├── .editorconfig ├── .gitignore ├── ExeToBat.sln ├── ExeToBat ├── Console.cs ├── ConsoleUtils.cs ├── ExeToBat.csproj └── Generator.cs ├── LICENSE └── README.md /.editorconfig: -------------------------------------------------------------------------------- 1 | [*.cs] 2 | 3 | # CA1822: Member als statisch markieren 4 | dotnet_diagnostic.CA1822.severity = none 5 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | ## 4 | ## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore 5 | 6 | # User-specific files 7 | *.suo 8 | *.user 9 | *.userosscache 10 | *.sln.docstates 11 | 12 | # User-specific files (MonoDevelop/Xamarin Studio) 13 | *.userprefs 14 | 15 | # Build results 16 | [Dd]ebug/ 17 | [Dd]ebugPublic/ 18 | [Rr]elease/ 19 | [Rr]eleases/ 20 | x64/ 21 | x86/ 22 | bld/ 23 | [Bb]in/ 24 | [Oo]bj/ 25 | [Ll]og/ 26 | 27 | # Visual Studio 2015/2017 cache/options directory 28 | .vs/ 29 | # Uncomment if you have tasks that create the project's static files in wwwroot 30 | #wwwroot/ 31 | 32 | # Visual Studio 2017 auto generated files 33 | Generated\ Files/ 34 | 35 | # MSTest test Results 36 | [Tt]est[Rr]esult*/ 37 | [Bb]uild[Ll]og.* 38 | 39 | # NUNIT 40 | *.VisualState.xml 41 | TestResult.xml 42 | 43 | # Build Results of an ATL Project 44 | [Dd]ebugPS/ 45 | [Rr]eleasePS/ 46 | dlldata.c 47 | 48 | # Benchmark Results 49 | BenchmarkDotNet.Artifacts/ 50 | 51 | # .NET Core 52 | project.lock.json 53 | project.fragment.lock.json 54 | artifacts/ 55 | **/Properties/launchSettings.json 56 | 57 | # StyleCop 58 | StyleCopReport.xml 59 | 60 | # Files built by Visual Studio 61 | *_i.c 62 | *_p.c 63 | *_i.h 64 | *.ilk 65 | *.meta 66 | *.obj 67 | *.iobj 68 | *.pch 69 | *.pdb 70 | *.ipdb 71 | *.pgc 72 | *.pgd 73 | *.rsp 74 | *.sbr 75 | *.tlb 76 | *.tli 77 | *.tlh 78 | *.tmp 79 | *.tmp_proj 80 | *.log 81 | *.vspscc 82 | *.vssscc 83 | .builds 84 | *.pidb 85 | *.svclog 86 | *.scc 87 | 88 | # Chutzpah Test files 89 | _Chutzpah* 90 | 91 | # Visual C++ cache files 92 | ipch/ 93 | *.aps 94 | *.ncb 95 | *.opendb 96 | *.opensdf 97 | *.sdf 98 | *.cachefile 99 | *.VC.db 100 | *.VC.VC.opendb 101 | 102 | # Visual Studio profiler 103 | *.psess 104 | *.vsp 105 | *.vspx 106 | *.sap 107 | 108 | # Visual Studio Trace Files 109 | *.e2e 110 | 111 | # TFS 2012 Local Workspace 112 | $tf/ 113 | 114 | # Guidance Automation Toolkit 115 | *.gpState 116 | 117 | # ReSharper is a .NET coding add-in 118 | _ReSharper*/ 119 | *.[Rr]e[Ss]harper 120 | *.DotSettings.user 121 | 122 | # JustCode is a .NET coding add-in 123 | .JustCode 124 | 125 | # TeamCity is a build add-in 126 | _TeamCity* 127 | 128 | # DotCover is a Code Coverage Tool 129 | *.dotCover 130 | 131 | # AxoCover is a Code Coverage Tool 132 | .axoCover/* 133 | !.axoCover/settings.json 134 | 135 | # Visual Studio code coverage results 136 | *.coverage 137 | *.coveragexml 138 | 139 | # NCrunch 140 | _NCrunch_* 141 | .*crunch*.local.xml 142 | nCrunchTemp_* 143 | 144 | # MightyMoose 145 | *.mm.* 146 | AutoTest.Net/ 147 | 148 | # Web workbench (sass) 149 | .sass-cache/ 150 | 151 | # Installshield output folder 152 | [Ee]xpress/ 153 | 154 | # DocProject is a documentation generator add-in 155 | DocProject/buildhelp/ 156 | DocProject/Help/*.HxT 157 | DocProject/Help/*.HxC 158 | DocProject/Help/*.hhc 159 | DocProject/Help/*.hhk 160 | DocProject/Help/*.hhp 161 | DocProject/Help/Html2 162 | DocProject/Help/html 163 | 164 | # Click-Once directory 165 | publish/ 166 | 167 | # Publish Web Output 168 | *.[Pp]ublish.xml 169 | *.azurePubxml 170 | # Note: Comment the next line if you want to checkin your web deploy settings, 171 | # but database connection strings (with potential passwords) will be unencrypted 172 | *.pubxml 173 | *.publishproj 174 | 175 | # Microsoft Azure Web App publish settings. Comment the next line if you want to 176 | # checkin your Azure Web App publish settings, but sensitive information contained 177 | # in these scripts will be unencrypted 178 | PublishScripts/ 179 | 180 | # NuGet Packages 181 | *.nupkg 182 | # The packages folder can be ignored because of Package Restore 183 | **/[Pp]ackages/* 184 | # except build/, which is used as an MSBuild target. 185 | !**/[Pp]ackages/build/ 186 | # Uncomment if necessary however generally it will be regenerated when needed 187 | #!**/[Pp]ackages/repositories.config 188 | # NuGet v3's project.json files produces more ignorable files 189 | *.nuget.props 190 | *.nuget.targets 191 | 192 | # Microsoft Azure Build Output 193 | csx/ 194 | *.build.csdef 195 | 196 | # Microsoft Azure Emulator 197 | ecf/ 198 | rcf/ 199 | 200 | # Windows Store app package directories and files 201 | AppPackages/ 202 | BundleArtifacts/ 203 | Package.StoreAssociation.xml 204 | _pkginfo.txt 205 | *.appx 206 | 207 | # Visual Studio cache files 208 | # files ending in .cache can be ignored 209 | *.[Cc]ache 210 | # but keep track of directories ending in .cache 211 | !*.