Game/Ready 2 Rumble Boxing™®/config-title.txt:
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1 | # General Settings (ALL GAMES)
2 |
3 |
4 | --bios-hide-sce-osd=1
5 | --has-shown-start-select-help=1
6 | --sim-analog-pad=0x2020
7 |
8 | --image0="data/"
9 |
10 |
11 | --ps1-title-id=SLUS00857
12 |
13 |
14 | --scale=1
15 | #--texrecent=true
16 | --gpu-scanout-fps-override=60 #ntsc, pal, 1->120(fps)
17 | #--cdrom-cmd-time=250
18 | #--cdrom-max-seek=true
19 | #--pace-gpu-dma=true
20 |
21 |
22 | #--antialias=off
23 | #--softgpu=true
24 | #--texreplace="/assets/texreplace"
25 | #--title-id
26 | #--opt-cache-isolation=true
27 | #--defer-linked-dma-irq=true
28 | #--libcrypt=0xe788
29 | #--deterministic=true
30 | #--guncon
31 | #--multitap
32 | #--vram-read-frame-delay=false
33 | #--present-delay-scanlines=auto
34 | #--id-engine
35 | #--metal-gear-solid
36 | #--snapshot-vram
37 | #--snapshot-entrypoint
38 | #--snap-entrypoint-filename= %TITLE_ID%_entrypoint.bin
39 | #--snapshot-autokill
40 | #--ps1-title-id
41 | #--bios=SCPH5500.bin,SCPH5501.bin,SCPH5502.bin
42 | #--bios-dir= Specify custom path to BIOS assets
43 | #--state-restore
44 | #--snapshot-restore
45 | #--trace-snap-compare= defer
46 | #--wait
47 | #--autokill
48 | #--mcd0
49 | #--mcd1
50 | #--agerestrict
51 | #--remap
52 | #--load-scripts
53 | #--boot-script= app_boot.lua
54 | #--snapshot-dir
55 | #--savestate-dir
56 | #--xobuttonmode=oenter,ocancel
57 | #--host-audio
58 | #--texreplace
59 | #--git-rev-gamedata
60 | #--region-dir
61 | #--app-dir
62 | #--app-artifacts-dir
63 | #--title-artifacts-dir
64 | #--run-hook-msg
65 | #--cwd-dir
66 | #--vault-dir
67 | #--gamedata-dir
68 | #--title-dir
69 | #--config-local-dir
70 | #--clamp-line-thickness-max
71 | #--clamp-line-thickness-min
72 | #--ctlanalog
73 | #--screenshot-dir
74 | #--assets-dir # Specify custom path to ALL assets
75 | #--savedata-mode
76 | #--ps4-trophies=1
77 | #--trophies=1
78 | #--ps5-uds=1
79 |
80 |
--------------------------------------------------------------------------------
/Extra File PSX Game/Ready 2 Rumble Boxing™®/data/Ready 2 Rumble Boxing (USA).TOC:
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/Extra File PSX Game/Ready 2 Rumble Boxing™®/sce_sys/changeinfo/changeinfo.xml:
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1 |
2 |
3 |
4 |
7 |
8 |
9 |
12 |
13 |
14 |
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/Extra File PSX Game/Ready 2 Rumble Boxing™®/sce_sys/icon0.png:
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/Extra File PSX Game/Ready 2 Rumble Boxing™®/sce_sys/param.sfo:
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/Extra File PSX Game/Ready 2 Rumble Boxing™®/sce_sys/pic1.png:
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/Extra File PSX Game/Ready 2 Rumble Boxing™®/sce_sys/shareparam.json:
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1 | {"ps4_share_param_version":"01.20","game_version":"01.00","client_id":"558376512925-2od2oqbrdd7qecn2lfhftekf11fao2pi.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
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/Extra File PSX Game/Resident Evil 2 and 3/config-title.txt:
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1 | # General Settings (ALL GAMES)
2 |
3 |
4 | --bios-hide-sce-osd=0
5 | --ctlanalog=on
6 |
7 |
8 | #Game Settings (Per game)
9 |
10 | --image0="data/"
11 |
12 | --scale=6
13 | --gamma=5
14 | --brightness=9
15 | --contrast=8
16 | --pace-gpu-dma=false
17 | --gpu-scanout-fps-override=ntsc
18 | --cdrom-cmd-time=100
19 | --cdrom-max-seek=true
20 | --defer-linked-dma-irq=false
21 | --opt-cache-isolation=false
22 |
--------------------------------------------------------------------------------
/Extra File PSX Game/Resident Evil 3/sce_sys/changeinfo/changeinfo.xml:
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1 |
2 |
3 |
4 |
7 |
8 |
9 |
12 |
13 |
14 |
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/Extra File PSX Game/Resident Evil 3/sce_sys/icon0.png:
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/Extra File PSX Game/Resident Evil 3/sce_sys/param.sfo:
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/Extra File PSX Game/Resident Evil 3/sce_sys/pic1.png:
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/Extra File PSX Game/Resident Evil 3/sce_sys/shareparam.json:
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1 | {"ps4_share_param_version":"01.20","game_version":"01.00","client_id":"558376512925-2od2oqbrdd7qecn2lfhftekf11fao2pi.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
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/Extra File PSX Game/Resident Evil™ The Prison®/sce_sys/changeinfo/changeinfo.xml:
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1 |
2 |
3 |
4 |
7 |
8 |
9 |
12 |
13 |
14 |
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/Extra File PSX Game/Resident Evil™ The Prison®/sce_sys/icon0.png:
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/Extra File PSX Game/Resident Evil™ The Prison®/sce_sys/param.sfo:
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/Extra File PSX Game/Resident Evil™ The Prison®/sce_sys/pic1.png:
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/Extra File PSX Game/Resident Evil™ The Prison®/sce_sys/shareparam.json:
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1 | {"ps4_share_param_version":"01.20","game_version":"01.00","client_id":"558376512925-2od2oqbrdd7qecn2lfhftekf11fao2pi.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
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/Extra File PSX Game/Rival Schools (SLUS-00681) & (SLUS-00771)/SLUS00681.lua:
--------------------------------------------------------------------------------
1 | -- Rival Schools [NTSC-U] (SLUS-00681) & (SLUS-00771)
2 | -- Widescreen hack by El_Patas
3 | -- Works only in characters and floor in both discs
4 | -- ported to PS4 lua
5 | -- emu used=syphonfilter v2
6 |
7 | if true then
8 |
9 | end
10 |
11 | local patcher = function()
12 | --16:9
13 | R3K_WriteMem16(0x801F6120,0x0C00)
14 |
15 | end
16 |
17 | EM_AddVsyncHook(patcher)
--------------------------------------------------------------------------------
/Extra File PSX Game/Rival Schools (SLUS-00681) & (SLUS-00771)/config-region.txt:
--------------------------------------------------------------------------------
1 | #Game Settings (Per game)
2 |
3 | --image0="data/"
4 |
5 | --ps1-title-id=SLUS00681
6 | --bios-hide-sce-osd=0
7 | --has-shown-start-select-help=0
8 | #--pace-gpu-dma=true <--MUST disable for select screen to display
9 | --scale=6
10 | --gamma=5
11 | --brightness=10
12 | --contrast=10
13 | --antialias=off
14 | --gpu-scanout-fps-override=60
15 | #--dev_menu=1
16 | #--cdrom-max-seek=true
17 |
18 | #--hue=0
19 | #--saturation=0
20 | #--cdrom-cmd-time=100
21 | #--cdrom-max-seek=true
22 | #--metal-gear-solid=true
23 | #--defer-linked-dma-irq=false
24 | #--opt-cache-isolation=true
25 | #--libcrypt=true
26 | #--deterministic=true
27 | #--texreplace=1
28 |
--------------------------------------------------------------------------------
/Extra File PSX Game/Rival Schools (SLUS-00681) & (SLUS-00771)/config-title.txt:
--------------------------------------------------------------------------------
1 | # General Settings (ALL GAMES)
2 |
3 | --region-dir=SIEA
4 | #--sim-analog-pad=0x2020
5 | #--bios=SCPH1001.bin
6 | --ctlanalog=on
7 | --xobuttonmode=ocancel
--------------------------------------------------------------------------------
/Extra File PSX Game/Rival Schools - United by Fate [Evolution Disc]_SLUS00771/SCUS-94455.lua:
--------------------------------------------------------------------------------
1 | -- Rival Schools - United by Fate [Evolution Disc] (SLUS00771)
2 | -- Widescreen hack by El_Patas [España]
3 | -- Cheats ported to PS4 lua by Chronoss
4 | -- emu used=syphon filter v2
5 |
6 |
7 | local patcher = function()
8 | --Widescreen 16:9
9 | R3K_WriteMem16(0x801F6120,0x0C00)
10 |
11 | --Unlock All Characters, Modes & Extras
12 | R3K_WriteMem16(0x801F65D0,0xFFFF)
13 | R3K_WriteMem16(0x801F65D4,0xFFFF)
14 | R3K_WriteMem16(0x801F65D8,0xFFFF)
15 | R3K_WriteMem16(0x801F65DA,0xFFFF)
16 | R3K_WriteMem16(0x801F65DC,0xFFFF)
17 | R3K_WriteMem16(0x801F65DE,0xFFFF)
18 |
19 | end
20 |
21 |
22 | EM_AddVsyncHook(patcher)
--------------------------------------------------------------------------------
/Extra File PSX Game/Road & Track™ Presents - The Need for Speed™®/config-title.txt:
--------------------------------------------------------------------------------
1 | # General Settings (ALL GAMES)
2 |
3 |
4 | --bios-hide-sce-osd=1
5 | --has-shown-start-select-help=1
6 | #--ctlanalog=on
7 | --sim-analog-pad=0x2020
8 |
9 |
10 | #Game Settings (Per game)
11 |
12 | --image0="data/"
13 |
14 |
15 | #--ps1-title-id=SLUS00433
16 |
17 | #--present-delay-scanlines=auto
18 | --scale=6
19 | #--cdrom-cmd-time=100
20 | #--defer-linked-dma-irq=true
21 | #--vram-read-frame-delay=15
22 | --pace-gpu-dma=true
23 | #--opt-cache-isolation=true
24 | --gpu-scanout-fps-override=60
25 | --cdrom-max-seek=true
26 |
27 | #--gpu-scanout-fps-override=FXAA #[AAMode::NoAA.AAMode::FXAA.AAMode::CMAA.AAMode::SSAA_4x]
28 | #--title-id
29 | #--opt-cache-isolation=false
30 | #--ps1-title-id=SLUS01381
31 | #--pace-gpu-dma=false
32 | #--defer-linked-dma-irq=true
33 | #--libcrypt
34 | #--deterministic=true
35 | #--guncon
36 | #--multitap
37 | #--vram-read-frame-delay=false
38 | #--present-delay-scanlines= auto
39 | #--id-engine
40 | #--metal-gear-solid
41 | #--snapshot-vram
42 | #--snapshot-entrypoint
43 | #--snap-entrypoint-filename= %TITLE_ID%_entrypoint.bin
44 | #--snapshot-autokill
45 | #--ps1-title-id
46 | #--bios=SCPH5500.bin,SCPH5501.bin,SCPH5502.bin
47 | #--bios-dir== Usage Notes: Specify custom path to ALL assets with
48 | #--assets-dir=/path/to/assets, Specify custom path to BIOS assets with
49 | #--bios-dir=/path/to/bios_dir ,Explicitly specify BIOS file with
50 | #--bios-dir=/path/to/bios.bin
51 | #--state-restore
52 | #--snapshot-restore
53 | #--trace-snap-compare= defer
54 | #--wait
55 | #--autokill
56 | #--mcd0
57 | #--mcd1
58 | #--agerestrict
59 | #--remap
60 | #--load-scripts
61 | #--boot-script= app_boot.lua
62 | #--snapshot-dir
63 | #--savestate-dir
64 | #--xobuttonmode=oenter,ocancel
65 | #--host-audio
66 | #--texreplace
67 | #--git-rev-gamedata
68 | #--region-dir
69 | #--app-dir
70 | #--app-artifacts-dir
71 | #--title-artifacts-dir
72 | #--run-hook-msg
73 | #--cwd-dir
74 | #--vault-dir
75 | #--gamedata-dir
76 | #--title-dir
77 | #--config-local-dir
78 | #--clamp-line-thickness-max
79 | #--clamp-line-thickness-min
80 | #--ctlanalog
81 | #--screenshot-dir
82 | #--assets-dir
83 | #--savedata-mode
84 | #--ps4-trophies=1
85 | #--trophies=1
86 | #--ps5-uds=1
87 |
88 |
--------------------------------------------------------------------------------
