├── .gitignore
├── COPYING.LESSER.txt
├── COPYING.txt
├── Makefile
├── README.md
├── doc
├── README.md
└── public
│ ├── images
│ └── ddox
│ │ ├── alias.png
│ │ ├── class.png
│ │ ├── enum.png
│ │ ├── enummember.png
│ │ ├── function.png
│ │ ├── inherited.png
│ │ ├── interface.png
│ │ ├── module.png
│ │ ├── package.png
│ │ ├── private.png
│ │ ├── property.png
│ │ ├── protected.png
│ │ ├── struct.png
│ │ ├── template.png
│ │ └── variable.png
│ ├── prettify
│ └── prettify.css
│ ├── scripts
│ ├── ddox.js
│ └── jquery.js
│ └── styles
│ └── ddox.css
├── dub.sdl
├── example
├── dub.sdl
└── source
│ └── main.d
└── source
└── entitysysd
├── component.d
├── entity.d
├── event.d
├── exception.d
├── package.d
├── pool.d
├── stat.d
└── system.d
/.gitignore:
--------------------------------------------------------------------------------
1 | .dub
2 | .project
3 | entitysysd_example
4 | __test__library__
5 | *.a
6 | out/*
7 | doc/*.html
8 | doc/*.json
9 | doc/public/*.html
10 | doc/public/*.*
11 | doc/public/entitysysd/*
12 |
--------------------------------------------------------------------------------
/COPYING.LESSER.txt:
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674 | .
675 |
--------------------------------------------------------------------------------
/Makefile:
--------------------------------------------------------------------------------
1 | DDOX = ../ddox/ddox
2 |
3 | help:
4 | @echo "Generate ddox documentation:"
5 | @echo " make doc"
6 | @echo "Clean all output files from doc:"
7 | @echo " make clean"
8 |
9 | doc:
10 | dmd -o- -c -D -Dddoc -X -Xfdoc/docs.json entitysysd/*.d
11 | $(DDOX) filter --min-protection=Public doc/docs.json \
12 | --ex entitysysd.pool --ex entitysysd.exception \
13 | --ex entitysysd.component
14 | $(DDOX) generate-html --navigation-type=ModuleTree \
15 | doc/docs.json doc/public
16 |
17 | .PHONY: clean doc help
18 |
19 | clean:
20 | rm doc/public/*.* 2>/dev/null; true
21 | rm -rf doc/public/entitysysd 2>/dev/null; true
22 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # EntitySysD
2 |
3 | *Component/Entity System* engine written in D. More information may be found on
4 | this [CES wiki](http://entity-systems-wiki.t-machine.org/).
5 |
6 | To quote it:
7 | > *Component/Entity Systems are an architectural pattern used mostly in game
8 | development. A CES follows the Composition over Inheritance principle to allow
9 | for greater flexibility when defining entities (anything that's part of a game's
10 | scene: enemies, doors, bullets) by building out of individual parts that can be
11 | mixed-and-matched. This eliminates the ambiguity problems of long inheritance
12 | chains and promotes clean design. However, CES systems do incur a small cost to
13 | performance.*
14 |
15 | Nevertheless, we have room to organize components in a cache-friendly manner.
16 |
17 |
18 | ## Usage
19 |
20 | ### Building
21 |
22 | This project uses the DUB build system
23 | (check [here](http://code.dlang.org/download)).
24 |
25 | To build the **EntitySysD** library, simply run in the top-level directory
26 | ```
27 | dub
28 | ```
29 |
30 | To build and run all the unit-tests:
31 | ```
32 | dub test
33 | ```
34 |
35 | To generate the documentation, see doc/README.md.
36 |
37 |
38 | ### API documentation
39 |
40 | The complete reference API is there (generated with
41 | [ddox](https://github.com/rejectedsoftware/ddox)):
42 | > [Reference API](https://claudemr.github.io/entitysysd/)
43 |
44 |
45 | ### Entities
46 |
47 | The `Entity` structure is a simple wrapper around a 64-bit unique id.
48 |
49 | Creation of an entity:
50 | ```
51 | import entitysysd;
52 |
53 | auto ecs = new EntitySysD;
54 |
55 | auto entity = ecs.entities.create();
56 | ```
57 |
58 | Destruction:
59 | ```
60 | entity.destroy();
61 | ```
62 |
63 |
64 | ### Components
65 |
66 | Register a `component` to an entity (the struct is tagged by the `@component`
67 | attribute):
68 | ```
69 | @component struct Position
70 | {
71 | float x, y;
72 | }
73 |
74 | auto componentPtr = entity.register!Position(2.0, 3.0);
75 |
76 | ...
77 |
78 | // accessor
79 | entity.component!Position.y += 1.0;
80 | ```
81 |
82 |
83 | ### Browsing
84 |
85 | Browsing through all valid entities:
86 | ```
87 | foreach (entity; ecs.entities)
88 | {
89 | //do stuff
90 | }
91 | ```
92 |
93 | Browsing through the instances of a type of component:
94 | ```
95 | foreach (componentPtr; ecs.entities.components!Position)
96 | {
97 | //do stuff
98 | }
99 | ```
100 |
101 | Browsing through entities with a certain set of components:
102 | ```
103 | foreach (entity; ecs.entities.entitiesWith!(Position, Renderable))
104 | {
105 | //do stuff
106 | }
107 | ```
108 |
109 | ```
110 | foreach (entity, pos, render; ecs.entities.entitiesWith!(Position, Renderable))
111 | {
112 | // pos is equivalent to entity.component!Position
113 | // render is equivalent to entity.component!Renderable
114 | }
115 | ```
116 |
117 | Browsing through the components of an entity.
118 | ```
119 | ecs.entities.accessor!Position = (e, p) { write("Entity:%s Xpos=%f", entity.toString(), p.x); };
120 | auto entity = ecs.entities.create();
121 | entity.register!Position(2.0, 3.0);
122 | entity.iterate(); // call accessor delegates of the components registered to entity
123 | ```
124 |
125 | ### Systems
126 |
127 | Create a class inheriting from the `System` interface, registering it to the
128 | system manager and running it:
129 |
130 | ```
131 | class RenderSystem : System
132 | {
133 | override void run(EntityManager entities, EventManager events, Duration dt)
134 | {
135 | // render renderable entities
136 | }
137 | }
138 |
139 | ...
140 |
141 | ecs.systems.register(new RenderSystem);
142 |
143 | ...
144 |
145 | ecs.systems.run(dur!"msecs"(16));
146 | ```
147 |
148 |
149 | ### Events
150 |
151 | Subscribing to an event (tagged by the `@event` attribute)
152 |
153 | ```
154 | @event struct MyEvent
155 | {
156 | int data;
157 | }
158 |
159 | class TestReceiver : Receiver!MyEvent
160 | {
161 | string str;
162 |
163 | void receive(MyEvent event)
164 | {
165 | str ~= event.data.toString;
166 | }
167 | }
168 |
169 | auto evtManager = new EventManager;
170 | evtManager.subscribe!MyEvent(new TestReceiver);
171 |
172 | ```
173 |
174 | Sending events:
175 |
176 | ```
177 | auto e = MyEvent(43);
178 |
179 | evtManager.emit(e);
180 | evtManager.emit!MyEvent(42);
181 | ```
182 |
183 |
184 | ## Thread-safety
185 |
186 | **EntitySysD** API is NOT (and will not be) thread-safe. Events will never be
187 | natively sent accross threads. If the user wants to use EntitySysD in a
188 | multi-threaded process, he will have to do its own resource synchronization on
189 | top of it.
190 | Thread-safety adds too much complexity. And from a software architecture point
191 | of view, it makes more sense to manage resource synchronization at the highest
192 | level. **EntitySysD** is just a library.
193 |
194 | ## Contributors
195 |
196 | * [Claude Merle](https://github.com/claudemr)
197 | * [Ryan Roden-Corrent](https://github.com/rcorre)
198 |
199 | ## Credits
200 |
201 | This engine is based on a D port inspired on **EntityX** in C++ of Alec Thomas.
202 | It's been simplified a lot (using D specific features, removing component
203 | handles, etc)):
204 | > https://github.com/alecthomas/entityx/
205 |
206 | There are many other CES engines in D out there.
207 |
208 | **Star-Entity** is very similar to **EntitySysD** (it is also based upon
209 | EntityX) and I actually came across it after the start of **EntitySysD**
210 | development (had I known about it earlier, and maybe **EntitySysD** would not
211 | have existed at all):
212 | > https://github.com/misu-pwnu/star-entity
213 |
214 | **Nitro** design is based on statically built systems and components managers.
215 | There seems to be more thoughts towards cache-efficiency.
216 | > https://github.com/Zoadian/nitro
217 |
218 |
219 | ## Licence
220 |
221 | **EntitySysD** is released under the **Lesser-GPL** *v3* licence.
222 | See COPYING.txt and COPYING.LESSER.txt for more information.
223 |
224 |
225 | ## History
226 |
227 | ### v2.4.x
228 |
229 | Changes:
230 | * `ISystem` interface deprecated. Methods added to `System` abstract class
231 | (potentilly an API breaking change, but very unlikely in practise).
232 | * Allow to register systems in a certain ordering (absolute or relative to an
233 | already registered system).
234 |
235 | Add:
236 | * Statistics added: module `stat`.
237 |
238 | ### v2.0.x
239 |
240 | Change:
241 | * `System` interface is renamed to `ISystem` and becomes an abstract class.
242 | * API break: with `std.meta` and `hasUDA`. It cannot be compiled anymore
243 | with DMD compiler with a version below **2.068.0**.
244 |
245 | Add:
246 | * `ISystem` declares 2 new methods: `prepare` and `unprepare`. `System`
247 | abstract class implements empty body for `prepare`, `run` and `unprepare`.
248 | * `SystemManager.runFull` calls `prepare`, `run` and `unprepare`.
249 |
250 | To convert 1.x.x user application to 2.0.0, prefix all your `System.run`
251 | methods with `override`, and upgrade your DMD compiler to a version
252 | **>= 2.068.0**.
253 |
254 | ### v1.x.x
255 |
256 | The 1st release puts down the base of **EntitySysD** API.
257 |
258 | It uses exceptions (removed all the assert's)
259 |
260 | It uses UDA's to tag components and events to ensure the correctness of the
261 | usage of library at compile time.
262 |
263 | No benchmarking has been performed. The cache-friendly memory management is
264 | dependant of the application use, and cannot yet be customized for specific
265 | needs at the moment. So the current implementation is pretty naive and could
266 | totally miss the point of being cache-friendly. User experience will tell. So
267 | further enhancements may be programmed.
268 |
269 | It has been tested on GNU-Linux environment using DMD64 D Compiler v2.068.x and
270 | v2.069.x.
271 |
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/doc/README.md:
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1 | # EntitySysD API documentation generation
2 |
3 | Steps to upgrade doc generation.
4 |
5 | Prerequisites:
6 | * Clone ddox at the same directory level as your entitysysd work directory level `git clone git@github.com:rejectedsoftware/ddox.git`.
7 | * Clone entitysysd doc branch at the same directory level as your entitysysd work directory level `git clone git@github.com:claudemr/entitysysd.git entitysysd_doc` and `git checkout gh-pages`.
8 | * So you should have "entitysysd", "entitysysd_doc" and "ddox" at the same directory level.
9 |
10 | Upgrade:
11 | * Make sure ddox version is the last: `cd ddox ; git pull`.
12 | * Build ddox: `dub`.
13 | * Update public files from ddox to entitysysd: ``meld ./public ../entitysysd/doc/public``.
14 | * Generate EntitySysD API documentation: ``cd ../entitysysd ; make clean ; make doc``.
15 | * Update gh-pages branch from entitysysd directory to entitysysd_doc directory: ``meld ./doc/public ../entitysysd_doc``
16 | * Commit and push modifications from both entitysysd and entitysysd_doc.