[Cc]ache/ 212 | 213 | # Others 214 | ClientBin/ 215 | ~$* 216 | *~ 217 | *.dbmdl 218 | *.dbproj.schemaview 219 | *.jfm 220 | *.pfx 221 | *.publishsettings 222 | orleans.codegen.cs 223 | 224 | # Including strong name files can present a security risk 225 | # (https://github.com/github/gitignore/pull/2483#issue-259490424) 226 | #*.snk 227 | 228 | # Since there are multiple workflows, uncomment next line to ignore bower_components 229 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) 230 | #bower_components/ 231 | 232 | # RIA/Silverlight projects 233 | Generated_Code/ 234 | 235 | # Backup & report files from converting an old project file 236 | # to a newer Visual Studio version. Backup files are not needed, 237 | # because we have git ;-) 238 | _UpgradeReport_Files/ 239 | Backup*/ 240 | UpgradeLog*.XML 241 | UpgradeLog*.htm 242 | ServiceFabricBackup/ 243 | *.rptproj.bak 244 | 245 | # SQL Server files 246 | *.mdf 247 | *.ldf 248 | *.ndf 249 | 250 | # Business Intelligence projects 251 | *.rdl.data 252 | *.bim.layout 253 | *.bim_*.settings 254 | *.rptproj.rsuser 255 | 256 | # Microsoft Fakes 257 | FakesAssemblies/ 258 | 259 | # GhostDoc plugin setting file 260 | *.GhostDoc.xml 261 | 262 | # Node.js Tools for Visual Studio 263 | .ntvs_analysis.dat 264 | node_modules/ 265 | 266 | # Visual Studio 6 build log 267 | *.plg 268 | 269 | # Visual Studio 6 workspace options file 270 | *.opt 271 | 272 | # Visual Studio 6 auto-generated workspace file (contains which files were open etc.) 273 | *.vbw 274 | 275 | # Visual Studio LightSwitch build output 276 | **/*.HTMLClient/GeneratedArtifacts 277 | **/*.DesktopClient/GeneratedArtifacts 278 | **/*.DesktopClient/ModelManifest.xml 279 | **/*.Server/GeneratedArtifacts 280 | **/*.Server/ModelManifest.xml 281 | _Pvt_Extensions 282 | 283 | # Paket dependency manager 284 | .paket/paket.exe 285 | paket-files/ 286 | 287 | # FAKE - F# Make 288 | .fake/ 289 | 290 | # JetBrains Rider 291 | .idea/ 292 | *.sln.iml 293 | 294 | # CodeRush 295 | .cr/ 296 | 297 | # Python Tools for Visual Studio (PTVS) 298 | __pycache__/ 299 | *.pyc 300 | 301 | # Cake - Uncomment if you are using it 302 | # tools/** 303 | # !tools/packages.config 304 | 305 | # Tabs Studio 306 | *.tss 307 | 308 | # Telerik's JustMock configuration file 309 | *.jmconfig 310 | 311 | # BizTalk build output 312 | *.btp.cs 313 | *.btm.cs 314 | *.odx.cs 315 | *.xsd.cs 316 | 317 | # OpenCover UI analysis results 318 | OpenCover/ 319 | 320 | # Azure Stream Analytics local run output 321 | ASALocalRun/ 322 | 323 | # MSBuild Binary and Structured Log 324 | *.binlog 325 | 326 | # NVidia Nsight GPU debugger configuration file 327 | *.nvuser 328 | 329 | # MFractors (Xamarin productivity tool) working folder 330 | .mfractor/ 331 | -------------------------------------------------------------------------------- /ExeToBat.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio Version 17 4 | VisualStudioVersion = 17.3.32929.385 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ExeToBat", "ExeToBat\ExeToBat.csproj", "{97ED5369-CCC1-4EAD-B316-97FB983E0A62}" 7 | EndProject 8 | Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{1E4294A3-12F4-4F45-93B3-05D31958042B}" 9 | ProjectSection(SolutionItems) = preProject 10 | .editorconfig = .editorconfig 11 | EndProjectSection 12 | EndProject 13 | Global 14 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 15 | Debug|Any CPU = Debug|Any CPU 16 | Release|Any CPU = Release|Any CPU 17 | EndGlobalSection 18 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 19 | {97ED5369-CCC1-4EAD-B316-97FB983E0A62}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 20 | {97ED5369-CCC1-4EAD-B316-97FB983E0A62}.Debug|Any CPU.Build.0 = Debug|Any CPU 21 | {97ED5369-CCC1-4EAD-B316-97FB983E0A62}.Release|Any CPU.ActiveCfg = Release|Any CPU 22 | {97ED5369-CCC1-4EAD-B316-97FB983E0A62}.Release|Any CPU.Build.0 = Release|Any CPU 23 | EndGlobalSection 24 | GlobalSection(SolutionProperties) = preSolution 25 | HideSolutionNode = FALSE 26 | EndGlobalSection 27 | GlobalSection(ExtensibilityGlobals) = postSolution 28 | SolutionGuid = {9F9811F2-7CC0-4D74-8D4A-51D126D13ECD} 29 | EndGlobalSection 30 | EndGlobal 31 | -------------------------------------------------------------------------------- /ExeToBat/Console.cs: -------------------------------------------------------------------------------- 1 | using static ExeToBat.Generator; 2 | using static System.ConsoleUtils; 3 | using Mono.Options; 4 | using System.Text.Json; 5 | using System.Reflection; 6 | 7 | namespace ExeToBat 8 | { 9 | class Console 10 | { 11 | public static void Main(string[] args) => new Console().Show(args); 12 | 13 | public Console() { } 14 | 15 | private readonly Generator generator = new(); 16 | 17 | public void Show(string[] args) 18 | { 19 | string? config = null; 20 | bool help = false; 21 | 22 | OptionSet options = 23 | new() 24 | { 25 | { 26 | "c|config=", 27 | "the config file used for automatic generation", 28 | v => config = v 29 | }, 30 | { "h|help", "show this message and exit", v => help = v != null }, 31 | }; 32 | 33 | try 34 | { 35 | List extra = options.Parse(args); 36 | if (help) 37 | { 38 | Help(options); 39 | } 40 | else if (config != null) 41 | { 42 | try 43 | { 44 | generator.LoadConfig(GeneratorConfig.FromJson(File.ReadAllText(config))); 45 | Generate(interactive: false); 46 | } 47 | catch (Exception e) when (e is IOException || e is JsonException) 48 | { 49 | System.Console.WriteLine("Failed to load config {0}:\n{1}", config, e.Message); 50 | } 51 | } 52 | else 53 | { 54 | MainMenu(); 55 | } 56 | } 57 | catch (OptionException e) 58 | { 59 | System.Console.WriteLine("Invalid arguments: {0}", e.Message); 60 | Help(options); 61 | } 62 | } 63 | 64 | public void Show() => MainMenu(); 65 | 66 | private void Help(OptionSet options) 67 | { 68 | string version = Assembly.GetExecutingAssembly().GetName().Version?.ToString() ?? ""; 69 | System.Console.WriteLine(); 70 | System.Console.WriteLine(string.Format("ExeToBat {0}", version)); 71 | System.Console.WriteLine(); 72 | System.Console.WriteLine("From github.com/clragon/ExeToBat"); 73 | System.Console.WriteLine("Licensed under GNUPL v3"); 74 | System.Console.WriteLine(); 75 | System.Console.WriteLine("Usage:"); 