└── README.md
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1 | # technical_oddities
2 |
3 | A compilation of short descriptions of tech oddities, debunked or not
4 |
5 | ## Chrome - Adding many strings together causes a crash
6 |
7 | If you add a very large number of strings together in javascript, chrome will crash with a call stack error, but it will be very hard to find what part of the code (e.g. if this was in a larger project) generated this error because breakpoints near this error fail in DevTools
8 |
9 | Try running the following and opening it up in your browser
10 |
11 | (echo "")>err.html
12 |
13 | edit 2023: may not crash chrome anymore, even if increases to 1,000,000, but may have similar type of situation with many ternary https://twitter.com/cmdcolin/status/1640104370800066561
14 |
15 | ## Javascript - Maximum size of a HTML5 canvas element
16 |
17 | Many browsers have a maximum size of an HTML5 canvas element, typically with any one dimension limited to the max size of a 16 bit signed int http://stackoverflow.com/questions/6081483/maximum-size-of-a-canvas-element but considerably less when considering both dimensions
18 |
19 | A quite jarring consequence though is that creating a canvas larger than allowed limits does not throw an error from the creation or the drawing to it
20 |
21 | See also https://github.com/jhildenbiddle/canvas-size#test-results
22 |
23 | ## PhantomJS - The size of the default form elements don't scale with zoomFactor
24 |
25 | Using zoomFactor is a promising way to make a website render "retina" type screenshots from webpages, but using a higher zoomFactor will scale all web page elements except the size of checkboxes, radio elements, and other form elements.
26 |
27 | Source code a screenshot demonstrating issue here https://gist.github.com/cmdcolin/05a916eead041dd4288cd461b15b0197
28 |
29 | When you dig into it, it seems to come back to a WebKit core issues that are confusing to follow https://bugs.webkit.org/show_bug.cgi?id=51544
30 |
31 | update 2023: try in puppeteer...will report back
32 |
33 | ## SVG - large feature sizes are not drawn
34 |
35 | Example
36 |
37 | ```
38 |
48 |
49 | ```
50 |
51 | In Chrome 83 this is not visible on the screen, but ideally would be a 100px wide box
52 |
53 | ## Canvas - large clearRect does not clear region properly
54 |
55 | Similar to the above SVG issue, performing something similar, clearing a large region from offscreen areas, with clearRect also fails on canvas
56 |
57 | ```
58 | // this fails and the red bar disappears
59 | const elt = document.getElementById("cnv"); // canvas with width=1000 height=10
60 | const ctx = elt.getContext("2d");
61 | ctx.fillStyle = "#f00a";
62 | ctx.fillRect(0, 0, 1000, 10, 10);
63 | ctx.clearRect(-94504.1, 0, 29790.800000000003, 7);
64 |
65 | // this works and the green bar does not disappear
66 | const elt2 = document.getElementById("cnv2"); // canvas with width=1000 height=100
67 | const ctx2 = elt2.getContext("2d");
68 | ctx2.fillStyle = "#0f0a";
69 | ctx2.fillRect(0, 0, 1000, 10, 10);
70 | ctx2.clearRect(-94504.1, 0, 29790.800000000003, 7);
71 | ```
72 |
73 | See
74 |
75 | https://bugs.chromium.org/p/chromium/issues/detail?id=1131528#c_ts1602745683
76 | https://codesandbox.io/s/sleepy-fermi-lhy2f?file=/src/index.js
77 |
78 | ## Can only store 2^24 elements in Map or ~2^23 in regular JS object
79 |
80 | See https://searchvoidstar.tumblr.com/post/659634228574715904/an-amazing-error-message-if-you-put-more-than-2-24
81 |
82 | Only affects some platforms e.g. V8
83 |
84 |
85 | ### Chrome - The maximum string length is 512MB. If you use TextDecoder it returns silently if exceeded
86 |
87 | See https://cmdcolin.github.io/2021-10-30-spooky.html
88 |
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