17 |
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/doc/public/images/ddox/protected.png:
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/doc/public/prettify/prettify.css:
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1 | /* Pretty printing styles. Used with prettify.js. */
2 |
3 | /* SPAN elements with the classes below are added by prettyprint. */
4 | .pln { color: #222 } /* plain text */
5 | pre .pln, div.prototype .pln { color: #fff } /* plain text */
6 |
7 | @media screen {
8 | pre .str { color: #ffe7b6 } /* string content */
9 | pre .typ { color: #9ad452 } /* a type name */
10 | pre .lit { color: #ffe7b6 } /* a literal value */
11 | pre .pun, div.prototype .pun { color: #fff }
12 |
13 | .spc { color: #a0a } /* special token sequence */
14 | .str { color: #842 } /* string content */
15 | .kwd { color: #ffaa00 } /* a keyword */
16 | .com { color: #888 } /* a comment */
17 | .typ { color: #693 } /* a type name */
18 | .lit { color: #875 } /* a literal value */
19 | /* punctuation, lisp open bracket, lisp close bracket */
20 | .pun, .opn, .clo { color: #222 }
21 | .tag { color: #ffaa00 } /* a markup tag name */
22 | .atn { color: #9ad452 } /* a markup attribute name */
23 | .atv { color: #ffe7b6 } /* a markup attribute value */
24 | .dec, .var { color: #aaa } /* a declaration; a variable name */
25 | .fun { color: red } /* a function name */
26 | }
27 |
28 | /* Use higher contrast and text-weight for printable form. */
29 | @media print, projection {
30 | .spc { color: #606 } /* special token sequence */
31 | .str { color: #060 }
32 | .kwd { color: #006; font-weight: bold }
33 | .com { color: #600; font-style: italic }
34 | .typ { color: #404; font-weight: bold }
35 | .lit { color: #044 }
36 | .pun, .opn, .clo { color: #440 }
37 | .tag { color: #006; font-weight: bold }
38 | .atn { color: #404 }
39 | .atv { color: #060 }
40 | }
41 |
42 | /* Put a border around prettyprinted code snippets. */
43 | pre.prettyprint, pre.code, div.prototype {
44 | padding: 1em 0;
45 | background-color: #222;
46 | border: 1px solid black;
47 | color: white;
48 | }
49 |
50 | /* Specify class=linenums on a pre to get line numbering */
51 | ol.linenums { margin-top: 0; margin-bottom: 0 } /* IE indents via margin-left */
52 | li.L0,
53 | li.L1,
54 | li.L2,
55 | li.L3,
56 | li.L5,
57 | li.L6,
58 | li.L7,
59 | li.L8 { list-style-type: none }
60 | /* Alternate shading for lines */
61 | li.L1,
62 | li.L3,
63 | li.L5,
64 | li.L7,
65 | li.L9 { background: #222222 }
66 |
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/doc/public/scripts/ddox.js:
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1 | function setupDdox()
2 | {
3 | $(".tree-view").children(".package").click(toggleTree);
4 | $(".tree-view.collapsed").children("ul").hide();
5 | $("#symbolSearch").attr("tabindex", "1000");
6 | }
7 |
8 | function toggleTree()
9 | {
10 | node = $(this).parent();
11 | node.toggleClass("collapsed");
12 | if( node.hasClass("collapsed") ){
13 | node.children("ul").hide();
14 | } else {
15 | node.children("ul").show();
16 | }
17 | return false;
18 | }
19 |
20 | var searchCounter = 0;
21 | var lastSearchString = "";
22 |
23 | function performSymbolSearch(maxlen)
24 | {
25 | if (maxlen === 'undefined') maxlen = 26;
26 |
27 | var searchstring = $("#symbolSearch").val().toLowerCase();
28 |
29 | if (searchstring == lastSearchString) return;
30 | lastSearchString = searchstring;
31 |
32 | var scnt = ++searchCounter;
33 | $('#symbolSearchResults').hide();
34 | $('#symbolSearchResults').empty();
35 |
36 | var terms = $.trim(searchstring).split(/\s+/);
37 | if (terms.length == 0 || (terms.length == 1 && terms[0].length < 2)) return;
38 |
39 | var results = [];
40 | for (i in symbols) {
41 | var sym = symbols[i];
42 | var all_match = true;
43 | for (j in terms)
44 | if (sym.name.toLowerCase().indexOf(terms[j]) < 0) {
45 | all_match = false;
46 | break;
47 | }
48 | if (!all_match) continue;
49 |
50 | results.push(sym);
51 | }
52 |
53 | function compare(a, b) {
54 | // prefer non-deprecated matches
55 | var adep = a.attributes.indexOf("deprecated") >= 0;
56 | var bdep = b.attributes.indexOf("deprecated") >= 0;
57 | if (adep != bdep) return adep - bdep;
58 |
59 | // normalize the names
60 | var aname = a.name.toLowerCase();
61 | var bname = b.name.toLowerCase();
62 |
63 | var anameparts = aname.split(".");
64 | var bnameparts = bname.split(".");
65 |
66 | var asname = anameparts[anameparts.length-1];
67 | var bsname = bnameparts[bnameparts.length-1];
68 |
69 | // prefer exact matches
70 | var aexact = terms.indexOf(asname) >= 0;
71 | var bexact = terms.indexOf(bsname) >= 0;
72 | if (aexact != bexact) return bexact - aexact;
73 |
74 | // prefer elements with less nesting
75 | if (anameparts.length < bnameparts.length) return -1;
76 | if (anameparts.length > bnameparts.length) return 1;
77 |
78 | // prefer matches with a shorter name
79 | if (asname.length < bsname.length) return -1;
80 | if (asname.length > bsname.length) return 1;
81 |
82 | // sort the rest alphabetically
83 | if (aname < bname) return -1;
84 | if (aname > bname) return 1;
85 | return 0;
86 | }
87 |
88 | results.sort(compare);
89 |
90 | for (i = 0; i < results.length && i < 100; i++) {
91 | var sym = results[i];
92 |
93 | var el = $(document.createElement("li"));
94 | el.addClass(sym.kind);
95 | for (j in sym.attributes)
96 | el.addClass(sym.attributes[j]);
97 |
98 | var name = sym.name;
99 |
100 | // compute a length limited representation of the full name
101 | var nameparts = name.split(".");
102 | var np = nameparts.length-1;
103 | var shortname = "." + nameparts[np];
104 | while (np > 0 && nameparts[np-1].length + shortname.length <= maxlen) {
105 | np--;
106 | shortname = "." + nameparts[np] + shortname;
107 | }
108 | if (np > 0) shortname = ".." + shortname;
109 | else shortname = shortname.substr(1);
110 |
111 | el.append(''+shortname+'');
112 | $('#symbolSearchResults').append(el);
113 | }
114 |
115 | if (results.length > 100) {
116 | $('#symbolSearchResults').append("…"+(results.length-100)+" additional results");
117 | }
118 |
119 | $('#symbolSearchResults').show();
120 | }
121 |
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/doc/public/styles/ddox.css:
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1 | body {
2 | margin: 0;
3 | padding: 0;
4 | font-family: "Lucida Sans Unicode", "Lucida Grande", "Open Sans", sans-serif;
5 | font-size: 0;
6 | }
7 |
8 | h1 { margin-top: 0; }
9 |
10 | a {
11 | color: #13e;
12 | text-decoration: none;
13 | }
14 |
15 | a:hover {
16 | color: #24f;
17 | }
18 |
19 | #main-nav {
20 | -webkit-box-sizing: border-box;
21 | -moz-box-sizing: border-box;
22 | box-sizing: border-box;
23 | display: inline-block;
24 | vertical-align: top;
25 | font-size: 9.5pt;
26 | min-width: 10em;
27 | width: 20%;
28 | padding: 2em 1em;
29 | border-right: 1px solid black;
30 | border-bottom: 1px solid black;
31 | background-color: #eee;
32 | }
33 |
34 | #main-contents {
35 | -webkit-box-sizing: border-box;
36 | -moz-box-sizing: border-box;
37 | box-sizing: border-box;
38 | display: inline-block;
39 | vertical-align: top;
40 | font-size: 9.5pt;
41 | width: 80%;
42 | padding: 2em;
43 | }
44 |
45 | table {
46 | border-collapse: collapse;
47 | }
48 |
49 | th {
50 | text-align: left;
51 | }
52 |
53 | td {
54 | border-top: 1px dashed #ddd;
55 | border-bottom: 1px dashed #ddd;
56 | vertical-align: top;
57 | }
58 |
59 | col.caption {
60 | width: 150pt;
61 | }
62 |
63 | ul.tree-view a.package {
64 | background-image: url(../images/ddox/package.png);
65 | background-repeat: no-repeat;
66 | background-position: left center;
67 | padding-left: 18px;
68 | padding-right: 4px;
69 | }
70 |
71 | ul.tree-view a.module {
72 | margin-left: 14px;
73 | padding: 0 4px;
74 | }
75 |
76 | ul.tree-view a.selected {
77 | background-color: #f8f8f8;
78 | margin-left: 13px;
79 | border: 1px solid #bbb;
80 | }
81 |
82 | ul.tree-view {
83 | padding: 0;
84 | margin: 0;
85 | }
86 |
87 | ul.tree-view ul {
88 | margin: 0;
89 | padding: 0;
90 | padding-left: 10pt;
91 | }
92 |
93 | ul.tree-view li {
94 | list-style-type: none;
95 | padding: 0;
96 | margin-left: 0;
97 | }
98 |
99 | a.protected {
100 | font-style: italic;
101 | background-image: url(../images/ddox/protected.png);
102 | background-repeat: no-repeat;
103 | padding-left: 16px;
104 | }
105 | a.package {
106 | font-style: italic;
107 | background-image: url(../images/ddox/package.png);
108 | background-repeat: no-repeat;
109 | padding-left: 16px;
110 | }
111 | a.private {
112 | font-style: italic;
113 | background-image: url(../images/ddox/private.png);
114 | background-repeat: no-repeat;
115 | padding-left: 16px;
116 | }
117 | a.inherited:after { content: url(../images/ddox/inherited.png); padding-left: 2pt; }
118 |
119 | #symbolSearchResults {
120 | list-style: none;
121 | padding: 0;
122 | overflow: hidden;
123 | }
124 | #symbolSearchResults li {
125 | background-repeat: no-repeat;
126 | background-position: left center;
127 | padding-left: 18px;
128 | }
129 |
130 | #symbolSearchResults .deprecated a { color: gray; }
131 | #symbolSearchResults .module { background-image: url(../images/ddox/module.png); }
132 | #symbolSearchResults .functiondeclaration { background-image: url(../images/ddox/function.png); }
133 | #symbolSearchResults .classdeclaration { background-image: url(../images/ddox/class.png); }
134 | #symbolSearchResults .interfacedeclaration { background-image: url(../images/ddox/interface.png); }
135 | #symbolSearchResults .structdeclaration { background-image: url(../images/ddox/struct.png); }
136 | #symbolSearchResults .variabledeclaration { background-image: url(../images/ddox/variable.png); }
137 | #symbolSearchResults .property { background-image: url(../images/ddox/property.png); }
138 | #symbolSearchResults .enumdeclaration { background-image: url(../images/ddox/enum.png); }
139 | #symbolSearchResults .enummemberdeclaration { background-image: url(../images/ddox/enummember.png); }
140 | #symbolSearchResults .aliasdeclaration { background-image: url(../images/ddox/alias.png); }
141 | #symbolSearchResults .templatedeclaration { background-image: url(../images/ddox/template.png); }
142 |
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/dub.sdl:
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1 | name "entitysysd"
2 | description "Entity/Component System engine"
3 | homepage "https://github.com/claudemr/entitysysd"
4 | copyright "Copyright © 2015-2018, Claude Merle"
5 | license "LGPL3"
6 | authors "Claude Merle"
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/example/dub.sdl:
--------------------------------------------------------------------------------
1 | name "entitysys-example"
2 | description "An example showcasing EntitySysD"
3 | homepage "https://github.com/claudemr/entitysysd"
4 | copyright "Copyright © 2015-2018, Claude Merle"
5 | license "GPL3"
6 | authors "Claude Merle"
7 | dependency "entitysysd" path=".."
8 | dependency "derelict-sdl2" version="~>1.9"
--------------------------------------------------------------------------------
/example/source/main.d:
--------------------------------------------------------------------------------
1 | /**
2 | System management module.
3 |
4 | Copyright: © 2015-2016 Claude Merle
5 | Authors: Claude Merle
6 | License: This file is part of EntitySysD.
7 |
8 | EntitySysD is free software: you can redistribute it and/or modify it
9 | under the terms of the Lesser GNU General Public License as published
10 | by the Free Software Foundation, either version 3 of the License, or
11 | (at your option) any later version.
12 |
13 | EntitySysD is distributed in the hope that it will be useful,
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 | Lesser GNU General Public License for more details.
17 |
18 | You should have received a copy of the Lesser GNU General Public License
19 | along with EntitySysD. If not, see $(LINK http://www.gnu.org/licenses/).
20 | */
21 |
22 | import std.container;
23 | import std.math;
24 | import std.random;
25 | import std.stdio;
26 |
27 | import derelict.sdl2.sdl;
28 |
29 | import entitysysd;
30 |
31 |
32 | //*** Helpers ***
33 | struct Vector2f
34 | {
35 | float x, y;
36 | }
37 |
38 | struct Color
39 | {
40 | ubyte r, g, b;
41 | }
42 |
43 |
44 | //*** Component structures ***
45 | @component struct Body
46 | {
47 | Vector2f position;
48 | Vector2f direction;
49 | }
50 |
51 | @component struct Renderable
52 | {
53 | float radius;
54 | Color color;
55 | }
56 |
57 |
58 | @component struct Particle
59 | {
60 | Color color;
61 | float radius, alpha, d;
62 | }
63 |
64 |
65 | @component struct Collideable
66 | {
67 | float radius;
68 | }
69 |
70 | //*** Random-number-generator utility function ***
71 | float r(int a, float b = 0)
72 | {
73 | return cast(float)(uniform(0, a * 1000) + b * 1000) / 1000.0;
74 | }
75 |
76 | //*** Event struct ***
77 |
78 | @event struct CollisionEvent
79 | {
80 | Entity a, b;
81 | }
82 |
83 |
84 | //*** System classes ***
85 |
86 | class SpawnSystem : System
87 | {
88 | public:
89 | this(SDL_Window* window, int count)
90 | {
91 | SDL_GetWindowSize(window, &mSizeX, &mSizeY);
92 | mCount = count;
93 | }
94 |
95 | override void run(EntityManager es, EventManager events, Duration dt)
96 | {
97 | int c = 0;
98 | //ComponentHandle collideable;
99 | foreach (entity; es.entitiesWith!Collideable)
100 | c++;
101 |
102 | for (int i = 0; i < mCount - c; i++)
103 | {
104 | Entity entity = es.create();
105 |
106 | // Mark as collideable (explosion particles will not be collideable).
107 | //todo use "assign" to merge the 2 next instructions
108 | float radius = r(10, 5);
109 | entity.register!Collideable();
110 | entity.component!Collideable.radius = radius;
111 | //collideable = entity.assign(r(10, 5));
112 |
113 | // "Physical" attributes.
114 | auto bod = entity.register!Body();
115 | bod.position = Vector2f(r(mSizeX), r(mSizeY));
116 | bod.direction = Vector2f(r(300, -150), r(300, -150));
117 |
118 | // Shape to apply to entity.
119 | auto ren = entity.register!Renderable();
120 | ren.radius = radius;
121 | ren.color = Color(cast(ubyte)r(128, 127),
122 | cast(ubyte)r(128, 127),
123 | cast(ubyte)r(128, 127));
124 | }
125 | }
126 |
127 | private:
128 | int mSizeX, mSizeY;
129 | int mCount;
130 | };
131 |
132 |
133 | // Updates a body's position and rotation.