76 | options.WriteOptionDescriptions(System.Console.Out); 77 | } 78 | 79 | private void MainMenu() 80 | { 81 | Dictionary options = 82 | new() 83 | { 84 | { "Files", ChooseSource }, 85 | { "Save config", SaveConfig }, 86 | { "Load config", LoadConfig }, 87 | { "Generate", Generate }, 88 | }; 89 | 90 | new ListMenu(options.Keys.ToList()) 91 | { 92 | DisplayTitle = (Options) => System.Console.WriteLine("ExeToBat"), 93 | DisplayEntry = (Options, index, i) => 94 | { 95 | System.Console.WriteLine("[{0}] {1}", i, Options[index]); 96 | }, 97 | HandleEntry = (Options, index) => 98 | { 99 | options[Options[index]](); 100 | return false; 101 | }, 102 | ExitEntry = "Exit", 103 | }.Show(); 104 | } 105 | 106 | private void SaveConfig() 107 | { 108 | bool IsInputValid = false; 109 | while (!IsInputValid) 110 | { 111 | System.Console.Clear(); 112 | System.Console.WriteLine("ExeToBat > Config > Save"); 113 | System.Console.WriteLine(); 114 | System.Console.Write("{0}> ", "Output File"); 115 | string? input = System.Console.ReadLine(); 116 | 117 | input = input?.Trim()?.Replace("\"", ""); 118 | if (!string.IsNullOrEmpty(input)) 119 | { 120 | try 121 | { 122 | File.WriteAllText(input, generator.SaveConfig().ToJson()); 123 | IsInputValid = true; 124 | } 125 | catch (IOException e) 126 | { 127 | System.Console.WriteLine("Failed to save config:\n{0}", e.Message); 128 | ResetInput(); 129 | } 130 | } 131 | } 132 | } 133 | 134 | private void LoadConfig() 135 | { 136 | bool IsInputValid = false; 137 | while (!IsInputValid) 138 | { 139 | System.Console.Clear(); 140 | System.Console.WriteLine("ExeToBat > Config > Load"); 141 | System.Console.WriteLine(); 142 | System.Console.Write("{0}> ", "Config File"); 143 | string? input = System.Console.ReadLine(); 144 | 145 | input = input?.Trim()?.Replace("\"", ""); 146 | if (!string.IsNullOrEmpty(input)) 147 | { 148 | try 149 | { 150 | generator.LoadConfig(GeneratorConfig.FromJson(File.ReadAllText(input))); 151 | IsInputValid = true; 152 | } 153 | catch (Exception e) when (e is IOException || e is JsonException) 154 | { 155 | System.Console.WriteLine("Failed to load config {0}:\n{1}", input, e.Message); 156 | ResetInput(); 157 | } 158 | } 159 | } 160 | } 161 | 162 | private void ChooseSource() 163 | { 164 | new ListMenu(generator.Sources) 165 | { 166 | DisplayTitle = (sources) => 167 | { 168 | System.Console.WriteLine("ExeToBat > Files"); 169 | System.Console.WriteLine( 170 | "[{0}] ({1})", 171 | Convert.ToString(0).PadLeft(Convert.ToString(sources.Count).Length, ' '), 172 | "Add Files" 173 | ); 174 | }, 175 | DisplayEntry = (sources, index, i) => 176 | System.Console.WriteLine( 177 | "[{0}] {1}", 178 | Convert.ToString(i).PadLeft(Convert.ToString(sources.Count).Length, ' '), 179 | Path.GetFileName(sources[index].Path) 180 | ), 181 | ZeroEntry = (sources) => 182 | { 183 | AddSource(); 184 | return false; 185 | }, 186 | HandleEntry = (sources, index) => 187 | { 188 | ManageSource(sources[index]); 189 | return false; 190 | }, 191 | RefreshEntries = (sources) => generator.Sources, 192 | }.Show(); 193 | } 194 | 195 | private void AddSource() 196 | { 197 | bool IsInputValid = false; 198 | while (!IsInputValid) 199 | { 200 | System.Console.Clear(); 201 | System.Console.WriteLine("ExeToBat > Files > Add"); 202 | System.Console.WriteLine(); 203 | System.Console.Write("{0}> ", "File/Folder"); 204 | string? input = System.Console.ReadLine(); 205 | 206 | input = input?.Trim()?.Replace("\"", ""); 207 | switch (input) 208 | { 209 | case var i when string.IsNullOrEmpty(i): 210 | IsInputValid = true; 211 | break; 212 | case var i when Directory.Exists(i): 213 | IsInputValid = true; 214 | foreach (string file in Directory.GetFiles(i)) 215 | { 216 | generator.Sources.Add(new SourceFile(file)); 217 | } 218 | break; 219 | case var i when File.Exists(i): 220 | IsInputValid = true; 221 | generator.Sources.Add(new SourceFile(i)); 222 | break; 223 | 224 | default: 225 | ResetInput(); 226 | break; 227 | } 228 | } 229 | } 230 | 231 | private void ManageSource(SourceFile source) 232 | { 233 | Dictionary> options = 234 | new() 235 | { 236 | { 237 | "Edit", 238 | () => 239 | { 240 | ModifySource(source); 241 | return false; 242 | } 243 | }, 244 | { 245 | "Position", 246 | () => 247 | { 248 | EditPosition(source); 249 | return false; 250 | } 251 | }, 252 | { 253 | "Delete", 254 | () => 255 | { 256 | generator.Sources.Remove(source); 257 | return true; 258 | } 259 | }, 260 | }; 261 | 262 | new ListMenu(options.Keys.ToList()) 263 | { 264 | DisplayTitle = (Options) => 265 | System.Console.WriteLine( 266 | "ExeToBat > Files > {0}", 267 | Path.GetFileName(source.Path) 268 | ), 269 | DisplayEntry = (Options, index, i) => 270 | System.Console.WriteLine("[{0}] {1}", i, Options[index]), 271 | HandleEntry = (Options, index) => options[Options[index]](), 272 | }.Show(); 273 | } 274 | 275 | private void ModifySource(SourceFile source) 276 | { 277 | List<(string, string, Action)> options() 278 | { 279 | List<(string, string, Action)> result = 280 | new() 281 | { 282 | ("File", source.Path, () => { }), 283 | ("Extraction directory", source.Directory, () => EditExtraction(source)), 284 | ( 285 | "Execute after extraction", 286 | source.Execute.ToString(), 287 | () => source.Execute = !source.Execute 288 | ), 289 | }; 290 | if (source.Execute) 291 | { 292 | result.Add(("Parameters", source.Parameters, () => EditParameters(source))); 293 | result.Add( 294 | ("Wait for exit", source.Wait.ToString(), () => source.Wait = !source.Wait) 295 | ); 296 | } 297 | if (source.Execute && source.Wait) 