/Extra File PSX Game/Road & Track™ Presents - The Need for Speed™®/sce_sys/changeinfo/changeinfo.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
7 |
8 |
9 |
12 |
13 |
14 |
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/Extra File PSX Game/Road & Track™ Presents - The Need for Speed™®/sce_sys/icon0.png:
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/Extra File PSX Game/Road & Track™ Presents - The Need for Speed™®/sce_sys/param.sfo:
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/Extra File PSX Game/Road & Track™ Presents - The Need for Speed™®/sce_sys/pic1.png:
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/Extra File PSX Game/Road & Track™ Presents - The Need for Speed™®/sce_sys/shareparam.json:
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1 | {"ps4_share_param_version":"01.20","game_version":"01.00","client_id":"558376512925-2od2oqbrdd7qecn2lfhftekf11fao2pi.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
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/Extra File PSX Game/Rogue Trip - Vacation 2012/config-title.txt:
--------------------------------------------------------------------------------
1 | # Rogue Trip - Vacation 2012
2 |
3 | --image="data/"
4 |
5 | --ps1-title-id=SLUS00643
6 |
7 |
8 |
9 | --bios-hide-sce-osd=1
10 | --multitap=on
11 | --has-shown-start-select-help=1
12 | --scale=6
13 | --pace-gpu-dma=false
14 | --defer-linked-dma-irq=false
15 | --opt-cache-isolation=false
16 |
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/Extra File PSX Game/Rogue Trip - Vacation 2012/data/Rogue Trip - Vacation 2012 [U] [SLUS-00643].toc:
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/Extra File PSX Game/Rogue Trip - Vacation 2012/sce_sys/changeinfo/changeinfo.xml:
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1 |
2 |
3 |
4 |
6 |
7 |
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/Extra File PSX Game/Rogue Trip - Vacation 2012/sce_sys/icon0.png:
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/Extra File PSX Game/Rogue Trip - Vacation 2012/sce_sys/param.sfo:
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/Extra File PSX Game/Rogue Trip - Vacation 2012/sce_sys/pic1.png:
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/Extra File PSX Game/Rogue Trip - Vacation 2012/sce_sys/shareparam.json:
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1 | {"ps4_share_param_version":"01.20","game_version":"01.00","client_id":"558376512925-2od2oqbrdd7qecn2lfhftekf11fao2pi.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
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/Extra File PSX Game/Saiyuki Journey West (SLUS01381)/SLUS01381.lua:
--------------------------------------------------------------------------------
1 | -- Saiyuki Journey West [NTSC-U] (SLUS-01381)
2 | -- Widescreen hack by Paul_met
3 | -- ported to PS4 lua
4 | -- emu used=syphonfilter v2
5 |
6 | if true then
7 | --Correction AR for portraits (dialogues)
8 | R3K_WriteMem16(0x8001DB5C,0x003B)
9 | R3K_WriteMem16(0x8001DB3C,0x0081)
10 | end
11 |
12 | local patcher = function()
13 | --16:9
14 | R3K_WriteMem16(0x80199174,0x0C00)
15 |
16 | end
17 |
18 | EM_AddVsyncHook(patcher)
--------------------------------------------------------------------------------
/Extra File PSX Game/Saiyuki Journey West (SLUS01381)/config-region.txt:
--------------------------------------------------------------------------------
1 | #Game Settings (Per game)
2 |
3 | --image0="data/"
4 |
5 | --ps1-title-id=SLUS01381
6 |
7 | --bios-hide-sce-osd=1
8 | --has-shown-start-select-help=0
9 | --pace-gpu-dma=true
10 | --scale=6
11 | --gamma=5
12 | --brightness=10
13 | --contrast=10
14 | --gpu-scanout-fps-override=60
15 | --dev_menu=1
16 |
--------------------------------------------------------------------------------
/Extra File PSX Game/Saiyuki Journey West (SLUS01381)/config-title.txt:
--------------------------------------------------------------------------------
1 | # General Settings (ALL GAMES)
2 |
3 | --region-dir=SIEA
4 | #--sim-analog-pad=1
5 | --ctlanalog=on
--------------------------------------------------------------------------------
/Extra File PSX Game/Star Wars™ Masters of Teras Kasi®/config-title.txt:
--------------------------------------------------------------------------------
1 | # General Settings (ALL GAMES)
2 |
3 |
4 | --bios-hide-sce-osd=1
5 | --has-shown-start-select-help=1
6 | --sim-analog-pad=0x2020
7 |
8 | --image0="data/"
9 |
10 |
11 | --ps1-title-id=SLUS00562
12 |
13 |
14 | --scale=1
15 | #--texrecent=true
16 | --gpu-scanout-fps-override=60 #ntsc, pal, 1->120(fps)
17 | #--cdrom-cmd-time=250
18 | #--cdrom-max-seek=true
19 | #--pace-gpu-dma=true
20 |
21 |
22 | #--antialias=off
23 | #--softgpu=true
24 | #--texreplace="/assets/texreplace"
25 | #--title-id
26 | #--opt-cache-isolation=true
27 | #--defer-linked-dma-irq=true
28 | #--libcrypt=0xe788
29 | #--deterministic=true
30 | #--guncon
31 | #--multitap
32 | #--vram-read-frame-delay=false
33 | #--present-delay-scanlines=auto
34 | #--id-engine
35 | #--metal-gear-solid
36 | #--snapshot-vram
37 | #--snapshot-entrypoint
38 | #--snap-entrypoint-filename= %TITLE_ID%_entrypoint.bin
39 | #--snapshot-autokill
40 | #--ps1-title-id
41 | #--bios=SCPH5500.bin,SCPH5501.bin,SCPH5502.bin
42 | #--bios-dir= Specify custom path to BIOS assets
43 | #--state-restore
44 | #--snapshot-restore
45 | #--trace-snap-compare= defer
46 | #--wait
47 | #--autokill
48 | #--mcd0
49 | #--mcd1
50 | #--agerestrict
51 | #--remap
52 | #--load-scripts
53 | #--boot-script= app_boot.lua
54 | #--snapshot-dir
55 | #--savestate-dir
56 | #--xobuttonmode=oenter,ocancel
57 | #--host-audio
58 | #--texreplace
59 | #--git-rev-gamedata
60 | #--region-dir
61 | #--app-dir
62 | #--app-artifacts-dir
63 | #--title-artifacts-dir
64 | #--run-hook-msg
65 | #--cwd-dir
66 | #--vault-dir
67 | #--gamedata-dir
68 | #--title-dir
69 | #--config-local-dir
70 | #--clamp-line-thickness-max
71 | #--clamp-line-thickness-min
72 | #--ctlanalog
73 | #--screenshot-dir
74 | #--assets-dir # Specify custom path to ALL assets
75 | #--savedata-mode
76 | #--ps4-trophies=1
77 | #--trophies=1
78 | #--ps5-uds=1
79 |
80 |
--------------------------------------------------------------------------------
/Extra File PSX Game/Star Wars™ Masters of Teras Kasi®/data/Star Wars - Masters of Teras Kasi.TOC:
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/Extra File PSX Game/Star Wars™ Masters of Teras Kasi®/sce_sys/icon0.png:
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/Extra File PSX Game/Star Wars™ Masters of Teras Kasi®/sce_sys/shareparam.json:
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1 | {"ps4_share_param_version":"01.20","game_version":"01.00","client_id":"558376512925-2od2oqbrdd7qecn2lfhftekf11fao2pi.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
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/Extra File PSX Game/Street Fighter EX 2 Plus™®/config-region.txt:
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1 | #Game Settings (Per game)
2 |
3 | --image0="data/"
4 |
5 | --ps1-title-id=SLUS01105
6 |
7 |
8 | --scale=6
9 | --brightness=10
10 | --contrast=10
11 | --pace-gpu-dma=true
12 | --gpu-scanout-fps-override=60
13 | #--defer-linked-dma-irq=true
14 | #--opt-cache-isolation=true
15 | --cdrom-cmd-time=100
16 | --cdrom-max-seek=true
17 |
18 |
19 |
20 | #--antialias=noaa
21 | #--softgpu=true
22 | #--gpu-scanout-fps-override=60 #ntsc, pal, 1->120(fps)
23 | #--title-id
24 | #--opt-cache-isolation=false
25 | #--ps1-title-id=
26 | #--pace-gpu-dma=false
27 | #--defer-linked-dma-irq=true
28 | #--libcrypt
29 | #--deterministic=true
30 | #--guncon
31 | #--multitap
32 | #--vram-read-frame-delay=false
33 | #--present-delay-scanlines= auto
34 | #--id-engine
35 | #--metal-gear-solid
36 | #--snapshot-vram
37 | #--snapshot-entrypoint
38 | #--snap-entrypoint-filename= %TITLE_ID%_entrypoint.bin
39 | #--snapshot-autokill
40 | #--ps1-title-id
41 | #--bios=SCPH5500.bin,SCPH5501.bin,SCPH5502.bin
42 | #--bios-dir== Usage Notes: Specify custom path to ALL assets with
43 | #--assets-dir=/path/to/assets, Specify custom path to BIOS assets with
44 | #--bios-dir=/path/to/bios_dir ,Explicitly specify BIOS file with
45 | #--bios-dir=/path/to/bios.bin
46 | #--state-restore
47 | #--snapshot-restore
48 | #--trace-snap-compare= defer
49 | #--wait
50 | #--autokill
51 | #--mcd0
52 | #--mcd1
53 | #--agerestrict
54 | #--remap
55 | #--load-scripts
56 | #--boot-script= app_boot.lua
57 | #--snapshot-dir
58 | #--savestate-dir
59 | #--xobuttonmode=oenter,ocancel
60 | #--host-audio
61 | #--texreplace
62 | #--git-rev-gamedata
63 | #--region-dir
64 | #--app-dir
65 | #--app-artifacts-dir
66 | #--title-artifacts-dir
67 | #--run-hook-msg
68 | #--cwd-dir
69 | #--vault-dir
70 | #--gamedata-dir
71 | #--title-dir
72 | #--config-local-dir
73 | #--clamp-line-thickness-max
74 | #--clamp-line-thickness-min
75 | #--ctlanalog
76 | #--screenshot-dir
77 | #--assets-dir
78 | #--savedata-mode
79 | #--ps4-trophies=1
80 | #--trophies=1
81 | #--ps5-uds=1
82 |
83 |
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/Extra File PSX Game/Street Fighter EX 2 Plus™®/config-title.txt:
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1 | # General Settings (ALL GAMES)
2 |
3 |
4 | --bios-hide-sce-osd=1
5 | --has-shown-start-select-help=0
6 | --ctlanalog=on
7 | --sim-analog-pad=0x2020
8 | #--multitap=1
9 | #--menu_dev=on
10 |
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/Extra File PSX Game/Street Fighter EX 2 Plus™®/sce_sys/changeinfo/changeinfo.xml:
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1 |
2 |
3 |
4 |
7 |
8 |
9 |
12 |
13 |
14 |
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/Extra File PSX Game/Street Fighter EX 2 Plus™®/sce_sys/icon0.png:
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/Extra File PSX Game/Street Fighter EX 2 Plus™®/sce_sys/param.sfo:
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/Extra File PSX Game/Street Fighter EX 2 Plus™®/sce_sys/pic1.png:
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/Extra File PSX Game/Street Fighter EX 2 Plus™®/sce_sys/shareparam.json:
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1 | {"ps4_share_param_version":"01.20","game_version":"01.00","client_id":"558376512925-2od2oqbrdd7qecn2lfhftekf11fao2pi.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
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/Extra File PSX Game/Street Fighter EX Plus Alpha [SLUS-00548]/SLUS-00548.lua:
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1 | -- Street Fighter EX Plus Alpha [NTS-C] (SLUS-00548)
2 | -- Widescreen hack by El_Patas [España]
3 | -- ported to PS4 lua by Chronoss
4 | -- emu used=syphon filter v2
5 |
6 |
7 | local patcher = function()
8 | --Widescreen 16:9
9 | R3K_WriteMem16(0x801DD2E0,0x0C00) --Works only in characters and floor.