134 | class MoveSystem : System
135 | {
136 | public:
137 | this(SDL_Window* window)
138 | {
139 | SDL_GetWindowSize(window, &mSizeX, &mSizeY);
140 | }
141 |
142 | override void run(EntityManager es, EventManager events, Duration dt)
143 | {
144 | foreach (entity, bod; es.entitiesWith!Body)
145 | {
146 | // update position
147 | bod.position.x += bod.direction.x * dt.total!"msecs" / 1000.0;
148 | bod.position.y += bod.direction.y * dt.total!"msecs" / 1000.0;
149 |
150 | // make it bounce on the edges of the window
151 | if (bod.position.x < 0.0)
152 | {
153 | bod.position.x = -bod.position.x;
154 | bod.direction.x = -bod.direction.x;
155 | }
156 | else if (bod.position.x >= mSizeX)
157 | {
158 | bod.position.x = 2 * mSizeX - bod.position.x;
159 | bod.direction.x = -bod.direction.x;
160 | }
161 |
162 | if (bod.position.y < 0.0)
163 | {
164 | bod.position.y = -bod.position.y;
165 | bod.direction.y = -bod.direction.y;
166 | }
167 | else if (bod.position.y >= mSizeY)
168 | {
169 | bod.position.y = 2 * mSizeY - bod.position.y;
170 | bod.direction.y = -bod.direction.y;
171 | }
172 | }
173 | }
174 | private:
175 | int mSizeX, mSizeY;
176 | }
177 |
178 |
179 | // Determines if two Collideable bodies have collided. If they have it emits a
180 | // CollisionEvent. This is used by ExplosionSystem to create explosion
181 | // particles, but it could be used by a SoundSystem to play an explosion
182 | // sound, etc..
183 | //
184 | // Uses a fairly rudimentary 2D partition system, but performs reasonably well.
185 | class CollisionSystem : System
186 | {
187 | public:
188 | this(SDL_Window* window)
189 | {
190 | SDL_GetWindowSize(window, &mSizeX, &mSizeY);
191 | mGrid.length = mSizeX * mSizeY;
192 | }
193 |
194 | override void run(EntityManager es, EventManager events, Duration dt)
195 | {
196 | reset();
197 | collect(es);
198 | collide(events);
199 | }
200 |
201 | private:
202 | enum int mPartitions = 200;
203 |
204 | struct Candidate
205 | {
206 | Vector2f position;
207 | float radius;
208 | Entity entity;
209 | };
210 |
211 | Candidate[][] mGrid;
212 | int mSizeX, mSizeY;
213 |
214 | void reset()
215 | {
216 | foreach (ref candidates; mGrid)
217 | candidates.length = 0;
218 | }
219 |
220 | void collect(EntityManager entities)
221 | {
222 | foreach (entity, bod, col; entities.entitiesWith!(Body, Collideable))
223 | {
224 | auto left = cast(int)(bod.position.x - col.radius) / mPartitions;
225 | auto top = cast(int)(bod.position.y - col.radius) / mPartitions;
226 | auto right = cast(int)(bod.position.x + col.radius) / mPartitions;
227 | auto bottom = cast(int)(bod.position.y + col.radius) / mPartitions;
228 |
229 | auto candidate = Candidate(bod.position, col.radius, entity);
230 | uint[4] slots = [left + top * mSizeX, right + top * mSizeX,
231 | left + bottom * mSizeX, right + bottom * mSizeX];
232 | mGrid[slots[0]] ~= candidate;
233 | if (slots[0] != slots[1])
234 | mGrid[slots[1]] ~= candidate;
235 | if (slots[1] != slots[2])
236 | mGrid[slots[2]] ~= candidate;
237 | if (slots[2] != slots[3])
238 | mGrid[slots[3]] ~= candidate;
239 | }
240 | }
241 |
242 | void collide(EventManager events)
243 | {
244 | foreach (candidates; mGrid)
245 | foreach (ref candidateA; candidates)
246 | foreach (ref candidateB; candidates)
247 | {
248 | if (candidateA.entity == candidateB.entity)
249 | continue;
250 | if (collided(candidateA, candidateB))
251 | events.emit!CollisionEvent(candidateA.entity,
252 | candidateB.entity);
253 | }
254 | }
255 |
256 | float length2(const ref Vector2f v)
257 | {
258 | return v.x * v.x + v.y * v.y;
259 | }
260 |
261 | bool collided(in ref Candidate a, in ref Candidate b)
262 | {
263 | auto ab = Vector2f(a.position.x - b.position.x,
264 | a.position.y - b.position.y);
265 | float radius2 = a.radius + b.radius;
266 | radius2 *= radius2;
267 | return length2(ab) < radius2;
268 | }
269 | }
270 |
271 |
272 | class ParticleSystem : System
273 | {
274 | public:
275 | override void run(EntityManager es, EventManager events, Duration dt)
276 | {
277 | foreach (entity, particle; es.entitiesWith!Particle)
278 | {
279 | particle.alpha -= particle.d * dt.total!"msecs";
280 | if (particle.alpha <= 0)
281 | entity.destroy();
282 | }
283 | }
284 | }
285 |
286 |
287 | class ParticleRenderSystem : System
288 | {
289 | public:
290 | this(SDL_Renderer* renderer)
291 | {
292 | mpRenderer = renderer;
293 | }
294 |
295 | override void run(EntityManager es, EventManager events, Duration dt)
296 | {
297 | foreach (entity, bod, particle; es.entitiesWith!(Body, Particle))
298 | {
299 | auto radius = particle.radius;
300 | // Change color
301 | SDL_SetRenderDrawColor(mpRenderer,
302 | particle.color.r,
303 | particle.color.g,
304 | particle.color.b,
305 | cast(ubyte)particle.alpha );
306 | SDL_Rect rect;
307 | rect.x = cast(int)(bod.position.x - radius);
308 | rect.y = cast(int)(bod.position.y - radius);
309 | rect.w = cast(int)(radius * 2);
310 | rect.h = cast(int)(radius * 2);
311 | SDL_RenderFillRect(mpRenderer, &rect);
312 | }
313 | }
314 |
315 | private:
316 | SDL_Renderer* mpRenderer;
317 | }
318 |
319 |
320 | // For any two colliding bodies, destroys the bodies and emits a bunch of bodgy explosion particles.
321 | class ExplosionSystem : System, IReceiver!CollisionEvent
322 | {
323 | public:
324 | override void run(EntityManager es, EventManager events, Duration dt)
325 | {
326 | foreach (entity; mCollisions)
327 | {
328 | // the same entity might be detected by collision several times
329 | if (!entity.valid)
330 | continue;
331 | emitParticles(es, entity);
332 | entity.destroy();
333 | }
334 | while (!mCollisions.empty)
335 | mCollisions.removeFront();
336 | }
337 |
338 | void emitParticles(EntityManager es, Entity entity)
339 | {
340 | auto bod = entity.component!Body;
341 | auto ren = entity.component!Renderable;
342 | auto col = entity.component!Collideable;
343 |
344 | float area = (PI * col.radius * col.radius) / 3.0;
345 | for (int i = 0; i < area; i++)
346 | {
347 | Entity particle = es.create();
348 |
349 | float rotationd = r(720, 180);
350 | if (uniform(0, 2) == 0)
351 | rotationd = -rotationd;
352 |
353 | float offset = r(cast(int)col.radius, 1.0);
354 | float angle = r(360) * PI / 180.0;
355 |
356 | auto partBody = particle.register!Body();
357 | partBody.position.x = bod.position.x + offset * cos(angle);
358 | partBody.position.y = bod.position.y + offset * sin(angle);
359 | partBody.direction.x = offset * 2 * cos(angle);
360 | partBody.direction.y = offset * 2 * sin(angle);
361 |
362 | float radius = r(3, 1);
363 | auto partPart = particle.register!Particle();
364 | partPart.color = ren.color;
365 | partPart.radius = radius;
366 | partPart.alpha = 200;
367 | partPart.d = r(3, 1) / 2;
368 | }
369 | }
370 |
371 | void receive(CollisionEvent collision)
372 | {
373 | // Events are immutable, so we can't destroy the entities here. We defer
374 | // the work until the update loop.
375 | mCollisions.insertFront(collision.a);
376 | mCollisions.insertFront(collision.b);
377 | }
378 |
379 | private:
380 | SList!Entity mCollisions;
381 | }
382 |
383 | // Render all Renderable entities
384 | class RenderSystem : System
385 | {
386 | public:
387 | this(SDL_Renderer* renderer)
388 | {
389 | mpRenderer = renderer;
390 | }
391 |
392 | override void run(EntityManager es, EventManager events, Duration dt)
393 | {
394 | foreach (entity, bod, rdr; es.entitiesWith!(Body, Renderable))
395 | {
396 | auto radius = rdr.radius;
397 | // Change color
398 | SDL_SetRenderDrawColor(mpRenderer,
399 | rdr.color.r,
400 | rdr.color.g,
401 | rdr.color.b,
402 | 255 );
403 | SDL_Rect rect;
404 | rect.x = cast(int)(bod.position.x - radius);
405 | rect.y = cast(int)(bod.position.y - radius);
406 | rect.w = cast(int)(radius * 2);
407 | rect.h = cast(int)(radius * 2);
408 | SDL_RenderFillRect(mpRenderer, &rect);
409 | }
410 | }
411 |
412 | private:
413 | SDL_Renderer* mpRenderer;
414 | }
415 |
416 |
417 | class Application : EntitySysD
418 | {
419 | public:
420 | this(SDL_Renderer* renderer, SDL_Window* window)
421 | {
422 | super();
423 | systems.register(new SpawnSystem(window, 20));
424 | systems.register(new MoveSystem(window));
425 | systems.register(new CollisionSystem(window));
426 | systems.register(new ExplosionSystem);
427 | systems.register(new ParticleSystem);
428 | systems.register(new RenderSystem(renderer));
429 | systems.register(new ParticleRenderSystem(renderer));
430 | }
431 |
432 | void run(Duration dt)
433 | {
434 | systems.runFull(dt);
435 | }
436 | }
437 |
438 |
439 | class StatReceiver : IReceiver!StatEvent
440 | {
441 | void receive(StatEvent event)
442 | {
443 | auto systems = event.systemManager;
444 | writefln("All: %d/16000µs",
445 | systems.statAll.average.total!"usecs");
446 | foreach (sys; systems[])
447 | writefln(" - %s: %d/16000µs",
448 | sys.name, sys.stat.average.total!"usecs");
449 | }
450 | }
451 |
452 | void main()
453 | {
454 | DerelictSDL2.load();
455 | scope(exit) DerelictSDL2.unload();
456 |
457 | if (SDL_Init(SDL_INIT_EVERYTHING) == -1)
458 | return;
459 |
460 | SDL_Window* window = SDL_CreateWindow("EntitySysD example",
461 | 0, 0, 640, 480, 0);
462 | SDL_Renderer* renderer = SDL_CreateRenderer(window, -1, 0);
463 | SDL_RenderSetLogicalSize(renderer, 640, 480);
464 |
465 | auto app = new Application(renderer, window);
466 |
467 | bool loop = true;
468 | MonoTime timestamp = MonoTime.currTime;
469 |
470 | static if (true)
471 | {
472 | app.events.subscribe!StatEvent(new StatReceiver);
473 | }
474 |
475 | while (loop)
476 | {
477 | SDL_Event event;
478 | while (SDL_PollEvent(&event))
479 | {
480 | if (event.type == SDL_QUIT)
481 | loop = false;
482 | }
483 |
484 | SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
485 | SDL_RenderClear(renderer);
486 |
487 | app.run(dur!"msecs"(16));
488 |
489 | SDL_RenderPresent(renderer);
490 |
491 | MonoTime now = MonoTime.currTime;
492 | Duration timeElapsed = now - timestamp;
493 | long delay = 16 - timeElapsed.total!"msecs";
494 | if (delay < 0)
495 | delay = 0;
496 |
497 | // Add a 16msec delay to run at ~60 fps
498 | SDL_Delay(cast(uint)delay);
499 | timestamp = MonoTime.currTime;
500 | }
501 | }
--------------------------------------------------------------------------------
/source/entitysysd/component.d:
--------------------------------------------------------------------------------
1 | /**
2 | Component facilities module.
3 |
4 | Copyright: © 2015-2016 Claude Merle
5 | Authors: Claude Merle
6 | License: This file is part of EntitySysD.
7 |
8 | EntitySysD is free software: you can redistribute it and/or modify it
9 | under the terms of the Lesser GNU General Public License as published
10 | by the Free Software Foundation, either version 3 of the License, or
11 | (at your option) any later version.
12 |
13 | EntitySysD is distributed in the hope that it will be useful,
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 | Lesser GNU General Public License for more details.
17 |
18 | You should have received a copy of the Lesser GNU General Public License
19 | along with EntitySysD. If not, see $(LINK http://www.gnu.org/licenses/).
20 | */
21 |
22 | module entitysysd.component;
23 |
24 | // UDA for component types
25 | enum component;
26 |
27 | /**
28 | * To be a valid component, $(D C) must:
29 | * - be a $(D struct) or $(D union)
30 | * - have the UDA $(D component)
31 | * - must contain fields without $(D shared) qualifier)
32 | */
33 | template isComponent(C)
34 | {
35 | import std.meta : allSatisfy;
36 | import std.traits : RepresentationTypeTuple, isMutable, hasUDA;
37 |
38 | enum bool isNotShared(F) = !is(F == shared);
39 | static if (__traits(compiles, hasUDA!(C, component)))
40 | enum bool isComponent = (is(C == struct) || is(C == union)) &&
41 | hasUDA!(C, component) &&
42 | allSatisfy!(isNotShared,
43 | RepresentationTypeTuple!C);
44 | else
45 | enum bool isComponent = false;
46 | }
47 |
48 | template areComponents(CList...)