298 | { 299 | result.Add( 300 | ( 301 | "Delete after execution", 302 | source.Delete.ToString(), 303 | () => source.Delete = !source.Delete 304 | ) 305 | ); 306 | } 307 | return result; 308 | } 309 | 310 | new ListMenu<(string, string, Action)>(options()) 311 | { 312 | DisplayTitle = (Options) => 313 | System.Console.WriteLine( 314 | "ExeToBat > Files > {0} > Edit", 315 | Path.GetFileName(source.Path) 316 | ), 317 | DisplayEntry = (Options, index, i) => 318 | { 319 | int MaxLength = options().ConvertAll(e => e.Item1.Length).Max(); 320 | System.Console.WriteLine( 321 | "[{0}] {1} | {2}", 322 | i, 323 | Options[index].Item1.PadRight(MaxLength, ' '), 324 | Options[index].Item2 325 | ); 326 | }, 327 | HandleEntry = (Options, index) => 328 | { 329 | Options[index].Item3(); 330 | return false; 331 | }, 332 | RefreshEntries = (Options) => options(), 333 | }.Show(); 334 | } 335 | 336 | private void EditExtraction(SourceFile source) 337 | { 338 | System.Console.Clear(); 339 | System.Console.WriteLine( 340 | "ExeToBat > Files > {0} > Edit > Extraction", 341 | Path.GetFileName(source.Path) 342 | ); 343 | System.Console.WriteLine(); 344 | System.Console.WriteLine("Documentation: "); 345 | System.Console.WriteLine("https://ss64.com/nt/syntax-variables.html"); 346 | System.Console.WriteLine("https://ss64.com/nt/syntax-args.html"); 347 | System.Console.WriteLine(); 348 | System.Console.Write("{0}> ", "Directory"); 349 | string? input = System.Console.ReadLine(); 350 | 351 | if (!string.IsNullOrEmpty(input)) 352 | { 353 | source.Directory = input; 354 | } 355 | } 356 | 357 | private void EditParameters(SourceFile source) 358 | { 359 | System.Console.Clear(); 360 | System.Console.WriteLine( 361 | "ExeToBat > Files > {0} > Edit > Parameters", 362 | Path.GetFileName(source.Path) 363 | ); 364 | System.Console.WriteLine(); 365 | System.Console.Write("{0}> ", "Parameters"); 366 | string? input = System.Console.ReadLine(); 367 | 368 | input = input?.Trim(); 369 | if (!string.IsNullOrEmpty(input)) 370 | { 371 | source.Parameters = input; 372 | } 373 | } 374 | 375 | private void EditPosition(SourceFile source) 376 | { 377 | bool IsInputValid = false; 378 | while (!IsInputValid) 379 | { 380 | System.Console.Clear(); 381 | System.Console.WriteLine( 382 | "ExeToBat > Files > {0} > Position : {1}", 383 | Path.GetFileName(source.Path), 384 | generator.Sources.IndexOf(source) 385 | ); 386 | 387 | System.Console.WriteLine(); 388 | System.Console.Write("{0}> ", "New index"); 389 | string? input = System.Console.ReadLine(); 390 | 391 | if (int.TryParse(input, out int index)) 392 | { 393 | if (index < generator.Sources.Count) 394 | { 395 | generator.Sources.Remove(source); 396 | generator.Sources.Insert(index, source); 397 | IsInputValid = true; 398 | } 399 | else 400 | { 401 | ResetInput(); 402 | } 403 | } 404 | else 405 | { 406 | if (string.IsNullOrEmpty(input)) 407 | { 408 | IsInputValid = true; 409 | } 410 | else 411 | { 412 | ResetInput(); 413 | } 414 | } 415 | } 416 | } 417 | 418 | private void Generate() => Generate(true); 419 | 420 | private void Generate(bool interactive) 421 | { 422 | System.Console.Clear(); 423 | System.Console.WriteLine("ExeToBat > Generate"); 424 | 425 | generator.Generation += OnGenerate; 426 | 427 | generator.Generate("output.bat"); 428 | 429 | generator.Generation -= OnGenerate; 430 | 431 | if (interactive) 432 | { 433 | System.Console.WriteLine("Press anything..."); 434 | System.Console.ReadKey(); 435 | } 436 | } 437 | 438 | private void OnGenerate(object? sender, GeneratorEvent e) 439 | { 440 | switch (e) 441 | { 442 | case GenerationStartEvent s: 443 | System.Console.WriteLine("Starting generation..."); 444 | System.Console.WriteLine("{0} files scheduled", s.Files.Count); 445 | break; 446 | case ReadingFileEvent s: 447 | System.Console.WriteLine("[{0}] Reading file", s.File.Path); 448 | break; 449 | case WritingFilePartEvent s: 450 | System.Console.Write( 451 | "[{0}] writing part {1}/{2}\r", 452 | s.File.Path, 453 | s.Part.ToString().PadLeft(s.Max.ToString().Length, '0'), 454 | s.Max 455 | ); 456 | break; 457 | case WritingFileDecoderEvent s: 458 | System.Console.WriteLine(); 459 | System.Console.WriteLine("[{0}] Writing decode mechanism", s.File.Path); 460 | break; 461 | case WritingFileExecuteEvent s: 462 | System.Console.WriteLine("[{0}] Writing execute mechanism", s.File.Path); 463 | break; 464 | case WritingFileWaitEvent s: 465 | System.Console.WriteLine("[{0}] Writing wait mechanism", s.File.Path); 466 | break; 467 | case WritingFileDeleteEvent s: 468 | System.Console.WriteLine("[{0}] Writing delete mechanism", s.File.Path); 469 | break; 470 | case WritingFileCompleteEvent s: 471 | System.Console.WriteLine("[{0}] Finshed generating!", s.File.Path); 472 | break; 473 | case GenerationCompleteEvent s: 474 | System.Console.WriteLine("Finished generation! Result written to {0}", s.Path); 475 | break; 476 | case GenerationEmptyEvent _: 477 | System.Console.WriteLine("No files specified"); 478 | break; 479 | case GenerationFailedEvent s: 480 | System.Console.WriteLine("Generation failed with:\n{0}", s.Error.Message); 481 | break; 482 | } 483 | } 484 | } 485 | } 486 | -------------------------------------------------------------------------------- /ExeToBat/ConsoleUtils.cs: -------------------------------------------------------------------------------- 1 | namespace System 2 | { 3 | public static class ConsoleUtils 4 | { 5 | /// 6 | /// Pauses the thread for a duration. 7 | /// 8 | /// The duration to pause. 