10 | --[Unlock Bonus Game]
11 | R3K_WriteMem16(0x801E98BE,0x6101)
12 | --[Unlock Bonus Characters]
13 | R3K_WriteMem16(0x801E960A,0x77FD)
14 | --[Expert Training Bonus Characters]
15 | R3K_WriteMem16(0x801EBCC0,0xFFFF)
16 | --[Unlock All Endings]
17 | R3K_WriteMem16(0x801D39EC,0xFFFF)
18 | R3K_WriteMem16(0x801D39EE,0xFFFF)
19 | end
20 |
21 |
22 | EM_AddVsyncHook(patcher)
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/Extra File PSX Game/Street Fighter™ Collection 2®/config-title.txt:
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1 | # General Settings (ALL GAMES)
2 |
3 |
4 | --bios-hide-sce-osd=1
5 | --has-shown-start-select-help=1
6 | --ctlanalog=on
7 | --sim-analog-pad=0x2020
8 |
9 | --image0="data/"
10 |
11 | #--ps1-title-id=SLUS01001
12 |
13 |
14 | --scale=1
15 | --texrecent=true
16 | --gpu-scanout-fps-override=60 #ntsc, pal, 1->120(fps)
17 | --cdrom-cmd-time=100
18 | --cdrom-max-seek=true
19 | --pace-gpu-dma=true
20 | --host-audio=noisedivider
21 |
22 | #--antialias=off
23 | #--softgpu=true
24 | #--texreplace="/assets/texreplace"
25 | #--title-id
26 | #--opt-cache-isolation=false
27 | #--defer-linked-dma-irq=true
28 | #--libcrypt=0xe788
29 | #--deterministic=true
30 | #--guncon
31 | #--multitap
32 | #--vram-read-frame-delay=false
33 | #--present-delay-scanlines= auto
34 | #--id-engine
35 | #--metal-gear-solid
36 | #--snapshot-vram
37 | #--snapshot-entrypoint
38 | #--snap-entrypoint-filename= %TITLE_ID%_entrypoint.bin
39 | #--snapshot-autokill
40 | #--ps1-title-id
41 | #--bios=SCPH5500.bin,SCPH5501.bin,SCPH5502.bin
42 | #--bios-dir= Specify custom path to BIOS assets
43 | #--state-restore
44 | #--snapshot-restore
45 | #--trace-snap-compare= defer
46 | #--wait
47 | #--autokill
48 | #--mcd0
49 | #--mcd1
50 | #--agerestrict
51 | #--remap
52 | #--load-scripts
53 | #--boot-script= app_boot.lua
54 | #--snapshot-dir
55 | #--savestate-dir
56 | #--xobuttonmode=oenter,ocancel
57 | #--host-audio
58 | #--texreplace
59 | #--git-rev-gamedata
60 | #--region-dir
61 | #--app-dir
62 | #--app-artifacts-dir
63 | #--title-artifacts-dir
64 | #--run-hook-msg
65 | #--cwd-dir
66 | #--vault-dir
67 | #--gamedata-dir
68 | #--title-dir
69 | #--config-local-dir
70 | #--clamp-line-thickness-max
71 | #--clamp-line-thickness-min
72 | #--ctlanalog
73 | #--screenshot-dir
74 | #--assets-dir # Specify custom path to ALL assets
75 | #--savedata-mode
76 | #--ps4-trophies=1
77 | #--trophies=1
78 | #--ps5-uds=1
79 |
80 |
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/Extra File PSX Game/Street Fighter™ Collection 2®/data/Street Fighter Collection 2.TOC:
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/Extra File PSX Game/Street Fighter™ Collection 2®/sce_sys/changeinfo/changeinfo.xml:
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1 |
2 |
3 |
4 |
7 |
8 |
9 |
12 |
13 |
14 |
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/Extra File PSX Game/Street Fighter™ Collection 2®/sce_sys/icon0.png:
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/Extra File PSX Game/Street Fighter™ Collection 2®/sce_sys/param.sfo:
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/Extra File PSX Game/Street Fighter™ Collection 2®/sce_sys/pic1.png:
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/Extra File PSX Game/Street Fighter™ Collection 2®/sce_sys/shareparam.json:
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1 | {"ps4_share_param_version":"01.20","game_version":"01.00","client_id":"558376512925-2od2oqbrdd7qecn2lfhftekf11fao2pi.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
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/Extra File PSX Game/Street Fighter™ The Movie®/data/Street Fighter - The Movie.toc:
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/Extra File PSX Game/Street Fighter™ The Movie®/sce_sys/changeinfo/changeinfo.xml:
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14 |
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/Extra File PSX Game/Street Fighter™ The Movie®/sce_sys/icon0.png:
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/Extra File PSX Game/Street Fighter™ The Movie®/sce_sys/shareparam.json:
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1 | {"ps4_share_param_version":"01.20","game_version":"01.00","client_id":"558376512925-2od2oqbrdd7qecn2lfhftekf11fao2pi.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
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/Extra File PSX Game/Tekken 3 [SLUS_00402]/SLUS00402.lua:
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1 | -- Tekken 3 (SLUS_00402)
2 | -- Disable dithering hack
3 | -- Absolutely everything unlocked
4 | if true then
5 | end
6 | local patcher = function()
7 | -- Disable dithering
8 | R3K_WriteMem16(0x8007D679,0x0000)
9 | -- Everything Unlocked
10 | R3K_WriteMem16(0x80097EF0,0xFFFF)
11 | R3K_WriteMem16(0x80097EF2,0x001F)
12 | R3K_WriteMem16(0x80097EF4,0x0382)
13 | R3K_WriteMem16(0x80097EF6,0x0005)
14 | R3K_WriteMem16(0x80097EF8,0xFFFF)
15 | R3K_WriteMem16(0x80097EFA,0x001F)
16 | R3K_WriteMem16(0x80097EFD,0x0009)
17 | R3K_WriteMem16(0x80097EFE,0x0001)
18 | R3K_WriteMem16(0x80097F26,0x0101)
19 | end
20 | EM_AddVsyncHook(patcher)
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/Extra File PSX Game/Tekken/SLUS00006.lua:
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1 | -- Tekken
2 | -- Cheats
3 | -- ported to PS4 lua
4 | -- emu used=syphonfilter v1
5 |
6 |
7 | local patcher = function()
8 |
9 | --[Select All Extra Players ]
10 | R3K_WriteMem16(0x801273D0,0xFFFF)
11 | R3K_WriteMem16(0x801273D2,0x00FF)
12 |
13 | end
14 |
15 | EM_AddVsyncHook(patcher)
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/Extra File PSX Game/Tekken/Tekken.TOC:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Tekken/Tekken.TOC
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/Extra File PSX Game/Tekken/config-region.txt:
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1 | #Game Settings (Per game)
2 |
3 | --image0="data/"
4 |
5 | --ps1-title-id=SLUS00006
6 |
7 | --bios-hide-sce-osd=0
8 | --has-shown-start-select-help=0
9 | #--pace-gpu-dma=true
10 | --scale=6
11 | #--gamma=5
12 | --brightness=10
13 | --contrast=10
14 | #--antialias="MSAA_4x"
15 | #--gpu-scanout-fps-override=60
16 | #--dev_menu=1
17 | --cdrom-max-seek=true
18 |
19 | #--hue=0
20 | #--saturation=0
21 | #--cdrom-cmd-time=100
22 | #--cdrom-max-seek=true
23 | #--metal-gear-solid=true
24 | #--defer-linked-dma-irq=false
25 | #--opt-cache-isolation=true
26 | #--libcrypt=true
27 | #--deterministic=true
28 | #--texreplace=1
29 |
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/Extra File PSX Game/Tekken/config-title.txt:
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1 | # General Settings (ALL GAMES)
2 |
3 | --region-dir=SIEA
4 | --sim-analog-pad=0x2020
5 | #--multitap=1
6 | --bios=SCPH1001.bin
7 | --ctlanalog=on
8 | --xobuttonmode=ocancel
9 |
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/Extra File PSX Game/Tenchu 2 Birth of the Stealth Assassins NTSC/SLUS00939.lua:
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1 | -- Tenchu 2 Birth of the Stealth Assassins
2 | -- Widescreen
3 | -- emu used=syphonfilter v2
4 |
5 | local patcher = function()
6 | --16:9
7 | R3K_WriteMem16(0x800CD358,0x0C00)
8 |
9 | end
10 |
11 | EM_AddVsyncHook(patcher)
12 |
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/Extra File PSX Game/Tenchu 2 Birth of the Stealth Assassins NTSC/config-title.txt:
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1 | # Tenchu 2
2 |
3 | --sim-analog-pad=0x2020
4 |
5 | # following settings are machine-generated
6 | --region-dir=SIEA
7 | --ps4-trophies=0
8 | --ps5-uds=0
9 | --trophies=0
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/Extra File PSX Game/Tenchu 2 Birth of the Stealth Assassins NTSC/package-ps4.conf:
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1 | # CONFIG FOR PS4 PACKAGE ENVIRONMENT
2 |
3 | --gpu-scanout-fps-override=SSAA_4x #[AAMode::NoAA.AAMode::FXAA.AAMode::CMAA.AAMode::SSAA_4x]
4 | #--title-id
5 | #--opt-cache-isolation
6 | --ps1-title-id=SLUS00939
7 | --pace-gpu-dma=true
8 | #--defer-linked-dma-irq
9 | #--libcrypt
10 | --cdrom-max-seek=true
11 | #--region= SCEA,SCEE,SCEI
12 | #--deterministic
13 | #--guncon
14 | #--multitap
15 | #--vram-read-frame-delay
16 | #--present-delay-scanlines= auto
17 | #--id-engine
18 | #--metal-gear-solid
19 | #--snapshot-vram
20 | #--image= data/Syphon Filter (USA) (v1.1).bin"
21 | #--snapshot-entrypoint
22 | #--snap-entrypoint-filename= %TITLE_ID%_entrypoint.bin
23 | #--snapshot-autokill
24 | #--ps1-title-id
25 | #--bios=SCPH5500.bin,SCPH5501.bin,SCPH5502.bin
26 | #--bios-dir== Usage Notes: Specify custom path to ALL assets with #--assets-dir=/path/to/assets, Specify custom path to BIOS assets with #--bios-dir=/path/to/bios_dir ,Explicitly specify BIOS file with #--bios-dir=/path/to/bios.bin
27 | --bios-hide-sce-osd=0
28 | #--state-restore
29 | #--snapshot-restore
30 | #--trace-snap-compare= defer
31 | #--wait
32 | #--autokill
33 | #--mcd0
34 | #--mcd1
35 | #--agerestrict
36 | #--remap
37 | #--load-scripts
38 | #--boot-script= app_boot.lua
39 | #--snapshot-dir
40 | #--savestate-dir
41 | #--locale=enUS
42 | #--xobuttonmode=oenter,ocancel
43 | #--host-audio
44 | #--texreplace
45 | #--git-rev-gamedata
46 | #--region-dir
47 | #--app-dir
48 | #--app-artifacts-dir
49 | #--title-artifacts-dir
50 | #--run-hook-msg
51 | #--cwd-dir
52 | #--vault-dir
53 | #--gamedata-dir
54 | #--title-dir
55 | #--config-local-dir
56 | #--clamp-line-thickness-max
57 | #--clamp-line-thickness-min
58 | #--ctlanalog
59 | #--sim-analog-pad=0x2020
60 | #--scale
61 | #--gamma
62 | --brightness=2
63 | #--contrast
64 | #--hue
65 | #--saturation