49 | {
50 | import std.meta : allSatisfy;
51 | enum bool areComponents = allSatisfy!(isComponent, CList);
52 | }
53 |
54 |
55 | struct BaseComponentCounter
56 | {
57 | static size_t counter = 0;
58 | }
59 |
60 | struct ComponentCounter(Derived)
61 | {
62 | public:
63 | static size_t getId()
64 | {
65 | static size_t counter = -1;
66 | if (counter == -1)
67 | {
68 | counter = mBaseComponentCounter.counter;
69 | mBaseComponentCounter.counter++;
70 | }
71 |
72 | return counter;
73 | }
74 |
75 | private:
76 | BaseComponentCounter mBaseComponentCounter;
77 | }
78 |
79 |
80 | //******************************************************************************
81 | //***** UNIT-TESTS
82 | //******************************************************************************
83 |
84 | ///
85 | unittest
86 | {
87 | @component struct TestComponent0
88 | {
89 | int a, b;
90 | }
91 |
92 | @component class TestComponent1 // component cannot be a class
93 | {
94 | string str;
95 | }
96 |
97 | @component union TestComponent2
98 | {
99 | float f;
100 | uint u;
101 | }
102 |
103 | static assert(!isComponent!int);
104 | static assert(isComponent!TestComponent0);
105 | static assert(!isComponent!TestComponent1);
106 | static assert(isComponent!TestComponent2);
107 | }
--------------------------------------------------------------------------------
/source/entitysysd/entity.d:
--------------------------------------------------------------------------------
1 | /**
2 | Entity management module.
3 |
4 | Copyright: © 2015-2016 Claude Merle
5 | Authors: Claude Merle
6 | License: This file is part of EntitySysD.
7 |
8 | EntitySysD is free software: you can redistribute it and/or modify it
9 | under the terms of the Lesser GNU General Public License as published
10 | by the Free Software Foundation, either version 3 of the License, or
11 | (at your option) any later version.
12 |
13 | EntitySysD is distributed in the hope that it will be useful,
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 | Lesser GNU General Public License for more details.
17 |
18 | You should have received a copy of the Lesser GNU General Public License
19 | along with EntitySysD. If not, see $(LINK http://www.gnu.org/licenses/).
20 | */
21 |
22 | module entitysysd.entity;
23 |
24 | import std.bitmanip;
25 | import std.container;
26 | import std.string;
27 |
28 | import entitysysd.component;
29 | import entitysysd.event;
30 | import entitysysd.exception;
31 | import entitysysd.pool;
32 |
33 | /// Attribute to use uppon component struct's and union's.
34 | public import entitysysd.component : component;
35 |
36 | /**
37 | * Entity structure.
38 | *
39 | * This is the combination of two 32-bits id: a unique-id and a version-id.
40 | */
41 | struct Entity
42 | {
43 | public:
44 | static struct Id
45 | {
46 | public:
47 | this(uint uId, uint vId)
48 | {
49 | mId = cast(ulong)uId | cast(ulong)vId << 32;
50 | }
51 |
52 | ulong id() const @property
53 | {
54 | return mId;
55 | }
56 | uint uniqueId() @property
57 | {
58 | return mId & 0xffffffffUL;
59 | }
60 | uint versionId() @property
61 | {
62 | return mId >> 32;
63 | }
64 |
65 | bool opEquals()(auto const ref Id lId) const
66 | {
67 | return id == lId.id;
68 | }
69 |
70 | string toString()
71 | {
72 | return format("#%d:%d", uniqueId, versionId);
73 | }
74 |
75 | private:
76 | ulong mId;
77 | }
78 |
79 | enum Id invalid = Id(0, 0);
80 |
81 | this(EntityManager manager, Id id)
82 | {
83 | mManager = manager;
84 | mId = id;
85 | }
86 |
87 | /**
88 | * Destroy the entity (unregister all attached components).
89 | *
90 | * Throws: EntityException if the entity is invalid.
91 | */
92 | void destroy()
93 | {
94 | enforce!EntityException(valid);
95 | mManager.destroy(mId);
96 | invalidate();
97 | }
98 |
99 | /**
100 | * Tells whether the entity is valid.
101 | *
102 | * Returns: true if the entity is valid, false otherwise.
103 | */
104 | bool valid() @property
105 | {
106 | return mManager !is null && mManager.valid(mId);
107 | }
108 |
109 | /**
110 | * Invalidate the entity instance (but does not destroy it).
111 | */
112 | void invalidate()
113 | {
114 | mId = invalid;
115 | mManager = null;
116 | }
117 |
118 | /**
119 | * Returns the id of the entity.
120 | */
121 | Id id() const @property
122 | {
123 | return mId;
124 | }
125 |
126 | /**
127 | * Register a component C to an entity.
128 | *
129 | * Params:
130 | * C = Component to register.
131 | * args = List of arguments to initialize the component, will be passed to
132 | * its constructor. Optional.
133 | *
134 | * Returns: A pointer on the component for this entity.
135 | *
136 | * Throws: $(D EntityException) if the entity is invalid.
137 | * $(D ComponentException) if there is no room for that component or
138 | * if the component is already registered.
139 | */
140 | C* register(C, Args...)(Args args)
141 | if (isComponent!C)
142 | {
143 | enforce!EntityException(valid);
144 | auto component = mManager.register!C(mId);
145 | static if (Args.length != 0)
146 | *component = C(args);
147 | return component;
148 | }
149 |
150 | /**
151 | * Unregister a component C from an entity.
152 | *
153 | * Params:
154 | * C = Component to unregister.
155 | *
156 | * Throws: $(D EntityException) if the entity is invalid.
157 | * $(D ComponentException) if the component is not registered.
158 | */
159 | void unregister(C)()
160 | if (isComponent!C)
161 | {
162 | enforce!EntityException(valid);
163 | mManager.unregister!C(mId);
164 | }
165 |
166 | /**
167 | * Get a component pointer of the entity.
168 | *
169 | * Params:
170 | * C = Component for the entity.
171 | *
172 | * Returns: A pointer on the component for this entity.
173 | *
174 | * Throws: $(D EntityException) if the entity is invalid.
175 | * $(D ComponentException) if the component is not registered.
176 | */
177 | C* component(C)() @property
178 | if (isComponent!C)
179 | {
180 | enforce!EntityException(valid);
181 | return mManager.getComponent!(C)(mId);
182 | }
183 |
184 | /**
185 | * Set the value of a component of the entity.
186 | *
187 | * Params:
188 | * C = Component to set.
189 | *
190 | * Throws: $(D EntityException) if the entity is invalid.
191 | * $(D ComponentException) if the component is not registered.
192 | */
193 | void component(C)(auto ref C c) @property
194 | if (isComponent!C)
195 | {
196 | enforce!EntityException(valid);
197 | *mManager.getComponent!(C)(mId) = c;
198 | }
199 |
200 | /**
201 | * Tell whether a component is registered to the entity.
202 | *
203 | * Params:
204 | * C = Component to test.
205 | *
206 | * Returns: $(D true) if the component is registered to the entity,
207 | * $(D false) otherwise.
208 | *
209 | * Throws: EntityException if the entity is invalid.
210 | */
211 | bool isRegistered(C)()
212 | if (isComponent!C)
213 | {
214 | enforce!EntityException(valid);
215 | return mManager.isRegistered!C(mId);
216 | }
217 |
218 | /**
219 | * Iterate over the components registered to the entity. It calls the
220 | * accessor delegate that has been set to each component.
221 | *
222 | * Throws: $(D EntityException) if the entity is invalid.
223 | */
224 | void iterate()
225 | {
226 | enforce!EntityException(valid);
227 | mManager.iterate(this);
228 | }
229 |
230 | /**
231 | * Compare two entities and tells whether they are the same (same id).
232 | */
233 | bool opEquals()(auto const ref Entity e) const
234 | {
235 | return id == e.id;
236 | }
237 |
238 | /**
239 | * Returns a string representation of an entity.
240 | *
241 | * It has the form: #uid:vid where uid is the unique-id and
242 | * vid is the version-id
243 | */
244 | string toString()
245 | {
246 | return mId.toString();
247 | }
248 |
249 | private:
250 | EntityManager mManager;
251 | Id mId = invalid;
252 | }
253 |
254 | ///
255 | unittest
256 | {
257 | @component struct Position
258 | {
259 | float x, y;
260 | }
261 |
262 | auto em = new EntityManager(new EventManager);
263 | auto entity = em.create();
264 | auto posCompPtr = entity.register!Position(2.0, 3.0);
265 |
266 | assert(posCompPtr == entity.component!Position);
267 | assert(posCompPtr.x == 2.0);
268 | assert(entity.component!Position.y == 3.0);
269 | }
270 |
271 | /**
272 | * Manages entities creation and component memory management.
273 | */
274 | class EntityManager
275 | {
276 | public:
277 | /**
278 | * Constructor of the entity-manager.
279 | * Params:
280 | * eventManager = May be used to notify about entity creation and
281 | * component registration.
282 | * maxComponent = Maximum number of components supported by the whole
283 | * manager.
284 | * poolSize = Chunk size in bytes for each components.
285 | */
286 | this(EventManager eventManager,
287 | size_t maxComponent = 64,
288 | size_t poolSize = 8192)
289 | {
290 | mEventManager = eventManager;
291 | mMaxComponent = maxComponent;
292 | mPoolSize = poolSize;
293 | }
294 |
295 | /**
296 | * Current number of managed entities.
297 | */
298 | size_t size() @property
299 | {
300 | return mEntityComponentMask.length - mNbFreeIds;
301 | }
302 |
303 | /**
304 | * Current capacity entity.
305 | */
306 | size_t capacity() @property
307 | {
308 | return mEntityComponentMask.length;
309 | }
310 |
311 | /**
312 | * Return true if the given entity ID is still valid.
313 | */
314 | bool valid(Entity.Id id)
315 | {
316 | return id != Entity.invalid &&
317 | id.uniqueId-1 < mEntityVersions.length &&
318 | mEntityVersions[id.uniqueId-1] == id.versionId;
319 | }
320 |
321 | /**
322 | * Create an entity.
323 | *
324 | * Returns: a new valid entity.
325 | */
326 | Entity create()
327 | {
328 | uint uniqueId, versionId;
329 |
330 | if (mFreeIds.empty)
331 | {
332 | mIndexCounter++;
333 | uniqueId = mIndexCounter;
334 | accomodateEntity();
335 | versionId = mEntityVersions[uniqueId-1];
336 | }
337 | else
338 | {
339 | uniqueId = mFreeIds.front;
340 | mFreeIds.removeFront();
341 | mNbFreeIds--;
342 | versionId = mEntityVersions[uniqueId-1];
343 | }
344 |
345 | Entity entity = Entity(this, Entity.Id(uniqueId, versionId));
346 |
347 | return entity;
348 | }
349 |
350 | /**
351 | * Returns an entity from an an entity-id
352 | *
353 | * Returns: the entity from the id.
354 | *
355 | * Throws: EntityException if the id is invalid.
356 | */
357 | Entity getEntity(Entity.Id id)
358 | {
359 | enforce!EntityException(valid(id));
360 | return Entity(this, id);
361 | }
362 |
363 | //*** Browsing features ***
364 |
365 | /**
366 | * Allows to browse through all the valid entities of the manager with
367 | * a foreach loop.
368 | *
369 | * Examples:
370 | * --------------------
371 | * foreach (entity; entityManager)
372 | * { ... }
373 | * --------------------
374 | */
375 | int opApply(int delegate(Entity entity) dg)
376 | {
377 | int result = 0;
378 |
379 | // copy version-ids
380 | auto versionIds = mEntityVersions.dup;
381 | // and remove those that are free
382 | foreach (freeId; mFreeIds)
383 | versionIds[freeId-1] = uint.max;
384 |
385 | foreach (uniqueId, versionId; versionIds)
386 | {
387 | if (versionId == uint.max)
388 | continue;
389 | result = dg(Entity(this,
390 | Entity.Id(cast(uint)uniqueId+1, versionId)));
391 | if (result)
392 | break;
393 | }
394 |
395 | return result;
396 | }
397 |
398 |
399 | /**
400 | * Return a range of all the valid instances of a component.
401 | */
402 | auto components(C)() @property
403 | if (isComponent!C)
404 | {
405 | import std.range : iota;
406 | import std.algorithm : map, filter;
407 |
408 | immutable compId = componentId!C();
409 |
410 | // if no such component has ever been registered, no pool will exist.
411 | auto pool = cast(Pool!C)mComponentPools[compId];
412 | assert(pool !is null, "A component pool should never be null");
413 |
414 | return iota(0, pool.nbElements)
415 | .filter!(i => mEntityComponentMask[i][compId])
416 | .map!(i => &pool[i]);
417 | }
418 |
419 | /**
420 | * Allows to browse through the entities that have a required set of
421 | * components.
422 | *
423 | * Examples:
424 | * --------------------
425 | * foreach (entity; entityManager.entitiesWith!(CompA, CompB))
426 | * { ... }
427 | * --------------------
428 | */
429 | auto entitiesWith(CList...)() @property
430 | if (areComponents!CList)
431 | {
432 | struct EntitiesWithView(CList...)
433 | if (areComponents!CList)
434 | {
435 | this(EntityManager em)
436 | {
437 | entityManager = em;
438 | }
439 |
440 | int opApply(int delegate(Entity entity) dg)
441 | {
442 | int result = 0;
443 |
444 | entityLoop: foreach (i, ref componentMask;
445 | entityManager.mEntityComponentMask)
446 | {
447 | foreach (C; CList)
448 | {
449 | auto compId = entityManager.componentId!C();
450 | if (!componentMask[compId])
451 | continue entityLoop;
452 | }
453 |
454 | auto versionId = entityManager.mEntityVersions[i];
455 | result = dg(Entity(entityManager,
456 | Entity.Id(cast(uint)i+1, versionId)));
457 | if (result)
458 | break;
459 | }
460 |
461 | return result;
462 | }
463 |
464 | int opApply(int delegate(Entity entity, Pointers!CList components) dg)
465 | {
466 | auto withComponents(Entity ent)
467 | {
468 | auto get(T)()
469 | {
470 | return ent.component!T;
471 | }
472 | import std.meta : staticMap;
473 | return dg(ent, staticMap!(get, CList));
474 | }
475 |
476 | return opApply(&withComponents);
477 | }
478 |
479 | EntityManager entityManager;
480 | }
481 | return EntitiesWithView!(CList)(this);
482 | }
483 |
484 | alias CompAccessor = void delegate(Entity e, void* pc);
485 |
486 | /**
487 | * Set an accessor delegate for a component.