9 | public static void Wait(int ms) 10 | { 11 | using (Threading.ManualResetEvent wait = new Threading.ManualResetEvent(false)) 12 | { 13 | wait.WaitOne(ms); 14 | } 15 | } 16 | 17 | /// 18 | /// Clears the current line of the Console. 19 | /// 20 | public static void ClearCurrentConsoleLine() 21 | { 22 | int currentLineCursor = Console.CursorTop; 23 | Console.SetCursorPosition(0, Console.CursorTop); 24 | Console.Write(new string(' ', Console.BufferWidth)); 25 | Console.SetCursorPosition(0, currentLineCursor); 26 | } 27 | 28 | /// 29 | /// Deletes the last line of the console and displays an error for a short duration. 30 | /// 31 | /// The error to display. 32 | public static void ResetInput(string error = "Input Invalid") 33 | { 34 | Console.Write(string.Format("[{0}] {1}", "Error", error)); 35 | Wait(150); 36 | ClearCurrentConsoleLine(); 37 | Console.SetCursorPosition(0, Console.CursorTop - 1); 38 | ClearCurrentConsoleLine(); 39 | } 40 | 41 | /// 42 | /// A simple template to create Yes or No menus. 43 | /// 44 | /// The title of the menu. 45 | /// The function to be called upon Yes 46 | /// The function to be called upon No 47 | public static void YesNoMenu(string title, Action Yes, Action No) 48 | { 49 | bool IsInputValid = false; 50 | while (!IsInputValid) 51 | { 52 | Console.Write("{0}? [{1}]> ", title, "Y/N"); 53 | string Input = Console.ReadKey().KeyChar.ToString(); 54 | Wait(20); 55 | Console.Write("\n"); 56 | if (string.Equals(Input, "Y", StringComparison.OrdinalIgnoreCase)) 57 | { 58 | IsInputValid = true; 59 | Yes(); 60 | } 61 | else if (string.Equals(Input, "N", StringComparison.OrdinalIgnoreCase)) 62 | { 63 | IsInputValid = true; 64 | No(); 65 | } 66 | else 67 | { 68 | ResetInput(); 69 | } 70 | } 71 | } 72 | 73 | public class ListMenu 74 | { 75 | /// 76 | /// Command-line List Options Enumerator 77 | /// Turns a List into a menu of options. Each list item is asigned a number. Provides several callbacks to customise the menu. 78 | /// 79 | /// List of objects you want to display 80 | public ListMenu(List entries) 81 | { 82 | Entries = entries; 83 | } 84 | 85 | /// 86 | /// The prompt that is displayed to the user. 87 | /// 88 | public string Prompt = "Choose"; 89 | 90 | /// 91 | /// The string to be displayed for the option to exit the menu. 92 | /// 93 | public string ExitEntry = "Back"; 94 | 95 | /// 96 | /// The key the user has to press to exit the menu. 97 | /// 98 | public char ExitKey = 'q'; 99 | 100 | /// 101 | /// Wether or not the user can exit the menu. 102 | /// 103 | public bool UserCanExit = true; 104 | 105 | private List Entries; 106 | 107 | /// 108 | /// The function that processes the chosen menu entries. 109 | /// 110 | public Func, int, bool> HandleEntry = (entries, index) => 111 | { 112 | Console.Clear(); 113 | Console.WriteLine(entries[index]); 114 | Wait(200); 115 | return false; 116 | }; 117 | 118 | /// 119 | /// The function that displays the menu title. 120 | /// 121 | public Action> DisplayTitle = (entries) => { }; 122 | 123 | /// 124 | /// The function that displays the entry to the user. 125 | /// 126 | public Action, int, int> DisplayEntry = (entries, index, num) => 127 | { 128 | Console.WriteLine( 129 | "[{0}] {1}", 130 | Convert.ToString(num).PadLeft(Convert.ToString(entries.Count).Length, ' '), 131 | entries[index] 132 | ); 133 | }; 134 | 135 | /// 136 | /// The function to update the list of entries. 137 | /// 138 | public Func, List> RefreshEntries = (entries) => entries; 139 | 140 | /// 141 | /// The function that is called when 0th entry in the list is chosen. 142 | /// Display this entry with the title function. 143 | /// 144 | public Func, bool> ZeroEntry = (entries) => 145 | { 146 | ResetInput(); 147 | return false; 148 | }; 149 | 150 | /// 151 | /// Display the menu. 152 | /// 153 | /// 154 | public ListMenu Show() 155 | { 156 | string readInput = string.Empty; 157 | bool MenuExitIsPending = false; 158 | while (!MenuExitIsPending) 159 | { 160 | Console.Clear(); 161 | int printedEntries = 0; 162 | Entries = RefreshEntries(Entries); 163 | DisplayTitle(Entries); 164 | if (Entries.Any()) 165 | { 166 | int num = 0; 167 | foreach (T entry in Entries) 168 | { 169 | num++; 170 | if ( 171 | string.IsNullOrEmpty(readInput) 172 | || Convert.ToString(num).StartsWith(readInput) 173 | ) 174 | { 175 | DisplayEntry(Entries, Entries.IndexOf(entry), num); 176 | printedEntries++; 177 | } 178 | 179 | if (Entries.Count > Console.WindowHeight - 5) 180 | { 181 | if (printedEntries >= Console.WindowHeight - (5 + 1)) 182 | { 183 | Console.WriteLine( 184 | "[{0}] +{1}", 185 | ".".PadLeft(Convert.ToString(Entries.Count).Length, '.'), 186 | Entries.Count 187 | ); 188 | break; 189 | } 190 | } 191 | else 192 | { 193 | if (printedEntries == Console.WindowHeight - 5) 194 | { 195 | break; 196 | } 197 | } 198 | } 199 | } 200 | 201 | if (UserCanExit) 202 | { 203 | Console.WriteLine( 204 | "[{0}] {1}", 205 | Convert 206 | .ToString(ExitKey) 207 | .PadLeft(Convert.ToString(Entries.Count).Length, ' '), 208 | ExitEntry 209 | ); 210 | } 211 | 212 | Console.WriteLine(); 213 | 214 | bool InputIsValid = false; 215 | while (!InputIsValid) 216 | { 217 | Console.Write("{0}> {1}", Prompt, readInput); 218 | ConsoleKeyInfo input = Console.ReadKey(); 219 | Wait(20); 220 | int choiceNum = -1; 221 | switch (input) 222 | { 223 | case var key when key.KeyChar.Equals(ExitKey): 224 | if (UserCanExit) 225 | { 226 | Console.WriteLine(); 227 | InputIsValid = true; 228 | MenuExitIsPending = true; 229 | } 230 | else 231 | { 232 | Console.WriteLine(); 233 | ResetInput(); 234 | } 235 | break; 236 | 237 | case var key