66 | #--screenshot-dir
67 | #--assets-dir
68 | #--savedata-mode
69 | #--ps4-trophies=1
70 | #--trophies=1
71 | #--ps5-uds=1
--------------------------------------------------------------------------------
/Extra File PSX Game/Tenchu Stealth Assassins NTSC/SCUS00706.lua:
--------------------------------------------------------------------------------
1 | -- Tenchu Stealth Assassins
2 | -- Widescreen
3 | -- emu used=syphonfilter v2
4 |
5 | local patcher = function()
6 | --16:9
7 | R3K_WriteMem16(0x800C4108,0x0C00)
8 |
9 | end
10 |
11 | EM_AddVsyncHook(patcher)
--------------------------------------------------------------------------------
/Extra File PSX Game/Tenchu Stealth Assassins NTSC/config-title.txt:
--------------------------------------------------------------------------------
1 | # Tenchu Stealth Assassins
2 |
3 | --sim-analog-pad=0x2020
4 |
5 | # following settings are machine-generated
6 | --region-dir=SIEA
7 | --ps4-trophies=0
8 | --ps5-uds=0
9 | --trophies=0
--------------------------------------------------------------------------------
/Extra File PSX Game/Tenchu Stealth Assassins NTSC/package-ps4.conf:
--------------------------------------------------------------------------------
1 | # CONFIG FOR PS4 PACKAGE ENVIRONMENT
2 |
3 | --gpu-scanout-fps-override=SSAA_4x #[AAMode::NoAA.AAMode::FXAA.AAMode::CMAA.AAMode::SSAA_4x]
4 | #--title-id
5 | #--opt-cache-isolation
6 | --ps1-title-id=SCUS00706
7 | --pace-gpu-dma=true
8 | #--defer-linked-dma-irq
9 | #--libcrypt
10 | --cdrom-max-seek=true
11 | #--region= SCEA,SCEE,SCEI
12 | #--deterministic
13 | #--guncon
14 | #--multitap
15 | #--vram-read-frame-delay
16 | #--present-delay-scanlines= auto
17 | #--id-engine
18 | #--metal-gear-solid
19 | #--snapshot-vram
20 | #--image= data/Syphon Filter (USA) (v1.1).bin"
21 | #--snapshot-entrypoint
22 | #--snap-entrypoint-filename= %TITLE_ID%_entrypoint.bin
23 | #--snapshot-autokill
24 | #--ps1-title-id
25 | #--bios=SCPH5500.bin,SCPH5501.bin,SCPH5502.bin
26 | #--bios-dir== Usage Notes: Specify custom path to ALL assets with #--assets-dir=/path/to/assets, Specify custom path to BIOS assets with #--bios-dir=/path/to/bios_dir ,Explicitly specify BIOS file with #--bios-dir=/path/to/bios.bin
27 | --bios-hide-sce-osd=0
28 | #--state-restore
29 | #--snapshot-restore
30 | #--trace-snap-compare= defer
31 | #--wait
32 | #--autokill
33 | #--mcd0
34 | #--mcd1
35 | #--agerestrict
36 | #--remap
37 | #--load-scripts
38 | #--boot-script= app_boot.lua
39 | #--snapshot-dir
40 | #--savestate-dir
41 | #--locale=enUS
42 | #--xobuttonmode=oenter,ocancel
43 | #--host-audio
44 | #--texreplace
45 | #--git-rev-gamedata
46 | #--region-dir
47 | #--app-dir
48 | #--app-artifacts-dir
49 | #--title-artifacts-dir
50 | #--run-hook-msg
51 | #--cwd-dir
52 | #--vault-dir
53 | #--gamedata-dir
54 | #--title-dir
55 | #--config-local-dir
56 | #--clamp-line-thickness-max
57 | #--clamp-line-thickness-min
58 | #--ctlanalog
59 | #--sim-analog-pad=0x2020
60 | #--scale
61 | #--gamma
62 | --brightness=2
63 | #--contrast
64 | #--hue
65 | #--saturation
66 | #--screenshot-dir
67 | #--assets-dir
68 | #--savedata-mode
69 | #--ps4-trophies=1
70 | #--trophies=1
71 | #--ps5-uds=1
--------------------------------------------------------------------------------
/Extra File PSX Game/The Legacy Of Kain - Soul Reaver [SLUS_00708]/SLUS00708.lua:
--------------------------------------------------------------------------------
1 | -- The Legacy Of Kain Soul Reaver
2 | -- ported to PS4 lua
3 | -- emu used=syphonfilter v2
4 | local patcher = function()
5 | --Widescreen
6 | R3K_WriteMem16(0x8003A374,0x0C00)
7 | R3K_WriteMem16(0x8003A384,0x0034)
8 | R3K_WriteMem16(0x8003A386,0xAFA0)
9 | R3K_WriteMem16(0x8003A388,0x1000)
10 | R3K_WriteMem16(0x8003A38A,0x2403)
11 | end
12 | EM_AddVsyncHook(patcher)
--------------------------------------------------------------------------------
/Extra File PSX Game/The Lost World Jurassic Park (SLES00903)/Dino.toc:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/The Lost World Jurassic Park (SLES00903)/Dino.toc
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/Extra File PSX Game/The Lost World Jurassic Park (SLES00903)/SLES00903.lua:
--------------------------------------------------------------------------------
1 | -- The Lost World Jurassic Park
2 | -- ported to PS4 lua
3 | -- emu used=syphonfilter v2
4 |
5 | local patcher = function()
6 | --Widescreen
7 | R3K_WriteMem16(0x80065460,0x0c00)
8 | end
9 | EM_AddVsyncHook(patcher)
--------------------------------------------------------------------------------
/Extra File PSX Game/Thrasher Presents Skate And Destroy/SLUS-00935.lua:
--------------------------------------------------------------------------------
1 | -- Thrasher Presents Skate And Destroy [NTSC-U] (SLUS-00935)
2 | -- ported to PS4 lua by JSimesen
3 | -- emu used=syphonfilter v2
4 |
5 | local patcher = function()
6 | -- Disable dithering
7 | R3K_WriteMem16(0x8005AC84,0x0000) --E1000200
8 | R3K_WriteMem16(0x800209DC,0x0000) --E1000600
9 | end
10 | EM_AddVsyncHook(patcher)
--------------------------------------------------------------------------------
/Extra File PSX Game/Thrasher Presents Skate And Destroy/sce_sys/changeinfo/changeinfo.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
7 |
8 |
--------------------------------------------------------------------------------
/Extra File PSX Game/Thrasher Presents Skate And Destroy/sce_sys/icon0.png:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Thrasher Presents Skate And Destroy/sce_sys/icon0.png
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/Extra File PSX Game/Thrasher Presents Skate And Destroy/sce_sys/param.sfo:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Thrasher Presents Skate And Destroy/sce_sys/param.sfo
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/Extra File PSX Game/Thrasher Presents Skate And Destroy/sce_sys/pic1.png:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Thrasher Presents Skate And Destroy/sce_sys/pic1.png
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/Extra File PSX Game/Thrasher Presents Skate And Destroy/sce_sys/save_data.png:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Thrasher Presents Skate And Destroy/sce_sys/save_data.png
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/Extra File PSX Game/Tomb Raider II™ The Golden Mask®/config-title.txt:
--------------------------------------------------------------------------------
1 | # General Settings (ALL GAMES)
2 |
3 |
4 | --bios-hide-sce-osd=1
5 | --has-shown-start-select-help=1
6 | --sim-analog-pad=0x2020
7 |
8 | --image0="data/"
9 |
10 | --ps1-title-id=SLUS00437
11 |
12 | --scale=1
13 | #--texrecent=true
14 | --gpu-scanout-fps-override=60 #ntsc, pal, 1->120(fps)
15 | #--cdrom-cmd-time=250
16 | #--cdrom-max-seek=true
17 | #--pace-gpu-dma=true
18 |
19 |
20 | #--antialias=off
21 | #--softgpu=true
22 | #--texreplace="/assets/texreplace"
23 | #--title-id
24 | #--opt-cache-isolation=true
25 | #--defer-linked-dma-irq=true
26 | #--libcrypt=0xe788
27 | #--deterministic=true
28 | #--guncon
29 | #--multitap
30 | #--vram-read-frame-delay=false
31 | #--present-delay-scanlines=auto
32 | #--id-engine
33 | #--metal-gear-solid
34 | #--snapshot-vram
35 | #--snapshot-entrypoint
36 | #--snap-entrypoint-filename= %TITLE_ID%_entrypoint.bin
37 | #--snapshot-autokill
38 | #--ps1-title-id
39 | #--bios=SCPH5500.bin,SCPH5501.bin,SCPH5502.bin
40 | #--bios-dir= Specify custom path to BIOS assets
41 | #--state-restore
42 | #--snapshot-restore
43 | #--trace-snap-compare= defer
44 | #--wait
45 | #--autokill
46 | #--mcd0
47 | #--mcd1
48 | #--agerestrict
49 | #--remap
50 | #--load-scripts
51 | #--boot-script= app_boot.lua
52 | #--snapshot-dir
53 | #--savestate-dir
54 | #--xobuttonmode=oenter,ocancel
55 | #--host-audio
56 | #--texreplace
57 | #--git-rev-gamedata
58 | #--region-dir
59 | #--app-dir
60 | #--app-artifacts-dir
61 | #--title-artifacts-dir
62 | #--run-hook-msg
63 | #--cwd-dir
64 | #--vault-dir
65 | #--gamedata-dir
66 | #--title-dir
67 | #--config-local-dir
68 | #--clamp-line-thickness-max
69 | #--clamp-line-thickness-min
70 | #--ctlanalog
71 | #--screenshot-dir
72 | #--assets-dir # Specify custom path to ALL assets
73 | #--savedata-mode
74 | #--ps4-trophies=1
75 | #--trophies=1
76 | #--ps5-uds=1
77 |
78 |
--------------------------------------------------------------------------------
/Extra File PSX Game/Tomb Raider II™ The Golden Mask®/data/Tomb Raider II - The Golden Mask.toc:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Tomb Raider II™ The Golden Mask®/data/Tomb Raider II - The Golden Mask.toc
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/Extra File PSX Game/Tomb Raider II™ The Golden Mask®/sce_sys/changeinfo/changeinfo.xml:
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1 |
2 |
3 |
4 |
7 |
8 |
9 |
12 |
13 |
14 |
--------------------------------------------------------------------------------
/Extra File PSX Game/Tomb Raider II™ The Golden Mask®/sce_sys/icon0.png:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Tomb Raider II™ The Golden Mask®/sce_sys/icon0.png
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/Extra File PSX Game/Tomb Raider II™ The Golden Mask®/sce_sys/param.sfo:
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/Extra File PSX Game/Tomb Raider II™ The Golden Mask®/sce_sys/pic1.png:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Tomb Raider II™ The Golden Mask®/sce_sys/pic1.png
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/Extra File PSX Game/Tomb Raider II™ The Golden Mask®/sce_sys/shareparam.json:
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1 | {"ps4_share_param_version":"01.20","game_version":"01.00","client_id":"558376512925-2od2oqbrdd7qecn2lfhftekf11fao2pi.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
--------------------------------------------------------------------------------
/Extra File PSX Game/Tomb Raider™ The Last Revelation®/config-title.txt:
--------------------------------------------------------------------------------
1 | # General Settings (ALL GAMES)
2 |
3 |
4 | --bios-hide-sce-osd=1
5 | --has-shown-start-select-help=1
6 | --ctlanalog=on
7 | #--sim-analog-pad=0x2020
8 |
9 | --image0="data/"
10 |
11 | #--ps1-title-id=SLES02493
12 |
13 |
14 | --scale=1
15 | #--texrecent=true
16 | --gpu-scanout-fps-override=60 #ntsc, pal, 1->120(fps)
17 | #--cdrom-cmd-time=250
18 | #--cdrom-max-seek=true
19 | --pace-gpu-dma=true
20 |
21 |
22 | #--antialias=off
23 | #--softgpu=true
24 | #--texreplace="/assets/texreplace"
25 | #--title-id
26 | #--opt-cache-isolation=true
27 | #--defer-linked-dma-irq=true
28 | #--libcrypt=0xe788
29 | #--deterministic=true
30 | #--guncon
31 | #--multitap
32 | #--vram-read-frame-delay=false
33 | #--present-delay-scanlines= auto
34 | #--id-engine
35 | #--metal-gear-solid
36 | #--snapshot-vram
37 | #--snapshot-entrypoint
38 | #--snap-entrypoint-filename= %TITLE_ID%_entrypoint.bin
39 | #--snapshot-autokill
40 | #--ps1-title-id
41 | #--bios=SCPH5500.bin,SCPH5501.bin,SCPH5502.bin
42 | #--bios-dir= Specify custom path to BIOS assets
43 | #--state-restore
44 | #--snapshot-restore
45 | #--trace-snap-compare= defer
46 | #--wait
47 | #--autokill
48 | #--mcd0
49 | #--mcd1
50 | #--agerestrict
51 | #--remap
52 | #--load-scripts
53 | #--boot-script= app_boot.lua
54 | #--snapshot-dir
55 | #--savestate-dir
56 | #--xobuttonmode=oenter,ocancel
57 | #--host-audio
58 | #--texreplace
59 | #--git-rev-gamedata
60 | #--region-dir
61 | #--app-dir
62 | #--app-artifacts-dir
63 | #--title-artifacts-dir
64 | #--run-hook-msg
65 | #--cwd-dir
66 | #--vault-dir
67 | #--gamedata-dir
68 | #--title-dir
69 | #--config-local-dir
70 | #--clamp-line-thickness-max
71 | #--clamp-line-thickness-min
72 | #--ctlanalog
73 | #--screenshot-dir
74 | #--assets-dir # Specify custom path to ALL assets
75 | #--savedata-mode
76 | #--ps4-trophies=1
77 | #--trophies=1
78 | #--ps5-uds=1
79 |
80 |
--------------------------------------------------------------------------------
/Extra File PSX Game/Tomb Raider™ The Last Revelation®/data/Tomb Raider - The Last Revelation (USA) (v1.1).TOC:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Tomb Raider™ The Last Revelation®/data/Tomb Raider - The Last Revelation (USA) (v1.1).TOC
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/Extra File PSX Game/Tomb Raider™ The Last Revelation®/sce_sys/changeinfo/changeinfo.xml:
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1 |
2 |
3 |
4 |
7 |
8 |
9 |
12 |
13 |
14 |
--------------------------------------------------------------------------------
/Extra File PSX Game/Tomb Raider™ The Last Revelation®/sce_sys/icon0.png:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Tomb Raider™ The Last Revelation®/sce_sys/icon0.png
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/Extra File PSX Game/Tomb Raider™ The Last Revelation®/sce_sys/param.sfo:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Tomb Raider™ The Last Revelation®/sce_sys/param.sfo
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/Extra File PSX Game/Tomb Raider™ The Last Revelation®/sce_sys/pic1.png:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Tomb Raider™ The Last Revelation®/sce_sys/pic1.png
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/Extra File PSX Game/Tomb Raider™ The Last Revelation®/sce_sys/shareparam.json:
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1 | {"ps4_share_param_version":"01.20","game_version":"01.00","client_id":"558376512925-2od2oqbrdd7qecn2lfhftekf11fao2pi.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
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/Extra File PSX Game/Tony Hawk's Pro Skater (SLUS00860)/SLUS00860.lua:
--------------------------------------------------------------------------------
1 | -- Tony Hawk's Pro Skater
2 | -- ported to PS4 lua
3 | -- emu used=syphonfilter v2
4 | local patcher = function()
5 | --Widescreen
6 | R3K_WriteMem16(0x800D2194,0x1333)
7 | end
8 | EM_AddVsyncHook(patcher)
--------------------------------------------------------------------------------
/Extra File PSX Game/Tony Hawk's Pro Skater (SLUS00860)/config-title.txt:
--------------------------------------------------------------------------------
1 | --multitap=on
2 | --gpu-scanout-fps-override=ntsc
3 | --scale=6
--------------------------------------------------------------------------------
/Extra File PSX Game/Tony Hawk's Pro Skater 2/SLUS01066.lua:
--------------------------------------------------------------------------------
1 | -- Tony Hawk's Pro Skater 2 (SLUS-01066)
2 | if true then
3 | end
4 | local patcher = function()
5 | -- No dithering
6 | R3K_WriteMem16(0x8009D5F9,0x0000)
7 | -- 60 FPS
8 | R3K_WriteMem16(0x8003CBA8,0x0000)
9 | -- Widescreen
10 | R3K_WriteMem16(0x800D8640,0x1333)
11 | end
12 | EM_AddVsyncHook(patcher)
--------------------------------------------------------------------------------
/Extra File PSX Game/Twisted Metal 2/SIEA/config-region.txt:
--------------------------------------------------------------------------------
1 | #Game Settings (Per game)
2 |
3 | --image0="data/Twisted Metal 2.bin"
4 |
5 |
6 | #--ps1-title-id=SCUS94306
7 | --bios-hide-sce-osd=0
8 | --has-shown-start-select-help=0
9 | #--pace-gpu-dma=true
10 | --scale=6
11 | #--gamma=5
12 | --brightness=10
13 | --contrast=10
14 | #--antialias=off
15 | #--gpu-scanout-fps-override=60
16 | --dev_menu=1
17 | --cdrom-max-seek=true
18 | --texreplace=1
19 |
20 | #--hue=0
21 | #--saturation=0
22 | #--cdrom-cmd-time=100
23 | #--cdrom-max-seek=true
24 | #--metal-gear-solid=true
25 | #--defer-linked-dma-irq=false
26 | #--opt-cache-isolation=true
27 | #--libcrypt=true
28 | #--deterministic=true
29 | #--texreplace=1
30 |
--------------------------------------------------------------------------------
/Extra File PSX Game/Twisted Metal 2/SIEA/data/Twisted Metal 2.TOC:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Twisted Metal 2/SIEA/data/Twisted Metal 2.TOC
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/Extra File PSX Game/Twisted Metal 2/SIEA/scripts/SCUS94306.lua:
--------------------------------------------------------------------------------
1 | -- Twisted Metal 2
2 | -- ported to PS4 lua
3 | -- emu used=syphonfilter v2
4 |
5 |
6 | local patcher = function()
7 | --16:9
8 | R3K_WriteMem16(0x8017ECCC,0x0C00)
9 | end
10 |
11 | EM_AddVsyncHook(patcher)
12 |
13 | --[[
14 | R3K_GetPC
15 | R3K_SetPC
16 | R3K_GetHi
17 | R3K_SetHi
18 | R3K_GetLo
19 | R3K_SetLo
20 | R3K_GetGpr
21 | R3K_SetGpr
22 | R3K_ReadMem8
23 | R3K_ReadMem16
24 | R3K_ReadMem32
25 | R3K_ReadMemFloat
26 | R3K_ReadMemString
27 | R3K_WriteMem8
28 | R3K_WriteMem16
29 | R3K_WriteMem32
30 | R3K_WriteMemFloat
31 | R3K_WriteMemString
32 | R3K_WriteMemStringZ
33 | R3K_AddHook
34 | R3K_RemoveHook
35 | R3K_InsnReplace
36 | R3K_BurnCycles
37 | R3K_FlushCache
38 | EM_PadRead
39 | EM_PadWrite
40 | EM_PadReadLeftStick
41 | EM_PadReadRightStick
42 | EM_PadSetButtonsMode
43 | EM_ThrottleMax
44 | EM_ThrottleNormal
45 | EM_GetNativeLanguage
46 | EM_NeoMode
47 | EM_CRC32
48 | EM_AddVsyncHook
49 | EM_RemoveVsyncHook
50 | EM_LoadConfig
51 | EM_SaveConfig
52 | EM_LoadState
53 | EM_SaveState
54 | EM_Launch
55 | EM_GetLegacyTitleId
56 | EM_GetStoreRegion
57 | EM_GetSettingCli
58 | EM_SetSettingCli
59 | EM_GetCDRom
60 | EM_SetCDRom
61 | EM_GetDiscId
62 | EM_LoadDiscId
63 | TR_Unlock
64 | InsnReplace
65 | --]]
66 |
--------------------------------------------------------------------------------
/Extra File PSX Game/Twisted Metal 2/config-title.txt:
--------------------------------------------------------------------------------
1 | # General Settings (ALL GAMES)
2 |
3 | --region-dir=SIEA
4 | --sim-analog-pad=0x2020
5 | #--multitap=1
6 | --bios=SCPH1001.bin
7 | --ctlanalog=on
8 | --xobuttonmode=ocancel
9 |
10 |
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/Extra File PSX Game/War Gods™®/data/War Gods.toc:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/War Gods™®/data/War Gods.toc
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/Extra File PSX Game/War Gods™®/sce_sys/changeinfo/changeinfo.xml:
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1 |
2 |
3 |
4 |
7 |
8 |
9 |
12 |
13 |
14 |
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/Extra File PSX Game/War Gods™®/sce_sys/icon0.png:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/War Gods™®/sce_sys/icon0.png
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/Extra File PSX Game/War Gods™®/sce_sys/param.sfo:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/War Gods™®/sce_sys/param.sfo
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/Extra File PSX Game/War Gods™®/sce_sys/pic1.png:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/War Gods™®/sce_sys/pic1.png
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/Extra File PSX Game/War Gods™®/sce_sys/shareparam.json:
--------------------------------------------------------------------------------
1 | {"ps4_share_param_version":"01.20","game_version":"01.00","client_id":"558376512925-2od2oqbrdd7qecn2lfhftekf11fao2pi.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
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/Extra File PSX Game/War Gods™®/scripts/SLUS00328.lua:
--------------------------------------------------------------------------------
1 | -- War Gods [NTSC-U] (SLUS-00328)
2 | -- Widescreen hack by allkhan