488 | *
489 | * Params:
490 | * C = Component to which the accessor delegate will be set.
491 | * dg = Delegate that will be called when using $(D Entity.iterate).
492 | * Use $(D null) to clear the accessor.
493 | */
494 | void accessor(C)(void delegate(Entity e, C* pc) dg) @property
495 | {
496 | immutable compId = ComponentCounter!(C).getId();
497 | // Make sure the delegate array is large enough
498 | if (mComponentAccessors.length <= compId)
499 | {
500 | if (dg is null)
501 | return;
502 | else
503 | mComponentAccessors.length = compId + 1;
504 | }
505 | mComponentAccessors[compId] = cast(CompAccessor)dg;
506 | }
507 |
508 | /**
509 | * Get the accessor delegate assigned to a component.
510 | *
511 | * Params:
512 | * C = Component from which the accessor delegate will be retreived.
513 | *
514 | * Returns:
515 | * The accessor delegate; null if it has never been set, if it was cleared
516 | * or if the component is missing.
517 | */
518 | void delegate(Entity e, C* pc) accessor(C)() @property
519 | {
520 | immutable compId = ComponentCounter!(C).getId();
521 | if (mComponentAccessors.length <= compId)
522 | return null;
523 | return cast(void delegate(Entity e, C* pc))mComponentAccessors[compId];
524 | }
525 |
526 | private:
527 | void destroy(Entity.Id id)
528 | {
529 | uint uniqueId = id.uniqueId;
530 |
531 | // reset all components for that entity
532 | foreach (ref bit; mEntityComponentMask[uniqueId-1])
533 | bit = 0;
534 | // invalidate its version, incrementing it
535 | mEntityVersions[uniqueId-1]++;
536 | mFreeIds.insertFront(uniqueId);
537 | mNbFreeIds++;
538 | }
539 |
540 | C* register(C)(Entity.Id id)
541 | if (isComponent!C)
542 | {
543 | const auto compId = componentId!(C)();
544 | enforce!ComponentException(compId < mMaxComponent);
545 | const auto uniqueId = id.uniqueId;
546 | enforce!ComponentException(!mEntityComponentMask[uniqueId-1][compId]);
547 |
548 | // place new component into the pools
549 | auto pool = cast(Pool!C)mComponentPools[compId];
550 | assert(pool !is null, "A component pool should never be null");
551 |
552 | // Set the bit for this component.
553 | mEntityComponentMask[uniqueId-1][compId] = true;
554 |
555 | pool.initN(uniqueId-1);
556 |
557 | return &pool[uniqueId-1];
558 | }
559 |
560 | void unregister(C)(Entity.Id id)
561 | if (isComponent!C)
562 | {
563 | const auto compId = componentId!(C)();
564 | enforce!ComponentException(compId < mMaxComponent);
565 | const auto uniqueId = id.uniqueId;
566 | enforce!ComponentException(mEntityComponentMask[uniqueId-1][compId]);
567 |
568 | // Remove component bit.
569 | mEntityComponentMask[uniqueId-1][compId] = false;
570 | }
571 |
572 | bool isRegistered(C)(Entity.Id id)
573 | if (isComponent!C)
574 | {
575 | const auto compId = componentId!(C)();
576 | const auto uniqueId = id.uniqueId;
577 |
578 | if (compId >= mMaxComponent)
579 | return false;
580 |
581 | return mEntityComponentMask[uniqueId-1][compId];
582 | }
583 |
584 | C* getComponent(C)(Entity.Id id)
585 | if (isComponent!C)
586 | {
587 | const auto compId = componentId!(C)();
588 | enforce!ComponentException(compId < mMaxComponent);
589 | const auto uniqueId = id.uniqueId;
590 | enforce!ComponentException(mEntityComponentMask[uniqueId-1][compId]);
591 |
592 | // Placement new into the component pool.
593 | Pool!C pool = cast(Pool!C)mComponentPools[compId];
594 | return &pool[uniqueId-1];
595 | }
596 |
597 | size_t componentId(C)()
598 | {
599 | immutable compId = ComponentCounter!(C).getId();
600 |
601 | // ensure we have a pool to hold components of this type
602 | if (mComponentPools.length <= compId)
603 | {
604 | mComponentPools.length = compId + 1;
605 | mComponentPools[compId] = new Pool!C(mIndexCounter);
606 | }
607 |
608 | return compId;
609 | }
610 |
611 | void accomodateEntity()
612 | {
613 | if (mEntityComponentMask.length < mIndexCounter)
614 | {
615 | mEntityComponentMask.length = mIndexCounter;
616 | foreach (ref mask; mEntityComponentMask)
617 | mask.length = mMaxComponent;
618 | mEntityVersions.length = mIndexCounter;
619 | foreach (ref pool; mComponentPools)
620 | pool.accomodate(mIndexCounter);
621 | }
622 | }
623 |
624 | void iterate(Entity entity)
625 | {
626 | const auto uniqueId = entity.id.uniqueId;
627 |
628 | // Iterate over all components registered to that entity
629 | foreach (compId; 0..mComponentAccessors.length)
630 | {
631 | // If the component is registered and has a delegate
632 | if (mEntityComponentMask[uniqueId-1][compId])
633 | if (mComponentAccessors[compId] !is null)
634 | {
635 | auto compPtr = mComponentPools[compId].getPtr(uniqueId-1);
636 | mComponentAccessors[compId](entity, compPtr);
637 | }
638 | }
639 | }
640 |
641 | // Current number of Entities
642 | uint mIndexCounter = 0;
643 | size_t mMaxComponent;
644 | size_t mPoolSize;
645 | // Event Manager
646 | EventManager mEventManager;
647 | // Array of pools for each component types
648 | BasePool[] mComponentPools;
649 | // Bitmask of components for each entities
650 | // Index into the vector is the Entity.Id
651 | BitArray[] mEntityComponentMask;
652 | // Array of delegates for each component
653 | CompAccessor[] mComponentAccessors;
654 | // Vector of entity version id's
655 | // Incremented each time an entity is destroyed
656 | uint[] mEntityVersions;
657 | // List of available entity id's.
658 | SList!uint mFreeIds;
659 | uint mNbFreeIds;
660 | }
661 |
662 | // Translate a list of types to a list of pointers to those types.
663 | private template Pointers(T...)
664 | {
665 | import std.meta : staticMap;
666 | private alias PtrTo(U) = U*;
667 | alias Pointers = staticMap!(PtrTo, T);
668 | }
669 |
670 |
671 | //******************************************************************************
672 | //***** UNIT-TESTS
673 | //******************************************************************************
674 |
675 | import std.stdio;
676 |
677 | unittest
678 | {
679 | auto em = new EntityManager(new EventManager());
680 |
681 | auto ent0 = em.create();
682 | assert(em.capacity == 1);
683 | assert(em.size == 1);
684 | assert(ent0.valid);
685 | assert(ent0.id.uniqueId == 1);
686 | assert(ent0.id.versionId == 0);
687 |
688 | ent0.destroy();
689 | assert(em.capacity == 1);
690 | assert(em.size == 0);
691 | assert(!ent0.valid);
692 | assert(ent0.id.uniqueId == 0);
693 | assert(ent0.id.versionId == 0);
694 |
695 | ent0 = em.create();
696 | auto ent1 = em.create();
697 | auto ent2 = em.create();
698 | assert(em.capacity == 3);
699 | assert(em.size == 3);
700 | assert(ent0.id.uniqueId == 1);
701 | assert(ent0.id.versionId == 1);
702 | assert(ent1.id.uniqueId == 2);
703 | assert(ent1.id.versionId == 0);
704 | assert(ent2.id.uniqueId == 3);
705 | assert(ent2.id.versionId == 0);
706 |
707 | @component struct NameComponent
708 | {
709 | string name;
710 | }
711 |
712 | @component struct PosComponent
713 | {
714 | int x, y;
715 | }
716 | ent0.register!NameComponent();
717 | ent1.register!NameComponent();
718 | ent2.register!NameComponent();
719 |
720 | ent0.register!PosComponent();
721 | ent2.register!PosComponent();
722 |
723 | ent0.component!NameComponent.name = "Hello";
724 | ent1.component!NameComponent.name = "World";
725 | ent2.component!NameComponent.name = "Again";
726 | assert(ent0.component!NameComponent.name == "Hello");
727 | assert(ent1.component!NameComponent.name == "World");
728 | assert(ent2.component!NameComponent.name == "Again");
729 |
730 | ent0.component!PosComponent = PosComponent(5, 6);
731 | ent2.component!PosComponent = PosComponent(2, 3);
732 | assert(ent0.component!PosComponent.x == 5);
733 | assert(ent0.component!PosComponent.y == 6);
734 | assert(ent2.component!PosComponent.x == 2);
735 | assert(ent2.component!PosComponent.y == 3);
736 |
737 | //ent1.destroy();
738 |
739 | // List all current valid entities
740 | foreach (ent; em)
741 | {
742 | assert(ent.valid);
743 | //writeln(ent.component!NameComponent.name);
744 | }
745 |
746 | // List all name components
747 | foreach (comp; em.components!NameComponent)
748 | {
749 | //writeln(comp.name);
750 | }
751 |
752 | // List all name components
753 | foreach (ent; em.entitiesWith!(NameComponent, PosComponent))
754 | {
755 | assert(ent.valid);
756 | //writeln(ent.component!NameComponent.name);
757 | }
758 |
759 | // Check const fields are properly handled
760 | @component struct ConstComp
761 | {
762 | int a, b;
763 | const float cFloat = 5.0;
764 | immutable int iInt = 5;
765 | }
766 |
767 | ent0.register!ConstComp();
768 | assert(ent0.component!ConstComp.cFloat == 5.0);
769 |
770 | // Check immutable fields are not accepted
771 | @component struct ImmutableComp
772 | {
773 | int a, b;
774 | shared float sFloat = 5.0;
775 | __gshared float gsFloat = 5.0;
776 | }
777 |
778 | // Check it will NOT compile if a field is shared
779 | assert(!__traits(compiles, ent0.register!ImmutableComp()));
780 | }
781 |
782 | unittest
783 | {
784 | @component struct Velocity { int x, y; }
785 | @component struct Position { int x, y; }
786 |
787 | auto em = new EntityManager(new EventManager());
788 |
789 | auto ent0 = em.create();
790 | auto ent1 = em.create();
791 |
792 | ent0.register!Position(0, 0);
793 | ent1.register!Position(4, 5);
794 |
795 | ent0.register!Velocity(1, 2);
796 | ent1.register!Velocity(3, 4);
797 |
798 | // test getting components from the opApply loop
799 | foreach(ent, pos, vel; em.entitiesWith!(Position, Velocity))
800 | {
801 | pos.x += vel.x;
802 | pos.y += vel.y;
803 | }
804 |
805 | assert(ent0.component!Position.x == 1 && ent0.component!Position.y == 2);
806 | assert(ent1.component!Position.x == 7 && ent1.component!Position.y == 9);
807 | }
808 |
809 | // Ensure that em.components!T does not throw if no `T` has ever been registered
810 | unittest
811 | {
812 | @component struct Dummy { }
813 |
814 | auto em = new EntityManager(new EventManager());
815 |
816 | foreach(pos ; em.components!Dummy)
817 | assert(0, "Loop should never be entered");
818 | }
819 |
820 | // Validate fix for a bug where you could end up with uninitialized pools.
821 | // ent.isRegistered would create room for a pool without allocating it,
822 | // potentially creating null pools in the middle of the collection.
823 | // register was only checking the collection length, but did not ensure that the
824 | // pool it retrieved to store the component was non-null.
825 | unittest
826 | {
827 | @component struct Dummy1 { }
828 | @component struct Dummy2 { }
829 |
830 | auto em = new EntityManager(new EventManager());
831 | auto ent = em.create();
832 |
833 | assert(!ent.isRegistered!Dummy1);
834 | assert(!ent.isRegistered!Dummy2);
835 | assert(ent.register!Dummy2);
836 | assert(ent.register!Dummy1);
837 | }
838 |
839 | // Test range interface for components!T
840 | unittest
841 | {
842 | @component struct A
843 | {
844 | int a;
845 | }
846 |
847 | @component struct B
848 | {
849 | string b;
850 | }
851 |
852 | auto em = new EntityManager(new EventManager());
853 |
854 | auto e1 = em.create();
855 | auto e2 = em.create();
856 | auto e3 = em.create();
857 |
858 | e1.register!A(1);
859 | e2.register!B("2");
860 | e3.register!A(3);
861 | e3.register!B("3");
862 |
863 | import std.algorithm : map, equal;
864 | assert(em.components!A.map!(x => x.a).equal([1, 3]));
865 | assert(em.components!B.map!(x => x.b).equal(["2", "3"]));
866 | }
867 |
868 |
869 | // Test component accessors
870 | unittest
871 | {
872 | import std.conv;
873 | string output;
874 |
875 | @component struct A
876 | {
877 | int i;
878 | }
879 |
880 | @component struct B
881 | {
882 | string str;
883 | }
884 |
885 | auto em = new EntityManager(new EventManager());
886 |
887 | auto e1 = em.create();
888 | auto e2 = em.create();
889 | auto e3 = em.create();
890 |
891 | e1.register!A(1);
892 | e2.register!B("hello");
893 | e3.register!A(3);
894 | e3.register!B("world");
895 |
896 | void accessorForA(Entity e, A* a)
897 | {
898 | assert(e == e1 || e == e3);
899 | output ~= a.i.to!string;
900 | }
901 |
902 | em.accessor!A = &accessorForA;
903 | assert(em.accessor!A == &accessorForA);
904 | em.accessor!B = (e, b) { output ~= b.str; }; // use lambda
905 |
906 | e1.iterate();
907 | assert(output == "1");
908 |
909 | output = "";
910 | e2.iterate();
911 | assert(output == "hello");
912 |
913 | output = "";
914 | e3.iterate();
915 | assert(output == "3world");
916 | }
--------------------------------------------------------------------------------
/source/entitysysd/event.d:
--------------------------------------------------------------------------------
1 | /**
2 | Event management module.