when key.Key.Equals(ConsoleKey.Backspace): 238 | if (!string.IsNullOrEmpty(readInput)) 239 | { 240 | Console.Write("\b"); 241 | readInput = readInput.Remove(readInput.Length - 1); 242 | } 243 | InputIsValid = true; 244 | break; 245 | 246 | case var key when key.Key.Equals(ConsoleKey.Enter): 247 | if (!string.IsNullOrEmpty(readInput)) 248 | { 249 | if (HandleEntry(Entries, (Convert.ToInt32(readInput) - 1))) 250 | { 251 | MenuExitIsPending = true; 252 | } 253 | readInput = string.Empty; 254 | } 255 | InputIsValid = true; 256 | break; 257 | 258 | case var key when int.TryParse(key.KeyChar.ToString(), out choiceNum): 259 | Console.WriteLine(); 260 | if (string.IsNullOrEmpty(readInput) && choiceNum.Equals(0)) 261 | { 262 | InputIsValid = true; 263 | if (ZeroEntry(Entries)) 264 | { 265 | MenuExitIsPending = true; 266 | } 267 | } 268 | else 269 | { 270 | if ( 271 | Convert.ToInt32(readInput + Convert.ToString(choiceNum)) 272 | <= Entries.Count 273 | ) 274 | { 275 | InputIsValid = true; 276 | int matchingEntries = 0; 277 | readInput = new System.Text.StringBuilder() 278 | .Append(readInput) 279 | .Append(Convert.ToString(choiceNum)) 280 | .ToString(); 281 | for (int i = 0; i < Entries.Count; i++) 282 | { 283 | if ( 284 | Convert.ToString(i + 1).StartsWith(readInput) 285 | || Convert.ToString(i + 1) == readInput 286 | ) 287 | { 288 | matchingEntries++; 289 | } 290 | } 291 | if ( 292 | ( 293 | readInput.Length 294 | == Convert.ToString(Entries.Count).Length 295 | ) || (matchingEntries == 1) 296 | ) 297 | { 298 | if ( 299 | HandleEntry( 300 | Entries, 301 | (Convert.ToInt32(readInput) - 1) 302 | ) 303 | ) 304 | { 305 | MenuExitIsPending = true; 306 | } 307 | readInput = string.Empty; 308 | } 309 | } 310 | else 311 | { 312 | ResetInput(); 313 | } 314 | } 315 | break; 316 | 317 | default: 318 | Console.WriteLine(); 319 | ResetInput(); 320 | break; 321 | } 322 | } 323 | } 324 | return this; 325 | } 326 | } 327 | } 328 | } 329 | -------------------------------------------------------------------------------- /ExeToBat/ExeToBat.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Exe 5 | true 6 | true 7 | net6.0 8 | enable 9 | enable 10 | 2.0.0.0 11 | 12 | 13 | 14 | $(WarningsAsErrors);NU1605;CS8600;CS8601;CS8602;CS8603;CS8604;CS8613;CS8614;CS8619;CS8620;CS8622;CS8625;CS8629;CS8633;CS8767; 15 | 16 | 17 | 18 | $(WarningsAsErrors);NU1605;CS8600;CS8601;CS8602;CS8603;CS8604;CS8613;CS8614;CS8619;CS8620;CS8622;CS8625;CS8629;CS8633;CS8767; 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | -------------------------------------------------------------------------------- /ExeToBat/Generator.cs: -------------------------------------------------------------------------------- 1 | using System.Text.Json; 2 | 3 | namespace ExeToBat 4 | { 5 | public class Generator 6 | { 7 | public Generator() { } 8 | 9 | public Generator(GeneratorConfig config) 10 | { 11 | LoadConfig(config); 12 | } 13 | 14 | public const int ChunkSize = 8000; 15 | 16 | public List Sources = new(); 17 | 18 | public class SourceFile 19 | { 20 | /// 21 | /// Represents a file that is later embedded in a bat. 22 | /// 23 | /// The path of the file. 24 | public SourceFile(string path) 25 | { 26 | Path = path; 27 | } 28 | 29 | public string Path { get; set; } 30 | public bool Execute { get; set; } = false; 31 | public bool Wait { get; set; } = false; 32 | public bool Delete { get; set; } = false; 33 | public string Resource { get; set; } = GetTempFileName(); 34 | public string Directory { get; set; } = "%~dp0"; 35 | public string Parameters { get; set; } = ""; 36 | 37 | static public string GetTempFileName() 38 | { 39 | return string.Format($"res_{new Random().Next(1000, 10000)}.b64"); 40 | } 41 | } 42 | 43 | public class GeneratorConfig 44 | { 45 | /// 46 | /// The configuration for a Generator. 47 | /// 48 | /// 49 | public GeneratorConfig(List sources) 50 | { 51 | Sources = sources; 52 | } 53 | 54 | public List Sources { get; private set; } 55 | 56 | public string ToJson() 57 | { 58 | return JsonSerializer.Serialize(this); 59 | } 60 | 61 | public static GeneratorConfig FromJson(string raw) 62 | { 63 | return JsonSerializer.Deserialize(raw) 64 | ?? new GeneratorConfig(new()); 65 | } 66 | } 67 | 68 | /// 69 | /// Exports the variables of this Generator as a configuration. 70 | /// 71 | /// 72 | public GeneratorConfig SaveConfig() 73 | { 74 | return new GeneratorConfig(Sources); 75 | } 76 | 77 | /// 78 | /// Loads a configuration into this Generator. 79 | /// 80 | /// 81 | public void LoadConfig(GeneratorConfig config) 82 | { 83 | Sources = config.Sources; 84 | } 85 | 86 | /// 87 | /// Sends progress updates about ongoing generation task. 88 | /// 89 | public event EventHandler? Generation; 90 | 91 | protected virtual void OnGeneration(GeneratorEvent e) 92 | { 93 | EventHandler? handler = Generation; 94 | handler?.Invoke(this, e); 95 | } 96 | 97 | /// 98 | /// Generates a batch file with all specified source files. 