3 | -- ported to PS4 lua
4 | -- emu used=syphonfilter v2
5 |
6 | if true then
7 |
8 | end
9 |
10 | local patcher = function()
11 | --16:9 Widescreen
12 | R3K_WriteMem16(0x800D4CAE,0x0C00)
13 | --[Continues No Limit]
14 | R3K_WriteMem16(0x800986C4,0x000A)
15 |
16 |
17 | end
18 |
19 | EM_AddVsyncHook(patcher)
20 |
21 | --[[
22 | R3K_GetPC
23 | R3K_SetPC
24 | R3K_GetHi
25 | R3K_SetHi
26 | R3K_GetLo
27 | R3K_SetLo
28 | R3K_GetGpr
29 | R3K_SetGpr
30 | R3K_ReadMem8
31 | R3K_ReadMem16
32 | R3K_ReadMem32
33 | R3K_ReadMemFloat
34 | R3K_ReadMemString
35 | R3K_WriteMem8
36 | R3K_WriteMem16
37 | R3K_WriteMem32
38 | R3K_WriteMemFloat
39 | R3K_WriteMemString
40 | R3K_WriteMemStringZ
41 | R3K_AddHook
42 | R3K_RemoveHook
43 | R3K_InsnReplace
44 | R3K_BurnCycles
45 | R3K_FlushCache
46 | EM_PadRead
47 | EM_PadWrite
48 | EM_PadReadLeftStick
49 | EM_PadReadRightStick
50 | EM_PadSetButtonsMode
51 | EM_ThrottleMax
52 | EM_ThrottleNormal
53 | EM_GetNativeLanguage
54 | EM_NeoMode
55 | EM_CRC32
56 | EM_AddVsyncHook
57 | EM_RemoveVsyncHook
58 | EM_LoadConfig
59 | EM_SaveConfig
60 | EM_LoadState
61 | EM_SaveState
62 | EM_Launch
63 | EM_GetLegacyTitleId
64 | EM_GetStoreRegion
65 | EM_GetSettingCli
66 | EM_SetSettingCli
67 | EM_GetCDRom
68 | EM_SetCDRom
69 | EM_GetDiscId
70 | EM_LoadDiscId
71 | TR_Unlock
72 | InsnReplace
73 | --]]
74 |
--------------------------------------------------------------------------------
/Extra File PSX Game/Warcraft II - The Dark Saga/SLUS-00480.lua:
--------------------------------------------------------------------------------
1 | -- Warcraft II: The Dark Saga [NTSC U] (SLUS-00480)
2 | -- ported to PS4 lua by JSimesen
3 | -- emu used=syphonfilter v2
4 |
5 | local patcher = function()
6 | -- Disable dithering
7 | R3K_WriteMem16(0x8008D6CC,0x0000)
8 | R3K_WriteMem16(0x8008D6B0,0x0000)
9 | R3K_WriteMem16(0x8008BAE0,0x0000)
10 | R3K_WriteMem16(0x8008ED94,0x0000)
11 | end
12 | EM_AddVsyncHook(patcher)
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/Extra File PSX Game/Warcraft II - The Dark Saga/sce_sys/changeinfo/changeinfo.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
7 |
8 |
--------------------------------------------------------------------------------
/Extra File PSX Game/Warcraft II - The Dark Saga/sce_sys/icon0.png:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Warcraft II - The Dark Saga/sce_sys/icon0.png
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/Extra File PSX Game/Warcraft II - The Dark Saga/sce_sys/param.sfo:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Warcraft II - The Dark Saga/sce_sys/param.sfo
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/Extra File PSX Game/Warcraft II - The Dark Saga/sce_sys/pic1.png:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Warcraft II - The Dark Saga/sce_sys/pic1.png
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/Extra File PSX Game/Warcraft II - The Dark Saga/sce_sys/save_data.png:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Warcraft II - The Dark Saga/sce_sys/save_data.png
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/Extra File PSX Game/Warpath Jurassic Park/SLUS00976.lua:
--------------------------------------------------------------------------------
1 | -- Warpath Jurassic Park
2 | -- ported to PS4 lua
3 | -- emu used=syphonfilter v2
4 | local patcher = function()
5 | --Widescreen
6 | R3K_WriteMem16(0x80041558,0x0C00)
7 | end
8 | EM_AddVsyncHook(patcher)
9 |
--------------------------------------------------------------------------------
/Extra File PSX Game/Warpath Jurassic Park/config-title.txt:
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1 | --multitap=on
2 |
3 | --gpu-scanout-fps-override=ntsc
4 | --scale=6
--------------------------------------------------------------------------------
/Extra File PSX Game/Widescreen and No Dither for Silent Hill/SLUS00707.lua:
--------------------------------------------------------------------------------
1 | -- Silent Hill [NTSC U] (SLUS-00707)
2 | -- Widescreen hack by demilich
3 | -- Disable dithering hack by ShaolinAssassin
4 | -- ported to PS4 lua by Stayhye
5 | -- emu used=syphonfilter v2
6 |
7 | if true then
8 |
9 | end
10 |
11 | local PS1_Mods = function()
12 | --16:9 Widescreen
13 | R3K_WriteMem16(0x800C6FE0,0x0C00)
14 | R3K_WriteMem16(0x800C6FF0,0x0C00)
15 | --Disable dithering
16 | local no_dither = R3K_ReadMem16(0x019810)
17 | if no_dither == 0x0200 then
18 | R3K_WriteMem16(0x30019811,0x0000)
19 | end
20 |
21 |
22 | end
23 |
24 | EM_AddVsyncHook(PS1_Mods)
--------------------------------------------------------------------------------
/Extra File PSX Game/Wild Arms™®/config-title.txt:
--------------------------------------------------------------------------------
1 | # General Settings (ALL GAMES)
2 |
3 |
4 | --bios-hide-sce-osd=1
5 | --has-shown-start-select-help=1
6 | --ctlanalog=on
7 | --sim-analog-pad=0x2020
8 |
9 | --image0="data/"
10 |
11 | --ps1-title-id=SCUS94608
12 |
13 |
14 | --scale=6
15 | --texrecent=true
16 | --gpu-scanout-fps-override=60 #ntsc, pal, 1->120(fps)
17 | #--cdrom-cmd-time=250
18 | #--cdrom-max-seek=true
19 | --pace-gpu-dma=true
20 |
21 |
22 | #--antialias=off
23 | #--softgpu=true
24 | #--texreplace="/assets/texreplace"
25 | #--title-id
26 | #--opt-cache-isolation=true
27 | #--defer-linked-dma-irq=true
28 | #--libcrypt=0xe788
29 | #--deterministic=true
30 | #--guncon
31 | #--multitap
32 | #--vram-read-frame-delay=false
33 | #--present-delay-scanlines= auto
34 | #--id-engine
35 | #--metal-gear-solid
36 | #--snapshot-vram
37 | #--snapshot-entrypoint
38 | #--snap-entrypoint-filename= %TITLE_ID%_entrypoint.bin
39 | #--snapshot-autokill
40 | #--ps1-title-id
41 | #--bios=SCPH5500.bin,SCPH5501.bin,SCPH5502.bin
42 | #--bios-dir= Specify custom path to BIOS assets
43 | #--state-restore
44 | #--snapshot-restore
45 | #--trace-snap-compare= defer
46 | #--wait
47 | #--autokill
48 | #--mcd0
49 | #--mcd1
50 | #--agerestrict
51 | #--remap
52 | #--load-scripts
53 | #--boot-script= app_boot.lua
54 | #--snapshot-dir
55 | #--savestate-dir
56 | #--xobuttonmode=oenter,ocancel
57 | #--host-audio
58 | #--texreplace
59 | #--git-rev-gamedata
60 | #--region-dir
61 | #--app-dir
62 | #--app-artifacts-dir
63 | #--title-artifacts-dir
64 | #--run-hook-msg
65 | #--cwd-dir
66 | #--vault-dir
67 | #--gamedata-dir
68 | #--title-dir
69 | #--config-local-dir
70 | #--clamp-line-thickness-max
71 | #--clamp-line-thickness-min
72 | #--ctlanalog
73 | #--screenshot-dir
74 | #--assets-dir # Specify custom path to ALL assets
75 | #--savedata-mode
76 | #--ps4-trophies=1
77 | #--trophies=1
78 | #--ps5-uds=1
79 |
80 |
--------------------------------------------------------------------------------
/Extra File PSX Game/Wild Arms™®/sce_sys/changeinfo/changeinfo.xml:
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1 |
2 |
3 |
4 |
7 |
8 |
9 |
12 |
13 |
14 |
--------------------------------------------------------------------------------
/Extra File PSX Game/Wild Arms™®/sce_sys/icon0.png:
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https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Wild Arms™®/sce_sys/icon0.png
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/Extra File PSX Game/Wild Arms™®/sce_sys/param.sfo:
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/Extra File PSX Game/Wild Arms™®/sce_sys/pic1.png:
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/Extra File PSX Game/Wild Arms™®/sce_sys/shareparam.json:
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1 | {"ps4_share_param_version":"01.20","game_version":"01.00","client_id":"558376512925-2od2oqbrdd7qecn2lfhftekf11fao2pi.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
--------------------------------------------------------------------------------
/Extra File PSX Game/WipEout™®/config-title.txt:
--------------------------------------------------------------------------------
1 | # General Settings (ALL GAMES)
2 |
3 |
4 | --bios-hide-sce-osd=1
5 | --has-shown-start-select-help=1
6 | --ctlanalog=on
7 | --sim-analog-pad=0x2020
8 |
9 | --image0="data/"
10 |
11 | --ps1-title-id=SCES00010
12 |
13 | --pace-gpu-dma=true
14 | #--texreplace="/assets/texreplace"
15 |
16 | #--antialias=noaa
17 | #--softgpu=true
18 | --gpu-scanout-fps-override=60 #ntsc, pal, 1->120(fps)
19 | #--title-id
20 | #--opt-cache-isolation=false
21 | #--ps1-title-id=
22 | #--pace-gpu-dma=false
23 | #--defer-linked-dma-irq=true
24 | --libcrypt=0xe788
25 | #--deterministic=true
26 | #--guncon
27 | #--multitap
28 | #--vram-read-frame-delay=false
29 | #--present-delay-scanlines= auto
30 | #--id-engine
31 | #--metal-gear-solid
32 | #--snapshot-vram
33 | #--snapshot-entrypoint
34 | #--snap-entrypoint-filename= %TITLE_ID%_entrypoint.bin
35 | #--snapshot-autokill
36 | #--ps1-title-id
37 | #--bios=SCPH5500.bin,SCPH5501.bin,SCPH5502.bin
38 | #--bios-dir= Specify custom path to BIOS assets
39 | #--state-restore
40 | #--snapshot-restore
41 | #--trace-snap-compare= defer
42 | #--wait
43 | #--autokill
44 | #--mcd0
45 | #--mcd1
46 | #--agerestrict
47 | #--remap
48 | #--load-scripts
49 | #--boot-script= app_boot.lua
50 | #--snapshot-dir
51 | #--savestate-dir
52 | #--xobuttonmode=oenter,ocancel
53 | #--host-audio
54 | #--texreplace
55 | #--git-rev-gamedata
56 | #--region-dir
57 | #--app-dir
58 | #--app-artifacts-dir
59 | #--title-artifacts-dir
60 | #--run-hook-msg
61 | #--cwd-dir
62 | #--vault-dir
63 | #--gamedata-dir
64 | #--title-dir
65 | #--config-local-dir
66 | #--clamp-line-thickness-max
67 | #--clamp-line-thickness-min
68 | #--ctlanalog
69 | #--screenshot-dir
70 | #--assets-dir # Specify custom path to ALL assets
71 | #--savedata-mode
72 | #--ps4-trophies=1
73 | #--trophies=1
74 | #--ps5-uds=1
75 |