3 |
4 | Copyright: © 2015-2016 Claude Merle
5 | Authors: Claude Merle
6 | License: This file is part of EntitySysD.
7 |
8 | EntitySysD is free software: you can redistribute it and/or modify it
9 | under the terms of the Lesser GNU General Public License as published
10 | by the Free Software Foundation, either version 3 of the License, or
11 | (at your option) any later version.
12 |
13 | EntitySysD is distributed in the hope that it will be useful,
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 | Lesser GNU General Public License for more details.
17 |
18 | You should have received a copy of the Lesser GNU General Public License
19 | along with EntitySysD. If not, see $(LINK http://www.gnu.org/licenses/).
20 | */
21 |
22 | module entitysysd.event;
23 |
24 | import std.algorithm;
25 | import std.container;
26 | import std.typecons;
27 |
28 |
29 | /// UDA to use upon event struct's and union's.
30 | enum event;
31 |
32 | private alias ReceiverDelegate = void delegate(...);
33 |
34 | private template isEvent(E)
35 | {
36 | import std.traits : hasUDA;
37 | static if(__traits(compiles, hasUDA!(E, event)))
38 | enum bool isEvent = hasUDA!(E, event) &&
39 | (is(E == struct) || is(E == union));
40 | else
41 | enum bool isEvent = false;
42 | }
43 |
44 |
45 | // Used internally by the EventManager.
46 | private struct BaseEventCounter
47 | {
48 | static size_t counter = 0;
49 | }
50 |
51 | private struct EventCounter(Derived)
52 | {
53 | public:
54 | static size_t getId()
55 | {
56 | static size_t counter = -1;
57 | if (counter == -1)
58 | {
59 | counter = mBaseEventCounter.counter;
60 | mBaseEventCounter.counter++;
61 | }
62 |
63 | return counter;
64 | }
65 |
66 | private:
67 | BaseEventCounter mBaseEventCounter;
68 | }
69 |
70 |
71 | deprecated("Please, use the name `IReceiver` instead.")
72 | alias Receiver = IReceiver;
73 |
74 | /**
75 | * Any receiver class needs to derive from this interface using a specific event
76 | * type and implement receive.
77 | */
78 | interface IReceiver(E)
79 | if (isEvent!E)
80 | {
81 | /**
82 | * Will be called each time an event of type E is emitted.
83 | */
84 | void receive(E event);
85 | }
86 |
87 | ///
88 | unittest
89 | {
90 | @event struct MyEvent
91 | {
92 | int data;
93 | }
94 |
95 | class MySystem : IReceiver!MyEvent
96 | {
97 | this(EventManager evtManager)
98 | {
99 | evtManager.subscribe!MyEvent(this);
100 | }
101 |
102 | void receive(MyEvent event)
103 | {
104 | import std.stdio : write;
105 | // do something with event
106 | write(event.data);
107 | }
108 | }
109 | }
110 |
111 | /**
112 | * Manages events and receivers.
113 | */
114 | class EventManager
115 | {
116 | public:
117 | /**
118 | * Check whether an event has any subscription at all.
119 | */
120 | bool hasSubscription(E)() @property const
121 | if (isEvent!E)
122 | {
123 | auto eventId = EventCounter!E.getId();
124 | auto handlerGroup = eventId in mHandlers;
125 |
126 | return handlerGroup !is null;
127 | }
128 |
129 |
130 | /**
131 | * Check whether a receiver class is subscribed to an event.
132 | * Returns: true if it is subscribed, false otherwise.
133 | */
134 | bool isSubscribed(E)(IReceiver!E receiver)
135 | if (isEvent!E)
136 | {
137 | auto receive = cast(ReceiverDelegate)&receiver.receive;
138 | auto eventId = EventCounter!E.getId();
139 | auto handlerGroup = eventId in mHandlers;
140 |
141 | if (handlerGroup is null)
142 | return false;
143 |
144 | if ((*handlerGroup).find(receive).length == 0)
145 | return false;
146 |
147 | return true;
148 | }
149 |
150 | /**
151 | * Subscribe a receiver class instance to an event.
152 | */
153 | void subscribe(E)(IReceiver!E receiver)
154 | if (isEvent!E)
155 | {
156 | auto receive = cast(ReceiverDelegate)&receiver.receive;
157 | auto eventId = EventCounter!E.getId();
158 | auto handlerGroup = eventId in mHandlers;
159 |
160 | // no subscriber for the event family, so create one, and we're done
161 | if (handlerGroup is null)
162 | {
163 | mHandlers[eventId] = [];
164 | mHandlers[eventId] ~= receive;
165 | return;
166 | }
167 |
168 | // already subscribed?
169 | if ((*handlerGroup).find(receive).length != 0)
170 | return;
171 |
172 | // look for empty spots
173 | foreach (ref rcv; *handlerGroup)
174 | if (rcv is null)
175 | {
176 | rcv = receive;
177 | return;
178 | }
179 |
180 | // else append the subscriber callback to the array
181 | *handlerGroup ~= receive;
182 | }
183 |
184 | /**
185 | * Unsubscribe a receiver class instance from an event.
186 | */
187 | void unsubscribe(E)(IReceiver!E receiver)
188 | if (isEvent!E)
189 | {
190 | auto receive = cast(ReceiverDelegate)&receiver.receive;
191 | auto eventId = EventCounter!E.getId();
192 | auto handlerGroup = eventId in mHandlers;
193 |
194 | if (handlerGroup is null)
195 | return;
196 |
197 | foreach (ref rcv; *handlerGroup)
198 | if (rcv == receive)
199 | {
200 | rcv = null;
201 | return; // there should be only one occurence of receive
202 | }
203 | }
204 |
205 | /**
206 | * Emit an event.
207 | *
208 | * It will be dispatched to all receivers that subscribed to it.
209 | */
210 | void emit(E)(in ref E event)
211 | if (isEvent!E)
212 | {
213 | auto eventId = EventCounter!E.getId();
214 | auto handlerGroup = eventId in mHandlers;
215 |
216 | if (handlerGroup is null) // no event-receiver registered yet
217 | return;
218 |
219 | foreach (rcv; *handlerGroup)
220 | {
221 | // already subscribed
222 | if (rcv !is null)
223 | {
224 | auto rcvE = cast(void delegate(in E))rcv;
225 | rcvE(event);
226 | }
227 | }
228 | }
229 |
230 | /** ditto */
231 | void emit(E, Args...)(auto ref Args args)
232 | if (isEvent!E)
233 | {
234 | auto event = E(args);
235 | emit(event);
236 | }
237 |
238 | ///
239 | unittest
240 | {
241 | @event struct MyEvent
242 | {
243 | int data;
244 | }
245 |
246 | auto em = new EventManager;
247 |
248 | auto e = MyEvent(43);
249 |
250 | em.emit(e);
251 | em.emit!MyEvent(42);
252 | }
253 |
254 | private:
255 |
256 | // For each id of event, we have a list of receiver-delegates
257 | ReceiverDelegate[][size_t] mHandlers;
258 | }
259 |
260 |
261 | //******************************************************************************
262 | //***** UNIT-TESTS
263 | //******************************************************************************
264 |
265 | version(unittest)
266 | {
267 |
268 | import std.conv;
269 | import std.stdio;
270 |
271 | @event struct TestEvent
272 | {
273 | string data;
274 | }
275 |
276 | @event struct IntEvent
277 | {
278 | int data;
279 | }
280 |
281 | class TestReceiver0 : IReceiver!TestEvent
282 | {
283 | string str;
284 |
285 | this(EventManager evtManager)
286 | {
287 | evtManager.subscribe!TestEvent(this);
288 | }
289 |
290 | void receive(TestEvent event)
291 | {
292 | str ~= event.data;
293 | }
294 | }
295 |
296 | class TestReceiver1 : IReceiver!IntEvent
297 | {
298 | string str;
299 |
300 | this(EventManager evtManager)
301 | {
302 | evtManager.subscribe!IntEvent(this);
303 | // do it aagain, it should silently return without subscribing it
304 | // a second time
305 | evtManager.subscribe!IntEvent(this);
306 | }
307 |
308 | void receive(IntEvent event)
309 | {
310 | str ~= to!string(event.data);
311 | }
312 | }
313 |
314 | class TestReceiver2 : IReceiver!TestEvent, IReceiver!IntEvent
315 | {
316 | string str;
317 |
318 | this(EventManager evtManager)
319 | {
320 | evtManager.subscribe!TestEvent(this);
321 | assert(evtManager.isSubscribed!TestEvent(this));
322 | assert(!evtManager.isSubscribed!IntEvent(this));
323 | evtManager.subscribe!IntEvent(this);
324 | }
325 |
326 | void receive(TestEvent event)
327 | {
328 | str ~= event.data;
329 | }
330 | void receive(IntEvent event)
331 | {
332 | str ~= event.data.to!(string)();
333 | }
334 | }
335 |
336 | } // version(unittest)
337 |
338 | unittest
339 | {
340 | auto strEvt0 = TestEvent("hello");
341 | auto strEvt1 = TestEvent("world");
342 | auto intEvt0 = IntEvent(123);
343 | auto intEvt1 = IntEvent(456);
344 |
345 | //*** create a new event manager ***
346 | auto evtManager = new EventManager;
347 |
348 | //*** test with one receiver ***
349 | auto testRcv0 = new TestReceiver0(evtManager);
350 |
351 | evtManager.emit!(TestEvent)("goodbye ");
352 | evtManager.emit(strEvt1);
353 |
354 | assert(testRcv0.str == "goodbye world");
355 |
356 | //*** test with multiple receiver and multiple events ***
357 | auto testRcv1 = new TestReceiver1(evtManager);
358 | auto testRcv2 = new TestReceiver2(evtManager);
359 | testRcv0.str = ""; // reset string
360 |
361 | evtManager.emit(intEvt0);
362 | evtManager.emit(strEvt1);
363 | evtManager.emit(strEvt0);
364 | evtManager.emit(intEvt1);
365 | evtManager.emit(strEvt0);
366 | evtManager.emit(intEvt0);
367 | evtManager.emit(intEvt1);
368 |
369 | assert(testRcv0.str == "worldhellohello");
370 | assert(testRcv1.str == "123456123456");
371 | assert(testRcv2.str == "123worldhello456hello123456");
372 |
373 | //*** test unsubscribe ***
374 | evtManager.unsubscribe!TestEvent(testRcv2);
375 | testRcv0.str = ""; // reset string
376 | testRcv1.str = ""; // reset string
377 | testRcv2.str = ""; // reset string
378 |
379 | evtManager.emit(intEvt0);
380 | evtManager.emit(strEvt0);
381 |
382 | assert(testRcv0.str == "hello");
383 | assert(testRcv1.str == "123");
384 | assert(testRcv2.str == "123");
385 |
386 | evtManager.unsubscribe!TestEvent(testRcv0);
387 | evtManager.unsubscribe!IntEvent(testRcv2);
388 | evtManager.subscribe!TestEvent(testRcv2);
389 |
390 | evtManager.emit(strEvt1);
391 | evtManager.emit(intEvt1);
392 |
393 | assert(testRcv0.str == "hello");
394 | assert(testRcv1.str == "123456");
395 | assert(testRcv2.str == "123world");
396 | }
397 |
398 |
399 | // validate that sending an event with no registered receivers does not crash
400 | unittest
401 | {
402 | auto evtManager = new EventManager;
403 |
404 | // registers a handler for StringEvent, but not IntEvent
405 | auto testRcv0 = new TestReceiver0(evtManager);
406 |
407 | // a bug caused this to fail when at least 1 receiver was registered but
408 | // no receivers were registered for this event type
409 | evtManager.emit!IntEvent(123);
410 | }
411 |
--------------------------------------------------------------------------------
/source/entitysysd/exception.d:
--------------------------------------------------------------------------------
1 | /**
2 | Specific exception definitions for EntitySysD.
3 |
4 | Copyright: © 2015-2016 Claude Merle
5 | Authors: Claude Merle
6 | License: This file is part of EntitySysD.
7 |
8 | EntitySysD is free software: you can redistribute it and/or modify it
9 | under the terms of the Lesser GNU General Public License as published
10 | by the Free Software Foundation, either version 3 of the License, or
11 | (at your option) any later version.
12 |
13 | EntitySysD is distributed in the hope that it will be useful,
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 | Lesser GNU General Public License for more details.
17 |
18 | You should have received a copy of the Lesser GNU General Public License
19 | along with EntitySysD. If not, see $(LINK http://www.gnu.org/licenses/).
20 | */
21 |
22 | module entitysysd.exception;
23 |
24 | public import std.exception;
25 |
26 | class EntityException : Exception
27 | {
28 | this(string msg, string file = null, size_t line = 0) @safe pure nothrow
29 | {
30 | super(msg, file, line);
31 | }
32 | }
33 |
34 | class ComponentException : Exception
35 | {
36 | this(string msg, string file = null, size_t line = 0) @safe pure nothrow
37 | {
38 | super(msg, file, line);
39 | }
40 | }
41 |
42 | class SystemException : Exception
43 | {
44 | this(string msg, string file = null, size_t line = 0) @safe pure nothrow
45 | {
46 | super(msg, file, line);
47 | }
48 | }
49 |
--------------------------------------------------------------------------------
/source/entitysysd/package.d:
--------------------------------------------------------------------------------
1 | /**
2 | Entry-point module allowing to access all EntitySysD features.