99 | /// 100 | /// Target output file path. 101 | public void Generate(string outputFile) 102 | { 103 | if (Sources.Any()) 104 | { 105 | using StreamWriter writer = new(outputFile); 106 | OnGeneration(new GenerationStartEvent(Sources)); 107 | writer.WriteLine("@echo off"); 108 | writer.WriteLine(":: Auto-generated batch file by ExeToBat ::"); 109 | writer.WriteLine(""); 110 | 111 | foreach (SourceFile source in Sources) 112 | { 113 | OnGeneration(new ReadingFileEvent(source)); 114 | List fileChunks = Convert 115 | .ToBase64String(File.ReadAllBytes(source.Path)) 116 | .Chunks(ChunkSize) 117 | .ToList(); 118 | string tempFile = Path.Combine("%temp%", source.Resource); 119 | writer.WriteLine("("); 120 | 121 | int pos = 0; 122 | foreach (string part in fileChunks) 123 | { 124 | pos++; 125 | OnGeneration(new WritingFilePartEvent(source, pos, fileChunks.Count)); 126 | writer.WriteLine(string.Format("echo {0}", part)); 127 | } 128 | 129 | writer.WriteLine(string.Format(") >> \"{0}\"", tempFile)); 130 | writer.WriteLine(""); 131 | 132 | OnGeneration(new WritingFileDecoderEvent(source)); 133 | writer.WriteLine( 134 | string.Format( 135 | "certutil -decode \"{0}\" \"{1}\" >nul 2>&1", 136 | tempFile, 137 | Path.Combine(source.Directory, Path.GetFileName(source.Path)) 138 | ) 139 | ); 140 | writer.WriteLine(string.Format("del /f /q \"{0}\" >nul 2>&1", tempFile)); 141 | writer.WriteLine(""); 142 | 143 | if (source.Execute) 144 | { 145 | string wait; 146 | if (source.Wait) 147 | { 148 | wait = " /wait"; 149 | } 150 | else 151 | { 152 | wait = " "; 153 | } 154 | 155 | OnGeneration(new WritingFileExecuteEvent(source)); 156 | writer.WriteLine( 157 | string.Format( 158 | "start{0} \"\" \"cmd /c {1}\" {2}", 159 | wait, 160 | Path.Combine(source.Directory, Path.GetFileName(source.Path)), 161 | source.Parameters 162 | ) 163 | ); 164 | if (source.Wait) 165 | { 166 | OnGeneration(new WritingFileWaitEvent(source)); 167 | if (source.Delete) 168 | { 169 | OnGeneration(new WritingFileDeleteEvent(source)); 170 | writer.WriteLine( 171 | string.Format( 172 | "del /f /q \"{0}\" >nul 2>&1", 173 | Path.Combine( 174 | source.Directory, 175 | Path.GetFileName(source.Path) 176 | ) 177 | ) 178 | ); 179 | writer.WriteLine(""); 180 | } 181 | } 182 | 183 | writer.WriteLine(""); 184 | } 185 | 186 | writer.Flush(); 187 | OnGeneration(new WritingFileCompleteEvent(source)); 188 | } 189 | 190 | OnGeneration(new GenerationCompleteEvent(outputFile)); 191 | } 192 | else 193 | { 194 | OnGeneration(new GenerationEmptyEvent()); 195 | } 196 | } 197 | 198 | public abstract class GeneratorEvent : EventArgs { } 199 | 200 | public abstract class GeneratorFileEvent : GeneratorEvent 201 | { 202 | public GeneratorFileEvent(SourceFile file) 203 | { 204 | File = file; 205 | } 206 | 207 | public SourceFile File { get; private set; } 208 | } 209 | 210 | public class GenerationStartEvent : GeneratorEvent 211 | { 212 | public GenerationStartEvent(List files) 213 | { 214 | Files = files; 215 | } 216 | 217 | public List Files { get; private set; } 218 | } 219 | 220 | public class ReadingFileEvent : GeneratorFileEvent 221 | { 222 | public ReadingFileEvent(SourceFile file) : base(file) { } 223 | } 224 | 225 | public class WritingFilePartEvent : GeneratorFileEvent 226 | { 227 | public WritingFilePartEvent(SourceFile file, int part, int max) : base(file) 228 | { 229 | Part = part; 230 | Max = max; 231 | } 232 | 233 | public int Part { get; private set; } 234 | public int Max { get; private set; } 235 | } 236 | 237 | public class WritingFileDecoderEvent : GeneratorFileEvent 238 | { 239 | public WritingFileDecoderEvent(SourceFile file) : base(file) { } 240 | } 241 | 242 | public class WritingFileExecuteEvent : GeneratorFileEvent 243 | { 244 | public WritingFileExecuteEvent(SourceFile file) : base(file) { } 245 | } 246 | 247 | public class WritingFileWaitEvent : GeneratorFileEvent 248 | { 249 | public WritingFileWaitEvent(SourceFile file) : base(file) { } 250 | } 251 | 252 | public class WritingFileDeleteEvent : GeneratorFileEvent 253 | { 254 | public WritingFileDeleteEvent(SourceFile file) : base(file) { } 255 | } 256 | 257 | public class WritingFileCompleteEvent : GeneratorFileEvent 258 | { 259 | public WritingFileCompleteEvent(SourceFile file) : base(file) { } 260 | } 261 | 262 | public class GenerationCompleteEvent : GeneratorEvent 263 | { 264 | public GenerationCompleteEvent(string path) 265 | { 266 | Path = path; 267 | } 268 | 269 | public string Path { get; private set; } 270 | } 271 | 272 | public class GenerationEmptyEvent : GeneratorEvent 273 | { 274 | public GenerationEmptyEvent() { } 275 | } 276 | 277 | public class GenerationFailedEvent : GeneratorEvent 278 | { 279 | public GenerationFailedEvent(Exception error) 280 | { 281 | Error = error; 282 | } 283 | 284 | public Exception Error { get; private set; } 285 | } 286 | } 287 | 288 | internal static class StringChunks 289 | { 290 | public static string[] Chunks(this string toSplit, int chunkSize) 291 | { 292 | int stringLength = toSplit.Length; 293 | 294 | int chunksRequired = (int)Math.Ceiling(stringLength / (decimal)chunkSize); 295 | var stringArray = new string[chunksRequired]; 296 | 297 | int lengthRemaining = stringLength; 298 | 299 | for (int i = 0; i < chunksRequired; i++) 300 | { 301 | int lengthToUse = Math.Min(lengthRemaining, chunkSize); 302 | int startIndex = chunkSize * i; 303 | stringArray[i] = toSplit.Substring(startIndex, lengthToUse); 304 | 305 | lengthRemaining -= lengthToUse; 306 | } 307 | 308 | return stringArray; 309 | } 310 | } 311 | } 312 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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You may not convey a covered 525 | work if you are a party to an arrangement with a third party that is 526 | in the business of distributing software, under which you make payment 527 | to the third party based on the extent of your activity of conveying 528 | the work, and under which the third party grants, to any of the 529 | parties who would receive the covered work from you, a discriminatory 530 | patent license (a) in connection with copies of the covered work 531 | conveyed by you (or copies made from those copies), or (b) primarily 532 | for and in connection with specific products or compilations that 533 | contain the covered work, unless you entered into that arrangement, 534 | or that patent license was granted, prior to 28 March 2007. 