76 |
--------------------------------------------------------------------------------
/Extra File PSX Game/WipEout™®/sce_sys/changeinfo/changeinfo.xml:
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1 |
2 |
3 |
4 |
7 |
8 |
9 |
12 |
13 |
14 |
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/Extra File PSX Game/WipEout™®/sce_sys/icon0.png:
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/Extra File PSX Game/WipEout™®/sce_sys/param.sfo:
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/Extra File PSX Game/WipEout™®/sce_sys/pic1.png:
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/Extra File PSX Game/WipEout™®/sce_sys/shareparam.json:
--------------------------------------------------------------------------------
1 | {"ps4_share_param_version":"01.20","game_version":"01.00","client_id":"558376512925-2od2oqbrdd7qecn2lfhftekf11fao2pi.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
--------------------------------------------------------------------------------
/Extra File PSX Game/Wipeout (No Dither + Cheats)/Wipeout.lua:
--------------------------------------------------------------------------------
1 | -- Wipeout
2 | -- ported to PS4 lua
3 | -- emu used=syphonfilter v2
4 |
5 |
6 | local patcher = function()
7 | --Disable dithering
8 | local no_dither = R3K_ReadMem16(0x068C8C)
9 | if no_dither == 0x0200 then
10 | R3K_WriteMem16(0x30068C8D,0x0000)
11 | end
12 | --[Enable Rapier Mode]
13 | local Rapier_Mode = R3K_ReadMem16(0x1F701A)
14 | if Rapier_Mode == 0x0001 then
15 | R3K_WriteMem16(0x801F701A,0x0101)
16 | end
17 | --[Enable Rapier Levels]
18 | local Rapier_Levels = R3K_ReadMem16(0x1F701A)
19 | if Rapier_Levels == 0x0001 then
20 | R3K_WriteMem16(0x801F7046,0x0101)
21 | end
22 | --[Infinite Race Re-Starts]
23 | local Race_ReStarts = R3K_ReadMem16(0x1F7014)
24 | if Race_ReStarts == 00802 then
25 | R3K_WriteMem16(0x801F7014,0x0803)
26 | end
27 |
28 | end
29 |
30 | EM_AddVsyncHook(patcher)
--------------------------------------------------------------------------------
/Extra File PSX Game/Wipeout XL/SCUS94351.lua:
--------------------------------------------------------------------------------
1 | -- Wipeout XL (US) (SCUS-94351)
2 | -- Cheats
3 | -- ported to PS4 lua
4 | -- emu used=syphonfilter v2
5 |
6 |
7 | local patcher = function()
8 | --[Enable Team Piranha]
9 | R3K_WriteMem16(0x801FE4AC,0x0100)
10 | --[Enable Phantom Class]
11 | R3K_WriteMem16(0x801FE4D2,0x0100)
12 | --[Enable Challenge 1]
13 | R3K_WriteMem16(0x801FE4A8,0x0100)
14 | --[Enable Challenge 2]
15 | R3K_WriteMem16(0x801FE4AA,0x0001)
16 | --[Race all Tracks (Any Level)]
17 | R3K_WriteMem16(0x801FE4D2,0x0001)
18 | end
19 |
20 | EM_AddVsyncHook(patcher)
--------------------------------------------------------------------------------
/Extra File PSX Game/Wipeout XL/Wipeout XL.TOC:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/Wipeout XL/Wipeout XL.TOC
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/Extra File PSX Game/Wipeout XL/config-region.txt:
--------------------------------------------------------------------------------
1 | #Game Settings (Per game)
2 |
3 | --image0="data/"
4 |
5 | --ps1-title-id=SCUS94351
6 |
7 | --bios-hide-sce-osd=0
8 | --has-shown-start-select-help=0
9 | #--pace-gpu-dma=true
10 | --scale=6
11 | #--gamma=5
12 | --brightness=10
13 | --contrast=10
14 | #--antialias="MSAA_4x"
15 | #--gpu-scanout-fps-override=60
16 | #--dev_menu=1
17 | --cdrom-max-seek=true
18 |
19 | #--hue=0
20 | #--saturation=0
21 | #--cdrom-cmd-time=100
22 | #--cdrom-max-seek=true
23 | #--metal-gear-solid=true
24 | #--defer-linked-dma-irq=false
25 | #--opt-cache-isolation=true
26 | #--libcrypt=true
27 | #--deterministic=true
28 | #--texreplace=1
29 |
--------------------------------------------------------------------------------
/Extra File PSX Game/Wipeout XL/config-title.txt:
--------------------------------------------------------------------------------
1 | # General Settings (ALL GAMES)
2 |
3 | --region-dir=SIEA
4 | --sim-analog-pad=0x2020
5 | #--multitap=1
6 | --bios=SCPH1001.bin
7 | --ctlanalog=on
8 | --xobuttonmode=ocancel
--------------------------------------------------------------------------------
/Extra File PSX Game/Wu-Tang Shaolin Style/SIEA/config-region.txt:
--------------------------------------------------------------------------------
1 | #Game Settings (Per game)
2 |
3 | --image0="data/"
4 |
5 |
6 |
7 | --ps1-title-id=SLUS00929
8 | --bios-hide-sce-osd=0
9 | --has-shown-start-select-help=0
10 | --pace-gpu-dma=true
11 | --scale=6
12 | #--gamma=5
13 | --brightness=10
14 | --contrast=10
15 | #--antialias=off
16 | #--gpu-scanout-fps-override=60
17 | #--dev_menu=1
18 | #--cdrom-max-seek=true
19 |
20 | #--hue=0
21 | #--saturation=0
22 | #--cdrom-cmd-time=100
23 | #--cdrom-max-seek=true
24 | #--metal-gear-solid=true
25 | #--defer-linked-dma-irq=false
26 | #--opt-cache-isolation=true
27 | #--libcrypt=true
28 | #--deterministic=true
29 | #--texreplace=1
30 |
--------------------------------------------------------------------------------
/Extra File PSX Game/Wu-Tang Shaolin Style/SIEA/scripts/SLUS00929.lua:
--------------------------------------------------------------------------------
1 | -- Wu-Tang: Shaolin Style [NTSC-U] (SLUS-00929)
2 | -- Widescreen hack by El_Patas
3 | -- ported to PS4 lua
4 | -- emu used=syphonfilter v2
5 |
6 | if true then
7 |
8 | end
9 |
10 | local patcher = function()
11 | --16:9 Widescreen
12 | R3K_WriteMem16(0x8009BEF0,0x1333)
13 | --[Blood On]
14 | R3K_WriteMem16(0x301EA22C,0x0001)
15 | --[Have All Chambers]
16 | R3K_WriteMem16(0x50001702,0x0000)
17 | R3K_WriteMem16(0x801EA458,0xFFFF)
18 | --[Have All Secrets]
19 | R3K_WriteMem16(0x301EA4C4,0x00FF)
20 |
21 | --[Have All Characters]
22 | R3K_WriteMem16(0x801EA1DC,0xFFFF)
23 | R3K_WriteMem16(0x801EA1DE,0x001F)
24 |
25 | --[Have All Levels]
26 | R3K_WriteMem16(0x801EA1E0,0xFFFF)
27 | end
28 |
29 | EM_AddVsyncHook(patcher)
30 |
31 | --[[
32 | R3K_GetPC
33 | R3K_SetPC
34 | R3K_GetHi
35 | R3K_SetHi
36 | R3K_GetLo
37 | R3K_SetLo
38 | R3K_GetGpr
39 | R3K_SetGpr
40 | R3K_ReadMem8
41 | R3K_ReadMem16
42 | R3K_ReadMem32
43 | R3K_ReadMemFloat
44 | R3K_ReadMemString
45 | R3K_WriteMem8
46 | R3K_WriteMem16
47 | R3K_WriteMem32
48 | R3K_WriteMemFloat
49 | R3K_WriteMemString
50 | R3K_WriteMemStringZ
51 | R3K_AddHook
52 | R3K_RemoveHook
53 | R3K_InsnReplace
54 | R3K_BurnCycles
55 | R3K_FlushCache
56 | EM_PadRead
57 | EM_PadWrite
58 | EM_PadReadLeftStick
59 | EM_PadReadRightStick
60 | EM_PadSetButtonsMode
61 | EM_ThrottleMax
62 | EM_ThrottleNormal
63 | EM_GetNativeLanguage
64 | EM_NeoMode
65 | EM_CRC32
66 | EM_AddVsyncHook
67 | EM_RemoveVsyncHook
68 | EM_LoadConfig
69 | EM_SaveConfig
70 | EM_LoadState
71 | EM_SaveState
72 | EM_Launch
73 | EM_GetLegacyTitleId
74 | EM_GetStoreRegion
75 | EM_GetSettingCli
76 | EM_SetSettingCli
77 | EM_GetCDRom
78 | EM_SetCDRom
79 | EM_GetDiscId
80 | EM_LoadDiscId
81 | TR_Unlock
82 | InsnReplace
83 | --]]
84 |
--------------------------------------------------------------------------------
/Extra File PSX Game/Wu-Tang Shaolin Style/config-title.txt:
--------------------------------------------------------------------------------
1 | # General Settings (ALL GAMES)
2 |
3 | --region-dir=SIEA
4 | #--sim-analog-pad=0x2020
5 | --multitap=1
6 | --bios=SCPH1001.bin
7 | --ctlanalog=on
8 | --xobuttonmode=ocancel
9 |
10 |
--------------------------------------------------------------------------------
/Extra File PSX Game/X-Men™ Mutant Academy 2™/SIEA/config-region.txt:
--------------------------------------------------------------------------------
1 | #Game Settings (Per game)
2 |
3 | --image0="data/"
4 |
5 |
6 | --ps1-title-id=SLUS01382
7 | --bios-hide-sce-osd=0
8 | --has-shown-start-select-help=0
9 | --scale=6
10 | --gamma=5
11 | --brightness=10
12 | --contrast=8
13 | #--hue=0
14 | #--saturation=0
15 | #--antialias=SSAA4x
16 |
17 | --pace-gpu-dma=true
18 | #--gpu-scanout-fps-override=60
19 | #--cdrom-cmd-time=100
20 | #--cdrom-max-seek=true
21 | #--metal-gear-solid=true
22 | #--defer-linked-dma-irq=true
23 | #--opt-cache-isolation=true
24 | #--libcrypt=true
25 | #--deterministic=true
26 | #--texreplace=1
27 | #--texrecent=true
28 | --menu_dev=enable
29 | #--vram-read-frame-delay=10
30 | #--present-delay-scanlines=auto
31 | #--clamp-line-thickness-min=1
32 | #--clamp-line-thickness-max=2
33 |
34 |
--------------------------------------------------------------------------------
/Extra File PSX Game/X-Men™ Mutant Academy 2™/SIEA/data/X-Men - Mutant Academy 2.toc:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/chronoss09/Script-Mod-PS4/c4558327a9a20878b2301d029e6a0e55d2222897/Extra File PSX Game/X-Men™ Mutant Academy 2™/SIEA/data/X-Men - Mutant Academy 2.toc
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/Extra File PSX Game/X-Men™ Mutant Academy 2™/SIEA/scripts/SLUS01382.lua:
--------------------------------------------------------------------------------
1 | -- X-Men Mutant Academy
2 | -- ported to PS4 lua
3 | -- emu used=syphonfilter v2
4 |
5 |
6 | local patcher = function()
7 | --16:9
8 |
9 |
10 | end
11 |
12 | EM_AddVsyncHook(patcher)
13 |
14 | --[[
15 | R3K_GetPC
16 | R3K_SetPC
17 | R3K_GetHi
18 | R3K_SetHi
19 | R3K_GetLo
20 | R3K_SetLo
21 | R3K_GetGpr
22 | R3K_SetGpr
23 | R3K_ReadMem8
24 | R3K_ReadMem16
25 | R3K_ReadMem32
26 | R3K_ReadMemFloat
27 | R3K_ReadMemString
28 | R3K_WriteMem8
29 | R3K_WriteMem16
30 | R3K_WriteMem32
31 | R3K_WriteMemFloat
32 | R3K_WriteMemString
33 | R3K_WriteMemStringZ
34 | R3K_AddHook
35 | R3K_RemoveHook
36 | R3K_InsnReplace
37 | R3K_BurnCycles
38 | R3K_FlushCache
39 | EM_PadRead
40 | EM_PadWrite
41 | EM_PadReadLeftStick
42 | EM_PadReadRightStick
43 | EM_PadSetButtonsMode