3 |
4 | Copyright: © 2015-2016 Claude Merle
5 | Authors: Claude Merle
6 | License: This file is part of EntitySysD.
7 |
8 | EntitySysD is free software: you can redistribute it and/or modify it
9 | under the terms of the Lesser GNU General Public License as published
10 | by the Free Software Foundation, either version 3 of the License, or
11 | (at your option) any later version.
12 |
13 | EntitySysD is distributed in the hope that it will be useful,
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 | Lesser GNU General Public License for more details.
17 |
18 | You should have received a copy of the Lesser GNU General Public License
19 | along with EntitySysD. If not, see $(LINK http://www.gnu.org/licenses/).
20 | */
21 |
22 | module entitysysd;
23 |
24 | public import entitysysd.entity;
25 | public import entitysysd.event;
26 | public import entitysysd.exception;
27 | public import entitysysd.system;
28 |
29 | /**
30 | * Meta-class embedding entity, system and event managers.
31 | */
32 | class EntitySysD
33 | {
34 | /**
35 | * Create entity, system and event managers.
36 | * Params:
37 | * maxComponent = Maximum number of component supported.
38 | * poolSize = Component pool chunk-size.
39 | */
40 | this(size_t maxComponent = 64, size_t poolSize = 8192)
41 | {
42 | events = new EventManager;
43 | entities = new EntityManager(events, maxComponent, poolSize);
44 | systems = new SystemManager(entities, events);
45 | }
46 |
47 | EventManager events;
48 | EntityManager entities;
49 | SystemManager systems;
50 | }
51 |
--------------------------------------------------------------------------------
/source/entitysysd/pool.d:
--------------------------------------------------------------------------------
1 | /**
2 | Memory pool for component storage.
3 |
4 | Copyright: © 2015-2016 Claude Merle
5 | Authors: Claude Merle
6 | License: This file is part of EntitySysD.
7 |
8 | EntitySysD is free software: you can redistribute it and/or modify it
9 | under the terms of the Lesser GNU General Public License as published
10 | by the Free Software Foundation, either version 3 of the License, or
11 | (at your option) any later version.
12 |
13 | EntitySysD is distributed in the hope that it will be useful,
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 | Lesser GNU General Public License for more details.
17 |
18 | You should have received a copy of the Lesser GNU General Public License
19 | along with EntitySysD. If not, see $(LINK http://www.gnu.org/licenses/).
20 | */
21 |
22 | module entitysysd.pool;
23 |
24 |
25 | template hasConst(C)
26 | {
27 | import std.meta : anySatisfy;
28 | import std.traits : RepresentationTypeTuple;
29 |
30 | enum bool isConst(F) = is(F == const);
31 | enum bool hasConst = anySatisfy!(isConst, RepresentationTypeTuple!C);
32 | }
33 |
34 | class BasePool
35 | {
36 | public:
37 | this(size_t elementSize, size_t chunkSize)
38 | {
39 | mElementSize = elementSize;
40 | mChunkSize = chunkSize;
41 | }
42 |
43 | void accomodate(in size_t nbElements)
44 | {
45 | while (nbElements > mMaxElements)
46 | {
47 | mNbChunks++;
48 | mMaxElements = (mNbChunks * mChunkSize) / mElementSize;
49 | }
50 |
51 | if (mData.length < mNbChunks * mChunkSize)
52 | mData.length = mNbChunks * mChunkSize;
53 | mNbElements = nbElements;
54 | }
55 |
56 | size_t nbElements() @property
57 | {
58 | return mNbElements;
59 | }
60 |
61 | size_t nbChunks() @property
62 | {
63 | return mNbChunks;
64 | }
65 |
66 | void* getPtr(size_t n)
67 | {
68 | if (n >= mNbElements)
69 | return null;
70 | size_t offset = n * mElementSize;
71 | return &mData[offset];
72 | }
73 |
74 | private:
75 | size_t mElementSize;
76 | size_t mChunkSize;
77 | size_t mNbChunks;
78 | size_t mMaxElements;
79 | size_t mNbElements;
80 | void[] mData;
81 | }
82 |
83 | class Pool(T, size_t ChunkSize = 8192) : BasePool
84 | {
85 | this(in size_t n)
86 | {
87 | super(T.sizeof, ChunkSize);
88 | accomodate(n);
89 | }
90 |
91 | ref T opIndex(size_t n)
92 | {
93 | return *cast(T*)getPtr(n);
94 | }
95 |
96 | static if (!hasConst!T)
97 | {
98 | T opIndexAssign(T t, size_t n)
99 | {
100 | *cast(T*)getPtr(n) = t;
101 | return t;
102 | }
103 | }
104 |
105 | void initN(size_t n)
106 | {
107 | import std.conv : emplace;
108 | emplace(&this[n]);
109 | }
110 | }
111 |
112 |
113 | //******************************************************************************
114 | //***** UNIT-TESTS
115 | //******************************************************************************
116 | unittest
117 | {
118 | static struct TestComponent
119 | {
120 | int i;
121 | string s;
122 | }
123 |
124 | auto pool0 = new Pool!TestComponent(5);
125 | auto pool1 = new Pool!ulong(2000);
126 |
127 | assert(pool0.nbChunks == 1);
128 | assert(pool1.nbChunks == (2000 * ulong.sizeof + 8191) / 8192);
129 | assert(pool1.getPtr(1) !is null);
130 | assert(pool0.getPtr(5) is null);
131 |
132 | pool0[0].i = 10; pool0[0].s = "hello";
133 | pool0[3] = TestComponent(5, "world");
134 |
135 | assert(pool0[0].i == 10 && pool0[0].s == "hello");
136 | assert(pool0[1].i == 0 && pool0[1].s is null);
137 | assert(pool0[2].i == 0 && pool0[2].s is null);
138 | assert(pool0[3].i == 5 && pool0[3].s == "world");
139 | assert(pool0[4].i == 0 && pool0[4].s is null);
140 |
141 | pool1[1999] = 325;
142 | assert(pool1[1999] == 325);
143 | }
--------------------------------------------------------------------------------
/source/entitysysd/stat.d:
--------------------------------------------------------------------------------
1 | /**
2 | System management module.
3 |
4 | Copyright: © 2015-2016 Claude Merle
5 | Authors: Claude Merle
6 | License: This file is part of EntitySysD.
7 |
8 | EntitySysD is free software: you can redistribute it and/or modify it
9 | under the terms of the Lesser GNU General Public License as published
10 | by the Free Software Foundation, either version 3 of the License, or
11 | (at your option) any later version.
12 |
13 | EntitySysD is distributed in the hope that it will be useful,
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 | Lesser GNU General Public License for more details.
17 |
18 | You should have received a copy of the Lesser GNU General Public License
19 | along with EntitySysD. If not, see $(LINK http://www.gnu.org/licenses/).
20 | */
21 |
22 | module entitysysd.stat;
23 |
24 | public import core.time;
25 |
26 |
27 | /**
28 | * Structure used in the system-manager to do some basic profiling.
29 | */
30 | struct Stat
31 | {
32 | package:
33 | void start()
34 | {
35 | mLastTime = MonoTime.currTime;
36 | if (mFirstTime == MonoTime.zero)
37 | {
38 | mFirstTime = mLastTime;
39 | mMin = mMax = seconds(0);
40 | mRunCount = 0;
41 | }
42 | }
43 |
44 | void stop()
45 | {
46 | assert(mLastTime != MonoTime.zero);
47 | auto now = MonoTime.currTime;
48 | Duration dur = now - mLastTime;
49 | if (mMin == seconds(0) || dur < mMin)
50 | mMin = dur;
51 | if (mMax < dur)
52 | mMax = dur;
53 |
54 | mSum += dur;
55 | mRunCount++;
56 | }
57 |
58 | void update()
59 | {
60 | if (mRunCount != 0)
61 | mAvg = mSum / mRunCount;
62 | else
63 | mAvg = seconds(0);
64 | mSum = seconds(0);
65 | mFirstTime = MonoTime.zero;
66 | }
67 |
68 | void clear()
69 | {
70 | mMin = mMax = mSum = mAvg = seconds(0);
71 | mFirstTime = mLastTime = MonoTime.zero;
72 | mRunCount = 0;
73 | }
74 |
75 | public:
76 | /**
77 | * Elapsed time since the last update (defined by rate parameter in the
78 | * statistic enabling function of the system-manager).
79 | */
80 | Duration elapsedTime() @property const
81 | {
82 | return mFirstTime == MonoTime.zero
83 | ? seconds(0)
84 | : MonoTime.currTime - mFirstTime;
85 | }
86 |
87 | deprecated("Please, use `average` instead.")
88 | alias averageDuration = average;
89 | deprecated("Please, use `min` instead.")
90 | alias minDuration = min;
91 | deprecated("Please, use `max` instead.")
92 | alias maxDuration = max;
93 |
94 | /**
95 | * Average duration of the profiled function (during the time defined by the
96 | * rate parameter in the statistic enabling function of the system-manager).
97 | */
98 | Duration average() @property const
99 | {
100 | return mAvg;
101 | }
102 |
103 | /**
104 | * Minimum measured duration of the profiled function (during the time
105 | * defined by the rate parameter in the statistic enabling function of
106 | * the system-manager).
107 | */
108 | Duration min() @property const
109 | {
110 | return mMin;
111 | }
112 |
113 | /**
114 | * Maximum measured duration of the profiled function (during the time
115 | * defined by the rate parameter in the statistic enabling function of
116 | * the system-manager).
117 | */
118 | Duration max() @property const
119 | {
120 | return mMax;
121 | }
122 |
123 | /**
124 | * Number of times the profiled function was called (during the time
125 | * defined by the rate parameter in the statistic enabling function of
126 | * the system-manager).
127 | */
128 | ulong runCount() @property const
129 | {
130 | return mRunCount;
131 | }
132 |
133 | private:
134 | Duration mMin;
135 | Duration mMax;
136 | Duration mSum;
137 | Duration mAvg;
138 | ulong mRunCount;
139 | MonoTime mLastTime;
140 | MonoTime mFirstTime;
141 | }
--------------------------------------------------------------------------------
/source/entitysysd/system.d:
--------------------------------------------------------------------------------
1 | /**
2 | System management module.
3 |
4 | Copyright: © 2015-2016 Claude Merle
5 | Authors: Claude Merle
6 | License: This file is part of EntitySysD.
7 |
8 | EntitySysD is free software: you can redistribute it and/or modify it
9 | under the terms of the Lesser GNU General Public License as published
10 | by the Free Software Foundation, either version 3 of the License, or
11 | (at your option) any later version.
12 |
13 | EntitySysD is distributed in the hope that it will be useful,
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 | Lesser GNU General Public License for more details.
17 |
18 | You should have received a copy of the Lesser GNU General Public License
19 | along with EntitySysD. If not, see $(LINK http://www.gnu.org/licenses/).
20 | */
21 |
22 | module entitysysd.system;
23 |
24 | public import entitysysd.stat;
25 |
26 | import entitysysd.entity;
27 | import entitysysd.event;
28 | import entitysysd.exception;
29 | import std.algorithm;
30 | import std.container;
31 | import std.format;
32 | import std.range;
33 | import std.typecons;
34 |
35 |
36 | /**
37 | * Default rate at which $(D StatEvent) events are sent.
38 | */
39 | private immutable Duration defaultStatRate = seconds(5);
40 |
41 |
42 | /**
43 | * Event sent regularly (depending of statRate) to display diverse statistics
44 | * about the $(D SystemManager).
45 | */
46 | @event struct StatEvent
47 | {
48 | SystemManager systemManager;
49 | }
50 |
51 | /**
52 | * Enum allowing to give special order of a system when registering it to the
53 | * $(D SystemManager).
54 | */
55 | struct Order
56 | {
57 | public:
58 | /// Fisrt place in the list.
59 | static auto first() @property
60 | {
61 | return Order(true, null);
62 | }
63 | /// Last place in the list.
64 | static auto last() @property
65 | {
66 | return Order(false, null);
67 | }
68 | /// Place before $(D system) in the list.
69 | static auto before(S : System)(S system)
70 | {
71 | return Order(true, cast(System)system);
72 | }
73 | /// Place after $(D system) in the list.
74 | static auto after(S : System)(S system)
75 | {
76 | return Order(false, cast(System)system);
77 | }
78 |
79 | private:
80 | bool mIsFirstOrBefore;
81 | System mSystem;
82 | }
83 |
84 | /**
85 | * Deprecated. Alias to keep relative backward compatibility with older
86 | * interface.
87 | */
88 | deprecated("Please, use the abstract class `System` instead.")
89 | alias ISystem = System;
90 |
91 | /**
92 | * System abstract class. System classes may derive from it and override
93 | * $(D prepare), $(D run) or $(D unprepare).
94 | */
95 | abstract class System
96 | {
97 | protected:
98 | /**
99 | * Prepare any data for the frame before a proper run.
100 | */
101 | void prepare(EntityManager entities, EventManager events, Duration dt)
102 | {
103 | }
104 |
105 | /**
106 | * Called by the system-manager anytime its method run is called.
107 | */
108 | void run(EntityManager entities, EventManager events, Duration dt)
109 | {
110 | }
111 |
112 | /**
113 | * Unprepare any data for the frame after the run.
114 | */
115 | void unprepare(EntityManager entities, EventManager events, Duration dt)
116 | {
117 | }
118 |
119 | public:
120 | /**
121 | * Change ordering of the system in the system-manager list.
122 | *
123 | * Throw:
124 | * - A $(D SystemException) if the system is not registered.