535 | 536 | Nothing in this License shall be construed as excluding or limiting 537 | any implied license or other defenses to infringement that may 538 | otherwise be available to you under applicable patent law. 539 | 540 | 12. No Surrender of Others' Freedom. 541 | 542 | If conditions are imposed on you (whether by court order, agreement or 543 | otherwise) that contradict the conditions of this License, they do not 544 | excuse you from the conditions of this License. If you cannot convey a 545 | covered work so as to satisfy simultaneously your obligations under this 546 | License and any other pertinent obligations, then as a consequence you may 547 | not convey it at all. For example, if you agree to terms that obligate you 548 | to collect a royalty for further conveying from those to whom you convey 549 | the Program, the only way you could satisfy both those terms and this 550 | License would be to refrain entirely from conveying the Program. 551 | 552 | 13. Use with the GNU Affero General Public License. 553 | 554 | Notwithstanding any other provision of this License, you have 555 | permission to link or combine any covered work with a work licensed 556 | under version 3 of the GNU Affero General Public License into a single 557 | combined work, and to convey the resulting work. The terms of this 558 | License will continue to apply to the part which is the covered work, 559 | but the special requirements of the GNU Affero General Public License, 560 | section 13, concerning interaction through a network will apply to the 561 | combination as such. 562 | 563 | 14. Revised Versions of this License. 564 | 565 | The Free Software Foundation may publish revised and/or new versions of 566 | the GNU General Public License from time to time. Such new versions will 567 | be similar in spirit to the present version, but may differ in detail to 568 | address new problems or concerns. 569 | 570 | Each version is given a distinguishing version number. If the 571 | Program specifies that a certain numbered version of the GNU General 572 | Public License "or any later version" applies to it, you have the 573 | option of following the terms and conditions either of that numbered 574 | version or of any later version published by the Free Software 575 | Foundation. If the Program does not specify a version number of the 576 | GNU General Public License, you may choose any version ever published 577 | by the Free Software Foundation. 578 | 579 | If the Program specifies that a proxy can decide which future 580 | versions of the GNU General Public License can be used, that proxy's 581 | public statement of acceptance of a version permanently authorizes you 582 | to choose that version for the Program. 583 | 584 | Later license versions may give you additional or different 585 | permissions. However, no additional obligations are imposed on any 586 | author or copyright holder as a result of your choosing to follow a 587 | later version. 588 | 589 | 15. Disclaimer of Warranty. 590 | 591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY 592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT 593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY 594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, 595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM 597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF 598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 599 | 600 | 16. Limitation of Liability. 601 | 602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING 603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS 604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY 605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE 606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF 607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD 608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), 609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF 610 | SUCH DAMAGES. 611 | 612 | 17. Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | 623 | How to Apply These Terms to Your New Programs 624 | 625 | If you develop a new program, and you want it to be of the greatest 626 | possible use to the public, the best way to achieve this is to make it 627 | free software which everyone can redistribute and change under these terms. 628 | 629 | To do so, attach the following notices to the program. It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | 635 | Copyright (C) 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | ## ExeToBat 2 | A project to aim towards embedding any amount of files into a batch file which will extract them on runtime. 3 | 4 | There are options for the extraction directory, for running the files after extraction and for deleting after running them. 5 | 6 | It uses a console interface which allows adding files or entire folders. Each file can be given an extraction position and for each file the options named above can be configured. 7 | 8 | The input files are converted into base64 and split optimally to fit the maximum size of a file writer stream in batch. 9 | 10 | After adding all files, the generation option should be used. The executable will generate the batch file in the same folder. 11 | --------------------------------------------------------------------------------