44 | EM_ThrottleMax
45 | EM_ThrottleNormal
46 | EM_GetNativeLanguage
47 | EM_NeoMode
48 | EM_CRC32
49 | EM_AddVsyncHook
50 | EM_RemoveVsyncHook
51 | EM_LoadConfig
52 | EM_SaveConfig
53 | EM_LoadState
54 | EM_SaveState
55 | EM_Launch
56 | EM_GetLegacyTitleId
57 | EM_GetStoreRegion
58 | EM_GetSettingCli
59 | EM_SetSettingCli
60 | EM_GetCDRom
61 | EM_SetCDRom
62 | EM_GetDiscId
63 | EM_LoadDiscId
64 | TR_Unlock
65 | InsnReplace
66 | --]]
67 |
--------------------------------------------------------------------------------
/Extra File PSX Game/X-Men™ Mutant Academy 2™/config-title.txt:
--------------------------------------------------------------------------------
1 | # General Settings (ALL GAMES)
2 |
3 | --region-dir=SIEA
4 | #--sim-analog-pad=0x2020
5 | #--multitap=1
6 | --bios=SCPH1001.bin
7 | --ctlanalog=on
8 | --xobuttonmode=xenter
9 |
10 |
--------------------------------------------------------------------------------
/Extra File PSX Game/X-Men™ Mutant Academy 2™/package-ps4.conf:
--------------------------------------------------------------------------------
1 | # CONFIG FOR PS4 PACKAGE ENVIRONMENT
2 |
3 | #--gpu-scanout-fps-override=FXAA #[AAMode::NoAA.AAMode::FXAA.AAMode::CMAA.AAMode::SSAA_4x]
4 | #--title-id
5 | #--opt-cache-isolation=false
6 | #--ps1-title-id=SLUS01381
7 | #--pace-gpu-dma=false
8 | #--defer-linked-dma-irq=true
9 | #--libcrypt
10 | #--deterministic=true
11 | #--guncon
12 | #--multitap
13 | #--vram-read-frame-delay=false
14 | #--present-delay-scanlines= auto
15 | #--id-engine
16 | #--metal-gear-solid
17 | #--snapshot-vram
18 | #--snapshot-entrypoint
19 | #--snap-entrypoint-filename= %TITLE_ID%_entrypoint.bin
20 | #--snapshot-autokill
21 | #--ps1-title-id
22 | #--bios=SCPH5500.bin,SCPH5501.bin,SCPH5502.bin
23 | #--bios-dir== Usage Notes: Specify custom path to ALL assets with
24 | #--assets-dir=/path/to/assets, Specify custom path to BIOS assets with
25 | #--bios-dir=/path/to/bios_dir ,Explicitly specify BIOS file with
26 | #--bios-dir=/path/to/bios.bin
27 | #--state-restore
28 | #--snapshot-restore
29 | #--trace-snap-compare= defer
30 | #--wait
31 | #--autokill
32 | #--mcd0
33 | #--mcd1
34 | #--agerestrict
35 | #--remap
36 | #--load-scripts
37 | #--boot-script= app_boot.lua
38 | #--snapshot-dir
39 | #--savestate-dir
40 | #--xobuttonmode=oenter,ocancel
41 | #--host-audio
42 | #--texreplace
43 | #--git-rev-gamedata
44 | #--region-dir
45 | #--app-dir
46 | #--app-artifacts-dir
47 | #--title-artifacts-dir
48 | #--run-hook-msg
49 | #--cwd-dir
50 | #--vault-dir
51 | #--gamedata-dir
52 | #--title-dir
53 | #--config-local-dir
54 | #--clamp-line-thickness-max
55 | #--clamp-line-thickness-min
56 | #--ctlanalog
57 | #--screenshot-dir
58 | #--assets-dir
59 | #--savedata-mode
60 | #--ps4-trophies=1
61 | #--trophies=1
62 | #--ps5-uds=1
63 |
64 |
--------------------------------------------------------------------------------
/Extra File PSX Game/X-Men™ Mutant Academy 2™/sce_sys/changeinfo/changeinfo.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
7 |
8 |
9 |
12 |
13 |
14 |
--------------------------------------------------------------------------------
/Extra File PSX Game/X-Men™ Mutant Academy 2™/sce_sys/icon0.png:
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/Extra File PSX Game/X-Men™ Mutant Academy 2™/sce_sys/shareparam.json:
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1 | {"ps4_share_param_version":"01.20","game_version":"01.00","client_id":"558376512925-2od2oqbrdd7qecn2lfhftekf11fao2pi.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
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/PS2 Config and Cheats file/Bloody Roar 4 (Europe)/C5DBDB45.pnach:
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1 | comment=Bloody Roar 4 (PAL) (SLES-51877)
2 | comment=Cheats by Chronoss
3 |
4 | //Widescreen Hack (16:9) by ElHecht
5 | patch=1,EE,2060EC20,word,3FA3A283 // 3FDA2E04 X-RES
6 | patch=1,EE,2060EC20,word,40117402 // 40117402 Y-RES
7 |
8 | //Unlock Kohryu
9 | patch=1,EE,20401458,extended,00000001
10 |
11 | //Unlock Uranus
12 | patch=1,EE,2040145C,extended,00000001
13 |
14 | //Unlock Shina
15 | patch=1,EE,20401460,extended,00000001
16 |
17 | //Unlock Long
18 | patch=1,EE,20401464,extended,00000001
19 |
20 | //Unlock Ryoho
21 | patch=1,EE,20401468,extended,00000001
22 |
23 | //Max DNA
24 | patch=1,EE,20401490,extended,05FAB000
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/PS2 Config and Cheats file/Bloody Roar 4 (Europe)/config-emu-ps4.txt:
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1 | #PS2HDPS4 mod par Chronoss
2 | --path-snaps="/tmp/snapshots"
3 | --path-recordings="/tmp/recordings"
4 | --path-vmc="/tmp/vmc"
5 | --path-emulog="/tmp/recordings"
6 | --config-local-lua=""
7 | --load-tooling-lua=0
8 | --ps2-title-id=SLES51877
9 | --max-disc-num=1
10 | --trophy-support=0
11 | --gs-uprender=2x2
12 | --gs-upscale=EdgeSmooth
13 | --host-audio=1
14 | --rom="PS20220WD20050620.crack"
15 | --verbose-cdvd-reads=0
16 | --host-osd=0
17 | --host-display-mode=full
18 | --host-audio=1
19 |
20 | --cdvd-sector-read-cycles=2000
21 |
22 | --ee-cycle-scalar=1.10
23 |
24 | --vu0-mpg-cycles=1
25 | --vu0-no-clamping=0
26 |
27 | #This could help with broken gfx
28 | --fpu-no-clamping=0
29 | --fpu-clamp-results=1
30 | --vu0-no-clamping=0
31 | --vu0-clamp-results=1
32 | --vu1-no-clamping=0
33 | --vu1-clamp-results=1
34 | --cop2-no-clamping=0
35 | --cop2-clamp-results=1
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/PS2 Config and Cheats file/Downhill Domination (USA)/config-emu-ps4.txt:
--------------------------------------------------------------------------------
1 | #Generated by PS2-FPKG v0.6
2 | --path-vmc="/tmp/vmc"
3 | --config-local-lua=""
4 | --ps2-title-id=SCUS-97177
5 | --max-disc-num=1
6 | --gs-uprender=2x2
7 | --gs-upscale=edgesmooth
8 | --host-audio=1
9 | --rom="PS20220WD20050620.crack"
10 | --verbose-cdvd-reads=0
11 | --host-display-mode=full
12 | --path-patches="/app0/patches"
13 | --gs-uprender=2x2
14 | --gs-upscale=EdgeSmooth
15 | --host-audio-latency=0.60
16 | --host-display-mode=16:9
17 | --mtap1=always
18 |
19 | --vif1-instant-xfer=0
20 | --vu1=jit-sync
21 |
22 | --ee-cycle-scalar=1.45
23 |
24 | --cdvd-sector-read-cycles=3600
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/PS2 Config and Cheats file/Street Fighter EX3 (USA)/Street Fighter EX3 (NTSC-U).pnach:
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1 | gametitle=Street Fighter EX3 (NTSC-U) SLUS-20130
2 | comment=File generated by GameHacking.org
3 | comment=modded by Chronoss
4 |
5 | Widescreen hack by nemesis2000 (pnach by paul_met)
6 | patch=1,EE,002e34d4,word,3c013f40
7 | patch=1,EE,002e34d8,word,44810000
8 | patch=1,EE,002e34e0,word,4600c602
9 |
10 | All Characters by InterAct
11 | patch=1,EE,208C7738,extended,FFFFFFFF
12 |
13 | Evil Ryu Unlocked by Hacc
14 | patch=1,EE,008C773C,extended,00000001
15 |
16 | Infinite Round Time by Hacc
17 | patch=1,EE,10E59496,extended,00000063
18 |
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/PS2 Config and Cheats file/Street Fighter EX3 (USA)/Street Fighter EX3 (SLUS-20130).lua:
--------------------------------------------------------------------------------
1 | -- Street Fighter EX3 (SLUS-20130)
2 |
3 | apiRequest(2.0)
4 |
5 | local eeObj = getEEObject()
6 | local emuObj = getEmuObject()
7 |
8 | local patcher = function()
9 |
10 | -- Ignore status flag sticky sign bit (should fix floor).
11 | eeObj.WriteMem8(0x3019c0, 0)
12 | eeObj.WriteMem8(0x301d30, 0)
13 |
14 | -- Fix missing effects (D.Dark bomb, etc.)
15 | eeObj.WriteMem32(0x2e3788, 0x24190010)
16 | eeObj.WriteMem32(0x2e379c, 0xf88a0000)
17 | eeObj.WriteMem32(0x2e37a0, 0x03e00008)
18 | eeObj.WriteMem32(0x2e37a4, 0xa099000f)
19 |
20 | -- Fix clothing physics (old bug in emu...)
21 | eeObj.WriteMem32(0x258f38, 0x000c60c2)
22 | eeObj.WriteMem32(0x258ff8, 0x000c60c2)
23 | end
24 |
25 | emuObj.AddVsyncHook(patcher)
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/PS2 Config and Cheats file/Street Fighter EX3 (USA)/config-emu-ps4.txt:
--------------------------------------------------------------------------------
1 | #PS2HDPS4 mod par Chronoss
2 | --path-snaps="/tmp/snapshots"
3 | --path-recordings="/tmp/recordings"
4 | --path-vmc="/tmp/vmc"
5 | --path-emulog="/tmp/recordings"
6 | --config-local-lua=""
7 | --load-tooling-lua=0
8 | --ps2-title-id=SLUS20130
9 | --max-disc-num=1
10 | --trophy-support=0
11 | --gs-uprender=2x2
12 | --gs-upscale=EdgeSmooth
13 | --host-audio=1
14 | --rom="PS20220WD20050620.crack"
15 | --verbose-cdvd-reads=0
16 | --host-osd=0
17 | --host-display-mode=full
18 | --host-audio=1
19 |
20 | --cdvd-sector-read-cycles=2000
21 |
22 | --ee-cycle-scalar=1.10
23 |
24 | --vu0-mpg-cycles=1
25 | --vu0-no-clamping=0
26 |
27 | #This could help with broken gfx
28 | --fpu-no-clamping=0
29 | --fpu-clamp-results=1
30 | --vu0-no-clamping=0
31 | --vu0-clamp-results=1
32 | --vu1-no-clamping=0
33 | --vu1-clamp-results=1
34 | --cop2-no-clamping=0
35 | --cop2-clamp-results=1
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/PS22PS4.PNG:
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/ToC's/Bushido Blade 2 (SLUS-00663).lua:
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1 | -- Bushido Blade 2 [NTSC-U] (SLUS-00663)
2 | -- Widescreen hack by VIRGIN KLM
3 |
4 |
5 | local patcher = function()
6 | --Widescreen 16:9
7 | R3K_WriteMem16(0x800FF650,0x0C00)
8 | --Dither off code (with conditional code to work with widescreen)
9 | local code_check1 = R3K_ReadMem16(0x07C788)
10 | if code_check1 == 0x0200 then
11 | R3K_WriteMem16(0x8007C788,0x0000)
12 | end
13 |
14 | end
15 |
16 | EM_AddVsyncHook(patcher)
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