125 | */
126 | final void reorder(Order order)
127 | {
128 | enforce!SystemException(mManager !is null);
129 |
130 | auto sr = mManager.mSystems[].find(this);
131 | enforce!SystemException(!sr.empty);
132 |
133 | mManager.mSystems.linearRemove(sr.take(1));
134 |
135 | mManager.insert(this, order);
136 | }
137 |
138 | /**
139 | * Name of system (given once at the registration by the system-manager).
140 | */
141 | final string name() @property const
142 | {
143 | return mName;
144 | }
145 |
146 | /**
147 | * Reference on the system statistics.
148 | */
149 | final ref const(Stat) stat() @property const
150 | {
151 | return mStat;
152 | }
153 |
154 | private:
155 | string mName;
156 | SystemManager mManager;
157 | Stat mStat;
158 | }
159 |
160 |
161 | /**
162 | * Entry point for systems. Allow to register systems.
163 | */
164 | class SystemManager
165 | {
166 | public:
167 | this(EntityManager entityManager,
168 | EventManager eventManager)
169 | {
170 | mEntityManager = entityManager;
171 | mEventManager = eventManager;
172 | mStatRate = defaultStatRate;
173 | }
174 |
175 | /**
176 | * Register a new system.
177 | *
178 | * If `flag` is `Yes.AutoSubscribe` (default), this will automatically
179 | * subscribe `system` to any events for which it implements `Receiver`.
180 | * Note that this will not work if `system` is passed as `System` -- it
181 | * should be passed as its full type.
182 | *
183 | * Throws: SystemException if the system was already registered.
184 | */
185 | void register(S : System)
186 | (S system,
187 | Order order = Order.last,
188 | Flag!"AutoSubscribe" flag = Yes.AutoSubscribe)
189 | {
190 | // Check system is not already registered
191 | auto sr = mSystems[].find(system);
192 | enforce!SystemException(sr.empty);
193 |
194 | insert(system, order);
195 |
196 | auto s = cast(System)system;
197 | s.mName = S.stringof ~ format("@%04x", cast(ushort)cast(void*)system);
198 | s.mManager = this;
199 |
200 | // auto-subscribe to events
201 | if (flag)
202 | {
203 | import std.traits : InterfacesTuple;
204 | foreach (Interface ; InterfacesTuple!S)
205 | {
206 | static if (is(Interface : IReceiver!E, E))
207 | mEventManager.subscribe!E(system);
208 | }
209 | }
210 | }
211 |
212 | /// ditto
213 | void register(S : System)
214 | (S system, Flag!"AutoSubscribe" flag)
215 | {
216 | register(system, Order.last, flag);
217 | }
218 |
219 | /**
220 | * Unregister a system.
221 | *
222 | * If `flag` is `Yes.AutoSubscribe` (default), this will automatically
223 | * unsubscribe `system` from any events for which it implements `Receiver`.
224 | * Note that this will not work if `system` is passed as `System` -- it
225 | * should be passed as its full type.
226 | *
227 | * Throws: SystemException if the system was not registered.
228 | */
229 | void unregister(S : System)(S system,
230 | Flag!"AutoSubscribe" flag = Yes.AutoSubscribe)
231 | {
232 | auto sr = mSystems[].find(system);
233 | enforce!SystemException(!sr.empty);
234 |
235 | mSystems.linearRemove(sr.take(1));
236 |
237 | auto s = cast(System)system;
238 | s.mManager = null;
239 |
240 | // auto-unsubscribe from events
241 | if (flag)
242 | {
243 | import std.traits : InterfacesTuple;
244 | foreach (Interface ; InterfacesTuple!S)
245 | {
246 | static if (is(Interface : IReceiver!E, E))
247 | mEventManager.unsubscribe!E(system);
248 | }
249 | }
250 | }
251 |
252 | /**
253 | * Prepare all the registered systems.
254 | *
255 | * They are prepared in the order that they were registered.
256 | */
257 | void prepare(Duration dt)
258 | {
259 | foreach (s; mSystems)
260 | s.prepare(mEntityManager, mEventManager, dt);
261 | }
262 |
263 | /**
264 | * Run all the registered systems.
265 | *
266 | * They are runt in the order that they were registered.
267 | */
268 | void run(Duration dt)
269 | {
270 | if (mStatEnabled || mEventManager.hasSubscription!StatEvent)
271 | mStatRun.start();
272 |
273 | foreach (sys; mSystems)
274 | {
275 | if (mStatEnabled || mEventManager.hasSubscription!StatEvent)
276 | sys.mStat.start();
277 | sys.run(mEntityManager, mEventManager, dt);
278 | if (mStatEnabled || mEventManager.hasSubscription!StatEvent)
279 | sys.mStat.stop();
280 | }
281 |
282 | if (mStatEnabled || mEventManager.hasSubscription!StatEvent)
283 | mStatRun.stop();
284 | }
285 |
286 | /**
287 | * Unprepare all the registered systems.
288 | *
289 | * They are unprepared in the reverse order that they were registered.
290 | */
291 | void unprepare(Duration dt)
292 | {
293 | foreach_reverse (s; mSystems)
294 | s.unprepare(mEntityManager, mEventManager, dt);
295 | }
296 |
297 | /**
298 | * Prepare, run and unprepare all the registered systems.
299 | */
300 | void runFull(Duration dt)
301 | {
302 | if (mStatEnabled || mEventManager.hasSubscription!StatEvent)
303 | mStatAll.start();
304 |
305 | prepare(dt);
306 | run(dt);
307 | unprepare(dt);
308 |
309 | if (mStatEnabled || mEventManager.hasSubscription!StatEvent)
310 | {
311 | mStatAll.stop();
312 |
313 | if (mStatAll.elapsedTime >= mStatRate)
314 | {
315 | mStatRun.update();
316 | mStatAll.update();
317 | foreach (sys; mSystems)
318 | sys.mStat.update();
319 |
320 | if (mStatDg !is null)
321 | mStatDg();
322 | mEventManager.emit!StatEvent(this);
323 | }
324 | }
325 | }
326 |
327 |
328 | /**
329 | * Return a bidirectional range on the list of the registered systems.
330 | */
331 | auto opSlice()
332 | {
333 | return mSystems[];
334 | }
335 |
336 | /**
337 | * Reference on profiling statistics of all the system's run.
338 | */
339 | final ref const(Stat) statRun() @property const
340 | {
341 | return mStatRun;
342 | }
343 |
344 | /**
345 | * Reference on profiling statistics of all the system's prepare, unprepare
346 | * and run.
347 | */
348 | final ref const(Stat) statAll() @property const
349 | {
350 | return mStatAll;
351 | }
352 |
353 | /**
354 | * Enable statistics profiling on the system-manager and all its
355 | * registered systems.
356 | * A delegate $(D dg) can be given, the $(D rate) at which it will be called
357 | * to provide significant stat's.
358 | */
359 | deprecated("Please, use `subscribe` with `StatEvent` to enable stat " ~
360 | "notifications. And use `statRate` to control the rate.")
361 | void enableStat(Duration rate = seconds(0), void delegate() dg = null)
362 | {
363 | mStatEnabled = true;
364 | mStatRate = rate;
365 | mStatDg = dg;
366 | }
367 |
368 | /**
369 | * Disable statistics profiling on the system-manager and all its
370 | * registered systems.
371 | */
372 | deprecated("Please, use `unsubscribe` with `StatEvent` to disable stat " ~
373 | "notifications.")
374 | void disableStat()
375 | {
376 | mStatEnabled = false;
377 | mStatRun.clear();
378 | mStatAll.clear();
379 | foreach (sys; mSystems)
380 | sys.mStat.clear();
381 | }
382 |
383 | /**
384 | * Tells whether statistics profiling is enabled or not.
385 | */
386 | bool statEnabled() @property const
387 | {
388 | return mStatEnabled || mEventManager.hasSubscription!StatEvent;
389 | }
390 |
391 | /**
392 | * Set/get rate at which $(D StatEvent) events are sent.
393 | */
394 | auto statRate() const @property
395 | {
396 | return mStatRate;
397 | }
398 |
399 | /// ditto
400 | void statRate(Duration rate) @property
401 | {
402 | mStatRate = rate;
403 | }
404 |
405 | private:
406 | void insert(System system, Order order)
407 | {
408 | if (order == Order.first)
409 | {
410 | mSystems.insertFront(cast(System)system);
411 | }
412 | else if (order == Order.last)
413 | {
414 | mSystems.insertBack(cast(System)system);
415 | }
416 | else if (order.mIsFirstOrBefore)
417 | {
418 | auto or = mSystems[].find(order.mSystem);
419 | enforce!SystemException(!or.empty);
420 | mSystems.insertBefore(or, cast(System)system);
421 | }
422 | else //if (!order.mIsFirstOrBefore)
423 | {
424 | auto or = mSystems[];
425 | enforce!SystemException(!or.empty);
426 | //xxx dodgy, but DList's are tricky
427 | while (or.back != order.mSystem)
428 | {
429 | or.popBack();
430 | enforce!SystemException(!or.empty);
431 | }
432 | mSystems.insertAfter(or, cast(System)system);
433 | }
434 | }
435 |
436 | EntityManager mEntityManager;
437 | EventManager mEventManager;
438 | DList!System mSystems;
439 | bool mStatEnabled; //todo deprecated
440 | Duration mStatRate;
441 | void delegate() mStatDg; //todo deprecated
442 | Stat mStatAll;
443 | Stat mStatRun;
444 | }
445 |
446 |
447 | //******************************************************************************
448 | //***** UNIT-TESTS
449 | //******************************************************************************
450 |
451 | // validate event auto-subscription/unsubscription
452 | unittest
453 | {
454 | @event struct EventA
455 | {
456 | }
457 |
458 | @event struct EventB
459 | {
460 | }
461 |
462 | class MySys : System, IReceiver!EventA, IReceiver!EventB
463 | {
464 | int eventCount;
465 | void receive(EventA ev)
466 | {
467 | ++eventCount;
468 | }
469 | void receive(EventB ev)
470 | {
471 | ++eventCount;
472 | }
473 | }
474 |
475 | auto events = new EventManager;
476 | auto entities = new EntityManager(events);
477 | auto systems = new SystemManager(entities, events);
478 |
479 | auto sys = new MySys;
480 |
481 | // registering the system should subscribe to MyEvent
482 | systems.register(sys);
483 | events.emit!EventA();
484 | events.emit!EventB();
485 | assert(sys.eventCount == 2);
486 |
487 | // registering the system should unsubscribe from MyEvent
488 | systems.unregister(sys);
489 | events.emit!EventA();
490 | events.emit!EventB();
491 | assert(sys.eventCount == 2);
492 |
493 | // explicitly disallow auto-subscription
494 | systems.register(sys, Order.last, No.AutoSubscribe);
495 | events.emit!EventA();
496 | events.emit!EventB();
497 | assert(sys.eventCount == 2);
498 |
499 | // unregister without unsubscribing
500 | systems.unregister(sys);
501 | systems.register(sys, Yes.AutoSubscribe);
502 | systems.unregister(sys, No.AutoSubscribe);
503 | events.emit!EventA();
504 | events.emit!EventB();
505 | assert(sys.eventCount == 4);
506 | }
507 |
508 |
509 | // validate ordering
510 | unittest
511 | {
512 | class MySys0 : System
513 | {
514 | }
515 |
516 | class MySys1 : System
517 | {
518 | }
519 |
520 | auto events = new EventManager;
521 | auto entities = new EntityManager(events);
522 | auto systems = new SystemManager(entities, events);
523 |
524 | auto sys0 = new MySys0;
525 | auto sys1 = new MySys1;
526 | auto sys2 = new MySys0;
527 | auto sys3 = new MySys1;
528 | auto sys4 = new MySys0;
529 | auto sys5 = new MySys1;
530 | auto sys6 = new MySys0;
531 | auto sys7 = new MySys1;
532 |
533 | // registering the systems
534 | systems.register(sys0);
535 | systems.register(sys1, Order.last);
536 | systems.register(sys2, Order.first);
537 | systems.register(sys3, Order.first);
538 | systems.register(sys4, Order.after(sys2));
539 | systems.register(sys5, Order.before(sys3));
540 | systems.register(sys6, Order.after(sys1));
541 | systems.register(sys7, Order.before(sys4));
542 |
543 | // check order is correct
544 | auto sysRange = systems[];
545 | assert(sysRange.front == sys5);
546 | sysRange.popFront();
547 | assert(sysRange.front == sys3);
548 | sysRange.popFront();
549 | assert(sysRange.front == sys2);
550 | sysRange.popFront();
551 | assert(sysRange.front == sys7);
552 | sysRange.popFront();
553 | assert(sysRange.front == sys4);
554 | sysRange.popFront();
555 | assert(sysRange.front == sys0);
556 | sysRange.popFront();
557 | assert(sysRange.front == sys1);
558 | sysRange.popFront();
559 | assert(sysRange.front == sys6);
560 | sysRange.popFront();
561 | assert(sysRange.empty);
562 |
563 | // check re-ordering works
564 | sys3.reorder(Order.first);
565 |
566 | sysRange = systems[];
567 | assert(sysRange.front == sys3);
568 | sysRange.popFront();
569 | assert(sysRange.front == sys5);
570 | sysRange.popFront();
571 | assert(sysRange.front == sys2);
572 | sysRange.popFront();
573 | assert(!sysRange.empty);
574 |
575 | // check exceptions
576 | auto sysNA = new MySys0;
577 | auto sysNB = new MySys1;
578 |
579 | assert(collectException!SystemException(
580 | systems.register(sys1))
581 | !is null);
582 | assert(collectException!SystemException(
583 | systems.unregister(sysNA))
584 | !is null);
585 | assert(collectException!SystemException(
586 | systems.register(sysNA, Order.after(sysNB)))
587 | !is null);
588 | assert(collectException!SystemException(
589 | systems.register(sysNA, Order.before(sysNB)))
590 | !is null);
591 | }
592 |
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